00:03.57 | ScytheBlade1 | MentalPower: okay, 8031 is fixed, and 8089 should be up |
00:05.38 | MentalPower | yup, confirmed |
00:07.03 | ScytheBlade1 | ARGH |
00:07.06 | ScytheBlade1 | BULLCRAP |
00:07.10 | ScytheBlade1 | !AEFQ@##ga$#yR@^!@#t% |
00:07.17 | ScytheBlade1 | <-- RETARDED |
00:07.44 | AnduinLothar | kd3: can you log back on? |
00:08.09 | ScytheBlade1 | Cairenn|afk: I told you my addon would never see the light of day. |
00:09.51 | MentalPower | what addon? |
00:10.06 | ScytheBlade1 | I /had/ a multi-mob tracking scorch timer addon built |
00:10.17 | ScytheBlade1 | I /just/ nuked it while reinstalling the PTR. |
00:10.21 | MentalPower | and? |
00:10.27 | MentalPower | oh |
00:10.29 | MentalPower | :P |
00:10.48 | MentalPower | loves symlinks :) |
00:10.49 | ScytheBlade1 | Yup. It's gone. Poof. |
00:10.54 | AnduinLothar | owned |
00:11.21 | ScytheBlade1 | I mean, it's not like it's an incredibly complicated addon |
00:11.22 | ScytheBlade1 | But still |
00:12.36 | ScytheBlade1 | ChatFrame1:AddMessage(":(") |
00:12.42 | ScytheBlade1 | That first line is fitting |
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00:13.33 | Atriace | chews on more rocks. |
00:15.40 | MentalPower | Atriace: whats the problem? |
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00:17.56 | Atriace | Still burning oil on the popupmenus. |
00:18.34 | Atriace | I've had minor progress on it. A blank popup menu shows up now. |
00:28.28 | Dotted | is away (kd3 - whee squid just went splat) |
00:31.41 | AnduinLothar | Anyone know state headers at all well? |
00:32.00 | Atriace | You find that out, let me know. I'm in the same boat. :) |
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00:33.50 | Cide | cog and iriel, mostly |
00:33.57 | AnduinLothar | both not here QQ |
00:33.58 | Cide | maybe cncfanatics |
00:34.09 | Cide | and um |
00:34.26 | Cide | what's his name |
00:34.38 | Cide | alestane |
00:35.24 | Cide | ~seen alestane |
00:35.27 | purl | alestane <n=nevin@c-76-24-240-47.hsd1.ma.comcast.net> was last seen on IRC in channel #wowi-lounge, 9d 21h 52m 51s ago, saying: 'Pets?'. |
00:37.27 | AnduinLothar | 9days >.< |
00:37.35 | AnduinLothar | cog was ona while ago |
00:37.58 | AnduinLothar | he should eb back he left work at 4:30 i guess |
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01:36.51 | AnduinLothar | anyone care about party pet buffs? |
01:38.02 | MentalPower | I don't, but I don't have pets |
01:38.34 | AnduinLothar | party pets don't have buffs vissible at all and their debuffs don't even have tooltips |
01:38.39 | AnduinLothar | wonder why that is |
01:44.43 | Shirik|Ecole | prays for Cairenn|afk to return soon |
01:44.55 | Cairenn|afk | laughs at Shirik|Ecole |
01:44.59 | Cairenn|afk | jerk |
01:45.08 | Shirik|Ecole | you weren't supposed to say anything! |
01:45.11 | Shirik|Ecole | Just magically come back |
01:45.14 | kd3 | huh |
01:45.35 | Cairenn|afk | well you didn't give me long enough to get caught up on everything before you said anything, so :p |
01:45.36 | Shirik|Ecole | and then I would be like "My prayers have been answered!" |
01:45.53 | Wobin | AnduinLothar: Party pet buffs like Ferocious Inspiration? |
01:46.21 | AnduinLothar | no i mean the buffs visible on your party pet frame |
01:46.46 | Wobin | Oh they're pretty important |
01:46.54 | Wobin | like well fed and everything |
01:47.26 | Wobin | and pallybuffs |
01:48.54 | MentalPower | loves screen |
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01:52.29 | Shirik|Ecole | Anyone here know the language Arduino/Processing? |
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01:55.36 | Wobin | omg |
01:55.37 | Wobin | http://www.youtube.com/watch?v=sUEvtEYfsd0 |
01:55.42 | Wobin | that's so wrong O.O |
01:59.22 | MentalPower | lua> return true |
01:59.22 | lua_bot | MentalPower: true |
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02:39.44 | ScytheBlade1 | 444444444444444444444444444444444444444444444444444222222222224444444444444444444444444444444444444444wwwwwwwwwqqqqqqqqqqqqqqqeeeeeeeeeeeeeeeqqqqqqqqqqqqqqqqqqqseqwesqwase124124 |
02:39.48 | ScytheBlade1 | Err |
02:39.50 | ScytheBlade1 | Wrong window! |
02:39.52 | ScytheBlade1 | Ha |
02:40.02 | Guillotine | Anybody worked a decent amount with model frames? |
02:40.10 | ScytheBlade1 | A bit, not much |
02:40.18 | Guillotine | Any idea if theres a way to set a texture? |
02:40.24 | ScytheBlade1 | Dpm |
02:40.27 | Guillotine | When I just SetModel as a model file, its all white |
02:40.29 | ScytheBlade1 | *Don't think so :( |
02:40.30 | ScytheBlade1 | Yeah |
02:40.41 | Guillotine | Dammit, so theres no way other than SetUnit? |
02:40.45 | Guillotine | That doesn't seem right somehow |
02:41.10 | ScytheBlade1 | Think about how it's used in the stock UI |
02:41.13 | ScytheBlade1 | :) |
02:41.20 | Guillotine | I know |
02:41.29 | zenzelezz | isn't there a special model frame type for the dressing room? |
02:41.37 | Guillotine | Yes |
02:41.38 | ScytheBlade1 | That's not a texture and that's not the problem |
02:41.46 | ScytheBlade1 | The PlayerModel will make all NPCs white period |
02:41.53 | AnduinLothar | what's a shorter way of coding this: for _,name in ipairs( {"a", "b"} ) do |
02:42.24 | AnduinLothar | cna i do it with like next("a", "b") |
02:43.19 | Guillotine | There has to be a way to do this :( |
02:44.05 | ScytheBlade1 | What are you doing? |
02:44.07 | dylanm | next doesn't buy you much. |
02:44.34 | Shirik|Ecole | ipairs{"a","b"} is the shortest it gets :P |
02:45.29 | Guillotine | ScytheBlade1: Trying to get a model frame to display a model file without having to be near the npc |
02:45.43 | Guillotine | if I have the model path |
02:46.20 | enum | does anyone know of a good doc that explains the WoW UI XML Schema? ( and please don't say ui.xsd ) |
02:47.41 | dylanm | I love the xsd to be honest. |
02:48.04 | Guillotine | If theres really no way to set a texture, then we really can't use the model frame for custom models (e.g. arrows for cart) |
02:48.05 | dylanm | wowwiki has a couple ways of looking at it I think. |
02:48.12 | MentalPower | Guillotine: you could try asking for a settexture for the model frame |
02:48.24 | enum | I've never done any wow ui development, and recently my job has asked me to do this, so I've gotten through creating frames, but I'm coming up short when it comes to controls within those frames |
02:48.24 | Guillotine | Looks like thats what I'll have to do :/ |
02:48.33 | MentalPower | Guillotine: if the model only has one texture its not an issue |
02:48.45 | Guillotine | MP: it automatically sets the texture if theres only one? |
02:48.54 | MentalPower | the problem with the NPCs is that they used baked textures, that are outside the model's m2 file |
02:48.55 | ScytheBlade1 | Guillotine: what would you set it to? Think for a minute about that :) |
02:49.11 | ScytheBlade1 | How many different settings are there on a character? |
02:49.29 | Guillotine | I know, I just kind of assumed you could specify a texture file |
02:49.30 | MentalPower | if the model's m2 has only one texture, then its a non-issue |
02:49.51 | MentalPower | enum: erm... wowwiki? |
02:50.23 | MentalPower | Guillotine: we had that problem when auctioneer used to show item models in the tooltip |
02:50.40 | dylanm | enum: http://www.wowwiki.com/XML_User_Interface#Widget_Reference and http://www.wowwiki.com/XML_elements |
02:50.43 | MentalPower | some weapons would show all white, others would show with the proper texture |
02:50.50 | Guillotine | strange |
02:50.55 | Guillotine | And annoying |
02:51.02 | enum | thanks |
02:51.03 | Guillotine | well, looks like I'll have to request it |
02:51.31 | MentalPower | Guillotine: if you open up the MPQ, you'll see that for those weapons that show as all white, the folder has one m2, and one or more blps |
02:51.40 | dylanm | enum: The second one refers you to where in the FrameXML certain things are used, which can be helpful. |
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02:56.36 | enum | dylanm: according to those pages everything seems to be in order, mind taking a look at the checkbox elements I have here? http://www.wowwiki.com/XML_elements |
02:56.39 | enum | oops wrong link |
02:56.52 | enum | http://pastebin.com/d449d8855 |
02:57.56 | enum | the problem, it just doesn't show up... at all |
02:58.16 | Shirik|Ecole | check your error log |
02:59.06 | enum | the error log has proven to be quite... useless. Only error I get is Invalid anchor point in Frame: (null) |
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02:59.20 | enum | I mean, I guess it's not useless, but could use with a bit more detail |
03:05.10 | MentalPower | enum: have you checked that the XML is valid? |
03:05.17 | MentalPower | ie, open it in FF or IE |
03:06.47 | batrick | Shirik|Ecole: .? |
03:07.05 | Shirik|Ecole | ? |
03:07.25 | batrick | uh, I just wanted to say I added something windows might not like |
03:07.35 | batrick | it's uh, <sys/time.h> |
03:07.42 | Shirik|Ecole | <OnLoad> getglobal(this:GetName().."Text"):SetText("On"); </OnLoad> |
03:07.46 | batrick | not sure what you're going to want to do |
03:07.51 | Shirik|Ecole | this is bad :P |
03:07.55 | enum | MentalPower: yeah, it's valid... The frames even come up in game |
03:07.57 | enum | just empty |
03:08.19 | enum | Shirik|Ecole: ah, lemme remove it |
03:08.20 | MentalPower | what do you mean empty? |
03:08.25 | Shirik|Ecole | firstly, _G should be used instead of getglobal |
03:08.39 | Shirik|Ecole | secondly, the variable "this" should not be used |
03:09.08 | Shirik|Ecole | moreover, this:GetName() is rather worthless considering you know the name |
03:09.16 | Shirik|Ecole | it's just a few lines up in the <CheckButton> element |
03:09.48 | batrick | ~calm Shirik|Ecole |
03:09.49 | purl | ACTION sooths Shirik|Ecole, offers a backrub, tea, a jacuzzi and anything else that might help calm Shirik|Ecole down. |
03:10.29 | Shirik|Ecole | sorry, i'm really, really tired :P |
03:10.37 | enum | ok, removed that line, and I get Dependency Missing from the Addons screen.. checking that out, bbiam |
03:11.58 | batrick | anyway shirik, I think you're going to have to set up your own system for timeouts in windows |
03:12.12 | enum | ok, so fixed the dep issue. Removed the bad line, and the checkbox still doesn't show |
03:12.21 | batrick | gettimeofday() doesn't have the granularity we need in Windows |
03:12.28 | Shirik|Ecole | trust me, windows has an api for everything :P |
03:12.34 | batrick | ya i'm sure |
03:12.37 | enum | MentalPower: empty as in the checkbox ( being the only control in the frame ) doesn't show up |
03:12.37 | batrick | just letting you know |
03:12.40 | Shirik|Ecole | it just takes 50 million parameters |
03:13.06 | Shirik|Ecole | most of which are "reserved, must be 0" "true if this should use binary transfers. Windows does not support non-binary transfers so this must always be true" |
03:13.17 | Shirik|Ecole | (true stories) |
03:13.43 | MentalPower | wow... |
03:14.08 | MentalPower | enum: that coupled with the error log, means that its not anchored correctly |
03:15.58 | enum | I think the anchor point error is coming from somewhere else... I removed the control obj, and it still throws the error. Time to start removing peice at a time. |
03:16.21 | kd3 | doing one last round of RFC for the 2.4.0 "it's patch day!" posts before I create a new thread with them... http://forums.worldofwarcraft.com/thread.html?topicId=2856221186&sid=1&pageNo=4#68 |
03:19.37 | art3mis | woo airplane 2 is on |
03:20.27 | art3mis | what do you got on elaine dickenson? weelll, i'm 2 inches taller a better dancer and much more fun to be with |
03:20.31 | MentalPower | kd3: http://auctioneeraddon.com/dl |
03:20.59 | kd3 | k |
03:21.14 | MentalPower | and the patch 2.4 survival guide is up |
03:21.32 | MentalPower | http://www.wowinterface.com/survivalguide.php |
03:21.52 | kd3 | which reminds me... Cairenn: poke. ok to post the survival guide publicly? |
03:22.17 | art3mis | i hope they hold off til the week after for 2.4 |
03:22.20 | enum | ok, removed error. Double checked error log without checkbox. Re-added checkbox, still no error, still no checkbox |
03:22.28 | art3mis | April 1st seems the perfect day for it |
03:22.33 | enum | is confused |
03:22.46 | MentalPower | enum: is the checkbox named? |
03:23.07 | MentalPower | ./dump CheckBoxName:GetPoint(1) |
03:23.14 | enum | name="$parentCheckButtonOn" |
03:23.28 | art3mis | compelte with an update of "We've accidently lost all database servers, but are working diligently to restore characters on the following realms:" and then list all the realms with the top guilds on them |
03:23.28 | Cairenn | kd3: about to post the news post, 2 more sec :) |
03:24.04 | MentalPower | kd3: " These filters can be swapped between at-will and will retrieve the last five minutes of data from the server." it doesn't pull from the server |
03:24.11 | Rayne | So |
03:24.17 | Rayne | I think I have the most Oddball of TK runs atm. |
03:24.34 | Rayne | I have a Survival Hunter, a boomkin, 3 enhancement shamans, a ret pali and a shadow priest. |
03:25.11 | kd3 | " These filters can be swapped between at-will and will refilter the last five minutes of data."? |
03:25.11 | MentalPower | Antiarc: what link do you want for Omen? |
03:25.25 | MentalPower | fair nuf |
03:25.39 | MentalPower | without getting too technical thats good enough |
03:26.46 | enum | MentalPower: where would i run that dump command? I tried adding it to a function, no go. In game, no go |
03:26.59 | MentalPower | in-game |
03:27.05 | MentalPower | tho you need DevTools for it |
03:27.08 | MentalPower | ~devtools |
03:27.08 | purl | Iriel's DevTools, a highly useful set of debugging tools for developers on WoW. Found at http://www.wowinterface.com/downloads/fileinfo.php?id=3999 Why isn't it in the default client yet? |
03:27.10 | Antiarc | MentalPower: Eh? |
03:27.11 | enum | and I changed the name to CheckButton1 |
03:27.51 | MentalPower | Antiarc: kd3's Patch Day PSA mentions Omen alongside other mods that need updating |
03:27.51 | Cairenn | kd3: posted, go for it |
03:28.01 | MentalPower | that list includes download locations |
03:28.10 | MentalPower | whats your preferred download location for omen? |
03:29.20 | Antiarc | files.wowace.com, trunk |
03:29.30 | Antiarc | Granted, I know that's suppossed to be beta but I try to keep it working :P |
03:29.35 | MentalPower | kd3: ^^^^ |
03:29.53 | kd3 | recount still on the 2.4 branch or is it in trunk yet? |
03:30.07 | MentalPower | !c us alleria mentak |
03:30.15 | Antiarc | kd3: The existing wowace Omen download will work. I'm just going to merge the 2.4 branch to trunk when 2.4 drops |
03:30.21 | Antiarc | So people can just use their updater or whatever |
03:31.58 | enum | MentalPower: ok, loaded devtool, and got back some info based on that command |
03:32.34 | MentalPower | ok, wheres the frame, and whats it anchored to? |
03:32.47 | AnduinLothar | How many target bufss/debuffs are normally shown? |
03:33.46 | enum | MentalPower: output -> http://www.wowinterface.com/downloads/fileinfo.php?id=3999 |
03:33.49 | enum | oops |
03:34.01 | MentalPower | should be a single line |
03:34.05 | MentalPower | just paste it here |
03:34.15 | enum | http://pastebin.com/d7e9897a6 |
03:34.23 | MentalPower | AnduinLothar: 16methinks |
03:34.37 | AnduinLothar | rly? |
03:34.45 | enum | synergy clipboard issues... bleh |
03:35.54 | MentalPower | enum: looks like its in the proper location... |
03:36.01 | MentalPower | can you try :Show() |
03:36.54 | enum | yeah, nothing happens |
03:37.01 | enum | scratches his head |
03:37.55 | MentalPower | is the Atomos_ProfileConfig frame fully obscure? |
03:38.26 | MentalPower | it could be behind the frame is what I'm getting at |
03:39.55 | enum | I think I just found the issue |
03:40.07 | art3mis | ted stryker? you know him sir? never heard of him.....thats not exactly true, we were like brothers. |
03:40.21 | enum | if I move the checkbutton from the Atomos_ProfileConfig Frame, and into the Parent frame it shows up |
03:40.24 | enum | sheesh |
03:41.33 | MentalPower | what do you mean? |
03:43.07 | enum | I moved it to be a child of the top level frame |
03:44.14 | enum | Atomos_ProfileConfig was a child frame of the parent frame... I just moved it up a level, so I guess to answer your question is ... ProfileConfig is apparently not showing on top |
03:44.14 | enum | I think I explained that correctly |
03:44.30 | enum | this s all new to me. I work in web dev usually, WoW UI stuff I've never done before |
03:45.48 | enum | I just found another issue, my Show() calls for the frames, are wrong. So, the child frames were never showing up... |
03:47.22 | enum | Thanks everyone for your help... I'm going to crawl back under my rock, and keep learning |
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03:52.13 | kd3 | alright... 2.4 thread's been posted. reply or yell at me on irc if you see any errors/corrections waiting to be made. http://forums.worldofwarcraft.com/thread.html?topicId=5469238267 |
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03:54.03 | Cairenn | kd3: "This just a list" ... "This IS just a list" |
03:54.31 | kd3 | ty |
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03:55.28 | Rayne | sighs |
03:55.42 | MentalPower | kd3: its cosmosui.org, not .com (even tho .com still works) |
03:55.46 | Rayne | Healers are blowing up my GD raid on Solarian again... |
03:55.54 | AnduinLothar | So, amazingly none of the Cosmos addons I've tested have broken except DamageMeters and Archaeologist (Which I just rewrote) |
03:56.27 | Guillotine | nope |
03:56.29 | AnduinLothar | .com is a redirect. we prefer .org |
03:56.43 | Guillotine | I'm suprised TellTrack even works with the change to textures in GM names |
03:56.45 | kd3 | updated |
03:56.57 | Guillotine | But the message recieved is still the same |
03:57.09 | AnduinLothar | cool, i haven't tested that much heh |
03:57.14 | Rayne | Guillotine: It actually shows the GM Icon? |
03:57.22 | Guillotine | Rayne: no |
03:57.27 | Rayne | oh |
03:57.27 | Guillotine | but it doesn't bug |
03:57.29 | Rayne | ah |
03:57.47 | Rayne | yeah, Im pretty sure ill be losing Cellular when 2.4 comes for that reason |
03:57.57 | Rayne | frequently petitions GMs. :/ |
03:58.08 | AnduinLothar | Guil: you mean when it rewrite's the whisper frame? |
03:58.16 | ScytheBlade1 | Cairenn: that survival guide is NICE |
03:58.21 | Cairenn | thanks ScytheBlade1 |
03:58.47 | Guillotine | AL: no, that is still showing GM |
03:58.56 | ScytheBlade1 | Oh, haha, and you remember how I said that my addon would never see the light of day? If not by nature, by my (accidental) hand? |
03:58.58 | AnduinLothar | does it show the icon? |
03:59.06 | Guillotine | nope |
03:59.06 | ScytheBlade1 | Pretty sure I just accidently deleted it a few hours ago |
03:59.11 | Guillotine | but it still captures the gm's message |
03:59.27 | AnduinLothar | cool. I'm tempted to jsut ignore that minor bug |
03:59.41 | AnduinLothar | unless people are gonna be sending icons in whispers a bunch |
03:59.51 | MentalPower | they cant |
03:59.58 | AnduinLothar | there you go! |
04:00.00 | AnduinLothar | win |
04:00.16 | MentalPower | icons (other than {star} and friends) are not allowed |
04:00.34 | AnduinLothar | mmm those prolly dont work when it reconstitutes it |
04:00.38 | AnduinLothar | well, maybe |
04:00.43 | AnduinLothar | depends on where the code is |
04:02.54 | Guillotine | It should work |
04:03.00 | Guillotine | things like {star} |
04:07.48 | AnduinLothar | long as it's done inside or after AddMessage |
04:07.52 | *** topic/#wowi-lounge by Cairenn -> http://wowi.pastey.net | 2.3.x ToC: 20300 | WoW programming book http://tinyurl.com/2gdel9 | "it's your terminating condition if you didn't get that" - batrick |
04:08.12 | Guillotine | either way |
04:08.25 | Guillotine | because if its converted to a texture before, the saved message will just be a texture |
04:15.33 | Cairenn | kd3: I'll start the "updated" list on the blizz forums tomorrow or monday |
04:16.27 | kd3 | alrighty |
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04:24.33 | Antiarc | I like the survival page, Cairenn |
04:24.41 | Cairenn | Antiarc: thanks :) |
04:25.00 | Cairenn | most of the credit, as always, should go to dolby-wowi |
04:25.08 | Cairenn | :) |
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04:36.09 | art3mis | <PROTECTED> |
04:36.10 | art3mis | 10,100 |
04:36.17 | art3mis | ^^ number of HKUI downloads ;P |
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04:36.44 | AnduinLothar | What should I name my new option panel table registration middleman addon? |
04:37.14 | art3mis | Local1337 |
04:37.16 | kd3 | "AL's totally awesome UI config middleman"? |
04:37.32 | art3mis | you wont find a better middle man than Local 1337 ;P |
04:37.32 | Cairenn | lol art3mis |
04:37.53 | art3mis | in fact you dont do anywork without Local 1337 present |
04:38.00 | art3mis | not on this dock pal! |
04:41.56 | ScytheBlade1 | Argh. I know I had this working. |
04:42.03 | ScytheBlade1 | Is any event sent when you refresh a debuff on a mob? |
04:42.27 | Guillotine | nope |
04:42.30 | Guillotine | just for the spellcast |
04:42.34 | Guillotine | err |
04:42.39 | Guillotine | actually, not sure about 2.4 |
04:42.42 | ScytheBlade1 | I swear I had this working before I nuked it through :/ |
04:42.52 | kd3 | ah, I love the click-click-clicking of my raid when I'm downloading data really quickly |
04:44.45 | ScytheBlade1 | Well then, time for a hack :( |
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04:53.42 | Guillotine | Hmm, any idea what Model:ReplaceIconTexture does? |
04:54.02 | Guillotine | Guess I'll have to figure it out |
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05:09.45 | Guillotine | There is just so much undocumented stuff for models -_- |
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05:15.47 | batrick | wow didn't think that'd be quote worthy lol |
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05:17.11 | Shirik|Ecole2 | rawr |
05:17.20 | Shirik|Ecole2 | I am Anna, bringer of doom |
05:17.27 | Shirik|Ecole2 | <-- on IRC on robot :P |
05:17.59 | ScytheBlade1 | lol |
05:18.34 | batrick | interesting |
05:18.54 | Shirik|Ecole | :/ |
05:18.57 | Shirik|Ecole | battery died |
05:19.03 | ScytheBlade1 | lol |
05:19.05 | ScytheBlade1 | less IRC imo |
05:19.14 | Shirik|Ecole | no, those batteries were already dead |
05:19.23 | Shirik|Ecole | 2x 7.2 volt batteries = 9 volts |
05:19.25 | Shirik|Ecole | rofl |
05:19.31 | Shirik|Ecole | that's beyond dead |
05:19.39 | batrick | that reminds me of this physics project I had to do where we had to make a racecar powered by a mouse trap for some reason |
05:20.04 | batrick | we put the mouse trap and the finishing point, attached a long stick to get huge torque, and then attached a string to the car |
05:20.09 | batrick | at the finishing* |
05:20.20 | Guillotine | haha |
05:20.21 | batrick | we won |
05:20.23 | batrick | too |
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05:23.19 | Shirik|Ecole | wow |
05:23.22 | Shirik|Ecole | that sounds like fun |
05:25.45 | Guillotine | This texture thing is annoying the hell out of me |
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05:39.26 | *** join/#wowi-lounge Shirik|Robot (i=9b1f4693@gateway/web/ajax/mibbit.com/x-164a3cb7cb931de2) |
05:41.06 | Shirik|Robot | hi again |
05:41.19 | Cairenn | hi |
05:41.56 | Guillotine | So can we control the robot with bot commands? |
05:42.09 | Guillotine | !Kick Shirik's shins |
05:42.19 | Shirik|Robot | bah |
05:42.25 | Shirik|Robot | not an op on this account :( |
05:42.53 | Shirik|Robot | but yeah, stress testing batteries = fun |
05:43.04 | Shirik|Robot | we only need 6 minutes but we want an hour |
05:45.33 | MentalPower | and you got how much? |
05:47.09 | Shirik|Robot | it's kinda hard to tell |
05:47.31 | MentalPower | how so? |
05:50.31 | Shirik|Robot | well, there's some strange dynamics going on with these batteries because we're using a 15 minute charger |
05:50.40 | Shirik|Robot | we're fairly convinced that we've pretty much killed these batteries |
05:51.07 | NightHawkTheSane | hmm |
05:51.22 | NightHawkTheSane | do I get points for linking to something before john gruber? |
05:51.25 | MentalPower | what formulation? |
05:51.36 | Shirik|Robot | nicad |
05:51.43 | MentalPower | ick |
05:51.57 | Shirik|Robot | we may be switching to either nimh or lipo |
05:52.00 | MentalPower | no NiMH? |
05:52.02 | MentalPower | ah |
05:52.11 | MentalPower | LiPOs are really nice |
05:52.12 | Shirik|Robot | they're just so expensive... |
05:52.16 | MentalPower | indeed |
05:52.39 | MentalPower | what do you need to power the bot? |
05:53.05 | Shirik|Robot | at least 12V, it draws nominally 2A but could have spikes up to probably about 4V |
05:53.07 | Shirik|Robot | er |
05:53.09 | Shirik|Robot | 4A |
05:53.25 | MentalPower | hmm... |
05:53.43 | Shirik|Robot | with motors stalled it's about 3.5A |
05:54.04 | Shirik|Robot | let me put it into an infinite loop to see what the CPU can draw |
05:55.53 | Shirik|Robot | it went from 1.5A to 2.2A so |
05:58.51 | MentalPower | http://www.hobby-lobby.com/thunderpower.htm & http://www.hobby-lobby.com/polyquest.htm |
05:59.54 | MentalPower | http://www.hobby-lobby.com/lithium-polymer.htm |
06:02.59 | ScytheBlade1 | Well... now that I've recoded that addon from scratch, less one feature that I can't figure out how I accomplished it :( |
06:03.02 | ScytheBlade1 | I feel somewhat better! |
06:03.07 | ScytheBlade1 | disconnect screen and sleeps |
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06:08.01 | art3mis | wheeeeeeeeeeeeeeeeeeeee |
06:08.47 | Cairenn | meeps and hides |
06:08.53 | batrick | o ya |
06:08.54 | art3mis | one of these days i'll be happy with a server install |
06:09.08 | batrick | ~hug Cairenn |
06:09.08 | purl | ACTION gets a running start and tackle-hugs Cairenn |
06:09.09 | art3mis | heh that server i built the other day, i've found a better way to do it! |
06:09.16 | Cairenn | hugs batrick |
06:09.24 | art3mis | so wiping it to install debian |
06:11.02 | art3mis | and by then my dns should be propogated ;P |
06:11.25 | art3mis | http://www.mob.net/~ted/tools/index.html <--useful net tools too btw |
06:16.06 | MentalPower | Shirik: You prolly already know this, but if you're going to use LiPo batteries, please be careful when charging, and don't let them drop below 3V, unless you want an expensive paper weight |
06:17.11 | Shirik|Ecole | yup yup :) |
06:17.28 | MentalPower | just making sure |
06:18.04 | Amarande | and by charging care |
06:18.05 | Amarande | we mean |
06:18.08 | Amarande | "vent with flame" :D |
06:19.12 | Amarande | hrm |
06:19.21 | Amarande | is 19/42/0 understood to be the *only* really good rogue build for PvE? |
06:20.22 | art3mis | actually 13/0/38 is pretty good, but you need to get rid of yer rogue and make a priest ;P |
06:20.54 | art3mis | shadow priests make the best rogues ;) |
06:21.07 | Amarande | I was considering starting a rogue |
06:21.10 | Amarande | I already have a shadowie |
06:21.12 | Amarande | and a lock, too |
06:21.22 | art3mis | make a druid |
06:21.26 | art3mis | you'll have more fun |
06:21.32 | Amarande | yeah, I've been considering an oomkin, too |
06:21.37 | art3mis | going from caster classes to a melee sucks |
06:21.57 | Amarande | yeah, hence why my warrior will be logged into one day to find an inventory filled up with stacks of [Dust] |
06:22.09 | MentalPower | lol |
06:22.13 | art3mis | heh |
06:22.18 | art3mis | that actually would be awesome |
06:22.47 | art3mis | unused for 6+ months and all yer empty bag sltos get [Cobwebs] [Mouse Skeleton] and [Dust] |
06:23.23 | Amarande | And not the kind of dust at all useful for enchanting, either :) |
06:24.20 | MentalPower | that *would* be nice :) |
06:25.02 | art3mis | heh |
06:25.14 | art3mis | i think i want a shirt like milo from the oblongs |
06:25.19 | art3mis | just says NO on it |
06:25.52 | art3mis | can someone nsl ns1.gothi.ca for me |
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06:31.41 | Amarande | hmm, getting drunk is making me want to play my warrior ... |
06:32.22 | Amarande | well, that and the quest my warlock is working on is extremely irritating |
06:32.36 | Amarande | strangle-inducingly irritating, even |
06:35.35 | MentalPower | art3mis: *** DNSServer can't find ns1.gothi.ca: Non-existent domain |
06:35.46 | Amarande | that damned netherwing quest chain where you have to gather the crystal nether vines or whatever they were |
06:35.50 | Amarande | except |
06:36.02 | Amarande | none of the frigging vines is reasonably gettable |
06:36.06 | Amarande | they're either guarded by 72 elites |
06:36.18 | Amarande | or by some orcs who keep you busy just long enough so the 72 elite pats can come along |
06:40.48 | art3mis | thanks mental |
06:43.57 | Shirik|Ecole | *** spring.db.erau.edu can't find ns1.gothi.ca: Non-existent domain |
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07:13.05 | art3mis | does debian have a cli configuration thingy like freebsd's /stand/sysinstall |
07:15.20 | batrick | zzz |
07:21.33 | AnduinLothar | how about... Registrationist |
07:22.18 | AnduinLothar | or Registrationator |
07:22.38 | AnduinLothar | lol no one will be able to google it evar! |
07:23.13 | art3mis | Registrationista ;P |
07:24.28 | AnduinLothar | mmm RegisteredOffender ? |
07:24.39 | art3mis | hah |
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07:25.24 | batrick | pairs(spell) |
07:25.24 | batbot | batrick, pairs is correct. |
07:25.53 | AnduinLothar | InterfaceCommander |
07:26.18 | AnduinLothar | Offical |
07:26.37 | AnduinLothar | BigBrother |
07:26.46 | art3mis | GrassyGnoll ;P |
07:26.59 | art3mis | or Gheap! |
07:27.03 | AnduinLothar | Turbolist |
07:27.08 | AnduinLothar | Turbolift* |
07:27.09 | art3mis | the great all knowing Garbage Heap! |
07:27.38 | Shirik | I'll put your heap in the garbage |
07:27.48 | Shirik | I can be a Java VM too |
07:28.05 | AnduinLothar | SupremeRegistration |
07:28.14 | batrick | speaking of Java |
07:28.22 | batrick | olive garden coffee isfucking amazing |
07:28.30 | batrick | fyi |
07:28.46 | AnduinLothar | Empower |
07:28.53 | Shirik | Java is a programming language |
07:28.54 | Shirik | fyi |
07:29.03 | art3mis | no it's caffiend in liquid form |
07:29.10 | batrick | byte form |
07:29.12 | batrick | lul |
07:29.15 | art3mis | they were being "hip" and "cool" ;) |
07:29.18 | AnduinLothar | Authorization |
07:29.25 | batrick | the hell is anduin doing |
07:29.36 | art3mis | thinking up names for his addon |
07:29.44 | art3mis | Local 1337 is perfect for it |
07:29.51 | AnduinLothar | LocalOrdinance |
07:30.13 | art3mis | incase you're not sure that references unions in the US |
07:30.16 | batrick | what addon is this for? |
07:30.24 | art3mis | and in some cities nothing gets done without a union ;P |
07:30.34 | AnduinLothar | table registration for the new interface options |
07:30.52 | batrick | why is that needed |
07:31.05 | AnduinLothar | because it requires you to make your own frames |
07:31.23 | batrick | is this some new Ace addition you guys are cooking up? |
07:32.01 | AnduinLothar | which is the whole reason why people despise making UI options, because writing a million checkboxes in xml makes oyu want to stab people |
07:32.24 | klip | :)) |
07:32.26 | batrick | I never understood why people found that so difficult |
07:32.31 | AnduinLothar | plus a million addons already use table registration and can easily have thier format modified |
07:32.45 | art3mis | hehe call it Zen and the Art of Carpentry |
07:32.46 | AnduinLothar | or imported or whatever |
07:32.58 | art3mis | a calming effect and frames == carpentry ;P |
07:32.59 | Guillotine | I hated it until I just started doing it all in Lua |
07:33.05 | Guillotine | it really is easier |
07:33.11 | batrick | ^ |
07:33.18 | AnduinLothar | well that's what this addon does, except you don't even have to look at it |
07:33.20 | batrick | I made all my UI stuff in Lua |
07:33.34 | Guillotine | I NEVER use ANY xml anymore |
07:33.40 | Guillotine | Lua > XML |
07:33.42 | batrick | amen |
07:33.43 | AnduinLothar | xml is for templates |
07:33.51 | batrick | shit you don't even need it for that |
07:33.57 | batrick | at least I didn't |
07:33.59 | Guillotine | Just make a function that returns a frame |
07:34.01 | AnduinLothar | it makes your lua prettier |
07:34.07 | AnduinLothar | :P |
07:34.21 | Guillotine | But you can do so much more with a function! |
07:34.23 | batrick | not hard to make a template in Lua |
07:34.36 | AnduinLothar | xml is still prettier for a teplate imo |
07:34.50 | AnduinLothar | it's the repeating you do with a loop in lua |
07:34.51 | batrick | I hate reading xml too |
07:35.02 | batrick | I can't stand those people that think 8 spaces for indent is great |
07:35.06 | batrick | i want to kill them all |
07:35.08 | AnduinLothar | tab plx |
07:35.17 | batrick | tab is about as bad |
07:35.22 | art3mis | freshdevices.com has some great free utils |
07:35.26 | AnduinLothar | and you can set your tab to whatever width you want |
07:35.29 | batrick | <PROTECTED> |
07:35.49 | Guillotine | I dunno, somehow I've always found Lua more readable than XML |
07:35.56 | Guillotine | at least if its indented/commented correctly |
07:35.59 | batrick | xml is for machines |
07:36.49 | AnduinLothar | xml properly indented is pretty imo, nice and symetrical |
07:37.05 | batrick | still is a mess to find what you want |
07:37.10 | batrick | Mine ended up being a disaster |
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07:37.43 | batrick | if your UI stuff gets too large, the xml file becomes unwieldy |
07:37.56 | Guillotine | I really don't mind XML if it isn't *too* deep (textures in buttons in frames in other frames in buttons suck) and is indented correctly |
07:38.02 | Guillotine | But I still prefer Lua |
07:38.59 | AnduinLothar | is there a way to make paste bin not double space when i paste code into it? |
07:39.38 | Guillotine | Use pastey instead? |
07:39.48 | Guillotine | (I don't know) |
07:40.02 | AnduinLothar | just my browser i guess |
07:40.07 | AnduinLothar | FF doesn't do it |
07:40.39 | AnduinLothar | isn't this pretty? it even has ugle lua in it |
07:40.40 | AnduinLothar | http://wowi.pastey.net/84220 |
07:40.54 | batrick | ugly Lua? you need to get your head checked |
07:41.18 | AnduinLothar | compared to the pretty symetrical xml the black lusa is ugly |
07:41.29 | AnduinLothar | pretty colors! |
07:41.38 | Guillotine | lol |
07:41.52 | Guillotine | I have to admit, xml colors ARE prettier |
07:42.03 | AnduinLothar | maybe i need to change my lua syntax colors to be prettier |
07:42.06 | *** join/#wowi-lounge Shirik|AFK (n=skullsho@conspiracy/developer/Shirik) |
07:42.06 | *** mode/#wowi-lounge [+o Shirik|AFK] by ChanServ |
07:42.11 | Guillotine | I was just thinking the same thing |
07:42.30 | AnduinLothar | i have green comments and red strings, it's pretty damn ugly |
07:42.38 | AnduinLothar | yellow key words |
07:42.54 | Guillotine | ew |
07:42.57 | Guillotine | thats even uglier than mine |
07:43.18 | batrick | shirik |
07:43.20 | Guillotine | green comments, pink strings, blue keywords |
07:43.27 | Shirik | batbot |
07:43.27 | batrick | when u gonna have time to finish that game u think? |
07:43.29 | Shirik | and batrick |
07:43.34 | Shirik | After the competition >< |
07:43.39 | batrick | when's it end? |
07:43.47 | Guillotine | By 'that game' do you mean the chess addon with the fully functional AI that Shirik promised me? |
07:44.56 | batrick | no, the game we never finished |
07:45.13 | Guillotine | suuure |
07:45.31 | Guillotine | brb, icecream |
07:48.07 | AnduinLothar | there we go, now i'm rocking purple blue and peach |
07:48.39 | AnduinLothar | for some reason it's not coloring my variables tho |
07:50.12 | AnduinLothar | I love smultron. every time i check there's a new version |
07:50.21 | AnduinLothar | i've been using 2.2.2 and 3.3 is out.. |
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07:52.23 | |pez| | My lips... are ruined |
07:52.39 | batrick | ...? |
07:53.58 | AnduinLothar | oi now i can't find anythign cause the colors are diff! |
07:55.25 | AnduinLothar | Optionator |
07:55.38 | AnduinLothar | UIOptions |
07:55.48 | AnduinLothar | YourOption |
07:55.51 | AnduinLothar | YourOptions |
07:55.57 | AnduinLothar | MyOptions |
07:56.02 | AnduinLothar | StockOptions |
07:56.10 | AnduinLothar | BuyOut |
07:56.14 | AnduinLothar | SellOut |
07:56.23 | AnduinLothar | FreeOptions |
07:56.41 | AnduinLothar | TableRegistration |
07:56.54 | AnduinLothar | Tables |
07:57.08 | AnduinLothar | Tables2Options |
07:57.24 | AnduinLothar | >>Options |
07:58.01 | AnduinLothar | RealEstate |
07:58.15 | |pez| | batrick: my lips are quite dry. |
07:58.24 | |pez| | the air in the Vikingship is... not really optimal |
07:58.35 | |pez| | The Vikingship = place where computerparty is. |
07:58.40 | |pez| | 5500ish people |
07:58.48 | |pez| | and the hall is meant to be used for iceskating. |
07:58.51 | AnduinLothar | PrimeRealEstate |
07:58.59 | AnduinLothar | PrimeUIEstate |
07:59.11 | AnduinLothar | PrimeUI |
07:59.49 | AnduinLothar | i could have finished writing the thing by now if it jsut had a name |
08:00.23 | Shirik | is this how you come up with names, AnduinLothar? |
08:00.29 | AnduinLothar | usually |
08:00.40 | Shirik | me I just slam my hand against the keyboard and touch it up slightly |
08:00.50 | Shirik | Look at Kimina |
08:00.50 | Guillotine | http://forums.worldofwarcraft.com/thread.html?topicId=5464368078&sid=1 <-- bump please :) |
08:01.01 | Shirik | Count how many of those letters are next to each other on the keyboard ;) |
08:01.12 | Guillotine | 3! |
08:01.22 | Guillotine | and by that, I mean three excitedly, not 6 |
08:01.36 | Guillotine | actually, 4 |
08:02.27 | AnduinLothar | OptionHouse is already taken isn't it |
08:03.17 | Guillotine | yes |
08:03.34 | Shirik | Guillotine, yes 4, but how many times are those characters repeated too ;) |
08:03.44 | Shirik | Specifically, all of the letters except one are next to each other |
08:03.50 | Shirik | That one I added |
08:04.26 | AnduinLothar | Facade ? |
08:05.25 | Guillotine | Thats a nice name |
08:05.48 | Guillotine | and not used as far as I can tell |
08:06.03 | AnduinLothar | or... AddOnPortfolio |
08:06.10 | AnduinLothar | AddonPortfolio |
08:06.20 | AnduinLothar | or jsut Portfolio |
08:06.29 | AnduinLothar | UIPortfolio |
08:06.50 | AnduinLothar | AttacheCase |
08:06.51 | Shirik | ok |
08:06.54 | Shirik | what exactly is this? |
08:06.57 | AnduinLothar | lol |
08:07.12 | AnduinLothar | the addon that saves the world? |
08:07.26 | Shirik | how does it accomplish its magical feat of saving the world? |
08:07.40 | Guillotine | You could always confuse the hell out of most people while making programmers chuckle. Name it "stdodoth" |
08:07.47 | AnduinLothar | ok it doesn't really. it's just a table registration for the blizz ui option frame |
08:08.07 | Guillotine | "GiefOptionTablePlx" |
08:08.09 | Shirik | odoth? |
08:08.11 | AnduinLothar | you know like khaos and ace all have table registration already |
08:08.19 | |pez| | Ah, good thing there's only one day left here. My lips are like sandpaper, and my feet feel like... painfull twice my size feet XD |
08:08.31 | Guillotine | Shirik: stdo.h |
08:08.41 | Shirik | stdio? |
08:08.51 | Guillotine | Except theres no input :) Just options |
08:08.56 | Shirik | ha |
08:08.58 | Shirik | I get it now >< |
08:09.09 | Shirik | it's 4 AM and I haven't slept in 2 days so :P |
08:09.29 | Guillotine | thats ok, it was a really bad joke anyway :P |
08:09.44 | Guillotine | I actually still like the name "Facade" |
08:10.05 | AnduinLothar | not Portfolio? |
08:10.23 | Guillotine | Portfolio fits better, but doesn't sound near as cool |
08:10.45 | AnduinLothar | every time i look at facade i think 'Fukade' |
08:10.59 | Cairenn | http://thesaurus.reference.com/search?q=portfolio&x=0&y=0 |
08:11.01 | Guillotine | lol |
08:11.30 | AnduinLothar | lol cair, already on that page |
08:11.35 | Cairenn | heh |
08:11.41 | Cairenn | anthology? |
08:11.47 | AnduinLothar | Opuscule |
08:11.49 | Shirik | lua> names("faca") |
08:11.49 | lua_bot | Shirik: luabot:1: attempt to call global 'names' (a nil value) |
08:12.04 | Shirik | hm, that must have been a Cide thing |
08:12.28 | AnduinLothar | FileCabnet |
08:12.40 | Cairenn | anthology would play in to your archaeologist "theme" |
08:13.07 | Guillotine | Another cool site for coming up with names is http://www.omnipelagos.com/ |
08:13.13 | AnduinLothar | except i just retired Arch in favor of it's more logicly named: UnitFrameTweaks, UnitFrameBuffs and UnitFrameTexts |
08:13.18 | Guillotine | I connect what the addon does to "Guillotine" and use something in the middle |
08:13.42 | Cairenn | right |
08:14.05 | Guillotine | You could always just do something like "OptionTables" |
08:14.13 | AnduinLothar | zomg, ur a genious |
08:14.40 | AnduinLothar | common, who uses addons that say what they do |
08:14.49 | Guillotine | "UnitFrameTweaks" |
08:14.51 | Guillotine | :P |
08:14.52 | AnduinLothar | wtf Ace!? |
08:15.13 | AnduinLothar | i should name in King |
08:15.15 | batrick | OptionTwinks |
08:15.20 | batrick | there you go |
08:15.39 | AnduinLothar | ThreeOfDiamonds |
08:15.55 | Guillotine | AL: Name it "Ase" |
08:16.13 | AnduinLothar | OfSpades (Non-Ace Version) |
08:17.00 | AnduinLothar | ProjectPortfolio |
08:17.09 | Guillotine | name it \124TInterface\\Icons\\INV_ValentinePinkRocket:256\124t |
08:17.32 | AnduinLothar | MyAddOns2 |
08:18.02 | AnduinLothar | I'm gonna have to go with Portfolio because no one likes it and i can't get it out of my head |
08:18.45 | Guillotine | Oooo |
08:18.58 | Guillotine | name it "*atto" |
08:19.00 | Guillotine | recursive name |
08:19.09 | Guillotine | replace * with anything |
08:19.17 | Guillotine | <PROTECTED> |
08:19.26 | Guillotine | Fatto imo |
08:19.37 | Guillotine | Fatto adds tables to optionframe |
08:19.42 | Guillotine | oh, you decided on one, nm |
08:23.29 | Cairenn | I like it |
08:23.51 | AnduinLothar | uh oh, now i have to change it |
08:23.56 | AnduinLothar | jk |
08:24.28 | Guillotine | I just came up with the greatest, easiest addon ever |
08:24.35 | Guillotine | well, maybe not easiest, but pretty damn easy |
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08:29.52 | *** join/#wowi-lounge AlexanderYoshi (n=Alexande@ip70-187-171-170.oc.oc.cox.net) |
08:29.57 | AlexanderYoshi | Hello |
08:30.00 | Guillotine | Heya :) |
08:30.08 | AlexanderYoshi | How goes the world of moddingcraft |
08:30.27 | Guillotine | Depends on if you guys grant my request for Model:SetTexture :( |
08:30.50 | *** mode/#wowi-lounge [+o AlexanderYoshi] by ChanServ |
08:30.59 | AlexanderYoshi | :( |
08:31.07 | AlexanderYoshi | Difficult things are not likely to be done. |
08:31.12 | AlexanderYoshi | PTR is shutdown right |
08:31.31 | Guillotine | Not sure how difficult it is. Essentially, it is impossible to use a model frame for anything not near you |
08:31.38 | Guillotine | Unless there is only one possible texture |
08:31.52 | Guillotine | Obviously it wouldn't be for 2.4.0 |
08:32.01 | AlexanderYoshi | Sounds sketchy |
08:32.05 | AnduinLothar | PTr seems to be up to me |
08:32.22 | Maul|TrinityUI | I am on the PTR right now |
08:32.45 | AlexanderYoshi | cool |
08:33.03 | Guillotine | AlexanderYoshi: for example, Auctioneer used to add model files of weapons to the tooltips. But any with more than one possible texture appeared white. The same happens with NPCs |
08:33.12 | Guillotine | though more often |
08:33.26 | AlexanderYoshi | must be models can only have 1 textured model |
08:33.52 | Guillotine | Well, it works fine with Model:SetUnit("target") |
08:34.33 | Guillotine | Obviously I can't know for sure, but it is probably getting 1) the model file and 2) the texture file for the target. While we can manually set the model file without a target, we can't set a texture file |
08:34.40 | Guillotine | essentially making SetModel useless |
08:34.52 | AlexanderYoshi | So what? |
08:34.57 | Guillotine | Anyway, I don't mean to bug you at 1:30 in the morning :P |
08:35.32 | Guillotine | So I should have learned to test basic concepts like whether or not remote model file viewing is possible before writing an entire addon around it :( |
08:36.05 | AlexanderYoshi | What on earth were you trying to do? |
08:36.22 | AlexanderYoshi | spinny items that fly around your screen reanimating joust? |
08:36.32 | Guillotine | That would actually be pretty cool, but no :P |
08:36.53 | Guillotine | AddOn like lightheaded. But on the NPC pages, I'd *like* to show a model file so people know what they're looking for |
08:37.21 | Guillotine | it works, but for about 80% of NPCs it ends up being untextured |
08:38.27 | AlexanderYoshi | oh I see |
08:38.34 | AlexanderYoshi | you're building a creature dictionary |
08:38.50 | Guillotine | Yah, I suppose it could be considered that |
08:39.23 | AnduinLothar | doesn't MobInfo do that? |
08:39.44 | Guillotine | it doesn't have model files |
08:40.08 | AnduinLothar | but it can show you models of the enemies you've seen |
08:40.53 | Guillotine | I doubt it. The only way thats currently possible is to create a new Model frame for each mob and simply show/hide whatever the relevant one is |
08:40.57 | Guillotine | Since theres no way to save a state |
08:41.01 | AnduinLothar | well check it out |
08:41.07 | AnduinLothar | i know it shows oyu the mob |
08:41.07 | Guillotine | I will, thanks :) |
08:41.10 | Guillotine | hmm |
08:45.24 | Guillotine | AL: nope, MobInfo doesn't show the mob |
08:45.34 | AnduinLothar | O.o i coulda sworn |
08:45.52 | AnduinLothar | you sure? |
08:45.59 | AnduinLothar | what's it show int he picture then? |
08:46.24 | Guillotine | Maybe I have a different version, but mine has no picture |
08:46.33 | Guillotine | oh |
08:46.35 | Guillotine | that thing |
08:46.41 | Guillotine | thats just a texture file for the mob |
08:46.55 | |pez| | Aaahahahaha http://www.youtube.com/watch?v=qtHYZa54tE8 |
08:48.02 | Guillotine | AL: you're talking about MobInfo2? |
08:48.07 | AnduinLothar | yes |
08:50.45 | Guillotine | err, wait |
08:50.50 | Guillotine | theres not even a static texture |
08:51.13 | Guillotine | Theres no picture for individual mobs, just one gnoll picture for the addon itself |
08:51.50 | AnduinLothar | ... |
08:51.52 | art3mis | hrm |
08:52.03 | art3mis | descisions descisions |
08:52.07 | AnduinLothar | i'm gonna open it and if i see a model imma stab |
08:52.10 | art3mis | spelt correctly of course |
08:52.20 | art3mis | so i got dtc running |
08:52.26 | Guillotine | AL: deal |
08:52.29 | art3mis | its a great little hosting program |
08:52.43 | art3mis | gotta mod it to support subdomains as well |
08:52.51 | art3mis | and then find another machine to run the VPS offa |
08:53.38 | art3mis | once my dns propgates that is ;P |
08:56.47 | AnduinLothar | Guil, you're right |
08:56.57 | AnduinLothar | but i swear i remember a mob browser |
08:57.08 | AnduinLothar | maybe it was just SuperInspect |
08:58.10 | Guillotine | haha |
08:58.17 | Guillotine | so I kill a mob to test mobinfo |
08:58.19 | Guillotine | and I get a blue |
08:58.28 | AnduinLothar | grats |
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08:58.53 | AlexanderYoshi | http://www.youtube.com/watch?v=26O5miWH0Cg&feature=related |
08:58.55 | Guillotine | Probably sells for a fair bit, 18 twink axe |
08:59.54 | Guillotine | Alex: I could never do that, that is so freaky |
09:00.06 | Guillotine | And I'm not even usually scared of heights |
09:01.17 | Cairenn | omfg, are they nuts? |
09:01.43 | AnduinLothar | i think the answer to that is obvious |
09:01.51 | Cairenn | resounding yes |
09:03.42 | Fisker- | growls |
09:04.04 | Cairenn | purrs |
09:04.21 | AnduinLothar | kd3: ping |
09:08.42 | Corrodias | well, depending on the shape of the currents, that might be quite a safe spot |
09:09.37 | AnduinLothar | and chances are they only have an inch of water actually overflowing there at the edge |
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09:31.00 | clad|office | Guillotine: I should be able to do that without too much issue |
09:31.10 | Guillotine | do what? |
09:31.13 | clad|office | show the model |
09:31.19 | Guillotine | Thats the problem. It isn't possible |
09:31.24 | clad|office | why not? |
09:31.34 | Guillotine | Well, not for 80% of NPCs |
09:31.38 | clad|office | why not? |
09:31.52 | Guillotine | Because if an NPC has multiple possible skins, it loads all white |
09:31.59 | Guillotine | if loaded via SetModel |
09:32.05 | Guillotine | And there is no way to get it to load a texture atm |
09:32.15 | clad|office | its still a mesh :P |
09:32.17 | clad|office | better than nothing |
09:32.30 | Guillotine | Eh, not even worth doing |
09:32.44 | Guillotine | there are so many extruding squares that are alphad out when there are textures |
09:33.01 | Guillotine | Many are completely unrecognizable without textures |
09:33.44 | Guillotine | But hopefully Slouken will add in SetTexture for models :( I doubt it would involve doing much as the client already has access to that data easily (SetUnit is proof of that) |
09:33.57 | clad|office | :P |
09:34.46 | Fisker- | wasn't AlexanderYoshi a blizzard dev now? |
09:34.51 | Guillotine | Yes |
09:34.56 | Fisker- | GET HIM |
09:35.02 | Fisker- | secures him with a bunch of duct tape |
09:35.08 | Guillotine | I've already bugged him enough tonight :P |
09:35.34 | Guillotine | I really shouldn't have brought it up in the first place, they don't come here to be bugged |
09:35.51 | batrick | they come here for worship |
09:37.47 | Guillotine | If you want to help the cause, bump http://forums.worldofwarcraft.com/thread.html?topicId=5464368078&sid=1 :P |
09:38.33 | Guillotine | Antiarc: that reply is pure win |
09:42.13 | Antiarc | <_< |
09:42.18 | Antiarc | The plebes have a right to be informed! |
09:43.12 | Guillotine | I love how the person asking that is obviously in a PvP guild |
09:43.17 | Guillotine | <Dare Ya to Flag Yourself> |
09:44.24 | Antiarc | Badass PVPers with provocative guild names on PVE servers amuse me |
09:47.45 | Guillotine | So apparently now not only is 2.4 incredible, but it is Jesus Incredible http://forums.worldofwarcraft.com/thread.html?topicId=5461908363&sid=1#2 |
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09:55.30 | wereHamster | clad|office, did you ever get a response from chk whether he'd be willing to use a irc bouncer? |
09:55.38 | cladhaire | nope |
09:59.16 | Guillotine | Anyway, night all! |
09:59.36 | Guillotine | Also, bump http://forums.worldofwarcraft.com/thread.html?topicId=5464368078&sid=1 with support or you have no soul |
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10:18.13 | Industrial | Anyone know if there is an equivalent for shamans what bigredkitty is for hunters? (blog) |
10:34.28 | Industrial | How do I ge only new addons at wowi in rss? |
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13:04.27 | lonk_afk | any authors have a guild going on US PTR? (have some chat testing to do...) |
13:04.49 | schnoggo | bah auto-afk :) |
13:04.57 | schnoggo | any authors have a guild going on US PTR? (have some chat testing to do...) |
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13:19.07 | zenzelezz | helping my father with PHP is so painful |
13:19.16 | zenzelezz | $newdirA, $newdirA2, $the_array... |
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13:21.43 | Wobin | comforts zenzelezz |
13:21.57 | Wobin | I'd utterly hate to have to teach my father a programming language |
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14:19.49 | Industrial | errrr |
14:19.59 | Industrial | http://images.gammatester.com/pics/4b0eb88c013d3d512d8d8e4be5b37c1c.jpg |
14:20.17 | Industrial | howcome my UIParent is not 100% height o_O I didnt change it.. |
14:21.53 | nevcairiel | maybe your frame has some invisible parts ? :P |
14:22.04 | Atriace | Industrial: are you building a Barmod? |
14:22.16 | Industrial | nevcairiel: oh right lol :p |
14:22.20 | foxlit | t = UIParent:CreateTexture(nil, "ARTWORK"); t:SetAllPoints(); t:SetColor(1,0,0, 0.5); |
14:22.35 | Industrial | Atriace: yes, but it's nothing fancy. |
14:23.00 | foxlit | SetTexCoord/ModifiesRect is frustrating :( |
14:24.48 | Industrial | Yeah I just had a SetPoint wrong on ym first button |
14:24.55 | Industrial | http://images.gammatester.com/pics/2f0f0ab6a816734dfc0ef34887415df7.jpg |
14:25.17 | Atriace | foxlit: I hope you're using the extended form of SetTexCoord (4 pairs, rather than the l,r,b,t method) |
14:25.46 | foxlit | Atriace: why? |
14:27.26 | Atriace | I'm trying to finish my UI before tuesday, and not wanting to use Bartender (due to some database issues) I've been trying to build my own bar mod. With a time crunch on my hands (and programming not being my first nature) I'm a little desperate just to get something in there right now. |
14:28.00 | Atriace | I'm focusing on target frames and dropdown menus, atm. I'll be focusing on bars again next.... but... |
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14:28.58 | Atriace | Curious if you wouldn't mind using your code in the UI for this upcoming release. |
14:29.03 | nevcairiel | what database issues? |
14:29.14 | Atriace | The ones we brought up with nev- |
14:29.28 | Atriace | oh hi Nev. :) |
14:29.34 | nevcairiel | couldnt have been a real issue or i would have rememberd |
14:29.39 | Atriace | lol |
14:30.11 | Atriace | Remember I wanted to insert custom bar configurations into the database directly from my mod without using the Ace options? |
14:30.31 | nevcairiel | vaguely, i dont remember why you didnt manage to do it, though |
14:30.36 | nevcairiel | should be trivial to do |
14:30.54 | Atriace | I'm an artist. My programming skills are not expert. |
14:31.00 | Atriace | Honestly, if that approach could be used, Bartender would still be an ideal option. |
14:31.24 | Atriace | Save for the bars and dropdown menus, I'm nearly ready to have this mod done by tuesday. |
14:31.46 | nevcairiel | i would just write a very simple table merger, define my own default options, and merge those into the bartender db |
14:31.48 | nevcairiel | or so |
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14:32.28 | Atriace | Could you please write the snippet of code that would do that so I can plug it in, Nevcairiel? :) |
14:32.47 | Atriace | Please, oh great and kind, benevolent one. :D |
14:33.03 | Atriace | bats puppy-dog eyes |
14:35.24 | nevcairiel | would that script run once or every time? |
14:36.01 | Atriace | Should probably only need to run once (if the definition isn't in the table already) |
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14:36.52 | nevcairiel | ok |
14:37.33 | Atriace | ~tacklehug nevairiel |
14:37.34 | purl | ACTION gets a running start and tacklehugs nevairiel |
14:37.44 | Lopeppeppy | watches and approves |
14:40.54 | foxlit | resorts to :SetPoint/:SetDimensions cheating :( |
14:45.51 | nevcairiel | Atriace: http://ace.pastey.net/84231 something like that |
14:46.29 | Atriace | Thanks, Nev. I'll get right to it. |
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15:02.38 | Atriace | Aw... man.... |
15:02.42 | Atriace | tears of joy... |
15:18.12 | nevcairiel | can a meta table change the behaviour of next/pairs of a table? I want to setup a readonly table but still be able to pairs() over it |
15:25.01 | JoshBorke | no, you have to provide your own iterator |
15:25.21 | JoshBorke | i tihnk :-P |
15:26.37 | Atriace | nevcairiel: is there a simple cammand for deleting CustomConfig from the table? |
15:27.09 | nevcairiel | what do you mean? |
15:27.48 | Atriace | So you can start over. Delete the entry and re-enter it. |
15:28.38 | nevcairiel | revert to bartender default settings or just re-apply your config? |
15:28.39 | Atriace | like.... tdelete(Bartender3.db.profile, CustomConfig) or something like that. |
15:29.13 | nevcairiel | Bartender3.db.profile.CustomUI = nil |
15:29.18 | nevcairiel | if i understand you right =P |
15:29.28 | Atriace | Yup. Thanks. :) |
15:30.32 | Atriace | Should make turnaround time for testing faster (compared to closing out WoW, deleting the Bartender.lua wtf file and reopening). |
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16:12.17 | Atriace | Anybody know how to do a case statement in Lua? |
16:12.51 | Atriace | From what I've gathered, it should be something like: |
16:12.56 | Wobin | you'd have to use tables and functions |
16:13.16 | Wobin | or rather, a table -of- functions |
16:13.20 | Atriace | switch (test) {; case "a"; code here |
16:13.35 | Wobin | Well, there's no actual switch statement in lua |
16:13.45 | Atriace | ah.... well... ok then. |
16:13.47 | Wobin | you have to fake it |
16:14.18 | Wobin | switch = { a = function() do a code here; end, b = function() do b code here end} |
16:14.28 | Wobin | switch[value]() |
16:14.48 | Wobin | or something similar |
16:15.18 | Wobin | http://lua-users.org/wiki/SwitchStatement |
16:15.48 | Atriace | Thanks |
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16:36.58 | AnduinLothar | http://www.cosmosui.org/addons.php?info=UnitFrameBuffs http://www.cosmosui.org/addons.php?info=UnitFrameTweaks http://www.cosmosui.org/addons.php?info=Portfolio If anyone wants to alpha test them. |
16:37.20 | AnduinLothar | Post feedback http://www.cosmosui.org/showthread.php?p=66417 if you've got any. |
16:37.37 | AnduinLothar | Time for Magic Mountain! |
16:38.43 | Atriace | Not having a native case statement in Lua kinda stinks. |
16:40.05 | Industrial | if I use SetMovable(true) and I move it will it stay there on reload/relog? |
16:40.41 | Industrial | or will I have to save an x/y and setpoint it on PLAYER_LOGIN ? |
16:40.46 | ScytheBlade1 | Industrial: if you created the frame in XML *and* set it as User Movable, yes |
16:41.15 | Industrial | http://pastey.net/84235 |
16:41.16 | Industrial | I did that |
16:41.52 | Industrial | it creates a frame that overlays the parent frame, alt-click on the parent frame shows the move frame and sets the parent movable, alt click again and the move frame is gone and the parent is not movable again |
16:42.02 | Industrial | guess I should just save x/y :p |
16:42.13 | ScytheBlade1 | Hehe, yeah. |
16:55.04 | Fisker- | jousts Wobin |
16:58.27 | Industrial | slaps Fisker- with his spiked pauldron |
16:58.31 | Industrial | xD |
16:59.02 | Industrial | er, not pauldron :p whats a metal glove called again >_> |
16:59.37 | Industrial | gauntlet! |
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17:10.39 | Dotted | is away (kd3 - whee squid just went splat) |
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17:25.37 | ScytheBlade1 | Holy good crap QuestHelper is hot |
17:25.43 | ScytheBlade1 | Like |
17:25.44 | ScytheBlade1 | WOW |
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18:24.11 | Iriel | Hm, is there no wiki page showing the breakdown of the GUID string? |
18:25.11 | ScytheBlade1 | It's on the forum thread, that's all I know of |
18:27.15 | ScytheBlade1 | Iriel: http://forums.worldofwarcraft.com/thread.html?topicId=2968233433&sid=1&pageNo=16#311 |
18:29.59 | Iriel | thanks.. Do we know about the prefixes? I could have sworn slouken posted some info but I can't find that |
18:30.09 | Iriel | (i.e. the 0xF13" or whatever) |
18:32.33 | nevcairiel | I didnt see blue-info about any party of the GUID, only that they confirmed that some parts mapped to the mob ids |
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18:34.09 | dylanm | I think Elsia had some thread on wowace trying to determine some extra information about the GUIDs. |
18:34.59 | nevcairiel | F13 seems to be generic mob, F11 is object .. forgot about the other ones =P |
18:35.28 | Iriel | Object? |
18:35.50 | nevcairiel | like SPELL_SUMMON for mage food tables |
18:35.59 | Iriel | Ahh.. |
18:36.04 | nevcairiel | or warlock soul wells |
18:36.04 | nevcairiel | those things have a GUID too |
18:36.24 | Iriel | Do pets have 0x00 or 0xF13 ? |
18:37.19 | Iriel | Ahh. my warlock copied, I can find out |
18:38.09 | nevcairiel | controllable player pets have F14 |
18:38.20 | Fisker- | you can just make a char on the TTR? |
18:38.24 | nevcairiel | uncontrollbable pets like totems have F13 |
18:39.43 | nevcairiel | or rather, permanent pets have F14 (warlock, hunter), mage water elemental is controllable and has F13 too |
18:41.51 | art3mis | http://www.rlslog.net/blu-ray-cracked-by-slysoft-rips-pouring-from-air/ |
18:42.46 | art3mis | holycrap |
18:42.52 | art3mis | Pennywise has a new album out |
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18:54.52 | cogwheel | heh... my wife just brought me breakfast saying "I'm a good mage" |
18:55.00 | ScytheBlade1 | loooooool |
18:55.12 | ScytheBlade1 | Sounds like you win |
18:55.25 | cogwheel | :) |
18:56.52 | Cide | what's the voltage of electric sockets in the us? |
18:56.59 | cogwheel | 110 |
18:57.00 | ScytheBlade1 | 110V |
18:57.01 | cogwheel | ish |
18:57.02 | Cide | thanks |
18:57.02 | art3mis | 110-120 |
18:57.25 | cogwheel | though at my grandma's it's more like 90-130 |
18:57.35 | cogwheel | and pg&e says it's not their fault... O.o |
18:57.41 | ScytheBlade1 | rofl |
18:57.47 | Iriel | 117v going into my UPS right now |
18:57.48 | art3mis | heh at yer gramma's yer lucky it wasnt a coal powered generator ;P |
18:57.55 | Iriel | or so it says |
18:58.04 | Shirik | Cide: really it can be anywhere between 110 and 120 |
18:58.13 | ScytheBlade1 | LINEV : 123.0 Volts |
18:58.13 | Cide | well I don't need exact numbers |
18:58.15 | art3mis | its a 5% ish variance |
18:58.20 | Cide | it's ~230 here |
18:58.20 | art3mis | hence 110-120 |
18:58.21 | cogwheel | mine's got 114 |
18:58.29 | Shirik | But the correct voltage is 115 |
18:58.29 | art3mis | euro is 220-240 |
18:58.35 | Shirik | as art3mis said |
18:58.43 | Shirik | it's 115 +/- 5% |
18:58.57 | Shirik | most products using AC power should have a voltage regulator anyway |
18:59.05 | Iriel | There's a frequency difference too, often. |
18:59.06 | Shirik | so the fact that it's a bit off won't matter in the slightest |
18:59.09 | Iriel | US is 60Hz |
18:59.15 | Shirik | 60Hz +/- 1% |
18:59.21 | Iriel | UK is 50 |
18:59.25 | Iriel | not sure about the rest of the world |
18:59.33 | art3mis | ntsc is 29.97 pal is 23.97 ;P |
18:59.38 | Iriel | I much prefer the UK buzzing frequency to the US one |
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18:59.45 | Shirik | but frequencies shouldn't matter; almost every application I'm aware of uses a bridge rectifier to get rid of them |
18:59.52 | cogwheel | i have a european dvd player that works fine on 60 hz (voltage increased, of course) |
19:00.13 | art3mis | i used to have a line conditioner at my old place |
19:00.28 | Shirik | so long as you're not talking about something in the KHz it won't matter in the slightest |
19:00.37 | nevcairiel | euro should generally work with both 50 and 60 |
19:00.50 | art3mis | cogwheel: almost all commercial products are multi voltage 115/230 as well because of the adapters |
19:00.53 | Iriel | Most normal high tech electronics have a DC input, and hopefully a switched PSU |
19:00.58 | Iriel | Almost everything I have runs on both |
19:01.13 | Iriel | I have, however, found that most 'power converers' do NOT work well on electronics |
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19:02.00 | Shirik | aye, anything high tech should have a power adapter with a bridge rectifier and DC regulator so the frequency wouldn't matter in the slightest, and the voltage should be compensated |
19:02.21 | Shirik | the whole 115/230 difference doesn't matter for them |
19:02.35 | Shirik | It only matters when people are being cheap and try to skip the DC regulator, etc. |
19:02.54 | Shirik | which, really, you can't do with high tech devices that require an exact 5V on the chip |
19:02.56 | art3mis | ./me has a PAL sega saturn ;) |
19:03.02 | Guillotine | http://forums.worldofwarcraft.com/thread.html?topicId=5464368078&postId=54945349552&sid=1#0 << please bump someone |
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19:04.04 | Iriel | Done |
19:04.06 | art3mis | guil doesnt the 3d player tuff work right? |
19:04.09 | art3mis | stuff |
19:04.15 | art3mis | when you select 2d? |
19:04.21 | Guillotine | art3mis: huh? |
19:04.34 | art3mis | ya know the 3d unit frames stuff |
19:04.38 | Guillotine | yah |
19:04.41 | art3mis | like in mazzle for example |
19:04.54 | Guillotine | Those only work because the unit is a valid token |
19:04.55 | art3mis | thers another version of that to do 2d as well |
19:04.58 | Guillotine | so it uses SetUnit |
19:05.15 | art3mis | and works fine for way outt range party members |
19:05.28 | Shirik | what was the 115V discussion for anyway? |
19:05.36 | art3mis | cide asked |
19:05.37 | Guillotine | art3mis: only once the player has been in range |
19:05.47 | Guillotine | otherwise its the default portrait |
19:05.50 | art3mis | Guillotine: ive never had that problem |
19:06.03 | Tem | art3mis, please god tell me you aren't a mazzle user |
19:06.06 | art3mis | it's always shown me thier 3d model |
19:06.25 | Guillotine | art3mis: It won't :) Want me to show you on the PTR? |
19:06.36 | art3mis | tem tried it a long time ago, as a comp is was alright but i ended up gutting it to put in addons that didnt suck and kept the 3d frames |
19:06.45 | Guillotine | Just join a group with someone not in targetting range |
19:06.50 | Guillotine | and they won't show up |
19:07.00 | Guillotine | After all, how could it? Theres no way to get their gear |
19:07.04 | art3mis | wierd must be new or im not that attentive |
19:07.24 | art3mis | i'd go for the latter though ;P |
19:07.31 | Shirik | Cide: ? |
19:07.49 | art3mis | tem now i actually use hkui ;P |
19:07.49 | Guillotine | Iriel: bump! |
19:07.55 | Guillotine | Iriel: err, thanks for the bump |
19:08.05 | Guillotine | missed the first two words |
19:08.15 | art3mis | gonna have to update it fro 2.4 too |
19:08.16 | Guillotine | 3* |
19:08.41 | art3mis | but this time im actually building in profiles, so i can just release art and wtf's for new layouts n stuff |
19:08.59 | art3mis | since no-one wants to make me an auto profile changer ;) |
19:09.17 | dylanm | Huuuuge pain. |
19:10.06 | art3mis | thwe profile system actually works good IF you remember to set the profile prior to working on stuff |
19:10.37 | art3mis | and with things like eep2 it places the frames and art properly which is nice |
19:10.50 | art3mis | and trinity bars supports profiling |
19:10.56 | Cide | Shirik|AFK: just curious |
19:11.53 | Atriace | nevcairiel: ping |
19:11.59 | nevcairiel | hm? |
19:12.27 | Atriace | The script runs without errors, but I haven't been able to get it to show it's entry in the database. |
19:12.58 | nevcairiel | when do you run the script? |
19:13.06 | Atriace | Closing WoW, the Bartender3.lua (in wtf) returns without an entry for CustomConfig |
19:13.20 | Atriace | After the rest of the UI loaded. Manually, as a matter of fact. |
19:13.20 | nevcairiel | it would say CustomUI = true somewhere |
19:13.22 | nevcairiel | i suppose |
19:14.07 | art3mis | is today a mail holiday in the US? |
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19:15.02 | art3mis | http://www.accuracyproject.org/shippingholidays.html <-- guess not |
19:16.25 | Atriace | http://ace.pastey.net/84239 |
19:17.10 | nevcairiel | oh |
19:17.13 | nevcairiel | no thats not right |
19:17.17 | Atriace | Some of the settings are irrelevant (I know), but I wanted to add some redundancy to verify it's functionality |
19:17.32 | Atriace | Oh? |
19:17.54 | nevcairiel | you cannot use the ** defaults syntax |
19:18.29 | Atriace | I could use the settings within ** elsewhere though (such as Bar 1, etc..) ? |
19:19.16 | Atriace | Also... actually this might be the main issue, do I need to have Ace installed in my own my in order for this code to execute properly? |
19:20.54 | Atriace | Got rid of the ** entries: http://ace.pastey.net/84239 (still doesn't create an entry though) |
19:21.11 | nevcairiel | tthere are some flaws in that, i'll change some stuff around, se |
19:21.13 | nevcairiel | *sec |
19:21.20 | Atriace | k |
19:24.27 | nevcairiel | ok another thing, you dont have to use a second table for the positioning |
19:24.50 | nevcairiel | thats just the default positions for bartender, you simply add those positions into your config table |
19:24.51 | Atriace | Had an inkling, but I patterned after the BT3 defaults setup. |
19:25.49 | nevcairiel | http://ace.pastey.net/84240 |
19:26.00 | nevcairiel | i added a small utility function for doing deep-table merges |
19:26.15 | nevcairiel | and removed the stuff you cant do :p |
19:26.56 | Atriace | hehe |
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19:28.56 | Atriace | Alright, gave it another shot with the new code, but it's still not showing up in the profile list. There isn't another function that needs to run to assimilate this info into the popup menu, is there? |
19:29.47 | nevcairiel | it should not create a new profile |
19:29.53 | nevcairiel | but merge the data in the currently active profile |
19:30.00 | Atriace | oh. |
19:31.22 | nevcairiel | you probably want to run Bartender3:RefreshBars() after merging that profile |
19:31.24 | nevcairiel | to show on screen |
19:31.55 | Atriace | Closed out, and those settings are definitely saving now, into the Bartender3.lua wtf file. |
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19:46.54 | Atriace | Well that's interesting... |
19:47.13 | Atriace | The Bartender frames don't appear in the Blizzard Editing UI list. |
19:47.37 | Atriace | Are they parented to something other than UIParent? |
19:51.26 | Industrial | <PROTECTED> |
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19:52.08 | enum | has anyone seen the changes for the combat log in 2.4? I'm rewriting my addon to take the changes into account, but cannot seem to find a list of event changes anywhere |
19:52.18 | Atriace | must be a mod conflict issue... I turned on all my mods and suddenly BT3 frames appear int he Blizz Ed UI list. |
19:53.08 | art3mis | i blame baby jesus |
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19:53.46 | Atriace | enum: http://www.wowwiki.com/COMBAT_LOG_EVENT_Details |
19:54.36 | enum | ah, I thought wowiki only had the 2.3 changes |
19:54.37 | enum | thanks |
19:59.54 | Atriace | nevcairiel: getting an odd quirk. Trying to anchor the bars, I'm using ClearAllPoints() before applying the CustomUI, but once refreshed, the bars returned to being anchored in their default locations. http://ace.pastey.net/84242 |
20:02.20 | art3mis | Receives HD broadcast signals (records and displays in standard definition) |
20:02.26 | art3mis | well thats just stupid |
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20:06.23 | Iriel | art3mis: Not if you only have SD displays |
20:06.32 | Iriel | art3mis: Which covers a fairly hefty part of the population |
20:14.12 | art3mis | iriel thats true i suppose, but then why wouldnt you just get an hd reciever that CAN display in hd if you've got HD ;P |
20:14.29 | art3mis | and cover yourself for when you get a decent tv ;P |
20:14.59 | art3mis | hrm this dtc thing is pretty nice |
20:15.03 | Iriel | I suspect I missed gthe context of your comment, but if you have SD sets, then you'd need to find an HD receiver that could output BOTH SD and HD, and i'm not sure if most of them do that (Perhaps they do) |
20:15.16 | Iriel | Personally I dont really care for broadcast TV so I haven't investigated |
20:15.25 | art3mis | it's only downside is the in ability to allow for the creation of subdomains off the main domain as part fo the new userrs account |
20:15.59 | art3mis | Iriel: 80/100% of all cable providers boxes recieve HD signals and display in sd |
20:16.12 | art3mis | and every HD tuner can display in SD |
20:16.40 | art3mis | its more about the inability of it to display in HD |
20:16.49 | Iriel | But how many can display in HD *or* SD? Because that's wha the comment you made above would be comparing against? |
20:17.03 | art3mis | sorry most tuners on the market reciever SD/HD and display in SD/HD |
20:17.15 | art3mis | depending on the connection and user choice |
20:17.24 | art3mis | this however CANT display in HD at all |
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20:17.31 | art3mis | even if you hook it up with hdmi |
20:18.03 | Iriel | In that case I agree it sounds unnecessarily limited |
20:18.05 | art3mis | nor can it record in HD despite being capable of burning to dvd |
20:18.15 | art3mis | just seems dumb |
20:18.43 | art3mis | i wish the series 3 tivos would come down a bit more |
20:18.48 | Iriel | Yeah |
20:19.05 | Iriel | Especially because my wife's TiVo is starting to be flaky |
20:19.08 | art3mis | the scientific atlanta dvrs from optimum suck soooo much ass |
20:19.34 | art3mis | ive got a series 2 i havent used since i got my bravia 47" |
20:19.59 | art3mis | just seemed to be a waste to use svid to display to an HDTV ;P |
20:20.23 | art3mis | i hope this job on monday goes well |
20:20.33 | art3mis | err "interview/rubber stamp" |
20:23.27 | Iriel | Something new and exciting? |
20:31.07 | Cide | does anyone have any idea why apache would switch between rendering two versions of the same page? |
20:31.25 | Iriel | apache doesn't render anything, i'm not sure what you're asking |
20:31.37 | Cide | well, not rendering |
20:31.41 | Cide | sending it to the browser |
20:31.57 | Iriel | You're hitting reload repeatedly? |
20:32.09 | Cide | no, it occurs when browsing to the page as well |
20:32.25 | Iriel | is it a static or dynamic page? Are CSS's involved? Is it a cluster of servers or just one? |
20:32.26 | Cide | sometimes the correct page is retrieved, sometimes an old version |
20:32.38 | Cide | just one server (my local webserver), CSS is involved |
20:32.44 | Iriel | If you do SHIFT+Reload in the browser does it flip too? |
20:32.44 | art3mis | Iriel: job i went and interviewed for last week, doing the interview with CTO monday, and by everyones recogning it's just a rubber stamp formality |
20:32.45 | Cide | the page is dynamic |
20:33.39 | Iriel | My guess is either there's some server side state changing, a possible browser cache issue (or some nasty JS + cookie thing), or else whatever the dynamic engine is is trying to do some caching and getting it wrong |
20:33.56 | Cide | Iriel: it's somewhat random to reproduce |
20:34.00 | Iriel | art3mis: What kind of work, if you dont mind my asking? |
20:34.07 | Cide | but I just got it, and the dynamic page was retrieved correctly |
20:34.23 | Cide | but the css wasn't retrieved (or at least it wasn't rendered) |
20:34.39 | Iriel | Have you checked the CSS and HTML are both well formed/ |
20:34.46 | Cide | however, the logo (a .png in the same folder as the css) was properly retrieved |
20:34.52 | Cide | yes, they both validate as XHTML 1.0 transitional |
20:34.59 | Cide | well, CSS isn't XHTML but it validates |
20:35.04 | Iriel | Try disabling browser caching |
20:36.26 | Cide | that appeared to make it worse |
20:36.32 | Cide | now I can't even get it to render with the css at all |
20:36.41 | Cide | ok, now it did for one reload, but not on the next |
20:37.02 | Iriel | try a different browser? |
20:37.19 | Iriel | and make sure your web server isn't limited to a number of concurrent connections (and then dropping the CSS requests) |
20:38.22 | Cide | same thing occurs in ie7 (as in ff2) |
20:39.11 | Cide | apache has MaxRequestsPerChild 1, would that matter? |
20:39.27 | Cide | I would think it would just spawn more processes |
20:39.39 | Iriel | That could be bad |
20:39.41 | Iriel | if set to 1 |
20:40.12 | Iriel | The default value would be 50 |
20:40.30 | Iriel | Though TBH that shouldn't be your problem |
20:40.33 | Cide | I set it to 1 because it doesn't reload the python files |
20:40.41 | Cide | which took care of the issue |
20:40.52 | Iriel | but I wonder if it plays badly with HTTP connection re-use |
20:40.52 | Cide | it's just a development environment so performance isn't an issue |
20:42.08 | art3mis | Iriel: computer/network consultant at present |
20:42.47 | Iriel | Cide for grins, leave MRPC at 1, and set KeepAlive Off |
20:43.04 | Cide | ok, FireBug says that firefox requests the css file, but it doesn't display any response/request information, and its size is shown as '?' |
20:43.38 | foxlit | spam the server with the same request header, see what it actually responds with? |
20:44.10 | Cide | what would be the easiest way to do that? :P |
20:44.20 | Iriel | Try the KeepAlive thing first 8-) |
20:44.25 | Cide | yep, restarting apache now |
20:44.30 | Iriel | It's easy to do, and if it fixes the problem that'll be informative |
20:44.46 | Cide | nope, still happens |
20:44.49 | Iriel | How many children do you let apache have running? |
20:45.10 | Cide | I haven't specified that |
20:46.41 | Iriel | How about MacClients and ListenBacklog? |
20:47.11 | Cide | not specified in httpd.conf (I assume you meant MaxClients?) |
20:47.20 | Iriel | I did 8-) |
20:47.24 | Iriel | How about NumServers? |
20:47.39 | Cide | nope; this is mostly a default configuration |
20:47.47 | Iriel | Try NumServers 8 |
20:47.49 | Cide | I've added a few virtual hosts |
20:48.00 | Cide | but that's about it |
20:48.06 | Cide | well, and installed mod_python |
20:48.57 | Cide | I can't start the service with NumServers 8 in httpd.conf |
20:49.12 | Cide | "A service specific error occured: ***." -- very specific |
20:49.22 | Iriel | Hm.. I guess take that out then. |
20:49.38 | Iriel | What do you have 'PythonAutoReload' set to? |
20:49.58 | Iriel | That may be a more appropriate solution than restarting the whole apache client each request |
20:49.59 | Cide | Off (it's off by default, but I explicitly set it to Off as well to take care of the python caching issues I had earlier) |
20:50.31 | Cide | it still occured with it off, though |
20:50.34 | Iriel | You should have it set to On |
20:50.45 | Cide | err, yeah |
20:50.53 | Cide | let me see if I was being stupid just now or earlier |
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20:51.09 | Iriel | So if you turn that On, and set the restart limit back to its default of 50, is the world happier? |
20:51.10 | Cide | just now - it's set to On, not Off |
20:51.31 | Cide | and its default setting is On, my mistake |
20:52.48 | Cide | it's strange |
20:53.13 | Cide | FireBug sometimes reports that there was a request for the css and a proper response (which shows the whole css file) |
20:53.24 | Cide | but the size is ? and the css isn't rendered |
20:53.30 | Iriel | What I think is happening (and I could be wrong)... |
20:53.34 | Cide | this is with ctrl+reload (no-cache) |
20:53.49 | Iriel | is that the browser gets the page and immediately asks apache for the CSS |
20:54.04 | Iriel | but apache chokes on the immediate 2nd request because it's restarting (or something like that) |
20:54.12 | Iriel | and so the CSS doesn't show |
20:54.32 | Iriel | This will be a little time sensitive, if the CSS request is delayed a little, apache can respond with it |
20:54.41 | Cide | do you think that would be alleviated by MaxRequestPerChild > 1? |
20:54.47 | Iriel | so when you have caching on, the problem will be rare, when you have caching off, the problem will be common |
20:54.49 | Iriel | I think so |
20:54.57 | Cide | can't hurt to try with 50 again |
20:55.00 | Iriel | (This does in my mind imply apache is somewhat broken) |
20:55.20 | Iriel | I could of course be completely wrong 8-) |
20:55.46 | Vangual | we've been running apache on some applications with maxreq per child to 1, it worked well for the php app in question but there was warning that it'd be a bad thing on certain os'es where process creation is an expensive operation |
20:56.19 | Cide | well, it's certainly bad for performance in that case |
20:56.20 | Vangual | when it has to recreate a mod_python instance every time it's very possible that it could run into timing issues |
20:56.36 | Iriel | Setting that to 1 is absolutely the wrong solution to the 'I want my changes to be immediate' problem |
20:56.42 | Iriel | unless you're changing the config files |
20:56.50 | Cide | well, mod_python isn't involved for the static files |
20:56.55 | Iriel | mod_python should be checking mtimes and reloading properly |
20:57.04 | Iriel | That's the issue though, the whole apache client gets restarted |
20:57.12 | Cide | well |
20:57.21 | Cide | with MRPC 50 I haven't gotten it to reoccur |
20:57.25 | Cide | for 50+ reloads |
20:57.27 | Vangual | is mod_python used on acompletely seperate apache instance then? |
20:58.00 | Cide | I'm not that well versed in apache's internals |
20:58.03 | Iriel | cide: I think my guess is correct then |
20:58.21 | Iriel | I also think perhaps your apache config only HAS one client instance |
20:58.29 | Iriel | and so it's unable to do anything useful when the one it had is restart |
20:58.33 | Iriel | +ing |
20:58.40 | Vangual | an apache child, upon creation, doesn't know which vhost it will have to server, nor if it has to server a page handled by mod python or just a static file. |
20:59.00 | Cide | the media path has SetHandler None, but I'm not sure if that means the apache instance will or will not create a mod_python instance as well |
20:59.06 | Cide | ah |
20:59.10 | Cide | so it will create one, the |
20:59.16 | Cide | then* |
20:59.43 | Vangual | you'd have to make two completely seperate apache setups to properly have a static-only childs |
20:59.59 | Cide | ah, alright |
21:00.10 | Cide | we run lighthttpd for static media on our development server so that's not an issue |
21:00.18 | Cide | err, production server |
21:00.27 | Vangual | yea that's a popular way to do it |
21:02.18 | Cide | ok |
21:02.38 | Cide | it appears that mod_python does reload the files |
21:02.52 | Cide | it's just somewhat slow.. this time it took like 15 seconds |
21:03.41 | Vangual | if you absolutely have to reduce maxreq per child you could try experimenting with pre-spawning more spare childs, but I wouldn't try it personally |
21:03.56 | Cide | is the modified timestamps precision not in seconds or something? |
21:04.13 | Cide | vista only lists minutes but internally? |
21:04.25 | Vangual | mtime is in seconds afaik |
21:04.48 | Vangual | could be lower on some filesystems tho, not 100% sure |
21:05.48 | Cide | so I would assume that mod_python updates as soon as it sees it.. is it possible that the request doesn't reach mod_python every time? |
21:06.07 | Iriel | Google basically says 'mod python importing is broken' |
21:06.12 | Iriel | They didn't think it through very well |
21:06.28 | Iriel | Apparently one trick people use is to touch all .py files whenever ANY .py file is changed |
21:06.39 | Vangual | i would imagine your worst enemy in such scenarios is os caching, are you forcing filesystem syncs after your changes? |
21:06.43 | Cide | heh, that's ugly at best |
21:06.49 | Iriel | his enemy is mod_python |
21:09.00 | Iriel | What version of mod_python are you using Cide? |
21:09.42 | Cide | 3.3.1 |
21:09.49 | Cide | for python 2.5 and apache 2.2 |
21:10.28 | Iriel | http://www.modpython.org/live/current/doc-html/pyapi-apmeth.html |
21:10.38 | Iriel | This has a whole bunch of information about import_module |
21:11.38 | Iriel | I think you might just be better off manually restarting apache when you make a change |
21:12.28 | Cide | I'd rather not if at all avoidable.. I think I'd rather deal with not getting css at times :P |
21:13.05 | Cide | do you think using the legacy importer might make a difference? |
21:15.09 | Iriel | I think the legacy importer doesn't reload at all. |
21:15.10 | Iriel | who knows. |
21:15.31 | Iriel | The other (possibly better) possibility is to keep 2 separate instances of apache running |
21:15.45 | Iriel | maybe on different ports |
21:15.56 | Cide | it appears to reload, but not any faster |
21:19.49 | Cide | I think I'll try using django's development server and see how fast/slow it is |
21:22.43 | Atriace | Cide: you do CTMod, don't you? |
21:22.48 | Cide | yes |
21:23.03 | Atriace | Ever noticed the CT_RaidAssist icon is offset to the left? |
21:23.09 | Industrial | tries really hard not to make a yourmom joke here |
21:23.17 | Cide | ugh, it's painfully slow (the dev server) |
21:23.25 | Cide | Atriace: to be honest, no |
21:23.35 | Atriace | Oh... well... it is. |
21:23.45 | Atriace | By like 15px to the left. |
21:23.46 | Cide | won't get fixed anytime soon :) |
21:23.52 | Cide | sounds like an incompatibility |
21:23.59 | Cide | have you altered your minimap? |
21:24.06 | Atriace | Nope. |
21:24.23 | Cide | strange |
21:24.39 | Atriace | If I sent you a snippet of code that would fix the issue, think you might include it? |
21:24.51 | Cide | maybe, maybe not |
21:33.28 | Shirik|Ecole | !c us drenden kimin |
21:33.30 | Shirik|Ecole | !c us drenden kimina |
21:33.40 | Shirik|Ecole | or not |
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21:46.28 | Amarande | hmm. am I right in surmising that Dragonmaw Ascendants were put in, and made elite in 2.1, as an economy balancer? |
21:46.46 | Amarande | it seems that no one can think of any other reason why they're the way they are |
21:48.32 | Vangual | uh, they keep at least some basic gameplay element to watch out for when farming netherwing ledge |
21:48.50 | Amarande | you mean "enforced repair bills when farming netherwing ledge" |
21:49.13 | Amarande | they're next to impossible to avoid, given that they are near utterly silent and pat and you have to fight usually 2-3 mobs at a time while killing the peons to get at anything |
21:49.14 | Vangual | no, i mean "keep your eyes open before you dismount" |
21:49.33 | Amarande | yeah, you keep your eyes open, you kill the peons guarding what you wanted to grab, you grab what you wanted to grab, then one of them comes by and you die. |
21:49.48 | Vangual | i've only been ever killed by one. they're easy to avoid and survivable with the right class gadgets :) |
21:49.53 | Amarande | probably the least defeatable mob in the game outside of a raid instance, I don't think even Fel Reavers are as bad |
21:50.15 | Vangual | they're not really meant to be defeatable, yea |
21:50.18 | Amarande | thottbot thoughts seems to be that they're put in to force you to use up some of that daily income on repair bills |
21:50.40 | Amarande | to help slow down the ruin of the economy that comes from netherwing dailies, seeing as once you're doing those, you've already taken care of the most expensive thing in your character's life |
21:50.52 | Vangual | thottbot thoughts...... *chuckle* |
21:50.59 | Shirik|Ecole | Anyone want to analyze a priest for me to see if I see the same problems you guys do? |
21:51.05 | Amarande | it occurred to me that MOST daily money goes to epic flying |
21:51.23 | Amarande | however, since you already have to HAVE epic flying by the time you do anything on netherwing ledge other than gathering those 12 crystals (which is what I'm doing right now, lol) |
21:51.44 | Amarande | basically, any money coming from there is pure inflation and must be countered by forcing people to take a repair bill more often |
21:51.51 | Cide | Amarande: I would disagree with that |
21:52.00 | Cide | given that they're *increasing* the number of daily quests you can do |
21:53.06 | Amarande | it would be one thing if you could actually run away from Ascendants, but apparently Blizzard doesn't even want people doing that |
21:53.19 | Amarande | actually, the daze mechanic suggests that Blizzard considers running to not be in the spirit of WoW at all |
21:53.35 | Cide | what you're saying suggests you have no idea what you're talking about |
21:53.44 | Cide | they've repeatedly stated the purpose behind the daze mechanic |
21:53.50 | Shirik|Ecole | Cide is a good healer and wants to analyze this priest's gear, doesn't he? |
21:53.58 | Cide | of course |
21:54.01 | Amarande | Cide: it also basically makes running completely unviable |
21:54.06 | Cide | Amarande: no it doesn't |
21:54.16 | Amarande | you are forced to face the mob as you do, so you can't tell what's the way you're running |
21:54.16 | Cide | it makes running dangerous when you're in over your head |
21:54.23 | Cide | run sideways |
21:54.25 | Amarande | ... which is when people would want to run |
21:54.25 | Shirik|Ecole | http://armory.worldofwarcraft.com/character-sheet.xml?r=Zul'jin&n=Cylexandra |
21:54.37 | Shirik|Ecole | I see problems, but I want to see if I'm just making them up or you see them too |
21:54.38 | Cide | Amarande: so don't end up there in the first place |
21:54.42 | Amarande | basically, you negate the tactic exactly where people might actually want to USE the tactic |
21:54.48 | Cide | no |
21:55.21 | Cide | daze is intended to provide a danger element when trying to run through areas that they aren't powerful enough to handle (i.e. running through WPL at level 5 as undead) |
21:55.47 | Cide | or running through hillsbrad at level 18 would be a better example, since you would die in one hit in WPL at level 5 |
21:55.59 | Amarande | heh, the dumb thing about that notion is |
21:56.10 | Amarande | consider, for instance, belf/undead lock succubus quest ... |
21:56.37 | Amarande | where you basically HAVE to run through areas way over your level unless you plan to do it at 40, but you're meant to be able to at 20 :) |
21:56.55 | Amarande | let's just say when I did that one, I thanked Blizzard for making voidwalkers sturdy enough to hold off ?? mobs |
21:56.56 | Cide | Shirik|Ecole: first thing I noticed was a stupid choice of gems in his robe |
21:57.12 | Cide | 9 healing/ 4 int is stupid |
21:57.26 | Cide | Amarande: /shrug |
21:57.30 | Cide | haven't done the quest |
21:57.58 | Iriel | Anyone in the UI guild and on the PTR right now? |
21:58.15 | Cide | Shirik|Ecole: same thing with the belt |
21:58.20 | Cide | 5 int? come on |
21:58.22 | Cide | 6 int* |
21:58.27 | Amarande | Cide: you have to go to ... wetlands I think it is? Yeah, Wetlands. |
21:58.42 | Cide | Shirik|Ecole: same thing with pants (4 int/2 mp5) |
21:59.00 | Amarande | the actual fights there aren't out of your league as a lock in the 20s. |
21:59.05 | Amarande | however, -getting- there is, pretty much |
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22:00.04 | Amarande | you either have to go through Hillsbrad->Arathi (30-40 area, and parts you have to run through are mid-higherish) |
22:00.17 | Cide | Shirik|Ecole: spec looks mostly fine, but a 3rd point in holy concentration >> 1 point in say, spiritual guidance |
22:00.20 | Amarande | or through ... well, let's not think about the alternative from the south |
22:00.40 | Amarande | but basically yes, Blizzard expects BElf/Undead warlocks to go through Arathi in the early 20s. |
22:00.51 | Cide | I'd also go for inspiration over holy reach since he doesn't have CoH |
22:01.01 | Amarande | which runs entirely in the face of, say, the purpose of the daze mechanic :) |
22:01.11 | Shirik|Ecole | I don't go for holy reach even with CoH |
22:01.18 | Shirik|Ecole | inspiration = <3 |
22:01.18 | Cide | well, that's up to you :P |
22:01.31 | Shirik|Ecole | what set me off is the huge +healing |
22:01.39 | Shirik|Ecole | it seems to me he's giving up stats in other areas just for that |
22:01.50 | Cide | Amarande: that doesn't mean that the daze mechanic is bad.. only the quest (possible) |
22:01.52 | Cide | (possibly) |
22:02.08 | Cide | Shirik|Ecole: possibly |
22:02.18 | Cide | although 400 mp5 isn't bad |
22:02.40 | Cide | the gear he has is pretty big on healing (whitemend, pmc) |
22:02.58 | Amarande | yeah, one thing I've perhaps not been doing 100% right with my lock, too, is that I sacrificed other things for +spell damage for a while |
22:03.04 | Cide | at his level I personally wouldn't gear much differently |
22:03.20 | Cide | Amarande: not a good idea until you reach 60+ imo |
22:03.32 | Amarande | well, she's 70 now |
22:03.34 | Cide | it only really helps if it allows you to kill something in fewer spellcasts |
22:03.55 | Cide | which won't really happen until you get a few hundred +damage |
22:03.57 | Amarande | Cide: I think the main thing about daze is that it triggers more easily than it perhaps should |
22:04.06 | Amarande | people regularly get dazed while running from yellow mobs, for instance |
22:04.09 | Cide | in your opinion :) it's not been an issue for me |
22:04.10 | Amarande | and yellow basically means IT'S YOUR LEVEL |
22:04.16 | Cide | so don't run? fight |
22:04.18 | Amarande | yellow = you *do* belong here |
22:04.33 | Cide | without daze, you would never have to fight anything |
22:04.34 | Amarande | um, when they're elites with 160k hp and hit for 2000 a shot? |
22:04.44 | Cide | so you're again in over your head :P |
22:04.45 | Amarande | and apparently outrun anything other than a flyer? |
22:04.54 | Amarande | um, it's not like you can level up further at 70 :P |
22:05.01 | Cide | right |
22:05.03 | Cide | so don't aggro them |
22:05.16 | Amarande | again, these guys pat, and not only pat but pretty much *hit* silently too |
22:05.27 | Cide | are you blind? |
22:05.27 | Amarande | you tend to not know they're there till you see four digit white numbers on your portrait |
22:05.38 | Cide | I take it that's a no |
22:05.41 | Cide | look around |
22:05.45 | Amarande | they come up on you while you're grabbing resource nodes that the quest calls for |
22:05.49 | Cide | it's not like combat is very interactive in the animation department |
22:06.06 | Amarande | you know, I have to wonder how builds that -aren't- as dps intensive as warlocks manage to do the netherwing quest chain |
22:06.24 | Amarande | since for the most part, it's basically you have to |
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22:06.29 | Amarande | 1) find area that Ascendant is NOWHERE NEAR at the time |
22:06.30 | Cide | I did it as a holy priest |
22:06.35 | Amarande | 2) land, kill 2-3 orcs |
22:06.35 | Cide | beat that! |
22:06.47 | Amarande | 3) grab nethervine and manage to mount up again before the stupid ascendant comes back |
22:06.54 | Amarande | or one of them, since there's about 5 on the island |
22:06.59 | Amarande | I mean, fel reavers were reasonable enough but these? |
22:06.59 | Cide | Shirik|Ecole: but the gems... unforgivable |
22:07.12 | Cide | why do you only use sound cues to run away? |
22:07.20 | Cide | see one coming? get going and don't look back |
22:07.26 | Amarande | these guys are just sick, hell the only thing that can evade them is ... ironically enough, the only class that doesn't DO the netherwing quests lol |
22:08.04 | Amarande | (druids, because they can dive off the edge and instafly) |
22:08.13 | Cide | aye, I play a druid :) |
22:08.28 | Shirik|Ecole | Cide: He's applying to a MH/BT guild |
22:08.34 | Shirik|Ecole | He can't get away with that low stamina |
22:08.45 | Cide | Shirik|Ecole: possibly |
22:08.46 | Amarande | the ONLY saving grace to this stupid quest is that dying in that area gives a free spirit rez |
22:08.53 | Shirik|Ecole | I have more health than him unbuffed than he has buffed, and my stamina is horrible |
22:09.07 | Cide | Shirik|Ecole: that's always an issue at that gear level though |
22:09.21 | Amarande | basically this comes under "if it wasn't a vital chain link, I wouldn't do it at all" |
22:09.29 | Cide | he's like mid-karazhan, maybe pre-ssc |
22:09.33 | Amarande | kinda like that BRD escort quest alliance get stuck with for Onyxia attunement |
22:09.38 | Cide | which isn't really anywhere close to mh/bt |
22:09.54 | Vangual | 7.4k hp with pwf? Oo |
22:10.07 | Cide | that's not uncommon pre-ssc |
22:10.39 | Amarande | heh, well, hopefully 2.4 helps people bridge the gap between kara and MH/BT better |
22:10.40 | Vangual | for that progression yea, but he better has some +sta greens set then for bt fights :P |
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22:10.49 | Cide | yep |
22:10.57 | Cide | Shirik|Ecole: you can't really expect more sta from that gear |
22:10.58 | Amarande | the only possible concern is that deleting attunement for MH/BT will cause T5 to get skipped entirely now |
22:11.05 | Cide | but you could ask him to farm +sta greens or arena gear |
22:11.21 | Amarande | though you can always jump over the gap with ... BADGES. |
22:11.24 | Cide | (season 1, if he's not into arenas) |
22:11.52 | Amarande | now I see the importance of badges even more :) |
22:12.06 | Cide | aye, that too |
22:12.21 | Cide | or her, it seems |
22:12.27 | Amarande | if it wasn't for badges things would be very bleak indeed |
22:12.39 | Cide | but whatever you do, tell her not to gem shit with +int, ever |
22:12.48 | Cide | and don't gem shit to get set bonuses which give +int, ever |
22:13.01 | Amarande | heh, that's one of my weaknesses |
22:13.04 | Amarande | I always try to get the socket bonus |
22:13.19 | Cide | yeah.. don't |
22:13.31 | Cide | it's fine if it's a good one and you're not sacrificing much, but not if it sucks |
22:14.59 | Amarande | anyway, I guess what I"m getting at with the dragonmaw ascendant thing is |
22:15.03 | Amarande | by the time you actually see them, it's too late |
22:15.15 | Amarande | and you can neither fight nor (unless you're a druid) reasonably evade them |
22:15.16 | Cide | nah |
22:15.34 | Amarande | even skills that normally allow you to successfully kite do not work for most classes because they're just way faster than almost any other mob around |
22:15.39 | Amarande | at least fel reavers moved like molasses :) |
22:16.02 | Amarande | also fel reavers seem to have a much smaller aggro radius than their level suggests, from my experience |
22:16.06 | Cide | why don't you quit playing? it's what I would do, since it's such an outrage |
22:16.18 | Vangual | just how long do you stay at a single location to kill fel orcs? |
22:16.20 | Amarande | ascendants appear to have the normal aggro radius for a mob 2 levels above |
22:16.56 | Amarande | Vangual: you have to kill 3, then you need 8 seconds (plus a little bit of give for lag) to grab the nethervine crystal and get mounted |
22:17.28 | Amarande | you also forget, I am a pet class, so pet aggro probably comes into play as well, it's like having a sort of aggro oval instead of aggro circle |
22:17.51 | Amarande | also when you're facing the crystal, it's usually hard to see anything coming ... like I said, ascendants are QUIET |
22:17.58 | Cide | like *I* said |
22:18.01 | Cide | don't listen, look |
22:18.13 | Cide | why are you facing the crystal? |
22:18.50 | Amarande | Cide: in order to loot the nethervine |
22:18.53 | Cide | um |
22:19.02 | Cide | you don't have to have the camera facing the same direction as your character |
22:19.04 | Amarande | I'm on the quest to get the 12 crystals for Neltharaku or w/e it's spelled |
22:19.33 | Cide | see above |
22:19.50 | Vangual | they're a nice gameplay element to just keep me from going afk on the island. i'm a slow killing resto shaman and and haven't ever had problems with them. aggro radius is also not special to me, i've maneuver-kited mobs away from incoming ascendants often |
22:20.17 | Amarande | yeah, I think this quest may be harder than is typical for the island |
22:20.19 | Cide | also, if you have a pet, why can't you just let it tank the ascendant while you Run Like Hell(tm)? |
22:20.21 | Vangual | the only times i did get killed by them is when i was chatting with people and not looking around |
22:20.36 | Amarande | you're gathering objects that are in spots that leave little room to get away |
22:21.02 | Amarande | Cide: dies in like 3 hits, anyway |
22:21.08 | Cide | mend pet |
22:21.14 | Cide | or if you mean your warlock |
22:21.22 | Amarande | warlock. we don't really get that option |
22:21.27 | Cide | send it off in another direction |
22:21.56 | Vangual | you can get away by running away from them, can gain enough distance to mount up with just speed enchant and prolly even without |
22:22.17 | Cide | I don't really think they're much of an issue myself |
22:22.36 | Vangual | i think they're no issue at all personally |
22:22.42 | Cide | but if you're facing the crystal like you said you were, yeah, I can see you getting owne |
22:22.44 | Cide | owned |
22:23.07 | Amarande | or even pressed that near to the crystal, in some particular cases |
22:23.26 | Amarande | there's tons of crystals, of which one has to make an extremely careful choice as to which ones to go for and which are just repair bill bait :) |
22:26.58 | *** join/#wowi-lounge Lopeppeppy (n=Lopeppep@cpe-72-230-38-163.nycap.res.rr.com) |
22:26.58 | *** mode/#wowi-lounge [+v Lopeppeppy] by ChanServ |
22:27.00 | Amarande | I just think they're a *tad* bit of overkill though. Something on the lines of fel reavers would have been enough. |
22:27.26 | Amarande | heck, even fel reavers can't be soloed that I know of other than by well-geared prot pallies |
22:27.53 | Amarande | (and even then, you get less than the repair bill will be from the hits you take in the fight) |
22:31.03 | Amarande | ok, I just managed to avoid one, *once*. :) |
22:31.15 | *** join/#wowi-lounge Osagasu (n=Dune@208.104.142.238) |
22:31.53 | Amarande | here I was looking out, plus as importantly the timing was right |
22:31.59 | Amarande | a lot of times, I got ganked while I was still taking out the fel orcs |
22:32.19 | Amarande | (which is where you are most vulnerable, because you usually need to face the mobs to fight them and can't keep an eye on things coming the other way) |
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22:50.54 | zenzelezz | <Amarande> heck, even fel reavers can't be soloed that I know of other than by well-geared prot pallies <--- well-geared prot warriors can too |
22:53.31 | Sixen_ | So, why was UseContainerItem blocekd on hte PTR? |
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23:15.58 | Industrial | <PROTECTED> |
23:16.12 | Industrial | why does this only work when I add ",help" to every target :| |
23:16.23 | Industrial | (yes I know target=target is obsolete but it wont work >:| |
23:16.41 | Nargiddley | theres no condition on any of them so the first always happens |
23:17.01 | Industrial | existance? |
23:17.14 | Industrial | hm, I guess |
23:17.19 | Nargiddley | adding ",exists" would do that |
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23:28.13 | *** join/#wowi-lounge Tuller (n=muffins@c-76-27-160-125.hsd1.va.comcast.net) |
23:29.12 | *** join/#wowi-lounge ag` (n=ag`@0x503e79f0.bynxx18.adsl-dhcp.tele.dk) |
23:29.16 | Industrial | Anyone know a shaman blog? I want to read more about shaman healing (and healing in general, downranking spells, items etc |
23:29.24 | Industrial | also on elemental, anyway :p |
23:30.52 | Industrial | Question2: Is there a way I can make one macro throw a lightning bolt OR /stopcasting+bolt somehow? I already have the shift alt and ctrl modifiers in use :\ |
23:35.44 | Tuller | "Dear diary: Man, this rogue killed me today when I was trying to heal! I'm going to cut my self and cry" |
23:36.28 | *** join/#wowi-lounge Seerah (n=Ryan_L@adsl-18-217-102.mem.bellsouth.net) |
23:36.28 | *** mode/#wowi-lounge [+o Seerah] by ChanServ |
23:36.43 | Lopeppeppy | makes up some extra Heavy Netherweave bandages for Tuller. |
23:41.02 | Industrial | ~lart tuller |
23:41.02 | purl | beats the living hamstercrap out of tuller |
23:41.49 | Lopeppeppy | ....hamstercrap |
23:42.40 | Tuller | living |
23:46.29 | Cairenn | Lopeppeppy: like it, do you? |
23:47.28 | Seerah | what? :) |
23:47.41 | Lopeppeppy | Looooove it, darling! |
23:47.50 | Cairenn | the SG - saw she'd posted on the blizz thread |
23:47.58 | Cairenn | good |
23:48.09 | Cairenn | hoping it'll help |
23:48.10 | Lopeppeppy | Always happy to bump up good guides, and that's hot. |
23:48.11 | Seerah | oooohhh :) |
23:48.31 | Lopeppeppy | http://forums.worldofwarcraft.com/thread.html?topicId=5461908160&sid=1 |
23:49.08 | Seerah | danke schoen :) |
23:49.16 | *** join/#wowi-lounge Gollum (n=Gollum@eastendhouse.plus.com) |
23:49.47 | mikma | ahahaha some dude with green text has invaded Cairenn's post |
23:50.05 | Cairenn | Lopeppeppy is no dude |
23:50.15 | mikma | everyone is a chick in internet sure |
23:50.21 | Cairenn | heh |
23:50.22 | Seerah | she's a dinosaur! |
23:50.26 | mikma | but in real life they have a sack |
23:50.44 | Seerah | really? where's mine? :P |
23:50.48 | Tuller | is that my /bonk on the head to update my stuff? :P |
23:50.50 | Cairenn | and mine |
23:51.25 | Lopeppeppy | mikma. Be nice. |
23:51.33 | Seerah | hehe |
23:51.37 | mikma | Lopeppeppy: that's me, ask haste :P |
23:51.38 | Industrial | <Dont kill me im jesus> |
23:51.41 | Industrial | ^^ |
23:51.46 | haste | wat? |
23:51.49 | Keias | If I was a girl, I'd pretend to be a guy online. |
23:51.55 | Lopeppeppy | If you're not nice, the real girls won't talk to you. Remember that. |
23:52.03 | Lopeppeppy | Insult us too often and you'll sleep with the fishes. |
23:52.07 | haste | they will, they like bad guys |
23:52.10 | Seerah | or the fake girls |
23:52.11 | Keias | Well maybe the girls in here |
23:52.12 | Seerah | >.> |
23:52.12 | mikma | Lopeppeppy: aww, but that has already happened and it was overrated |
23:52.28 | Keias | Life shows that the bigger of an asshole you are, the more girls you can get :P |
23:52.33 | Industrial | lol |
23:52.35 | Keias | Albeit short term. |
23:52.36 | Lopeppeppy | Sleeping with the fishes is over-rated? Someone must have let you have a scub tank or something. |
23:52.38 | Industrial | <jesus had a soulstone> |
23:52.41 | Industrial | xD |
23:52.48 | kd3 | ahaha |
23:52.48 | mikma | <0151> <+Lopeppeppy> If you're not nice, the real girls won't talk to you. Remember that. |
23:52.53 | mikma | this one, not that one |
23:52.56 | Seerah | are you looking at guild names, Indie? |
23:53.00 | Industrial | yes |
23:53.09 | zenzelezz | Keias: girls in that stage would dump you in a second when they find a better asshole |
23:53.17 | Seerah | there's one on my server named <idk my bff Jill> |
23:53.20 | mikma | Industrial: try something about reincarnation++ |
23:53.37 | Industrial | mikma: < Industrial> <jesus had a soulstone> |
23:53.39 | Gollum | Anyone that can help me with writing my first addon? It says 'Incompatible' in the addons window at the character selection screen when I load WoW |
23:53.44 | Keias | zenzelezz, thats still further than most nice guys get :P |
23:53.49 | mikma | Industrial: <iddqd> |
23:53.52 | Lopeppeppy | Cairenn, Seerah, you saw what mikma said. We shouldn't talk to him anymore. |
23:54.03 | Lopeppeppy | Keias, not every chick wants to be abused. Keep looking. |
23:54.04 | Industrial | mikma: I dont get that one :p |
23:54.06 | kd3 | Gollum, make sure you have a version number in your .toc that is greater than "20000" |
23:54.09 | Seerah | I'm talking to Indie. He's my teddy bear :) |
23:54.12 | Keias | No, I'm not saying abused |
23:54.16 | Industrial | more specifically, 20300 |
23:54.17 | Gollum | yep its 20300 |
23:54.17 | Keias | you can be an asshole to everyone BUT the girl |
23:54.21 | Keias | And she'll love you to death |
23:54.22 | zenzelezz | Keias: I think you've got a very narrow view of things |
23:54.30 | mikma | Industrial: http://en.wikipedia.org/wiki/Iddqd |
23:54.34 | Lopeppeppy | Some chicks can be more discriminating. Just takes practice. |
23:54.35 | Industrial | Gollum: "## Interface: 20300" ? |
23:54.49 | Gollum | ## Interface : 20300 |
23:54.49 | Gollum | ## Name : Simple |
23:54.49 | Gollum | ## Notes : Does nothing yet /cry |
23:54.50 | Gollum | ## Author : Rollum |
23:55.19 | mikma | internetwomen, who needs them xD |
23:55.33 | Seerah | reaches for the boot stick |
23:55.58 | Seerah | grins innocently :) |
23:56.05 | zenzelezz | Internet women, the actual genuine woman kind, has actually had a profound impact on my personality |
23:56.29 | Lopeppeppy | Thank you for that, zenzelezz. Whether the impact was positive or negative, you fail to mention.... |
23:56.34 | Industrial | Gollum: should be fine :S |
23:56.52 | zenzelezz | Lopeppeppy: I don't generally admit or talk about my shortcomings |
23:56.56 | Gollum | Industrial: yep I know :-( |
23:57.37 | Gollum | is it only stuff in the toc file that can make it show as incompatible? |
23:57.47 | Seerah | only the Interface Number |
23:58.19 | Gollum | dunno then... |
23:58.35 | Seerah | Gollum: have you changed the TOC without fully exiting the game? |
23:59.00 | Gollum | I've restarted the game with it changed and saved |
23:59.28 | Lopeppeppy | hugs zenzelezz and offers a cookie |
23:59.51 | Seerah | (I missed the beginning of the conversation) Gollum: does it say Incompatible or Out of Date? And which server are you testing on? |
23:59.54 | zenzelezz | graciously accepts |