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00:09.22 | Furl | lua> 2*12031 |
00:09.23 | lua_bot | Furl: 24062 |
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00:10.47 | sag_ich_nicht | STORMHERALD IS MINE! |
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00:12.12 | Furl | Mmkay |
00:12.34 | bleeter | oO they deleted the Oceanic Latency thread |
00:12.45 | bleeter | er |
00:12.52 | bleeter | um s/Latency/Queue/ |
00:12.58 | bleeter | damnit |
00:13.26 | bleeter | oh well, all schools are out tomorrow. I guess we'll see how things are on Wednesday. |
00:14.14 | bleeter | wonder if the oceanic realms all burn in hell between christmas and whenever blizz can fix it, whether they'll refund etc. |
00:14.30 | bleeter | or just stick to the 'lol you can reroll other server or transfer off' line |
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00:15.03 | bleeter | some *serious* customer communication would be appreciated, looks like Drysc's been muzzled on the topic |
00:15.28 | foxlit | Warning: mysql_real_escape_string() [function.mysql-real-escape-string]: Access denied. Grr, escape without connecting, dammit! |
00:15.37 | bleeter | wouldn't wanna wish this upon them. |
00:16.04 | Lukian | bleeter, haha |
00:16.27 | Lukian | bleeter, shouldn't 2.3.2 fix the lag issues? |
00:16.32 | bleeter | Lukian: laugh it up :) was sitting around with three other players on the weekend, they're not purchasing for friends either (same reason) |
00:16.34 | Lukian | or is it actual transit |
00:16.44 | bleeter | nah, it's not lag.. that was my bad |
00:16.54 | bleeter | it the consistent full/locked/queued each and every evening |
00:17.05 | Lukian | oh yeah that's getting annoying |
00:17.12 | bleeter | add on top of that that most tuesday night raiding is out |
00:17.13 | Lukian | at 11:15pm there was *still* a 150 queue |
00:17.42 | bleeter | and most hardcore Oceanic players are, imo, rightly completely fucked off with Blizz (and I use that expletive lightly) |
00:17.45 | Lukian | Oceanics should have been included in the last round of free transfers |
00:17.56 | Lukian | guess we'll get them in Jan instead |
00:18.02 | bleeter | Oceanic should NOT allow receipt of transfers |
00:18.11 | bleeter | just dumb dumb |
00:18.12 | Wobwork | bleeter: Tuesday night is "Going out for dinner night" for our guild |
00:18.13 | Lukian | haha |
00:18.17 | Lukian | yeah |
00:18.24 | bleeter | Wobwork: yeah, you've mentioned that before |
00:18.50 | Lukian | what if it's a rolling restart tuesday? :P |
00:18.59 | bleeter | Lukian: thing that shits me is I warned Drysc about this three or so months ago, and he was basically 'stfu gtfo' |
00:19.09 | Lukian | lol :/ |
00:19.11 | bleeter | Lukian: usually can't tell until about midday Tuesday, |
00:19.25 | Lukian | Jubei has been crashing every 2nd day at 19:15. |
00:19.31 | bleeter | Lukian: so in general, it's mostly just pointless trying to organise anything 'big' |
00:19.40 | bleeter | Lukian: honor updates? |
00:19.53 | Lukian | could be |
00:19.55 | bleeter | Lukian: Barthilas had their instance servers offline all night about a week ago |
00:20.07 | bleeter | Lukian: no apoligies, no refunds offered afaik |
00:20.10 | Lukian | yup I heard that one from xinhuan |
00:20.26 | Fin | Industrial: isn't it just |
00:20.29 | Fin | hah |
00:21.20 | bleeter | hell, Oceanics may as well be playing back on 1.10 servers, given the lag spikes on honor updates, the crashes, the queues |
00:21.29 | bleeter | maybe even 1.9 |
00:21.42 | bleeter | we were told 'new hardware will fix it' |
00:21.54 | bleeter | well guess what blizz, new hardware got full pop and it's just as screwed as before |
00:22.00 | Lukian | haha |
00:22.17 | Lukian | exactly what is the allowed character limit before queues start? |
00:22.18 | Wobwork | Lukian: it's still "Go out for dinner tuesday" =P |
00:22.40 | bleeter | Lukian: that figure's not publicised, some say 5k, some 6k, some 8k |
00:23.01 | Lukian | you can use wowcensus on two accounts to technically judge it |
00:23.11 | bleeter | Lukian: thing is, they just increase the pop cap instead of new server. we say 'latency tho', so now they're gunna disable nagle's and tell us to suck it and see |
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00:23.15 | Lukian | I agree with the 5-6k figure |
00:23.26 | Industrial | Fin: more like "damn hah, that went too far tho :<" |
00:23.55 | bleeter | Lukian, Wobwork: http://forums.worldofwarcraft.com/thread.html?topicId=3269183340&sid=1 |
00:24.01 | Lukian | bleeter, they seem adamant about not adding new servers, why do you think this is? |
00:24.20 | bleeter | Lukian: no space at the inn ;) |
00:24.26 | Wobwork | wtb manger =P |
00:24.31 | bleeter | haha |
00:24.44 | Lukian | bleeter, well Mr. Rudd should get us a local server :p |
00:24.54 | bleeter | Lukian: nah, Singapore mate |
00:25.02 | Lukian | yeah that'd be good |
00:25.09 | bleeter | service english speaking asia, break into india market etc. |
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00:25.56 | bleeter | there's enough english speaking folks in india, i'm sure, to service 120 realms ;) |
00:26.12 | Fin | Industrial: well, that's what they do, go too far... |
00:26.31 | bleeter | I'm off for birthday drinkies, toodles! :D |
00:26.52 | Wobwork | bleeter: All my technical support I've called in the last two years have ended up in India =P |
00:27.01 | Wobwork | happy birthday bleeter =P |
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00:53.02 | Lukian | hf bleeter :D |
00:58.43 | Fin | cladhaire: "I'm not parsing this from thottbot when the data is missing from wowhead." - do you mean "I'm no_w_ parsing this..."? (from the Lightheaded changelog on WoWI) |
00:58.54 | cladhaire | now |
00:59.06 | Fin | (just FYI :) |
01:00.01 | Cairenn | oh oops! http://www.msicomputer.com/support/faq_result.asp?newsearch=1&type=3 |
01:00.10 | Cairenn | msi got hacked |
01:00.24 | Fin | d'oh |
01:01.00 | Thunder_Child | WTB good free Audio File Renamer |
01:03.17 | haste | Ex Falso? |
01:03.55 | Thunder_Child | not tag |
01:04.14 | Thunder_Child | filename |
01:04.15 | haste | it does renaming also |
01:04.24 | foxlit | hm, javascript? |
01:04.29 | Thunder_Child | not according to it's website |
01:04.41 | haste | the website is lacking :p |
01:04.41 | Thunder_Child | nvm |
01:04.46 | Thunder_Child | i think i found it |
01:05.12 | Thunder_Child | ok, i'll give it a try, thanks |
01:06.11 | foxlit | External css? |
01:11.00 | Fox2 | anyone know a decent tutorial on how to save variables in the savedvariables.lue? |
01:11.09 | ScytheBlade1 | Er? |
01:11.21 | ScytheBlade1 | Your addon has it's own saved variables |
01:11.22 | foxlit | http://www.wowwiki.com/HOWTO:_Save_Variables_Between_Game_Sessions |
01:12.40 | Fox2 | well, I don'T seem to get that article, how do I declare that a variable schould be saved? Or how do I call the variables again |
01:12.49 | dylanm_ | In the toc. |
01:12.54 | ScytheBlade1 | You put "SavedVariables: VariableName" on your .toc |
01:13.03 | Fox2 | ah, damn typos, need more coffee |
01:13.04 | ScytheBlade1 | And declare that variable as a global (by not declaring it as a local) |
01:13.20 | Fox2 | ah thanks |
01:13.27 | foxlit | Prat should so save chat history |
01:13.34 | dylanm_ | The article has a section called "designating variables to save". |
01:13.46 | AnduinLothar | why? /chatlog ? |
01:14.04 | foxlit | Well, no, not to the scope I want |
01:14.17 | foxlit | /chatlog would work for static "let's save some logs" problems |
01:14.29 | foxlit | I just want chat windows to persist through ReloadUI(); |
01:14.38 | foxlit | Maybe keep the recently-entered command history |
01:14.50 | foxlit | so I wouldn't have to retype commands after fixing code and reloading to test :P |
01:14.58 | ScytheBlade1 | It does keep the recently entered command history |
01:15.10 | foxlit | Across reloads? |
01:15.16 | ScytheBlade1 | Yes |
01:15.21 | foxlit | Not for me |
01:15.31 | ScytheBlade1 | Sux2beu! |
01:15.39 | ScytheBlade1 | But really, mine is saved across reloads |
01:15.43 | ScytheBlade1 | And even log out/log in |
01:16.08 | Wobwork | rofl, from a friend's work christmas party: There were lovely vase things on the table with floating candles in it. Since this was a formal work function, of course the best thing you could possibly do is empty out the decorations and use them as drinking glasses: |
01:16.08 | Wobwork | http://i202.photobucket.com/albums/aa134/rin_pix/work_xmas07_1.jpg |
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01:19.17 | Furl | Nic. |
01:19.19 | Furl | e] |
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01:24.45 | ccox|sleep | lol |
01:24.59 | Furl | 5 minute cooldown? |
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01:58.58 | sysrage | :( just pulled aggro on prince but omen said i was at 91% threat |
01:59.06 | haste | that's what you get for trusting an addon! |
01:59.24 | sysrage | lol. ya i shoulda added everything up by hand to figure out my threat |
01:59.36 | ScytheBlade1 | What class are you? |
01:59.59 | sysrage | mage |
02:00.01 | NightHawkTheSane | sysrage: unless you can do that math in your head fast enough, gtfo. ;) |
02:00.05 | ScytheBlade1 | Pfft, invis |
02:00.32 | sysrage | it was a new tank. i was saving invis for a little bit longer |
02:00.42 | ScytheBlade1 | Well that's your problem then, not you |
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02:02.30 | Thunder_Child | people managed to go for more than a year without threat addons... |
02:03.36 | haste | I stopped raiding when TM became "the standard" |
02:03.42 | haste | killed all the fun =\ |
02:04.20 | |pez| | TM ? :p |
02:04.32 | haste | threatmeters |
02:04.37 | |pez| | aha |
02:06.37 | |pez| | this is where I step in and say I've never really raided. :P |
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02:15.28 | Thunder_Child | manually editing 16,000+ songs ftl |
02:15.51 | ScytheBlade1 | I suggest musicbrainz picard |
02:16.03 | ScytheBlade1 | Unless you're doing things beyond editing tags and file names |
02:16.11 | Thunder_Child | it's just file names |
02:16.20 | ScytheBlade1 | Musicbrainz Picard for you |
02:16.58 | Thunder_Child | trying, but we shall see |
02:17.05 | Thunder_Child | i have tried at least 10 today |
02:17.27 | ScytheBlade1 | It analyzes the music track, compares it to known signatures, and then tags/names it as needed |
02:17.37 | ScytheBlade1 | You can have a.mp3 with no tags and in theory it could rename and tag it properly |
02:17.49 | Thunder_Child | sounds good |
02:19.18 | |pez| | and in theory, it could also go oh so wrong. :D |
02:19.34 | ScytheBlade1 | I used it for a few thousand flac files |
02:19.38 | ScytheBlade1 | Very very low error rate |
02:20.33 | Thunder_Child | well lets see what it can do with 16,000+ |
02:20.47 | Thunder_Child | besides crash |
02:20.53 | ScytheBlade1 | It won't |
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02:32.43 | Thunder_Child | *sigh* still 5K pending files |
02:33.11 | Fox2 | WTH |
02:33.37 | Fox2 | attempt to call method #SetTExture' (a nil vlaue) |
02:33.47 | Fox2 | attempt to call method 'SetTexture' (a nil vlaue) |
02:35.25 | haste | Fox2: then your object obviously isn't a texture :p |
02:36.31 | NightHawkTheSane | YOU'RE not a texture |
02:36.54 | Thunder_Child | ~lart NightHawkTheSane |
02:36.54 | purl | puts NightHawkTheSane through a wood chipper |
02:36.57 | Fox2 | http://wowi.pastey.net/79107 |
02:37.04 | NightHawkTheSane | :( |
02:37.11 | Fox2 | well it should be I got it from GetSpellTexture ... |
02:38.50 | Fox2 | Oh well, all was good until I decided I need to save some global variables... |
02:39.32 | Fox2 | maybe I programming at 3:30 a.m. is not such a good idea |
02:39.44 | haste | you can do: local tex = frame:CreateTexture(nil, "OVERLAY") :) |
02:39.51 | NightHawkTheSane | psh. programming at 3:30 am is the best idea ever. |
02:39.59 | haste | I do it all the time |
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02:40.14 | haste | I also write code when I get home drunk, always fun reading the next day |
02:41.00 | Fox2 | "What did I do here? What does that function do? Why does this work ?!?" |
02:41.02 | NightHawkTheSane | haste: http://xkcd.com/323/ eh? :P |
02:41.10 | haste | haha, yeah :D |
02:41.11 | Thunder_Child | you shouldnt /come home/ drunk.... |
02:41.53 | haste | you shouldn't, but it happens! |
02:42.09 | |pez| | .. I didn't know sites like this existed http://www.dkp4guilds.com/ |
02:42.38 | haste | lol |
02:42.52 | haste | I also happen to drink a lot at home =\ |
02:42.53 | Thunder_Child | not to me it doesnt |
02:45.10 | Fox2 | damnit, no idea why it doesnt work, DEFAULT_CHAT_FRAME even puts out the correct path ... -.- well, I think I'll be off to bed |
02:45.15 | |pez| | random question, which will probably be mostly personal opinions. When making a guild website for WoW, should it have a WoWlike feel around it, or is it ok with none or few wow like elements on it? :P |
02:45.41 | Fox2 | It should have a WoW-like layout |
02:45.45 | Thunder_Child | make it a HK wow layout |
02:45.50 | Thunder_Child | you can talk to art3mis for help |
02:45.57 | NightHawkTheSane | |pez|: it should be like whatever you want. |
02:46.22 | NightHawkTheSane | personally, I find using wow graphics a bit cheesy, most of the time |
02:46.26 | |pez| | Thunder_Child: HK wow layout? |
02:46.35 | Thunder_Child | Hello Kitty |
02:46.47 | |pez| | Imight have to kill you now 0.o |
02:46.53 | Thunder_Child | talk to art3mis |
02:47.07 | Thunder_Child | he started it |
02:47.14 | |pez| | I don't want Hello Kitty on my guild website >__> |
02:47.29 | NightHawkTheSane | psh, everybody wants hello kitty |
02:47.47 | |pez| | I quite enjoy a WoW-like layout, it just needs to be done well, and not look horribly hacked together and cheesy ;P |
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02:49.31 | NightHawkTheSane | I'm kind of a minimalist when it comes to web design, though, so. :) |
02:50.09 | Thunder_Child | i like minimalist in web design as well, though not in my UI |
02:50.35 | |pez| | I like the whole parchment thing on the WoW official sites. e.g |
02:50.58 | NightHawkTheSane | I like minimalism in general, but I'm not willing to sacrifice functionality for it |
02:51.16 | NightHawkTheSane | so I tend to end up with these ugly and not-exactly-minimalistic uis ;) |
02:51.29 | Wobwork | I'm a programmer =( |
02:51.33 | Wobwork | not a graphic designer |
02:51.38 | NightHawkTheSane | yeah, that too |
02:51.38 | Wobwork | And it shows in my uis |
02:51.49 | Thunder_Child | you can have minimalism with out losing functionality |
02:52.05 | NightHawkTheSane | pfft, like I'm going to pay someone to make a ui for me :P |
02:52.12 | Wobwork | I wouldn't code addons for money |
02:52.23 | |pez| | I need a job XD |
02:52.24 | Wobwork | That inferrs responsiblity |
02:52.38 | NightHawkTheSane | I would, but I'd charge exorbitant prices. |
02:52.38 | JoshBorke | ~lart Wobwork |
02:52.38 | purl | whacks Wobwork with the cluebat |
02:52.55 | |pez| | I wouldn't code it, I'd just make it look nice. |
02:53.48 | |pez| | But ok, I've said this before, but I'll say it again: The WoW fansite kit sucks donkey balls. |
02:54.58 | Wobwork | zenzelezz: http://qdb.us/18710 =P |
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02:56.01 | NightHawkTheSane | dammit Wobwork |
02:56.52 | |pez| | I'll also mention, that dramatic color changes like these, make me horribly confused http://www.wowjuju.com/ |
02:57.03 | Wobwork | NightHawkTheSane: Did I start you browsing? =P |
02:57.09 | NightHawkTheSane | Wobwork: i'm weak. :( |
02:57.27 | Thunder_Child | i do the same thing, that why i know better then to click |
02:58.50 | Thunder_Child | it gets so bad (or good depending) in here that people have to quit the channel just to get work done |
02:59.12 | NightHawkTheSane | well, fortunately I don't usually spam-link that when i start perusing it |
02:59.55 | Thunder_Child | you should, why torment yourself when you can invite others |
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03:05.34 | |pez| | Anyone tried out http://www.codeplex.com/WarcraftAddOnStudio ? :P |
03:05.34 | |pez| | or should I just stay clear of it? XD |
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03:06.13 | Wobwork | It should be alright. |
03:06.13 | Wobwork | I haven't looked at it, but it doesn't appear malicious |
03:06.23 | Wobwork | rather |
03:06.34 | Wobwork | I haven't downloaded it, but it doesn't look malicious |
03:06.34 | Thunder_Child | neither do i, but you know how that is |
03:06.59 | |pez| | However! |
03:07.03 | |pez| | I saw some preview thingie of it |
03:07.05 | NightHawkTheSane | Nargiddly and Arrowmaster tried it out yesterday, i believe. |
03:07.11 | NightHawkTheSane | I don't think it's malicious. |
03:07.20 | |pez| | and he's apparently gotten a live rss feed ingame, which is... not allowed? |
03:07.27 | Arrowmaster | its not live |
03:07.28 | NightHawkTheSane | However, from what they said, It's pretty poorly done. |
03:07.51 | Arrowmaster | its just a stupid .net class to turn an rss feed into an lua savedvar |
03:09.21 | Wobwork | so... works on reloadui? =P |
03:09.27 | NightHawkTheSane | yeah |
03:09.32 | Wobwork | or not even that |
03:09.40 | Wobwork | cause the SV would be overwritten |
03:10.29 | Wobwork | DNS WRU? |
03:10.40 | Wobwork | we've lost the DNS server at work for some reason =P |
03:10.48 | Wobwork | luckily, irc is still up! |
03:13.12 | |pez| | ((psst, if we don't say anything at all for the next... few minutes, Wobwork might think irc is gone too! :o )) |
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03:15.17 | Arrowmaster | yeah it mentions savedvars or something but you should be able to use to make a file in an addon dir too, that would let it work on reloads |
03:15.22 | Arrowmaster | but really theres so many other things you could use to do the same thing rather than .NET |
03:15.30 | Arrowmaster | since theyve already been done too |
03:18.24 | Wobwork | oh true |
03:18.38 | Wobwork | you could parse out the rss into a rss.lua file |
03:18.53 | Wobwork | but yeah, on reloadui isn't really very... useful |
03:20.50 | |pez| | How to make websites work together with addons is something I'll have to look up on. |
03:20.52 | |pez| | later. |
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03:24.32 | |pez| | I need a fancy name for a website cms. :o |
03:25.26 | NightHawkTheSane | Pez Management System. >.> |
03:25.38 | |pez| | the thought as occured to me ;P |
03:29.45 | Wobwork | PezDispenser |
03:30.56 | NightHawkTheSane | dispenser? i hardly know her. |
03:32.32 | Taeri | I'm gonna go sleep. |
03:33.03 | Taeri | ninight. |
03:34.05 | Wobwork | ~rimshot |
03:34.06 | purl | ba-dum CHH |
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03:42.05 | Wobwor1 | hehe |
03:42.16 | Wobwor1 | I like the Red/Green winter clothes bug |
03:42.24 | NightHawkTheSane | bug? |
03:42.33 | Wobwor1 | aw hotfixed |
03:42.40 | Wobwor1 | you could skill up to 375 =P |
03:42.41 | NightHawkTheSane | ah,the skillup? |
03:49.48 | Wobwor1 | awww |
03:49.48 | Wobwor1 | http://ursulav.deviantart.com/art/Looking-for-the-Herd-72300490 |
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04:13.23 | cogwheel | facebook makes having a bad memory for people much worse :( |
04:14.11 | cogwheel | somebody poked me and I'm thinking to myself "do i know this person?" and really not knowing the answer... |
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04:27.50 | NightHawkTheSane | facebook makes everything worse |
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04:37.10 | Shirik | !ap 1562 |
04:37.18 | Shirik | ap 1562 damn it! |
04:37.35 | Shirik | ThraeBot: ping |
04:37.43 | cogwheel | l2care less imo |
04:37.44 | cogwheel | :P |
04:37.50 | *** mode/#wowi-lounge [+v Shirik] by ChanServ |
04:38.00 | Shirik | !ap 1562 |
04:38.00 | ThraeBot | Shirik: Arena points from a rating of 1562 is, 2v2: 316, 3v3: 366, 5v5: 416 |
04:38.04 | Shirik | thank you |
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04:38.55 | Shirik | cogwheel: no, need points!! |
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04:40.49 | Shirik|AFK | sigh |
04:40.51 | Shirik|AFK | the internets hate me |
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04:43.01 | Fin | Fin: don't be stupid, of course setting tekProber's table to _G is going to lock up your game |
04:45.06 | TC-Holding | anyone know of a program that lets you create and store lists? like excel but...not |
04:45.26 | Fin | try Google spreadsheets |
04:45.40 | ScytheBlade1 | Hmm - do month old threads not actually bump up when you bump them with a low-level toon? |
04:45.53 | Thunder_Child | Fin, client side |
04:46.21 | ScytheBlade1 | Oh holy crap, that thread was in offtopic |
04:46.23 | ScytheBlade1 | GET ME OUT OF HERE |
04:46.30 | Thunder_Child | ScytheBlade1, anti-necro implementatoin? |
04:46.39 | mikma | ScytheBlade1: quick! /sign lololoo |
04:46.54 | mikma | or just press alt down and type FAXMACHINE |
04:46.57 | Fin | http://gears.google.com/ |
04:47.19 | Fin | maybe |
04:47.30 | Thunder_Child | Fin, thanks but i might as well be using excel |
04:48.44 | mikma | http://break.com/index/massive-ice-chunks-fall-from-1600-feet.html |
04:49.12 | Codayus | Thunder_Child: Try Quantrix Modeler |
04:49.16 | Codayus | It's pretty nifty. |
04:49.53 | Thunder_Child | uhh...all i need is just to make lists |
04:49.56 | Codayus | Play with it a bit, and you get the feeling that it's how spreadsheets SHOULD work. :-) |
04:50.02 | Codayus | Oh. |
04:50.07 | Codayus | .......notepad? |
04:50.13 | Thunder_Child | ... |
04:50.15 | Thunder_Child | ~lart Codayus |
04:50.15 | purl | plops Codayus into a giant vat of herring |
04:51.06 | Codayus | Well, you need to be more specific. Lists? Todo lists? Sortable? Searchable? Ordered? Unordered? Lists of numbers? Why isn't Excel appropriate? |
04:51.42 | Thunder_Child | excel is appropriate i was just looking for something a little more user friendly |
04:51.47 | Thunder_Child | e.g. for lazy people |
04:52.28 | Codayus | *shrug* Still need more specificity. What's not user friendly about Excel? :-) |
04:52.30 | cogwheel | how do you need to use the lists though? |
04:53.00 | Thunder_Child | Codayus, having to create all of the fields and formulas |
04:53.11 | Thunder_Child | cogwheel, just for stuff i cant remember |
04:53.28 | Thunder_Child | e.g. lists of movies games betas etc |
04:53.31 | Codayus | Thunder_Child: Quantrix Modeler probably would be better for what you want then. Has a cooler/more intuitive way of dealing with formulas. |
04:54.22 | Thunder_Child | Codayus, and most people dont have it so sharing might be an issue |
04:54.22 | Codayus | As in, formulas exist independent of cells...they're more like rules. Kinda nifty. The product is expensive, and has a very small user base though. |
04:54.22 | Codayus | Exactly. |
04:54.29 | Codayus | You can generally assume that EVERYONE can open an .xls file...one way or another. |
04:54.51 | Codayus | Hmm |
04:54.54 | Codayus | Thunder_Child: Access! |
04:55.19 | Thunder_Child | yes, because making my own database is so much lazier |
04:55.32 | cogwheel | programming is for lazy ppl imo |
04:55.42 | cogwheel | program it once, never have to do it by hand again |
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04:55.47 | Thunder_Child | i'll browse sourceforge and see what i turn up |
04:55.51 | Codayus | Actually, Access is pretty easy to use, and for some tasks, would def be the lazy option compared to Excel... |
04:55.58 | Thunder_Child | cogwheel, even lazier is to have osmeone else program it |
04:56.09 | Codayus | cogwheel: Not to mention being one of the Virtues, IIRC, yeah? |
04:56.10 | cogwheel | and as shitty as it is for intensive stuff, Access is a really good RAD tool for databases |
04:56.17 | Codayus | Yeah |
04:56.46 | mikma | http://my.break.com/Content/view.aspx?ContentID=418360 <- pretty damn cool :D |
04:57.22 | Codayus | I think most Access issues come from people who think it's actually usable for production. No good can possibly come of that delusion |
04:57.40 | Thunder_Child | can access backend into mysql? |
04:57.47 | Thunder_Child | or frontend rather |
04:57.58 | Codayus | (And at that, it's better than people who try to use an Excel spreadsheet on a network share as a multi user database. *gah*) |
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05:16.12 | Mike-N-Go | Can one not log onto the forums with a frozen account? |
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05:16.26 | |Jelly| | Don't think so. Can't log on Jelly ATM. :-\ |
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05:17.06 | Mike-N-Go | Can one not log onto the official forums with a frozen account? |
05:17.21 | Thunder_Child | "If you are menopausal, put the gun down, hang up, turn on the fan, lie down and cry. You won't be crazy forever." |
05:18.24 | |Jelly| | [23:14]<|Jelly|>Don't think so. Can't log on Jelly ATM. :-\ |
05:19.32 | Wobwor1 | woah |
05:19.33 | Wobwor1 | dejavu |
05:19.37 | Wobwor1 | (all over again) |
05:20.44 | Thunder_Child | ~lart Wobwor1 |
05:20.44 | purl | duct-tapes Wobwor1 to the floor and drools on him |
05:27.28 | Thunder_Child | you know i think heath ledger is way to young to play the joker |
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05:36.50 | cogwheel | Thunder_Child: you hate puns right? Well there's a large dairy in my area called Clover Stornetta whose mascot is Clo the cow. They have billboards all over with puns like "Tip Clo Through Your Two Lips" or "Supreme Quart". I thought of one the other day: CLOven Marriage - Can't have one without the udder. |
05:36.55 | kd3 | ya, it seems that they fixed being able to log on to frozen accounts. I can't get on either. |
05:37.00 | kd3 | ick. timestamps |
05:37.12 | Thunder_Child | i hate you cogwheel |
05:37.18 | Thunder_Child | i so very much hate you |
05:37.27 | cogwheel | \o/ |
05:37.37 | cogwheel | /evilgrin |
05:37.48 | Fin | Thunder_Child: interesting question though, I don't actually know of any lightweight spreadsheet programs. there must be hundreds on a site like Tucows or something though, I bet |
05:38.41 | Thunder_Child | Fin, i may just end up writing it but i would rather not have to |
05:39.11 | Fin | Thunder_Child: have you checked the freeware sites? |
05:39.25 | Fin | betcha there's a nice little app out there somewhere |
05:39.31 | Thunder_Child | i was browsing sourceforge |
05:39.46 | Thunder_Child | not much luck |
05:39.48 | Fin | do you need it to be open source? |
05:39.53 | Thunder_Child | no |
05:41.00 | Fin | http://freshmeat.net/projects/sharptools/ |
05:41.38 | Thunder_Child | 1 sec, setting up a forum |
05:42.43 | Fin | "ust two weeks ago, IBM announced a free version of Lotus Symphony. Though it's still in beta release, the freeware includes serviceable word processor, spreadsheet, and presentation software, all of which support Microsoft Office file formats." |
05:42.50 | Fin | +J |
05:43.04 | Thunder_Child | hmm..similar to lotus123? |
05:43.05 | NightHawkTheSane | huh.. |
05:43.33 | Shirik | you know what's awesome |
05:43.35 | Shirik | lotus notes |
05:43.57 | Fin | also Abiword probably has something - is it still called Abiword? is it wxWindows now or something? |
05:43.58 | Shirik | they need a free version of this |
05:44.02 | Fin | also OpenOffice |
05:44.20 | Fin | not exactly lightweight tho |
05:44.44 | Shirik | I don't entirely like OO |
05:44.55 | Fin | it's chunktastic |
05:45.10 | NightHawkTheSane | like latex. |
05:45.28 | NightHawkTheSane | s/like/i like/ |
05:49.35 | Fin | http://www.download.com/Giggig-Super-Spread-sheet/3000-2077_4-10684726.html |
05:51.49 | Fin | uhm, I wonder if anyone could tell me why this isn't working: I have a short macro to target an enemy, and I don't want to target any I've already killed. currently, it's |
05:51.58 | Fin | /target [nodead] Enemy |
05:52.06 | Fin | but it still targets corpsees |
05:52.07 | Fin | -e |
05:52.45 | Fin | I also tried /target [target=nodead] Enemy |
05:52.49 | Fin | that just doesn't work |
05:54.32 | NightHawkTheSane | target=nodead just isn't what you want, period. nodead isn't a valid unitid :p0 |
05:55.08 | Fin | yeah, that's how I understood it. I was just including what I'd tried in case it was helpful. |
05:56.11 | Fin | I mean, I *also* understand it so that /target [nodead] Enemy will do what I want |
05:56.14 | Fin | but I'm obviously wrong |
05:56.28 | Wobwor1 | it won't cause the target isn't assumed |
05:56.47 | Fin | OK. is there a solution to what I'm trying to do? |
05:56.50 | Wobwor1 | I don't think /target can be used in that way |
05:57.00 | Fin | oh, poopsicles |
05:57.04 | Wobwor1 | although |
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05:58.05 | Wobwor1 | you could possibly do |
05:58.06 | Wobwor1 | /target enemy |
05:58.06 | Wobwor1 | /cleartarget [dead] |
05:58.30 | Fin | huh, so /cleartarget can be used that way, weird. OK, well, thanks! |
05:58.59 | Wobwor1 | well at that point the target is clear |
05:59.15 | Wobwor1 | but before you target something it doesn't know what you're targetting, so it can't check whether to actually execute the /target command |
05:59.49 | Wobwor1 | It's like saying "Check if my target is dead, then target X" but if you don't have anything targetted, it can't check for deadness |
06:00.14 | Wobwor1 | It's not really a solution though |
06:00.52 | Fin | I see what you're saying, but I would've (maybe naively) expected the mechanics to work differently |
06:00.54 | Corrodias | if you pick up a daily quest one day, but do it the next day when that quest isn't the daily, can it be completed? |
06:01.33 | Fin | yes |
06:01.44 | Fin | but you can't then pick up the same daily quest from the quest giver |
06:01.51 | Fin | I mean, the same daily quest type |
06:01.53 | Wobwor1 | cause your daily is used up |
06:01.56 | Fin | yar |
06:02.07 | Wobwor1 | it's like normal dailies in that way |
06:02.25 | Wobwor1 | if you don't complete it in your alotted time span, it takes up the next one on handin |
06:02.52 | Corrodias | okay |
06:03.08 | Corrodias | then i'll keep this steamvault one since i want to do that dungeon anyway |
06:03.18 | Fin | Thunder_Child: http://www7.tucows.com/software_detail.html?id=425825 |
06:04.47 | Wobwor1 | Fin: wtf? |
06:04.56 | Thunder_Child | i see it Fin |
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06:05.20 | Fin | Wobwor1: Thunder_Child was asking for lightweight spreadsheet apps |
06:05.30 | Thunder_Child | no actually i wasnt |
06:05.32 | Wobwor1 | ah |
06:05.40 | Fin | that's how I understood the question, anyway |
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06:05.55 | Thunder_Child | oh |
06:06.04 | Thunder_Child | well i wasnt very clear i know |
06:06.08 | Fin | [05:45:29] <TC-Holding> anyone know of a program that lets you create and store lists? like excel but...not |
06:06.24 | Thunder_Child | i know, it's the not part that gets people :p |
06:06.26 | _n1ck_ | I'm looking to trade a lvl 70 for a steam account |
06:06.29 | Fin | (later clarified to be offline - and I may have missed some) |
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06:07.05 | Thunder_Child | _n1ck_, prolly not the place to be doing that since "trading" accounts is not looked upon fondly |
06:07.29 | Wobwor1 | (PS, aren't steam accounts free?) |
06:07.40 | Fin | sshh |
06:07.45 | Wobwor1 | (oh, ok) |
06:07.52 | Thunder_Child | yes, but the games arent |
06:07.55 | Fin | _n1ck_: I'll trade you my steam account! erm, just give me a second |
06:08.04 | Wobwor1 | pft, he asked for an account |
06:08.19 | Wobwor1 | I could just change the cc info on it to an invalid one |
06:08.33 | Fin | wait, is this the old wtt MY steam account for YOUR level 70? |
06:08.44 | Fin | cos, like, that's a slightly less interesting offer |
06:08.54 | _n1ck_ | old wtt? |
06:08.57 | _n1ck_ | whats that mean |
06:09.01 | Thunder_Child | wat to trade |
06:09.03 | Thunder_Child | want* |
06:09.03 | Fin | if this is the case, clarification please: does your steam account come with blowjobs? |
06:09.19 | _n1ck_ | I want the steam account not the lvl 70 |
06:09.26 | Wobwor1 | _n1ck_: In general, you're not going to get anything from this channel |
06:09.31 | Wobwor1 | aside from a lot of dicking around |
06:09.33 | Thunder_Child | except problems |
06:09.38 | Thunder_Child | and that |
06:10.26 | Fin | hey guys! you're spoiling a perfectly good business transaction here, where I shall procure using my hard earned cashola one pristine clean and gleaming steam account |
06:10.50 | Fin | in return for the sum of one (1) level 70 character _______ <- sign here |
06:11.13 | Wobwor1 | www.steampowered.com/ |
06:11.18 | Thunder_Child | except for the part where it is against the rules |
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06:11.39 | Fin | rules! schmules! ferris beulers! |
06:11.45 | Wobwor1 | While you're there, get Portal |
06:11.48 | Wobwor1 | cause it's really cool |
06:11.49 | Thunder_Child | it's his day off |
06:11.56 | Fin | Portal Potty |
06:12.13 | Fin | PortaPotty: We give a shit |
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06:12.45 | Wobwor1 | hometime |
06:18.26 | Corrodias | well, due to people on my realm being dickholes, i had to solo Goc. fortunately, i'm playing my hunter. so it was a challenge, but i did solo it in the end, because Hunters Solo Group Quests. |
06:18.27 | Thunder_Child | Fin, think http://www.tucows.com/preview/360289 but for many diff categorys as close to what i want |
06:18.49 | Thunder_Child | so do locks, and prot pallys |
06:19.07 | Corrodias | i bet! |
06:19.38 | Corrodias | not something my druid was able to do |
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06:27.36 | Thunder_Child | can someone check and see if they see any site images http://gallery.thunder-child.net/main.php |
06:27.58 | amro | yep |
06:28.14 | Thunder_Child | like bg and all that stuff? |
06:28.18 | Thunder_Child | properly formated? |
06:31.11 | Corrodias | i see no background image |
06:31.15 | Corrodias | just blackness |
06:31.40 | Thunder_Child | black is good...all i see is white |
06:32.20 | amro | what browser? |
06:32.28 | Thunder_Child | both FF and IE |
06:33.04 | amro | looks the same |
06:33.43 | ccox | works in Safari |
06:33.54 | ccox | and the background is black |
06:35.30 | Shirik | How do I create a macro then to auto train me to 70 and farm primals? |
06:35.31 | Shirik | lol |
06:35.41 | Shirik | at least the guy found humor in his post :) |
06:35.41 | amro | maybe a cache problem? |
06:35.57 | Shirik | Thunder_Child: I see them fine |
06:36.28 | Thunder_Child | *sigh*...blowing cache |
06:37.10 | Thunder_Child | nope |
06:37.59 | Thunder_Child | this is what i see http://www.flickr.com/photo_zoom.gne?id=2117458838&size=l |
06:41.01 | amro | looks like missing css |
06:41.24 | Thunder_Child | well it was working for me before...and its working for all of you now |
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06:54.08 | Shirik | so my guild has determined that next year for chirstmas event |
06:54.17 | Shirik | tree form druids should be decorated like a christmas tree |
06:55.08 | Tierrie | lol |
07:01.40 | Shirik | so we're 4 manning MC right now |
07:01.41 | Shirik | yey |
07:02.29 | Corrodias | Greatmother Geyah in Garadar is a ?? boss. i wonder what it's like t ofight her. |
07:02.58 | Corrodias | you know, the one that's ready to die anyway |
07:07.34 | Corrodias | having only horde characters, i cannot find out firsthand |
07:13.08 | *** join/#wowi-lounge Paradox (n=Paradox@cpc2-brmb4-0-0-cust295.bagu.cable.ntl.com) |
07:14.31 | Thunder_Child | woohoo procrastination ftw |
07:22.16 | Shirik | grr |
07:22.21 | Shirik | we wiped to firelord cause we have no dispel |
07:23.50 | Arrowmaster | take me with you! |
07:24.09 | Arrowmaster | i need those gloves from domos chest to complete my greatfather winter outfit |
07:24.38 | Xinhuan | :o |
07:25.11 | Arrowmaster | my outfit is basicly just my inferno robe |
07:27.17 | Shirik | ?? |
07:27.57 | Corrodias | ?? = boss |
07:34.31 | *** join/#wowi-lounge Paradox_ (n=Paradox@cpc2-brmb4-0-0-cust295.bagu.cable.ntl.com) |
07:35.12 | *** join/#wowi-lounge ckknight (n=Cameron_@rrcs-74-87-63-57.west.biz.rr.com) |
07:45.43 | Thunder_Child | heh, my wowi log is 21mb in size |
08:02.26 | Shirik | gahhh |
08:02.33 | Shirik | those 5 packs of hounds are like impossible with 4 people >< |
08:02.39 | Shirik | they won't die at the same time |
08:02.52 | Thunder_Child | ~fail Shirik |
08:02.53 | purl | Shirik: Fail. |
08:04.58 | wereHamster | we once tried mc with 10-15 people, lvl60, it was impossible then, so we gave up. But we killed the first two fire lords :) |
08:12.40 | Shirik | YES! |
08:12.42 | Shirik | We got them |
08:12.43 | Shirik | muahaha |
08:12.51 | Shirik | what a pain omg |
08:13.42 | Thunder_Child | and for what? |
08:13.48 | Shirik | for fun |
08:13.50 | Shirik | we're borefd |
08:13.58 | Shirik | actually we're hoping for a trash epic lol |
08:14.02 | Shirik | or luci loots |
08:14.11 | Thunder_Child | L2beproductiveandentertaining |
08:14.38 | Shirik | my presence here is entertainment enough |
08:14.48 | Thunder_Child | but not productive |
08:15.00 | Thunder_Child | the loot you will get will be fore display only |
08:15.04 | Thunder_Child | for* |
08:18.11 | *** join/#wowi-lounge fridg (n=Fridgid@24.96.161.194) |
08:25.57 | *** join/#wowi-lounge Kalroth (n=kalroth@0x573f1066.hjnqu1.broadband.tele.dk) |
08:26.33 | mikma | http://www.dumpalink.com/videos/Star_wars_trumpet_girl-dd79.html |
08:27.06 | Shirik | Luci down! |
08:27.09 | Shirik | whooo |
08:27.46 | Thunder_Child | mikma, GDIAF |
08:27.50 | Thunder_Child | ~gdiaf |
08:27.55 | Thunder_Child | ~gdiaf mikma |
08:27.58 | Thunder_Child | meh |
08:28.08 | Thunder_Child | ~diaf |
08:28.09 | purl | ACTION refuses to die! |
08:28.14 | Thunder_Child | ~diaf Thunder_Child |
08:28.19 | Thunder_Child | *sigh* |
08:28.56 | mikma | Thunder_Child: i can't :D that's so brilliant |
08:29.27 | Thunder_Child | mikma, linking it or the abysmal performance? |
08:29.43 | mikma | Thunder_Child: latter |
08:30.04 | Thunder_Child | *sigh* |
08:30.05 | Arrowmaster | lua> t={} for i = 0, 255 do table.insert(t, i) end return string.char(unpack(t)) |
08:30.06 | lua_bot | Arrowmaster: |
08:30.52 | Xinhuan | it only accepts 1 argument, not 256? |
08:31.53 | Arrowmaster | lua> t={} for i = 1, 255 do table.insert(t, i) end return string.char(unpack(t)) |
08:31.58 | Arrowmaster | lol |
08:32.00 | mikma | :D |
08:32.02 | Thunder_Child | nice |
08:32.06 | Xinhuan | :o |
08:33.43 | haste | Xinhuan: you can generate chars by doing: string.char(230, 151, 165) |
08:33.58 | haste | lua> return string.char(230, 151, 165) |
08:33.58 | lua_bot | haste: æ—¥ |
08:34.08 | mikma | http://www.themostepic.com/uploads/1099491491.jpg <- "your a horrible person if you laugh" |
08:34.42 | Thunder_Child | i laughed |
08:35.14 | mikma | you are a horrible person. btw, i laughed too |
08:35.32 | Thunder_Child | yes, i already knew i was a horrible person |
08:36.50 | haste | so.. you know you are tired when someone asks you a questions in english, and you reply in norwegian |
08:36.55 | haste | and you don't notice that you just did so |
08:36.58 | mikma | haste: http://www.youtube.com/watch?v=nWU0bfo-bSY |
08:37.01 | haste | and keep going |
08:37.22 | Thunder_Child | haste, i think that would be more than tired for me seeing as i dont know norwegian |
08:37.29 | haste | :D |
08:37.35 | Thunder_Child | would be quite cool though |
08:40.50 | Thunder_Child | ScytheBlade1, so out of 15064 it couldnt match 1037 |
08:42.47 | Shirik | mag down |
08:42.53 | Shirik | and apparently he drops something with expertise rating |
08:43.37 | haste | magmadar?! |
08:43.49 | haste | (honestly, mag still connects to magmadar for me) |
08:44.00 | Thunder_Child | they are doing MC |
08:44.13 | haste | they are :D |
08:44.49 | Shirik | yes magmadar |
08:44.54 | Shirik | 4 man |
08:50.23 | *** join/#wowi-lounge Lothaer (n=lothaer@CPE-121-220-199-213.sa.bigpond.net.au) |
08:50.28 | Lothaer | hello |
08:50.47 | Thunder_Child | hello Lothaer |
08:51.15 | Lothaer | does any1 here know of a mod that will play a sound when Shackle Undead is about to break? |
08:53.21 | Thunder_Child | not i, i dont do the sound thing |
08:56.14 | Lothaer | kk lol |
08:56.34 | Shirik | oh crap |
08:56.36 | Shirik | Gehennas is a ?? boss |
09:03.02 | Lothaer | or the target is 10 levels above you |
09:03.05 | Kalroth | Aren't they all? |
09:03.05 | Thunder_Child | Lothaer, http://www.wowinterface.com/downloads/info7200-CCBreakWarner.html |
09:03.13 | Lothaer | thanks mate |
09:03.17 | Thunder_Child | welcome |
09:04.31 | Shirik | Lothaer... |
09:04.33 | Shirik | no |
09:04.38 | Shirik | Kalroth: No |
09:04.46 | Shirik | Luci was 62 |
09:04.51 | Kalroth | oh right |
09:04.51 | Shirik | Mag was 62 I think too |
09:05.20 | Kalroth | they buffed him |
09:05.30 | Kalroth | http://www.elitism-guild.com/index/news/03-07-2005/1_big.jpg he used to be 60 :) |
09:05.34 | Shirik | yeah he kinda owned us |
09:05.41 | Shirik | but only because of stuns |
09:05.43 | Shirik | we got it this time |
09:06.23 | Kalroth | nm, old UI only showed 60 :) |
09:06.53 | Lothaer | most bosses will show a Skull instad of ?? |
09:07.25 | Shirik | uh |
09:07.28 | Shirik | same thing.... |
09:07.36 | Kalroth | Aye, it's identical :) |
09:08.21 | Kalroth | but uhm, Luci and Mag are set levels, while Gehennas is a true boss? Sounds odd. |
09:08.39 | Shirik | maybe because they didn't want Luci/Mag to be 3 over |
09:08.48 | Shirik | to help new teams or something |
09:08.54 | Shirik | so they can't crush |
09:09.51 | *** part/#wowi-lounge Lothaer (n=lothaer@CPE-121-220-199-213.sa.bigpond.net.au) |
09:13.29 | Shirik | bah |
09:13.35 | Shirik | wiped to gehennas at 25% |
09:13.37 | Shirik | stupid aoes |
09:13.41 | Shirik | they're supposed to be on a few people |
09:13.51 | Shirik | unfortunately there aren't enough people to spread it out >< |
09:16.28 | Thunder_Child | Shirik, if luci/mag were variable bosses they wouldnt |
09:17.08 | Shirik | ? |
09:17.32 | Thunder_Child | change lvl's based on the group compisition |
09:18.15 | Shirik | still completely confused |
09:18.24 | *** join/#wowi-lounge sioraiocht (n=rtharper@client0084.vpn.ox.ac.uk) |
09:18.46 | Thunder_Child | nvm |
09:21.17 | *** join/#wowi-lounge leethal (n=leethal@213.187.163.226) |
09:25.58 | Thunder_Child | <3 Alamanche |
09:26.26 | *** join/#wowi-lounge frid (n=Fridgid@24.96.161.194) |
09:27.07 | Fin | is MC *hard* now then? |
09:27.57 | Shirik | it is if you have 5 people |
09:28.13 | Fin | that answers my question |
09:28.25 | Shirik | problem is that many abilities were designed to be split amongst the raid |
09:28.36 | Shirik | it's like Vael with 5 people |
09:28.43 | Shirik | it's just not going to happen because it's impossible to split the abilities |
09:30.56 | Fin | what's a recommended number of people to kill that elite spider in The Hinterlands? (level 50ish) |
09:31.28 | Thunder_Child | 2, you and a lvl 70 |
09:31.49 | Fin | that does not answer my question |
09:31.53 | Fin | as you very well know :P |
09:32.53 | Thunder_Child | of cource it doesnt, or i could be accused of (gasp!) helping |
09:33.09 | cladhaire | Fin: Is it a quest? |
09:33.24 | cladhaire | if so, the API tells you how many people you need, and its displayed in the quest log |
09:33.29 | cladhaire | if not, kill shit and don't die :P |
09:33.34 | Fin | cladhaire: yes, it's the end of a quest line |
09:33.41 | cladhaire | then your quest log tells you |
09:33.48 | Fin | cladhaire: yeah, I looked where it normally says suggested players |
09:34.09 | Fin | but the quest I have is just to take the parchment and read it |
09:34.17 | Fin | which summons Shadra the Spider God |
09:34.24 | cladhaire | check the comments on wowhead? |
09:34.30 | cladhaire | or use LightHeaded ;-) |
09:35.01 | cladhaire | Quite tough boss. Is a beast so can be hibernated, scared. Soloed as a 60 feral druid for fun, but would be difficult without some kind of kiting for other classes that cant hibernate and heal themselves. |
09:35.03 | Fin | it's marked as Group, but no suggested players unfortunately :) and I use LightHeaded religiously - but no helpful comments about group size |
09:35.30 | [Ammo] | take a 70 with you liek TC said :) |
09:35.30 | Thunder_Child | 55 elite |
09:35.36 | cladhaire | what class are you? |
09:35.45 | cladhaire | warlocks, druids and hunters should be able to solo it |
09:35.49 | Fin | I don't have that comment in my LightHeaded |
09:35.59 | Thunder_Child | see, someone gets it (ty [Ammo]) |
09:36.12 | Kalroth | Ammo always sides with you! |
09:36.13 | cladhaire | what i just said, isn't a comment |
09:36.15 | cladhaire | its my opinion |
09:36.18 | Fin | I'm a lock, and I'm going to try and solo it, I just saw the comments about losing the scroll when summoning so I wanted to make sure |
09:36.22 | Fin | oh! |
09:36.22 | cladhaire | frost mages as well |
09:36.22 | Fin | hah |
09:36.23 | [Ammo] | if it can be feared it can be soloed as a warlock |
09:36.28 | cladhaire | yep |
09:36.34 | cladhaire | and this can be feared, slept, etc. |
09:36.40 | Thunder_Child | Kalroth, pfft |
09:37.03 | Fin | I'm not a very experienced lock unfortunately, but I'll give it a go :) |
09:37.13 | [Ammo] | go prpared, healthstone, pots etc |
09:37.33 | cladhaire | aye |
09:37.34 | Fin | kiting and fearing are not instinctive for me :) I've only played priests and tanks and rogues before |
09:37.36 | [Ammo] | and use deathcoil to get a fear of should it get to close on you |
09:37.43 | Shirik | you know what quest I wish people would still do |
09:37.52 | Fin | I'll clear the area first then |
09:37.54 | Shirik | the 4 hunter demons |
09:38.41 | Fin | that's an awesome quest |
09:38.47 | Shirik | and it teaches you how to play |
09:38.56 | Fin | also the priest Benediction quest, some people moan about it but I always loved it |
09:39.01 | Shirik | and there's no way to cheat |
09:39.08 | Shirik | well there is |
09:39.09 | batrick | sure there is |
09:39.10 | Shirik | but not extensively |
09:39.13 | batrick | have someone do it for u :P |
09:39.18 | Shirik | you can't do that |
09:39.23 | Thunder_Child | if you aint cheatin you aint tryin |
09:39.31 | batrick | there was a leet hunter on my server that used to get paid to do it for others |
09:39.46 | cladhaire | the priest quest was trivial |
09:40.01 | Fin | I liked it, whatever its faults |
09:40.04 | cladhaire | *nod* |
09:40.05 | cladhaire | i enjoyed it |
09:40.09 | Shirik | the hunter quest made me respec |
09:40.09 | cladhaire | i still have my benny, banked |
09:40.18 | Shirik | to pick up eagle eye |
09:40.23 | Fin | I still walk around with mine - never levelled my Alliance priest |
09:40.40 | Fin | heh, I logged on the other day in Stormwind and someone whispered me "Nice staff, where's it from?" |
09:40.57 | cladhaire | lol |
09:41.41 | Thunder_Child | a serious issue in PVP though, it was like a big sign above your head that said "come kill me now" |
09:41.53 | cladhaire | yep |
09:41.57 | cladhaire | that was a ton of +shadow in the day |
09:43.58 | Fin | a shit ton |
09:44.04 | Fin | I never used it as Shadow though, shame really |
09:45.36 | Shirik | #1 in decurses |
09:45.38 | Shirik | with a "2" |
09:48.12 | Thunder_Child | damit...whenever i connect my phone to my computer lightroom opens up |
09:50.57 | Shirik | lol |
09:51.17 | Shirik | I'm reading this list of suggestions (Do's and Don'ts) for building embedded systems, and it says this in there: |
09:51.31 | Shirik | "Don't ... decide that no-BIOS is the way to go just because it sounds cool." |
10:36.57 | *** join/#wowi-lounge Srosh (n=Srosh@c162149.adsl.hansenet.de) |
10:40.18 | Fin | woo |
10:40.24 | Fin | soloed Shadra |
10:40.29 | Fin | she's waaaaaaay smaller than she used to be though |
10:40.54 | Fin | that's the most I've used fear in any fight I think so far |
10:41.10 | Fin | I can't believe it's so easy like that! |
10:41.12 | Fin | mad |
10:41.27 | Fin | 1.5 sec cast, and I can keep attacking while the mob's feared |
10:41.32 | Fin | crazy mad |
10:41.51 | Fin | I'm so used to the priest and warrior fears that break on damage taken |
10:43.43 | cladhaire | lol |
11:11.00 | Fin | wow |
11:11.08 | Fin | 20700 XP for Shadra |
11:11.27 | Fin | 12550 for the first bit then a free 8450 for going to Undercity |
11:11.38 | Fin | plus 1600 odd (with rested) for actualling killing her |
11:11.40 | Fin | nifty |
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12:00.40 | Wobin | I need a good fire spec for a newly 50'd mage |
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12:38.45 | Fox2 | could someone tell me why this: http://wowi.pastey.net/79115 |
12:39.07 | Fox2 | returns "attempt to call method 'SetParent' (a nil value) |
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12:42.19 | Maldivia | anyone tried the WoW VSX? |
12:42.49 | Fox2 | VSX? |
12:43.11 | Maldivia | visual studio extension |
12:44.08 | Maldivia | enables you to use VS2008 to develop wow addons |
12:44.40 | Maldivia | with gui editor, intelli sense etc |
12:45.00 | Fox2 | Yeah, I am working with it right now |
12:45.34 | Fox2 | Has a nice drag&drop editor for XML and some lua-code-highlighting |
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12:54.08 | Fin | clad|away: I have a little uhm, sort of bug report about LightHeaded - where's the best place to report it, IRC or the WoWI thread, or elsewhere? |
13:10.34 | Josh_Borke | wowi thread or googlecode |
13:19.56 | cncfanatics | hello ppl ! |
13:26.22 | Josh_Borke | morning |
13:28.07 | *** join/#wowi-lounge malreth (n=malreth@cpe-72-177-113-22.austin.res.rr.com) |
13:29.10 | *** join/#wowi-lounge [Ammo] (n=wouter@connected.dnd.utwente.nl) |
13:34.09 | Fox2 | I got a question: I f I want to Create a variable number of frames and name them like myAddOn_Frame1, myAddOn_Frame2, can I address them with myAddOn_Frame["i"] or something? |
13:35.14 | *** join/#wowi-lounge stavmar (n=stavmar@cpe-67-9-165-7.austin.res.rr.com) |
13:38.33 | Lonny | I think you meant to say myAddOn_Frame[i] |
13:38.46 | Fox2 | eh, yeah :) |
13:38.52 | Fox2 | that will work? |
13:39.16 | Lonny | Well, yeah |
13:39.26 | Fox2 | k I'll try :) Thanks |
13:39.47 | Lonny | np :) |
13:40.49 | *** join/#wowi-lounge Telrin (n=test@shandalar.xs4all.nl) |
13:40.55 | Fox2 | wait, one mor I create them with Frame_Main:CreateTexture("myAddOn_Frame"..i, "OVERLAY"); |
13:40.59 | Fox2 | right? |
13:43.09 | Lonny | Ah that's something completely different then, if you named your frames myAddOn_Frame1, myAddOn_Frame2 then yeah, but that doesn't mean you can treat them as an array |
13:44.31 | Fox2 | I don't need an array, I just want to create a couple of frames in a for-loop and configure them |
13:45.32 | Lonny | So yeah that should work perfectly fine |
13:45.47 | Fox2 | Ok, thanks |
13:45.51 | Lonny | np |
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14:13.05 | *** join/#wowi-lounge Lunessa (n=Lunessa@129.7.93.177) |
14:13.42 | Lunessa | station |
14:14.02 | Lopeppeppy | Morning, |Jelly|-dear. Thanks for the hugs! |
14:14.35 | |Jelly| | How was your weekend? |
14:14.47 | *** join/#wowi-lounge Beladona (n=Beladona@josephpartners.com) |
14:14.47 | *** mode/#wowi-lounge [+o Beladona] by ChanServ |
14:14.59 | Lopeppeppy | I've been having a crappy December, really... but shoveling snow does wonders for the mind! |
14:15.06 | |Jelly| | :( I'm sorry! |
14:15.28 | Lopeppeppy | Boy problems. Either they will or they won't work out, no need to spend all my energy fretting, right? |
14:16.02 | |Jelly| | Hey! I'm having girl-problems! Maybe January, with the new year will bring new things! |
14:16.31 | Lunessa | Yes and no Lopeppeppy. Depends entirely on the nature of the problem. But then fretting won't make it better. Clear-thinking might though. :| |
14:16.36 | *** join/#wowi-lounge MoonWolf (n=MoonWolf@i209133.upc-i.chello.nl) |
14:16.36 | *** mode/#wowi-lounge [+v MoonWolf] by ChanServ |
14:17.42 | Lopeppeppy | Exactly my hope, |Jelly|, if we survive the holidays intact. And yeah, Lunessa... I'm looking for clear thinking. Shoveling snow gives lots of time to think, work out stress, and try again. Must drink more tea though. |
14:18.05 | Lunessa | mmmm... tea |
14:18.22 | Lunessa | "Tea. Early Grey. Hot." |
14:18.32 | MoonWolf | i'm not a fan of earl grey |
14:18.34 | |Jelly| | Well, if you need to talk, you know I'm always on the computer. |
14:18.37 | |Jelly| | WTB Life. PST. |
14:18.52 | Lunessa | WTS Life. pst. |
14:19.14 | Lopeppeppy | I don't think my whispers work anymore, |Jelly|... I think when I got my new computer, I lost my password to register so that I can whisper. Any hints how to get it back? |
14:19.30 | |Jelly| | umm. Do you remember it? lol |
14:19.48 | |Jelly| | Cause no, I don't know really anything about IRC or how to retrieve passwords. |
14:20.35 | Lopeppeppy | *laugh* I have no idea. I had it in the password safe on the other computer. Guess I need to register a new nickname, don't I? |
14:20.55 | |Jelly| | You might be able to contact *someone* but like I said, I dunno. |
14:21.40 | Lunessa | You should be able to retrieve it. I'm sure the information is in the mass of text I skip before joining the channel. |
14:22.17 | Lunessa | ~nick |
14:22.18 | purl | ACTION looks around for someone named nick. |
14:22.24 | Lunessa | ooops |
14:26.28 | Lunessa | http://freenode.net/ might have the answers you seek... but don't hold your breath. |
14:27.41 | *** join/#wowi-lounge Matrix110 (i=blubb@pD957F8FE.dip.t-dialin.net) |
14:29.10 | Lopeppeppy | Yeah... I'll likely just have to find a way to get my old drive in this new monster, or make a new Peppy name. |
14:29.12 | testleK | can someone perhaps take a look at http://wowi.pastey.net/79120 and tell me why it doesn't work?:P |
14:31.19 | Fox2 | what doesn't work there? |
14:31.45 | *** join/#wowi-lounge malreth (n=malreth@rrcs-67-78-38-61.sw.biz.rr.com) |
14:32.02 | testleK | it only prints the testzone and not testzone and testzone2 |
14:33.37 | Fox2 | you want it to print <testzone>, <testzone2> ? |
14:33.54 | testleK | yeah |
14:33.57 | *** join/#wowi-lounge Adys (n=Adys@APoitiers-257-1-142-114.w90-50.abo.wanadoo.fr) |
14:34.28 | Fox2 | I'm fairly new to this language, too, but I would suggest trying DEFAULT_CHAT_FRAME:AddMessage(msg.. "," ..msg2) |
14:35.30 | testleK | lemme give that a shot |
14:36.04 | Fox2 | since I think AddMessage only handles one argument |
14:37.37 | testleK | ahh that must be the problem (that would make sense) |
14:37.39 | nevcairiel | local function print(...) local s = ""; for i=1,select('#', ...) do s = s .. select(i, ...) .. " " end DEFAULT_CHAT_FRAME:AddMessage(s) end |
14:37.43 | nevcairiel | there :P |
14:38.24 | testleK | lol wow ill try that |
14:38.48 | nevcairiel | i hope i didnt typo now o.O^^ |
14:38.53 | testleK | msg..","..msg2 errored on me hehe |
14:38.55 | krka | local function~ |
14:38.57 | krka | oops |
14:40.00 | testleK | ahh sweet |
14:40.03 | testleK | that works |
14:40.43 | krka | FTW -> function print(...) DEFAULT_CHAT_FRAME:AddMessage(string.format(...)) end |
14:40.44 | testleK | much better then how I was trying to solve it too (creating a new arg for each variable printed without loop like you did) |
14:41.02 | krka | print("arg1: %s, arg2: %s", msg1, msg2) |
14:41.53 | nevcairiel | its my debug code, i know which args are what :P |
14:42.15 | Fox2 | I think I'm starting to get that... *still so much to learn* |
14:42.47 | testleK | whats the %s do in that line? |
14:43.07 | nevcairiel | its format syntax |
14:43.10 | nevcairiel | like printf in C |
14:43.28 | nevcairiel | its probably a direct interface to printf :P |
14:43.59 | Fox2 | well I need some help in massproduction of frames |
14:44.29 | testleK | ty guys got me pointed down the road into the abyss of figuring this out hehe |
14:45.11 | Fox2 | I want to create x frames each with a little distance to the other and I tried it this way, obviously doesn't work |
14:45.12 | Fox2 | http://wowi.pastey.net/79119 |
14:46.15 | Fox2 | little typo ther in line 16 i know |
14:47.09 | krka | nevcairiel: nah, it's probably something like sprintf |
14:47.15 | krka | or snprintf |
14:47.17 | nevcairiel | yeah sure |
14:47.22 | nevcairiel | but still that family |
14:48.30 | nevcairiel | probably sn to make sure they dont overflow |
14:49.50 | nevcairiel | Fox2: you cant use the [] operator like that, its used to access table members. plus i recommend using a for loop, while true loops always just seem wrong in wow programming |
14:50.17 | Fox2 | hmm ok, but how can I address the frames to configure them? |
14:50.56 | nevcairiel | Fox2: the :CreateTexture call returns a reference to the newly creates texture, so you can just to "local texture = karatinaBar_Main:CreateTexture(...)" and access the texture variable then |
14:51.19 | Fox2 | ah right, great , thanks |
14:53.19 | krka | wtf. "while true loops always just seem wrong" |
14:53.30 | krka | there are many cases where that's the best solution |
14:53.43 | nevcairiel | they still seem wrong to me |
14:53.52 | nevcairiel | now go back in your cave .P |
14:53.58 | Fox2 | ^^ |
14:55.08 | nevcairiel | you can most likely always set the break condition directly in the while clause, or like in that case where you already know how many iterations you have, use a for loop |
14:55.28 | Fox2 | I like infinity, although it seems my computer doesn't |
14:57.52 | Lunessa | http://icanhascheezburger.com/2007/12/16/funny-pictures-tikel-montsa/ |
15:00.33 | Lopeppeppy | Very nice, Lunessa! Everyone needs more squirrelz in their lives. |
15:00.57 | Lunessa | Squirrel-y Wrath! |
15:03.08 | Lopeppeppy | Makes me want to go watch some Foamy. |
15:09.17 | *** join/#wowi-lounge TS|Skrom_ (n=TS|Skrom@mail.shippingu.com) |
15:09.34 | TS|Skrom_ | morning |
15:09.55 | Lopeppeppy | Morning, TS|Skrom? How've you been? |
15:10.04 | TS|Skrom_ | Good,t hanks :) |
15:10.10 | TS|Skrom_ | t hanks? like tom? |
15:10.12 | TS|Skrom_ | whoa |
15:10.57 | TS|Skrom_ | I know, wrong game and all but my cleric on the test server in EQ last night got his epic :P |
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15:13.25 | Lopeppeppy | Sweet accomplishment! |
15:14.08 | TS|Skrom_ | yep yep it was cool. I'm playing with a guild that's doing progression based content. Opening one expansion at a time and owning it then moving on :P |
15:14.22 | TS|Skrom_ | Right now we're in kunark, max level 60, doing epics. it's fun. |
15:14.29 | Lopeppeppy | Seems like a neat way to do things. |
15:22.39 | Lunessa | It was interesting when I did it in '97. |
15:25.11 | TS|Skrom_ | wow you are some kind of time traveling coolguy Lunessa! |
15:25.41 | Lunessa | Tell me Doctor, where are we going this time? Is it the fifties, or 1999? |
15:27.12 | Lopeppeppy | 2012 so the zombies can eat us. |
15:27.53 | |Jelly| | http://opko.laurea.fi/~0600798/zombie/strategies.html <-- |
15:29.23 | Lunessa | Did I just miss all the noise about Seed of Corruption on the PTR? |
15:29.49 | zenzelezz | noise about it? Did they change it somehow? |
15:29.59 | Lunessa | http://www.wowinsider.com/2007/12/16/ptr-warlocks-gone-wild/ |
15:30.33 | Industrial | Lunessa: only if they are female blood elf warlocks |
15:30.40 | Lunessa | lol |
15:30.54 | Industrial | Lunessa: but I guess I prefer the pallies and huntarz :D |
15:31.09 | Lopeppeppy | Hilarious. |
15:31.18 | zenzelezz | lol |
15:33.00 | Lunessa | Warlock God-Mode. I laughed pretty hard. After about 10-15 minutes though, it'd be pretty boring. |
15:36.08 | Lopeppeppy | It's only fun for a while, then it's boring and you wish you had a challenge. |
15:36.17 | |Jelly| | IDDQD |
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15:49.40 | Cairenn | yuck, we got 37 cm of snow yesterday - we've already got 148 cm down, that's only 2 less than our total accumulation for the entire season last year |
15:50.03 | Cairenn | have I mentioned lately that I loathe winter? |
15:50.13 | nevcairiel | I've always wonderd how that much snow would look here |
15:50.14 | Josh_Borke | it rained on my day of graduation :-( |
15:50.17 | nevcairiel | we barely touch 30cm |
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15:50.29 | Josh_Borke | at least you get snow |
15:50.35 | zenzelezz | Cairenn: use it as an excuse to get warm with someone nice ;-o |
15:51.25 | Cairenn | so, good [time of day] all, how is everyone doing? |
15:52.33 | zenzelezz | what a dull way to dodge my suggestion |
15:52.58 | Cairenn | zenzelezz: heh, nope, not dodging it at all, just no one here to get warm with atm ;) |
15:53.30 | zenzelezz | there's always someone... just that sometimes you have to do the work of two |
15:53.51 | Cairenn | ;) |
15:54.07 | Lopeppeppy | Yeah... well.... that's less fun that it sounds. |
15:55.01 | zenzelezz | some people have a harder time persuading someone to join :-o |
15:55.28 | zenzelezz | (and some just don't try) |
15:56.14 | Lunessa | Cairenn: A good [time of day] to you too! How was your [time frame away from work] ? |
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15:56.35 | Cairenn | Lunessa: I'm never away from work, haven't you figured that one out yet? |
15:56.44 | Cairenn | If I have access to a computer, I'm at work. |
15:57.00 | Cairenn | but I had a good weekend, blizzard not withstanding |
15:57.05 | Lunessa | Cairenn: I'm [attempting] to maintain the illusion that you have a life that doesn't revolve around being chained to your keyboard. |
15:57.13 | Cairenn | heh |
15:57.20 | Cairenn | how was your weekend? |
15:57.36 | Lunessa | The usual, eat, sleep, do laundry, play WoW. |
15:57.44 | Cairenn | aka life |
15:57.50 | Cairenn | :) |
15:57.54 | Lunessa | Or what passes for one. |
15:57.59 | Cairenn | yep |
15:58.14 | Lunessa | I made lots of [Red Winter Clothes] and [Winter Boots]. |
15:58.36 | Cairenn | lol |
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16:00.00 | Lunessa | FYI, Draenei females look like they're auditioning for a role in the next film directed by Ron Jeremy while wearing those... |
16:00.14 | Cairenn | rofl |
16:03.26 | mikma | god damn, my friend possibly won a murloc costume |
16:07.23 | Lunessa | Mmm... Murlock costumes. |
16:07.59 | Beladona | I wish they could be transferred among characters |
16:08.04 | mikma | http://paasio.com/worldofwar.jpg |
16:08.12 | Beladona | mine is on my warrior, which I don't play as much now |
16:08.12 | *** join/#wowi-lounge Cide (n=Cide@hus110a.bobbnet.com) |
16:08.13 | *** mode/#wowi-lounge [+v Cide] by ChanServ |
16:08.36 | mikma | nvm, it's deleted from that address |
16:08.51 | Lunessa | I have one. It was a gift. |
16:10.37 | Josh_Borke | i got an account with a murlock costume |
16:26.19 | mikma | relink: this happens when you can't get into weekend vacation from army: http://my.break.com/content/view.aspx?ContentID=236297 |
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16:54.56 | ScytheBlade1 | Thunder_Child: er? |
16:55.37 | Fin | terrible series |
16:55.46 | Fin | George Clooney was right to get out while he could |
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17:03.31 | *** join/#wowi-lounge Shirik|Ecole (n=nospam@conspiracy/developer/Shirik) |
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17:06.43 | Fox2 | Is there a way to delete a Frame (or more specific a Texture), like the opposite to Frame:CreateTexture(...) |
17:07.15 | *** join/#wowi-lounge fridg (n=Fridgid@24.96.161.194) |
17:07.25 | wereHamster | Fox2, no |
17:07.41 | wereHamster | you have to :Hide() it |
17:08.58 | Fox2 | hmm k thanks, so I will have to work around that |
17:09.31 | wereHamster | you can use one of the make frame caching libraries that take care of that for you |
17:09.49 | *** join/#wowi-lounge frid (n=Fridgid@24.96.161.194) |
17:10.07 | *** join/#wowi-lounge Tierrie (n=tierrie@adsl-68-126-223-138.dsl.pltn13.pacbell.net) |
17:12.04 | malreth | I'm such a personal finance blog nerd... http://www.getrichslowly.org/blog/2007/12/15/what-i-like-about-scrooge/ |
17:12.09 | Shirik|Ecole | Cide: ping |
17:12.15 | Cide | pong |
17:12.35 | Shirik|Ecole | Remember that problem yesterday? |
17:12.44 | Shirik|Ecole | Apparently I needed to disable interrupts, that's it :) |
17:12.45 | Cide | yes |
17:12.51 | Cide | ah, cool |
17:13.16 | Shirik|Ecole | though I reworked the algorithm too to make it more efficient |
17:13.36 | Shirik|Ecole | it now sorts the timings ahead of time and then does the delay |
17:13.39 | Shirik|Ecole | which I think works better |
17:14.28 | Shirik|Ecole | http://wowi.pastey.net/79125 much more code though >< |
17:17.50 | Tierrie | did you fix the timing problem? |
17:18.17 | Cide | that's what he said :P |
17:18.25 | Tierrie | oh haha |
17:18.28 | Tierrie | i read back 3 lines |
17:18.42 | Tierrie | so the interrupt polling was causing the inaccuracy |
17:18.44 | Tierrie | sweet :) |
17:19.16 | Cide | what're you doing in the time recalculation, Shirik|Ecole? :P |
17:19.41 | Shirik|Ecole | oh |
17:19.58 | Tierrie | he's spinning in circles |
17:20.00 | Shirik|Ecole | they're stored in the form "1490, 1510, 1530, 1600" or something like that |
17:20.01 | Fin | are you talking about this Windows thing that supposedly speeds up framerates? (this is a bit of a stab in the dark for me, so I won't be surprised if you're not...) |
17:20.11 | Tierrie | no Fin |
17:20.20 | Shirik|Ecole | but I need it "1490, 20, 20, 70" |
17:20.26 | Cide | ah |
17:20.26 | Fin | k, thanks |
17:20.31 | Shirik|Ecole | because it's "wait 1490, then wait another 20, then another 20, then another 70" |
17:20.37 | Cide | yeah, that makes sense |
17:21.14 | Shirik|Ecole | It's wiere though |
17:21.34 | Shirik|Ecole | every 15s or so my scope keeps saying "Ch1 +Width 1.600ms" just for a split second |
17:21.40 | Shirik|Ecole | then it goes back to 1.499-1.502 |
17:21.52 | Shirik|Ecole | might be the scope at fault though |
17:22.48 | Tierrie | what happens when you reach the final array element of x? |
17:23.05 | Shirik|Ecole | hm? |
17:23.35 | Tierrie | hey, you start at x=1 and ++x, so your first iteration has x at 2 |
17:23.42 | Tierrie | is that right? |
17:23.47 | Shirik|Ecole | negative |
17:23.48 | Cide | I noticed that too :P |
17:23.50 | Shirik|Ecole | this is a common misconception |
17:23.59 | Tierrie | ejookate me |
17:24.03 | Cide | actually, you're right |
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17:24.16 | Shirik|Ecole | When Cide said this I tested it once again because I have heard it in the past |
17:24.20 | Cide | it's executed after the first loop, I think |
17:24.26 | Shirik|Ecole | and only reconfirmed my stance that ++x still is executed after the loop |
17:24.35 | Shirik|Ecole | however the reason I do ++x is because it is faster |
17:24.37 | Cide | it would be a difference if it was executed before the loop |
17:24.41 | Tierrie | that makes no sense -- then ++x is the same as x++ |
17:24.45 | Cide | no, it's not |
17:24.46 | Shirik|Ecole | nope |
17:24.57 | Cide | there would be a difference if it worked like this: |
17:25.38 | Cide | repeat loop_value = x++ (versus ++x); do_loop(); until ... end |
17:25.46 | Cide | but not if it's like this: |
17:26.07 | Cide | I skipped the initialization there btw |
17:26.24 | Tierrie | so in a for(;;) loop, ++x and x++ would go through the same sequence of numbers? |
17:26.29 | Shirik|Ecole | The reason I do ++x instead of x++ is because of this: |
17:26.32 | Tierrie | you know, i never knew that :P |
17:26.40 | Tierrie | i will give that a shot later |
17:26.42 | Cide | meh, it's messy to explain |
17:26.50 | Tierrie | i'll do some tests |
17:26.51 | Shirik|Ecole | x++ requires "mov eax, x; inc eax; mov x, eax" |
17:26.58 | Shirik|Ecole | ++x merely requires "inc x" |
17:27.15 | Cide | but you're not reading the value of the "x++" statement; you're simply executing that statement and then reading the value of the iterating variable again |
17:27.16 | zenzelezz | if the final part of for() was executed before the loop's body, you would be taking away a significant advantage for using it in the first place |
17:27.21 | Shirik|Ecole | (assuming an x86 processor) |
17:28.02 | Shirik|Ecole | imo compilers should do this optimization by themselves |
17:28.18 | Shirik|Ecole | but I'm sure the one I'm using right now doesn't, and I haven't tested any good ones |
17:29.13 | Cide | I'm guessing it never does that distinction then |
17:29.28 | Cide | i.e. use ++x instead of x++ when the order is irrelevant |
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17:31.39 | Shirik|Ecole | quick google search pulled up this: http://www.chetanasforum.com/index.php?s=497ce73dc01914cd2f089f73b1081331&showtopic=848&st=0&p=1478&#entry1478 |
17:34.23 | Shirik|Ecole | rofl, and then someone got mad at their coworker for using preincrement |
17:34.27 | Shirik|Ecole | and this was the response: "I guess it might make your code less portable to some versions of BASIC that don't support it. " |
17:36.29 | *** join/#wowi-lounge foxlit (n=foxlit@0x573e6bae.albnxx18.adsl-dhcp.tele.dk) |
17:36.38 | foxlit | "Your shopping cart, like your impoverished soul, is empty." |
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17:37.48 | Shirik|Ecole | ?? |
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17:38.51 | kamdis | Peppy: Your kitty pic link to Troodi reminded me of this http://www.slapyo.com/wp-content/owltards.jpg |
17:39.53 | wereHamster | Shirik|Ecole, a good compiler will optimize the mov away in a for (;;x++) loop |
17:40.12 | Shirik|Ecole | I would hope so |
17:40.18 | Shirik|Ecole | But this compiler won't |
17:40.49 | Lopeppeppy | Hope that's for Troodi's poster and not for me, Kamdis! *laugh* |
17:41.52 | wereHamster | Shirik|Ecole, which compiler are you using? |
17:42.08 | Shirik|Ecole | it doesn't have a name, just came with the IDE |
17:42.23 | zenzelezz | which IDE? |
17:42.23 | Shirik|Ecole | now ask me what the IDE is |
17:42.28 | Shirik|Ecole | doesn't have a name, came with the board |
17:42.34 | zenzelezz | what board? |
17:42.35 | kamdis | Peppy: It was just the picture you posted, not the post itself. |
17:42.35 | Shirik|Ecole | it's called Arduino |
17:42.53 | kamdis | I don't think either of you are "the one I know". Lol. |
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17:43.21 | Lopeppeppy | Good thing, kamdis. I know I've had a bad winter, but I don't think I'm quite that bad just yet. *chuckle* |
17:44.13 | kamdis | <3 |
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17:58.21 | Fox2 | Ah need some help again, I now massproduced frames and now I want to hide them again... X) Here's my try: |
17:58.22 | Fox2 | http://wowi.pastey.net/79126 |
17:58.24 | Xuerian | Shirik|Ecole: You'd think such a popular little board would have a good ide/compiler |
17:58.44 | Shirik|Ecole | It's a great board, and it has a simple IDE and compiler, and it works |
17:58.47 | Shirik|Ecole | I have nothing against it |
17:59.02 | wereHamster | Fox2, huh? manaMark:(); |
17:59.03 | kergoth | cute board, how much do they run for? |
17:59.19 | Shirik|Ecole | honestly |
17:59.22 | Shirik|Ecole | we got ours for $15 |
17:59.34 | Shirik|Ecole | but we don't use the arduino, we use a compatible with a smaller footprint |
17:59.46 | kergoth | ah |
17:59.48 | Shirik|Ecole | and we're using like 5 all connected to a PC/104 board |
18:00.07 | kergoth | i still want to play with a gumstix one of these days |
18:00.19 | Fox2 | well I have already made a lot of frames, but I want to hide them when I change manacost or numbreMarkers |
18:00.37 | Fox2 | so to say reset everything before I create new |
18:01.33 | Shirik|Ecole | This is ours: http://www.ladyada.net/make/boarduino/ |
18:01.48 | wereHamster | Fox2, which line of that code is supposed to hide the frames? |
18:02.03 | Fox2 | line 8 |
18:02.29 | wereHamster | newly created textures are always hidden AFAIK |
18:02.32 | Fox2 | when that function runs the second time, I have to hide the frames from the first run |
18:03.03 | Fox2 | so I don't actually need to create the frames, I just nned the names of the frames from the last run |
18:03.20 | wereHamster | so in line 7 you don't want to create new textures but rather hide the existing ones |
18:03.30 | Fox2 | yeah |
18:03.40 | Fox2 | but I dont have the name yet |
18:03.56 | *** join/#wowi-lounge fridg (n=Fridgid@24.96.161.194) |
18:03.59 | wereHamster | in the second run they have |
18:04.29 | Fox2 | those are namend karatinaBar_ManaMarkUp1 to karatinaBar_ManaMarkUp100 |
18:04.47 | Fox2 | and I want to hide all of those |
18:05.26 | wereHamster | :CreateTexture) creates new textures, regardless of whether a texture with that name already exists |
18:06.00 | Fox2 | does it overwrite a old texture with the same name? |
18:06.37 | MentalPower | yes |
18:06.38 | wereHamster | it overwrites the global lua variable, but it doesn't delete the texture |
18:06.43 | MentalPower | same as CreateFrame() |
18:06.58 | MentalPower | (what wereHamster said) |
18:07.57 | Fox2 | so if I run that function twice none of the textures from the first run should be shown, right? |
18:08.05 | wereHamster | so in the first loop, do this: for i=1,100 do local t=_G["karatinaBar_ManaMarkUp"..i]; if t then t:Hide() end end |
18:08.41 | wereHamster | use a for loop if you know that you have 100 textures, it makes the code more readable |
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18:09.10 | Fox2 | ok |
18:09.52 | Fox2 | what does _G do? |
18:09.54 | wereHamster | Fox2, yes, since you create those and then hide, and in the second loop you overwrite the global lua variables, and thus loosing all references to the textures |
18:10.09 | wereHamster | _G["foo"] == foo |
18:10.21 | Fox2 | ah ok thanks |
18:11.00 | MentalPower | its a faster version of getglobal() |
18:11.17 | Fox2 | ah k |
18:11.19 | MentalPower | also, why do you use while loops if you already know when to break? |
18:11.28 | kergoth | do a local _G = _G at the top of the file to speed it up further, less GETGLOBAL's |
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18:13.05 | MentalPower | additionally, both while loops have "karatinaBar_Main:CreateTexture()" with the same params, so when the second while loop runs, you loose the references to the textures created in the first loop |
18:13.13 | MentalPower | tho I think wereHamster already said that |
18:13.37 | Fox2 | k |
18:14.02 | Fox2 | hmm still doesn't seem to hide the textures from the preious run |
18:14.07 | Fox2 | previous |
18:14.23 | wereHamster | post the code again |
18:15.13 | Fox2 | http://wowi.pastey.net/79129 |
18:16.14 | wereHamster | make the second loop a for-loop as well |
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18:16.28 | Fox2 | hmm ok |
18:16.42 | MentalPower | what does manaMark:() do? |
18:16.59 | Fox2 | oh err nothing |
18:17.07 | wereHamster | I guess the code doesn't load at all ;) |
18:17.25 | MentalPower | correct |
18:17.36 | Fox2 | well the new textures get created |
18:17.46 | Fox2 | but i'll try |
18:18.02 | Cide | >>? http://wowi.pastey.net/79129 |
18:18.02 | Cide | Cide: [string "function karatinaBar_ManaMark1(numberMarkers)..."]:20: '<name>' expected near '(' |
18:18.19 | Fox2 | I will need to increment i in the first loop, right? |
18:18.28 | Cide | no |
18:18.32 | Cide | www.lua.org/pil |
18:18.32 | wereHamster | no, lua does that for you |
18:18.38 | Fox2 | oh cool, ok |
18:18.55 | wereHamster | and yeah, read the pil ;) |
18:18.57 | MentalPower | Fox2: heres another question, why do you always create new textures instead of reusing the old ones? |
18:19.42 | Polarina | Is there a metamethod I can apply to a table that fires even when looking up a index that is alredy in the table? |
18:19.48 | Cide | no |
18:19.59 | Cide | you can use a shadow table for it, though |
18:20.12 | Polarina | Shadow table? |
18:20.17 | Cide | but then you lose things like iterating |
18:20.22 | Fox2 | MentalPower, hmm because it is easier and they get overwritten anyway and the number of textures changes |
18:20.26 | Polarina | I need to catch when a value in a table is set to nil. |
18:20.47 | MentalPower | Fox2: you do know that textures never get GC'ed right? |
18:20.55 | MentalPower | hence you have a memory leak |
18:21.07 | Polarina | MentalPower: Why you say so? |
18:21.15 | MentalPower | sigh... |
18:21.24 | Fox2 | heeh, k I'l llook into that |
18:21.32 | MentalPower | sorry, the table itself gets GC'ed, but the internal C structure does now |
18:21.39 | MentalPower | not* |
18:21.43 | Cide | the table doesn't get gc'd either |
18:21.45 | wereHamster | Fox2, remember, frames are not deleted, so if you create new ones over and over, you will eat all your available memory! |
18:21.52 | Cide | you can reach it via :GetRegions() |
18:22.17 | MentalPower | ah, didn't know that, thanks Cid |
18:22.20 | Cide | >>> myTable = { 1, 2, 3 }; shadow = setmetatable({ }, { __index = function(tbl, key) return myTable[key]; print(key .. "was accessed"); end }); print(shadow[1]) |
18:22.21 | MentalPower | +e |
18:22.25 | Cide | >>> myTable = { 1, 2, 3 }; shadow = setmetatable({ }, { __index = function(tbl, key) return myTable[key]; print(key .. "was accessed"); end end }); print(shadow[1]) |
18:22.41 | Cide | >>> myTable = { 1, 2, 3 }; shadow = setmetatable({ }, { __index = function(tbl, key) print(key .. "was accessed"); return myTable[key]; end }); print(shadow[1]) |
18:22.41 | Cide | Cide: "1was accessed", 1 |
18:22.44 | Josh_Borke | lua> myTable = { 1, 2, 3 }; shadow = setmetatable({ }, { __index = function(tbl, key) return myTable[key]; print(key .. "was accessed"); end end }); print(shadow[1]) |
18:22.44 | lua_bot | Josh_Borke: sandbox.lua:298: Compilation failed: [string "myTable = { 1, 2, 3 }; shadow = setmetatable({ }, { __index = f..."]:1: 'end' expected near 'print' |
18:22.49 | Cide | Polarina: see above |
18:22.51 | Fox2 | THat's not such a big problem, since those are only created when you choose a spell to monitor, and that is changed almost never |
18:22.52 | MentalPower | don't you need a rawset() there somewhere? |
18:23.01 | Cide | MentalPower: nah, just accessing |
18:23.07 | MentalPower | oh, nm you call it directly |
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18:23.12 | Cide | and it's accessing a table that doesn't have a metatable so |
18:23.17 | Cide | won't get stuck in a loo |
18:23.20 | Cide | loop. |
18:23.29 | MentalPower | *nod* |
18:25.02 | Polarina | What's a shadow table? |
18:25.32 | Cide | ... I showed you |
18:26.02 | MentalPower | Fox2: is the max number of markers always 100? |
18:26.08 | MentalPower | or can there be more than 100 markers? |
18:26.11 | Cide | why did my client stop ignore you anyway? |
18:26.15 | Cide | s/ignore/ignoring/ |
18:26.25 | Cide | you have the index and newindex metamethods, but they only work when the key isn't set |
18:26.39 | Cide | so you use an empty table (no keys are set) to catch when they're being accessed and/or set |
18:26.46 | Polarina | Ok, thanks. |
18:26.48 | Cide | and then propagate that to the table you're interested in |
18:30.56 | wereHamster | Fox2, any memory leak should be avoided! |
18:31.58 | MentalPower | Fox2: also manacost1 is either a global or an upvalue, the former is bad (especially with that name) the latter is acceptable |
18:31.59 | wereHamster | Fox2, fixing that memory leak takes only three additional lines of code! |
18:32.45 | Fox2 | ok, ok |
18:33.05 | Fox2 | well manacost1 is a global since I need it it 3 different functions |
18:33.23 | wereHamster | are all the functions in the same lua file? |
18:33.38 | Fox2 | I will fix that memory leak once I get those frames hidden |
18:33.42 | Fox2 | yes |
18:34.03 | wereHamster | then add a 'local manacost1' at the top of that file |
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18:34.18 | Fox2 | ok |
18:34.18 | MentalPower | Fox2: http://wowi.pastey.net/79131 |
18:34.50 | foxlit | Hm |
18:35.03 | foxlit | My alert keywords need adjusting now :/ |
18:35.15 | MentalPower | foxlit: :P |
18:35.17 | Fox2 | uh, nice |
18:35.27 | Fox2 | Thanks MentalPower |
18:35.37 | *** join/#wowi-lounge amro (n=amro@82.101.184.152) |
18:36.28 | MentalPower | np |
18:36.51 | MentalPower | I assume that there can be no more than 100 markers |
18:37.05 | MentalPower | if thats not the case, then a little adjustment has to be made |
18:37.14 | Fox2 | unlikely, but I will switch that number for a variable later |
18:37.56 | Fox2 | those are little markers on a manabar that show how many times you can cast a given spell |
18:38.13 | Fox2 | so most spells you can't cast more often than 100 times |
18:38.20 | MentalPower | I hope your mana bar is a lot bigger than mine |
18:38.50 | Fox2 | width is 400 by default |
18:39.15 | Fox2 | but I plan on making that changable |
18:39.31 | foxlit | I'd imagine you'd run into density problems far faster |
18:40.19 | Fox2 | 400 width, one marker has a width of 2, so you should be able to distinguish 100 markers |
18:40.55 | MentalPower | you assume that the units are in pixels |
18:41.03 | MentalPower | which is rarely true |
18:41.30 | Fox2 | hmm ok, maybe I find a fix for that too |
18:41.52 | Fox2 | maybe only show each 5th marker when numberMarkers > 50 |
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18:48.42 | kergoth | The 'pet' conditional in macros is like [target=pet,exists] but without changing the current target, right? |
18:51.37 | kergoth | boored |
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18:52.52 | cogwheel | target=pet isn't a conditional |
18:52.59 | cogwheel | oh i c wut u meen |
18:53.02 | cogwheel | i r smrt |
18:53.16 | ScytheBlade1 | Customer service forums are funny |
18:53.22 | ScytheBlade1 | "urchin.js KEYLOGGED ME" |
18:53.23 | cogwheel | [pet] by itself is equivalent to [target=pet, exists] |
18:53.40 | cogwheel | but you can specify a name or kind to [pet] |
18:53.48 | MentalPower | ScytheBlade1: lol |
18:55.09 | kergoth | cogwheel: hehe, conditional was the wrong term, i was just wondering whether or not 'pet' changes the target, would /cast [pet] foo cast on the pet, or would you need the other form? |
18:56.19 | cogwheel | kergoth: ah yes |
18:56.36 | cogwheel | [pet] is only a conditional |
18:56.46 | kergoth | okay, that's what i figured, just wanted to make sure |
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18:57.31 | kamdis | <PROTECTED> |
18:57.38 | kamdis | *if |
18:57.41 | dylanm | target=pet |
19:00.37 | ScytheBlade1 | http://forums.worldofwarcraft.com/thread.html?topicId=3466339624&sid=1 |
19:00.39 | ScytheBlade1 | It hurts |
19:02.00 | Josh_Borke | oh but it hurts so good |
19:02.24 | ScytheBlade1 | Mostly it just hurts :/ |
19:02.39 | ScytheBlade1 | I'm not even sure how to respond |
19:03.30 | Josh_Borke | sucks to be you |
19:03.52 | *** join/#wowi-lounge Shirik|Ecole (n=nospam@155.31.174.32) |
19:03.52 | *** mode/#wowi-lounge [+v Shirik|Ecole] by ChanServ |
19:07.39 | matt1s | Is there alot of problems with cartographer? |
19:08.31 | Cide | yes, loads. |
19:08.49 | Cide | it has, for one, loads of ugly libraries. |
19:09.58 | matt1s | I'm just getting alot of lua errors, and reading on the comment page on curse it seems I'm not the only one |
19:10.10 | Josh_Borke | ~lart Cide |
19:10.10 | purl | strangles Cide with a doohicky mouse cord |
19:10.19 | matt1s | any replacement mod you would recommend? |
19:10.39 | Josh_Borke | matt1s: as far as i know, the only place to get a 'author endorsed' copy of cartographer is files.wowace.com |
19:10.43 | Cide | something without a lot of libraries. |
19:10.45 | Cide | like CT_MapMod. |
19:10.50 | Cide | unbiased opinion |
19:10.50 | Josh_Borke | matt1s: additionally, support can be received at www.wowace.com/forums |
19:11.07 | Josh_Borke | matt1s: cide wrote CT_MapMod, and i'm telling you because he fails at being sarcastic |
19:11.19 | Cide | nah |
19:11.22 | bleeter | you all fail |
19:11.24 | Cide | don't be so boring, Josh_Borke :) |
19:11.25 | bleeter | at giving me presents |
19:11.26 | matt1s | :-) |
19:11.35 | zenzelezz | "Student Given Detention For Using Firefox" |
19:11.39 | Josh_Borke | sorry, i'm frustrated with ldap and apache |
19:11.50 | Josh_Borke | zenzelezz: did he use it to get around school policies? |
19:11.52 | Cide | where is the link? |
19:11.56 | zenzelezz | http://yro.slashdot.org/yro/07/12/17/1721232.shtml |
19:12.13 | matt1s | Thanks, but I really like the curse update client though, almost like I don't want to install an addon offsite from curse |
19:12.16 | matt1s | O_o |
19:12.52 | Josh_Borke | well there's a new one |
19:13.07 | Josh_Borke | matt1s: it's funny you say that because the ace fanbois say the same thing about their updater |
19:13.31 | Cide | which, if that is a valid opinion, makes his a valid opinion too :P |
19:14.00 | Cide | however, if you want the latest version (and likeley the most stable one), you prolly have to get it from wowace.com like Josh_Borke said |
19:14.07 | matt1s | I've only tried the curse one, and it's pretty slick. Does the ace one only keep track of Ace addons? |
19:14.12 | Josh_Borke | cide: lol, stable, rofl |
19:14.20 | Josh_Borke | matt1s: yes |
19:14.30 | Cide | never used cartographer |
19:14.34 | Josh_Borke | matt1s: the curse one might be able to keep track of the ace ones |
19:14.39 | bleeter | they're both stable updates for me... insofar as neither work whatsoever |
19:14.43 | bleeter | updater |
19:14.51 | matt1s | :-) |
19:15.06 | Josh_Borke | matt1s: i use neither because i don't update my mods unless i need to |
19:15.14 | Josh_Borke | so i can't help in that department |
19:15.45 | matt1s | me neither, but when I *do* need to update them, post-patch, it's a bitch to go around and check which ones have been updated |
19:15.45 | kergoth | i use WUU, personally. supports a variety of sites, no bias that way |
19:15.46 | kergoth | heh |
19:16.11 | Josh_Borke | ~lart kergoth |
19:16.12 | purl | changes kergoth's permissions to 0777 and tells the world |
19:16.19 | kergoth | ~insult Josh_Borke |
19:16.29 | Josh_Borke | mmm, grits |
19:16.31 | Josh_Borke | yummy |
19:16.40 | kergoth | hehe. vain grits |
19:17.06 | Esamynn|Work | ... |
19:17.31 | matt1s | kergoth: thanks, I'll check that one out. The perfect thing would be an updater that wasn't an offspring from a addon site, but just a general updater. Sounds like WUU might be it |
19:19.13 | ScytheBlade1 | Okay, my troll-fu just increased a few points. I just realized that this is the perfect place to drop a link to http://en.wikipedia.org/wiki/Correlation_does_not_imply_causation#General_pattern |
19:20.33 | Xuerian | http://forums.worldofwarcraft.com/thread.html?topicId=3466339675 ..... |
19:20.43 | Xuerian | We need open season on patent lawyers. |
19:21.08 | ScytheBlade1 | lol |
19:21.24 | Lopeppeppy | I loved that thread, Xuerian. |
19:22.46 | *** part/#wowi-lounge Beladona (n=Beladona@josephpartners.com) |
19:23.48 | Xuerian | Lopeppeppy: Heh, I just responded to it too. If only shotguns were allowed. |
19:24.20 | *** join/#wowi-lounge Kalroth (n=kalroth@port114.ds1-hj.adsl.cybercity.dk) |
19:24.55 | Esamynn|Work | Xuerian: well, that is definitely a new trolling angle |
19:26.25 | *** join/#wowi-lounge fridg (n=Fridgid@24.96.161.194) |
19:27.11 | Lopeppeppy | It surely is. It's very intellectual in nature while being almost entirely nonsensical in subject. |
19:27.44 | Esamynn|Work | it's a tactic we've seen before on the ui forums |
19:28.00 | Lopeppeppy | I can enjoy a good spurious debate. |
19:28.14 | kamdis | lol @ "frolicsome and fruitful". You have a way with words Peppy! ;-) |
19:28.18 | Cide | if people want to patent their ideas, go for it |
19:28.37 | Esamynn|Work | I wonder if that means the UI forums are seen perceived as having a relatively intelligent group of regulars... |
19:28.46 | Cide | I don't really get the "it's not in the community's best interest" - it's all about the individual in this case |
19:29.00 | *** join/#wowi-lounge Lunessa (n=Lunessa@129.7.93.177) |
19:29.12 | Xuerian | Lopeppeppy: Hah, clap. Also, hail to a AD born :P |
19:29.26 | Lopeppeppy | AD rules, the rest of the world drools.... |
19:29.27 | Esamynn|Work | there would only be an advantage in a patent if you were going to actually try to profit from your addon |
19:29.40 | Esamynn|Work | for profit addons are still rare afaik |
19:29.51 | Cide | just because of the diversity |
19:29.55 | Cide | a patent would limit that |
19:30.07 | Lunessa | Many things, people, ideas and breathing practices are quite frolicsome and fruitful without over-regulation. ~Lopeppeppy |
19:30.41 | Cide | let's say I patented all of CT_RaidAssist's features when the most people used it.. I'm pretty sure a lot of them would be willing to pay |
19:30.42 | Lunessa | Why am I suddenly intrigued by the idea of fruitful and frolicsome? |
19:30.45 | Cide | now? no way in hell |
19:31.04 | Xuerian | Cide: In theory, people patenting their ideas and inventions is a great thing. Indeed it is for many things. For such a specific field as this particular example.... Hell no |
19:31.05 | Esamynn|Work | what are the chances of someone actually coming up with an idea that was so wonderful, the profits from it could pay for the enforcement costs? ;) |
19:31.16 | Cide | Xuerian: what's the difference? |
19:31.31 | Cide | Esamynn|Work: /shrug, but that's up to the individual to decide still :) |
19:31.40 | Lopeppeppy | Lunessa... I'm in a frolicsome mood, what can I say? It's not Beltaine yet, but I can pretend. |
19:31.52 | Lunessa | :D |
19:32.32 | Cide | the community benefits from diversity, sure, but if you want to patent something it's not to benefit the community at all, so I don't really get your argument, Xuerian |
19:32.36 | matt1s | kergoth: that WUU works like a charm, thanks alot |
19:32.57 | kergoth | np |
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19:34.39 | Xuerian | Cide: I suppose I can make no argument fully grounded in logic as to why patents shouldn't happen in wow addons. Yes, it is the developers choice what they want to do with the code, and if they want to patent it, well go them. In my own personal opinion which you can damn well fault me for if you like, they shouldn't be allowed to do it. I enjoy participating in a addon community that is only as complicated as blizzard makes it. |
19:35.21 | Cide | sure, it's probably in the user's best interest to not have addon-related patents |
19:35.30 | Cide | and most authors, too, for that matter |
19:35.52 | wereHamster | ... why patents shouldn't happen at all ;) |
19:36.05 | Fin | noone's making any money out of it. patents are about people profiting from their ideas. |
19:36.19 | Cide | I should be able to make money from my work, if I choose to |
19:36.26 | Cide | if people think it's worth paying for, obviously |
19:36.45 | Cide | Fin: I could make money.. well, probably not now |
19:36.51 | Fin | and if you do, then you might think it's worth patenting your ideas to protect them from being exploited by other people |
19:37.00 | Cide | exactly |
19:37.01 | Fin | Cide: hey, I'm not arguing that :) I was just making a point about patents in general |
19:37.09 | Fin | I don't like them myself, I'm more of a hippy really |
19:37.21 | Fin | but whatever |
19:37.39 | Fin | it's not up to me what someone else decides to do with their stuff |
19:37.59 | Cide | yep, which is why I don't get half of the arguments in the topic |
19:38.05 | Xuerian | Cide: This bears the question... Have you ever seriously wanted to make money off of your wow addons? What about if you had to get embroiled in all the drama that would spring from it? I'm not questioning the possibility of doing it, or the theory in itself. Just in practice. |
19:38.20 | Cide | Xuerian: sure. I'd love to make money off them |
19:38.30 | Cide | I would if I could. but it wouldn't involve *paying* for them |
19:38.59 | Cide | CTProfiles made a whole bunch of money, our site generates some ad money, and CTScreens has an upgrade option |
19:39.07 | Xuerian | Would it involve patenting them? Would it involve litigation? |
19:39.08 | Cide | if I could make more, hell yes I would |
19:39.25 | Fin | I reckon the right way to make money off something like this would be for Blizzard (or another company that's going to profit somehow) to fund professional development of stuff - which I guess they are in a way by employing whoever writes the Lua there now |
19:39.27 | Cide | I spend several hours a day working on stuff, which is a fair amount of time |
19:39.38 | Xuerian | And I'm not referring to sites built around aadons, or doing things other than that, I mean the adddons themselves |
19:39.41 | Fin | they're a business, though, in the end |
19:39.59 | Cide | Xuerian: I'd make money off the addons too, if I could - but it wouldn't involve paying |
19:40.03 | Cide | for the addons, that is |
19:40.32 | Fin | the only way I can see that working out is if you were working for some Chinese gold farmers |
19:40.34 | Xuerian | And that's how I feel. |
19:40.41 | Fin | or, I guess, any gold farmers of any other nationality |
19:40.52 | Xuerian | If I were to make a loot tracking site that XLoot interfaced with, I'd have no problem charging for services provided. |
19:41.06 | Xuerian | The addon? I enjoyed developing it, I made it to see people comment on it and use it. |
19:41.25 | Cide | that's how I used to be, too |
19:41.35 | Cide | I still am, to an extent |
19:42.11 | Fin | is there a mailbox in Un'Goro? |
19:42.17 | Cide | think so |
19:42.25 | Cide | in the camp in the far north |
19:42.36 | Fin | yeah, I'm looking for it there now but I can't bloody find it |
19:42.39 | Fin | ballsacks |
19:42.41 | Lukian | Fin, I don't think there is |
19:42.46 | Cide | maybe not, dunno really |
19:42.56 | Fin | double ballsacks! |
19:42.59 | Fin | Lukian: thanks |
19:43.00 | Cide | I vaguely remember getting gifts from the kodo thing quest |
19:43.03 | Lopeppeppy | Never seen one there before, it would be new if there were one. Triple ballsacks. |
19:43.05 | Cide | in the mailbox |
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19:43.19 | Fin | nah, you get them straight away |
19:43.19 | Lopeppeppy | Silithus or Gadgetzan. |
19:43.26 | Fin | boxes of stuff |
19:43.30 | Cide | oh well |
19:43.33 | *** join/#wowi-lounge bleeter_ (n=bleeter@guifications/developer/bleeter) |
19:43.51 | Fin | damnations! foiled again. |
19:43.54 | Fin | if it weren't for those pesky kids |
19:44.47 | Xuerian | Well, to the guy's credit, he at least knows to make a exit when he's about to be tarred and feathered. |
19:46.47 | Thunder_Child | ScytheBlade1, er what? |
19:46.48 | Fin | que? |
19:47.19 | ScytheBlade1 | Thunder_Child: you pinged me around 3:00 AM my time with a completly nonsensical line |
19:47.26 | ScytheBlade1 | Was wondering the same thing myself |
19:47.35 | Thunder_Child | it was in regards to picard |
19:48.07 | ScytheBlade1 | OH |
19:48.08 | ScytheBlade1 | Well that makes much more sense |
19:48.23 | Thunder_Child | i thought you would have figured it out |
19:48.27 | Thunder_Child | guess not |
19:48.40 | ScytheBlade1 | Wasn't on my mind |
19:50.19 | ScytheBlade1 | Not a bad error rate, considering |
19:50.26 | ScytheBlade1 | Sure cuts down on your work, heh |
19:50.26 | Thunder_Child | that makes 1 in 15 |
19:50.32 | Thunder_Child | i think |
19:58.33 | *** join/#wowi-lounge Valaron|Work (n=esochan@techshop.ecst.csuchico.edu) |
20:03.42 | zenzelezz | so I AFK for a bit, and the first thing to catch my eye when I come back is Lopeppeppy talking about triple ballsacks o_O |
20:04.08 | Lopeppeppy | You *would* focus on that, wouldn't you, zenzelezz? Did you miss the fruitful and frolicsome stuff? |
20:04.50 | zenzelezz | it was your name that first caught my attention, I start with the most important people's sentences before working my way down |
20:05.16 | Xuerian | Lopeppeppy: Best when taken together |
20:07.40 | zenzelezz | sycophood of course |
20:07.52 | TS|Skrom_ | zomg it's so clear to me now |
20:08.30 | Lunessa | triple ballsacks sounds like it requires medical attention. seriously. |
20:09.40 | Xuerian | <PROTECTED> |
20:10.03 | *** join/#wowi-lounge Flexom (n=u@236.80-202-157.nextgentel.com) |
20:10.38 | zenzelezz | Xuerian: "obviously"? |
20:10.40 | Lopeppeppy | Thanks for the attention, zenzelezz. You make my winter wonderland much more sparkly. |
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20:10.57 | Xuerian | zenzelezz: http://forums.worldofwarcraft.com/thread.html?topicId=3466286997&sid=1 |
20:11.33 | Xuerian | zenzelezz: Wasn't being that serious anyway, it's pretty interesting for being open source |
20:11.52 | Lopeppeppy | Every oak tree starts from an acorn? |
20:12.15 | Lunessa | I'm seriously considering using it for GUI development. |
20:12.16 | *** join/#wowi-lounge malreth (n=malreth@wireless-128-62-146-132.public.utexas.edu) |
20:12.28 | Xuerian | Every baby starts from rabid humping in teh back of a car? |
20:12.38 | Xinhuan | why? it only does "wow default ui look" frames |
20:12.42 | zenzelezz | that was just your parents ;-o |
20:12.53 | Xuerian | zenzelezz: I honestly wouldn't doubt it |
20:13.06 | Xinhuan | it doesn't really allow you to do GUI for your own addon's unique look |
20:13.10 | zenzelezz | >.< |
20:13.23 | Xinhuan | like swstats, for eg, or assessment |
20:13.35 | Lunessa | Xinhuan: Most of the time, I only need default look. |
20:13.48 | Xinhuan | if so, then yes, its good for that |
20:13.59 | Xinhuan | the xml it genertaes is very clean |
20:14.15 | Lunessa | And.... it's not hard to tweak it's output. Since it does make VERY clean/readable XML |
20:14.18 | Xinhuan | and perfectly indented too |
20:14.23 | Industrial | :o |
20:15.08 | Xuerian | It makes me chuckle that they say everyone only uses notepad. |
20:15.18 | Xuerian | ... and xml. |
20:16.17 | Xuerian | Honestly though, if it gets fledged out and shaped up, it could be quite nice. |
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20:17.45 | Industrial | but IDE's encourage to neglect learning the environment you are programming in |
20:17.57 | Industrial | "oh but our magicel intellisense to the resqueue" |
20:18.19 | zenzelezz | I find your lack of faith disturbing |
20:18.30 | Xuerian | Industrial: I agree, but if it encourages better coding practices from people below the bar, it at least sets a higher functional base. |
20:18.50 | Industrial | Xuerian: who's going to use their addons anyway :P |
20:19.16 | Xuerian | Industrial: Not you, seeing as you use your own addons, and most of them are so small they require a microscope to see anyway! |
20:19.18 | Xuerian | XD |
20:19.26 | Industrial | :p |
20:19.34 | Industrial | but they all work poperly! |
20:19.39 | Xuerian | Yeah, yeah |
20:19.44 | Xuerian | DETAILS |
20:19.47 | Lopeppeppy | Yeah, it's not the size, didn't ya know that!? :P |
20:19.48 | Industrial | ^^ |
20:20.00 | Xuerian | yeah |
20:20.02 | Xuerian | it's the number |
20:20.05 | Xuerian | 3, amiright? |
20:20.15 | Industrial | 7 |
20:20.31 | Lopeppeppy | Um.... "Even though I like everybody, I like my buddies one at a time." |
20:20.39 | Lopeppeppy | Rusty Warren knew where it's at. |
20:20.47 | Xuerian | Haha. |
20:21.58 | Lopeppeppy | Someday I'll hunt down the LP's I used to listen to of hers. |
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20:48.48 | Lunessa | I'm fond of saying "I hate people, but I can like a person just fine." |
20:49.14 | *** mode/#wowi-lounge [+v Kaelten] by ChanServ |
20:50.41 | malreth | Japanese Binocular Football: http://www.youtube.com/watch?v=Aj7f3B1VCYM |
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21:07.48 | Xinhuan | lua> strmatch("abc|def", "(.*)|") |
21:07.48 | lua_bot | Xinhuan: abc, |
21:10.56 | Lunessa | So I'm reading the 2.3.2 patch notes, and there's this gem - "Reduced network latency by disabling the Nagle algorithm." WTF? |
21:11.22 | zenzelezz | yeah, that sounded pretty cool |
21:11.36 | Lunessa | NM... I wikki'ed it. |
21:11.46 | malreth | isn't that the fishing guy in the game? |
21:11.56 | Kalroth | It lowers latency by 20-40% for a lot of people |
21:12.10 | Kalroth | Aussies goes from 450ms to 250ms etc. |
21:12.11 | zenzelezz | basically a way of keeping packets until X milliseconds or until X bytes have been "written", whichever comes first, isn't it? |
21:12.18 | Lunessa | http://en.wikipedia.org/wiki/Nagle's_algorithm |
21:12.26 | Thunder_Child | zenzelezz, second option |
21:12.41 | Kalroth | Yup, it's a simple ACK delay algorithm |
21:12.55 | Kalroth | so you don't spam the network with small packets |
21:13.12 | Kalroth | Which is fine if you're transferring 22gb of pron to your best friend |
21:13.25 | Kalroth | But not so cool when the average packet size is 50-100 bytes |
21:13.26 | cogwheel | Why would anyone use that in the first place for a networked game? O.o |
21:13.28 | Thunder_Child | or your worst enemy |
21:13.37 | Kalroth | cogwheel: it's the default OS setting |
21:13.46 | cogwheel | oh... didn't realize the OS did it |
21:13.52 | zenzelezz | yes, most implementations have it on by default |
21:13.53 | NightHawkTheSane | Doesn't it also interact badly with other TCP optimizations? |
21:13.56 | Kalroth | When you create a tcp/ip connection, it's set to 2 ACKs by default |
21:14.07 | Kalroth | Which is around 200ms, give or take |
21:14.46 | Kalroth | meaning it'll wait up to 100ms (per setting count) if a packet is smaller than X size |
21:15.03 | Kalroth | NightHawkTheSane: Nope, there's a counter to it ;) |
21:15.22 | NightHawkTheSane | Kalroth: hm, I thought i read that it did, but my memory is pretty bad. |
21:15.34 | Kalroth | it's probably on that wiki link |
21:15.56 | Kalroth | "This algorithm interacts badly with TCP delayed acknowledgments, a feature introduced into TCP at roughly the same time in the early 1980s, but by a different group. " |
21:16.13 | Kalroth | "With both algorithms enabled, applications which do two successive writes to a TCP connection, followed by a read, experience a constant delay of up to 500 milliseconds, the "ACK delay"." |
21:16.45 | NightHawkTheSane | ah,yeah, thats probably it |
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21:27.55 | [dRaCo] | anyone else's server borked? |
21:37.55 | nevcairiel | mine is fine |
21:38.19 | Codayus | Same |
21:38.47 | [dRaCo] | just cleared all the trash for alar and now the server's gone. |
21:39.05 | Codayus | :-( |
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21:47.43 | matt1s | Is sweeping strikes removed? |
21:48.16 | Xinhuan | if only i can bind "Disenchant" to Clique.... |
21:48.29 | kergoth | why? |
21:48.37 | clad|away | you could do it with a setbindingspell, i suspect |
21:48.42 | clad|away | but maybe not |
21:48.44 | Xinhuan | would be sweet to say alt-shift click an item to DE it |
21:48.53 | Xinhuan | instead of click DE, click item |
21:49.06 | malreth | i bound DE to Alt-Q |
21:49.17 | Xinhuan | yah but you still need "2 clicks" |
21:49.20 | Xinhuan | rather than 1 |
21:49.24 | malreth | easy to hit but not easy enough to accidentally DE something that i intend to AH |
21:50.01 | Xinhuan | i don't think blizz has any way for secure buttons to be binded? |
21:50.11 | Xinhuan | secure itembuttons that is |
21:50.18 | Xinhuan | not really sure |
21:50.18 | malreth | or sometimes a quest reward gets stuck back into my bags because I forget to update my Default set in ClosetGnome |
21:50.29 | malreth | and now and then i go and mass DE all unwanted quest rewards... |
21:50.50 | malreth | just that little intentional delay keeps me from dusting the wrong item |
21:51.36 | Xinhuan | right clicking an item uses it, so it could theorectically be possible to bind a spell to the same itembutton |
21:53.01 | Intangir | anyone know the mod that tells when you when your cooldowns are up by making a semi transparent icon fade in the center of the screen? |
21:53.27 | kergoth | haste's oCD does that sorta, so does readyspells, though its moer than just cooldowns |
21:54.20 | Intangir | which ones better? |
21:55.12 | dylanm | Intangir: http://www.wowinterface.com/downloads/fileinfo.php?id=4511 used to be pretty popular |
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21:57.09 | Intangir | that looks like what im thinking of |
21:57.14 | Intangir | ive seen it in demos |
22:03.22 | haste | http://beverpung.net/images/games/wow/Otravi/temp/WoWScrnShot_110607_213225.jpg << just under the error frame is oCD |
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22:09.53 | kamdis | "Server is busy, please try again" :-( |
22:11.17 | Thunder_Child | its prolly better for your health if your not on it |
22:11.44 | |Jelly| | There /has/ been a pretty huge shortage of Jelly on the forums. :P |
22:12.39 | dylanm | You killed Jergosh whyyy |
22:18.34 | Thunder_Child | ~burp |
22:18.35 | purl | ACTION burps loudly |
22:23.59 | Lunessa | http://www.penny-arcade.com/comic |
22:25.23 | Fin | is /benchmark a builtin slash command? |
22:25.36 | Wobwor1 | Once again, Penny Arcade uses biting commentary to both hit and horrifically miss |
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22:30.25 | vandinz | Anyone know the command used to trigger a question objective complete? I mean like if my char has got 10/10 items, what event is triggered and how would I catch it |
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22:31.26 | vandinz | "Quest objective" |
22:33.00 | Josh_Borke | ~devtools |
22:33.00 | purl | Iriel's DevTools, a highly useful set of debugging tools for developers on WoW. Found at http://www.wowinterface.com/downloads/fileinfo.php?id=3999 Why isn't it in the default client yet? |
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22:35.38 | vandinz | Is this the right room to get help with writing WoW mods? |
22:37.31 | Josh_Borke | vandinz: yes |
22:37.34 | Josh_Borke | ~devtools |
22:37.35 | purl | Iriel's DevTools, a highly useful set of debugging tools for developers on WoW. Found at http://www.wowinterface.com/downloads/fileinfo.php?id=3999 Why isn't it in the default client yet? |
22:37.50 | Josh_Borke | vandinz: it has a command /dtevents and /dtchatevent that should be helpful in determining events |
22:37.55 | Josh_Borke | especially dtevents |
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22:46.26 | vandinz | yep thanks for that, am using it now. impressive tool |
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22:51.44 | Intangir | whats this devtools? |
22:51.50 | Intangir | an in game ide for modding? |
22:51.55 | Josh_Borke | Intangir: no |
22:52.24 | Josh_Borke | Intangir: it provides /dtchatevents which displays the event that generated a chat message, /dtevents which displays a scrollable filterable list of events |
22:52.38 | Josh_Borke | Intangir: /dtframestack which presents the names of the frames beneath your mouse |
22:52.38 | Intangir | mk |
22:52.46 | Josh_Borke | also adds a /dump and a DevTools_Dump |
22:52.46 | Intangir | oh neat |
22:52.58 | Intangir | that /dtframestack sounds useful |
23:03.09 | Thunder_Child | ~devtools |
23:03.10 | purl | Iriel's DevTools, a highly useful set of debugging tools for developers on WoW. Found at http://www.wowinterface.com/downloads/fileinfo.php?id=3999 Why isn't it in the default client yet? |
23:08.02 | Industrial | I am highly useful. I am also making highly unlikely statements. |
23:09.26 | *** join/#wowi-lounge Rayne (i=Rayne@pool-71-125-142-92.cmdnnj.east.verizon.net) |
23:09.33 | Rayne | O_o |
23:10.17 | Intangir | whats new |
23:10.18 | Intangir | im bored |
23:10.55 | ScytheBlade1 | Troll the forums |
23:11.16 | kd3 | I wish I could |
23:11.37 | ScytheBlade1 | kd3: what *exactly* was the problem with your internet access? |
23:11.39 | Rayne | Cant decide if I want to release this UI or not... :/ |
23:11.42 | ScytheBlade1 | Or is, rather |
23:11.50 | kd3 | net access is fine. I let my account lapse a week ago |
23:11.55 | ScytheBlade1 | Ahh |
23:12.32 | Rayne | it just looks so odd to me :/ |
23:13.05 | kamdis | Rayne: SS? |
23:13.11 | Intangir | Rayne: what addon? |
23:13.13 | Rayne | getting it |
23:14.18 | Rayne | converting :| |
23:16.42 | Rayne | ever since I fixed my DMZ my nets been zipping, at least one good things come outta this week |
23:17.03 | Rayne | Clean: http://img.photobucket.com/albums/v442/SinOfDreams/CherryBoxes1.jpg || Target and ToT: http://img.photobucket.com/albums/v442/SinOfDreams/CherryBoxes2.jpg || Omen Shown: http://img.photobucket.com/albums/v442/SinOfDreams/CherryBoxes3.jpg |
23:17.24 | Rayne | Also, the minimap is borked on the hunter |
23:17.27 | Rayne | im fixing that now |
23:19.11 | Rayne | Thoughts? |
23:19.18 | kamdis | I like it |
23:19.20 | Intangir | oh ya that one |
23:19.26 | kamdis | no real input from me |
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23:20.23 | Rayne | The problem I just realized is that on my warrior, I dont have pet frames turned on, and I know as soon as I turn them back on ill have to basicly re-parent everything minus the party frames. :/ |
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23:22.12 | Rayne | So im debating leaving it non pet class friendly |
23:22.48 | Shirik|Ecole | so you want to make it so it doesn't work for... |
23:22.51 | Shirik|Ecole | priests, hunters, mages, warlocks |
23:22.53 | Shirik|Ecole | um... |
23:22.56 | Shirik|Ecole | shamans |
23:23.01 | kamdis | Do what you want. You're under no obligation to make it work for anyone. |
23:23.10 | Shirik|Ecole | but yeah, what kamdis said |
23:23.14 | Rayne | The Origonal Burnt Black Cherry was never pet class friendly :/ |
23:23.35 | NightHawkTheSane | shaman have a pet? o_0 |
23:23.41 | Industrial | ugh |
23:23.41 | kamdis | Though, all classes probably have the pet bar occasionally - like with the Tonk Controller or that Horde quest in Thousand Needles. |
23:23.49 | Industrial | is there a way I can make wow not antialias anything |
23:23.53 | Industrial | or at least my own things? |
23:24.08 | Industrial | I want 1unit==1px :P |
23:24.16 | Rayne | Karazhan chess event |
23:24.51 | kamdis | true |
23:25.07 | Rayne | I dont know |
23:25.11 | Rayne | people just annoy me @_@ |
23:25.19 | kamdis | Fuck people. Seriously. |
23:25.30 | kamdis | This is why Ryas took a hiatus. |
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23:26.38 | Rayne | oh I figured out why the frame borked on my hunter, im such a tard |
23:26.47 | Rayne | hit the wrong profile by accient @_@ |
23:26.57 | kamdis | Just release it and give a big fat warning that the pet bar's not configured? |
23:27.07 | Rayne | Its configured on my warrior. |
23:27.08 | kamdis | and will not be by you. |
23:27.11 | Rayne | not on the hunter |
23:27.26 | Rayne | so basicly I bring up the pet stuff and the screens like LOLEXPLOSION |
23:27.43 | Rayne | Let me see what happens when I copy my warriors settings, one sec. |
23:28.15 | Rayne | oh wow O_o looks perfect |
23:28.47 | kd3 | heh at the visual studio prog getting added to the wiki |
23:28.51 | kd3 | http://www.wowwiki.com/index.php?title=WoWWiki:Interface_customization&diff=next&oldid=1032005 |
23:29.02 | Rayne | Isnt that thing REALLY bugged? |
23:29.18 | cogwheel | it's not really bugged |
23:29.27 | cogwheel | it just isn't incredibly featureful |
23:29.34 | cogwheel | atm |
23:29.35 | Rayne | ah |
23:29.43 | Rayne | I just saw the big forum post bout it |
23:30.14 | cogwheel | yeah, that was mostly complaints about what it doesn't do, not what it does wrong. |
23:30.17 | vandinz | Hi, me again with my noobie mod. :) I've used devtools to track the events when a quest is complete, problem is, it's the QUEST_LOG_UPDATE and the QUEST_WATCH_UPDATE. These are used everytime an item is picked up or a quest mob is killed. Any ideas how I can check to see if the last one was to complete the quest? |
23:30.43 | NightHawkTheSane | well, it does do some things wrong, but if you know what your doing, its not terrible |
23:30.57 | Rayne | I have no idea what im doing, so I wont touch it. :B |
23:31.40 | Rayne | Let me go get a combat shot of this UI |
23:31.49 | Rayne | Should I get one of me being stomped by a fel reaver? D: |
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23:37.00 | Rayne | http://img.photobucket.com/albums/v442/SinOfDreams/WoWScrnShot_121707_183343.jpg Combat |
23:37.02 | Rayne | brb dinner |
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23:45.59 | malreth | ooookaay... the addon patents thread was an interesting read... |
23:46.10 | kamdis | Rayne: that just may be the version that gets me to use your UI instead of Tapestry. |
23:46.34 | Intangir | http://guest:guest1@intangir.org/gallery2/main.php?g2_itemId=11316 |
23:47.08 | malreth | i get the strong feeling that a lot of lawyers are wondering how to get their wet, sticky fingers into Blizzard's cash-filled moist, cherry pie. |
23:47.53 | foxlit | MSN hotmail |
23:47.57 | Intangir | notice that one is in stormwind |
23:47.57 | Intangir | im horde so is the guy outside hahaha |
23:47.58 | Lunessa | In the age of the lawyer, wealth is obtained by letting someone else earn it, then using the courts to make them give you large chunks of it. |
23:48.03 | foxlit | A practical example of how not to make a sign up form |
23:48.10 | Intangir | malreth: thats a scary thought |
23:48.16 | ScytheBlade1 | http://forums.worldofwarcraft.com/thread.html?topicId=3466369947&postId=34658286053&sid=1 |
23:48.21 | ScytheBlade1 | That makes me ALL SORTS OF CURIOUS |
23:48.45 | malreth | as soon as the guy said 'pro-bono' and 'patent' i was all like 'IT'S A TRAAAAAAAP!!!' |
23:50.18 | ckknight | malreth: addon patents thread? |
23:50.26 | kamdis | I know my own kind; I knew as soon as I read the title of that thread. |
23:50.40 | kamdis | That guy doesn't even play WoW either. |
23:50.54 | malreth | ckknight: http://forums.worldofwarcraft.com/thread.html?topicId=3466339675&sid=1 |
23:51.29 | kamdis | please don't waste money on allegedly pro bono patenting of your addons ckknight. I beg you. |
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23:51.32 | kamdis | ;-) |
23:51.42 | ckknight | I don't believe in software patents |
23:51.47 | kamdis | good. |
23:52.28 | Xuerian | Maldivia: lol |
23:52.34 | Xuerian | ckknight: Amen |
23:52.36 | Xuerian | kamdis: /cheer |
23:52.40 | alestane | I notice that the community seems by and large to be very non-receptive to this guy who showed up in the forums. |
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23:52.45 | kamdis | If that actually caught on, I can guarantee you Blizzard would stop allowing any addons at all. At least, that's what I'd advise if I were their lawyer. |
23:52.48 | Mr_Rabies2 | ckknight: http://blog.al.com/spotnews/hippo.jpeg |
23:53.19 | alestane | At the very least I suspect the EULA would be modified to restrict patent rights on mods. |
23:53.31 | kamdis | fair point |
23:53.41 | alestane | Since they use the Blizzard API, which is probably patentable itself, or at least Bliz's IP. |
23:53.52 | wereHamster | Xuerian, don't ping me bro |
23:54.38 | alestane | I spent a month and a half sorting patent case files for Polaroid. |
23:54.58 | alestane | Most BORING collection of documents I'v ever seen. |
23:55.04 | Rayne | kamdis: Im still unhappy with a few things about it, but mostly it is wrapped up and ready to go |
23:55.14 | malreth | alestane: they'd be patenting the "concept" of the addon, not the implementation of the addon using the API itself |
23:55.33 | Xuerian | wereMonkey: Why would I do such a thing. GET OUT OF THE LIBRARY |
23:55.33 | Rayne | Well, actually only two things about it now |
23:56.13 | malreth | that way they could sue any other company that implemented the idea and extort more money |
23:56.24 | alestane | I do get that distinction, so what it would probably do is stifle innovation in the stock UI and the community. |
23:56.32 | malreth | btw, i'm not a lawyer, but i play one on stage |
23:56.40 | alestane | I still don't have anything against the guy for coming to the forums and talking about it though. |
23:56.47 | wereHamster | how can you patent the concept of addons? will the sue mozilla and just about any app that uses plugins/modules/addons or however they are called? |
23:56.51 | malreth | the discussion was remarkably civil |
23:57.03 | alestane | Also, you usually have to patent processes, not results. |
23:57.06 | malreth | wereHamster: not the concept of addons... although someone probably does have a patent on that |
23:57.42 | malreth | and someone probably *will* sue the mozilla foundation |
23:57.49 | malreth | but only if there's money in it for them |
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23:58.12 | malreth | they'll also probably sue apple and adobe as well... might as well |
23:58.16 | wereHamster | I'm just glad I live in europe, we don't have s/w patents (yet) |
23:58.21 | kamdis | Rayne: if you'd like a "tester" I'd volunteer. ;-) |
23:58.34 | Rayne | Im still having problems with the party frame panels occasionally not showing up until youre in the party for about 10 minutes, and im having a problem with omen not resetting, but I think thats partially cause I havent updated it in about 2 weeks. |
23:58.49 | Rayne | I could zip it up for you now if youd like |
23:59.03 | Rayne | im just sitting here finishing my torrent downloads |
23:59.06 | Rayne | k one sec |
23:59.52 | *** join/#wowi-lounge indibindi (n=indigo@d54C68C7E.access.telenet.be) |