00:00.01 | testleK | Cool I'll have to go through the little tut on it looks like alot of what I have been wanting to know : |
00:00.03 | Cidan | Oh |
00:00.03 | Cidan | well |
00:00.03 | testleK | :P |
00:00.04 | frop | (loads) |
00:00.05 | Cidan | that explains that. |
00:00.12 | Cidan | *snicker* |
00:00.20 | frop | it's combatlog? |
00:00.37 | Cidan | No, it was a joke about Ace, sorry, anyways, uh... what's your CPU usage during this time? |
00:00.54 | frop | don't know rly |
00:01.02 | frop | it goes down only on boss fight |
00:01.04 | Thunder_Child | ~lart Cidan |
00:01.04 | purl | raises middle finger to Cidan |
00:01.05 | Cidan | install htop |
00:01.10 | frop | so i'm little "focused" |
00:01.11 | Cidan | and run it in a console |
00:01.23 | Cidan | also are you using compiz? |
00:01.23 | frop | does it "record" performance? |
00:01.39 | frop | no |
00:01.43 | frop | metacity |
00:01.50 | Cidan | hm |
00:01.59 | frop | is compiz better? don't think so |
00:02.06 | frop | btw...wow run on another xserver |
00:02.09 | Cidan | man, it really could be anything; I'm going to go with it's not normal. |
00:02.13 | Cidan | oh, you remote in? |
00:02.34 | Cidan | I mean, that could be it, is it an intense fight? |
00:02.41 | frop | DISPLAY=:3 nice -10 aoss wine WoW.exe |
00:02.46 | frop | Morogrim tonight |
00:02.55 | *** join/#wowi-lounge Riffage (n=nnscript@AC8EF06C.ipt.aol.com) |
00:02.56 | Cidan | try it local? |
00:03.05 | frop | (downed it for the first time :)) |
00:03.12 | Cidan | yay, :P |
00:03.20 | frop | i'll do |
00:03.21 | Cidan | *doesn't actually play anymore, just codes* |
00:03.30 | frop | addons? |
00:03.34 | Cidan | try it local, see if that solves it, I suspect X is yelling at you |
00:03.35 | Cidan | aye |
00:03.37 | wereHamster | frop, using the d3d or opengl renderer? using the gl vbo hack? |
00:03.50 | frop | opengl i guess |
00:03.55 | Cidan | you guess? |
00:03.59 | Cidan | are you using -opengl? |
00:04.06 | frop | using the gl vbo hack? <-- explain |
00:04.12 | frop | Cidan: sure, opengl |
00:04.15 | wereHamster | -> wine appdb |
00:04.34 | frop | gonna check it |
00:04.44 | Cidan | go to the appdb for WoW, make sure you run WoW with -opengl, and check the reg settings |
00:04.54 | frop | btw, fps goes down when i "zoom" on boss |
00:04.55 | testleK | hey frop I have tried aoss on both pidgin and wow at the same time is it supposed to work out of the box or did you have to mess with it to get it to work? |
00:05.15 | frop | testleK: out of the box |
00:05.22 | testleK | doh was afraid of that : |
00:05.48 | frop | Cidan: already done the tweaks to registry |
00:06.01 | frop | going to try to launch it local to this Xserver |
00:06.04 | wereHamster | frop, btw, why are you using aoss and not the alsa sound driver? |
00:06.13 | frop | TS mostly |
00:06.36 | frop | wasn't able to get my mic workign with alsa |
00:06.49 | frop | will test alsa asap too |
00:06.56 | wereHamster | most likely problem with the mixer |
00:07.07 | testleK | << cant get wine to work under alsa its only working using oss |
00:07.12 | testleK | or whatever that one is called :P |
00:07.35 | frop | eheh, if wow was running no mic...if TS before WoW, all work like a charm |
00:07.58 | frop | btw, thanks all for the hints...will try tomorrow... |
00:08.05 | wereHamster | I use the wine alsa driver and start TS with aoss, and both work just fine |
00:08.15 | frop | ...also, is fullscreen supposed to be better than windowed mode? |
00:08.31 | wereHamster | no difference under linux |
00:09.07 | frop | mmmh, oohh right...keybindings...were the reason for "another" xserver |
00:09.35 | wereHamster | frop, check out http://www.wowwiki.com/Linux/Wine |
00:09.41 | frop | Alt was fucked |
00:09.45 | wereHamster | -> Registry Tweak for FPS Boost |
00:09.51 | frop | wereHamster: already done for sure |
00:10.03 | testleK | hmm I have been using wine in oss then using aoss to launch wine / wow then pidgin in alsa or aoss pidgin and neither have manager to work for both sounds at same time :P I gave to use console beeps in pidgin to hear inc msgs while in wow lol |
00:10.03 | frop | the first time i installed it |
00:10.52 | frop | need to try using local xserver and lower res a bit |
00:11.06 | frop | surely 1680-1050 is an overkill |
00:11.19 | frop | got full detail too |
00:11.45 | frop | (meeeh...was running wow on a p3 1000...1.12.x |
00:11.57 | frop | and it was smooth |
00:11.57 | testleK | 16x10 is what I run in linux full detail ~ 50-70 fps |
00:12.08 | frop | 16x10 :D |
00:12.17 | Cidan | I don't really have any issues with WoW in linux at full speed, even with compiz |
00:12.25 | Cidan | sound, mic, both worh |
00:12.27 | Cidan | work, even |
00:12.42 | frop | yep, all is working nice...just fps sucks |
00:12.53 | frop | in Shatt too |
00:12.59 | frop | i have 15fps |
00:13.18 | wereHamster | compiz eats about 50% of the fps (unless you have 'unredirect fullscreen window' enabled and play wow in fullscreen..) |
00:13.28 | Cidan | huh |
00:13.37 | frop | do you run it under gnome? |
00:13.44 | Cidan | aye, but using compiz |
00:13.53 | Thunder_Child | no, he runs it under a gnome |
00:13.53 | frop | i've it installed and working |
00:14.05 | Cidan | I do get a slighhtt drop in FPS with compiz, but not 50% or anything drastic |
00:14.26 | frop | damn, something wrong somewhere then |
00:14.34 | frop | could be my 200 addons |
00:14.36 | frop | :D |
00:14.37 | wereHamster | maybe that's because my older h/w, but compiz sure eats a bit |
00:15.22 | frop | cmq puoi parlare anche in italiano ehh...ti capisco... |
00:15.41 | Cidan | I don't speak it, I can sort of understand/read it though |
00:15.47 | Cidan | I'm hispanic. :D |
00:15.51 | frop | oohh |
00:15.59 | frop | Italian name indeed |
00:16.06 | Cidan | and my name is Antonio, ;D |
00:16.16 | frop | Lobato too...seems italian |
00:16.22 | Cidan | Indeed. |
00:17.02 | frop | gonna try to launch it now...with metacity |
00:17.07 | Pandya | whut |
00:17.12 | Pandya | wow at 1920x1200 mofos |
00:17.19 | Pandya | shows how awful the textures really are. |
00:17.27 | Drea | http://wowi.pastey.net/78477 |
00:17.39 | Drea | any reason why the AddMessages never fire?? |
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00:18.30 | reqol | will a function wait for a return before continuing |
00:18.31 | MentalPower | Drea: line 11 has a syntax issue |
00:18.35 | wereHamster | Drea, line 11 is incomplete |
00:18.54 | bleeter | anyone ever heard of 'growl' on the hunter's pet toolbar never appearing after re-training the pet? |
00:18.57 | reqol | like if I had something counting time, and it waited 3 seconds before returning something, would it wait until it got that return to continu? |
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00:20.14 | Drea | oh. duh |
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00:21.28 | Kelfarr | should I download grid |
00:21.43 | Pandya | no |
00:21.43 | Pandya | yes |
00:21.52 | Kelfarr | very good arguement |
00:22.02 | Pandya | I thought so |
00:22.30 | Valaron|Work | It saves a lot of screen real estate. |
00:23.02 | Kelfarr | yeah i know |
00:23.13 | Drea | http://wowi.pastey.net/78479 OK any reason why the AddMessages are not fireing .? |
00:23.15 | Kelfarr | but it won't match my player and target UF |
00:23.33 | Valaron|Work | What do you use? |
00:23.38 | Kelfarr | pitbull |
00:24.23 | Valaron|Work | Doesn't pitbull have its own raidframes? |
00:24.23 | Kelfarr | http://i77.photobucket.com/albums/j74/Copilot40oz/WoWScrnShot_110807_170123.jpg |
00:24.28 | Kelfarr | yes and? |
00:24.30 | foxlit | Drea: addons? |
00:24.47 | Valaron|Work | I don't use it.. that's why I asked. |
00:24.49 | foxlit | Especially ones preventing chat frame messages when you reload? |
00:25.02 | Drea | this is the only addon loaded. |
00:25.22 | Valaron|Work | Lua messages enabled, Drea? |
00:25.29 | Valaron|Work | In the Options..? |
00:25.30 | bleeter | hmm, if I code a macro, can I place it onto my pet toolbar? |
00:25.33 | Drea | the tables those loops are supposed to populate are saved vars, and they don't get populated either. |
00:25.43 | bleeter | (this would overcome my pet's apparent bug) |
00:25.48 | frop | wine "D:\wow\WoW.exe" <--- this, without aoss and another xserver seems slighty better...still 17fps in Shatt |
00:26.08 | bleeter | frop: which version of Wine? |
00:26.26 | frop | <PROTECTED> |
00:26.28 | frop | wine-0.9.49 |
00:26.32 | MentalPower | Drea: most probably, the tables are empty |
00:26.40 | Lunessa | bleeter: You can't put arbitrary buttons on the pet bar. |
00:26.51 | MentalPower | or only contain, non-integer indexed entries |
00:26.51 | bleeter | Lunessa: didn't think so.. worth a shot tho to overcome this |
00:26.59 | bleeter | just don't understand why growl isn't on the pet bar :/ |
00:27.11 | frop | :P |
00:27.17 | Lunessa | Did you drag it off? |
00:27.18 | frop | grab it from spellbook |
00:27.35 | bleeter | Lunessa: doesn't appear even with empty interface, wtf and cache |
00:27.36 | Lunessa | Yeah, grab it from your pets spellbook. |
00:28.02 | frop | it's not supposed to be there by default i think... |
00:28.06 | Drea | allright, found the error, but while it's populating the entries, it's not puttin anythin in the saved vars file? well i'll deal later gott east |
00:28.07 | Drea | eat |
00:28.10 | frop | ...or maybe, your pet doesn't know it |
00:28.34 | frop | pet start with -6train point...and without Growl even |
00:28.39 | bleeter | pet knows it, casts it in combat |
00:28.55 | bleeter | he's a pre-BC pet, hadn't done anything with him since before BC... took him to trainers a couple of days ago |
00:29.00 | frop | so, open pet spellbook and drag it on the petbar |
00:29.26 | frop | prolly is on "autocast" in your pet spellbook |
00:29.45 | bleeter | pet spellbook? you mean beast training? |
00:30.00 | frop | nop, there's a spellbock for your pet too |
00:30.09 | frop | spellbook even |
00:30.09 | bleeter | oh, doh |
00:30.12 | bleeter | totally forgot |
00:30.30 | frop | it show passive abilities too |
00:30.32 | bleeter | ~lart bleeter |
00:30.32 | purl | whips out a shotgun, trudges over to bleeter, and goes postal |
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00:32.19 | bleeter | still, curious it didn't appear by default. iirc, it was the last spell I trained him in after unlearning then teaching avoid, claw, cobra, dash... / |
00:33.29 | bleeter | hmm, just taught him prowl - that didn't appear either... weird /shrug |
00:33.48 | testleK | so the problem with using synergy and wow is I keep running off the edge of the screen and typing wwwwwww or ssssss (wasd) into my irc proggy :P |
00:37.41 | frop | lol |
00:37.58 | frop | DAMN...fuccka fps /cry |
00:38.26 | frop | thx all guys...gonna bed |
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00:59.50 | kaiden | testleK, that's because synergy sucks :) |
00:59.53 | kaiden | use Multiplicity |
01:00.03 | kaiden | it was built specifically with wow in mind |
01:00.04 | MrUseful | Arena Points updated. You are eligible for points if: Team fought min. 10 matches and you participated in 30% of the matches. |
01:01.03 | Cidan | testleK: I hate that too |
01:01.16 | Cidan | testleK: Synergy + offscreen, :D |
01:03.09 | testleK | kaiden:Re: Multiplicity -- Costs money, not free... is windows based and not linux native |
01:03.23 | testleK | Cidan: its always gettin me lol |
01:04.41 | kaiden | testleK, life sucks sometimes :) |
01:04.54 | testleK | heh :P |
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01:14.54 | Thunder_Child | "An opera is a song of bigly size." |
01:15.18 | Thunder_Child | "Handel was half German, half Italian, and half English. He was rather large." |
01:15.40 | Thunder_Child | "Henry Purcell is a well known composer few people have ever heard of." |
01:16.04 | Thunder_Child | "Morris dancing is a country survival from times when people were happy." |
01:16.11 | Mr_Rabies2 | what are these blurbs from |
01:16.17 | Thunder_Child | These are stories and test questions accumulated by music teachers in the state of Missouri. |
01:16.18 | Thunder_Child | Music Education |
01:16.51 | WobWork | hehe |
01:17.03 | Thunder_Child | "A harp is a nude piano." |
01:17.11 | Thunder_Child | "Probably the most marvelous fugue was the one between the Hatfields and McCoys." |
01:17.27 | Thunder_Child | i love stupid people |
01:17.43 | Thunder_Child | and children |
01:17.46 | Thunder_Child | "When electric currents go through them, guitars start making sounds. So would anybody." |
01:17.54 | kergoth | hah |
01:18.17 | Thunder_Child | "Just about any animal skin can be stretched over a frame to make a pleasant sound once the animal is removed." |
01:18.20 | Mr_Rabies2 | some of those are genius |
01:18.32 | Mr_Rabies2 | hahaha |
01:18.43 | Thunder_Child | "I can't reach the brakes on this piano!" |
01:19.15 | Thunder_Child | "Question: What are kettle drums called? |
01:19.15 | Thunder_Child | Answer: Kettle drums." |
01:19.41 | Mr_Rabies2 | i dont know what those pedals are and i've been playing trumpet for about 12 years or so and guitar for 8 or so |
01:19.46 | Mr_Rabies2 | on a piano |
01:20.01 | Thunder_Child | one creates an echo |
01:20.05 | Mr_Rabies2 | my guess is something to do with octaves but elephino |
01:20.06 | Mr_Rabies2 | oh |
01:20.09 | Thunder_Child | or rather hold the note |
01:20.13 | Mr_Rabies2 | sustain |
01:20.15 | Thunder_Child | ya that |
01:20.32 | Thunder_Child | and i cant remeber the other 2, it's been a long time since piano class |
01:20.47 | MentalPower | sustain, sustain half and mute |
01:20.51 | Thunder_Child | "John Sebastian Bach died from 1750 to the present." |
01:20.55 | MentalPower | not necessarily in that order |
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01:21.49 | Thunder_Child | i'm going to start violin in 2 semesters |
01:22.48 | MentalPower | Mr_Rabies2: Piano pedals from left to right: una corda, sostenuto, and damper. (wikipedia) |
01:22.57 | Mr_Rabies2 | The rare transposing piano, of which Irving Berlin possessed an example, uses the middle pedal as a clutch which disengages the keyboard from the mechanism, enabling the keyboard to be moved to the left or right with a lever. The entire action of the piano is thus shifted to allow the pianist to play music written in one key so that it sounds in a different key |
01:23.02 | Mr_Rabies2 | that's awesome |
01:23.31 | Thunder_Child | English Language Signs in foreign countries: |
01:23.40 | Thunder_Child | In the office of a Roman doctor |
01:23.40 | Thunder_Child | Specialist in women and other diseases. |
01:23.50 | Thunder_Child | In a Hongkong Supermarket |
01:23.51 | Thunder_Child | For your convenience, we recommend couteous, effient, self-service. |
01:24.04 | Mr_Rabies2 | we regularly transposed our music down a note or two in marching band |
01:24.10 | Thunder_Child | On a tap in a Finnish washroom |
01:24.10 | Thunder_Child | To stop the drip, |
01:24.10 | Thunder_Child | turn cock to the right. |
01:24.29 | Thunder_Child | In a Tokyo Bar |
01:24.30 | Thunder_Child | Special cocktails for the ladie with nuts. |
01:24.48 | Thunder_Child | In a Bangkok temple |
01:24.48 | Thunder_Child | It is forbidden to enter a women here |
01:24.48 | Thunder_Child | even a foreigner if dressed as a man. |
01:25.10 | Mr_Rabies2 | because playing higher notes well on a trumpet for 10+ minutes while running around in literally freezing temperatures is a good way to mess something up |
01:25.10 | Mr_Rabies2 | :[ |
01:25.25 | lolinternet | hmm |
01:30.29 | WobWork | Mr_Rabies: The perils of brass instruments |
01:30.32 | MentalPower | !api GetNetStats |
01:30.33 | ThraeBot | MentalPower: local down, up, lag = GetNetStats();<br> -- http://www.wowwiki.com/API_GetNetStats |
01:30.48 | WobWork | At least shifting positions on a string instrument is easier |
01:31.33 | Mr_Rabies2 | WobWork, playing high notes in the cold is not fun |
01:31.47 | Thunder_Child | "When the University of Nebraska Cornhuskers play football at home to a sellout crowd, the full stadium becomes the state's third largest city [ if just the players show up, it's the fifth largest city ]" |
01:31.50 | Mr_Rabies2 | better than not playing for extended periods with instruments away from the mouth |
01:32.05 | Mr_Rabies2 | because the mouthpiece gets very cold and can freeze to your lips :9 |
01:32.36 | *** join/#wowi-lounge fridg (n=Fridgid@24.96.172.88) |
01:33.13 | Thunder_Child | "The first product Motorola started to develop was a record player for automobiles. At that time, the most known player on the market was Victrola, so they called themselves Motorola." |
01:33.23 | Mr_Rabies2 | i took a chunk of skin with my mouthpiece when i brought instrument down mid-song for a drum break |
01:33.30 | Mr_Rabies2 | drew a decent amount of blood :( |
01:34.07 | WobWork | Mr_Rabies: =( |
01:34.18 | testleK | uhm yikes |
01:34.32 | Thunder_Child | "On Father's Day there are more collect calls on than on any other day of the year [ and i'm sure the dad's not the one calling ]" |
01:35.00 | testleK | LOL |
01:35.45 | Thunder_Child | "Hershey's Kisses are called that because the machine that makes them looks like it's kissing the conveyor belt. [ what it does to the conveyor belt could look like a lot of things...good thing they stuck with kisses ]" |
01:36.14 | WobWork | "Want a Hershey's Shit?" |
01:36.34 | Thunder_Child | more like a "Hershy Turd" |
01:36.55 | Thunder_Child | "Mosquitoes are attracted to the color blue twice as much as any other color [ humans are attracted to the color transparent twice as much as any other color also ]" |
01:37.30 | WobWork | The -colour- transparent? |
01:37.43 | Thunder_Child | "The pound key on your keyboard # is called an octotroph" |
01:38.06 | Thunder_Child | WobWork, i know, but it's funny (and i didnt write the little asides) |
01:38.23 | Thunder_Child | "The country south of Detroit is Canada. (check the map)" |
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01:39.57 | Drea | OK, so i have a dynamically created checkbox, how do i assign a function to run when it's checked. |
01:39.58 | Drea | ? |
01:40.44 | FlAWD | I don't know addons at all. I couldn't think of where to start. But that question just looks like a.... |
01:40.48 | FlAWD | "RTFM" answer |
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01:43.29 | Thunder_Child | "A Call for More Scientific Truth in Product Warning Labels" |
01:44.00 | Thunder_Child | READ THIS BEFORE OPENING PACKAGE |
01:44.00 | Thunder_Child | According to Certain Suggested Versions of the Grand Unified Theory, the Primary Particles Constituting this Product May Decay to Nothingness Within the Next Four Hundred Million Years. |
01:44.18 | Thunder_Child | ADVISORY |
01:44.19 | Thunder_Child | There is an Extremely Small but Nonzero Chance That, Through a Process Know as Tunneling, This Product May Spontaneously Disappear from Its Present Location and Reappear at Any Random Place in the Universe, Including Your Neighbor's Domicile. The Manufacturer Will Not Be Responsible for Any Damages or Inconvenience That May Result. |
01:44.31 | Drea | RTFM? |
01:44.38 | Thunder_Child | reath the fucking manual |
01:44.39 | Drea | Read the Fing manual? |
01:44.41 | Thunder_Child | read* |
01:45.05 | Drea | yeah well i could do it easy enuf with the manual if it wasn't dynamically created button. |
01:45.05 | Thunder_Child | THIS IS A 100% MATTER PRODUCT |
01:45.05 | Thunder_Child | In the Unlikely Event That This Merchandise Should Contact Antimatter in Any Form, a Catastrophic Explosion |
01:45.05 | Thunder_Child | Will Result. |
01:45.25 | malreth | Drea: concept is the same |
01:45.28 | haste | Let's All Write Like This. |
01:45.45 | Drea | ok, well i'll go back to the api thne |
01:45.46 | Drea | then |
01:45.47 | Thunder_Child | C/P haste |
01:45.59 | malreth | there's probably a handler that you'd use in the xml to handle clicks |
01:46.08 | haste | it's still written like that :p |
01:46.11 | malreth | something like OnClick or somethign i guess |
01:46.40 | malreth | instead of writing xml... you'd set the OnClick handler directly by using SetScript() |
01:47.15 | malreth | nearly everything that you'd do in xml has a direct counterpart in the Lua API |
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01:50.54 | Drea | SetScript() got it. |
01:50.56 | Drea | thanks |
01:51.21 | Thunder_Child | hmmm...what else do i have |
01:52.01 | *** join/#wowi-lounge Legorol (n=legorol@stud-nat-blk12.trin.cam.ac.uk) |
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01:52.11 | Thunder_Child | "Backup: The duplicate copy of crucial data that no one bothered to make; used only in the abstract." |
01:52.21 | Thunder_Child | "Encryption: A powerful algorithmic encoding technique employed in the creation of computer manuals." |
01:52.31 | Thunder_Child | "FCC-Certified: Guaranteed not to interfere with radio or television reception until you add the cable that is required to make it work." |
01:53.10 | Thunder_Child | "Hard Disk: A device that allows users to delete vast quantities of data with simple mnemonic commands." |
01:53.11 | Legorol | goor morning |
01:53.18 | Thunder_Child | goor morning to you too |
01:54.05 | Legorol | i have an obscure question: back in the days when raid instances had individual reset times, something called "instance cascading" was possible |
01:54.28 | Legorol | can anyone recall what it was, and how exactly was it achieved? (it's not possible anymore, so might as well) |
01:55.13 | Thunder_Child | Legorol, this may help http://www.fohguild.org/forums/mmorpg-general-discussion/17661-instance-cascading-makes-way-new-bug.html |
01:55.45 | Thunder_Child | or maybe not |
01:57.30 | Drea | So I Could Register An Event. but what event? for the Checkbutton? to see when it's checked? hmm. |
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01:59.39 | Legorol | Thunder_Child: thanks for trying to help, wasn't what i was looking for though |
02:00.03 | Thunder_Child | Legorol, ok, np |
02:00.16 | Thunder_Child | i hade never head of it so i dont know what your refering to |
02:01.36 | Gnarfoz | it was the practice of being able to clear more IDs than allowed per reset timer |
02:01.49 | Gnarfoz | at least that's what I know under that term |
02:02.30 | malreth | Drea: there is no event for what you're looking for |
02:03.27 | malreth | Drea: instead, you want to set a function to be called for the check box's OnClick handler... that's what SetScript is for |
02:03.43 | malreth | http://www.wowwiki.com/Category:Widget_Event_Handlers |
02:04.34 | cogwheel | or he may just be referring to widget handlers when he says "event" :P |
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02:07.17 | Drea | CheckButton:SetScript("OnClick", CheckCompleteStep()); |
02:07.18 | Drea | ? |
02:08.06 | Legorol | Gnarfoz: yeah something like that, but what was it and how was it achieved? |
02:08.27 | Gnarfoz | Legorol: don't quite know :> |
02:09.21 | malreth | Drea: that passes the return value of CheckCompleteStep() as the second argument to SetScript() |
02:09.29 | malreth | you want to pass the function itself |
02:09.52 | Drea | hmm. yes i do. do i enclose it in quotes? |
02:10.06 | malreth | no, that passes a string |
02:10.30 | Drea | frame:SetScript("handler", function) |
02:10.36 | malreth | think of functions in lua this way... local foo; foo = function () print("bar") end |
02:10.44 | malreth | foo is the function |
02:10.47 | Drea | that says thtat it passees the funciton to call? |
02:10.50 | malreth | it's a variable like anything else in lua |
02:11.31 | malreth | and you can treat that variable like any other variable |
02:11.51 | malreth | you can assign it to another variable... local baz = foo; baz() -- will print "bar" |
02:12.34 | malreth | and you can replace it with another value... foo = "soupy"; foo() -- error; baz() -- still prints "bar" |
02:12.38 | Drea | so, i could do, local CheckFunction; CheckFunction = CheckCompleteStep() code end;? and then |
02:12.55 | Drea | checkbutton:SetScript("OnClick", CheckFunction); |
02:13.35 | malreth | CheckFunction = CheckCompleteStep() means take the return value from calling CheckCompleteStep() and assign it to CheckFunction |
02:13.41 | Legorol | or even simpler, just checkbutton:SetScript("OnClick", CheckCompleteStep) |
02:13.42 | malreth | you're almost grasping the concept |
02:14.03 | Drea | .. so without the ()... |
02:14.07 | malreth | correct |
02:14.27 | Drea | If u were here youd have seen the light bulb over my head turn onjust now. lol. |
02:14.31 | Drea | ok. i think i get it |
02:14.32 | malreth | functions are no different than any other value in Lua |
02:14.35 | Legorol | to fully and correctly understand what's going on: Lua doesn't have functions with names. Lua simply has variables that store things |
02:14.47 | malreth | sing it, Legorol |
02:15.06 | Drea | that makes total sense now. :D thanks! |
02:15.08 | Legorol | when you do function MyFunction()... end, all you do is make a new variable named MyFunction, and make it store the function |
02:15.26 | Legorol | ~~Functions in Lua Are~~ |
02:15.32 | Legorol | ~~First class values, Aye~~ |
02:15.48 | malreth | ~/o yeah yeah yeah.... o/~ |
02:16.00 | Drea | .. and the event for watching to see if the CheckButton is checked, is OnClick? there's not one like OnCheck? |
02:16.04 | Legorol | *drumm drumm drummity drumm* |
02:16.20 | Legorol | Drea: there isn't |
02:16.24 | Drea | right on |
02:16.30 | Gnarfoz | Drea: that's what malreth said earlier: <malreth> Drea: there is no event for what you're looking for <-- =) |
02:16.33 | Legorol | there is something you should know: there are two types of "events" in WoW land |
02:16.49 | Legorol | there are things that happen to UI elements, such as being clicked, shown, hidden, moved |
02:16.52 | Drea | didn't think i saw one, i was just makin sure |
02:16.58 | malreth | and this is why i try to call those things "handlers" |
02:16.58 | Legorol | these UI events are handled via the OnXxxx handlers |
02:17.07 | Legorol | yup, they are best reffered to sa handlers |
02:17.16 | Legorol | the second and completely unrelated type of events are game events |
02:17.27 | Legorol | such as you gaining a buff, getting an item etc. |
02:17.41 | Legorol | when people say events, they usually mean this second type |
02:17.50 | Drea | wow, i think i'm understanding things a lot better now! |
02:17.53 | Legorol | every single one of these is handled via the special OnEvent handler |
02:18.16 | Legorol | it's very simple once you realise that UI events and Game events are two separate concepts |
02:18.22 | Drea | which is a big thing for me these days. lol. |
02:18.35 | Legorol | it gets a bit messy because the boundary is sometimes blurred a little bit :) |
02:18.39 | Drea | yeah i see that now. :D |
02:18.42 | Drea | oh don't go there. lol |
02:18.50 | Legorol | for example, doing something to the UI can result in a game event and vice versae :) |
02:19.15 | Legorol | but the basic principle applies |
02:19.36 | Legorol | OnXxxx for UI events, and OnEvent for game events, that's the golden mantra |
02:19.37 | Drea | quick test and i gotta go get ta washin muh butt. lol |
02:19.39 | Legorol | i can sing that too :) |
02:23.31 | Drea | YAY!!!!!!!!!!!!!!!!! IT WORKS!!!!! |
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02:23.42 | Drea | and i'm spent |
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02:23.59 | Drea | :) Thanks guys. i appreciate your takin the time to 'splain. :D |
02:24.19 | Drea | gotta head out now tho. talk to u tommorrow after my daughters Dr appt. |
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02:29.14 | Rayne | I think I might Release Burnt Black Cherry 8, and cancell my account... |
02:29.32 | malreth | it's best to quit when you are at your peak |
02:29.55 | malreth | like gary larson |
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02:36.15 | art3mis | tourguide is on wowi right? |
02:36.29 | JoshBorke | correct |
02:36.45 | art3mis | couldnt remember if it ended up on googlecode thanks |
02:41.14 | dylanm | art3mis: It's on tekkub's git now, actually. Can't remember the address. |
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02:47.37 | Legorol | yay, i answered my own question, i finally understood how instance cascading used to work |
02:51.36 | MentalPower | ~lart me |
02:51.36 | purl | blames mentalpower for all the evil in the world |
02:56.25 | Industrial | lolol kiting 101 for em today |
02:56.44 | Industrial | I kited one of those 67 elites in nagrand in one of the forges (south one) |
02:56.48 | Industrial | all the way to ZM |
02:57.00 | Industrial | first try, never done it before - but it was fun :D |
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03:14.36 | WobWork | hm |
03:14.44 | WobWork | Chaintrap train could probably work |
03:14.54 | WobWork | er kiting |
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03:41.58 | WobWork | interesting |
03:42.07 | WobWork | lotro doesn't allow undeleting of characters |
03:42.44 | Thunder_Child | does wow? |
03:43.01 | WobWork | (suprisingly enough, that's not a incorrect double negative statement) |
03:43.06 | Olison | 1 per account afaik |
03:43.16 | WobWork | Thunder_Child: sure, within reason |
03:43.38 | Thunder_Child | why?, i mean how do you accedently type in DELETE? |
03:43.48 | WobWork | what if someone else types it in for you? =P |
03:44.09 | Iriel | WobWork: then you're a dork for letting them have the opportunity |
03:44.17 | Thunder_Child | damn, Iriel beat me to it |
03:44.18 | WobWork | Sure |
03:44.24 | Thunder_Child | and i wasnt going to be so nice |
03:44.28 | WobWork | But those rules need to be flexible |
03:44.35 | Iriel | Neither was I but civility got the better of me 8-) |
03:44.35 | WobWork | if, for example, you got keylogged |
03:44.44 | Iriel | I'm sure the rules are flexible, in some situations. |
03:44.51 | Iriel | But they can't ever /SAY/ "the rules are flexible" |
03:44.57 | WobWork | Apparently in lotro they're not |
03:45.00 | Iriel | otherwise the usual irresponsible twits will ask for a second. |
03:45.04 | Thunder_Child | why? stuff like that would make you more likely to be smart about it |
03:45.21 | Iriel | I suspect with lotro there's one of two things at work.. |
03:45.22 | JoshBorke | i'm flexible |
03:45.32 | Iriel | either (a) they technically delete the character, gone. |
03:45.43 | Iriel | Not necessarily wise from a business sense, but they may have a rationale. |
03:45.46 | Thunder_Child | JoshBorke, go tell it to cair..who seems not to be here... |
03:45.51 | WobWork | then again, why would undeleting be an issue? |
03:45.51 | Thunder_Child | damn, wasted joke |
03:46.06 | Thunder_Child | more work for blizz |
03:46.12 | WobWork | ...and? |
03:46.12 | Thunder_Child | and they have enough as it is |
03:46.15 | WobWork | ...and? |
03:46.20 | WobWork | what are we paying for? |
03:46.23 | Iriel | or (b) they dont have the tools to do it |
03:46.28 | Thunder_Child | to play the game |
03:46.31 | Thunder_Child | not have them bow to you |
03:46.37 | WobWork | and a certain amount of customer service |
03:46.48 | Thunder_Child | ya, but they laied down the rules before you paied |
03:46.51 | Thunder_Child | layed* |
03:46.52 | Thunder_Child | w/e |
03:46.56 | WobWork | ...and? |
03:47.02 | Thunder_Child | and, you need to follow them |
03:47.09 | Thunder_Child | or it's your own damn fault |
03:47.13 | WobWork | ...and? |
03:47.26 | WobWork | (this is fun) |
03:47.31 | Thunder_Child | simple. they dont have to do it becasue they already said they dont have to do it |
03:47.53 | Iriel | That's like saying my filesystem has to support undelete because it'd be nice to have. |
03:47.54 | WobWork | There really is no technical problem in regards to undeleting characters (at least in WoW) |
03:48.07 | Iriel | Right, because wow doesn't DELETE the data |
03:48.07 | WobWork | The capability is there |
03:48.10 | WobWork | exactly |
03:48.16 | Iriel | they designed a system where it wasn't necessary. |
03:48.22 | Iriel | But that doesn't mean lotro did the same |
03:48.24 | WobWork | it's more the 'restoring from X days ago' that may cause issues |
03:48.28 | Iriel | and they may have very good reasons why not |
03:48.41 | WobWork | since that would require more backtracking work |
03:49.20 | WobWork | Nowadays, saying 'storage space' isn't a very good reason for an online mmorpg |
03:49.32 | WobWork | (saving thereof) |
03:49.51 | WobWork | Actually, for any business really |
03:50.17 | Iriel | I dunno, high availability disk space plus backup capacity is still space. |
03:50.29 | Iriel | then there's physical space, power, cooling |
03:50.35 | WobWork | Storage is cheap nowadays |
03:51.03 | Iriel | It's cheaper than it was, but it's still not nothing. |
03:51.08 | Iriel | Not in that kind of datacenter environment |
03:51.32 | WobWork | It's cheap enough in relation to everything else to not really be a deciding factor in what to discard due to costs involved |
03:52.53 | WobWork | Especially since the storage of said characters is what keeps the players playing |
03:53.28 | Iriel | I would imagine that's the math Blizzard used |
03:53.42 | WobWork | ie, you spend a year, playing your character, while in the dorm, and some moron sneaks into your room while you're on a bathroom break and deletes your character. |
03:54.04 | WobWork | If you get a "Suck it up, your problem" response, that's not going to be a continuing customer |
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03:54.19 | Antiarc | Storage space is cheap, but databases can get unwieldy if left to grow too large and too crufty |
03:54.36 | WobWork | Antiarc: true for any db |
03:54.57 | Antiarc | Just saying that's a better argument for trimming periodically |
03:55.01 | Lunessa | 9 millon * 10 character slots/account * Y number of possibly created characters * number of bytes to store record = lots of potential datacenter space. |
03:55.03 | Antiarc | As opposed to "wtf hard drive space" |
03:56.12 | WobWork | Lunessa: 9 million * $15(orwhatever)/month |
03:56.29 | Lunessa | You don't pay for bandwidth and employees ... |
03:56.36 | WobWork | sure you do? |
03:56.39 | WobWork | whut? |
03:56.46 | WobWork | (where 'you' equals blizzard) |
03:56.54 | Lunessa | My comment is that you're not factoring in the whole picture in that argument. |
03:57.38 | Lunessa | I suspect the margins are not as amazing as you like to think on that $15/month *9 million. |
03:58.15 | Arrowmaster | the database servers for wow clusters probably have some ungodly huge amount of ram in them that cost of harddrive space isnt that important |
03:59.20 | MentalPower | Lunessa: %40 margins |
03:59.24 | Lunessa | No, but how often do you want them to store complete records of a character and for how long? How many increments, how accessible, etc. I'm just saying the numbers probably don't add up to a good ROI |
04:00.29 | MentalPower | Lunessa: WoW operates on %40 margins (source is the Activision & Vivendi investors call yesterday morning) |
04:00.42 | Lunessa | That's not bad. :) |
04:01.43 | Iriel | Is that income over costs now, or does that factor in the original investment in development and future development work? |
04:02.16 | Lunessa | But like I said, I'm guessing someone did the numbers and decided it wasn't a good return on their investment. I'm not saying you're wrong to want as much as you can get, but that they might just have decided that's something they're not going to do. |
04:03.19 | MentalPower | Iriel: unsure, but I think its current income over costs |
04:04.08 | Lunessa | Which means that 40% doesn't include future build-out, investment or development. |
04:05.08 | Hobinheim | i'm about to publish eql and necrosis under my account on curse, i just wanted to say thanks to everyone that helped =) |
04:05.22 | Hobinheim | (even though all i did so far was change the tocs :) |
04:06.22 | Tem | so, Hobinheim, what you're saying is that you're about to infringe on someone's copyright and you're proud of it? |
04:06.38 | Hobinheim | no? |
04:06.51 | Tem | do you have license to distribute those addons? |
04:06.56 | dylanm | He got permission from the eql iirc. |
04:07.07 | Hobinheim | what's with the accusatory attitude ... |
04:07.12 | Tem | dunno |
04:07.14 | Hobinheim | dylanm: thanks for remembering |
04:08.04 | Tem | because 99% of people who do the "here I 'updated' this mod" uploads don't have permission |
04:08.11 | Tem | sorry if you're the 1% who did it right |
04:09.16 | Hobinheim | that's okay |
04:09.34 | Hobinheim | but you have a point i would have done it anyway had i not been given permission |
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04:09.52 | Hobinheim | someone who loses their fire for wow shouldn't make the community suffer for lack of addon support |
04:09.58 | Thunder_Child | i hate puns.... http://www.worth1000.com/cache/contest/contestcache.asp?contest_id=7550 |
04:10.00 | Hobinheim | that would have been written better backwards |
04:10.03 | dylanm | It's kinda bad form. |
04:10.28 | dylanm | Depends. It really depends. Now, you definitely don't need to upload a toc bump. |
04:10.29 | Hobinheim | which is worse, forking a project, or a warlock without a dotimer in a circular shape? i rest my case |
04:10.54 | Hobinheim | dylanm: that's a toss up also. i would absolutely upload a toc bump. and, i'm advertisingm y support for these addons |
04:11.08 | dylanm | Can you support them? Necrosis is quite a monster from what I can tell. |
04:11.23 | Hobinheim | that's what we will all find out together, yes? :) |
04:11.57 | dylanm | I'm just saying, if you're going to create a new branch of a thing and potentially create confusion you shouldn't do it just for a toc bump. |
04:12.08 | Hobinheim | baby steps |
04:12.33 | Hobinheim | dalaran wasn't built in a day |
04:14.38 | Thunder_Child | PS ftw http://www.worth1000.com/cache/gallery/contestcache.asp?contest_id=17382&display=photoshop |
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04:20.50 | Lunessa | http://www.wired.com/techbiz/media/news/2007/12/activision_blizzard |
04:24.10 | Thunder_Child | lol, way way way NSFW (but quite funny) http://link.brightcove.com/services/player/bcpid1287040837?bclid=1126074621&bctid=1326153086 |
04:25.10 | Lunessa | LOL... http://blog.wired.com/gadgets/2007/12/dell-readies-45.html#comments |
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04:34.08 | WobWork | Ihttp://www.blackwell-synergy.com/doi/abs/10.1111/j.1530-0277.2007.00537.x |
04:37.49 | WobWork | I'd so play World of Guitarcraft |
04:40.32 | Thunder_Child | time* |
04:49.56 | Lukian | Thunder_Child, O/S? :p |
04:50.07 | Thunder_Child | Lukian, O/S |
04:50.13 | Thunder_Child | ...damit |
04:50.15 | Thunder_Child | vista |
04:50.22 | Thunder_Child | thats what i get for not paying attention |
04:50.24 | Lukian | there's your problem ^^ |
04:51.12 | Thunder_Child | 20 min to delete |
04:51.27 | Thunder_Child | it's still going... :( |
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04:57.33 | |Jelly| | Hai Cog! |
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04:57.44 | cogwheel | OHAI |
04:57.52 | cogwheel | <-- is teh evil |
04:57.57 | cogwheel | http://forums.worldofwarcraft.com/thread.html?topicId=52935825&sid=1&pageNo=4#69 |
04:59.13 | Guillotine | hmm, is there something wrong with the tan function in WoW? Its returning 1.61... for tan(45) |
04:59.16 | Guillotine | oh wait |
04:59.26 | Guillotine | oh, documentation on wowwiki is wrong |
04:59.31 | Guillotine | it does it in radians, not degrees |
04:59.33 | Guillotine | nm :) |
04:59.46 | cogwheel | but math.tan is in radians |
05:00.02 | cogwheel | isn't it? |
05:00.11 | Guillotine | yah, the documentation is degrees though |
05:00.16 | Guillotine | I tried radians and it worked :) |
05:00.22 | Guillotine | I should change that |
05:00.27 | cogwheel | tan =/= math.tan |
05:00.39 | cogwheel | at least according to the strings in WoW.exe :P |
05:00.43 | Guillotine | oh, you're right |
05:00.50 | Guillotine | I assumed it was the same :) nm |
05:01.00 | cogwheel | i had too |
05:01.47 | cogwheel | i went playing around in the binary code and stumbled across some lua code. must've been in a C string. it defines all the aliases like that (format = string.format, etc.) |
05:02.03 | art3mis | so math.tan is a redhead step child? |
05:02.13 | cogwheel | It amused me greatly because that's exactly what I did in lua511wow :) |
05:02.19 | art3mis | it doesnt tan it burns! |
05:02.34 | cogwheel | I think it's a throwback to Lua 4.0 |
05:07.07 | cogwheel | hmm... this is extremely useful info for my interpreter... http://wowi.pastey.net/78489 |
05:07.30 | cogwheel | link = the lua code in wow.exe |
05:12.43 | Kelfar | woohoo for finally raiding kara with a group of 5 caster dps and all non caster loot drops... |
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05:19.01 | Guillotine | cogwheel: what are you using to go through the wow exe? |
05:19.08 | Guillotine | or just a regular hex editor? |
05:19.28 | cogwheel | clad|sleep used strings on it |
05:20.26 | reqol | okay, could I do this: |
05:21.17 | reqol | k I forgot what I was going to do I'll have to just try to code it I guess... |
05:25.39 | art3mis | http://x022.uploaderx.net/x/1196604127745.gif |
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05:27.02 | Guillotine | anybody know of any windows equivalents for strings? |
05:27.55 | cogwheel | cygwin :P |
05:28.02 | MentalPower | theres a port of the GNU bintools |
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05:31.17 | MentalPower | s/tools/utils/ |
05:31.23 | Iriel | yeah, I use cygwin on doze for that |
05:35.19 | MentalPower | Guillotine: http://internap.dl.sourceforge.net/sourceforge/mingw/binutils-2.18.50-20071123.tar.gz |
05:35.35 | Guillotine | mp: much <3 |
05:40.30 | MentalPower | np, anytime |
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06:19.38 | reqol | to remove a set script handler do I just set the function it calls to nil? |
06:19.44 | reqol | like SetScript("OnLoad", nil) |
06:20.18 | batrick | if that doesn't work you can always just assign a do nothing function |
06:22.43 | Xinhuan | yes, setting it to nil is the standard way |
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06:23.05 | Xinhuan | don't even need to pass the explicit nil argument |
06:23.07 | reqol | how can I set up a function that is called only once to stop until something is true? |
06:23.25 | Xinhuan | use a variable |
06:23.34 | reqol | yeah |
06:23.40 | reqol | I have a var called boolean |
06:23.48 | Xinhuan | and then? |
06:23.52 | reqol | okay |
06:24.03 | reqol | an onupdate function that sets it to true as soon as seconds has elapsed |
06:24.13 | reqol | seconds being a variable input as an argument |
06:24.39 | Xinhuan | so...? |
06:24.50 | Xinhuan | what are you trying to achieve? |
06:24.55 | Xinhuan | i'm not getting it |
06:24.59 | reqol | okay |
06:25.37 | reqol | it's a long story |
06:25.37 | reqol | but i'll try to condense is |
06:25.37 | reqol | it |
06:25.51 | Guillotine | don't use a variable called 'boolean' |
06:25.52 | reqol | setting up a time management system so that I can call a function with an amount of time I choose and a function to call when that time has elapsed |
06:25.53 | Guillotine | VERY bad idea |
06:25.57 | reqol | its not |
06:26.04 | Guillotine | oh, ok :P |
06:26.06 | reqol | it's actually booleanNow |
06:26.18 | Guillotine | eh, I'd still either put it in a table or prefix it with your addon name |
06:26.18 | reqol | but thanks for the warning |
06:26.32 | MentalPower|ZzZz | reqol: you can just hide the frame to stop OnUpdates from firing |
06:26.43 | Lonny | that's just as bad as boolean imo :P |
06:27.08 | Guillotine | or, if you can, just make it a local and you should be good |
06:27.13 | Xinhuan | what you do is, when you start that timer, set a frame's onupdate script, which checks if X seconds has elapsed. if it hasn't do nothing. if it has, execute the function you want, and nil out the onupdate handler |
06:27.34 | Xinhuan | simple? |
06:27.37 | MentalPower|ZzZz | Xinhuan: hiding it does the same and is faster |
06:27.39 | reqol | how do I return the result of the function though |
06:27.41 | reqol | that's what this is about |
06:27.47 | Guillotine | return it to where? |
06:27.54 | reqol | okay |
06:28.01 | Xinhuan | you can always store the results of that function in any variable you want |
06:28.10 | Guillotine | or just pass it to whatever function that needs it |
06:28.14 | Xinhuan | ^ |
06:28.19 | reqol | how can I pass it to whatever function though? |
06:28.26 | Lonny | : |
06:28.35 | Xinhuan | the same way you call any function |
06:28.37 | Lonny | hmm send it ? |
06:28.45 | Xinhuan | abc(arg1, arg2 arg3) ? |
06:28.52 | reqol | okay |
06:28.56 | reqol | well |
06:28.57 | Xinhuan | where abc is the name of the function |
06:29.09 | Thunder_Child | malreth, i think i am going to hunt you down and kill you |
06:29.16 | reqol | here, I have an OnEvent function, in this function it has if eent == ADDON_LOADED then it executes some script |
06:29.34 | malreth | Thunder_Child: you'd be doing me a favor |
06:29.35 | reqol | but it can't get the info it needs until a while AFTER ADDON_LOADED |
06:29.47 | Xinhuan | just store that info |
06:29.51 | Guillotine | then find the event after which it can find the data |
06:29.52 | Xinhuan | in a variable or table |
06:29.58 | Thunder_Child | malreth, be that as it may, it's no fun unless you struggle |
06:30.12 | Xinhuan | and later on, have some other code use that stored data |
06:30.34 | malreth | Thunder_Child: make it a warrior's death, please |
06:30.55 | Xinhuan | note that ADDON_LOADED is fired once per addon as well, so if you load 60 addons, its fired 60 times, so you need to check arg1 for your own addon |
06:31.00 | Guillotine | mmhmm |
06:31.26 | Xinhuan | unless you really intended it to run 60 times |
06:32.33 | Xinhuan | what you typically want is either the PLAYER_ENTERING_WORLD event or VARIABLES_LOADED event |
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06:33.13 | Xinhuan | and not really addon_loaded |
06:34.45 | reqol | the deal is not necessarily getting the information to the function, it's making the function wait for the information |
06:35.06 | Xinhuan | then you need an onupdate OR a triggering event |
06:35.45 | reqol | I do have an onupdate, I'm probably setting this up in an overly complicated wa y |
06:36.14 | Xinhuan | probably so |
06:36.55 | Xinhuan | why does the function need to wait for its data? |
06:37.01 | reqol | \ |
06:37.16 | reqol | because it requires this information to start up |
06:37.25 | Xinhuan | this infomation is...? |
06:37.42 | reqol | matching a list of zones against GetRealZoneText() |
06:37.57 | reqol | which isn't available at the time of PLAYER_LOGIN, PLAYER_ENTERING_WORLD, or ADDON_LOADED |
06:37.58 | Xinhuan | haha that one is well known to be problematic |
06:38.04 | Xinhuan | good luck |
06:38.07 | reqol | :( |
06:38.23 | reqol | it works fine a few seconds after it loads |
06:38.23 | reqol | which is why I'm trying to delay it |
06:38.43 | reqol | what happens in the function is as follows: |
06:38.58 | reqol | first the addon calls the time function, which sets up an onupdate handler and then calls another function (we'll call it B) |
06:39.01 | Xinhuan | just have an onupdate start running for say 5 seconds after P_E_W, after which you run your function, then nil out the onupdate |
06:39.17 | reqol | the onupdate waits the amount of time and then sets a boolean to true, B does not run until this boolean is true, which is where I'm stuck |
06:39.26 | Xinhuan | don't do that |
06:39.34 | reqol | I'm trying to make this reusable |
06:40.27 | malreth | reusable isn't the issue there |
06:40.40 | Xinhuan | all you need is on the event P_E_W, set frame:setscript("onupdate", function() if GetTime() - storedtime > 5 then DoStuff(); self:setscript("onupdate", nil) end end) |
06:40.42 | Lonny | Is the following expression a["posY"] and a["posX"] < b["posY"] and b["posX"] legit by table.sort ? http://wowi.pastey.net/78492 |
06:40.58 | Xinhuan | Lonny: any expression is legit |
06:41.15 | Xinhuan | as long as you return a result that can be interpretted as true or false |
06:41.19 | reqol | then how do I pass this information to the function that needs it |
06:41.38 | Lonny | ok, thanks, just that I never used table.sort and I used to do it myself so :) |
06:41.40 | Xinhuan | DoStuff() should be the function that does whatever you want 5 seconds later |
06:41.45 | malreth | reqol: just put the info in arguments to the fuction |
06:42.04 | Xinhuan | it can refer to variables you set earlier |
06:42.07 | Corrodias | almost soloed rivendare, but he got me. i need my shadow resist gear. |
06:42.08 | malreth | reqol: now... i think i know what you're thinking |
06:42.26 | reqol | my problem is the function that needs it |
06:42.35 | reqol | is an OnEvent function |
06:42.38 | Xinhuan | i don't see why you need to "pass info" to DoStuff()... you simply pass it? |
06:42.47 | Xinhuan | DoStuff(a, b, c) |
06:42.53 | Xinhuan | where a, b, c is your data |
06:42.58 | reqol | should I just create a new function separate from the OnEvent |
06:43.11 | Xinhuan | if you want to |
06:43.38 | Xinhuan | do you know how funtions and arguments work |
06:43.46 | reqol | yes |
06:43.52 | Xinhuan | or how variables on a local file scope work? |
06:43.55 | reqol | yes |
06:44.01 | Xinhuan | then whats the issue? |
06:44.12 | reqol | it's difficult for me to explain |
06:44.22 | reqol | let me think for a moment |
06:45.01 | reqol | ugh |
06:45.12 | Xinhuan | an onevent function, is just a function with (self, event, ...) as the argument list |
06:45.18 | reqol | yeah |
06:45.25 | Xinhuan | so you pass whatever you expect |
06:45.25 | reqol | and you can call it separately |
06:45.25 | reqol | but it has other stuff it does |
06:45.26 | reqol | that doesnt need to be repeated |
06:45.33 | reqol | and shouldn't |
06:46.05 | Xinhuan | frame:GetScript("OnEvent")(frame, "my_event", arg1, arg2, ...) |
06:46.17 | Xinhuan | will call that function |
06:46.31 | Xinhuan | is that what you want? |
06:46.34 | reqol | I just wanted to set up a system that you called a function with the time you wanted to wait, and the function to call, and then after that amount of time it returns the return of the function it wanted to call |
06:46.54 | Xinhuan | no you can't do that ;p |
06:47.16 | malreth | reqol: what would it return the value to? |
06:47.16 | Xinhuan | only if you run multi threaded then you can |
06:47.41 | reqol | to a variable |
06:47.42 | reqol | okay |
06:47.46 | reqol | I guess I'll just create a new function |
06:47.49 | Xinhuan | and the return value to the calling function must constantly still check for the coroutine to see if it is still running |
06:47.53 | reqol | like IdleTime_Initialize |
06:47.54 | Xinhuan | in an onupdte |
06:47.56 | Xinhuan | onupate |
06:48.07 | reqol | because the onevent function cannot be called twice or it will muck up the addon |
06:48.16 | Xinhuan | basically, what you are asking for is coroutines |
06:48.22 | reqol | yeah, I suppose so |
06:48.45 | malreth | oh... don't mess with coroutines... you can do this with an onupdate handler |
06:48.46 | Xinhuan | and you will need an onupdate to constantly call the coroutine to see if it has finished running |
06:49.02 | Xinhuan | you're over complicating a simple issue |
06:49.16 | Xinhuan | all DoStuff() needs to do is to return a value |
06:49.18 | malreth | but you have to start thinking about how to program in an asynchronous environment |
06:49.25 | Xinhuan | and yo use that value wherver you want to |
06:49.50 | Xinhuan | but you can't "resume" execution from a mid-point unless you use coroutines |
06:49.53 | Xinhuan | get it? |
06:50.18 | reqol | yeah |
06:50.24 | reqol | I'm familiar with threads, are they similar? |
06:50.30 | Xinhuan | a bit |
06:50.37 | reqol | I'm coming from java into lua |
06:50.42 | Xinhuan | threads can be pre-empted, coroutines can't |
06:50.54 | reqol | I think I know what I'll do though |
06:51.03 | Xinhuan | coroutines are purely asynchonous |
06:51.15 | Xinhuan | and you must specifically call yield() |
06:51.16 | reqol | create a new frame, set it's onupdate handler on an event, once it reaches it then use the new function i'll make titled IdleTime_Initialize |
06:51.19 | reqol | and all will be well. |
06:51.29 | reqol | I see |
06:51.35 | reqol | hmm |
06:51.40 | reqol | well for now something simple will suit my needs |
06:51.51 | Xinhuan | yield() will return results to the corresponding resume() call |
06:52.06 | Xinhuan | and resume() will return results to the correspnding yield() call |
06:52.10 | Xinhuan | it works 2-ways |
06:52.21 | reqol | MentalPower|ZzZz: I have a question for you. If hiding a frame prevents it from receiving handler events, then how come I don't need to :Show a frame in order for it to recfeive them? |
06:52.36 | reqol | a question for anyone, for that matter. |
06:52.43 | Xinhuan | reqol, hiding a frame only prevents its OnUpdate from being run |
06:52.50 | Xinhuan | everything else still works |
06:52.55 | Xinhuan | including OnEvents |
06:52.59 | reqol | why does OnUpdate work if I don't :Show the frame |
06:53.05 | malreth | it doesn't |
06:53.06 | Xinhuan | it doesn't |
06:53.24 | reqol | uh |
06:53.25 | Xinhuan | a frame by default is "shown" when created |
06:53.25 | malreth | Xinhuan: reqol, hiding a frame only prevents its OnUpdate from being run |
06:53.33 | reqol | oh |
06:53.36 | reqol | that's why then |
06:53.36 | reqol | heh. |
06:53.44 | reqol | thanks |
06:53.46 | Xinhuan | even if it doesn't have an anchor point, or a width/height |
06:53.50 | Xinhuan | its still "shown" |
06:53.55 | reqol | should I :Hide a frame before I set it to nil |
06:54.00 | reqol | or how do I delete frames? |
06:54.04 | Xinhuan | makes no difference |
06:54.08 | malreth | you don't delete frames |
06:54.11 | Xinhuan | frames cannot be destroyed |
06:54.19 | Xinhuan | reloadUI is the only way |
06:54.23 | reqol | well then this frame will probably waste memory |
06:54.29 | reqol | even though it'll handle practically nothing |
06:54.37 | Xinhuan | if you intend to use a dynamic amount of frames, you need to recycle them |
06:54.43 | malreth | reqol: only if the frame never did anything in its lifetime |
06:54.57 | Xinhuan | and store unused frames in a "recycling table" for reuse |
06:55.00 | reqol | malreth: somewhat of a philosophy there, eh? |
06:55.26 | malreth | otherwise, as long as you aren't making frames left and right willy-nilly don't worry about one insignificant frame |
06:55.44 | Xinhuan | if its only a "once-off" thing, nobody will care |
06:55.57 | malreth | Xinhuan's solution earlier is the simplest easiest way to accomplish this task |
06:55.59 | Xinhuan | just don't create new frames on every event |
06:56.19 | malreth | but you have to design your function that runs after the delay in a way that it doesn't have to return a value to a calling function |
06:56.51 | malreth | or at the very least, assign that returned value in the OnUpdate handler to some local variable for use by some other function |
06:58.10 | Xinhuan | p.s. don't use coroutines unless its absolutely necessary, they are a bitch to code (it took a day to write the coroutines in cartographer_routes) |
06:58.28 | Xinhuan | 2 days even |
07:00.20 | reqol | okay I'm gonna work on this and post it in a minute and get your opinion on it, if possible. thanks all |
07:01.49 | reqol | so should I just hide a frame so it won't take onupdate or set it to nil? which is better? |
07:01.58 | Xinhuan | up to you |
07:02.08 | malreth | doesn't matter since you're not reusing it |
07:02.15 | Xinhuan | depends on how you intend to reuse that frame, if at all |
07:03.00 | reqol | not reusing it |
07:03.12 | Xinhuan | either works |
07:03.52 | Xinhuan | nil-ling the OnUpdate will cause that function closure to be recycled on next GC if nothing else references it |
07:04.01 | Xinhuan | assuming the function is anonymous |
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07:07.14 | Xinhuan | and hiding it will cause the graphics engine to skip attempting to render that frame ;p |
07:07.18 | Xinhuan | so maybe do both |
07:07.46 | reqol | okay, it's done and it works, could anyone tell me what I've done that's maybe excessive, bad practice, or overly complicated?: http://wowi.pastey.net/78496 |
07:08.35 | Xinhuan | IdleTime_GetTime(timeInSeconds) can be simplified to about 5 lines |
07:08.46 | Xinhuan | instead of the 30 lines you have |
07:08.59 | reqol | I knew it was excessive |
07:09.03 | reqol | how can I fix it |
07:09.06 | reqol | thanks for all the help, by the way. |
07:09.07 | reqol | I really appreciate it |
07:09.33 | Corrodias | take that, rivendare |
07:09.37 | Corrodias | PWNT! |
07:09.55 | Xinhuan | uh looking at ohter code first |
07:10.06 | batrick | reqol |
07:10.17 | batrick | i get the feeling you are doing _a lot_ of unnecessary work |
07:10.22 | reqol | lol |
07:10.23 | reqol | :( |
07:10.27 | reqol | please help me ;_; |
07:10.37 | Xinhuan | you do know the default UI |
07:10.41 | batrick | http://www.opengroup.org/onlinepubs/007908799/xsh/strftime.html |
07:10.43 | reqol | yeah |
07:10.47 | Xinhuan | has a function that does what you are doing right? |
07:11.01 | batrick | set up a string that has what you want reqol and use tonumber to change it |
07:11.13 | batrick | that would clean up most of your if statements |
07:11.17 | reqol | no I didn't... |
07:11.20 | Xinhuan | type /print SecondsToTime(100) |
07:11.22 | Xinhuan | in game |
07:11.23 | Xinhuan | kgo |
07:11.34 | Xinhuan | that function is defined in UIParent.lua |
07:12.04 | reqol | aye |
07:12.09 | reqol | but I like the format I use |
07:12.31 | Xinhuan | code looks ok |
07:12.38 | Xinhuan | just need to simplify IdleTime_GetTime(timeInSeconds) |
07:12.52 | batrick | omg |
07:12.52 | batrick | lol |
07:12.55 | reqol | w |
07:12.56 | malreth | reqol: you won't like your format when you have to translate it into several languages |
07:13.01 | reqol | ? |
07:13.04 | malreth | >:D |
07:13.06 | reqol | I mean |
07:13.18 | reqol | I don't like "Mins" "Secs" |
07:13.23 | reqol | I guess I could just take the string |
07:13.25 | batrick | you don't need to use them |
07:13.46 | Xinhuan | batrick is correct |
07:13.47 | reqol | use substring? |
07:13.53 | batrick | no |
07:13.55 | batrick | one second |
07:13.59 | reqol | thanks |
07:14.02 | Xinhuan | just use the strftime() format |
07:14.18 | Xinhuan | in gettime() or something |
07:14.25 | Xinhuan | forgot the syntax |
07:14.36 | Xinhuan | batrick will prob find it for you |
07:15.18 | Xinhuan | but you can definitelty reduce that whole pile of code to less than 10 lines in the first place |
07:16.14 | malreth | IdleTimeTemp_OnUpdate creates a global variable named seconds and relies on the value of that variable to function correctly |
07:16.27 | Xinhuan | reqol, line 19 to 29 is sufficient btw |
07:16.40 | Xinhuan | the rest is irrevelant code |
07:16.43 | reqol | i'll change |
07:16.45 | reqol | that |
07:17.42 | Xinhuan | also line 12 to 17 can be reduced to 1 line |
07:18.06 | batrick | reqol: use local year, days, hours, minutes, seconds(date("%Y %j %H %M %S", sometime)):match("%d+ %d+ %d+ %d+ %d+") |
07:18.33 | Xinhuan | local hours, minutes, seconds, days, totalTime = 0, 0, 0, 0, (timeInSeconds or IdleTimeVars.TotalTime); |
07:18.35 | reqol | how does that work |
07:18.59 | malreth | lua short cuts certain logical tests |
07:19.01 | batrick | --> return (os.date("%Y %j %H %M %S", os.time()):match("%d+ %d+ %d+ %d+ %d+") |
07:19.01 | batbot | batrick: > [string "0"]:1: ')' expected near '<eof>' |
07:19.10 | batrick | --> return (os.date("%Y %j %H %M %S", os.time())):match("%d+ %d+ %d+ %d+ %d+") |
07:19.10 | batbot | batrick: > 2007 339 00 36 07 |
07:19.11 | reqol | no |
07:19.16 | reqol | I meant whawt batrick suggested |
07:19.19 | batrick | ^^^^^ |
07:19.41 | batrick | http://www.opengroup.org/onlinepubs/007908799/xsh/strftime.html |
07:20.01 | Xinhuan | he doesn't want the date though, he wants X number of seconds converted |
07:20.02 | batrick | you can tell my system clock is off btw ;) |
07:20.18 | batrick | Xinhuan: you pass thee seconds in the second argument to date |
07:20.27 | Xinhuan | --> return (os.date("%Y %j %H %M %S", 100)):match("%d+ %d+ %d+ %d+ %d+") |
07:20.27 | batbot | Xinhuan: > 1969 365 17 01 40 |
07:20.52 | batrick | sec |
07:21.17 | Xinhuan | os.date assumes a base year/date |
07:21.24 | batrick | right epoch i forgot |
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07:21.28 | batrick | there's an easy workaround |
07:21.32 | batrick | just thinking about it |
07:21.36 | Xinhuan | reqol, just change your line 12-17 to |
07:21.37 | Xinhuan | local hours, minutes, seconds, days, totalTime = 0, 0, 0, 0, (timeInSeconds or IdleTimeVars.TotalTime); |
07:21.50 | Xinhuan | and keep line 19-29 |
07:21.54 | Xinhuan | and kill the rest |
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07:23.05 | reqol | how does 19-29 work though, if there are no hours, then the rest won't fire |
07:23.09 | reqol | rather |
07:23.11 | reqol | it looks like that to me |
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07:23.26 | Xinhuan | it doesn't matter |
07:23.30 | Xinhuan | its 0 by default |
07:23.45 | Xinhuan | days = floor( totalTime / 86400 ); |
07:23.48 | Xinhuan | days = 0 |
07:23.53 | Xinhuan | if its less than a day |
07:24.10 | Xinhuan | get rid of all the IFs |
07:24.18 | Xinhuan | nvm i'll post a followup |
07:25.04 | Shirik | sigh, |Jelly| halp me =( |
07:25.07 | |Jelly| | ? |
07:25.33 | bleeter | Shirik: yer beyong help |
07:25.41 | bleeter | d |
07:25.43 | Shirik | They made me healer lead >.> And I think I completely jacked up gruul's tonight |
07:25.52 | reqol | Shirik: what happened? |
07:25.54 | |Jelly| | Ut oh |
07:25.59 | Shirik | how many healers do you usually have on the OT? |
07:26.23 | Shirik | well we had about 3 1% wipes, which really sucked |
07:26.25 | |Jelly| | We usually bring 6-7 healers and only assign one to the elbow guy. |
07:26.31 | reqol | aye |
07:26.35 | Shirik | oh wow, so I was way off >.> |
07:26.36 | reqol | he doesn't get hit often enough |
07:26.42 | reqol | to put more than one |
07:26.43 | Shirik | granted most of the healers are very new so |
07:26.50 | Shirik | but I had 3 on him |
07:26.52 | |Jelly| | Usually a priest just because of the big heals. |
07:27.27 | Shirik | also I'm very annoyed that our worst geared healer showed up as #3 |
07:27.45 | |Jelly| | Gear doesn't make the player. : / |
07:27.49 | reqol | exactly |
07:27.52 | reqol | skill is a bigger factor |
07:27.52 | Shirik | that's my point |
07:27.54 | Shirik | this guy is awesome |
07:27.58 | Xinhuan | reqol: http://wowi.pastey.net/78497 |
07:28.00 | Shirik | I wish everyone else was as awesome |
07:28.08 | |Jelly| | lol |
07:28.16 | Shirik | like not even joking |
07:28.23 | Shirik | he has 800+healing raid buffed with flasks |
07:28.24 | Shirik | 9% crit |
07:28.30 | Shirik | and he kicked half the healers' asses |
07:28.31 | reqol | Xinhuan: sigh, why didn't I think of that? |
07:28.32 | reqol | thanks :) |
07:28.41 | Xinhuan | no clue? |
07:28.42 | |Jelly| | class? |
07:28.43 | Xinhuan | lol |
07:28.46 | Shirik | pally |
07:28.54 | Shirik | and we have another pally that manages to heal less than the shadow priests |
07:29.04 | Shirik | and we have another pally that manages to do more damage to the raid than heal |
07:29.05 | reqol | now, how about the onslash function, is there anyway to simplify whether it chooses day, or days, |
07:29.10 | |Jelly| | ...sounds like you need to reevaluate who you bring |
07:29.20 | Shirik | I have already brought that up with them |
07:29.42 | Shirik | I think this is one of the reasons they put me in that position is because I've been working with everyone, trying to get them "fixed" and raising concerns over our current team, etc. |
07:29.44 | bleeter | Shirik: be a man! solo gruul for the guild! :P |
07:29.49 | Shirik | yeah no |
07:29.50 | Shirik | I tried |
07:29.58 | Shirik | because moron pally DIed me right ni the middle |
07:30.04 | Shirik | so I'm like "whatever" holy fire gruul! |
07:30.05 | Xinhuan | reqol, i would just use "day(s)" |
07:30.09 | Xinhuan | and be done with it |
07:30.18 | reqol | yeah, I guess I'm a bit too meticulous, huh? |
07:30.21 | Xinhuan | but thats my opinion |
07:30.29 | bleeter | reqol: yeah, what Xinhuan said. pluralising is hell. |
07:30.30 | reqol | I' |
07:33.09 | reqol | alright, thanks a lot guys, I'm gonna go test this out to ensure that everything is on base |
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07:34.22 | malreth | you could also see how Blizzard does all of that in their code for SecondsToTime() |
07:35.01 | Xinhuan | blizzards one is gay ;p |
07:35.25 | malreth | :o |
07:35.33 | Xinhuan | also blizzards one only does up to "2 words" |
07:35.53 | Xinhuan | so you only see "1 day 2 hours" without the minutes/secs |
07:36.05 | Xinhuan | or "1 hour 2 minutes" without the seconds |
07:36.28 | Xinhuan | if you get what i mean |
07:36.45 | malreth | just remove the count = count + 1 |
07:37.00 | malreth | remove all the abbreviation crud |
07:37.09 | Xinhuan | i suppose |
07:37.14 | Xinhuan | that works |
07:37.22 | malreth | replace the function calls to mod with % |
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07:38.49 | malreth | you also get localization "for free" if you decide to translate |
07:39.31 | malreth | and it seems that GetText() does the pluralization for you... i guess |
07:39.44 | malreth | !api GetText() |
07:39.45 | ThraeBot | malreth: Could not find a relevant page. Perhaps you could be so kind as to create one? http://www.wowwiki.com/API_GetText() |
07:40.13 | malreth | !api GetText |
07:40.13 | ThraeBot | malreth: strResult = GetText(sIdentifier, nNumber); -- http://www.wowwiki.com/API_GetText |
07:40.38 | malreth | wiki's out of date... there's a third argument |
07:46.12 | malreth | later later |
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07:55.57 | reqol | if I use the ADDON_LOADED, what is the first arg? the name of the addon? |
07:57.42 | reqol | I need to stop using such crude debugging messages |
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08:07.19 | KarlKFI | woot new cloak |
08:07.34 | KarlKFI | Dory's Embrace |
08:08.06 | zenzio | nice, grats |
08:08.50 | KarlKFI | i figured out that the 112 armour ignore is about worth 25 ap |
08:09.03 | KarlKFI | and iw as onyl losing 20ap from my ssc cloak |
08:09.09 | KarlKFI | so i can use dory's full time :) |
08:09.40 | KarlKFI | Buy a cloak, get a bag slot FREE! |
08:10.33 | zenzio | hehe |
08:12.25 | KarlKFI | i also discovered that since my other cloak i was using on bosses with +12 hit was putting me over the 9% cap it was only really using about 6 of the 12 which meant that the added dps from the 1.4% crit and 20 ap of ym other cloaks gave more dps than the extra 6 hit to hit the cap |
08:12.46 | KarlKFI | so i don't need either of them |
08:13.01 | KarlKFI | and can jsut use dory's for pvp, pve and pve bosses |
08:13.15 | KarlKFI | yay for consolidation |
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08:16.40 | zenzio | I got the ZA tank shield last week... gained a lot of block value, but I'm a bit miffed at the loss of 9 points of defense. Doesn't matter for normal fights, but for a few fights I still use the Aldori :-/ |
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08:19.34 | reqol | yeah, that helped quite a it, thanks for all the help |
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08:21.52 | reqol | hi, MentalPower |
08:22.01 | reqol | hows it goin? |
08:27.54 | amro | so sleepy |
08:31.31 | Corrodias | i really, really don't want to go back to work tomorrow |
08:31.36 | Corrodias | why can't they just leave me alone? |
08:32.27 | Corrodias | well, good night |
08:34.56 | batrick | i feel like an idiot for the amount of time i've spent on this |
08:35.09 | Xinhuan | ? |
08:35.42 | batrick | -->f,mytime = math.floor,100000; return f(mytime/(60*60*24)%365),f((mytime/(60*60))%24),f((mytime/60)%60), mytime%60 |
08:35.42 | batbot | batrick: > 1, 3, 46, 40 |
08:36.24 | batrick | reqol: btw, lua compiler does constant folding for you; thus you should probably keep those large constants small so they make sense to you later |
08:36.43 | Xinhuan | i think my solution is the same, as pasteyed earlier ;p |
08:36.45 | Xinhuan | http://wowi.pastey.net/78497 |
08:36.47 | batrick | i was messing with os.date so much |
08:36.53 | batrick | o well i wasn't paying attention |
08:36.59 | reqol | what? |
08:37.05 | Xinhuan | at least an hour ago |
08:37.08 | batrick | hehe |
08:37.25 | reqol | which large constants? |
08:37.36 | batrick | 86400, 3600 etc. |
08:37.40 | reqol | ah |
08:37.56 | reqol | what do you suggest I do? |
08:38.01 | Xinhuan | nothing |
08:38.05 | batrick | nothing wrong with it, but it's better you leave them as 60* 60, 24*60*60 etc. |
08:38.14 | batrick | so they are easy to read |
08:38.17 | reqol | I see |
08:38.18 | Xinhuan | 86400 is perfectly understandable in the context of the function ;p |
08:39.02 | batrick | i spent about 40 minutes fucking with os.date() and os.time() |
08:39.08 | batrick | trying to get them to do all the work for you |
08:39.31 | reqol | heh, that's awfully nice of you. you needn't trouble yourself that much with my problems :P |
08:39.40 | reqol | unless you were bored or something |
08:39.43 | Xinhuan | why invoke a system call when a simple 5 line function is enough ;p |
08:40.35 | batrick | it's not necessarily a system call, and may be no more expensive than the long drawn out calculations |
08:40.49 | batrick | provided there was a simple solution, which there wasn't |
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08:43.26 | batrick | o well i'm going to bed later |
08:44.07 | reqol | later dude |
08:44.30 | reqol | I like how slouken listens and implements some of the more useful features that were suggested |
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08:49.03 | amro | wow |
08:49.05 | amro | worst driver regression ever |
08:49.07 | amro | anyone here using an ati card on *nix? |
08:49.09 | reqol | ? |
08:49.22 | reqol | nope, sorry. all nvidia here |
08:49.28 | krka | i am at the moment |
08:49.34 | krka | using the ati driver |
08:49.41 | reqol | ah |
08:49.43 | amro | krka: which version? |
08:49.48 | reqol | I use proprietaries |
08:49.51 | krka | how do i check that? |
08:50.39 | amro | control panel, or catalyst |
08:50.49 | amro | I'm using the latest and getting random lockups |
08:51.16 | krka | to clarify, i not using fglrx |
08:51.37 | amro | :( |
08:51.45 | amro | dammit I'm so pissed at ATi |
08:51.54 | amro | anything that uses hardware acceleration locks up the system |
08:51.58 | Fisker- | yay |
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08:53.29 | amro | ~lart Fisker- |
08:53.29 | purl | executes killall -KILL Fisker- |
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09:03.42 | amro | ok I've had enough |
09:03.48 | amro | can anyone recommend a decent nvidia card? |
09:04.34 | Kalroth | Roll the dice :) |
09:04.38 | Lonny | Sure Asus Geforce 8800GTX :P |
09:04.49 | Kalroth | I'm using an eVGA 7800 GTS atm, works fine |
09:07.41 | amro | thanks for the recommendations, looking them up now |
09:08.01 | krka | hopefully open source ati drivers will become better, now that the specs are available |
09:13.04 | reqol | 7900 GT geforce |
09:13.08 | reqol | my card, it's pretty nice |
09:17.38 | amro | yeah it looks like I'd better go for a full upgrade |
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09:49.11 | jerio26 | can someone help me understand some values in scripts? |
09:50.15 | wereHamster | ~asktoask |
09:50.16 | purl | This is IRC. Don't ask to ask a question. Just ask your question and if someone's around, they'll be glad to help. |
09:50.24 | jerio26 | i ll hope answer is yes, when i see (index) in script command, where can i see what those index values might be so i know which one to add? |
09:51.29 | jerio26 | for example |
09:51.31 | jerio26 | BuyTrainerService(index) - Used for buying new/upgrading professions, profession items and class skills. |
09:51.46 | wereHamster | !api BuyTrainerService |
09:51.46 | ThraeBot | wereHamster: BuyTrainerService(index) -- http://www.wowwiki.com/API_BuyTrainerService |
09:52.24 | jerio26 | right |
09:52.45 | jerio26 | so there all i see is index Number - The index of the service to train. |
09:52.56 | jerio26 | but have no idea how to perform this |
09:53.10 | wereHamster | BuyTrainerService(1); |
09:53.22 | jerio26 | so what is 1 actually? |
09:53.27 | jerio26 | what does it represent |
09:53.49 | wereHamster | the first service that the trainer has |
09:54.09 | jerio26 | is there a way to make him take all services? |
09:54.45 | jerio26 | or just 1 by 1? |
09:54.46 | wereHamster | http://www.wowwiki.com/World_of_Warcraft_API#Talent_Functions |
09:55.15 | wereHamster | you'll have to call that function for every service you want to buy |
09:55.41 | jerio26 | i see |
09:55.45 | reqol | there is most likely API to tell how many items there are to buy |
09:55.51 | reqol | then you just need a for loop |
09:56.25 | jerio26 | so i could make macro, and put multiple commands like /script buyts (1) /script buyts (2) etc? |
09:56.35 | wereHamster | yes |
09:56.38 | reqol | why is BuyTrainerService under talent functions? |
09:57.13 | reqol | here jerio26: |
09:57.25 | cladhaire | BuyTrainer service doesn't but items, or talents |
09:57.29 | cladhaire | so.. |
09:57.37 | jerio26 | i need to buy skills |
09:57.44 | jerio26 | in that case i guess its right command |
09:57.45 | jerio26 | ? |
09:57.47 | reqol | why isn't it under training funcvtions |
09:57.49 | reqol | herte jerio26: |
09:58.13 | jerio26 | how would i make a macro to press a button near trainer and buy all skills? |
09:58.23 | jerio26 | i know for buying skills, but before that? |
09:58.34 | wereHamster | !api GetNumTrainerServices |
09:58.35 | reqol | for i=1,GetNumTrainerServices() do BuyTrainerService(i) end |
09:58.35 | ThraeBot | wereHamster: GetNumTrainerServices(); -- http://www.wowwiki.com/API_GetNumTrainerServices |
09:58.39 | reqol | that should work |
09:58.52 | reqol | someone correct me if I'm wrong |
09:58.53 | reqol | please |
09:59.05 | jerio26 | so i would buy them all? |
09:59.14 | wereHamster | yes |
09:59.19 | jerio26 | i ll try |
09:59.20 | reqol | yes, that's what that would do |
09:59.23 | jerio26 | thanks |
09:59.33 | jerio26 | but what to do before that:) to make open window etc |
09:59.33 | cladhaire | the categories on wowwiki are fucked. |
10:00.16 | wereHamster | I just saw that BuyTrainerService appears in several categories |
10:00.24 | reqol | jerio26: I don't think you can open the window short of right clicvking |
10:00.30 | jerio26 | i guess anyone can edit pages on wiki, thats why:) |
10:00.31 | reqol | and wereHamster: yeah, it's also under rtainer services |
10:00.35 | reqol | trainer |
10:01.26 | jerio26 | is there command to right click on npc? |
10:01.36 | jerio26 | think i saw it somewhere |
10:01.46 | reqol | I don't know, someone else would have to answer that |
10:02.21 | jerio26 | k |
10:02.34 | jerio26 | i ll look up on page, maybe i get lucky |
10:03.22 | jerio26 | btw |
10:03.52 | jerio26 | is that tilda with : on the end nessesary or? |
10:04.12 | jerio26 | dont know how to type it in keyboard looks like : |
10:04.30 | jerio26 | ; |
10:05.37 | reqol | what? |
10:05.45 | reqol | it's not in this case |
10:05.51 | jerio26 | when you type GetNumTrainerServices(); |
10:05.53 | reqol | it's a terminating character used to represent the end of a statement |
10:06.08 | reqol | just copy paste what I typed in |
10:06.13 | reqol | and put it into a macro |
10:06.16 | reqol | but |
10:06.17 | reqol | hold on |
10:06.40 | reqol | <PROTECTED> |
10:06.48 | reqol | that, without the space or period in front of /script |
10:07.02 | jerio26 | thats the magic line to buy all? |
10:08.02 | reqol | yes |
10:08.04 | reqol | I just tested it |
10:08.05 | reqol | it works |
10:08.14 | jerio26 | ok, ty |
10:08.58 | jerio26 | now if only i would find place to learn how and why to type all that for other things i might need |
10:09.10 | reqol | actually, let me fix that macro a bit |
10:09.18 | jerio26 | k |
10:09.52 | reqol | ./script if IsTalentTrainer() then for i=1,GetNumTrainerServices() do BuyTrainerService(i) end end |
10:10.05 | reqol | that will test if it can train things, if it can, it will buy all of the services |
10:10.16 | reqol | paste it into a macro without the . and it works fine |
10:10.44 | reqol | http://wowwiki.com/UI_Beginners_Guide |
10:10.58 | reqol | check that out |
10:11.00 | reqol | it should help |
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10:11.05 | jerio26 | let me try that macro now |
10:11.06 | jerio26 | brb |
10:13.17 | jerio26 | so i execute it after i right click on npc? |
10:13.29 | jerio26 | or when i stand near him? |
10:13.41 | reqol | right click |
10:13.45 | jerio26 | kk |
10:13.45 | reqol | I think I messed something up though |
10:13.52 | jerio26 | :p |
10:13.56 | jerio26 | pls recheck |
10:14.15 | reqol | here we go |
10:14.38 | reqol | instead of IsTalentTrainer() replace it with IsTradeskillTrainer() |
10:14.44 | reqol | though |
10:14.48 | reqol | I don't know if that will work with class trainers |
10:14.55 | jerio26 | why tradeskill? |
10:14.57 | reqol | i'll look for API for class trainer |
10:14.59 | jerio26 | its spell trainer |
10:15.06 | reqol | well |
10:15.08 | reqol | hold on |
10:15.10 | jerio26 | ok |
10:15.11 | reqol | and i'll show you |
10:15.26 | reqol | first, talentrainer is bugged, if you use tradeskill and then add another line, it will work for tradeskills and spell trainers |
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10:18.45 | jerio26 | just worked on the first aid trainer:) |
10:18.51 | jerio26 | now i need to find my class trainer :D |
10:19.03 | jerio26 | to check for multi buys |
10:19.44 | reqol | it will work for the class trainer because IsTalenTrainer always returns true for some reason |
10:20.02 | reqol | here, just use this |
10:20.15 | reqol | <PROTECTED> |
10:20.22 | reqol | there's no reason to do a check, I don't think |
10:20.28 | jerio26 | ah k |
10:20.42 | reqol | worst that will happen is you'll get an error, if you mind though, I'll keep looking |
10:21.05 | jerio26 | well it works for now with first aid but i cant find damn hunter trainer in goldshire lol |
10:21.30 | reqol | well, actually, you won't get an error, it'll just silently fail |
10:23.13 | jerio26 | for some reason they had to make all trainers in goldshire except for hunters |
10:23.51 | reqol | humans can't be hunters |
10:23.54 | reqol | thusly there are no trainers |
10:24.22 | jerio26 | ah |
10:24.25 | jerio26 | well i am dwarf lol |
10:24.37 | jerio26 | so gotta go to sw |
10:26.53 | reqol | guys: is there a function to test if a unit is a class trainer? |
10:27.29 | leethal | OH NOES |
10:27.32 | leethal | http://www.saichotictech.net/Others/Kralnor/ =/ |
10:27.41 | leethal | want. to. read. |
10:27.59 | leethal | where can I find the kralnor thread now? =P |
10:30.15 | jerio26 | wow, seems this work reqol |
10:30.26 | jerio26 | you know this stuff for sure heh |
10:30.56 | jerio26 | didnt use check btw |
10:30.58 | reqol | ah, it's just simple stuff :) I'm glad it works |
10:31.46 | jerio26 | but really i tought its more simple, all this end end do etc.. makes me think it wont be easy to get into this |
10:31.59 | reqol | it's really very simple once you get into the mindset |
10:32.00 | jerio26 | like 1 week before i understand a thing |
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10:32.12 | jerio26 | so all i need is stick to wiki nooby page? |
10:32.31 | reqol | http://wowwiki.com/UI_Beginners_Guide try this |
10:32.35 | reqol | aye |
10:32.35 | jerio26 | yea, meant that |
10:32.37 | jerio26 | cool |
10:32.50 | reqol | don't worry, we were all new at one point in time :D |
10:32.58 | jerio26 | lol true that |
10:33.19 | jerio26 | tell me you think it would be possible to make add on that could just memorize all this stuff? |
10:33.24 | jerio26 | so i dont need to use macros etc |
10:33.45 | jerio26 | i would proly add more to it when i learn how |
10:34.39 | reqol | yes, it would be possible to say, add an extra button to the trainer window with the text "Train All" |
10:34.45 | reqol | that had the same function as that macro |
10:35.05 | jerio26 | how about no add buttons but just make add on use the script ? |
10:35.09 | jerio26 | probably yes |
10:35.23 | jerio26 | like each time i visit trainer |
10:35.26 | jerio26 | ? |
10:35.52 | reqol | that's doable as well |
10:35.56 | reqol | most likely |
10:36.09 | jerio26 | interesting stuff |
10:36.21 | reqol | would you like me to try to make an addon like that for you? it wouldn't take much I don't think. I can't guarantee anything though |
10:36.36 | jerio26 | well if you are up for it sure mate |
10:36.40 | jerio26 | u helped enough alrdy tho:) |
10:36.47 | reqol | okay, brb, I'll see what I can come up with |
10:36.49 | jerio26 | k |
10:48.02 | reqol | it's done |
10:48.04 | reqol | but not tested |
10:48.05 | reqol | hold on |
10:48.11 | reqol | I also added a slash command to toggle it |
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10:48.47 | reqol | cladhaire: I haven't been able to find a IsClassTrainer or similar API, does one exist? |
10:49.24 | cladhaire | any particular reason you need one? |
10:50.19 | reqol | well I made a macro for jerio26 and I wanted to add an if IsClassTrainer or something similar. Plus I might make an addon that creates a TrainAll button, but I'm pretty sure there are other ways to determine if they can train things in that case |
10:50.25 | reqol | and IsTalentTrainer is bugged |
10:51.29 | cladhaire | you can use IsTrainerServiceLearnSpell() to ensure the player only gets taught spells |
10:51.34 | cladhaire | instead of tradeskills |
10:52.31 | jerio26 | spells would caunt as skills for any class? |
10:52.37 | jerio26 | count* |
10:53.11 | cladhaire | they should |
10:57.32 | reqol | jerio26: it's done and tested, fixing a couple things up though |
10:57.59 | jerio26 | great |
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10:59.16 | reqol | cladhaire: wjat |
10:59.18 | reqol | woops |
10:59.32 | reqol | what exactly is the name of an addon on the event ADDON_LOADED |
10:59.49 | reqol | title in the toc? |
11:02.06 | cladhaire | reqol: I don't know, test it and see? |
11:02.50 | reqol | I just tried and nothing came out, I messed something up |
11:03.25 | reqol | I have my OnEvent function that takes ( self, event, arg1, ... ) it would be self, no? |
11:04.33 | Lonny | I think that arg1 of the event ADDON_LOADED returns the addon directory name and not the name found in the toc file |
11:05.04 | reqol | well then my configuration should fire |
11:05.05 | reqol | but it isn't |
11:05.16 | reqol | because self is the name of the frame |
11:05.17 | reqol | -.- |
11:05.22 | reqol | arg1 is what I want |
11:05.37 | Xinhuan | it returns the toc filename |
11:05.41 | cladhaire | no its not hself |
11:05.43 | cladhaire | self is the frame |
11:05.47 | cladhaire | event is the name of the event |
11:05.51 | cladhaire | and arg1 is the name of the addon |
11:06.00 | cladhaire | and as Xinhuan says, i believe it returns the .toc filename |
11:06.44 | Xinhuan | and yes, arg1 == "myaddonname" |
11:06.52 | Xinhuan | self is the frame that registered the event |
11:06.53 | Lonny | Well Xinhuan I think that the toc file should be named under the directory name so ain't it the same ? |
11:07.01 | Xinhuan | yea its the same |
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11:10.00 | jerio26 | it scares me just to read all this |
11:10.11 | jerio26 | :p |
11:10.29 | reqol | jerio26: I think it's completely done, let me test it |
11:10.36 | jerio26 | cool |
11:17.51 | reqol | ugh gotta find the cooking trainer, hold on |
11:20.29 | jerio26 | kk |
11:23.49 | reqol | I think it's fine I just can't find a trainer with something I need to train and then something on that trainer that requires that certain skill in order to train |
11:23.54 | reqol | because I've trained everything |
11:23.55 | reqol | just a sec |
11:25.11 | jerio26 | heh, had same problem, np |
11:32.47 | reqol | is there any event that fires when learning a trade skill or a class skill? |
11:32.52 | reqol | can't seem to find one |
11:33.59 | reqol | jerio26: do you have some way I could contact you through? |
11:34.07 | jerio26 | yea sure, msn? |
11:34.10 | reqol | I just need to fix a couple things and it should work fine, but i need to get going |
11:34.18 | reqol | whats your MSN |
11:34.24 | jerio26 | magic@post.htnet.hr |
11:34.46 | reqol | okay, i'll add you. it'll be done tomorrow, i'll give it to you as soon as you get on |
11:34.56 | jerio26 | no worries bud, thanks alot for this, maybe i make something of this apis after all:) |
11:35.07 | reqol | aye, no problem :) |
11:37.32 | reqol | added you, night |
11:38.23 | *** join/#wowi-lounge amro (n=amro@82.101.184.198) |
11:39.33 | *** join/#wowi-lounge reqol (n=nwkegan@c-76-21-72-11.hsd1.ca.comcast.net) |
11:40.20 | reqol | thought I'd pop on to throw this coincidence out there: http://forums.worldofwarcraft.com/thread.html?topicId=3269177924&sid=1 |
11:40.22 | reqol | looks like I' |
11:40.31 | reqol | m not the only one wanting API like that |
11:41.14 | reqol | now I wanna keep lurking the forums. sigh. |
11:43.30 | reqol | I'll have to pry myself away. take care everyone, don't let the bed bugs bite :) |
11:43.46 | jerio26 | lol, nice find |
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14:32.47 | foxlit | More Tests! MORE TESTS! NOW COMPILE VERY, VERY SLOWLY! |
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14:38.03 | Wobin | "Stop slacking off" |
14:38.06 | Wobin | "I'm compiling" |
14:38.10 | Wobin | "Oh. Carry on." |
14:39.12 | Pandya | ooo I should use that |
14:39.25 | Pandya | sit at work and do no work |
14:39.33 | Pandya | "wtf do you think you're (not) doing?" |
14:39.36 | Pandya | "compiling!" |
14:40.20 | malreth | more xkcd humor |
14:43.49 | wereHamster | from 9 to 5: while true; do make clean; make; done |
14:51.46 | *** join/#wowi-lounge malreth (n=malreth@wireless-128-62-237-163.public.utexas.edu) |
14:51.52 | foxlit | "If it crashes, you get FIFTY DKP MINUS!" |
14:54.41 | JoshBorke | you left? |
15:00.02 | malreth | ~seen slouken |
15:00.06 | purl | slouken <n=slouken@ip68-5-37-254.oc.oc.cox.net> was last seen on IRC in channel #wowi-lounge, 51d 9h 28m 17s ago, saying: 'lol'. |
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15:06.14 | malreth | oh crap |
15:06.26 | malreth | when did i write all those addons? |
15:06.34 | JoshBorke | you didn't |
15:06.34 | Pandya | when you were high |
15:06.59 | malreth | http://www.wowinterface.com/downloads/info6769-SetQuestSpeed.html |
15:07.14 | malreth | i don't remember that one... i think i've been hacked |
15:07.25 | malreth | by some insane moron |
15:07.32 | nevcairiel | lol |
15:09.56 | malreth | priapism is a funny word |
15:10.41 | Mr_Rabies2 | scuba |
15:10.43 | Mr_Rabies2 | is a funny word |
15:10.44 | Mr_Rabies2 | say it |
15:10.46 | Mr_Rabies2 | scuba |
15:10.51 | Pandya | SCUBA |
15:11.13 | Pandya | its not actually a word though |
15:11.16 | Pandya | is it |
15:11.20 | malreth | scuba (*tee hee*) spelled backwards is Abucs |
15:11.46 | Pandya | malreth spelled backwards is epicwin |
15:11.48 | Pandya | try it! |
15:12.07 | malreth | and epicwin spelled backwards is mexico |
15:12.19 | Pandya | yus |
15:12.35 | Mr_Rabies2 | dammit malreth |
15:12.40 | Mr_Rabies2 | now i want to go watch dr tran |
15:12.49 | Mr_Rabies2 | because of your damn addon pictures >:( |
15:12.59 | malreth | hickory what? smoked what? |
15:13.21 | malreth | i... *love* mother! |
15:14.17 | malreth | hmm... i should update the toc on Ensemble... it still works perfectly with no other changes |
15:14.35 | Mr_Rabies2 | you know |
15:14.37 | Mr_Rabies2 | if i were you guys |
15:14.50 | Mr_Rabies2 | i'd downgrade my addons to tbc release, toc wise |
15:14.54 | Mr_Rabies2 | just to fuck with the morons |
15:15.01 | Mr_Rabies2 | but that does require more people bitching at you |
15:15.05 | Mr_Rabies2 | such a catch 22 |
15:15.06 | Mr_Rabies2 | :[ |
15:15.23 | malreth | the solution to that is to write addons that suck... then no one complains |
15:15.44 | nevcairiel | but why bother if you dont have the fun |
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15:16.41 | *** join/#wowi-lounge dylanm (n=dylanm@141.213.222.20) |
15:18.30 | malreth | i know it's been said before, but the new auctioneer advanced is supreme |
15:23.03 | Pandya | any decent replacement for discord unit frames? i miss teh customisabilitynessage. |
15:23.15 | Mr_Rabies2 | In fact, Dr Tran will be down at your local record store this Tuesday from 4 til 9 giving away hot dickings! |
15:23.17 | malreth | Pitbull |
15:23.25 | Pandya | orly? |
15:23.30 | malreth | Mr_Rabies2: TRANTASTIC!!! |
15:23.51 | Mr_Rabies2 | i'm a not a mocoddity |
15:23.59 | Pandya | ta muchly malreth |
15:24.52 | malreth | that's fine... but watch out for the leg hair lice |
15:25.26 | Mr_Rabies2 | AAAAAAGH YOU COME FROM SAND WHALE FAMILY DEEP IN OCEAN, YOU ARE EVIL |
15:26.47 | Pandya | guck |
15:26.55 | Pandya | one thing I hate about wow is having its addons directory in program files |
15:27.16 | Pandya | means I have to ok UAC every time I do file actions there :( |
15:27.31 | malreth | yeah... i got sick of that right quick |
15:27.35 | dylanm | Visstaaaaaaa |
15:27.39 | Pandya | naw |
15:27.45 | Pandya | its not vista's fault and its not UAC's fault |
15:28.01 | Pandya | sensible would be for WoW to have its addons held in a user directory instead of the program directory |
15:28.07 | krka | it's the managers that decided on vistas features? |
15:28.15 | Pandya | in fact, I'm tempted to go make some sweet love to mklink |
15:28.23 | malreth | mmm... symlinks |
15:28.33 | malreth | bbl |
15:28.54 | Pandya | put wow's addon directory where it *should* be |
15:29.11 | dylanm | Which is where, exactly? |
15:30.19 | Pandya | x:\users\<user>\documents\world of warcraft\interface\addons would be a good start |
15:30.44 | Pandya | or x:\users\<user>\AppData\Local\world of warcraft\interface\addons |
15:31.10 | Intangir | hey people |
15:31.21 | Intangir | /games/WoW/Interface/Addons |
15:31.42 | Intangir | http://intangir.googlecode.com |
15:31.53 | Pandya | well theres a saved games folder under vista, so you could even put it there |
15:32.01 | Pandya | but zero shit on vista actually uses it besides spider solitaire |
15:32.07 | Pandya | even GFWL titles don't use it |
15:32.25 | zenzelezz | lol |
15:32.27 | Pandya | most stuff defaults to documents\my games\game title\gamestuffhere |
15:32.41 | Pandya | which is lame, retaining the XP fisher-price naming system on Vista ;( |
15:33.44 | Mr_Rabies2 | <Pandya> but zero shit on vista actually uses it besides spider solitaire |
15:33.58 | dylanm | I guess I'm not sure that it makes sense to keep major program plugins in a user folder. |
15:34.05 | Mr_Rabies2 | because most of them weren't in development when vista is out, and it's still a small percentage of the market |
15:34.09 | Mr_Rabies2 | so it's not worth it to change it |
15:34.21 | Pandya | true, its just one of those things that would be nice if they actually used it |
15:34.36 | Pandya | you'd think the Games for Windows / Games for Windows Live stuff would use it though :( |
15:34.51 | Beladona | I used some fancy symlinks to reorganize my wow files |
15:34.55 | Pandya | yeah |
15:34.57 | Beladona | I have a Main wow folder |
15:35.04 | Pandya | I'm about to reorganize my wow folder with some of that |
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15:35.08 | Beladona | then I have WOWMAIN, and WOWALT, for playing and testing |
15:35.08 | dylanm | It's not like you should be storing a version of Atlas for each computer user. It's not a preference or a document. |
15:35.24 | Mr_Rabies2 | http://www.steampowered.com/status/survey.html for a good way to see the stats of the average gamer's pc |
15:35.25 | Beladona | but symlinks in each pointing to the data files and stuff which are in WOW |
15:35.36 | Mr_Rabies2 | i like self-contained installs personally |
15:35.45 | Mr_Rabies2 | so i can just copy the folder to another computer and it'll work |
15:35.48 | Beladona | that way I can control what gets duplicated, and what gets shared |
15:35.49 | Pandya | I guess theres reasoning either way dylanm, but I personally prefer to have my programs and non-program stuff, like plugins/addons seperate |
15:36.10 | Mr_Rabies2 | i wish everything would stop using the registry and whatnot |
15:36.16 | Mr_Rabies2 | and instead just have it all self contained |
15:36.43 | Pandya | Mr_Rabies2, I have my user stuff on an entirely seperate drive, so for me I much prefer retaining as much stuff thats preference specific (and I count wow UI here too) on that drive |
15:36.58 | Beladona | I am sure there are technical reasons they don't use it |
15:37.01 | Pandya | so if I formatted the main drive, reinstalled windows or whatever, it will jsut pick up the addons |
15:37.03 | Beladona | yet |
15:37.03 | *** join/#wowi-lounge Kaso (n=Kaso@resnet13.nat.lancs.ac.uk) |
15:37.21 | Mr_Rabies2 | there was no reason to before and they're not going to change it until vista comprises more of the userbase |
15:37.22 | Pandya | guess its part personal choice :) |
15:37.22 | Beladona | its not like you can't simulate file segregation on your own |
15:37.27 | Mr_Rabies2 | which means probably never |
15:37.38 | dylanm | It also keeps the relevant filesystem pretty small. |
15:37.54 | Beladona | meh |
15:38.00 | Beladona | symlinks ftw |
15:38.49 | Intangir | BattlefieldLocator 1.0 is out! :) http://intangir.googlecode.com |
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15:39.51 | Kaso | Man, my uni's admins need to learn what version control systems are |
15:40.12 | Kaso | -rwxrwxr-- 1 thomason st 1879 Dec 19 2002 search-removed.htm |
15:40.12 | Kaso | -rw-rwxr-- 1 mckee nogroup 5786 Oct 24 2000 search.htm.old |
15:40.13 | Kaso | -rwxrwxr-- 1 steveb st 10504 Oct 30 2006 search.htm.old1 |
15:40.13 | Kaso | -rwxrwxr-- 1 thomason st 1879 Dec 19 2002 search2.htm |
15:40.13 | Kaso | -rw-rwxr-- 1 steveb st 4241 Feb 23 2001 search2.html.old |
15:40.13 | Kaso | -rwxrwxr-- 1 mckee st 1227 Mar 23 2001 searchlocal.htm |
15:40.15 | Kaso | -rwxrwxr-- 1 mckee st 1316 Dec 19 2002 searchtemp.htm |
15:40.17 | Kaso | >.< |
15:40.31 | zenzelezz | hehehe |
15:40.40 | zenzelezz | been there, seen that |
15:40.54 | Shirik|Ghost | wow |
15:40.59 | Shirik|Ghost | lots of searches, ha |
15:41.05 | Intangir | Kaso: you need to learn what pastbin is |
15:41.08 | *** mode/#wowi-lounge [+v Shirik] by ChanServ |
15:41.26 | Kaso | the channel is quite i think it was acceptable |
15:41.36 | Intangir | now my awesome link is scrolled off already ;( |
15:41.40 | Kaso | whats great is all those files are in the live htdocs folder |
15:41.47 | zenzelezz | just remember this the next time Intangir goes on one of his monologues |
15:42.09 | Intangir | it wouldnt be a monologue if others would reply or discuss |
15:45.44 | Mr_Rabies2 | http://www.angelfire.com/retro/fancycat/shesawoman.jpg |
15:46.45 | Shirik | I love my lab manual |
15:47.06 | Shirik | "Do not touch the metal connectors at either end of the tubes. They operate at 2000 volts or more and you won't enjoy the effect." |
15:47.49 | Mr_Rabies2 | the voltage aint the problem, it's the amperage |
15:47.58 | Mr_Rabies2 | if it's low amperage i'll rub my face on it if i want okay |
15:48.20 | Pandya | :o |
15:48.25 | Shirik | I know, my physics teachers don't know a damn thing about electricity |
15:48.26 | Pandya | teh pitbull I downloaded is out of date |
15:48.27 | Shirik | it's depressing |
15:48.29 | Pandya | now what will I do |
15:48.32 | Kaso | http://img.waffleimages.com/cbae4f315b5553d60afed2f7a5dc2bd204747a6d/cd_letter.jpg |
15:48.37 | Shirik | I'm so glad this is my last physics cours |
15:49.52 | krka | amperage? |
15:49.54 | krka | is that a word? |
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15:49.59 | krka | i always say electrical current |
15:50.12 | nevcairiel | i dont think thats a word |
15:50.14 | Mr_Rabies2 | woops that was odd |
15:50.18 | Mr_Rabies2 | <Mr_Rabies2> rofl, kaso |
15:50.19 | Shirik | amperage is indeed a word |
15:50.20 | Mr_Rabies2 | <Mr_Rabies2> what thread is that from? |
15:50.22 | Mr_Rabies2 | <Mr_Rabies2> or did you just use waffleimages out of habit |
15:50.28 | Shirik | ~dict amperage |
15:50.43 | nevcairiel | mm |
15:50.52 | nevcairiel | stupid to stuff the unit in the expression |
15:51.00 | Shirik | don't you say voltage? |
15:51.06 | Mr_Rabies2 | Kaso |
15:51.08 | Shirik | or do you say "electric potential" |
15:51.11 | Mr_Rabies2 | i posted it and got d/cd |
15:51.14 | Kaso | ah |
15:51.17 | Mr_Rabies2 | so i dunno how much went through |
15:51.19 | Mr_Rabies2 | so i just pasted it |
15:51.23 | Mr_Rabies2 | because i'm lazy |
15:51.24 | Kaso | Its the Livejournal picture thread, but its 99% gross NMS stuff |
15:51.29 | Mr_Rabies2 | ah |
15:51.33 | nevcairiel | i didnt think about it in english, in german i would use electric potential in translated form :P |
15:51.42 | Shirik | heh |
15:51.46 | Kaso | http://forums.somethingawful.com/showthread.php?threadid=2701834&userid=0&perpage=40&pagenumber=1 |
15:51.50 | Shirik | well I use current and amperage interchangably |
15:51.59 | Pandya | hmm |
15:51.59 | Intangir | so if you make an addon, you have to post it on all these different addons sites individually? |
15:52.03 | Pandya | am I missing out on soemthing |
15:52.12 | Intangir | how many are there? curse? wowinterface? i know there was one like incgamers or something |
15:52.12 | Pandya | I could have sworn you could change the amount of memory available for addons once upon a time |
15:52.16 | Xuerian | Intangir: Yes.. |
15:52.23 | Mr_Rabies2 | i just say amperage, it makes it pretty obvious what's being measured to anyone with a marginal idea of how electricity works |
15:52.24 | Shirik | if I have a specific number, I would say current, if I am talking in general it would be amperage |
15:52.31 | Xuerian | Pandya: You could |
15:52.45 | *** join/#wowi-lounge malreth (n=malreth@dhcp-45-19.its.utexas.edu) |
15:53.05 | Intangir | what are yall talking about? |
15:53.10 | Pandya | they get rid of it and have wow autoallocate or something? |
15:53.16 | krka | Shirik: i call it voltage |
15:53.28 | Intangir | i saw a device online that supposedly uses pure potential to split water into hydrogen and oxygen |
15:53.33 | Shirik | So why would you think amperage is any less valid :P |
15:53.45 | Intangir | at about 1/9th of the normal power needed to split water |
15:53.50 | Shirik | ~dict ohmage |
15:53.52 | Mr_Rabies2 | Kaso, i found this on that generator thing |
15:53.55 | Mr_Rabies2 | http://dl.ziza.ru/other/122007/05/pics/03_pics_36365.jpg |
15:54.12 | Shirik | Voltage, Ohmage, Amperage, all valid words. Though I don't use Ohmage myself |
15:54.15 | Shirik | I use resistance |
15:54.26 | nevcairiel | i guess english is weird, in german we say "spannung" which translates to .. hrm.. accordint to google voltage .. still stupid with "volt" in it IMHO :D |
15:54.35 | Mr_Rabies2 | i use voltage, amperage, and resisance |
15:54.37 | malreth | imma gonna change my mage's name to Ohmage |
15:54.46 | Mr_Rabies2 | resistance |
15:54.56 | krka | i think voltage is more common than amperage anyway, just by looking at wikipedia for volt and ampere |
15:54.57 | Intangir | OH-MAGE! |
15:54.59 | Shirik | Resistance is futile (if omega < 1) |
15:55.31 | krka | in swedish we say "spänning, volt" for "voltage, volt" |
15:55.40 | krka | and "ström, ampere" for "current, ampere" |
15:55.43 | malreth | Wattage is a word that i use when in kiddie chat rooms and trying to figure out who to hit on |
15:55.58 | nevcairiel | krka: thats like german, basicly |
15:56.12 | Intangir | i had a priest named kefka |
15:56.14 | krka | yeah, swedish and german are often similar |
15:56.15 | Intangir | but deleted him ;( |
15:56.19 | Intangir | and then someone else took the name |
15:56.23 | Intangir | used it for a paladin.... |
15:56.27 | nevcairiel | lol |
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16:00.09 | Mr_Rabies2 | kefka reminds me of kafka, which reminds me of this |
16:00.13 | Mr_Rabies2 | http://youtube.com/watch?v=l_dFpKZo54w |
16:00.17 | Mr_Rabies2 | i'm a lonely german |
16:00.22 | Mr_Rabies2 | a lonely german from...prague |
16:02.04 | *** join/#wowi-lounge dylanm (n=dylanm@141.213.222.20) |
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16:04.28 | *** join/#wowi-lounge dylanm (n=dylanm@141.213.222.20) |
16:06.16 | Intangir | Mr_Rabies2: hahahhaa |
16:06.38 | *** join/#wowi-lounge Valaron|Work (n=esochan@132.241.2.13) |
16:06.39 | Intangir | awesome |
16:08.28 | dylanm | Intangir: Your addon looks cool. Will have to try it out. |
16:10.17 | Pandya | ok so I installed pitbull |
16:10.26 | Pandya | is it meant to be semi-transparent... :( |
16:10.35 | dylanm | Depends. |
16:10.46 | malreth | Pandya: it's meant to be configured... have fun! |
16:10.47 | dylanm | If you have the range checking and combat fading modules enabled then yeah. |
16:10.47 | Gnarfoz | disabled range check and in combat fader modules |
16:10.52 | Gnarfoz | -d |
16:10.54 | Pandya | lol ok malreth |
16:10.57 | Pandya | sounds fun :) |
16:10.58 | dylanm | Combat fading is probably what will do it. |
16:11.07 | dylanm | You'll have to get cozy with the configuration window. |
16:11.17 | dylanm | This isn't one of those "it just works" deals. |
16:11.26 | malreth | keep a bottle of vodka and some pain killers nearby |
16:14.13 | Pandya | oooo |
16:14.16 | Pandya | gawd I'm liking this |
16:15.04 | Pandya | okie if I ask any more pitbull related questions |
16:15.12 | Pandya | just give me a yes/no if its possible, don' tell me how |
16:15.18 | dylanm | Hah. |
16:15.55 | zenzelezz | a night elf hunter called Deathhamster... with a boar called Spider... |
16:17.05 | kergoth | i need a name for my new hunter's albino bat, anyone have any ideas? |
16:17.06 | kergoth | i suck at names. |
16:17.31 | malreth | call him Feces |
16:19.10 | Mr_Rabies2 | oh god |
16:19.12 | Mr_Rabies2 | http://gamecast.org/miscellany/07-12-04-themoai.png |
16:19.21 | Mr_Rabies2 | that was on the livejournal image finder thing |
16:19.24 | Mr_Rabies2 | that's fucking frightening |
16:19.37 | Intangir | that song dancing mad from FF6 is freaking epic |
16:26.35 | *** join/#wowi-lounge ven (n=ven@i59F575B3.versanet.de) |
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16:37.07 | *** join/#wowi-lounge stavmar|laptop (n=chatzill@fw2.isgenesis.com) |
16:39.20 | Shirik | Anyone here use open office math? |
16:40.48 | *** join/#wowi-lounge foxlit (n=foxlit@wnn73202.wireless.dtu.dk) |
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16:41.20 | zenzelezz | when did they make the Armory error so often? |
16:41.45 | nevcairiel | when they created it |
16:41.58 | zenzelezz | I don't recall having trouble with it the first couple of months |
16:46.46 | cncfanatics | hello all |
16:47.11 | zenzelezz | heya |
16:48.02 | *** join/#wowi-lounge ven (n=ven@i59F575B3.versanet.de) |
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16:55.01 | foxlit | "Pryor's Observation: How long you live has nothing to do with how long you are going to be dead." |
16:55.29 | malreth | Hallowed are the Ori |
16:55.39 | Shirik | why do people think that animated backgrounds on webpages make their site look better |
16:55.40 | Shirik | sigh |
16:55.41 | Valaron|Work | Hallowed are the Ori. |
16:56.01 | nevcairiel | Shirik: they do that do force you using text-only console web browsers. |
16:56.14 | nevcairiel | did you notice that linux info sites always have this ugly colors? |
16:56.16 | nevcairiel | :P |
16:56.17 | dylanm | Shirik: Cos they do make it better. |
16:56.28 | Shirik | heh, I haven't used lynx in forever >< |
16:56.32 | *** join/#wowi-lounge Lopeppeppy (n=Lopeppep@141.222.29.30) |
16:56.47 | Valaron|Work | links supports frames |
16:56.56 | Valaron|Work | lynx is ancient |
16:57.15 | Shirik | frames in a text-only browser? |
16:57.20 | Shirik | is that really necessary? |
16:57.39 | Valaron|Work | I'm just saying. |
16:58.00 | Valaron|Work | It does make it easier to navigate. |
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16:58.36 | *** mode/#wowi-lounge [+v Kody-] by ChanServ |
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17:02.37 | *** mode/#wowi-lounge [+v Esamynn|Work] by ChanServ |
17:03.01 | Valaron|Work | awww |
17:03.13 | |Jelly| | Happy 2.0 Day! |
17:03.22 | cog|work | Yay! |
17:03.35 | Shirik | 2.0 day? |
17:03.42 | Shirik | oh was that today? |
17:03.43 | cog|work | cladhaire: u put in topic kthx |
17:03.58 | |Jelly| | I was going to write a long post (diatribe) but I feel that Cog got the point across with the necro. lol |
17:04.03 | cladhaire | huh? |
17:04.11 | cog|work | Remember, remember the 5th of december, the day all the addons got shot |
17:04.34 | Valaron|Work | And "Lazy Healers died one year ago." |
17:04.39 | cog|work | cladhaire: http://forums.worldofwarcraft.com/thread.html?topicId=52935825&pageNo=4#69 |
17:06.02 | dylanm | Oh wow the first two lines are pretty epic. |
17:06.07 | dylanm | I can't imagine it gets better. |
17:06.09 | cladhaire | lol |
17:06.59 | dylanm | cladhaire: You install Leopard yet? I finally got around to it yesterday. |
17:07.39 | dylanm | Immediately set out to fix the ugly they slapped all over the dock and menubar. |
17:08.19 | foxlit | The fix is uglier, tbh |
17:08.29 | dylanm | Which? |
17:08.37 | foxlit | both |
17:08.39 | cladhaire | dylanm: i've been on it sicne the day it came out |
17:08.48 | cladhaire | i dont mind the menubar |
17:08.50 | cladhaire | i fixed the dock |
17:08.52 | cladhaire | and like it |
17:08.53 | cladhaire | think its nice. |
17:09.00 | dylanm | defaults write com.apple.dock no-glass -boolean YES |
17:09.02 | dylanm | That one? |
17:09.06 | dylanm | I like the look of that. |
17:09.10 | cladhaire | correct |
17:09.19 | malreth | only thing i did was add some 'container' icons to the folders that i have as stacks in the dock |
17:09.38 | dylanm | Yeah I like the stacks. |
17:09.41 | malreth | and i moved the dock to the left edge of the screen...my preferred location |
17:10.04 | dylanm | Otherwise it's a great upgrade. |
17:10.15 | malreth | and then set it to autohide and dragged everything out of it since i use quicksilver instead |
17:10.18 | malreth | :p |
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17:10.31 | dylanm | Finder is much less terrible, quicklook is ballin', and spotlight is reasonably fast now. |
17:10.39 | *** join/#wowi-lounge dinesh (n=chatzill@146.145.196.188) |
17:10.51 | malreth | and i've got time machine working with a network share over wireless |
17:11.07 | dylanm | Yeah same it's kinda fun to play with. |
17:11.22 | malreth | but i need to change the scheduled times to be 6 hours between backups... 1 hr is a bit too much for me |
17:11.35 | cladhaire | i haven't looked at time machine yet |
17:11.42 | cladhaire | i dont like that it requires a full drive |
17:11.44 | cladhaire | seems poopy to me |
17:11.50 | malreth | it saved my ass once already |
17:11.51 | cladhaire | or even a partition |
17:11.57 | dylanm | You said poop har har. |
17:12.16 | dylanm | Spaces needs work but I like the idea. |
17:12.34 | malreth | dylanm: agreed about spaces |
17:12.57 | malreth | i dedicate one to remote desktop connections |
17:13.03 | |Jelly| | Look at all these tools that didn't know what today was jumping on the bandwagon! *giggles at Shirik* TOOL! |
17:13.16 | Shirik | meh |
17:13.17 | malreth | another to e-mail |
17:13.21 | Shirik | I didn't make any comment about 2.0 |
17:13.25 | cog|work | |Jelly|: it's your "you should've waited for tomorrow" post that inspired me to bump that thread ;) |
17:13.27 | Shirik | merely the time dialation factor |
17:13.42 | |Jelly| | I figured, Cog. lol |
17:14.05 | |Jelly| | The funny thing about that thread was I told Kamdis (after she asked) and she beat me by four seconds. GRR. |
17:14.16 | cog|work | :P |
17:14.21 | malreth | Karrion's poem is epic |
17:15.05 | dylanm | Has anyone made a Dashboard armory widget yet? |
17:15.10 | malreth | invoking Ozymandias like that |
17:17.09 | foxlit | dylanm: more than likely |
17:17.34 | |Jelly| | Cog: http://forums.worldofwarcraft.com/thread.html?topicId=52935825&postId=32344961718&sid=1#77 If you don't, I'm gonna! |
17:18.05 | malreth | oh... the Schnitzelbank song! |
17:18.11 | malreth | i forgot all about that one |
17:18.40 | *** join/#wowi-lounge fridg (n=Fridgid@24.96.172.88) |
17:19.01 | cncfanatics | new ati drivers ? :o anyone know if they work ? (linux) |
17:19.28 | nevcairiel | I bet they dont |
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17:23.19 | Shirik | It's ATI |
17:23.23 | Shirik | what kind of question is that |
17:24.51 | *** join/#wowi-lounge cncfanatics (i=evolve@86.80-136-217.adsl-dyn.isp.belgacom.be) |
17:25.02 | cncfanatics | someone |
17:25.12 | cncfanatics | why is the last ati driver version 7.11 when the previous one was 8.42 ? |
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17:26.54 | *** mode/#wowi-lounge [+v Kaelten] by ChanServ |
17:27.22 | |Jelly| | From me to everyone else: http://www.youtube.com/watch?v=N2gArgNVFWM <33 |
17:27.27 | art3mis | depends on what platform and what model |
17:28.07 | art3mis | 8.11 may also be the full package installer (ie hyrdyavision avio etc) |
17:28.27 | art3mis | err 711 |
17:28.59 | malreth | i miss sifl and olly |
17:32.53 | Shirik | omg |Jelly| |
17:32.58 | |Jelly| | ? |
17:33.45 | Antiarc | So I'm in a guild alliance |
17:33.55 | Antiarc | And one of the other guilds' GMs goes on this rant last night |
17:34.03 | Antiarc | About people putting useless things in the guild bank |
17:34.10 | Lopeppeppy | WTB new graphics card drivers myself, cncfanatics. |
17:34.19 | Antiarc | So after they logged off I bribed one of their officers to fill every empty slot in the guild bank with a single Symbol of Kings |
17:34.26 | |Jelly| | Shirik: ??? |
17:34.28 | Shirik | video |
17:34.29 | Antiarc | :D |
17:34.36 | malreth | Antiarc: :D |
17:34.39 | Lopeppeppy | "Useless" things in the guild bank = money at the vendor or the AH. *grin* I'm the liquidator for my alliance, I love the power to sell. |
17:34.58 | zenzelezz | girls and money... |
17:35.07 | cncfanatics | Lopeppeppy, try the new catalist linux drivers ? |
17:35.12 | cncfanatics | I'm testing them atm to see if they work |
17:36.17 | |Jelly| | !c us velen mandru |
17:36.24 | ThraeBot | |Jelly|: Mandru, Level 60 Night Elf Druid (47/1/3). 3393 HP; 5374 Mana; 150 mana regen; 12 mp5; 66.800 Melee DPS; 3.96% melee crit; 56 spell crit; 276 +spell dmg/heal; 6.31% dodge; 10 nature resist (+10); +24 all resists (+10 nature);[[ TBR: 811 ][ Link: http://tinyurl.com/yuqgrh ][ Talents: http://tinyurl.com/3782yw ][ Updated: Wed Dec 5 12:37:07 2007 EST ]] |
17:36.29 | Shirik | !vs us drenden kimina us velen mandru |
17:36.29 | ThraeBot | Shirik: kimina vs mandru! It's a showdown! But wait! What's this?! Something random? kimina's Mom calls him, interrupting the duel -- it's time for kindergarden! Forfeit! |
17:36.36 | Shirik | yeah screw you Thrae |
17:36.47 | |Jelly| | owned |
17:37.12 | |Jelly| | !vs us velen shalyn us velen mandru |
17:38.12 | ThraeBot | |Jelly|: I failed on the first listed character. You fail. |
17:38.33 | |Jelly| | ...I know my own damned character's name |
17:39.21 | Shirik | if it took that long, it timed out :P |
17:39.45 | |Jelly| | !vs us velen shalyn us velen mandru |
17:40.45 | ThraeBot | |Jelly|: I failed on the first listed character. You fail. |
17:44.43 | *** join/#wowi-lounge amro (n=amro@82.101.184.198) |
17:45.20 | Intangir | !vs us velen mandru us mug'thol intangir |
17:45.58 | *** join/#wowi-lounge frid (n=Fridgid@24.96.172.88) |
17:46.12 | ThraeBot | Intangir: Mandru vs Intangir! Intangir has +10 lvls on Mandru (60 vs 70); A L60 druid and a L70 rogue square off!; 47/1/3 vs 25/0/36; Intangir wins by 823 TBRs! ***OWNED!*** |
17:46.22 | Intangir | only 823? |
17:46.28 | Shirik | !vs us drenden kimina us velen shalyn |
17:46.30 | Intangir | !c us mug'thol intangir |
17:46.42 | Shirik | huh... |
17:46.47 | Shirik | (12:46:22) (ThraeBot) Armory is flagged as slow or unresponsive, please wait... |
17:46.49 | Shirik | I didn't know it does that |
17:47.29 | ThraeBot | Shirik: Kimina vs Shalyn! Kimina has +10 lvls on Shalyn (70 vs 60); A L70 priest and a L60 druid square off!; 20/41/0 vs 0/41/10; Kimina wins by 1514 TBRs! ***OWNED TO THE EXTREME!!*** |
17:47.29 | ThraeBot | Intangir: Intangir, Level 70 Undead Rogue (25/0/36). 11104 HP; +10 Energy; 3663 Armour; 1517 AP; 299.100 Melee DPS; 30.84% melee crit; 54 melee hit; 23.96% dodge; 422 resilience; 10 shadow resist (+10);[[ TBR: 1175 ][ Link: http://tinyurl.com/2c9est ][ Talents: http://tinyurl.com/2twxfg ][ Updated: Wed Dec 5 12:46:55 2007 EST ]] |
17:48.58 | malreth | oooh! i wanna die too... |
17:49.49 | malreth | !vs us silver hand kyleigh us mug'thol intangir |
17:50.17 | Shirik | +10 energy? |
17:50.23 | Shirik | what is that? |
17:50.45 | Polarina | Shirik: Talent. |
17:50.50 | ThraeBot | malreth: I failed on the first listed character. You fail. |
17:50.59 | malreth | boo |
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17:55.24 | Duman | Shirik: in this case, I it's his set bonus... not the Vigor talent (since that is 31pts into Assassination, and he only has 25) |
17:55.37 | Duman | s/I //g |
17:56.41 | Duman | with both the set bonus and the talnet, you'd have +20 :) |
17:56.57 | Duman | talent, even. |
17:57.19 | malreth | !c us silver hand kyleigh |
17:57.21 | ThraeBot | malreth: Kyleigh, Level 69 Human Mage (2/0/57). 5656 HP; 6493 Mana; 197 mana regen; 13 mp5; 91 spell crit; 8 spell hit; 573 +spell dmg; 4.03% dodge;[[ TBR: 583 ][ Link: http://tinyurl.com/yqbh3b ][ Talents: http://tinyurl.com/2ll78a ][ Updated: Wed Dec 5 12:58:04 2007 EST ]] |
17:57.32 | malreth | muah ha ha! noob |
18:01.37 | Duman | hmm, I wonder if my rogue or pally would win in a matchup |
18:01.49 | malreth | !vs us silver hand kyleigh us mug'thol intangir |
18:01.51 | ThraeBot | malreth: Kyleigh vs Intangir! Intangir has +1 lvls on Kyleigh (69 vs 70); A L69 mage and a L70 rogue square off!; 2/0/57 vs 25/0/36; Intangir wins by 580 TBRs! ***OWNED!*** |
18:01.57 | malreth | wheeeee!!! |
18:02.01 | Duman | !vs us gilneas duman us gilneas hardal |
18:02.02 | ThraeBot | Duman: Duman vs Hardal! A L70 paladin and a L70 rogue square off!; 44/17/0 vs 15/41/5; Hardal wins by 917 TBRs! ***OWNED!*** |
18:02.06 | Duman | bwahaha |
18:02.25 | malreth | !vs us silver hand kyleigh us gilneas duman |
18:02.27 | ThraeBot | malreth: Kyleigh vs Duman! Duman has +1 lvls on Kyleigh (69 vs 70); A L69 mage and a L70 paladin square off!; 2/0/57 vs 44/17/0; Duman wins by 760 TBRs! ***OWNED!*** |
18:02.32 | malreth | feel better? |
18:02.36 | Duman | hehe :) |
18:02.46 | *** join/#wowi-lounge cncfanatics (i=evolve@86.80-136-217.adsl-dyn.isp.belgacom.be) |
18:03.01 | malreth | kiting doesn't work if your victim keeps healing himself... |
18:03.09 | Duman | true |
18:03.17 | Duman | !vs us silver hand kyleigh us gilneas hardal |
18:03.18 | ThraeBot | Duman: Kyleigh vs Hardal! Hardal has +1 lvls on Kyleigh (69 vs 70); A L69 mage and a L70 rogue square off!; 2/0/57 vs 15/41/5; Hardal wins by 1662 TBRs! ***OWNED TO THE EXTREME!!*** |
18:03.23 | Duman | :-o |
18:03.47 | malreth | i tend to just run from rogues whenever possible |
18:04.06 | malreth | and warlocks |
18:04.14 | malreth | and other mages |
18:04.23 | malreth | actually... just about anything, really |
18:04.28 | Duman | I lost ruining a warlock's day |
18:04.33 | Duman | s/lost/love |
18:04.36 | Duman | I can't type for shit today |
18:04.43 | Duman | I need caffeine |
18:04.53 | Rayne | :| |
18:10.42 | *** join/#wowi-lounge art3mis (n=art3mis@WoWUIDev/WoWI/HKUI/art3mis) |
18:22.17 | cncfanatics | anyone having issues with the latest ati drivers ? |
18:22.21 | cncfanatics | WoW is unplayable now :/ |
18:23.08 | malreth | weren't you warned earlier? |
18:23.17 | Lopeppeppy | My issues are Nvidia, still sucks. *shrug* |
18:24.07 | cncfanatics | malreth, not rly |
18:24.54 | malreth | nevcairiel: I bet they dont |
18:25.21 | malreth | hmm.. i should probably quote that... or something |
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18:48.22 | Shirik | !vs us drenden kimina us burniing legion jelly |
18:48.25 | ThraeBot | Shirik: I failed on the second listed character. You half-fail. |
18:48.34 | Shirik | !vs us drenden kimina us burning legion jelly |
18:48.35 | ThraeBot | Shirik: kimina vs jelly! It's a showdown! But wait! What's this?! Something random? jelly is really a keyboard turner, and his opponent simply walks off after it takes jelly 5 minutes to face the right direction. Forfeit! |
18:48.38 | Shirik | !vs us drenden kimina us burning legion jelly |
18:48.38 | ThraeBot | Shirik: I just said that 3s ago. |
18:48.42 | Shirik | no you didn't |
18:48.44 | Shirik | !vs us drenden kimina us burning legion jelly |
18:48.44 | ThraeBot | Shirik: I just said that 10s ago. |
18:48.47 | Shirik | omfg |
18:48.49 | malreth | lol |
18:49.02 | Shirik | !vs us drenden kimina us burning legion jelly |
18:49.02 | ThraeBot | Shirik: I just said that 28s ago. |
18:49.07 | Shirik | ok you're not funny aynmore |
18:49.21 | Shirik | !vs US drenden kimina us burning legion jelly |
18:49.22 | ThraeBot | Shirik: Kimina vs Jelly! Two 70 priests square off!; 20/41/0 vs 23/38/0; Kimina wins by 370 TBRs! |
18:49.27 | Shirik | ha, hacked the system! |
18:49.59 | |Jelly| | I love how you continue to versus against a character that I haven't played in a month. :P |
18:50.08 | Shirik | !c us drenden kimina |
18:50.08 | ThraeBot | Shirik: Kimina, Level 70 Blood Elf Priest (20/41/0). 10651 HP; 9195 Mana; 232 mana regen; 95 mp5; 21 spell crit; 21 spell hit; 479 +spell dmg; 1138 +heal; 5.06% dodge; 164 resilience; 24 arcane resist; 49 shadow resist;[[ TBR: 1129 ][ Link: http://tinyurl.com/2fx6zd ][ Talents: http://tinyurl.com/2pkb3p ][ Updated: Wed Dec 5 13:49:08 2007 EST ]] |
18:50.11 | Shirik | wheee |
18:50.15 | Shirik | got my new robe :D |
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18:55.55 | amro | cncfanatics: latest ati drivers lock up for me |
18:56.10 | cncfanatics | amro, they have heavy artifacts here, unplayable |
18:56.16 | cncfanatics | just reinstalled the old ones -.- |
18:56.23 | amro | cncfanatics: windows? |
18:56.24 | cncfanatics | but the old ones don't work for xorg 7.3, which is lame |
18:56.26 | cncfanatics | linux |
18:57.04 | amro | they work perfectly in terms of visual quality. but I get random lockups even with zsnes |
18:57.20 | cncfanatics | they don't here |
18:57.26 | cncfanatics | I don't see any models ingame -.- |
18:57.34 | cncfanatics | which is eh, rather unhandy |
18:58.46 | amro | cncfanatics: which card? |
18:58.51 | cncfanatics | radeon 9600 |
18:59.03 | amro | same here |
18:59.13 | amro | I'm rerolling the drivers |
18:59.15 | amro | ~lart ATi |
18:59.15 | purl | takes out ATi with the trash |
18:59.24 | amro | uh... rolling back |
19:00.10 | nevcairiel | i told you |
19:00.14 | nevcairiel | that they wont work |
19:00.16 | Lopeppeppy | Anyone have hints for nvidia drivers? I get soft-freezes driving me mad... suppose I should try rolling back too. |
19:00.37 | amro | nevcairiel: told me? |
19:00.44 | wereHamster | Lopeppeppy, for how long and how often? |
19:01.04 | nevcairiel | amro: the channel when someone asked earlier |
19:01.19 | Lopeppeppy | 4 - 15 seconds. I've had a crash or two with an nvidia error message from windows as well. |
19:01.59 | *** join/#wowi-lounge Nargiddley (n=narg@203-97-236-74.cable.telstraclear.net) |
19:03.34 | zenzelezz | Lopeppeppy: I seem to be using "163.71 forceware" with no problems |
19:06.11 | nevcairiel | i use the beta without any problem, 169.09 |
19:06.20 | nevcairiel | needed better crysis support =) |
19:14.15 | *** join/#wowi-lounge Valaron|Work (n=esochan@techshop.ecst.csuchico.edu) |
19:17.17 | Lopeppeppy | I'll take a look at my driver versions when I get home guys, thanks! |
19:19.22 | Industrial | !c eu grim batol seryan |
19:19.24 | ThraeBot | Industrial: Seryan, Level 66 Troll Hunter (41/16/0). 6051 HP; 4553 Mana; 89 mana regen; 12 mp5; 3693 Armour; 1007 AP; 151.700 Melee DPS; 8.72% melee crit; 17 melee hit; 956 RAP; 212.60 Ranged DPS; 18.12% ranged crit; 17 ranged hit; 8.49% dodge; 13 resilience;[[ TBR: 1222 ][ Link: http://tinyurl.com/yrw6xs ][ Talents: http://tinyurl.com/2n8t5r ][ Updated: Wed Dec 5 14:20:08 2007 EST ]] |
19:19.41 | amro | Industrial: slowpoke |
19:19.52 | amro | =P |
19:19.57 | Industrial | amro: leveling skinning |
19:20.14 | *** join/#wowi-lounge cncfanatics (i=evolve@86.80-136-217.adsl-dyn.isp.belgacom.be) |
19:21.01 | Industrial | check mah belt :D |
19:21.06 | Industrial | (from halaa lol) |
19:21.55 | *** join/#wowi-lounge foxlit (n=foxlit@wnn73202.wireless.dtu.dk) |
19:24.28 | amro | Industrial: halaa got boring too fast for me |
19:24.36 | amro | I haven't upped my gear since 67 |
19:24.56 | Industrial | halaa is great fun imho :D |
19:25.06 | Industrial | but the GY is so far away for the attacking party |
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19:25.51 | Industrial | also lol@ shammies I can dispel their ghost wolf now with arcane shot ;D |
19:26.13 | dylanm | stfu hunter |
19:27.02 | dylanm | Let's just slap all of the best abilities in the game on an arrow and goooo. |
19:28.00 | Industrial | awww :( |
19:28.11 | dylanm | jk ilu |
19:28.24 | Industrial | l2getclose :D? |
19:28.39 | dylanm | That's what I do. |
19:28.45 | cncfanatics | could I sue ati for releasing non-working drivers and wasting my time ? |
19:28.46 | dylanm | Especially with this rogue alt hot damn do I have to chase people. |
19:29.50 | Pandya | cncfanatics, wtf? |
19:29.57 | *** join/#wowi-lounge Cidan (n=aj@ip68-98-130-180.dc.dc.cox.net) |
19:30.25 | cncfanatics | Pandya, a company releasing drivers that don't work piss me off |
19:30.29 | cncfanatics | s/piss/pisses/ |
19:30.47 | Cidan | stupid snow. |
19:30.55 | Pandya | whats your exact problem? |
19:30.59 | Thunder_Child | <3 snow |
19:31.55 | cncfanatics | Pandya, the latest ati drivers, the only ones that work with xorg 7.3 are bugged, WoW doesn't run well on it, no models appear at all ingame :/ |
19:32.25 | Pandya | have you reported the bug to ATi? |
19:33.21 | Pandya | I haven't had to deal with their linux support team as I ragequit trying to use Linux on my ATi grahpics card before they came out with working drivers, but I've had very positive responses from their windoze guys |
19:33.36 | Cidan | I stopped buying ATI just for that reason. |
19:33.54 | Pandya | For what reason? Linux issues? |
19:34.06 | cncfanatics | Pandya, how would I go reporting that to him ? |
19:34.09 | cncfanatics | they might actualy fix it :o |
19:34.38 | Cidan | Pandya: yep |
19:34.51 | Pandya | http://support.ati.com/ics/survey/survey.asp?deptID=894&surveyID=508&type=web |
19:34.54 | Pandya | there you go cncfanatics |
19:35.20 | Pandya | like I said I've not dealt with their Linux guys, but on Windows at least, when you submit issues, they seem to be genuinely upset that its not perfect :P |
19:35.42 | Pandya | Cidan, I just gave up trying to use Linux :P |
19:35.48 | Thunder_Child | then they are idiots since nothing is perfect |
19:35.59 | Pandya | its a more positive attitude imo |
19:36.06 | Pandya | isntead of "lol it doesn't work, that's a shame" |
19:36.30 | Thunder_Child | wanting to fix an issue is one thing, being upset that its not perfect is another |
19:36.39 | dylanm | ... |
19:36.45 | Pandya | oh for gods sake it was an exxageration |
19:36.52 | Pandya | they don't email you back a picture of a developer in tears |
19:36.54 | Thunder_Child | i know, but i'm bored |
19:36.54 | *** join/#wowi-lounge TS|Skrom (n=TS|Skrom@mail.shippingu.com) |
19:37.03 | Pandya | troll some wow forums then |
19:37.11 | Thunder_Child | meh |
19:37.19 | Thunder_Child | those people are scary |
19:37.59 | Thunder_Child | besides, i have a reputation to uphold here |
19:39.16 | cncfanatics | submitted to their feedback thingy |
19:39.17 | cncfanatics | lets see |
19:39.34 | cncfanatics | genuinly wondering if I'll get a reply |
19:40.03 | Cidan | Pandya: Not an option for me since it's my main OS, :P |
19:40.06 | cncfanatics | Thunder_Child, what reputation ? |
19:40.14 | Thunder_Child | cncfanatics, asshole |
19:40.19 | cncfanatics | I don't use windows personaly tbh, just hate it :p |
19:40.56 | Shirik | Cidan is a noob |
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19:41.06 | Shirik | he's all like "cold snow is cold :( " |
19:41.21 | *** join/#wowi-lounge TS|Skrom (n=TS|Skrom@mail.shippingu.com) |
19:41.21 | Shirik | I told him he should come down to Florida and take some of our hot snow |
19:41.32 | Thunder_Child | and billion bugs |
19:41.34 | *** part/#wowi-lounge TS|Skrom (n=TS|Skrom@mail.shippingu.com) |
19:41.36 | Shirik | and billion bugs |
19:41.47 | Thunder_Child | i think i would rather the cold snow |
19:41.59 | Thunder_Child | at least you dont get eaten alive |
19:42.12 | Shirik | Actually I really haven't been bitten much this year |
19:42.38 | Shirik | but! I must be off to class. A bientot, mes amis. |
19:42.38 | cncfanatics | Shirik, die |
19:42.42 | cncfanatics | I'm in damn raid |
19:42.44 | cncfanatics | rain* |
19:43.01 | Thunder_Child | i'm in 70 deg sunny weather |
19:43.09 | Thunder_Child | i think i would still rather the snow |
19:43.52 | Cidan | am not!!#@ |
19:44.13 | Cidan | wtf, I grew up in Miami, :P |
19:45.08 | cncfanatics | *starts music* |
19:45.11 | cncfanatics | welcome to miama, lala |
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19:46.35 | Cidan | man, Miami is so not like that. |
19:46.56 | cncfanatics | miama fails |
19:50.59 | Thunder_Child | http://www.xfanz.com/blogs/87217 this reminds me of S.P....or is it Q.C....damn, cant remember |
19:51.16 | Thunder_Child | nsfw...if you play it |
19:56.49 | Intangir | how does a shaman earthshield work? |
19:56.54 | Intangir | it seems super freaking effective |
19:57.00 | Intangir | keeps healing them even while they are stunned? |
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20:04.01 | Thunder_Child | it is very effective |
20:04.27 | Thunder_Child | but it's built along the same lines as a HoT |
20:06.08 | *** part/#wowi-lounge cncfanatics (i=evolve@86.80-136-217.adsl-dyn.isp.belgacom.be) |
20:07.20 | Shirik|Ghost | ok, lol @ today's http://xkcd.com/ |
20:07.36 | *** join/#wowi-lounge cncfanatics (i=evolve@86.80-136-217.adsl-dyn.isp.belgacom.be) |
20:07.41 | batrick | http://www.dell.com/content/topics/segtopic.aspx/m1730_wow?c=us&cs=19&l=en&s=dhs&dgc=EM&cid=26383&lid=601037 |
20:08.05 | Shirik|Ghost | wow. |
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20:11.35 | MentalPower | batrick: I just configured one $8,019 + S/H + Tax |
20:14.08 | malreth | MentalPower: DAMN! $8000?!? MACS are over-priced! fuck apple! :O |
20:14.23 | MentalPower | lol |
20:15.43 | malreth | Shirik|Ghost: hilarious! |
20:15.57 | malreth | *whitespace?( |
20:16.00 | Pandya | wtf |
20:16.05 | Pandya | $8000? |
20:16.46 | cog|work | Pandya: 2x64gb solid state |
20:16.53 | Pandya | ah |
20:16.54 | Shirik|Ghost | omg |
20:16.55 | Shirik|Ghost | really? |
20:16.57 | Pandya | that's where the main cost will be ;P |
20:16.58 | Shirik|Ghost | I need this now |
20:17.07 | Shirik|Ghost | are they like in RAID or something? Is that even necessary?>< |
20:17.20 | Shirik|Ghost | RAID0 solid state disks ftw |
20:17.24 | cog|work | yep |
20:17.25 | Pandya | lmfao |
20:17.28 | Pandya | raid0 ssds |
20:17.30 | Pandya | I want that |
20:17.30 | Pandya | now |
20:17.36 | Shirik|Ghost | who needs ram anymore |
20:17.46 | Shirik|Ghost | your entire permanent storage can be your ram |
20:17.57 | Pandya | ram >>> SSD |
20:18.08 | Shirik|Ghost | psh |
20:18.26 | Pandya | wake me up when SSD bandwidth is shunting 8-14GB/s :p |
20:18.27 | Shirik|Ghost | just need enough in parallel |
20:18.30 | Shirik|Ghost | kk |
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20:18.59 | Shirik|Ghost | really it shouldn't be hard |
20:19.02 | Pandya | Shirik|Ghost, if you get them in parallel and do some stupid raid0 thing, you'll murder the CPU and the bus will still be too slow to replace ram |
20:19.05 | Shirik|Ghost | what with all the work being done in optical transfer these days |
20:19.07 | MentalPower | only $1000 too :P |
20:19.27 | Shirik|Ghost | I'd expect to see speeds like that sometimes relatively soon (stress on relatively) |
20:20.10 | cncfanatics | anyone, is there a way to make xorg look smaller without setting the resolution higher ? |
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20:20.23 | cncfanatics | I just switched to 1024x768 from 1600x120 and everything is too big |
20:20.26 | Shirik|Ghost | changing the resolution should not impact the sizing |
20:20.27 | Shirik|Ghost | ever |
20:20.37 | Shirik|Ghost | Microsoft was stupid when they wrote this hack, and KDE followed it |
20:20.39 | zenzelezz | now that's wide screen cncfanatics |
20:20.48 | zenzelezz | but isn't it a bit hard to fit stuff vertically? |
20:20.58 | Shirik|Ghost | but I must go |
20:21.49 | batrick | 8000$ for a laptop? ... |
20:22.12 | cncfanatics | I'm using gnome |
20:22.15 | cncfanatics | same thing though |
20:22.29 | cncfanatics | zenzelezz, u perfectly get what I mean |
20:24.41 | cncfanatics | so anyone ? |
20:24.44 | Xuerian | XD |
20:24.49 | cncfanatics | some UI Scale thingy for gnome plx :p |
20:24.56 | Cidan | so it looks like things are moving away from Compiz |
20:25.01 | Cidan | KDE has a built in system |
20:25.03 | MentalPower | ./run SetUIScale(1.5) |
20:25.06 | MentalPower | :P |
20:25.16 | Cidan | and metacity looks like they are adding shadows, etc. |
20:25.17 | Xuerian | Compiz was the icebreaker |
20:25.20 | Cidan | (which is a surprise) |
20:25.50 | Cidan | I'm curious to try KDE4, I wonder if it's any good. |
20:25.51 | Gnarfoz | metacity is adding... something? that by itself is a surprise |
20:25.57 | Cidan | Gnarfoz: indeed. |
20:26.15 | malreth | Cidan: did you ever get around to cracking those hashed keys from last week? |
20:26.53 | *** join/#wowi-lounge amro|afk (n=amro@82.101.184.198) |
20:26.56 | cncfanatics | oh, and why the heck is WoW fonts unreadable now I switched resolution ? ... |
20:27.12 | malreth | cncfanatics: because you didn't pray to Jesus today |
20:27.21 | malreth | God can't help you now |
20:27.43 | Cidan | malreth: nope, I haven't even had time to look at it |
20:27.56 | Cidan | I still have a few more exams to finish up, then a month of free time |
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20:28.58 | cncfanatics | aFTG)ÇERHGDFJPGBH |
20:28.59 | cncfanatics | ffs |
20:29.04 | cncfanatics | can't even read my WoW now |
20:29.45 | cog|work | you get what you pay for imo... play on windows or mac :P |
20:30.09 | Cidan | cncfanatics: ATI bug or somesuch? |
20:31.15 | cncfanatics | no idea |
20:31.18 | cncfanatics | but its barely readable :/ |
20:31.33 | cncfanatics | was readable on my old resolution |
20:31.38 | cncfanatics | but not on this one lol |
20:31.52 | cncfanatics | cog|work, why would I ever want to install windows ? |
20:32.03 | cog|work | to play games |
20:32.10 | cog|work | reliably |
20:32.31 | cncfanatics | rather not play them then install win |
20:32.46 | cog|work | you missed the last two words of my statement :P |
20:33.38 | cog|work | i don't know... i think people who bitch about games not running right under wine should stfu or QQ on the wine forums |
20:33.40 | cncfanatics | can't afford a mac atm :) |
20:33.51 | cncfanatics | oh, and it worked fine at 1600x120 |
20:33.53 | cncfanatics | 1200* |
20:34.02 | cncfanatics | just fonts look stupid at 1024x768; for some reason |
20:34.09 | *** join/#wowi-lounge amro_ (n=amro@82.101.184.136) |
20:34.45 | *** join/#wowi-lounge Drea (n=llsirsha@ip24-255-56-178.tc.ph.cox.net) |
20:35.02 | Drea | damn clad's not here? |
20:35.16 | cncfanatics | btw cog|work |
20:35.17 | cog|work | any particular reason you need clad in particular? |
20:35.26 | cncfanatics | the font looks fine at uiscale 1, just doesn't at 0.65 for some reason |
20:35.43 | cncfanatics | so I really think its WoW, not wine |
20:35.52 | cog|work | well yeah... any time you scale down a font it's going to look crappier and crappier |
20:36.10 | cog|work | .65 scale at 1024x768 would look crappy no matter what |
20:36.21 | cncfanatics | sigh :( |
20:36.25 | Drea | was gonna ask him a question bout lightheaded/tomtom |
20:36.27 | cncfanatics | .65 at 1600x1200 looked great |
20:36.34 | cog|work | Drea: good reason :P |
20:36.52 | cog|work | cncfanatics: that's a fundamental concept of resolutions... :| |
20:37.03 | Drea | i wanted to know if the code for makin the waypoint appear when clickin a loc in lightheaded is entirely in tomtom. i'm lookin to implement somethin ssimilar in the ingame leveling guide i'm writing |
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20:38.08 | cncfanatics | cog|work, I'm not into resolutions tbh |
20:38.17 | cncfanatics | but well, rather have low fps then crappy fonts |
20:38.19 | cncfanatics | back to 1600 |
20:38.22 | cncfanatics | (and crappy fps) |
20:38.40 | malreth | low resolution means fewer pixels to draw things with |
20:38.50 | Drea | pretty sure it's all in tomtom tho |
20:38.58 | cog|work | cncfanatics: SDTV vs. HDTV |
20:39.11 | malreth | so when you scale things down, they're drawn with fewer and fewer pixels |
20:39.17 | cncfanatics | Drea, why not write a module for the ingame guide that exists ? |
20:39.33 | malreth | and they'll look less and less detailed... more jumbled together |
20:39.45 | dylanm | Drea: Adding waypoints is part of the TomTom API. |
20:39.56 | dylanm | Drea: http://wow-tomtom.googlecode.com/svn/trunk/TomTom.lua |
20:39.59 | cncfanatics | brb |
20:40.54 | Drea | looks like he uses astrolabe too, hmm. yeah i'm gonna have to talk to him. *sigh* |
20:40.59 | dylanm | Just read the code. |
20:41.11 | dylanm | Hm? How does that change things? |
20:42.02 | Drea | oh i will. i still have to talk to him. the person i'm writing the leveling guide for, sells access to it, and i wanna make sure i can use astrolabe if i need to, and not worry about the final addon being forsale. |
20:42.19 | cog|work | Drea: huh? |
20:42.24 | cog|work | ## Dependencies: TomTom |
20:42.27 | cog|work | 'nuff said |
20:42.48 | malreth | Drea: are you getting paid to write this addon? |
20:42.51 | cog|work | just tell people your addon requires tomtom. you don't need to do anything yourself |
20:42.56 | cog|work | besides call the functions |
20:42.59 | Drea | kinda. ya |
20:43.04 | malreth | kinda? |
20:43.22 | malreth | like six-pack of beer kinda or cut-you-a-check kinda |
20:43.24 | Drea | lol. yes, i'm receiving money, for writing the addon, but nothing traceable. lol |
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20:43.55 | dylanm | Drea: Astrolabe is under lgpl. |
20:43.56 | Drea | not like a real job or anythin. but the dude's payin me for it. :D which is why i been tryin so hard to get everything right. lol |
20:44.12 | cncfanatics | back to 1600 :) |
20:44.14 | cncfanatics | feels good :p |
20:44.14 | cog|work | astrolabe is irrelevant if all you need to do is add waypoints to tomtom |
20:44.21 | Drea | oh, okay thanks dylan, i'll have to take a peek at it. |
20:44.40 | Drea | well i wasn't gonna use tomtom, i was just gonna write it into the addon to do it myself. |
20:44.47 | cog|work | ah |
20:44.53 | cog|work | that wolud be the missing link :P |
20:44.58 | dylanm | cog|work: Seemed to want to incorporate Astrolabe into her own system... |
20:45.00 | dylanm | Ah. |
20:45.01 | Drea | but it looks like the calculations are comin from astrolabe |
20:45.22 | dylanm | Definitely. No one wants to figure all the minimap stuff out all over again. |
20:45.40 | Intangir | whats up? |
20:45.44 | Drea | exactly and i know i dont. lol |
20:45.54 | Intangir | whats astrolabe? |
20:46.04 | Intangir | what minimap stuff? |
20:46.08 | Drea | well either way, i need to go out shoppin. so i'll chat with ya'll later. |
20:46.17 | malreth | Donny, you're out of your league! |
20:46.27 | malreth | The Chinaman is not the issue! |
20:46.47 | Intangir | intangir.googlecode.com |
20:49.44 | batrick | Intangir: that does look pretty cool |
20:50.00 | Intangir | its really useful |
20:50.07 | Intangir | for BGs |
20:50.47 | batrick | what function are you using to get their location? |
20:50.52 | Maul | that in-combat coloring by itself is pretty nice |
20:51.23 | Intangir | im not getting the locations |
20:51.27 | Intangir | blizzard does it for me hehe |
20:51.34 | Intangir | im just adding graphics ontop of blizzards blips |
20:51.44 | batrick | o ic |
20:51.45 | Intangir | blizzard updates positioning, i just update state graphics |
20:51.51 | Intangir | and also i allow you to change scaling |
20:51.56 | Intangir | cause by default its usually too small |
20:52.05 | dylanm | Although really using GetBattlefieldPosition is not hard. |
20:52.13 | batrick | so it doesn't work outside of BG tho? |
20:52.20 | Intangir | it does if your grouped |
20:52.26 | Intangir | or in a raid |
20:52.33 | Intangir | i used it at halaa yesterday |
20:52.37 | dylanm | Nice. |
20:52.38 | Intangir | updates combat state and everything fine too |
20:52.57 | batrick | i'd use it if i were stil playin lol |
20:55.31 | cncfanatics | http://www.ellogro.de/files/Flexbar2_GUI.zip cool little wrapper :o |
20:55.36 | cncfanatics | and its actualy not badly coded either |
21:00.29 | Xuerian | Oooo |
21:01.02 | *** join/#wowi-lounge JoshBorke (n=josh@WoWUIDev/WoWInterface/LegoBlock/joshborke) |
21:01.07 | dylanm | Heya JB. |
21:01.17 | JoshBorke | hi :) |
21:01.22 | JoshBorke | irssi ftw |
21:05.31 | JoshBorke | what is a 2 byte type in c? |
21:05.43 | zenzelezz | char[2] |
21:05.48 | zenzelezz | __int16 |
21:05.55 | JoshBorke | unsigned int? |
21:06.04 | zenzelezz | doesn't matter if it's signed or not |
21:06.35 | JoshBorke | thanks |
21:06.41 | JoshBorke | kinky |
21:07.24 | JoshBorke | dislike @ embedding programming |
21:08.00 | JoshBorke | well, not really, i just wish it didn't take so long to redeploy the cod |
21:11.50 | Intangir | short or short int is 2 butes usually |
21:12.02 | Intangir | bytes |
21:12.21 | Polarina | Intangir: Not necesarily. |
21:12.30 | Intangir | ya i think so |
21:12.37 | Polarina | Intangir: Yes, but not always. |
21:12.40 | Intangir | when is it not? |
21:13.07 | JoshBorke | ok, well, as long as int is at least 2 bytes, i'm set |
21:13.20 | Intangir | int is usually 4 bytes |
21:13.21 | Polarina | Intangir: According to the C specification, the only thing you ever know about the size of the types is: char <= short <= int <= long. |
21:13.45 | Polarina | Intangir: All could thus be 1 byte, or all 8 bytes. |
21:14.00 | Intangir | ya it deepends on the compiler and archetecture |
21:14.09 | Polarina | Intangir: Yes. |
21:14.11 | Intangir | but ive only seen short ever be 2 bytes |
21:14.18 | Intangir | char always 1 byte |
21:14.24 | Intangir | long always 4 bytes |
21:14.30 | Intangir | and int is 2 or 4 depending on compiler |
21:14.44 | Polarina | Intangir: But you really can't be sure. Check out the stdint.h header. |
21:14.50 | Intangir | i suppose ya |
21:14.59 | Intangir | those __int16 maybe better |
21:15.13 | Intangir | if it works |
21:15.14 | Polarina | Intangir: Actually int16_t |
21:15.39 | JoshBorke | really though, who cares? |
21:15.58 | Polarina | Intangir: __int16 is highly dependant on compilers and is nowhere mentioned in the C specification. |
21:16.57 | Intangir | guess thats why i said maybe |
21:17.00 | Intangir | and said use short ;) |
21:17.42 | Polarina | Or simply #include <stdint.h> and use the type int16_t or uint16_t |
21:19.14 | cncfanatics | I have never met a case where char[2] would not do :o |
21:23.36 | Intangir | isnt char[2] an array? and not a single integer type? |
21:24.10 | zenzelezz | in theory |
21:24.20 | zenzelezz | you can still use it as an int by force |
21:24.27 | Intangir | by casting it as.. what? ;) |
21:24.38 | Intangir | int16_t? short? __int16 or other ;) |
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21:50.01 | batrick | why does it surprise me Polarina knows some C |
21:51.36 | Valaron|Work | Hmm |
21:51.40 | *** join/#wowi-lounge kadrahil (i=webfreak@fallingsnow.net) |
21:52.39 | Cidan | Seems like she knows more than "some" C |
21:53.06 | Polarina | I know a lot of C. |
21:53.14 | JoshBorke | i know a lot of E |
21:53.16 | Polarina | Even C++ and C#. |
21:53.36 | zenzelezz | Polarina++ |
21:55.28 | JoshBorke | Polarina-- |
21:56.15 | zenzelezz | you bad guy you |
21:56.33 | JoshBorke | just because she knows C and C++ and C# doesn't mean she should get points |
21:56.41 | zenzelezz | lies |
21:56.54 | JoshBorke | are bad, mmkay? |
21:57.00 | zenzelezz | then you are bad |
21:57.16 | JoshBorke | i lie? when do i lie? |
21:57.21 | JoshBorke | except when sleeping |
21:58.09 | *** join/#wowi-lounge Tsikura (n=nn@user-0cev19g.cable.mindspring.com) |
22:00.23 | JoshBorke | so, who likes pie? |
22:01.22 | batrick | negative |
22:01.26 | batrick | cake >>>>>> pie |
22:05.01 | MentalPower | the cake is a lie :P |
22:06.27 | batrick | batbot: is cake > pie? |
22:06.27 | batbot | batrick, Probably. |
22:06.30 | batrick | smashT |
22:10.14 | *** join/#wowi-lounge Funkeh` (n=funk@WoWUIDev/WoWAce/Ace3/BigWigs/funkeh) |
22:12.58 | *** join/#wowi-lounge foxlit (n=foxlit@0x573e6bae.albnxx18.adsl-dhcp.tele.dk) |
22:13.10 | foxlit | "I AM MR.AMA IDRISA,THE DIRECTOR OF THE ACCOUNTS & AUDITING DEPT.AT THE AFRICAN DEVLOPEMENT BANK OUAGADOUGOU-WEST AFRICA." |
22:13.23 | foxlit | AND I TYPE IN ALL CAPS BECAUSE CAPS ARE THE CRUISE CONTROL OF COOLNESS. |
22:13.46 | foxlit | meh, spam is getting unoriginal :( |
22:14.11 | Thunder_Child | i just got some not spam that is calling me a woman |
22:14.21 | JoshBorke | you mean you're not? |
22:14.28 | JoshBorke | i thought tc was a she? |
22:14.42 | Thunder_Child | nope, man |
22:15.09 | Thunder_Child | at least, thats what my priest tells me |
22:15.51 | *** join/#wowi-lounge TS|Skrom (n=TS|Skrom@mail.shippingu.com) |
22:15.57 | *** part/#wowi-lounge TS|Skrom (n=TS|Skrom@mail.shippingu.com) |
22:20.19 | *** join/#wowi-lounge dylanm (n=dylanm@wuser200-ehall.umnet.umich.edu) |
22:25.38 | Valaron|Work | Well, priests do go after little boys. |
22:25.50 | Valaron|Work | Hahah.. I'm late. |
22:27.36 | Kaso | Spam scares me |
22:29.03 | Kaso | Like 90% of all email is spam, thats a rediculous figure |
22:29.31 | Kaso | our University ISS say the reject 1/2 million incoming mail connections a day from known spam sources |
22:29.39 | Kaso | mind:blown |
22:30.14 | MentalPower | Kaso: what univ? |
22:30.24 | Kaso | Lancaster University in uk |
22:31.09 | MentalPower | my IT filters about 4mil emails per day |
22:31.21 | MentalPower | at Iowa State University |
22:32.00 | Kaso | Something disturbs me about this |
22:32.19 | Kaso | im surprised the email even contiunes to work |
22:32.29 | Kaso | s/email/email system/ |
22:32.45 | JoshBorke | :( |
22:32.59 | Industrial | DING 67 |
22:33.28 | JoshBorke | unsigned int battery = 2502; unsigned int batteryCap = 2702; printf("%02f",(battery/batteryCap)*100); prints 0.00000 :( |
22:34.45 | cog|work | do the multiplication first imo |
22:35.08 | cog|work | or your format code may be wrong |
22:35.22 | cog|work | no... do the mult. first |
22:35.26 | Saint-N | dont trust cog |
22:35.28 | Saint-N | he's a gnome |
22:35.37 | cog|work | 2502 (int) / 2702(int) = 0 (int) |
22:35.39 | JoshBorke | oh, i get it |
22:35.39 | Saint-N | and they make things that should splode, splode |
22:35.44 | MentalPower | lua> (2502/2702)*100 |
22:35.44 | lua_bot | MentalPower: 92.59807549963 |
22:35.44 | JoshBorke | thanks cog |
22:36.29 | cog|work | lua> floor(2502/2702)*100 |
22:36.30 | lua_bot | cog|work: 0 |
22:36.39 | Saint-N | hrm i wonder if i wanna go to this MS thingy tomorrow |
22:36.45 | Thunder_Child | duuuuuuude...... |
22:36.46 | Saint-N | wonder if there will be good swag |
22:37.21 | cog|work | Saint-N: i've gotten ms swag before... |
22:37.37 | cog|work | beta version of win2k for watching a silly presentation >< |
22:37.40 | Thunder_Child | Multiple sclerosis swag doesnt seem all that cool |
22:37.53 | Saint-N | its a 4 hour TS thingy |
22:39.50 | Saint-N | Plus, you'll automatically be entered for a chance to WIN a free copy of Windows Vista™ Ultimate, Microsoft® Office Professional 2007, Windows® Small Business Server 2003 R2, and much more when you attend the event and complete an evaluation form. Register to attend the TS2 Power Series Event in New York today!* |
22:39.54 | Saint-N | hrm |
22:39.58 | Saint-N | guess ill go ;) |
22:41.11 | MentalPower | I'd definitely go |
22:41.29 | Saint-N | hehe thats easy bank if yopu "win" it |
22:41.59 | MentalPower | yup, those are all $200+ prizes |
22:42.21 | Drea|AFK | OK, so when u use something like this. for _, wp in ipairs(table) do... what does the _ mean?? |
22:42.30 | *** join/#wowi-lounge Furl (n=Furl@adsl-241-153-33.bna.bellsouth.net) |
22:42.37 | MentalPower | Drea|AFK: you're ignoring that variable |
22:42.42 | nevcairiel | _ is just another variable, commonly used for values you dont want. |
22:42.57 | Furl | Rejoice upon my Ethernet cable |
22:42.58 | MentalPower | right its not a hard-set rule |
22:43.03 | MentalPower | but common practice |
22:43.13 | Drea|AFK | check. so in that instance. you don't care what the index of the table is. and not using it anywhere? |
22:43.25 | zenzelezz | apparently my guildies find it very funny to see me (prot warriors) waving the staff at Telonicus :-( |
22:43.26 | nevcairiel | yea, you only want all values |
22:43.27 | *** join/#wowi-lounge Guillotine (n=Guilloti@cpe-76-167-213-238.socal.res.rr.com) |
22:43.27 | *** mode/#wowi-lounge [+v Guillotine] by ChanServ |
22:43.33 | Drea | awesome! thanks! |
22:43.47 | Furl | Transferring 32-bit windows i386 from a laptop to the computer with a virtual internet connection of 100 megabits/s... because Windows sucks @ networking. |
22:43.58 | Drea | {__index=function(t,k) return k end}) what about the __ here? |
22:44.10 | Thunder_Child | hehe http://gizmodo.com/gadgets/gadgets/celebrate-day-of-the-ninja-with-ninja-gadgets-330428.php |
22:44.20 | MentalPower | Drea: thats just the var name |
22:44.22 | nevcairiel | oh thats different, its just the fieldname __index |
22:44.29 | MentalPower | __index is a metamethod |
22:45.10 | Drea | hm. i remember seein somethin bout metamethods in the lua api. lemme read up on that. |
22:45.13 | Kaso | if you dont recognise __index you migh wanna take a look at the metatables section of PIL |
22:45.17 | Kaso | ~pil |
22:45.17 | purl | Programming in Lua, a book written by the authors of the Lua programming language. The first edition is available free online at http://www.lua.org/pil and covers Lua 5.0. The second edition is available in print from most online bookstores, and covers Lua 5.1. |
22:45.39 | Drea | yeah. theres a metatable declared in there too. i'll go read up> :D |
22:46.06 | MentalPower | lua> t = setmetatable({}, {__index=function(t,k) return k end}) return t["foo"], t["bar"], t["baz"] |
22:46.06 | lua_bot | MentalPower: foo, bar, baz |
22:46.53 | Drea | thanks guys. :D |
22:47.40 | Drea | then again. if clad don't mind me usin it, i may just package TomTom with the addon i'm writin. lol |
22:48.02 | Furl | I like one-liners... |
22:48.27 | *** join/#wowi-lounge |Jelly|Laptop___ (n=chatzill@adsl-76-196-0-236.dsl.rcsntx.sbcglobal.net) |
22:49.14 | *** join/#wowi-lounge malreth (n=malreth@cpe-72-177-113-22.austin.res.rr.com) |
22:49.22 | Drea | welcome home mal. :D |
22:50.20 | Guillotine | so I've decided to make an updated version of "Decursive". I'm calling it "Recursive". The only code I have so far though is: "Curse(Curse(Curse(Curse(Curse(Curse(Curse(Curse(..." |
22:50.30 | malreth | where's my vodka!? |
22:51.07 | Thunder_Child | malreth, still in the bottle |
22:51.09 | Kaso | very droll Guillotine |
22:51.16 | Drea | I dunno Mal, i'm an alcoholic, and Vodka was always my favorite. so i stay away from it. |
22:51.32 | Thunder_Child | ~lart Guillotine |
22:51.32 | purl | rm -rf's Guillotine |
22:51.33 | Drea | Guillotine, wouldn't Curse(Curse()) do it? |
22:51.52 | Drea | kinda overkill there. |
22:52.09 | malreth | >>> function Curse() return Curse() end |
22:52.10 | Cide | malreth: nil |
22:52.26 | Guillotine | Drea: I thought it made it more funny :P But yes, that would technically be recursive too |
22:52.35 | Guillotine | both of those |
22:53.08 | malreth | lua> do local function Curse() return Curse() end end |
22:53.08 | lua_bot | malreth: |
22:53.32 | malreth | lua> do local function Curse() return Curse() end Curse() end |
22:53.37 | lua_bot | malreth: sandbox.lua:154: maximum execution time (5s) exceeded |
22:53.40 | Thunder_Child | i like vistas little things like telling you how many programs are installed and how much space they take up |
22:53.43 | Kaso | mine is better; |
22:53.43 | Kaso | lua> function Curse(cur) return Curse(cur(Curse)); Curse(Curse); |
22:53.44 | lua_bot | Kaso: sandbox.lua:286: Compilation failed: [string "function Curse(cur) return Curse(cur(Curse)); Curse(Curse);"]:1: 'end' expected near 'Curse' |
22:53.48 | Kaso | lua> function Curse(cur) return Curse(cur(Curse)) end; Curse(Curse); |
22:53.49 | lua_bot | Kaso: sandbox.lua:153: stack overflow |
22:53.52 | Kaso | mwhaha |
22:54.01 | Drea | hehe, ... and i thought i was a geek. lol |
22:54.25 | Drea | took me three times thru CS class to figure out recursion. lol |
22:54.50 | malreth | my first CS class in college was in scheme... recursion was day 1 |
22:54.58 | Drea | oh screw that |
22:55.00 | Drea | lol |
22:55.26 | Drea | course i never made it past cs 225, cause i thought Coke would be neat to try. lol |
22:55.48 | sysrage | you don't capitalize the drug |
22:55.56 | malreth | if i had taken the course in haskell, everything would have been recursion. there are no for-loops in that language, iirc |
22:55.59 | Drea | which is why programming is a hobby and not my career |
22:56.00 | cog|work | recursion is <3... just wish stacks weren't fixed size... |
22:56.04 | sysrage | if the soda messed you up in school, i dunno what ot say |
22:56.10 | Kaso | hah sysrage |
22:56.16 | Drea | have u ever sniffed the soda? |
22:56.28 | malreth | cog|work: tail recursion ftw |
22:56.31 | cog|work | and tail calls are teh secks |
22:57.10 | Drea | good point tho. lol |
22:57.26 | Guillotine | cogwheel moves from sin(x) to sin(2x)? |
22:57.43 | malreth | cog|work: start declaring your shit local then... :p |
22:57.59 | sysrage | lol you've all gone supernerd tonight |
22:57.59 | Pandya | malreth can listen in on my thoughts anytime |
22:58.12 | Guillotine | sysrage: every night |
22:58.19 | cog|work | local fap(...) --[[ obfuscated ]] end |
22:58.29 | Drea | it's gotta happen sometime. |
22:58.30 | sysrage | worse than usual |
22:58.35 | Drea | or they'll 'splode |
22:58.49 | Drea | personally i use counterstrike. lol |
22:58.51 | malreth | Pandya: i tried to last night but i couldn't concentrate on fapping to anime chicks on 4chan |
22:59.02 | malreth | did i say that out loud? |
22:59.39 | Guillotine | true |
22:59.46 | cog|work | something about this conversation reminds me that i haven't checked bash.org in a while |
22:59.47 | Pandya | na |
22:59.50 | Pandya | noone heard you |
23:00.00 | Guillotine | false |
23:00.08 | Kaso | speaking of obfunscication i've always though about thott's attempts at it, surely it would be easy to get around it by compiling his code then running it through LuaDec to get nice clean lua back out. |
23:00.21 | Guillotine | Kaso: its easy to do as is |
23:00.30 | Guillotine | the only semi-hard part is variable names |
23:00.32 | Guillotine | that make it readable |
23:01.03 | MentalPower | oh come on, don't tell me you can distinguish the purpose of the aaaaaaaaaaaaaaaaaaa and aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa variables! :P |
23:01.03 | Drea | am i supposed to know what obfuscation is? |
23:01.24 | Kaso | Drea, its deliberately making your code hard to read, or hard to understand |
23:01.26 | Pandya | marginally prettier now |
23:01.34 | Kaso | check out Thottbot's code if you want an example |
23:01.35 | cog|work | Drea: this is obfuscation: http://home.comcast.net/~m_orlando/bfsig.html |
23:01.39 | Guillotine | I made a script a while ago that went through and splitt thott's code onto marginally correct lines and replaced all variable names with names of animals |
23:01.45 | Guillotine | to make it more readable |
23:01.52 | cog|work | ~dict obfuscate |
23:02.05 | Guillotine | basically, its making your code as unreadable as possible :P |
23:02.11 | Guillotine | but still interpretable by the parser |
23:02.18 | malreth | in other words... perl |
23:02.20 | Kaso | Guillotine, lol at the animal variable names |
23:02.24 | Cidan | malreth: lulz |
23:02.33 | Guillotine | e.g. naming variables II1Il1IIll |
23:02.41 | Guillotine | and lII11IllllI |
23:02.44 | Drea | ahhh . okay, i got in trouble for doin that in CS class. lol |
23:02.50 | cog|work | good :P |
23:02.57 | malreth | Drea: i though that was just your coding style! |
23:03.13 | Drea | lol. well take all the comments out and my codes lots easier to read. lol |
23:03.24 | Guillotine | no, its not just removing comments |
23:03.25 | Cide | hell. yes. |
23:03.26 | Guillotine | thats just how I code |
23:03.28 | malreth | ~wiki self-documenting code |
23:03.41 | Cide | local foo = true; -- declares a local variable named foo and sets its value to true |
23:03.45 | Drea | lol. u haven't seen my code Guillotine. hehe |
23:03.57 | Cide | ^ example of Dreacode |
23:04.02 | Guillotine | Cide: rofl |
23:04.16 | Cide | I wish I was kidding :) |
23:04.20 | Kaso | hehe |
23:04.26 | Drea | Cide: Thanks. :D i can read it all fine. don't know why u all have trouble. lol |
23:04.38 | MentalPower | oh dear |
23:04.39 | Guillotine | You guys are such a bad influence on me :( I have finals tomorrow and I went on the computer to study |
23:04.40 | MentalPower | foo? |
23:04.41 | Cidan | lol |
23:04.41 | Cide | maybe because we didn't write it |
23:04.42 | Guillotine | damn IRC opened automatically |
23:05.16 | Cide | and you do realize that having such useless comments *ALL OVER* the place, the reader won't see the comments that actually make sense to put there |
23:05.19 | mikma | Intangir: ping |
23:05.23 | Cide | thus defeating the purpose in the first place |
23:05.33 | Drea | Cide: When the thing is done, i'm gonna remove all the comments and optimize the code. and we'll see how it looks then? lol |
23:05.40 | batrick | Cide: it's a different form of obfuscation :d |
23:05.44 | Cidan | why would you remove comments? |
23:05.45 | Guillotine | lol |
23:05.45 | Cide | making all comments useless, and thus unnecessary waste text, detracting from the readability in every single way |
23:05.48 | Drea | yeah i know i know. i got asked to do it like that tho. lol |
23:05.53 | Cide | Cidan: to improve readability |
23:05.59 | Cidan | That's silly. |
23:05.59 | batrick | confuse the reader by a flood of information |
23:06.04 | Cide | have you seen his code? |
23:06.06 | Cide | no, you haven't |
23:06.11 | Cide | I know, just from your reply there |
23:06.13 | Cidan | Then he/she needs to l2code? |
23:06.18 | Cide | obviously |
23:06.20 | Drea | dude's payin me to write the darn thing. and asked for comments up the anus. so i obliged. :D |
23:06.32 | batrick | who are you talking to cide |
23:06.33 | *** join/#wowi-lounge JoshBorke (n=Josh@WoWUIDev/WoWInterface/LegoBlock/joshborke) |
23:06.34 | *** join/#wowi-lounge dylanm (n=dylanm@c-98-224-225-196.hsd1.mi.comcast.net) |
23:06.36 | malreth | Cide's being a bit rough... but he does have a point |
23:06.37 | Cide | batrick: Cidan |
23:06.41 | batrick | o |
23:06.51 | Cidan | Which doesn't make sense since I'm just Cide's bot. |
23:06.54 | Guillotine | you know what the best thing to do for obfuscation is? foo=bar and true or false. People always ask me what that does in my code :( |
23:06.55 | Drea | he's completely right, i have trouble readin it sometimes. lol |
23:06.56 | Cide | malreth: oh.. I do..? great! |
23:07.19 | Cide | Guillotine: cast to bool, it actually has a purpose :) |
23:07.44 | Drea | i'm actually 90% done. :D |
23:07.48 | Cide | I've had to use it when blizzard functions use 'nil' as 'default value' (i.e. true) |
23:08.01 | malreth | Drea: good... that last 10% will take 90% of the time, tho |
23:08.06 | Drea | just gotta fill up the tables with data, color up some text, and implement the waypoints. lol |
23:08.23 | Drea | i'm thinkin next sunday at the latest |
23:08.31 | batrick | or when blizz functions return 0 for false |
23:08.35 | batrick | i like that one |
23:08.44 | Cide | yeah |
23:08.46 | Cide | it sucks |
23:09.05 | Rayne | [Moodib] Frost Shoc Crit [You] *2407 |
23:09.24 | Cide | watch out for the Frost Shoc with only one asterix |
23:09.29 | Rayne | And the beating just got worse and worse from there. |
23:09.30 | Guillotine | Cide: oh, I know it has a purpose |
23:09.44 | Guillotine | Cide: but most people do "if not bool then bool=true else bool=false" |
23:09.44 | Rayne | I didnt copy the second Asterix aparently |
23:09.47 | batrick | LOL |
23:09.51 | Guillotine | at least WoW coders |
23:10.03 | batrick | this is the first time i'v looked at ThottbotEngine.lua |
23:10.04 | batrick | wow |
23:10.10 | Cide | Guillotine: I like the cast-to-bool operator from C: !!foo |
23:10.10 | Drea | if u do a local function inside of a function, IE function foo local function bar end end.. then bar would only be useable inside foocorrect? |
23:10.13 | Cide | it looks so cool. |
23:10.20 | JoshBorke | drea: yes |
23:10.21 | Cide | Drea: www.lua.org/pil |
23:10.25 | Cide | GOD DAMNIT JOSHBORKE |
23:10.27 | malreth | Guillotine: admittedly it is easier to follow |
23:10.28 | batrick | "Waka waka waka waka waka waka waka waka waka waka waka waka waka waka waka" |
23:10.31 | Cide | err, I'm just being an ass. |
23:10.44 | Cide | Drea: honestly, read that shit once and you'd have an easier time coding |
23:10.52 | Cide | it's a great lua resource |
23:10.54 | batrick | pil isn't shit :( |
23:10.58 | batrick | it tastes like candy |
23:11.06 | Cide | oh, I wouldn't know |
23:11.09 | Cide | I've never read it |
23:11.12 | Drea | Cide: I've read it a couple times. just have trouble remembering every bit. lol |
23:11.16 | MentalPower | ~lar Cide |
23:11.17 | malreth | Guillotine: i'm pretty sure it produces the same interpreted code |
23:11.20 | MentalPower | ~lart Cide |
23:11.20 | purl | makes a balloon animal out of Cide |
23:11.21 | bleeter | ~lart MentalPower |
23:11.21 | purl | eats MentalPower and falls over dead |
23:11.21 | Cidan | Nor have I, go figure |
23:11.31 | Cide | ~fail MentalPower |
23:11.32 | purl | MentalPower: Fail. |
23:11.32 | Drea | and i like checking with the experts to make sure i'm understanding right. :D |
23:11.34 | malreth | Drea: when you forget... you go back and reference |
23:11.36 | Rayne | ~throat |
23:11.38 | Guillotine | malreth: yes, at first. I just read the and/or the same way though and it uses less lines so it looks nicer :P |
23:11.39 | Rayne | oops |
23:11.43 | Rayne | ~throatpunch |
23:11.43 | purl | ACTION punches rayne in the throat. |
23:11.46 | batrick | we just pretend to be experts |
23:11.48 | bleeter | ~fail Vrakthris |
23:11.48 | purl | Vrakthris: Fail. |
23:11.56 | Cidan | ~fail purl |
23:11.57 | purl | purl: Fail. |
23:12.05 | bleeter | 'hey Oceanics, QQ moar; stfu or gtfo' - Vrakthris |
23:12.29 | Rayne | Armory is broken again. What a shock. |
23:12.43 | Drea | ok ok. point taken. i'll try not to waste ya'lls time. hehe |
23:13.02 | Cide | oh, you won't waste mine, since I won't answer your questions with anything but a link :) |
23:13.03 | malreth | especially if you're getting cash for your work |
23:13.15 | malreth | otherwise we're gonna start asking for a cut |
23:13.17 | bleeter | do I hear 600 and 30 mins? |
23:13.28 | Cide | bleeter: ouch |
23:13.31 | Drea | i hear ya. |
23:13.35 | malreth | we call it a 'consulting fee' |
23:13.44 | Cide | I haven't seen a queue for ages |
23:13.53 | malreth | for you, my friend... $75/hour |
23:13.56 | Cide | since BC hit actually less |
23:13.59 | Drea | i have to say i prolly owe u mal. lol |
23:14.15 | bleeter | Cide: 5/8 of Oceanic realms are locked each evening, we keep telling them the full pop attempts ain't reached yet 'coz full school holidays ain't started and Blizz say 'qq moar, stfu or gtfo' |
23:14.23 | Drea | shoot. that's more than i'm gettin paid. this is mostly for fun. |
23:14.42 | Cide | bleeter: :/ |
23:14.48 | Cide | sorry to hear that, queues suck |
23:15.15 | Cide | Drea: is whoever you're writing it for a programmer? |
23:15.40 | bleeter | Cide: what's even more annoying is that Drysc said he'd look into it, now Vrakthris has basically told us nothing's gunna change - whilst using a very false analogy http://forums.worldofwarcraft.com/thread.html?topicId=3168244165&postId=32341769678&sid=1#53 |
23:15.57 | Drea | Cide: Nope. that's why he wants all the comments. he wants to have a lil insight into how it works. |
23:16.21 | Cide | why would he care, anyway? strange |
23:16.21 | malreth | ha! make sure you get payment in advance. |
23:16.44 | Guillotine | Drea: what addon are you writing? |
23:17.04 | batrick | wow bot |
23:17.10 | Guillotine | srsly |
23:17.23 | Rayne | http://www.wowarmory.com/character-sheet.xml?r=Kil%27jaeden&n=Moodib sceery st00fs |
23:17.25 | batrick | i wrote a wow bot |
23:17.27 | batrick | my guild <3s me |
23:17.41 | batrick | or did love me rather |
23:17.49 | Pandya | until they all got banned |
23:17.57 | Guillotine | Rayne: wow, that name is so leet |
23:17.59 | Drea | I'm writing an in game Leveling Guide. |
23:18.08 | bleeter | Cide: probably even more annoying is that (a) we've been mentioning this since pre-2.3, (b) Drysc misread one of the most recent threads about it and got pwned (c) they blame S3 (d) if 5/8's of US realms were queued it'd get fixed (e) THEY'RE STILL ALLOWING TRANSFERS TO THESE REALMS |
23:18.29 | batrick | Drea: isn't that a pretty large undertaking? |
23:18.30 | Guillotine | Drea: for anyone well-known? |
23:18.30 | bleeter | ~fail blizz |
23:18.31 | purl | blizz: Fail. |
23:18.31 | Cide | bleeter: ouch |
23:18.42 | bleeter | lol |
23:18.47 | Cide | sorry :/ |
23:18.54 | Drea | Guillotine: iDemise. |
23:18.59 | Guillotine | ah |
23:19.07 | Guillotine | so we're competition >:P |
23:19.09 | Guillotine | mine is almost done |
23:19.11 | Drea | batrick: The guide is done, just takin the info and puttin it ingame. lol |
23:19.17 | Drea | LOL. right on |
23:19.22 | batrick | just text windows or something? |
23:19.23 | cog|work | burning question: why did he ask a n00b to do it? |
23:19.28 | bleeter | Cide: you know, for once... I don't actually think this is your fault.. don't go quoting me on that yet, i still have my suspicions... but... well, just this nagging feeling it's not you ;) |
23:19.38 | cog|work | (not that there's anything wrong with being a n00b) |
23:19.41 | Cide | bleeter: oh my |
23:19.47 | Drea | cog: well i asked him if i could do it :D it was kinda my idea |
23:19.49 | batrick | sure there is we give u hell everyday for it cog :) |
23:20.04 | cog|work | batrick: NO U! |
23:20.04 | Kaso | bleeter, is every oz server full atm? |
23:20.04 | Guillotine | ah, so its probably not paying all that much |
23:20.09 | Drea | batrick: kinda bat, couple of lil extras |
23:20.23 | Drea | as i said eariler, it's mostly fun for me. :D |
23:20.27 | Cide | cog|work: I was asked to make a thottbot clonefirst addon! |
23:20.29 | Guillotine | ah :) |
23:20.36 | Cide | s/clonefirst/clone as my first/ |
23:20.42 | malreth | ~wiki noob saibot |
23:20.47 | Cide | not sure where those words went... |
23:21.11 | Drea | Doh, just realized it's 420. I need to go get ready to go out. |
23:21.31 | Cide | night, Drea |
23:21.47 | Drea | nite nite! Thanks for the links! hehe. |
23:21.53 | Cide | www.lua.org/pil |
23:21.57 | Cide | there you go again |
23:21.59 | Drea | yay! |
23:22.38 | Drea | seriously tho, thanks for all the help ya'll give. :D this n00b appreciates it. |
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23:26.54 | bleeter | Kaso: I doubt it, it's 10AM... however, based on past experience there's going to be 2 Full right now. It's during our evening they're all High/Full/Locked. |
23:27.07 | bleeter | Kaso: tends to start around 4PM and last until about 1-2AM |
23:27.31 | Kaso | but i mean at peak time it gets so there isnt a single server on the server list queueless? |
23:27.42 | zenzelezz | are there so few Oceanic realms that they all get full? |
23:28.08 | bleeter | Kaso: there's usually 2 or 3 that are queueless, but at 'Full' status (ie, not far from being queued) |
23:28.20 | zenzelezz | I'm really surprised there's not even a queue on my realm, it's highly populated and people keep transferring here |
23:28.24 | bleeter | zenzelezz: correct. additionally, Blizz allow transfers onto these realms still - thus increasing pops |
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23:29.23 | Kaso | i do find it amusing that when servers become queued players are more likely to behave in a way that makes queues longer, like not logging out incase they want to play a bit later and idling in shatt instead. |
23:29.42 | bleeter | Kaso: yup |
23:29.43 | zenzelezz | back on the US server I played there used to be a queue in the middle of the night (my time), but since I'm Euro I was always already in |
23:30.34 | bleeter | Kaso: additionally, kids are more likely to phone siblings to get them in the queue before they get home, and of course if they're delayed in their travels the char will also be sitting around doing stuff all |
23:30.38 | bleeter | as an eg |
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23:31.29 | bleeter | ~staple |Jelly|Laptop |
23:31.30 | purl | ACTION attaches a staple gun to a pneumatic nail gun via duct tape, staples |Jelly|Laptop quite well, and hands |Jelly|Laptop to bleeter |
23:31.37 | Rayne | rofl |
23:31.45 | |Jelly| | wont help |
23:31.49 | Rayne | I love being tagged Disloyal to my former guild after 3 years |
23:31.57 | |Jelly| | ...the forums are broken for me :( |
23:32.12 | Kelfarr | not me |
23:32.22 | zenzelezz | Rayne: ? o_O |
23:32.49 | Duman | ugh |
23:33.23 | dylanm | Rayne: Heh what'd you do? |
23:34.14 | Kelfarr | ninja |
23:35.26 | Guillotine | either I'm going crazy or I'm not getting this :( the half-angle formula for sines is sine(x/2)=sqrt((1+cos(x))/2), right? |
23:35.45 | Rayne | zenzelezz: long story |
23:36.08 | Rayne | Basicly, guild of 3 years becomes inactive / disbands, I leave after the GM calls it and app somewhere so im disloyal. |
23:36.30 | dylanm | How do you leave something that's disbanded? |
23:36.38 | Rayne | I left before he did |
23:36.51 | Kelfarr | who cares tell the guild too bad you just lost an awesome tank |
23:37.07 | dylanm | Guillotine: That's correct. |
23:37.25 | bleeter | zenzelezz/Kaso: what's even more 'amusing' is that late last week, one of the Oceanic's instance servers went down, and didn't come back all night and Blizz refuse any form of compensation. |
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23:37.40 | bleeter | ie, Oceanic realms are fucked atm ;) |
23:37.43 | dylanm | That's pretty much standard. |
23:37.47 | Guillotine | wait, whoops. thats wrong. that should be sine |
23:37.48 | Guillotine | cos* |
23:37.52 | Guillotine | but yah |
23:38.12 | dylanm | Oh right sorry it's hard to read operators in IRC |
23:38.38 | Rayne | God people are fucking amazing... first words out of my mouth on vent that if they want to put the guild back together id be right back to it, but dropping tag makes me disloyal. |
23:38.44 | Rayne | Fucking. Amazing. |
23:39.07 | dylanm | Are you on an RP server or what is this |
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23:40.18 | dylanm | I don't think you want to play with people who are that high-strung. |
23:40.27 | Guillotine | dylanm: but when I plug in cos(165)=cos(330/2)=sqrt((1+cos(330))/2)=sqrt((1+sqrt(3)/2)/2)=sqrt((2+sqrt(3)/2/2))=sqrt(2+sqrt(3)), I'm off by a factor of 2. The real answer is sqrt(2+sqrt(3))/2 |
23:40.30 | |Jelly| | Ok. Seriously getting pissed off now. Why the fuck are the forums the only website that wont work. |
23:41.07 | bleeter | |Jelly|: are you in soviet russia? |
23:41.16 | Guillotine | =sqrt(((2+sqrt(3))/2/2))* forgot some parenthesis |
23:41.20 | |Jelly| | bleeter: Are you asking stupid questions? |
23:41.36 | Kaso | in soviet russia forums wont work you? |
23:41.43 | bleeter | mebbe i iz, mebbe i iznt :P |
23:41.49 | bleeter | in soviet russia, the forums hate you |
23:42.19 | Kaso | |Jelly|, how is it not working? timing out? |
23:42.32 | |Jelly| | Yeah |
23:42.42 | |Jelly| | The wow website works...but not the fucking forums |
23:43.05 | bleeter | flush dns? different browsers? |
23:43.21 | |Jelly| | ...and then my god damned internet bounces between off and on depending on who drives too close to the house or if someone goes in the garage. |
23:43.29 | bleeter | ow |
23:43.52 | dylanm | Guillotine: Because you canceled the 2s. Can't do that. |
23:44.10 | |Jelly| | Timed out on IE too |
23:44.19 | dylanm | (x/2)/2 = x/4 |
23:44.24 | Kaso | |Jelly|, are you stealing your neighbours wifi or something? |
23:44.24 | dylanm | Not x. |
23:44.25 | mikma | Intangir: ping |
23:44.30 | Guillotine | oh, whoops. dammit, I knew I made a stupid mistake >< |
23:44.44 | Guillotine | dylanm: thanks a ton :) This was really bugging me :P |
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23:45.52 | |Jelly| | No... |
23:47.35 | Rayne`ProllyYell | The forums usually gete busy about this time of day from people getting off work and such. |
23:47.41 | Rayne`ProllyYell | And theyre on a different server |
23:48.17 | |Jelly| | And they haven't worked for four hours. |
23:49.45 | Kaso | feels like a dns problem |
23:49.55 | Kaso | tried connecting to the forums ip directly |
23:50.23 | Shirik | Non-authoritative answer: |
23:50.24 | Shirik | Name: forums.worldofwarcraft.com |
23:50.24 | Shirik | Address: 12.129.242.24 |
23:51.00 | |Jelly| | nope |
23:54.19 | malreth | if you have sex while raiding you should expect to wipe |
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23:55.13 | Thunder_Child | malreth, that is wrong on so many levels |