00:00.04 | alestane | art3mis: That color in general needs to go away. |
00:00.15 | art3mis | mint green and pink are hello kitty colours |
00:00.24 | Wraanger | for tanking - boar or owl |
00:00.28 | art3mis | they're contrasting colours that work together ;P |
00:00.32 | alestane | Acid green and neon pink don't mesh well. |
00:00.47 | art3mis | so you mean the merchant frame |
00:00.48 | Wraanger | dps - cats are still the best |
00:00.50 | art3mis | merchant |
00:00.59 | art3mis | cuz the green of the bags is mint |
00:00.59 | clad|book | i need a tanking pet |
00:01.03 | clad|book | owls are good? |
00:01.06 | art3mis | clad|book: warboar! |
00:01.07 | alestane | art3mis: It's bearable in the bag frame. |
00:01.12 | art3mis | NOTHING beats a warboar |
00:01.21 | art3mis | they're awesome |
00:01.24 | clad|book | warboar? |
00:01.29 | art3mis | a piggy |
00:01.39 | art3mis | from umm blaster lands |
00:01.40 | clad|book | yeah i know what boars are |
00:01.45 | clad|book | but the highest level boar is from ep |
00:01.47 | art3mis | the rare that spawns there |
00:01.57 | art3mis | nods they're great pets |
00:01.59 | alestane | In the merchant frame it's hideous, I can't say much else about it. |
00:01.59 | clad|book | he'd take forever to level up |
00:02.05 | art3mis | can take a beatting good at holding aggro |
00:02.08 | Wraanger | clad: http://images.gammatester.com/pics/c7072d190e3ffcb166e8cae1ad89f0ca.jpg < see the garble in the minimap coords ? how to get rid of it ? you got nothing like that in TomTom =((((((((( |
00:02.08 | kergoth | Wraanger, from what i've heard, scorps, wind serpents, and ravagers all do a bit more dps than cats do. though scorp wont be the case after 2.2 |
00:02.12 | art3mis | and annoying as hell in pvp |
00:02.22 | kergoth | i love my cat in runs, but the boar is awesome for solo pve, charge is soo nice |
00:02.27 | kergoth | instant 4-5k threat = love |
00:02.30 | Wraanger | serpents WAS doing more damage ... |
00:02.43 | clad|book | ravagers are awesome at dps |
00:02.46 | art3mis | did they fix the owl and bats in pvp? |
00:02.47 | clad|book | just not so much at tanking |
00:02.54 | alestane | Gonna ask this one again for the Mac developers here...any Lua package for Xcode? |
00:03.00 | art3mis | that spazzy shreik every 2 seconds thing? |
00:03.13 | clad|book | alestane: what do you mean Lua package? |
00:03.17 | clad|book | i'm not very familiar with xcode |
00:03.22 | alestane | For syntax coloring. |
00:03.27 | art3mis | like what scite and notepad++ has |
00:03.31 | clad|book | oh i dunno |
00:03.37 | art3mis | i think there is |
00:03.37 | clad|book | Wraanger: do what i do when makign the fontstring |
00:03.39 | clad|book | best i can offer you |
00:03.48 | art3mis | i read about something like that on a wiki a couple days ago but skimmed cuz it was mac |
00:04.09 | art3mis | but as to specifics not a clue |
00:04.28 | alestane | I'm using BBEdit Lite for the moment, but wondering if there's a better tool...I really like the auto-complete feature in Visual Studio for XML, but I don't know if a Mac equivalent even exists. |
00:04.32 | *** join/#wowi-lounge Tsikura (n=tsikura@user-0cev19g.cable.mindspring.com) |
00:04.50 | Iriel | I use emacs (Carbon Emacs) and nxml mode |
00:05.04 | Iriel | I'm sure there's a friendlier toolset tho |
00:05.06 | clad|book | <3 carbon emacs |
00:05.11 | Thrae | Hmmmmmm |
00:05.13 | alestane | Iriel: Is that preinstalled or did you get it somewhere? |
00:05.21 | Iriel | The latter |
00:05.23 | clad|book | nxml doesn't have any auto-completion or anything like that tho, does it? |
00:05.49 | Iriel | It does if you give it a .RNC file for the schema |
00:06.07 | Thrae | Which is faster in pattern matching -- "." or "[%s_]" where you can be explicit, but don't really need to be? |
00:06.38 | clad|book | I suspect testing is the only way to find out? |
00:07.01 | nevcairiel | i would put my money on the dot, but thats more a feeling then anything |
00:07.01 | foxlit | I'd vote for ., but go test! |
00:07.05 | Thrae | Yeah, lemme finish this up then I'll test |
00:07.07 | Iriel | I suspect . is faster if it's always a match, but depending on what the rest of your pattern looks like, [%s_] may eliminate some searches so as clad suggests, test it |
00:08.22 | Wraanger | clad: tbh, i can't find where you create font string on Coords frame in TomTom |
00:09.03 | clad|book | <PROTECTED> |
00:09.03 | clad|book | <PROTECTED> |
00:09.04 | Thrae | It's for a RSS torrent script, which sometimes sees spaces instead of underscores (how dare they not conform to ISO-92031 standard?!) |
00:09.20 | Wraanger | i only found :TomTomFrame.Text = DongleFrames:Create("p=TomTomFrame#t=FontString#inh=GameFontNormal", "CENTER", 0, 0) |
00:09.26 | alestane | I am rapidly falling in love with the "OnAttributChanged" script. |
00:09.29 | Thrae | And once, I saw it seperated by actual periods...so yeah, I think . is good |
00:09.30 | alestane | sp |
00:09.59 | clad|book | Wraanger: you have an old versino of TomTom |
00:10.00 | clad|book | to say the least |
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00:10.29 | alestane | Iriel: Did you see that in 2.2 RegisterStateDriver supports hidingshowing of frames on any macro condition, without a separate state handler? |
00:10.45 | Thrae | I'm modifying someone else's script, trying to figure out why they converted all spaces to _ in their format.lua, then convert the actual RSS feed from spaces to _ again, instead of using . |
00:11.01 | Iriel | alestane: Yes, I suggested it 8-) |
00:11.18 | alestane | I don't think it's in the upcoming changes thread. |
00:11.33 | Iriel | Hm, really? I'll go remedy that |
00:11.42 | Iriel | thanks |
00:11.55 | alestane | That was why I wasn't sure if you knew or not. |
00:12.20 | alestane | Oh, and it makes my next addon rewrite about 5 times easier, so thank you. |
00:12.50 | alestane | Nope, not in there. |
00:13.43 | Iriel | As soon as I find my firefox window I'll add it |
00:13.52 | alestane | Press F9 |
00:14.10 | alestane | Expose is a wonderful thing. |
00:14.34 | Wobin_ | has everyone flossed their cat today? |
00:14.38 | Iriel | I had it minimized |
00:15.07 | alestane | Wobin_: OMG no I forgot to do that! Thanks so much! |
00:15.18 | alestane | And while I'm at it I need to take the anvil out of the oven! |
00:15.30 | Iriel | Wobin_: We only floss ours every 2-3 days, he's not due until tomorrow |
00:15.32 | Wobin_ | http://www.metacafe.com/watch/805765/how_to_untangle_headphones_using_a_cat |
00:15.42 | nevcairiel | Iriel: now allow target changes in that statedriver too =) |
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00:16.28 | alestane | nevcairiel: You can use [exists], [help]and [harm] to get just about all the options that Blizz is going to give you. |
00:16.39 | Iriel | nevcairiel: You mean change targets when states change, without an action firing? That fell outside of the 'allowed' list |
00:17.02 | Thrae | Ahhh...now I figured out why he does it |
00:17.21 | Wraanger | clad: is there a difference if you set the font on creation of the FontString or set it later with SetFont ? |
00:17.37 | clad|book | well i dont' set font on creation |
00:17.41 | clad|book | i inherit |
00:17.44 | clad|book | so yes, there's a difference. |
00:18.12 | alestane | Wobin_: That's so wrong I don't know where to start. |
00:19.06 | nevcairiel | Iriel: not change target, base target on conditions, like [target=targettarget, help], i cant get that working right with secure buttons only, i always fallback to macrotext option |
00:19.13 | Wobin_ | alestane: I know >< |
00:19.14 | Wraanger | umm ...i try to use SetFont because I am trying to make addon independent of what font player uses as normal game font ... |
00:19.26 | alestane | ~bleach |
00:19.27 | purl | bleach is, like, BAAAANN.... KAI!!!!!! |
00:19.39 | alestane | I don't think that was what I meant. |
00:19.50 | alestane | <PROTECTED> |
00:19.51 | Wobin_ | brainbleach? |
00:20.32 | Iriel | nevcairiel: ah, I see what you're asking.. though that would be a SecureActionButton facility rather than the state driver. |
00:21.03 | Iriel | though you could get sort of close with a state driver and some fancy button remapping |
00:21.13 | nevcairiel | i tried |
00:21.14 | Iriel | You'd just have to assign a state to each possible unit |
00:21.29 | nevcairiel | i have this macro -> http://wowi.pastey.net/73599, and i cant get that functionality into states only |
00:21.29 | alestane | I'm also using something similar when 2.3 comes out to add implied targeting. |
00:21.32 | Iriel | and then use RegisterStateDriver to switch states |
00:22.21 | Iriel | alestane: Does that description make sense (2.2 sticky, 2nd post at the end) |
00:23.16 | alestane | RegisterStateDriver(header, 'target', "[modifier:alt] player; [help] target; [target=targettarget,help] targettarget; none") |
00:23.42 | nevcairiel | that would so much own |
00:23.43 | nevcairiel | :) |
00:24.09 | Iriel | You can use alestane's line above, with some careful attribute setup, today |
00:24.23 | alestane | It can work, just more code than I can put here. |
00:24.42 | nevcairiel | Yeah, i put it on delay anyway, since i cannot figure out which spells are helpfull |
00:24.44 | nevcairiel | and which harmfull |
00:24.51 | nevcairiel | that will be in with 2.3 tho |
00:25.13 | nevcairiel | so push 2.2 live and gief 2.3 PTR already! |
00:26.07 | alestane | I know, I'm the one who requested those functions. |
00:26.12 | Kaydeethree | as soon as they fix the fubar'd vista sound issues |
00:28.42 | alestane | Iriel: Can you give me an example of a correct "headstateunit" value? |
00:28.59 | alestane | I'm having trouble grokking the syntax. |
00:29.47 | Wraanger | clad: why you passing "elapsed" to CoordsFrameOnUpdate ? |
00:30.06 | clad|book | ... |
00:30.12 | clad|book | what do you mean? |
00:30.30 | Iriel | All OnUpdates are passed elapsed by WoW |
00:30.50 | clad|book | indeed |
00:31.30 | Iriel | alestane: "1-3:player;4:target;9:party1" |
00:31.55 | Wraanger | local function CoordFrame_OnUpdate(self, elapsed) |
00:31.57 | alestane | Iriel: I doesn't look like I can set a header's unit to "none" with this attribute, it will be changed to nil instead. |
00:32.11 | clad|book | Wraanger: yes, as Iriel said.. every OnUpdate is passed two two arguments. |
00:32.24 | alestane | Should we suggest that "clear" be used instead? |
00:32.24 | Iriel | Unfortunately I was using "none" before slouken added it as a valid unit id |
00:32.44 | Iriel | you might try "NONE", I like "clear" as a suggestion for an alternative, I'll send it to slouken |
00:32.46 | Wraanger | so local function CoordFrame_OnUpdate(self, elapsed) is the same as local function CoordFrame_OnUpdate()? |
00:33.06 | alestane | So if nevca wants the ability to target "none", he'll need to do button remapping until something changes. |
00:33.17 | clad|book | Wraanger: no, again.. you really should read up on the Lua programming language. |
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00:33.54 | Wraanger | read like many times ..just ...don't understood somethings yet 0 |
00:33.57 | Wraanger | )* |
00:34.03 | sioraiocht | @src [] pure |
00:34.10 | sioraiocht | sorry |
00:34.11 | sioraiocht | wrong window |
00:34.33 | clad|book | Wraanger: local function CoordFrame_OnUpdate(self, elasped) end is just a function that takes two parameters |
00:35.21 | Iriel | alestane: Sent |
00:35.25 | art3mis | very few things in life are better than owning a bose lifestyle home theatre and cranking up they might be giants louder than the ghetto rap coming from your enighbors |
00:36.03 | alestane | Cool. Just curious...do you have a better communication channel with the UI team than just the forums? I'm sure you're not supposed to share it if so, that's okay, just wondering. |
00:36.25 | Iriel | I have his email address 8-) |
00:36.31 | alestane | Very cool. |
00:37.16 | Iriel | It helps sometimes when he's too busy to get to the forums and a real issue comes up, I can send links. |
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00:44.28 | Wraanger | hrm ...when i reduced updating coords text to 0.1 sec though use of elapsed and count ...font garbling seems to not be present any more ... |
00:46.21 | alestane | Is it reasonably safe to use _G[] or should I use getfenv()[]? |
00:46.37 | nevcairiel | i guess the results would be the same |
00:47.01 | Thrae | alestane: local _G = getfenv(0) <-- this will let you know which environment you're working with |
00:47.26 | Thrae | And also make the call to _G a local. |
00:47.36 | nevcairiel | _G is predefined in wow since 2.0 .. would be interesting to see if its exactly the same table you get from getfenv |
00:47.43 | alestane | I'm just looking for frames in the global environment by constructed name. |
00:47.59 | alestane | local label = _G[button:GetName().."Name"] |
00:48.35 | Thrae | nevcairiel: Eh, I've always used getfenv(0) fine |
00:48.56 | Thrae | alestane: If you want, you can do local _G = _G |
00:48.59 | nevcairiel | Thrae: not saying its bad :) |
00:49.09 | Cide | _G == getfenv(0), yes |
00:49.23 | Cide | by default... |
00:49.26 | Thrae | Cide: It would be funny if it wasn't |
00:49.32 | Cide | Thrae: yep :P |
00:50.00 | Cide | >>> _G = { }; return "hilarity ensues" |
00:50.00 | Cide | Cide: "hilarity ensues" |
00:50.28 | alestane | That won't actually affect the environment though. |
00:50.36 | Cide | I'm aware |
00:50.46 | Cide | it'll just do getfenv(0)["_G"] = { } |
00:51.32 | *** part/#wowi-lounge foxlit (n=foxlit@0x573e6bae.albnxx18.adsl-dhcp.tele.dk) |
00:51.41 | nevcairiel | but it will break addons relying on the globally set _G |
00:51.45 | Cide | but it'd have consequences for addons using _G without creating a local copy of it |
00:51.47 | Cide | yep |
00:54.22 | alestane | Interesting trick...I have to either show a whole bunch of textures or hide all those same textures...so I said local showHide = (var and 'Show') or 'Hide'; for BLAH do texture[showHide](texture) end |
00:55.21 | Cide | yep :) |
00:55.57 | Cide | you could also do... |
00:55.58 | alestane | Should be equivalent to if var then texture:Show() else texture:Hide() end but with much tighet performance. |
00:56.19 | Cide | local f = Frame[showHide]; for BLAH do f(texture); end |
00:56.43 | alestane | Are the classes accessible in Lua? |
00:56.52 | Cide | no, you need a frame available |
00:57.15 | alestane | So "Frame" above should be the name of an actual frame |
00:57.19 | Cide | yup |
00:58.17 | alestane | brb, testing |
01:04.01 | alestane | Okay, weird error..."[string " *:OnLoad"]:2: AdvancedOptionsActionBars:SetPoint(): UIOptionsFrameCheckButton36 is dependent on this" |
01:04.33 | alestane | I think I get it now though. |
01:11.11 | alestane | I love 15-minute addons. |
01:11.25 | alestane | http://wowi.pastey.net/73601 That and the TOC are the whole add-on. |
01:12.16 | alestane | Hrm, only it doesn't show up. |
01:20.38 | alestane | I think I must have a well-formedness issue. |
01:21.48 | clad|book | you can't use < in XML |
01:21.52 | clad|book | or > |
01:22.03 | alestane | d'oh, that's probably it. |
01:22.11 | alestane | You can actually use >, |
01:23.42 | alestane | I should have known better, I ran into that one before. |
01:25.57 | alestane | On that silly little addon that played a sound if you successfully turned invisible. |
01:26.22 | alestane | The button appears but fails silently. |
01:29.09 | *** join/#wowi-lounge ThraeBot (n=ThraeBot@pool-71-179-8-59.bltmmd.fios.verizon.net) |
01:37.09 | alestane | Now it works. |
01:45.28 | sioraiocht | lua> print(type(type(4))) |
01:45.29 | cladbot | sioraiocht: string |
01:46.04 | sioraiocht | print(4) |
01:46.09 | sioraiocht | lua> print(4) |
01:46.09 | cladbot | sioraiocht: 4 |
01:46.30 | sioraiocht | lua >print(print) |
01:46.35 | sioraiocht | lua> print(print) |
01:46.36 | cladbot | sioraiocht: function: 0x8072200 |
01:48.08 | sioraiocht | lua > toString(4) |
01:48.11 | sioraiocht | lua> toString(4) |
01:48.12 | cladbot | sioraiocht: [string "toString(4)"]:1: attempt to call global 'toString' (a nil value) |
01:48.23 | sioraiocht | lua> tostring(4) |
01:48.23 | cladbot | sioraiocht: 4, |
01:48.45 | clad|book | lua> mt = {__tostring=function() return "monkey"} local t = setmetatable({}, mt) print(t) |
01:48.45 | cladbot | clad|book: sandbox.lua:285: Compilation failed: [string "mt = {__tostring=function() return "monkey"} local t = setmeta..."]:1: 'end' expected near '}' |
01:49.06 | clad|book | lua> mt = {__tostring=function() return "monkey"} ; local t = setmetatable({}, mt)) |
01:49.06 | cladbot | clad|book: sandbox.lua:285: Compilation failed: [string "mt = {__tostring=function() return "monkey"} ; local t = setmet..."]:1: 'end' expected near '}' |
01:49.11 | clad|book | hrm. |
01:49.17 | clad|book | lua> mt = {__tostring=function() return "monkey" end} local t = setmetatable({}, mt) print(t) |
01:49.17 | cladbot | clad|book: { } (#1) |
01:49.25 | clad|book | lol interesting |
01:49.29 | clad|book | lua> mt = {__tostring=function() return "monkey" end} local t = setmetatable({}, mt) print(tostring(t)) |
01:49.29 | cladbot | clad|book: monkey |
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02:26.35 | *** join/#wowi-lounge PProvost (n=PProvost@WoWUIDev/WAU/Admin/Pprovost) |
02:27.18 | *** join/#wowi-lounge Iriel (n=Iriel@adsl-71-158-244-138.dsl.pltn13.sbcglobal.net) |
02:27.18 | *** mode/#wowi-lounge [+o Iriel] by ChanServ |
02:31.41 | clad|book | !ap 1606 |
02:31.41 | ThraeBot | clad|book: Arena points from a rating of 1606 is, 2v2: 349, 3v3: 399, 5v5: 499 |
02:41.08 | Shirik | what exactly is spellsurge and why do I keep getting it? |
02:43.13 | clad|book | wep buff |
02:43.16 | clad|book | someone else has it |
02:47.44 | Shirik | fun |
02:47.47 | Shirik | I like it :) |
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03:58.48 | Thrae | http://www.bash.org/?673771 |
03:58.57 | Shirik | this is pure genius |
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04:28.21 | Shirik | Use: Restores 6000 health over 30 seconds. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain $s1 Stamina and $s2 Spirit for 15 min. |
04:28.24 | Shirik | I laughed |
04:30.15 | bleeter | Kaydeethree: just so you don't miss this rather legendary PTR thread ... http://forums.worldofwarcraft.com/thread.html?topicId=1371475659&sid=1 |
04:31.15 | Kaydeethree | oh good god... glorienn is that guy's main. I figured he was 13, that just proved it |
04:31.31 | bleeter | Shirik: http://i183.photobucket.com/albums/x27/bleeter/beast_tooltip_strings.jpg |
04:31.53 | Shirik | awesome |
04:32.29 | bleeter | as a mage, it's useless spell to steal .... but looks freakin' cool ;) |
04:32.41 | Kaydeethree | I do it to level staves |
04:32.46 | Shirik | you know |
04:32.55 | Shirik | going to Karazhan and being the only priest without gear is fricking awesome |
04:33.08 | Shirik | I just got shoved three pieces >.> |
04:38.08 | *** join/#wowi-lounge ven_ (n=ven@i59F55C92.versanet.de) |
04:38.47 | *** join/#wowi-lounge |Jelly|Laptop_ (n=chatzill@adsl-76-233-115-254.dsl.rcsntx.sbcglobal.net) |
04:39.44 | Shirik | hai |Jelly|Laptop |
04:39.58 | |Jelly|Laptop | Hi Shirik |
04:40.07 | Shirik | 14(0011:3111:4914) 14(11Shirik14) you know |
04:40.07 | Shirik | 14(0011:3111:5814) 14(11Shirik14) going to Karazhan and being the only priest without gear is fricking awesome |
04:40.08 | Shirik | =P |
04:40.16 | |Jelly|Laptop | !vs us burning legion jelly us drenden kimina |
04:40.20 | ThraeBot | |Jelly|Laptop: Jelly vs Kimina! Two 70 priests square off!; Kimina wins by 154 TBRs! |
04:40.24 | |Jelly|Laptop | god damnit |
04:40.30 | Shirik | haha |
04:40.33 | Shirik | hey, be happy |
04:40.35 | Shirik | It's going down |
04:40.39 | Shirik | which I still don't understand |
04:40.45 | Shirik | though I have to say |
04:40.50 | |Jelly|Laptop | Why? Cause I would OWN you? But that doesn't mean anything? |
04:40.54 | Shirik | One of the pieces I got today I'm still not wearing |
04:40.56 | Shirik | so... |
04:41.08 | Shirik | oh, I never logged out actually, so that's way wrong |
04:41.52 | |Jelly|Laptop | lol |
04:42.14 | Shirik | also I dropped my spell crit |
04:42.17 | Shirik | which should help you |
04:42.20 | Shirik | I got alchemist's stone now |
04:42.21 | |Jelly|Laptop | lol |
04:42.31 | |Jelly|Laptop | !c us burning legion jelly |
04:42.32 | ThraeBot | |Jelly|Laptop: Jelly, Level 70 Blood Elf Priest (23/38/0). 6821 HP; 10005 Mana; 343 mana regen; 125 mp5; 90 +spell dmg; 1539 +heal; 5.06% dodge;[[ TBR: 550 ][ Link: http://tinyurl.com/yrmc88 ][ Talents: http://tinyurl.com/2mw2d7 ][ Updated: Sun Sep 9 00:52:20 2007 ]] |
04:42.36 | |Jelly|Laptop | :( |
04:42.41 | |Jelly|Laptop | 5% dodge!!! |
04:42.51 | Shirik | !c us drenden Kimina |
04:42.51 | ThraeBot | Shirik: Kimina, Level 70 Blood Elf Priest (23/38/0). 5411 HP; 9120 Mana; 414 mana regen; 130 mp5; 26 spell crit; 145 +spell dmg; 1066 +heal; 5.06% dodge;[[ TBR: 704 ][ Link: http://tinyurl.com/2fx6zd ][ Talents: http://tinyurl.com/2pkb3p ][ Updated: Sun Sep 9 00:52:21 2007 ]] |
04:43.04 | Shirik | wrong! |
04:43.06 | Shirik | grr |
04:44.23 | Shirik | =( armory isn't updating me |
04:45.22 | Thunder_Child | !c us dreanor prismaitc |
04:45.22 | ThraeBot | Thunder_Child: prismaitc is not the character you are looking for! |
04:45.22 | |Jelly|Laptop | I'm sorry. |
04:45.34 | Thunder_Child | !c us draenor prismaitc |
04:45.35 | ThraeBot | Thunder_Child: prismaitc is not the character you are looking for! |
04:45.39 | Shirik | ~fail Thunder_Child |
04:45.40 | purl | Thunder_Child: Fail. |
04:45.45 | Thunder_Child | so it seems |
04:46.08 | Thunder_Child | what happens if you logg out dead? |
04:46.11 | Thunder_Child | log* |
04:50.15 | *** join/#wowi-lounge alestane (n=nevin@c-76-24-240-47.hsd1.ma.comcast.net) |
04:54.34 | alestane | Do an add-ons SavedVariables load before it starts executing, or is it critical to trap "ADDON_LOADED" or "VARIABLES_LOADED"? |
04:57.05 | Iriel | the latter |
04:57.17 | Iriel | ADDON_LOADED is the recommended one since it works for LoD and normal addons |
04:57.33 | alestane | Which is annoying when you don't actually want to create any of your own frames. |
04:57.54 | Iriel | Well, dont use the variables until after the player's logged in |
04:58.07 | Iriel | For any addon with slash commands, not referencing the variables until you're invoked is always safe |
04:58.25 | alestane | But I think I'm already hooking the parent frame's event handler anyway, so I should be able to add to that. |
04:59.11 | alestane | Out of curiosity, is there a reason why the load manager starts loading your addon before it loads the saved variables? It seems like it would make more sense to run those files first. |
04:59.42 | Shirik | Because Blizzard declared it to be so |
04:59.46 | Shirik | so it was written, so it was done |
04:59.57 | alestane | That's a mechanism, not a reason. |
05:00.39 | Shirik | in any case |
05:01.10 | Iriel | It makes initializing defaults easier |
05:01.10 | Shirik | if you were to run the SV file first |
05:01.10 | Iriel | you often dont care when your variables were loaded |
05:01.10 | Shirik | then an addon could easily overwrite them mid-load |
05:01.10 | Shirik | which would be bad |
05:01.10 | Shirik | yeah what Iriel said |
05:02.09 | alestane | So you set the defaults during your .lua execute, and then count on your SV to overwrite them when it loads? |
05:02.19 | Shirik | that's an option, yes |
05:02.20 | Iriel | thats what the Base UI does |
05:02.30 | Shirik | do I do that? No, but it's definitely an option |
05:02.43 | alestane | I usually wait for the loaded event and then set anything that's still nil to a default. |
05:02.56 | Shirik | which requires quite a bit more processing time |
05:03.41 | alestane | On the other hand, if my defaults are all tables, then when the saved values are assigned to them then don't the defaults become garbage? |
05:03.49 | Shirik | yes |
05:04.01 | Iriel | The standard UI doesn't use tables for its setttings |
05:04.08 | Iriel | it's very simple (K.I.S.S. remember) |
05:04.15 | Iriel | Of course, that's ugly from a namespace perspective |
05:04.15 | Shirik | And at the risk of sounding rude, I'm going to say this: Garbage is NOT a bad thing. Pound that into your head. |
05:04.24 | Iriel | but if you own the sandbox, you can pee where you want |
05:04.26 | Shirik | Overly excessive memory churn and usage is, yes |
05:04.37 | Shirik | But don't try to avoid garbage 100%. That defeats the purpose of having a GC in the first place. |
05:05.00 | alestane | So, as two experienced mod developers, what do YOU advocate for handling persistent settings? |
05:05.02 | Iriel | Indeed, unnecessary creation of garbage (or excessive, good word there) is the problem |
05:05.24 | Iriel | I do tables and merge on ADDON_LOADED, but only because of namespace concerns |
05:05.38 | Shirik | I do something really complicated that I don't want to even try to describe |
05:05.44 | Shirik | but for simpler addons, that's exactly what I do |
05:06.07 | Shirik | I have a table, init it to defaults when the Lua script is first run, and then allow the UI to overwrite those defaults later |
05:07.11 | alestane | The other thing I like about the idea of tables is that there's only one thing to catch a local copy of. |
05:07.12 | Shirik | actually, hell. At the very root, even Conspiracy follows that concept |
05:07.24 | Shirik | ConspiracyData = {Character = {}, Global = {}, Version = Conspiracy._version};-- Blizzard SV Table |
05:07.36 | Shirik | Which, yes, is a bunch of garbage |
05:07.38 | Shirik | oh well |
05:08.01 | Iriel | The stock UI does a forced GC run after loading |
05:08.08 | Iriel | so who cares |
05:08.40 | alestane | And I've seen several spots where the stock UI does keep things in tables...not usually saved variables, though, but I think some things like the Raid UI and other things that generate on-the-fly data may use them. |
05:09.04 | alestane | But they tended strongly away from it, yes, especially in the beginning. |
05:09.05 | Iriel | My comment was in the context of saved variables |
05:10.10 | Iriel | though I think the original developers of much of the lua UI code werer't all that advanced, they made it work tho |
05:10.36 | alestane | They did. And they're slowly making it work better. |
05:10.44 | alestane | And we're trying to help. |
05:11.25 | alestane | (I intend to get a revised version of my proposal up tomorrow if possible, without some of the scope creep, and taking into account some of the feedback.) |
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05:14.54 | Iriel | cool! |
05:17.16 | alestane | I'm afraid that as far as state-sensitive attributes go, I haven't come up with any brilliant solutions yet....of all the remapping options I've considered, none of them would work noticeably better than the current system. I personally still prefer the idea of giving attributes the option to be state-sensitive, although I grasp your concern about it. |
05:18.25 | alestane | The only actual case of separator collision I can think of is macrotext...and I sort of think that's already pretty state-sensitive. I shudder to think of what someone could do with a button that rotated between several castsequences based on state. |
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05:19.17 | alestane | If I understand correctly, even spell names won't be affected by the normal syntax rules. |
05:20.07 | Iriel | Power Word: Shield ? |
05:20.53 | alestane | frame:SetAttribute('spell', "1:Flash Heal; 2:Power Word: Shield") |
05:21.20 | Iriel | Yeah, but think of NORMAL people |
05:21.29 | Iriel | frame:SetAttribute("spell", "Power Word: Shield") |
05:21.33 | alestane | Apply state rules...split at semicolon -> "1:Flash Heal" and "2:Power Word: Shield" |
05:21.56 | alestane | That's something I did address in the revised proposal based on your feedback. |
05:22.10 | alestane | An attribute won't be parsed for state by default. |
05:22.38 | Shirik | night guys |
05:22.56 | alestane | For instance, 'spell' will be treated as a simple attribute unless 'checkstate-spell' is set to something logically true on the same frame. |
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05:25.10 | alestane | That way the default behaviors of the buttons won't change. |
05:26.27 | Iriel | sounds like a good step while we think of a 'real' solution |
05:27.28 | alestane | I have one other question for you; you advocated that if a separate frame is used to drive state, that it should be a distinct attribute such as the current 'stateheader'. If 'state' and 'stateheader' are both valid for a particular frame, which do you think should take precedence? |
05:28.32 | Iriel | personally I'd vote for 'state' |
05:29.02 | Iriel | it's more intuitive, and faster |
05:29.41 | alestane | That was the conceptual reason behind allowing 'state' to be a frame and effectively replace 'stateheader'...a frame can only have one source of state, so it makes sense for it to be stored in the same place. But I'm flexible on that one. |
05:30.43 | alestane | Do you think it's acceptable, in cases where 'useparent-state' is set, to return the value of 'state-parent' on the querying frame? Will it yield better performance or could it break things? |
05:31.27 | alestane | (if 'state-parent' is present, anyway) |
05:32.27 | Iriel | I think that may be confusinng, and potentially inconsistent if the parent isn't set up right |
05:33.06 | alestane | It's only being used for optimization purposes, so if you think it's likely to break things, it can go. |
05:34.30 | alestane | It was basically in to take advantage of the fact that state headers pass their state to all their children through that attribute, so I figured it would either be accurate or missing...but you know what happens when we assume. |
05:34.36 | Iriel | If I thought the benefit was really significant then I'd be more inclined to explore the limitations, but it's a fairly minor 'advantage' and it could be wierd so that's why I think we should avoid it |
05:34.44 | alestane | Fair enough. |
05:35.29 | alestane | Well, it's after 1:30am here, and my wife is waiting for me. I just have to write a bindings-porting function tomorrow and we can start hashing it over again. |
05:35.37 | Iriel | I've got some ideas on optimizing the general 'state dependent' code a bit someday, but it involves some API's we dont have yet. Maybe when 3.0 comes along we can try and make some bigger change s 8-) |
06:03.05 | Thrae | I just found out there is a city named "Volcano" in Hawaii. I would love to say "I live in Hawaii, yes. Volcano, that's where I live." |
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06:59.06 | art3mis | eeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee |
07:02.17 | ckknight | ffffffffffffffffffffffffff |
07:02.23 | art3mis | thrae: you'd need to be a virgin |
07:02.27 | ckknight | Thrae: that's not a city |
07:02.34 | art3mis | if legends are true, thats all the ended up there ;P |
07:02.51 | ckknight | it's a small town at best. And one that nobody cares for |
07:02.54 | art3mis | although considering you play a video game and program, it may already be a safe assumption |
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07:03.37 | art3mis | wonder how hard it would be to rip apart mazz's installer and covert it ? |
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07:14.31 | art3mis | hrm i think im gonna work on a nice happy sp ui once im done with HKUI |
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07:14.54 | |Jelly|Laptop | can you link that for me so i can show a friend real quick? |
07:15.15 | art3mis | hk? |
07:15.29 | art3mis | http://www.gothi.ca/Stuff/hellokitty-ui.jpg |
07:15.57 | |Jelly|Laptop | <PROTECTED> |
07:16.27 | art3mis | heh |
07:16.45 | |Jelly|Laptop | going home |
07:18.37 | art3mis | what would be a good "theme" style for a shadow priest? |
07:26.41 | |Jelly|nap | DEATH AND DESTRUCTION |
07:31.11 | art3mis | home already? |
07:31.16 | |Jelly| | Yeah |
07:31.20 | |Jelly| | I was only like six blocks away. |
07:31.30 | art3mis | wow i didnt know you lived around the corner from mcdonalds |
07:31.38 | art3mis | so |
07:31.46 | |Jelly| | ...wasn't as McDonalds but good try |
07:31.51 | art3mis | sicne hk is more or less done im brainstorming for a new "ui" |
07:32.09 | |Jelly| | Shadow priest-esque, eh? |
07:32.18 | art3mis | should i go centered, minimal, fragmented elements, full bottom bar |
07:32.25 | art3mis | yeah |
07:32.37 | Thunder_Child | uhhh...what you like best... |
07:32.38 | art3mis | im leaning towards the fragmented using the eep2 scripting abilities |
07:32.51 | art3mis | TC: im fine with HK's layout to be honest |
07:32.56 | |Jelly| | 'elaborate. I haven't looked at eep2. |
07:33.03 | art3mis | i wanna muck around with stuff though since playing the game is stupidly boring |
07:33.03 | Thunder_Child | then why change? |
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07:33.27 | Thunder_Child | then if it isnt to play...i'm still not seeing the point |
07:33.29 | art3mis | eep2 frames have the ability now to embed and hook other prograzms |
07:34.06 | art3mis | sorta along the lines fot hat "raid box" i was talking about a few days ago, so you can display or hide elements depending on situation without completely fucking with yer ui layout |
07:34.42 | art3mis | Thunder_Child: it's mainly an i'm bored project to learn some new stuff but package it up all nice and neat |
07:35.04 | art3mis | plus i need to make a new cyCircled overlay and colourise etc etc etc |
07:35.15 | art3mis | so |
07:35.23 | Thunder_Child | then i would recomend creating a package that apeals to you the most |
07:35.34 | art3mis | since i have no real direction choice i was asking for comments as to what you guys perfer like use |
07:35.51 | Thunder_Child | mine :) |
07:35.59 | art3mis | cuz ive seen otehrs use some pretty rad elements i wouldnt have thought of doing had i not seen it |
07:39.07 | |Jelly| | Any idea where I can find functional Vista drivers for a Nvidia Go 440? |
07:39.38 | Thunder_Child | nvidia.com? |
07:39.44 | |Jelly| | Nope. |
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07:40.41 | Thunder_Child | ~http://downloads.guru3d.com/download.php?det=1530 |
07:40.53 | Thunder_Child | ~ http://downloads.guru3d.com/download.php?det=1530 |
07:41.05 | |Jelly| | Didn't work. |
07:41.08 | Thunder_Child | stupid lack of link thing |
07:41.17 | Thunder_Child | you tried thoes already> |
07:41.18 | Thunder_Child | ?* |
07:41.19 | |Jelly| | I assure you, I googled before I asked. lol |
07:41.41 | |Jelly| | Yeah. |
07:41.46 | art3mis | wonder if the detonator3 drivers still work good for nvidia |
07:42.24 | Thunder_Child | toshiba ;aptop? |
07:42.32 | Thunder_Child | nvm |
07:42.41 | |Jelly| | Compaq R3000 |
07:42.43 | Thunder_Child | guess your gonna have to stick with XP |
07:42.55 | |Jelly| | But HP's site is "OMG! THAT LAPTOP ISN'T VISTA COMPATIBLE!" |
07:43.08 | |Jelly| | Nothx. |
07:43.23 | |Jelly| | There's bound to be something out there. I just have to find it and make it work. lol |
07:44.20 | art3mis | jelly use the forceware? |
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07:44.48 | |Jelly| | I'm redownloading it. Going to reinstall and see. |
07:44.52 | art3mis | NVIDIA_NV17.DEV_0174.1 = "NVIDIA GeForce4 440 Go " |
07:44.55 | art3mis | says it does |
07:44.58 | art3mis | shrug |
07:45.09 | |Jelly| | Last time, after some digging, I found that windows killed the driver cause it was causing conflicts. :-\ |
07:45.13 | art3mis | i'd suggeast a removeal/delete of the directory full clean type |
07:45.27 | art3mis | before you install and set to generic vesa |
07:45.43 | |Jelly| | I'm not entirely worried about it because if worst comes to worst, this will give me an excuse to set up Wine on Linus dualbox on my laptop. |
07:45.53 | art3mis | heh |
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07:46.12 | |Jelly| | ...if I were only willing to make the jump on my desktop just yet. lol |
07:46.35 | art3mis | heh both of mine are duals |
07:46.51 | |Jelly| | And thus far...only a couple hours playing around...I actually like Vista. The "can I do this?" boxes aren't as annoying as I imagined. |
07:47.27 | art3mis | and you say i'm evil ;P |
07:47.51 | |Jelly| | Four Words: Hello Kitty User Interface |
07:52.41 | Thunder_Child | /agree |
07:53.39 | Thunder_Child | the only way i will accept a dual boot is if i can switch between them like parallels |
07:56.22 | |Jelly| | "Windows has stopped this device because it has reported problems." :\ |
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08:43.08 | art3mis | hrm |
08:43.19 | art3mis | i think ive got a layout that it nice and symertrical |
08:43.40 | art3mis | now to find a nice happy "graphic" for the panels |
08:44.08 | art3mis | either of you familiar with gimp at all? |
08:44.35 | art3mis | im wondering if it has some sort of auto panel feature |
08:44.50 | art3mis | so i can specify dimensions and itll chop it up into seperate files for me |
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08:51.12 | Nom- | woot Karathress down ! :D |
08:51.21 | Nom- | 1 more boss, then it's time for the lady herself |
08:55.20 | zenzelezz | grats =) |
08:57.19 | zenzelezz | my guild's still working on Leo, getting everyone to kill their demon in time and DPSing carefully in the demon phase, starting to get close to taking him |
08:59.19 | |Jelly| | !c us burning legion daphnee |
08:59.23 | ThraeBot | |Jelly|: Daphnee, Level 44 Blood Elf Paladin (0/35/0). 1587 HP; 2905 Mana; 110 mana regen; 50.9 Melee DPS; 3.96% melee crit; 8 +spell dmg; 65 +heal; 4.44% dodge; 4.72% block;[[ TBR: 366 ][ Link: http://tinyurl.com/yuwlh9 ][ Talents: http://tinyurl.com/2q9bm8 ][ Updated: Sun Sep 9 05:11:25 2007 ]] |
09:03.11 | bleeter | hmm... wonder if Blizz would accept a suggestion of new loot, [Head of David Geffen] |
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09:08.26 | zenzelezz | reminds me of the item "Head of an immmortal" in Anarchy Online's Shadowlands expansion |
09:08.55 | zenzelezz | the description owned. "Appearantly the owner of this head must be dead, but it still feels very much alive. It's warm, the cheeks have a fresh hue and the eyes are occasionally blinking. " |
09:10.40 | bleeter | heh, Mojo Nixon is an ardent supporter of free file sharing of recordings in MP3 and other formats. He once publicly declared his support because he said he's "not an asshole like Metallica." |
09:16.04 | zenzelezz | was it them or some other fuckers that wanted to copyright a transition (or whatever it's called) to/from a certain note on the guitar? |
09:19.15 | bleeter | dunno |
09:20.16 | bleeter | they certainly gained a large amount of their early audience by the spread of pirated copies of their albums, folks who'd listen to them then go out and buy the real deal |
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09:41.10 | art3mis | http://www.gothi.ca/Stuff/testing.jpg <-- this is more or less the layout im working on |
09:41.18 | art3mis | just need to find/do better graphics |
09:41.56 | art3mis | i may just default to bordered stuff not entirely sure yet |
09:41.57 | zenzelezz | looks like the Third Reich eagle |
09:42.00 | art3mis | it is |
09:42.20 | art3mis | was the only image i could find that covered the area i wanted |
09:42.33 | art3mis | http://media.teamxbox.com/dailyposts/eatributeeaglewall.jpg |
09:42.36 | zenzelezz | not sure how well that would fly with everyone; even if I personally think it looks cool |
09:42.37 | art3mis | zealot found that one |
09:43.02 | art3mis | i think thats the one im gonna play with, the testing was a quick mockup so i knew what i was working with |
09:43.21 | art3mis | that would fix awesomely if i scaled and rounded the mini map for the EA part |
09:43.40 | art3mis | and fit in with the whole indian/shaman thing |
09:44.31 | art3mis | whatcha think of the layout(graphics aside) |
09:47.26 | zenzelezz | personally I prefer a sense of background behind things like the actionbuttons, or they appear to be "hanging in the air" if you take my meaning, but it looks like you have an idea about what you're trying to make it look like |
09:47.32 | bleeter | um, the 'third reich eagle' is really the Spread Eagle of the Holy Roman Empire, iirc |
09:47.47 | zenzelezz | not everyone knows that |
09:48.05 | zenzelezz | just like how most people don't know the swastika was an old Indian symbol or something |
09:48.14 | bleeter | for good luck, iirc |
09:48.33 | bleeter | people are more subconciously aware of the eagle thing, having seen it in countless historical movies ;) |
09:52.01 | Srosh | !c eu forscherliga hydro |
09:52.03 | ThraeBot | Srosh: Hydro, Level 70 Orc Warlock (27/34/0). 12195 HP; 9172 Mana; 106 mana regen; 2 mp5; 65 spell crit; 55 spell hit; 668 +spell dmg; 51 shadow dmg (719); 4.64% dodge; 228 resilience;[[ TBR: 1578 ][ Link: http://tinyurl.com/25bwq2 ][ Talents: http://tinyurl.com/2qj8tq ][ Updated: Sun Sep 9 06:04:07 2007 ]] |
09:52.38 | Srosh | !c eu forscherliga sturmhufer |
09:52.41 | ThraeBot | Srosh: Sturmhufer, Level 70 Tauren Warrior (14/4/43). 11124 HP; 11641 Armour; 1108 AP; 147.2 Melee DPS; 10.8% melee crit; 16 melee hit; 235 defense; 10.15% dodge; 17.68% block; 10 nature resist (+10);[[ TBR: 1296 ][ Link: http://tinyurl.com/2e6pjc ][ Talents: http://tinyurl.com/2oqu4o ][ Updated: Sun Sep 9 06:04:44 2007 ]] |
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09:54.35 | art3mis | bleeter: yeah i actually associate it with rome more than anything |
09:54.52 | art3mis | and slayer ;P |
09:55.10 | bleeter | whatever happened to slayer? |
09:57.18 | art3mis | still around and touring |
09:57.25 | art3mis | thier last 2 albums were great |
09:58.03 | art3mis | zenzelezz: yeah i know exactly what you mean about backgrounds, i cant stand them floating either ;P |
09:58.23 | art3mis | all that will be backgrounded |
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10:19.21 | Wraanger | heyaz |
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10:45.42 | Corrodias | wow, WSG and AB as a hunter are actually kinda fun |
10:46.26 | Corrodias | i was always bad at pvp with my feral/restoration druid before the expansion, and i have shown little improvement with him as full feral these days |
10:46.42 | sag_ich_nicht | lol |
10:53.15 | Corrodias | with my hunter, i've been able to defeat most opponents and be very useful in both WSG and AB |
10:53.37 | amro | was more fun before they nerfed viper sting |
10:53.48 | Corrodias | the ones i have the most trouble with are warriors, and i suppose i'd have as much trouble with feral druid |
10:54.03 | Corrodias | rogues can be trouble |
10:54.33 | amro | rogues are the easiest, unless they jump you. but even then they're easy |
10:55.05 | Corrodias | how's that? well, when you're stunlocked, not much to do, though your pet gets to eat one of their legs |
10:55.33 | Corrodias | unless, perhaps, he has the brains to sap you, solo your pet, vanish and stunlock |
10:56.38 | Corrodias | but should his stuns lapse, let me think. what would i do? a freezing trap would be a good start, i suppose, then a mark, ranged aimed shot with pet involvement |
10:56.48 | amro | my pet can almost solo a rogue :P |
10:56.52 | amro | insignia of the alliance/horde |
10:57.05 | Corrodias | that costs 15 thousand honor and i have only gotten up to about 3800 |
10:57.12 | amro | save freezing trap for when you're in trouble, and don't use dots |
10:57.22 | amro | oh, I've had it since the old system |
10:58.09 | amro | also I'm BM, which is less situational than MM |
10:59.55 | sag_ich_nicht | Corrodias i think you are confusing the insiginia with the medallion. |
11:00.43 | sag_ich_nicht | the normal insignia costs 2k honor |
11:00.47 | sag_ich_nicht | erm |
11:00.50 | sag_ich_nicht | *3k |
11:01.01 | Corrodias | with the irritatingly long cooldown, i see now |
11:01.55 | sag_ich_nicht | well |
11:01.58 | sag_ich_nicht | it's better than nothing. |
11:09.21 | sag_ich_nicht | clad|sleep thanks for GCT :O |
11:11.40 | Corrodias | maybe i need to stock up on free action potions |
11:12.06 | Corrodias | OR maybe pvp doesn't mean so much to me that i'd do that |
11:12.21 | Corrodias | we win 80-90% of the games in the 69 bracket anyway |
11:12.54 | Polarina | Corrodias: What battleground? |
11:13.00 | Corrodias | WSG and AB |
11:13.10 | Polarina | Battlegroup, sorry. |
11:13.35 | Corrodias | i have only seen one EOTS game so far, and it was 14 horde players against 2 allies, and we got 60 honor for winning, which isn't impressive |
11:13.46 | Corrodias | umm... reckoning? i have to look it up |
11:14.02 | Corrodias | that's the one |
11:14.10 | Polarina | Horde or Alliance. |
11:14.29 | Corrodias | horde |
11:16.28 | Corrodias | new members have been trickling into the guild, and between their alts and the alts of other members that are never/rarely played, i'm seeing quite a few names i don't recognize on the roster |
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11:18.43 | Corrodias | this is my hunter now: http://wowarmory.com/character-sheet.xml?r=Eldre%27Thalas&n=Zorjai |
11:19.20 | Corrodias | i notice that somehow, most of my gear has a chunk of stamina on it, which can't be bad for pvp |
11:19.38 | sag_ich_nicht | stack stamina for pvp |
11:19.39 | sag_ich_nicht | lots of it. |
11:21.03 | Corrodias | i want the bow from black morass, but i would need groups in which i don't have to be involved on the adds and some runs in which the portals DON'T start accellerating after the first boss... although it drops from the first boss, so that part is only so i don't piss off my partymates |
11:21.39 | sag_ich_nicht | lol |
11:21.44 | sag_ich_nicht | the portal don't accellerate |
11:21.47 | sag_ich_nicht | get LittleWigs |
11:21.50 | sag_ich_nicht | if you don't believe me |
11:22.11 | Corrodias | oh, i have it. believe me, there is a bug in that regard. |
11:22.24 | sag_ich_nicht | well |
11:22.29 | sag_ich_nicht | -->Bugreport forum |
11:22.31 | Corrodias | the next portal will appear after 1 minute instead of 2, and then they keep coming at this accellerated pace |
11:22.52 | Corrodias | we had two open when we had barely started on the first one's boss |
11:22.56 | Corrodias | *miniboss |
11:23.17 | sag_ich_nicht | heh |
11:23.28 | sag_ich_nicht | i tanked CoT2 twice yesterday |
11:23.34 | Corrodias | the next time we tried it, they came at the normal, reasonable pace, but realized too late that we had overlooked the part about having a mage, priest, or shaman to remove the second boss's speed buff |
11:23.35 | sag_ich_nicht | never seen this happen |
11:23.41 | amro | Corrodias: try putting points in Survival. survivalist and IWC are great for pvp |
11:23.47 | sag_ich_nicht | lol |
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12:00.42 | Corrodias | http://forums.worldofwarcraft.com/thread.html?topicId=1531074287 |
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12:46.07 | art3mis | http://www.gothi.ca/Stuff/hro.jpg <-- new UI layout/theme im working on |
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12:47.20 | zenzelezz | why are you hiding behind those barrels? |
12:48.06 | art3mis | pvp server |
12:48.10 | art3mis | im sitting in southshore |
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12:51.25 | Wraanger | question : can tracking skill be progrmatically cancelled ? |
12:51.32 | Wraanger | progrmatically* |
12:51.41 | Wraanger | shit ..my spelling sucks today +( |
12:52.46 | Wraanger | ie if i want to assign a button to cancel current tracking skill, what should I write in OnClick function ? |
12:53.47 | zenzelezz | http://www.wowwiki.com/API_CancelTrackingBuff |
12:54.00 | Wraanger | thanks |
12:54.13 | zenzelezz | it's right there on the big API list :-o |
12:55.16 | Wraanger | i am sstill a bit sleepy ..seems that i have missed it somehow |
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13:09.36 | art3mis | http://www.gothi.ca/Stuff/hro.jpg <-- new UI updated. |
13:09.53 | art3mis | so what are yer thoughts of it n stuff, things to change things you're do differently? |
13:10.13 | mikma | art3mis: i like the url |
13:10.26 | art3mis | hehe had that for about 4 years now |
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13:13.03 | Industrial | art3mis: remove everything with a border or background |
13:13.22 | Industrial | hide anything (like damage meters, minimap) until you need it |
13:13.27 | Arel | hmm, Does anyone have some experience with events? I'm trying to find what fires when a mob's debuff fades. |
13:13.32 | Industrial | the addon Dash is great for that |
13:13.32 | Industrial | :P |
13:14.16 | Arel | I _hate_ these event names, they're so counterintuitive it's unreal. it's driving me nuts. |
13:14.20 | art3mis | this is first run ;) |
13:14.28 | Industrial | art3mis: http://www.wowwiki.com/Events/Buff |
13:14.35 | Industrial | er, Arel |
13:14.55 | art3mis | im gonna muck with eepanels for scripting to basically create raid and party crap when and only when its needed |
13:15.04 | Arel | thanks :) but I can't find it in there |
13:15.18 | art3mis | the borders will be changed but im partial to not having things floating in mid air ;P |
13:15.37 | Industrial | Arel: UNIT_AURA |
13:15.38 | art3mis | gotta make a new cycircled too ;) |
13:15.44 | Arel | I'm writing an addon to tell me how much damage my shadow bolts do. They're improved, so they improve all shadow damage by 20% until 4 non-dots hit. |
13:15.53 | Industrial | Arel: a buff is an aura in blizzcodespeek :P |
13:16.00 | Arel | which I would like to monitor and measure. |
13:16.26 | Industrial | art3mis: too much work imo, doing it yourself is faste |
13:16.27 | Industrial | r |
13:16.38 | Arel | so I'm trying to find: when mob gains the debuff "shadow vulnerability", all shadow damage sources until it fades, and measure the damage. |
13:17.11 | Industrial | Arel: think of an addon that does stuff like this and inspect its code - its the easiest way to learn. |
13:17.27 | Arel | I did, but most of them are insanely complex. |
13:17.29 | Arel | Thanks for the help! |
13:17.32 | art3mis | industrial: true but it has super potential like basically hiding the full layout until you join a raid and not having to juggle things around as you go |
13:18.32 | Industrial | I find that easier to do with lua |
13:18.42 | Industrial | having to fill in hundreds of forms - horrible |
13:19.14 | art3mis | from what i gather its as simple as when you open this panel put these hings here |
13:19.32 | art3mis | whats dash btw? |
13:19.38 | art3mis | another bar thingy? |
13:20.04 | art3mis | and omen and vio will be hidden anyways |
13:20.11 | JoshBorke | dash is a mod to hide things except on keypress |
13:20.12 | art3mis | those were just turned on for the screenie |
13:20.30 | art3mis | oh |
13:20.56 | art3mis | perr party frames are hidden til i group, raid frames ditto vio til i tell it to and omen only in combat |
13:21.20 | art3mis | what do you think of it as is josh? |
13:22.01 | art3mis | just need to colour everything again |
13:22.11 | art3mis | im thinking black red and gold |
13:22.37 | art3mis | since those were pretty roman colours |
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13:27.26 | art3mis | cide sucks |
13:27.31 | sag_ich_nicht | lol |
13:27.51 | art3mis | so whatcha think of my new layout sag? |
13:27.52 | sag_ich_nicht | i completely fucked up my interface by using the reinstall in WAU |
13:27.57 | sag_ich_nicht | link |
13:27.58 | art3mis | haha yeah |
13:28.05 | art3mis | http://www.gothi.ca/Stuff/hro.jpg <-- new UI im working on |
13:28.06 | sag_ich_nicht | because i forgot i had custom code in it |
13:28.32 | sag_ich_nicht | good thing i have a backup |
13:28.55 | art3mis | i marked all my installed highlighted one i wanna gret rid of and hit uninstall by mistake |
13:29.02 | sag_ich_nicht | lol. |
13:29.38 | art3mis | i think im finished with hello kitty |
13:29.46 | art3mis | not much more i can do to it |
13:29.56 | art3mis | so i started the above one |
13:30.16 | sag_ich_nicht | strange. |
13:30.35 | sag_ich_nicht | hold while i try to repair my interface |
13:30.36 | art3mis | ? |
13:31.14 | sag_ich_nicht | i am rolling back in my backup |
13:31.16 | sag_ich_nicht | but only partially |
13:31.23 | sag_ich_nicht | because there was a reason why i reinstalled. |
13:33.16 | sag_ich_nicht | awesome |
13:34.21 | sag_ich_nicht | i found at least 5 dependency errors right there |
13:35.29 | art3mis | bedtime for my lunesta kicked in |
13:35.39 | art3mis | any comments just message me |
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13:43.33 | Cide | art3mis: I do, I do |
13:58.05 | Arel | gah. |
13:58.09 | Arel | these events are killing me |
13:58.24 | Arel | I can see when the debuff is applied, I can see when it fades |
13:58.30 | Arel | but I can't see when it is reapplied |
13:59.41 | clad|sleep | thats because no event is sent |
14:00.02 | cladhaire | this will be fixed in 2.3, however looking for it now without an OnUpdate is rather difficult. |
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14:00.37 | Arel | there is an event for it |
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14:01.10 | nevcairiel | i think UNIT_AURA fires when a debuff is reapplied |
14:01.13 | nevcairiel | but not 100% sure |
14:01.14 | cladhaire | for a buff refresh? There's a UNIT_AURA event that you can then scan to see whats happened |
14:01.25 | cladhaire | but you have to scan them and have your own accounting to see what happens |
14:01.31 | foxlit | UNIT_AURA doesn't actually proc on refreshes, iirc |
14:01.37 | Arel | it does |
14:01.43 | Arel | it gives me no arguments, but it does |
14:01.45 | cladhaire | you also can't tell who refreshed the buff |
14:01.54 | foxlit | You can't tell who refreshed what buff |
14:01.56 | cladhaire | well UNIT_AURA always has one argument, and only ever one argument. |
14:02.06 | Arel | yes. but it does proc, I just tested it |
14:02.14 | cladhaire | I already said this |
14:02.16 | cladhaire | :P |
14:02.23 | cladhaire | it wasn't speculation |
14:02.23 | Arel | I was correcting foxlit |
14:02.29 | cladhaire | np |
14:03.01 | Arel | like I said.. I'm trying to determine exactly how much damage ISB (improved shadow bolt) contributes |
14:03.11 | Arel | and this makes it _very_ hard for me :/ |
14:03.28 | cladhaire | like i said, its an oversight thats been fixed in 2.3 |
14:03.37 | Arel | any idea when it is due? |
14:03.45 | nevcairiel | sometime after 2.2 |
14:03.47 | cladhaire | I wouldn't expect it this year |
14:04.02 | Arel | I'll just guess it, I guess. |
14:04.46 | Industrial | isnt it just <average bold damage>/100*20*4 ? |
14:04.49 | Industrial | bolt* |
14:05.08 | Arel | no, because it increases all shadow damage dealt to the target |
14:05.14 | Arel | including dots |
14:05.19 | Industrial | ah |
14:05.23 | Arel | until 4 non dots have hit. or it gets overwritten |
14:05.38 | Industrial | or 12 sec |
14:05.39 | Industrial | k |
14:05.44 | Arel | yes, that too. |
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14:06.06 | Arel | I think I'll just ignore the fact that it can get overwritten. |
14:06.27 | Industrial | overwritten? reapplied? |
14:06.30 | Arel | yes |
14:06.42 | Industrial | catch when you make another SB crit |
14:06.49 | Arel | it's not just me |
14:06.57 | Arel | other warlocks could be in the raid, overwriting it |
14:07.07 | Industrial | oh thought buffs like that were per warlock :< |
14:07.07 | Arel | and I have no way of telling whether they have ISB or not |
14:07.26 | foxlit | Shouldn't there be a combatlog event? |
14:07.31 | Arel | I wish. |
14:07.50 | Arel | Like I said, I can see when it is applied, and when it fades, but reapplying I can't tell. |
14:08.30 | foxlit | If you can catch who applied it on an application, you can flag them as having ISB |
14:08.41 | sag_ich_nicht | [16:03] <@cladhaire> I wouldn't expect it this year <--... |
14:08.46 | sag_ich_nicht | ~lart cladhaire |
14:08.46 | purl | blames cladhaire for all the evil in the world |
14:08.48 | Arel | true, but with event lag it might not be reliable. |
14:09.01 | sag_ich_nicht | bad pessimist. |
14:09.02 | Arel | I can just manually input it, I guess. |
14:09.11 | foxlit | "Evil Monster is affected by Evil Warlock's Improved Shadow Bolt."? |
14:09.17 | Arel | I wish |
14:09.30 | Arel | "Gordunni ogre is affected by Shadow Vulnerability" |
14:10.08 | Arel | which appears somewhere after "Destrolock's Shadow Bolt crits Gordunni Ogre for 2000 shadow damage" |
14:10.24 | Arel | typically with other stuff in between |
14:10.45 | Arel | so.... manually telling which locks have ISB... then hoping the events arrived in the correct order |
14:10.59 | Arel | and I can more or less tell how much damage each crit added. |
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14:33.05 | Shirik | Cide: ping |
14:33.11 | Cide | pong |
14:33.41 | Shirik | Hey, out of curiosity, (I just installed CTRA) what is CTRA_WarningFrame? |
14:33.52 | Shirik | I see it all over the place on my /dtframestack now |
14:34.00 | Cide | CTRA_WarningFrame:AddMessage("hi") |
14:34.24 | Shirik | [string "CTRA_WarningFrame:AddMessage("Hi!")"]:1: attempt to index global 'CTRA_WarningFrame' (a nil value) |
14:34.25 | Shirik | fail. |
14:34.30 | Cide | you fail |
14:34.33 | Cide | CT_RA_... then |
14:34.49 | Shirik | :) |
14:35.02 | Shirik | I see now |
14:36.53 | Shirik | hmmm |
14:37.00 | Shirik | do you think this is too obfuscated? self._phaseNames[x] = ( (select(x, ...)) or ("Phase "..x) ); |
14:37.28 | Shirik | oops, that's actually wrong |
14:37.31 | Shirik | glad I even wrote that |
14:37.40 | Shirik | self._phaseNames[x] = ( (select(x+3, ...)) or ("Phase "..x) ); |
14:45.34 | cladhaire | its ugly, if that's what you're asking |
14:48.02 | Shirik | I figured |
14:48.08 | Shirik | question is "is it worth it" |
14:48.27 | Shirik | I have a vararg function: function Encounter:new(cat, name, phases, ...) |
14:48.50 | Shirik | The phase names are optional. If you decide not to supply them, you are given the default "Phase 1" "Phase 2" etc |
14:49.03 | Shirik | or should I make it cleaner :/ |
14:49.36 | cladhaire | cleaner is better for an api |
14:50.51 | sag_ich_nicht | btw. cladhaire thanks for gctweak :x |
14:51.27 | Shirik | I hear it's pretty hot |
14:51.34 | sag_ich_nicht | very useful for someone with a fuckton of addons like me :x |
14:55.52 | cladhaire | glad you're seeing an effect |
14:55.55 | cladhaire | means 2.3 will be sexy |
14:56.03 | sag_ich_nicht | well |
14:56.23 | sag_ich_nicht | it seems smoother already, but i'll see if it has a real impact later today |
14:56.26 | sag_ich_nicht | (if i get a damn group) |
14:57.41 | cladhaire | it won't affect normal operations |
14:57.50 | cladhaire | but if you have a large burst of garbage, it'll help clean it up quicker |
14:57.58 | sag_ich_nicht | yeah i know :x |
14:58.13 | sag_ich_nicht | 238 MB of memory usage from addons :X |
14:58.29 | sag_ich_nicht | average increase rate 145 kb/s :X |
14:58.35 | sag_ich_nicht | *Kib/s |
14:58.39 | sag_ich_nicht | damnit |
14:58.41 | sag_ich_nicht | typoed again |
14:58.45 | sag_ich_nicht | *KiB/s |
14:58.45 | sag_ich_nicht | there. |
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15:00.18 | krka_ | hm, whatcha talking about? |
15:00.43 | sag_ich_nicht | GC. |
15:00.45 | krka_ | ooh... cladhaire you made that addon? |
15:00.48 | sag_ich_nicht | and my addons memory usage. |
15:01.16 | cladhaire | yes |
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15:01.55 | krka_ | ah nice, just found it on wowi |
15:02.22 | krka_ | it would be interesting to do some sort of measurement of how much more "even" the framerate gets |
15:03.06 | Shirik | oh so it's released now? |
15:03.12 | Shirik | I guess I'll have to go grab it |
15:03.12 | cladhaire | its been released, yes |
15:03.18 | cladhaire | in theory the framerate could be effected |
15:03.27 | Shirik | what's the title of it? |
15:03.32 | cladhaire | but all testing i've done shows that a step collect on my machines takes 0.07ms on average |
15:03.39 | cladhaire | actually .. much less than that |
15:03.40 | cladhaire | GCTweak |
15:03.43 | krka_ | isn't the point to avoid burst gc operations - thus making smoother framerates |
15:04.11 | cladhaire | no, there are no burst GC operations |
15:04.22 | cladhaire | the point is to help the default UI overcome a garbage deficit. |
15:04.32 | Shirik | wow, how did you manage to tell Lua to perform a single GC step? |
15:04.40 | Shirik | is that some command I don't know of? |
15:04.53 | cladhaire | collectgarbage("step") |
15:04.57 | Shirik | oh =( |
15:04.58 | cladhaire | which is what the 2.3 UI will do |
15:06.07 | Shirik | I guess... ever since I dropped... |
15:06.13 | Shirik | eh, well ever since I dropped an addon I won't mention |
15:06.23 | Shirik | My memory usage is pretty low so I might not see a major difference |
15:06.37 | cladhaire | lol |
15:06.39 | cladhaire | thats the thing |
15:06.41 | cladhaire | that's not what this addon does |
15:06.43 | cladhaire | the test is simple |
15:06.45 | cladhaire | make 2 megs of garbage |
15:06.50 | cladhaire | with GCT running, see how long it takes for it to be collected |
15:06.54 | Shirik | right but I'm assuming I don't have much garbage |
15:06.54 | cladhaire | repeat the same test without GCT running |
15:07.02 | cladhaire | i'll still be here while you wait for it to be collected :P |
15:08.08 | zenzelezz | http://www.tomsjokes.com/en/pics/116366310718723.html |
15:11.58 | Shirik | hmm, cladhaire, what are the limitations on when it tries to perform a step? |
15:12.11 | Shirik | Because I'm not seeing it try to clean up |
15:13.12 | cladhaire | the framerate that you set |
15:13.15 | cladhaire | and whether or not you're in combat |
15:13.24 | cladhaire | and garbaeg collection isn't something you see, until its done. |
15:13.58 | Shirik | I shouldn't see the drop in usage until it's fully done? I thought I would see it steadily decreasing |
15:14.52 | cladhaire | no |
15:14.57 | cladhaire | that's not how incremental GC works |
15:15.01 | cladhaire | i wish people would read my post =/ |
15:15.03 | cladhaire | GC is a two step process |
15:15.06 | cladhaire | mark and sweep |
15:15.06 | cladhaire | then collect |
15:15.13 | cladhaire | the first must be done before the second starts |
15:15.13 | Shirik | I don't read posts :P |
15:15.19 | cladhaire | you can see this by downloading PerfBlock |
15:15.27 | cladhaire | then making 100000 tables |
15:15.29 | *** join/#wowi-lounge Cairenn (n=Cairenn@MMOI/Administratrix/Cairenn) |
15:15.29 | *** mode/#wowi-lounge [+o Cairenn] by ChanServ |
15:16.04 | Shirik | I only understand the basics of GC. Enough to code well for it, not to mess with it directly :( |
15:16.24 | zenzelezz | woot, it's alive :-o |
15:16.37 | cladhaire | well if you run the tests i suggest |
15:16.39 | cladhaire | you'd see it clearly |
15:16.45 | Shirik | I just did, that's why I was asking |
15:17.04 | Shirik | not quite that number though. But I did get the message "GCT has just finished a collection cycle" while we've been talking |
15:17.39 | JoshBork1 | cladhaire: but is it useful for machine with low framerates? |
15:18.02 | zenzelezz | Cairenn: why does the author portal's feature request thing say "Submit a new Feature", not "Submit a feature request"? (And also still says "Wont add feature" instead of "Won't add feature") |
15:18.03 | Shirik | One could potentially argue it's a bad idea to run it on a machine with a low framerate |
15:18.11 | cladhaire | no, its not. |
15:18.17 | cladhaire | it should work just as fine |
15:18.20 | Shirik | But from what I can tell, it does not attempt to step (by default) under 30 |
15:18.26 | cladhaire | correct |
15:18.29 | cladhaire | 2.3 is doing this, by the way |
15:18.32 | cladhaire | with no framerate checks,. |
15:18.37 | Shirik | interesting |
15:18.39 | cladhaire | if a ms is 1000.00 |
15:18.49 | Shirik | JoshBork1: You can change it if you want |
15:18.56 | JoshBork1 | i know |
15:18.59 | JoshBork1 | but i don't want |
15:19.01 | cladhaire | a step collect takes 0.07 1/1000 ms per step |
15:19.04 | JoshBork1 | i don't care about excess garbage |
15:19.43 | Cairenn | zenzelezz: thanks for the heads up, I'll talk to dolby-wowi about it |
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15:20.57 | JoshBork1 | from what I can tell, the only benefit I'll see is faster garbage collection right? which means less memory used? if that is the case there is no real benefit for me. the gc engine is still going to be running even if i keep collecting garbage because unless i'm mistaken, there will always be some garbage |
15:21.17 | cladhaire | there _will_ always be garbage |
15:21.26 | cladhaire | the point is if your UI is in a deficit |
15:21.30 | cladhaire | you can run into issues |
15:21.51 | cladhaire | it may never catch up, which will give you steadily increasing usage |
15:22.02 | JoshBork1 | which i'm ok with |
15:22.29 | zenzelezz | so in essence, tell authors to make sure they spike the memory use! |
15:22.48 | Industrial | My current interface; http://tinyurl.com/2l5sxm and http://tinyurl.com/2onzhq |
15:22.52 | cladhaire | no, they would need to spike memory usage, with fully collectable objects. |
15:23.20 | JoshBork1 | Industrial: you need to repair :P |
15:23.23 | zenzelezz | write something to take a huge chunk of memory and nil it every so often? (Yes, I'm only tossing random stuff about) |
15:23.25 | Industrial | orly? |
15:23.27 | Industrial | :P |
15:23.44 | JoshBork1 | i know! GC every time you die! |
15:23.49 | cladhaire | or slouken could do exactly what i did, which he's doing |
15:23.52 | cladhaire | and the issue is solved |
15:23.54 | cladhaire | shocking how that works |
15:23.59 | Industrial | lol |
15:24.04 | zenzelezz | Industrial: wtf is up with all those buttons at the bottom of the screen? So much wasted space! |
15:24.05 | JoshBork1 | ~lart cladhaire |
15:24.05 | purl | pours gasoline all over cladhaire, ignites the fire, and then enjoys some toasty marshmallows with the glorious blaze |
15:24.10 | JoshBork1 | how soon do you move clad? |
15:24.26 | cladhaire | 13 days, 7 hours |
15:28.04 | Industrial | cladhaire: \o/ |
15:28.22 | Industrial | cladhaire: so do you have plans for a job yet, or is that finishing the book :)? |
15:29.26 | cladhaire | ... |
15:29.32 | cladhaire | i'm teaching at Oxford and getting my PhD |
15:29.33 | cladhaire | what job? |
15:36.25 | sioraiocht | fuck, we move in 13 days? |
15:40.44 | zenzelezz | running around Ironforge and I spot this guild called "Friends Fall Into River" |
15:43.13 | zenzelezz | not as illogical as "Boyz from the Dwarf", but still |
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15:59.20 | Gnarfoz | cladhaire: I've been meaning to ask for a while: if I use MonkeyQuest (one of those quest minions that show your quest log in a more fashionable way) with LightHeaded, and click on a quest in MonkeyQuest (which then opens the normal Blizzard quest log), LightHeaded is confused as to which quest it should show comments for |
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15:59.47 | Gnarfoz | I guess it has got something to do with how MonkeyQuest opens the quest log? |
16:00.22 | cladhaire | LightHeaded only responds to the clicks in the quest log |
16:00.33 | cladhaire | since with MQ you don't click in the quest log, it doesn't know what to show |
16:00.38 | cladhaire | MQ needs to code support to update LighTheaded |
16:00.45 | cladhaire | or call the click function |
16:01.24 | Gnarfoz | alright, that's clear enough to figure something out, thanks :) |
16:02.06 | cladhaire | let me know if you need specifics |
16:02.35 | Industrial | cladhaire: oh btw cladhaire I saw some comments with xx.yy locs, LH doesnt catch those right? |
16:02.50 | Industrial | cladhaire: hwo can I st tomtom coords manually again? >_. |
16:03.31 | cladhaire | st |
16:03.35 | cladhaire | you can /way x y |
16:03.40 | Industrial | ah right |
16:03.48 | Industrial | didnt find it in /tomtom :P |
16:04.09 | Gnarfoz | cladhaire: I think I'm going to fix this locally, because MonkeyQuest 3 is already in developement, but I'm not using it yet ;-) or maybe it's time for me to finally switch to another quest minion :< ^^ |
16:04.22 | cladhaire | ok hehe |
16:10.34 | Shirik | crap |
16:10.40 | Shirik | if you're gonna do /script GetMouseFocus():Hide() |
16:10.45 | Shirik | make sure you're not hovering over the WorldFrame |
16:11.07 | zenzelezz | didn't you learn from the guy that moved it? |
16:11.08 | cladhaire | lol |
16:11.41 | Shirik | I'm trying to hide the very edge of a frame |
16:11.44 | Shirik | it's not going so well |
16:11.46 | Shirik | and it's unnamed |
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16:27.23 | zenzelezz | I feel a bit sorry for this guild on my realm... they transferred to here this summer, announcing beforehand their arrival, touting their number-one status on their previous realm, having cleared SSC and being on Keal'thas in TK... recently they lost a lot of members because they're *still* on Kael'thas |
16:30.37 | Polarina | Free transferring? |
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16:31.19 | Shirik | zenzelezz: They probably deserve it |
16:31.32 | Shirik | "We are the best, you should bow to us" always spells failure |
16:31.38 | zenzelezz | well their "hey, we're coming" thread had a few "good riddance" posts from their old realm |
16:31.46 | Shirik | haha |
16:32.25 | Polarina | zenzelezz: Why is clearing SSC so special? |
16:33.41 | alestane | Iriel: Since we've been on the subject of Secure Templates, do you know how the standard action buttons are going to keep handling auto-selfcasting as they move over to a modified click? Does IsModifiedClick treat "SELFCAST" as a special case and cross-reference it with the CVar? |
16:34.12 | zenzelezz | Polarina: buzz word |
16:34.22 | Iriel | I would imagine in 2.2 that they'll switch over to use the new custom modifier |
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16:34.51 | alestane | Well, the button code invokes the new special modifier, but I don't see how that takes auto-selfcasting into account. |
16:34.53 | Iriel | At least, that's how they /should/ do it, let's see how they really do...... |
16:35.08 | alestane | I'm looking at SecureTemplates.lua right now. |
16:35.23 | Iriel | Oh, auto-self-cast, not just the self cast modifier.. hm.. |
16:35.36 | Iriel | Sorry, didn't wake up very long ago 8-) |
16:35.41 | alestane | The UI Options frame is still setting the "autoSelfCast" CVar. |
16:36.47 | Shirik | afaik there's no easy way to do it without using that CVar |
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16:37.06 | Shirik | well, I take that back |
16:37.08 | Shirik | I'm being stupid |
16:37.10 | alestane | It seems like it should be resetting the modifier choices or something. |
16:37.18 | Iriel | I suspect, though I could be horribly wrong, that the CVar is interpreted by the lower level API calls, and not by the lua code |
16:37.44 | Iriel | That would be consistent with the code since the cvar is never used during casting |
16:37.53 | Iriel | Only in the options frame and toggle key binding |
16:37.56 | alestane | So if CastSpellByName() is called with no target parameter, the C execution will check the cvar? |
16:38.08 | Iriel | That would be my expectation |
16:38.44 | alestane | You know, I think that thought crossed my mind once when I was falling asleep or something. |
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16:40.31 | Iriel | out of interest, what would you folks USE that setting for? I've never even thought about wanting the game to auto selfcast stuff |
16:40.52 | alestane | I use it all the time when I'm soloing or playing my rogue or warrior, for bandages. |
16:40.53 | zenzelezz | my warrior uses it, hunter too |
16:40.58 | zenzelezz | for bandage |
16:41.22 | Iriel | zenzelezz: But it's an all-or-nothing setting, so 'for bandages' seems like an odd answer. |
16:41.29 | alestane | My first addon set it up so that you can have auto-selfcast on while soloing but have it automatically turn off when grouping. |
16:41.29 | Iriel | I can see the advantage in heavy solo play tho, thanks |
16:41.34 | Igor_wow | yeah if you solo mostly, that checkbox is a lot more convenient than the alt key |
16:41.49 | zenzelezz | Iriel: warriors have like 0 targetted spells that you want on anyone except your current target anyway |
16:41.58 | alestane | It's called HealThyself. |
16:44.21 | alestane | However, I think the SELFCAST key may not suppress auto-selfcasting under the new behavior. |
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16:44.43 | zenzelezz | Iriel: also, it only takes effect if you don't have any target; and while I expect most people prefer to click a unit frame after selecting the spell, there's always the odd guy that likes things differently |
16:44.53 | zenzelezz | don't have target or have invalid target |
16:46.09 | alestane | brb, testing something. |
16:55.29 | cladhaire | Can anyone think of a reasonable example of multiple addons wanting to hook a single button's OnClick handler, or something similar? |
16:56.54 | Shirik | for modifications to Blizzard's UI, sure |
16:57.06 | cladhaire | okay, like what? |
16:57.09 | Shirik | for example the "send mail" button |
16:57.21 | Shirik | oh you want an exact example |
16:57.22 | Shirik | hm |
16:57.31 | Shirik | give me a sec, I bet I can come up with one |
16:57.33 | cladhaire | something that i can implement as a small addon |
16:58.18 | Shirik | The easiest thing I can think of |
16:58.34 | Shirik | just take one of Blizzard's "close" buttons and add a confirmation box "Are you sure you want to close this window?" |
16:58.44 | Shirik | eh, but that might mess with security |
16:58.45 | Iriel | Can we think of anything for the loot roll popup for example? |
16:58.48 | cladhaire | i already have a one addon example |
16:58.54 | cladhaire | talent confirmation |
16:58.55 | Iriel | I can think of a couple of things that may want to intercept that |
16:59.02 | Shirik | talent confirmation is a good one |
16:59.06 | cladhaire | i need something that _multiple_ addons_ would need the handler |
16:59.13 | JoshBorke | selling something |
16:59.23 | Shirik | ok, loot is a good one then |
16:59.47 | Shirik | You might have one addon that handles DKP management, using those buttons to determine who wants to bid |
16:59.50 | Iriel | DE confirmation perhaps -- One AddOn to stop you DE'ing stuff you've "locked", another one to stop you DE'ing stuff that sells better than its likely components? |
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17:00.11 | Iriel | Does that even have a confirmation dialog these days/ It's been so long |
17:01.34 | alestane | Why these two lines consecutively? local getvalue = getglobal("Get"..value.cvar); |
17:01.34 | alestane | getvalue = GetCVar(value.cvar); |
17:01.39 | amro | I just got killed by a pally too stupid to dispel poisons |
17:01.45 | amro | I'm so pissed |
17:02.58 | amro | then again he's 70 with epics |
17:03.09 | Iriel | alestane: Hm, without anything between them?? Likely cut-and-paste error? |
17:03.19 | zenzelezz | I've died to the DoT from the second boss in heroic Slave Pens because the healer was busy looting |
17:03.32 | alestane | And why would a CVar suddenly stop existing? |
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17:04.26 | Shirik | I agree with the "cut and paste error" assumption |
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17:04.38 | cladhaire | oh i've got one. |
17:04.43 | cladhaire | what about the main menu popup |
17:04.52 | cladhaire | multiple addons want to add their buttons there, they'd need to hooj right? |
17:04.55 | cladhaire | or is it some table? |
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17:05.13 | alestane | Well, right, but I'm calling the same CVar as I was before, using the same code, and it's throwing a "Can't find that CVar" exception. |
17:05.31 | Arel | Logging off. thanks to everyone that was kind enough to respond to my questions! |
17:05.34 | Iriel | cladhaire: I thought about that, but decided OnShow would be a better design choice |
17:05.43 | cladhaire | well that's perfect |
17:05.48 | cladhaire | you'd still need to hook OnShow |
17:05.57 | cladhaire | or are you saying the OnShow of _your_ button? |
17:06.28 | Iriel | No, I meant the menus on show |
17:06.46 | Iriel | I'm not sure it has one to begin with tho |
17:06.56 | Iriel | but that's a good example too 8-) |
17:06.59 | cladhaire | yeah :P |
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17:08.05 | cladhaire | actualy, this example code seems to do it pretty well, but doesn't involve hooking :P |
17:08.42 | cladhaire | http://pastey.net/73631 |
17:09.47 | alestane | cladhaire: Have you looked at my NativeOptions library? |
17:10.00 | cladhaire | yes, why do you ask? |
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17:10.27 | alestane | It's another example of a framework that helps multiple addons to hook the same behavior. |
17:10.50 | cladhaire | That doesn't need to be done with hooks at all |
17:10.51 | cladhaire | =/ |
17:10.59 | cladhaire | I don't want to encourage them when they're not required |
17:11.39 | alestane | I used :HookScript to make sure that added frames get hidden when one of the stock options frames (basic, advanced) is selected. |
17:12.09 | cladhaire | yeah but as you can see, its too broad of an example to be useful for this purpose |
17:12.15 | cladhaire | although entirely valid :P |
17:12.17 | alestane | Fair enough. |
17:13.35 | cladhaire | but now you've got me thinking about where i can hook an OnShow or OnHide to make this easy |
17:14.13 | cladhaire | because from a design perspective I can't justify hooking the OnClick of the talent buttons, because it uses this, and other nastiness.. whereas I can hook LearnTalent and its all so easy |
17:14.16 | cladhaire | but thats only a few pages :P |
17:16.09 | alestane | Okay, re: autoselfcast, behavior on the test realm (with modified click binding) matches that on the live realm, but is not what I understood to be the norm. |
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17:17.02 | alestane | Auto-selfcast disabled + no self-cast key held = get blue pointer. |
17:17.21 | alestane | Auto-selfcast disabled + self-cast key held = cast on self. |
17:17.44 | alestane | Auto-selfcast enabled + no self-cast key held = cast on self. |
17:17.50 | alestane | (So far so good) |
17:18.07 | alestane | Auto-selfcast enabled + self-cast key held = cast on self. |
17:18.27 | alestane | Wasn't the self cast key supposed to toggle self-cast behavior? |
17:19.11 | zenzelezz | it worked only while pressed, not an on-off like the auto-run if that's what you mean |
17:19.50 | alestane | But if you have auto-selfcast turned on, isn't the same key that forces self-casting when it's off supposed to suppress it while you hold it? |
17:20.03 | alestane | (Warning: Ambiguous grammar ahead!) |
17:20.10 | Tuller | auto selfcast deals with when you do not have a target |
17:20.27 | Tuller | altcast is just for when you press down alt |
17:20.33 | alestane | All my above examples are with no target. |
17:20.58 | alestane | I thought they were supposed to XOR, though, not to OR with each other. |
17:21.09 | Tuller | pretty sure its an or |
17:21.17 | alestane | Functionally, it is, right now. |
17:21.18 | zenzelezz | you might expect so, but they may not have thought that much about it alestane |
17:21.45 | alestane | But I thought when they released it, it was described and functioned as an XOR. |
17:22.15 | zenzelezz | you may be right, I just skim the parts of the patch notes that don't affect my char |
17:22.55 | alestane | Pathc history time. |
17:22.59 | alestane | sp* |
17:24.29 | alestane | Added in 1.12. |
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17:24.53 | ellesta | any can some1 help me with the gatherer DB |
17:25.26 | ellesta | hello is any1 there? |
17:25.43 | cladhaire | you gave us 45 seconds to respond to an ambiguous question |
17:25.49 | cladhaire | What specifically would you like help with? |
17:25.52 | ellesta | oh hey |
17:26.01 | ellesta | sorry about that |
17:26.13 | ellesta | its just that i got the wowhead database and I can't find a way to import it |
17:26.47 | cladhaire | Where did you get this from? Does Gatherer even support importing a third party database? |
17:27.04 | ellesta | its on the gathereraddon.com website |
17:27.11 | ellesta | its a new thing that came out like yesterday |
17:27.22 | cladhaire | ok |
17:27.37 | cladhaire | you install it, as an addon |
17:28.05 | ellesta | so i put it in the addon folder not the gatherer one? |
17:28.09 | cladhaire | correct |
17:28.16 | ellesta | ok let me try this out, thanks so much |
17:28.28 | cladhaire | you will need to exit the game entirely after you've done it |
17:28.30 | cladhaire | and then start back up |
17:28.36 | ellesta | ok :P |
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17:38.13 | alestane | Okay, I'm starting to get this...there's a lot of legacy stuff involved. |
17:38.31 | alestane | Originally, there were separate bindings for self-casting the actions in the stock action bar. |
17:38.55 | alestane | They supplied an optional parameter to ActionButtonUp that specified self-casting. |
17:39.30 | alestane | Auto-selfcasting was added in 1.12, and worked by supplying a cvar that the castspell functions checked. |
17:39.52 | alestane | In 2.0 the self-cast bindings were eliminated and replaced with a modifier key. |
17:42.00 | alestane | However, I may be imagining the idea that holding that modifier with autoselfcast enabled turned if off. |
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17:43.49 | alestane | Iriel: Have you heard whether the macro modifier conditionals will support modified clicks i.e. [modifier:SELFCAST]? |
17:45.53 | alestane | That seems like a logical. |
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17:50.03 | alestane | Looks like they already do actually. |
17:50.28 | Iriel | That could should already be on the PTR |
17:50.58 | Cidan | ajshkdslkahdj |
17:51.03 | Iriel | ditto the secure action buttons (though you have to set an attribute to say which modifiers you care about) |
17:51.05 | Cidan | Why won't my scroll frame... scroll? |
17:51.39 | Iriel | Cidan: Did you write the code to make it scroll? |
17:51.47 | alestane | <PROTECTED> |
17:51.52 | Cidan | I did... I think. |
17:53.19 | alestane | Full recognition, very nice. |
17:54.04 | alestane | I have to be careful about starting my lines with /cast |
17:54.35 | alestane | <PROTECTED> |
17:54.47 | Industrial | what does {} do |
17:54.50 | Industrial | er, [] |
17:55.00 | alestane | "Default to current target". |
17:55.11 | Industrial | k |
17:55.52 | alestane | it's basically equivalent to /use [modifier:SELFCAST,target=player][target=target] Mageweave Bandage |
17:56.43 | Industrial | right |
17:57.11 | cladhaire | hrm.. the default talent UI calls LearnTalent() regardless of where you click |
17:57.23 | alestane | ? |
17:57.24 | Cidan | nm, got it, i r moran. |
17:57.25 | cladhaire | I know it validates on it's side of things, but it seems silly to have the buttons be clickable |
17:59.15 | alestane | Iriel: You want want to update the 2.2 changes post in the macros section, make it clear that 1) modifier:recognizes the modifiedclick bindings, and 2) that they should not be in lower case. |
17:59.38 | alestane | [modifier:SELFCAST] I believe both parts are case-sensiti.ve |
17:59.59 | alestane | That is, you *may* want to. |
18:00.10 | alestane | Sometimes I repeat words by accident. |
18:00.25 | Iriel | There's already a note about case sensitiviy |
18:00.51 | alestane | Yes, but it also says "All macro conditionals are now lower-case only." |
18:02.43 | Iriel | I just reworded that 8-) |
18:03.54 | |FF|Im2good4u | does à still count a %a patern ? since somehow my addon seems to break somewhere >.< on a player whit the name Bàby |
18:04.28 | alestane | Much better...I still suspect we will get a few questions from people who write [nochanneling:mind flay] and wonder why it doesn't work, but the explanation is now strictly true, so there should be fewer. |
18:04.40 | Iriel | |FF|Im2good4u: No |
18:05.05 | Iriel | |FF|Im2good4u: Lua's patterns are strictly byte/char based, and not unicode aware |
18:05.23 | |FF|Im2good4u | heh thne i got to use .* >.< |
18:05.39 | alestane | Although I know they say that what is upper- or lower-case depends on the defined locale. |
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18:07.40 | *** join/#wowi-lounge foxlit (n=foxlit@0x573e6bae.albnxx18.adsl-dhcp.tele.dk) |
18:08.41 | alestane | That expansion to modifiers probably means Cogwheel should update his macro guide eventually. |
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18:10.43 | Iriel | Speaking of 2.2, the spell event cleanup (spell name and rank on almost all events) is REALLY useful |
18:11.02 | alestane | The work I've done hasn't needed it, but I bet. |
18:11.11 | Iriel | based on my testing thus far i'll be able to take aftercast out of beta |
18:12.18 | alestane | It's still in beta? |
18:12.25 | alestane | It's pretty widely used for a beta product. |
18:12.55 | alestane | Oh, and the abbreviated macro conditionals should be added to the 2.3 thread, I didn't see them there. |
18:13.14 | alestane | Do I drive you nuts with these comments? I'm sorry. |
18:13.21 | Iriel | Depends on the class you play.. |
18:13.33 | Iriel | the non-beta one works well for some classes, terribly for others |
18:13.48 | Iriel | the beta one is universally 'better' but it has some quirks, and it's debug-enabled |
18:13.54 | cladhaire | Does anyone have experience with GetTalentInfo(), and the talent Ui in particular? |
18:14.12 | Iriel | No, it's good.. work has been slaughtering me so I dont keep as on top of the forum as I'd like, so pointing out what i've not caught up on is helpful. |
18:15.33 | cladhaire | oh it cheats, this is nasty |
18:16.02 | alestane | cheats? |
18:17.46 | foxlit | quick trivia question: what's the name of the UI-declared function that checks if the mouse pointer is over a specific frame? |
18:18.08 | foxlit | Think the parameters were frame pointer, plus a rectangle to extend the region by |
18:18.37 | Iriel | I forget but I know where it is, one sec |
18:18.48 | foxlit | Same situation, don't look it up :) |
18:19.02 | Iriel | MouseIsOver would be my guess, and that turns out to be correct |
18:19.25 | foxlit | Great, thanks :) |
18:20.08 | alestane | There's also a MouseFocus function or something like that, which tells you which frame the mouse is over. |
18:21.48 | alestane | GetMouseFocus() |
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18:22.56 | *** mode/#wowi-lounge [+v Cide] by ChanServ |
18:23.23 | foxlit | I was looking for MouseIsOver, though :) |
18:24.24 | alestane | Okay, but now you know. |
18:24.30 | Kaydeethree | >>> 13+7+4.2+5.2+9.5+7.8+2.5+1.7+2.1+2.7+49 |
18:24.30 | Cide | Kaydeethree: 104.7 |
18:25.09 | foxlit | I knew before, but don't really mind :) |
18:25.35 | Thrae | And knowing is half the battle. GI-JOOOOOOOE! |
18:27.50 | cladhaire | wow this talentUI example really is going to be more of a pain in the ass than I would have expected. |
18:27.56 | alestane | >>> 4+9-2*16+1/3*6-67+8*2-3+26-1/34+3/7+2-5 |
18:27.57 | Cide | alestane: -47.600840336134 |
18:28.03 | cladhaire | there's almost no validation done on the Ui side of things |
18:28.10 | alestane | Norton Juster wasnt worrying about precedence. |
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18:28.27 | alestane | cladhaire: And you weere worried it would only be a few chapters. |
18:28.34 | cladhaire | its a single chapter |
18:28.41 | cladhaire | but I can't spend the whole time focusing on why the talentUI sucks :P |
18:28.50 | alestane | s/chapters/pages/ |
18:29.09 | cladhaire | so now i need to find a better example |
18:30.37 | alestane | (((((4+9-2)*16+1)/3*6-67+8)*2-3+26-1)34+3)/7+2-5 |
18:30.49 | alestane | >>> (((((4+9-2)*16+1)/3*6-67+8)*2-3+26-1)34+3)/7+2-5 |
18:30.50 | Cide | alestane: [string "(((((4+9-2)*16+1)/3*6-67+8)*2-3+26-1)34+3)/7+2-5"]:1: ')' expected near '34' |
18:31.09 | alestane | >>> (((((4+9-2)*16+1)/3*6-67+8)*2-3+26-1)/34+3)/7+2-5 |
18:31.10 | Cide | alestane: 0 |
18:31.15 | alestane | There we go. |
18:31.15 | Iriel | cladhaire: What about tooltip augmentation? |
18:31.27 | cladhaire | I think its already covered in another chapter |
18:31.31 | cladhaire | but that would save some duplication :P |
18:31.44 | alestane | Like one addon that adds vendor price, and another that adds...something else. |
18:31.56 | cladhaire | aye |
18:31.59 | cladhaire | thats probably the most solid example |
18:33.39 | Thunder_Child | heh, this list can be used for far more than valve http://developer.valvesoftware.com/wiki/Valve_Time |
18:34.19 | alestane | I have this nasty feeling I shouldn't scan bindings in an OnLoad that's not LoD. |
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18:36.02 | alestane | UPDATE_BINDINGS almost certainly a better choice. |
18:38.09 | cladhaire | Iriel: can you think of anything to add to a tooltip, that doesn't involve tooltip scanning? |
18:39.21 | alestane | Anyone know what happens if you supply 121 to a function that takes an action slot? |
18:39.30 | alestane | error, or nil return? |
18:39.47 | Iriel | <PROTECTED> |
18:39.52 | alestane | *phew* |
18:39.57 | Iriel | I think 'the return is undefined' 8-) |
18:40.05 | Iriel | But it's nil, yeah |
18:40.21 | alestane | That makes my action bar pages much safer. |
18:40.31 | Iriel | IIRC there used to be a crash bug if you passed it bizarre values, but they fixed it |
18:41.13 | alestane | I'm trying to lay the foundation for action bar pages being able to go beyond six. |
18:41.40 | Iriel | page size != 12 would be nice too, but I guess that's what your offset is for |
18:41.45 | alestane | Although I think it will require some support from Bliz. |
18:41.59 | alestane | Using an offset means that there is no fixed page, yes. |
18:42.34 | alestane | The current PTR implementation allows us state support, but only for page numbers. |
18:43.04 | alestane | Cogwheel cussed me out for that one. |
18:44.17 | Iriel | Hey, the abbreviations are in the 2.3 notes |
18:44.32 | alestane | I missed them then. |
18:44.42 | Iriel | Unless there's more than mod, btn, bar, and worn |
18:45.18 | alestane | You're right, I just don't notice them unless I'm looking for them for some reason. |
18:45.26 | alestane | Maybe put [] around them? |
18:45.38 | alestane | [modifier] -> [mod] etc. |
18:46.38 | Iriel | I think that would be more confusing |
18:46.48 | alestane | Okay...they're in there anyway. |
18:47.02 | alestane | Sorry for misinformation. |
18:47.08 | Iriel | I've compromised with an example 8-) |
18:47.25 | alestane | Sounds good. |
18:47.49 | alestane | Seems pretty clear. |
18:50.20 | krka_ | ok, what's the shortest lua program? not counting comments / whitespace / emptiness |
18:50.29 | alestane | {} |
18:50.49 | alestane | Wait. |
18:50.49 | Polarina | _G |
18:50.49 | krka_ | stdin:1: unexpected symbol near '{' |
18:50.59 | cladhaire | f |
18:51.02 | krka_ | it has to be a valid program |
18:51.03 | cladhaire | lua> f |
18:51.03 | cladbot | cladhaire: nil |
18:51.10 | krka_ | in the plain lua interpreter |
18:51.15 | cladhaire | any single character |
18:51.18 | krka_ | nope |
18:51.19 | Polarina | krka_: =_G |
18:51.21 | cladhaire | why not? |
18:51.26 | krka_ | try it in plain lua |
18:51.41 | krka_ | $ lua -e "x" |
18:51.41 | krka_ | lua: (command line):1: '=' expected near '<eof>' |
18:51.41 | Iriel | x=1 is my guess |
18:51.44 | cladhaire | yeah |
18:51.52 | Polarina | krka_: = works. |
18:51.56 | Polarina | lua> = |
18:51.56 | cladbot | Polarina: sandbox.lua:285: Compilation failed: :1: unexpected symbol near '=' |
18:52.00 | alestane | expressions aren't valid Lua statements. |
18:52.00 | Polarina | That one complains. |
18:52.02 | *** join/#wowi-lounge sag_ich_nicht (i=bitch2k@85.127.108.97) |
18:52.02 | Polarina | But not mine. |
18:52.03 | krka_ | x=1 or x() or x{} or x"" is what i've come up with |
18:52.24 | krka_ | i wonder if it can be done in two chars :) |
18:52.37 | alestane | Any one of those, not that whole statement. |
18:52.43 | krka_ | right |
18:52.48 | krka_ | i thought that was obvious |
18:52.54 | Polarina | krka_: And to shorten it: x=1or x()or x{}or x |
18:53.04 | cladhaire | ... |
18:53.38 | Iriel | x'' works too |
18:53.49 | krka_ | true |
18:54.07 | krka_ | nope cladhaire, "..." isn't a valid program |
18:54.12 | cladhaire | lol |
18:54.16 | cladhaire | i wasn't saying that |
18:54.50 | alestane | I think three characters is your limit...every lua state takes some kind of val op val format, and all the cases where the second val can be omitted, op takes two characters. |
18:55.14 | alestane | krka_: In this case, "..." == "conspicuous silence" |
18:55.21 | krka_ | false |
18:55.28 | cladhaire | indeed. |
18:55.44 | krka_ | bug in your string pool implementation? |
18:56.13 | alestane | cladhaire: I don't think he got it. |
18:56.36 | cladhaire | ah I think I have ojne |
18:56.42 | cladhaire | in the quest log.. i'll hook.. something there. |
18:56.59 | *** join/#wowi-lounge Kaydeethree (n=kd3@74.40.36.166) |
18:58.26 | cladhaire | maybe :P |
18:58.31 | alestane | So continuing last night's garbage discussion...if I have a fairly bulky function that's only used at login and extremely rare cases afterward, should I define, call and release it when I need it (creating garbage turnover) or store it in a variable (permanent memory use instead of garbage)? |
18:58.56 | cladhaire | define bulky |
18:59.36 | alestane | 950 chars between the "function ()" and the "end" |
18:59.46 | cladhaire | that has no relevance on how much memory the function takes up |
19:00.00 | alestane | I don't know how else to figure it.... |
19:00.00 | cladhaire | well, it has relevance, but its not a direct measure |
19:00.12 | alestane | And mostly string literals. |
19:00.13 | cladhaire | you can test it pretty easily |
19:00.27 | cladhaire | make 1000 of them, and see how much memory they take up |
19:00.37 | cladhaire | the strings will be pooled, but you'll have an idea. |
19:00.53 | cladhaire | but, there's no reason to not let it persist, if it can be called later one |
19:00.54 | cladhaire | -e |
19:00.58 | alestane | Actually, the permanent memory usage won't change...it'll either stored in the variable, or it'll be stored in the script that defines it. |
19:01.18 | cladhaire | not if you store it as a string, and loadstring() it when you need it |
19:01.21 | cladhaire | but thta's just excessive |
19:01.26 | cladhaire | its really a non-issue |
19:01.43 | alestane | So the calling OnEvent script will take up less memory since it won't contain the funciton definition. |
19:02.38 | alestane | I'll define it permanently then; comparable footprint, less garbage, faster execution and more comprehensible. |
19:09.12 | zenzelezz | you sound like a business person alestane |
19:09.17 | zenzelezz | big words ;) |
19:09.32 | alestane | I'm a sesquipedalian, yes. |
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19:09.52 | Cidan | you use that word in ref to the words |
19:09.56 | Cidan | not the people who use them |
19:10.33 | alestane | Part of it, though, is simply that business speech tends to favor the same traits that computer speech does: clarity, concision. |
19:12.32 | alestane | The correct phrase, apparently, would have been "I tend to be sesquipedalian." |
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19:13.56 | alestane | Or, "I'm a sesquipedalist." |
19:14.03 | Cidan | You tend to be a foot and a half long? |
19:14.23 | Cidan | You tend to use sesquipedal rhetoric. |
19:14.44 | alestane | I thought it meant "to have sixteen feet," myself, but the etymology says otherwise. |
19:15.01 | Mr_Rabies2 | u gief sojjjjjj |
19:15.25 | Cidan | urgh |
19:15.52 | Cidan | How would I calculate the correct length to set MinMaxValues on a scroll bar for a frame inside a scroller frame? |
19:16.27 | Cidan | if I get the height of the frame, it's too large of a number and I scroll past the frame |
19:18.30 | Cidan | bleh, ignore me. |
19:18.33 | Cidan | got it. :D |
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19:23.04 | Industrial | <psycho-doctor-voice>we are cruciform injection and you are being manipulated by digital gunfire redio, mwahaha</psycho-doctor-voice> |
19:23.32 | Tierrie_ | nyum nyum nyum |
19:25.33 | Shirik | wow |
19:25.39 | Shirik | the fire boss in heroic mech |
19:25.41 | Shirik | just wow |
19:25.54 | Shirik | I've never been so on the edge of my seat during a fight >< |
19:25.59 | alestane | I've never even done Mech. |
19:26.28 | Shirik | it's like |
19:26.35 | Shirik | everyone's rushing all over the place |
19:26.36 | Cidan | lulz? |
19:26.50 | Shirik | on normal it's not so bad |
19:26.52 | Tierrie | i like chez |
19:26.52 | Shirik | on heroic... wow |
19:26.55 | alestane | Priest or hunter Shirik? |
19:26.58 | Shirik | priest |
19:27.16 | alestane | UnitFrame healing ft not wiping. |
19:27.44 | Shirik | ? |
19:28.11 | alestane | You said everyone was running all over the place. |
19:28.29 | Shirik | yeah |
19:28.37 | Shirik | 14(1511:2611:1514) 14(1115alestane14) UnitFrame healing ft not wiping. |
19:28.39 | Shirik | what does that mean? |
19:28.40 | alestane | I presumed since you were playing Kimina that you were responsible for their not dying whiel they did this. |
19:28.49 | Shirik | oh yeah |
19:29.07 | Shirik | problem is that prayer of mending and renew are my only two instant cast heals |
19:29.10 | Shirik | and I have to be running around too |
19:29.25 | alestane | No vampiric? |
19:29.50 | Shirik | negative |
19:29.57 | Shirik | !c us drenden kimina |
19:30.00 | ThraeBot | Shirik: Kimina, Level 70 Blood Elf Priest (23/38/0). 6661 HP; 8760 Mana; 425 mana regen; 133 mp5; 150 +spell dmg; 1112 +heal; 5.66% dodge;[[ TBR: 1025 ][ Link: http://tinyurl.com/2fx6zd ][ Talents: http://tinyurl.com/2pkb3p ][ Updated: Sun Sep 9 15:42:07 2007 ]] |
19:30.37 | alestane | The one thing I'v noticed about shadow priests is that people tend to forget that you don't have to be in shadowform to keep VE and SW:P on a mob, so you can still throw holy heals...not that that applies in your case I see. |
19:30.45 | Cidan | !c us eredar cidan |
19:30.47 | ThraeBot | Cidan: Cidan, Level 65 Human Paladin (43/13/0). 5442 HP; 6797 Mana; 163 mana regen; 45 mp5; 9050 Armour; 611 AP; 85.1 Melee DPS; 3.96% melee crit; 3 melee hit; 145 +spell dmg; 605 +heal; 4.4% dodge; 4.96% block; 3 resilience; 4 shadow resist;[[ TBR: 667 ][ Link: http://tinyurl.com/yvk6rp ][ Talents: http://tinyurl.com/38yp27 ][ Updated: Sun Sep 9 15:42:54 2007 ]] |
19:30.50 | Cidan | neat |
19:30.50 | Cidan | :D |
19:30.53 | Shirik | noob |
19:30.59 | Shirik | _I_ have more HP thank you |
19:31.00 | Shirik | ME |
19:31.17 | Kaydeethree | !c us medivh kaydeethree |
19:31.17 | alestane | You have five levels on him too. |
19:31.20 | ThraeBot | Kaydeethree: Kaydeethree, Level 70 Gnome Mage (10/48/3). 7803 HP; 10331 Mana; 194 mana regen; 204 spell crit; 108 spell hit; 768 +spell dmg/heal; 5.38% dodge; 10 arcane resist (+10);[[ TBR: 900 ][ Link: http://tinyurl.com/24avdz ][ Talents: http://tinyurl.com/3dpglx ][ Updated: Sun Sep 9 15:43:26 2007 ]] |
19:31.23 | Cidan | I also still have pre-BC EQ as well |
19:33.05 | *** join/#wowi-lounge Industria1 (n=tom@a41183.upc-a.chello.nl) |
19:33.10 | *** part/#wowi-lounge Industrial (n=Industri@194.145.194.227) |
19:33.16 | Polarina | !c eu scarshield legion polarina |
19:33.19 | ThraeBot | Polarina: Polarina, Level 61 Night Elf Hunter (0/7/45). 4733 HP; 3451 Mana; 88 mana regen; 2 mp5; 3087 Armour; 702 AP; 113.7 Melee DPS; 14.98% melee crit; 589 RAP; 122.2 Ranged DPS; 22.18% ranged crit; 20.49% dodge; 5 arcane resist; 25 nature resist (+10);[[ TBR: 620 ][ Link: http://tinyurl.com/24sfbz ][ Talents: http://tinyurl.com/2q2of9 ][ Updated: Sun Sep 9 15:45:25 2007 ]] |
19:33.31 | Polarina | Still 61? You stupid armoury! |
19:33.46 | alestane | Too many "not equals" operators in different languages. |
19:34.22 | alestane | Lua uses ~=, C et al. use !=, and I just tried to enter <> into Lua code. |
19:34.30 | Polarina | What is that TBR rating? |
19:34.37 | alestane | ~tbr |
19:34.38 | purl | extra, extra, read all about it, tbr is ThraeBot Ratings, an invention of Thrae for his ThraeBot. It works on a PvP-oriented weighted logarithmic algorithm partially dependant on build type that and mostly dependant on what stats the Armoury currently has for you, that when used to compare two characters, tries to take into account which classes are fighting each ... |
19:35.02 | Polarina | Ok. |
19:38.33 | Polarina | alestane: So my changes to beat Kaydeethree in a duel are 1 against 900-620 (280)? |
19:38.50 | alestane | Anyone remember how to try it? |
19:39.08 | Kaydeethree | !vs us medivh kaydeethree eu scarshield legion polarina |
19:39.09 | ThraeBot | Kaydeethree: Kaydeethree vs Polarina! Kaydeethree has +9 lvls on Polarina (70 vs 61); A L70 mage and a L61 hunter square off!; 10/48/3 vs 0/7/45; Kaydeethree wins by 652 TBRs! ***OWNED!*** |
19:39.27 | Polarina | ? |
19:39.53 | alestane | Your rating also dependent on which classes are fighting. |
19:39.53 | Kaydeethree | was just answering alestane's question |
19:40.06 | Polarina | !vs eu scarshield legion polarina eu scarshield legion polarina |
19:40.08 | ThraeBot | Polarina: Polarina vs Polarina! Two 61 hunters square off!; It's a tie! Wow! (619.39881166495 vs 619.39881166495) |
19:40.14 | Polarina | ? |
19:40.19 | Polarina | Both die? |
19:40.30 | Kaydeethree | fighting yourself isn't going to do much good, it's 50/50 odds |
19:42.36 | alestane | !vs us bloodhoof alestane us medivh kaydeethree |
19:42.40 | ThraeBot | alestane: Alestane vs Kaydeethree! A L70 warlock and a L70 mage square off!; 21/35/5 vs 10/48/3; Kaydeethree wins by 319 TBRs! |
19:42.43 | *** part/#wowi-lounge Cairenn (n=Cairenn@MMOI/Administratrix/Cairenn) |
19:44.06 | Shirik | !vs us drenden kimina us medivh Kaydeethree |
19:44.08 | ThraeBot | Shirik: Kimina vs Kaydeethree! A L70 priest and a L70 mage square off!; 23/38/0 vs 10/48/3; Kimina wins by 135 TBRs! |
19:44.10 | Shirik | whoooooooooooo |
19:44.20 | Kaydeethree | wtf? |
19:44.24 | Kaydeethree | !c us drenden kimina |
19:44.25 | ThraeBot | Kaydeethree: Kimina, Level 70 Blood Elf Priest (23/38/0). 6661 HP; 8760 Mana; 425 mana regen; 133 mp5; 150 +spell dmg; 1112 +heal; 5.66% dodge;[[ TBR: 1025 ][ Link: http://tinyurl.com/2fx6zd ][ Talents: http://tinyurl.com/2pkb3p ][ Updated: Sun Sep 9 15:42:07 2007 ]] |
19:44.54 | Shirik | I'm so broken in Thrae's bot it's not even funy :P |
19:45.01 | zenzelezz | "tries to take into account which classes are fighting" |
19:45.02 | Shirik | He's nerfed me so many times and I still win |
19:45.04 | Kaydeethree | you won as holy? |
19:45.24 | JoshBorke | !vs us drenden kimina us stormreaver dagh |
19:45.27 | ThraeBot | JoshBorke: Kimina vs Dagh! Two 70 priests square off!; 23/38/0 vs 14/2/45; Dagh wins by 134 TBRs! |
19:45.36 | zenzelezz | Shirik: use your racial |
19:45.52 | Shirik | !c us stormreaver dagh |
19:45.52 | ThraeBot | Shirik: Dagh, Level 70 Dwarf Priest (14/2/45). 7391 HP; 7845 Mana; 162 mana regen; 24 mp5; 126 spell crit; 58 spell hit; 696 +spell dmg/heal; 179 frost dmg (875); 179 shadow dmg (875); 4.82% dodge; 11 resilience; 10 frost resist (+10);[[ TBR: 1158 ][ Link: http://tinyurl.com/25cjtb ][ Talents: http://tinyurl.com/3xmaya ][ Updated: Sun Sep 9 15:57:34 2007 ]] |
19:46.08 | Shirik | oh yeah |
19:46.13 | Shirik | spell crit counts for a lot on ThraeBot |
19:46.32 | JoshBorke | !vs us drenden kimina us stormreaver crionjudd |
19:46.36 | ThraeBot | JoshBorke: Kimina vs Crionjudd! A L70 priest and a L70 mage square off!; 23/38/0 vs 10/0/51; Kimina wins by 31 TBRs! |
19:46.36 | cladhaire | withotu taking resilience into account? |
19:46.42 | Shirik | no idea |
19:46.48 | JoshBorke | !vs us drenden dagh us stormreaver crionjudd |
19:46.51 | ThraeBot | JoshBorke: Dagh vs Crionjudd! Crionjudd has +63 lvls on Dagh (7 vs 70); A L7 hunter and a L70 mage square off!; 0/0/0 vs 10/0/51; Crionjudd wins by 1010 TBRs! ***OWNED TO THE EXTREME!!*** |
19:46.59 | nevcairiel | lol |
19:47.01 | Shirik | uh |
19:47.03 | JoshBorke | !vs us stormreaver dagh us stormreaver crionjudd |
19:47.04 | ThraeBot | JoshBorke: Dagh vs Crionjudd! A L70 priest and a L70 mage square off!; 14/2/45 vs 10/0/51; Dagh wins by 188 TBRs! |
19:47.10 | Shirik | 14(1511:4511:5014) 14(1115ThraeBot14) JoshBorke: Dagh vs Crionjudd! Crionjudd has +63 lvls on Dagh (7 vs 70); |
19:47.12 | Shirik | ?? |
19:47.20 | nevcairiel | random feature |
19:47.21 | nevcairiel | i guess |
19:47.26 | Shirik | I'm guessing bug tbh |
19:47.26 | JoshBorke | or wrong server |
19:47.36 | nevcairiel | lol yeah |
19:47.37 | Shirik | no |
19:47.38 | nevcairiel | wrong server |
19:47.41 | Shirik | 14(1511:4511:3514) 14(1115ThraeBot14) JoshBorke: Kimina vs Crionjudd! A L70 priest and a L70 mage square off!; |
19:47.49 | Shirik | you used the same server |
19:47.53 | Cide | !vs us baelgun swedeheart us drenden kimina |
19:47.53 | JoshBorke | shirik obviously fails to read |
19:47.57 | ThraeBot | Cide: Swedeheart vs Kimina! Two 70 priests square off!; 27/34/0 vs 23/38/0; Kimina wins by 512 TBRs! ***OWNED!*** |
19:48.02 | Cide | wtf. |
19:48.04 | JoshBorke | lol cide |
19:48.15 | Shirik | ~fail Cide |
19:48.16 | purl | Cide: Fail. |
19:48.19 | Cide | how? :/ |
19:48.22 | JoshBorke | ~pwn cide |
19:48.23 | purl | ACTION logs into the machine cide is sitting at and pulls a fast one. |
19:48.24 | Shirik | I told you I'm broken :P |
19:48.29 | Cide | bastard |
19:48.42 | Shirik | oh |
19:48.44 | JoshBorke | ~vs us baelgun swedeheart us stormreaver dagh |
19:48.45 | Shirik | Dagh was the lv 7 |
19:48.45 | Shirik | bah |
19:48.54 | Cide | JoshBorke: !vs |
19:48.55 | JoshBorke | !vs us baelgun swedeheart us stormreaver dagh |
19:48.57 | JoshBorke | i see |
19:48.57 | ThraeBot | JoshBorke: Swedeheart vs Dagh! Two 70 priests square off!; 27/34/0 vs 14/2/45; Dagh wins by 645 TBRs! ***OWNED!*** |
19:49.10 | Cide | ... |
19:49.17 | Shirik | Cide: Balance feral? |
19:49.23 | Cide | !c us baelgun swedeheart |
19:49.24 | ThraeBot | Cide: Swedeheart, Level 70 Undead Priest (27/34/0). 6381 HP; 9690 Mana; 397 mana regen; 146 mp5; 1599 +heal; 4.9% dodge; 10 shadow resist (+10);[[ TBR: 513 ][ Link: http://tinyurl.com/2bbzaq ][ Talents: http://tinyurl.com/2wzreh ][ Updated: Sun Sep 9 16:00:03 2007 ]] |
19:49.37 | Cide | fine |
19:49.43 | JoshBorke | !c us stormreaver dagh |
19:49.44 | ThraeBot | JoshBorke: Dagh, Level 70 Dwarf Priest (14/2/45). 7391 HP; 7845 Mana; 162 mana regen; 24 mp5; 126 spell crit; 58 spell hit; 696 +spell dmg/heal; 179 frost dmg (875); 179 shadow dmg (875); 4.82% dodge; 11 resilience; 10 frost resist (+10);[[ TBR: 1158 ][ Link: http://tinyurl.com/25cjtb ][ Talents: http://tinyurl.com/3xmaya ][ Updated: Sun Sep 9 15:57:34 2007 ]] |
19:49.49 | Shirik | !vs us baelgun sweedeheart us drenden kimina |
19:49.49 | ThraeBot | Shirik: I failed on the first listed character. You fail. |
19:49.58 | Shirik | !vs us baelgun swedeheart us drenden kimina |
19:49.58 | JoshBorke | ~fail Shirik |
19:49.58 | purl | Shirik: Fail. |
19:49.58 | ThraeBot | Shirik: swedeheart vs kimina! It's a showdown! But wait! What's this?! Something random? kimina wins by 6721406 TBRs! Wow, that's GOTTA hurt. |
19:50.00 | alestane | Here's a peculiar sort of healing spec...http://www.worldofwarcraft.com/info/classes/priest/talents.html?000000000000000000000032051132300050500000053202502031120050000 |
19:50.00 | Cide | ~fail Shirik |
19:50.01 | purl | Shirik: Fail. |
19:50.04 | Shirik | woot |
19:50.11 | Shirik | Cide went ouch |
19:50.17 | JoshBorke | ... |
19:50.21 | JoshBorke | wtf just happened there |
19:50.36 | Shirik | I won, obviously |
19:50.40 | Shirik | by 6 million TBRs |
19:50.41 | Shirik | almost 7 |
19:51.11 | Cide | !c us baelgun swedeheart |
19:51.12 | ThraeBot | Cide: Swedeheart, Level 70 Undead Priest (27/34/0). 6381 HP; 9690 Mana; 397 mana regen; 146 mp5; 1599 +heal; 4.9% dodge; 10 shadow resist (+10);[[ TBR: 513 ][ Link: http://tinyurl.com/2bbzaq ][ Talents: http://tinyurl.com/2wzreh ][ Updated: Sun Sep 9 16:00:03 2007 ]] |
19:51.14 | JoshBorke | !vs us stormreaver cryect us drenden kimina |
19:51.17 | Cide | meh |
19:51.18 | ThraeBot | JoshBorke: Cryect vs Kimina! A L70 druid and a L70 priest square off!; 0/49/12 vs 23/38/0; Kimina wins by 78 TBRs! |
19:51.28 | Shirik | yeah Cide should pwn me |
19:51.32 | JoshBorke | !vs us stormreaver guion us drenden kimina |
19:51.32 | nevcairiel | feral druids lose bad |
19:51.35 | ThraeBot | JoshBorke: Guion vs Kimina! A L70 warlock and a L70 priest square off!; 0/21/40 vs 23/38/0; Kimina wins by 103 TBRs! |
19:51.39 | nevcairiel | bugged bot |
19:51.44 | Cide | how long does it take to update this? |
19:51.46 | JoshBorke | apparently i am invincible? |
19:51.48 | Cide | that is, the armory |
19:51.49 | Shirik | 2 minute Cache Cide |
19:51.58 | Shirik | the armory on the other hand, who knows :P It updates when it feels like it |
19:51.59 | Shirik | usually on logout |
19:52.05 | Shirik | but I've noticed sometimes it doesn't do for an hour or two |
19:52.07 | nevcairiel | !vs eu antonidas nevcairiel us drenden kimina |
19:52.12 | ThraeBot | nevcairiel: Nevcairiel vs Kimina! A L70 druid and a L70 priest square off!; 1/0/60 vs 23/38/0; Kimina wins by 576 TBRs! ***OWNED!*** |
19:52.17 | nevcairiel | hmm |
19:52.20 | Industrial | :O |
19:52.24 | JoshBorke | lol |
19:52.33 | alestane | Apparently Disc beats Resto. |
19:52.33 | nevcairiel | that bot is totally broken :P |
19:52.41 | Cide | ah, there |
19:52.43 | Cide | !c us baelgun swedeheart |
19:52.43 | JoshBorke | !vs us drenden kimina us stormreaver dagh |
19:52.43 | zenzelezz | !vs eu silvermoon zenzio us drenden kimina |
19:52.46 | ThraeBot | Cide: Swedeheart, Level 70 Undead Priest (27/34/0). 11671 HP; 8790 Mana; 218 mana regen; 68 mp5; 16 +spell dmg; 1044 +heal; 4.9% dodge; 407 resilience; 10 shadow resist (+10);[[ TBR: 1001 ][ Link: http://tinyurl.com/2bbzaq ][ Talents: http://tinyurl.com/2wzreh ][ Updated: Sun Sep 9 16:04:52 2007 ]] |
19:52.47 | ThraeBot | JoshBorke: Kimina vs Dagh! Two 70 priests square off!; 23/38/0 vs 14/2/45; Dagh wins by 134 TBRs! |
19:52.51 | ThraeBot | zenzelezz: Zenzio vs Kimina! A L70 warrior and a L70 priest square off!; 11/0/50 vs 23/38/0; Zenzio wins by 279 TBRs! |
19:52.58 | JoshBorke | owned |
19:52.59 | Cide | !vs us baelgun swedeheart us drenden kimina |
19:53.02 | ThraeBot | Cide: Swedeheart vs Kimina! Two 70 priests square off!; 27/34/0 vs 23/38/0; Kimina wins by 24 TBRs! |
19:53.06 | Cide | ... |
19:53.07 | Cide | how? |
19:53.07 | JoshBorke | lol cide |
19:53.12 | nevcairiel | lol |
19:53.21 | JoshBorke | obviously shirik > cide |
19:53.25 | Shirik | !cp us baelgun swedeheart us drenden kimina |
19:53.25 | Cide | 407 resilience, almost 12k hp :/ the bot hates me |
19:53.33 | Shirik | !help |
19:53.42 | Shirik | !co us baelgun swedeheart us drenden kimina |
19:53.43 | ThraeBot | Shirik: Swedeheart vs Kimina! Two 70 priests compare their stat differences; 27/34/0 vs 23/38/0; Swedeheart ++5010 HP; Kimina ++68 +healing; Kimina ++134 +spelldmg; Swedeheart ++10 shadow resist; Kimina ++0.76% dodge; Swedeheart ++30 Mana; Kimina ++207 mana regen; Swedeheart ++407 resilience; Swedeheart ++2412 Armour; Kimina ++65 mp5; Swedeheart has 25% more stats then Kimina. |
19:53.48 | Shirik | hahahaha |
19:53.51 | Shirik | it even admits 25% more stats |
19:53.52 | nevcairiel | the bot doesnt really account for that, a little bit of crit just own you |
19:54.14 | Shirik | I think the spell damage is hurting you |
19:54.20 | Cide | Swedeheart ++5010 HP |
19:54.29 | Cide | I'd wand you to death |
19:54.32 | Shirik | lol |
19:54.33 | JoshBorke | lol |
19:54.35 | *** join/#wowi-lounge sneg_ (i=sneg@maslov.intersv.com) |
19:54.50 | Shirik | wtf? |
19:54.54 | Shirik | Did you put pvp gear on or something? |
19:55.00 | JoshBorke | obviously |
19:55.49 | sneg_ | !c stonemaul magnetica |
19:55.51 | kergoth | huh, http://wow.ukgl.co.uk/ is kinda nifty, if a bit crazy |
19:55.58 | sneg_ | forgot eu :( |
19:56.02 | sneg_ | !c eu stonemaul magnetica |
19:56.06 | ThraeBot | sneg_: Magnetica, Level 70 Draenei Priest (28/33/0). 7321 HP; 9090 Mana; 450 mana regen; 145 mp5; 52 +spell dmg; 1179 +heal; 5.46% dodge; 10 shadow resist (+10);[[ TBR: 572 ][ Link: http://tinyurl.com/2z52wr ][ Talents: http://tinyurl.com/3deq4q ][ Updated: Sun Sep 9 16:08:12 2007 ]] |
19:56.09 | sneg_ | aha! |
19:56.09 | Cide | Shirik: yes :P |
19:56.41 | Shirik | !vs eu stonemaul magnetica us drenden kimina |
19:56.43 | ThraeBot | Shirik: Magnetica vs Kimina! Two 70 priests square off!; 28/33/0 vs 23/38/0; Kimina wins by 453 TBRs! |
19:56.50 | Cide | ok, hold on |
19:56.55 | Cide | it's time for revenge |
19:57.24 | JoshBorke | i'll beat his ass any time you need to me cide |
19:57.42 | Shirik | I vote we copy to PTR to test this |
19:57.50 | sneg_ | tbrs? wtf is that ? : ) |
19:57.54 | Shirik | ~tbr |
19:57.55 | purl | [tbr] ThraeBot Ratings, an invention of Thrae for his ThraeBot. It works on a PvP-oriented weighted logarithmic algorithm partially dependant on build type that and mostly dependant on what stats the Armoury currently has for you, that when used to compare two characters, tries to take into account which classes are fighting each other. or "to be released" |
19:57.58 | JoshBorke | bring it shirik |
19:58.36 | sneg_ | but i m wearing pve gear |
19:58.44 | Shirik | apparently it doesn't matter |
19:59.02 | Cide | !vs us baelgun swedeheart us drenden kimina |
19:59.05 | ThraeBot | Cide: Swedeheart vs Kimina! Two 70 priests square off!; 27/34/0 vs 23/38/0; Swedeheart wins by 114 TBRs! |
19:59.07 | Shirik | =( |
19:59.08 | Cide | YES |
19:59.12 | JoshBorke | lol |
19:59.16 | Shirik | !c us baelgun swedeheart |
19:59.17 | ThraeBot | Shirik: Swedeheart, Level 70 Undead Priest (27/34/0). 8391 HP; 8205 Mana; 166 mana regen; 25 mp5; 98 spell crit; 129 spell hit; 631 +spell dmg/heal; 50 frost dmg (681); 177 shadow dmg (808); 4.9% dodge; 10 shadow resist (+10);[[ TBR: 1139 ][ Link: http://tinyurl.com/2bbzaq ][ Talents: http://tinyurl.com/2wzreh ][ Updated: Sun Sep 9 16:11:11 2007 ]] |
19:59.28 | Shirik | heh |
19:59.32 | Cide | didn't take +shadow damage into account apparently |
19:59.37 | Shirik | a holy priest with 98 spell crit, 129 hit, and 631 damage |
19:59.51 | Cide | I have 808 +shadow damage too |
19:59.59 | Cide | but it used the 631 it seems |
20:00.04 | Shirik | oh it says 177 shadow |
20:00.09 | Shirik | >>> 631+177 |
20:00.10 | Cide | Shirik: 808 |
20:00.18 | Cide | oh, true |
20:00.19 | JoshBorke | kergoth: website no workie |
20:00.25 | Cide | JoshBorke: bring it on |
20:00.34 | Shirik | rofl |
20:00.34 | Cide | I win. |
20:01.00 | *** join/#wowi-lounge JoshBorke (n=Josh@r35h14.res.gatech.edu) |
20:01.07 | Cide | <Cide> JoshBorke: bring it on |
20:01.07 | Cide | * JoshBorke has quit (Read error: 104 (Connection reset by peer)) |
20:01.08 | Shirik | 14(1511:5911:2414) 14(11+15Cide14) JoshBorke: bring it on |
20:01.08 | Shirik | 14(1511:5911:2914) 11-› Quit: JoshBorke 11(n=Josh@r35h14.res.gatech.edu11) 11(Read error: 104 (Connection reset by peer)11) |
20:01.21 | JoshBorke | you do it |
20:01.26 | JoshBorke | pidgin crashed |
20:01.42 | JoshBorke | !c us stormreaver dagh |
20:01.43 | ThraeBot | JoshBorke: Dagh, Level 70 Dwarf Priest (14/2/45). 7391 HP; 7845 Mana; 162 mana regen; 24 mp5; 126 spell crit; 58 spell hit; 696 +spell dmg/heal; 179 frost dmg (875); 179 shadow dmg (875); 4.82% dodge; 11 resilience; 10 frost resist (+10);[[ TBR: 1158 ][ Link: http://tinyurl.com/25cjtb ][ Talents: http://tinyurl.com/3xmaya ][ Updated: Sun Sep 9 15:57:34 2007 ]] |
20:02.00 | JoshBorke | !vs us stormreaver dagh us baelgun swededude |
20:02.02 | ThraeBot | JoshBorke: I failed on the second listed character. You half-fail. |
20:03.00 | Cide | !vs us stormreaver dagh us baelgun swedeheart |
20:03.02 | ThraeBot | Cide: Dagh vs Swedeheart! Two 70 priests square off!; 14/2/45 vs 27/34/0; Dagh wins by 20 TBRs! |
20:03.06 | Cide | nooooooo |
20:03.16 | Cide | I commit suicide. good bye |
20:03.23 | JoshBorke | cide: can i have your stuff? |
20:03.30 | *** part/#wowi-lounge Cide (n=Cide@hus110a.bobbnet.com) |
20:03.38 | sneg_ | !vs eu stonemaul tznull |
20:03.42 | *** join/#wowi-lounge Cide (n=Cide@hus110a.bobbnet.com) |
20:03.42 | *** mode/#wowi-lounge [+v Cide] by ChanServ |
20:03.43 | Cide | JoshBorke: no |
20:03.45 | *** part/#wowi-lounge Cide (n=Cide@hus110a.bobbnet.com) |
20:03.47 | Shirik | rofl |
20:03.50 | JoshBorke | rofl |
20:04.01 | JoshBorke | ~botmail for cide: what about your pvp gear? it'd be useful |
20:04.17 | sneg_ | !vs eu stonemaul tznull us stormreaver dagh |
20:04.17 | ThraeBot | sneg_: tznull vs dagh! It's a showdown! But wait! What's this?! Something random? tznull's Mom calls him, interrupting the duel -- it's time for kindergarden! Forfeit! |
20:04.23 | Shirik | lol |
20:04.28 | sneg_ | ;p |
20:04.29 | JoshBorke | lol |
20:04.53 | JoshBorke | obviously thrae fails at tbr's |
20:04.58 | Kaydeethree | >>> 389.11+1.75+1.84+40.14+3.2 |
20:05.07 | Kaydeethree | bah |
20:05.09 | JoshBorke | cide killed himself Kaydeethree |
20:05.11 | Kaydeethree | lua> 389.11+1.75+1.84+40.14+3.2 |
20:05.11 | cladbot | Kaydeethree: 436.04 |
20:05.40 | *** join/#wowi-lounge Cide (n=Cide@hus110a.bobbnet.com) |
20:05.40 | *** mode/#wowi-lounge [+v Cide] by ChanServ |
20:05.43 | Cide | I live! |
20:05.50 | JoshBorke | check your botmail ;-P |
20:06.02 | Cide | how the hell do I do that? :P |
20:06.08 | Cide | you should've used memoserv! |
20:06.16 | sneg_ | does anybody know when thrae s gona be online > |
20:06.22 | JoshBorke | wtf, we have memoserv? |
20:06.30 | Cide | of course |
20:06.50 | cladhaire | Iriel, alestane: I think I figured out what I'm going to do |
20:06.55 | alestane | ? |
20:06.56 | sneg_ | !vs eu stonemaul haman us stormreaver dagh |
20:06.59 | ThraeBot | sneg_: Haman vs Dagh! Two 70 priests square off!; 20/41/0 vs 14/2/45; Dagh wins by 705 TBRs! ***OWNED!*** |
20:07.02 | Cide | JoshBorke: nope! |
20:07.02 | Iriel | for the hook thing |
20:07.03 | Iriel | ?? |
20:07.23 | JoshBorke | where's Funkeh` |
20:07.24 | cladhaire | yeah |
20:07.31 | cladhaire | Tekkub has a small addon called "TheBigPicture" |
20:07.45 | cladhaire | when someone clicks the zoom out button on the minimap, I'll zoom it back out to the full size after a minute |
20:08.02 | sneg_ | http://www.izit.org/?p1=nick&p2=ThraeBot |
20:08.08 | sneg_ | i wonder who wrote that :) |
20:08.11 | Funkeh` | JoshBorke: Yep? |
20:08.21 | JoshBorke | Funkeh`: what's your server/char name |
20:08.33 | Funkeh` | silvermoon/kicko |
20:08.35 | cladhaire | Iriel: sound reasonable enough? |
20:08.55 | JoshBorke | !vs us stormreaver dagh eu silvermoon kicko |
20:08.58 | ThraeBot | JoshBorke: Dagh vs Kicko! Two 70 priests square off!; 14/2/45 vs 9/0/52; Dagh wins by 804 TBRs! ***OWNED!*** |
20:09.03 | Iriel | There's an event for that isn't there, but otherwise, sure 8-) |
20:09.08 | JoshBorke | !c eu silvermoon kicko |
20:09.09 | ThraeBot | JoshBorke: Kicko, Level 70 Dwarf Priest (9/0/52). 7871 HP; 8700 Mana; 187 mana regen; 32 mp5; 215 spell crit; 154 spell hit; 946 +spell dmg/heal; 54 frost dmg (1000); 229 shadow dmg (1175); 4.82% dodge; 10 frost resist (+10);[[ TBR: 354 ][ Link: http://tinyurl.com/29vkzu ][ Talents: http://tinyurl.com/2mb3tb ][ Updated: Sun Sep 9 16:21:05 2007 ]] |
20:09.15 | sneg_ | thats it guys |
20:09.25 | JoshBorke | apparently i'm just that good |
20:09.35 | sneg_ | <PROTECTED> |
20:09.37 | Funkeh` | yeah thats somewhat screwed its got my pvp spec |
20:09.45 | sneg_ | !vs us stormreaver dagh eu stonemaul hiddendevil |
20:09.48 | ThraeBot | sneg_: Dagh vs Hiddendevil! A L70 priest and a L70 rogue square off!; 14/2/45 vs 0/31/30; Hiddendevil wins by 393 TBRs! |
20:09.49 | Industrial | !c eu Vashj Xamth |
20:09.52 | ThraeBot | Industrial: Xamth, Level 14 Draenei Shaman (0/5/0). 318 HP; 526 Mana; 46 mana regen; 14.1 Melee DPS; 4.88% melee crit; 4.88% dodge; 4.88% block; 10 shadow resist (+10);[[ TBR: 69 ][ Link: http://tinyurl.com/2gpoxb ][ Talents: http://tinyurl.com/2m2q9h ][ Updated: Sun Sep 9 16:21:58 2007 ]] |
20:09.54 | sneg_ | ha ha ha |
20:09.59 | JoshBorke | lol |
20:10.02 | Industrial | ;D |
20:10.02 | JoshBorke | hate @ rogues |
20:10.27 | sneg_ | !vs us stormreaver dagh eu stonemaul soulmate |
20:10.32 | ThraeBot | sneg_: Dagh vs Soulmate! A L70 priest and a L70 warlock square off!; 14/2/45 vs 24/37/0; Dagh wins by 14 TBRs! |
20:10.35 | sneg_ | omg |
20:10.39 | sneg_ | w t f |
20:11.17 | cladhaire | !vs us stormrage sagart us stormreaver dagh |
20:11.19 | Shirik | !vs us drenden kimina eu stonemaul soulmate |
20:11.21 | ThraeBot | cladhaire: Sagart vs Dagh! Two 70 priests square off!; 17/0/44 vs 14/2/45; Dagh wins by 322 TBRs! |
20:11.22 | ThraeBot | Shirik: Kimina vs Soulmate! A L70 priest and a L70 warlock square off!; 23/38/0 vs 24/37/0; Soulmate wins by 120 TBRs! |
20:11.25 | Shirik | what?! |
20:11.27 | Shirik | impossible!! |
20:11.30 | cladhaire | 322 TBR? |
20:11.36 | cladhaire | !c us stormrage sagart |
20:11.37 | ThraeBot | cladhaire: Sagart, Level 70 Night Elf Priest (17/0/44). 9921 HP; 8700 Mana; 126 mana regen; 19 mp5; 49 spell crit; 62 spell hit; 613 +spell dmg/heal; 179 frost dmg (792); 250 shadow dmg (863); 6.18% dodge; 49 resilience; 10 nature resist (+10);[[ TBR: 836 ][ Link: http://tinyurl.com/2rh26o ][ Talents: http://tinyurl.com/38lu97 ][ Updated: Sun Sep 9 16:23:28 2007 ]] |
20:11.43 | cladhaire | !c us stormreaver dagh |
20:11.44 | ThraeBot | cladhaire: Dagh, Level 70 Dwarf Priest (14/2/45). 7391 HP; 7845 Mana; 162 mana regen; 24 mp5; 126 spell crit; 58 spell hit; 696 +spell dmg/heal; 179 frost dmg (875); 179 shadow dmg (875); 4.82% dodge; 11 resilience; 10 frost resist (+10);[[ TBR: 1158 ][ Link: http://tinyurl.com/25cjtb ][ Talents: http://tinyurl.com/3xmaya ][ Updated: Sun Sep 9 15:57:34 2007 ]] |
20:12.12 | cladhaire | How does that put you so far ahead? |
20:12.15 | cladhaire | who's Dagh? :P |
20:12.31 | JoshBorke | :-P |
20:12.37 | JoshBorke | ~lart cladhaire |
20:12.37 | purl | tries to shut cladhaire up |
20:12.39 | sneg_ | what a crappy spec |
20:12.48 | cladhaire | !help |
20:12.50 | JoshBorke | :-( |
20:12.53 | JoshBorke | that hurts sneg |
20:12.55 | JoshBorke | though, i agree |
20:12.59 | cladhaire | !co us stormrage sagart us stormreaver dagh |
20:13.00 | ThraeBot | cladhaire: Sagart vs Dagh! Two 70 priests compare their stat differences; 17/0/44 vs 14/2/45; Sagart ++2530 HP; Sagart ++1.36% dodge; Sagart ++10 nature resist; Dagh ++10 frost resist; Dagh ++77 spell crit; Sagart ++71 shadow dmg; Sagart ++38 resilience; Sagart ++855 Mana; Dagh ++36 mana regen; Sagart ++4 spell hit; Dagh ++83 +spelldmg/heal; Sagart ++319 Armour; Dagh ++5 mp5; Sagart has 2% more st |
20:13.01 | alestane | ~help cladhaire |
20:13.01 | ThraeBot | ats then Dagh. |
20:13.10 | sneg_ | sorry -.- not a fan of a spec which is neither this nor that :D |
20:13.13 | *** join/#wowi-lounge Antiarc (n=Antiarc@wsip-70-184-82-98.ph.ph.cox.net) |
20:13.23 | JoshBorke | the 2 points in holy were just plain stupid |
20:13.27 | cladhaire | he really needs to fix the spell crit issue. |
20:13.30 | sneg_ | and wands? |
20:13.35 | sneg_ | wands is pure pve talent |
20:13.44 | JoshBorke | sneg_: i'm pure pve |
20:14.02 | cladhaire | Thrae: Have a few questions about this matchup O.o |
20:14.05 | sneg_ | why martryrdom then ? |
20:14.15 | sneg_ | martyrdom* |
20:14.33 | JoshBorke | because i'm stupid :-D |
20:14.36 | sneg_ | lol |
20:14.47 | sneg_ | shadow affinity 3 talents... omg man : ) |
20:14.55 | sneg_ | do you aggro so much ? : ) |
20:14.59 | blq | !co eu terrordar sharva |
20:15.09 | blq | !c eu terrordar sharva |
20:15.11 | ThraeBot | blq: Sharva, Level 54 Orc Hunter (41/1/3). 2759 HP; 2835 Mana; 87 mana regen; 455 AP; 63.1 Melee DPS; 8.19% melee crit; 480 RAP; 114.2 Ranged DPS; 8.39% ranged crit; 10.17% dodge;[[ TBR: 698 ][ Link: http://tinyurl.com/2cdscj ][ Talents: http://tinyurl.com/345sxe ][ Updated: Sun Sep 9 16:27:18 2007 ]] |
20:15.17 | JoshBorke | sneg_: erm, yea |
20:15.22 | sneg_ | and you are shadow yet u got 1 talent in Silent Resolve |
20:15.23 | sneg_ | rofl |
20:15.34 | JoshBorke | i refuse to get imp shield |
20:16.03 | JoshBorke | i'd rather do a tiny bit less threat when i heal than get imp shield |
20:16.04 | sneg_ | why? :) you could cast that on mt on every pull |
20:16.06 | Cide | sneg_: um... silent resolve is a great pvp talent for shadow |
20:16.17 | Cide | sneg_: no you can't |
20:16.19 | sneg_ | he is pure pve |
20:16.38 | sneg_ | yes you can. |
20:16.41 | Cide | so what? I'm pure pvp and I raid SSC and TK |
20:16.43 | Cide | no you can't. |
20:16.45 | Cide | don't be stupid |
20:17.02 | JoshBorke | putting a bubble on MT mitigates damage reducing rage they could be generating |
20:17.05 | cladhaire | seriously |
20:17.05 | Cide | a real healer will cast that on the MT, which will absorb 500+ more damage |
20:17.08 | cladhaire | have you ever played a priest :P |
20:17.26 | JoshBorke | who me? not really |
20:17.33 | cladhaire | no, lol |
20:17.48 | sneg_ | Cide: it all depends on the situation |
20:17.56 | Cide | no it doesn't |
20:18.00 | cladhaire | JoshBorke: So with the +crit you have over me.. you win by like 300 TBRs.. pwnt. |
20:18.02 | Cide | shadow priests don't shield the MT, period |
20:18.15 | JoshBorke | cladhaire: i know, it's great, isn't it? |
20:18.21 | cladhaire | lol |
20:18.32 | JoshBorke | i'm pretty sure cide had more spell crit than i did |
20:18.34 | Shirik | Cide: Wait, why wouldn't a shadow priest shield the tank but a healing priest would? |
20:18.36 | JoshBorke | but i still whooped his ass |
20:18.40 | sneg_ | yes it does lol. mt isnt only raid |
20:18.43 | Cide | Shirik: shield gets 10% of +healing |
20:18.46 | Shirik | I didn't know that |
20:18.47 | JoshBorke | Shirik: what cide said |
20:18.48 | cladhaire | +healing |
20:18.48 | cladhaire | damn, |
20:18.56 | JoshBorke | cladhaire: you're even slower than me |
20:19.03 | cladhaire | yeah i need to clear my scrollback |
20:19.13 | Shirik | ok now it's a bit more justified to use it then |
20:19.16 | JoshBorke | excuses excuses |
20:19.21 | Shirik | I always thought it was worthless because PoM would do better than a shield |
20:19.27 | Cide | do both |
20:19.29 | Shirik | and either case blows a gcd |
20:19.37 | sneg_ | if you are sp you would use pws when there is no priest healing / in pvp |
20:19.52 | Cide | there are always priests healing when you have "an MT" |
20:19.56 | Cide | assuming a raid situation |
20:20.00 | cladhaire | yeah, you're backpedaling now |
20:20.02 | sneg_ | karazhan you dont :P |
20:20.08 | sneg_ | i had that several times |
20:20.26 | Shirik | >.> |
20:20.27 | JoshBorke | shirik is a noob, moving on |
20:20.27 | Shirik | <.< |
20:20.31 | cladhaire | lol |
20:20.43 | Cide | you should do a PoM rotation on the tanks if anything |
20:20.50 | sneg_ | pom is a holy spell |
20:20.51 | Cide | but that prolly won't help if you only have shadow priests, noobirik |
20:20.52 | JoshBorke | <3 PoM |
20:20.56 | cladhaire | indeed |
20:20.59 | Cide | sneg_: oh. my bad. |
20:21.05 | Shirik | it was a joke :P |
20:21.07 | JoshBorke | i pew pew out of shadowform |
20:21.13 | JoshBorke | i'm just that good |
20:21.21 | sneg_ | haha -25% mana for pom :D |
20:21.23 | cladhaire | i cast flash heal in shadowform |
20:21.24 | cladhaire | i'm that good. |
20:21.27 | JoshBorke | oooo |
20:21.31 | *** join/#wowi-lounge MentalPower (n=MPower@WoWUIDev/Norganna/Administrator/MentalPower) |
20:21.31 | *** mode/#wowi-lounge [+v MentalPower] by ChanServ |
20:21.33 | Cide | shadowmend for the win |
20:21.33 | JoshBorke | that was a good one |
20:21.46 | cladhaire | they need to fix priest racials. |
20:21.49 | cladhaire | bullshit imo |
20:21.49 | sneg_ | but yeah pws trick is crap :P |
20:22.14 | JoshBorke | i don't know wtf blizzard was thinking giving draenei FW |
20:22.22 | Shirik | lol NE |
20:22.25 | JoshBorke | lol |
20:22.26 | sneg_ | they were thinking dwarfs need to take a break |
20:22.31 | Cide | JoshBorke: the reasoning is this |
20:22.34 | JoshBorke | i rolled a NE priest to 19 |
20:22.37 | Cide | fear is not a major raid mechanic in TBC |
20:22.39 | JoshBorke | then said, f this, i'm going with dwarf |
20:22.41 | Cide | so fear ward is useless |
20:22.43 | Cide | ehrm... |
20:22.47 | cladhaire | hey.. starshards is fun :P |
20:22.52 | JoshBorke | cide: lol |
20:23.02 | Shirik | cladhaire: ... |
20:23.05 | cladhaire | i actually use starshards in battlegrounds |
20:23.11 | Shirik | wow. |
20:23.14 | cladhaire | no facing requirement, and i can do it from full range |
20:23.28 | cladhaire | not _frequently_ |
20:23.35 | cladhaire | but it does do damage |
20:23.40 | sneg_ | yea but its a major advantage in arena |
20:23.44 | sneg_ | fw owns |
20:23.59 | Cide | let me be a bit more clear |
20:24.02 | Cide | </SARCASM> |
20:24.24 | sneg_ | but still dwarfs are stronger in pvp than draenei... |
20:24.25 | Cide | fear ward is the most overpowered piece of cr*p ever |
20:24.33 | cladhaire | lol |
20:24.33 | zenzelezz | yup |
20:25.05 | sneg_ | cide: i dont agree. i think some racial priest abilities are just much weaker |
20:25.16 | sneg_ | but fear ward itself is fine |
20:25.32 | JoshBorke | i think FW is overpowered BECAUSE it is not available to both factions |
20:25.55 | sneg_ | yea well we done have arcane torrent nor will of foresaken |
20:25.58 | Cide | sneg_: right |
20:26.10 | Cide | sneg_: which makes it overpowered from a horde priest's perspective (me) |
20:26.25 | Shirik | arcane torrent isn't THAT great |
20:26.32 | Shirik | sure it's a nice ability in strange situations |
20:26.32 | sneg_ | its really good |
20:26.37 | Shirik | as is consume magic |
20:26.49 | Shirik | but only for rogues is it really going to make a huge difference all the time |
20:26.59 | sneg_ | sometimes i can be silenced like a nub for ages |
20:27.03 | Shirik | uh |
20:27.06 | Shirik | for 3s? |
20:27.08 | Shirik | every 2 minutes? |
20:27.13 | sneg_ | you use it in conjunction |
20:27.18 | Shirik | with? |
20:27.27 | sneg_ | cs/spellock |
20:27.40 | sneg_ | whoever is with you |
20:27.47 | sneg_ | or someone who stuns |
20:27.52 | Shirik | not sure why that's any worse than just cs, spell lock, or stun |
20:27.54 | Shirik | but ok |
20:28.13 | sneg_ | because its an offensive ability that you might have time to use, while someone cant |
20:28.15 | Shirik | again, it's a nice little ability which has uses in specific situations |
20:28.22 | Shirik | which is exactly what a racial is supposed to be |
20:28.33 | Shirik | not incredibly powerful, but useful every so often in a critical situation |
20:28.45 | JoshBorke | and the silence is on a 8 yard range |
20:29.05 | sneg_ | what i think is this |
20:29.11 | Cidan | What's the best place to mine Mith? |
20:29.17 | Shirik | In Conspiracy |
20:29.17 | Shirik | gogo |
20:29.20 | sneg_ | all balance fixes are based too much on arena combat |
20:29.35 | JoshBorke | cidan: did you try un'goro? |
20:29.37 | Cidan | lulz |
20:29.43 | Cidan | Yes, it's crap. |
20:29.58 | JoshBorke | there's also south end of shimmering flats |
20:30.14 | JoshBorke | tanaris is pretty crap for it |
20:30.41 | Cidan | Hmm |
20:30.45 | Iriel | There's mithril in the Hinterlands also |
20:30.49 | sneg_ | as a pvp holy priest i can say that arcane torrent is a powerful spell. but prolly outside of arena its useless |
20:31.02 | Iriel | and of course, there's always the Charred Vale |
20:31.15 | Shirik | it's definitely not useless outside of arenas |
20:31.17 | sneg_ | charred vale and desolace yup |
20:31.26 | Cidan | I'll try Hinterlands, and if not, then I guess er, Searing Gorge? |
20:31.31 | alestane | Do frame IDs exist in any kind of shared space, or are they just a settable characteristic of frames? |
20:31.33 | Kaydeethree | ugh. I've got bad memories of the charred vale, even to this day as a 70 |
20:31.35 | JoshBorke | oh |
20:31.36 | Cidan | I'm in Deso right now, it's fast, but ergh, I want more. |
20:31.36 | JoshBorke | badlands |
20:31.44 | sneg_ | Shirik: pretty much. because in arena the space is limited |
20:31.44 | JoshBorke | in lethlor ravine |
20:31.55 | Shirik | sneg_: Are you forgetting its other capability? |
20:31.57 | alestane | Badlands, southern Tanaris, Charred vale, are my picks. |
20:32.08 | sneg_ | the mana ? :) |
20:32.09 | Shirik | I use it, again in critical situations, during pve encounters |
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20:32.34 | JoshBorke | i think badlands/lethlor ravine is the best place i ever found |
20:32.50 | sneg_ | yea, prolly useless was the wrong word to use |
20:32.51 | JoshBorke | the dragons are fun to solo, and sell well |
20:33.44 | sneg_ | i still dont understand the trolls priest racial |
20:34.19 | Shirik | uh |
20:34.21 | Cidan | I tried badlands the other day, it was crap too |
20:34.22 | sneg_ | its sounds like touch of weakness but with a dot |
20:34.25 | Shirik | I haven't seen ... any ... troll priests |
20:34.30 | Shirik | so I'm wondering if it sucks :P |
20:34.33 | sneg_ | hex of weakness its called |
20:35.05 | sneg_ | human feedback is quite cool : ) |
20:35.23 | sneg_ | but yea, nothing beats desperate prayer / fear ward |
20:35.25 | Shirik | humans, draenei, dwarves |
20:35.29 | Shirik | they all have the best racials imo |
20:35.32 | Shirik | do I care? Not really |
20:35.33 | Shirik | but they do |
20:35.42 | sneg_ | neither do i tbh |
20:35.43 | sneg_ | we just own |
20:35.58 | |FF|Im2good4u | guys i got something verry weird maybe some of u know how this can happent. i got an addon that transfer data over the hidden guild channel i get info from 5 guildy;s who have it installed. |
20:36.19 | Shirik | ok |
20:36.40 | |FF|Im2good4u | but when i send a version request that should make thne sen thier version back to me only 3 of them replay the other 2 (the same ppl each time) never send their version |
20:37.03 | Kaydeethree | they've got a version of the addon that doesn't respond to the version query? |
20:37.04 | Shirik | and you're sure they're all using the same version? |
20:39.40 | |FF|Im2good4u | well all versions have the reply functino i havent chanced that since version 1 |
20:40.31 | |FF|Im2good4u | thats wut makes it so wierd. |
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20:40.53 | |FF|Im2good4u | my gues is that they got an other addon interfering whit it |
20:42.01 | Shirik | aww Cide you're so nice |
20:42.13 | Cide | oh? |
20:42.38 | Shirik | First raid detected! Thanks for using CT_RaidAssist! |
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20:43.03 | clad|away | lol |
20:43.06 | Cide | haha |
20:43.09 | Cide | you're welcome |
20:43.15 | Cide | that's... old |
20:43.29 | Shirik | I just picked the first one I could find |
20:43.35 | Shirik | no offense, I don't want it, just forced to have it >< |
20:43.41 | clad|away | lol |
20:43.44 | Cide | haha |
20:43.53 | Cide | tell your guildleader or whoever did s/he is stupid |
20:44.05 | clad|away | srsly |
20:44.10 | clad|away | perfectraid ftw |
20:44.18 | Shirik | I can't do that >< |
20:44.24 | clad|away | actually |
20:44.37 | Cide | seriously though |
20:44.41 | Cide | ctra isn't that great anymore |
20:44.49 | Shirik | I"m not going to be the one to tell him |
20:44.51 | Shirik | not yet at least |
20:44.52 | Cide | it filled its role nicely back then though |
20:44.59 | clad|away | default ui imo |
20:45.06 | Kaydeethree | gah. never |
20:45.13 | Industrial | back then? Cide, you stopped devving? |
20:45.18 | Cide | no |
20:45.28 | Cide | but it no longer fills its role very nicely :P |
20:46.32 | bleeter | no offence to Cide, but I think it's great what Blizz have done. Previously, for anyone to participate in decent raid, one needed a particular addon, and a particular Voice app. This was never dictated by Blizz, but by Raid leaders. |
20:46.49 | bleeter | Now that there's a default raid UI, and we're about to get ingame voice, I think it's a definate + |
20:46.50 | Cide | meh |
20:47.15 | Cide | I'm just glad that I've contributed several of the important raiding tools in use today |
20:47.25 | bleeter | I'm glad you have, too :) |
20:47.29 | Kaydeethree | hear hear |
20:47.32 | bleeter | even though I blame you for everything |
20:48.08 | Cide | I blame myself too |
20:48.11 | bleeter | Cide's code kills honeybees |
20:48.33 | bleeter | I'll upload the screenshots later |
20:50.57 | Shirik | ~blame Cide |
20:50.57 | purl | ACTION blames Cide (and Canada) for all the evil in the world |
20:51.14 | Cide | hey, I get coupled with canada now all of a sudden? |
20:51.16 | Cide | that's evil |
20:51.20 | Kaydeethree | hahaha. best blame ever |
20:52.42 | Shirik | I wish I knew who the hell does the math on our server |
20:52.48 | Kaydeethree | http://img62.imageshack.us/img62/4581/85uamf9.jpg |
20:52.52 | Kaydeethree | nerf locks... |
20:52.56 | Shirik | for every single item on the AH, buying in bulk is always more expensive than buying one at a time |
20:52.58 | Shirik | ALWAYS |
20:53.04 | Cide | haha |
20:53.16 | Shirik | I can buy 1 arcane dust for 1.8g |
20:53.20 | Shirik | I can buy 20 of them at that price |
20:53.24 | Shirik | or, alternatively, I can buy... |
20:53.31 | Shirik | 5 for 10g, 20 for 40g |
20:53.37 | Shirik | sorry, 20 for 48g |
20:53.56 | Shirik | or 2 for 4g90 |
20:54.02 | Thunder_Child | it's smart because most people are stupid |
20:54.13 | Thunder_Child | dont care/dont know |
20:54.35 | Shirik | it's stupid because I need 12 and I don't feel like pushing "buyout" 12 times |
20:55.26 | alestane | Iriel, cladhaire: I cannot for the life of me figure out how FrameXML stores the visibility settings for the multi action bars. |
20:55.34 | Iriel | There's an API for that |
20:55.41 | Iriel | it returns a series of 1/nil values |
20:55.45 | Iriel | But it's one API for all of the bars |
20:55.46 | sneg_ | Shirik: i hate when people dont put buyouts |
20:55.55 | sneg_ | for something that you always need right now |
20:56.06 | Industrial | sneg_: ironically that's what an auction is |
20:56.07 | sneg_ | primal air 11g no buyout, very long |
20:56.24 | alestane | Iriel: So are the settings on the server then? |
20:56.35 | Industrial | Shirik: only price per unit is interesting in auctions imho |
20:56.38 | bleeter | could go farm a enough motes of air in the time it takes to expire :P |
20:56.39 | Iriel | Yes |
20:56.52 | sneg_ | yes, you can |
20:56.52 | alestane | GetActionBarToggles. |
20:57.11 | alestane | WhyTF are they on the server? |
20:57.34 | Shirik | bleeter: I don't bother farming primals actually |
20:57.41 | Shirik | s/farming/buying/ |
20:57.42 | Iriel | Because thats best for people who play on more than one machine |
20:57.44 | Shirik | I farm them all |
20:57.48 | Shirik | far easier, and sell for a ton |
20:57.51 | Iriel | It works really nicely in internet cafes etc |
20:58.03 | Iriel | ActionBarSlot assignments are server side too remember |
20:58.30 | Iriel | I wish /more/ stuff was server side |
20:58.34 | alestane | And the get assigned in UIParent.lua of all places. |
20:59.06 | Shirik | however, now that I don't have herbalism |
20:59.10 | Shirik | primal life is proving difficult |
20:59.12 | Iriel | UIParent manages the whole UI, so that makes sense given the non-modularized nature of FrameXML |
20:59.14 | Shirik | and as a healer, that's a problem :P |
21:00.08 | alestane | They're retrieved by UIParent:OnEvent("PLAYER_ENTERING_WORLD") |
21:01.45 | Iriel | That also makes sense, the server's loaded them by then and can configure the screen layout |
21:01.54 | Iriel | (loaded them to the client, that is) |
21:04.56 | Thunder_Child | *Snicker* http://www.albinoblacksheep.com/flash/winrg |
21:05.05 | alestane | Well, that explains why I couldn't find them anywhere in the SavdVariables or config.wtf. |
21:09.07 | *** join/#wowi-lounge amro|laptop (n=amro@82.101.184.136) |
21:09.11 | Cidan | Truesilver: Thoughts on best place to mine? |
21:09.54 | *** join/#wowi-lounge Galka (n=Galka@pool-72-88-135-41.nwrknj.east.verizon.net) |
21:09.55 | amro|laptop | Cidan: it's a random spawn instead of mithril, so any place with lots of mithril |
21:11.46 | zenzelezz | it's entirely speculation on my part, but I seem to see them more often from rich thorium than thorium |
21:12.22 | zenzelezz | er |
21:12.25 | zenzelezz | that was wrong |
21:12.31 | zenzelezz | but I mean I see them in some thorium areas |
21:12.55 | zenzelezz | Burning Steppes spawn points |
21:15.03 | Industrial | Thunder_Child: my god that is so old |
21:15.22 | alestane | lua> t={}; t[nil] = 5; print(t[nil]) |
21:15.22 | cladbot | alestane: [string "t={}; t[nil] = 5; print(t[nil])"]:1: table index is nil |
21:15.43 | Shirik | you can index nil, but you can't set the nil index |
21:15.51 | Thunder_Child | Industrial, never seems to get tired though...go figure |
21:16.03 | Shirik | lua> t = {}; rawset(t, nil, 4); print t[nil] |
21:16.03 | cladbot | Shirik: sandbox.lua:285: Compilation failed: [string "t = {}; rawset(t, nil, 4); print t[nil]"]:1: '=' expected near 't' |
21:16.22 | Shirik | lua> t = {}; rawset(t, nil, 4); print(t[nil]) |
21:16.22 | cladbot | Shirik: table index is nil |
21:16.56 | Shirik | lua> t = setmetatable({}, {__index = function(t,k) if k == nil then return "Nil!"; end}); print(t[nil]) |
21:16.57 | cladbot | Shirik: sandbox.lua:285: Compilation failed: [string "t = setmetatable({}, {__index = function(t,k) if k == nil then ..."]:1: unexpected symbol near '}' |
21:17.00 | Shirik | grrr |
21:17.08 | Shirik | lua> t = setmetatable({}, {__index = function(t,k) if k == nil then return "Nil!"; end end}); print(t[nil]) |
21:17.08 | cladbot | Shirik: Nil! |
21:17.16 | Shirik | So yeah, you can index nil, but you can't set its value |
21:18.49 | alestane | What if you use __newindex? |
21:19.23 | alestane | probably won't help since I daresay rawset doesn't recognize it. |
21:19.53 | Shirik | alestane: I tried that, but you won't get far |
21:20.17 | Industrial | !c eu Shattered Halls Eliasis |
21:20.20 | ThraeBot | Industrial: Eliasis, Level 19 Human Warlock (10/0/0). 346 HP; 827 Mana; 68 mana regen; 4.32% dodge;[[ TBR: 25 ][ Link: http://tinyurl.com/27hmxu ][ Talents: http://tinyurl.com/2sov4l ][ Updated: Sun Sep 9 17:32:27 2007 ]] |
21:35.23 | Corrodias | i just took out the trash, and jesus christ did that weigh a lot |
21:36.13 | Industrial | you are what you eat :D (woo tacky), prepackaged! |
21:37.14 | bleeter | has anyone heard of a mod that attempts to auto-magically position minimap icons around the minimap to reduce overlap? |
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21:39.24 | Industrial | there was one |
21:39.28 | Industrial | don't know the name |
21:39.47 | Industrial | sounds like something to be found on curse |
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21:44.18 | Shirik | I <3 Thottbot |
21:44.28 | Shirik | Drop %: 138% |
21:44.32 | Shirik | 134% |
21:44.36 | Shirik | 103.6$ |
21:44.39 | Shirik | all the way down the list |
21:46.02 | Industrial | nn |
21:46.10 | *** part/#wowi-lounge Industrial (n=tom@a41183.upc-a.chello.nl) |
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21:47.28 | foxlit | Nothing wrong with that :) |
21:47.36 | foxlit | "And then the tauren said, 13 inches" |
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21:55.42 | art3mis | http://www.gothi.ca/Stuff/hro.jpg <-- new theme/layout im working on...comments? |
21:56.26 | foxlit | Icons too small, can't see them clearly |
21:56.30 | art3mis | bleeter: mini button bag and buttonhole(out of date but toc mod still works) |
21:56.41 | foxlit | Maybe that's just you resizing the screenshot |
21:56.58 | art3mis | yeah its normally 1680x150, resized to 1280x738 |
21:58.27 | bleeter | art3mis: not my cup of tea, but either way the circle at the bottom of the eagle should surround the minimap perfectly, from an aesthetics point of view ;) |
21:59.41 | art3mis | heh yeah im not entirely sure im gonna keep that portion |
22:07.08 | bleeter | odd, I can't apply rugged armor kit to an item level 37 legs |
22:09.58 | Kaydeethree | thought they fixed it so it had to be a "Level Required: 35" item |
22:10.23 | bleeter | 'only usable on items level 35 and above' |
22:10.39 | bleeter | http://wowhead.com/?item=15456 |
22:11.22 | foxlit | 2.2: this week or next week? |
22:11.22 | bleeter | (yes, the gnomer legs are better... but.. it's gnomer ;-) |
22:11.36 | Kaydeethree | I doubt the 11th is happening. prob the 18th |
22:11.48 | bleeter | foxlit: next, hortus was looking for more audio crash data, as well as the weird rogue invisi problem |
22:12.31 | foxlit | Iriel: ping. Can I bother you with a theoretical /click exploit plan? |
22:13.50 | art3mis | so no other comments about the layout style? |
22:15.03 | foxlit | Too much space used by non-transparent textures for my liking, but hey |
22:15.19 | art3mis | really? |
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22:18.42 | art3mis | wierd, cuz thats really anyhting as far as graphics go, what with the whole solid bottom bar thingy |
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22:25.19 | foxlit | The black bars don't really serve any purpose? |
22:26.07 | art3mis | other than show, nope just textures |
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23:16.49 | JoshBorke | ~joshborke |
23:16.50 | purl | Yes, I'm even more stupid then Thrae. known as sherlock |
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23:17.22 | JoshBorke | purl, no joshborke is <reply> Yes, I'm even more stupid than Thrae. I'm also a smart-ass. |
23:17.23 | purl | okay, JoshBorke |
23:17.26 | JoshBorke | ~joshborke |
23:17.26 | purl | Yes, I'm even more stupid than Thrae. I'm also a smart-ass. |
23:17.45 | art3mis | i thought yer first name was Noshit |
23:18.01 | JoshBorke | no, it's 4real |
23:18.21 | art3mis | Noshit Sherlock ;P |
23:19.00 | art3mis | ad better a smartass than a dumbass i always say |
23:19.40 | JoshBorke | purl, joshborke is <reply> Yes, I'm even more stupid than Thrae. I'm also a smart-ass, better than a dumbass at least. |
23:19.40 | purl | ...but joshborke is already something else... |
23:19.51 | JoshBorke | purl, bah, juts forget joshborke |
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23:27.01 | art3mis | HKUI: 175 downloads cyC-HK: 222 downloads |
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23:38.13 | alestane | Kaydeethree: Are you the one running the PTR diffs you keep posting? |
23:38.22 | Kaydeethree | on spyglass-server.com? yes |
23:38.32 | alestane | Is there a particular script you use? |
23:38.44 | Kaydeethree | diff -ru? |
23:39.13 | alestane | Produces one file containing all the differences between all the files in two directories? |
23:39.17 | Kaydeethree | yes |
23:39.26 | alestane | I'm new to the tool. Thanks. |
23:39.46 | Kaydeethree | the exact command I use is something to the effect of "diff -ru path1 path2 > foo.diff" |
23:40.00 | art3mis | alestane: i'm working on a new interface ;P |
23:40.34 | alestane | Kaydeethree: That much bash, I understand...just didn't know the diff switches. |
23:40.41 | alestane | art3mis: I'm afraid already. |
23:40.42 | Kaydeethree | diff --help |
23:40.58 | art3mis | http://www.gothi.ca/Stuff/hro.jpg |
23:41.02 | alestane | Kaydeethree: That's a place to start...but there are a lot of them. |
23:41.20 | art3mis | thats what ive got so far |
23:43.00 | alestane | art3mis: This one is actually kind of cool. I really like what you did with FuBar. |
23:43.39 | art3mis | me too |
23:43.56 | art3mis | i saw it in someone elses ui and i dont know why it never occurred to me to group and break |
23:45.28 | art3mis | i need to think of some sorta cycircled graphic too for the buttons |
23:46.13 | alestane | For a layout like that you need some kind of StarTrek-kinda button. |
23:46.18 | art3mis | going for red black tan and gold for colours (holy roman empire) |
23:46.27 | alestane | Kaydeethree: That looks like what I needed. THanks again. |
23:46.38 | art3mis | like what? |
23:46.58 | art3mis | im at a loss for what it should be that cyC doesnt already have |
23:47.09 | alestane | I don't really know, maybe as a start try cyCircled_GoldOrbs. |
23:47.17 | art3mis | it's become my goal to make shitloads of skins for cyC |
23:47.43 | art3mis | alestane: ehh yeah i wanna avoid the default ones and make "custom" as it were ones |
23:48.20 | alestane | You don't have to use in the final product, but try throwing it up there and see what it looks like...it'll give you an idea for what will work well. |
23:48.21 | art3mis | the only thing i can think of is skinning it with the eagelone one with it's wings in and the circle |
23:48.42 | art3mis | ya know the one the nazi's used? |
23:48.47 | art3mis | and slayer |
23:48.51 | art3mis | that sorta thing |
23:49.05 | art3mis | but that might be too "busy" |
23:49.13 | alestane | Yeah, be careful with that. |
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23:50.22 | alestane | Remember, too, that the button icons are really square, the buttons don't HAVE to be round. |
23:50.53 | art3mis | nods |
23:51.38 | Rallion | quick question for anybody who knows the answer...how many buttons are there on the 360 controller, ignoring the DPad and start/select/Home (or whatever the big one is called)? |
23:52.22 | art3mis | L R 4 action buttons? |
23:52.24 | Kaydeethree | 8? the two triggers, black, white, and the 4 colored ones? |
23:52.36 | Rallion | where's black and white on the 360 one? |
23:52.49 | Kaydeethree | quick, to ebay! |
23:52.53 | Rallion | I know that on the original they're locked in the depths of hell. |
23:53.33 | Rallion | oh, i see, they're like secondary triggers |
23:54.02 | Rallion | best illustration ever: http://z.about.com/d/vgstrategies/1/0/X/xbox360controller.jpg |
23:54.36 | Rallion | I'm probably going to get a wired one so I can use it as a PC gamepad |
23:54.43 | Tierrie | 12? |
23:54.51 | Tierrie | bummer |
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23:56.39 | Rallion | also, Target has super-comfy video rockers on clearance for $20, I should jump on that, I love those things and desire ownership of one |
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23:58.33 | alestane | Do you mean chairs, or some other thing? |
23:59.24 | art3mis | tis a chair with no legs that rocks is comfy and has a drink holder ;P |