00:00.16 | tingle | i want to cod emyself but i want to know what to do |
00:01.35 | zenzelezz | your questions so far all seem very unspecific |
00:01.56 | tingle | uh |
00:02.30 | tingle | ok do you want me to describe exactly what i expect the addon to do |
00:02.48 | zenzelezz | not for my part, I wouldn't know enough to help anyway |
00:03.21 | zenzelezz | but it sounds like you've decided to start your coding with something fairly complex |
00:04.46 | tingle | well ill typ it anyway maby you can tell me where to start |
00:07.40 | tingle | its supose to be a leveling guid, that uses mapnotes and displayes the current quest that your suppose to do in a little frame window, the frame window itsself should have a small button where anther window shows up underneath it with a description of what exaclty your supose to do or details or notes, |
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00:08.47 | tingle | for example you first get into the game,it shows the first mapnote of where to get your first quest, then when you accept it it shows a mapnote of the next place where to go (ether where to do the quest or where to turn it in or get another one) |
00:09.06 | tingle | and so on all the way up to level 70 |
00:09.26 | tingle | any ideas where i should start and what to do |
00:10.33 | tingle | or what the best way wouldbe to do such a thing |
00:10.51 | foxlit | 1. Figure out how to show a mapnote at desired location with desired text. |
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00:13.17 | tingle | my gues would be a event handler that updates your map with a mapnote and deletes the old one and places the correct text into the frame |
00:15.02 | tingle | ok now wouldnt that be a freakin long code for every quest and step up to level 70? |
00:15.37 | kahdgarxi | yeah, no kidding |
00:15.52 | kahdgarxi | there wouldn't be any way to stay reasonable with memory usage there, would there? |
00:17.33 | tingle | well would there be a way to make it shorter? |
00:21.53 | tingle | ? |
00:24.34 | foxlit | Yes, there would. |
00:24.40 | foxlit | 2. Figure out when you need to display what notes. |
00:24.57 | foxlit | 3. Store notes in data structures rather than code. |
00:25.01 | foxlit | 4. Load data structures dynamically |
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00:26.13 | kahdgarxi | foxlit- true, but wouldn't that be an enormous memory leak? |
00:26.56 | foxlit | Well, no. |
00:27.26 | foxlit | Assume you're going to be covering about 10k quests |
00:28.58 | foxlit | You can probably get away with around 255 chars / quest |
00:29.39 | foxlit | Of actual text -- can substitute action verbs with some sort of integer action id |
00:29.58 | seebs | I'm doing another trivial mod. I wanna know what I'm missing in my VERY simple UI design. |
00:30.00 | foxlit | So figure 512b / quest; 5 megs, just about |
00:30.08 | seebs | Mod's goal: Grab attachments from mail quickly and automatically. |
00:30.36 | seebs | Sample usage: "/simplemail get 20 Auction Expired". Gets the attachments from 20 messages with sender or subject containing "Auction Expired". |
00:30.46 | seebs | What obvious and simple features should this have? |
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00:34.31 | sysrage | is there something i can put in a macro to dismount no matter what mount i'm on? |
00:34.41 | sysrage | oh heh |
00:34.44 | sysrage | ./dismount |
00:34.45 | sysrage | duh |
00:35.36 | kahdgarxi | they just added that :) |
00:35.55 | tingle | i dont suppose you know how to do stuff like what you just said |
00:36.10 | seebs | Who are you talking to? |
00:36.20 | tingle | foxlit |
00:37.34 | foxlit | I have a few ideas, I haven't tried using that specific approach that before. |
00:38.48 | tingle | wanna be partners ^^ my ideas and quest knowlage and you help code it |
00:39.21 | tingle | and then sell the addon to some power leveling service ^^ |
00:39.55 | zenzelezz | the power leveling guys probably already know how to do their job :-o |
00:41.36 | tingle | ye aprobaly true but imagin this addon would be one of the most powerfull addons for world of warcraft... it would be much more afficant than any leveling guid |
00:42.26 | foxlit | It would, essentially, be a levelling guide within WoW |
00:42.29 | Sstixrud | foxlit is there a way to create/clone an existing actionbar's button/icon layout easily without using any of the 120 default button ids? |
00:42.56 | bleetah | I’ve worked out… that if I stick my left arm in my right ear, I can electrocute myself… |
00:43.07 | bleetah | Terminally. |
00:43.16 | bleetah | I can do it at a moment’s notice. Just say the word. |
00:43.31 | foxlit | Inherit from whatever they're inheriting from, and override the handlers that use up the id |
00:43.36 | bleetah | I think I’ll go and hide. |
00:44.19 | tingle | so... feel on working on such a project, |
00:44.31 | Sstixrud | i.e. just reuse the same button ids? |
00:44.57 | foxlit | What are you making, Sstixrud? |
00:46.26 | tingle | foxlit, would you help with this addon |
00:46.54 | Thrae | Anyone here familiar with Secure templates? |
00:47.00 | Sstixrud | I want to clone an existing actionbar, one that is tied to /myaddon config the user would click on the buttons and the config frame would change depending on what attributes are set to the button.. The problem I have run into is I can use PreClick to configure buttons but the spell casts when I do |
00:47.28 | Sstixrud | I would rather not have the spell cast when the user is configuring buttons so one option is to create a cloned bar that looks the same but doesnt actully CastSpell |
00:48.00 | foxlit | tingle: I could, maybe, write the general code handling quests/notes; it all depends on how the API works in this despect. |
00:48.23 | Thrae | Sstixrud: Copy ActionBarFrame.xml and make it draggable |
00:49.47 | Sstixrud | hmmm |
00:50.32 | Mike-N-Go | [Horn of the Black War Wolf][Whistle of the Black War Raptor] or [Black War Kodo]? |
00:51.38 | Sstixrud | THrae ok, but can I layout the icons on the buttons without attaching the actull spell? That way when the user clicks the button it will trigger my <PreClick> but not actully cast the spell? |
00:52.03 | Sstixrud | i.e. is there a SetAttribute or some such that lets me remove the Action but keep the icon? |
00:52.31 | Sstixrud | forgive my newb questions, still learning :) |
00:56.49 | foxlit | Icons and attributes aren't generally connected |
01:00.11 | Sstixrud | sigh, guess I cant do it this way then |
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01:02.30 | tingle | foxlit you got icq so we could talk a bit closer about that stuff |
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01:03.45 | Legorol|wow | Is there a way with Cartographer to import Gatherer data for mining/herbalism? |
01:05.55 | sysrage | ./user [nomodifier] Horn of the Black War Wolf; [modifier:alt]Blue Windrider |
01:05.58 | sysrage | err /use |
01:06.10 | sysrage | any way to make that /dismount if you're mounted and don't use a modifier? |
01:06.55 | axxo | yes |
01:07.22 | sysrage | heh. how? |
01:07.46 | axxo | there is a [] thingy for mounted |
01:07.48 | axxo | don't remember it |
01:07.55 | tingle | foxlit you still there? |
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01:09.57 | Insaclone | /dismount [nomodifier,mounted] |
01:09.58 | Insaclone | ? |
01:10.37 | sysrage | yup. thanks |
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01:31.50 | seebs | Hey, if I do a mail mod, how much warning should I give people about the possibility that a bug will destroy items? I mean, can I assume that they know that a mod trying to read and delete mail is dangerous, or should I assume that they don't? |
01:33.28 | Mr_Rabies2 | i'd assume they dont, personally |
01:33.39 | Thrae | Anyone want to help me test an addon? Just need you to target something and then you can go AFK. |
01:34.08 | Mr_Rabies2 | just give a little popup frame on the first launch, as well as one on the addon page |
01:34.39 | Mr_Rabies2 | i've never had an issue with it though, using CT_mailmod forever |
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02:14.14 | sysrage | is there any way to make a macro that'll use whatever HS you have in your inventory? i'm doubting so, but it's really annoying having to change my button every time i group with a lock that has different size HS's |
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02:16.05 | seebs | Argh! |
02:16.32 | seebs | The mail inbox event seems to be useless, as it's totally generic and provides no information beyond, possibly, what button's been clicked. |
02:19.46 | Tain | Holy ouch. A woman in Brazil gave birth to a 17 pound baby. |
02:22.49 | Tain | Mailbox stuff is not simple. It's a pain in the ass |
02:23.21 | Tain | My first addon was a mail auto-opener, retreive all items. |
02:23.47 | Tain | Usually worked ok, but was a pain in the ass. |
02:26.53 | seebs | I'm actually doing something sorta like that. |
02:27.19 | seebs | So maybe you can help: I want to grab {items or money or both} from the first item in the mail. I want to then check another once that's completed. |
02:27.28 | seebs | What on EARTH do I check for to find out that it's been done? |
02:28.14 | seebs | It turns out that the mail inbox event is NOT the one I want. |
02:39.33 | bleetah | one of my legs is shorter than the other n both my feets too long |
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02:44.25 | Tain | seebs: The best way is actually to start with the last item in the mailbox so you can count down to 1. |
02:44.32 | seebs | ... |
02:44.34 | Tain | There's no easy way to tell if you've successfully done it. |
02:45.03 | Tain | What I did with items was... well a little hackish but it was the only way I could figure to be really reliable. |
02:45.05 | seebs | Well, that's actually quite elegant, but doesn't TakeInboxItem(x) still fail if a previous request is still in process? |
02:45.39 | Tain | I checked through my empty bag slots. When I found the first empty bag slot (the place where the next item would be) I waited for a bag update event and then checked to see if something was in that slot. |
02:45.49 | Tain | If the slot was no longer empty I went on to the next mailbox item. |
02:46.16 | seebs | Oh, yeek. |
02:46.22 | bleetah | But the words get stuck on the tip of your tongue |
02:46.25 | seebs | And yet, strangely probably reliable. |
02:46.31 | bleetah | oops, sorry for the spam :/ |
02:46.35 | Tain | That is really slow however as it takes a good second for it to really show up in your bag |
02:47.20 | seebs | Well, yeah, but so far as I can tell, you HAVE to do that to be sure that you actually got the item. |
02:47.52 | Tain | I also had *never* gotten things working when I had a mailbox item with both money and and an item in the same message. But that's a pretty rare case I think. |
02:48.25 | seebs | Spoken like someone who never sends his enchanter an item plus an enchanting budget. :) |
02:48.33 | Tain | hah yeah I suppose so |
02:49.02 | Tain | I was really more worried about auction items and money than anything else. But it bugged the hell out of me that I could never get that working right. |
02:49.27 | seebs | Yeah. |
03:05.48 | seebs | You're right, though, that counting backwards simplifies the task immensely. Thanks. |
03:08.05 | seebs | Blar. Now I have an obvious stupid bug. As in, it's obvious that it's stupid, not that I have any idea what my bug is. |
03:08.18 | seebs | But for some reason, TakeInboxMoney(48) does not obtain the money in slot 48. |
03:11.08 | seebs | Hmm. Closer; "/sm get expired" now gets about half the expired auctions in my mailbox, apparently randomly. |
03:18.56 | seebs | Hmmm! It's EXACTLY half the time that it fails, it would appear. |
03:26.52 | seebs | Well, I have code that works for objects, but I'm utterly ashamed of it. |
03:29.19 | seebs | Oh, MAN! I found it. |
03:29.30 | seebs | Problem: I am a C programmer. |
03:29.44 | seebs | if (SimpleMail.money) then TakeInboxMoney(slot) end |
03:30.03 | seebs | I was generating spurious TakeInboxMoney events that corresponded to no-money, and getting updates when they succeeded. |
03:34.08 | tedrock | is there a way for a macro to ask for user input. for example say i waited it to mark a map note i would make it ask for the cords? |
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03:38.21 | seebs | Not directly, but a slash command for your UI could pop up a dialog box. |
03:39.03 | tedrock | maybe i'm just using /mn -tloc x,y right now |
03:39.19 | tedrock | and i just wanted to save my self the hassle of typing /mn -tloc repeatedly when questing |
03:49.19 | Corrodias | question: are any of you familiar with an addon that makes it easier to delete things than clicking on then and then clicking outside your inventory? |
03:50.34 | kaso | yes |
03:50.56 | Corrodias | what is the addon or group of addons that fit that description? |
03:51.06 | kaso | gimme a moment to find it |
03:53.45 | seebs | Well, it's utterly crazy, but I seem to have figured out the right number of events to ignore to get the correct behavior. |
03:54.06 | kaso | http://ui.worldofwar.net/ui.php?id=3929 (i havent tested this, i just happened to notice it on the mainpage one day) |
03:54.10 | kaso | Corrodias |
03:54.26 | Corrodias | thanks |
03:54.39 | Corrodias | in combat now |
03:54.44 | Corrodias | i will read what you said in a sec |
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03:55.59 | Asheyla | anyone brave enough to help me with a perplexing problem? =] |
03:56.09 | kaso | ~justask |
03:56.26 | Asheyla | pasting the code |
03:56.28 | Asheyla | 1 sec |
03:56.31 | kaso | purl is so slow lately :< |
03:56.41 | kaso | ~botslap |
03:56.42 | purl | Hey what was that for, kaso? |
03:56.48 | kaso | ~just ask |
03:56.49 | purl | just ask your question - do not ask to ask. when you ask, ask all on one line - tell us what you did, what you saw, and what you expected to see. |
03:56.54 | kaso | ah ha! |
03:56.56 | kaso | space |
03:57.01 | sysrage | [mounted] works so how do you do not mounted? [nomounted] ? |
03:57.09 | zenzelezz | and you accuse the bot, nubcake |
03:57.26 | kaso | you can reverse any test with "not" in macros |
03:57.30 | kaso | or no even |
03:57.42 | sysrage | cool thanks |
03:57.45 | kaso | wait which is it |
03:57.52 | kaso | my mind is blank |
03:58.00 | sysrage | well i know nomodifier works |
03:58.02 | kaso | "no" |
03:58.05 | kaso | thats the one |
03:58.30 | Asheyla | http://wowi.pastey.net/5587 |
03:58.48 | Asheyla | the issue at hand is the self:AcquireTable() bit |
03:59.08 | Asheyla | if i change it to {} instead, as in making a new table each function call, it works fine |
03:59.26 | Asheyla | but if i leave it as is, it starts causing horrific failures |
04:00.15 | Asheyla | sometimes the testbef, testinbt, and testaft report 3 different numbers |
04:00.29 | Asheyla | when it should in fact only be incremented once |
04:00.31 | Asheyla | if at all |
04:00.43 | kaso | Wow, interesting |
04:00.53 | Asheyla | it's driving me insane |
04:01.12 | Asheyla | i cant for the life of me figure out why it would fail so epicly |
04:01.24 | kaso | gimme a few to work out what the hell is going on here :> |
04:01.38 | Asheyla | i can send the entire addon if you want |
04:01.43 | Asheyla | it's easy to reproduce |
04:01.49 | kaso | this should be ok |
04:02.01 | kaso | just the lack of indentation or newlines is confusing :> |
04:02.09 | Asheyla | o.0 |
04:02.15 | Asheyla | i see indentation and newlines |
04:02.22 | Asheyla | unless you mean for a few of the lines |
04:02.31 | kaso | you have entire loops on oneline, me no like :< |
04:02.34 | Asheyla | ah |
04:02.40 | Asheyla | that was just testing code |
04:03.03 | kaso | oh i see |
04:03.17 | kaso | (see now that ive orgnised it all nicely i can see :> |
04:03.20 | Asheyla | hehe |
04:04.26 | kaso | i assume the tables in your stack (tablepool) are string- indexed or something? |
04:04.52 | Asheyla | i and id are integers |
04:05.41 | Asheyla | i took a SS of the horrific output |
04:05.45 | Asheyla | uploading it in a sec |
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04:08.22 | Asheyla | http://img201.imageshack.us/my.php?image=gahhr6.jpg |
04:08.41 | Asheyla | notice how testbef, testinbt, and testaft go 1,2,3 in the middle |
04:08.54 | Asheyla | which should be impossible |
04:09.38 | Asheyla | the entries added are [1] and [2] in sortingtable, both tables with a getn() of 0 |
04:14.09 | kaso | i see what you mean |
04:14.21 | kaso | but honestly i dont have the foggiest |
04:15.05 | Asheyla | heh |
04:15.11 | Asheyla | its weird isnt it! |
04:15.15 | Asheyla | it makes no sense |
04:15.56 | kaso | All i can give is some needless nitpicking |
04:16.06 | Asheyla | heh, like what |
04:16.39 | kaso | table.getn(table) should be replaced by #table and when you define the local "type" you over-ride the global function type(), perhaps you should select another name for it. |
04:16.51 | kaso | But both of them, as i say, needless, just nitpicking |
04:18.10 | Asheyla | my idea overall was to create a system where, when i needed local tables, i could save ones used previously |
04:18.27 | Asheyla | but it all seems to fail miserably |
04:20.34 | kaso | i cant really see any way short of some wierd hook that that debug spam could be created |
04:21.16 | kaso | but that said, ive just got back from a night out so my senses arent at their best, hope someone else might be able to help you |
04:21.32 | Asheyla | heh |
04:21.38 | Asheyla | the cool thing is |
04:22.00 | Asheyla | i wrote my CoreLib, etc. to not allow other code to override the functions |
04:22.19 | Asheyla | if you try to do like "self.AcquireTable = 1" then my addon throws an error |
04:22.34 | Asheyla | so i know that it isnt an inadvertent hook somewhere |
04:23.55 | Asheyla | and according to my IsRegisteredForHooks function it isnt hooked |
04:24.22 | Asheyla | so.... wtf |
04:27.43 | Asheyla | according to this, theres a difference between |
04:27.45 | Asheyla | for index,value in pairs(t) do t[index] = nil end |
04:27.49 | Asheyla | and |
04:27.53 | Asheyla | t = {} |
04:28.06 | Asheyla | pertaining to what is contained in the tables |
04:28.59 | Asheyla | someone else needs to come out of idling |
04:29.02 | Asheyla | this is bugging me |
04:32.08 | kaso | Asheyla |
04:32.14 | kaso | {} ~= {} |
04:32.26 | Asheyla | ? |
04:32.31 | Asheyla | oh |
04:32.33 | Asheyla | well yeah |
04:32.39 | Asheyla | thats why i added |
04:32.44 | Asheyla | pertaining to their contents |
04:32.48 | kaso | oh |
04:32.50 | Asheyla | i know the memory location is different |
04:32.56 | kaso | sorry i jumped too quickly |
04:33.00 | Asheyla | but they both should contain nothing =] |
04:33.13 | kaso | how are you perceving a difference then? |
04:34.51 | Asheyla | well |
04:34.54 | Asheyla | when i change |
04:35.01 | Asheyla | (sorry for the pause, im alt tabbing a lot) |
04:35.16 | kaso | two screens > all :> |
04:35.27 | zenzelezz | just two? |
04:35.30 | Asheyla | the AcquireTable function to return {} instead of the 1st entry of tablepool |
04:35.40 | Asheyla | it works perfectly |
04:35.59 | Asheyla | but if it returns the 1st entry, which had been cleared by ClearTable |
04:36.03 | Asheyla | it fails miserably |
04:36.39 | kaso | hmm |
04:36.42 | kaso | interesting |
04:41.16 | Asheyla | not interesting |
04:41.27 | Asheyla | well |
04:41.38 | Asheyla | only in the way being tortured is interesting |
04:41.55 | Asheyla | it's killing me, not knowing whats causing it |
04:44.07 | Mr_Rabies2|away | heh they still call the fm in shatt a gpblin |
04:44.13 | Mr_Rabies2|away | goblin* |
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04:57.34 | Asheyla | anyone here now who wasnt before whod like to help me with a coding problem? |
04:58.10 | kaso | tell them its interesting |
05:02.36 | Asheyla | no one else is here |
05:02.38 | Asheyla | it seems |
05:02.49 | Asheyla | so sad, really |
05:03.03 | Asheyla | i may just have to resort to wasting memory |
05:03.05 | Asheyla | with {} |
05:03.35 | Cairenn | saturday night - those that have social lives are out living them, those that are major geeks are busy playing the expansion, etc |
05:04.07 | Asheyla | this is truth |
05:04.20 | kaso | Asheyla bare in mind lua's Garbage collection is pretty good in 5.1 nowadays, wasting memory isnt a huge huge issue |
05:04.26 | Asheyla | yeah |
05:04.32 | Asheyla | but it's beyond that now |
05:04.37 | Asheyla | it's personal now |
05:04.44 | kaso | haha |
05:04.48 | Asheyla | cair, want to see my dilemma? |
05:05.11 | Cairenn | I'm rather useless when it comes to the actual coding, sorry |
05:05.15 | Asheyla | heh |
05:05.52 | Asheyla | i swear that im stumbling into a flaw with lua or something |
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05:16.28 | Mikma | cairenn is only our forum goddess |
05:24.23 | Cairenn | yeah, everyone knows I'm just window-dressing |
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05:33.40 | Cairenn | brb, need to reboot my system - god I've got to get more memory, poor thing is just churning constantly, I demand so much of it all the time |
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05:41.56 | [Wobin] | W0mbl3fr0g |
05:42.17 | [Wobin] | >< |
05:42.20 | [Wobin] | Mischat =P |
05:43.10 | zenzelezz | so... http://www.wowwiki.com/Sha'tar |
05:43.29 | zenzelezz | under reputation, doesn't the warning under point 2 and the info in point 3 contradict each other? Or am I reading them wrong |
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05:46.51 | [Wobin] | Doesn't it mean you can use the turn ins to grind shatar up to the end of friendly? |
05:46.59 | [Wobin] | but aldor or scryer to exalted? |
05:47.56 | [Wobin] | ie, in your grind for aldor/scryer, you can get shatar to 5999 friendly |
05:48.48 | zenzelezz | that's how I'm reading point 2, but I'm not sure if point 3 is saying that you get rep with Sha'tar past that too, or if they're only talking about Aldor/Scryer |
05:49.04 | zenzelezz | from the turn-in quests to Aldor/Scryer I mean |
05:50.04 | [Wobin] | from what I reading, you can get shatar rep while grinding aldor/scryer to exalted |
05:50.11 | [Wobin] | but only up to that 5999 friendly |
05:51.29 | zenzelezz | hm, I guess... perhaps it's just my opinion that maxing out friendly isn't "a lot" that's confusing me =) |
05:53.30 | [Wobin] | I think they were referring to the amount gained with each turnin |
05:53.38 | [Wobin] | 150 is 'a lot' compared to 12 |
05:53.56 | zenzelezz | yeah, that would make sense |
05:54.10 | zenzelezz | I shouldn't read much this time of night |
06:01.16 | Legorol | I hear there is a working Decursive around, what's that about? |
06:01.53 | Cairenn | depends what you mean by "working" |
06:02.54 | Cairenn | I've heard that there is a new one too, but it doesn't have any of the functionality of the old one that was (a large part of) the reason why Blizz locked stuff down |
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06:04.11 | [Wobin] | Legorol: It's on wowace.com/files if you want to ahve a look |
06:04.24 | [Wobin] | I've not been in a situation yet which requires it, so I've yet to try it =) |
06:04.47 | Legorol | thanks Wobin for the tip |
06:05.11 | Legorol | i found a "new" Decursive on CG, it turns out to be just a grid of unit frames with status-based colouring, so you can play whack-a-mole |
06:05.28 | [Wobin] | Like... Grid? |
06:05.31 | Legorol | i'll check out the wowace one as well |
06:05.36 | Legorol | Wobin: yeah like Grid+Clique |
06:05.54 | [Wobin] | hehe when will people learn decursive is about the single button press =P |
06:06.12 | Cairenn | [Wobin]: does this one actually do everything the old one did, or is it like the one on CG? (the one on CG is the one I was aware of) |
06:06.35 | [Wobin] | Cairenn: I'm not sure, lemme see if I can grab the link for the thread |
06:06.51 | Legorol | it's the one on CG, same addon |
06:06.51 | Cairenn | just wondered if perhaps you'd read the description is all :) |
06:06.55 | Legorol | no it doesn't do what the old one did |
06:07.02 | Legorol | so i'm relieved |
06:07.17 | Legorol | yet another "zomg Decursive" that turns out to be fake |
06:07.25 | Cairenn | good to hear |
06:07.26 | Legorol | calling an AddOn Decursive doesn't make it one :o) |
06:07.54 | Legorol | it's funny though how people work... lot of posters are touting it as "Decursive is back" |
06:07.57 | [Wobin] | oh hang on |
06:08.00 | [Wobin] | aye |
06:08.01 | Legorol | i guess they don't quite understand the subtle difference |
06:08.05 | [Wobin] | hehe |
06:08.20 | [Wobin] | Yeah, I don't actually need Decursive yet, so I didn't read anything into the thread |
06:08.22 | [Wobin] | http://www.wowace.com/forums/index.php?topic=4328.0 |
06:08.24 | Cairenn | because the person that manages to figure out how to get around the lock-down that Blizz put in place and makes it function the way the old one did - will be the bane of the UI community |
06:08.31 | [Wobin] | it's true |
06:08.42 | Legorol | Cairenn: that person will be summarily fed to bunnies :o) |
06:08.56 | Cairenn | since at that point Blizz is likely to say "F@#$ this" and lock it down *completely* |
06:08.56 | Legorol | tbh, there may very well be holes in the UI security that are not found yet |
06:09.02 | Legorol | but i'm pretty sure they'd get patched |
06:09.13 | [Wobin] | I think this one, just selects the spell for you |
06:09.19 | Legorol | i suspect if there is any hole, it's a small one that's easily pluggable |
06:09.22 | [Wobin] | so you don't have to like, set up a clique binding |
06:09.30 | Cairenn | no more Lua coding allowed whatsoever, it'll only be xml graphical skinning/re-arranging, like EQ et al |
06:09.35 | [Wobin] | >< |
06:09.38 | [Wobin] | Death of WoW =( |
06:09.41 | Cairenn | (the end of my statement) |
06:09.42 | Legorol | Wobin, you still have something similar to clique in this Decursive |
06:09.50 | [Wobin] | yeah |
06:09.52 | Legorol | you have to use click, shift+click and ctrl+click for the right spell |
06:10.14 | Legorol | Cairenn: i do see what you are trying to say |
06:10.27 | Legorol | i hope that a) if there is a hole it won't be found by a moron but by someone else first |
06:10.36 | Legorol | b) it's a small enough one and Blizzard reacts kindly to it |
06:10.43 | Legorol | but i do very well see the danger in a moron finding a hole |
06:10.50 | [Wobin] | or someone finds it and tells slouken before making an addon |
06:11.06 | Cairenn | *nod* |
06:11.14 | Legorol | that happened many times already, and i hope it stays that way |
06:11.45 | Legorol | fortunately, so far it seems that people smart enough to find holes are also smart enough to report it |
06:11.51 | Legorol | but i have seen an exception or two before |
06:12.22 | Legorol | a long time ago there was a way to get information out of WoW via a debugging API call that was left in there unintentionally |
06:12.34 | Legorol | the first time i came across it was in a working addon that automated something, i can't remember what |
06:13.38 | Cairenn | ~endofworld |
06:13.53 | Legorol | respond, you bot |
06:14.40 | Cairenn | purl, hi |
06:14.42 | purl | hello, cairenn |
06:14.52 | Cairenn | hmph, damn fussy bot |
06:14.59 | [Wobin] | ~endoftheworld |
06:15.11 | zenzelezz | ~literal endofworld |
06:15.14 | Cairenn | can't believe no one has linked that |
06:15.15 | Cairenn | http://www.endofworld.net/ |
06:15.32 | zenzelezz | looks like the factoid just doesn't exist |
06:15.33 | Cairenn | (sorry, just came up in another channel is all) |
06:16.21 | Cairenn | back to what you were talking about, I was just trying to get a quick link to it without having to go searching |
06:17.11 | Cairenn | night Legorol |
06:17.24 | Legorol | gnight |
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07:29.33 | Mike-N-Go | The Twilight's loot has been reduced.. |
07:36.48 | zenzelezz | what/who? |
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09:45.31 | bleetah | so there's this player getting around zangarmarsh, 'arthurdent'... I /w him 'deodat?', he replies 'huh?, I say 'arthur philip deodat?', he replies 'oh lol i forgot that bit in the book'... so of course i reply 'you're a jerk' |
09:45.44 | bleetah | I wonder if I'll get reported :/ |
09:45.57 | Corrodias | what? |
09:47.26 | Mike-N-Go | Heh, you would get him to report himself for breaking the naming scheme! |
09:47.40 | Mike-N-Go | If it is an RP server, more severe I guess. |
09:47.53 | Mike-N-Go | But, it is (c) |
09:48.10 | bleetah | yeah, the 'you're a jerk' was just totally inescapable on so many levels |
09:48.45 | bleetah | yeah, RP server.. but if I can call him a jerk every now and then, I'm not gunna report him lol |
09:49.58 | Corrodias | i don't actually care about name rules or anything, but then, i don't play on an RP realm. |
09:51.15 | bleetah | "shit, you guys are so unhip it's a wonder your bums don't fall off" |
09:51.50 | Mike-N-Go | That is vollger talk, Big B does not like that. |
09:52.39 | bleetah | it's the wisdom of zaphod, don't dispute it ;) |
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10:16.09 | Corrodias | i wasn't terribly entertained by those books... |
10:16.24 | Corrodias | the author traded engaging plot for flippancy. |
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10:21.34 | Mike-N-Go | http://pastey.net/5590 |
10:21.46 | Mike-N-Go | cladhaire helped me with something.. |
10:21.53 | Mike-N-Go | But I am not sure with what. |
10:25.09 | Mike-N-Go | If you could help me understand the usage of what he said.. |
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11:01.53 | ComicSansMS | greetings everyone! |
11:06.33 | Corrodias | Mike-N-Go: can anyone truly understand... the clad? |
11:06.55 | Mike-N-Go | Moo! |
11:07.07 | Mike-N-Go | Ok, I figured out my big problem with 'trade goods' |
11:07.18 | Mike-N-Go | Have the user enter it as one word :) |
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11:15.00 | YammYgirlcoding | morning all ! |
11:15.24 | YammYgirlcoding | does anyone here uses a working version of CharacterProfiler that doesn't mess with the Quest functions? |
11:19.35 | Corrodias | now i need an addon to show the effects of +damage gear on spells' tooltips, with dps and dpm calculations |
11:19.45 | Corrodias | i have one for healing spells but it doesn't do damage spells for some reason |
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11:26.58 | Corrodias | according to the wiki, "It appears that recently almost all of the Draenei female flirts were removed" |
11:27.04 | Corrodias | now that's a shame. they're the hottest. :( |
11:28.22 | Corrodias | i'm also curious about how tagging works. sometimes, it seems to me that just inflicting -any- damage may not be enough to tag something, but at other times i'm not so sure |
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11:28.57 | YammYgirlcoding | guys. How do I increase game fps? It's 5 fps here, an annoying slow motion |
11:30.04 | Corrodias | don't look at complex scenes, decrease graphics settings, or get better hardware |
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11:30.34 | Corrodias | even with my 7800gt i drop under 20 in certain areas of outland, although i play in a window, which does tend to decrease it slightly |
11:31.51 | YammYgirlcoding | i'm at starting area of blood elves, and fps is still 5fps. cpu is at 100%. does it have something to do with? |
11:32.19 | Corrodias | WoW always uses available spare CPU cycles, what for i'm not sure, just like almost any game does, at least when it's not minimized |
11:32.21 | YammYgirlcoding | I have a radeon x800gto . I guess it wasn't supposed to be that bad |
11:32.36 | Corrodias | but 5fps in silvermoon city is far too low. something's wrong. |
11:32.49 | YammYgirlcoding | it's all on slow motion. veeery annoying |
11:33.19 | YammYgirlcoding | all consuming video setups were already disabled |
11:34.13 | Corrodias | something is seriously wrong, then. silvermoon isn't that demanding on the card. |
11:34.28 | Corrodias | nowhere near places like the Cenarion Refuge in Zangarmarsh |
11:35.46 | YammYgirlcoding | so what can I do? anything else I could try change to increase fps? |
11:36.11 | YammYgirlcoding | i bought this card hoping for 40fps, or close :/ 5fps is way too far :[ |
11:39.38 | Corrodias | uh... i'm not sure |
11:39.55 | Corrodias | for one thing, you must do research on forums to find the best drivers version |
11:40.05 | Corrodias | that's extremely important with nvidia cards. as for ATI, i don't know. |
11:41.47 | YammYgirlcoding | hmm |
11:42.13 | YammYgirlcoding | how much fps u guys get with a radeon x800 ? someone have it? I'd like to compare |
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11:55.08 | Corrodias | i must determine the best way to squeeze efficiency and dps out of my spell set for moonkin |
11:55.37 | Corrodias | although i think my current method is best, given that i have to stop what i'm doing to recast roots sometimes and moonfire continues to do damage during that time. |
11:56.19 | Corrodias | well, i must slee. 'ni! |
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12:49.20 | YammYgirlcoding | guys!! I figured it out what was the fps problem !!! I was 5fps now I have 30fps !! \o/ |
12:49.49 | Wobin | What was it, Yam? |
12:50.14 | YammYgirlcoding | hardware cursor!! turned it off and fps incredibly increased! |
12:51.09 | Mike-N-Go | I have been looking at my addon for a long time. |
12:51.17 | Mike-N-Go | It is not working right currently. |
12:51.18 | Mike-N-Go | http://pastey.net/5595-3nol |
12:51.32 | Mike-N-Go | There is the .lua, .toc, and the Bindings.xml for it |
12:52.16 | Mike-N-Go | I know the problem is around line 92 to 100 in the .lua |
12:52.40 | Mike-N-Go | I think I did the tables wrong, I am to tired right now to know. |
12:52.56 | Mike-N-Go | If you can help me, leave a reply and I will get it in the morning. |
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13:40.12 | YammYgirlcoding | guys. Anyone knows an addon that puts a small squared frame on window written: Health: 99 Mana : 99 |
13:40.24 | YammYgirlcoding | black frame, yelow 1 pixel border |
13:40.38 | YammYgirlcoding | i can't find the name of it in the middle of my 100 addons :) |
13:44.59 | YammYgirlcoding | anyone? |
13:48.31 | weazer | Think CT_Core has that |
13:50.27 | YammYgirlcoding | finally a living soul here :) |
13:51.32 | YammYgirlcoding | btw I found an amazing addon for healers! 'healer buttons' |
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14:22.49 | tingle | greetz |
14:22.56 | tingle | foxlit: you there? |
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14:27.12 | YammYgirlcoding | guys. My quest log [-] button is not showing. Is there any known issue for that that u guys are aware of? |
14:33.04 | YammYgirlcoding | anyone? |
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15:20.44 | Jebster | Hi, anyone on here? |
15:22.25 | |FF|Im2good4u | im |
15:23.39 | Jebster | Awsome, you know anything aboiut this RP mod? i was talking to someone about it on WoW |
15:24.22 | kaso | Flag RSP? |
15:24.48 | Jebster | Yea, lets you type in your chars surname and stuff, i like to R%P so liked the sound of it. |
15:25.22 | kaso | What about it then |
15:25.40 | Jebster | Does any of this string of sites let you download it? |
15:26.50 | kaso | the orginal rsp is here, http://wow.curse-gaming.com/en/files/details/748/flagrsp/ but i dont think its 2.0 compient |
15:27.03 | kaso | Theres a replacement called MyRolePlay iirc |
15:27.31 | Jebster | Well with my gatherer one i needed the beta version for it to work, so is there somewhere i can get the beta one? |
15:27.43 | kaso | try this |
15:27.43 | kaso | http://www.wowinterface.com/downloads/info4990-MyRolePlay.html |
15:27.47 | kaso | or this |
15:27.52 | kaso | http://www.wowinterface.com/downloads/info5767-ImmersionRPAlpha2.html |
15:27.53 | Jebster | Aye, will do |
15:28.30 | kaso | also read this: http://www.somethingawful.com/index.php?a=4276 when you're deciding what to write on your description :> |
15:30.08 | Jebster | Aye :P thanks for the help :P |
15:32.26 | Jebster | Ok, now how do i configure it? its working on game, just dont know how to set it up :P |
15:32.47 | Jebster | As with gatherer i type /gatherer with this is it /something? |
15:33.37 | Jebster | :P |
15:33.38 | kaso | Im not so sure |
15:33.47 | kaso | check out if theres ant readme or help files |
15:33.54 | Jebster | ok |
15:34.21 | kaso | or if you want you can open its main .lua file and look for SLASH_SOMETHING1 = "/theslash" |
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15:41.10 | Malivil | Jebster |
15:41.13 | Jebster | Hello |
15:41.14 | Malivil | What is your gatherer question? |
15:41.25 | Jebster | I have no gatherer question... |
15:41.28 | Jebster | :P |
15:41.34 | Malivil | <PROTECTED> |
15:41.42 | Malivil | ohh |
15:41.43 | Malivil | nevermind |
15:41.44 | Malivil | lol |
15:41.47 | Malivil | I misread that |
15:41.48 | Jebster | :P |
15:41.48 | Malivil | <.< |
15:41.51 | Jebster | Ok |
15:42.07 | Jebster | You people know of a mod that shows the locations of every starter quest? |
15:42.20 | Jebster | so i can find some? |
15:42.33 | tedrock | sounds like someone is trying to get rep :P |
15:42.53 | Jebster | rep? |
15:43.13 | kaso | going back and doing lowbie quests is what alot of people are doing for rep atm :> |
15:43.47 | Jebster | Whats rep? rep with each faction? |
15:44.10 | tedrock | works nicely. you just need to know who gives you the quests because when you are way higher then starting level they don't show an ! over there heads |
15:44.30 | kaso | yes, like UC, thunderbluff etc rep |
15:44.40 | kaso | now that quests get full rep no-matter what level you are |
15:46.14 | tedrock | yah i went and did a bunch of the level 1 darn quests. found a bug too |
15:46.20 | YammYgirlcoding | guys!! u know any addon that auto starts melee if u get attacked ? |
15:46.26 | Malivil | Not possible |
15:46.40 | Malivil | Requires a keypress |
15:46.46 | tedrock | the dream eater quest cannot be completed by draenei and BE. some GM reported it for me |
15:46.51 | Jebster | So is there an addon that shows the starter locations of most quests? just so i know which areas are better for me to go too |
15:48.02 | Malivil | Anyone know which is better for a horde character, Scryers or Aldor? |
15:48.14 | YammYgirlcoding | I used to have one before, blizz has remove this function? |
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15:50.58 | Jebster | Um... guess not by the silence :P |
15:51.15 | tedrock | Jebster basicly you just gotta keep an eye out for !s over peoples heads or speak bubbles when you mouse over them |
15:52.04 | tedrock | other then that you'd wanna get some map note addon that let you add your own dots to teh map and go to something like thottbot and look up low level quests and mark them on hte map yourself |
15:55.23 | Jebster | Cool, whats this map note addon? gove me a site with it on please? |
15:57.20 | tedrock | just search any addon site for mapnotes |
15:57.43 | Jebster | ok will do :P, what realms you all on? |
15:59.15 | Jebster | Im Raven holdt |
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16:03.45 | Jebster | Im downloading one of them now. |
16:05.32 | kaso | am i imagening this, or did shaman's have a "Dispell Potion" at some point, like in beta, anyone know? |
16:08.54 | tedrock | dispell potion? |
16:09.32 | Jebster | no idea mate |
16:10.10 | kaso | I dont know, i seem to have a memory of it |
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16:10.48 | kaso | but it could be confabulation |
16:10.55 | tedrock | what exactly would that do? |
16:11.08 | kaso | Dispell potions off enemies |
16:11.24 | kaso | like remove buffpots of players, take Winterfall firewater off the winterfall guys etc |
16:12.19 | tedrock | only thing i know we got is purge |
16:14.18 | cladhaire | purge |
16:22.54 | kaso | apparently pots used to be considered magic buffs, so thats prob what im remebering |
16:27.41 | foxlit | Some are, some aren't |
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16:37.18 | Jebster | Um any tips on what to do once your action bar one is full and you will need to use most of your abilities often? |
16:39.55 | foxlit | Class? |
16:40.17 | Jebster | palladin |
16:40.26 | Jebster | May have sorted the problem for now... |
16:40.57 | Jebster | Just im starting to get some real usefull ones i could need a lot... |
16:42.41 | foxlit | You could probably compose a few macros to combine things; get extra action bars from interface options |
16:45.14 | kaso | everyone knows paladins only need two buttons |
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16:51.50 | Sstixrud | foxlit, I found an interesting way of optionally supressing an ActionButtons "cast/action" via <PreClick> :) |
16:54.51 | Sstixrud | I use this:SetAttribute("type", "click") this:SetAttribute("clickbutton", SomeNonExistingButton) if the condition is true... and this:SetAttribute("type", "action") if the condition is false |
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16:55.13 | Adys | hrmmm.. |
16:55.44 | Adys | Before BC I had a macro - /script BattlefieldMinimap_LoadUI() if BattlefieldMinimap:IsVisible() then BattlefieldMinimap:Hide(); else BattlefieldMinimap:Show(); end - which allowed me to toggle battlemap anywhere in the world, which was very useful when in group |
16:56.04 | Adys | it doesnt work anymore now, any idea if its me or if its been changed? |
17:00.27 | kaso | does /run ToggleBattlefieldMinimap() do anything ? |
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17:30.39 | Cairenn | cute |
17:30.39 | Cairenn | http://www.gamedaily.com/images/world-of-warcraft-women-of-wow |
17:32.08 | kaso | hahaha |
17:32.11 | kaso | tauren was awesome |
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18:00.48 | JoshBorke | lol |
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18:27.43 | tingle | is there a way to make a database useing something like exel? and make a addon read out of that tabel? |
18:28.55 | tingle | ? |
18:30.19 | tingle | or how do i creat a database? |
18:30.32 | kaso | sorta |
18:31.11 | tingle | sorta what? |
18:31.18 | kaso | I mean, wow's saved variables are based around tables, however they need to be properly constructed lua tables, not just some random excel thing, there might be some sorta converters around |
18:31.51 | tingle | well heres what im wanting to do |
18:32.37 | tingle | considering it takes about 5-6k quests to get to level 70 (im makeing a leveling guid addon) i need a tabel with quest name, quest locs, description |
18:32.56 | tingle | what would i best use |
18:34.00 | kaso | do you know php? |
18:34.06 | tingle | like forum |
18:34.11 | tingle | never used it |
18:34.15 | kaso | hm damn |
18:34.21 | tingle | now remember this |
18:34.49 | kaso | i know theres a php-lua script around, otherwise you'd have to write some sort script yourself that can export a database into a lua table |
18:34.59 | tingle | it needs event handelers that changes the current quest and its infos after completing the last step |
18:35.21 | tingle | how can i do that |
18:35.59 | rjaym | if i were you tingle, i'd open ultra-edit or similar, and take a look at the database in question, see if it's something you think you can parse |
18:36.42 | rjaym | and before that try to find out if the standard in which these databases are written is documented, perhaps on a lua site |
18:37.04 | tingle | ok i dont understand the work "parse" ultra-edit" |
18:37.08 | tingle | word* |
18:37.14 | Malivil | hes not reading a table |
18:37.16 | Malivil | hes making it |
18:37.32 | rjaym | same thing, if he's going to read it, he still needs to understand how to build it |
18:37.48 | rjaym | unless he can find a standard on how the database is constructed |
18:37.53 | rjaym | or code that already does it |
18:38.03 | Malivil | Hes making the database |
18:38.07 | Malivil | Is what i meant to say |
18:38.36 | tingle | how does this sound: |
18:39.17 | tingle | a data base that has info in it and a lua that gets the info out of the line it calls for and puts the info in the correct frame |
18:39.33 | tingle | for example for the database: |
18:39.43 | rjaym | lua can't read files from disk from what i've heard, only the saved variables |
18:39.51 | tingle | oh |
18:40.04 | tingle | then how would i make a database that sorta lokks liek this: |
18:41.09 | tingle | 1a: quest name 1b: clear and update of the current mapnote 1c: quest detail and then again for 2a 2b 2c.. ect |
18:41.17 | tingle | thats how i was thinking of building it |
18:43.09 | tingle | is it possible to do such a thing |
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18:47.51 | zenzelezz | anyone know why/if you can't summon people (warlock summon) in Netherstorm? |
18:48.44 | kaso | stop people getting to tempest keep without a mount |
18:49.11 | kaso | if you want the "lore" explanation its something to do with instabilities caused by the twisting nether |
18:49.32 | zenzelezz | wish you could at least summon them to the mainland, just not the island |
18:50.15 | tingle | hey i just found something, http://www.keplerproject.org/luasql/index.html called Lua SQL what that be something i could use and would it be possible to use that for a addon? |
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18:52.39 | kaso | tingle no |
18:53.28 | kaso | thats a package for lua, you cant add that to wow |
18:53.35 | tingle | damm |
18:53.38 | tingle | im out of ideas |
18:54.02 | tingle | then instead of makeing a database that doesnt work anyway how can i do such a larg thing like i said erlier |
18:54.27 | kaso | whatcha mean ? |
18:55.11 | tingle | yea |
18:55.17 | tingle | what i just typed up erlier |
18:55.21 | tingle | dont you remember |
18:55.37 | kaso | 1a: quest name 1b: clear and.... ? |
18:55.41 | tingle | 1a: quest name 1b: clear and update of the current mapnote 1c: quest detail and then again for 2a 2b 2c.. ect |
18:55.52 | tingle | yea |
18:56.40 | kaso | whatcha mean for 1b? |
18:57.19 | tingle | well i want mapnotes that tell you where to go next and of coars when the next step comes the last mapnote needs to get deleted |
18:57.25 | tingle | its a leveling guid for example |
18:58.20 | tingle | when you first go into the game with a level 1 character the first step shows up in the frame and int he detail box it tells you what to do, like go get your first quest, and it shows the loc as a mapnot where to get the first quest |
18:58.55 | tingle | then once you did that and accept the quest it all changes and a mapnote shows up where to complete the quest |
18:59.14 | tingle | and so on untill 70 |
19:00.23 | kaso | I'd choose something like this |
19:00.26 | kaso | http://www.pastey.net/5602 |
19:01.28 | tingle | that as a function? |
19:01.41 | kaso | thats a table, sorting the data for the various quests |
19:01.55 | tingle | ah ok |
19:02.30 | kaso | so in that table you have the quest's name, is description it's map coords, etc ,etc |
19:02.40 | tingle | well howq to i get the certain things to go into the frame |
19:02.47 | tingle | well wait |
19:02.56 | tingle | not cords, mapnotes |
19:03.07 | kaso | As in, using the addon MapNotes? |
19:03.45 | tingle | well not certainly i could build the mapnotes into my addon, but it needs something that deletes all mapnotes and add new ones every quest |
19:04.04 | kaso | Ok, you have two real opitions. |
19:04.27 | kaso | 1) Make your addon depend on Mapnotes and use thier API to show the infomation on the map |
19:04.39 | kaso | 2) write your own "MapNoting" code |
19:05.12 | kaso | ~seen Mery |
19:05.42 | purl | mery <i=metelman@p57A95CB8.dip.t-dialin.net> was last seen on IRC in channel #wowi-lounge, 3d 4h 16m 51s ago, saying: 'morning'. |
19:06.15 | tingle | *looks adorbale as kaso* i dont know much of codeing and programming, but i know how to level to 70 in less than 9 days would you help me ^^ |
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19:09.13 | tingle | kaso you see my last message |
19:09.18 | kaso | no i crashed |
19:09.46 | tingle | *looks adorbale as kaso* i dont know much of codeing and programming, but i know how to level to 70 in less than 9 days would you help me ^^ |
19:10.50 | kaso | hehe, well, i'd have to think about that, what you're proposing is a rather large addon |
19:12.19 | tingle | well all you would have to do is code and make it and tell me where to put the differnt information, thenn ill do that up ot level 70 |
19:13.43 | tingle | or not |
19:14.02 | tingle | ? |
19:14.02 | Sstixrud | silly question... if ; is not required at the end of lines why do it at all? :) |
19:14.15 | kaso | because its pretty |
19:14.52 | kaso | "allows neater code" |
19:14.52 | kaso | but i dont use it myself |
19:14.52 | Cairenn | ease of reading |
19:14.52 | Sstixrud | Not required = ugly in my opinion |
19:14.52 | kaso | leftover from other programming languages |
19:14.52 | Sstixrud | hmm I just dont see how tis easier to read |
19:15.05 | kaso | when youve read C and java and whatnot where ; are needed then you get used to them |
19:15.35 | Sstixrud | Python is the only other lang I have used to a signifcant degree |
19:15.37 | Tain | People are familiar with it from other languages. It's more of an issue when you're switching back and forth between different languages. |
19:15.46 | tingle | kaso what say you |
19:16.20 | tingle | or at least help me code what your thinking of |
19:16.22 | Cairenn | and depending on the complexity of your code, and thus how long each "line" is, believe me, it makes it easier to read |
19:16.25 | Sstixrud | that makes sense, i'll continue to not use ; then... if for no other reason then to give C coders heart burn :) |
19:16.38 | Cairenn | lol |
19:16.42 | kaso | Im not really willing to start another addon at the moment |
19:16.52 | kaso | but i have something that might be interesting to you |
19:17.18 | tingle | ? |
19:17.19 | Sstixrud | I found a tricky way of conditionally not triggering an actionbuttons "cast" today :) |
19:17.40 | Sstixrud | I am proud of myself *pats himself on the back* |
19:19.34 | kaso | gimme 2min tingle, is a thread on a private forum, im saving it to my webspace |
19:19.44 | tingle | k |
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19:26.01 | Kirkburn | So apparently Fel Reavers dance |
19:26.17 | Cairenn | lol |
19:26.39 | Kirkburn | I quote from WoWWiki: "Fel Reavers - Unknown, seems to involve deep knee bends / squats and touching the opposite foot." :) |
19:26.55 | Kirkburn | ("unknown" being the provenance) |
19:27.17 | Kirkburn | I cannot imagine when you would see it :P |
19:27.47 | Kirkburn | Perhaps they've started doing a little jig after they kill a player for the 10,000th time ;) |
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19:30.32 | kaso | tingle, not perfect copy but you can read it : http://kasoo.net/threadcache.html he's done something similar to what youre thinking of for horde though, and only post 60 |
19:30.37 | Sstixrud | Would there be any reason to use PLAYER_AURAS_CHANGED instead of always using UNIT_AURA in a situation where the player and other units need to be acted on? |
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19:31.35 | Shadowed | Pretty sure the only advantage to PLAYER_AURAS_CHANGED is it only fires for the player, so if you want updates on player and other units you may as well only use UNIT_AURA |
19:31.56 | kaso | i beleive some things trigger p_a_c and not u_a, like weapon buffs, stances etc |
19:32.15 | kaso | but thats off the top of my head, test that before you trust me |
19:32.22 | tingle | haso? you got hat stuff` |
19:32.28 | tingle | oh i see the link |
19:32.28 | kaso | what stuff? |
19:32.32 | kaso | ah yes |
19:32.35 | kaso | clicky linkie |
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19:34.11 | tingle | well thats not realy what i was thinking of |
19:35.06 | Sstixrud | kaso well seal of rightousness at least is still triggered by UNIT_AURAS |
19:35.32 | kaso | that aint a weapon buff or a stance, why would it be ? |
19:35.35 | Sstixrud | ill go buy a sharping stone and see if that triggers it as well |
19:35.37 | kaso | wouldnt |
19:35.38 | Shadowed | He means stuff like sharpening stones |
19:35.45 | tingle | i was thinking per step add the mapnote to that quest and when your done with that quest it removes all mapnotes and adds the mapnote of the next step |
19:36.12 | tingle | know what i mean |
19:37.19 | kaso | tingle, really, the addon you're describing is not a small amount of work, developers tend only to be particular willing to put work in when its something they themselves want to use etc. |
19:37.52 | Cairenn | tingle: I have a question for you - this whole getting to 70 in 9 days, what the heck are you talking about? legitimate within Blizz's rules, or botting |
19:38.24 | tingle | its completely legal the best way to quest and grind in 9 days /played |
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19:38.33 | Cairenn | because frankly it sounds more than just a tad dubious |
19:38.53 | Shadowed | Cairenn: Two of my guildies did 1 -> 70 on a shaman in around 10 days real time |
19:39.08 | tingle | well more like 80% questing and 20% grinding |
19:39.44 | Cairenn | as long as what you are talking about is within the rules, otherwise get it the heck out of this channel |
19:40.00 | tingle | kaso did you get my private message? |
19:40.39 | Shadowed | 60 -> 70 is easy, you can do that in 4-7 "real days", 1 -> 70 is harder, but doable if you plan out the entire route and stock up on potions |
19:40.49 | Sstixrud | hmm nither AURA event seems to be triggered by sharping stones |
19:41.12 | kaso | tingle no, you need to be registered to send PMs on freenode |
19:41.29 | Cairenn | <PROTECTED> |
19:41.37 | tingle | oh damm |
19:41.39 | Cairenn | then whenever you log in, /msg nickserv identify [pw] |
19:42.06 | Adys | Hrm, anyone knows in which file the floating /say/yell/party bubbles code is stored? |
19:42.19 | Shadowed | nothing we have access to |
19:42.45 | kaso | yah |
19:42.54 | kaso | but they are accessable through the UI |
19:42.57 | kaso | depending on what you want to do |
19:42.59 | Sstixrud | in fact sharping stones are not even considered a UnitBuff |
19:43.18 | kaso | i've done some work with Bubbles Adys, whatcha thinking about |
19:43.44 | Adys | Kaso: wanted to have a small bubble frame on the screen |
19:43.49 | Adys | Ill explain you by pm |
19:45.12 | Cairenn | adys: unless you are trying to keep it a secret, you know you're better to talk about it in channel so more than one person can give you a hand :) |
19:45.41 | Adys | fair enough =) |
19:45.54 | Cairenn | choice is yours, don't misunderstand |
19:45.55 | Cairenn | just saying |
19:46.03 | Adys | http://adys.stools.net/bcui.jpg - check the "Evil Twin" frame |
19:46.10 | Adys | I want to make it speak randomly |
19:46.14 | Sstixrud | kaso GetWeaponEnchantInfo stores those type of enhancements |
19:47.03 | Sstixrud | hmm guess ill either ignore weapon ehnacements or write a special function for them |
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20:28.30 | qw` | In Discord Action Bars I was able to configure my bars so that when I pressed a key, all my bars changed, and then I could reference the visible bars with shift+[x]. Is this possible in Bartender3 / Bongos? I can't figure out if paging is what I want, but I don't think it is |
20:31.49 | qw` | I get that Discord Action Bars are "incompatible" so I can't use them apparently |
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20:33.06 | tingle | kaso you there |
20:33.11 | tingle | got a question about http://www.pastey.net/5602 |
20:36.07 | Mikma | qw`: use Barcrawl |
20:38.05 | qw` | can't find barcrawl on curse or with google |
20:38.05 | zenzelezz | man, Mechanar is awesome |
20:43.05 | tingle | can someone tell me why http://wowi.pastey.net/5607 doesnt make 2 frames show up ingame? |
20:43.22 | qw` | Mikma - I can't find "BarCrawl" addon, do you have a URL? |
20:44.01 | tingle | oh nevermind it works |
20:44.05 | tingle | didnt load it correctly |
20:44.32 | Mikma | qw`: http://files.wowace.com |
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20:44.41 | *** mode/#wowi-lounge [+v [Cu]Werik] by ChanServ |
20:45.09 | qw` | Not on that site either :-) |
20:45.15 | [Cu]Werik | hi |
20:45.32 | tingle | http://wowi.pastey.net/5607 how do i anchor the second frame too the bottom of the first one??? |
20:46.56 | Cairenn | hi [Cu]Werik |
20:48.54 | qw` | Mikma - It wasn't on that site either :P |
20:49.39 | Cairenn | Okay guys, just had this asked of me - Has anyone heard of any addons which can change your upload speed in game, therefore making you look lagging and untrackable in pvp? |
20:49.45 | Mikma | qw`: http://files.wowace.com/Barbrawl/Barbrawl-r25921.zip |
20:50.45 | Cairenn | The person that asked me was just owned by a 5 level lower shaman that was so laggy they couldn't hit or even target him. Someone said that there is an addon that can do that |
20:51.16 | Cairenn | Maybe it was just a rumour and the guy was just laggy as hell, but be nice to know if anyone has heard about anything like this |
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20:52.13 | qw` | Mikma - ah Barbrawl - you wrote Barcrawl :-) |
20:53.34 | Mikma | oh well, sorry |
20:54.28 | foxlit | Why does WoW turn off antialiasing? |
20:54.55 | foxlit | i.e. it runs with 4x multisample for a while, then drops to 1x |
20:55.27 | tingle | is there someway to anchor a second frame to a differnt frame? like to the bottom of a frame that is at TOP??? because relativeTo="SomeOtherFrame" doesnt seem to work |
20:55.41 | qw` | Mikma - are you sure this can do what I want it to? From what I can see this one has even less features than the others |
20:55.58 | foxlit | relativeTo works |
20:56.02 | zenzelezz | uhm... a guildie just linked a neck item... +0 stamina, +0 intellect, +0 mana per 5 seconds |
20:56.05 | Mikma | qw`: it swaps all the bars when you press alt/ctrl/shift down. that's what you wanted right? |
20:57.00 | qw` | Mikma - ah no, that's not it |
20:57.08 | tingle | relativeto means it gets anchored to the someotherframe right? |
20:57.25 | qw` | Mikma - I use the keyboard for everything, so I have a very specific setup |
20:58.03 | foxlit | When used as an anchor, yes. |
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20:58.58 | qw` | Mikma - Let's say I have four rows with buttons. I will target row #1 with SHIFT+1. When I press Q all the four rows should change to a different set of actionbars, but STILL be able to refer to ROW #1 with SHIFT+1 |
21:00.12 | tingle | ah ok got it to work :D |
21:00.36 | qw` | Mikma - you understand? |
21:01.45 | Mikma | qw`: i'm getting a feeling you can't achieve that with current addons |
21:02.02 | qw` | I was able to do it with Discord |
21:02.08 | Mikma | yes i know |
21:02.19 | Mikma | with discord you were able to do pretty much everything |
21:04.21 | qw` | going to try and configure Discord again, but I can't remember how it was I did it last time |
21:04.29 | tingle | how do i make a button that opens another weapon |
21:04.31 | qw` | found someone who fixed the current Discord so it works in WoW 2.0 |
21:04.53 | tingle | frame* |
21:05.43 | tingle | how do i make a button that show/hides a frame |
21:06.38 | *** join/#wowi-lounge Thrae (n=generalm@c-68-49-121-236.hsd1.md.comcast.net) |
21:07.11 | foxlit | Yay, fixed my keybindings override problem. |
21:07.21 | foxlit | It now behaves exactly like it used to, except it's secure code :P |
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21:10.09 | tingle | anywhere a tut that explanes how to make a button to show/hide a frame? |
21:10.37 | *** join/#wowi-lounge [Wobin] (i=Wobin@218-214-59-86.people.net.au) |
21:11.16 | *** join/#wowi-lounge sergio (n=sp@unaffiliated/sergio) |
21:16.13 | tingle | ? |
21:21.41 | amro | tingle, to show/hide a frame use framename:Show()/framename:Hide() |
21:21.48 | qw` | In Discord Action Bars I need the pages on four bars to change when I press 'Q' - how would I go about that? |
21:22.23 | tingle | yea i know but through a button |
21:22.39 | *** join/#wowi-lounge Cide- (n=Cide@81-226-233-5-no60.tbcn.telia.com) |
21:22.46 | qw` | I found an event script condition that says when a variable keybinding is pressed down it should perform i.e. a page change, but I can't figure out where to configure the variable keybinding |
21:23.13 | Jebster | Hey all. |
21:29.27 | *** join/#wowi-lounge Jens (n=jens@pdpc/supporter/active/Jens) |
21:30.16 | tingle | someone got a link to faraframes |
21:30.23 | tingle | to her tut |
21:31.59 | *** join/#wowi-lounge Mike-N-Go (n=mjgoosse@64.193.93.197) |
21:32.17 | JoshBorke | look under wowinterface developer stuff |
21:33.11 | tingle | or could someone just tell me how to make text apear in a button ^^ |
21:34.32 | Mike-N-Go | tingle: Look at an addon like CT_MailMod |
21:34.40 | Mike-N-Go | See how it does it. |
21:36.46 | tingle | ok |
21:39.27 | Sstixrud | if an event has an arguement how do I capture what that arguement is? |
21:44.36 | Thrae | Sstixrud: function OnEvent(frame,event,arg1,arg2,arg3,arg4,arg5,arg6...) |
21:45.01 | Sstixrud | thanks |
21:45.06 | Thrae | Sstixrud: Probably want to make that local or do FrameName_OnEvent |
21:46.16 | Sstixrud | It looks like UNIT_AURA has a Unit for its arguement, i'll save a lot of cpu cycles by only processing for Units I care about |
21:48.25 | tingle | what does name="$parentButtonClose" mean what is the $ for and the name after it |
21:51.10 | zenzelezz | if the parent was MyFrame, that would become MyFrameButtonClose |
21:56.09 | tingle | so your saying that acualy name="framename" should come there` |
21:57.02 | tingle | ? |
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21:58.39 | Sstixrud | Thrae: What if I want to say DEFAULT_CHAT_FRAME:AddMessage() every UNIT_AURA + args , to debug what it is sending? |
21:59.09 | *** join/#wowi-lounge amro_ (n=amro@82.101.184.161) |
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22:05.47 | tingle | when in wikki a example says Included in Backdrop, does that means that the example goes inbetween <Backdrop bgFile="In...></Backdrop> ??? |
22:07.30 | tingle | ??? |
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22:20.18 | bleetah | urgh, I'm suprised blizz hasn't implemented a mail filter that drops all mail containing 'www.peons4hire.com', and auto locks out any account trying to send a mail with that URL |
22:20.51 | bleetah | kinda like what MSN does to URLs containing download.php, etc. (without the lockout) |
22:21.21 | tingle | could someone look at http://wowi.pastey.net/5610 and tell me why i dont get a button in my second frame? |
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22:22.57 | Cide | because the xml is not correct |
22:23.35 | Cide | you have a Button inside a Backdrop |
22:23.42 | Cide | it needs to be inside <Frames></Frames> |
22:24.07 | tingle | on the wikki site it says the example is Included in Backdrop |
22:26.27 | tingle | ok just changed it to http://wowi.pastey.net/5611 but still no button |
22:28.28 | tingle | ...? |
22:31.13 | *** join/#wowi-lounge Radiance_ (n=radiance@dsl-213-141.hive.is) |
22:32.36 | tingle | any idea why the button wont show up |
22:32.40 | tingle | http://wowi.pastey.net/5611 |
22:33.04 | tedrock | http://wowi.pastey.net/5612 should this not heal me if all else fails? if i have self cast on |
22:33.28 | Radiance_ | I have a small LUA question, is there someone knowledgeble willing to answer? |
22:33.42 | tingle | ask |
22:34.00 | Radiance_ | expr1 ~= expr2 <- If they are the same, the result is false? |
22:34.32 | tingle | expr1 is not equal to expr2 thats what that means |
22:35.31 | Radiance_ | so in: if expr1 ~= expr2 then return; end <- This means that it returns if they are not the same? |
22:36.07 | tingle | yes |
22:36.49 | tedrock | <PROTECTED> |
22:37.00 | Radiance_ | That would mean it returns out from the function it's used in, right? |
22:37.45 | tedrock | if i have no target and hit the bind it should just heal me (same as ALT plus the bind) but it doesnt do anything |
22:38.48 | tingle | yea thats right |
22:39.00 | Radiance_ | ok, thanks mate |
22:39.12 | tedrock | anyone know what would be wrong? |
22:39.20 | tingle | now can someone help me, why aint i getting a button in the second frame? http://wowi.pastey.net/5611 |
22:40.13 | Cairenn | ain't ain't a word :p |
22:43.35 | tingle | :p |
22:44.26 | *** join/#wowi-lounge Wraithan (n=Owner@67.170.150.148) |
22:44.53 | tingle | so any help please |
22:45.20 | Wraithan | Howdy, I ahve been playing with the event PLAYER_AURA_CHANGE and trying to get what weapon enchant my shaman has on his weapons, but I can't seem to get that information |
22:46.51 | foxlit | Because you can't nest <Button> in <Frame> |
22:46.56 | foxlit | Have to have a <Frames> tag |
22:47.24 | tingle | ok ill try it sec |
22:49.31 | Wraithan | nevermind me |
22:49.39 | Wraithan | I found the right function I beleive |
22:50.03 | tingle | ah ok it works but when i click on the button the frame doesnt go away o_O a error shows up: [string "MainFrame2_FRAMEButtonClose:OnClick"]:1: attempt to index global 'autoInviteMainConfigFrame' (a nil value) |
22:50.45 | Sstixrud | I am confused why does UnitBuff have a HELPFUL, HARMFUL, PASSIVE... isn't harmful already covered by UnitDebuff? |
22:51.24 | kaso | not quite |
22:51.55 | Sstixrud | trying to decide if I can just use UnitBuff or if I need to use both.. not sure of the differences |
22:52.04 | kaso | UnitBuff doesnt have those filters, its GetPlayerBuff that has the filters |
22:53.27 | Sstixrud | I dont understand? |
22:53.31 | kaso | ok, well |
22:53.46 | kaso | GetPlayerBuffX functions |
22:54.08 | kaso | they return details about Debuffs and buffs |
22:54.35 | kaso | if you want the first buff you do GetPlayerBuffName(GetPlayerBuff(1,"HELPFUL")) |
22:54.51 | kaso | if you want the second debuff you do GetPlayerBuffName(GetPlayerBuff(2,"HARMFUL")) |
22:55.37 | tingle | ok can someone explane to me what inherits="OptionsButtonTemplate" does or means |
22:55.59 | Sstixrud | oh duh! I see what nither UnitDebuff or UnitBuff has harmful, helpful, passive :) |
22:56.16 | Sstixrud | I understand.. sorry for being dense :) |
22:56.39 | tingle | me^^? |
22:57.02 | kaso | tingle that means that that frame inherits it's behavour from the OptionsButtonTemplate |
22:57.22 | zenzelezz | tingle, don't get me wrong, but not everyone in this channel is talking to you all the time... you'll notice there are several others talking to each other ;) |
22:57.30 | Sstixrud | GetPlayer* won't be very useful to me as my mod needs to operate on multiple types of units player, partyN, raidN, Target etc.. |
22:57.41 | tingle | are there other things i can put in there |
22:58.06 | kaso | then ofc you'll have to use the Unit(De)Buff functions, which imo are nicer :> |
22:58.38 | tingle | or better said what does the optionsbuttontemplate do |
22:59.03 | Sstixrud | Tingle: I recommend you read http://www.wowwiki.com in detail, I spent a few days going over that content before things began to come clear.. its actully quicker in the long run to do that then to learn by trial and error asking questions here. |
22:59.36 | tingle | im useing the website but it doesnt explane that |
22:59.42 | Sstixrud | also http://fara.webeddie.com/frames/frame1.html |
22:59.51 | Sstixrud | that site will explain most of your frame related questions |
23:01.58 | Sstixrud | kaso - yup, thats what I am doing... for debuff I now have to figure out how best to split out curses, posions, magic and diseases from every other debuff aura as I need to treat them differently |
23:02.01 | tingle | lol duh that means its the blp it uses.... |
23:02.28 | tingle | and that doesnt stand anywhere i just remembered that blp while i was looking around the art file |
23:02.31 | tingle | ;) |
23:03.00 | kaso | Sstixrud you've gotta use tooltip parsing |
23:03.13 | kaso | oh wait |
23:03.15 | kaso | hang on |
23:03.17 | kaso | umm |
23:03.48 | kaso | theres GetPlayerBuffDispelType for player, but i could of swarn there was a function the same for UnitDebuffs |
23:04.04 | Sstixrud | I already have the players castable SpellNames tagged as curing Magic, Curses, Posions or Diaseses.. I just need to match those spellnames to the aura events |
23:04.51 | Sstixrud | the user manually clicks on the spell and configures what cure attributes that spell has.. avoids me having to hard code every spell function and keep it up to date as blizzard patches |
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23:07.07 | kaso | hu |
23:07.32 | Sstixrud | muahah debuffType |
23:07.38 | Sstixrud | ok this will be easy |
23:09.50 | Sstixrud | for UNIT_AURA event ill: UnitDebuff and pass all auras that match debuffType to my MyAddonCure() |
23:10.23 | tingle | is there a way to resize a button? like make it smaller? |
23:10.24 | Sstixrud | anything that doesn't match ill treat as an Attack Debuff for the Target |
23:10.30 | tingle | . |
23:10.40 | kaso | tingle, :SetScale() |
23:11.07 | tingle | where to put it |
23:11.27 | tingle | in the button name`? |
23:11.44 | kaso | well, do you want to make the button like 20% smaller, or do you want it like, Width of 10 and high of 5 etc etc |
23:12.08 | tingle | smaller % |
23:12.30 | Sstixrud | tingle http://fara.webeddie.com/frames/frame13.html explains how to create a slider that changes scales |
23:13.51 | tingle | not like that :) just make the button smaller, not a slider |
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23:14.39 | kaso | it shows how to use SetScale() though |
23:15.21 | kaso | basically in an Onload you need to do ButtonsName:SetScale(number between 1 and 0) |
23:17.03 | tingle | does onload come before or after <Frame> |
23:17.46 | Sstixrud | Anything that calls other code goes at the bottom in the <Scripts> section |
23:17.56 | Sstixrud | the url I sent u explains it all |
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23:20.21 | Mr_Rabies | test test |
23:20.36 | Mr_Rabies2 | my mirc is acting weird :x |
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23:20.39 | bleetah | Mr_Rabies: it's not working |
23:20.41 | tingle | can i put 20% in SetScale() ?? |
23:21.03 | kaso | i said above, setscale takes a value between 1 and 0 |
23:21.10 | kaso | well actually not true but, 1 is 100% 0 is 0% |
23:21.19 | foxlit | 20% == 20 / 100 == 0.2 |
23:21.36 | foxlit | "percent = per cent = per hundred" :) |
23:21.57 | foxlit | (and "multiply by 100 to get a percentage steps in maths textbooks are just plain evil) |
23:22.44 | bleetah | hehe |
23:22.52 | tingle | ah thats the way it works ok now look at this http://wowi.pastey.net/5613 no change of size... |
23:23.31 | kaso | READ THE FARAFRAMES TUTORAL! |
23:23.35 | kaso | From start to end |
23:23.37 | kaso | like a book |
23:23.39 | kaso | seriously |
23:23.44 | bleetah | anyone know of a mod that, whilst fishing, if something attacks you it'll swap the fishing pole out for your main melee weapon? |
23:23.57 | tingle | i just went through all 15 pages and couldnt find anything with SetScale |
23:24.06 | bleetah | or at least print 'swap out our fishing pole, noob' in big bright letters :/ |
23:24.15 | kaso | No, but you can find lots about the correct place to put OnLoads tingle |
23:24.27 | foxlit | bleetah: that's doable, but I don't think anyone does it :) |
23:24.46 | kaso | you can do a one line addon to do that pretty much |
23:24.49 | bleetah | aye, figured as much hehe |
23:25.05 | tingle | well by the faraframes the way i did it is correct |
23:25.18 | bleetah | (let's play 'guess who just tried fighting two hydras and a fen strider with a fishing pole) |
23:25.22 | tingle | but the scale is still the same |
23:25.24 | tingle | http://wowi.pastey.net/5613 |
23:25.39 | kaso | The onload is in the wrong place |
23:26.24 | kaso | Look on page 12, See where he put the OnLoad |
23:30.32 | Groll | hmm is there any addon that makes it possible to cast a macro without having it on the hotbar? |
23:32.18 | kaso | SetBindingMacro("KEY", "macroname" or macroid) :> |
23:34.05 | Groll | hmm |
23:51.10 | Corrodias | making it easy to assign macros to keys is probably a function of some addon, but i'm not aware of it |
23:53.19 | tingle | http://wowi.pastey.net/5617 is that correct to make a button work (xml part) |
23:55.38 | Corrodias | could be... |
23:55.48 | Corrodias | although it seems you're running the clicked code when it loads as well as when it's clicked |
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23:57.47 | tingle | yea thats what i want |
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23:59.56 | tingle | under the if then els stuff do i need to put a ( and ) around Detail_OnClick:IsVisable() ? |