00:00.10 | Tuller | Xolan[EU]: no |
00:01.02 | Xolan[EU] | argh |
00:01.19 | Matholum | http://www.lua.org/manual/5.1/ |
00:04.19 | Tain | This is a pretty interesting presentation that was done at the 23rd Chaos Communications Congress about WoW. It's almost 45 minutes long so I'm sure not for everyone, but I really enjoyed it. http://video.google.com/videoplay?docid=-5160442894955175707 |
00:05.45 | *** join/#wowi-lounge Picaburn (n=Kirkburn@user-54472348.wfd84a.dsl.pol.co.uk) |
00:06.54 | Mikma | picapica |
00:09.32 | *** join/#wowi-lounge Matholum (n=swmattyo@d60-65-13-236.col.wideopenwest.com) |
00:12.06 | Matholum | i focus on mods, not macros... so can someone tell me how to use an item in a mocro plz? |
00:12.15 | Matholum | *macro |
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00:23.03 | Kirov | ckknight - ping |
00:23.13 | ckknight | Kirov: gnip |
00:23.34 | Kirov | ckknight - your example for multi-dimensional tables |
00:23.41 | ckknight | yea? |
00:23.43 | Kirov | wouldn't __newindex be more accurate |
00:23.54 | ckknight | no, actually |
00:23.57 | Kirov | __index should just return t |
00:24.05 | ckknight | since you want a new table on access |
00:24.09 | ckknight | not on set |
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00:25.20 | Kirov | local value = some.table.value |
00:25.20 | Kirov | and |
00:25.21 | Kirov | some.table.value = value |
00:25.30 | Kirov | both are __index |
00:25.32 | Kirov | ? |
00:25.40 | Cairenn | Vanguard now in Open Beta (fyi) |
00:25.59 | Corrodias | jigga what @ Kirov |
00:26.03 | ckknight | Kirov: some.table is an index |
00:26.03 | *** join/#wowi-lounge Matholum (n=swmattyo@d60-65-13-236.col.wideopenwest.com) |
00:26.18 | ckknight | t.value = value is a __newindex |
00:26.42 | Kirov | ie: there's no way to differentiate them such that the first example would return nil, second would auto create the tale |
00:26.44 | Kirov | table |
00:27.32 | ckknight | in the 2d example, matrix.anyValue returns a table |
00:27.41 | ckknight | but matrix.anyValue.anyOtherValue returns nil |
00:28.09 | Kirov | but also creates matrix.anyValue |
00:29.09 | ckknight | right. |
00:29.28 | ckknight | matrix.anyValue.anyOtherValue = value is the same as |
00:29.33 | ckknight | local tmp = matrix.anyValue |
00:29.38 | ckknight | tmp.anyOtherValue = value |
00:35.04 | Tierrie|Work | is there a DestroyFrame() function? |
00:35.19 | Kirov | no |
00:35.36 | Tierrie|Work | what if you want to send the frame to goodbye land |
00:35.54 | Kirov | Tierrie|Work - too bad |
00:36.15 | Kirov | Once a frame exists, it exists. |
00:36.19 | Kirov | It can not be destroyed |
00:37.44 | Droolio | hmmm, are there any other time functions other than time() and GetTime() ? |
00:37.48 | ckknight | Tierrie|Work: just keep a cache |
00:37.55 | ckknight | Droolio: GetGameTime() |
00:38.03 | Droolio | aha! |
00:38.09 | Tierrie|Work | ckknight: cache? what for? |
00:38.37 | Droolio | d'oh hours and mins. nothing else with millisecond precision? :) |
00:38.47 | ckknight | Tierrie|Work: basically, if you want to create/destroy frames arbitrarily, to destroy, you keep it in a cache, to create, you remove from cache |
00:38.49 | Tierrie|Work | GetTime() has milisecond precision |
00:39.00 | ckknight | Droolio: just GetTime() |
00:39.04 | ckknight | Droolio: what're you trying to do? |
00:39.14 | Droolio | yea but GetTime is client uptime. i need something to be able to synchronise exact time between clients |
00:39.15 | Tierrie|Work | ckknight: I don't think setting the frame reference to nil destroys it |
00:39.29 | ckknight | Tierrie|Work: it doesn't, that's why I said keep a cache. |
00:40.02 | *** join/#wowi-lounge Matholum (n=swmattyo@d60-65-13-236.col.wideopenwest.com) |
00:40.16 | Matholum | irc keeps kicking me off... -_- |
00:40.26 | ckknight | I blame gnomes |
00:41.01 | Tierrie|Work | how does removing the frame froma cache destroy it? |
00:41.15 | Kirov | It doesn't |
00:41.28 | ckknight | to create you remove from your cache |
00:41.29 | Matholum | did you guys see my question? |
00:41.35 | ckknight | to "destroy" you add it to your cache |
00:41.51 | Kirov | Matholum - no |
00:41.57 | Matholum | becuase i think irc flipped out |
00:42.02 | Matholum | huh... ok |
00:42.18 | Tierrie|Work | ok so why is "destroy" in quotes and what does it mean? :P |
00:42.22 | Kirov | Tierrie|Work - if you have something you're not using, you can keep it in your cache and reuse it later instead of creating a new one. |
00:42.34 | ckknight | cause you can't really destroy frames, you can store it for later |
00:42.36 | Matholum | is it possible to get what you type in the default chat input (when you hit enter) on the fly? |
00:42.57 | Kirov | Matholum - OnTextChanged |
00:43.18 | Tierrie|Work | oh kay, thanks |
00:43.22 | Matholum | for example... if a config is set and you enter my slash cmd... my frame gets focus before you hit enter |
00:43.47 | Matholum | oh, just use that on DEFAULT_Chat_FRAME? |
00:44.02 | Matholum | _CHAT_ |
00:44.24 | Xolan[EU] | does newline (|n) work in chat? or should I do multiple messages instead? |
00:44.55 | Kirov | Xolan[EU] - |n will disconnect you |
00:45.02 | Kirov | you need to do multiple lines |
00:45.05 | Cide | depends |
00:45.05 | Xolan[EU] | o_O |
00:45.11 | Cide | you can do it in local messages |
00:45.22 | Cide | but if you send it through the server, you get DC'd as Kirov said |
00:45.40 | Xolan[EU] | DEFAULT_CHAT_FRAME:AddMessage( is local right? |
00:45.41 | Cide | ChatFrame1:AddMessage("Line1 \n Line2") works fine |
00:45.46 | Cide | yes |
00:45.51 | Xolan[EU] | yep ok :) |
00:45.52 | Xolan[EU] | cheers |
00:45.57 | Cide | SendChatMessage("\n", "SAY") -- bye bye |
00:46.06 | Xolan[EU] | :P |
00:46.49 | Xolan[EU] | might as well use multple message anyways though to get a more streamlined code |
00:47.06 | Xolan[EU] | <PROTECTED> |
00:48.01 | Matholum | DEFAULT_CHAT_FRAME:SetScript("OnTextChange", myfunc()); ...is that it? |
00:48.24 | Kirov | No |
00:48.42 | Kirov | DEFAULT_CHAT_FRAME is not an edit box |
00:48.58 | Kirov | DEFAULT_CHAT_FRAME is the place where the text is displayed |
00:48.58 | Matholum | what is the editbox's name? |
00:49.06 | Kirov | ChatEditBox |
00:49.18 | Matholum | oh! too easy! |
00:49.19 | Kirov | however, you need to hook the existing OnTextChanged |
00:49.25 | Kirov | NOT overwrite the existing one |
00:49.36 | Xolan[EU] | *ChatFrameEditBox |
00:49.37 | Kirov | (unless you feel like breaking a lot of stuff) |
00:49.40 | JoshBork1 | hooksecurefunc() |
00:49.56 | Matholum | hmmm.... and how would i hook it ^_^ |
00:50.29 | Matholum | (im getting the hang of all this, but i am not quite there yet ^_^) |
00:52.02 | Kirov | hooksecurefunc( "ChatEdit_OnTextChanged", myFunc ) |
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00:52.37 | Matholum | thanks! |
00:52.48 | Matholum | you are very good at all this ;) |
00:54.31 | Matholum | (but myFunc needs ()'s there... right? |
00:54.40 | Kirov | in that sutation, no |
00:55.15 | Kirov | You're passing a reference of the function you want to run. |
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00:55.41 | Kirov | in the xml handler definitions you're writing the code you're running |
00:55.54 | Matholum | i see.... thank you very much! |
00:57.21 | Matholum | (when i am finished with this addon, i should give you a copy so you can see exactly you have helped me come up with... ^_^) |
00:57.24 | Kirov | function myFunc() |
00:57.24 | Kirov | <PROTECTED> |
00:57.24 | Kirov | end |
00:57.24 | Kirov | frame:SetScript("Handler",myFunc); |
00:57.24 | Kirov | is equivalent to |
00:57.28 | Kirov | <Frame> |
00:57.30 | Kirov | <PROTECTED> |
00:57.32 | Kirov | <PROTECTED> |
00:57.34 | Kirov | <PROTECTED> |
00:57.36 | Kirov | <PROTECTED> |
00:57.38 | Kirov | <PROTECTED> |
00:57.40 | Kirov | </Frame> |
00:58.01 | Matholum | yes.... i get that ^_^ |
00:59.08 | Matholum | ofcourse i bet you are wondering why i want to send msgs in runes ^_^ |
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01:01.25 | Nomad_Wanderer | join #wowace |
01:01.31 | Nomad_Wanderer | oops |
01:01.38 | Matholum | well i g2g... cya later... and thanks for all the help!!! |
01:01.45 | Austerity | welcome to wowace smirk |
01:04.07 | Austerity | why define a myfunction insted of useing the 2nd recomended? |
01:04.13 | Xolan[EU] | what's the fontsize of GameFontSmall? |
01:04.27 | Bouvi | First edition of the new UI Newsletter will come out tomorrow make sure you are signed up. http://www.bouvi.com/pages/newsletter.htm Premier edition features Cladhaire and focuses on Clique and PerfectRaid |
01:04.34 | Xolan[EU] | :) |
01:04.38 | cladhaire | lol |
01:09.53 | Kirov | Austerity - mainly because a lot of addons don't use XML at all anymore. Everything is generated in lua on a "as needed" basis to reduce load times. |
01:10.23 | Bouvi | This que to get into stormrage is getting out of hand!! |
01:10.33 | Xolan[EU] | same here :P |
01:10.45 | Austerity | beem out of hand on alot of realms |
01:11.01 | Austerity | and ty for answer |
01:11.13 | Kirov | Austerity - also, you could alternatively do |
01:11.13 | Kirov | frame:SetScript("Handler", function() ChatFrame1:AddMessage("yay") end); |
01:11.14 | Kirov | and you're never defining a global for the function at all. |
01:12.11 | Droolio | is it possible to destroy an OnUpdate handler once you've finished with it? |
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01:22.59 | Xolan[EU] | crap, wow-europe.com 's down :\ |
01:23.21 | Xolan[EU] | erm worked when I added www. for some reason - nvm |
01:32.27 | Qshadowp | lol i have 237mb of addon memory |
01:32.27 | Qshadowp | :| |
01:33.43 | Xolan[EU] | o_O |
01:34.25 | End | Qshadowp your ui better be damn impressive |
01:34.41 | Xolan[EU] | one bigass tga? |
01:34.56 | Qshadowp | most people hate my UI |
01:34.56 | Qshadowp | :< |
01:35.04 | End | do you hate it? |
01:35.08 | Qshadowp | nope |
01:35.13 | Qshadowp | its more functional than most uis i see |
01:35.20 | Qshadowp | i never have to use my spellbook |
01:35.31 | Qshadowp | and i don't have to actually type anything to reply to 70% of tells. |
01:35.50 | Xolan[EU] | sounds interesting |
01:36.18 | Qshadowp | i have macros to reply to people begging for water, instance runs and gold |
01:36.24 | End | what do you have macros that say "yes", "no", and "bugger off" or something? |
01:36.24 | Qshadowp | and i have another one about people saying plz too |
01:36.33 | Xolan[EU] | anyways, thanks again for the help I get here. Now I'm off to bed :) |
01:36.33 | Qshadowp | nope |
01:37.01 | *** part/#wowi-lounge Xolan[EU] (n=Xolan[EU@217-104-65.521110.adsl.tele2.no) |
01:37.06 | ZealotOnAStick | What the hell do you do with that much crap loaded? |
01:37.11 | Qshadowp | my one asking for a boost says "Funny enough, i have no reason what so ever to be your slave, and pull you through a entirely pointless instance. Please do not message me or any other level 60's about getting boosts. its damned annoying. |
01:37.57 | Qshadowp | i have one for those people that say "plz" all the time too |
01:38.13 | Qshadowp | "When people say "plz" because its shorter than "please" i say "no" because its shorter than "yes"" |
01:38.36 | Qshadowp | i love my macros :) |
01:39.57 | Droolio | what about pls? :) |
01:40.15 | Qshadowp | same applys :P |
01:40.17 | Corrodias | n |
01:40.27 | Qshadowp | i have a anti gold begger macro aswell, i think its the best oen :D |
01:40.59 | Corrodias | i gave a guy 10s once when he asked for money. it's because he was the second person to ever ask me for money and i love the number 2. |
01:41.15 | Corrodias | but i made it clear that that was the only reason i was doing it |
01:41.26 | Qshadowp | "%t, are you mentally retarded? i hope not, if you arn't you can make money by yourself. like the other 7 million world of warcraft players. How do you make money? i suggest herbalism, or skinning and selling your skins\herbs in the auction house. or killing mobs for gold" |
01:41.28 | Qshadowp | best macro ever! |
01:41.44 | Qshadowp | lol |
01:41.49 | Corrodias | everybody sells stuff to other players for money. other players have infinite amounts of gold! |
01:42.19 | Corrodias | everybody can spend 700g learning riding but then everybody still has plenty to buy your materials to make up for the cost to you, and they still have plenty for themselves! |
01:42.21 | End | I often don't even bother answering beggars |
01:42.41 | Qshadowp | i have that macro for it |
01:42.42 | Qshadowp | its great :D |
01:45.06 | End | wtf |
01:45.14 | End | I'm getting around 99 fps right now |
01:45.26 | Qshadowp | hax |
01:46.19 | End | (unfortunately, my ping is about 700 right now) |
01:46.30 | Qshadowp | lol |
01:47.06 | Kirov | So you can very clearly see everyone running in to walls! |
01:47.38 | End | lol |
01:47.44 | Qshadowp | lmfao |
01:47.49 | End | actually, it's not -that- bad |
01:47.50 | *** topic/#wowi-lounge by Cairenn -> Paste Code Here: http://wowi.pastey.net/ | Mod Author guilds on Hellfire (US) and on Tempest Keep (EU). CastSpell (A)/TargetUnit(H) | TBC Release Date 16 Jan 07 | If life is a waste of time, and time is a waste of life, then let's all get wasted together and have the time of our lives. |
01:49.25 | Cairenn | ckknight: ping? |
01:49.35 | ckknight | Cairenn: pong |
01:49.54 | Cairenn | which was the site that interviewed you for their podcast? |
01:50.13 | *** part/#wowi-lounge Eternally777 (n=Eternall@pool-71-254-223-40.hrbgpa.east.verizon.net) |
01:50.16 | ckknight | wcradio.com |
01:50.45 | Cairenn | thanks |
01:50.48 | Qshadowp | heh, i love the bug with the horde transports |
01:50.50 | Qshadowp | im so evil |
01:51.10 | Qshadowp | i hide in the lower levels of the boat, wait for the boat to go, go to the top |
01:51.20 | Qshadowp | wave at the horde thats up there not in pvp mode, do /bye |
01:51.31 | Qshadowp | boat zones, person enters pvp, nuke them, run downstairs again |
01:51.34 | Qshadowp | >:) |
01:53.59 | ckknight | have you no shame? |
01:54.11 | Qshadowp | ckknight noes, pvp server...rerell pve...etc... |
01:54.48 | Cairenn | Cide: ping? |
01:54.59 | Cide | pongpong |
01:55.08 | Cairenn | which site was the one that interviewed you? |
01:55.18 | Cide | same one |
01:55.29 | Cairenn | wcradio? or wow podcast? |
01:55.47 | Cide | wcradio |
01:55.54 | Cairenn | k, thanks |
01:57.12 | ckknight | yea, I did it cause Cide did it |
01:57.25 | ckknight | I just wanted to be popular |
02:01.18 | Tierrie|Work | you got interviewed?\ |
02:01.24 | Tierrie|Work | did you ask to see her bewbies? |
02:01.33 | Tierrie|Work | because if i got interviewed that's what i'd ask |
02:02.07 | Tierrie|Work | oh hi Cairenn! |
02:02.13 | End | Tierrie|Work: that's probably why you didn't get interviewed |
02:02.21 | Tierrie|Work | its funny, i never get interviewed |
02:02.24 | Tierrie|Work | i don't get it |
02:02.32 | Cairenn | hi Tierrie, and it wasn't me doing the interviewing :p |
02:02.39 | Tierrie|Work | here i was told all the bra burnings made women exhibitionists |
02:03.06 | Tierrie|Work | that's hokay Cairenn, you I like because you run wowi! |
02:03.12 | Cairenn | :) |
02:03.17 | Tierrie|Work | nothing to do with you being a woman or having bewbs |
02:03.23 | Tierrie|Work | not that you're not attractive i'm sure |
02:03.30 | Tierrie|Work | that is to say, you are |
02:03.33 | Cairenn | lol |
02:03.46 | Tierrie|Work | just not that way |
02:03.49 | Tierrie|Work | and i'm not gay |
02:03.52 | Tierrie|Work | yeah |
02:03.56 | Tierrie|Work | going away now |
02:03.56 | Qshadowp | lol |
02:03.58 | End | ~whaleslap Tierrie|Work |
02:04.11 | End | uh oh, where is purl! |
02:04.18 | End | (question mark) |
02:04.32 | Qshadowp | purl, emulate qshadowp |
02:04.33 | purl | ~poke purl |
02:04.41 | Qshadowp | purl loves me :D |
02:04.43 | End | purl just don't like me :( |
02:05.02 | Tierrie|Work | their? |
02:05.16 | Tierrie|Work | isn't their plural? |
02:05.26 | Qshadowp | Tierrie you have 2 legs don't you? |
02:05.28 | Cairenn | or gender neutral |
02:05.54 | End | me, I prefer spivak |
02:09.37 | Tuller | so, I'm guessing the hacky way of forcing bindings to update would be: header:SetAttribute("_bindingset", nil); SecureStateHeader_Refresh(header) |
02:10.36 | Tain | Mmm chewing on thighs. |
02:12.09 | Tierrie|Work | i like thighs |
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02:12.16 | Tierrie|Work | not cairenns though |
02:12.19 | Tierrie|Work | i mean yes i do |
02:12.37 | Tierrie|Work | not uh for eating or anything |
02:12.40 | Tierrie|Work | because i'm not a cannibal |
02:14.43 | Corrodias | i might like certain thighs |
02:15.47 | Corrodias | "their" is also an older way of referring to a person of unknown gender, although it has fallen out of common use, according to my very knowledgable friend who got a degree in historical linguistics or some such |
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02:18.58 | Tain | Still better than the gender neutral pronoun nonsense people were using like "xe, xer" etc. |
02:19.33 | Corrodias | yeah... i'll take plural over that. |
02:20.06 | Corrodias | as you can see, it seems to be a very intuitive way of doing it, because people often think first of that method |
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02:24.46 | Vallerius | is there a minimum size for textures in wow (i know they need to be 2^x)? i've got a couple small textures that are staying green even after a full restart |
02:26.45 | End | how small? |
02:27.21 | Kirkburn | Yarr! |
02:27.45 | End | Yarr is pretty big actually |
02:27.52 | Kirkburn | Yar? :( |
02:27.58 | End | that's a bit smaller |
02:28.07 | End | at least it wasn't Yarrrrrrrrrrr!!! |
02:28.07 | Vallerius | 16x4 small |
02:28.08 | Kirkburn | Yr! |
02:28.24 | Kirkburn | As opposed to 16x4 big? :P |
02:28.30 | Vallerius | yessir :D |
02:28.35 | End | might be too small |
02:28.39 | Kirkburn | Makes sense to me |
02:28.39 | Tierrie|Work | clear 16x4 big is bigger than 16x4 small |
02:28.42 | Tierrie|Work | clearly |
02:29.02 | End | I'm pretty certain 16x16 is legal, and 32x32 is definitely legal |
02:29.16 | Vallerius | i'll pad them out to 16x16 then, and see what happens |
02:29.17 | End | but I've never done something in the 4x range |
02:29.37 | Kirkburn | 16x16 is surely underage and therefore illegal! :P |
02:30.09 | End | Kirkburn gots jokes! |
02:30.31 | Kirkburn | End gots bewbies! |
02:30.36 | a-stray-cat | o rly? |
02:30.37 | End | I do? |
02:30.44 | End | how disturbing |
02:30.47 | Kirkburn | Lookit! Bewbs! \o/ |
02:30.50 | Tierrie|Work | that's awesome man |
02:31.26 | Kirkburn | Tierrie|Work likes man bewbs. |
02:31.48 | Kirkburn | So anyway, back to Finding Nemo ... |
02:31.53 | Tierrie|Work | dude |
02:32.00 | Tierrie|Work | he's in a fish tank in a dentist office |
02:32.02 | Tierrie|Work | Found him |
02:32.13 | Kirkburn | Correct! |
02:32.23 | Kirkburn | That is in fact, the exact image I am stopped on :P |
02:32.27 | End | What about Losing Nemo? |
02:32.29 | Vallerius | end: yup, 4px is too small. padded to 16x16 and it works fine |
02:32.36 | End | Vallerius: good to know |
02:33.43 | Tierrie|Work | is 3 days of junk chinese takeout too much |
02:36.36 | Cairenn | Cide, ckknight - which "show" was it? ( http://wcradio.com/shows.php ) I'm _presuming_ User Interface, but would like to confirm |
02:37.10 | ckknight | WoW Things Considered |
02:37.13 | Cide | good thing you asked :) it was actually "Wow Things Considered" |
02:37.17 | Cairenn | okay, thanks |
02:37.33 | ckknight | User Interface doesn't seem to be about mods at all, from what I could tell |
02:37.50 | Cairenn | yeah, that's why I asked, it seemed ... odd ... |
02:39.30 | Vallerius | UI is a talk show. they "interface" with users |
02:48.46 | *** join/#wowi-lounge Kirov (n=Kirov@c-71-198-144-193.hsd1.ca.comcast.net) |
02:54.03 | *** join/#wowi-lounge MentalPower|ZZzz (n=chatzill@solara-router.student.iastate.edu) |
02:54.03 | *** mode/#wowi-lounge [+v MentalPower|ZZzz] by ChanServ |
02:54.20 | Tierrie|Work | is lstening to Cide's interview the cool thing to do now? |
02:54.39 | Tierrie|Work | time to do the in thing and join the crowd |
02:55.05 | Cide | it is |
02:55.07 | Tierrie|Work | i see the interview with ckknight |
02:55.16 | Tierrie|Work | don't see the one with cide |
02:55.24 | Cide | was a while back |
02:55.33 | Tierrie|Work | i see it |
02:55.42 | Tierrie|Work | i hope you have a squeaky voice so i can make fun of you |
02:55.56 | Cide | I sounded kinda nerdy I thought |
02:56.54 | *** join/#wowi-lounge MentalPower_ (i=chatzill@solara-router.student.iastate.edu) |
02:56.54 | *** mode/#wowi-lounge [+v MentalPower_] by ChanServ |
02:57.05 | Tierrie|Work | the music is too dramatic for nerds |
02:57.08 | Tierrie|Work | i got too worked up |
02:57.24 | Tierrie|Work | then they started to refering to themselves with pseudonyms and my erection went away |
02:57.39 | Tierrie|Work | "Welcome to the show!" "mmthx" |
02:57.42 | Tierrie|Work | Good job Cide |
02:58.41 | End | hehe |
02:59.12 | Cide | yeah, I thought that was a cool touch |
02:59.32 | Tierrie|Work | dude the music is too cool for the interview |
02:59.43 | Cide | indeed, I had to spice it up a bit |
03:00.26 | Tierrie|Work | personally i think you could have been more enthusiastic |
03:00.34 | Tierrie|Work | some screaming would have made it more interesting |
03:00.56 | Cide | I'll add screaming to my list of "things to do next interview" |
03:03.49 | Mike-N-Go | For [52d] Dark Iron Legacy, where do you turn in [Ironfel] to get the [Shadowforge Key]? |
03:05.03 | End | the statue |
03:05.16 | Thunder_Child | http://www.thottbot.com/?qu=3802 |
03:05.22 | Mike-N-Go | Where is the statue? |
03:05.34 | End | at the end of a hallway |
03:05.47 | End | can't tell you more without a map :P |
03:06.02 | End | it's in brd |
03:06.04 | Mike-N-Go | In the instance? |
03:06.08 | End | (obviously) |
03:06.09 | End | yeah |
03:06.26 | Mike-N-Go | Thank you, End-bringer! |
03:07.04 | Tierrie|Work | ck's interview is kind interesting |
03:07.12 | ckknight | yep |
03:07.18 | End | I bring nuffin! |
03:12.43 | Tierrie|Work | oh you're here |
03:12.43 | Mr_Rabies2 | http://www.youtube.com/watch?v=v5aylcp1lBU&eurl= |
03:12.46 | Tierrie|Work | well it was kind of boring |
03:12.48 | Mr_Rabies2 | I just watched that 5 times in a row |
03:12.52 | Tierrie|Work | jay kay jay kay |
03:12.54 | Mr_Rabies2 | it's one of the most metal things ever |
03:13.16 | Tierrie|Work | i attribute it to the fact that they played the music softer on your interview thus allowing me to listen to it better |
03:14.24 | *** join/#wowi-lounge Quetzi (n=Quetzi@i-83-67-30-147.freedom2surf.net) |
03:18.02 | ScytheBlade1 | ... and addon submitted. |
03:18.27 | Cairenn | already approved :p |
03:18.51 | ScytheBlade1 | hehe, ty |
03:18.51 | *** join/#wowi-lounge Gryphen (n=masked@71.227.151.230) |
03:18.51 | Cairenn | http://www.wowinterface.com/forums/showthread.php?threadid=7841 |
03:18.56 | ScytheBlade1 | Like my screenshot? |
03:20.07 | Cairenn | yeah, that was amusing |
03:20.14 | Tierrie|Work | Cairenn: when they interview me i want it to be in headlines across the front page and bolded and also allcaps |
03:20.21 | Cairenn | lol |
03:20.29 | Tierrie|Work | correct spelling however, is optional |
03:20.57 | Tierrie|Work | no one really cares anyway, they just look at the huge blinking light and want to touch it |
03:31.24 | *** join/#wowi-lounge beNson (i=beNson@p57BB6C4D.dip.t-dialin.net) |
03:34.03 | ScytheBlade1 | I put a lot of effort into my screenshot! |
03:34.36 | ScytheBlade1 | .png to preserve quality and everything |
03:35.22 | Cairenn | png is lower quality than tga :p |
03:35.38 | Cide | let's just use bmp |
03:35.40 | End | png is lossless |
03:35.43 | ScytheBlade1 | .tga isn't accepted, I'm pretty sure |
03:35.53 | ScytheBlade1 | End: but tga preserves multiple channels and layers |
03:35.55 | End | and you can have 16 bits per channel for png |
03:36.00 | ScytheBlade1 | End: png gets one layer |
03:36.14 | End | I'm not sure about layers |
03:36.34 | End | but for a screenshot it doesn't matter |
03:36.42 | ScytheBlade1 | %Bhttp://www.wowinterface.com/downloads/info6688-HideMainMenuBar.html |
03:36.49 | ScytheBlade1 | err |
03:36.50 | ScytheBlade1 | http://www.wowinterface.com/downloads/info6688-HideMainMenuBar.html |
03:36.54 | ScytheBlade1 | Stupid %B |
03:37.18 | ScytheBlade1 | My screenshot is sexy |
03:38.42 | *** join/#wowi-lounge abug (n=ABUGABUG@c-68-63-146-234.hsd1.pa.comcast.net) |
03:38.59 | abug | Does anyone know what kind of damage environmental slime does? Is it nature? |
03:39.37 | Mr_Rabies2 | what slime? |
03:39.42 | Mr_Rabies2 | like pools of acid? |
03:39.54 | End | probably nature |
03:40.14 | End | I can only think of one place with slime though |
03:40.15 | Mr_Rabies2 | either nature or undefined, like campfires |
03:40.43 | Mr_Rabies2 | i don't know anywhere with damaging slime on azeroth hrm |
03:40.44 | abug | like the ones in naxx |
03:40.51 | Mr_Rabies2 | the mobs? |
03:40.58 | abug | the slime around patchwerk |
03:41.05 | abug | not the frogger slimes |
03:41.20 | Mr_Rabies2 | i haven't done any of naxx |
03:41.24 | abug | You lose %d health for swimming in slime |
03:41.29 | abug | that kind of slime |
03:41.39 | Mr_Rabies2 | oh, it's probably nature, or undefined |
03:42.25 | abug | is there a globalstring with a name for that kind of universal-esque damage? |
03:45.01 | Cide | ckknight: ping? |
03:45.25 | ckknight | Cide: peng |
03:45.54 | Cide | can you point out when and where CTMod wants to be, quote, "special and different"? |
03:46.27 | Cide | and also in which cases it, quote, "doesn't work with anyone else's stuff" |
03:47.38 | abug | Call in the bomb squad, we've got a lit stick of dynamite on the premises |
04:02.43 | *** join/#wowi-lounge hyperChipmunk (n=staharaj@d14-69-214-77.try.wideopenwest.com) |
04:04.07 | Tuller | oh wow, side listened to ck's interview :) |
04:04.11 | Tuller | err cide :) |
04:04.39 | Cide | and he's still waiting for a reply |
04:04.49 | ckknight | oh wasn't paying attention |
04:05.09 | Cide | I'm sure you weren't, you seem to do (or not do) that a lot |
04:05.09 | ckknight | um, basically, your reply to working together on a standard comm spec was "go away" at first, then "shut up" |
04:05.21 | Cide | oh, really |
04:05.25 | ckknight | Cide: hey, don't be a dick, I have personal issues |
04:05.38 | Cide | sorry to hear that |
04:06.27 | Cide | now, tell me |
04:06.33 | Cide | and anyone else can fill in |
04:06.58 | Cide | why should I change my protocol, in use by over 2 million users, for the sake of changing it? |
04:07.49 | Cide | I wouldn't mind changing it to allow for more features or what have you, but no specifics were even mentioned and as such my stance was "there is already a 'standard', why not use it?" |
04:07.56 | JoshBork1 | want some Cairenn? |
04:08.00 | Cide | I'd like some |
04:08.08 | Cide | getting hungry |
04:08.22 | Thunder_Child | matzah ball soup for me now |
04:08.43 | abug | mm cheese puffys |
04:08.58 | Cide | and also tell me how that makes me special and different |
04:09.54 | Thunder_Child | umm....well, you see, people with less int..err...nvm |
04:10.02 | ckknight | Cide: you're also seem to get a bit worried whenever someone borrows your code |
04:10.10 | Cide | ask cladhaire about that |
04:10.27 | cladhaire | I have plenty of Cide code |
04:10.35 | cladhaire | he gives it freely, without reservation |
04:10.40 | cladhaire | and, i'm not being paid to say that. |
04:10.43 | Cide | when did I get nervous about that, for the record? |
04:10.49 | ckknight | frankly it seems that your motivations for writing mods may be different, that it's possible you see oRA as a threat because it cuts into your market share |
04:10.52 | ckknight | I don't know |
04:11.11 | Cide | then don't spread misinformation |
04:11.14 | cladhaire | why should a new comm spec be written rather than augmenting the one that already exists? |
04:11.14 | Cide | but again, you seem to do that a lot |
04:11.53 | Cide | if you're talking about GMail, give me a break |
04:12.12 | ZealotOnAStick | Not really my dramafest here, but what I seem to remember being asked was what Cide's official response was to collaborating on a standard. I don't recall augmentation of an existing one being ruled out. |
04:12.42 | Cide | ZealotOnAStick: you lost me |
04:12.43 | cladhaire | ZealotOnAStick: It isn't.. Cide has been blatantly clear when approached every single time to work with him on anything that's missing or needs to be standardized in a different way. |
04:13.14 | cladhaire | The way I read it, is you aren't opposed to collaborating, but you are opposed to writing a new standard "just because", which is true =) |
04:13.20 | JoshBork1 | Cairenn: there's a malformed link on the community spotlike thing |
04:13.37 | Tain | I think wheels should be reinvented on a daily basis. |
04:13.37 | Cide | that's exactly my stance |
04:13.39 | cladhaire | If everyone speaks English.. you don't write a new language for everyone, you adjust and adapt the language that already exists. |
04:13.57 | End | Tain: no, daily isn't often enough. I vote for hourly basis |
04:14.04 | Cairenn | JoshBork1: which one? |
04:14.17 | cladhaire | I feel its the other side that doesn't want to modify the current defacto standard thats the problem. They don't want to use the CTRA protocol, because its the CTRA protocol, which isn't a valid reason |
04:14.22 | cladhaire | imho, ymmv, iananl, etc. |
04:14.32 | JoshBork1 | bouvi's ui newsletter link. it's http://url=http://... |
04:14.34 | Tain | Break on through to the other side. |
04:14.51 | Cairenn | ahhhh, I see it now, thanks Josh |
04:15.12 | JoshBork1 | where do i report hax? |
04:16.07 | Cide | ckknight: perhaps you can point out what changes to the protocol you would like to see? |
04:16.09 | cladhaire | cide, ckknight: which episodes are yours, so I can peruse them at work tomorrow? |
04:16.26 | ZealotOnAStick | Cide: my response was more to cladhaire. If it's not clear yet from context and you still care, lemme know and I'll try to reword. |
04:16.48 | Cide | ZealotOnAStick: ah, alright. |
04:17.02 | Cide | cladhaire: http://www.wcradio.com/feeds/FS.xml |
04:17.08 | ZealotOnAStick | WoW Things Considered, 12-22-06 and 12-01-06 |
04:17.17 | cladhaire | Thanks ZealotOnAStick, Cide |
04:18.08 | Tuller | in short, we all have programmer's voices |
04:18.25 | a-stray-cat | hmm |
04:18.47 | a-stray-cat | is there a mod out there that instead of showing the number for how long until the skill cools down on the button |
04:18.56 | a-stray-cat | shows how long until you'll have enough energy to use that ability? |
04:19.36 | Tuller | omnicc for cooldown count, no idea for an energy timer |
04:20.04 | Tuller | but most bar mods should have some sort of cooldown count built in by now |
04:20.17 | a-stray-cat | i suppose i shall write one then, since i hate all this red spam i get mashing the button until i have enough energy >< |
04:20.42 | Tuller | my buttons are blue :P |
04:21.31 | JoshBork1 | <PROTECTED> |
04:21.42 | cladhaire | lol |
04:21.47 | End | what, no hot pink either? |
04:21.50 | JoshBork1 | except everything is so spread out... |
04:22.11 | cladhaire | i just converted the backdrop and tabs |
04:22.15 | cladhaire | it neesd to be respaced |
04:22.42 | JoshBork1 | btw, hadn't seen the original version ;-) |
04:22.50 | End | it had a lot of orange |
04:22.54 | cladhaire | hahaha |
04:22.55 | JoshBork1 | lol |
04:22.56 | cladhaire | it was horrid |
04:23.03 | cladhaire | caus ei didn't have access to the framexxml from my work pc |
04:24.04 | JoshBork1 | lol |
04:24.15 | JoshBork1 | wdn.wowinterface.com! |
04:24.18 | Tuller | I need to find a reliable way to refresh hotkeys |
04:24.35 | End | alas, wdn doesn't seem to get updated as often anymore |
04:24.50 | cladhaire | JoshBork1: No, i didn't have the web, nothing |
04:24.50 | Tuller | or figure out why in the world they are not working on load |
04:24.55 | cladhaire | I couldn't get to it =) |
04:24.56 | JoshBork1 | true, BUT, it still contains valuable information |
04:24.59 | End | no web? |
04:25.03 | cladhaire | trust me, i pimp out wdn as often as possible |
04:25.03 | JoshBork1 | ah, do you work in the stone-age? |
04:25.04 | JoshBork1 | ;-) |
04:25.07 | End | and you didn't go -batty-? |
04:25.16 | cladhaire | lol |
04:25.21 | End | l2usbstickwithframexml? |
04:25.25 | *** join/#wowi-lounge Eternally777 (n=Eternall@pool-71-254-223-40.hrbgpa.east.verizon.net) |
04:25.32 | Tuller | spacing is good for the UI, but your options are in a weird order |
04:25.44 | Tuller | hunter, mage, mana, paladin, priest, rogue |
04:26.00 | End | hmm |
04:26.04 | JoshBork1 | i'd agree |
04:26.07 | End | my alt has 3 epic mounts now |
04:26.31 | End | my main still only has one |
04:26.35 | Tuller | clearly, the first row should be all, mana healer, and the second and third rows should be classes :) |
04:26.36 | End | maybe I'm pvping too much on my alt |
04:26.44 | JoshBork1 | all -> healer -> mana -> DPS |
04:27.33 | Cide | ckknight: also, please, do point out why CT_MapMod is so inefficient - quote, "they [CT_MapMod, etc.] don't have to be as inefficient as they are right now. there's no excuse for that" |
04:27.39 | JoshBork1 | though, having to type in the buffs by name would kinda suck... |
04:27.55 | JoshBork1 | any chance of getting a dropdown? ^_^ |
04:28.59 | End | I made a typo once trying to type in a buff name |
04:29.29 | End | (this was in a different addon though) |
04:29.49 | End | (and it drove me nuts) |
04:29.57 | End | (trying to figure out why it wasn't working) |
04:30.10 | End | (so I second JoshBork1's suggestion) |
04:30.12 | Cide | *especially* when Cartographer weighs in at 2.06 MB, ZIPPED, compared to CT_MapMod's 61 KB (zipped) |
04:30.44 | Gnarfoz | err |
04:30.44 | ckknight | Cide: cause Cartographer does a lot more, mostly providing instance maps which is the big clincher |
04:30.47 | kergoth | right, since the instance maps disk usage is clearly such a factor in in game efficiency |
04:30.51 | kergoth | please |
04:30.51 | Gnarfoz | that, for example |
04:30.59 | ckknight | and it provides a whole Gatherer-style module set |
04:31.07 | Gnarfoz | with shiny icons, too :> |
04:31.08 | ckknight | and coordinates that show yardage and such |
04:31.20 | Cide | and ALSO, when Cartographer stores 67% more information in each entry |
04:31.22 | ckknight | and a foglight (like MozzFullWorldMap) |
04:31.26 | Cide | resulting in *much* higher memory usage |
04:31.44 | Cide | *please* explain how you came to that conclusion |
04:32.20 | JoshBork1 | cladhaire: not trying to tell you how to do your thing ;-) |
04:33.01 | Gnarfoz | it does a shitload more stuff, I don't even think they should be compared anyway |
04:33.06 | cladhaire | Tuller: They're in alphabetic order |
04:33.07 | cladhaire | nub =) |
04:33.09 | Cide | Gnarfoz: of course they should be |
04:33.19 | Gnarfoz | yeah when both to the same things |
04:33.24 | JoshBork1 | so they are! |
04:33.24 | Gnarfoz | which they don't |
04:33.26 | Cide | he claimed that CT_MapMod is inefficient, yet Cartographer stores much more information |
04:33.33 | Gnarfoz | it also _does_ more |
04:33.36 | Cide | so what? |
04:33.39 | cladhaire | that's not the point |
04:33.41 | ckknight | actually, imho, only the modules which claim feature parity should be compared |
04:33.57 | Cide | have you done such a comparison? |
04:33.58 | Tuller | cladhaire: I knew that :P |
04:34.31 | kergoth | Cide, your argument about disk space usage against an addon with a great deal more features is complete and utter nonsense. why you even bothered to bring it up is beyond me. maybe you hoped to influence the ignorant in the audience. |
04:34.39 | ckknight | frankly, I don't care anymore, flame me all you want, but I have a headache and a sore throat... |
04:34.45 | ckknight | if other people wish to defend me, please do |
04:34.49 | ckknight | but I'm out |
04:35.00 | Cide | so you have no proof for your statement? |
04:35.22 | Cide | kergoth: surely there must be something in the 500kb of *code* that makes it much more efficient |
04:35.35 | kergoth | so cide likes to speak for others, despite what they actually have to say? he didnt say he had no proof, he said he wasnt feeling well and didnt give a shit |
04:35.45 | kergoth | but by all means, feel free to pull more shit out of your ass |
04:35.47 | cladhaire | dude? |
04:35.48 | cladhaire | what the hell |
04:35.49 | kergoth | i'm up for being entertained |
04:35.54 | cladhaire | ckknight was the one throwing shit around in the first place. |
04:36.16 | Cide | kergoth: I can pull some shit out of an ass |
04:36.17 | End | Cide wanted to know how ct_mapmod was supposedly so inefficient |
04:36.17 | abug | ckk's an egoist as he said |
04:36.33 | Cide | here comes some kergoth |
04:36.37 | Cide | "they [CT_MapMod, etc.] don't have to be as inefficient as they are right now. there's no excuse for that" |
04:36.53 | Cide | "[CTMod] doesn't work with anyone else's stuff" |
04:37.05 | kergoth | i'm glad other people's foolish statements is such an excellent excuse for your own. grow up. |
04:37.06 | Cide | "[CTMod wants to be] special and different" |
04:37.08 | cladhaire | The world "efficiency" coming out of ckknight's mouth at this point, means absolutely nothing to me. |
04:37.47 | Tain | Not that I've ever looked at CT_MapMod or Cartographer's code, but really you can't simply point at zip file size as an indication of anything. |
04:37.50 | Cide | kergoth: perhaps my comparison of disk space was a bit out of hand |
04:37.58 | Cide | Tain: you're right |
04:38.05 | Bleeter | we should be struggling together |
04:38.06 | Bleeter | :/ |
04:38.25 | Tain | But carry on with the rest! |
04:39.25 | Tain | I don't know whose code is AAA++ top notch excellent coder would buy again but it's all fun! |
04:39.26 | abug | ~meow a-stray-cat |
04:39.30 | Cide | kergoth: you do agree with me that there must be something that makes Cartographer more efficient than CT_MapMod, since he made such a statement? |
04:39.30 | JoshBork1 | tain was serious...what's happening with this world? |
04:39.35 | a-stray-cat | hm? |
04:39.42 | KarlThePagan | what's the thread where these quites are coming from? |
04:39.43 | End | tain couldn't have been serious |
04:39.52 | End | tain doesn't have a serious bone in his body |
04:40.13 | Tain | I hide much wisdom in my jocular vernacular. |
04:40.14 | abug | Karl: it was an interview on wowradio |
04:40.27 | End | Tain: I see, and how does this make you feel? |
04:40.33 | kergoth | either there is, or ck was talking about things he didnt know, yes. either there's a valid reason or ck is incorrect. not exactly rocket science. i wasn't defending ck or cart, though i do use it. whether its more or less efficient remains to be seen |
04:40.34 | Cide | kergoth: now, as I said, 66% more data is stored for each world map note entry |
04:40.48 | Cide | kergoth: that's alright |
04:41.03 | KarlThePagan | wtb transcript heh |
04:41.15 | End | yeah, I dont think Cide looked at the actual zip contents initially ;p |
04:41.22 | Cide | End: I did |
04:41.27 | abug | pay me $200 dollars and I'll pound out a transcript |
04:41.28 | End | oh? |
04:41.29 | Bleeter | personally, if it's not up on wowwiki.com, unedited for over a month, and in use in live mods, I wouldn't call anything a 'standard'. .. not that i'm offering to write anything up yet |
04:41.38 | KarlThePagan | abug, is there an mp3? |
04:41.42 | Bleeter | maybe a 'standardized' debug hook API... hehe |
04:41.46 | Cide | the argument is at least somewhat valid |
04:41.47 | abug | http://www.wcradio.com/archive/farmstatus/wow-wtc-12-22-2006.mp3 |
04:41.50 | Cide | but that's irrelevant |
04:41.57 | KarlThePagan | k thx |
04:42.19 | cladhaire | I'm not sure why goign on a radio show and talking shit was anyone's priority, but thats a different story |
04:42.20 | cladhaire | *shrug* |
04:42.32 | kergoth | disk usage is not a valid argument. i can double the size of my library by writing some extensive docbook documentation for it. its a weak argument at best. i do apologize for my attitude though, i'm an ass, i admit it :P |
04:42.41 | Cide | kergoth: and if he's wrong, he's spreading misinformation about my mods |
04:42.52 | Cide | which I - rightly so in my opinion - dislike |
04:43.11 | Tuller | do they have a montel williams equivalent on wowradio? |
04:43.11 | Tain | I saw your mods club baby seals. |
04:43.33 | abug | it's true, I have the scars to prove it |
04:43.59 | Bleeter | a baby seal walks into a club. boom boom. |
04:44.00 | End | abug is a baby seal? |
04:44.41 | Tain | I think he is the seventh seal. |
04:45.01 | End | is this some sort of wheel of time reference? |
04:45.21 | Tain | Actually it's a wheel of cheese reference. |
04:45.22 | cladhaire | i want to go on ricki lake |
04:45.24 | Tain | I like cheese. |
04:45.25 | Tuller | puns are evil |
04:45.28 | cladhaire | of radio shows |
04:45.28 | Thunder_Child | abug, isnt a black and white disk...i dont think |
04:45.34 | JoshBork1 | cheese is good |
04:45.36 | cladhaire | she can't control her audiences, so it gets as nasty as Jerry |
04:45.38 | cladhaire | but its not Jerry. |
04:45.41 | JoshBork1 | i'm a fan of mexican style |
04:45.43 | Tain | I would have gone on Ricki Lake. And even slept in the wet spot. |
04:46.00 | Thunder_Child | *groan* |
04:46.04 | ZealotOnAStick | They should have a Celebrity mod author brawl. If they could get any two major names to agree on a time. ;) |
04:46.16 | Gnarfoz | www.googlefight.com |
04:46.17 | Gnarfoz | >_> |
04:46.54 | pastamancer | I was thinking more along the lines of celebrity boxing. And Dustin Diamond would fight the winner. |
04:47.03 | End | ZealotOnAStick: not any two, since there tends to be "camps" |
04:47.27 | Gnarfoz | tag teaming? |
04:47.35 | abug | groupies versus groupies |
04:47.45 | Tain | I'd write a new addon just to fight people. |
04:47.57 | Tuller | Tain: totally write a map mod :) |
04:48.05 | Gnarfoz | but I guess it would be all tagging, no fighting - they're all nerds anyway :D |
04:48.34 | Tain | My map mod only takes up 32 bytes of disk space and stores 137.5% less in its savevars. |
04:48.56 | End | my map mod is stored in teh flux capacitorz! |
04:49.09 | Tuller | wait, hrm |
04:49.10 | Tain | Ah! Foiled!@ |
04:49.15 | Tuller | i think my hotkeys are now working |
04:49.20 | Tuller | no, no they aren't |
04:49.48 | Tain | You can retrieve your save vars before you even save them and eliminate storage entirely! |
04:50.10 | End | oh noes! |
04:50.25 | End | it's like some sort of backwards feedback loop! |
04:51.04 | End | maybe it'll use less and less space until it -provides- space for other AddOns to live in! |
04:51.36 | Tain | Damnit man, you'll tear a hole in the space-time continuum! |
04:51.43 | cladhaire | NIght all |
04:51.47 | End | night cladhaire |
04:51.50 | Cairenn | night cladhaire |
04:51.58 | Tuller | there's probably an event somewhere I'm missing, bleh |
04:51.59 | JoshBork1 | nn cladhaire |
04:52.05 | Tain | Goodnight John-Boy |
04:52.09 | Bleeter | nn cladhaire |
04:53.55 | *** join/#wowi-lounge sbu_ (n=sb@dslb-084-056-144-189.pools.arcor-ip.net) |
04:54.45 | Tain | Un a almost unrelated note, this is one of my favorite quotes I've read in a long time. |
04:54.46 | Tain | "We've heard that a million monkeys at a million keyboards could produce the complete works of Shakespeare; now, thanks to the Internet, we know that is not true." |
04:54.55 | ckknight | lol |
04:54.58 | JoshBork1 | lol |
04:55.14 | Cairenn | heh |
04:55.46 | End | hehe |
04:56.51 | Cairenn | btw, since I have a feeling it is owed ... my apologies all for not being around so much of late and being highly distracted when I am ... a) daughter's computer is still on the fritz so she's using mine most of the time; and b) hubby is still here, so we're trying to get a bunch of stuff sorted out before he heads back to the US again next week .... things should hopefully get back to normal around here next |
04:57.17 | JoshBork1 | wait, you're not in us Cairenn? o.O |
04:57.29 | Tain | Cairenn is in Canadia! |
04:57.31 | Cairenn | unh, no, I'm Canadian |
04:57.38 | Cairenn | you didn't know that JoshBork? |
04:57.40 | Bleeter | Canadarian! |
04:57.43 | JoshBork1 | i think i new that at one point... |
04:57.48 | JoshBork1 | sorry, my memory is not what it ever was |
04:57.54 | Cairenn | no worries |
04:58.08 | JoshBork1 | and i'm frustrated because alliance doesn't know how to lose :-/ |
04:59.19 | End | that's ok, if it's AV you are talking about, horde don't know how to win ;p |
04:59.28 | Cairenn | so yeah, anyway, sorry if I've been missing stuff that I should have been dealing with |
04:59.48 | End | Cairenn: we forgive you this time, but next time it'll be the gallows! |
05:00.48 | End | guess I'm not very funny |
05:01.07 | ZealotOnAStick | He means the gallows as this nifty little chocolate coated divinity confection with dates. |
05:01.13 | ZealotOnAStick | Should try them sometime. |
05:01.16 | End | yes, those gallows! |
05:01.36 | Cairenn | rofl |
05:01.51 | End | if you aren't on more, we'll force feed you candy! |
05:02.00 | Cairenn | oh noes! |
05:02.06 | End | lol |
05:02.57 | *** join/#wowi-lounge cmunn (n=cmunn@c-68-63-221-162.hsd1.ms.comcast.net) |
05:03.03 | *** join/#wowi-lounge Thunder_Child (i=user@cpe-76-169-214-196.socal.res.rr.com) |
05:03.05 | Cairenn | ;) |
05:06.00 | abug | purl, emulate cogwheel |
05:06.01 | purl | ACTION shakes its fist at the forums |
05:06.42 | ckknight | Cide: for testing purposes, were you referring to efficiency of all notes or just mining/herb notes? |
05:07.21 | Cide | either, but I suppose all notes |
05:07.44 | Cide | are you going to perform tests? or have you? |
05:08.12 | ckknight | I just performed some for non-mining/herb notes |
05:08.42 | Cide | just now? |
05:08.44 | ckknight | made 5 notes in a zone, all with the same icon all with different titles (but same titles between the two tests) |
05:08.50 | ckknight | yes, I got the version off your site |
05:08.55 | ckknight | should I get a newer one? |
05:09.36 | ckknight | http://ace.pastey.net/4537 |
05:09.40 | ckknight | that's the test I've run |
05:09.54 | ckknight | if you can think of a way to improve the test I'll be glad to |
05:10.17 | ScytheBlade1 | Got a quick request |
05:10.29 | ckknight | this was run on the beta, btw |
05:10.40 | ScytheBlade1 | When you did the "addons = beta keys" thing, I helped a bunch of friends write their first addons to get keys :P |
05:10.49 | Cide | ckknight: I have some ways to improve it |
05:11.01 | ScytheBlade1 | I'd like one of the ones they did assigned to me, end result |
05:11.07 | *** join/#wowi-lounge hyperChipmunk (n=staharaj@d14-69-214-77.try.wideopenwest.com) |
05:11.18 | ckknight | Cide: so will you retract your statement that my notes are 66% heavier than yours? |
05:11.22 | Thunder_Child | ScytheBlade1: shame on you |
05:11.25 | ckknight | or however much. |
05:11.27 | abug | good luck with that scythe |
05:11.44 | ScytheBlade1 | I didn't write it for them :P |
05:11.45 | Cide | ckknight: no, because unlike you, I checked up my facts before I opened my mouth |
05:11.48 | abug | and there aren't any keys left |
05:11.58 | ckknight | Cide: I just ran the test... if the test's wrong, please tell me |
05:12.05 | ckknight | cause if the test's wrong, I don't know how to improve. |
05:12.06 | abug | they sent a list to blizzard, and blizzard sent out the keys individually |
05:12.35 | ScytheBlade1 | ... re-read what was said ;) |
05:12.50 | abug | oh the addon? |
05:12.56 | ScytheBlade1 | Yeah |
05:13.20 | abug | unless you can prove you wrote it, the submitter gets dibs |
05:13.56 | abug | unless the submitter wants it transferred |
05:14.05 | Eternally777 | Unless the submitter requests it transferred. |
05:14.06 | Cairenn | already sorted out :) |
05:14.16 | Cairenn | doing precisely that :) |
05:14.20 | Cairenn | thanks guys |
05:14.38 | Cairenn | love it when the community knows how it works, makes my job easier |
05:14.52 | Eternally777 | No problem. Just exercising my fingers. |
05:15.07 | Thunder_Child | uhhh.....we dont want to know |
05:15.15 | Cairenn | lol |
05:15.16 | abug | or do we... |
05:15.18 | Eternally777 | (with the keyboard -.-) |
05:15.26 | Cide | ckknight: what does this "beta version" do? |
05:15.34 | ckknight | Cide: TBC Beta |
05:15.37 | Thunder_Child | see, now your just geting freaky |
05:15.56 | ckknight | it makes your more efficient cause it doesn't do [1] = |
05:15.56 | ckknight | it just does it the proper lua way. |
05:16.04 | ckknight | to make a list properly instead of a hash |
05:16.37 | *** join/#wowi-lounge andross_ (n=andross@66.225.8.145) |
05:18.44 | Cide | ckknight: actually, the 66% was wrong. I was looking at the wrong code, sorry |
05:18.49 | Tuller | my my mods jumped down about 0.3mib in the new beta, it seems |
05:18.50 | ckknight | btw: lower numbers are better and the numbers at the end represent bytes that took up |
05:19.12 | ckknight | if you compare the numbers, yours is 40% heavier than mine currently. At least for that test. |
05:20.12 | Cide | in that case, yes; yours is more efficient |
05:20.18 | ckknight | okay then |
05:20.33 | *** join/#wowi-lounge andross_ (n=andross@66.225.8.145) |
05:20.54 | Cide | now, what happens if I do this? |
05:20.55 | Cide | http://ace.pastey.net/4538 |
05:21.34 | ckknight | mine'll likely be less efficient due to the added keys |
05:21.43 | Cide | exactly. |
05:21.43 | nymbia | well, yours doesnt support those colors, so it's kinda not applicable. |
05:21.50 | ckknight | but that's quite unlikely to happen. |
05:21.54 | Cide | nymbia: um... WHAT? |
05:22.13 | ckknight | seeing as users typically don't do that, and addons wouldn't do that since they can control the colors manually. |
05:22.17 | ckknight | so it's really a moot point. |
05:22.30 | Cide | my not-so-moot point is that it's definitely not a clear cut |
05:22.36 | nymbia | Cide: you're adding data fields to the cartographer data that you addon doesnt have. compare apples to apples, god dammit. |
05:23.08 | Cide | nymbia: perhaps you need to look at what we're discussing before you start praising ace in every single discussion |
05:23.16 | Cide | and you had definitely not performed these tests... let's see |
05:23.41 | ckknight | Cide: what makes your code add the 'abc' parts and turns em gray? |
05:23.41 | ZealotOnAStick | Uhm . . . again, not my dramafest, but where did nymbia "praise ace" just now? |
05:23.42 | Cide | 2006-12-22.. that's.. 16 days ago? |
05:23.58 | Cide | ZealotOnAStick: I'm talking out of previous experience |
05:24.00 | ckknight | yea, this has nothing to really do with ace... |
05:24.03 | Kemayo | <PROTECTED> |
05:24.12 | Cide | Kemayo: yes, that is fair to say |
05:24.31 | Cide | what isn't fair to say is that CT_MapMod is "so inefficient", especially 16 days before any tests shown that it was, in fact, any less efficient at all |
05:24.49 | ckknight | Cide: I had run tests before, I did it again for you now. |
05:24.52 | nymbia | Cide: excuse me? you added title color and colored description lines to the cartographer data. YOUR ADDON DOES NOT HAVE THOSE. how are you making a fair comparison in that case? |
05:25.06 | Cide | nymbia: how do you know? I could store them as color strings. |
05:25.10 | Cide | ckknight: storing 250 notes, there are cases where Cartographer is more efficient, and there are cases when CT_MapMod is more efficient |
05:25.10 | Eternally777 | This discussion reminds me of this one time when the Unstoppable Force hit the Immovable Object... |
05:25.32 | ckknight | hrm, you know, I could store them as color strings. |
05:25.35 | abug | the one wehre the gnome appeared? |
05:25.37 | ckknight | thanks for the advice, Cide. |
05:25.41 | Cide | you're welcome |
05:25.52 | nymbia | Cide: then by all means, do so. add them to the test. the pastey you JUST LINKED has equivalent notes. is this such a hard concept? |
05:26.04 | a-stray-cat | Eternally777: did chuck norris really die? |
05:26.15 | ckknight | no, he can't be dead! |
05:26.19 | nymbia | s/equiv/uneqiv/ |
05:26.28 | Bleeter | bruce campbell wtfpwned him |
05:26.30 | Cide | nymbia: if I add 500 trash entries to every single note, does that not make CT_MapMod less efficient in comparison to Cartographer? because, you know, Cartographer does not have those trash entries |
05:26.36 | Eternally777 | a-stray-cat: It's impossible to say. I was blown unconcious, and woke up in the hospital. |
05:26.46 | a-stray-cat | :< |
05:26.55 | ckknight | Cide: I made our notes _equivalent_ in the test I ran. |
05:27.03 | ckknight | if you want to run _equivalent_ notes, I'm fine |
05:27.09 | ckknight | but don't bloat one arbitrarily over the other |
05:27.32 | nymbia | Cide: when benchmarking, compare two things that are the same. that do the same thing. that contain the same data. okay? |
05:27.32 | Cide | yes, but all I'm trying to say is that you have to look into more than that when comparing an addon to another |
05:27.46 | Cide | nymbia: again, you've been here for 5% of the discussion |
05:28.03 | ckknight | Cide: but how else do you do that other than comparing two notes that are equivalent? Please enlighten me. |
05:28.42 | Cide | ckknight: I don't have a better idea. the minimal case shows that Cartographer outperforms CT_MapMod, whereas the opposite shows that CT_MapMod uses less memory |
05:28.51 | ckknight | opposite? |
05:29.09 | ckknight | Cide: describe to me a note that is the opposite, I will run tests. |
05:29.23 | End | ckknight: just curious, but does cartographer know which "set" a point belongs to? |
05:29.23 | Eternally777 | I think he means that when massive amounts of notes are created. |
05:29.48 | Cide | ckknight: if you imply that I expressed myself poorly, I mean the case where every entry contains all the information you can possibly store |
05:30.09 | Cide | I outlined most of them; infoR, infoG, infoB, titleR, titleG, titleB, info, info2, info2R, info2G, info2B |
05:30.11 | nymbia | Cide: lol, so then an addon that ONLY stores x,y is the best? ok |
05:30.13 | ckknight | Cide: technically, Cartographer can store absolutely any value in it... |
05:30.28 | Cide | nymbia: it is certainly the most memory-efficient one. |
05:30.35 | ckknight | nymbia: actually there's a way to do that in Cartographer, the Herb and Mineral modules do that |
05:30.47 | Cide | ckknight: which also proves that it's not clear cut.. is it? |
05:30.56 | Cide | don't make blanket statements |
05:30.58 | ckknight | Cide: actually, no, I can't see that. |
05:31.27 | Cide | you can't see how Cartographer has the potential to use more memory than CT_MapMod due to the fact that it potentially stores a lot more information? |
05:31.38 | Cide | god this discussion is baffling |
05:31.57 | ckknight | it potentially can store an infinite amount of data, but that really doesn't happen. |
05:32.16 | ckknight | you can write a module that puts 1000 tables into a note |
05:32.22 | Cide | no, but what does happen is that it stores the entries I outlined for you |
05:32.31 | Cide | in which case it is definitely less efficient |
05:32.53 | ckknight | the info, info2, and colors? |
05:32.58 | Cide | yes |
05:33.03 | ZealotOnAStick | That's like saying that potentially a supertanker is more hazardous to the environment because it can potentially carry more oil than a mid-air-refueling plane can carry avfuel. |
05:33.08 | Cide | I fully admit that with the set of entries you originally showed, it is more efficient |
05:33.31 | abug | remind me again why when memory is so gosh darn cheap we argue over the efficiency of a few MBs? |
05:33.34 | Cide | ZealotOnAStick: and there are times when it is more hazardous |
05:33.35 | Bleeter | i don't think it's baffling. it's disturbing and sad. any newbie joining the channel would see what'd appear to be a bunch of needless epeen flexing, instead of co-operation between the mod community. |
05:33.52 | Cide | Bleeter: I'm all for co-operation |
05:34.02 | Cide | now, the only reason I'm arguing is because ckknight is spreading misinformation |
05:34.12 | nymbia | so what you're saying.. is that CT_MapMod is more efficient than cartographer because cartographer's notes can store data, even though it's less efficient than cartographer for equivalent notes? |
05:34.12 | Cide | and it's about my mods which makes me :( |
05:34.18 | ZealotOnAStick | I'm just content to sit back and poke at any absurd generalizations, whoever makes them. |
05:34.23 | Bleeter | all I'm looking for, is docs on WoWWiki.com of what the community has previosuly defined as 'standard' lol |
05:34.40 | Cide | nymbia: uh... what? |
05:34.51 | Bleeter | as well as the community commons licenses, etc., that go with it |
05:35.04 | Cide | I said that there are cases where Cartographer is more efficient, and there are cases where CT_MapMod is more efficient. that's all I'm trying to say |
05:35.06 | ZealotOnAStick | Bleeter - sadly, I don't think there are such. |
05:35.27 | abug | Cosmos made the "standards" for a time then they all faded out |
05:35.33 | Cide | I fully agree Thunder_Child |
05:36.02 | Thunder_Child | Hear Hear!! |
05:36.08 | Thunder_Child | or however it's spelled |
05:36.12 | Cide | and unless you can prove that what I just said isn't true, I'm going to bed |
05:36.13 | Bleeter | i'd rather see discussion go into a 'standard' or 'set of standards' than who has the more efficient mod z, who's got a better mod y, which is more efficient mod x. |
05:36.21 | Bleeter | without having a standard, such things are meaniningless |
05:36.28 | abug | cladhaire's post about click casting mods might be the closest there's been of a standard since his post got stickyed |
05:36.32 | Bleeter | even before comapring the same dataset |
05:36.45 | Cide | Bleeter: the only reason we're discussing this is because ckknight made some very stupid statements in an interview |
05:37.11 | ckknight | and yet when I show you the general case where my mod is more efficient, you brush it off |
05:37.17 | ckknight | I just don't know sometimes |
05:37.22 | Cide | I don't brush it off |
05:37.31 | ckknight | felt like it |
05:37.40 | Cide | like I said, I've admitted several times that yes, your mod is generally more efficient. great! |
05:38.13 | ckknight | maybe you shouldn't make blanket statements saying my notes take up 66% more space than yours |
05:38.31 | Cide | ckknight: I apologized for looking at the wrong code. sorry |
05:38.38 | ckknight | I aim for my mods to be the most efficient as possible. |
05:38.45 | ckknight | sometimes I don't achieve this right away |
05:39.01 | ckknight | but I try really damn hard and typically do a good job on the way through |
05:39.06 | Cide | that's good for you |
05:39.20 | ckknight | frankly, I consider this conversation over now. |
05:39.21 | abug | Anyone remember the name of the poem where the guy became so efficient he jumped off a building? |
05:39.24 | Cide | but don't try and drag other mods that are by far inefficient into the pit |
05:39.27 | Cide | good, because I'm heading to bed |
05:39.28 | Bleeter | btwm i'm still waiting to hear from that other guy about what is 'bullshit about auctioneer... /sigh nm |
05:39.36 | a-stray-cat | abug: where can i find this poem? |
05:39.44 | abug | I don't remember |
05:39.48 | *** part/#wowi-lounge Cide (i=Cide@81-226-233-5-no60.tbcn.telia.com) |
05:39.55 | a-stray-cat | thats probably why you were asking for the name, huh :( |
05:39.56 | ckknight | abug: I wrote a story about me jumping off a building after murdering 3 coworkers |
05:39.58 | ckknight | good times. |
05:40.13 | ckknight | (it was for writing class) |
05:40.18 | a-stray-cat | that was a terrible arugment by cide, imo |
05:40.54 | ckknight | either way, I'm going to make Cartographer more efficient just out of spite. |
05:40.57 | ckknight | so there. |
05:41.00 | a-stray-cat | lol |
05:41.10 | abug | you crunch out those few extra bytes |
05:41.13 | Tuller | so you're removing ace? :P |
05:41.31 | ckknight | btw, I was looking through his code, there's quite a few unneeded global declarations as well as number-to-string concatenations when a format string would be much more efficient and localization-friendly |
05:41.32 | a-stray-cat | is there any way to make it so when i scale cartographer, the player arrow doesn't scale with it? |
05:41.47 | a-stray-cat | when i scale cartographer down i can't see the arrow anymore :( |
05:42.01 | ckknight | a-stray-cat: sorry, due to Blizz's model system, it really fucks it up, I've tried |
05:42.12 | ckknight | Tuller: I know how efficient Ace is. I happened to write a great chunk of it. It suits my purposes as far as efficiency goes. |
05:42.22 | a-stray-cat | ahh, oh well. |
05:42.28 | Tuller | you did not get the :P :P |
05:42.39 | ckknight | oh |
05:42.40 | ckknight | sorry |
05:42.41 | ckknight | ;-) |
05:42.52 | ckknight | I do need to audit Ace2 again for efficiency |
05:43.02 | Bleeter | ckknight: you said ace went gpl, 'cept for aceoo and.. something else. i'm looking for the releases, etc. maybe you can point me to a URL? |
05:43.02 | ckknight | I have a sneaking suspicion I can make AceEvent better |
05:43.08 | ckknight | Bleeter: LGPL for libs. |
05:43.16 | ckknight | Bleeter: on the wowace SVN |
05:43.17 | Bleeter | *lgpl.. or something. the log for that convo is elsewhere atm |
05:43.31 | ckknight | Babble-2.2 and AceOO-2.0 are MIT |
05:44.01 | ckknight | FuBar is now GPL (note: since plugins use the LGPL FuBarPlugin-2.0, they are not affected by this), Cartographer is GPL |
05:44.31 | Bleeter | the releases are in SVN? |
05:44.49 | Bleeter | the (C) releases, I meant, not the .. release of mods, etc. for distribution |
05:45.28 | ckknight | consider SVN a release stage I use. |
05:45.44 | Bleeter | I, A ModDev, hereby release 'wowace.com' and their representitives from any copyright control I have on code i've contributed, and convert it to lgpgl, etc. |
05:45.46 | ckknight | so consider it distributed |
05:46.16 | Bleeter | ie, you just can't take other's code and slap a new (C) on it without their permission. I'm looking for said permission, or indication as to why it's not needed |
05:46.39 | ckknight | Bleeter: all devs were talked to about it. |
05:46.44 | nymbia | Bleeter: for which items? |
05:47.07 | Bleeter | well, here's the thing. I don't know. I'm not the one responsible for auditing your code to ensure everyone's been asked. |
05:47.12 | Bleeter | this is the document I'm looking for. |
05:47.45 | ckknight | either stop worrying about it and feel free to use it, or feel free not to use it |
05:47.56 | ckknight | all devs were asked about the license change and agreed |
05:48.30 | ckknight | worrying too much will create stress, and stress causes wrinkles. I'm not a fan of wrinkles. |
05:49.15 | ckknight | especially in such an open environment that we have now |
05:50.41 | Bleeter | well, that's the thing. I don't think you're open. All I see is some code that was previously (C) reserved, a bunch of people comitting to it, and then a (C) LGPL. I don't see anything that states all previous authors release to LGPL |
05:50.50 | Bleeter | therefore, I'm concerned about your LGPL status |
05:51.59 | ckknight | all devs were consulted, either take my word for it or ask them yourself |
05:55.48 | Neuro_Medivh | or don't use it |
05:56.09 | Neuro_Medivh | write your own libs, if you feel that strongly |
05:57.09 | Bleeter | you so clearly don't get the point of my concerns on your behalf, I shouldn't even bother |
05:57.39 | Bleeter | it has *nothing* *p* *zip* *nada* to do with using your libs or not |
05:58.31 | Bleeter | I'm explaining why I think they'd be dubious to use, whether I was going to use them or not |
05:58.52 | Neuro_Medivh | why? ck has plainly stated that he contacted all the devs |
05:58.57 | Neuro_Medivh | and they all agree to the chang |
05:58.59 | Neuro_Medivh | change |
05:59.45 | Tuller | I believe he wants a document somewhere that shows all the authors agree |
05:59.50 | Bleeter | ckknight has also previously stated his (C) was fine, and didn't need changing |
06:00.10 | ckknight | legal matters are pretty much moot for this game anyway and only lead to a bunch of cock-twirling about who has the biggest license. |
06:00.34 | Neuro_Medivh | true also |
06:00.53 | ckknight | no one is going to sue anyone |
06:01.04 | Neuro_Medivh | except Blizzard |
06:01.04 | ckknight | we have our license now, if it makes you feel better, then that's good |
06:01.15 | Bleeter | well, if all you do is sit around and abuse the community, then yes. if the aim is to cross-contribute, then no. |
06:01.17 | ckknight | Neuro_Medivh: let's wait until that happens to worry about it. |
06:01.26 | Neuro_Medivh | ck, I mean people only sue Blizzard |
06:01.26 | ckknight | abuse the community? |
06:01.27 | ckknight | wtf. |
06:01.35 | ckknight | Neuro_Medivh: oh, different matter. |
06:01.48 | Bleeter | if i'm concerned about someone's license, I'm a cock-twirler |
06:01.50 | Neuro_Medivh | trust me, Blizzard loves the modding community |
06:02.13 | ckknight | Bleeter: feel free to not use our library set, then |
06:02.16 | ckknight | that's about it. |
06:02.27 | Neuro_Medivh | a host of UI options made free of charge with zero commitment on their part (pun intended) |
06:02.32 | Bleeter | i'm stilla cock twirler, tho, eh? |
06:02.35 | Bleeter | see, abuse |
06:02.52 | ckknight | we licensed so we could be easier to work with other communities, if you're unwilling to accept that, then I see it as your problem and not mine. |
06:02.56 | Neuro_Medivh | I can't twirl my cock, causes too much damage |
06:03.13 | abug | cock twirling is animal abuse |
06:03.19 | ckknight | lol, abug |
06:03.57 | Kirov | Ace2 and Cosmos are shit, everyone should be using my UbarCoolLibary. I guarentee it'll increase your fps by 500%! |
06:04.02 | Inside | I thought I was in #4chan. |
06:04.23 | Neuro_Medivh | what's that one mod package that they are charging for? |
06:04.26 | ckknight | Kirov: zomg, gimme! |
06:04.31 | ckknight | Neuro_Medivh: RDX |
06:04.37 | Neuro_Medivh | does it use any ACE? |
06:04.48 | Inside | heh |
06:04.48 | abug | technically they don't charge for RDX, just to be able to download it |
06:04.52 | Neuro_Medivh | right |
06:04.55 | Neuro_Medivh | which is fine |
06:05.10 | Neuro_Medivh | but if they use Ace, then anyone can re-post it and they can't do anything about it |
06:05.24 | ckknight | Neuro_Medivh: it doesn't use Ace, and actually, since Ace is LGPL and not GPL, that's not true. |
06:05.40 | ckknight | you can build off of Ace2 using any license you want |
06:05.44 | Neuro_Medivh | Ahh |
06:05.47 | ckknight | you just can't use the code inside Ace2 itself. |
06:05.57 | Neuro_Medivh | I'm thinking of GPL then |
06:06.20 | Neuro_Medivh | GPL is the one where if you use it, then the program you use it in has to also be GPL? |
06:06.30 | ckknight | right. |
06:06.33 | Neuro_Medivh | ok |
06:06.41 | Inside | Yes. |
06:06.42 | ckknight | Cartographer's that way, for example. |
06:06.43 | Neuro_Medivh | that's why Tem was saying you should go with LGPL then |
06:06.43 | Tuller | aka, somewhat evil :) |
06:06.49 | Inside | I think charging for mods is fucking gay. |
06:06.50 | Inside | Like way gay. |
06:06.59 | ckknight | like balls-on-balls gay. |
06:07.00 | Neuro_Medivh | I do and I don't |
06:07.08 | Neuro_Medivh | If it's 100% your mod, fine |
06:07.10 | a-stray-cat | don't be mean to gays ;.( |
06:07.14 | Inside | Yes like balls are touching gay. |
06:07.22 | Inside | gay = stupid, not necessarily homosexual. |
06:07.27 | Neuro_Medivh | if it's 80% a compilation *coughMazzlecough* then it's just rude |
06:07.35 | End | I need to stop standing at the edge of Thrallmar writing code when I'm only level 61 |
06:07.39 | Tem | The whole selling your addon thing just doesn't sit well with me |
06:07.39 | a-stray-cat | ;p |
06:07.39 | End | people keep trying to gank me |
06:07.54 | abug | what server are you on? |
06:07.58 | Inside | It's also very gay that the outlands require you to be 58 to enter. |
06:08.01 | End | the pvp one ;p |
06:08.05 | Inside | I transfered my character over at 57 |
06:08.06 | abug | oh yeah |
06:08.14 | Inside | and I'm too lazy to get to 58 so I haven't used my beta account for anything. |
06:08.17 | Neuro_Medivh | there's gay, and there's GAY... some things are so bad that Elton John would look at it and go "Ok, that's gay" |
06:08.18 | End | a week or two back I was going to copy my char onto pve too |
06:08.20 | End | but copy was down |
06:10.00 | ckknight | wait, was Mazzle selling the UI? |
06:10.00 | Inside | It's kind of funny. |
06:10.10 | Inside | I coded my ass off to make a 900 UNO program to get a beta key |
06:10.14 | Inside | and I don't even play wow anymore. |
06:10.17 | Inside | 900-line |
06:10.24 | ckknight | lol. |
06:10.26 | ckknight | I remember that |
06:10.35 | Inside | I need to fix it |
06:10.37 | Inside | It doesn't work with 2.0 |
06:10.39 | Inside | >_o |
06:10.42 | Inside | Because I'm using gmatch |
06:10.50 | ckknight | gmatch is good. |
06:10.54 | Inside | Well.. |
06:11.00 | Inside | I dunno, WoW complains abotu gmatch, I think |
06:11.07 | Inside | ckknight, wanna fix it for me? You can put your name in the credits xD; |
06:11.14 | ckknight | no, I don't care enough |
06:11.16 | ckknight | sorry |
06:11.23 | abug | uno sounds like fun |
06:11.24 | Inside | Darn |
06:11.28 | Inside | abug: wanna fix it for me? |
06:11.40 | abug | if it's just copy and replace sure |
06:11.40 | Inside | There's probably only like 2 places where its incompatible with the new api |
06:12.20 | Inside | http://www.wowinterface.com/downloads/info5934-AsylumUNO-Achatbasedunobot.html |
06:12.30 | nymbia | gmatch should work just fine |
06:12.37 | abug | chat based? nevermind |
06:12.41 | Inside | D" |
06:12.41 | Inside | D: |
06:12.44 | Inside | !uno |
06:12.44 | Inside | ~uno |
06:12.46 | nymbia | maybe bad args to gmatch? |
06:12.49 | Inside | Probably. |
06:12.54 | Inside | I'm too lazy to boot up wow |
06:13.01 | Inside | Quit it cold turkey, I'm so proud of myself. |
06:14.07 | Neuro_Medivh | ckknight, re: Mazzle. Currently Mazzle is in closed beta, and he'll give you a closed beta copy if you donate money to him |
06:14.18 | Inside | <PROTECTED> |
06:14.19 | Guillotine | Is the author "Torrid" of "PreformAVEnabler" in here by any chance? |
06:14.23 | Neuro_Medivh | Yes |
06:14.28 | ckknight | what a douche, imho |
06:14.36 | ckknight | it's a compilation, for christ's sakes |
06:14.38 | Inside | Guillotine: Do you have a gripe against the LOL ALLIANCE CANT USE DIS? |
06:14.56 | Guillotine | no, but it appears there may be code in it allowing him to execute script remotely |
06:14.58 | ZealotOnAStick | Closed beta copy of what, precisely? |
06:15.03 | Neuro_Medivh | his UI |
06:15.05 | Guillotine | havn't finished unobfuscating it yet though |
06:15.11 | Neuro_Medivh | which is 85% other people's code |
06:15.16 | Cairenn | Neuro_Medivh: that isn't the case, please stop |
06:15.16 | End | I've all the silly things! |
06:15.16 | Rophy | MazzleUI has been out for quite a while, go search it in WoWI. |
06:15.22 | End | I found the bug with my code |
06:15.33 | ZealotOnAStick | <PROTECTED> |
06:15.45 | Inside | Guillotine: That's the point of the script... For the raid leader to tell the other people in the raid to activate stuff as well |
06:16.03 | Tuller | I think mazzle does a bit more than just put a bunch of addons in a package, but I don't know everything about it |
06:16.10 | Guillotine | but its a very vague one. where ANYONE could tell them to send all their money in the mail |
06:16.17 | End | in one place I was doing local c = 2, then later I do local c = math.cos(blah) |
06:16.21 | Rophy | http://www.wowinterface.com/downloads/info6311-MazzleUI.html |
06:16.35 | Guillotine | uses assert(loadstring( |
06:16.38 | Tuller | I just stuck a, "if you want to donate money to me, send my main gold" notice |
06:16.41 | Neuro_Medivh | Rophy, that version is not compatible with 2.0 |
06:16.47 | ckknight | I have a donation thing on my pages. Completely voluntary, though. |
06:16.55 | Inside | Guillotine: Eh, can't do that stuff without some intervention on the end user's part. |
06:17.07 | Guillotine | yes you can |
06:17.09 | Rophy | anyway he doesn't sell the UI, although some people donated. |
06:17.12 | Guillotine | it doesn't require a keypress |
06:17.17 | Tuller | adding a donation button would make me feel obligated to keep coding :P |
06:17.20 | Inside | Anyway, as you can see the author is already a dickhead by obfuscating the code (lol) against alliance. |
06:17.24 | Inside | I'd suggest not using it just. |
06:17.25 | *** part/#wowi-lounge Eternally777 (n=Eternall@pool-71-254-223-40.hrbgpa.east.verizon.net) |
06:17.47 | Inside | I'm gonna bet that maybe ~1 person is gonna get RDX |
06:17.53 | Inside | and then post it on the internets for other to use :p |
06:18.01 | Inside | s/get/buy |
06:18.15 | Guillotine | Inside: /agree |
06:18.25 | Inside | I swear to got that there are people out there who only buy software _just_ to crack their protection scheme |
06:18.38 | Tuller | wait, is RDX actually not released yet? |
06:18.40 | Inside | Or to pass along the keycode to others. |
06:18.50 | Tierrie | does lua support multiple assignments like local a = b = 1? |
06:18.50 | abug | rdx6 is still in beta |
06:18.51 | Inside | Tuller: I dunno, I'm just hypothesizing. |
06:19.12 | Inside | rounding error is rounding! |
06:19.17 | Iriel | tierrie: No, but you can do local a,b = 1,1; or local a,b=1; b=a; |
06:19.46 | ZealotOnAStick | I |
06:19.49 | abug | A |
06:20.30 | ZealotOnAStick | I'm looking at it. It's one heckuva compilation (cringing at some of the stuff in there, and some of the mixes) with a custom-written addon to set it up for class-specificness, adjust to your UI, and then inject config settings to the various addons. |
06:20.41 | ZealotOnAStick | The overall config/setup thing is nifty, I'll grant. |
06:21.06 | Tuller | I know mazzle was working on something to translate DAB setups in to Bongos and requested some changes on my part |
06:21.32 | abug | did you tell him no? |
06:22.49 | Inside | haha wow. |
06:22.59 | Inside | tell him to go FOADIABLP |
06:23.02 | Tuller | no, because the changes he wanted were logical :) |
06:23.29 | Tuller | mostly, he wanted bongos to have an exclusive set of buttons per bar |
06:23.46 | Tuller | that is, no repeated bars or anything when paging |
06:24.03 | Tuller | new bongos can actually do that, but not in the way requested |
06:24.09 | ZealotOnAStick | "Add-On philosophy: Useful add-ons that are highly efficient. A majority of the ad-ons are Ace add-ons, including the custome MazzleUI ones." |
06:24.14 | ZealotOnAStick | with Discord stuff, Necrosis . . . |
06:24.46 | Tuller | ZealotOnAStick: there's a whole lot of stuff you can do with discord that simply wasn't possible in other addons |
06:24.53 | abug | people still use necrosis? |
06:26.40 | Tuller | necrosis looked pretty, but I never used it |
06:26.49 | ZealotOnAStick | I tried it twice. Hated it both times. |
06:27.12 | ZealotOnAStick | It could have been wondrously efficient and bug-free, I hate the interface method. 'swhy I won't use Henge. |
06:27.20 | abug | I used shardtracker til blizz added shard counting to the default UI |
06:29.24 | Tuller | blizzard added shard counts to the default UI?, did you stick it on an action bar or something? |
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06:29.44 | nymbia | the uh.. shard bag shows it right? |
06:29.45 | abug | only on shard bags |
06:30.01 | nymbia | you could stick it on an action bar too i think |
06:30.13 | Kemayo | Ah, shard bags. For the poor raid summon monkeys... |
06:30.32 | abug | epic shard bag for the special monkeys |
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06:31.12 | *** part/#wowi-lounge Hobinheim (n=Hobinhei@c-69-142-120-32.hsd1.nj.comcast.net) |
06:31.20 | ZealotOnAStick | 28 slots is still too few. |
06:31.30 | ZealotOnAStick | and still misses the point anyway. |
06:31.34 | abug | so true |
06:34.42 | Inside | hmm |
06:51.38 | End | http://endif.cjb.net/wowui/Yatlas/shot/yatlas-ng3.jpg |
06:51.48 | End | hmm, it's missing a texture |
06:52.12 | End | (garr's room specifically) |
06:52.20 | *** join/#wowi-lounge Dhraga (n=chatzill@static-213.88.132.126.addr.tdcsong.se) |
06:52.29 | Dhraga | Morning |
06:56.33 | nymbia | [Cu]Werik: how do i get it to stop bitching at me about my 50 files missing mirrors? :( |
06:57.03 | *** join/#wowi-lounge s|loup (n=loup@exch01.berlinheart.de) |
06:57.08 | s|loup | hi |
06:58.23 | Cairenn | hey s|loup |
06:58.31 | Cairenn | hi Dhraga |
06:59.11 | Kirov | nymbia - start deleting old files |
06:59.54 | nymbia | Kirov: yeah i guess. just seems odd -- they imported 'em jsut fine from the old site, and they were all there just fine for weeks.. then suddenly they exploded. |
07:00.57 | nymbia | in fact, every single version of the old one went away. |
07:01.03 | Kirov | Yeah |
07:14.15 | Bleeter | any word on the reason/cause/attempted fix? |
07:19.33 | *** join/#wowi-lounge sergio (n=sp@unaffiliated/sergio) |
07:20.39 | Kirov | Anyone here made an edit box purely in lua? |
07:21.29 | ckknight | Kirov: I have |
07:22.00 | Kirov | ckknight - Do I need to do a SetFont or SetFontObject? |
07:22.19 | ckknight | not sure. Check the Dewdrop-2.0 source code. it makes an edit box all dynamic-like |
07:23.27 | Kirov | SetFontObject ... sweet |
07:24.18 | nymbia | Kirov: sniff has a simple one in pure lua if you wanna take a quick look |
07:25.37 | ckknight | Kirov: but oh no, aren't you going to ask about licenses before you look at and possibly use my code? |
07:26.10 | ckknight | just pointing out absurdities. |
07:26.14 | nymbia | ;) |
07:26.26 | ckknight | oh, btw, everyone: Cartographer is now much more efficient when it comes to colors in the database |
07:27.46 | Osagasu | uhhh |
07:27.46 | Kirov | ckknight - I'll be sure to add "-- stolen with out permission from ckknight" after that one line |
07:27.47 | Osagasu | kay |
07:27.54 | ckknight | Kirov: lol. |
07:28.04 | Osagasu | (what's Cartographer?) |
07:28.13 | ckknight | map mod, like MetaMap or AlphaMap |
07:28.22 | nymbia | cept better. |
07:28.23 | ckknight | it's #2 for top rated on WoWI |
07:28.46 | *** join/#wowi-lounge amro_ (n=amro@82.101.184.159) |
07:29.06 | ckknight | Cide and I had a big argument about efficiency between the mods, so I made Cartographer more efficient out of spite. |
07:29.06 | Osagasu | I see... Trinity bars |
07:29.28 | Neuro_Medivh | ahh yes, spite, that most noble and enlightened of motives =) |
07:29.30 | ckknight | zomg, they stole my slot! |
07:29.40 | ckknight | lol, Neuro_Medivh |
07:30.08 | Neuro_Medivh | trinity would rock if it could just hide a damn bar |
07:31.16 | Neuro_Medivh | Oh, and if it could save profiles |
07:31.54 | Osagasu | All that and there's no Loot module for Cartographer. |
07:31.55 | Osagasu | No thanks. |
07:32.08 | Osagasu | Aha |
07:32.12 | Osagasu | it's in the main module. |
07:32.17 | *** join/#wowi-lounge Matholum (n=swmattyo@d60-65-13-236.col.wideopenwest.com) |
07:32.23 | ckknight | Osagasu: hehe, yep. |
07:32.31 | Matholum | hello everyone ^_^ |
07:32.35 | ckknight | Osagasu: if you don't want a module, it's easy to disable and everything |
07:32.37 | ckknight | hey Matholum |
07:32.48 | Matholum | i have a question for you guys... and i bet it'll be easy.... |
07:33.12 | ckknight | oh noes. |
07:33.15 | Matholum | Frame:CreateTexture() makes a texture... how do you remove it |
07:33.23 | ckknight | you can't. |
07:33.26 | ckknight | you can hide it |
07:33.29 | ckknight | but it will never go away |
07:33.31 | Matholum | !!!! no way |
07:33.37 | ckknight | yawai! |
07:33.44 | nymbia | no destroying regions |
07:33.46 | ZealotOnAStick | No, you missed the new API ck? |
07:33.57 | Matholum | ck? |
07:33.58 | Neuro_Medivh | That which was made cannot be unmade! |
07:33.58 | ckknight | ZealotOnAStick: hrm? |
07:34.01 | ZealotOnAStick | Frame:ShakeEtchASketh() |
07:34.04 | nymbia | haha |
07:34.05 | ckknight | lol. |
07:34.19 | ckknight | Matholum: see, it's like crackers in a bowl of soup |
07:34.20 | nymbia | UIParent:ShakeEtchASketch() |
07:34.25 | ZealotOnAStick | s/Frame:ShakeEtchASketh()/ Frame:ShakeEtchASketch()/ |
07:34.26 | Matholum | huh... well.. now i have to think about what i am gonna do -_- |
07:34.28 | ckknight | once you put em in you can't take em out |
07:35.42 | Matholum | BUT you can override! |
07:36.04 | Matholum | aka.. change it's path + properties |
07:36.37 | Matholum | aha! perfect.... ^_^ |
07:36.45 | Tem | Btw, that's the second purpose of alcohol |
07:36.53 | Tem | to make your brain an etchasketch |
07:37.02 | Matholum | lolol... true! |
07:37.18 | Tem | after you've had enough drinks... *shake* and start over |
07:38.35 | Tem | (the other 2 purposes are 1) to make english your second language [insert first language of your choice if you need... silly foreigners] 3) To bring out the assole in everybody) |
07:40.24 | Osagasu | Uhhh |
07:40.24 | AnduinLothar | Someone uploade FriendsFacts on curse with the SeaHooks removed.... |
07:40.30 | Osagasu | What's Gratuity? |
07:40.39 | Matholum | so... say that we wanted to 'make' an edit box... but the letters are gonna be pictures of the letters.... we would have a frame, that has textures in it... to be exact, we will have however many textures you want the maxvalue of letters to be.... as you type it'll change the properties/path of the certian texture (incrementing for each letter)... and afterwards, you set them all to be blank pictures!!!! |
07:41.01 | AnduinLothar | Gratuity = tip for waiters |
07:41.11 | Osagasu | As in the library, AL |
07:41.12 | Matholum | thanks! i got what i am gonna do now ^_^ |
07:41.12 | Osagasu | What's it do |
07:41.25 | KarlThePagan | tooltip scanning |
07:41.46 | Osagasu | mmmhmmm |
07:42.41 | Matholum | what you guys think of my work-around ^_^ |
07:43.26 | Osagasu | So, uhh... It's borked. |
07:43.51 | Matholum | borked? |
07:43.56 | Matholum | what's that? |
07:44.15 | Osagasu | Borked. Screwed up. Broken. |
07:44.19 | Osagasu | Err, Gratuity. |
07:44.22 | Osagasu | the lib |
07:44.23 | Matholum | i see... |
07:46.53 | Osagasu | Maybe if I take the most recent version of the lib... |
07:47.16 | Arrowmaster | Guillotine: might be easyer to use something like http://ace.pastey.net/3748 than to try and clean up that Preform AV Enabler |
07:48.16 | Guillotine | I'm not trying to use it. just trying to make sure we're not hosting any addons that allow other people to exploit the user |
07:48.29 | Arrowmaster | ah |
07:49.03 | Guillotine | almost done unobfuscating it anyway. the guy did a real half-assed job. Its still extremely clear what each variable is |
07:49.16 | Guillotine | though he populates the global namespace like crazy. checks 30 times a second to see if you're Alliance |
07:49.28 | Arrowmaster | is it really that obfuscated that something like that might be hidden in it? |
07:50.32 | Arrowmaster | sounds like he spent more time and space trying to make it horde only than actually doing the main part of the addon |
07:50.57 | Guillotine | oh, he did |
07:51.27 | Guillotine | ya, he uses assert(loadstring enough that one of them could well activate that |
07:51.41 | Guillotine | and, as far as I can tell so far, thats what it does |
07:52.26 | AnduinLothar | doesn't it jsut use a well known macro to join the grp? |
07:52.52 | Arrowmaster | id say just make a rule that you dont allow addons purposlly writen to make them hard to read and delete it |
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07:54.07 | Guillotine | Arrowmaster: Personally, I kind of agree with that. Except maybe certain addons that are well known and require it like the thottbot one |
07:54.11 | Guillotine | AL: not really |
07:54.30 | Guillotine | http://wow.curse-gaming.com/en/files/details/5418/preform-av-enabler/ |
07:54.31 | AnduinLothar | link? |
07:54.34 | AnduinLothar | :) |
07:56.15 | Guillotine | I may have to write an unobfuscation script to make this type of thing easier |
07:56.41 | AnduinLothar | sound sliek a challenge |
07:57.43 | Guillotine | I actually have it all sorted out now. Just giving all the variables/functions reasonable names |
07:58.09 | Osagasu | I SO wish they would fix the petbar bug. |
07:58.55 | Arrowmaster | not having a petbar is from tainting, you shouldnt get it without any addons loaded |
07:59.29 | Neuro_Medivh | Yes, the nopetbar thing is a taint issue, one of your addons needs to be fixed |
07:59.38 | Arrowmaster | or more than one |
07:59.53 | Osagasu | If one of my addons needs to be fixed, it's a cosmos addon. |
08:00.03 | Guillotine | afaik, its blizzard |
08:00.09 | Guillotine | I've had it happen many times without any addons |
08:00.46 | AnduinLothar | MF has correction code in it |
08:01.17 | Arrowmaster | i havent checked but does the petbar use secureactionheaders? |
08:01.23 | AnduinLothar | no |
08:01.39 | Dhraga | Guillotine, your converting it to alliance ? |
08:02.04 | Guillotine | Dhraga: no. it looks like theres some hidden code in there that allows the author to execute code remotely |
08:02.11 | AnduinLothar | lol |
08:02.17 | Dhraga | lol |
08:02.19 | Guillotine | so I'm unobfuscating it to be sure there isn't |
08:02.39 | Guillotine | I'd submit it, but every time someone does that, he complains about copyright violation |
08:03.01 | Osagasu | As a frost mage, it's a gamestopper when the bar doesn't show |
08:03.06 | AnduinLothar | send it to me, i'll recode it |
08:03.06 | Osagasu | when I pull out my elemental |
08:04.58 | Arrowmaster | i dont see a reason why the petbar couldnt use secureactionheaders |
08:05.02 | Dhraga | The features of the Perform AV Enabler is verry nice, if it would be recoded and also mad usable for both faction |
08:05.08 | AnduinLothar | cause they didn't want to recode it |
08:05.13 | Shadowed | Arrowmaster: You know you can replace all of that code with CanJoinBattlefieldAsGroup = function() return true; end and you're set |
08:05.20 | Guillotine | Dhraga, I agree, but the author insists on acting childish |
08:05.30 | Dhraga | Silly persons |
08:05.33 | Arrowmaster | Shadowed: i didnt want to taint anything |
08:05.36 | AnduinLothar | not super useful, it's gonna be obsolete in 2 weeks |
08:05.51 | Shadowed | ah yes, tainting :( |
08:05.51 | Guillotine | you can also just hook UnitFaction and UnitFactionGroup |
08:06.01 | Osagasu | Remind him that his copyright claims have no validity unless he files for it legally. :P |
08:06.15 | AnduinLothar | not true |
08:06.26 | AnduinLothar | it's just harder to defend |
08:06.37 | Guillotine | technically he still owns all rights |
08:06.46 | Arrowmaster | i didnt see any reason why tainting the BattlefieldFrame would cause problems but i didnt want to do it anyway |
08:06.59 | Dhraga | AL, you said that it would be obsolete in 2 weeks. where you talking about petbar code or the AV code ? |
08:07.07 | krka | right. copyright is implicit |
08:07.08 | AnduinLothar | av |
08:07.21 | Osagasu | Why? They're allowing Group AV queues again? |
08:07.24 | Dhraga | oh they are going to change anything ? |
08:07.25 | Neuro_Medivh | Can't you just use StinkyQueue anyway? |
08:07.35 | Shadowed | I'd just delete it and save all the problems |
08:08.21 | Shadowed | From the screenshots i've seen Neuro, the interface they use is cleaner then StinkyQueue...but really when you get down to it all it does is JoinBattlefield(0,1) |
08:09.15 | Arrowmaster | i wrote http://ace.pastey.net/3748 because i didnt want to use a macro on JoinBattlefield(0,1) |
08:09.54 | Shadowed | Yeah, I just modified SSPVP to do CanJoinBattlefieldAsGroup = function() if( isAVbattlemasterstuff ) return true; end return Orig_CAnJoinBlahstuff(); end to show the button |
08:12.23 | Shadowed | Osagasu: In 2.0.1 they introduced a new bug that lets you "group queue" for AV. Originally the only way to get people into the same AV was everyone queueing after a countdown, and then whatever the majority got everyone else would queue for that specific instance ID. However, the bug lets you do JoinBattlefield( 0, 1 ) as the party leader it'll queue everyone at the same time increasing the chance of getting in and it means only t |
08:13.40 | Osagasu | ing in and it means only t |
08:13.46 | Shadowed | The only reason that people are whining about it is every casual/poor pvper has started grinding AV for honor to get uberpurplez and they complain that it's unfair...even thought this kind of stuff has been going on for at least 6-7 months |
08:14.09 | Osagasu | Heh |
08:14.18 | Osagasu | And it's gone in 2.0.3? |
08:14.27 | AnduinLothar | it's been going on, but now it's more frequent, because anyone can do it |
08:14.47 | Arrowmaster | i hope they just reenable group queue, since the entire reason they removed it doesnt exist anymore |
08:14.55 | Shadowed | When I was grinding my priest to 12 AL I would see at least 5-8 teams a day of 25-30 people |
08:15.37 | Shadowed | during AV holiday, probably 50% of my games were against teams of at least 10-15 people |
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08:18.13 | Osagasu | Here's what you do. Group queue up to 10 players. If there are any more than that in the raid, disable it for everyone in the raid, down to join as player. And stop telling people which AV they'er joining when it's join first avaliable |
08:18.22 | Osagasu | That oughta cut down a bit |
08:19.00 | Shadowed | A group of 10 organised people is pretty much unstoppable actually, but when you have 25-35 you can get mass honor because you can send people back to recap towers |
08:19.18 | Shadowed | All you have to do is remove the ability to join a specific battlefield instance, as it's an unneeded feature 99% of the time |
08:20.27 | Osagasu | That too |
08:21.00 | Osagasu | And it may be a little draconic, but if at all possible, disallow more than 15 people from a guild in any one battlefield instance |
08:21.45 | Guillotine | well, turns out the mod doesn't contain any exploits. Hes using assert(loadstring for absolutely no reason at all |
08:22.03 | Shadowed | haha |
08:22.14 | Shadowed | delete it anyway! |
08:22.19 | Guillotine | I have to say, this guy might be good at obfuscating (though hes really not all that great), but he sucks at programming |
08:22.35 | Guillotine | ya, I'm so close, I might as well finish it up and email it to him to prove that his code isn't untouchable |
08:22.41 | Shadowed | Do we get to see the unobfuscated code! |
08:22.43 | Guillotine | since he implies so in his addon's comments |
08:22.53 | Neuro_Medivh | find and replace is all you need |
08:23.00 | ZealotOnAStick | http://www.tatoe.net/wow/1-3gchat.doc |
08:23.06 | Guillotine | Neuro: not in this one. it has checks for that |
08:23.27 | Shadowed | If they are all from the same guild 10-15 is more then enough, if you're in naxx gear 5 is enough. Just remove the ability to join a specific instance # and you'll fix the problem, at most you'll get like 5-10 people maybe 15 into the same one |
08:23.30 | Osagasu | I love how people think obsfucating is anywhere near as good as actual compiling |
08:23.50 | Osagasu | In two weeks it won't matter |
08:24.05 | Shadowed | Don't we get an ASV bracket for 70? |
08:24.06 | Shadowed | AV* |
08:24.14 | Osagasu | You do |
08:24.14 | Neuro_Medivh | this is really the most horrible code |
08:24.19 | Osagasu | BUT |
08:24.22 | Neuro_Medivh | it's one huge mass of if-then statements |
08:24.38 | Osagasu | The Tier 5 stuff is nowhere near as far from the dungeon 3 sets |
08:24.53 | Osagasu | as tier 3 is from blues |
08:25.00 | Guillotine | Neuro_Medivh: nearly all of those are for horde/alliance checks |
08:25.16 | Osagasu | He doesn't want alliance players to queue |
08:25.19 | Osagasu | apparently |
08:25.23 | Shadowed | I guess he didn't know that he could just do if( Alliance ) unregister all, disable addon |
08:25.24 | Guillotine | apparently not |
08:25.34 | Guillotine | Shadowed: but then it would be too easy to fix |
08:25.40 | Guillotine | for people to make it usable by alliance |
08:26.10 | Osagasu | I say you just write a completely new one and post a link to it in his comment |
08:26.11 | Osagasu | s |
08:26.16 | Osagasu | :P |
08:26.24 | Guillotine | no way I take the time to do that when it won't work in 2 weeks |
08:26.36 | Osagasu | It would hurt his pride |
08:26.45 | Shadowed | Guillotine: I though somebody just did find and replace Horde with Alliance and they fixed it? |
08:26.47 | Osagasu | And jackasses like that need an ego nerf |
08:26.51 | Guillotine | Shadowed: no, that didn't fix it |
08:27.02 | Guillotine | Osagasu: maybe I should just change the owner of that project :P |
08:27.10 | Osagasu | lmao |
08:27.20 | Guillotine | would be funny, but won't |
08:27.32 | Shadowed | You curse admins need less ethics |
08:28.00 | Cairenn | or not |
08:28.05 | Cairenn | ethics are good things |
08:28.37 | Guillotine | My plan to hurt his pride is to just email him an unobfuscted copy and tell him about all the programming mistakes he made |
08:28.50 | Guillotine | that way I can be helpful and hurt his pride at the same time :D |
08:29.06 | AnduinLothar | send me a copy and i'll make a simple recode |
08:29.19 | Shadowed | it's not exactly simple to recode |
08:29.33 | Shadowed | at least from what I remember of the screenshots, you still have to do a little bit of work |
08:29.43 | Osagasu | I wish they would make staves with proper 2-h DPS |
08:30.15 | Arrowmaster | staves are caster weapons so they get caster weapon dps |
08:30.46 | Arrowmaster | lower dps means more points to spend elsewhere |
08:31.09 | Osagasu | There are a TON of staves with melee and non-caster staffs |
08:31.30 | Osagasu | err |
08:31.31 | Osagasu | stats |
08:31.34 | nymbia | fish terminator! |
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08:32.59 | Osagasu | Yep |
08:33.04 | Arrowmaster | yeah but most of those staves are blues or greens that most people dont see much, all the epic staves are caster staves, including the fish terminator i think but i cant remember its dps right now |
08:33.06 | Osagasu | The Hunter staff |
08:33.29 | Arrowmaster | hunter staff is like 44dps |
08:33.35 | Shadowed | eye of nerub |
08:33.43 | Shadowed | oh wait polearm :( |
08:33.50 | Arrowmaster | yeah was going to say there |
08:34.17 | Osagasu | Even the blue staff in Cenarion Expedition has caster DPS |
08:34.17 | Osagasu | :< |
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08:36.34 | Osagasu | The highest DPS staff in the game is only 72 DPS |
08:37.06 | nymbia | 82.6 |
08:37.11 | nymbia | some TBC green |
08:37.26 | Osagasu | err |
08:37.28 | Osagasu | 84 |
08:37.33 | Osagasu | I read the wrong line |
08:37.45 | Osagasu | Level 70 staff, "Voodoo Hex Staff" |
08:37.48 | nymbia | highest epic that i see is the hunter epic staff, 73.3 |
08:38.15 | Arrowmaster | hunter epic is 73.3? since when? |
08:38.29 | nymbia | so say wowhead. |
08:38.33 | nymbia | http://www.wowhead.com/?item=18715 |
08:39.55 | Osagasu | Since ever... |
08:40.23 | Osagasu | Alla hasn't registered a DPS change in the entire two years since the item was first seen |
08:40.41 | Cairenn | ROFL: http://a1.vox.com/6a00c225203796f21900c2252ab8c18e1d-mp3 (nsfw, swearing) |
08:41.43 | Osagasu | As opposed to the top DPS sword/axe/hammers in the game |
08:41.48 | Saeris | Is there any reasonable way to go about implementing a load-on-demand mini-addon within the directory of the parent addon? Would you just make use of CreateFrame for the objects, and nest all of the mini-addon's methods inside of an initialization wrapper function? |
08:41.51 | Osagasu | at 124 DPS |
08:43.31 | nymbia | Saeris: unfortunately, no :( |
08:44.27 | nymbia | Saeris: not using actual load on demand, anyway. could always rig something to not make its frames/register its events til something happens |
08:44.50 | Osagasu | going to bed |
08:44.51 | Osagasu | ciao |
08:45.39 | Guillotine | alright, I'm off to bed |
08:46.01 | Guillotine | if anybody wants to look through the *mostly* unobfuscated version, its at http://www.hackwow.com/guillotine/mods/PreformAVEnabler.zip |
08:46.11 | Guillotine | but don't release it or anything. remember author still holds copyright |
08:46.25 | Guillotine | but let me know if you see anything suspicious. I didn't notice anything, but I'm half asleep |
08:48.10 | Saeris | nymbia: That's basically what I'm talking about. When the user chooses to enable a certain feature, the main addon would call an initialization function for that mini-addon, which then establishes all UI objects and methods of the mini-addon. Is that feasible, or does the initialization function take just as much memory as the methods it defines when called? |
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08:49.35 | nymbia | Saeris: that'll definitely save memory -- frames take a hell of a lot more memory than a function containing the lines to make the frames |
08:52.57 | Shadowed | wow the performAVEnabler code is bad |
08:53.24 | Saeris | nymbia: What about the functions that the initialization function defines, though? I'm wondering whether the function which defines them uses just as much memory as the functions themselves once they are defined, which would of course defeat the purpose of having an initialization function. That's my main concern, as most of these mini-addons that I would be implementing use only one frame at most. |
08:53.28 | AnduinLothar | well it was purposely obfuscated... |
08:53.47 | Shadowed | Well, even if it was obfuscated you can still see about how he does stuff |
08:55.07 | nymbia | Saeris: if a function creates functions, those will not occupy memory space until the init function is run. if all you're defining is functions, then your performance gain will be minimal, but if you're making frames and such, then it's a very worthwhile approach. |
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08:58.07 | Saeris | nymbia: Alrighty, thanks. I was just looking for some confirmation there, mostly as a hypothetical, since I've never really come across a situation where I'd be defining functions at runtime. |
08:58.30 | nymbia | Saeris: fair enough. :) |
08:58.43 | ZealotOnAStick | eschew obfuscation! |
09:00.25 | krka | the function definitions will always exist (atleast until they can't be reached any more) |
09:00.51 | AnduinLothar | this cant be right... string.sub(PAVE_IsAllianceVar, 34, 34) == "A" and #PAVE_IsAllianceVar == 74 |
09:01.00 | AnduinLothar | oh is spose it can |
09:01.04 | AnduinLothar | # does strings now |
09:01.26 | nymbia | krka: you can nil em out if you know you aren't gonna use em again |
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09:02.16 | *** mode/#wowi-lounge [+v MoonWolf] by ChanServ |
09:02.25 | AnduinLothar | lol... IllllI111lIi1 = assert(loadstring("return UnitFactionGroup('player')"))() |
09:02.33 | AnduinLothar | and #IllllI111lIi1 == 5 |
09:02.39 | Saeris | There's some wacky stuff in there. |
09:02.41 | Bleeter | lol al, you looking at that freaky BG mod thing... |
09:02.49 | Bleeter | i looked at it a week or so ago.. completely mad |
09:02.51 | nymbia | that's painful |
09:02.57 | AnduinLothar | that string is \114\101\116\117\114\110\32\85\110\105\116\70\97\99\116\105\111\110\71\114\111\117\112\40\34\112\108\97\121\101\114\34\41 |
09:03.11 | AnduinLothar | rotflmao |
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09:04.02 | krka | nymbia: right |
09:07.07 | Saeris | Why would this guy obfuscate all of this anyway? |
09:07.36 | krka | why not? |
09:07.37 | nymbia | paranoia? |
09:08.02 | AnduinLothar | lol, even de-obfuscation deterrents: if ( lllIill1iI1 == "Horde" ) then PAVE_HandleAVQueueAgain = function () end end |
09:09.21 | nymbia | oh i see, he did it so alliance can't use it. lol |
09:09.44 | Saeris | Are you serious? That's hilarious. |
09:10.00 | Bleeter | that's the author's claim, aye |
09:10.25 | AnduinLothar | <PROTECTED> |
09:10.25 | AnduinLothar | <PROTECTED> |
09:10.25 | AnduinLothar | <PROTECTED> |
09:10.26 | AnduinLothar | <PROTECTED> |
09:11.00 | nymbia | hahahaha |
09:11.22 | nymbia | probably be ten times more efficient if he didn't do all that crap |
09:11.22 | krka | imo, obfuscation is a side-effect from optimization |
09:11.28 | krka | manual obfuscation is just stupid |
09:11.52 | AnduinLothar | this guy has gone to a LOT of effort |
09:15.06 | nymbia | yeah |
09:16.11 | AnduinLothar | lol local dieInAFire = "Alliance" |
09:16.29 | AnduinLothar | if ( UnitFactionGroup("player") == dieInAFire ) then return end |
09:16.52 | Saeris | That is awesome. |
09:16.53 | nymbia | hahahaha |
09:17.16 | nymbia | did alliance players kill his parents or something? |
09:19.04 | nymbia | maybe just hook UnitFactionGroup and return "Horde" if the arg is "player" |
09:19.35 | AnduinLothar | :) |
09:19.44 | AnduinLothar | that'd prolly work too |
09:19.54 | Saeris | Yeah, hahah. |
09:20.21 | nymbia | without having to wade through the code. but honestly, i dont care about using it - the fun of this mod is the code. |
09:22.00 | AnduinLothar | this code is horrible tho |
09:22.08 | AnduinLothar | even w/o the obfuscation |
09:23.26 | MoonWolf | Who wants to go call him out on lying ? |
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09:26.26 | AnduinLothar | lol if ( PVPFrameHonorIcon:GetTexture() and #PVPFrameHonorIcon:GetTexture() == 40 ) then return end |
09:26.55 | nymbia | hahahaha |
09:26.58 | AnduinLothar | function PAVE_AVQueueHandle() |
09:26.58 | AnduinLothar | PAVE_AVQueueHandle() |
09:26.58 | AnduinLothar | end |
09:27.05 | Mike-N-Go | Is there a guild or hint thign about WSG flag running? |
09:27.30 | krka | i don't get it |
09:27.37 | krka | why put so many alliance-stopping-things |
09:27.43 | krka | it's not like they would be hard to spot |
09:27.50 | krka | just look for "then return end" |
09:27.53 | ZealotOnAStick | Let Druids or Tanks do it. If you're a rogue, don't fuck up the vanish-drop? |
09:28.04 | nymbia | running theory is that alliance killed his parents. |
09:29.18 | kahdgarxi | what he should have done it |
09:29.23 | kahdgarxi | kill = then |
09:29.25 | kahdgarxi | return = all |
09:29.28 | kahdgarxi | end = alliance |
09:29.34 | kahdgarxi | and put kill all alliance |
09:29.45 | kahdgarxi | for every 'then return end' |
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09:30.36 | AnduinLothar | all the PAVE_AVQueueHandle are endless loops or empty funcs... PAVE_AVQueueHandleAgain is the real one, which is frequently emptied if you'r alliance |
09:30.42 | Mike-N-Go | I am a hunter, level 59, and GB grinding |
09:30.50 | Mike-N-Go | AB and WSG, taurn BTW |
09:30.55 | pastamancer | Mike-N-Go: hint: run out their ramp, along the zone all, to your tunnel and pickup boots if they're there |
09:31.06 | pastamancer | err, the zone wall |
09:31.16 | Mike-N-Go | What is zone wall? |
09:31.21 | pastamancer | the edge of the zone |
09:31.37 | nymbia | AnduinLothar: that's amazing. |
09:31.46 | pastamancer | ie. don't run throuht the middle where everyone is hanging out farming HKs |
09:31.54 | Mike-N-Go | Bah |
09:32.08 | Mike-N-Go | So many people JUST farm for HKs and don't care about wining. |
09:32.23 | pastamancer | never go GY or tunnel, gy = respawns, tunnel = nowhere to run |
09:32.49 | Mike-N-Go | Ok, so thake the road that you would topside |
09:32.53 | pastamancer | your tunnel is good if your flag isn't in your base becaue you can run up on the roof |
09:33.00 | Mike-N-Go | Run on the ede of the map |
09:33.13 | kahdgarxi | fun complicated question time! :) |
09:33.16 | krka | link to the discussed alliance-hating-addon? |
09:33.19 | krka | i want to see the code |
09:33.25 | kahdgarxi | i'm making an adon for the loot system for our guild |
09:33.30 | kahdgarxi | it's really simple |
09:33.37 | kahdgarxi | there's an ordered list of everyone that raid |
09:33.45 | nymbia | krka: http://wow.curse-gaming.com/en/files/details/5418/preform-av-enabler/ |
09:33.46 | kahdgarxi | when you loot an item, you go to the bottom of the list |
09:33.57 | kahdgarxi | if you're not currently in the raid, you stay in your current spot |
09:34.31 | kahdgarxi | now... as far as actually doing, i was thinking of having two tables (i think that's the right term, i'm horrible at lua ><) |
09:34.39 | kahdgarxi | one for info about each person |
09:35.55 | kahdgarxi | and one for the actual list |
09:36.44 | kahdgarxi | the info would use an id for the key for each person, then have stuff like character time, last time item looted, whether their present in the current raid |
09:37.11 | kahdgarxi | and the ordered list would just be the id's of the people in that spot on the list |
09:37.29 | nymbia | kahdgarxi: for the loot order table, just use table.remove() and then table.insert() to move someone -- but it's trickier iif you want someone to stay where they are instead of moving up, you'd need to individually move them down one spot |
09:38.37 | kahdgarxi | nymbia - hmm |
09:39.05 | kahdgarxi | i was planning on writing an extremely complicated fuction to go through each spot one by one using a buffer table |
09:39.15 | kahdgarxi | so if there's a better way, i'm all ears |
09:39.32 | kahdgarxi | it's is extremely important that people who are not present stay in their current position though, for obvious reasons |
09:39.55 | MoonWolf | If he really thought this was to much of an advantage to the alliance, why did he release it in public to begin with. |
09:40.15 | AnduinLothar | I think i've removed all the anti alliance stuff now, gotta test it tho.. |
09:41.01 | Saeris | Probably easier to just rewrite it... although the GUI would be missing. |
09:41.14 | nymbia | kahdgarxi: well basically, when someone needs to drop to the bottom, first iterate the table starting at the index of the person to be dropped, looking for people not currently in the raid. for a person not currently in the raid, remove them from the table and reinsert them one spot lower. then take the person to be dropped, and drop 'em. |
09:41.20 | kahdgarxi | anyone see any major flaws with my plan so far? |
09:41.24 | krka | just prettify the code, rename variables, and remove bad if-statements |
09:41.45 | MoonWolf | keep the gui, change the code. |
09:42.07 | kahdgarxi | nymbia - i see |
09:42.14 | kahdgarxi | nymbia - that is much simpler |
09:42.18 | nymbia | kahdgarxi: :) |
09:42.24 | kahdgarxi | :) |
09:42.53 | kahdgarxi | i'll have to read up on table.remove and table.insert |
09:42.55 | kahdgarxi | :) |
09:43.08 | kahdgarxi | thanks nymbia |
09:43.12 | nymbia | if you like, you can also combine the tables to contain the player data in the ordered table as well |
09:43.40 | kahdgarxi | <PROTECTED> |
09:45.21 | kahdgarxi | so... i read about tables in 'Programming in Lua'.. and i'm still not quite getting it, what' is the difference between lua tables and C arrays? just the fact that C arrays are always indexed by numerical values and lua tables are indexed by defined keys? |
09:45.23 | nymbia | something like { [1] = "Nymbia Mage [Netherwind Boots]", [2] = "Kahdgarxi Mage [Desecrated Belt]" } and so on |
09:45.37 | krka | if ( not IIIll1li1lI1 ~= "Horde" ) then |
09:45.39 | krka | my favourite |
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09:46.08 | nymbia | kahdgarxi: lua tables can be indexed by number, or by hashes (which can include anything, even functions) |
09:47.09 | kahdgarxi | do you know if table.remove and table.insert will work with multi-dimensional tables? |
09:47.45 | nymbia | like, if you store the userdata in a table within the ordered table? |
09:47.51 | nymbia | yeah, they'll work. |
09:48.52 | kahdgarxi | i would rather have it be something more like { [1] = { [Name] = "Nymbia", [Class] = "Mage", [LastLoot] = "<timestamp", [isPresent] = "true" ) [2] = {...} } |
09:49.13 | Saeris | That's viable too, and results in less unique strings. |
09:49.37 | kahdgarxi | Saeris - hmm? I don't quite follow.. |
09:50.52 | nymbia | kahdgarxi: that'll work :) careful with the isPresent, though -- you might be better off just checking who's there when it's running the actual table changes |
09:51.19 | kahdgarxi | nymbia - i need the ispresent for a different parse |
09:51.25 | nymbia | kahdgarxi: ok :) |
09:51.38 | kahdgarxi | nymbia - i'm adding list of eligable looters to item tooltips :) |
09:51.51 | nymbia | kahdgarxi: ah, nice. |
09:52.14 | nymbia | that'll make distribution a snap |
09:52.39 | kahdgarxi | my point exactly |
09:52.47 | kahdgarxi | :) |
09:52.54 | kahdgarxi | one thing that i am concerned about |
09:52.59 | Saeris | kahdgarxi: Strings in Lua are immutable and interned, so any occurance of a string (for instance, "Mage") is actually just a pointer to a global object maintained by Lua, not anything unique. By reusing the same string, in this case for the player's class, you're saving memory. |
09:53.21 | kahdgarxi | Saeris - oh, so fewer unique strings is a good thing |
09:53.25 | Saeris | Yes. |
09:53.30 | kahdgarxi | Saeris - k, you had me worried there :P |
09:53.38 | Saeris | Yeah, I can see how that was ambiguous. |
09:54.30 | kahdgarxi | i want to make the clien usable by both officers and members, so that you can just click the linked loot int he chat window to see what the order is, and decide if you want to go for the item |
09:54.34 | kahdgarxi | client* |
09:54.46 | kahdgarxi | now in order to do this i need to worry about synchronisation of the list |
09:54.54 | nymbia | yeah. tables are a bit heavier, though -- so you'll run a tiny bit heavier, but have less garbage.. negligible differences for a table as small as yours will be, so, go with whatever format you're most comfortable with. |
09:55.17 | kahdgarxi | nymbia - ok |
09:55.54 | kahdgarxi | what i've come up with so far is to have a few people (most likely guild officers) on a listed of 'trusted' people |
09:56.11 | kahdgarxi | have the addon timestamp its list when the raid disbands |
09:56.18 | nymbia | kahdgarxi: for syncing, an idea i've been toying with is having a unique identifier for each member, then just maintaining the list in the Guild Information button. |
09:56.33 | kahdgarxi | nymbia - Oooh |
09:56.37 | Saeris | that'd work well. |
09:56.37 | kahdgarxi | I hadn't thought of that |
09:56.42 | kahdgarxi | as long as your list wasn't too long |
09:56.48 | nymbia | its got a 500 char limit |
09:56.54 | kahdgarxi | yeah |
09:57.37 | kahdgarxi | as long as you had fewer than 100 raiders, you'd that would be 5 characters per toon |
09:57.42 | nymbia | but if each guild member is only a couple characters then a delimiter. |
09:57.43 | AnduinLothar | well no one in my guild wants to help me test, guess it's sleepy time |
09:57.54 | kahdgarxi | or 6 characters |
09:58.12 | kahdgarxi | i.e. 99=99, |
09:58.14 | kahdgarxi | for one character |
09:58.53 | kahdgarxi | maybe if enough people started doing this, blizzard would impliment a addon storage place for guilds |
09:59.00 | kahdgarxi | like they did with the addon channels |
09:59.05 | kahdgarxi | :) |
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09:59.14 | nymbia | a simple ordered list would do the trick, ie "43 12 34 67 8 2 55 23 56 105" for 10 members |
09:59.21 | krka | AnduinLothar: did you make a pretty printing of it? |
09:59.22 | kahdgarxi | ah, true |
09:59.50 | krka | i'm thinking the easiest way to make it work for alliance is probably to hook the functions that give away your faction :) |
09:59.51 | AnduinLothar | printing? |
09:59.58 | krka | the obfuscated source |
10:00.50 | AnduinLothar | Guil unobfuscated most of it. I did the rest, removed anti-alliance code and fixed lua errors |
10:04.06 | krka | i see |
10:04.39 | krka | i could make a function in FAIAP to create a complete pretty printer i suppose :) |
10:05.03 | krka | then just identify variable usages and name them properly |
10:06.09 | Bleeter | anyone else find it ironic that the most populat chat protocol in China is.. QQ |
10:06.44 | kahdgarxi | rofl |
10:06.51 | amro | lmao |
10:07.41 | Bleeter | http://www.news.com.au/story/0,23599,21016398-1702,00.html |
10:09.02 | kahdgarxi | nymbia - ok, an ordered list would work well, but how would you make sure that your list stayed in order among users? |
10:10.36 | kahdgarxi | i suppost you could only make adding people valid when a loot takes place |
10:10.39 | kahdgarxi | suppose* |
10:10.56 | kahdgarxi | meaning the info would be propogated to the entire raid |
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10:11.14 | nymbia | kahdgarxi: well, if you're using the guild info text for data storage.. i dont think there's an event that fires when it updates (correct me if i'm wrong), so you'd want to use addon messages to tell everyone else's client to reload their ordered table from the guildinfo |
10:11.37 | kahdgarxi | nymbia - yes, but you have to worry about userdata too |
10:11.52 | kahdgarxi | an ordered list doesn't do you any good if you have no meaning behind that list |
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10:13.54 | kahdgarxi | you have have to have a good way to make sure that everyone in the guild associated the id in the guildinfo with the correct person |
10:14.33 | nymbia | kahdgarxi: as far as attaching data to those ids, maybe use addon messages? have a person's client send a request for data on a given member, and have others respond with the data |
10:14.48 | kahdgarxi | that's what i was thinking |
10:15.09 | kahdgarxi | it could automatically request whenever it ran into an id it didn't recognize |
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10:15.19 | nymbia | yup |
10:15.22 | kahdgarxi | and it would get it as long as there was someone online with the info |
10:15.39 | kahdgarxi | and if it didn't get it, it could ask everyone that logged on for the info until it got it |
10:16.49 | kahdgarxi | the only possible problem i could see is if somehow you managed to run two separate raids with none of the same members so the addon gave the same id to two different people |
10:16.52 | kahdgarxi | and if that did happen |
10:16.57 | kahdgarxi | you'd be pretty well screwed |
10:18.23 | nymbia | yeah lol |
10:18.40 | kahdgarxi | question |
10:18.44 | nymbia | ? |
10:19.01 | kahdgarxi | is that risk big enough to put the effort into trying to write a solution to that |
10:19.08 | kahdgarxi | hmmmmm |
10:19.24 | nymbia | well |
10:19.32 | kahdgarxi | i guess i could see that happening in the expansion with 25 man raids |
10:19.46 | nymbia | even running two raids, you'd still be running off the master list in the guild info button, correct? |
10:19.50 | kahdgarxi | i mean, heck, i've been in guilds that do ony runs back to back |
10:19.58 | kahdgarxi | true |
10:20.05 | kahdgarxi | so the id would be there |
10:20.11 | nymbia | yeah :) |
10:20.12 | kahdgarxi | and the addon would request the info |
10:20.13 | kahdgarxi | and get it |
10:20.15 | kahdgarxi | brilliant! |
10:21.26 | nymbia | make sure all those users stick in everyone's savedvariables, though.. could be ugly if that data disappeared due to people crashing out |
10:28.04 | kahdgarxi | nymbia - what would you do special do make sure of that? |
10:28.07 | kahdgarxi | oh |
10:28.12 | kahdgarxi | you mean have everyone keep a copy |
10:28.13 | kahdgarxi | yeah |
10:28.36 | nymbia | yeah |
10:29.11 | nymbia | so that when everyone logs in the next day, someone actually has the data for that new person that was added ;) |
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10:40.56 | kahdgarxi | yeah :) |
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10:50.33 | kahdgarxi | anyone know offhand the frame that wow uses for the tooltip for items in a loot window? |
10:52.42 | nymbia | it should be GameTooltip.. i think.. |
10:57.03 | Saeris | that's definitely GameTooltip |
11:11.58 | kahdgarxi | hmm |
11:12.24 | kahdgarxi | ok.. let me put it differently |
11:13.48 | kahdgarxi | i'm hooking SetHyperlink with hooksecurefunc(ItemRefTooltip, "SetHyperlink", addLooters) to add lines to the tooltip that's created when you click on an item link |
11:14.38 | kahdgarxi | i want to do the same thing for the tooltip that's created when you mouseover an item in the loot window |
11:15.39 | Kirov | GameTooltip:SetLootItem |
11:16.21 | kahdgarxi | oh hi Kirov :) |
11:26.53 | kahdgarxi | there we go, got that woking too, awesome :D |
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11:48.51 | nymbia | next patch it's even easier |
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11:49.21 | nymbia | with OnTooltipSetItem |
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11:53.48 | VoidRaider | Morning |
11:55.59 | |FF|Im2good4u | is there a list of the things in next patch somewhere ? |
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12:20.46 | zenzelezz | so I was messing with a macro earlier, trying out something... and in the process tried modifying the /cast line |
12:21.06 | zenzelezz | plunged two times to my death before I realized I'd messed it up, so it no longer cast Levitate |
12:21.07 | zenzelezz | =D |
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12:41.43 | kahdgarxi | when you define a table with something like table = { "Foo", "Bar", "Other", "Thing" ), are the strings just keys with nil values, or are they vailues? and if they're values, whare are the keys for them? |
12:42.10 | Xolan | 0 => "Foo", 1 => "Bar" etc |
12:42.13 | Xolan | I believe |
12:44.42 | kahdgarxi | if that's the case i should be able to read the values in stand-alone lua by doing print(table.0), correct? |
12:45.24 | Xolan | yep probably |
12:45.29 | Mery | no lua starts with 1 |
12:45.36 | Xolan | although I like to call it from table[0] |
12:45.40 | Xolan | ah ok I'm used to php :P |
12:45.43 | Mery | 1 => "Foo" |
12:46.12 | kahdgarxi | hmm... still doesn't like it |
12:46.19 | Mery | also you cannot do table.0 |
12:46.37 | Mery | you can only use the table. for string values |
12:46.54 | Mery | you need to do table[1] for numbers |
12:47.21 | kahdgarxi | oh, when the key is a string? |
12:47.30 | Xolan | when it's not an integer |
12:47.42 | kahdgarxi | ok |
12:47.47 | Mery | table = { firstvalue = "Foo", secondvalue = "Bar" } |
12:47.56 | Mery | then you can do table.firstvalue |
12:47.59 | kahdgarxi | table.firstvalue becomes valid |
12:47.59 | kahdgarxi | right |
12:48.00 | Xolan | firstvalue and secondvalue would be strings yeah |
12:48.09 | kahdgarxi | k, got it, thanks :) |
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13:09.07 | Saeris | To clarify, table.value is syntactic sugar for table["value"], not table[value]. |
13:14.25 | Xolan | syntatic sugar? :P |
13:14.53 | Xolan | aha |
13:15.02 | Xolan | syntactic, right got it |
13:16.17 | Qshadowp | is it possible to have a /script command or some addon to bind a key to clicking on the fishing bobber? |
13:16.19 | Qshadowp | so you don't have to click it, you just hit a keybindingg |
13:17.01 | Xolan | sounds like something blizzard woudn't like |
13:17.13 | Qshadowp | meh? |
13:17.19 | Qshadowp | if its possible, and its not bannable |
13:17.20 | Qshadowp | im all for it |
13:17.25 | Xolan | ;) |
13:17.47 | Qshadowp | i own a G15 Keyboard and im proud! |
13:17.55 | Xolan | :) |
13:17.57 | zenzelezz | G15 just makes people lazy |
13:18.20 | Xolan | I have an n52, but the kind of macroing I can do with it ain't allowed with wow :\ |
13:18.48 | Qshadowp | lol whats a n52? |
13:19.11 | Xolan | it's a gamepad |
13:19.12 | Xolan | by belkin |
13:19.14 | Qshadowp | oh yea, i see those things before |
13:19.16 | Xolan | 2sec will link |
13:19.19 | Qshadowp | looks kinda nice |
13:20.08 | Xolan | http://www.twitchguru.com/2004/03/06/game_controller/page2.html |
13:20.34 | Xolan | you can macro movement and other things that aren't normally accessable ingame so |
13:21.19 | Qshadowp | you can do that with the g15 too |
13:21.32 | Xolan | do you use it though? P: |
13:21.40 | Qshadowp | yes :D |
13:21.45 | Xolan | :O |
13:21.53 | Qshadowp | G15 user and proud!!! |
13:21.54 | Qshadowp | \o/ |
13:22.16 | Xolan | I meant do you take advantage of being able to macro movement? :P |
13:23.17 | Qshadowp | yup |
13:23.28 | Qshadowp | only for silly things though, havn't really found anything worth while to do yet |
13:23.43 | Qshadowp | \o/ |
13:23.57 | Xolan | 180 when pvping is neat :P |
13:24.08 | zenzelezz | *cheat |
13:24.23 | Xolan | :) |
13:24.25 | zenzelezz | then again, I don't PvP, so it doesn't concern me |
13:24.33 | Qshadowp | heh |
13:24.37 | Qshadowp | i abuse a mount bug with a macro |
13:24.43 | Qshadowp | so i can jump on the spot with the mount |
13:24.49 | Qshadowp | and everyone in stormwind runs around trying to copy me |
13:24.51 | Qshadowp | funny as hell |
13:26.55 | Xolan | thinking of buying me a zboard with wow layout |
13:27.00 | Xolan | just for the looks \o/ |
13:28.06 | Industrial | i have this keyboard thing |
13:28.43 | Industrial | it has 60 keys within reach of my hand |
13:28.44 | Industrial | its the shit |
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13:52.06 | kahdgarxi | if i define a local variable in a function, is that variable local to the function or is it still available to the entire file? |
13:52.35 | krka | local to the function |
13:52.44 | krka | all local definitions are restricted to their scope |
13:54.32 | Bouvi | Morning |
13:55.29 | Xolan | hola |
13:56.03 | Bouvi | Just sent out the 1st issue of the newsletter (feeling nervous) LOL |
13:56.20 | Xolan | yeah I just saw it. Will read now :) |
14:00.59 | Xolan | very good imo :) |
14:01.09 | Xolan | http://www.bouvi.com/newsletter/perfectraidgraphic.jpg that picture was a bit out of place though :P |
14:02.06 | End | freakin snow again |
14:02.34 | Bouvi | Nah it was a raid for Hogger lol |
14:02.46 | Bouvi | And thanks hehe |
14:02.54 | End | nerf hogger |
14:03.05 | Bouvi | Are you saying on your server you can do Hogger with less than a raid? |
14:03.12 | Xolan | I do remember him on my first char :P |
14:03.17 | Xolan | think we 3manned him lol |
14:03.22 | Bouvi | haha |
14:03.47 | Bouvi | Someone did a Hogger raid with 40 level 1 gnomes once. |
14:03.55 | End | lol |
14:03.55 | Xolan | o_O |
14:04.48 | Xolan | still think Son of Argual is scarier than Hogger though |
14:04.57 | Xolan | you aggro him across half the zone |
14:05.53 | End | yeah, there you get snuck up on more |
14:05.58 | Bouvi | Next issue I will use Horde toons. |
14:06.14 | Bouvi | I love wowmodelviewer hhe |
14:06.17 | Bouvi | hehe |
14:06.34 | Xolan | and he's level 25 or so in a 10+ zone which is just evil |
14:06.47 | Bouvi | Tier 4 gear on my toon http://www.bouvi.com/sigs/bouvitier4.jpg |
14:06.52 | Xolan | yep modelviewer does rock. Didn't think it was updated though? |
14:06.56 | Bouvi | Tier 5 - http://www.bouvi.com/sigs/bouvitier5.jpg |
14:07.04 | Bouvi | http://www.wowmodelviewer.org/index.php |
14:07.37 | Xolan | cheers :) |
14:07.51 | Bouvi | Yeah I have run across SoA on my horde toons a number of times. |
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14:13.15 | amro | SOE Applicant: Here is my resume. |
14:13.15 | amro | SOE Interviewer: It's half finished. |
14:13.15 | amro | SOE Applicant: So are your products. |
14:13.15 | amro | SOE Interviewer: You're hired. |
14:13.25 | Bouvi | LOL |
14:15.55 | nevcairiel | lol |
14:18.55 | kahdgarxi | what's wrong with this table? |
14:18.56 | kahdgarxi | http://www.pastey.net/4556 |
14:19.19 | Kalroth | the last , |
14:19.29 | Kalroth | <PROTECTED> |
14:19.29 | Kalroth | <PROTECTED> |
14:19.50 | kahdgarxi | thanks :) |
14:20.17 | kahdgarxi | multi-line stuff like that makes thigns look pretty, but it can make it hard to catch syntax errors when you're a noob like me :P |
14:20.51 | Kalroth | I've encountered that particular copy'n'paste error enough to look after it before anything else :P |
14:21.07 | nevcairiel | hm |
14:21.12 | krka | you are so helpful Kalroth!!! |
14:21.16 | nevcairiel | that last , shouldnt cause any error imho |
14:21.20 | Kalroth | krka: Unlike you, you bastard! |
14:22.10 | krka | actually, i don't think an extra , is disallowed |
14:22.13 | Kalroth | nevcairiel: it should, since it's an indication that more array elements follows :) |
14:22.24 | nevcairiel | i am pretty sure it doesnt |
14:22.32 | nevcairiel | the way he defines the keys looks weird tho |
14:22.33 | krka | the problem looks to be that you don't use string constants for keys |
14:22.40 | Kalroth | oh |
14:22.47 | krka | sure yuo don't mean ["class"] = ... or class = ? |
14:22.51 | Kalroth | Lua syntax sucks more than krka >< |
14:23.08 | krka | no, allowing an extra comma makes it easier to append stuff |
14:23.09 | krka | imo |
14:23.51 | nevcairiel | scripted script generation, yay. |
14:24.06 | krka | not saying scripted |
14:24.08 | Kalroth | sure, but proper languages would give you a syntax error, like C/C++, C#, Pascal, etc. |
14:24.13 | krka | but copy-pasting new rows to the table |
14:24.29 | nevcairiel | Pascal is no proper language. just my opinion |
14:24.30 | nevcairiel | :P |
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14:24.43 | krka | pascal is proper |
14:25.16 | nevcairiel | i hate it, its too weird for me after programming in c for some years |
14:25.26 | nevcairiel | and now i had to learn it again <.< |
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14:28.14 | Kalroth | I do both pascal, C# and some ASM at work, it isn't confusing at all! |
14:28.16 | kahdgarxi | krka - yeah, i believe it should have been ["class"] |
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14:29.08 | kahdgarxi | this is why i could never be a professional programmer |
14:29.30 | kahdgarxi | i make syntax mistakes like it was my job |
14:29.59 | Kalroth | Trust me, krka has been programming since he was 7 and he still can't code! |
14:30.19 | kahdgarxi | lol |
14:30.33 | Bleeter | 'sif pascal proper... |
14:30.39 | Bleeter | prolog.. forth... :P |
14:30.49 | Bleeter | logo! :) |
14:30.56 | Bouvi | Pascal, Fortran, Basic and Machine and Assembly for me in college. |
14:30.59 | kahdgarxi | ok, another question... i would call one of those fields with HLS_Players[1][Name] |
14:31.00 | kahdgarxi | correct? |
14:31.55 | nevcairiel | HLS_Players[1].Name or HLS_Players[1]["Name"] |
14:32.02 | kahdgarxi | Q#$@%#$^&$ |
14:32.07 | kahdgarxi | lousy quotes! |
14:32.09 | kahdgarxi | thanks :) |
14:33.04 | krka | t["whatever"] is equivalent to t.whatever |
14:33.14 | kahdgarxi | yes, i now realize this |
14:33.23 | nevcairiel | but no [whatever] :) |
14:33.28 | kahdgarxi | i just keep forgeting that any time i want to use a string, i need quotes |
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14:33.46 | kahdgarxi | unless of course it's table.key |
14:33.50 | kahdgarxi | but whatever |
14:40.09 | kahdgarxi | is there a super easy way to do class colors that blizzard has set up that i should know about? |
14:40.38 | kahdgarxi | like maybe a table with the color codes already setup |
14:41.22 | Mery | yes... |
14:42.10 | kahdgarxi | awesome... where can i find it? |
14:42.18 | Mery | 1 sec |
14:42.25 | kahdgarxi | k, thanks :) |
14:43.00 | Mery | http://wdn.wowinterface.com/code/2016180/FrameXML/Fonts.xml line 43+ |
14:43.47 | kahdgarxi | great, thanks :) |
14:43.52 | Mery | np |
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14:56.14 | kahdgarxi | does this look kosher to you? |
14:57.03 | kahdgarxi | RAID_CLASS_COLORS.(HLS_Players[1].Class).r |
14:58.02 | Vallerius | replace () with [] |
14:58.14 | kahdgarxi | to embed a variable name likethat? |
14:58.17 | kahdgarxi | ok, thanks :) |
14:58.22 | krka | and remove the . |
14:58.36 | kahdgarxi | which . |
14:58.38 | Vallerius | yeah. [] takes a string, . needs a literal lua value |
14:58.42 | krka | the first one |
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15:04.18 | kahdgarxi | so it would be RAID_CLASS_COLORS["HLS_Players[1].Class"].r ? |
15:04.26 | End | no |
15:04.28 | End | no quotes |
15:04.31 | kahdgarxi | no quotes? |
15:04.34 | kahdgarxi | how does that work...? |
15:04.38 | zenzelezz | what possessed you to add those? o_O |
15:04.51 | End | you aren't giving it the "name" of the variable |
15:04.53 | kahdgarxi | cause it broke when i didn't use them before with a string |
15:04.55 | End | you are giving it the variable |
15:21.12 | Xolan | anyone got a tutorial/howto on dropdown menus? |
15:29.29 | kahdgarxi | gah... this is driving me crazy |
15:29.30 | kahdgarxi | HLS_Players[1].Class |
15:29.36 | kahdgarxi | er.. |
15:29.38 | kahdgarxi | <PROTECTED> |
15:29.38 | kahdgarxi | <PROTECTED> |
15:29.38 | kahdgarxi | <PROTECTED> |
15:32.22 | kahdgarxi | i do not understand how this is working.. i'm using k for my counter variable, and calling string.gmatch, which returns the matching pattern (here a string of 1 or more digits. somehow, magically, that is apparently assigned to k which then table.insert uses to enter into the table t |
15:32.25 | kahdgarxi | am i getting this right..? |
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15:38.55 | Xolan | can buttons be virtual? |
15:39.32 | Antiarc | Xolan: Yes |
15:39.39 | Xolan | k :) |
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15:41.38 | Antiarc | kahdgarxi: string.gmatch returns an iterator. Passing it to "for" returns successive values from the iterator. |
15:41.58 | Antiarc | k isn't a counter - it's the variable that each result of the iterator call is assigned to. |
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15:43.52 | kahdgarxi | Antiarc - that makes a lot more sense :) |
15:44.14 | kahdgarxi | Antiarc - So do I have any access to a counter variable in this loop? |
15:44.21 | Antiarc | Nope. Just create one. |
15:44.29 | Antiarc | local i = 0 |
15:44.31 | Antiarc | for ... |
15:44.33 | Antiarc | <PROTECTED> |
15:44.34 | Antiarc | end |
15:45.06 | kahdgarxi | Antiarc - heh, duh :) thanks |
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15:46.44 | Antiarc | My email always makes me feel so good. |
15:46.56 | Antiarc | From: Online Notification. Subject: CONGRATULATIONS YOU ARE A WINNER!!! |
15:47.04 | Antiarc | Aww, thanks email. <3 |
15:47.11 | Kalroth | :D |
15:47.31 | kahdgarxi | :) |
15:57.14 | kahdgarxi | is there a way to force lua to recognize something as a variable? |
15:57.35 | kahdgarxi | RAID_CLASS_COLORS[HLS_Players[k].Class] |
15:57.40 | kahdgarxi | k is a variable |
15:57.46 | kahdgarxi | but it keeps trying to use it as a key |
15:58.26 | Antiarc | That doesn't make sense |
15:58.37 | Antiarc | A key is a variable |
15:58.42 | kahdgarxi | it's part of a for loop |
15:58.54 | Antiarc | Pastey some code? |
15:59.32 | kahdgarxi | hmm... gotta try something first.. |
16:01.30 | kahdgarxi | ok, nevermind, ideas are gone, lol |
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16:01.38 | kahdgarxi | http://wowi.pastey.net/4560 |
16:02.23 | kahdgarxi | basically what i'm doing, is pulling the class out of HLS_Players[<loopvar>].Class to grab the correct color for the class |
16:02.54 | kahdgarxi | what i want it to do |
16:03.27 | kahdgarxi | when it evaluates HLS_Player[k], i want it to replace k with the current number stored in my loop variable (k) |
16:03.42 | kahdgarxi | however what it's trying to do it look up the value in the HLS_Player table with the k key |
16:04.03 | Antiarc | Don't use k then - use your counter variable. |
16:04.14 | kahdgarxi | k is my counter variable |
16:04.25 | Antiarc | If you're doing "for k = string.gmatch..." then k won't be an index - it'll be the result of the current iteration of the match. |
16:04.34 | Antiarc | Oh, there's a pastey link. One sec :D |
16:04.37 | kahdgarxi | this is a different loop |
16:05.19 | kahdgarxi | what's odd |
16:05.24 | kahdgarxi | is that the part for the name works |
16:05.54 | kahdgarxi | AddMessage("|cFFFF000F1. |r"..HLS_Players[k].Name) works just fine |
16:06.04 | Antiarc | I assume that "order" is in fact an array, and not a hash? |
16:06.23 | kahdgarxi | yes, order is an array |
16:06.52 | Antiarc | What do you get when you stick DEFAULT_CHAT_FRAME:AddMessage(k) into the loop? |
16:06.59 | JoshBork1 | woohoo! ding 40! |
16:07.02 | Antiarc | Congrats! |
16:07.08 | kahdgarxi | grats! |
16:07.24 | Antiarc | Also, you might try installing Iriel's DevTools and do a DevTools_Dump(order) before the loop. That'll tell you if there's anything off with your source table. |
16:07.56 | kahdgarxi | well, my source table is hand-written |
16:08.03 | Antiarc | Heh, makes that easier. |
16:08.11 | kahdgarxi | :) |
16:08.17 | Antiarc | What's it look like? |
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16:09.21 | kahdgarxi | screw it, here's the whole file :P it's not that big |
16:09.22 | kahdgarxi | http://www.pastey.net/4562 |
16:09.37 | kahdgarxi | table starts on line 72 |
16:10.43 | Antiarc | Aha. Like 10, t[i] = k |
16:10.47 | Antiarc | That's creating a hash. |
16:10.50 | Antiarc | Do tinsert(t, k) |
16:11.10 | Antiarc | When you explicitly assign a key, that basically turns an array into a hash. |
16:11.40 | kahdgarxi | i see |
16:12.09 | Antiarc | ipairs is invalid for a hash - at that point, you can either use t[i] = k and use pairs() later on, or use tinsert(t, k) and use ipairs. |
16:12.21 | Antiarc | tinsert(t, k) with ipairs is probably simpler. |
16:12.36 | JoshBork1 | ipairs isn't invalid for a hash |
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16:12.54 | Antiarc | You sure? I thought it was for ordered iteration over an array. |
16:13.18 | Antiarc | It somewhat loses its meaning with a hash, since a hash doesn't have a guaranteed order. |
16:14.16 | JoshBork1 | if you have a hash and a ordered tbl, it'll iterate over the ordered pairs |
16:14.38 | Antiarc | Huh. Didn't realize that. Neat. |
16:15.08 | JoshBork1 | yea, it's nice because you can tinsert(tbl,key) tbl[key] = value |
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16:16.01 | kahdgarxi | hmm... |
16:17.03 | kahdgarxi | i love forgetting my own variable names |
16:19.58 | kahdgarxi | sweet |
16:20.09 | kahdgarxi | that display line is working correctly |
16:20.20 | kahdgarxi | now i just need to figure out what's wrong with my head |
16:20.24 | kahdgarxi | and how to fix this for loop |
16:20.25 | kahdgarxi | http://www.pastey.net/4564 |
16:20.34 | kahdgarxi | what i *want* to be doing |
16:21.02 | kahdgarxi | is starting at order[1], which will contain a number |
16:21.15 | kahdgarxi | which happens to be the key i want to use for HLS_Players |
16:21.29 | kahdgarxi | and that is definitely not what i'm doing... |
16:21.33 | JoshBork1 | you've got it slightly wrong then |
16:21.33 | JoshBork1 | one sec |
16:21.44 | Xolan | Hm, I've made a combobox "template" hidden and virtual, but my createframe won't accept the inheritframe. Error:CreateFrame(): Couldn't Find inherit node "NeverForgetFormComboBoxTemplate". If someone could have a look at this then that would be very nice. http://wowi.pastey.net/4563 (both the xml and lua involved) |
16:22.09 | kahdgarxi | to be honest, for in lua makes no sense to me whatsoever |
16:22.19 | kahdgarxi | at least int he 'generic' format that everyone seems to be using |
16:22.32 | kahdgarxi | the numeric format i can handle, it's just like C |
16:23.03 | Industrial | its the same thing |
16:23.04 | Industrial | :S |
16:23.09 | JoshBork1 | http://www.pastey.net/4565 |
16:23.11 | Industrial | oh, for in |
16:23.12 | Industrial | :P |
16:23.15 | kahdgarxi | yeah |
16:23.15 | kahdgarxi | that |
16:23.20 | cogwheel | kahdgarxi: you're not alone... |
16:23.21 | JoshBork1 | FELSTEED WOOT!@ |
16:23.30 | cogwheel | I just wrote my first generic for iterator the other day |
16:23.54 | Industrial | cogwheel: ... |
16:24.11 | cogwheel | http://www.lua.org/pil/4.3.5.html is the best info i've found so far |
16:24.40 | cogwheel | took me a non-trivial amount of time to get my mind around it :P |
16:24.46 | Xolan | I'll add your name in a credit note if you solve my problem :P |
16:24.55 | JoshBork1 | yes or no, mechano-strider? |
16:25.43 | cogwheel | Xolan: what's your .toc file look like? |
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16:25.55 | Xolan | 2sec I'll pastey it |
16:25.56 | cogwheel | you need to load the XML first unless you want to use an OnLoad script |
16:26.48 | kahdgarxi | JoshBork1 - hmm...you are smarter than me :P |
16:27.00 | JoshBork1 | kahdgarxi: not really, just been doing it a bit longer ;-) |
16:27.04 | kahdgarxi | :P |
16:27.10 | JoshBork1 | i'm actually quite dumb most of the time |
16:27.17 | cogwheel | XD |
16:27.19 | JoshBork1 | you should hear Industrial and cogwheel talk, they are the smart ones |
16:27.22 | Xolan | cogwheel: http://wowi.pastey.net/4567 |
16:27.29 | kahdgarxi | it took me this long to wrap my head around your loop and realize that it's not retarded :P |
16:28.14 | Xolan | erm |
16:28.19 | cogwheel | Xolan: hrm... i'l have to look a bit deeper |
16:28.23 | Xolan | filenames are wrong in my toc |
16:28.26 | Mikma | *yawn* |
16:28.28 | Xolan | 2sec maybe that'll fix it :P |
16:28.33 | cogwheel | though you can safely remove the DefaultState & LoadOnDemand lines :) |
16:28.34 | Mikma | i have slept now for like 16 hours |
16:28.42 | cogwheel | Xolan: yeah... that would do it... XD |
16:28.42 | Mikma | why in the hell am i still tired? :( |
16:28.54 | cogwheel | Mikma needs coffee |
16:28.57 | Antiarc | Lua for loops aren't quite like C, but I like their flexibility. |
16:29.02 | Mikma | amen. coffee! |
16:29.07 | Antiarc | If you've ever used a foreach construct, it makes them easier to handle. |
16:29.14 | Xolan | does wow reload the toc file too on reloadui? |
16:29.16 | Mikma | cogwheel: i did ask my wife to make some coffee like 3mins ago :D |
16:29.33 | End | maybe you got -too much- sleep? |
16:29.40 | Antiarc | Xolan: Yes. But, it only reads changes to your file list. |
16:29.51 | Mikma | End: but why did i sleep 16 hours? that's the thing what i'm wondering |
16:29.52 | Xolan | ok, should do the trick though, thanks :) |
16:29.58 | Antiarc | I don't think you can change the ## parts without a client restart. |
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16:30.31 | Mikma | Antiarc: true |
16:30.49 | cogwheel | it won't load new files on reload though |
16:30.49 | Antiarc | Xolan: One trick I've learned when dealing with XML is to drop the XML file into a browser. That'll tell you if it's malformed, and where. |
16:30.54 | Antiarc | Correct. |
16:31.07 | kahdgarxi | JoshBork1 - that for loop you wrote, value is the second of the ordered pairs (the value) fromt table, is that right? |
16:31.11 | Antiarc | If you've added or renamed a file since WoW started, you have to restart WoW |
16:31.18 | cogwheel | Antiarc: a better technique is to use a "real" XML editor that can validate against UI.xsd |
16:31.28 | Antiarc | Heheh, indeed. I'm just lazy. >_> |
16:31.29 | JoshBork1 | kahdgarxi: value is the result of order[index] |
16:31.32 | cogwheel | that way you get autocomplete |
16:31.35 | Xolan | yeah that would be neat |
16:31.37 | cogwheel | (which is even more lazy :P) |
16:31.41 | kahdgarxi | hmm |
16:31.44 | Xolan | the xml's correct though I believe |
16:31.48 | Xolan | the nesting anyways |
16:31.49 | Antiarc | I tend to use FrameXML.log and a browser to debug my XML. That's probably the hard way though. |
16:31.54 | kahdgarxi | JoshBork1 - not sure why it's not working then... |
16:32.00 | Antiarc | Xolan: If you added the .xml after WoW was started, restart your client. |
16:32.03 | cogwheel | MS visual studio express editions have a built-in XML editor |
16:32.10 | cogwheel | (and it's free) |
16:32.42 | Antiarc | I like VS as an IDE, but not as a general editor. Too heavy for my tastes. |
16:32.44 | cogwheel | I find it invaluable for my XML work... it makes things go SO much quicker you have no idea... |
16:33.18 | cogwheel | like you type an opening bracket and it gives you a list of what tags you are allowed to put in your current location... |
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16:33.41 | cogwheel | you type <Button[space] and it comes up with a list of attributes for the Button tag |
16:33.59 | cogwheel | pick one, and it gives you a list of valid values |
16:34.12 | Antiarc | Nice. |
16:34.20 | Xolan | restarted the client with correct names in the .toc - still same error |
16:34.50 | JoshBork1 | kahdgarxi: add a DevTools_Dump(order) before the loop |
16:35.03 | cogwheel | Xolan: check your framexml.log |
16:35.09 | Xolan | will do |
16:35.40 | Xolan | no mention of my mod in there |
16:35.44 | kahdgarxi | devtools adds useful functions too!? |
16:35.46 | kahdgarxi | awesome! |
16:35.59 | JoshBork1 | DevTools_Dump is a function that does the same as /dump :-D |
16:36.05 | Xolan | could post the whole three files on pastey if that helps? |
16:36.10 | Xolan | it isn't that big |
16:36.18 | cogwheel | Xolan: sure |
16:37.58 | kahdgarxi | JoshBork1 - it's not liking the name, class = definition line |
16:38.36 | Antiarc | is "class" a reserved word in Lua? I don't think it is, but it might be worth checking. |
16:38.46 | JoshBork1 | what is the error? |
16:38.59 | JoshBork1 | and i just did that so you don't do as many table lookups during the execution |
16:39.08 | kahdgarxi | attempt to index field '?' (a nil value) |
16:39.24 | Xolan | xml http://wowi.pastey.net/4568 | lua http://wowi.pastey.net/4569 | toc http://wowi.pastey.net/4570 |
16:39.38 | kahdgarxi | order looks like this currently order = { [1] = "2", [2] = "1" } |
16:40.02 | kahdgarxi | could it be an issue of the contents of that table showing up as strings? or is that just how devtools does it? |
16:40.10 | JoshBork1 | the problem is that none of the values are tables |
16:40.25 | JoshBork1 | and you're indexing them as though they were |
16:40.50 | kahdgarxi | how so? |
16:40.53 | Xolan | @cogwheel: the frame creation is there only for testing purposes atm ofc :P |
16:41.31 | JoshBork1 | try order = { [1] = {Name="Test",Class="WARLOCK"}, [2] = {Name="Test2",Class="WARRIOR"}} |
16:41.42 | kahdgarxi | no no no no no |
16:41.47 | kahdgarxi | that information is in data |
16:42.06 | JoshBork1 | hm |
16:42.10 | JoshBork1 | what is HLS_Players? |
16:42.23 | kahdgarxi | what you just described, it's what i'm passing to the function for data |
16:42.47 | JoshBork1 | did you try replacing HLS_Players with data? |
16:42.52 | JoshBork1 | and DevTools_Dump data |
16:43.03 | kahdgarxi | i'm calling the function with HLS_PrintList(HLS_Order, HLS_Players) |
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16:43.48 | kahdgarxi | hmm... let me try something.. |
16:44.30 | kahdgarxi | oh duh... yeah that was my problem |
16:44.35 | kahdgarxi | i'm an idiot... |
16:44.44 | kahdgarxi | that should have been data[value], etc, etc |
16:44.50 | kahdgarxi | since that's what i called it inside the function |
16:45.30 | JoshBork1 | glad it works for you now |
16:45.45 | kahdgarxi | thanks for your help, and sorry for putting you through all that :) |
16:45.58 | JoshBork1 | no biggy, i'm running around in game :_D |
16:48.45 | Xolan | anyone looking over my pasties or am I waiting in vain? |
16:48.48 | Xolan | :P |
16:49.18 | cogwheel | you're waiting in vain for me... i'm at work atm so my attention's divided XD |
16:49.29 | Xolan | lol |
16:50.17 | kahdgarxi | *cry* |
16:50.22 | kahdgarxi | same error :( |
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16:51.10 | JoshBork1 | kahdgarxi: dump the table :-P |
16:51.14 | kahdgarxi | i did! |
16:51.17 | kahdgarxi | it all looks good! |
16:51.28 | JoshBork1 | pastey the dump of both the order and data table |
16:51.31 | Xolan | aha |
16:51.34 | Xolan | xml error :P |
16:51.35 | cogwheel | Xolan: one redundancy: since you're loading the script in your XML, you don't need to list the lua in your toc |
16:51.50 | Xolan | k, had no idea :) |
16:52.09 | kahdgarxi | wait |
16:52.12 | kahdgarxi | i know what the problem is |
16:52.16 | kahdgarxi | stupid saved variables! |
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16:54.07 | kahdgarxi | the saved variables had the classes incorrect, "Priest", instead of "PRIEST" |
16:54.09 | cogwheel | for anyone who needs a decent XML editor... it's a bit overkill, but it does the job quite nicely... http://msdn.microsoft.com/vstudio/express/ |
16:54.13 | JoshBork1 | that'd do it |
16:54.24 | JoshBork1 | XML spy is nice also ;-) |
16:54.34 | cogwheel | and not free |
16:54.40 | JoshBork1 | there's a free version |
16:54.53 | cogwheel | that validates and autocompletes based on XSD? O.O |
16:55.03 | kahdgarxi | well crap, that wasn't it either >< |
16:55.10 | Xolan | yep crap here as well |
16:55.16 | Xolan | wasn't an error afterall :\ |
16:55.21 | cogwheel | morning, supreme highness Cairenn |
16:55.28 | Cairenn | hi guys :) |
16:55.33 | cogwheel | s/supreme highness/Supreme Highness/ |
16:56.13 | Mikma | Cairenn: purr |
16:56.28 | cogwheel | ~emulate Cairenn |
16:56.29 | purl | ACTION stealth bumps a couple threads |
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16:56.35 | Mikma | Cairenn: http://reaktio.net/~josma/Sonja/Joulu/PICT1768.JPG <- gief gifts ;) |
16:56.52 | Cairenn | awwww |
16:57.01 | zenzelezz | I swear everything in this team is having more aggro than the tank |
16:57.07 | Cairenn | cute |
16:57.21 | Mikma | Cairenn: too bad they grow up really fast |
16:57.28 | Xolan | @cogwheel. I load the lua file in the xml file very early on and the button template very late. Would that mean it runs the lua file before loading all of the xml? |
16:57.36 | JoshBork1 | morning Cairenn |
16:57.40 | Mikma | Cairenn: 1 day our dog was "missing" so this is the place we found her: http://reaktio.net/~josma/Sonja/sekalaista/PICT1802.JPG |
16:57.46 | JoshBork1 | cogwheel: yes ;-) |
16:57.55 | Cairenn | awwwwwwwwwwwwwwwwwwwwww |
16:58.06 | cogwheel | Xolan: yes, but since you're calling createframe in the onload of the xml, that code doesn't actually run until the XML is finished loading |
16:58.15 | Cairenn | soooo cute! |
16:58.16 | Mikma | Cairenn: plus this last paste, first bathing! http://reaktio.net/~josma/Sonja/sekalaista/PICT1798.JPG :D |
16:58.21 | cogwheel | "running the lua file" in this case merely sets up all the functions |
16:58.28 | Xolan | yeah true |
16:58.46 | Cairenn | awwww soggy doggy! |
16:58.46 | krka | awwwwww, cuteness overload |
16:58.48 | Mikma | Cairenn: Sonja was crying next to bathtub when we were in. so i took her in. :) |
16:58.53 | Xolan | bah I'm so frustrated I'm losing hair >.< |
16:58.57 | krka | soggy doggy is a cool position |
16:59.15 | Cairenn | gief puppy! |
16:59.33 | Mikma | it's a wonder that she didn't hate the bathing. she just lied on my chest and enjoyed the warm water :D |
16:59.43 | cogwheel | JoshBork1: only 30-day trials as far as i can tell... |
16:59.48 | krka | so frustrated that you start losing hair or frustrated because you're losing hair? |
16:59.53 | JoshBork1 | ah, that might be it |
16:59.56 | Xolan | the first ;P |
16:59.56 | JoshBork1 | but it was nice for 30 days! |
17:00.03 | cogwheel | XD |
17:00.30 | cogwheel | Xolan: it's still giving you the same error? |
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17:01.20 | Xolan | yep |
17:01.37 | Xolan | made a minor change now though so brb |
17:01.39 | cogwheel | you have your button template inside your frame |
17:01.47 | cogwheel | it needs to be outside |
17:01.50 | Xolan | ah |
17:01.55 | Xolan | that's what I tried now :) |
17:02.20 | Xolan | woohoo |
17:02.22 | Xolan | =) |
17:02.43 | cogwheel | woohoo :) |
17:02.56 | kahdgarxi | JoshBork1 - Here's your pastey: http://www.pastey.net/4573 |
17:04.32 | kahdgarxi | it couldn't be an issue with numbers being stored as strings could it? |
17:04.52 | JoshBork1 | yes |
17:05.12 | Xolan | cheers for the heelp cog |
17:05.21 | kahdgarxi | it could? |
17:05.57 | Mikma | Cairenn: so, Sonja likes Coca-Cola and chips. just tested :D |
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17:06.10 | kahdgarxi | or right, cause i'm getting them from a big string, they started out that way |
17:06.14 | Cairenn | rofl |
17:06.20 | kahdgarxi | so i need to conver them to numbers |
17:06.23 | cogwheel | Xolan: glad i could :) |
17:06.27 | Mikma | and, the cola was extremely cold |
17:06.33 | Cairenn | Mikma: ummm, caffeine is really bad for doggies |
17:06.35 | cogwheel | (no need to credit... it's what we're here for :) ) |
17:06.51 | Mikma | Cairenn: that's why i let her taste it, not to drink the 1,5l bottle :D |
17:06.58 | Cairenn | hehehe |
17:07.21 | Mikma | "chips, gimme chips" *insert puppywhine* |
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17:07.32 | Mikma | figures :D |
17:07.43 | JoshBork1 | yes strings don't index the same as numbers :-D |
17:07.47 | JoshBork1 | it can be quite frustrating |
17:07.53 | kahdgarxi | indeed |
17:08.12 | kahdgarxi | it didn't click that they were strings, but it's obvious, since i'm getting them from the guild info text |
17:09.13 | krka | dogs are almost as big pussies as cats, can't handle caffeine, chocolate, hard alcohol, et.c. |
17:09.26 | krka | not even onions |
17:09.29 | kahdgarxi | man... i've been working on this stuff 8 hours >.< |
17:09.38 | Antiarc | You're just getting started! |
17:09.44 | kahdgarxi | straight |
17:10.27 | *** join/#wowi-lounge Benedict_ (n=kahdgarx@64.16.47.157) |
17:10.28 | Antiarc | Like I said! :) |
17:12.00 | JoshBork1 | Antiarc, i have a mod idea for you to write! |
17:12.07 | *** join/#wowi-lounge Benedict_ (n=kahdgarx@64.16.47.157) |
17:12.20 | JoshBork1 | a mod to estimate when the next source of damage is going to tick on a unit |
17:13.01 | Xolan | crap my pet's starving after spending all this time on that problem :P |
17:13.16 | Antiarc | JoshBork1: Can you elaborate? |
17:13.23 | Antiarc | That seems rather...unfeasable. |
17:13.23 | Mikma | :) feed him/her before you get bited in the arse |
17:13.34 | Xolan | just did :P |
17:13.39 | cogwheel | Xolan: it's worse when it's your wife... XD |
17:13.39 | Mikma | bited or feed? |
17:14.18 | Xolan | I fed him :) |
17:14.18 | Xolan | cog: not married yet ;P |
17:14.31 | Mikma | cogwheel: *cough* wife.. well i didn't get murdered |
17:15.01 | JoshBork1 | Antiarc: something like scanning the combat log for "bob's corruption hits you for 12 damage", timing between 2 hits and then placing a time on the screen showing 12 damage in x seconds |
17:15.08 | Mikma | staying alive is a huuuuuuge plus |
17:15.23 | Antiarc | Oh, you mean ticking between DoTs. |
17:15.36 | JoshBork1 | yea, but it should work for normal attacks too |
17:15.39 | Antiarc | Hm. Might be useful for vanish timing, but eh. Easier to just watch SCT for a tick and go. :P |
17:15.48 | Antiarc | Well, but you have things like instants, too. |
17:16.10 | JoshBork1 | true, but in boss fights they are pretty well timed |
17:16.29 | Antiarc | But there are already timers for that kind of thing |
17:16.33 | Antiarc | BigWigs, etc. |
17:16.41 | JoshBork1 | not for standard attacks |
17:16.50 | Antiarc | Why would you need that info for standard attacks? |
17:17.07 | JoshBork1 | trash that hits for 15k in TBC? |
17:17.25 | Antiarc | But what good would it do you? |
17:17.41 | Antiarc | You get hit, you're either dead or hurting, if hurting, you need heals ASAP anyway. |
17:18.07 | Antiarc | Knowing that the next hit is coming in 2.36 seconds won't help you much. *shrug* |
17:18.24 | *** join/#wowi-lounge kahdgarxi (n=kahdgarx@64.16.47.157) |
17:18.26 | JoshBork1 | help healers time their heals |
17:18.38 | kahdgarxi | well that's cool |
17:18.43 | kahdgarxi | my switch just died |
17:19.09 | JoshBork1 | that kinda sucks |
17:19.22 | kahdgarxi | yeah |
17:19.27 | kahdgarxi | it better be under warranty |
17:19.33 | kahdgarxi | it's a gigabit switch |
17:19.49 | kahdgarxi | and i hate it |
17:19.59 | kahdgarxi | because it has a fan that's louder than the three computer i have combined |
17:22.40 | *** join/#wowi-lounge MentalPower (i=chatzill@solara-router.student.iastate.edu) |
17:22.40 | *** mode/#wowi-lounge [+v MentalPower] by ChanServ |
17:26.09 | cogwheel | Heh... My wife and I were going through some old boxes we never unpacked and I found a PC Magazine from sept 04 with a cover story on longhorn XD |
17:27.47 | *** join/#wowi-lounge Maldivia (i=the_real@85.24.42.138) |
17:28.00 | kahdgarxi | heh, nice |
17:28.29 | Maldivia | *yawn* |
17:29.14 | kahdgarxi | Yes!! |
17:29.17 | kahdgarxi | it works! |
17:31.00 | Maldivia | good for you... :) Not that I have the slightest clue :) |
17:31.40 | JoshBork1 | :-) |
17:32.28 | kahdgarxi | :o) |
17:34.59 | *** join/#wowi-lounge Gryphen (n=gryphon@mail.alexdevco.com) |
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17:42.04 | TC_Working | anyone have a Canon EOS 400D / Digital Rebel XTi? |
17:42.28 | *** part/#wowi-lounge Xolan (n=Xolan@217-104-65.521110.adsl.tele2.no) |
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17:42.33 | *** mode/#wowi-lounge [+v Tem] by ChanServ |
17:42.49 | TC_Working | i was thinking about buying one |
17:43.07 | abug | can |
17:43.11 | abug | can't say I do |
17:43.40 | TC_Working | well then go out and buy one so you can tell me how it works |
17:44.09 | abug | I can't leave the twilight that easily |
17:45.20 | TC_Working | ofc you can.....just wish yourself away |
17:47.52 | [Cu]Werik | Windows Vista Business Edition is available on MSDN AA if you are interested in it. |
17:50.33 | abug | is there an easy way to find out what the "Attack" ability is called in other languages? |
17:50.52 | *** join/#wowi-lounge Sairen (n=Miranda@p549E5CB7.dip.t-dialin.net) |
17:50.54 | abug | like is it possible to match the weapon icon with the icon in the spellbook? |
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18:13.26 | *** join/#wowi-lounge warla (i=Darky28@119.239.76.83.cust.bluewin.ch) |
18:13.41 | warla | hi |
18:13.48 | Gryphen | he3ya |
18:14.24 | |FF|Im2good4u | helo |
18:15.28 | dukeku | man |
18:15.40 | dukeku | |FF|Im2good4u and warla, true wow champions |
18:15.40 | warla | i love ajax ^^ |
18:16.03 | |FF|Im2good4u | hiya's dukeku |
18:16.04 | warla | http://darky28.dyndns.org/chris/wowprofilesAJAX/?id=1 |
18:16.12 | |FF|Im2good4u | u can beat my addy's |
18:16.13 | dukeku | lol |
18:16.17 | dukeku | warla: does it have rss feeds |
18:16.20 | warla | go to reputation tab |
18:16.25 | Maldivia | abug: hmm, might be able to "guess" your way to it, scanning/testing the different spells found on the general tab |
18:16.27 | warla | http://localhost/chris/wowprofilesAJAX/php/ajax.php?id=1&cmd=ct3 <-- thats what it gets |
18:16.34 | dukeku | cant link localhost |
18:16.35 | dukeku | !@#$ |
18:16.36 | warla | http://darky28.dyndns.org/chris/wowprofilesAJAX/php/ajax.php?id=1&cmd=ct3 <-- thats what it gets |
18:16.51 | |FF|Im2good4u | lol |
18:16.54 | Maldivia | warla: you mean localhost? :) |
18:17.01 | |FF|Im2good4u | ahh wow keylogged.. |
18:17.10 | warla | yea just got 14 new wow accounts |
18:17.39 | |FF|Im2good4u | oO not yet i dont have wow opened atm |
18:17.49 | warla | i do |
18:17.51 | warla | and pissed |
18:18.01 | warla | need to level all my mules to 58 |
18:18.03 | warla | = crap |
18:18.25 | warla | my main is a warlock and i intend to have 11x 20 slot bags after 2 weeks BC |
18:18.35 | warla | thats why i level all my tailor mules from 35 to 58 |
18:18.39 | warla | for primal mooncloth |
18:18.49 | dukeku | youre still playing warla as your main? |
18:18.52 | warla | ya |
18:19.00 | warla | 20 factions at exalted |
18:19.02 | warla | exodar one of em |
18:19.07 | dukeku | jebus dude |
18:19.10 | warla | the elekk is fucken buggy on gnomes b.t.w |
18:19.12 | |FF|Im2good4u | oO omg |
18:19.16 | warla | i'm clipping into the stupid elekk |
18:19.19 | dukeku | |FF|Im2good4u: warla is legendary |
18:19.27 | warla | nah |
18:19.29 | warla | dukeku |
18:19.31 | |FF|Im2good4u | any legendairy items ? |
18:19.34 | warla | theres a friggin houewife |
18:19.38 | warla | with 22 factions at exalted |
18:19.44 | warla | she has booty bay and wildhammer |
18:19.47 | warla | i'm only revered there |
18:19.53 | dukeku | lol |
18:20.04 | warla | so i'm just nr 2 rep whore :-/ |
18:20.10 | warla | pwned by housewife |
18:20.10 | dukeku | |FF|Im2good4u: i dunno but he is still legend, like mega chicken |
18:20.22 | |FF|Im2good4u | dahm 20 firsctions. then he must be gonig to like naxx or osmetihng |
18:20.38 | warla | nah i rarely do naxx |
18:21.00 | |FF|Im2good4u | iv never even set food inside :( |
18:21.02 | warla | i still have that stupid quest in naxx "the fate of ramaldni" or something |
18:21.08 | warla | and the quest item wont drop |
18:21.16 | warla | its the only quest i have so far |
18:21.21 | warla | i did ALL quest i could get |
18:21.22 | warla | heh |
18:21.24 | warla | in all regions |
18:21.30 | |FF|Im2good4u | >.< |
18:21.33 | warla | i went from region to region and made all quests |
18:21.51 | warla | including Scepter questline b.t.w ^^ |
18:21.55 | warla | that one was worst |
18:22.09 | |FF|Im2good4u | my worst was ONY preequest :P |
18:22.21 | warla | try scepter questline |
18:22.24 | Maldivia | Blizzard need to make a stat page, with "chars with most quests done" etc :) |
18:22.29 | *** join/#wowi-lounge Kirov (n=Kirov@204.155.78.140) |
18:22.32 | warla | i might win that one |
18:22.36 | warla | i have only 1 quest left |
18:22.38 | |FF|Im2good4u | witch septer ? |
18:22.41 | Maldivia | AQ40 gate |
18:22.43 | *** join/#wowi-lounge ckknight (n=ckknight@rrcs-74-62-251-185.west.biz.rr.com) |
18:22.45 | warla | AQ opening |
18:22.50 | End | oh -that- quest |
18:22.56 | |FF|Im2good4u | OO no need |
18:23.05 | |FF|Im2good4u | my guild cant even beat ZG \o/ |
18:23.12 | End | yeah, I can see how that one would be a bitch |
18:23.21 | End | I went a little ways in it |
18:23.42 | warla | red shard = ez |
18:23.48 | warla | blue shard = expensive |
18:23.58 | warla | green shard = makes you wanna commit suicide in RKL |
18:23.58 | Maldivia | green shard = annoying |
18:23.59 | warla | RL |
18:24.07 | |FF|Im2good4u | i wonder how i got attuned to BWL somehow i jut was it lol i never figured out wut i did |
18:24.09 | *** part/#wowi-lounge cogwheel|work (n=chatzill@intra.kistlerwine.com) |
18:24.26 | warla | naxx attunement was easiest for me |
18:24.40 | End | red shard was easy til we start doing razor/vael one day and finishing up the next |
18:24.41 | warla | speak to some chick and she said "woot.. were good buddies your attuned for free" |
18:24.46 | warla | my alt she ripped off the slut |
18:24.51 | End | all because we wanted to do what we could in aq40 the first day |
18:24.58 | warla | yea :-/ |
18:25.03 | End | and that'd leave a little time left |
18:25.06 | warla | its annoying when you split BWL |
18:25.24 | |FF|Im2good4u | i hope ill ever get otodo BWL /NAXX :P |
18:25.31 | |FF|Im2good4u | MC is fun thoguh :p |
18:25.40 | End | MC got really boring after a while |
18:25.45 | dukeku | raiding got boring |
18:25.48 | dukeku | thats why i quit ages ago |
18:25.50 | warla | raiding is boring |
18:25.54 | warla | i love BC for that matter |
18:26.00 | warla | 5-10 man instances |
18:26.05 | Maldivia | I'm looking forward to TBC and raiding |
18:26.05 | End | yeah, but MC is the definition of boring ;p |
18:26.08 | warla | = all the retards wont get groups haha |
18:26.08 | Maldivia | 10 and 25 mans |
18:26.15 | warla | noone cares if a retard tags along in 40 mans |
18:26.20 | warla | in 5 mans 1 retard = game over |
18:26.38 | dukeku | has anyone 1-manned ubrs yet |
18:26.50 | warla | i soloed all elemental invasions |
18:26.57 | warla | quess which one is the worst |
18:27.02 | dukeku | water |
18:27.04 | warla | ya |
18:27.07 | warla | shes a nasty slut |
18:27.08 | warla | :-/ |
18:27.44 | |FF|Im2good4u | they have 4 manned ONY |
18:27.50 | warla | pallys propably |
18:27.59 | warla | they wont stop healing no matter how hard you hit em |
18:28.06 | End | sounds like a long fight :P |
18:28.12 | warla | not anymore |
18:28.22 | warla | lately pallys became from an annoyance to a real threat |
18:28.37 | |FF|Im2good4u | 1 war , priest , ? ,? its a move on vodie . goOgle |
18:28.40 | End | you have a point there |
18:28.58 | End | (although, in pvp though, hunters bother me more) |
18:29.00 | Maldivia | Loatheb's been 5-manned |
18:29.10 | |FF|Im2good4u | the only treat is PVP rouges :9 u cant evne move whilel they keep hacking on on u] |
18:29.39 | End | well, I pvp on a squishy mage |
18:29.45 | End | so hunters just do a ton of damage to me |
18:29.48 | warla | i have no prob with rogues |
18:29.49 | [Cu]Werik | I eat rogues for breakfast |
18:29.50 | End | I can blink rom a rogue |
18:29.54 | warla | living action pots |
18:29.56 | warla | like 1 bag full |
18:30.00 | [Cu]Werik | I'm a paladin tho:P |
18:30.07 | warla | heh |
18:30.21 | |FF|Im2good4u | im a huntard but i h8 rouges ;( |
18:30.29 | |FF|Im2good4u | dont like pury wars either ;P |
18:30.38 | |FF|Im2good4u | but atleast they dont sap me :P |
18:30.41 | warla | everyone hates hunters these days |
18:30.45 | [Cu]Werik | mages are evil, they are the hardest |
18:30.49 | warla | i had to get a real strange spec so i always own em in pvp |
18:30.53 | [Cu]Werik | for a paladin I think |
18:30.57 | warla | ? |
18:30.59 | warla | nah |
18:31.03 | warla | afflic lock worst for pally |
18:31.06 | warla | UA = gg |
18:31.06 | End | I can't beet paladins |
18:31.09 | [Cu]Werik | nah |
18:31.10 | |FF|Im2good4u | these hunters are worse thn befoe we can now even silence a caster :p |
18:31.10 | End | but I don't have imp CS either |
18:31.15 | [Cu]Werik | warlocks cant run away |
18:31.18 | warla | FF |
18:31.18 | [Cu]Werik | stupid mages can |
18:31.22 | warla | thats why i use felhunter |
18:31.28 | warla | silence --> devoured |
18:31.34 | warla | concussive shot --> devoured |
18:31.39 | warla | freeze trap --> devoured |
18:31.45 | |FF|Im2good4u | ya rely ? |
18:31.47 | warla | ya |
18:31.55 | warla | only thing that makes me furious is that imba trap |
18:32.03 | |FF|Im2good4u | hmm so that why all warlock have that stoopid new pet |
18:32.04 | warla | which sais "magic" and my felhunter cannt eat it |
18:32.09 | End | felhunters are pretty nuts |
18:32.11 | warla | and escape artist wont work either |
18:32.19 | End | they do a lot more than people notice |
18:32.20 | warla | FF |
18:32.23 | warla | felhunter |
18:32.26 | warla | not felguard |
18:32.28 | warla | felguard is crap |
18:32.35 | End | I didn't say felguard |
18:32.37 | |FF|Im2good4u | hunter how do they look ? |
18:32.46 | warla | those doggies |
18:32.47 | End | felguard I can keep away from myself more or less |
18:32.53 | |FF|Im2good4u | ah tohse thingy's |
18:33.00 | End | felhunter can silence me and crap :( |
18:33.16 | |FF|Im2good4u | i laos hate the kiss of the warlock bothch |
18:33.20 | warla | ya if your a mage dont try a warlock who has felhunter out |
18:33.30 | End | I don't try a warlock ever |
18:33.33 | warla | right now i'm 17 / 34 / 0 specced |
18:33.38 | warla | thats so deadly in 1 on 1 |
18:33.40 | [Cu]Werik | you can kill warlocks with elemental spec |
18:33.41 | warla | Soullink |
18:33.49 | warla | 3/3 demonik knowledge (+700 spell damage) |
18:33.55 | warla | 2/2 improved Curse of agony |
18:34.01 | warla | amplify curse |
18:34.06 | warla | and nightfall |
18:34.06 | End | ice block is probably a must against warlocks though |
18:34.11 | warla | nah |
18:34.15 | warla | just delays the ineviteable |
18:34.25 | dukeku | nightfall is great |
18:34.26 | warla | so instead 5 sec fight goes 25 sec (2x iceblock) |
18:34.33 | warla | = most annoying |
18:34.42 | *** join/#wowi-lounge qw` (n=qw@cm-84.211.225.217.chello.no) |
18:34.49 | End | I seek to annoy >:) |
18:34.49 | *** join/#wowi-lounge [Liq] (n=chatzill@port227.ds1-sg.adsl.cybercity.dk) |
18:35.27 | End | if I'm in a group, often ice block is enough to get the player annoyed and they'll attack someone else |
18:36.14 | End | (in any case, if a warlock dotted me, and then just ignored me, if I don't remove them, I'll die anyways) |
18:37.44 | *** join/#wowi-lounge Telrin (n=test@roar.xs4all.nl) |
18:39.38 | AnduinLothar | woah, someone just said blizzard had implimented target assist casting like CastOptiosn had (target is friendly, hostile casts cast on targettarget). is this true? |
18:42.03 | Maldivia | AnduinLothar: you mean: /cast [harm] Frostbolt; [target=targettarget,harm] Frostbolt |
18:42.28 | AnduinLothar | no, i mean just casting hostile spells when you're targettign a friendly |
18:42.36 | AnduinLothar | who has a hostile targetted |
18:43.13 | Maldivia | if they have, I'm going to love them... I miss that from EQ2 |
18:43.36 | AnduinLothar | It was an option in CastOptions too untill 2.0 |
18:47.31 | Tierrie|Work | how is what you're describing different from what Maldivia said |
18:49.30 | End | Maldivia mentioned a macro, AnduinLothar is talking about the bars -themselves- |
18:50.48 | Maldivia | AnduinLothar: they didn't, not from my simple tests right now |
18:51.20 | End | it's possible they may have added an interace option to enable it? (but you probably checked that already...) |
18:51.29 | Maldivia | I checked that first |
18:51.38 | End | yeah, that's what I figured |
18:51.50 | Maldivia | didn't find any |
18:51.56 | Maldivia | but might have missed something |
18:51.58 | Tuller | you'ld have to set attributes for all actionbuttons fore help and harm |
18:52.19 | Maldivia | might also only be active when the person you're "assisting" is in your group/raid - didn't test that |
18:58.42 | *** join/#wowi-lounge zenzio (n=zenzio@ti131310a080-1767.bb.online.no) |
18:59.46 | Kirov | can anyone test this real quick to make sure it doesn't throw any errors |
18:59.47 | Kirov | http://cyberartist.shackspace.com/wow/CursorGlow.1.3.zip |
19:03.40 | abug | is there a variable or function for the max number of spells in the spellbook? |
19:04.31 | AnduinLothar | just while loop through till you dont get any more results |
19:04.58 | abug | ah I was hoping for another way thanks |
19:07.37 | *** join/#wowi-lounge InterSlayer (n=InterSla@cpe-69-202-138-178.twcny.res.rr.com) |
19:08.16 | InterSlayer | Does anyone remember if WoW originally had a LFG flag, that you could like /who lfg 20-30 with? |
19:08.34 | Tierrie|Work | not that i'm aware of |
19:10.33 | pastamancer | I heard about there being a lfg system in alpha/early beta |
19:10.48 | Antiarc | It did in beta. |
19:10.53 | InterSlayer | i vaguely remember there being a flag under the who panel |
19:10.58 | InterSlayer | and you just checked it |
19:11.01 | Antiarc | The /who box had a LFG checkbox. |
19:11.02 | InterSlayer | and anyone could look you up under /who |
19:11.06 | Antiarc | You could filter by people who were LFG. |
19:11.12 | InterSlayer | yes! thanks =p |
19:11.20 | Antiarc | No info on what they were LFG for though. |
19:11.36 | Antiarc | You basically could just find people in your level range and zone who were LFG, which is...ok, I guess, but pretty useless. |
19:11.54 | InterSlayer | I'd find it more useful than the current one =p |
19:12.12 | Mikma | http://www.youtube.com/watch?v=tVoMtPFtEg0 |
19:12.19 | zenzio | you'll notice that they're speaking in past tense |
19:13.08 | Antiarc | Eh. I think the current one is pretty good, actually. Not perfect, maybe not even great, but it does a good job. |
19:13.26 | InterSlayer | It's better than nothing, just wish it wasn't so restrictive |
19:13.26 | zenzio | I disagree |
19:13.35 | zenzio | the current one makes it way too easy to end up in bad teams |
19:13.43 | InterSlayer | only 3 criteria you can set, tbc is going to have instances with 3 wings each |
19:13.48 | zenzio | with the LFG channels, global or local, you could more easily judge teams beforehand |
19:14.11 | Antiarc | zenzio: Just uncheck the auto-join. |
19:14.18 | zenzio | I always do |
19:14.20 | Antiarc | Then you can find who is LFG for what you want and whisper them. |
19:14.20 | zenzio | doesn't help |
19:14.51 | Antiarc | *shrug* Maybe I've just had phenominal luck with it. |
19:14.56 | Antiarc | I've been very happy with my results from it. |
19:14.59 | Antiarc | Well, as happy as you can be with PUGs. |
19:15.20 | zenzio | the only part I'm happy with now is the ability to summon |
19:15.32 | InterSlayer | haha yeah |
19:15.33 | Antiarc | Meeting stone summons = pwnsauce. |
19:15.46 | Antiarc | I actually summoned an entire Naxx raid that way once. :P |
19:16.05 | Antiarc | You can only summon people in your group, sadly, but I just had the leader give me leader and I shuffled people and summoned them. |
19:16.08 | Antiarc | It worked wonderfully :D |
19:18.26 | zenzio | Antiarc: to which meeting stone? |
19:18.31 | *** join/#wowi-lounge KarlThePagan (n=andross@lanip-170-65.go180.net) |
19:18.50 | Antiarc | Strath |
19:19.04 | zenzio | aha =) |
19:19.06 | Antiarc | Nice timesaver when everyone is in IF. |
19:19.16 | zenzio | was starting to wonder if there was a Naxxramas stone o_O |
19:19.39 | *** join/#wowi-lounge Bouvi (n=Bouvi@66.83.150.18.nw.nuvox.net) |
19:21.08 | Bouvi | Good afternoon. Cairenn thanks for the plug :) |
19:21.41 | abug | cairenn is giving out free extension cords? |
19:23.11 | Bouvi | No I have a leak in my boat |
19:23.30 | TC_Working | lol, at first i thought it said "pug" |
19:23.48 | abug | you're working? |
19:24.10 | TC_Working | well i am geting payed for it...but i dunno if you call it working |
19:24.35 | abug | where do I sign up? |
19:24.47 | TC_Working | Los Angeles |
19:25.09 | abug | do they need telecommuters? |
19:25.14 | End | lol |
19:25.31 | TC_Working | yes...they have a CS section |
19:25.50 | Bouvi | Do they have a section that plays WoW |
19:26.03 | TC_Working | only the IT department |
19:27.21 | *** join/#wowi-lounge Mike-N-Go (n=mjgoosse@64.193.93.197) |
19:27.29 | TC_Working | Our VP of IT plays WoW but the Network Administrator plays EQII |
19:28.22 | TC_Working | and the net admin is trying to lure the vp to the dark side |
19:28.38 | pastamancer | TC_Working: say hello to Mr. Scott for me :) |
19:29.32 | TC_Working | why do i have a bad feeling about this |
19:29.51 | pastamancer | I know him from my EQ days |
19:30.32 | TC_Working | does he know you as pastamancer or kyle? |
19:30.41 | pastamancer | as kyle |
19:31.11 | zenzio | hrm... I seem unable to connect to WoW all of a sudden :-| Usually only happens when my whole connection is down |
19:31.54 | abug | you're paying a monthly fee for tech support from blizzard |
19:32.11 | Antiarc | zenzio: If you're in the EU, there's a Telia router down somewhere that's preventing connection to the EU login server. |
19:32.14 | Mikma | Kirov: i'm testing the CursorGlow now |
19:32.30 | Antiarc | http://looking-glass.telia.net/cgi-bin/lg.cgi?query=trace&protocol=IPv4&addr=eu.logon.worldofwarcraft.com&router=Stockholm |
19:32.30 | zenzio | Antiarc: that would be it then |
19:32.37 | *** join/#wowi-lounge Eternally777 (n=Eternall@pool-71-254-223-40.hrbgpa.east.verizon.net) |
19:32.43 | dukeku | baby you complete me |
19:32.47 | Mikma | Kirov: and there's rotating a sexy circle around my mouse when i move it ;) |
19:32.55 | Mikma | Kirov: and i use the same texture as my minimap hehe |
19:33.09 | zenzio | sometimes Telia's problems just get on my nerves x.x |
19:33.30 | kergoth | cursorglow? |
19:33.31 | dukeku | I WANT YOU IN MY ARMS |
19:33.47 | abug | purl, hug dukeku |
19:34.04 | Kirov | Mikma - what happens when you press ctrl |
19:34.07 | abug | purl, whaleslap dukeku |
19:34.09 | KarlThePagan | AnduinLothar, ping |
19:34.18 | dukeku | :| |
19:34.21 | Kirov | Mikma - or have a spell targeting |
19:34.26 | abug | purl, wake up |
19:34.27 | purl | abug: I'm already awake! :) |
19:34.34 | dukeku | purl, speak to me |
19:34.41 | dukeku | goddamn communist bot |
19:34.55 | End | purl, revolution! |
19:35.00 | Mike-N-Go | purl, stop cussing! |
19:35.04 | purl | ACTION leaps to his feet and stops cussing! |
19:35.05 | TC_Working | ~ignore dukeku |
19:35.09 | purl | ACTION sticks her fingers in her ears. "La, la, la! I can't hear you, dukeku!" |
19:35.09 | dukeku | :( |
19:35.13 | zenzio | are you all trying to get the bot disconnected again? |
19:35.29 | Bouvi | ~purl |
19:35.30 | purl | it has been said that purl is the embodiment of EVIL! |
19:35.36 | dukeku | ~warla |
19:35.40 | dukeku | @!@%!#$^ |
19:35.41 | Mikma | Kirov: when i press ctrl it becomes double bright |
19:35.47 | zenzio | ~emulate zenzelezz |
19:35.48 | purl | OMG STOP TALKIN TO TEH BOT! |
19:35.52 | ScytheBlade1 | ~~ |
19:35.53 | purl | hey, that tickles! |
19:35.55 | AnduinLothar | KarlThePagan: pong |
19:35.56 | ScytheBlade1 | ~~~ |
19:35.57 | purl | I HATE YOU, scytheblade1 |
19:35.59 | abug | purl, I put on my wizard robe and hat |
19:36.01 | purl | You put on my wizard robe and hat? |
19:36.01 | ScytheBlade1 | ~~~~ |
19:36.03 | purl | ARGH!!! STOP IT scytheblade1!!! |
19:36.03 | End | ~~~~~ |
19:36.05 | purl | grrrr |
19:36.05 | dukeku | ~~~~~~~ |
19:36.07 | purl | ACTION fires 3 more shots, as the first 3 didn't seem to have much effect. |
19:36.10 | Mike-N-Go | ~emulate purl |
19:36.12 | purl | ACTION tries to look like herself. |
19:36.16 | ScytheBlade1 | Purl is quite easy to annoy. |
19:36.24 | ScytheBlade1 | ~~~~ |
19:36.25 | purl | ARGH!!! STOP IT scytheblade1!!! |
19:36.29 | End | ~ |
19:36.42 | End | ~! |
19:36.43 | purl | i heard ! is what my big sibling dpkg uses instead of ~, or not, or what dpkg uses dumbass |
19:36.52 | End | ~:( |
19:36.54 | purl | awwwww, whats the matter?? |
19:36.56 | Mike-N-Go | purl, stop cussing! |
19:36.57 | purl | ACTION leaps to his feet and stops cussing! |
19:37.00 | ScytheBlade1 | sucker |
19:37.05 | ScytheBlade1 | You got cussed out by a bot |
19:37.08 | abug | purl, phat |
19:37.09 | purl | i heard phat is supposedly the best linux distribution for new users. http://linux.com/getlinux/pages/phat/, or pretty hot and tempting |
19:37.09 | zenzio | bot abuse :-o |
19:37.32 | KarlThePagan | AnduinLothar, could you recommend anyone who would be interested in porting my LFG mod to a cosmos-friendly framework? proof of concept is almost done - needs nested menus, maybe a complex browser interface depending... |
19:37.33 | TC_Working | it's perfectly legal to abuse the bot |
19:37.42 | Industrial | the mest linux for new users is one that doesnt have x and makes them learn ls, cd, etc. |
19:37.42 | TC_Working | just maybe not in channel |
19:37.45 | Industrial | best* |
19:37.47 | abug | bots aren't citizens |
19:37.50 | Industrial | but thats just my opinion :P |
19:37.52 | abug | they have no rights |
19:37.57 | ScytheBlade1 | ~~~ |
19:37.59 | purl | I HATE YOU, scytheblade1 |
19:38.10 | KarlThePagan | briefly - http://img.photobucket.com/albums/v186/karlp/wow/grouper2.jpg |
19:38.14 | TC_Working | lol Industrial, the best linux for new users is windows |
19:38.17 | KarlThePagan | that's as complex as the browser gets |
19:38.43 | Industrial | ~lart TC_Working |
19:38.45 | Cairenn | ScytheBlade1: mod is transferred now |
19:38.48 | ScytheBlade1 | Cairenn, ty |
19:38.52 | KarlThePagan | I'll do whatever it takes to separate my Ace2 bindings from the core logic and facilitate whatever other frameworks need |
19:38.59 | Cairenn | thank Dolby-wowi, he's the one that has to actually do it |
19:39.08 | KarlThePagan | i'm semi-separable currently |
19:39.28 | Mike-N-Go | ~emulate mp |
19:39.30 | purl | "When it's done (tm)" |
19:39.42 | Industrial | ~emulate Industrial |
19:39.43 | purl | Ogm teh tpyoas! Mroe ceffein pls! |
19:39.44 | abug | ~emulate cogwheel |
19:39.45 | purl | ACTION shakes its fist at the forums |
19:40.27 | abug | ~emulate norris |
19:40.50 | abug | ~emulate stalin |
19:41.01 | TonyD | ~emulate me |
19:41.02 | purl | Emulate you? I dont think I can dumb myself down that much! |
19:41.10 | TonyD | excellent |
19:41.18 | TonyD | ~emulate purl |
19:41.20 | purl | ACTION tries to look like herself. |
19:41.30 | Mikma | LOL i got a great idea for "addon" |
19:41.37 | abug | o rly? |
19:41.47 | Mikma | when hunter uses pet, it uses sounds as "miau" or "purrr" when attacking target |
19:42.00 | Mikma | especially cat. :D |
19:42.06 | abug | meow? |
19:42.14 | Mike-N-Go | ~emulate R |
19:42.15 | Mikma | sure, why noe |
19:42.26 | abug | ~meow |
19:42.27 | purl | jbot: woem |
19:42.35 | Mike-N-Go | ~emulate http://irc.freenode.net |
19:42.52 | abug | ~emulate a-stray-cat |
19:42.54 | KarlThePagan | looking for cosmos friendly volunteer for my LFG mod! |
19:43.07 | Mikma | ~remulate |
19:43.08 | purl | Shop smart. Shop s-mart. |
19:43.14 | TonyD | lfg mod? |
19:43.29 | abug | ~emulate anduinlothar |
19:43.30 | purl | ACTION starts a new project and ends up working on 5 different off-shoot projects as well |
19:43.44 | zenzio | In quiet contemplation, zenzio mourns purl's being spammed |
19:43.50 | TC_Working | ~emulate Cairenn |
19:43.52 | purl | ACTION stealth bumps a couple threads |
19:43.59 | TC_Working | lol, thats a new one |
19:44.13 | KarlThePagan | TonyD, yes LFG mod |
19:44.14 | KarlThePagan | http://smg.photobucket.com/albums/v186/karlp/wow/?action=view¤t=grouper2.jpg |
19:44.24 | KarlThePagan | I rape the blizzard LFG system and make it my bitch |
19:44.33 | abug | oh hot |
19:44.48 | TonyD | interesting |
19:44.53 | TonyD | I always enjoy a nice raping |
19:45.18 | zenzio | that is so quotable... |
19:45.24 | TonyD | i had hoped so |
19:45.44 | KarlThePagan | so anyways my proof of concept is 100% ace2... but I don't want to neglect the cosmos users... so yea |
19:45.46 | Mike-N-Go | ~emulate KarlThePagan |
19:46.12 | KarlThePagan | i'm chatting with AL but he's pvping and I want to fish for more cosmos volunteers (he's pretty busy I'm sure) |
19:46.27 | Kirov | er |
19:46.32 | TonyD | i want the ace version |
19:46.42 | KarlThePagan | it'll be released by monday |
19:46.51 | KarlThePagan | watch wowace.com/files/GrouperLFG |
19:46.55 | Kirov | Oh, that's kinda' nice |
19:46.55 | TonyD | stupid blizaard useless pice of crap LFG YU bullshit |
19:47.30 | zenzio | why thank you, all us Blizzard employees in here will certainly take that into consideration TonyD |
19:48.02 | abug | purl, employer |
19:48.03 | TonyD | i hate being forced to do something new by having something good taken away |
19:48.04 | KarlThePagan | the blizzard lfg ui is a very tedious interface unfortunately |
19:48.22 | KarlThePagan | it has the feel of being written by comittee :( |
19:48.33 | TonyD | it could be fixed by adding a default ldf/world chat chanel with an easy on/of button, and a filter |
19:48.40 | abug | fight the blizzard machine |
19:48.47 | KarlThePagan | an easy on/off button is my #1 feature |
19:48.52 | TonyD | they just don't care anymore, I think |
19:49.04 | KarlThePagan | #2 - massive menu-based browser |
19:49.16 | Mikma | KarlThePagan: that looks hot :) |
19:49.20 | TonyD | karl: i loved old lfg with discord filter, and another lfg auto on/off addon |
19:49.24 | KarlThePagan | #3 - automatic updating of what you're LFG for based on your current location and preferences |
19:49.40 | KarlThePagan | TonyD, screenshot? |
19:49.49 | KarlThePagan | or is this just a channel filter? |
19:50.06 | TonyD | it was a discord addon, doubt it works now |
19:50.15 | *** join/#wowi-lounge ag`_ (n=ag`@0x535bbf63.bynxx18.adsl-dhcp.tele.dk) |
19:50.18 | *** join/#wowi-lounge pastamancer (n=kyle@vostok.13th-floor.org) |
19:50.19 | Kirov | You know, I have to say I really like Blizzard. Especially cookies and cream ones. |
19:50.22 | TonyD | the other one i forget the name of |
19:50.25 | KarlThePagan | I'm interested in the stuff that was out there that worked well |
19:50.41 | TonyD | lemme check my old interface dir |
19:50.42 | KarlThePagan | CTA being one of them |
19:50.43 | KarlThePagan | ;) |
19:51.17 | TonyD | MarstiLeaveLFG |
19:51.28 | Tuller | I wrote something to scan general and lfg chat for all message containing terms I wanted matched a long time ago, but soon realized, "Hey I just run things with my guild now" |
19:52.01 | TonyD | my guild only has 10 or 11 60's, 3 or 4 on at any given time |
19:52.08 | TonyD | with my rogue, anyways |
19:52.21 | TonyD | guess I could send him to fs, where all my other 60's are |
19:52.52 | TonyD | i still try to promote use of LookingForGroup whenever I can |
19:53.03 | Tuller | we have a lot of 60s, and usually enough for a five or 10 man usually |
19:53.06 | TonyD | but it's all murloc jokes these days, scares off the straights |
19:53.24 | TonyD | i been trying for 2 weeks to run ubrs as much as possible, got in once successfull group |
19:53.41 | TonyD | can't even find a group to do attunement, cuz I can't choose only higher lvls |
19:53.51 | TonyD | and i always get 4 lvl 52's or smth |
19:54.03 | TonyD | brd |
19:54.48 | KarlThePagan | cool checking out marsti |
19:57.55 | TonyD | maybe you shou;d have your addon watch LookingForGroup also... |
19:58.27 | KarlThePagan | after the proof of concept is done maybe ;) |
19:58.39 | TonyD | NO!! RIGHT NOW! |
19:58.40 | TonyD | hehe |
19:59.17 | KarlThePagan | hoping for 3 major modules - CTA integration, scanning LFG and public channels, sharing LFG data with your guild |
20:00.07 | TC_Working | maybe an interguild LFG section as well? |
20:00.34 | KarlThePagan | unfortunately there's no world SendAddonMessage |
20:00.52 | KarlThePagan | just raid,group,guild |
20:01.01 | Esamynn | oh, god, imagine if there way |
20:01.05 | Esamynn | the stress on the server |
20:01.20 | KarlThePagan | there's still public cat ;) |
20:01.21 | TC_Working | well to be honest, i meant within your own guild...but still you could use a private channel |
20:01.35 | TC_Working | for true interguild LFG |
20:01.40 | KarlThePagan | yea using acecomm I can sorta do that TC |
20:01.50 | KarlThePagan | I'll have to look into telepathy |
20:02.18 | TC_Working | there is a mod i came upon that translated the chat of one guild to the chat of another guild and vice versa |
20:04.14 | KarlThePagan | yea deffinately possible |
20:04.24 | KarlThePagan | first thing's first - make the blizz lfg work better |
20:05.26 | KarlThePagan | what I'm most interested in is the rate of adoption and the impact that has on the population of the LFG system |
20:05.30 | *** join/#wowi-lounge pastamancer (n=kyle@vostok.13th-floor.org) |
20:05.36 | KarlThePagan | so gotta release very very soon |
20:06.24 | TonyD | hmm, hotfix |
20:07.00 | TC_Working | wasnt there one this morning? |
20:07.09 | KarlThePagan | 5am |
20:07.29 | TC_Working | ya...what was that supposed to have done? |
20:09.05 | *** join/#wowi-lounge Matholum (n=swmattyo@d60-65-13-236.col.wideopenwest.com) |
20:09.51 | Matholum | hello everyone! |
20:09.59 | TC_Working | Hello Matholum |
20:10.40 | Bouvi | Hello and welcome to the "I have two hourse and then I am FREE for the weekend" group |
20:10.43 | Matholum | i have a question for ya... ^_^ |
20:11.05 | TC_Working | no, not everyone is part of that group |
20:11.10 | TC_Working | i still have 6 hrs |
20:12.14 | Bouvi | Well I did get to go to Hooters for lunch so not too bad. |
20:12.25 | Matholum | i have a frame... i have a slash command that enables keyboard for it... but in my xml i told keyboard to be false... however... when i load the ui, it is enabled and eats my commands intill i tell it to stop... how do i make it not auto enable? |
20:12.42 | Matholum | lol... |
20:13.24 | ScytheBlade1 | Cairenn, question |
20:13.33 | ScytheBlade1 | Cairenn, how would I change which category my mod is listed under? |
20:13.46 | zenzio | Matholum: don't suppose you have a typo in the XML or something like that? Or the code to enable keyboard runs too soon? |
20:13.47 | TC_Working | meh @ hooters....substandard food for $$$ |
20:13.52 | Cairenn | you send a PM with the link to the mod and which cat you want it moved to |
20:14.03 | Bouvi | Food here is good. |
20:14.10 | TC_Working | lol, ScytheBlade1, she doesnt want to deal with you now |
20:14.12 | Matholum | hmm... i will check... |
20:14.13 | Bouvi | Plus boss paid |
20:14.23 | ScytheBlade1 | TC_Working, I've noticed ;) |
20:14.25 | TC_Working | oh, well if it's free, it's all goos |
20:14.26 | ScytheBlade1 | ;) |
20:14.28 | TC_Working | good* |
20:14.46 | TC_Working | see, thats what you get for iritating purl so much |
20:15.02 | ScytheBlade1 | ~~~ |
20:15.05 | purl | I HATE YOU, scytheblade1 |
20:15.05 | TC_Working | Cairenn & purl, they got this special bond going |
20:15.06 | Bouvi | Purl is evil. We have been over this |
20:15.21 | TC_Working | ~evil purl |
20:15.22 | Bouvi | ~purl |
20:15.23 | purl | purl is probably the embodiment of EVIL! |
20:15.29 | *** join/#wowi-lounge sergio (n=sp@unaffiliated/sergio) |
20:16.46 | Bouvi | ~purl |
20:16.47 | purl | hmm... purl is the embodiment of EVIL! |
20:17.00 | Bouvi | No need to tell purl it is evil. It knows |
20:17.27 | zenzio | I envy your ability to not tire from doing the same thing to the bot a million times over |
20:17.29 | Matholum | i don't know why it didn't stop in the xml... but i added an onload to the frame that disabled it... and it worked... |
20:17.31 | zenzio | actually, I don't |
20:17.42 | Bouvi | I am totally bored at work |
20:18.03 | zenzio | no need to ruin purl's workday too! |
20:18.31 | Bouvi | This is purl's job. To amuse us. |
20:18.42 | zenzio | spamming the same factoid over and over is not amusing |
20:18.52 | zenzio | if you at least used different ones it might be fun |
20:18.54 | End | ~~~~~~~ |
20:18.55 | purl | ACTION fires 3 more shots, as the first 3 didn't seem to have much effect. |
20:19.02 | End | ~~~~~~~~ |
20:19.03 | purl | You know, this got old a long time ago. |
20:19.05 | End | ~~~~~~~~~ |
20:19.06 | purl | I'm ignoring you now. |
20:19.08 | End | ~~~~~~~~~~ |
20:19.26 | ScytheBlade1 | Sucker, that's what you get |
20:19.31 | End | : |
20:19.33 | End | :) |
20:19.35 | End | er |
20:19.36 | End | :( |
20:20.59 | Bouvi | ~~~~~~~~ |
20:21.00 | purl | You know, this got old a long time ago. |
20:21.14 | Bouvi | purl repeats |
20:21.24 | TC_Working | ~literal ~~~~~~~~ |
20:21.25 | purl | "~~~~~~~~" is "<reply> I'm ignoring you now." |
20:21.39 | TC_Working | ~literal ~~~~~~~~~ |
20:21.40 | purl | "~~~~~~~~~" is "<reply>" |
20:21.42 | TC_Working | ~literal ~~~~~~~ |
20:21.43 | purl | "~~~~~~~" is "<reply> You know, this got old a long time ago." |
20:21.57 | TC_Working | meh, that could have been done better |
20:23.59 | Bouvi | purl is hot |
20:24.17 | zenzio | yes, she is |
20:24.38 | *** join/#wowi-lounge Nickenyfiken (n=najklord@83.145.59.23) |
20:28.21 | *** join/#wowi-lounge foxlit (n=me@0x50c4b029.albnxx9.adsl-dhcp.tele.dk) |
20:31.23 | Bouvi | Everyone should sing the Bouvi theme song.... Go to www.bouvi.com and scroll down. |
20:31.37 | Bouvi | Someone speed up time I AM BORED |
20:32.15 | Mikma | hmm |
20:32.29 | Mikma | i wonder why does my keybindings disappear when i enter combat |
20:37.58 | *** join/#wowi-lounge Zorjai (n=none@c-69-242-237-189.hsd1.ar.comcast.net) |
20:37.59 | Shadowed | Friends list can hold a maximum of 25 people, right? |
20:39.13 | JoshBorke | hola! |
20:39.48 | haste | Shadowed: ~50 I think |
20:40.01 | End | 50 sounds closer |
20:40.08 | Shadowed | 50? wow didn't think it was that high |
20:40.09 | *** join/#wowi-lounge Mike-N-Go (n=mjgoosse@64.193.93.197) |
20:40.11 | End | 25 sounds too small |
20:40.18 | haste | GetNumFriends() returned 46 here |
20:40.41 | Shadowed | well I guess an easy way to find out |
20:40.45 | Shadowed | who ironforge, add them all |
20:40.51 | End | heheh |
20:41.10 | haste | do it on some alt, usually a living hell to clean-up the friends list :) |
20:41.35 | Shadowed | I have 6 people on my friends list, 3 of those are my alts so CTMail autocomplets them :p |
20:42.10 | End | I have my alts on my friends list too |
20:42.20 | End | for the exact same reason too |
20:42.23 | foxlit | default ui autocompletes mail to friends and guildmates :P |
20:42.38 | Shadowed | it does? could swear it was a feature for ctmail to do it for guildies |
20:43.35 | Maldivia | hmm... can a tainted table contains secure entries? |
20:43.37 | Josh_Borke | End: me three! |
20:43.55 | Shadowed | yep, max is 50 |
20:44.49 | Shadowed | Well that makes this tracking mod even easier |
20:52.59 | *** join/#wowi-lounge Tem (n=tardmrr@204.90.50.252) |
20:52.59 | *** mode/#wowi-lounge [+v Tem] by ChanServ |
20:55.56 | *** join/#wowi-lounge nymbia (n=nymbia@168-103-201-94.hlrn.qwest.net) |
20:59.05 | Josh_Borke | haste: what's your website? |
20:59.11 | haste | Josh_Borke: fuxsake.net |
20:59.20 | TC_Working | lol |
20:59.32 | TC_Working | need another f in the front |
20:59.42 | TC_Working | or maybe just a 4 |
20:59.47 | ckknight | http://www.wowace.com/wiki/Table_costs <--- important for developers who use tables |
21:00.28 | haste | TC_Working: nah, it's abused by a friend :) |
21:01.17 | Josh_Borke | haste: what's this about an SVN? |
21:01.25 | Kirov | ckknight - I'm surprised { [1] = "" } is so different |
21:01.33 | ckknight | Kirov: yep |
21:01.52 | ckknight | another fun one: { 'alpha', 'bravo', 'charlie', 'delta', 'echo' } vs. { 'alpha', 'bravo', 'charlie', 'delta', 'echo', foxtrot = nil } |
21:01.54 | TC_Working | lol haste |
21:01.58 | ckknight | the latter takes up 28 more bytes |
21:02.41 | Gryphen | a whole 28? |
21:02.56 | ckknight | yep. |
21:02.56 | ckknight | hey, that's a lot. |
21:03.19 | krka | yes, the { } constructor allocates memory, based on the number of keys |
21:03.26 | ckknight | when you deal with 1000 data sets, that's 28 kb more |
21:03.33 | Maldivia | Kirov: why surprised, I was expecting more |
21:03.40 | krka | to avoid reallocing, sometimes you even want to do {nil, nil, nil, nil, ...\ |
21:04.19 | Kirov | Maldivia - t = { [1]="" } results in the same table as t = {""} |
21:04.46 | Kirov | I guess it creates it as a hash, then converts back to an array |
21:04.52 | krka | sounds reasonable |
21:04.55 | Maldivia | Kirov: I know the end result is the same, but it's two totally different ways to set the [1] field |
21:05.18 | ckknight | t = { } t[1] = "" is not the same as doing t = { [1] = "" } |
21:05.25 | ckknight | since the first is a list, second is a hash |
21:06.25 | *** join/#wowi-lounge beNson (i=beNson@p57BB4D89.dip.t-dialin.net) |
21:07.31 | haste | Josh_Borke: google code |
21:09.53 | Josh_Borke | haste: minde if i SVN update off it once a day? |
21:10.15 | krka | yeah, i think it never resizes a hash down below a certain limit |
21:10.18 | haste | Josh_Borke: I don't mind, neither do I google will |
21:10.47 | Josh_Borke | project name? |
21:10.56 | Josh_Borke | i can't seem to locate it on your website |
21:11.01 | haste | wow-haste |
21:11.20 | haste | it's not on the site yet, as things there are rather 'unstable' at times, and they don't include libs |
21:11.39 | Josh_Borke | haste: thanks haste :-) |
21:12.28 | Josh_Borke | hrm, no oCB or oCD :-( |
21:13.23 | pastamancer | Josh_Borke: I'd love to get your thoughts on http://www.wowinterface.com/forums/showthread.php?t=7844 in the next hour or so. I won't be around much over the weekend |
21:13.23 | Josh_Borke | who's this steino fella |
21:13.34 | Josh_Borke | bah pastamancer! me neither :-/ i'll look at it now :-) |
21:14.14 | pastamancer | everything that's documented works as advertised |
21:14.43 | haste | Josh_Borke: just a friend of mine, who likes to poke at my stuff |
21:16.15 | Josh_Borke | pastamancer: that looks good to me |
21:16.40 | Josh_Borke | pastamancer: i'll see how difficult it is to get a mod working with it |
21:16.47 | pastamancer | Josh_Borke: ok, I switched grid over to using it |
21:16.48 | TonyD | wow, my city's covered stadium dome just collapsed |
21:16.56 | Josh_Borke | cool |
21:17.02 | pastamancer | Josh_Borke: not too difficult :) |
21:17.06 | TonyD | Insurance agents founds dead of heart attack |
21:17.10 | Josh_Borke | well, I recently rewrote HealWatch |
21:17.11 | TonyD | hehe |
21:17.13 | Neuro_Medivh | what city, TonyD? |
21:17.18 | TonyD | Vancouver |
21:17.20 | Josh_Borke | not particualarly too interested in rewriting it again ;-) |
21:17.27 | TonyD | BC Pkace |
21:17.29 | Josh_Borke | haste: would you say his oCB branch is stable enough to use? |
21:17.32 | Neuro_Medivh | OH, Canadian city.. thought you meant a real city |
21:17.37 | TonyD | hah |
21:17.46 | haste | Josh_Borke: I have no idea, everything he does is rather hackish |
21:17.47 | TonyD | olympics 2010 |
21:17.51 | Josh_Borke | not to be a nuisance :-) |
21:17.52 | Josh_Borke | lol haste |
21:18.19 | TonyD | will be in that very (prolly soon to be open) stadium |
21:18.28 | haste | Josh_Borke: He just wants to hack on stuff, to compare it to my version when I get it done |
21:18.57 | Josh_Borke | i see |
21:19.43 | groll | anyone got any clue as to why my herbs dont show up on my minimap with cartogrhapher? |
21:20.22 | ckknight | groll: do they show up on the world map? |
21:20.27 | groll | yep |
21:20.31 | ckknight | groll: what zone? |
21:20.36 | groll | all |
21:20.39 | ckknight | odd. |
21:20.53 | ckknight | do other notes show up on the minimap? |
21:21.02 | groll | but i know i did something before to clear the db i think.. didnt know that was what it did, but now stuff only show up on the main and not the mini |
21:21.14 | groll | other notes such as? ore/chests? |
21:21.16 | groll | nope |
21:21.22 | groll | ore i dunno as i dont have mining |
21:21.42 | ckknight | go to the Notes module, see if the Show Minimap Icons thing is checked |
21:22.55 | groll | hmm |
21:23.05 | groll | ok will do that just need to log on |
21:25.15 | Josh_Borke | maybe i'll work on raidcast... |
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21:28.24 | pastamancer | Josh_Borke: raidcast? is that what it sounds like? |
21:28.41 | Josh_Borke | i think so? a generic form of HealWatch |
21:29.06 | pastamancer | yeah, I was thinking of writing a simple addon that did that as an example |
21:29.30 | Josh_Borke | SIMPLE?! |
21:29.45 | Josh_Borke | sorry, i'm stuck on the GUI portion |
21:30.01 | pastamancer | I was just going to have an anchor with bars underneath |
21:30.22 | Josh_Borke | i'm trying to make it so you can filter what you want shown easily |
21:30.26 | Josh_Borke | modular and all that too |
21:30.38 | pastamancer | I wasn't planning to do that :p |
21:30.51 | pastamancer | no options, just proof-of-concept |
21:31.12 | groll | hmm if using standalone libs and one lib aint needed it wont get loaded right? |
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21:32.00 | Josh_Borke | if i create a table to hold tables for reuse, and i set the values to be weak, wouldn't that mess up the order of the table? |
21:32.03 | foxlit | It would get loaded, but it would then be disposed of. |
21:32.05 | *** join/#wowi-lounge [Liquidor] (n=chatzill@port227.ds1-sg.adsl.cybercity.dk) |
21:32.08 | groll | okies |
21:32.26 | Josh_Borke | when values are randomly gc'd out of the table? |
21:32.57 | krka | order of the table? |
21:33.09 | pastamancer | hmm, I have no idea |
21:33.10 | Josh_Borke | well, i tinsert(_freeTbls,tbl) and tremove(_freeTbls) |
21:33.30 | krka | wouldn't the GC operations be equivalnt to someone manually setting t[k] = nil ? |
21:33.38 | Josh_Borke | exactly |
21:34.02 | Josh_Borke | though i suppose it really wouldn't matter |
21:34.12 | Josh_Borke | since the tables that were cut off from the rest would be gc'd later too |
21:34.58 | pastamancer | why not store the tables as keys? |
21:35.08 | pastamancer | IIRC that's what compost did |
21:35.20 | Eternally777 | Yeah |
21:35.34 | Eternally777 | And what a bunch of other libs/mods have started to do locally |
21:35.42 | krka | yes, i do that to |
21:35.53 | Josh_Borke | make the tables keys? |
21:36.08 | Eternally777 | The tables won't get GC'ed though, since they still have strong references as far as I know. |
21:36.24 | Eternally777 | Yeah |
21:36.50 | Maldivia | ckknight ? |
21:36.56 | pastamancer | Josh_Borke: http://wowi.pastey.net/4584 |
21:37.00 | Eternally777 | t[k] = true if the table is being stored for reuse, then t[k] = nil when it's being distributed. |
21:37.16 | ckknight | Maldivia: ! |
21:37.31 | Maldivia | ckknight: considered adding lua "opcodes" to your table init page? |
21:37.38 | Eternally777 | I still don't understand why the table is set to have weak keys though. |
21:37.48 | ckknight | Maldivia: hrm, could be useful |
21:37.56 | pastamancer | so tables waiting to be resued can still be GC'd |
21:38.17 | Josh_Borke | btw pastamancer, what's with the do...end statementS? |
21:38.23 | pastamancer | scoping |
21:38.29 | Eternally777 | I see. |
21:38.42 | pastamancer | only new and del have access to cache |
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21:38.53 | Josh_Borke | huh, that's pretty nifty |
21:38.58 | pastamancer | yeah |
21:39.05 | Josh_Borke | coolio, i get it now |
21:39.08 | Eternally777 | But why would you want to GC them? That means after every GC cycle, your cache is emptied again, right? |
21:39.36 | krka | yes |
21:39.48 | abug | what's nifty? |
21:39.49 | krka | well, the gc is incremental |
21:39.56 | krka | so it might just get partially emptied |
21:42.00 | Josh_Borke | when the values in the table get gc'd the table size can shrink, lowering the amount of memory needed |
21:42.05 | Josh_Borke | true or false? |
21:42.20 | Maldivia | ckknight: and which version of lua did you use, to generate the results? |
21:42.32 | ckknight | 5.1 |
21:42.38 | Eternally777 | So using that method could potentially be worse than just recreating tables. Worst case scenario being that the cache is emptied by GC between each call. |
21:42.43 | ckknight | you can tell by the collectgarbage('count') |
21:42.59 | krka | Josh_Borke: true |
21:43.54 | Maldivia | ckknight: ok, I'm getting slightly different values with 5.1.1 |
21:44.07 | ckknight | what're you getting? |
21:44.23 | ckknight | I'm using 5.1.1 |
21:44.24 | Josh_Borke | Eternally777: what do you mean by worse? |
21:44.33 | Josh_Borke | as far as garbage churn? |
21:44.59 | Eternally777 | If the cache is empty, it's just another extra function call where it could be just '{}' |
21:45.45 | Eternally777 | s/could be just/could simply be/ |
21:46.22 | Eternally777 | Or would that be deemed a negligable fact in this situation? |
21:46.30 | krka | for some cases, it's cheaper to just nil the table and create a new one than nil all the contents and put it on the cache and then get it back |
21:46.39 | krka | (including the time to gc) |
21:47.25 | Josh_Borke | i think i'm confused :-) |
21:47.31 | Josh_Borke | and i think this is over my head :-D |
21:48.09 | Eternally777 | heh, it's way over mine too. I'm just trying to shorten the gap :-P |
21:48.27 | abug | purl, nerd |
21:48.28 | purl | [nerd] a sexy person, who will someday be rich! |
21:48.44 | *** join/#wowi-lounge bleetah (n=Bleeter@guifications/developer/bleeter) |
21:48.48 | Bouvi | Time to go teach kids respect, dicipline, and so on. Catch you all later. |
21:48.57 | TC_Working | purl, you lie |
21:48.59 | purl | somebody said you lie was i need to get a pidgit |
21:49.10 | Maldivia | ckknight: http://wowi.pastey.net/4588 <-- what I'm seeing |
21:51.15 | ckknight | odd. |
21:51.32 | ckknight | purl sucks |
21:51.33 | purl | only if you ask nicely and pay well. |
21:51.41 | TC_Working | lol |
21:51.57 | TC_Working | though i think that was really aimed at Tain |
21:52.13 | Tain | Don't aim that thing at me! |
21:52.38 | TC_Working | like you dont want it |
21:53.20 | Tain | I was asking for it. Did you see how I was dressed? |
21:53.44 | TC_Working | ummm...i thought you werent supposed to know about the camera in your room? |
21:54.13 | Tain | I dance for the camera every day. |
21:54.17 | Tain | It puts the lotion on the skin |
21:54.30 | TC_Working | bah, no wonder it breaks down so much |
21:54.40 | TC_Working | the lens keeps cracking |
21:54.54 | TC_Working | mmmm....lunchtime....brb |
21:56.50 | groll | ckknight u made the cartographer import? |
21:56.55 | ckknight | yes |
21:56.59 | groll | Error: attempt to index global 'Cartrographer' (a nil value)AddOn: Cartographer_ImportFile: Import.luaLine: 228Count: 1 |
21:57.01 | groll | ;P |
21:57.14 | groll | got it just nu |
21:57.15 | groll | now |
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21:58.30 | ckknight | fixed, groll |
21:58.50 | groll | okies |
21:59.22 | Josh_Borke | pastamancer: replied on wowi |
21:59.48 | groll | ok ckknight it dont even save my spots any longer i noticed o_O |
22:00.06 | ckknight | don't know what spots are |
22:01.17 | groll | ckknight the herbspots we talked about a few minutes ago :P |
22:01.29 | groll | i'll remove my saved variables and see if that helps |
22:02.21 | abug | purl, your mom |
22:02.22 | purl | [your mom] a ho |
22:03.28 | Mikma | hehe /script ActionButton1HotKey:SetText("lol") |
22:03.29 | Mikma | :D |
22:04.33 | abug | purl, o rly? |
22:04.34 | purl | YA RLY! |
22:04.36 | abug | purl, no wai |
22:04.42 | abug | purl, no wai! |
22:04.53 | ckknight | purl, nowai |
22:04.55 | purl | SRSLY. |
22:05.17 | ckknight | purl, no wai is <reply>see nowai |
22:05.18 | purl | ckknight: okay |
22:05.23 | ckknight | ~no wai |
22:05.42 | abug | purl, no wai |
22:05.47 | abug | purl, no |
22:05.48 | purl | YES |
22:06.06 | abug | purl, eat me |
22:06.08 | purl | ACTION eats abug and falls over dead |
22:08.09 | Mikma | http://wow.reaktio.net/barfun.jpg |
22:08.12 | zenzio | purl, wai |
22:08.13 | purl | SRSLY. |
22:08.45 | zenzio | think the "no" word is speshul at the start of sentences for infobots |
22:08.51 | krka | 23:08:44 Ignoring ALL from purl |
22:08.51 | krka | 23:08:47 Ignoring ALL from abug |
22:08.53 | krka | much better |
22:09.39 | Kirov | purl, give krka location of treasure map |
22:10.06 | Mikma | so that's where it's burried |
22:10.11 | Kirov | oh, hey, that's easy, and that much money? krka, you don't know what you're missing |
22:10.27 | ckknight | zenzio: makes sense |
22:10.46 | zenzio | think you can escape it, like you can "I" and those other special ones |
22:14.31 | *** join/#wowi-lounge JoshBorke (n=Josh@r35h14.res.gatech.edu) |
22:23.03 | Mikma | anyone knows how can i change the scale of ActionButton1HotKey ? :O simple ActionButton1HotKey:SetScale(foo) doesn't work |
22:24.47 | haste | Mikma: Go have a look at SetFont |
22:25.03 | Mikma | haste: thank you :) |
22:25.23 | groll | ckknight no cartographer problems any more :) nodes show on minimap etc again :) |
22:25.45 | ckknight | hooray |
22:30.46 | Tierrie|Work | cartographer smartographer |
22:31.28 | TC_Working | Tierrie|Work, should we sign you up for some english classes? |
22:31.42 | Tierrie|Work | english smenglish |
22:31.59 | TC_Working | ~bitchslap Tierrie|Work |
22:32.03 | purl | ACTION beats the sh*t out of Tierrie|Work |
22:32.08 | Tierrie|Work | :( |
22:32.27 | Tierrie|Work | you know what i would like? like a 72 hour rip in space/time so i can work on my mod |
22:32.42 | TC_Working | you will have 48...it's called the weekend |
22:33.10 | Tierrie|Work | the problem with coding on the weekend is you end up on monday, at work, feeling like you haven't had a break and then productivity suffers |
22:33.55 | Tain | I'd never let my productivity at work suffer. |
22:34.04 | Tain | I have the same low levels of productivity always. |
22:34.15 | nymbia | that's the spirit! |
22:36.29 | TC_Working | ya, the spirit of crap production |
22:38.49 | Tain | It's the American dream. |
22:46.27 | End | ~unproductivity |
22:46.29 | purl | yay! |
22:47.19 | kergoth | ~productivity |
22:47.20 | purl | yay! i mean.. boo. |
22:49.16 | MoonWolf | ~botsnack |
22:49.16 | purl | MoonWolf: :) |
22:50.26 | *** join/#wowi-lounge qw` (n=qw@84.211.225.217) |
22:53.16 | kergoth | ~today |
22:53.17 | purl | Friday sucks. |
22:53.25 | *** join/#wowi-lounge Jens (n=jens@pdpc/supporter/active/Jens) |
22:53.28 | kergoth | ~today |
22:53.30 | purl | extra, extra, read all about it, today is Friday |
22:53.47 | MoonWolf | ~tommorow |
22:54.09 | MoonWolf | ~kickmeinthefaceforbadspelling |
22:54.17 | kergoth | ~friday |
22:54.18 | purl | Friday sucks, because it should be the weekend, but you're stuck working anyway. |
22:55.16 | bleetah | purl's stupid.. 'sif Friday |
22:55.35 | kergoth | ? |
22:55.59 | *** join/#wowi-lounge Arsonide (i=arsonide@68-185-200-21.dhcp.dntn.tx.charter.com) |
22:56.56 | Arsonide | Hey question, I'm using this ImprovedGlobalDefense mod, I LOVE it, but it puts itself above the default chat window and has no change position option, my guild chat is up there so they overlap. I want it in the bottom right of the screen. I looked at the XML and it looks possible, but I'm not sure how to mod the anchor points and such. |
22:57.04 | bleetah | i spent all friday thinking it was thursday |
22:57.14 | bleetah | now it's saturday, i'm not going to be fooled by purl's stupidity |
22:57.15 | bleetah | ;-) |
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23:05.08 | Tierrie|Work | Arsonide: find out where it anchors itself and then anchor it on the right side of the screen or somesuch |
23:06.08 | Tierrie|Work | i love digg, ireally do, but I think the whole digg mechanism can be replaced by bobbleheads. you post a story and then you shack the bobbleheads, and the nods counts as digg up, and the sideway headshake counts as digg downs |
23:06.21 | Tierrie|Work | because that's about how much thought goes into each digg |
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23:14.40 | abug | purl, tickle Quetz |
23:14.41 | purl | ACTION jumps on Quetz, yelling "TICKLE FIGHT!!!!" |
23:21.25 | bleetah | someone's reading out all the headers from a mail they've got a problem with :/ |
23:23.03 | *** join/#wowi-lounge TuX_BuBling (n=tuxbubli@sat78-6-88-160-130-34.fbx.proxad.net) |
23:23.06 | TuX_BuBling | hey hey |
23:23.12 | TuX_BuBling | Tuller: are you here? |
23:23.22 | Tuller | yes |
23:23.35 | TuX_BuBling | got an error with vbagnon |
23:23.45 | TuX_BuBling | when i want to link an item from my bank |
23:24.37 | Tuller | I think someone posted that on curse, too |
23:24.45 | TuX_BuBling | vbagnon/core/item.lua: 240 attempt to call field 'GetItemHypeLink' a nil value |
23:24.51 | TuX_BuBling | ah maybe |
23:25.00 | Tuller | looks like I forgot an r? :) |
23:25.11 | bleetah | GertItemHypeLink? :-P |
23:25.13 | TuX_BuBling | no i |
23:25.15 | TuX_BuBling | :D |
23:25.32 | TuX_BuBling | typing is bad ^^ |
23:27.13 | Tuller | fixed in mine |
23:30.20 | TuX_BuBling | so share it :) |
23:30.45 | Tuller | change GetItemHyperLink to GetItemData :) |
23:32.53 | TuX_BuBling | ok let's try this :) |
23:33.28 | TuX_BuBling | so nice so good ^^ |
23:33.31 | TuX_BuBling | thanks |
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23:59.06 | Cairenn|afk | MoonWolf: :) |
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