00:00.47 | Kirov | Probably |
00:01.52 | Mikma | well, the whole idea is not to create new buttons but to reuse the old one. and the real question is can the attributes be set on them? |
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00:03.59 | Cide | you can set attributes on them sure |
00:05.30 | Mikma | hmm. is there any "buts" in then? |
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00:08.38 | Kirkburn | Mikma likes buts, he cannot deny |
00:09.17 | Mikma | no, i like Butts |
00:09.26 | Mikma | and it's true, i do :) |
00:10.01 | Guillotine | hmm. some addon is stopping me from dismissing my pet. Is there any way to dismiss it? |
00:10.28 | cladhaire | <PROTECTED> |
00:10.41 | Guillotine | not in live yet |
00:10.50 | Guillotine | dunno if its in beta |
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00:12.36 | bleetah | <PROTECTED> |
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00:12.41 | Guillotine | protected |
00:12.45 | bleetah | gah |
00:14.37 | Kirkburn | It's a bug they're fixing, the inability to dismiss pets |
00:14.56 | zenzelezz | go and have it killed? :-x |
00:14.59 | Kirkburn | Specifically relating to the dropdown list |
00:15.27 | Guillotine | Kirkburn: ya, I know. but not much I can do about it now >< |
00:15.34 | Kirkburn | Heh, beta hunters aren't pissed off enough already? :P |
00:15.45 | Kirkburn | Guillotine, indeed no :( |
00:16.07 | Kirkburn | My warlock's method is to fly straight upwards |
00:16.50 | Guillotine | ya, with my warlock I just start summoning my imp then cancel |
00:17.50 | Kirkburn | That doesn't work in beta |
00:17.58 | Kirkburn | Wait, is that not in 2.0.1? |
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00:18.30 | Kirkburn | Goldeneye! Woo, what a film |
00:18.45 | Kirkburn | Guillotine, when you summon a pet now, it just stuns your current one until you've finished |
00:18.59 | Guillotine | dangit >< |
00:19.16 | Xolan[EU] | is there a "combobox" like widget in the wow api? |
00:19.32 | Xolan[EU] | like the <select> in html |
00:22.12 | Xolan[EU] | or can I use UIDropDownMenu with single choices instead of toggeling? |
00:23.51 | Xolan[EU] | bah I'll leave it for tomorrow |
00:23.56 | Xolan[EU] | need sleep now :) |
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00:25.49 | Kirkburn | Intriguing: http://www.wowwiki.com/API_issecure |
00:26.09 | Kirkburn | The API sections seems to have been so quiet recently :( |
00:28.03 | Guillotine | haha, found an awesome bug |
00:28.23 | Guillotine | in the hunter taming quest for orcs/trolls, the last taming rod is an item |
00:28.25 | Guillotine | 1-0 damage |
00:28.32 | Guillotine | it looks like a big blue box on your hand |
00:28.40 | Mikma | hah |
00:28.52 | zenzelezz | someone, wonder if it was Industrial, was having a problem with that a few days ago |
00:29.39 | Guillotine | it still works, but you ahve to equip it and wait 30 seconds |
00:30.57 | Guillotine | its a great way to level up unarmed. it does no damage, so you can just melee critters |
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01:00.16 | Garthnait | hello |
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01:10.38 | Kirkburn | Beta patch :) |
01:10.59 | Cide | what's it do what's it do?! |
01:16.34 | Tuller | my main hope: SELECTED_DOCK_FRAME = ChatFrame1 |
01:17.10 | Garthnait | hey guys. i tried this tut http://www.wowwiki.com/HOWTO:_Create_your_own_chat_types |
01:17.46 | Garthnait | but when i put that in my lua a error appears in line: for chattype,info in MyAddOn_UserVars.Chat do |
01:17.54 | Garthnait | i dont no why |
01:18.09 | Garthnait | i've just copied an paste the text to test |
01:18.16 | *** join/#wowi-lounge Bouvi (n=Bouvi@68.34.223.122) |
01:19.02 | Bouvi | Greetings creatures of the night |
01:19.12 | Garthnait | hi bouvi |
01:20.18 | Bouvi | How are all the wonderful people tonight? |
01:20.28 | Garthnait | fine, fine |
01:20.45 | Garthnait | and you? |
01:21.24 | Garthnait | Can anyone help me with the tut "HOWTO: Create your own chat types" |
01:21.27 | Garthnait | ? |
01:21.54 | Bouvi | Got a link to it? |
01:22.02 | Garthnait | http://www.wowwiki.com/HOWTO:_Create_your_own_chat_types |
01:22.56 | Bouvi | Over my head at this time sorry |
01:23.00 | AnduinLothar | what do you need help with? |
01:23.15 | AnduinLothar | I wrote the satellite lib that impliments it |
01:23.43 | AnduinLothar | http://www.wowwiki.com/Satellite |
01:24.10 | Garthnait | i copied the text in my addon, just copy and paste |
01:24.19 | Garthnait | do i have to to anything else? |
01:27.05 | AnduinLothar | mmm pastebin your code |
01:27.16 | Garthnait | just one moment |
01:29.24 | Garthnait | http://wowi.pastey.net/4490 |
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01:38.49 | cogwheel | woot! got my microsoft antitrust settlement check today XD |
01:39.09 | Bouvi | 50 cents? |
01:39.19 | cogwheel | $32... close enough :P |
01:40.36 | Tuller | not many changes in the UI between last time and the new patch |
01:41.10 | Osagasu | a few bugfixes. |
01:41.16 | Osagasu | That seems to be about it. |
01:42.53 | Tuller | arena promoter -> organizer |
01:44.09 | Andune | ah alt+clicking finally worked for oRA2 MainTank. I had to click at some invisible spot in the corner. |
01:44.12 | Tuller | there's a list, CLASS_BUTTONS |
01:44.17 | Andune | and reloaded the UI |
01:44.20 | Tuller | but I don't know where its used |
01:45.01 | Tuller | hrm, maybe its for texture coords for the class texture? |
01:45.43 | Tuller | yes, that's what its for :) |
01:46.32 | Mikma | so, seems like I don't know how to use SetAttribute. I'm not even sure can it be used with ActionButton1-12 |
01:47.16 | Tuller | sure it can |
01:47.27 | Tuller | ActionButton1:SetAttribute('action', actonID) |
01:47.36 | Tuller | that'll change its action to the given idea |
01:47.38 | Tuller | err id |
01:47.54 | Tuller | ActionButton1:SetAttribute('action2', actionID), would change its id on right click |
01:48.23 | Mikma | i'm trying to do a shift/ctrl/alt page-changer for the buttons |
01:48.42 | Tuller | that's a bit more difficult |
01:48.51 | Mikma | yeah |
01:49.16 | Mikma | getglobal("ActionButton"..i):SetAttribute("statemap-shift-0", s0) |
01:49.21 | Mikma | i tried something like that |
01:49.49 | Mikma | and shift-1, s0 |
01:49.49 | Tuller | you need to use a statedriver, and set the actionbutton's parent to that |
01:49.51 | AnduinLothar | Garthnait: what are you using the chat type for? |
01:50.11 | Mikma | Tuller: argh, just as i thought, it's much more difficult than i first guessed |
01:50.19 | Garthnait | i will replayce DEAFAULT_CHAT_FRAME with it |
01:50.31 | Tuller | Mikma: yes, yes it is :) |
01:50.34 | AnduinLothar | O.o |
01:50.50 | AnduinLothar | that's a chat frame, not a chat type |
01:50.59 | Tuller | http://forums.worldofwarcraft.com/thread.html?topicId=50956831&sid=1 is probably one of the better resources |
01:51.01 | AnduinLothar | just for output then? |
01:51.11 | Garthnait | yes |
01:51.52 | Mikma | Tuller: thank you very much :) i'm putting that link down so i will remember it tomorrow :D |
01:52.29 | AnduinLothar | Garthnait: i dont think that code has been updated for 2.0 |
01:52.42 | AnduinLothar | not sure if it's diff tho |
01:52.47 | Garthnait | hmm, okay |
01:53.04 | AnduinLothar | what's it not doing? |
01:53.31 | Garthnait | it gives me an error. the line: for chattype,info in MyAddOn_UserVars.Chat do |
01:54.18 | AnduinLothar | yeah that's lua 5.1 |
01:54.25 | AnduinLothar | needs pairs or ipairs wrapp |
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01:55.40 | Kemayo | ZOMG WoWI has popup ads now? |
01:56.04 | Sstixrud | Anyone ran into the issue where buttons that are :Hide on a custom action bar show up during the "drag" event? |
01:58.24 | Garthnait | so, now i've to go to bed. i'll be back tomorrow. gn8 @ all |
02:00.59 | cladhaire | Has anyone here every written a PhD research proposal? |
02:08.42 | Bouvi | Nope and sounds rough |
02:11.07 | Bouvi | ~purl |
02:11.12 | purl | it has been said that purl is the embodiment of EVIL! |
02:11.55 | Bouvi | Ahhh no one has changed it :) |
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02:35.59 | Hobinheim | apologies for the drive by... |
02:36.11 | Hobinheim | is there like... a cvs place or whatever for wow plug-ins |
02:36.15 | Hobinheim | short of going to sourceforge |
02:36.25 | Hobinheim | like what do other plugin developers mostly use |
02:36.44 | Hobinheim | oh oh paging AnduinLothar, i have a question for you |
02:36.54 | AnduinLothar | ? |
02:37.31 | Hobinheim | i wanted code where i could drag stuff up and down |
02:37.35 | Hobinheim | someone reco'ed i talk to you |
02:37.47 | Hobinheim | like fubar you can drag things in place left and right |
02:37.53 | Hobinheim | i wanted to drag rows to rearrange their order |
02:38.11 | Hobinheim | thing like.... auction house rows. rows of data |
02:38.17 | AnduinLothar | ah ok |
02:38.19 | Hobinheim | then you drag one and switch their order |
02:38.26 | Hobinheim | someone said you did this already |
02:38.38 | Hobinheim | i was looking at fubar and figured it was the same. i dunno i'm not really an addon author |
02:39.08 | AnduinLothar | http://www.karlkfi.com/WoW/ScrollFrameDraggable3.avi |
02:39.50 | AnduinLothar | like that? |
02:40.12 | Hobinheim | WOW |
02:40.15 | Hobinheim | yeah |
02:40.16 | Hobinheim | but |
02:40.21 | Hobinheim | can i do it with more advanced rows |
02:40.27 | Hobinheim | things that are loaded with widgets |
02:40.31 | Hobinheim | and not just a big text field |
02:40.40 | Hobinheim | like i said, not a mod author, i don't know what i'm talking about |
02:40.42 | AnduinLothar | sure, as long as each row has a parent frame |
02:45.55 | ZealotOnAStick | Also - what tool or addon can I use to see precisely what events are happening when I try to do something? |
02:46.01 | ZealotOnAStick | and . . . |
02:46.03 | ZealotOnAStick | What's a good addon to look at for stuff on the new iteminfo stuff and tooltips/item links? |
02:46.05 | End_ | huh, looks like another beta push |
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02:55.09 | End | I should stop trying to logon to the beta |
02:55.19 | End | each time I try to connect to a server, it goes down |
02:55.41 | Qshadowp | http://www.youtube.com/watch?v=gPutYwiiE0o |
02:55.44 | Qshadowp | lmfao final fantasy |
02:55.46 | End | (and by go down I mean boots me and then says offline) |
02:56.31 | End | oh, that's interesting, it appears hellfire and blade's edge are simply alternating in up/down status |
02:56.55 | End | huh |
02:57.06 | End | I can't disable AddOns in the addon list |
02:57.38 | End | oh |
02:57.52 | End | you can't disable/enable addons without a character created :P |
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03:32.02 | Cide | um... " Im sorry I dont have the time to look through 15+ pages of replies. so has anyone else had the problem of their CTRaid auto uninstalling?" |
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03:34.15 | cladhaire | lol |
03:35.53 | AnduinLothar | wiki slow? |
03:36.09 | Mr_Rabies2 | ptr invisible for us non beta people |
03:36.09 | Mr_Rabies2 | :[ |
03:38.36 | SP|Sorren | psst, anyone know of a spellbinder-like addon with profiles? |
03:47.57 | Mr_Rabies2 | so do druids properly get 225 riding when they learn flight form yet? |
03:55.42 | Corrodias | automatically uninstalling? |
03:55.47 | Corrodias | that seems like a strange issue |
03:57.31 | Mr_Rabies2 | they probably have cosmos and are too dumb to protect the addon from being cleaned |
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04:01.02 | End | I thought cosmos was careful about deleting now? |
04:01.03 | End | (meaning, it'd only get deleted if it was deleted from cosmos) |
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04:01.50 | Tain | I'm pretty sure that's the case. But if for some reason it isn't there's no way in hell you can blame a user for being "too dumb" to prevent Cosmos from doing it. |
04:02.11 | Tain | It was a flaw in Cosmos's design, not a flaw in users. |
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04:04.21 | ZealotOnAStick | Sorren, asked Nymbia about adding profiles? |
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04:11.11 | Mr_Rabies2 | <End> I thought cosmos was careful about deleting now? |
04:11.49 | Mr_Rabies2 | it has the cleaning thing off by default i think, and there's plenty of documentation telling people how to protect their addons if they turn cleaning on |
04:12.27 | Tain | No user should have to protect their addons. |
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04:13.47 | cladhaire | my addons have been the victim of pedophiles twice now |
04:13.49 | cladhaire | we're thinking of moving. |
04:13.55 | Mr_Rabies2 | haha |
04:14.16 | Mr_Rabies2 | well Tain, it checks the SVN, and by default, only adds to your addon directory if you use the launcher |
04:14.33 | sergio | what the? |
04:14.39 | Mr_Rabies2 | but you can turn on a feature designed to remove addons no longer on the SVN, but it also removes addons you haven't protected using the launcher |
04:15.08 | Tain | cladhaire I posted this morning in a WoW thread on a gaming forum about the new PR update. There was thunderous applause. |
04:15.16 | cladhaire | lolz |
04:15.20 | cladhaire | hope they're not disappointed |
04:15.23 | cladhaire | and their eyes dont bleed. |
04:15.34 | Tain | I know Mr_Rabies and that's a flawed implementation. It should *never* delete an addon that wasn't downloaded by the launcher. |
04:17.02 | Mr_Rabies2 | :shrug: people like complaining about everything they can with cosmos, it seems. I've never had a problem with it, even when i had to make .nopatch files to protect my non-cosmos addons |
04:17.52 | Mr_Rabies2 | and i have no mercy after seeing some wow players, if you cant figure it out, don't use it |
04:19.03 | Tain | I'll complain about things that deserve being complained about. Something deleting addons that it has no business touching is one of the stupidest things I've seen yet in WoW. |
04:19.32 | Tain | At least it isn't the default behavior anymore, but it shouldn't be there at all. |
04:20.05 | Mr_Rabies2 | you don't have to use the launcher, by any means |
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04:20.59 | Tain | It shouldn't even be an option. There's no reason for it even have the capability to remove other addons. |
04:21.19 | Mr_Rabies2 | it removes addons not on the svn if you tell it to |
04:21.55 | Mr_Rabies2 | since, say, Fubar, isn't on the SVN, it removes it if you tell it to and don't protect it first |
04:22.31 | Tain | Yes, and that's ... gosh it's hard to not curse at how assinine that behavior is. |
04:23.02 | Tain | What it should do is simply keep track of addons that it has downloaded from the SVN, and if they're not in the SVN anymore then delete them locally if you so choose. |
04:23.23 | Tain | Touching any other addon is just plain way off base. |
04:23.36 | Mr_Rabies2 | plus when i forget to protect an addon before i patch cosmos, i just hit undelete from the recycle bin |
04:23.37 | ZealotOnAStick | Trying again: What's a good addon to look at for stuff on the new iteminfo stuff and tooltips/item links? . . . and what tool or addon can I use to see precisely what events are happening when I try to do something? |
04:24.24 | Mr_Rabies2 | well, i'm sure they have a reason for it functioning how it does, perhaps to ensure compatibility with itself for those who are less technically-minded, i dunno |
04:24.36 | Mr_Rabies2 | i can't speak for the team but i've never had issue with how the patcher works in that regard |
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04:24.40 | Tain | The onus is on Cosmos to not destroy other people's addons, not on the addon to protect itself from predatory behavior. |
04:33.53 | Thunder_Child | ZealotOnAStick for the second part i think you want devtools |
04:39.17 | End | they did put a boundary on the edges of outland, didn't they? so you can't just fly off into the sunset? |
04:39.48 | Thunder_Child | or they do that same style of thing is swiming to far out |
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04:40.10 | vith | yeah, i quit using cosmos because the patcher is so stupid. i don't miss it |
04:40.11 | Thunder_Child | wow...there was a badly set up statement |
04:40.16 | End | that's what I thought they'd do originally |
04:40.25 | End | but I heard it wasn't fatigue after all |
04:40.39 | End | and there is just an invisible wall |
04:40.55 | Thunder_Child | lolz, they should make you auto-dismount |
04:41.09 | End | that'd suck |
04:41.31 | Thunder_Child | well, at least you know you hit the boundry |
04:42.02 | End | although, anyways, physically the blood elf and draenei starting zones aren't -too- far away. if it was fatigue you might be able to see them in the distance before dying |
04:42.56 | Thunder_Child | realy realy strong fatigue |
04:43.04 | End | lol |
04:43.36 | Tain | Yay! The 19th International Obfuscated C Code Contest is open! |
04:43.48 | Thunder_Child | why is there even a physical link between them? |
04:43.52 | vith | nice |
04:44.32 | cladhaire | IOCCC <# |
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04:45.52 | Dhraga | morning all |
04:46.35 | vith | Thunder_Child: probably it was easier to implement that way and was judged to have no drawbacks |
04:46.51 | Mr_Rabies2 | <End> although, anyways, physically the blood elf and draenei starting zones aren't -too- far away. if it was fatigue you might be able to see them in the distance before dying |
04:46.53 | Thunder_Child | hmm..i would think it was harder that way |
04:47.00 | Mr_Rabies2 | they're not in the world |
04:47.06 | Mr_Rabies2 | only instanced |
04:47.20 | Mr_Rabies2 | i used wowmapview to check :p |
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04:52.33 | End | Mr_Rabies2: they are on the same map as outland |
04:52.42 | Mr_Rabies2 | yep |
04:52.47 | Mr_Rabies2 | which i can't see since i don't have beta |
04:53.21 | End | it displays them as if they are in the normal kalimdor/azeroth maps though |
04:53.38 | End | in fact, in game, there is not much indication that they are on the outland map |
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05:17.35 | ckknight | hey all |
05:18.38 | AnduinLothar | anyone have any clue in javascript how to abstract onclick handlers using css? |
05:18.51 | AnduinLothar | or ids anyway |
05:19.07 | AnduinLothar | so all tags of the same id have an inate onclick |
05:20.01 | Vallerius | umm... basically you need to use the DOM functions to get a list of all elements with that id/class/whatever |
05:20.13 | Vallerius | then iterate to insert the behavior you wnat |
05:20.14 | End | isn't id supposed to be unique? |
05:20.16 | AnduinLothar | so i have to loop them and update? |
05:20.40 | Vallerius | id is supposed to be unique, yes. class is more appropriate. then loop and update onload |
05:21.05 | AnduinLothar | ok, then i need to figure otu how to actually set it in js |
05:21.46 | Vallerius | not sure on that one, sorry. been too long since i last did that stuff |
05:24.49 | AnduinLothar | do you access classes differently than id's in js? |
05:25.12 | End | probably |
05:25.25 | AnduinLothar | i should look at some of my old code |
05:25.40 | End | I vaguely remember a getelementbyid or something like that |
05:25.48 | End | but that only gets one result |
05:25.51 | AnduinLothar | k |
05:26.01 | End | however you get classes, that'd probably get more than one result |
05:26.07 | Vallerius | hold up, let me poke google |
05:26.11 | AnduinLothar | yes there's a getElementById |
05:27.22 | Vallerius | would getElementsByTagName work for you? document.getElementsByTagName('a') should get you all links |
05:27.44 | AnduinLothar | yeah, i can't seem to get that to work on anythign but the document |
05:27.56 | AnduinLothar | like i can get sub sections |
05:28.26 | End | I did find this: http://www.dustindiaz.com/top-ten-javascript/ |
05:28.32 | End | (look at #8) |
05:28.36 | AnduinLothar | but i'm sure i can figure out the dom, how do i set onload and onclick of an element tho? just el.onclick=function() {} ? |
05:28.54 | End | it uses the getElementByTagName Vallerius mentioned though |
05:29.12 | Vallerius | yes, just setting the .onclick should work |
05:32.44 | AnduinLothar | how do i get the size of an array in js? |
05:33.16 | Vallerius | .length? |
05:33.20 | AnduinLothar | ya, thx |
05:36.03 | Mr_Rabies2 | okay come on ptr :[ |
05:38.22 | AnduinLothar | heh, that addLoadEvent is jsut a classing post hook |
05:38.28 | AnduinLothar | classic* |
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05:54.13 | Vallerius | hey AnduinLothar, can you think of an elegant way to disable a specific addon only while my addon is enabled? DisableAddon is no good because the one i want to disable is a blizz addon and there's no way for a user to reenable |
05:54.37 | Vallerius | if they uninstall my addon, or whatnot |
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06:09.12 | Mr_Rabies2 | can someone please explain to me how a 2284 crit on a warrior is possible? :x |
06:09.24 | Mr_Rabies2 | it looked like he was in plate, too |
06:09.35 | Mr_Rabies2 | er 2284 crit with ravage, that is |
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06:10.05 | Mr_Rabies2 | don't think i had berserking, and i usually don't crit that high on leather even |
06:12.49 | Mike-N-Go | He had great agi.? |
06:13.38 | Mr_Rabies2 | i honestly have no clue how that happened |
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06:14.06 | Mr_Rabies2 | i was just stealthing around in AV and ravaged a random warrior and cut out about 1/2 of his hp or so |
06:14.30 | Mr_Rabies2 | er ab |
06:14.45 | Mr_Rabies2 | i'm guessing berserker stance + leather, but it looked like mostly plate |
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06:26.20 | Mr_Rabies2 | sure would be nice to be able to get on the ptr :[ |
06:31.08 | ckknight | http://ace.pastey.net/4496 <-- diff of framexml |
06:38.24 | Mr_Rabies2 | 1wk 4days 22hrs 21mins 47secs until Burning Crusade. |
06:38.33 | Mr_Rabies2 | :O |
06:39.08 | Tierrie | if you register for UNIT_HEALTH you will get almost all sorts of rubbish won't you? for like unit = target, targettarget,focustarget,raid1, pet, and all sorts of stuff |
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06:47.16 | Shadowed | You don't get targettarget stuff |
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06:48.32 | Shadowed | just the standard target, focus, raid, party, pet, raid pet, party pet...not sure if you even get raid pet actually |
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06:57.40 | s|loup | hi |
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08:06.45 | Tierrie | so you don't get focustarget? and targettarget? hmm so a manual poll is needed to get the target's health? |
08:12.19 | Shadowed | correct |
08:12.39 | Shadowed | Mods that do stuff like ToT just do an OnUpdate check for target changes |
08:18.42 | Shadowed | and health updates |
08:22.10 | Tierrie | hm ok |
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09:36.36 | Neuro_Medivh | how do you check the headers of an email for the actual sender? |
09:37.01 | Kirov | Neuro_Medivh - that depends on the e-mail |
09:37.14 | Neuro_Medivh | it's in Hotmail |
09:37.21 | Neuro_Medivh | it claims to be from eyonix |
09:37.32 | Kirov | Ah, yeah, a lot of us got that. |
09:37.35 | Kirov | Appears to be legit |
09:37.46 | Kirov | though, odd |
09:37.53 | Neuro_Medivh | they don't want password, but they do want account nam |
09:37.55 | Neuro_Medivh | name |
09:40.33 | Mr_Rabies2 | what does it pertain to? :O |
09:41.09 | Neuro_Medivh | something about the beta |
09:41.44 | ZealotOnAStick | Did you make Blizzard Friend status? |
09:42.51 | ZealotOnAStick | With hotmail, I dunno . . . |
09:43.02 | Neuro_Medivh | yes, Zealot |
09:43.13 | Neuro_Medivh | and it showed up as a friend contacting me |
09:45.32 | Mr_Rabies2 | :O |
09:45.43 | Mr_Rabies2 | eyonix is a friend to all :3 |
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09:51.29 | Mike-N-Go | Can anyone tell me anything about [The Greatest Race of Hunters]? |
09:53.24 | Neuro_Medivh | it's the DM trinket book for Hunters |
09:54.31 | |FF|Im2good4u | yeah dead mines ftw |
09:56.06 | |FF|Im2good4u | http://www.thotbott.com/?qu=7503 |
10:06.36 | krka | doesn't look that good to me |
10:07.20 | Kirov | Third or fourth best trinket in the game for hunters, depending on who you ask. |
10:07.38 | Kirov | (which has more to do with how crappy trinkets for hunters are more than it being all that good) |
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10:07.56 | Neuro_Medivh | it's good for the amount of effort required (i.e. buying it and turning it in, free xp + trinket) |
10:08.15 | Kirov | Blackhand's Breath being the old #1 |
10:08.22 | Kirov | and still is for the most part |
10:08.40 | Kirov | Drakefang Talisman is a neck n' neck |
10:08.58 | Neuro_Medivh | BB is just such a solid trinket |
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11:28.07 | Mr_Rabies2 | <Kirov> Third or fourth best trinket in the game for hunters, depending on who you ask. |
11:28.19 | Mr_Rabies2 | i use it and devilsaur eye, works great |
11:28.47 | Mr_Rabies2 | got about 1400 RAP on 2.0 when i was marks with that combo after popping the trinket |
11:28.52 | Mr_Rabies2 | and blood fury :p |
11:29.13 | Mr_Rabies2 | in blues and some greens |
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11:52.00 | Garthnait | hello together |
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12:51.17 | VoidRaider|VR | Howdy all |
12:51.36 | zenzelezz | heya |
12:59.24 | VoidRaider | If I have an Ace2 addon that uses an embedded lib and I download the standalone version would the embedded lib be loaded anyway, or Ace2 have checks that prevents it ? |
13:01.06 | nevcairiel | both will be loaded, but only one copy will be kept in memory, all other copys will be purged in the next garbage collection |
13:04.44 | *** join/#wowi-lounge Bouvi (n=Bouvi@66.83.150.18.nw.nuvox.net) |
13:04.51 | Bouvi | Morning |
13:04.52 | VoidRaider | Hmm, well, in that case even if you have 2 addons that uses embedded libs you still have one copy kept ... however what I'm trying to say is, if Ace2 have checks that prevents the lib from being loaded after the standalone lib was loaded |
13:04.56 | VoidRaider | Morning :) |
13:07.04 | nevcairiel | Every lib, if standalone or not, will check if there is already a copy loaded and compare version numbers, the newer version will be kept, and the older ( or same ) version will not initialize and be removed from memory |
13:09.43 | VoidRaider | ok, I'll remove these embedded libs from the toc manually then, thanks :) |
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13:20.32 | Bouvi | ~purl |
13:20.36 | purl | extra, extra, read all about it, purl is the embodiment of EVIL! |
13:22.26 | VoidRaider | Evil ? you meant Good ? |
13:27.45 | |FF|Im2good4u | i h8 bugs ! |
13:27.57 | zenzelezz | you height bugs? That makes no sense |
13:29.49 | Jens | His nick makes no sense either. |
13:30.18 | Jens | But I suppose using pipes and numbers instead of letters, is what the cool kids do these days. |
13:30.52 | Jens | I mean... why make nick completion easy for everyone? |
13:31.08 | zenzelezz | nick completion is for lazy people |
13:31.15 | VoidRaider | Jens with all the respect I don't understand what is your point and what are you trying to earn from it ? |
13:32.14 | Jens | I don't have a "point" as such. Merely a personal belief that leet speak is silly. |
13:32.36 | krka | l0lz0rz, u r teh n00b |
13:32.53 | krka | l2sp34k |
13:33.04 | Jens | lulz!!11111cos(0) |
13:33.20 | VoidRaider | I think we got it :) |
13:34.11 | nevcairiel | i generally dont answer people who start a tell with "hi m8, r u there?" |
13:34.13 | Bouvi | No Comment (Agrees with Jens) |
13:34.49 | nevcairiel | but i shouldnt've told a good friend of mine that i hate it, now she is always nagging me with it :P |
13:35.07 | Jens | Neither do I... unless I'm trying to sell them something in IF :P |
13:35.12 | nevcairiel | hehe |
13:35.28 | VoidRaider | I don't answer people that using it too, I think it's immature in a way but I also don't think people should start insulting people too ... |
13:35.35 | Bouvi | Oh I answer them I am just VERY Verbose |
13:37.57 | Jens | Depends on how bored I am. |
13:38.19 | Jens | Actually... long time ago, someone randomly messaged me using almost incomprehensible leet speak. |
13:38.24 | Jens | And I was bored. |
13:38.44 | Jens | So... we talked for a bit. Turns out this guy was studying english at the university. |
13:38.46 | Jens | *sigh* |
13:39.53 | VoidRaider | You can be bored, just not on the backs of others, special when you don't know the person and think that every person who use it, is a kid or whatever other opinion you have on that person |
13:40.03 | Jens | So... supposing Tolkien was playing WoW today... "lf2m rfd plzzz, pst". |
13:41.12 | Jens | I'm never offensive towards people. I might ask them to rephrase their message using letters in proper quantity and sequence to form a valid english sentence. |
13:41.54 | Jens | Although... when people speak like that, I can't help but assume the worst, but I keep it to myself. |
13:42.14 | Zicon | "letters in proper quantity" *makes notes* |
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13:43.09 | Jens | As someone once said: "If you say "plz" instead of "please" because it's shorter, I'll say "no" instead of "yes" because it's shorter". |
13:44.59 | VoidRaider | Well I think that people should not assume anything and if that's the way he speaks and you don't like it just ignore him, I mean, you don't know the person and whatever he might be or not be, we shouldn't insult people if we like it or not |
13:46.11 | Jens | I just said I don't insult people. But the way people speak to me, will of course affect how I percieve them. |
13:46.34 | Jens | "If it looks like a duck..." |
13:47.23 | VoidRaider | Well just thought to say it "Do as you would be done by" :) |
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13:49.45 | Zicon | Pff. Being nice for niceness' sake is so overrated. |
13:50.14 | Neuro_Medivh | it's much better than being a dick for dickness' sake |
13:51.22 | Zicon | There is such a thing as a middle ground. |
13:52.22 | Neuro_Medivh | well, technically, there's no such thing as being nice for niceness' sake. There's always a personal motive. |
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13:55.58 | |FF|Im2good4u | dahm i had a good working interface bow now after some chnaces its competlely broken :( |
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14:00.34 | Neuro_Medivh | are you drunk, or just sleepy? |
14:02.44 | |FF|Im2good4u | i am fine i broke my interface a dew days ago and still trying to fix it |
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14:37.45 | *** topic/#wowi-lounge is Happy New Year! | Paste Code Here: http://wowi.pastey.net/ | Mod Author guilds on Hellfire (US) and on Tempest Keep (EU). CastSpell (A)/TargetUnit(H) | TBC Release Date 16 Jan 07 | Can you yell "MOVIE!" in a crowded firestation? |
14:37.49 | zenzelezz | purl, you spambot you |
14:39.49 | Bouvi | ~purl |
14:39.50 | purl | hmm... purl is the embodiment of EVIL! |
14:40.07 | zenzelezz | how often are you going to spam that factoid? o_O |
14:40.36 | Bouvi | Just checking to make sure he is still the same old purl and not some bot somewhere. |
14:40.47 | Saeris | Anyone else getting some errors on WoW-I when uploading files? "failed to open stream: No such file or directory in /editfile.php on line 261" followed by "failed to open stream: No such file or directory in /classes/file/Work_File.php on line 341" |
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15:08.12 | Xolan[EU] | nifty anti-spam thingy on your email bou :) |
15:09.35 | Bouvi | I like it. :) |
15:10.06 | Bouvi | Hehe I am on Stormrage US :) |
15:10.12 | Xolan[EU] | oo cool |
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16:27.00 | Bouvi | http://www.curse-gaming.com coming up weird for anyone else? |
16:27.25 | Kaso | yes |
16:27.42 | Bouvi | Good glad it is not just me |
16:28.17 | Kaso | seems like the server hosting thier css and javascript files is busted |
16:28.32 | zenzelezz_ | maybe they're just trying a new look |
16:28.57 | zenzelezz_ | "Linux programmer" style, as a friend of mine calls it |
16:29.20 | Bouvi | Could be fixing it so it will work with IE 1.0 |
16:29.46 | Kaso | ah working again now |
16:30.39 | Bouvi | Found what I was looking for. Got a friend who seems to be unable to seach grrr. Found AutoDing at ui.worldofwar.net |
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16:31.52 | Cairenn|afk | http://www.wowinterface.com/downloads/info4025-AutoDing.html http://www.wowinterface.com/downloads/info5869-MonoAutoDing.html |
16:31.57 | Cairenn|afk | :p |
16:32.22 | Bouvi | Yeah looked at that one but it was missing the features of the other one |
16:32.34 | Bouvi | I always check wowinterface first :P |
16:32.45 | Bouvi | lol |
16:36.30 | zenzelezz | to me, dinging is like birthdays... I try to not let people know |
16:38.46 | Bouvi | I like having random fun messages pop when I ding. "Behold a new era is upon us. Bouvarella has leveled to the godly level of 47. Bow down now for the end is near! |
16:39.06 | amro | some people in my guild had an autogratz addon. then some idiots realized that and started spamming 'ding!' |
16:40.11 | Bouvi | ohhhh an Auto Gratz addon with random sayings would be cool. Gratz WHOEVER would you like a slice of pie? |
16:41.57 | Bouvi | Or "You say it's your dingday, well its my dingday too..." |
16:42.40 | Bouvi | If level < 10 then Level Faster noob. |
16:42.51 | Bouvi | Come on people I am dying here. Someone give me a small lol. |
16:43.38 | Bouvi | *crickets chirp* |
16:44.11 | Bouvi | Now I know why I am a web/multimedia designer and not a comedian. |
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16:45.03 | zenzelezz_ | ffs, stop messing with my connection purl |
16:46.06 | Bouvi | ~purl |
16:46.07 | purl | from memory, purl is the embodiment of EVIL! |
16:46.13 | Bouvi | See that is why |
16:46.57 | zenzelezz_ | don't make me spam my factoid |
16:49.04 | Bouvi | spam spam spam is ham without the h and add sp |
16:49.38 | Bouvi | hmmm my sugar might be dropping I am acting weirder than usual.... |
16:49.51 | Cairenn | lol |
16:51.59 | Jens | Damn it... my great idea exploded in the hangar. |
16:52.41 | Jens | Need an ASP capable webhost, for my evil scheme. |
16:53.10 | Cide | ASP? why, oh why |
16:53.17 | Jens | It's what I know. |
16:53.49 | Cide | I knew it once upon a time |
16:53.53 | Bouvi | Learn .php lol you will feel better in the morning |
16:54.05 | Cide | php is even more evil sadly |
16:54.10 | Jens | I lost interest in web development a long time ago. |
16:54.17 | Xolan[EU] | perl is decent |
16:54.28 | Bouvi | purl rocks |
16:54.30 | purl | you bet your perl modules I do! |
16:54.41 | Xolan[EU] | :P |
16:54.53 | Jens | I like ASP. |
16:55.00 | cogwheel | :( |
16:55.14 | cogwheel | I didn' think my passing "/sigh" at that guy's signature would cause such an uproar |
16:55.22 | Jens | But Windows based hosts tend to me more expensive. And fewer. |
16:55.31 | Bouvi | What uproar? |
16:55.51 | cogwheel | all the ace threads that resurfaced the other day... that was my fault XD |
16:56.01 | Bouvi | Way to go cog. |
16:56.06 | Cide | was a fun read |
16:56.27 | Jens | I want to make an automatic HIFI product review generator. |
16:56.56 | cogwheel | Lucky for them, today's my billing day so i can't post :P |
16:57.27 | Jens | http://www.musicdirect.com/products/category.asp?category=1020 <-- lots of material here |
16:58.17 | Jens | "By elevating the cables off of your floor, you eliminate static build- up and lower cable capacitance." |
16:58.28 | Jens | Do they even know what capacitance is? |
16:59.46 | Bouvi | Going to get some food to get my sugar up. Be back in a bit |
17:00.16 | |FF|Im2good4u | how can a mod like fubar ever track the mem usage of any addon |
17:13.58 | *** part/#wowi-lounge Eternally777 (n=Eternall@pool-71-254-223-40.hrbgpa.east.verizon.net) |
17:14.37 | Cairenn | O.O |
17:14.55 | Cairenn | Try going to the main WoW page |
17:14.59 | Cairenn | XML Parsing Error: unclosed CDATA section |
17:14.59 | Cairenn | Location: http://www.worldofwarcraft.com/index.xml |
17:14.59 | Cairenn | Line Number 582, Column 68:document.getElementById("ssotdContainer").innerHTML = '<a href = " |
17:14.59 | Cairenn | --------------------------------------------------------------------------^ |
17:15.10 | Cairenn | O.O |
17:15.30 | |FF|Im2good4u | thats a key logger |
17:17.50 | zenzelezz | after I stopped showing NPC names, mobs keep sneaking up on me |
17:29.31 | *** join/#wowi-lounge JoshBork1 (n=Josh@r35h14.res.gatech.edu) |
17:30.52 | *** join/#wowi-lounge Vinz (n=Vinz@bob75-4-82-229-192-181.fbx.proxad.net) |
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17:38.16 | kahdgarxi | lol, hi |
17:38.30 | JoshBork1 | morning |
17:38.35 | kahdgarxi | morning |
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17:51.59 | AnduinLothar | anyone got any suggestions for my menu... it's not cool enough... |
17:52.01 | AnduinLothar | http://www.karlkfi.com/WoW/Vault/index.html |
17:52.26 | AnduinLothar | (other than actual links) |
17:52.55 | Industrial | down with framesets |
17:52.59 | JoshBork1 | you write too many mods |
17:53.04 | AnduinLothar | framesets? |
17:53.11 | JoshBork1 | but i like it |
17:53.32 | AnduinLothar | what do you mean by framesets? |
17:53.50 | Industrial | <frameset></frameset> |
17:53.55 | AnduinLothar | none used |
17:54.15 | AnduinLothar | oh |
17:54.19 | Industrial | orly :S my browser tells me otherwise |
17:54.24 | AnduinLothar | it's the url forwarding |
17:54.53 | AnduinLothar | it maskes the ip. the site itself doesn't have any |
17:55.33 | Kirkburn | Hey, from the beta patch notes: |
17:55.34 | Kirkburn | Warlocks |
17:55.34 | Kirkburn | - Felguard AC buffed back up. |
17:55.34 | Kirkburn | <PROTECTED> |
17:55.35 | Gryphen | i get a blank black page called Obfuscation |
17:55.52 | Industrial | Gryphen: turn on javascript.. |
17:55.52 | AnduinLothar | http://68.99.187.213:82/~karl/blog/WoW/Vault/index.html |
17:56.00 | Gryphen | it is on, there is a javascript error |
17:56.06 | AnduinLothar | is the same thing, just without the fwding |
17:56.44 | Industrial | you are right in IE it doesnt load |
17:56.49 | Industrial | who cares |
17:56.49 | Industrial | :D |
17:57.01 | Gryphen | anyone who wants traffic from them |
17:57.26 | Industrial | AnduinLothar: wtf is that utf16 encoding btw :P |
17:57.30 | AnduinLothar | meh, guess i'll have to boot up windows and test it then, since mac doesn't even have an IE anymore |
17:57.53 | AnduinLothar | heh, i think i was messing with encodings in my editor |
17:58.06 | AnduinLothar | is there any actually prefered encoding for the web? |
17:58.24 | Industrial | i twink thats it |
17:58.29 | Industrial | ascii :P |
17:58.36 | zenzelezz | doubt it, but most I see are UTF-8 or ISO-8859-1 |
17:58.47 | AnduinLothar | does it matter? |
17:59.00 | JoshBork1 | OF COURSE IT MATTERS! |
17:59.03 | JoshBork1 | WHAT ARE YOU THINKING?! |
17:59.15 | AnduinLothar | well it's usually on utf-8 for svn |
17:59.29 | AnduinLothar | er, well for the cosmos patcher anyway |
17:59.35 | Industrial | cool down! |
17:59.51 | AnduinLothar | for some reason it doesn't like utf-16, so i was just messing with settings |
18:00.09 | AnduinLothar | Gryphen: what js errors? can you pastebin them? |
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18:01.03 | Industrial | AnduinLothar: probably browser support |
18:01.22 | AnduinLothar | oh of course.... just wondering |
18:01.29 | Gryphen | seems to load the page, do the links on the right do anything? |
18:01.35 | AnduinLothar | not atm |
18:01.46 | AnduinLothar | empty urls |
18:02.21 | Gryphen | cant copy ie error, but says Line: 484 Char: 1 Error: document.getElementById(...) is null or not an object |
18:02.25 | AnduinLothar | i was experimenting with client side data manipulation. the addons info comes in a JS object |
18:03.10 | Gryphen | seems to be loading now |
18:03.14 | AnduinLothar | anyway, i was wondering if anyone had any suggestions for the look of the menu |
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18:04.34 | Industrial | needs more cowbell |
18:06.09 | Industrial | but seriously no i dunno :( |
18:06.30 | Industrial | you kinda would want to remove the <title> |
18:07.11 | AnduinLothar | the Obfuscation one? |
18:07.19 | Industrial | no |
18:07.28 | AnduinLothar | oh glish.com |
18:07.33 | AnduinLothar | yeah |
18:07.34 | Industrial | :) |
18:07.54 | AnduinLothar | mimic'd their menu layout |
18:08.40 | AnduinLothar | i need to move the css and js to sepperate files, but for some reason it want working |
18:09.42 | *** join/#wowi-lounge [Cu]Werik (i=trustno1@catv5403B06B.pool.t-online.hu) |
18:09.42 | *** mode/#wowi-lounge [+v [Cu]Werik] by ChanServ |
18:10.10 | [Cu]Werik | Evening. Cairenn, I'm about to create drama :P |
18:10.22 | Cairenn | uh oh |
18:10.24 | AnduinLothar | she <3's you |
18:10.41 | [Cu]Werik | 4 words, Perform AV Enabler (Alliance) |
18:10.50 | Cairenn | that thing |
18:10.57 | [Cu]Werik | :-P |
18:11.03 | Industrial | what? |
18:11.03 | Cairenn | what about it? |
18:11.03 | Industrial | :S |
18:11.26 | *** join/#wowi-lounge End_ (n=end@72.25.151.58) |
18:11.35 | [Cu]Werik | http://www.curse-gaming.com/en/files/details/5517/preform-av-enabler-alliance/ |
18:11.47 | sysrage | i love that mod |
18:11.52 | Industrial | i hate that word |
18:11.57 | Industrial | preform, premade, fixed |
18:11.59 | Industrial | bleh |
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18:12.28 | Industrial | if you are looking for a group for a battleground its pre-formed/made already so why add that :S |
18:12.29 | [Cu]Werik | This is a battle between the original author and the alliance community:) |
18:12.40 | Cairenn | *nod* |
18:13.02 | Bouvi | So what is it? |
18:13.19 | sysrage | heh. he makes it not work for alliance? what a dumbass |
18:13.22 | [Cu]Werik | It's getting kinda amusing |
18:13.48 | Gryphen | eh, blocking the alliance version is what is ammusing while other ripped addons are allowed |
18:14.49 | [Cu]Werik | It's his mod. He can do watever he wants |
18:14.55 | Industrial | oh yeah thats kind of drama :P |
18:15.01 | Bouvi | Still don't know what it does. Read through it all and still no clue. |
18:15.06 | Industrial | id still block it if the author dowsnt want it |
18:15.10 | [Cu]Werik | If he doesnt want an alliance version of his mod it's his business |
18:15.14 | Industrial | Bouvi: make everyone in the raid join a bg queue at once |
18:15.31 | Bouvi | Ahhh |
18:15.47 | Gryphen | yeah but you assume all other "rereleased" addons have author approval which is a false assumption |
18:15.56 | Industrial | i do |
18:16.00 | AnduinLothar | it's it just a single script call? can't someone just show the biutton when talkign to the av guy and make its click do it? |
18:16.21 | [Cu]Werik | Why? Should I assume they aren't approved? |
18:16.49 | Gryphen | You can assume either way, but why would you assume the less logical one? |
18:17.04 | [Cu]Werik | I do. |
18:17.44 | Gryphen | You think that every (continued) and (ressurected) addon has original author approval? |
18:17.58 | [Cu]Werik | No |
18:18.24 | Gryphen | Seems that way unless they speak up its allowed |
18:18.45 | [Cu]Werik | But I wont and can't go through thousands of projects. I can assume they have approved or the author has no problem with it being posted |
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18:19.15 | *** mode/#wowi-lounge [+v Tem] by ChanServ |
18:19.22 | [Cu]Werik | If s/he had, I assume s/he would contact me |
18:20.12 | Gryphen | lack of interest in continuing their addon doesn't release copyright |
18:22.17 | [Cu]Werik | So what should I do? |
18:22.53 | Bouvi | Nothing there is no way you can sort through the tons of addons you get. Best you can do is what for the complaint and deal with it then. You cannot police every addon out there. |
18:23.07 | [Cu]Werik | It's the authors responsibility to take care of the copyright problems. If I get a request or a report, I will investigate it until that, I assume they are all right |
18:23.35 | [Cu]Werik | If you have any better solutions, I'm totally open minded;) |
18:25.12 | Gryphen | Well the hole site deals with hosting intelectual property, it would seem you would be more inclinded to help protect authors not less. |
18:25.57 | Gryphen | dunno |
18:26.27 | Bouvi | How many addons do you get in a day give or take? |
18:26.47 | Gryphen | http://www.curse-gaming.com/en/files/new/ |
18:27.13 | [Cu]Werik | 20-30 new projects a day |
18:27.15 | Tem | You could require authors to pick a license when publishing the addon |
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18:27.41 | [Cu]Werik | and about the double of that in updated projects |
18:27.55 | Thrae | Not counting compliations? |
18:28.18 | [Cu]Werik | Well, I count them as one project |
18:28.42 | [Cu]Werik | Actually, it's not that much |
18:29.08 | Bouvi | So you figure 20-30 or more addons that you would have to trace and see if it had been done before, etc. Unless it is a full time job not possible. Best you can do is act on complaints. What more could you do? |
18:29.31 | Tem | the trouble with compilations is most times they don't even have license to use the addons they do |
18:29.46 | Tem | s/use/distribute/ |
18:30.05 | Tem | and it's even worse when they start making changes to addons |
18:30.11 | Xolan[EU] | that's not what he meant :P |
18:30.16 | Bouvi | Why would an author have a problem with a compliation just gets their addons out even more. |
18:30.18 | Tem | derivative works are... |
18:30.21 | [Cu]Werik | Well I don't know. We could change the way submission work and check every addon separately before accepting them |
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18:30.53 | Tem | Bouvi, they normally wouldn't, but occasionally people are offended by the compilation's existance and don't want their addon associated with it |
18:31.31 | Tem | Bouvi, but what I'm REALLY talking about is the fact that if the addon doesn't have a license explicitly, it's "All rights reserved" |
18:31.33 | zenzelezz | I wouldn't want any addons I made to be put into compilations |
18:31.40 | zenzelezz | so many crap compilations out there |
18:31.59 | Tem | which means that you don't have the right to redistribute it without a special license |
18:32.09 | AnduinLothar | wtf... firefox gives me this error when i put the js/css in diff files: |
18:32.12 | AnduinLothar | Error: illegal character |
18:32.12 | AnduinLothar | Source File: http://68.99.187.213:82/~karl/blog/WoW/Vault/addons.js |
18:32.12 | AnduinLothar | Line: 1, Column: 5 |
18:32.12 | AnduinLothar | Source Code: |
18:32.13 | AnduinLothar | ç™¡çˆ æ…¤æ‘¯æ¹³ãµ®æ•·âç‰²æ…¹â ©à¨Šç™¡çˆ æµç‰²ä½¢æ¨Šç™¡çˆ æµç‰²ä¥®æ‘¥ç 㴠《ਯ⨠䅤摯湳â¯æ¸ äµç‰³æ”ä¡æµ©æ¹§â€ªâ¼Šà©¡æ‘¤æ½®ç›æµç‰²ä¥®æ‘¥ç¡ãµ®æ•·â扪散çŠæµç‰²ä½¢æ¨½æ…¤æ‘¯æ¹³å£ç•²ç‰‰æ¹¤æ•¸å´Šæµç‰²ä¥®æ‘¥ç «â¬Šæµç‰²ä½¢æ¨®æ¹¡æµ¥â€½â€¢ä…ˆå½‘ç•©æ«å¥æ…²æ¨âˆŠæµç‰²ä½¢æ¨®æ‘¥ç£â€½â€¢å¨æ¥¦çæ¬æ¥£æ¬ 楴æ•çŒ 瑯â³æ•¡ç‰£æ 瑨æ•â¡ç ç‘¨æ” ä…µæ´æ¥¯æ¸ 䡯畳攢੣畲ç‰æ‰ªâ¹£ç•²ç¥ä±©æ¹«â€½â€¢âˆŠæµç‰²ä½¢æ¨®æ¥®ä |
18:32.32 | Thrae | AnduinLothar: That's a whole lotta blocks for me. |
18:33.00 | [Cu]Werik | zenzelezz, you can simply state in your description or readme or licence that you don't allow republishing or using your addons in any compilations |
18:33.05 | AnduinLothar | exactly... looks like some asian language |
18:33.15 | zenzelezz | [Cu]Werik: didn't you just say you have no time to check such things? |
18:33.19 | AnduinLothar | random tho |
18:34.06 | Xolan[EU] | people will probably file a complaint though zenze if you do that, and the complaints will probably be checked out |
18:34.10 | [Cu]Werik | Well, I didnt say it, but if the word is already out. I'm doing this free time as a hobby so yes, I probably dont have the time for it:) |
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18:35.43 | Thrae | I was thinking of making a "Compliation Maker" php script which grabs the latest versions of selected mods and zips 'em up for you. Makes far more sense then having to update each compliation individually. |
18:36.29 | [Cu]Werik | Yup, thats a great idea |
18:36.46 | Thrae | That really wouldn't be circumventing any default license agreement too, unless you specifically state about that specific case |
18:36.55 | AnduinLothar | ahh... it doesn't liek mixed encodings for the code imports |
18:37.02 | Bouvi | What about a feature where a compliation can be saved like favorites. I would add the addons to my compilation list that anyone can view and when updated it is automatic just like favorites. |
18:37.44 | Thrae | Bouvi: That's what I was thinking. Like script.php?=ZfgsqwA would always be the same set of addons. |
18:38.04 | Vinz | hi there! I'm using an editbox to display a looooong list of data and I'd like to prevent the user to modify this box, is there a way to do this ? |
18:38.08 | Bouvi | Be a neat feature and make compilations cake. |
18:39.25 | AnduinLothar | Vinz save the text as a variable and SetText OnTextChanged |
18:40.23 | Thrae | However, it probably makes more sense to do it as a binary on the client's computer rather then doing it as a php script, I realize now.\ |
18:41.09 | Vinz | AnduinLothar: not a bad idea, I'm going to try it. |
18:41.11 | Thrae | ui.worldofwar.net's interface is already easy because of "UI Central", I'd just need to figure out how to access files for Curse and WoWI. |
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18:52.08 | Vinz | arfl neither OnTextChanged neither OnChar seems to work :/ |
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18:59.57 | silv | Anyone think they can tell me what i'm doing wrong with this small pastey of a UIDropDownMenuTemplate example? 24lines of code |
19:00.12 | silv | I tried to basically do an lua version of the example on the wiki |
19:00.13 | silv | http://ace.pastey.net/4508 |
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19:00.17 | silv | i'm doing something horribly wrong |
19:00.21 | silv | and i have no idea what it is |
19:00.21 | silv | :( |
19:00.47 | cogwheel | we've all been there :P |
19:01.08 | silv | =/ |
19:01.17 | silv | i've been messing with this 24 line script for like an hour |
19:01.37 | silv | and i get the same result every time, dropdown box (unpopulated) when clicked it just jumps halfway down the screen |
19:01.39 | silv | no menu |
19:01.48 | cogwheel | stick it up on pastey.net... |
19:01.51 | silv | this should be cake |
19:01.52 | silv | http://ace.pastey.net/4508 |
19:02.25 | silv | thanks Cog |
19:03.23 | cogwheel | doing setscript:("OnLoad") won't do anything... the OnLoad is called at the moment the frame is created (i.e. when CreateFrame is called) |
19:03.55 | silv | yeah i noticed that part |
19:04.05 | silv | i was simply following the example (XML) on wowwiki |
19:04.14 | silv | not sure what to do though, perhaps add it as an onclick for the button? |
19:04.21 | cogwheel | yep. that only works because you're defining the frame in XML |
19:04.27 | cogwheel | na |
19:04.34 | cogwheel | just run the code directly after you create the frame |
19:04.57 | cogwheel | let me clean it up a bit for you... |
19:05.38 | silv | thank you sir |
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19:08.45 | silv | i dont understand how it will know which dropdown i'm adding items to, was my other question |
19:08.55 | Vinz | Anyone has a great idea on how to display a long list of data (I'm thinking of a scrollable label but I don't know how to do it) |
19:09.10 | Vinz | my attemps to prevent the modification of an editbox are all down |
19:09.22 | cogwheel | silv: FYI: i don't have any direct experience with dropdows... i'm only cleaning up the code you have... i can't guarantee it'll work :P |
19:09.40 | silv | ok ty |
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19:13.16 | cogwheel | http://ace.pastey.net/4509 This should fix the one issue I mentioned before (the onload problem). I haven't really changed anything else functionality-wise but i did reorganize the code to be a bit simpler |
19:14.11 | silv | ty i'll look now! |
19:15.50 | cogwheel | oops... one error |
19:15.56 | cogwheel | one sec |
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19:21.43 | cogwheel | fixed the one error (same url) |
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19:28.12 | silv | sorry cog got disconnected, not sure if you typed any response |
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19:32.25 | Mery | [20:15] <cogwheel> oops... one error |
19:32.26 | Mery | [20:15] <cogwheel> one sec |
19:32.31 | Mery | [20:21] <cogwheel> fixed the one error (same url) |
19:39.45 | silv | ahh |
19:39.45 | silv | ok |
19:39.47 | silv | thanks:) |
19:40.00 | silv | what i've found was that the button was extra redundancy and unnecessary |
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19:57.18 | cogwheel | i'm in billing purgatory... could someone post Or CogsBar: http://www.wowinterface.com/downloads/info5977-CogsBar.html in this thread: http://forums.worldofwarcraft.com/thread.html?topicId=62047533&sid=1 |
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19:58.44 | cogwheel | (or i could just log in as my wife... :P ) |
19:58.54 | VoidRaider|afk | I can post if you want :) |
19:59.13 | cogwheel | i'll use my wife's account :) |
19:59.19 | VoidRaider|afk | haha |
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20:08.47 | Tuller | I wonder how much confusing docking bars is going to cause people |
20:09.28 | ZealotOnAStick | docking bars? |
20:09.35 | ZealotOnAStick | different from sticky bars how? |
20:10.07 | Tuller | uhh this is you drag a bar over a bar, and it becomes more or less controlled by the bar you dragged it over |
20:10.20 | Tuller | same hotkeys, same layout, just different showstates |
20:11.08 | ZealotOnAStick | Hmm. Ok, I could see uses for that. Nothing I'd probably do anytime soon, but still . . . |
20:11.27 | ZealotOnAStick | Is the default "just works from the get-go" paging on stance swapping going to still be there? |
20:17.49 | Tuller | zealot yes, but it'll be using this system |
20:18.20 | ZealotOnAStick | Good deal then. |
20:18.40 | ZealotOnAStick | I think the majority of folks just want to be able to swap stances and have things behave as they expect them to. |
20:19.02 | ZealotOnAStick | If someone chooses to get into other more advanced or fancy things . . . then they've already committed themselves to having to think. |
20:19.32 | Tuller | what I'm trying to do is make it behave as expected from how the configuration is setup |
20:19.59 | Tuller | a lot of people seem to find the current system for setting up bar swapping a little confusing |
20:22.32 | ZealotOnAStick | Tuller: once I looked at the defaults to see what it did it was pretty clear to me. It's a fuckload easier than the last time I attempted to make heads or tails of DAB (though that was a goodly while ago) |
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20:27.17 | Tuller | well the other benefit is that since i'm using showstates, I can clean up my UI a bit :) |
20:27.31 | kahdgarxi | I'm working on writing an addon that will add lines to item tooltips.. anyone know of an addon that does something similar that I could use for an example of how to do it? I've already tried reading the source for NDKP, however I'm finding it rather....obfuscated. |
20:27.46 | *** join/#wowi-lounge Islorgris_ (n=chatzill@203.106.101-84.rev.gaoland.net) |
20:27.52 | Tuller | GameTooltip:AddLine(text); GameTooltip:Show() |
20:28.33 | Eternally777 | Yep, that pretty much sums it up. |
20:28.54 | Eternally777 | Take a look at Ludwig_SellValue. It's probably easier to read than NDKP |
20:29.00 | kahdgarxi | well, yes, i've gotten that far... but how do i make it do that when you mouseover an item? |
20:29.11 | kahdgarxi | awesome, thanks Eternally777 |
20:29.48 | Eternally777 | No problem. I don't think you can find that mod standalone though, search wowinterface.com for "Ludwig" and download that. It includes Ludwig_SellValue. |
20:30.27 | kahdgarxi | alrighty |
20:30.28 | kahdgarxi | thanks again |
20:30.58 | ckknight | btw, for any developers that might be around: Ace2 is now licensed LGPL and thus is free to use without legal worries. |
20:31.45 | Industrial | woot |
20:31.49 | Industrial | freedom! |
20:32.10 | ckknight | yep, basically |
20:32.12 | Mikma | free domination for Industrial |
20:32.20 | Industrial | o/ |
20:33.06 | ckknight | for people unfamiliar with the license, it basically means that if you take code from Ace2, it has to be LGPL, but if you use Ace2 as a library, then you can use whatever license you choose. |
20:33.07 | Kirov | Ace2 may take my life, by it'll never take my freedom! |
20:33.14 | ckknight | lol, Kirov |
20:33.25 | ckknight | sorta messed up that quote |
20:33.31 | Kirov | meh |
20:33.33 | Kirov | close enough |
20:33.33 | ckknight | ...now say something anti-semetic to top it off |
20:33.46 | Kirov | f' jews |
20:34.05 | Antiarc | Woot, yay ckknight. |
20:34.10 | ckknight | you misspelled kikes, Kirov |
20:34.16 | Kirov | lol |
20:34.27 | Kirov | It's because of them my last name means "The Black Plague" |
20:34.29 | ckknight | note: we are making fun of Mel Gibson, not the Jews. |
20:34.34 | Antiarc | But ck, how will you force people to release the source to their addons???? |
20:34.41 | ckknight | Kirov: really, what's your last name? |
20:34.46 | Industrial | battlestar galactica is next :P |
20:34.47 | ckknight | Antiarc: we don't anymore. |
20:34.47 | Kirov | ckknight - Golus |
20:35.00 | ckknight | hrm, okay |
20:35.00 | Antiarc | ckknight: That was something of a joke, given the nature of WoW addons :P |
20:35.03 | Tuller | so you have a character named that, right? |
20:35.16 | Industrial | Kirov: wow thats a kickass last name :o |
20:35.28 | Tuller | or at least a metal band named it |
20:35.53 | Kirov | ckknight - It's basically the "Johnson" of Poland, but in hebrew it's literal translation is "a really bad thing" |
20:36.01 | Kirov | Usually used to refer to the black plague. |
20:36.45 | Eternally777 | Antiarc: I see what you did there. |
20:36.57 | Kirov | My first and last names in hebrew translate to "The favorite son of the black plague" |
20:37.24 | Industrial | lol |
20:37.24 | ckknight | Antiarc: ah, right. I had originally pushed for GPL, since it seemed odd not to release source, but people didn't like it, so now we're going with LGPL |
20:37.24 | ckknight | I'm hoping it's the right thing to go with |
20:37.24 | ckknight | Industrial: I have a pretty kickass last name... :-( |
20:37.24 | Industrial | ckknight: yes you do! |
20:37.27 | ckknight | Kirov: kinda seemed like Golem when I first saw it |
20:37.34 | zenzelezz | we always thought of you as somewhat of a plauge Kirov, it all becomes clear now |
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20:37.35 | Kirov | hehe |
20:38.15 | Industrial | my last name is Wieland wich is from "wela" (battle) and "nand" (brave) |
20:38.43 | Industrial | also if you feel the need to read, http://en.wikipedia.org/wiki/Weyland |
20:38.45 | Antiarc | ckknight: For what it's worth, I'm grateful, just on a personal philosophical level. I dislike the GPL for libraries since it can actively discourage the use (and spread) of good software. |
20:38.57 | ckknight | right. |
20:39.06 | zenzelezz | Weyland... Yutani? |
20:39.12 | Industrial | my last name has its own saga :D |
20:39.15 | ckknight | note: I have also GPL'd FuBar and Cartographer |
20:39.22 | ckknight | and LGPL'd most of my libs |
20:39.31 | Antiarc | I have no problem at all with GPL for non-libraries :D |
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20:39.46 | Industrial | IM IN UR SVN FORKIN UR LIBZ |
20:39.49 | ckknight | note: this does not mean FuBar plugins are required to GPL, since they don't interact with FuBar, they interact with the FuBarPlugin-2.0 library |
20:39.57 | Antiarc | Ayup. |
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20:40.03 | ckknight | zenzelezz: you could, nothing stopping you. I'll just take your code, back, though. |
20:40.07 | ckknight | so there. |
20:40.14 | Kirov | Like people in the general addon community care about the legal ramifications of redistributing and modifing existing code. |
20:40.15 | Kirov | heh |
20:40.20 | Industrial | i do |
20:40.24 | ckknight | zenzelezz: alternatively, you could just become a developer... |
20:40.27 | Industrial | i smite people who copy my shit |
20:40.32 | Industrial | WRYYYY |
20:40.34 | Industrial | like that |
20:40.38 | Industrial | with a steamroller |
20:40.38 | ckknight | WRYYYYYYYYYYYYYYY |
20:40.59 | Industrial | no but seriously nah |
20:42.04 | Kirov | It's nice to have if legal issues do show up, but at the moment it's more or less cast to the wind. |
20:42.30 | ckknight | yea, pretty much, Kirov |
20:42.30 | Industrial | so i owned this noob today.. |
20:42.44 | Industrial | 37 hunter right, im 29 hunter |
20:42.57 | Industrial | and then without regen a 32 warrior |
20:43.10 | Kirov | eek, scary, there's a picture of my sister and I playing risk on the web |
20:43.18 | Industrial | LOL |
20:43.19 | Industrial | url? |
20:43.33 | Kirov | search for my last name |
20:43.51 | Industrial | lmao |
20:44.00 | Industrial | kirov reporting :p |
20:44.29 | Bouvi | LOL type in Bouvi into google. I am surprised most of that is me lol |
20:44.59 | Industrial | http://www.boom.co.yu/phpnuke/images/uploadimages/bouvi.jpg |
20:45.08 | Kirov | Type Kirov in and you get ballet |
20:45.23 | cogwheel | i appear on page one and my name isn't just a name :) |
20:45.26 | Bouvi | OK so that is not me |
20:45.46 | Industrial | lmao |
20:45.56 | Kirov | I'm a battleship, a ballet company, and an actor. |
20:46.18 | Industrial | i am a type of product |
20:46.28 | cogwheel | alpha testers wanted: http://www.wowinterface.com/downloads/info5280-BuyDropper.html |
20:46.29 | Industrial | and a music genre |
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20:47.11 | Kirov | And a back handed complement |
20:47.29 | Bouvi | My real name is Bernie Fritts got the first page and a 1/2 of google including a reference to my old BBS server in 1991 lol. |
20:48.03 | Tuller | my real name's top result at one point was an obituary |
20:48.30 | Kirov | lol |
20:48.30 | Industrial | theres a dj with my name |
20:48.31 | Industrial | :| |
20:48.38 | Mikma | dj industrial |
20:48.43 | Industrial | HUNGARIAN JAZZ ANTHOLOGY COMPILED BY TOM WIELAND |
20:48.43 | Mikma | i bet he plays industrial |
20:48.45 | Industrial | why, why |
20:48.48 | Industrial | why! |
20:48.53 | Industrial | *sob* |
20:48.55 | Kirov | My name comes up with a list of interviews of me. |
20:49.21 | Kirov | Oh, and a web site listing my site as being blocked by Cyberpatrol |
20:49.23 | Mikma | Kirov: omg! you're *TEH* gay pornstar i like?!? |
20:50.01 | Bouvi | LOL click on images for your. There is only one image not me or done by me.. |
20:50.11 | Bouvi | My name must not be too popular lol |
20:51.46 | Antiarc | There's nothing quite like keeping your guild forums account signed in on an unsecured computer. |
20:51.59 | Antiarc | Our raid leader's sig currently reads "I like butts on my face" as a result. |
20:52.13 | Industrial | LOL |
20:52.16 | zenzelezz | maybe he just does o_O |
20:52.19 | Industrial | i lold irl |
20:52.21 | Industrial | ahahgag |
20:53.06 | Industrial | quoted. |
20:54.00 | Antiarc | Our guild is so mature |
20:54.22 | Antiarc | We're a bunch of 20-somethings who spam "DONGS!" macros and ASCII pictures of butts in raid chat. |
20:54.43 | Antiarc | Officer chat is the worst. |
20:54.48 | Antiarc | We really cut loose in there. It's great. |
20:55.12 | zenzelezz | I've lost count of how many times I've heard that South Park quote over TS during a raid ("Eric, did you just say the F word!?" "... jew?") |
20:55.28 | Industrial | lol. |
20:55.54 | Industrial | Antiarc: i wanna join :( |
20:56.03 | Industrial | Antiarc: but im -20 |
20:56.07 | Industrial | :'( |
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20:57.48 | Antiarc | ATTN: YOUR OFFICERS ARE DISCUSSING IMPORTANT MATTERS |
20:57.54 | Antiarc | *six officers spam DONGS macros in guild* |
20:58.23 | zenzelezz | my guild thankfully has a somewhat light mood most of the time |
20:58.29 | Antiarc | Really though, we have a great group. Very light mood :) |
20:58.37 | *** join/#wowi-lounge Matholum (n=swmattyo@d60-65-13-236.col.wideopenwest.com) |
20:58.38 | Industrial | im always in guilds where noone talks |
20:58.52 | Industrial | and.. the guild doesnt really do anything not even brd or something |
20:59.00 | Industrial | (not that im 60 at that time) |
20:59.52 | Matholum | hi! con somebody help me figure out how to save variables between sessions... the wowwiki is confusing in that area... |
21:00.02 | zenzelezz | I think I've only been in one guild that did non-raids together regularly |
21:00.04 | Antiarc | For New Years, our warrior class lead /gremoved all the other warriors so they could be the best warrior in the guild :D |
21:00.17 | zenzelezz | O_o |
21:00.40 | Antiarc | We don't really schedule non-raid stuff, but we're always running 5-mans. |
21:01.08 | Antiarc | We have 4 moderate-size guilds in a guild alliance - we have something like 200+ level 60 characters, so it's not hard to get runs going. |
21:01.21 | Antiarc | We did Ony last night, and immediately after, 3 baron runs started up, for example. |
21:04.39 | Antiarc | For the most part, the alliance is just one big guild, anyway. With the exception of one guild, we've been together for nearly two years now, so it feels a lot less alliance-ish and a lot more...guild with subguilds-ish. |
21:05.08 | ckknight | horde ftw |
21:06.12 | Antiarc | well, my guild alliance. |
21:06.16 | Antiarc | Not the alliance in general. |
21:06.19 | Antiarc | Though we are alliance. |
21:06.46 | Kirov | Antiarc - I'm confused ... are you a horde player? |
21:06.48 | Kirov | ;) |
21:08.50 | Kirov | [Cu]Werik - *ping* |
21:09.11 | [Cu]Werik | I'm listening Kirov |
21:09.15 | kahdgarxi | if i were to guess, i would think that ShoppingTooltip1 is used for item tooltips in general, and ShoppintTooltip2 is used for item compare tooltips... anyone know if that's correct? |
21:09.41 | Kirov | [Cu]Werik - I deleted a project and it continues to show up on my account list |
21:10.28 | Kirov | Known issue? |
21:11.10 | Kirov | kahdgarxi - that is not. |
21:11.28 | Kirov | GameTooltip is used for general tooltips |
21:11.28 | kahdgarxi | Kirov - Doh! |
21:11.30 | [Cu]Werik | For me it is. Not sure about the developers:) |
21:11.55 | [Cu]Werik | Now it is a known issue, thx;) |
21:12.11 | Kirov | ShoppingTooltip 1 and 2 are both used for compares afaik |
21:12.35 | kahdgarxi | ah, like for trinkets and rings |
21:13.03 | kahdgarxi | so it usees GameTooltip for items, players, and pretty much any other tooltop ever? |
21:13.10 | kahdgarxi | tooltip* |
21:13.11 | Kirov | yes |
21:13.13 | kahdgarxi | i can't type today >< |
21:13.24 | kahdgarxi | ok |
21:13.25 | kahdgarxi | thanks |
21:14.39 | kahdgarxi | so if i want to add stuff to the bottom of an item tooltip only, i need to hook the function that draws those, and add the info in, yes? |
21:14.40 | Kirov | [Cu]Werik - also, it'd be nice if the downloads list showed the tab the default download was set in. |
21:15.05 | Kirov | kahdgarxi - yes |
21:15.19 | kahdgarxi | I'm gonna break so many addons... I just know it >.> |
21:15.31 | Kirov | kahdgarxi - hooksecurefunc is your friend |
21:15.35 | Kirov | and works on tooltips |
21:16.02 | Elkano | as long as you do a clean hook it shouldn't be a problem... you only don't know in which order different addons will add their data |
21:16.07 | Kirov | hooksecurefunc(GameTooltip, "SetHyperlink", addMyLinesFunc ) |
21:16.50 | kahdgarxi | that's it....? |
21:16.58 | Kirov | addMyLinesFunc will receive self and whatever the hyperlink was after SetHyperlink has already been run on the tooltip. |
21:17.19 | Kirov | Then you can just do a self:AddLine("stuff") self:Show() and be done with it |
21:17.26 | kahdgarxi | wow |
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21:17.29 | kahdgarxi | thanks :D |
21:17.43 | kahdgarxi | do you have a newsletter? :) |
21:18.05 | Kirov | kahdgarxi - Yes, but I don't know what my gerbal fetish has to do with this |
21:18.12 | kahdgarxi | o.O |
21:18.24 | *** join/#wowi-lounge Matholum (n=swmattyo@d60-65-13-236.col.wideopenwest.com) |
21:19.08 | [Cu]Werik | Kirov, it is confirmed to be a bug, it will be fixed:) |
21:19.15 | Kirov | [Cu]Werik - cool, thanks |
21:19.54 | Kirov | [Cu]Werik - I think i've asked before, but is there a list of planned features someplace available for the public to see? |
21:19.56 | Matholum | hi! can anyone help me figure out how to save variables between sessions... wowwikki is confusing in that area |
21:20.03 | Qshadowp | ~lart Osagasu |
21:20.21 | Kirov | Matholum - Have you read the section on the .toc file? |
21:20.21 | Industrial | loll |
21:20.36 | Matholum | ya, but how do i use it? |
21:20.43 | [Cu]Werik | I think I saw one |
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21:20.53 | Matholum | or is it already set up |
21:20.58 | Kirov | ## SavedVariables: GlobalVariableName |
21:21.05 | Matholum | i was thinking i cad to use a special function or sumn |
21:21.21 | Matholum | so then, i just act like that variable is defined? |
21:21.24 | Matholum | **had |
21:21.34 | Kirov | Matholum - no, you have to define it yourself |
21:21.43 | [Cu]Werik | http://www.curse-gaming.com/en/forums/details/19961/what-are-we-doing/ |
21:22.05 | Kirov | Matholum - it'll save as a nil if it's not defined. |
21:22.08 | Matholum | oh, ok... but after it is defined and saved, it will be saved? |
21:22.17 | Gagorian | Cide: Are you here? |
21:22.37 | Kirov | Matholum - It'll be saved automatically when you log off or /console reloadui |
21:22.47 | Cide | yes |
21:22.51 | Matholum | so say the first time around it gets saved as "hello" and the second time i show ot... it ill say "hello"? |
21:23.05 | Matholum | *it |
21:23.45 | Gagorian | Alright, is it ok if I PM you to ask a few quick questions? |
21:23.45 | Cide | shoot |
21:23.45 | Matholum | no wonder i am having a hard time w/ it... i am making it way to complicated... lol... |
21:24.08 | Matholum | thank... i think i can try it now... ^_^ (sorry for being clueless... lol) |
21:24.14 | Matholum | thanks |
21:24.29 | Kirov | Matholum - the basic way it works is when you log off, it saves any global variable named the same as what you have set in the .toc to a file. When you log in, after it's finished loading all the files for your addon it loads in the savedvariables file for that addon overwriting anything that already exists. |
21:25.07 | Matholum | oh! that makes perfect sense ^_^ thank you! |
21:26.24 | kahdgarxi | woohoo, another question i won't have to ask later :D |
21:26.34 | Kirov | Be warned though, if the value you have setup in the .toc is nil, that'll get saved as well, so if you want to have "defaults" keep them in a seperate variable and set them after the addon's savedvariables file is loaded. |
21:27.08 | Matholum | oh, ok ^_^ |
21:27.10 | Kirov | on the event "ADDON_LOADED" with arg1=="your addon folder" the saved variable file will have been loaded |
21:27.20 | Mikma | anyone remembers the urls for iriel's templates for BC/BTS? |
21:27.47 | Kirov | Mikma - they on his vigillante site? |
21:27.51 | Matholum | oh.. that is what wowwiki was talking about, but now it makes sense |
21:28.03 | Mikma | Kirov: what's the url? :) |
21:28.07 | Kirov | Matholum - what's your other question(s) |
21:28.15 | Kirov | Mikma - frick if I can remember |
21:28.32 | Mikma | Kirov: well i'll try looking his signature in wow-forums |
21:29.08 | Mikma | well, http://iriel.wowinterface.com/portal.php this works too :) |
21:29.42 | Matholum | hmm... there was one... i am trying to remember... oh! do you remember my code from yesterday? |
21:31.10 | Kirov | http://www.wowinterface.com/downloads/search.php?action=showresults&searchid=81387&sortby=filename&sortorder=asc |
21:31.18 | Kirov | Matholum - nope! |
21:31.19 | Kirov | heh |
21:32.21 | Matholum | lol... what was the url to the pasty thing? |
21:32.36 | Mikma | pastey.net |
21:32.40 | Matholum | thanks |
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21:34.24 | kahdgarxi | does hooksecurefunc need to be run just once, or every time you mouseover an item? |
21:34.40 | Kirov | kahdgarxi - just once |
21:35.26 | Matholum | ok... this is kinda of long... butyou mainly only need to get the main idea... http://www.pastey.net/4517 |
21:36.26 | Matholum | what i want (eventually this will be an option in a config...) is to be able to have my frame to where you can type the message there and it will convert the letters AS you type |
21:37.07 | Kirov | hooksecurefunc basically does the equivalent of - |
21:37.07 | Kirov | function HookedFunc(...) |
21:37.07 | Kirov | <PROTECTED> |
21:37.07 | Kirov | <PROTECTED> |
21:37.07 | Kirov | <PROTECTED> |
21:37.42 | Matholum | oh... ok |
21:38.04 | Kirov | Matholum - that was directed at kahdgarxi |
21:38.17 | Matholum | oh... i was confused.... lol |
21:38.22 | Matholum | ^_^ |
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21:38.36 | Guillotine | best news story ever: http://news.yahoo.com/s/afp/20070104/od_afp/australiacreditcardcatoffbeat_070104065322 |
21:39.51 | kahdgarxi | rofl |
21:40.19 | kahdgarxi | Kirov - Hmm.... I'm not sure why it's not working then >< |
21:40.20 | Kirov | Matholum - that shouldn't be too hard |
21:40.31 | Matholum | but i dunno where to start |
21:41.15 | Kirov | function myAddLinesFunc(self,hyperlink) |
21:41.15 | Kirov | <PROTECTED> |
21:41.16 | Kirov | end |
21:41.49 | kahdgarxi | my function isn't running at all |
21:42.08 | Kirov | hmm |
21:42.08 | kahdgarxi | i added a debug message in the fuction to print ot the default chat window |
21:42.16 | kahdgarxi | it's not running at all |
21:42.23 | kahdgarxi | here's my code |
21:42.23 | kahdgarxi | http://www.pastey.net/4518 |
21:42.49 | Kirov | Matholum - what you want is to make an edit box and set it's OnTextChanged script handler. |
21:43.22 | Kirov | Check out MailFrame.lua in wow's own UI for an example of updating the text on the fly |
21:44.17 | Matholum | ok... thanks ^_^ i will check it out |
21:44.21 | Kirov | kahdgarxi - hmm, that should work |
21:44.28 | kahdgarxi | =/ |
21:44.43 | Kirov | I can't test it here at work though, no WoW installed atm |
21:44.51 | kahdgarxi | ah |
21:45.03 | Matholum | thanks for the help ^_^... i am gonna try and see if i can get it and then i will be back |
21:45.20 | kahdgarxi | well, i've tried both click an item link and mousing over an item, and the fuction's not running at all |
21:45.37 | kahdgarxi | i do get the HLS 0.1 loaded message however, so I know my OnLoad is running |
21:46.25 | Kirov | Matholum - http://www.wowwiki.com/Widget_Handlers editboxname:SetScript("OnTextChanged", myFunc ) |
21:47.37 | Kirov | kahdgarxi - No errors? |
21:48.12 | *** join/#wowi-lounge [Wobin] (n=Wobin@218-214-59-86.people.net.au) |
21:48.15 | kahdgarxi | zero |
21:48.20 | zenzelezz | when do you call hooksecurefunc? |
21:48.47 | Kirov | He should be able to do it at any time, shouldn't he? |
21:48.58 | Kirov | GameTooltip already exists before anything else is loaded |
21:49.12 | zenzelezz | I haven't followed the conversation, so I'm just asking |
21:49.28 | kahdgarxi | i'm calling hooksecurefunc() in my OnLoad |
21:50.31 | Kirov | http://www.wowwiki.com/API_hooksecurefunc |
21:50.42 | Kirov | They give a near idental example there |
21:51.00 | Kirov | s/idental/identical/ |
21:51.09 | kahdgarxi | yeah, i'm looking at that right now |
21:51.16 | kahdgarxi | maybe my function isn't formed correct? |
21:51.28 | kahdgarxi | correctly* |
21:52.46 | Kirov | Try their example (though even that one is semi-wrong) |
21:56.04 | Mikma | http://forums.worldofwarcraft.com/thread.html?topicId=47202496&postId=471493315&sid=1#7 |
21:56.08 | Mikma | sweet |
21:56.33 | kahdgarxi | wtf, you can't call CastSpellByName at all anymore? |
21:56.37 | JoshBork1 | no |
21:57.37 | Cide | <PROTECTED> |
21:58.28 | *** join/#wowi-lounge cogwheel (n=chatzill@intra.kistlerwine.com) |
22:00.47 | *** join/#wowi-lounge a-stray-cat (n=astrayca@75.26.171.110) |
22:02.41 | Qshadowp | hmm, im going to annoy everyone (this works well on counter strike) |
22:02.48 | Qshadowp | i use 2 trackballs, instead of mice. |
22:03.12 | kahdgarxi | hi |
22:03.19 | Qshadowp | hi |
22:03.19 | Gryphen | he3ya |
22:03.24 | Kirov | Qshadowp - use joysticks! |
22:03.26 | Gryphen | he3ya |
22:03.34 | kahdgarxi | Gamepads! |
22:03.39 | Qshadowp | lol joysticks for mice? |
22:03.50 | Mr_Rabies2 | http://img.waffleimages.com/b3b4e7a65ea03e9ef2138705186a2c0f5ce3678d/what.jpg#via=salr |
22:03.52 | Kirov | keyboard only wtf! |
22:04.21 | Qshadowp | Mr_Rabies LOL |
22:04.42 | kahdgarxi | Mr_Rabies2: Baaaahahaha |
22:05.05 | Mr_Rabies2 | its so evil but hahahaha |
22:05.08 | Mr_Rabies2 | i have no mercy for the stupid |
22:06.17 | Mr_Rabies2 | which is why i'd hate being in you guys' shoes, there's so much stupid in WoW and you're supporting addons that stupid can't figure out :p |
22:06.29 | kahdgarxi | Kirov, They're example's not working for me either... i'm thinking it probably has something to do with my fuction definition |
22:06.54 | kahdgarxi | doesn't hooking have issues if your function can't accept the same info as the hooked function? |
22:07.03 | Kirov | kahdgarxi - you might try doing it on PLAYER_ENTERING_WORLD |
22:07.17 | kahdgarxi | hooking the function? |
22:07.19 | Kirov | kahdgarxi - lua doesn't have any of those kinds of limitations |
22:07.23 | Kirov | yes |
22:07.40 | kahdgarxi | i tried manually typing it out after i was already in-game, got the same results |
22:08.23 | Kirov | kahdgarxi - do you have dev tools? |
22:08.40 | kahdgarxi | nothing ingame, no |
22:08.47 | krka | DevTools ftw |
22:08.48 | kahdgarxi | or do you mean blizzard's dev kit thingy |
22:08.55 | krka | go download iriels DevTools |
22:09.14 | Qshadowp | and SciTE-WOWInterface |
22:09.14 | kahdgarxi | curse or wowi? |
22:09.15 | Qshadowp | :D |
22:09.19 | kahdgarxi | i already have that |
22:09.24 | kahdgarxi | Qshadowp :P |
22:09.28 | Qshadowp | :P |
22:09.51 | Kirov | kahdgarxi http://www.wowinterface.com/downloads/info3999-DevTools.html |
22:09.54 | Corrodias | he has scite but no devtools! |
22:10.00 | Corrodias | MADNESS |
22:10.03 | kahdgarxi | lol |
22:11.49 | *** join/#wowi-lounge cladhaire (n=jnwhiteh@cpe-24-58-241-33.twcny.res.rr.com) |
22:11.49 | *** mode/#wowi-lounge [+o cladhaire] by ChanServ |
22:12.14 | kahdgarxi | horray for nested comments! |
22:12.30 | sysrage | i love wowi, but wtf |
22:12.41 | sysrage | you search for Clique and it doesn't show up till the second page? |
22:12.54 | zenzelezz | try Atlas |
22:12.57 | cladhaire | they're working on it |
22:12.58 | zenzelezz | doesn't show up at all |
22:13.04 | cladhaire | they didn't write the search portion |
22:13.17 | sysrage | ok, sorry not bitching. just thought it was odd |
22:13.50 | cladhaire | i bitch =) |
22:13.56 | cladhaire | hehe |
22:17.46 | *** join/#wowi-lounge ag` (n=ag`@0x535bbf63.bynxx18.adsl-dhcp.tele.dk) |
22:18.02 | Qshadowp | http://img67.imageshack.us/img67/7246/trackballstf1.png > Mouse |
22:18.22 | Corrodias | hey, some ol' trackballs! |
22:18.30 | Qshadowp | :D |
22:18.32 | Kirov | ok ... why do you have two RIGHT handed track balls? |
22:18.34 | Qshadowp | i use trackballs instead of mice :P |
22:18.47 | Qshadowp | Kirov because im right handed? |
22:18.48 | kahdgarxi | you know what i want? I want a lua console in wow |
22:18.49 | Corrodias | sysrage: yeah, wowi's search feature is somewhat mystifying |
22:18.50 | kahdgarxi | that's what i want |
22:19.05 | Corrodias | kahdgarxi: LuaSlinger is a popular choice |
22:19.06 | Kirov | Qshadowp - but ... two?! |
22:19.16 | kahdgarxi | Kirov, different computers? |
22:19.24 | Corrodias | different personalities? |
22:19.36 | *** join/#wowi-lounge |Shadow| (n=Shadow@212.32.114.235) |
22:19.40 | |Shadow| | oops :$ |
22:19.46 | |Shadow| | i have 2 trackballs, one for each pc |
22:19.55 | |Shadow| | i have 2 keyboards too :D |
22:22.03 | *** join/#wowi-lounge Castdead (i=54c19bd5@gateway/web/cgi-irc/ircatwork.com/x-b5c5474c907fc92a) |
22:22.29 | *** join/#wowi-lounge qw` (n=qw@cm-84.211.225.217.chello.no) |
22:22.51 | kahdgarxi | Corrodias - thanks :) |
22:23.09 | Castdead | hi guys, and btw ty ckknight for your help on metatables :) |
22:23.24 | ckknight | Castdead: no problem. |
22:23.38 | ckknight | lemme add that as a coding tip, actually, could be useful to others. |
22:24.08 | beerke | is MrPlow dev in here ? |
22:24.37 | ckknight | Wobin? |
22:24.40 | ckknight | doesn't seem to be |
22:24.40 | Castdead | i got problems with testing now though, range checking isn't working in duels, so i have to use other factions warlocks atm, which can be hard |
22:25.03 | Kirov | ~seen Wobin |
22:25.40 | purl | wobin <n=Wobin@218-214-59-86.people.net.au> was last seen on IRC in channel #wowace, 12h 20m 31s ago, saying: 'it was offering me USD for WoW gold =P'. |
22:25.41 | Kirov | er [Wobin] |
22:25.58 | beerke | ow there he is |
22:26.12 | ckknight | so he is |
22:26.22 | beerke | [Wobin], can u upgrade MrPlow to PT2 ? |
22:26.55 | beerke | just changing the line does the trick actually :) |
22:26.59 | Guillotine | thats not him. that was purl saying hwen he was last here |
22:27.17 | cogwheel | Guillotine: but [Wobin] is here now :P |
22:27.22 | Guillotine | oh, nm |
22:27.27 | beerke | ^^ |
22:28.52 | kahdgarxi | wtf |
22:28.57 | kahdgarxi | now it works...? |
22:28.59 | kahdgarxi | i didn't do anything! |
22:29.29 | Guillotine | kahd: lots of people have been having problems with that type of thing. I'm not sure why, but sometimes I'll make a mod that doesn't work, transfer the exact same thing to someone else and it does work |
22:29.31 | JoshBork1 | it's not possible to retain any information about your original raidgroup when in a BG, correct? |
22:29.51 | cogwheel | kahdgarxi: did you exit wow? |
22:30.08 | kahdgarxi | nope |
22:30.17 | kahdgarxi | and now it doesn't work after a reloadui |
22:30.23 | kahdgarxi | i think it's trying to hook the fuction too soon |
22:30.31 | Kirkburn | Omg, look at the price on this: http://www.overclockers.co.uk/showproduct.php?prodid=SW-040-MS |
22:30.33 | kahdgarxi | like, before it's defined |
22:31.03 | kahdgarxi | Kirkburn - how many USD Is that? :P |
22:31.15 | Corrodias | if it requires another function from another addon to be defined, you must make it "dependant" on that other addon. |
22:31.17 | Kirkburn | <PROTECTED> |
22:31.19 | Neuro_Medivh | yes, how much in real money is that? |
22:31.26 | cogwheel | ~google 114.99 GBP in USD |
22:31.34 | Corrodias | note that that Vista there is the 32-bit version |
22:31.47 | cogwheel | ~botsmack |
22:31.50 | purl | OWW! |
22:31.50 | zenzelezz | don't be lazy, head to xe.com/ucc |
22:31.51 | kahdgarxi | Corrodias - i'm hooking SetHyperlink from FrameXML |
22:32.02 | kahdgarxi | you would think it would load everything in FrameXML before loading any addons |
22:32.26 | Corrodias | i'm not really hip to the different versions of Vista, but i would think the 64-bit version would be more popular, because of how many of us have 64-bit CPU's now and how we have to use all new drivers anyway |
22:32.50 | kahdgarxi | well, you need 64-bit application support too |
22:33.02 | zenzelezz | lies, all you need is sol.exe and notepad.exe |
22:33.23 | Corrodias | windows XP and its friends all have 32-bit emulation for 32-bit processes. are you saying Vista does not? |
22:33.37 | kahdgarxi | xp 64-bit edition does? |
22:33.58 | Corrodias | forgetting to do that would be something microsoft might do, but it's just so risky that i don't even think they would |
22:34.05 | kahdgarxi | lol |
22:34.14 | cladhaire | Anyone use a mac, and synchronize itunes with a non-iPod? |
22:34.18 | Kirkburn | Unless you really really need it, don't get x64 |
22:34.20 | Corrodias | as far as i'm aware, yes, you can run 32-bit processes like WoW on a 64-bit windows |
22:34.36 | Kirkburn | The driver support atm is shoddy at best |
22:34.38 | Corrodias | Kirkburn: then WHY did we start using 64-bit CPU's in the first place if we're not going to use them? |
22:34.42 | kahdgarxi | from what i understood 32bit apps in xp64 |
22:34.54 | kahdgarxi | didn't work |
22:35.03 | kahdgarxi | but hey, not the first time i've been wrong :P |
22:35.11 | Corrodias | but man, Vista requires all new drivers anyway. the manufacturers have to write new drivers. are they making BAD 64-bit drivers for Vista? |
22:35.55 | Corrodias | *developers, not manufacturers. |
22:36.01 | ckknight | Castdead: http://www.wowace.com/wiki/Coding_Tips#Easy_multi-dimensional_tables |
22:36.01 | *** join/#wowi-lounge Tierrie|Work (n=tierrie@code-poets.org) |
22:36.07 | Kirkburn | Apparently, Corrodias :P |
22:36.13 | Corrodias | this is insane |
22:36.15 | Tierrie|Work | apppppparantly! |
22:36.19 | Tierrie|Work | inssssaaane |
22:36.29 | Corrodias | this is our opportunity to fully switch to 64-bit and the devs are dragging their feet on drivers? |
22:36.39 | Corrodias | i could kick them! |
22:36.42 | Tierrie|Work | wow on 64bit? |
22:37.21 | kahdgarxi | this just done'st make sense, i created a bogus function that just prints 'test' in the default chat window, and hooked it to SetHyperlink, and that made the previous hook from my addon start working.... |
22:38.36 | Tierrie|Work | you may not have returned control in the previous hook? |
22:38.54 | kahdgarxi | Tierrie|Work - hmm? |
22:40.18 | kahdgarxi | and now of course i can't replicate what i did before >< |
22:40.35 | Castdead | nicely done ckknight, could help a lot of starters :) |
22:40.54 | Qshadowp | lol sourceforge is starting to get on my nerves |
22:40.59 | Qshadowp | they are so patroniseing of windows users |
22:41.01 | ckknight | Castdead: that's the plan. |
22:41.28 | Corrodias | "you don't have to compile things specifically for your machine, poor little guys" |
22:41.38 | kahdgarxi | is there any significance to k and v? or do people just like to use them for counters? |
22:41.42 | Qshadowp | "click on this link to begin the download. Tell your bwoser where you want the file stored and the download proceeds. Note where on your system the file is saved by your browser" |
22:41.49 | Castdead | also giving direct info for multi-dimensional is good, because this can be used for setting configuration variables |
22:41.50 | krka | k is for key and v is for value |
22:42.06 | krka | table[key] = value, typically |
22:42.10 | VoidRaider|afk | you can use whatever you want instead if you feel it's right |
22:42.44 | Corrodias | i like "indexer" and "indexee" ;) |
22:43.35 | krka | wouldn't it be "index" and "indexee"? |
22:44.39 | Corrodias | eeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee |
22:44.52 | Corrodias | make him stop talking to me >_< |
22:45.10 | VoidRaider|afk | lol :P |
22:46.40 | Castdead | got a small other question, when a player in raid is changed to another group, what happens to his raidid nowadays? |
22:47.06 | kahdgarxi | hmm... wonder what happens if i try a manual hook >.> |
22:47.22 | VoidRaider|afk | it won't work in combat I suppose |
22:47.27 | VoidRaider|afk | not sure tho :) |
22:47.46 | kahdgarxi | stupid secure crap! |
22:47.54 | kahdgarxi | grrrr |
22:48.10 | VoidRaider|afk | :D |
22:48.20 | Kirov | kahdgarxi - manual hook worked? |
22:48.23 | JoshBork1 | Castdead: teh current players raidid is always the last number |
22:48.24 | kahdgarxi | dunno |
22:48.32 | kahdgarxi | Kirov - coding it out right now |
22:48.33 | JoshBork1 | Castdead: the other players will probably have their id changed |
22:48.52 | ag` | something that annoys me about tables |
22:49.10 | ag` | is that if you do table[something].bleh |
22:49.21 | ag` | and if table.something doesn't exist |
22:49.31 | Kirov | The raid leader's raidid is 1, the player's raidid is the last number, everyone else is listed (more or less) by when they joined the raid |
22:49.37 | ag` | it doesn't return nil, but explodes with an error |
22:49.42 | Kirov | changing their group does not change their id |
22:49.57 | ag` | what's the best way to get around that? |
22:50.07 | VoidRaider | Well ... it's not exist how can it return a nil ? |
22:50.25 | Kirov | ag` - if ( table[something] ) then |
22:50.27 | JoshBork1 | ag`: don't do it? |
22:50.28 | VoidRaider | If(table[something]) then do things end |
22:50.32 | ag` | yeah |
22:50.41 | VoidRaider | I don't know what you want to do tho :P |
22:50.45 | JoshBork1 | ag`: someone posted a link to somewhere that had a way to set a meta-table method that makes it return nil |
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22:51.04 | ag` | It's just annoying you have to check through the entire table structure :) |
22:51.15 | Kirov | JoshBorke - ooo |
22:51.20 | VoidRaider | ah haha :P |
22:51.47 | *** join/#wowi-lounge Matholum (n=swmattyo@d60-65-13-236.col.wideopenwest.com) |
22:51.52 | JoshBork1 | i'll see if i can find the link |
22:52.10 | Matholum | what is OnEnter? enter key? |
22:52.20 | ag` | hehe, let's say you want to do table[meh][bleh][leh] |
22:52.22 | *** join/#wowi-lounge Mery (i=metelman@p57A97AB6.dip.t-dialin.net) |
22:52.29 | ag` | that's a lot of stuff you have to check for :) |
22:52.41 | Kirov | Matholum - when the mouse enters the region's rect |
22:52.46 | ag` | huge if(table[... ) then you would have to do |
22:52.48 | Kirov | ie: when your mouse hovers over a frame |
22:53.13 | Matholum | ok... thanks ^_^ what would i do if i want something to happen on enter? |
22:53.45 | Kirov | OnKeyPressed arg1=="Enter" |
22:53.45 | Matholum | enter key i mean |
22:53.52 | Matholum | thanks! |
22:53.54 | Corrodias | the reason i would expect it to return nil is because that's what other languages do |
22:54.02 | Corrodias | but as we've found out, Lua does things differently just because it can >_> |
22:54.19 | Mikma | damn, seems like there ain't easy examples of page-swappers (actionbars) available anywhere :P |
22:54.29 | Kirov | Matholum - or, OnEnterPressed I believe exists for EditBoxes |
22:54.29 | Mikma | all i need is blizzard bars to swap with shift/alt/ctrl |
22:54.46 | Kirov | Mikma - Bartender |
22:54.47 | Matholum | ok... thank you ^_^ |
22:54.58 | Mikma | Kirov: not that easy example |
22:55.50 | kahdgarxi | lol... maybe it would help it the game was running the code i just wrote |
22:55.58 | VoidRaider | well ag you can probably use recursion but there might be a better way using meta tables |
22:56.20 | JoshBork1 | what are += called? |
22:56.42 | Corrodias | plus equals |
22:57.44 | Corrodias | in other languages, usualy you could call it "increment by", but i don't know about Lua |
22:58.01 | Kirov | doesn't exist in lua |
22:58.07 | Kirov | just like ++ and -- doesn't |
22:58.09 | VoidRaider | lua don't have it :P |
22:58.31 | VoidRaider | :( |
22:58.35 | JoshBork1 | ah ha! found it! |
22:58.43 | JoshBork1 | http://metalua.luaforge.net/samples/sugar.lua.html |
22:58.43 | Corrodias | does it have +? thought i have heard of it but now i'm starting to wonder |
22:58.46 | JoshBork1 | thank you Corrodias! |
22:59.11 | Matholum | i miss ++ too -_- |
22:59.17 | JoshBork1 | (original link by someone else, ckknight kergoth) don't remember |
22:59.28 | Corrodias | nifty |
22:59.33 | ckknight | Matholum: ++ is evil |
22:59.39 | Matholum | y? |
22:59.57 | JoshBork1 | hm, that doesn't quite work well for you though ag` |
23:00.05 | Corrodias | ++i++! |
23:00.05 | Matholum | i++ is awesome.... |
23:00.28 | ckknight | it's horrible from a usability standpoint compared to += 1 |
23:00.49 | *** join/#wowi-lounge [Liquidor] (n=chatzill@port227.ds1-sg.adsl.cybercity.dk) |
23:00.49 | ckknight | also, with modern compilers, there is no difference |
23:01.08 | Corrodias | it's horrible, but there's no difference, so += 1 is horrible, too! |
23:01.20 | [Liquidor] | How do I convert/format miliseconds into xx minutes and xx seconds? |
23:01.21 | Corrodias | the '!' means i'm right! |
23:01.24 | Matholum | true, but += is more used when you need more than 1... ++ is just an awesome shortcup for the hundreds of times +=1 is used more than += something < 1 |
23:01.25 | ckknight | Corrodias: no, since it's not used inline |
23:01.25 | VoidRaider | haha nice link :) |
23:01.29 | [Liquidor] | My calcuation just fails extremely |
23:01.42 | Matholum | *shortcut |
23:01.45 | Corrodias | Malivil: i++++++++++++++++++++ |
23:01.54 | Corrodias | er, Matholum. silly tab completion. |
23:02.08 | Corrodias | it's my client's fault for not knowing which name i wanted, not my own for not checking it. |
23:02.19 | ckknight | [Liquidor]: min, sec = floor(ms / 1000 / 60), floor(ms / 1000) % 60 |
23:02.25 | Matholum | what? I == confused now -_- |
23:03.11 | ckknight | actually ++ turns an lvalue into an rvalue, Corrodias, so that wouldn't work anyway. |
23:03.23 | [Liquidor] | Thanks ckknight |
23:03.42 | Corrodias | i need a photo printer. |
23:03.53 | Castdead | so, the unitid of yourself is always the last id? |
23:04.05 | Kirov | Castdead - yes |
23:04.10 | kahdgarxi | well wtf |
23:04.13 | kahdgarxi | my hook works |
23:04.25 | kahdgarxi | if i manually run SetHyperlink, my function runs |
23:05.03 | Castdead | ah, ty. That was required info because i wanted to send through unit id to other people who run same addon, so i'll have to send names instead |
23:05.12 | Xolan[EU] | quick question. Can I get a text from a fontstring if it's hidden? |
23:05.19 | Kirov | yes |
23:05.21 | [Liquidor] | ckknight: one thing, I need the format as "xx minute(s) and xx second(s)" |
23:05.23 | Xolan[EU] | ok cool |
23:05.56 | Matholum | ok... i have this in the onload of my editbox and it isn't working... does it have to be in the frame? TriBox:SetScript("OnTextChanged", DoCode ); |
23:06.23 | ckknight | [Liquidor]: use AbacusLib. |
23:06.26 | *** join/#wowi-lounge Tierrie|Work (n=tierrie@code-poets.org) |
23:06.30 | Tierrie|Work | hail! |
23:06.53 | JoshBork1 | Matholum: OnTextChanged has to be set on the EditBox |
23:06.59 | Matholum | oh! i know... nm.... |
23:07.06 | Matholum | thanks though |
23:07.14 | Tain | Hail? But there isn't a cloud in the sky. |
23:07.26 | JoshBork1 | it's pretty overcast here... |
23:07.38 | Matholum | accually no... i thought i had a typo but i didn't |
23:07.53 | Matholum | TriBox is my editbox... and that is in the onload of it |
23:08.07 | JoshBork1 | is tribox defined in lua or xml? |
23:08.17 | kahdgarxi | Kirov - ok, my hook works, it has the whole time |
23:08.30 | kahdgarxi | the problem is with SetHyperlink() |
23:08.30 | Kirov | lol |
23:08.46 | kahdgarxi | apparently it doens't run whenever you mouseover an item |
23:08.49 | kahdgarxi | or click on it in chat |
23:08.56 | kahdgarxi | so when does the game run it....? |
23:09.14 | kahdgarxi | and more importantly, what function *does* the game use for displaying item tooltips |
23:10.19 | Kirov | Mousing over an item uses "SetInventoryItem" or "SetBagItem" |
23:10.35 | Kirov | The tooltip that shows when you click on a link is the ItemRefTooltip |
23:10.45 | kahdgarxi | so i need to hook all those |
23:10.50 | kahdgarxi | wonderful |
23:10.59 | VoidRaider | haha :) |
23:11.16 | Kirov | Try hooksecurefunc( ItemRefTooltip, "SetHyperlink", myfunc ) |
23:11.28 | kahdgarxi | i'm about to |
23:12.58 | kahdgarxi | worked >.> |
23:13.09 | Matholum | is there an error in this? http://www.pastey.net/4523 |
23:13.25 | Corrodias | You need the func; Just bring the func; |
23:13.26 | Matholum | i am getting a weird error msg... |
23:13.44 | Kirov | what error |
23:14.01 | kahdgarxi | Kirov - Thanks for all the help, i gotta get to work now >.> |
23:14.05 | kahdgarxi | :) |
23:14.08 | Kirov | np |
23:14.25 | Kirov | Matholum - and what does your handler look like? |
23:14.41 | Matholum | [string "TriBox:OnTextChanged"]:3: '=' expected near 'end' |
23:15.11 | Kirov | That's not that line |
23:15.16 | Kirov | or this chunk of code |
23:16.00 | Matholum | my handler is in the editbox... <OnTextChanged> |
23:16.00 | Matholum | <PROTECTED> |
23:16.00 | Matholum | <PROTECTED> |
23:16.10 | Matholum | wow! that was weird... |
23:16.16 | Kirov | That's your problem right there |
23:16.23 | Matholum | oh... > |
23:16.35 | Matholum | (but the > was there) |
23:16.50 | Kirov | It needs to be a DoCode() not DoCode |
23:17.00 | Matholum | oh! thanks!!! |
23:17.05 | Castdead | just heard some people at wowwiki want to make crafting list, wouldn't the makers of addons like manufacture be interested to make exportation part? |
23:17.21 | Kirov | Also, OnTextChanged happens when the text changes, not when enter is pressed |
23:17.34 | Kirov | (unless your edit box is multiline = true |
23:17.49 | Kirov | Also, OnTextChanged has no arg1 |
23:17.59 | Matholum | no.. it is single.... i thought that that was for on the fly though.... |
23:18.20 | Kirov | you want <OnEnterPressed> TriBox:ClearFocus() </OnEnterPressed> |
23:18.31 | Matholum | thanks! |
23:19.07 | Kirov | actually, this:ClearFocus() will probably work too |
23:19.48 | Matholum | perfect! it cleared... (now when i click it i can get back to the game... lol.... i couldn't use the keyboard...) |
23:20.03 | Matholum | now i have to make the conver 'DoCode' function... |
23:20.10 | Matholum | *convert |
23:21.07 | Matholum | when i type though it isn't showing the msg i put in there.... |
23:21.21 | Kirov | hmm? |
23:21.46 | Matholum | i have this in DoCode(...) DEFAULT_CHAT_FRAME:AddMessage(arg1); end.... |
23:22.06 | Kirov | for OnTextChanged? |
23:22.11 | Matholum | yes |
23:22.19 | Kirov | like I said, it doesn't have an arg1 |
23:22.29 | Matholum | oh.... |
23:22.34 | Xolan[EU] | another quick question: is there a space between the hex and string when coloring? |
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23:22.46 | Kirov | OnTextChanged is just an event, it passes no values with it. You need to do this:GetText() |
23:22.55 | Kirov | Xolan[EU] - no |
23:22.59 | Xolan[EU] | k |
23:23.06 | Matholum | oh! ok.... thanks! |
23:23.17 | Kirov | |cfffffffffffffffffffffff |
23:23.17 | Kirov | results in a lot of white fs |
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23:24.57 | Xolan[EU] | k thanks :) |
23:28.25 | Matholum | to get backspace i'd use OnKeyDown... but then what? |
23:28.54 | Matholum | or delete |
23:30.02 | Kirov | http://www.wowwiki.com/Widget_Handlers#EditBox |
23:30.07 | Matholum | thanks! |
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23:33.22 | Tierrie|Work | O\-< |
23:33.43 | Bouvi | Hey I made it. Party? |
23:34.05 | Tierrie|Work | sure |
23:34.08 | Matholum | oh... does that work for editboxes? |
23:34.11 | Tierrie|Work | O|-< |
23:34.14 | Bouvi | ~purl |
23:34.15 | purl | extra, extra, read all about it, purl is the embodiment of EVIL! |
23:34.15 | Tierrie|Work | O/-< |
23:34.20 | Tierrie|Work | O|-< |
23:34.28 | Kirov | Matholum - hmm? |
23:34.58 | Matholum | I out OnKeyDown in my editbox and it isn't going... |
23:35.39 | Kirov | If you set an OnKeyDown for your edit box then it's not going to let you type anything since you're stealing the key presses. |
23:36.14 | Matholum | no... i can type... but the event isn't firing...\ |
23:36.25 | Kirov | Ah |
23:36.31 | Kirov | Then no, it might not work |
23:36.45 | Kirov | Try OnKeyPressed |
23:37.47 | Matholum | no... |
23:38.17 | Matholum | i think i can still use the way that worked.... i have an idea maybe ^_^ |
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23:41.39 | *** join/#wowi-lounge Matholum (n=swmattyo@d60-65-13-236.col.wideopenwest.com) |
23:41.53 | Matholum | i got disconnected... did you see what i just said? |
23:42.09 | Kirov | 10[15:41] Matholum: 01i think i can still use the way that worked.... i have an idea maybe ^_^ |
23:42.24 | Matholum | ah... i have to type it again.... -_- |
23:43.26 | Matholum | it sisn't work... and i was thinking of using SetText("") after each key because i want to hide the text and show it as a pic instead... i was it to where you can change what you typed though... |
23:43.37 | Matholum | *didn't |
23:43.55 | Matholum | **want |
23:45.53 | Kirov | I'm not sure what you're trying to accomplish |
23:46.50 | Matholum | my goal is to have a type of message that showes up as pictures.... |
23:47.07 | Kirov | ascii art? |
23:47.48 | Matholum | sort of.... or lets say elven runes ^_^ what ever i want |
23:48.25 | Kirov | ah |
23:48.25 | sysrage | sounds like the lotus notes password box heh |
23:48.58 | Matholum | so far i have everything working.... but now i want it so that it changes the letters ti runes AS you type, not just after you say send |
23:48.58 | Kirov | You don't care about the edit box at all then, correct? |
23:49.17 | Matholum | nope.. it is just the way i grab what they say |
23:49.28 | Kirov | Kill the edit box then |
23:49.37 | Matholum | ok.... what should i do? |
23:49.48 | JoshBork1 | just make someone else do it? :-D |
23:49.52 | Kirov | just set your main frame to "enabledkeyboard" |
23:50.41 | Matholum | ok.... and then that'll let me use OnKeyDown? |
23:50.52 | Kirov | Or OnKeyPressed more likely |
23:51.04 | Kirov | Then you can handle the key parsing yourself. |
23:51.27 | Matholum | ok ^_^ thanks |
23:51.28 | Kirov | Maybe make ESCAPE turn of enableKeyboard and reenable OnEnter |
23:51.47 | Matholum | what do you mean? |
23:51.51 | Kirov | http://www.wowwiki.com/API_Frame_EnableKeyboard |
23:52.00 | Matholum | ok... thanks |
23:52.13 | Kirov | If EnableKeyboard is true, if the frame is visible it'll eat all of your keyboard inputs |
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23:52.26 | Kirov | (ie: you won't be able to do anything in-game) |
23:52.47 | Matholum | ok... thanks |
23:53.31 | Kirov | You could make your OnShow and OnEnter set this:EnableKeyboard(true) and then an escape key or maybe OnLeave set this:EnableKeyboard(false) |
23:53.56 | Kirov | Oh, and note the frameStrata thing |
23:54.17 | Matholum | to DIALOG? |
23:54.22 | Kirov | yes |
23:54.42 | Matholum | ok ^_^... i will get coding ^_^ |
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23:55.14 | Kirov | http://www.wowwiki.com/XML/Frame/frameLevel |
23:56.21 | Matholum | what do i do to give my frame access? throgh code... |
23:57.13 | Xolan[EU] | isn't += valid in lua? |
23:57.16 | Matholum | (my friends are getting frustrated that i mod and don't lvl... lol) |
23:59.06 | Matholum | no... srry you have to say i = i + x |