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00:01.30 | Naurbrannon | Hi there I have a little question for you guys |
00:01.46 | Guillotine | ask away :) |
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00:01.53 | Naurbrannon | I have an addon in beta that <onLoad> does this:RegisterEvent("ADDON_LOADED"); |
00:03.21 | Naurbrannon | and in <onEvent> call a function of mine |
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00:03.29 | Naurbrannon | in this function of mine event=="ADDON_LOADED" never happens |
00:03.29 | Naurbrannon | any clue why? |
00:03.29 | Guillotine | I think by the time your addon can call that function, its already loaded |
00:04.12 | Guillotine | if you're trying to do something at startup, just put the function in OnLoad |
00:04.13 | Naurbrannon | that's what I supposed too but I've seen this done in many other addons :/ |
00:04.13 | Guillotine | oh, I dunno. I've never used that event before *shrug* |
00:04.13 | Naurbrannon | I see |
00:04.22 | Guillotine | I thought it was for being able to tell when another addon was loaded (perhaps load on demand) |
00:04.33 | Naurbrannon | ah yes probably |
00:04.56 | Naurbrannon | but for example myAddons tell you to use: |
00:05.13 | Naurbrannon | fucntion onEvent() |
00:05.14 | Naurbrannon | if((event=="ADDON_LOADED") and (arg1 == "name"))then |
00:05.14 | Naurbrannon | <PROTECTED> |
00:05.14 | Naurbrannon | <PROTECTED> |
00:05.14 | Naurbrannon | <PROTECTED> |
00:05.21 | Naurbrannon | end;end; |
00:05.46 | Kirkburn | This is crazy - this happened to someone I (vaguely) know: http://www.lonford.co.uk/random/mevdf.htm |
00:09.36 | Guillotine | I dunno Naurbrannon. All the addons I've ever made have been standalone, so I'm not sure how myAddons works |
00:10.21 | AnduinLothar | "name" needs to eb the name of your addon |
00:15.11 | Tain | Brilliant! I'm making an addon called, "Name" |
00:15.28 | AnduinLothar | .. |
00:15.34 | Naurbrannon | yeah anduinlothar it's quite obvious ^_^" |
00:15.57 | Tain | And an addon called, "Interface" and one called, "Addons" |
00:16.06 | AnduinLothar | AddOns |
00:16.17 | zenzelezz | for some reason Kaspersky has started being weird about the automatic updates... it'll start trying to check for updates once a day, but for some reason it doesn't work. However, the attempt never stops either. If I update it manually everything works fine o_O |
00:16.55 | Tain | Better make sure you do, there was an exploit found in Kaspersky last week. |
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00:18.00 | zenzelezz | I do regularly =) |
00:18.47 | Kirkburn | :D http://www.darklegacycomics.com/46.html |
00:19.19 | Guillotine | Kirkburn: I love those comics. Their all great |
00:19.37 | Kirkburn | Hell yeah :) |
00:21.16 | Kaelten | wow thats shitty |
00:21.33 | Naurbrannon | mmm is there any event to tell me if my focus die? >.< |
00:21.59 | Naurbrannon | I can only see PLAYER_DEAD |
00:22.47 | SP|Sorren | would you lose your focus target like you would lose a normal target when they die? |
00:22.59 | SP|Sorren | or does that not happen anymore in tbc? |
00:23.00 | Naurbrannon | no |
00:23.04 | SP|Sorren | i wish i was in beta QQ |
00:23.28 | Naurbrannon | you can still /tarfet focus and target the corpse |
00:23.32 | Naurbrannon | */target |
00:23.34 | Guillotine | Naurbrannon: "CHAT_MSG_COMBAT_HOSTILE_DEATH" |
00:23.41 | Guillotine | then check the name against your target |
00:23.53 | Naurbrannon | bleah I have to compare the name of the dead with the name of my focus? |
00:24.00 | Naurbrannon | it's not reliable |
00:24.09 | Guillotine | I believe so :/ Or just check if the target has 0 health |
00:24.17 | Naurbrannon | ah nice way this one |
00:24.23 | Naurbrannon | but no |
00:24.35 | Naurbrannon | there's already a UnitIsDead(), I needed and event |
00:25.05 | Guillotine | I think you'll just have to put if UnitIsDead('target') in an OnUpdate |
00:25.17 | Naurbrannon | nvm CHAT_MSG_COMBAT_HOSTILE_DEATH should also do the trick |
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00:25.33 | Naurbrannon | unless he's too far away |
00:26.20 | Guillotine | thats what I said earlier. but you still won't know if its your target or something else |
00:26.39 | Naurbrannon | CHAT_MSG_COMBAT_HOSTILE_DEATH + unitIsDead("focus") |
00:26.52 | ckknight | if he's too far away, I doubt he stays your target/focus |
00:27.00 | Guillotine | theres another problem with that naur |
00:27.05 | Naurbrannon | which one? |
00:27.17 | Guillotine | imagine the packs in MC. if one dies and it stays your target, then another dies, you'll get that your target died twice |
00:28.46 | Naurbrannon | yeah true but I just need to change the color of a frame when my target dies so it should fit, and it's less expensive than putting it in the update |
00:28.57 | Guillotine | true |
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00:38.27 | wereHamster | dark legacy comics.. that's what I was looking for :D |
00:42.45 | zenzelezz | http://www.darklegacycomics.com/5.html -- cracked me up |
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00:54.40 | Naurbrannon | mmm how do I write text in a frame? ^_^" |
00:57.33 | Iriel | Assuming the frame is not a MessageFrame or ScrollingMessageFrame, you create an anchor a FontString inside the frame and put the text in that |
00:57.33 | Naurbrannon | thanks a lor |
01:00.56 | Iriel | If it's a MessageFrame or ScrollingMessageFrame you just add the line in there |
01:01.40 | Naurbrannon | to show a text in a button isn't |
01:01.40 | Naurbrannon | f=new FontString(); |
01:01.40 | Naurbrannon | f:SetText("ciao"); |
01:01.40 | Naurbrannon | Button:SetFontString(f); |
01:01.40 | Naurbrannon | enought? |
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01:02.26 | Naurbrannon | (anyone knows how to disable emoticons for irc with trillian? >.<) |
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01:22.56 | Tdawg | Anyone available to help me with somethin? |
01:23.24 | Naurbrannon | I would if I wasn't an amateur ^_^" |
01:23.32 | Tdawg | Well you might help too =P |
01:23.45 | Tdawg | Im trying to make a value into an Integer |
01:23.47 | Naurbrannon | I can try |
01:23.54 | Tdawg | And I dont know how =( |
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01:24.17 | Naurbrannon | mmm no idea but I suppose you can easily find how in the lua manual |
01:24.34 | Tdawg | I was looking but i couldn't find it, was seeing if this would be faster |
01:25.30 | Iriel | math.floor(value) is generally what you need |
01:25.42 | Iriel | or math.ceil(value) if you want it to round away from zero |
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01:25.53 | Iriel | or math.floor(value + 0.5) for rounding |
01:26.55 | JoshBork1 | would anyone care to help me work on a mod? |
01:27.14 | Tdawg | so math.ceil will give like... out of 175.7304 will give me 175? |
01:27.46 | Tdawg | oh will give me 176 |
01:27.51 | Tdawg | ok |
01:27.52 | Naurbrannon | mmm no I think 176 |
01:27.54 | Naurbrannon | yeah |
01:27.59 | Tdawg | Thanks =) |
01:28.07 | Tdawg | Now lets see if it works... |
01:28.11 | ScytheBlade1 | Is there a function that will return the name of a buff a player has? |
01:28.16 | ScytheBlade1 | I swear it doesn't exist.. |
01:28.37 | Naurbrannon | I temember I have heard soemthing about such function ^^ |
01:28.50 | Tdawg | Are you trying to see if a particular buff is active? or a type of buff? |
01:28.59 | ScytheBlade1 | Battle Shout |
01:29.04 | Naurbrannon | ah easy |
01:29.18 | Tdawg | Ive seen that lemme find it |
01:29.30 | Naurbrannon | UnitHasDebuff |
01:29.35 | Naurbrannon | UnitHasBuff |
01:30.04 | Naurbrannon | UnitHasBuff("unit", "buff name") |
01:30.14 | Tdawg | =P |
01:30.15 | ScytheBlade1 | How would I remove it? |
01:30.24 | ScytheBlade1 | CancelBuff() requires a buff index |
01:30.30 | Naurbrannon | ah.. |
01:31.55 | Naurbrannon | z=0;for i=1,8 do UnitDebuff("target", i);GameTooltip:SetUnitDebuff("target",i);if GameTooltipTextLeft1:GetText()=="Corruption" then z=i;end;end; |
01:31.58 | Naurbrannon | maybe |
01:32.04 | Naurbrannon | very old macro |
01:32.25 | ScytheBlade1 | And then CancelBuff(z) |
01:32.27 | ScytheBlade1 | Let me test |
01:32.35 | Naurbrannon | ...and no the for isn't good as you can have more then 8 buffs |
01:32.57 | Naurbrannon | btw the idea is that scan all buffs and read the tooltip name |
01:34.02 | Josh_Borke | there's a mod that is called IsBuffActive |
01:34.53 | Tdawg | Have you been here Scythe? http://www.wowwiki.com/API_CancelPlayerBuff |
01:35.46 | ScytheBlade1 | I have |
01:35.52 | ScytheBlade1 | Note that it requires a numberic buff ID |
01:36.17 | Tdawg | Ah right, I see the problem |
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01:36.59 | ScytheBlade1 | Said macro isn't working :( |
01:39.24 | ScytheBlade1 | It's setting z to 0 every time |
01:39.30 | ScytheBlade1 | And 0 is so not the buff I want |
01:40.23 | zenzelezz | if z is 0 then it didn't find the buff you were looking for |
01:40.52 | ScytheBlade1 | Hence my confusion, I have said buff |
01:41.17 | zenzelezz | his macro seems to be doing Debuffs, did you change it accordingly? |
01:41.23 | ScytheBlade1 | Duh. |
01:41.43 | zenzelezz | don't "duh" people who are trying to help |
01:42.11 | ScytheBlade1 | No, that "duh" was directed at me. |
01:42.17 | ScytheBlade1 | I'm the moron here, not you by any means |
01:42.51 | Naurbrannon | well it also search for corruption not battle shout :p |
01:43.01 | Naurbrannon | it was ajust a copy paste from warlock forum ^^' |
01:45.04 | Tdawg | Theres no way for a macro to start another macro is there? |
01:45.19 | Tdawg | 255 characters just isn't enough =/ |
01:45.23 | Josh_Borke | no |
01:45.23 | Naurbrannon | hehe nope :D |
01:45.33 | Naurbrannon | you can use functions |
01:45.43 | Tdawg | What do you mean? |
01:46.04 | Naurbrannon | *searching in forum* |
01:46.59 | Naurbrannon | http://forums.wow-europe.com/thread.html?topicId=43734710&postId=468805817&sid=1#26 |
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01:53.35 | Tdawg | Hmm |
01:55.21 | Naurbrannon | oh great I've set a key in the keybindng window and now I'm no more able to use it with SetBindingClick |
01:56.42 | Naurbrannon | I wonder why I can't use the Binding.xml <_< |
01:58.04 | Tdawg | Can you explain alittle more how the function thing works? If you know? |
01:59.02 | Naurbrannon | I've never tried it but in theory should be that using macro1 and macro2 you create the functions containing part of the code |
01:59.23 | Naurbrannon | and then macro 3 can use the 2 functions but being short |
01:59.34 | Tdawg | Hmm |
02:02.22 | ckknight | classtime |
02:07.24 | Naurbrannon | mmm time for me to go to sleep, nn |
02:08.26 | Cairenn | night Naurbrannon |
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02:15.56 | Tdawg | When using SendChatMessage, how do you get it to send a value and text? |
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02:16.15 | zenzelezz | you spammer you |
02:16.30 | Tdawg | lol no =P Im trying to report cooldown time |
02:16.36 | zenzelezz | not you, Cairenn |
02:16.39 | Tdawg | Oh |
02:17.01 | Tdawg | Blah |
02:17.07 | Tdawg | anyway, example |
02:17.15 | Tdawg | SendChatMessage(CD,say) |
02:17.16 | Corrodias | we're trying hakkar |
02:17.24 | Tdawg | reports just the cooldown in seconds |
02:17.30 | Corrodias | seems to be pretty tough to keep people alive for this damn long fight |
02:17.46 | zenzelezz | spread out if you haven't already |
02:17.57 | Corrodias | arr, we have |
02:18.57 | Tdawg | so how do I get it to say something like "115 seconds left." if the number is in a value? |
02:23.42 | MentalPower|HW | string.format |
02:24.10 | MentalPower|HW | string.format("%d seconds left.", someNumberVariable) |
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02:26.22 | Tdawg | k thanks |
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02:53.11 | Corrodias | well, we had hakkar at about 50% twice now |
02:53.29 | Corrodias | not that half counts for much |
02:56.21 | Guillotine | MentalPower: Wouldn't it be easier to do SendChatMessage(CD.." seconds left.", "SAY") |
02:56.55 | MentalPower|HW | true |
02:57.04 | MentalPower|HW | I was generalizing |
02:57.11 | Guillotine | ah, ok :) |
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03:21.32 | Corrodias | 40% at 1:35 to enrage, wiped/reset shortly after |
03:22.04 | zenzelezz | making progress :) |
03:22.22 | zenzelezz | everyone except tanks have poison during drains? |
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03:23.30 | Corrodias | yyyep |
03:24.03 | Corrodias | but apparently that alone isn't enough any more, and apparently we don't have the damage output to finish the job |
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03:24.35 | Thunder_Child | isnt the posion supposed to kill him? |
03:24.56 | Tem | not really |
03:25.04 | Tem | the poison nowadays is just to keep him from healing |
03:25.23 | Corrodias | it damages him...for what, about 16k? |
03:25.24 | Tem | you only do 2-3% damage with a full raid of poison |
03:25.26 | zenzelezz | it does help in taking him down, but doesn't kill him alone |
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03:26.03 | Thunder_Child | last time i did it, it took off about 1/3 - 1/4 of his HP |
03:26.24 | Corrodias | 2 mages, 3 hunters (one often preoccupied with handling the Sons), and one rogue didn't really cut it |
03:26.38 | Thunder_Child | was that all the dps? |
03:28.21 | zenzelezz | I remember doing ZG once with something like 6 hunters, 4 mages, 3 rogues |
03:29.31 | Corrodias | basically |
03:30.27 | Corrodias | oh, also 2 or 3 warlocks |
03:30.44 | Corrodias | not something to overlook |
03:31.22 | Corrodias | i'm sure the shamans were busy doing something else |
03:31.49 | Corrodias | healing and mana totems, etc |
03:33.10 | Thunder_Child | oh, horde.could be worse i suppose |
03:33.30 | Thunder_Child | hmmm..didnt mean to say that |
03:34.04 | [floyd] | Blasphemy! |
03:34.26 | Thunder_Child | hardly |
03:34.27 | Corrodias | those shamans pump out serious mana regen |
03:36.44 | Thunder_Child | mmmm...mana regen |
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03:43.06 | Corrodias | we generally seem to think we're doing everything right, but just not -well- enough |
03:47.20 | Thunder_Child | so it's not a lack of skill, but more like a lack of items? |
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03:58.37 | Corrodias | not sure |
04:00.11 | Corrodias | all i mean is that we are under the impression that our strategy is fine. skill, gear, coordination, and whatever else can be getting in the way just fine. |
04:00.39 | Osagasu | [23:57] <Jillani> yea....I hate ED right now.... |
04:00.39 | Osagasu | [23:58] <Osagasu> Wait for it... |
04:00.39 | Osagasu | [23:58] <Skeela`Shivver> I'm pretty s |
04:00.39 | Guillotine | Could just be your makeup |
04:00.42 | Osagasu | oops |
04:01.04 | Osagasu | There. =D |
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04:13.19 | Corrodias | as a druid, i feel like i'm not doing all that much to help the raid, like i've exchanged usefulness for soloing versatility. |
04:13.52 | Corrodias | compared to another priest |
04:14.32 | Corrodias | except that we had to rely on hibernate to keep the sons of hakkar in line during all that, because of the lack of mages |
04:17.16 | Guillotine | Priests and druids need to get an ability "Compassion". "Your healing spells are now usable on enemies, but rather than heal, they deal 25% damage of what they would have healed" |
04:17.28 | Guillotine | that way we don't have to chose between being useful for healing and being able to pay our repair bills |
04:18.17 | Corrodias | er... why would we want that? i can probably do more damage per mana by casting wraths, starfires, & moonfires if i want to do damage than using 25% of my healing |
04:18.34 | Guillotine | not in full tier 2 and healbot gear ;) |
04:19.03 | Corrodias | guess i have to defer on that one |
04:19.26 | Guillotine | I do about 400-500 on a starfire, about 3k on a healing touch. so I'd be doing about 7-800 damage with healing touch like that, which is reasonable |
04:21.43 | MentalPower|HW | suggest it for the Hero Classes :) |
04:22.26 | Guillotine | but hero classes is going to be all about specializing. and thats the exact opposite |
04:22.49 | Corrodias | still... i can't help but feel "why didn't i roll a mage" or "why didn't i roll a priest". my only answer is, "because i like prowl" |
04:23.04 | Guillotine | lol. I thought the same thing |
04:23.08 | Guillotine | which is why I rolled a priest :) |
04:23.10 | Guillotine | <3 shadow priest |
04:23.24 | MentalPower|HW | me too |
04:23.26 | Corrodias | the only good thing i can figure about being a druid is that there aren't a lot of other druids, so there's less competition for healing gear. |
04:23.56 | Corrodias | and i can prowl |
04:24.00 | Guillotine | pretty much. but there isn't much competition for lots of shadow priest gear either. not many other healers want +damage and +m/5 |
04:24.07 | Guillotine | most want pure +damage |
04:26.37 | Corrodias | i warily eye my midlevel hunter alt with the same mix of hope and disgust |
04:29.02 | Corrodias | mages & rogues can't seem to be beaten for damage output, so what would i use a hunter for? i suppose they may not drain their mana as quickly? |
04:29.47 | Guillotine | their good for kiting |
04:29.54 | Guillotine | but you don't really need that until like BWL |
04:30.05 | Guillotine | if you want pure damage output, go mage/lock/rogue |
04:30.26 | Guillotine | shadow priests by themselves can't do as much, but they increase all warlock damage too |
04:31.22 | Thunder_Child | +m/5 FTW |
04:31.22 | Corrodias | i think i duped myself into choosing that ol' "jack of all trades" way of life |
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04:34.01 | ckknight | hey all |
04:34.26 | Cairenn | hi ckknight |
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04:41.37 | Corrodias | so i have a lowbie warrior alt, and my middling hunter alt. according to what i see in our raids, the guild needs more healing priests, tank warriors, and rogue rogues. |
04:41.40 | Guillotine | g2g, gn everyone :) |
04:41.43 | Corrodias | 'ni |
04:42.55 | Corrodias | which may seem odd because of how i said we didn't have enough damage for hakkar |
04:43.25 | Osagasu | lol... |
04:43.29 | Osagasu | Tenacious D. |
04:43.49 | Corrodias | yes, lol tenacious d. |
04:44.13 | Corrodias | i don't see the relevance, but it is most certainly true. |
04:44.46 | Osagasu | There's a Blue plate waist in Hellfire Ramparts called Tenacious Defender. |
04:45.35 | Corrodias | now that's cute |
04:46.38 | Osagasu | I'm not sure if it's a reference, but I thought it was slightly amusing nontheless |
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05:15.38 | Corrodias | someone once told me that a damage-specced warrior could outdo a rogue in damage. what do you, wnyone who's still here, think of that? |
05:18.41 | Thunder_Child | true |
05:18.57 | Thunder_Child | + they have plate which imo makes them beter in mele |
05:19.24 | Thunder_Child | better* |
05:20.23 | Thunder_Child | both in pvp & pve, but the specing is slightly diff, burst dmg for pvp, sustained dmg for pve |
05:21.32 | Corrodias | one guy on LFG here says that DPS-specced warriors with the right equipment have the highest dps (probably sustained) in the game |
05:22.06 | Corrodias | he may or may not be taking into account how "eviscerate scales with attack power" now |
05:22.20 | Thunder_Child | i was refering to mele DPS i dont think they can out dps casters unless it's a very long fight |
05:23.15 | Corrodias | wondering if i want to take my lowbie warrior alt and transform her into a dps spec (haven't spent any talent points yet, anyway) |
05:23.40 | Thunder_Child | it's a whole lot faster for lvling as well |
05:24.06 | Aenslaed | Thunder_Child: the problem with warrior dps, is that there is no aggro dump |
05:24.16 | Aenslaed | Thunder_Child: that poses problems in alot of fights |
05:24.43 | Corrodias | they can mitigate damage much better, but have nowhere to go if things turn ugly, is that it? |
05:25.08 | Aenslaed | yeah |
05:25.21 | Thunder_Child | caster DPS is higer than war DPS, so they have aggro dumping abilitys, wars/rouges have lower so if they do their job correctly they wont have to worry about it |
05:25.31 | Thunder_Child | much |
05:25.41 | Aenslaed | disagree on that |
05:25.54 | Thunder_Child | which part? |
05:26.09 | Aenslaed | caster dps is not higher except in specific situations like frost mages in MC |
05:26.15 | Cairenn | night MentalPower|ZZzz |
05:26.21 | Corrodias | another thing that worries me about having this warrior alt is that i have to make a whole new round of headaches for arranging stuff on my action bars |
05:26.24 | MentalPower|ZZzz | night Cairenn |
05:26.34 | Corrodias | i just wish my action bars could react to telepathic commands to show what i want them to show and when. |
05:26.45 | Thunder_Child | Corr, your lazy |
05:26.46 | Aenslaed | for my guild, its all rogues and dps warriors at the top of meters, and a lone fire mage who got credit for the rolling ignites |
05:27.50 | Aenslaed | for bosses anyways. Trash is just a question of who isn't ninja afk |
05:27.57 | Corrodias | i use 2 addons to assist in page switching (one for druid prowling and one for hunter melee/ranged switching), and that still only helps with a single action bar. and won't work in BC. |
05:28.00 | Thunder_Child | dps wars are > than rouge dps anyday simply beace of surviveability |
05:28.15 | Aenslaed | survivability means nothing in pve though |
05:28.23 | Thunder_Child | yes it does |
05:28.34 | Aenslaed | explain |
05:28.36 | Thunder_Child | healers cant hale rouges fast enough |
05:28.42 | Thunder_Child | heal* |
05:28.43 | Corrodias | if they're taking damage |
05:28.44 | Aenslaed | rogues shouldn't be pulling aggro |
05:28.55 | Thunder_Child | i am talking about aoe attack from bosses |
05:28.57 | Aenslaed | thats a failure of the player not the class |
05:29.06 | Thunder_Child | and most bosses have aoe |
05:29.20 | Aenslaed | rogues have more HP than the pve fury warrior does |
05:29.32 | Thunder_Child | the plate negates that to a huge degree |
05:29.38 | Aenslaed | simply cause alot of the pve fury plate is geared for AP and not sta |
05:29.38 | Thunder_Child | reduceing crits as well |
05:29.40 | Corrodias | you're blowing my mind with these antistereotypes. |
05:30.20 | Thunder_Child | sry Corr, should we have a warning for virgins in the channel? |
05:30.23 | Aenslaed | pvp fury warriors is different however. Choosing conquerors over things like titanic leggings |
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05:31.29 | Aenslaed | Thunder_Child: raid buffed no consumables, a rogue will have 6k hp. Since boss AE is magic based, armor does not play a role |
05:31.35 | Aenslaed | well, most boss AE |
05:31.49 | Corrodias | different equipment for pvp? man.. |
05:31.56 | Thunder_Child | even if wars do have less, they take it slower making it easier for healers to do something about it...now with the stackable hot that might make a diff |
05:32.01 | Aenslaed | actually, I can't think of a single naxx boss that has an AE melee ability |
05:32.38 | Aenslaed | Corrodias: definitely. A pvp suit should focus on sta and crit. For pve fury it should be AP and crit. |
05:32.58 | Thunder_Child | and the build is slightly diff |
05:33.55 | Aenslaed | Thunder_Child: Can you name a naxx boss with an area effect melee ability that would take armor into account for mitigation? |
05:34.11 | Thunder_Child | nope, i havent done naxx |
05:35.25 | Aenslaed | Well, unless swstats is wrong (35 reporting sources averaging most nights), rogues do outdps most dps warriors on more bosses. |
05:35.27 | Thunder_Child | you know, i did a setup of equipment and none of them had AP |
05:35.35 | Thunder_Child | all was crit and stam |
05:35.40 | Corrodias | how am i lazy for having a lot of stuff on my action bars, by the way? or did you mean something else? |
05:35.45 | Aenslaed | this was for pve or pvp thunderchild? |
05:35.50 | Thunder_Child | both |
05:36.01 | Thunder_Child | Corr, lazy cuse you wont redo your bar |
05:36.12 | Aenslaed | you are failing to see the virtue of a pve dps |
05:36.24 | Corrodias | it's pretty damn inconvenient to reorder shit on your action bars DURING COMBAT |
05:36.34 | Thunder_Child | well i am thinking a crit war...you had something diff in mind? |
05:36.37 | Aenslaed | the whole idea is that you never pull aggro or take damage that is avoidable |
05:36.50 | Aenslaed | so the damage you take, is entirely player fault |
05:36.52 | Thunder_Child | eh corr? i thought you meant just for the new spec |
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05:37.21 | Corrodias | no, no, i'm talking about the headaches of arranging stuff on the limited action bar space with the limited choices of how to switch among pages |
05:37.29 | Corrodias | i'm still not sure what i'm going to do about the prowl/hunter thing in BC |
05:38.05 | Thunder_Child | Aenslaed, ok yes, aggro is not a problem in pvp but like any dps class, you have to know how to time your dmg |
05:38.20 | Aenslaed | Corrodias: start using custom binds on the bottom right action bar. Keys like tab, a, d, f, g, z, x, alt. |
05:38.36 | Aenslaed | Thunder_Child: you dont use a sta/crit suit in pve i'm saying |
05:38.42 | Aenslaed | sta crit in pvp for sure |
05:38.52 | Corrodias | i've got keybinds on the bottom left bar and the 2 right bars, or at least partway across them. bottom right i haven't done yet, but i've run out of key combinations |
05:39.07 | Thunder_Child | i think a crit war would work for pve |
05:39.09 | Corrodias | i use qweasd for movement sometimes, which limits what i have left |
05:39.31 | Aenslaed | with how richly itemized dps plate has become with AQ40, Naxx and upgraded FM/WL gear, warriors can easily make suits that suit certain pve encounters. |
05:39.37 | Corrodias | alt for self-casting, which maybe i need to ditch |
05:40.16 | Thunder_Child | they had better make 50 slot bags if we are going to be carying around 10 bloody sets of armor |
05:40.34 | Aenslaed | for instance, maexxina. Other thant he MT, the other warriors should not take a single hit of melee damage. So they can get away with having 5k hp raid buffed and having 1600ap no bs |
05:40.55 | Corrodias | i use the normal numbers for the primary action bar, shift+numbers for bottom left, control+numbers for left right side, and control+E,R,T,Y for the right right side |
05:41.24 | Thunder_Child | Corrodias. do you have a working mouse? |
05:41.37 | Corrodias | yes. i use it to point at things. i even click, sometimes. |
05:41.45 | Thunder_Child | heh, just checking |
05:41.48 | Aenslaed | and this increased dps is absolutely essential in burning down maex at the 30% enrage in less than 3 web sprays |
05:42.45 | Aenslaed | or a fight like loatheb where all classes get a 50% crit buff. Warriors do not need any crit gear that sacrafices on AP. |
05:43.30 | Thunder_Child | Aenslaed, i am a firm beliver in stupidity & murphys law, if you do something stupid you diserve what happens. having said that, i do not see a problem with crit in pve vs AP |
05:43.55 | Aenslaed | there is a problem if you want to min max. |
05:44.10 | Thunder_Child | i had a set at about 40% crit average |
05:44.16 | Thunder_Child | + hp |
05:45.12 | Aenslaed | No warrior in our guild in 5/5 conquerors and ashkandi/severance/claymore can beat one of our combat rogues with TF and GM sword 5/9 bonescythe. |
05:45.20 | Aenslaed | in terms of straight up dps |
05:45.29 | Corrodias | i need to learn about rogues, now |
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05:46.00 | Thunder_Child | Aenslaed, are you thinking 2h or 2 1h? |
05:46.05 | Thunder_Child | i am saying crit with a 2h |
05:46.22 | Thunder_Child | spaces out the attacks for less aggro |
05:47.13 | Aenslaed | which has absolutely no relevance. Unless you are saying that 2h is lower dps than dual wield in pve |
05:48.05 | Aenslaed | because a combat sword rogue is only spamming SS/Evis |
05:49.13 | Thunder_Child | 2 qh is pvp whereas a 2h is pve..i dont know why, but that is as far as i know the standard |
05:49.19 | Thunder_Child | 1h* |
05:49.39 | Aenslaed | not without a talent build and gear to back it up. |
05:50.29 | Corrodias | play -> -try- |
05:50.46 | Aenslaed | Corrodias: dps warriors are terrible without the gear to support it |
05:51.02 | Aenslaed | so unless you are assured a raid spot, dps warrior is very unrewarding |
05:51.19 | Thunder_Child | or ther leader of your guild |
05:51.23 | Corrodias | i see |
05:51.25 | Thunder_Child | s/ther/the/ |
05:51.29 | Aenslaed | you wont break that magic point of where you start making more rage than you can spend and it'll leave your warrior experience wholy unsatisfying |
05:52.07 | Thunder_Child | you need around a 25% crit to make it take off at least |
05:52.13 | Aenslaed | rogues on the other hand, can get a pair of decent daggers, and as proven world of roguecraft, can still do the job with a L1 dagger |
05:52.38 | Corrodias | i see. |
05:52.41 | Aenslaed | its not the crit thunder_child. Its the rage generation. 25% crit and an icebarbed spear wont make the rage. |
05:52.56 | Corrodias | just what is involved in making rage? |
05:53.11 | Aenslaed | 20% crit and a DEoI or MoM will definitely make enough rage. |
05:53.18 | Aenslaed | damage done to opponent in relation to your own level |
05:53.29 | Corrodias | and wow.com is down? :( |
05:54.00 | Aenslaed | crits can double the rage earned, but if your weapon sucks, you just wont crit for enough |
05:54.09 | Aenslaed | err, crits will* |
05:54.55 | Aenslaed | a valor warrior with an ice barbed spear (thats the casual L60 warrior), will make roughly 13 rage per attack on a cloth caster. |
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05:55.02 | Thunder_Child | crit + flurry + something thats in BC cuse thats where i have been pulling from |
05:55.23 | Aenslaed | a conqueror warrior with a dark edge of insanity will get roughly 24 rage per attack on a clothie |
05:56.07 | Aenslaed | but to get to that point, you'd have to have c'thun on farm status |
05:56.21 | Aenslaed | something a 'casual' will never get to. |
05:56.23 | Thunder_Child | wait...why do you need rage? |
05:56.42 | Corrodias | for... any warrior ability, isn't it? |
05:56.45 | Aenslaed | bloodthirst every time its up. whirlwind every time its up |
05:57.05 | Aenslaed | or MS, whatever spec you are |
05:57.47 | Thunder_Child | but if you are set up as crit then you would do enough dmg w/o need the other ability...it may even make you pull agro |
05:58.00 | Aenslaed | You'd need 30 rage every 6 seconds, and another 25 every 8. Not to mention hamstrings, battle shouts, demo shouts, piercing howls, etc. |
05:58.12 | Aenslaed | Thunder_Child: we are talking pvp |
05:58.19 | Thunder_Child | oh...when did that happen? |
05:59.54 | Thunder_Child | all i am saying is that a crit stam can work for a crit pve warr, and the same set will work for a pvp as well but the talents will be different |
06:00.19 | Thunder_Child | crit / no crit your choice |
06:00.53 | Cairenn | night folks |
06:00.55 | Aenslaed | and what I'm saying is that sta is a superfluous stat for a pve dps warrior |
06:01.12 | Thunder_Child | ~night Cairenn|sleep |
06:01.19 | purl | have a good night, Cairenn|sleep |
06:01.26 | Aenslaed | One which severely impedes the ability to do damage on a level comparable to a rogue using their tier sets. |
06:01.42 | Thunder_Child | seems like it's better, plate + hp = better than gouge |
06:01.48 | Thunder_Child | rouge* |
06:02.08 | Aenslaed | again, we're back at what the job of melee dps is in a raid situation |
06:02.27 | Thunder_Child | which is to deal large amounst of dmg |
06:02.30 | Aenslaed | melee dps do not tank. They are supposed to not pull aggro. They are supposed to maximize sustainable dps. |
06:02.31 | Thunder_Child | amounts* |
06:02.50 | Aenslaed | so under those 3 guidelines, at which point does sta and armor play any factor |
06:03.14 | Thunder_Child | well for aoe magix the stam does even if the armor doesnt |
06:03.19 | Thunder_Child | magic* |
06:03.45 | Aenslaed | Ok, name a boss that does enough aoe magic damage and is unavoidable |
06:03.55 | Aenslaed | that will equal more than 2k damage |
06:04.34 | Thunder_Child | in one hit? |
06:04.36 | Aenslaed | yes |
06:04.51 | Thunder_Child | isnt any that i know of |
06:04.59 | Aenslaed | exactly |
06:05.12 | Thunder_Child | dont know about BC yet though |
06:05.16 | Aenslaed | Name a boss which does an aoe 2k+ melee attack |
06:05.25 | Aenslaed | that is unavoidable |
06:05.50 | Aenslaed | (ie, not a cleave) |
06:06.04 | Thunder_Child | i'll show you an unavoidable attck, when you show me a rough that actualy gets out of the way |
06:06.17 | Aenslaed | anyone without downs? |
06:06.17 | Thunder_Child | and i will show you someone who cant type as well |
06:06.39 | Thunder_Child | downs? |
06:07.49 | Aenslaed | an unavoidable ae melee attack does not exist. Therefore, since you cannot name an ae magic attack or melee attack that is unavoidable to melee dps, is it safe to make the assumption that choosing to itemize melee dps gear with sta as a primary stat is pointless? |
06:08.18 | Thunder_Child | no, because even if it is unavoidable, no one ever gets out of the damn way |
06:08.35 | Thunder_Child | other than that...ok i see your point |
06:08.45 | Aenslaed | and I said, name a situation where a melee dps character is supposed to take that damage |
06:08.48 | Thunder_Child | and in that case the extra dmg from AP is better |
06:09.25 | Thunder_Child | what supposed to..i am talking about ppl that just dont.."oh, well the healer is going to heal me isnt he...thats what he's there for" |
06:09.49 | Aenslaed | I play a healer as my main. That is what they are there for. That is how the fights were designed. |
06:10.39 | Thunder_Child | i to have a healer as my main |
06:10.52 | Corrodias | i wonder what race/gender on the horde looks best as a rogue... |
06:11.05 | Aenslaed | Corrodias: looks best or performs best? |
06:11.18 | Thunder_Child | ummm...isnt that an opinion? |
06:12.14 | Corrodias | currently i'm thinking about looks, but i also need to think about performance |
06:12.39 | Aenslaed | well, the best races for rogues are undead and orc |
06:12.48 | Aenslaed | troll just brings nothing to the table |
06:12.50 | Corrodias | performance? |
06:12.54 | Aenslaed | yes |
06:13.01 | Aenslaed | orc stun resist and undead will of the forsaken |
06:13.45 | Corrodias | are either specifically better-suited for rogues than the other? |
06:13.48 | Aenslaed | orc rogues perform very well against other rogues and stun dependant classes. undead rogues have an immunity to fear, charm and I think it was sleep? |
06:15.00 | Tem | rogues lose to classes that can kite them |
06:15.02 | Corrodias | i don't know all of how will of the forsaken works. is it a constant -immunity-, or an activatable thing? |
06:15.21 | Tem | 2 minute cooldown ability |
06:15.25 | Aenslaed | both depend on what you want to kill. undead are better multipurpose. Orcs are best for killing other rogues |
06:15.25 | Tem | 5 second immunity |
06:15.41 | Aenslaed | activatable, but i call it an immunity for how strong it is vs warriors and priests |
06:15.41 | Tem | which leads me to believe that the best rogues are gnomes |
06:16.10 | Aenslaed | dwarf rogues |
06:16.19 | Tem | why dwarf? |
06:16.26 | Aenslaed | stoneform |
06:16.31 | Tem | which does? |
06:16.34 | Corrodias | i have no idea |
06:16.42 | Aenslaed | removes poisons and reduces physical damage taken for a period of time |
06:16.52 | Tem | doesn't it snare you? |
06:16.55 | Aenslaed | yeah |
06:17.01 | Aenslaed | but you are a rogue. sprint |
06:17.02 | Tem | no thanks |
06:17.14 | Aenslaed | any root you just vanish out of anywayas |
06:17.36 | Tem | *shrug* |
06:17.50 | Tem | gnome rogues give me a more fun fight that orcs or undead ever will |
06:17.59 | Tem | but then I don't have a fear or a stun |
06:18.38 | Aenslaed | subjective opinion. Objectively, till TBC, escape artist is a superfluous ability to a class abilit |
06:19.58 | Corrodias | anyway, now to think about appearance. male orc rogue looks a bit silly to me, but female orc vs female undead vs male undead i must make images of |
06:21.22 | Thunder_Child | does it relly matter? |
06:21.29 | Aenslaed | http://www.curse-gaming.com/en/wow/addons-2090-1-wow-model-viewer-in-limbo.html |
06:21.38 | Corrodias | if i'm going to be staring at it for hours and hours, yeah. i'm working in the model viewer now, thanks. |
06:22.42 | Thunder_Child | Question: if you have more than +%5 to hit (or %6 in BC) does the extra + to hit translate into + to crit? |
06:24.25 | Aenslaed | well, the 5% thing is only for pvp currently. For pve you can stack crit much higher and still see an appreciable improvement in dps. |
06:24.57 | Aenslaed | and yes, the less you miss, the more hits you will have that have the potential to crit |
06:25.16 | Thunder_Child | i was under the impression that more than a +5 is wasted since thats the cap |
06:25.23 | Aenslaed | in pvp |
06:25.30 | Aenslaed | pve its actually much higher |
06:25.38 | Aenslaed | especially as the level of your opponent increases |
06:26.33 | Thunder_Child | hm, thanks |
06:27.14 | Corrodias | 17% missing rate against a raid boss, isn't it? |
06:30.52 | Aenslaed | a L63 yes |
06:31.04 | Aenslaed | which I think is the highest currently in game. |
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06:55.37 | Corrodias | argh. trying to come up with names that seem realistic within the game can be tough. |
06:55.55 | Corrodias | for me |
06:57.08 | Corrodias | aha! got one. but now i must go to bed. how sad. :( |
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10:17.14 | Kirkburn | So, January 2007 release, I see |
10:18.34 | Kirkburn | (http://forums.worldofwarcraft.com/thread.html?topicId=38244050&sid=1) |
10:20.50 | Kirkburn | Anyone? Anyone at all? |
10:44.34 | Kirkburn | Fine, well anyway |
10:44.55 | Kirkburn | THere will be a patch before TBC is released with lots of the new stuff :) |
10:45.13 | Industrial | I want new sounds |
10:45.21 | Industrial | not one sound for every fricken spider in the game |
10:45.25 | Industrial | etc |
10:45.33 | Industrial | mmorpg's *eyeroll* |
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10:51.32 | Kirkburn | This is important for healers - +heal calcs are changing - http://blue.cardplace.com/newcache/en/71337411.htm |
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11:04.26 | Mr_Rabies2 | it's like blizzard's afraid there's too many healers and they need to cut down on the numbers a bit :/ |
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11:14.26 | Industrial | they are afraid its too easy |
11:14.32 | Industrial | hence the UI nerfing |
11:14.36 | Industrial | and this |
11:17.37 | Kirkburn | Or ... the game isn't playing out like the intended, so they're sorting that out? |
11:17.42 | Industrial | and can you honestly say its very hard with uber +healing gear using lower rank spells to conserve mana and haveing a clickcasting interface that evens hows you who is healing what, automatic decursing etc? |
11:17.50 | Mr_Rabies2 | i think they might be playing diablo 2 and thinking they're playing wow |
11:17.55 | Galencia | http://forums.worldofwarcraft.com/thread.html?topicId=38233956&pageNo=1&sid=1#0 |
11:17.57 | Mr_Rabies2 | and balancing around that |
11:18.06 | Galencia | is it me, or does that sounds cool? :) |
11:18.20 | Mr_Rabies2 | Even with all that stuff, indy |
11:18.33 | Mr_Rabies2 | Healing is harder than anything else |
11:18.37 | Kirkburn | It sounds sad to me, Galencia :P |
11:18.46 | Galencia | Kirkburn: ignore the OP :D |
11:18.57 | Galencia | just keep hitting the "next blue" button |
11:18.58 | Kirkburn | Well you did link that! |
11:19.19 | Galencia | yeah, his thread got hijacked by eyonix :p |
11:19.31 | Kirkburn | :) |
11:20.06 | Kirkburn | Since TBC is Jan 2007, not surprised they're getting some of it out early :) |
11:20.17 | Galencia | aye |
11:20.19 | Galencia | still cool though :) |
11:20.25 | Kirkburn | yup |
11:20.26 | Industrial | wheres the next blue button |
11:20.26 | Galencia | they delayed but threw us a bone |
11:20.27 | Industrial | :P |
11:20.33 | Mr_Rabies2 | i'm very glad that they delayed it personally |
11:20.40 | Kirkburn | (alternate link - http://blue.cardplace.com/newcache/us/38233956.htm) |
11:20.54 | Galencia | yeah, read it at cardplace, easier :p |
11:20.54 | Mr_Rabies2 | i don't want another WoW release, i want it to be READY and not a rushed beta phase |
11:21.01 | Galencia | aye |
11:21.12 | Galencia | but its nice they gave us a sneak peak through another patch |
11:21.33 | Galencia | (and one would asume another ptr) |
11:21.35 | Mr_Rabies2 | as it stands i think most of the healers except the super hardcore ones are rerolling warlock :P |
11:21.37 | Mr_Rabies2 | i know i am |
11:21.53 | Galencia | im actually levelling (another) priest ready for tbc |
11:22.19 | Mr_Rabies2 | i'm probably quitting my druid after 2 years of progression |
11:22.30 | Industrial | go shaman |
11:22.32 | Industrial | :P |
11:22.34 | Mr_Rabies2 | eh i have one |
11:22.37 | Mr_Rabies2 | same shit different asshole |
11:22.38 | Industrial | go dps |
11:22.44 | Galencia | quitting druid is probably unwise |
11:22.45 | Industrial | go pvp |
11:22.48 | Industrial | pwn some ass |
11:22.49 | Galencia | sounds like they get some serious love in the expansion |
11:22.50 | Industrial | :D |
11:22.56 | Mr_Rabies2 | eh not yet galencia |
11:23.04 | Galencia | gearwise especially |
11:23.10 | Mr_Rabies2 | compared to the other classes, we're getting very little |
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11:23.13 | Galencia | in fact, most hybrids finally got some decent itemisation |
11:23.31 | Kirkburn | First day of TBC ... /who 1-60 azeroth ..... 3786 Draenei Shamans, 2 Draenei Paladins |
11:23.37 | Mr_Rabies2 | it's a step in the right direction, but all the other classes got 2 steps in the right direction |
11:23.37 | Galencia | haha |
11:23.52 | Galencia | Mr_Rabies2: maybe, but id at least try it first :) |
11:23.58 | Galencia | its easy to be sceptical now |
11:24.01 | Galencia | without seeing the tbc content |
11:24.08 | Mr_Rabies2 | unless they keep the 12000+ damage ferocious bite bug |
11:24.11 | Mr_Rabies2 | then i'll stay with it |
11:24.27 | Mr_Rabies2 | eh, hearing from the beta guys has worn down my will to play |
11:24.45 | Kirkburn | Ooh, they're bulked up blood elves apparently? |
11:24.46 | Industrial | im letting it all be a surprise |
11:24.47 | Mr_Rabies2 | mangle's easily outdone by shred, and mangle's a 41 point talent |
11:24.49 | Kirkburn | *they've |
11:25.12 | Mr_Rabies2 | yeah blood elf males look like they went to the gym, but they did that someitme in alpha i think |
11:25.26 | Mr_Rabies2 | around the same time they shortened the draenei tail |
11:26.01 | Mr_Rabies2 | i think the old model needed some polys tacked on to make them less blocky |
11:26.06 | Mr_Rabies2 | but they went overboard with it |
11:26.06 | Kirkburn | lol, WoWInsider thinks the latest beta build is 5866 :/ |
11:26.18 | Kirkburn | (comparison shots: http://www.wowinsider.com/2006/10/23/blizz-bulks-up-beta-build-blood-elves/) |
11:26.43 | Mr_Rabies2 | if that's the screen i think it is |
11:26.46 | Mr_Rabies2 | it's not noticable |
11:26.55 | Mr_Rabies2 | yeah, i mean it is |
11:26.56 | Mr_Rabies2 | but not really |
11:27.06 | Mr_Rabies2 | not as much as the other comparisons from different angles |
11:27.13 | Mr_Rabies2 | i think that's like the blood elf myspace angle |
11:28.15 | Kirkburn | :P |
11:28.21 | Industrial | i love comparison shots |
11:28.23 | Industrial | \o/ |
11:30.23 | Kirkburn | Seeing as even those 'new' shots are rather old, are they still accurate? |
11:30.33 | Mr_Rabies2 | that's when they changed the model |
11:30.37 | Mr_Rabies2 | 5886 |
11:31.24 | Kirkburn | Similar topic - Was the beta updated yesterday, or was it just maintenance? |
11:32.21 | Mr_Rabies2 | hell if i know.... my ...contact wasn't online today :[ |
11:32.43 | Mr_Rabies2 | dammit i want into it so i can check more of this stuff out myself |
11:33.49 | Kirkburn | hehe |
11:34.10 | Kirkburn | brb |
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11:56.24 | Mr_Rabies2 | now i'm installing D2 |
11:56.38 | Mr_Rabies2 | because i miss the thrill of not needing healers |
11:57.02 | Industrial | I dont like the whole potions thing in diablo 2 |
11:57.08 | Industrial | in fact, I dont lik potions |
11:57.08 | Industrial | heh |
11:57.23 | Industrial | but still d2 kicks butt |
11:57.33 | Mr_Rabies2 | i never used pots on my drood |
11:57.41 | Mr_Rabies2 | cause of his vine :P |
11:57.53 | Mr_Rabies2 | eating all the nearby corpses = infinite health |
11:57.57 | Mr_Rabies2 | pissed off a lot of necros though |
11:58.09 | Industrial | heh |
11:58.22 | Mr_Rabies2 | HAY UR VINE IS EETIN ALL MY CROPSES |
11:58.26 | Mr_Rabies2 | "click faster" |
11:58.35 | Industrial | IM IN UR LEVELZ EATING UR CORPZEZ |
11:58.38 | Industrial | ;D |
11:58.58 | Mr_Rabies2 | gonna have to relevel now |
11:59.00 | Industrial | I only played single player tho so I think I missed alot :> and no expansion |
11:59.03 | Mr_Rabies2 | i'm sure my chars are long deleted |
11:59.09 | Mr_Rabies2 | ah |
11:59.25 | Mr_Rabies2 | the expansion was pretty nice, druids and assassins were awesome |
11:59.31 | Mr_Rabies2 | multiplayer was what made it awesome |
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12:17.53 | Industrial | anyone wanna play some half life1:tfc? |
12:26.30 | Kaso | i wonder if i can alter devtool's dump to work with standalone lua, i miss that :< |
12:31.07 | Industrial | what woudl it return then |
12:31.14 | Industrial | thats the issue, else its just lua :P |
12:33.20 | Kaso | hm? |
12:34.40 | Kaso | woot, works |
12:37.03 | Kaso | loadfile ("..\dump.lua") |
12:37.24 | Kaso | that isnt working :< how do i include another file in lua |
12:37.49 | [Ammo] | you don't |
12:37.55 | [Ammo] | you set them all in the .toc |
12:38.00 | [Ammo] | or load them via script tags in a .xml |
12:39.13 | Kaso | im talking about standalone lua |
12:40.28 | [Ammo] | www.lua.org/pil :) |
12:40.37 | [Ammo] | can't help you directly with that one sorry :) |
12:42.36 | Kaso | reqiure :> |
12:42.39 | Kaso | there we go, thanks |
12:52.59 | Mr_Rabies2 | god i'm terrible at tfc |
12:53.03 | Mr_Rabies2 | lollers |
12:55.08 | Kaso | i was playing tfc the other day, a website i visit went down and the error message was like "blah blha mysql problems, trying to fix it" then " Fuck it, lets play TFC : IP" so i did, and it was fun |
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13:03.24 | Mr_Rabies2 | somethingawful? |
13:03.25 | Mr_Rabies2 | :P |
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13:24.58 | Kaso | :> |
13:35.21 | malreth | forum posters crying about BC is delicious |
13:36.19 | Wobin | hm |
13:36.22 | Wobin | content patch |
13:36.24 | Wobin | huzzah |
13:36.31 | Wobin | I wonder what they'll put in it |
13:36.42 | Wobin | Cookies. |
13:36.54 | *** join/#wowi-lounge Osagasu (n=Kronus@208.104.133.240) |
13:37.01 | Mr_Rabies2 | probably certain things that won't change for release |
13:37.14 | Mr_Rabies2 | like sounds from bc, textures, etc |
13:38.00 | Industrial | Mr_Rabies2: I quit |
13:38.01 | Industrial | :D |
13:38.02 | Industrial | gg |
13:38.03 | Mr_Rabies2 | ah |
13:38.18 | Mr_Rabies2 | i'm better at hl2DM :P |
13:38.31 | Industrial | :p |
13:38.45 | Mr_Rabies2 | i can aim the grav gun like a champ |
13:39.08 | Mr_Rabies2 | i was fitting watermelons into a cannon i made into garrys mod that's made of pipes |
13:39.11 | Industrial | I wait for ff |
13:39.11 | Mr_Rabies2 | from across the map |
13:39.23 | Industrial | LOL |
13:39.26 | Industrial | cool |
13:39.29 | Industrial | i dont have hl2 :( |
13:39.32 | Mr_Rabies2 | ah |
13:39.40 | Mr_Rabies2 | garry's mod is good stuff |
13:39.43 | Mr_Rabies2 | i made a watermelon cannon |
13:39.50 | Mr_Rabies2 | and was gathering the watermelons for another shot |
13:40.00 | *** join/#wowi-lounge Naurbrannon (n=capitano@81-208-83-243.fastres.net) |
13:40.03 | Mr_Rabies2 | i made them not gib on damage though |
13:40.05 | Naurbrannon | Hi there |
13:40.10 | Mr_Rabies2 | howdy |
13:40.11 | Industrial | aw |
13:40.28 | Mr_Rabies2 | too much of a pain to spawn new ones when they gib on damage |
13:40.30 | Industrial | oh well back no *nix |
13:40.33 | Industrial | bbl |
13:40.38 | Naurbrannon | is there any way to target last target using secure frames? (and not playertarget) |
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13:41.46 | Mr_Rabies2 | sorry if this doesn't answer your question because 1) i don't have the beta and 2) i don't know how to write addons, but isn't there a /targetlasttarget command now? |
13:42.07 | Naurbrannon | yes but I need a script one |
13:42.14 | Mr_Rabies2 | ah |
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13:48.09 | Wobin | http://forums.worldofwarcraft.com/thread.html?topicId=38233956&sid=1&pageNo=4 |
13:48.25 | Wobin | Osagasu: --^ |
13:49.22 | Osagasu | I've read it. |
13:49.41 | Osagasu | Doesn't mean they aren't delaying release till next friggen year. |
13:49.58 | Wobin | well no |
13:50.09 | Bela|work | It will not be next year |
13:50.12 | Wobin | but there at least will be a raggedy wilted carrot to keep you running! =) |
13:50.12 | Galencia | i think its great |
13:50.23 | Galencia | they are taking the time they need to get it right |
13:50.29 | Galencia | and giving us something to plau with in the mean time |
13:50.37 | Galencia | how could you possibly complain at that? |
13:50.44 | Wobin | wtb 2.0ptr |
13:50.54 | Wobin | I wanna see how badly my stuff breaks =) |
13:50.58 | Osagasu | Bela: Eyonix stated in a sticky on the General forums that Burning Crusade is being delayed till January. |
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13:51.11 | Bela|work | that doesn't make sense |
13:51.15 | Galencia | being able to play with the new talents before having to worry about levelling is good |
13:51.19 | Galencia | Bela|work: sense or not, its fact :) |
13:51.24 | JoshBorke | hm, so is the content patch going to be WoW 2.0 and the outlands will be enabled later? |
13:51.25 | Osagasu | http://forums.worldofwarcraft.com/thread.html?topicId=38244050&sid=1 |
13:51.31 | Galencia | JoshBorke: pretty much |
13:51.39 | Wobin | from the sounds of it |
13:51.41 | Galencia | TBC will be wow 2.0 + TBC |
13:51.44 | zenzelezz | <PROTECTED> |
13:51.49 | Galencia | non tbc will be wow 2.0 |
13:52.14 | Wobin | it's basically the patch they'd have applied anyway to get the non tbcs up to speed |
13:52.17 | Galencia | indeed. |
13:52.38 | Galencia | its actually a good way of doing it |
13:52.50 | Galencia | its like "heres the new stuff, play with it, and one day we'll open this place called the outlands" |
13:52.59 | Wobin | well, since from most reports, it's not anywhere near ready for content release |
13:53.16 | Osagasu | I've heard differently, Wobin. |
13:53.23 | Bela|work | so have I |
13:53.24 | Galencia | ready is subjective |
13:53.33 | Galencia | they could release it now if they wanted |
13:53.37 | Wobin | I am, as always, a day late and replete with old news =) |
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13:53.50 | Wobin | I had heard something about a level cap, at the moment? |
13:53.54 | Bela|work | I can tell you this... changes at this point are not for the release so much as a aptch on release day |
13:53.57 | Galencia | people assume because the level 67 cap is in place the rest isnt ready |
13:54.06 | Naurbrannon | wow they are losing all the christmas market |
13:54.15 | Osagasu | There is a level cap. But that doesn't mean the content isn't largely finished. |
13:54.17 | Wobin | That, is definitely true |
13:54.31 | Wobin | well, considering they were planning to release soon, it would suggest that |
13:54.40 | Galencia | they are just giving themselves some more time for testing, is all |
13:54.41 | Galencia | it seems |
13:54.45 | Bela|work | yup |
13:54.47 | Galencia | of course noone but blizzard themselves know the real story |
13:54.54 | Wobin | isn't that what the beta is for? |
13:54.55 | Wobin | (testing) |
13:55.02 | Galencia | yeah, but they want a longer beta i guess |
13:55.03 | JoshBorke | meh, i just want the test server to go live |
13:55.06 | Galencia | they have already made a mass of refinements |
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13:55.13 | Galencia | i guess they want to leave themsleves room to make more |
13:55.13 | Bela|work | there are still a lot of things that need tweaking |
13:55.24 | Bela|work | on the play-testing side |
13:55.53 | Wobin | Or Blizzard should offer beta keys to people like Cairenn to hand out =) |
13:56.04 | Galencia | well there is still phase 2 of t he beta to come :) |
13:56.06 | Wobin | and we apply to them as addon coders to get a key =) |
13:56.22 | Galencia | apparently phase 2 will be a lot more "open" |
13:56.25 | Galencia | more of a stress test |
13:57.34 | Mery | I think phase 2 will be guilds + premades to test high-end instances |
13:57.48 | Galencia | maybe |
13:57.48 | Kirkburn | They won't be losing the Xmas market - they have 7 million people going to buy BC whenever it's released :P |
13:57.58 | Galencia | that too |
13:58.40 | Kirkburn | So should I strike references to 1.13 on the WoWWiki? |
13:58.56 | Kirkburn | (Currently we're referring to the next patch as 1.13) |
13:59.07 | Galencia | they havent said if this patch will be 1.13 or not |
13:59.15 | Galencia | would be kinda odd to have wow 2.0 before the expansion |
13:59.23 | Naurbrannon | the expansion patch you mean? |
13:59.42 | Galencia | the "expansion patch" will now come before the expansion |
13:59.44 | Galencia | instead of on the same day |
13:59.45 | Kirkburn | I think we're going to have to wait and see :/ |
13:59.52 | Galencia | aye |
14:00.02 | Galencia | it *would* have been 2.0 for sure |
14:00.10 | Galencia | but now its brought forward, they might decide to call it 1.13 |
14:00.21 | Naurbrannon | well I think people who buy the expansion will just reinstall and get all patches on cd |
14:00.48 | Galencia | yeah but the point is this patch will be some time before the expansion is released |
14:00.52 | cogwheel | Naurbrannon: that would be silly... |
14:01.05 | cogwheel | The expansion will use a bunch of the preexisting content |
14:01.19 | Wobin | The patches had better come on that DVD =P |
14:02.11 | Naurbrannon | so let's assume I buy WoW 1 + expansion at once, should I install WoW1+do all pathces + install expansion + do expansion patches? this would be silly |
14:02.29 | cogwheel | There's really no reason to reinstall, as the only data that changes on your computer is in the WTF & WDB directories. A reinstall and complete patch leaves your WoW directory in the same state as if you delete your WDB, WTF, & AddOns directories |
14:02.45 | Naurbrannon | every game I played before expansion also contained pre expansion patches |
14:03.00 | TS|Skrom | what cogwheel is saying is there would be no reason to reinstall |
14:03.04 | TS|Skrom | not that the patches wouldn't be included |
14:03.06 | cogwheel | You can delete those patchers from your WoW folder. |
14:03.37 | TS|Skrom | btw, good morning |
14:04.17 | cogwheel | Simple answer, yes. That would be silly. |
14:04.22 | cogwheel | er not |
14:04.29 | Naurbrannon | lol |
14:04.36 | cogwheel | sry... if you buy wow1 it wouldn't be silly |
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14:04.44 | cogwheel | but i assume you already have it :P |
14:05.06 | Naurbrannon | yeah but there's for sure people that will buy wow 1 after patch |
14:05.17 | malreth | i think you'll have to purchase WoW 1.x because you'll need an account key |
14:05.18 | Wobin | I don't see why they can't have the patches on the DVD |
14:05.22 | Naurbrannon | like I did with other games before, and I hadn't to do 1 day of patches ^^' |
14:05.27 | Wobin | But they're bound to have 'sets' |
14:05.32 | Wobin | ie Wow1+2 |
14:05.56 | Wobin | and buying that, then finding out you have to download another gig of stuff, is going to be.... silly =P |
14:06.08 | malreth | that's how other mmos do it |
14:06.26 | JoshBorke | each major patch has a roll-up patch |
14:06.40 | malreth | when shrouded isles came out for daoc, you installed the SI disk, logged in, and patched before you could play |
14:06.51 | malreth | mmos have a different release strategy than other games |
14:06.54 | Wobin | I would possibly agree... if the amount required for patching from the first wow1 isn't so much |
14:07.00 | Wobin | but again. |
14:07.07 | Wobin | Why not put the patches with the exp? |
14:07.09 | TS|Skrom | it really depends on the lead time between the expansion going gold and the store date... |
14:07.27 | TS|Skrom | if there's too much of a lead time in between.. you could have a patch... but that's not so likely with WoW |
14:07.28 | JoshBorke | i'm sure the version on the expansion will be at least 1.12 or later |
14:07.40 | malreth | the BC disk will probably include a rollup |
14:07.41 | TS|Skrom | since they don't patch very often or at least not as often as most other mmo's |
14:07.59 | Wobin | malreth: A fruit rollup? |
14:08.33 | JoshBorke | i expect a brand new player to WoW with the expansion will install TBC (which should include WoW) and a minor patch (possible) |
14:08.35 | Naurbrannon | ....isn't the BC TOC 20000 ? |
14:08.44 | malreth | basically, you should (probably) be able to delete your current wow install, install from the BC disk, and log in, get whatever content patch was released in the betas, and play |
14:08.54 | JoshBorke | exactly |
14:08.55 | malreth | JoshBorke: correct |
14:09.03 | Wobin | hopefully |
14:09.16 | Wobin | well, that's if a key comes with tbc |
14:09.28 | malreth | that's how shrouded isles, trials of atlantis, and that... other expansion pack for daoc did it |
14:09.37 | malreth | gah, what was that last one called? |
14:09.48 | Wobin | MR Fufu's Grand Day Out? |
14:09.53 | malreth | ooh! |
14:15.51 | *** join/#wowi-lounge zenzelezz (n=zenzelez@ti131310a080-6645.bb.online.no) |
14:21.50 | Mikk | and regualar players also need some of the expansion data |
14:21.58 | Mikk | otherwise they wouldn't be able to e.g. inspect players with gear from outland |
14:22.04 | Mr_Rabies2 | ooh a screen showing they use 3dsmax 8 |
14:22.15 | zenzelezz | how disappointing |
14:22.20 | zenzelezz | real men use Maya ;-p |
14:22.59 | Mr_Rabies2 | http://www.wow-europe.com/shared/wow-com/images/misc/wowinsider/wowi10/ss5.jpg |
14:24.08 | Naurbrannon | real men uses both :p |
14:25.24 | zenzelezz | no, indecisive men use both >:) |
14:26.04 | Naurbrannon | actually I only can use maya a bit (really a bit) but I suppose both have some advantage over the other |
14:27.54 | Kirkburn | Mikk, not only inspect ... but *see* :) |
14:29.00 | Mikk | Coming from AutoCAD / 3DSMax the editing interface hurts my brain though. |
14:29.02 | Kirkburn | The only assets that can be kept to the BC client is Outland and BE/Draenei specific stuff. Everything else has to go in the non-BC client |
14:29.18 | Mikk | Can't other people go to BE/Draenei areas tho? |
14:29.24 | Kirkburn | Nope |
14:29.26 | JoshBorke | no? |
14:29.28 | JoshBorke | really? |
14:29.36 | Mikk | Expansionless people you mean? |
14:29.37 | Kirkburn | Well, not afaik |
14:29.47 | Naurbrannon | oh....that's why the areas are instanced |
14:29.49 | Osagasu | No, they can't. |
14:29.50 | Kirkburn | The areas are on the Outland server |
14:29.57 | Naurbrannon | ah ncie |
14:30.00 | Mikk | Oho |
14:30.01 | Naurbrannon | *nice |
14:30.01 | Kirkburn | (hence lack of flight paths) |
14:30.33 | Osagasu | I'm wondering how the Blood Elves will get out of their starting areas. |
14:30.37 | Kirkburn | Portal |
14:30.39 | Naurbrannon | teleports |
14:30.45 | Osagasu | mhm |
14:30.46 | Kirkburn | There's a giant portal outside Undercity |
14:30.47 | Naurbrannon | to UC |
14:30.55 | Naurbrannon | and another portal to EPL |
14:31.08 | Mr_Rabies2 | they are, infact the best magic users |
14:31.16 | Osagasu | So there's a portal near the Monastery? |
14:31.18 | Mr_Rabies2 | so that makes sense :O |
14:31.37 | Naurbrannon | monastery? oO |
14:31.41 | malreth | http://forums.worldofwarcraft.com/thread.html?topicId=38174189&postId=380908577&sid=1#8 |
14:31.42 | Osagasu | SM. |
14:31.46 | Naurbrannon | no no |
14:31.51 | Naurbrannon | to lordaeron |
14:33.37 | *** join/#wowi-lounge Sithlian (i=robert@host-81-191-195-239.bluecom.no) |
14:33.46 | Osagasu | I know there's the instance portals in northern EPL, but where's the one in Tirisfal? |
14:33.50 | Naurbrannon | btw they probably have had some serious reason to delay it, I have friend GM and he also knew it was on November |
14:34.00 | Naurbrannon | inside lordaeron |
14:34.06 | Naurbrannon | the city above undercity |
14:34.09 | Osagasu | mhm. |
14:34.19 | Osagasu | So the second portal is straight to silvermoon? |
14:34.29 | Naurbrannon | yes |
14:34.32 | Osagasu | k. |
14:34.47 | Naurbrannon | silvermoon mage quarter <---> undercity entrance |
14:35.02 | Naurbrannon | south ghostland <------> north EPL |
14:35.04 | malreth | for all we know, Vivendi looked at their numbers for this quarter, saw that they met their goals, and set the release for BC to Jan 07 to make sure that quarter meets their goals too |
14:35.12 | Kirkburn | Wow, this is *still* going! http://bannable-offenses.blogspot.com/ |
14:35.17 | Osagasu | http://forums.worldofwarcraft.com/thread.html?topicId=38244200&sid=1 |
14:35.19 | Osagasu | I lolled |
14:35.23 | Xuerian | Didn't vivendi publish t3? |
14:36.12 | Naurbrannon | haha |
14:36.45 | Kirkburn | lol, I love Palehoof |
14:37.02 | Osagasu | Yeah, Palehoof rocks almost as much as the CMs and Slouken. |
14:37.07 | Osagasu | Almost. |
14:37.38 | Kirkburn | No one rocks more than slouken |
14:38.02 | Kirkburn | Although Tseric sometimes comes close :P |
14:38.43 | Osagasu | I don't wanna go to class. :< |
14:39.17 | Osagasu | And the damn PvP rankings need to update! |
14:39.33 | Osagasu | I got 100k honor on my 53 Shammy last week. I wanna see his new rank. :< |
14:40.21 | Naurbrannon | arg, how the hell seure states works, is there a simple tutorial somewhere? I'm now understanding anything from that StateActionTest >.< |
14:40.49 | Osagasu | There's a post on the forums? :P |
14:40.51 | malreth | now? or not? |
14:41.07 | Naurbrannon | which forums? wowinterface? |
14:41.53 | Osagasu | Well, there's a hunnk of example code by Iriel, and I'm fairly certain he comments the hell out of his code. |
14:42.19 | *** join/#wowi-lounge Andalia (n=xx@p54AD962E.dip0.t-ipconnect.de) |
14:42.34 | Naurbrannon | is that StateActionTest, very few comments and helluva lot of code |
14:43.15 | Mery | "A better documented and cleaner version of the above will appear later, so for now it's probably only for the brave or the bored 8-) " he warned you =P |
14:43.53 | Naurbrannon | well I downloaded from a link so I missed that warning ^^' |
14:50.33 | TS|Skrom | O.o |
14:50.37 | TS|Skrom | okay... this is weird |
14:51.12 | malreth | no |
14:51.14 | TS|Skrom | I'm connected to my server via RDP. I can login fine the first time, but if I leave it sit, it locks itself (this is fine), however my password has an "l" in it. |
14:51.26 | TS|Skrom | after the computer locks itself my "l" key does not work |
14:51.34 | malreth | ... |
14:51.37 | TS|Skrom | in the RDP window... it works on my main desktop no problem |
14:51.41 | malreth | oh, you're right. that's wierd |
14:52.25 | TS|Skrom | ooops figured it out lol |
14:52.39 | TS|Skrom | my windows key was bugging out and stuck in the down position... |
14:53.01 | TS|Skrom | didn't seem to effect desktop but wasn't allowing the "L" to type on the RDP |
14:56.49 | Osagasu | Anyone know who Indus on the main forums is? |
14:57.00 | Osagasu | Is he in here? |
14:57.01 | Osagasu | >.> |
14:57.02 | Osagasu | <.< |
14:57.38 | *** join/#wowi-lounge Mery (i=metelman@p54AEFB59.dip.t-dialin.net) |
14:58.21 | zenzelezz | is the wiki slow for anyone else? |
15:03.21 | Naurbrannon | meh what can I say is that the expansion changes made it a lot harder for a casual addon developer >.< |
15:03.36 | Wobin | well |
15:03.53 | Wobin | there's just a series of limitations you'll have to take into account |
15:04.09 | Wobin | that we don't know precisely what of, nor is it easy to test =P |
15:05.20 | Naurbrannon | yeah but above all it break the flow of the code that one can imagine ^_^" |
15:05.33 | Wobin | howso? |
15:07.18 | Naurbrannon | I have some code in my mind that would be simple: if (condition) then anction1 else action2 end, this is no more possible to do but it's just setting parameters = I'm not given to see the program flow |
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15:08.17 | Wobin | bwuh? |
15:08.41 | Wobin | You can't due to the inabilty to do certain stuff in combat? |
15:08.52 | Wobin | or otherwise? |
15:09.05 | Naurbrannon | (assuming that "action1" and "action2" invloves targeting and casting) |
15:09.27 | Wobin | ah |
15:09.29 | Wobin | yes =) |
15:11.50 | Naurbrannon | I'm not totally clueless and have some knowlege of "high level" languages and things like states...but now I have to think much more and I don't like it :p |
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15:19.39 | Cairenn | I presume everyone has heard the news by now |
15:19.50 | Cairenn | Burning Crusade pushed back to 2007 |
15:19.59 | Naurbrannon | y |
15:20.01 | Naurbrannon | :/ |
15:20.03 | Mr_Rabies2 | gahh |
15:20.35 | Naurbrannon | meybe they saw that I was in alpha and still lvl 61 and decided to give me some more time :p |
15:21.32 | Mr_Rabies2 | i forgot how much battle.net sucked |
15:21.39 | Mr_Rabies2 | ping 1141! |
15:22.04 | Naurbrannon | ...<preClick> only catch mouse left button oO |
15:23.03 | TS|Skrom | ut oh, the locusts are coming, someone declared that they were in alpha! |
15:23.03 | TS|Skrom | run for it! |
15:23.07 | Naurbrannon | uh? |
15:23.20 | TS|Skrom | I jest |
15:23.56 | Kirkburn | ow |
15:24.04 | zenzelezz | whatever you did to the wiki, fix it :-p Really slow now |
15:24.08 | Kirkburn | lol |
15:24.16 | Kirkburn | Hey, it annoys me too |
15:24.18 | Naurbrannon | well since NDA was removed I see no problem in sayin someone was in alpha |
15:24.19 | TS|Skrom | like broken slow :p |
15:24.39 | Kirkburn | I have no idea what affects it, it seems random |
15:24.52 | TS|Skrom | Naurbrannon like I said, I was speaking in jest. There was like a days long conversation here a few weeks ago about what kind of questions could be asked/answered by people not in/in the alpha |
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15:24.59 | TS|Skrom | and what was goign too far and such :D |
15:25.01 | TS|Skrom | was a fun convo |
15:25.27 | Naurbrannon | ah kk missed that conversation :) |
15:25.36 | Naurbrannon | btw afaik everything can be asked |
15:26.18 | Kirkburn | I have seen at least two CMs say that alpha content is included in the NDA lifting :) |
15:26.20 | TS|Skrom | heh, news article on curse about ryzom ring |
15:26.28 | TS|Skrom | sounds like fun, cept ryzom sucked monkey nuts |
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15:27.02 | Kirkburn | Regarding the wiki, it's probably outside influences causing it |
15:27.19 | TS|Skrom | that's what I tell my boss every time his computer is slow too! |
15:28.07 | TS|Skrom | It's gremlins from the moon causing solar flares disrupting the neural kinetics of your positronic matrix and disaligning your flux capacitor for the coffe maker's extreme sports rodeo |
15:28.24 | TS|Skrom | and about that time I devolve into fits of giggles so intense i have to take the rest of the day off claiming parkinson's |
15:28.36 | TS|Skrom | amazingly I'm okay by the next day |
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15:30.15 | Kirkburn | Riiiiight, running a tracert on the wiki diconnects me |
15:30.57 | TS|Skrom | the server knew you were trying to mine data on a patch day |
15:31.33 | Kirkburn | heh |
15:31.40 | Kirkburn | It's doesn't get past my own router |
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15:35.36 | Kirkburn | WoWWiki is back |
15:37.23 | cogwheel | for now |
15:37.29 | cogwheel | it *is* tuesday, after all |
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15:54.36 | Kirkburn | I just saw an awesome idea for the Fel Reavers |
15:54.39 | Kirkburn | "They should add one or two to every zone and have them path around to known Farm spots, should take care of the Bot problem pretty quick :-) |
15:54.40 | Kirkburn | " |
15:54.54 | Naurbrannon | would be awesome |
15:55.22 | Cairenn | Beladona: you have to link it over here, too, that's absolutely wild |
15:57.11 | Beladona | holy guacamole batman: http://www.theshowchannel.com/videos/cwallen/ |
16:01.58 | Cairenn | isn't that funky? |
16:02.46 | Kirkburn | Nice |
16:05.30 | Kirkburn | Just as a general warning ... if anyone has a laptop, check whether you need the battery replacing. Gateway/eMachines are now recalling, in addition to Apple, Dell, Fujitsu, HP/Compaq, Lenovo, Sony, Sharp and Toshiba |
16:09.47 | Beladona | we had a LOT of returns for laptop batteries here at work. Thankfully we buy all of our laptops with extra batteries, and the extra ones weren't affected, so we could just switch to them, and then use the new ones we got in through RMA as our spares |
16:15.55 | cogwheel | Where is everyone getting this 1.13 idea from? The announcement post mentions nothing about an intervening patch... |
16:18.32 | FISKER_Q | Eyonix made another post stating that there would be a new content patch around christmas |
16:18.43 | FISKER_Q | which would add basic expansion functionality to WoW |
16:18.51 | FISKER_Q | although it'll probably be called 2.0.0 |
16:19.12 | Xuerian | They're going to patch to 2.0 before release? |
16:19.22 | Xuerian | Would make sense. |
16:20.00 | cogwheel | Ok... so it *is* everyone just assuming it'll be a different patch than they were planning to make anyway... |
16:21.09 | FISKER_Q | Well there will be a new patch adding the new talents up to 70, the new pvp system and more |
16:21.10 | Hatsuki | there's gonna be changes to wow, more than just expansion. arena thing for one. I'd assume this 1.13 brings lot of those changes |
16:21.18 | FISKER_Q | but what it will be called and what it will else contained i do not know |
16:21.36 | cogwheel | Why would they call it 1.13 though? They've already said the next one will be 2.0... |
16:21.50 | Hatsuki | because it's pre-expansion? |
16:21.56 | Xuerian | No matter what they call it, so long as it's 5.1 and 2.0 base |
16:22.01 | Hatsuki | and doesnt require to have expansion |
16:22.17 | FISKER_Q | the base WoW client will be 2.x.x as well |
16:22.22 | Xuerian | Hatsuki: 2.0/2xxxx toc isn't necessarily the expansion, only the version number |
16:22.22 | FISKER_Q | they will be using the same client |
16:22.33 | Hatsuki | http://www.wowwiki.com/Template:1.13EyonixQuote |
16:22.37 | FISKER_Q | the only difference with WoW and WoW:TBC will be the content |
16:22.44 | FISKER_Q | aka expansion.mpq |
16:23.21 | FISKER_Q | he doesn't explicitly state it's going to be called 1.13 |
16:23.30 | FISKER_Q | he only refers to it as the "Next content patch" |
16:23.32 | Xuerian | Well, whatever it's called so long as it uses lua 5.1 & the new api =| |
16:23.42 | FISKER_Q | ^^ |
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16:24.02 | Beladona | do we know the new api will be put in that patch? |
16:24.13 | FISKER_Q | not yet |
16:24.17 | Beladona | they spoke of mainly content changes, not api |
16:24.22 | Beladona | like the honor system |
16:24.25 | FISKER_Q | but i doubt slouken will downgrade his code for a 2 week release or so |
16:24.35 | Beladona | ehh |
16:24.38 | Beladona | it wouldn't be that hard |
16:24.57 | Xuerian | There's no reason for them not to upgrade to it, really |
16:24.58 | FISKER_Q | Hard isn't the word |
16:24.59 | Beladona | just a branch of life, with certain features merged in |
16:25.02 | Beladona | live* |
16:25.04 | FISKER_Q | nessecary is the word you need |
16:25.13 | Xuerian | It'd give them a chance while there's a lull in players, to test the new client under heavy stress |
16:25.25 | Beladona | I think the point here FISKER_Q, is that you, nor anyone else knows |
16:25.40 | Beladona | assuming it will include the api is meaningless |
16:25.44 | FISKER_Q | never said i did |
16:26.03 | Hatsuki | also I'd assume that they want to keep something for players for holidays. afterall q4 was target and they missed it |
16:26.10 | Beladona | not to mention that such a change sitll requires a LOT of addon developer testing and adoption |
16:26.19 | Hatsuki | many if not most expected it for xmas |
16:27.06 | Kirkburn | (don't trust the wiki for patch names etc, that 1.13 thing was just a best-guess from a contributer. I wish he hadn't made that templatE) |
16:27.39 | Xuerian | lol Kirkburn |
16:27.56 | Kirkburn | :/ |
16:29.28 | Xuerian | ~console Kirkburn |
16:29.30 | purl | ACTION gives Kirkburn the consolation moose |
16:29.41 | Kirkburn | lol |
16:29.48 | *** join/#wowi-lounge chuckg (i=chuckg@66-237-5-116.starstream.net) |
16:31.16 | Kirkburn | I've updated it to show the 'unknown-ness' |
16:33.23 | *** join/#wowi-lounge tyroney|work (n=tyroney@66.239.241.162.ptr.us.xo.net) |
16:33.31 | tyroney|work | Gee, for some reason the forums are down... |
16:33.36 | *** join/#wowi-lounge Gryphen (n=gryphon@mail.alexdevco.com) |
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16:39.21 | cogwheel | only kinda :) |
16:43.02 | tyroney|work | So to amuse myself, I'm going to try ChatZilla 0.9.75 2006-09-08 01:00 |
16:44.19 | *** join/#wowi-lounge deci (n=hito@cpe-065-184-191-234.ec.res.rr.com) |
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16:47.21 | cogwheel | that's what i'm using |
17:13.34 | *** join/#wowi-lounge Astryl (n=Astryl@adsl-75-15-191-106.dsl.bkfd14.sbcglobal.net) |
17:14.06 | Cairenn | Astryl! |
17:16.58 | FISKER_Q | btw |
17:17.02 | FISKER_Q | a blue says this on EU |
17:17.05 | FISKER_Q | (bad spelling too wee) |
17:17.06 | FISKER_Q | The patch 1.13 was discarted, there is no point expecting it. |
17:17.06 | FISKER_Q | The 1.13 content was carried over BC. |
17:17.15 | Naurbrannon | great |
17:17.23 | Xuerian | grand. |
17:18.14 | Hatsuki | url? |
17:19.36 | Hatsuki | cant find that post :o |
17:19.46 | FISKER_Q | http://forums.wow-europe.com/thread.html?topicId=71657276&sid=1 |
17:20.15 | Hatsuki | test realm forum :o |
17:33.21 | Kirkburn | I've updated the text again on the wiki |
17:33.28 | Kirkburn | So yes, 2.0 will be the next patch |
17:35.57 | weab | wouldn't be so sure on that |
17:36.25 | weab | since the blues like to contradict one another |
17:36.45 | weab | http://forums.worldofwarcraft.com/thread.html?topicId=38233956&pageNo=3&sid=1#51 |
17:37.13 | Astryl | Kwak! |
17:37.22 | Astryl | Sorry, logged in, then had to go afk a few. |
17:37.26 | Cairenn | hah! there we go! *purr* |
17:37.40 | Astryl | I Rawr alot more than Kwak, lately, though. |
17:37.52 | Cairenn | that's fine, I still *purr* |
17:38.16 | zenzelezz | I vary from 2 (rarely) to 5 :-| |
17:38.27 | Astryl | In this last week, we've downed, for the first time, Broodlord, Firemaw, Ebonroc, Flamegor, and got Chromag to 16%. |
17:38.58 | zenzelezz | nice! |
17:39.11 | Astryl | And the week before that was first kills on Razor and Vael. |
17:39.14 | cogwheel | weab, that just says "a patch"... i think the discussion is on whether it's going to be the 2.0 changes or if they're doing something different for 1.13 |
17:39.53 | Astryl | Yah, I think that Shaanti is just uninformed. |
17:40.01 | Kirkburn | huh? |
17:40.18 | Astryl | Anyway... |
17:40.29 | Kirkburn | Eyonix never says 1.13 at any time :) |
17:41.19 | Kirkburn | Knowing the question helps! |
17:41.21 | weab | he does say content patch |
17:41.29 | Mery | I wouldn't be suprised if the patch details (including naming) are not finished yet |
17:41.49 | Kirkburn | Why exactly should we distrust an EU blue? |
17:42.00 | Kirkburn | Is it just because they're not from the US? |
17:42.01 | Astryl | It's an EU QA person. |
17:42.08 | Astryl | Not a CM or Dev. |
17:42.17 | Kirkburn | CMs know as much as QA |
17:42.24 | weab | yeah. this is definitely a us vs euro thing |
17:42.24 | cogwheel | I'd trust QA over a dev... |
17:42.29 | cogwheel | s/dev/cm |
17:42.31 | weab | i'm saying not to trust either of them. |
17:42.31 | Kirkburn | Actually, what cogwheel said |
17:42.59 | Astryl | Anyway! Question time. |
17:43.09 | Astryl | Buffs and debuffs on unit frames... |
17:43.13 | *** join/#wowi-lounge [floyd] (n=floyd@dslb-088-065-071-135.pools.arcor-ip.net) |
17:43.13 | Kirkburn | (if we trusted either of them, the answer still wouldn't say 1.13 :P) |
17:43.16 | Astryl | ...Is each buff/debuf a frame? |
17:44.14 | Astryl | (I'm guessing yes, but figured I'd start with the easy ones) :) |
17:44.23 | weab | i've got a question too. what's up with the wowi news rss feed |
17:44.29 | weab | it's broken |
17:44.50 | cogwheel | Astryl: yes, but i think there is a parent frame that they're all attached to (not sure if they're attached directly to the unit fram) |
17:45.01 | Cairenn | weab: post in the site bug forum, bottom of the page |
17:45.06 | cogwheel | s/m)/me)/ |
17:45.17 | weab | Cairenn: can do. |
17:46.07 | Astryl | OK... Are those frames instantiated at load time, and just shown/hidden as needed? |
17:46.18 | Astryl | Or does it dynamically create and destroy frames? |
17:46.30 | Mery | you cannot destroy frames |
17:46.56 | cogwheel | Astryl: most of the default UI doesn't do dynamic frame creation since it was around before dynamic creation existed. Take a look at the FrameXML folder that the UI extractor makes |
17:47.03 | *** join/#wowi-lounge Kirov (n=Kirov@204.155.78.140) |
17:47.14 | Mery | or wdn.wowinterface.com |
17:47.19 | cogwheel | that too |
17:47.22 | Astryl | Aye... OKie... |
17:47.33 | Astryl | How's the performance of frame creation? |
17:48.04 | Beladona | I haven't seen hard numbers on it, but I don't think ther eis much of an overhead |
17:51.54 | Astryl | So if I wanted to display a few frames for each buff on each unit, I could conceivably keep a collection of frames for each unit, and create/add a new frame to the collection whenever I need more than I've already got, and that wouldn't cause performance problems? |
17:52.44 | cogwheel | That's about right |
17:53.03 | Beladona | aye |
17:53.05 | Astryl | OK... |
17:53.34 | Astryl | How about layering (without transparency if that matters) of frames? |
17:54.10 | Astryl | Any performance problem with layering 2, 3, 5, 10, 20, 40, or more frames on top of each other? |
17:54.19 | cogwheel | Frames are rendered to a large extent by the graphics card |
17:54.33 | cogwheel | You basically set up the data structures with Lua, and the game engine does the rest |
17:54.42 | Astryl | Does that mean no? :) |
17:54.51 | cogwheel | It's a qualified no :) |
17:54.56 | Astryl | Hehe, k. |
17:55.19 | Astryl | Sooo... I think that's all of my graphical questions... |
17:55.28 | Kirkburn | Diablo 3 nigh-on confirmed :D http://www.diablo3.com/cmps_index.php?page=diablo3information |
17:57.39 | Astryl | Neat. |
18:00.04 | FISKER_Q | awesomeness |
18:00.18 | weab | i don't really see how that's huge news |
18:00.30 | Astryl | Oh! |
18:00.40 | Astryl | One other graphical question. |
18:01.16 | Astryl | Don't recall the method off hand, but StatusBar:SetStatusBarColor() or something... |
18:02.01 | Astryl | How bad would it be to set that, for a hundred status bars, every frame? |
18:03.09 | cogwheel | Would you really need to do it every frame? |
18:03.28 | cogwheel | I don't know if it'll be too noticeable, but still... |
18:03.32 | Astryl | Well, probably not every frame, but every like fifth of a second or so. |
18:03.52 | Astryl | Enough to make a fade from one color to another seem smooth. |
18:05.27 | cogwheel | As long as you're not doing *too* many calculations it should be OK. If you were creating tables, and other garbage it would be a problem. |
18:05.36 | Astryl | No, certainly not. |
18:06.55 | *** join/#wowi-lounge hugo654 (i=hugo@hugo.scnet.cz) |
18:06.57 | hugo654 | hi |
18:07.03 | Astryl | Just like one line of SetColor((EndTime-GetTime())*.2,1,1) or something. |
18:07.04 | Gryphen | heya |
18:07.05 | hugo654 | anyone know if OUF has some config menu or commands ? |
18:08.18 | Astryl | OK, soooo... There's an aura on another unit. Can I tell the duration? |
18:09.25 | weab | friendly? |
18:09.28 | Astryl | Yes. |
18:10.22 | nevcairiel | you cannot in 1.12, not sure about 2.0, but i doubt it |
18:11.21 | Astryl | 'nevcairiel'? That an amalgamation of Nevca and Iriel? |
18:11.37 | Astryl | Or coincidental name? |
18:11.59 | nevcairiel | i had that name before i ever known iriel |
18:11.59 | nevcairiel | so no |
18:11.59 | nevcairiel | :) |
18:11.59 | Astryl | Ah. Hi! :) |
18:12.01 | nevcairiel | purly coincidental |
18:12.02 | nevcairiel | :D |
18:12.08 | Astryl | I bet that comes up alot. |
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18:12.47 | nevcairiel | not once, yet |
18:13.01 | Astryl | Well, anyway. |
18:14.21 | Astryl | There's a HoT on someone. You know who cast it. How would you go about telling how much it heals for, per tick? |
18:14.31 | Astryl | (Rejuvination, for example) |
18:14.37 | nevcairiel | parse the combat log |
18:15.30 | Tem | You cannot tell in 2.0 either |
18:15.38 | Tem | the reason is that the client doesn't have that info |
18:15.54 | Astryl | And what if there are two Rejuvs on the target? |
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18:16.50 | nevcairiel | it should heal twice in the combat log, every tic of the rejus its own event |
18:16.54 | nevcairiel | but not sure |
18:17.01 | nevcairiel | since i dont have beta, and in live you can only have one |
18:17.58 | Astryl | Anyone know if any of the primary HoTs have talents or set bonuses or anything that increase their duration? |
18:18.15 | nevcairiel | reju has a bonus |
18:18.23 | nevcairiel | 8 piece druid t2 |
18:18.27 | nevcairiel | + one tic |
18:18.33 | nevcairiel | so plus 3 sec |
18:18.33 | Astryl | Ah, right... |
18:18.48 | nevcairiel | no talents afaik |
18:19.29 | Astryl | And there's no way to tell if they've got that bonus without inspecting them... |
18:19.52 | nevcairiel | right |
18:19.59 | Tem | The rejuv talent increases it's crit rate, iirc |
18:20.24 | nevcairiel | nah, thats regrowth |
18:20.25 | Astryl | rejuv talent is +15% healed. It's regrowth's talent that does +50% crit. |
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18:22.41 | Astryl | OK, soooooo... |
18:23.05 | Astryl | I think I'll just have to assume that nobody has the 8piece t2 bonus. |
18:24.20 | Astryl | Anyone know how the unit spellcasting events relate to receiving the buffs from them? |
18:24.40 | Astryl | as in, order they happen, and any lag between them? |
18:24.54 | Astryl | (And do the unit spellcasting events even happen for instants?) |
18:26.48 | Kaso | for instant spellcasts you get "SPELLCAST_STOP" event |
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18:27.33 | Iriel | I think astryl is referring to 2.0, where there IS no SPELLCAST_STOP event |
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18:27.37 | Kaso | oh |
18:27.44 | Kaso | teach me not to read the convsation |
18:28.22 | ckknight | hey all |
18:28.26 | Corrodias | i think you have mastered that already |
18:28.51 | Kaso | s/that'll teach/teach |
18:29.01 | Astryl | Aye, I mean UNIT_SPELLCAST_STOP for party/raid members. |
18:29.29 | Kaso | grr, how do you do that purl thing again |
18:29.57 | Astryl | s/Aye/Yeah |
18:30.07 | zenzelezz | trailing / |
18:30.11 | Astryl | s/Aye/Yeah/ |
18:30.15 | Astryl | There we go. |
18:30.17 | Kaso | ah :> |
18:30.35 | Kaso | s/that'll teach/teach/ |
18:30.50 | Astryl | Only works on the last thing you said, I think. |
18:31.32 | Astryl | OK, so... |
18:31.41 | Astryl | Bottom line is this... |
18:32.00 | Astryl | I'll have an array of statusbar frames for each unit frame... |
18:32.24 | Astryl | They will be stacked underneath the healthbar, and will be used in descending order. When there isn't enough, I'll create/add new ones. |
18:33.11 | Astryl | When a HoT buff is applied to the unit, I'll figure out who cast it, based on UNIT_SPELLCAST_STOP. |
18:34.16 | Astryl | I'll then watch the combat log, to see how much it ticks for, and store that spell/caster/tickvalue. |
18:35.23 | tyroney|work | Astryl: Just so you know, you're crazy. |
18:35.27 | Astryl | Using the database of spell/caster/values, I'll be able to guess the tick value of each HoT, as it is cast. |
18:35.32 | Astryl | Oh, hey Tyroney! :) |
18:35.34 | tyroney|work | Did you see that note about frame fading? |
18:35.51 | Astryl | Yep... I'm quite worried though that it would be nasty with all the frames being on top of each other. |
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18:36.16 | tyroney|work | Probably. Two thoughts: |
18:36.20 | Astryl | 50 frames, all fading transparent, stacked on top of each other sounds nasty. |
18:37.12 | tyroney|work | the ui uses the fade for any flashing object. (buffs, highlights, all that stuff) and my fading chunks haven't been a problem yet, though I haven't run a raid with them. |
18:38.26 | Astryl | So then once I know how much each tick of each HoT on the unit will be for, and when each tik will happen, I can setup a frame for the health that the unit will have after that tick happens, with a darker color the longer duration away that tick will be. |
18:38.27 | tyroney|work | and do you really need per-tick information? I mean, that's just so many extra objects... |
18:39.19 | tyroney|work | Oh, are you working on only the next tick being desplayed? |
18:39.20 | Astryl | Well I've already got it without the per-tick info, and it makes me want more, especially since druids are going to become so hot-dependant in BC. |
18:39.26 | Astryl | No, all ticks. |
18:39.58 | tyroney|work | And are yo moving them as health changes? |
18:40.04 | Astryl | Yeah. |
18:40.08 | tyroney|work | Hmm. |
18:40.31 | Corrodias | our guild members have an average of 2.42 characters in the guild per account |
18:40.39 | Astryl | (This is all theorydevving at the moment, haven't started at all) |
18:40.52 | tyroney|work | And what's overlapping? It would seem to me you could keep a table of ticks as they /should/ happen, and display your chunks accordingly |
18:41.47 | tyroney|work | (I spent one or two weeks just thinking about my fading chunks) |
18:42.01 | Naurbrannon | http://forums.wow-europe.com/thread.html?topicId=71707453&sid=1 lol |
18:43.50 | Astryl | So are you saying that the statusbar for each chunk should just have a value of 100%, and be at the appropriate position and width to look right? |
18:44.31 | Corrodias | how amusing. i can't login to the european forums. |
18:44.32 | Astryl | I was thinking they'd all have the same left edge position, and I'd just change the value with each one, so that each one is completely overlapping the one below it. |
18:44.55 | Astryl | That could definitely work, and would make the fading easier... |
18:45.43 | Corrodias | hokay, time to try to update my unitframes addon (which is one pain in the ass) |
18:46.18 | Corrodias | isn't a shammy some kind of cloth? |
18:46.37 | Osagasu | How DARE YOU BE ONLY STANDING 61 AND FIRST SERGEANT! |
18:46.43 | Osagasu | >< |
18:47.06 | Osagasu | Worked my ass off last week to get lots of Honor, and I didn't even get officer. >< |
18:48.41 | Corrodias | why is my WTF folder 85mb? :o |
18:49.10 | Corrodias | ah, only 33mb. i have several backups of my savedvariables. |
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18:58.57 | tyroney|work | it might be too much work, but sa table with an entry that's a reference time for starting, and then each tick would have an occurrance time relative to that with a value for how much that tick should be. Then you run through the table tick by tick, and draw a box for each one. The issue would be keepin ghtem sorted by time. |
19:00.22 | tyroney|work | Astryl: though the overlap would have a certain nice effect to it. |
19:00.58 | tyroney|work | Maybe have a ceiling o fhow many ticks are actually worried about? At some point, you have a relatively solid bar of green, and any more chunks are just redundant. |
19:03.07 | Naurbrannon | sooo am I right to say that nobody still know how SecureStanceStateDriverTemplate works? |
19:03.46 | cogwheel | Naurbrannon: i sorta do... |
19:03.50 | tyroney|work | Nope, some people are getting the hang of it. I decided I would really learn this week. And it isn't that bad when you start to play with it. Grab the examples and mess with it. |
19:03.52 | Naurbrannon | orlY? |
19:03.55 | cogwheel | though it's changing a bit in an upcoming patch |
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19:04.14 | *** mode/#wowi-lounge [+o Beladona] by ChanServ |
19:04.15 | Naurbrannon | :/ |
19:04.26 | tyroney|work | I'm sorta holding off on getting too involved due to the fact that nothing's finished yet. |
19:04.43 | cogwheel | only very slightly though |
19:04.52 | Naurbrannon | I just need to know how to use it to change a button action |
19:05.07 | cogwheel | that's pretty simple: |
19:05.33 | tyroney|work | cogwheel: So the underlying stuff is pretty much solid now? That's nice to hear. Means things should start working soon. |
19:05.59 | cogwheel | first, make a SecureStanceStateDriver and call :SetAttribute("statemap-stance", "$input") |
19:06.06 | Tem | it's still funny that the only person who 100% understands it is Iriel |
19:06.27 | cogwheel | What this does is say "whenever I change stance, the state driver should enter the state that is the same as the stance number" |
19:06.45 | tyroney|work | Spent some time chatting with him to find out how it works, and it's pretty darn neato. |
19:06.53 | cogwheel | the stance number is the same as the index for the ShapeshiftForm APIs |
19:08.10 | ckknight | omg, how do I hook ChatFrame_OnEvent in TBC? I want to prevent some whispers from being shown |
19:08.17 | ckknight | problem is, it's a secure function |
19:08.24 | ckknight | and things like /assist break if I hook it normally |
19:08.58 | Tem | don't hook CF_OE |
19:09.03 | Tem | hook ChatFrame.AddMessage |
19:11.04 | Naurbrannon | and....what "$input"stands for? oO |
19:11.42 | Naurbrannon | and above all how do I ser an action basing to a state? |
19:11.51 | cogwheel | Naurbrannon: working on it... |
19:12.08 | cogwheel | the $input is what i meant by "the state same as the stance number" |
19:12.36 | ckknight | Tem, icky, but okay |
19:12.51 | cogwheel | otherwise you would tell it specific states to enter given the stance |
19:13.55 | cogwheel | Naurbrannon: next you create a button inheriting SecureActionButtonTemplate |
19:14.39 | cogwheel | and set its "statebutton" attribute to something like "1:S1;2:S2;3:S3;4:S4" |
19:15.23 | cogwheel | what this does is create virtual mouse buttons depending on your stance |
19:16.02 | cogwheel | so if you click the action button in stance 1, the action button thinks you used the "S1" button on your mouse instead of "LeftButton" |
19:16.36 | cogwheel | Now you add the action attributes themselves: |
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19:17.28 | cogwheel | "*action-S1" -> "1", "*action-S2" -> "13" for instance... |
19:17.54 | cogwheel | this means, when i click the button in stance 1, do UseAction(1) |
19:18.09 | cogwheel | in stance 2 (because of the statebutton attribute) it will do UseAction(13) |
19:19.01 | cogwheel | That's all there is as far as the behavior goes |
19:19.27 | cogwheel | it's up to you to work out how to display the button with the different abilities and what-not. |
19:22.56 | cogwheel | check out Iriel's example here: http://www.wowinterface.com/downloads/info5508-State_Header_Stance_Example%28s%29.html It uses a lot of programmatic creation of frames and their attributes, but given what I've told you so far, it may help you understand a bit better |
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19:25.28 | cogwheel | Note also that you must use <PreClick> or <PostClick> if you want to do any processing for clicks. Otherwise, you'll taint the action button and it won't be able to do its job in combat. |
19:26.14 | tyroney|work | I rerolled my rogue for the.. 5th? time last week. This time it's an angry gnome, who will someday regularly use explosives. |
19:28.20 | *** join/#wowi-lounge Beladona (n=beladona@josephpartners.com) |
19:28.24 | tyroney|work | I don't think I'll ever make it to 60 on my druid to run through the dark portal. But I suppose testing other things is just as important. |
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19:32.32 | Kirkburn | 2 months ... 2 months and no one told me I'd put the .toc as v11200-1 |
19:33.22 | Naurbrannon | just 1 thing....by "*action-S1" -> "1" you mean SetAttribute("*action-S1", "1")? |
19:33.23 | Tem | perhaps no one noticed? |
19:33.30 | Tem | yes |
19:34.15 | cogwheel | Naurbrannon: yep |
19:34.40 | Kirkburn | That it always needed 'load out of date'? I s'pose it's normal to have on, now :P |
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19:35.59 | Mikk | No kidding |
19:36.58 | cogwheel | To clarify a bit, attributes are built as "prefix-name-suffix" where prefix is/are the modifier key(s), name is the name... go figure... and suffix is the mouse button. For "real" mouse buttons, the suffix is 1 for LeftButton, 2 for RightButton, 3 for MiddleButton, 4 & 5 for Button4 & Button5 and they don't have dashes. |
19:38.10 | cogwheel | The prefix & suffix can be *s. Here are some examples: "alt-ctrl-shift-action1" "*action*" "alt-action-SomeVirtualButton" |
19:38.39 | Kirkburn | Who here can approve WoWI addons - Cairenn looks to be afk :) |
19:38.52 | cogwheel | I think Beladona can... |
19:39.09 | cogwheel | (could be wrong though) |
19:39.20 | Naurbrannon | yeah cogwheel I just need to know the names :/ |
19:39.20 | Beladona | I can |
19:40.29 | Beladona | Kirkburn: Approved |
19:40.42 | Kirkburn | Thankies :) |
19:41.11 | Kirkburn | Zomg, aeus has a new pic :) http://www.wowwiki.com/Aeus |
19:41.17 | Naurbrannon | mmm what's the addons approval? oO |
19:41.47 | cogwheel | Kirkburn, I may be missing something, but why is the ClearFont graphic on your website blurry? |
19:41.48 | cogwheel | XD |
19:41.57 | cogwheel | Naurbrannon: uploads to wowinterface.com |
19:42.01 | Kirkburn | Gaussian blut ftw |
19:42.03 | Beladona | wowinterface.com moderates addons as they are submitted, to verify there are no malicious content or content that is not allowed by Blizzard |
19:42.04 | Kirkburn | *blur |
19:42.13 | Naurbrannon | ah kk I didn't tought it required approvation |
19:42.57 | Kirkburn | omg, omg, I never realised :P |
19:43.10 | cogwheel | bit o' british humor there? :) |
19:43.21 | Naurbrannon | indeed |
19:43.33 | Kirkburn | (Beladona - is it possible to rename old versions? I accidently caused v11200-1 to called v11200-2 before I updated!) |
19:43.37 | Kirkburn | Shurely not |
19:43.47 | Beladona | just edit it |
19:44.20 | Corrodias | this one orc female hair style is just silly. it looks great from any side except straight on the front or back. |
19:44.21 | Kirkburn | No can do |
19:44.27 | Corrodias | but it looks terrible from those two directions |
19:44.30 | Kirkburn | Delete, yes, edit, no |
19:44.35 | Beladona | ehh |
19:44.45 | Kirkburn | I'm talking about an archived version |
19:44.47 | Beladona | hang on |
19:44.58 | Beladona | oh no you can't edit archives |
19:45.02 | Kirkburn | Notice how ClearFont now has two v11200-2s :P |
19:45.14 | Beladona | can you change the latest one to 3? |
19:45.41 | Kirkburn | I'd rather not. It's not a huge problem if you can't :) |
19:46.01 | Beladona | that would be an interesting suggestion though |
19:46.01 | Kirkburn | (i'd have to update the other sites again and explain what happened to v11200-2!) |
19:46.08 | cogwheel | kirk, reupload 11211-1 with the correct version. then delete 11211-2 & 11211-2 |
19:46.15 | cogwheel | err something like that. |
19:46.19 | Kirkburn | lol |
19:46.22 | Beladona | yeah that makes the most sense |
19:46.33 | cogwheel | Basically, just reupload them both and delete the original uploads |
19:47.04 | Kirkburn | Maybe :) I'm quite lazy ... |
19:47.08 | Beladona | well, I don't know how useful it is to upload a new version of -1, but definitely delete the acrhived version of -2 |
19:47.25 | Beladona | that way there is no confusion |
19:47.33 | Kirkburn | True |
19:47.53 | Kirkburn | Bah, I'll get rid of all the archives, they take up valuable space =) |
19:48.10 | Tem | no! |
19:48.21 | Tem | I still need to find the version I want out of those archives |
19:48.32 | Naurbrannon | oh btw about that Iriel's example: "Error: CreateFrame(): Couldn't find inherited node "SecureStateDriverTemplate"" lol |
19:48.40 | Kirkburn | It's on other sites if you must |
19:48.50 | Kirkburn | You shouldn't need old versions anyway |
19:49.09 | Tem | Naurbrannon, that's because SEcureStateDriverTemplate doesn't exist yt |
19:49.11 | Tem | ...yet |
19:49.17 | Tem | next beta update |
19:49.28 | Naurbrannon | <_< |
19:49.41 | Kirkburn | Tem, I think you told me before, but why was it you use an old version? |
19:49.42 | Tem | well, it *does* exist |
19:49.58 | Naurbrannon | meh I'm in hurry of updating my addons, I'm 2/3 now |
19:49.59 | Tem | Kirkburn, some fonts look different than what I spent a very long time using |
19:50.09 | Tem | and I'm one of those folks that dislikes all change |
19:50.18 | Tem | ok, not ALL change |
19:50.24 | Tem | but you know... |
19:50.27 | Kirkburn | You can get them here: http://www.clearfont.co.uk/download.html |
19:50.33 | Tem | ah, good |
19:50.50 | Kirkburn | I don't use the version I upload either :P |
19:51.59 | Tem | I got CF when you first released it and didn't update until recently |
19:52.13 | Tem | when I accidently deleted all my addons |
19:53.22 | Kirkburn | oopth :P |
19:53.41 | Kirkburn | Wot a newb |
19:54.53 | Tem | yeah well... |
19:55.18 | Tem | I wrote a script that was supposed to just clear out directories that were checkouts from svn |
19:55.24 | Beladona | I keep all of the past versions of my addons on svn, but there have been 1 or 2 instances where I scrubbed my svn and rebuilt it. The archives on wowi were extremely useful for that |
19:55.32 | Beladona | so I heistate to suggest deleting your archives |
19:55.47 | Tem | and it worked when I tested it... |
19:56.03 | Tem | but when I ran it on my interface directory, it deleted everything |
19:57.19 | Mr_Rabies2 | blarg i cant tjoml of them now, but what are those addons that look like the nurfed combat log again? i know of two, but i cant think of their names |
19:57.37 | Mr_Rabies2 | s/tjoml/think/ |
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20:09.33 | Thunder_Child | hah, they pushed the release date to jan |
20:09.59 | Thunder_Child | good bye holiday release |
20:11.19 | ckknight_ | I know :-( |
20:11.35 | Mr_Rabies2 | well |
20:11.40 | ckknight | now we have 3 months to deal with things |
20:11.41 | Mr_Rabies2 | it's a decent thing to throw at the people saying |
20:11.46 | Thunder_Child | well the good news, is that it allows for more time to catch the bugs |
20:11.52 | Mr_Rabies2 | HAY BLIZZARD ONLY CAREZ ABOUT UR MONEY LOLZ |
20:11.54 | ckknight | yea, but I want WoW 2.0 now |
20:12.05 | ckknight | I don't care about TBC, postpone that until January :-P |
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20:12.06 | Mr_Rabies2 | well they said the content patch was coming out before that |
20:12.23 | ckknight | content patch? |
20:12.30 | Mr_Rabies2 | the 2.0/1.13 one |
20:12.43 | Mr_Rabies2 | whatever they decide to number it |
20:12.48 | ckknight | link |
20:13.07 | cogwheel | ckknight: it's there... on the forums |
20:13.08 | Mr_Rabies2 | http://blue.cardplace.com/newcache/us/38233956.htm |
20:13.10 | Mr_Rabies2 | i think |
20:13.33 | Kirkburn | Confirmation: http://blue.cardplace.com/newcache/us/38703926.htm |
20:13.38 | Hatsuki | it wont be |
20:13.44 | cogwheel | http://forums.worldofwarcraft.com/thread.html?topicId=38703926&pageNo=4&sid=1#64 |
20:13.46 | Kirkburn | "The content patch is not 1.13. There will not be a 1.13, as the EU CM stated. |
20:13.46 | Kirkburn | " |
20:14.06 | Kirkburn | "However, there will be a content patch before the expansion. It will simply not be called 1.13, which would be a continutation of content patches for WoW, pre-expansion. The content patch will be for the expansion, which will likely be dubbed 2.0." |
20:14.49 | Mr_Rabies2 | he said "will occupy your holidays" |
20:14.55 | Thunder_Child | so the content patch WONT come out before the expansion?....there seems to be some confusion here |
20:14.58 | Mr_Rabies2 | so i expect late november-mid december then |
20:15.21 | Hatsuki | it'll take at least 2 weeks gold->retail |
20:15.43 | Mr_Rabies2 | well eyonix said the content patch will be there to occupy your holidays |
20:15.55 | ckknight | occupy holidays = arena PvP? |
20:16.09 | Mr_Rabies2 | they decided instead of releasing them at the same time, doing the content patch before expansion |
20:16.19 | Hatsuki | so, if expansion is ready let's say 20th december, they could give it as patch then but box wont be in stores before 2007 |
20:16.20 | Mr_Rabies2 | i dunno if arena pvp will be in it or be exp only |
20:16.22 | Kirkburn | Doubt it, since arenas are Outland only, no? |
20:16.42 | Mr_Rabies2 | i think the battlemaster is in all capitals |
20:16.42 | Hatsuki | arena is like bg |
20:16.54 | Kirkburn | No it isn't :/ |
20:17.05 | Hatsuki | well, sorta. |
20:17.07 | Mr_Rabies2 | really? i saw a screen of a goblin on the exodar i thought |
20:17.17 | Kirkburn | Only in that it's PvP-based :) |
20:17.24 | Mr_Rabies2 | with <Arena Battlemaster> |
20:17.29 | Mr_Rabies2 | oh, you were responding to Hatsuki |
20:17.30 | Hatsuki | Kirkburn: and instanced |
20:17.41 | Kirkburn | Yeah, but Exodar isn't going to be in this patch, is it? :P |
20:17.49 | Mr_Rabies2 | it'll probably be there |
20:17.52 | Mr_Rabies2 | you just can't get to it |
20:18.14 | Mr_Rabies2 | the capitals are "instanced" like the deeprun tram aren't they? |
20:18.25 | Kirkburn | They're on the Outland server |
20:18.30 | Mr_Rabies2 | ah |
20:18.40 | Mr_Rabies2 | so they can block off the non-exp guys |
20:18.55 | Mr_Rabies2 | then the arena battlemaster might only be in those 2 capitals then |
20:19.07 | Kirkburn | The stuff that will likely be in this patch - talent updates, honor updates, probably the combat upgrades |
20:19.10 | Mr_Rabies2 | dunno, not in beta yet |
20:19.20 | Kirkburn | And, possibly, a fair amount of assets |
20:19.25 | Mr_Rabies2 | probably art files and stuff |
20:19.37 | Mr_Rabies2 | stuff that isn't likely to change |
20:19.52 | Kirkburn | And only stuff that people without BC are likely to see |
20:20.16 | Mr_Rabies2 | eh, they'll eventually have to add in most everything to the base game |
20:20.30 | Mr_Rabies2 | to prevent any kind of weirdness between them too |
20:20.34 | Mr_Rabies2 | to prevent any kind of weirdness between the two* |
20:20.47 | Kirkburn | Well yeah, armour/weapons mainly |
20:21.09 | Mr_Rabies2 | there's already a small chunk of outland in the deadmines instance in live |
20:21.22 | Hatsuki | hmm, appears I was wrong. arena is lvl70 only :| |
20:21.48 | Mr_Rabies2 | really? i've seen vids of people doing it in beta |
20:21.57 | Hatsuki | it's lvl67 now |
20:22.06 | Mr_Rabies2 | they haven't even opened eye of the storm in beta yet, they need to get around to that |
20:22.07 | Hatsuki | Correct, we've temporarily enabled the registered team battles for level 67 players since that is the current level cap. |
20:22.10 | Hatsuki | Once the cap is raised to 70, you will only be able to participate in registered team battles once you're level 70. |
20:22.12 | Mr_Rabies2 | ahh |
20:22.19 | Mr_Rabies2 | what about the pug arena? |
20:22.28 | Hatsuki | http://news.thottbot.com/index.php?authors=-117%2C1642&sidebars=Bliz&search=arena |
20:22.33 | Mr_Rabies2 | the one that's not for tokens or anything |
20:22.42 | Hatsuki | there's pretty much all relevant info |
20:23.00 | Hatsuki | that is known currently |
20:23.15 | Mr_Rabies2 | they really need to open eye of the storm in beta so people can get around to testing that |
20:23.25 | Mr_Rabies2 | and i wonder if they're ever gonna release azshara crater |
20:23.32 | Hatsuki | what's eye of the storm? |
20:23.37 | Mr_Rabies2 | it's been in the data files since wsg came out :| |
20:23.38 | Hatsuki | netherstorm? |
20:23.42 | Mr_Rabies2 | eye of the storm is the new bg |
20:23.44 | Mr_Rabies2 | in netherstorm |
20:23.53 | Hatsuki | aszhara has been abandoned |
20:24.02 | Hatsuki | as it would have been AV v2 |
20:24.41 | Hatsuki | and blizz realized it doesnt work. |
20:25.18 | Kirkburn | Well, it may appear in the future of course =) |
20:25.30 | Hatsuki | most likely it'll appear |
20:25.44 | Kirkburn | I can imagine why they stopped on it though, 3 was already enough |
20:25.55 | Hatsuki | tbh, I'd like to have 10+ |
20:26.01 | Mery | also they don't wanted 2 BG with similar objectives |
20:26.18 | Hatsuki | but before crossrealm bgs, there wasnt enough people for even 3 |
20:26.41 | Mery | (well not if your server wasn't lagging prime time ;P ) |
20:26.41 | Kirkburn | indeed |
20:27.32 | Hatsuki | AV v2 would be nice, I like it but after having played 3 chars to exalted, I'm bit bored |
20:30.44 | Mr_Rabies2 | Bea Arthur. |
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20:37.35 | Mery | lol at the second last post by Tseric: http://blue.cardplace.com/newcache/us/38703926.htm |
20:37.38 | Kirkburn | Check http://www.clearfont.co.uk/ if it pleases you. Part of the latest post applies to a fair few people here! :D |
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20:39.15 | nevcairiel | hmm |
20:39.20 | nevcairiel | if 2.0.0 will come this year? |
20:39.53 | Gryphen | no |
20:40.21 | Kirkburn | Why do you say no? |
20:40.41 | nevcairiel | i only mean the patch, not the real expansion, altho i am a bit confused by the blueposts |
20:40.45 | Mery | I think not even all at Blizzard know what the exact plan is... |
20:40.48 | Kirkburn | heh |
20:41.05 | Kirkburn | 2.0 does not mean the expansion, the expansion is *on top of* 2.0 |
20:41.23 | Kirkburn | 2.0 is all the changes going into the gameplay and UI of WoW |
20:41.41 | Kirkburn | The expansion can be described merely as: level 70 + Outland |
20:41.52 | Kirkburn | (okay, and BE/Draenei) |
20:42.02 | Mery | well I think they really want to have something to do for us during holidays |
20:42.19 | Kirkburn | Yeah, it'll be the longest time without patch otherwise |
20:42.46 | Hatsuki | evil blizz, giving no excuse to skip christmas;) |
20:42.54 | Mery | =P |
20:42.58 | Kirkburn | If it comes out a reasonable time before the expansion, it'll give people some time to adjust to the new UI ruleset |
20:43.57 | Mery | well _if_ they just patch to 2.0 the only new thing would be the honor changes + talents |
20:44.08 | nevcairiel | _only_ |
20:44.16 | nevcairiel | well plus UI |
20:44.18 | Mr_Rabies2 | hrm |
20:44.18 | Gryphen | lua |
20:44.38 | Mery | from a normal players standpoint |
20:47.17 | Mr_Rabies2 | i still cant find the addons that act like nurfed combatlog :[ |
20:47.26 | Kirkburn | The breaking of addons will be quite major to many players, y'know :P |
20:47.52 | Kirkburn | It may have the gameplay changes too - e.g. combat ratings system |
20:48.05 | Mr_Rabies2 | http://static.curse-gaming.com/mscreens/5746.jpg |
20:48.12 | Mr_Rabies2 | like that :O |
20:48.14 | Kirkburn | Who knows, it might even have LFG |
20:48.25 | Mery | oh probably will, but I still think that there is nothing "unknown" to try the changes at |
20:48.28 | Kirkburn | And maybe the Knowledgebase |
20:49.18 | Gryphen | Mr_Rabies2 http://www.wowinterface.com/downloads/fileinfo.php?id=5008 |
20:49.34 | Mr_Rabies2 | awesome |
20:49.44 | Mr_Rabies2 | that doesn't have the bug that NCL does, does it? |
20:49.51 | Mr_Rabies2 | in which it steals window focus on login? |
20:49.57 | Gryphen | no |
20:50.01 | Mr_Rabies2 | nice |
20:50.05 | Mr_Rabies2 | cause that was annoying |
20:50.12 | Mr_Rabies2 | i always had to click the general tab on login |
20:50.22 | Gryphen | hmm, i use an addon to fix that tho |
20:51.09 | Mr_Rabies2 | what addon? a selfmade one? |
20:51.14 | Gryphen | ShowMyChat |
20:51.40 | Mr_Rabies2 | hrm |
20:51.41 | Gryphen | sets the first tab as focus |
20:52.02 | Mr_Rabies2 | did you write it for yourself? |
20:52.08 | Mr_Rabies2 | cause i can't find it |
20:52.13 | Gryphen | http://www.wowace.com/files/index.php?path=ShowMyChat/ |
20:52.21 | Mr_Rabies2 | just checked wowi, curse and ui.wow.net |
20:52.34 | Gryphen | i dont use ace addons, but it looks like its there now |
20:52.57 | Gryphen | thought it was on wowi |
20:53.15 | Thunder_Child | Mr_Rabies2, you might also try http://www.curse-gaming.com/en/wow/addons-2712-1-hitsmode-updated.html |
20:53.37 | Gryphen | -updated sounds promising |
20:53.39 | Gryphen | heh |
20:53.41 | Mr_Rabies2 | hitsmode looks like a pain to setup |
20:53.48 | Thunder_Child | no setop |
20:53.51 | Thunder_Child | setup* |
20:54.02 | Thunder_Child | at least not for me |
20:54.23 | Mr_Rabies2 | i mean, i like for ncl i can jsut do /ncl watch me 2 |
20:54.32 | Mr_Rabies2 | and it'll put anything that happens to me in chatwindow 2 |
20:54.58 | Mr_Rabies2 | might have to be You, i don't remember, been forever since i messed with it |
20:55.18 | Mr_Rabies2 | i'll try em both out though |
21:04.18 | Beladona | bbl, going home |
21:07.15 | Industrial | Where is the flight path in ungoro? |
21:07.23 | Industrial | nwse? center? |
21:07.30 | cogwheel | North |
21:07.36 | Plorkyeran | You don't want it :P |
21:07.44 | Plorkyeran | It makes the Gadgetzan -> CH flight longer |
21:08.11 | Tain | It's in Marshall's Refuge. Just to the right of the cave if you're facing the cave, up a hill. |
21:08.11 | cogwheel | :( |
21:08.15 | Kirkburn | Surely it doesn't work like that?? |
21:08.24 | Industrial | bet i get more revenue from loot then it will cost me in the time I kill mobs thaere that i'd have tor un there |
21:08.29 | Plorkyeran | It's really stupid |
21:09.05 | Industrial | is it Marshal's Refuge? |
21:09.08 | Tain | It's not stupid, it makes doing stuff in Un'Goro worthwhile. |
21:09.21 | Tain | It's in Marshall's Refuge. Just to the right of the cave if you're facing the cave, up a hill. |
21:09.39 | Industrial | k |
21:13.38 | zenzelezz | <Plorkyeran> It makes the Gadgetzan -> CH flight longer <-- my flight path still goes directly from Gadgetzan to CH |
21:13.38 | zenzelezz | even though I know Marshall's Refuge flight path |
21:14.25 | Kirkburn | \o. |
21:14.31 | Tain | I haven't flown it for so long I didn't remember, but even if it did go through UnGoro it would still be worth it. |
21:14.33 | cogwheel | I think it depends where you start from |
21:14.46 | Kirkburn | argh, I type too fast for my own good ... \o/ |
21:14.54 | zenzelezz | the only way my bird goes to Un'goro is if I tell it to |
21:15.01 | cogwheel | If you fly from Theramore to CH, it'll go through marshal's, but flying directly from gadget it doesn't. |
21:15.05 | cogwheel | (at least for me) |
21:15.06 | Kirkburn | Actually, I don't recall it going via Marshal's Refuge either :P |
21:15.09 | zenzelezz | cogwheel: not for me |
21:15.21 | zenzelezz | I go straight from Gadgetzan to CH no matter where I come from |
21:15.23 | cogwheel | very strange... |
21:15.39 | Plorkyeran | Alliance or Horde? |
21:15.44 | cogwheel | alliance |
21:15.54 | Kirkburn | (alliance here too) |
21:16.34 | zenzelezz | alliance |
21:18.56 | Tain | I'd like to see HOrde fly from Theramore. :) |
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21:32.49 | Mr_Rabies2 | kept knight for 3 weeks of no pvp |
21:33.10 | Mr_Rabies2 | i should really get the 4 pieces of the pvp gear |
21:33.21 | Mr_Rabies2 | for the run speed increase |
21:33.49 | Mr_Rabies2 | but i'm so lazy |
21:33.54 | Mr_Rabies2 | :[ |
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21:39.37 | Industrial | ok feck it im going full pvp for rep |
21:39.37 | Industrial | level 52 |
21:59.44 | cogwheel | wb, cladhaire |
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22:17.17 | cogwheel | wb, Cairenn |
22:17.39 | Cairenn | thanks cogwheel |
22:24.37 | *** join/#wowi-lounge Mery (i=metelman@p54AEE81D.dip.t-dialin.net) |
22:26.45 | Kaso | mmm, croissants |
22:27.02 | Mery | Uhm I just saw a tv report about Second Life and it looks horrible boring, did I miss something? |
22:27.40 | Tain | Second Life isn't really a game so much as an online environment. |
22:28.06 | cogwheel | exactly. |
22:28.20 | Mery | ok so I missed nothing =P |
22:28.27 | cogwheel | The content is created by the "residents" not by the company. |
22:28.49 | Mery | and then sold for (ingame / real life) money... |
22:29.45 | *** join/#wowi-lounge MentalPower|Univ (n=chatzill@host-70-45-82-92.onelinkpr.net) |
22:38.58 | Mery | I got a table consiting of subtables and want to sort it by a value in the subtables, I gotta do it manually right? |
22:39.19 | Mery | s/consting/consisting |
22:42.22 | MentalPower | is the primary table integer indexed? |
22:42.45 | *** join/#wowi-lounge cogwheel_ (n=chatzill@intra.kistlerwine.com) |
22:42.45 | Mery | yes |
22:43.02 | MentalPower | then you can use table.sort() with a compare function |
22:43.21 | Mery | hmm k gotta look it up =) thanks |
22:44.01 | MentalPower | http://www.lua.org/manual/5.1/manual.html#pdf-table.sort |
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22:50.54 | Mery | wow that was easy :) |
22:52.41 | MentalPower | I personally like multi-conditional sorts :) |
23:09.04 | cogwheel | WTB working forums |
23:12.18 | cogwheel | WTB someone to type something so I don't think my internet connection is going down again :( |
23:12.41 | Gryphen | something |
23:13.53 | *** join/#wowi-lounge Mery2 (i=metelman@p54AEDAD8.dip.t-dialin.net) |
23:14.59 | Kirkburn | Hehe, Tseric is responsible for all +healing related matters! http://blue.cardplace.com/newcache/us/38234495.htm |
23:15.12 | Kirkburn | Commence your flaming? :P |
23:16.15 | Guillotine | lol |
23:16.28 | cogwheel | I love his signatures. |
23:16.30 | Gryphen | You are dumb Kirkburn |
23:16.40 | Kirkburn | Thanks |
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23:25.03 | Kirkburn | =) http://forums.wow-europe.com/thread.html?topicId=72837389&postId=732208364&sid=1#22 |
23:27.18 | Guillotine | the wowwiki post is showing 2 of the same avatars |
23:27.33 | Guillotine | there we go, it fixed |
23:35.07 | Kirkburn | I feel it important we make sure http://www.wowwiki.com/Aeus is as 'accurate' as possible :P |
23:35.11 | Guillotine | you scared the living hell out of me :( somehow my computer's sound got all the way turned up and when you said my name... BUZZZZ |
23:35.21 | Kirkburn | haha |
23:36.41 | Kirkburn | (I should mention, of all the CMs, Aeus is the most addon-positive one out there - bar slouken - he frequently talks about what ones he uses and helps others with theirs.) |
23:36.53 | Kirkburn | (So you must all love and cherish him!) |
23:39.11 | Guillotine | hmm. anybody know how to install lua on a computer? I downloaded it and it has all the .c and .h files, but I don't have C on this computer :/ |
23:39.54 | *** join/#wowi-lounge qw` (n=qw@84.211.225.217) |
23:41.22 | End | hmm |
23:41.26 | End | http://endif.cjb.net/wowui/Yatlas/shot/yatlas-ng-paper.jpg |
23:41.31 | cladhaire | Guillotine: luabinaries |
23:41.32 | cladhaire | on luaforge |
23:41.42 | Guillotine | ty much ^_^ |
23:41.58 | *** join/#wowi-lounge Mery (i=metelman@p54AEFA3E.dip.t-dialin.net) |
23:42.20 | cladhaire | http://luaforge.net/frs/download.php/1420/lua5_1_Win32_bin.tar.gz |
23:42.22 | cladhaire | specifically |
23:42.47 | cladhaire | alternatively, http://dump.brokendreams.net/files/lua.zip |
23:42.48 | Guillotine | <3 |
23:42.57 | cladhaire | thats my compiled versino, compiled exactly as the WoW lua is compiled in BC. |
23:43.00 | cladhaire | including strsplit and strjoin |
23:43.21 | Tem | End, <3 |
23:43.33 | cladhaire | End? |
23:43.56 | End | yes cladhaire? |
23:44.05 | End | Tem: :) |
23:44.07 | cladhaire | oh |
23:44.07 | cladhaire | lol |
23:44.33 | cladhaire | all the cool kids are pulling their maps now =) |
23:44.45 | End | I tried overlaying the world map stuff over the minimap textures, but it doesn't look as cool |
23:44.56 | End | so I hid the minimap textures for that screeny |
23:44.57 | Tain | I've been pulling my map for years. |
23:45.46 | Tain | Hey clad weren't you going to let brokendreams.net expire so I could steal it? |
23:47.26 | Tem | End, so, do you have a version of that sexyness available for download? |
23:47.41 | End | not yet |
23:48.01 | End | well, technically, you could grab it off of my svn server, but the world map code acts a little odd right now >_< |
23:48.09 | Tem | (also, does anyone else feel themselves get stupider every time they see an amp'd commercial?) |
23:49.38 | Tain | I just had 5,6,7,8,9,10,J in Hold'em. |