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00:09.04 | Mery | night all |
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01:32.09 | Industrial | Is there an addon that repeats selling messages to /2 in given intervals? |
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01:53.20 | Plorkyeran | Chronos/Timex? |
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03:08.36 | Cairenn | krka: ping? |
03:10.20 | zenzelezz | I can't seem to make up my mind about this book... reached about 2/3 through it, then haven't touched it for weeks... keep wondeing if I should try to finish it or just not bother :-o |
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03:25.48 | tyroney | Just to be safe; I don't need to toss any parens around the part after the "and", right? |
03:25.49 | tyroney | if newTarget and newTarget~=this.lastTarget then |
03:27.25 | Beladona | need to? no ~ but it would be cleaner for code readability |
03:27.39 | tyroney | Yeah, I guess it would. |
03:27.49 | MentalPower | no need but.... what bela said |
03:32.56 | Thrae|Detached | http://wow.blupp.net/item.php?id=338479 |
03:34.43 | zenzelezz | reminds me of that sword or whatever it was called "Machete of Two Thousand Worries" in Anarchy Online |
03:34.46 | zenzelezz | although that one sucked |
03:34.56 | Thrae | It's from the recent South Park episode ;) |
03:37.55 | Tain | I really liked Anarchy Online. I very honestly feel that if it had spent six more months in development it could have really taken the world by storm. |
03:39.37 | zenzelezz | I love it, but too many of my friends left :-/ |
03:40.33 | Tain | I started at retail (well in beta too). Everyone I played with left before me, and I still only got up to level 47. Atrox Enforcer |
03:41.48 | zenzelezz | I played a fixer |
03:41.57 | zenzelezz | when I went to WoW I felt so utterly slow |
03:42.21 | Tain | WoW is the slowest game I've ever played. |
03:42.40 | zenzelezz | still, when you're used to playing a class with 2000+ runspeed... :) |
03:43.02 | zenzelezz | and it took me ages to remember that an Anarchy Online "profession" is a WoW "class" o_O |
03:43.03 | Thrae | You've obviously never played EQ... |
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03:43.04 | Tain | I thought City of Heroes was slow, after playing WoW for a while I didn't even feel the need to get a travel power right away like I used to. |
03:43.18 | Tain | Well Thrae I played a Shaman in EQ. :) |
03:43.54 | Thrae | So you can eat your foot? |
03:43.58 | Tain | I was never without SoW. And my first alt was a Bard. |
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03:44.20 | Thrae | Ah right |
03:46.14 | zenzelezz | it confused me at first how there's no skill requirement for most things in WoW... no more "just 8 more points in MG/SMG!" like you had to do with everything in AO |
03:46.23 | Tain | EQ was also funny in that you could do different speed hacks. I never did stuff like that to get an advantage in the game, but I played with things from sheer overwhelming curiosity to see what things did. |
03:46.47 | Tain | I once took fatal falling damage in EQ from running too fast into a tree. That is a true story. |
03:46.57 | zenzelezz | O_O |
03:47.02 | Xuerian | ROFL |
03:48.22 | Tain | AO was even worse for speed hacks though, really. When I played originally at least. |
03:48.37 | zenzelezz | how so Tain? |
03:49.43 | Tain | The old speedhack program that worked in Ultima Online still worked in AO. It basically just tricked the computer into thinking it ran faster and sent coords to the server faster, and if the server didn't do sanity checking it just said.. ok! |
03:50.05 | zenzelezz | aha, heh |
03:50.24 | Tain | Incidentally it worked in Motor City Online which was supposed to be a MMO racing game, and just destroyed it. |
03:50.30 | zenzelezz | not aware of anything like that while I was playing... everyone just pestered us fixers instead |
03:50.37 | zenzelezz | NCU GSF HOT plz |
03:51.11 | Tain | AO was fun because it was nuts how much you could buff your stats to equip weapons 50-100 levels higher than you. |
03:51.31 | zenzelezz | hehe |
03:52.34 | Tain | It frustrated me because AO had some great ideas that no one else to this day has done, but there were so many problems. |
03:53.58 | zenzelezz | I'm interested to see if they've learned from the experience with AO in Age of Conan, but I have no interest in playing that game |
03:54.58 | Tain | Well I got an email that my CoH account was activated for free for the weekend and I'm sorely tempted. :) |
03:55.41 | zenzelezz | my experience with non-AO MMOs is somewhat odd... I love WoW, but neither SWG nor EQII held me for more than two weeks |
03:56.03 | Tain | They're doing something no one else has tried yet, giving people rewards for continuous subscription. So if your account has been active for x amount of time your chars gain different things. |
03:56.47 | Tain | SWG I personally think started out with some good ideas, but rather than flesh them out they ditched it all and made the game trashy. |
03:57.11 | Xuerian | Guildwars has done that, but with hardly anything at all (Non-combat pets, year-old character) |
03:57.35 | Thrae | "Didn't Darth kill all the Jedis?" "Yeah, but you can help revive them if you raise your Cooking to 10000!" |
03:57.38 | Tain | And no matter what else EQ2 does the only thing that ever stuck with me that I absolutely love is critical failures on tradeskills that harm you. |
03:57.44 | Mr_Rabies2 | too bad guild wars has the worst pve in existance /l. |
03:57.58 | Xuerian | Worst PvE, best PvP |
03:58.02 | Xuerian | Or it had it, anyway |
03:58.21 | Xuerian | Was very good in alpha/beta =\ |
03:58.24 | Tain | I do own Guild Wars and I think it's a good game, but it's a gmae that you have to play with other people. If you're looking to just solo around and not do much it's not very fun. |
03:58.28 | Thrae | DAoC Mass PvP > * |
03:58.46 | Xuerian | Seeing as I've never played DAoC... :P |
03:58.51 | Mr_Rabies2 | i liked gw before i played wow in e3 for everyone |
03:59.23 | Mr_Rabies2 | but after playing wow, all i like is the pvp |
03:59.24 | zenzelezz | I find it funny how you can cast Beast Lore on druids in shapeshift forms |
04:00.02 | Tain | DAoC never pushed the envelope enough. It launched at a time where it was different than EQ and had some great features, but didnt' offer enough. |
04:00.27 | Tuller | bleh, I played AC :) |
04:00.27 | Tain | What happens down the road in a game doesn't matter, it's the launch that makes or breaks it. Companies need to learn that. |
04:01.06 | Thrae | I think WoW's PvP is better then DAoC's just because I'm not a tactical mastermind. If you are a true hardcore PvP'r, DAoC is for you...they're insane over there, Korean insane. |
04:01.09 | Mr_Rabies2 | wow had a rocky launch but succeeded massively |
04:01.12 | Tain | AC was another one. AC could have killed EQ dead, in my opinion. If it simply waited six months before it launchd and actually released content in the game. |
04:01.31 | zenzelezz | WoW? Rocky? |
04:01.42 | Tain | WoW's launch was fine compared to others. |
04:01.45 | Thrae | Tain: That's not necessarily fair. Blizzard Entertainment was one of the biggest names in MORPGs, while Mythic Entertainment was a no-name company. |
04:01.59 | zenzelezz | from what I've heard, it's hard to compete with AO's launch in terms of problems |
04:02.20 | Tain | zenzelezz: AO's launch was horrible, but it was second to World War II Online |
04:02.36 | zenzelezz | really? I never heard much about WW2O |
04:02.38 | Iriel | To the earlier comment - Guild wars just isn't an MMO, it's a regular network play game in MMO clothing. |
04:02.45 | Tain | Thrae: But we're talking years difference in launch times. |
04:02.53 | Tuller | WW2O - reformat hard drive due to bug |
04:02.58 | zenzelezz | lol |
04:03.01 | zenzelezz | that is bad |
04:03.01 | Mr_Rabies2 | WoW was almost unplayable at launch |
04:03.19 | Tain | No, WoW wasn't. Well compared to some other launches. |
04:03.23 | Mr_Rabies2 | until the second wave of servers rolled out |
04:03.32 | Tain | Hell, EQ was almost unplayable at launch. |
04:03.42 | Mr_Rabies2 | wow's problem wasn't coding but lack of foresight in demand |
04:03.51 | Tain | I remember buying it, playing for a few hours, and thinking, "What the hell did I waste my money on this for?" |
04:04.06 | Tuller | but as far as AC beating EQ, I don't think it could have. The styles were different, with AC having much more solo stuff. AC2, I think, served as a WoW pre alpha :) |
04:04.10 | zenzelezz | I don't think anyone had expected WoW to take off like it did |
04:04.14 | Iriel | What? WoW's launch was smooth apart from the server load and increased lag. |
04:04.25 | Iriel | It was a little while post launch when the servers started freaking out |
04:04.51 | Thrae | Tain: Yeah, which means WoW got time to make up for the mistakes made by the MMORPGs before it, DAoC was still relatively new after EQ. It -was- pretty innovative for its -time-. By the time WoW rolled out, DAoC's Mass Player vs Player had already been updated to be the most unique of all MMORPGs, and still is. |
04:05.05 | Tain | Tuller: But at the time AC launched people were sick of EQ. They really were. It was a time before any EQ expansions, people were begging for something. AC could have provided that, but it launched with so little actual content that people went right back to EQ. |
04:05.12 | Mr_Rabies2 | yeah, when they had to stop production temporarily to manage server problems |
04:05.29 | Tain | And once EQ started pushing out expansions it kept people thinking they couldn't throw away the time investment in their characters. |
04:06.01 | zenzelezz | doesn't EQ have like 50 expansions by now? o_O |
04:06.19 | Mr_Rabies2 | like...7? |
04:06.23 | Mr_Rabies2 | 8 maybe? |
04:06.30 | zenzelezz | still many :) |
04:06.31 | Tain | Thrae: DAoC's realm pvp is a great thing, but people also wanted pve end-game, which DAoC didn't provide. |
04:06.54 | Mr_Rabies2 | one thing that wow really floors me in is animations |
04:07.03 | zenzelezz | how so? |
04:07.07 | Mr_Rabies2 | it might not have the polycount that EQ2 does, but by god, the animations are fluid |
04:07.17 | Thrae | Tain: The best of both worlds still doesn't exist, in my opinion. WoW's PvE is good, but it's mass PvP still sucks balls. |
04:07.18 | zenzelezz | agreed |
04:07.26 | Mr_Rabies2 | it's got some of the most fluid, realistic animations despite being cartoony |
04:07.34 | Iriel | Mr_Rabies2: Quality over Quantity |
04:07.50 | Mr_Rabies2 | there's some places that really need some texture work |
04:07.56 | Mr_Rabies2 | i'm looking at you stormwind castle |
04:08.00 | Tain | I agree Thrae, but I'd still argue that to be really successful PvP is a secondary thought. |
04:08.03 | zenzelezz | I had to swallow my words about WoW's graphics once my friend sent me a copy of the game, it really feels different when playing than the impression I had from screenshots |
04:08.20 | Mr_Rabies2 | other than those few spots, really nice textures and animations despite not being "next gen super realistic looking" |
04:08.24 | Mr_Rabies2 | yeah |
04:08.30 | Mr_Rabies2 | wow can't been seen purely from screens |
04:08.41 | Mr_Rabies2 | be seen* |
04:09.21 | Thrae | I think they're both equally important, but no one has stepped up to the plate yet... |
04:09.37 | zenzelezz | for the most part I love how WoW's armor sets and weapons look more powerful as you level... AO lacked that |
04:09.40 | Tain | Yeah, but I have to admit there was a much different feeling playing WoW in a more third person view based environment as EQ where you really started first person. |
04:10.05 | Mr_Rabies2 | i really like how Diablo II did character look as you advanced |
04:10.20 | Tuller | ? |
04:10.26 | Mr_Rabies2 | your stance changed from being this wimpy little guy holding a mace barely to having a kickass battle stance and stuff |
04:10.52 | Tain | Thrae: It might be just my opinion but I really think pvp is a completely minority population that has to be satisfied. The masses want PVE. |
04:10.58 | Mr_Rabies2 | and if you were a "hardcore" char, the stances as you leveled were amazing looking |
04:11.07 | Tuller | I never noticed that |
04:11.31 | Mr_Rabies2 | they were most noticable in the lobby where you see different levels/geared guys side by side |
04:11.49 | Mr_Rabies2 | my druid was pretty awesome looking with a wolf head helm and huge axe and stuff |
04:12.03 | Tain | Of course I still think Phantasy Star Online was one of the great unappreciated online games as well. :) |
04:12.23 | Thrae | I have that for my Dreamcast, never played it since I got in late. |
04:12.26 | Mr_Rabies2 | PSO has about zero replay value though |
04:12.33 | Tuller | what? |
04:12.46 | Mr_Rabies2 | i bought version 1 and 2 for xbox and played it for about 15 mins |
04:12.51 | Thrae | PSO had about as much replay value as Diablo |
04:12.52 | Mr_Rabies2 | biggest waste of cash ever |
04:13.03 | Tain | That's one person's opinion. |
04:13.08 | Tain | I played countless hours. |
04:13.10 | Mr_Rabies2 | i played it a decent amount on dreamcast though |
04:13.22 | Mr_Rabies2 | i mean, i had no reason to replay it after maxing a char out |
04:13.31 | Mr_Rabies2 | no reason to start over |
04:13.35 | Tain | Ah then we just have different reasons to play. |
04:13.42 | Mr_Rabies2 | i liked the end fight, it was really freaking epic |
04:13.45 | zenzelezz | I had a friend who used to say that PSO's loot was influenced partially by some attribute of the character, so people would reroll until they go the "good" one |
04:13.47 | Tain | I played because I liked playing with other people I was playing with. |
04:14.00 | Mr_Rabies2 | i played with one guy i knew irl, that was fun |
04:14.08 | Mr_Rabies2 | and joining the japanese servers was pretty entertaining |
04:14.21 | Tain | It was, zenzelezz. There were things that influenced the types of loot you got. I don't think it was ever worth rerolling, personally. But it's true. |
04:14.29 | Tuller | tain: that's generally why people continue to play ANY mmo |
04:14.48 | Mr_Rabies2 | you char's sign or whatever was based around his name |
04:14.55 | Thrae | That's one thing I still think FFXI does a bit better then WoW, you can really have some epic end-boss battles in their dungeons. |
04:15.01 | Mr_Rabies2 | and your mag got specific stuff around that sign and some other things |
04:15.08 | Mr_Rabies2 | i liked the mag raising :D |
04:15.21 | Tain | Tuller: I don't think so. It's the reason I play, but I think more people get obsessed with their characters, not just playing with people for fun. |
04:15.38 | Mr_Rabies2 | eh i did in diablo |
04:15.41 | Mr_Rabies2 | and did for a bit in wow |
04:15.43 | Mr_Rabies2 | but not anymore |
04:16.04 | Mr_Rabies2 | i got jaded seeing healbot set after healbot set i didn't want and stopped caring about loot |
04:16.18 | Thrae | I'm waiting for a MMORPG that introduces attack animations which stop time for their duration. |
04:16.32 | Tain | FFXI to me was just too slow. I mean I think WoW is a little absurd in how fast you can level, but FFXI is at the other end of the spectrum. |
04:16.39 | Thrae | For high level end bosses, of course. |
04:16.55 | Mr_Rabies2 | time lapse <_< |
04:16.58 | zenzelezz | Thrae: not sure I understand how you mean |
04:17.18 | Thrae | zenzelezz: Have you ever played any Final Fantasy game 7 or higher? |
04:17.23 | zenzelezz | no |
04:17.28 | Tain | Time Lapse? We playing Magic: The Gathering now? |
04:17.41 | Thrae | Tain: Chronomaggus |
04:17.57 | Mr_Rabies2 | that's something i hated about the final fantasy games |
04:18.02 | Tuller | FFXI's nice thing is combo attacks, I think. |
04:18.19 | Mr_Rabies2 | summons that are basically unskippable cutscenes that you get entirely tired of watching |
04:18.26 | Mr_Rabies2 | until you get boost, it's really annoying |
04:18.50 | Tain | Chromag is a sissy. I thought I'd like his random power stuff until it was just all almost the same strategy no matter what. |
04:18.51 | Xuerian | Animation speed slowing can be halarious in games. "Bullet Time" in Soldat for one... Everyone is almost dead, all of a sudden... Cinematic mode! bullets bouncing off the wall, limbs flying, blood spraying everywhere, then everything falls to the ground covered in red :P |
04:18.56 | Mr_Rabies2 | and it's only not annoying once you get boost because you want to hammer the keys as fast as possible to boost during the unskippable cutscene |
04:20.29 | Thrae | Well, for those unaware of normal console RPGs, one eyecandy is to have certain animations stop time until completed. Picture this, time stops, camera focuses on Ragnaros and the closest player. Ragnaros picks up the player and throws him/her into the lava, then causes the lava to explode in a huge stream, causing 99999 damage to that player and ~1000 damage to everyone nearby the lava. |
04:21.03 | Xuerian | Ohh. That would be hellish =| |
04:21.05 | Mr_Rabies2 | it would be entertaining the first time, but after that, annoying :[ |
04:21.15 | Mr_Rabies2 | like the MAG specials in PSO |
04:21.20 | Mr_Rabies2 | i wanted to skip those soo much |
04:21.25 | Tain | And a big gripe I have with console RPGs is sometimes not being able to skip those long cutscene attacks. |
04:21.41 | Thrae | Mr_Rabies2: Why does everyone quote Final Fantasy 8 to say the entire Final Fantasy series sucks? FF8 is well-known by fans to be the worst in the series. |
04:21.51 | Mr_Rabies2 | i didn't say the series sucked |
04:22.03 | Mr_Rabies2 | i just said that was part of the series i hated |
04:22.06 | Thrae | Well, the idea with a MMORPG to make it cool while not making it too long as to be prohibitive. |
04:22.20 | Tain | FF8 sucked, but screw you all, FF7 was absurdly overrated. |
04:22.46 | zenzelezz | regarding cutscene(ish) stuff, the one thing I hated about the KotoR games was talking to wookiees... minutes of moaning/groaning sounds |
04:22.47 | Mr_Rabies2 | i liked 9 pretty well from what i played |
04:22.47 | Thrae | I think NOT having some flashy animations makes it worse -- you can basically play WoW while looking at the ground and not miss much. |
04:23.02 | Mr_Rabies2 | i gave up on console RPGs a while ago |
04:23.17 | Industrial | ff sucks the end. i bet in ffMMDXIIV you still get to save a stupid chick |
04:23.18 | Tain | That is true Thrae, and I have done that to gain fps |
04:23.39 | Mr_Rabies2 | if i wanted a long involving story, i'd read a book and be more entertained, without all the frustration of the boss fights that ensue |
04:23.43 | Thrae | In fact, a time-freezing animation might be a blessing since it won't hurt FPS as the server animation doesn't need to be updated ;) |
04:23.49 | Industrial | overdone story and it began with zelda |
04:23.51 | Industrial | wich also sucks |
04:23.53 | Industrial | and mario |
04:23.54 | Industrial | ditto |
04:23.54 | Industrial | . |
04:24.07 | Tain | Of course Ind has to go too far. |
04:24.11 | Industrial | ;P |
04:24.16 | Mr_Rabies2 | i liked Grandia more than FF by a landslide |
04:24.20 | Tain | Super Mario Bros had the best story! |
04:24.30 | Thrae | Xenosaga is a good story-game :D |
04:24.33 | Tain | "I'm sorry Mario, our Princess is in another castle." |
04:24.41 | Mr_Rabies2 | <Thrae> Xenosaga is a good story |
04:24.42 | Mr_Rabies2 | fixed |
04:24.56 | Mr_Rabies2 | it's not a game, it's a dvd with some special features of running through halls and fighting things |
04:25.15 | Thrae | You're thinking of Xenosaga Episode I...II & III have a much better fighting engine |
04:25.29 | Tain | I'm playing Enchanted Arms (well will be once my Xbox 360 is returned from repairs) and Disgaea 2. |
04:25.50 | Mr_Rabies2 | i heard disgaea 2 was pretty good |
04:25.53 | Mr_Rabies2 | the translating crew threw in a lot of easter eggs i heard |
04:26.08 | Tain | By the way, if anyone's contemplating buying an Xbox 360... buy the extended warranty. Seriously. Buy it. You *require* it. |
04:26.22 | Thrae | I bought La Pucelle Tactics after playing out Disgaea and starting on Disgaea 2. |
04:26.42 | Tain | Disgaea was one of my favorite RPGs ever. Disgaea 2 follows in the same vein. |
04:26.56 | Tain | Not as good so far, but worth it. |
04:27.10 | Mr_Rabies2 | i want a 360, i'm seeing if they decide to drop the price once the wii hits |
04:27.10 | Thrae | To say Disgaea and Disgaea 2 are "tactical" games isn't really accurate, I'm not sure what to call them. |
04:27.30 | zenzelezz | although the story wasn't all that, I don't think any game has kept me so scared while playing as AvP2 did, especially the human campaign. Had to keep taking breaks and calm down |
04:27.43 | Mr_Rabies2 | AVP2 is an adrenaline rush |
04:27.47 | Mr_Rabies2 | AVP1 is TERRIBLE |
04:27.58 | Mr_Rabies2 | never play it, the ai is the worst thing i've ever seen |
04:28.18 | Thrae | Like in Disgaea 2 my Magic Knight is killing everything in 1 hit at Level 12 ;) |
04:28.58 | Mr_Rabies2 | i love grandia's fighting engine |
04:29.12 | Mr_Rabies2 | probably the best console rpg fighting engine other than straight realtime |
04:29.16 | Thrae | Wasn't Grandia for the Saturn? |
04:29.22 | Mr_Rabies2 | uh, i think initially |
04:29.25 | Mr_Rabies2 | and PSX |
04:29.32 | Thrae | Oh yeah. |
04:29.33 | Mr_Rabies2 | no random encounters |
04:29.39 | Mr_Rabies2 | you can see the enemies wandering around |
04:29.53 | Mr_Rabies2 | if you attack them before they aggro or from the behind, you get an initiative |
04:29.54 | Tain | Disgaea 1 was worse for that Thrae once you got Majins |
04:29.56 | Thrae | Yeah, I hate random encounters. I'm glad the FF series is finally trying to get rid of them. |
04:30.17 | Thrae | Tain: I never even bothered with Majins, just leveled up Laharl to an insane level. |
04:30.23 | Mr_Rabies2 | you have a bar at the bottom that scrolls across based on certain factors that shows when each character's turn to attack is |
04:30.41 | Thrae | But I haven't beaten Baal yet in Disgaea 1, since I don't want to abuse 9999 Surt ;) |
04:31.07 | Mr_Rabies2 | you have to know when to use combos to do max damage or do criticals to set their little bar back enough to not get oneshotted by a giant particle beam and stuff |
04:31.12 | Tain | The Majin ... ah whatever it was, I don't even remember now, was really absurdly more powerful than anything else. It literally was easy mode. |
04:31.38 | Tain | But I'll still give a nod to one of my personaly favorites, the first Suikoden. |
04:32.10 | Thrae | By the time you got the Majin, the game was basically over anyway. Disgaea 2 has MUCH more replay value. |
04:32.45 | Mr_Rabies2 | oh dreamcast, how i miss you :[ |
04:32.54 | Mr_Rabies2 | i'm watching some grandia 2 cutscenes |
04:33.07 | zenzelezz | the closest thing I've ever been to a console is my Amiga 600 :-o |
04:33.43 | Tain | I loved Laharl. "No, I think I'll just call you Mid-Boss" |
04:34.13 | Thrae | Tain: Did you watch the anime? |
04:34.31 | Tain | I didn't, I didn't know there was one until just recently. |
04:35.29 | AnduinLothar | lol. new spam email format subject: New message from Jeffrey on MySpace sent on Oct 05 23:10:00 MSK 2006 |
04:35.51 | AnduinLothar | Important to note I dont have a MySpace account |
04:36.04 | Tain | Everyone has a MySpace account! |
04:36.33 | zenzelezz | I think I can count on one hand the number of times I've even visited MySpace |
04:36.59 | Thrae | I have a Monster.com account, and got solicted on my spam email address to take a money laundering job from Latvia (some might remember this country from the old show, Taxi) |
04:37.00 | Tain | I had to create a MySpace account to view the profile of a band that I took pictures for. |
04:37.08 | Tain | I was annoyed. |
04:37.17 | Mr_Rabies2 | oh yeah, grandia 1 and 2 are partially voice-acted :D |
04:37.54 | zenzelezz | I don't remember that country from that show, but I remember it from geography in school O_o |
04:37.59 | *** join/#wowi-lounge MentalPower_ (n=chatzill@host-70-45-82-92.onelinkpr.net) |
04:38.29 | Thrae | I probably retain what I learned there, but the time I spent there is a blank. |
04:39.34 | zenzelezz | I remember being tossed out of the school library once in high school because we ordered pizza in there |
04:40.55 | Mr_Rabies2 | http://youtube.com/watch?v=3Jje6NhyyFE weee...grandia 2, fighting the heart of an evil god thing that happens to look like a boat/tentacle monster |
04:41.04 | Thrae | Dammit! The new WoW Forum's coding deletes your entry in the new post form box if you press Forward and Back. |
04:41.21 | Thrae | I was writing something, waited too long and it logged me out, so I lost my post. |
04:42.12 | Cairenn | text editor + copy & paste ftw |
04:42.27 | Thrae | Well this was my first post with the new forums, heh. |
04:42.52 | Cairenn | and now you know :) |
04:44.06 | Mr_Rabies2 | man, now i wanna fire up my dreamcast and play some grandia 2 |
04:44.53 | zenzelezz | do beasts retain their resistances when tamed? |
04:45.30 | Mr_Rabies2 | no. |
04:45.35 | Mr_Rabies2 | not anymore |
04:45.46 | zenzelezz | no point taming this wolf then :-/ |
04:45.52 | zenzelezz | 100 all resistances |
04:45.56 | Mr_Rabies2 | now they start at 0 and you can train in some of them |
04:46.31 | Mr_Rabies2 | for TP |
04:47.21 | Mr_Rabies2 | there's no real reason not to use a cat now, unless you like the boar charge |
04:47.24 | zenzelezz | yup, know that... would just have been nice if they did retain their "wild" stats |
04:48.26 | zenzelezz | in a group PvE situation, is it necessary to have Cower; or can you do without? |
04:48.35 | Mr_Rabies2 | cower is worthless |
04:48.57 | Mr_Rabies2 | if your pet is pulling aggro the warrior sucks |
04:49.24 | Mr_Rabies2 | my cat has bite, claw, growl, and dash |
04:49.45 | Mr_Rabies2 | with an addon that toggles autocast based on focus, always keeping enough focus to growl |
04:51.10 | zenzelezz | interesting, thanks =) |
04:51.37 | Mr_Rabies2 | http://www.wowinterface.com/downloads/fileinfo.php?id=4869 |
04:52.10 | Mr_Rabies2 | petextend is what i use for pet management |
04:52.20 | Mr_Rabies2 | helps a lot |
04:57.48 | kergoth | petextend is very useful indeed |
04:59.02 | tyroney | I like crabs. |
05:12.06 | Mr_Rabies2 | petextend is most of what smartpet once was, and some more |
05:15.08 | zenzelezz | what about talents, are things like Great Stamina or Natural Armor worth the cost? |
05:34.20 | Corrodias | i haven't played my hunter again since "the change", when i rearranged my keybinds again so i can't use control+1 to make my pet attack |
05:34.45 | Corrodias | and +2 to make him come back. i hope smartpet or petextend has a good "toggle attack" keybind, but i don't remember. |
05:36.52 | zenzelezz | there is a pet attack keybind in the stock UI |
05:36.57 | zenzelezz | I've mine set to shift+A |
05:37.21 | zenzelezz | don't know about the stop/return though |
05:42.22 | Corrodias | arr. |
05:42.37 | Cairenn | .rra |
05:42.46 | Corrodias | well, it's easy enough to rebind "special bar" buttons 1 and 2 |
05:47.41 | Cairenn | http://www.vampireposers.com/albums/userpics/10001/family_planning.jpg |
05:47.59 | zenzelezz | lol |
05:48.00 | Corrodias | hah |
05:49.24 | Cairenn | and much too funny considering the link however Kirk put up all those hours ago today |
05:51.49 | zenzelezz | your "however" has me a little confused at what you're saying |
05:52.13 | Cairenn | errr, yeah, that shouldn't have been in there |
05:52.35 | Cairenn | http://feministing.com/archives/005806.html (nsfw) is the one I was referring to |
05:52.53 | zenzelezz | oh yeah, I remember now |
06:09.37 | MentalPower | OMG... That video is awesome! |
06:09.45 | norgs | yeah |
06:09.52 | norgs | watching it at the moment |
06:11.41 | Cairenn | my favorite line of the whole thing is at the very end |
06:12.01 | Cairenn|sleep | night guys |
06:12.19 | Mikma | nn Cairenn|sleep :) |
06:12.20 | zenzelezz | night |
06:12.36 | Mr_Rabies2 | well this is traumatizing |
06:12.55 | norgs | heheh - you're right - that last line is great |
06:13.01 | norgs | nite cair |
06:13.10 | krka | Cairenn|sleep: pong! |
06:16.37 | MentalPower | krka: check your e-mail |
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06:18.07 | Mikma | Cairenn: wb! |
06:18.15 | Cairenn | heh, thanks |
06:18.29 | Cairenn | damn people ponging me just as I'm trying to go to bed |
06:18.33 | MentalPower | Cairenn: you sleep fast! |
06:19.40 | Mr_Rabies2 | http://nutop.shackspace.com/apoc.gif |
06:20.02 | krka | what did i do? :( |
06:20.29 | Cairenn | ponged me as I was going to bed |
06:20.55 | Cairenn | s'okay, you aren't the first, you won't be the last |
06:21.02 | Cairenn | seems to always be the way |
06:23.22 | krka | such are the rules of the ping/pong protocol! |
06:24.28 | Cairenn | indeed |
06:25.29 | Mikma | Cairenn: i have a solution for you. don't use away-nicks :D use /away reason , then people don't know you are going away |
06:25.51 | Cairenn | meh |
06:25.57 | Mikma | <PROTECTED> |
06:36.26 | Cairenn|sleep | trying this again ... |
06:36.52 | End | ping! no, wait jk |
06:37.03 | Cairenn|sleep | *grin* |
06:37.11 | Mikma | awaynick spotted! |
06:37.15 | Mikma | Cairenn|sleep: ping! |
06:37.32 | MentalPower | night Cair :) |
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06:39.04 | krka | ouch |
06:39.43 | Mikma | don't worry, she's not that mean :) |
06:40.07 | krka | you tricked me! |
06:40.26 | Mikma | lawl, that means i pwned j00! ;) |
06:52.34 | MentalPower|ZZzz | ok I'm out guys, gnight |
06:53.09 | zenzelezz | night |
06:53.12 | Kemayo | It's sad. I just checked, and Auctioneer takes up almost as much memory as all my other addons combined. |
06:53.17 | Kemayo | Goodnight! |
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06:59.07 | ckknight | hey all |
06:59.23 | zenzelezz | heya |
06:59.33 | Kemayo | Welcome. |
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07:06.03 | *** join/#wowi-lounge UE|Firega-Stonem (n=Firega@c-71-195-243-30.hsd1.ma.comcast.net) |
07:06.17 | UE|Firega-Stonem | hey |
07:06.41 | UE|Firega-Stonem | anyone have any tutorials for sendaddonmessage???? |
07:06.49 | UE|Firega-Stonem | I cant get the thing to work correctly |
07:10.15 | fox689 | hey what is the macro command to use an item |
07:10.29 | fox689 | ? |
07:11.23 | UE|Firega-Stonem | dont know :( |
07:11.31 | fox689 | k |
07:18.39 | Kirochi|Sleeping | hello you guys |
07:19.56 | UE|Firega-Stonem | hello |
07:20.09 | UE|Firega-Stonem | kirochi do you know how to use the sendaddonmessage? |
07:20.20 | Kirochi | no |
07:20.26 | Kirochi | is this a lua or irc function ? |
07:20.30 | UE|Firega-Stonem | lua |
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07:20.48 | UE|Firega-Stonem | man need to figure this out |
07:20.58 | Kirochi | lol, I know as much of lua as you do traditional uzbek dances |
07:21.12 | UE|Firega-Stonem | I have this kick but 4hm mod but i cant send my start command to the rst of the raid |
07:24.07 | Iriel | UE|Firega-Stonem: What are you trying to do? |
07:24.37 | UE|Firega-Stonem | i'm |
07:24.46 | UE|Firega-Stonem | trying to sync the start of multiple addons |
07:25.20 | UE|Firega-Stonem | so basically we have this strategy that starts when the 4hm are engaged so i want the raid leader to beable to press start and have it broadcast to start to all the members |
07:25.31 | UE|Firega-Stonem | i dont want to do on agro because thats to inaccurate |
07:25.59 | Iriel | Wouldn't you just do SendAddOnMessage("YourAddOnName", "Some Message", "RAID") |
07:26.12 | Iriel | and of course make sure you registered for the CHAT_MSG_ADDON event |
07:26.26 | UE|Firega-Stonem | yea then you pull the args out |
07:26.32 | UE|Firega-Stonem | but for some reason thats not working |
07:26.49 | Iriel | Did you check you didn't typo your prefix |
07:26.55 | Iriel | are you SURE you registered for the event |
07:27.07 | UE|Firega-Stonem | ya. |
07:27.12 | Iriel | Are you SURE you're checking the args in the right order (arg1 is the prefix, arg2 the message, arg3 the type, arg4 the sender) |
07:27.18 | Iriel | Are you sure you're testing in a party or raid? |
07:27.30 | UE|Firega-Stonem | Thats what I'm runing through now |
07:27.39 | UE|Firega-Stonem | i made a seperate addon to handle my communications |
07:27.52 | UE|Firega-Stonem | just trying to find a tutorial on how it works. |
07:27.55 | Iriel | I dont believe YOU receive the addon messages you send |
07:28.01 | Iriel | http://forums.worldofwarcraft.com/thread.html?topicId=11621317&sid=1 |
07:28.06 | Iriel | That has all the details you should need |
07:28.18 | Iriel | see the 'Communications' piece in the first post |
07:28.53 | Kirov | You do, actually |
07:29.01 | Iriel | Kirov: Handy to know |
07:29.14 | UE|Firega-Stonem | lolz is that kirov from gorgon? |
07:29.15 | Kirov | I swap RAID for GUILD whent testing sometimes |
07:29.20 | UE|Firega-Stonem | yea |
07:29.22 | Iriel | Kirov: I would imagine you need to be in a party or raid to receive party or raid messgae, etc? |
07:29.24 | Kirov | Heya Firega |
07:29.31 | UE|Firega-Stonem | lol hey kirov :) |
07:30.05 | UE|Firega-Stonem | yea thats what i'll do |
07:30.06 | fox689 | anyone know how to script macros? |
07:30.20 | UE|Firega-Stonem | ^ these guys do |
07:30.32 | fox689 | yay! |
07:30.51 | Kirov | I know nothing |
07:31.07 | fox689 | I'm trying to use several different items that are on idependant cooldowns |
07:31.21 | fox689 | independant* |
07:32.15 | Kirov | k |
07:32.40 | ckknight | independent. |
07:32.56 | fox689 | I knew something was still wrong with it |
07:36.46 | Eufe | did any1 here check out the rdx mod? |
07:37.13 | Eufe | specificaly Alerts objects in it |
07:37.34 | Kirov | nope |
07:38.50 | Eufe | guy that wrote that is realy pr0 with lua...studiying it I kinda learned to thing in diferent way when doing a lua adons :) |
07:39.12 | Eufe | but the more I study it, the more bug I'm finding :( |
07:39.55 | Eufe | thing=think :P |
07:42.17 | Kirov | Eufe - Word of advice, if you really want to learn how to make the most inefficient code possible, keep reading the RDX stuff. |
07:42.54 | zenzelezz | sounds bad |
07:43.52 | Eufe | nah, I'm not using anything else then the Alert object...and I'm not using it, I just stole some ideas from it |
07:44.14 | Eufe | and for the alerts its not that inefficient |
07:46.08 | Eufe | I'm actualy writing my own version of the mods that I have installed, but for which I think are poorly writen |
07:46.32 | Eufe | or for the ones that have tooooo much overhead for the things I'm using |
07:46.35 | UE|Firega-Stonem | hey kirov |
07:46.49 | Eufe | example is zuxanas citizen model |
07:46.51 | UE|Firega-Stonem | I jsut cant get this damn thing to work can i pm it to you on the asgard forums? |
07:47.05 | UE|Firega-Stonem | OMFG |
07:47.05 | Kirov | er, just ask here |
07:47.09 | UE|Firega-Stonem | NVM |
07:47.11 | UE|Firega-Stonem | ... |
07:47.31 | UE|Firega-Stonem | typo ftl |
07:47.40 | Kirov | hehe |
07:47.52 | UE|Firega-Stonem | i had ChAT_MESSAGE_ADDON instead of CHAT_.... |
07:48.01 | zenzelezz | interesting, I believe someone asked if you were sure you hadn't typoed =D |
07:48.48 | Eufe | c/p events from WoWWiki...always...even if you know what to type, just c/p....thats my word of advice :P |
07:50.55 | UE|Firega-Stonem | dammit |
07:50.58 | UE|Firega-Stonem | still not working |
07:52.06 | Kirochi | WoWwiki's down |
07:52.17 | Kirov | Firega - what's the problem? |
07:56.03 | UE|Firega-Stonem | check your tells |
07:56.06 | UE|Firega-Stonem | or your message |
07:56.09 | UE|Firega-Stonem | basically |
07:56.12 | UE|Firega-Stonem | i cant receive events |
07:57.40 | UE|Firega-Stonem | can i paste my code here without folkes getting mad? |
07:57.54 | UE|Firega-Stonem | well i'll get kicked for spam |
07:57.58 | UE|Firega-Stonem | its like 20+lines |
07:58.06 | zenzelezz | have a look at the topic |
07:58.45 | UE|Firega-Stonem | kk one sec |
08:00.06 | UE|Firega-Stonem | http://wowi.pastey.net/1372-2899 |
08:00.43 | Kirov | Firega - what frame is calling these? |
08:02.10 | UE|Firega-Stonem | i'm doing it from command line but the frames set onevent is bound correctly |
08:02.16 | UE|Firega-Stonem | one sec i'll pasty that code too |
08:03.11 | Kirov | If you're runing tester_OnLoad() then "this" is some random blizzard frame instead of your frame you actually want registered |
08:03.32 | UE|Firega-Stonem | http://wowi.pastey.net/1373-2uvo |
08:03.46 | UE|Firega-Stonem | oh k |
08:03.49 | UE|Firega-Stonem | whats should that be then? |
08:04.09 | UE|Firega-Stonem | liek where do i do my register then? |
08:06.10 | Kirov | Firega - that appears to all be setup correctly btw |
08:06.45 | Kirov | so, not sure what's up |
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08:07.34 | UE|Firega-Stonem | yea this is iratating me to death |
08:07.39 | UE|Firega-Stonem | i just cant recieve |
08:07.48 | UE|Firega-Stonem | send comes back with no errors |
08:09.42 | UE|Firega-Stonem | do you have any addons that I oculd see that use this command? |
08:11.01 | Kirov | SimpleTranqShot |
08:11.12 | Kirov | give me a sec |
08:11.23 | UE|Firega-Stonem | kk :) |
08:14.25 | UE|Firega-Stonem | wow i just defined retarded again |
08:15.12 | Kirov | hmm? |
08:15.23 | Kirov | You do that al lot |
08:15.34 | zenzelezz | lol |
08:15.39 | UE|Firega-Stonem | i was sending CHAT_MESSAGE_ADDON instead of CHAT_MSG_ADDON |
08:15.51 | Kirov | Well, you were receiving |
08:15.58 | UE|Firega-Stonem | yep i am now |
08:16.07 | UE|Firega-Stonem | sexy sexy sexy |
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08:16.14 | UE|Firega-Stonem | thanks for your help |
08:16.19 | UE|Firega-Stonem | and yea first time in lua |
08:16.25 | UE|Firega-Stonem | wtb java lolz |
08:18.24 | Kirov | time for me to get some sleep |
08:18.43 | Kirov | night |
08:18.47 | UE|Firega-Stonem | night |
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09:06.41 | Tem | Kirkburn: poke |
09:14.29 | UE|Firega-Stonem | hey |
09:14.37 | UE|Firega-Stonem | anyone know how to make a window resizable? |
09:17.30 | UE|Firega-Stonem | anyone? |
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09:25.19 | Industrial | UE|Firega-Stonem: look at tinytip |
09:25.23 | Industrial | code i mean |
09:26.27 | Industrial | errr tinytip |
09:26.31 | Industrial | im really sleepy |
09:26.35 | Industrial | meh never mind |
09:26.48 | UE|Firega-Stonem | k |
09:28.17 | UE|Firega-Stonem | tinytip doesnt have a xml frame |
09:45.07 | [Ammo] | that's because xml frames are nolonger needed |
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09:59.52 | whoughton | stonages! |
09:59.55 | whoughton | err, stoneages |
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10:01.53 | Industrial | :P |
10:02.16 | whoughton | :-o |
10:02.35 | Industrial | 12pm im seriously fucked up right now |
10:02.47 | whoughton | lol, 3:30 in the afternoon here |
10:02.52 | whoughton | and they don't sell alcohol today |
10:02.58 | Industrial | like, if i let my head hang ill sleep |
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10:03.20 | Industrial | but i did level 50-52 today, hah! |
10:03.21 | Industrial | :P |
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11:54.10 | whoughton | wow |
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12:03.54 | JoshBorke | morning |
12:04.02 | zenzelezz | heya |
12:04.15 | zenzelezz | hm, don't bears usually have higher armor than hitpoints? |
12:06.21 | Maldivia | hmm, the supposed total lockdown of spell casting and targeting functions looks to be true :| |
12:06.43 | Kaso | is this what Kirkburn was saying yesterday then went scarily silent about? |
12:06.43 | zenzelezz | hm? |
12:08.01 | Maldivia | basically, that functions like CastSepllByName, UseAction etc are being protected |
12:08.09 | Kaso | what the fuck |
12:08.14 | Kaso | 50% of addons wont work |
12:08.22 | zenzelezz | when? |
12:08.37 | Maldivia | well, to what extend I don't know yet, since it's still all hush hush since of the NDA |
12:08.44 | Maldivia | expansion |
12:08.44 | Kaso | mm |
12:08.47 | Kaso | where'd you find out |
12:08.53 | Kaso | (if you dont mind saying) |
12:09.06 | Maldivia | well, there are numerous "rumours" post on the forums |
12:09.27 | Maldivia | and got the framexml files from a person who shall remain unmentioned |
12:09.40 | zenzelezz | I find it hard to believe they'd go that far, but I guess we'll see |
12:10.35 | Kaso | we'll have to see i guess, but it does sound very limiting if it was |
12:10.58 | Kaso | i mean, at least 3/4 of my addon folder wouldnt work if it was complete lockdown |
12:11.08 | Maldivia | basically, it destroys all "click to cast" addons, aswell as decursive etc |
12:11.28 | AnduinLothar | how recent is the code you have? |
12:11.31 | Kaso | what about addons that just Hook UseAction etc to get spell casting infomation |
12:11.40 | Maldivia | AnduinLothar: from the patch 2 days ago |
12:12.12 | Maldivia | according to the forums, there's a toggle for how you can use he function in and out of combat |
12:12.50 | AnduinLothar | I'll reserve judgement until beta |
12:13.03 | Kirochi | who hoo |
12:13.11 | Maldivia | Personally, I don't mind them breaking decursive |
12:13.13 | nevcairiel | is the beta under an NDA as well ? |
12:13.13 | Kirochi | have you guys seen the wow south park episode ? |
12:13.18 | Maldivia | but click casting, that's just plain mean ;| |
12:13.24 | AnduinLothar | never know what kind of things they might be toying with in alpha |
12:13.39 | nevcairiel | but i liked decursive in some fights :/ |
12:14.10 | Maldivia | I've never used decursive, and recent that kind of addons, that auto-selects spell and target for you |
12:14.13 | AnduinLothar | imo the fact that decursive is required by guilds means that the game mechanic is broken. |
12:14.15 | Kaso | i'll get mass dispell, i dont mind not having decursive :> |
12:14.26 | Kaso | Kirochi : it sucked |
12:14.27 | nevcairiel | meh. |
12:14.35 | nevcairiel | wtb mass-disple for druids |
12:14.43 | Maldivia | AnduinLothar: I don't use it, and still I'm often on top of the decursing charts at the end of fights... |
12:15.03 | nevcairiel | you have decursing charts? oh my. |
12:15.04 | Kirochi | "gawd that was such an über pwnage" |
12:15.26 | Kaso | the only time i really use Decursive is in alterac valley, just stand behind the pack mashing the button |
12:15.45 | Maldivia | nevcairiel: toyed around with SW Stats, and found it had that option - was a good way to see who was slacking in decurse-encounters |
12:16.02 | nevcairiel | well with raids getting smaller, i guess the need for decursive gets smaller. |
12:16.08 | Maldivia | true |
12:16.15 | Maldivia | or well, not really |
12:16.16 | nevcairiel | we all just need to l2dispel |
12:16.27 | Maldivia | since the number of decurses will also be smaller |
12:16.58 | nevcairiel | mass dispel of the priests only does magic-debuffs right? |
12:17.03 | Kaso | yah |
12:17.05 | Kaso | or buffs :> |
12:17.09 | Maldivia | Kaso: decursive will be deadly in expansion :) |
12:17.35 | Maldivia | Kaso: hehe, consider doing a mass dispel, and hitting 3 Unstable Afflictions :) |
12:17.46 | Kaso | owch, true |
12:17.49 | nevcairiel | hm lots of debuffs and buffs which are new in expansion have effects on dispel |
12:17.54 | Kaso | The other day Kirk mentioned Macros when he was being hushhush about this, have you "heard" anything about that |
12:18.01 | nevcairiel | maybe its really their way of getting rid of it |
12:18.11 | Beladona | you guys do realize that a vast majority of leaked info is incorrect, or may have been right at one time, but has changed. There is a reason they don't go public with info right away. What might be true one day, may not be true next week |
12:18.27 | Maldivia | Beladona: we know |
12:18.30 | nevcairiel | its not like we have anything else to talk about :) |
12:18.30 | Beladona | thats why they have people testing it |
12:18.46 | Maldivia | nevcairiel: exactly :) |
12:19.14 | Beladona | and whoever the guy is that spread this rumor needs to be shot, especially if it is true, and he is telling NDA stuff |
12:19.36 | Maldivia | Beladona: if you were a Dane, I'd refere you to the song by TV-2 where they sing "Come, let's complain, that's what we do best" (translated from Danish, ofcourse) |
12:19.36 | Beladona | but anyway, heading to work, be back soon |
12:20.06 | nevcairiel | blizzard will shot him already, if they find out |
12:20.08 | Beladona | lol |
12:20.10 | nevcairiel | and its more then a rumor |
12:20.50 | Beladona | and I agree with Andiun -- I personally banned decursive in my guild |
12:21.04 | Beladona | not because Blizz may or may not like it |
12:21.13 | Maldivia | I haven't banned it in my guild, but I have told them that they should strongly reconsider... |
12:21.16 | Beladona | but because it promotes stupid player syndrome |
12:21.59 | nevcairiel | i could never get our moron priests to remove decursive, or even if they would, we would die because noone dispells anymore :D |
12:22.11 | Beladona | when a guy says "I don't know what spell to use to get rid of that poison" and then says "nm, I will just get decursive" -- I have a problem |
12:22.46 | Maldivia | Beladona: Naah... then it's time to find another player to replace him :) |
12:23.04 | Beladona | thats what I mean by my having a problem -- with him |
12:23.07 | Beladona | hehe |
12:23.19 | Beladona | okies bbs |
12:24.41 | Maldivia | ohh, and the information might not have come from anyone playing the beta, since you could download the client and actually play on the test servers using it - for a while anyway, until Blizzard found out and patched it :) |
12:24.59 | Maldivia | (why do I always find out such information too late) |
12:26.15 | nevcairiel | heh |
12:26.19 | zenzelezz | perhaps that was why Kirk also said "nvm" and went silent? |
12:26.27 | Maldivia | dunno |
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12:34.50 | Inchon | I'm surprised the info took this long to leak out |
12:35.21 | Maldivia | could be a recent change, or could just be something they are trying out... |
12:35.35 | Maldivia | We don't know what the end result will be until the patch is released |
12:36.28 | Inchon | it would be nice if they'd be a bit more open from the addon point of view during their development |
12:36.48 | Inchon | but I guess perhaps they've invited the more well known addon writers to alpha or beta |
12:37.35 | nevcairiel | but i dont play on US, and EU is screwed anyway and always |
12:37.37 | Inchon | trust me nev, it's easier to just make friends with an employee ;) |
12:37.53 | Inchon | howso? |
12:38.00 | [Ammo] | EU's support/input is mostly ignored |
12:38.18 | nevcairiel | see UI forum on US |
12:38.30 | nevcairiel | there are those MVPs who actually know stuff, and CMs who actually care |
12:38.33 | [Ammo] | same with the test servers on EU, no support no nothing |
12:38.35 | nevcairiel | see UI forum on EU |
12:38.40 | Inchon | hunh, never bothered to check the EU side :( |
12:38.47 | nevcairiel | you will see nothing :D |
12:38.48 | Kaso | our point exactly ;> |
12:38.59 | Kaso | Yah, i'm jumping on EU sucks bandwagon |
12:39.52 | [Ammo] | reason blizzard stated was 'the devs are american's and can't speak all your languages' |
12:39.59 | Kaso | like there have been a couple times when bugs and stuff are mentioned on EU forums, they go un-heard unless Maldivia is nice enough to use his US account to relay it |
12:40.04 | [Ammo] | and us europeans playing on english servers can't speak english I guess' :) |
12:40.08 | Inchon | lol ammo |
12:40.22 | Inchon | devs don't speak english though |
12:40.27 | Inchon | they only know yiddish |
12:40.48 | nevcairiel | ive talked briefly to a german CM on an after-show event on the GamesConvention back in august. but he didnt tell much. |
12:40.59 | [Ammo] | so we get an unsupported testserver that just 'is' to please the masses willing to try out an epix'd character |
12:41.14 | [Ammo] | where normal testing is impossible due to the large amount of retards coming on the servers |
12:41.22 | [Ammo] | and nothing being done about it, because they're unsupported |
12:41.23 | Maldivia | Kaso: yeah, I try to relay what I find, and that has not been mentioned on the US forums :| |
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12:41.54 | nevcairiel | EU test servers are basicly big pvp battlegrounds for the stupid masses |
12:42.01 | [Ammo] | yeah |
12:42.02 | Maldivia | Kaso: but recently, there hasn't been much response to the bug reports I've done :| |
12:43.15 | Kaso | speaking of this: There was a thing a while back, someone reported wow.exe memory leak when using SimpleHTML thing or something along those lines, do'y remeber anything about that |
12:43.33 | Maldivia | not really |
12:44.53 | nevcairiel | ive had a weird fatal yesterday, anyone had that one before? |
12:44.54 | nevcairiel | This application has encountered a critical error: Not enough storage is available to process this command |
12:45.42 | nevcairiel | (i wonder if they actually read the bug reports you send with that tool) |
12:46.23 | Maldivia | hmm, you running low on disk space on your harddrives? |
12:46.47 | nevcairiel | no drive below 4GB free space |
12:47.15 | nevcairiel | just happend when i joined AV and ran into the first group of enemys |
12:48.10 | Maldivia | hmm..... |
12:48.31 | nevcairiel | i droped from all other bg queues, but other then that, whatever |
12:49.00 | Maldivia | Now I know who has information about the security model in the scriting interface :) |
12:49.33 | Inchon | any alpha tester |
12:50.29 | Maldivia | perhaps - but people in this channel... |
12:50.48 | Inchon | I only know 1 |
12:50.52 | Maldivia | but I should probably refrain from telling the names |
12:51.42 | Inchon | so I guess you're verifying that there are changes? ;) |
12:52.44 | Maldivia | I don't know |
12:53.47 | Inchon | heh |
12:55.39 | Inchon | I wonder if the green-texter's get auto-invited to alpha/beta |
12:55.58 | Maldivia | the only ones that get auto-invited are those on the "auto-invite list" |
12:56.14 | Maldivia | and the winners of certain compititions |
12:56.57 | Maldivia | the "auto-invite list", also known as the "Blizzard Friends List": http://www.blizzard.com/support/?id=awr0698p |
12:57.15 | Inchon | going and looking for iriel... |
12:57.30 | Maldivia | he's there |
12:57.41 | Maldivia | so are some of the other MVPs |
12:57.43 | Beladona | monkeys! |
12:57.49 | Inchon | heh, I always thought iriel was a she |
12:57.56 | Beladona | erm, no |
12:58.13 | Inchon | so the green texter's are always friends |
12:58.23 | Maldivia | <PROTECTED> |
12:58.34 | Maldivia | "Daniel" kind of gives it away... |
12:58.38 | Beladona | the green texters are just people considering to be "respected" in the community, and know what they are talking about |
12:58.54 | Inchon | but they all seem to be on the friends list |
12:58.57 | Maldivia | then why am I not green... Ohh... nevermind :) |
12:58.59 | Beladona | but I guess you can call them friends, since Blizz gave them the green text |
12:59.08 | Inchon | what ever happened to KyanMehwulfeTheRed |
12:59.36 | Inchon | he was everywhere in original beta |
13:00.36 | Beladona | great, slow browsing here at work, and it seems to be atdn doing it |
13:00.40 | Beladona | bastiges |
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13:10.51 | Legorolo | Hullo! |
13:10.58 | Legorolo | Does anyone else have problem logging in to WoW EU forums? |
13:11.17 | Maldivia | Legorolo: is today your billing day? |
13:11.33 | Legorolo | umm.. possibly |
13:12.19 | Legorolo | i thought that only affects US users |
13:12.20 | Inchon | hh |
13:12.20 | Legorolo | i never had this problem, but then again my billing date is once every six months, so i could just have missed it by luck |
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13:52.55 | Maldivia | hmm, the more I look at the rumoured changes, the more I actually like them :) |
13:59.38 | TS|Skrom | O.o |
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13:59.45 | AnduinLothar | well there's 1/4 of them.. |
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14:01.01 | FISKER_Q | 2/4 now |
14:01.02 | FISKER_Q | :P |
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14:02.45 | *** mode/#wowi-lounge [+o Cairenn|sleep] by irc.freenode.net |
14:02.45 | AnduinLothar | like a quintuple split, hawt |
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14:02.46 | Inchon | did a new galaxy just form? |
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14:08.13 | Kirochi | ~nickometer_B |
14:08.43 | Kirochi | ~nickometer _B |
14:08.58 | Kirochi | ~sickometer Kirochi |
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14:48.54 | malreth | OMG!!! Blizzard is removing all spells with BC!! they're ruining teh game!!! |
14:49.09 | malreth | my cousin, greg told me |
14:49.33 | malreth | i play a mage. this is a slap in the face. how can I play if there are no more spells? |
14:50.30 | jimzy | ? |
14:50.38 | Tuplad | ! |
14:50.51 | jimzy | ur smoking crack |
14:50.53 | malreth | ugh! NERFED! |
14:51.08 | malreth | also, you should totally take me seriously |
14:51.13 | malreth | purl, me |
14:51.15 | purl | never take malreth seriously |
14:51.18 | malreth | see! |
14:51.23 | Tuplad | purl, me |
14:51.24 | purl | http://www.taikamaailma.org/gallery/Sekavaa/1080065830042.jpg |
14:51.24 | Legorolo | malreth: you heard it wrong, it's not spells they are removing, it's weapons! |
14:51.25 | malreth | wait! |
14:51.30 | Legorolo | it's a slap in the face for melee classes |
14:51.33 | Tuplad | IMBA |
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15:26.59 | [RTE] | hello fellow modders |
15:27.37 | [RTE] | Folks, I need a BIG favour |
15:27.46 | malreth | [RTE]: It's awful! They're nerfing weapons in BC!!! no more weapons! |
15:27.55 | cogwheel | XD |
15:28.01 | malreth | Legorol said so |
15:28.08 | [RTE] | My account was hacked yesterday and I have found the trojan responsible |
15:28.13 | malreth | ouch! |
15:28.18 | Mikma | gz |
15:28.40 | [RTE] | is there someone here who can disassemble this trojan and try toi figure out where does it send the info? |
15:28.48 | malreth | http://www.sysinternals.com/Utilities/RootkitRevealer.html |
15:29.01 | MikkZzz | [RTE]: What do you hope to gain by that? |
15:29.08 | *** join/#wowi-lounge Lozareth|work (n=kuroi_ka@adsl-75-41-0-156.dsl.klmzmi.sbcglobal.net) |
15:29.23 | MikkZzz | Chances are it's to an IRC channel on some wonky network, or to some webmail address that's read via a proxy |
15:29.33 | malreth | http://www.majorgeeks.com/download3155.html |
15:29.37 | MikkZzz | I.e. untraceable unless you start examining boxes down the chain |
15:30.20 | [RTE] | well, I do not want to try to find them, I know it is almoust hopeless |
15:30.40 | [RTE] | what I want to do is spamm them with usless info at least |
15:30.58 | [RTE] | this way this particular trojan may be rendered usless |
15:32.00 | malreth | using hijackthis and rootkitrevealer will help you find the files on your drive |
15:32.16 | malreth | usually, most trojans will have a config file somewhere |
15:32.21 | [RTE] | I already have found them |
15:32.26 | malreth | it'll contain the... info |
15:32.27 | [RTE] | aha |
15:32.28 | malreth | yeah |
15:32.43 | malreth | read through the config files and find out if it's an irc channel or what |
15:32.57 | malreth | it's usually pretty obvious... |
15:33.09 | Maldivia | scan the exe file for strings |
15:33.14 | malreth | that too |
15:34.22 | [RTE] | the file is only 24k and is called svch0st.exe |
15:34.45 | [RTE] | thre has to be a "resurector" somewhere in the runtime, but I was not able to find it |
15:34.54 | Maldivia | very common file name for vira/trojans |
15:37.12 | *** join/#wowi-lounge Bh (i=fy@cpe-67-10-171-71.houston.res.rr.com) |
15:42.10 | [RTE] | alright, here's the result of the scan: |
15:42.11 | [RTE] | HKLM\S-1-5-21-1409082233-1202660629-682003330-1003\Software\SecuROM\!CAUTION! NEVER DELETE OR CHANGE ANY KEY*5/16/2006 8:48 PM0 bytesKey name contains embedded nulls (*) |
15:42.11 | [RTE] | HKLM\SYSTEM\ControlSet001\Services\sptd\Cfg12/4/2006 3:11 PM0 bytesAccess is denied. |
15:42.34 | [RTE] | looks like 2 regestry entries, but address seems wrong |
15:43.19 | *** join/#wowi-lounge Beladona (n=Beladona@24.129.136.26) |
15:43.19 | *** mode/#wowi-lounge [+o Beladona] by ChanServ |
15:43.55 | [RTE] | I've found the second one, but not the first one |
15:44.07 | Beladona | poing! |
15:47.22 | [RTE] | alright, I've found ptipbmf.dll in my run, any idea what that is? |
15:51.46 | zenzelezz | looks like a driver of some sort from the Google results |
15:55.51 | Maldivia | RTE: You have a Promise raid controller ? |
15:55.57 | [RTE] | yeah, thats it |
15:56.06 | cogwheel | Hehe... who knew my rogue alt would come in this handy? http://forums.worldofwarcraft.com/thread.html?topicId=32273782&postId=322110057&sid=1 |
15:56.06 | [RTE] | I just looked into the instalation log files |
15:57.05 | *** join/#wowi-lounge wereHamster (n=wereHams@gw.ptr-62-65-141-13.customer.ch.netstream.com) |
15:58.26 | [RTE] | Alright, so far I have only found that svch0st.exe file and thats it :( |
16:03.03 | [RTE] | <DO NOT CLICK!!!> http://us.hacker2008.com/Img/wow/img_b.asp was in the svch0st file |
16:06.21 | Tuplad | why wouldnt I click it ? |
16:06.34 | [RTE] | hell knows what it does |
16:07.12 | Tuplad | click on it and find out >:) |
16:07.12 | [RTE] | I'm pritty sure it is just an asp script the receives and filters the info, but still |
16:07.31 | malreth | hacker2008? oh please |
16:07.44 | malreth | i'll click |
16:07.52 | [RTE] | I already did |
16:07.55 | [RTE] | empty page |
16:08.06 | malreth | eh... yeah |
16:08.19 | [RTE] | looks like a backdoor |
16:08.38 | *** join/#wowi-lounge Gryphen (n=gryphon@mail.alexdevco.com) |
16:08.48 | Xuerian | Then you're probably right about it being a receiving page :P... I believe I removed a svch0st from my or someone else's computer at some point.... /shrug. I just root them out tehn yank them out by said roots :) |
16:08.57 | *** join/#wowi-lounge Royal (n=m@cp291458-a.landg1.lb.home.nl) |
16:09.21 | [RTE] | I want REVENGE! |
16:09.57 | [RTE] | ip: 61.145.116.10 |
16:10.06 | [RTE] | anyone got a T1 line? :) |
16:10.20 | Maldivia | How do you know my IP? |
16:10.25 | Maldivia | :) |
16:10.30 | [RTE] | =P |
16:17.52 | Maldivia | RTE, you've been hacked by some Chinese... |
16:18.13 | Maldivia | inetnum: 61.144.0.0 - 61.147.255.255 descr: China Telecom |
16:18.23 | MikkZzz | If I poke some friends, I probably have a few gigabits of backbone connectivity... why? :-P |
16:19.19 | [RTE] | I already called in a favour :) in about 2 hours they gona get some heavy traffic |
16:19.31 | Cairenn|sleep | lol, nice [RTE] |
16:19.48 | [RTE] | morning Cairen |
16:20.05 | [RTE] | "Mess with the best, die like the rest" :D |
16:20.07 | Mikk | better to just send the isp an abuse report |
16:20.15 | Mikk | have em yank whatever's thre |
16:20.20 | [RTE] | like that's gona do something? |
16:21.19 | Mikk | better than DoSing the target _and_ hurting the ISP in the process |
16:22.12 | [RTE] | should I send the info to Blizz or some goverment authority? |
16:22.36 | Mikk | you don't want to let blizzard know that your account has been tampered with |
16:22.42 | Mikk | that just results in it being shut down |
16:22.52 | [RTE] | it already is |
16:22.57 | Mikk | ah |
16:22.58 | [RTE] | they killed all my chars |
16:23.06 | Xuerian | o_0 |
16:23.12 | Xuerian | Owch. |
16:23.40 | Mikk | then by all means give blizzard what you have |
16:24.13 | [RTE] | at this point I would rather take my chance with Blizz restoring it then leveling them all up over again |
16:24.28 | Mikk | indeed |
16:24.37 | Mikk | do you know what you downloaded to get this trojan? |
16:25.11 | [RTE] | no idea |
16:25.21 | [RTE] | it must have been on my machine for a while |
16:26.33 | Cairenn | and yes, pass the info along to the service provider as well. most have an abuse policy that this will be breaking |
16:27.39 | [RTE] | I think Blizz will pass that info along the proper chains |
16:27.49 | Cairenn | not their job |
16:27.55 | [RTE] | darn |
16:28.03 | Cairenn | they might, but why not make sure? |
16:28.25 | [RTE] | true, anyone knows the email of ChinaTelecom admin? |
16:28.31 | malreth | http://en.wikipedia.org/wiki/Penis_removal |
16:28.41 | cogwheel | O.O |
16:28.48 | Xuerian | uh |
16:28.57 | Cairenn | [RTE]: http://www.chinatelecom-h.com/ |
16:29.22 | Mikk | abuse@chinatelecom-h.com |
16:29.45 | Iriel | ouch! What did I do? |
16:30.31 | malreth | Blizzard is deleting all spells and weapons from the game and also Lucifron will show up every time you log in and mass aoe curse you and 25 of your friends and 25 of their friends. |
16:30.31 | [RTE] | thanks Mikk |
16:30.36 | *** join/#wowi-lounge leech2k (n=leech@deathgrab.com) |
16:30.38 | malreth | it was in the forums today so i know it's true |
16:30.40 | Mikk | http://www.abuse.net/lookup.phtml |
16:31.10 | Mikk | actually they don't have an entry so forget that |
16:31.17 | Maldivia | malreth: what if you dont have 25 friends? |
16:31.20 | Mikk | abuse@domain.tld is pretty standard tho |
16:31.31 | malreth | who doesn't have 25 friends? |
16:31.39 | malreth | oh... |
16:31.47 | malreth | :D |
16:32.00 | Maldivia | :) |
16:32.16 | malreth | well, since you'll cause fewer people to get aoe cursed, more people will want to be your friend... up to a point |
16:32.20 | malreth | then they'll hate you |
16:32.33 | malreth | it's a self-balancing system |
16:33.12 | Maldivia | Can't we make it a petition so it curses out enemies instead... then I'd get a lot of friends! :) |
16:33.22 | Mikk | [RTE]: CC it to anti-spam@ns.chinanet.cn.net also |
16:33.32 | malreth | easy.. just make friends of your enemies |
16:34.02 | malreth | that's why there's that saying... "keep your friends close and your enemies closer so that they get cursed" |
16:35.12 | *** join/#wowi-lounge Kirkburn|Vista (n=Kirkburn@82-32-40-219.cable.ubr06.azte.blueyonder.co.uk) |
16:35.58 | [RTE] | blizz's report email is hacks@blizzard.com ? |
16:36.37 | Cairenn | yup |
16:36.43 | Kaso | i love cladhaire's post on the forums. |
16:37.40 | *** join/#wowi-lounge Nochni (n=Inchon@222.165.183.194) |
16:38.11 | Cairenn | hilarious, what? |
16:39.12 | Kaso | uh? |
16:39.50 | Cairenn | it's an expressioin |
16:39.54 | Cairenn | just agreeing with you |
16:40.12 | Kaso | oh ok then |
16:40.37 | Xuerian | Stereotypical british "Wot" expression, no? :P |
16:40.42 | Cairenn | indeed |
16:40.43 | [RTE] | alright, wheels are turning |
16:40.44 | Kirkburn|Vista | Wot wot wot? |
16:40.55 | [RTE] | let's hope that at least something will be done |
16:41.04 | Kirkburn|Vista | (cue stereotypical british noseyness) |
16:41.25 | Cairenn | [RTE]: *nod* |
16:41.38 | Cairenn | [RTE]: good work tracking it back to the source, so it can get shut down |
16:41.59 | [RTE] | btw, got email from blizz, they say investigation and restoration of accoount will take 10-15 days /sad |
16:42.17 | Cairenn | but better than never getting it back at all |
16:42.18 | [RTE] | thanks, but unfortunatelly it is a dead end :( |
16:42.35 | [RTE] | Technical Contact: |
16:42.35 | [RTE] | hksafe |
16:42.36 | [RTE] | <PROTECTED> |
16:42.36 | [RTE] | <PROTECTED> |
16:42.36 | [RTE] | <PROTECTED> |
16:42.36 | [RTE] | <PROTECTED> |
16:42.38 | [RTE] | <PROTECTED> |
16:42.40 | [RTE] | <PROTECTED> |
16:42.42 | [RTE] | <PROTECTED> |
16:42.50 | Xuerian | o_0 |
16:43.48 | [RTE] | at least they did not clean out my bank account |
16:45.21 | [RTE] | Cairenn: yeah, I guess |
16:46.28 | [RTE] | alright, later yall |
16:47.28 | malreth | he had some good stuff... |
16:48.39 | Cairenn | lol |
16:59.17 | *** part/#wowi-lounge Tuplad (n=tuplad@d54C52170.access.telenet.be) |
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17:01.37 | *** join/#wowi-lounge MentalPower|AFK (i=chatzill@host-70-45-82-92.onelinkpr.net) |
17:05.19 | cogwheel | http://boortz.com/more/funny/redneck_pics_limo5.html |
17:06.12 | *** join/#wowi-lounge lacindas (n=m0ney_d@76.19.51.225) |
17:06.49 | *** join/#wowi-lounge koomi (n=koomi@e177204137.adsl.alicedsl.de) |
17:06.50 | koomi | aloha |
17:06.57 | Cairenn | hi koomi |
17:07.06 | Mikma | lol that was neat |
17:07.09 | Mikma | trojans <3 |
17:20.18 | *** join/#wowi-lounge Inchon (n=Inchon@222.165.183.194) |
17:20.46 | AnduinLothar | Anyone alive that might want to play with a BankManager Pre-release and give me some user feedback? |
17:21.17 | TS|Skrom | `rofl I just one shot our priest in ST with a 3542 aimed shot |
17:21.31 | AnduinLothar | ouch |
17:21.50 | fox689 | "HEAD SHOT!" |
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17:29.17 | *** join/#wowi-lounge Tuplad (n=tuplad@d54C52170.access.telenet.be) |
17:29.27 | *** part/#wowi-lounge Tuplad (n=tuplad@d54C52170.access.telenet.be) |
17:31.41 | Kirochi | ~nickometer Kirkburn|Vista |
17:32.07 | cogwheel | ~nickometer |Vista |
17:32.43 | Kirochi | Aw kay |
17:32.53 | Kirochi | ~nickometer | |
17:32.59 | Kirochi | :p |
17:33.15 | Elkano | ~nickometer purl |
17:33.31 | Kirochi | ~sickometer purl |
17:33.39 | Kirochi | darn |
17:33.44 | Kirochi | this should exist |
17:34.54 | fox689 | purl is 2000.000% sick, Kirochi |
17:35.24 | Kirochi | :p |
17:35.31 | fox689 | I shoulda thrown in a 1 at the end |
17:35.44 | fox689 | 200.001%, oh well |
17:35.51 | fox689 | 2000.001* |
17:36.14 | Kirochi | Hey you guys I'm just creating a less-biased WoW called Horde of Warcraft, anyone wants to help ? |
17:38.42 | Kirochi | ... |
17:38.45 | axxo | any bar mod, that will let me show a x*y button grid, and show them on mouse over, and allow a 'sticky' button so they stay visible? and thats not discord from hell |
17:38.50 | Kirochi | *crickets chirping* |
17:43.14 | *** join/#wowi-lounge Qzot (n=nickell@sandbox.xerox.com) |
17:43.32 | Qzot | Heyo. |
17:43.53 | Cairenn | hi Qzot |
17:43.59 | JoshBorke | hola! |
17:45.30 | *** join/#wowi-lounge MentalPower|ZZzz (i=chatzill@host-70-45-82-92.onelinkpr.net) |
17:45.41 | Qzot | Thanks. |
17:46.42 | Qzot | Anyone have a sharp stick I can poke in my eye? |
17:46.55 | Qzot | Or a JNI manual would work just as well, actually. |
17:46.56 | cogwheel | ======================> |
17:47.06 | Cairenn | will this work? |
17:47.16 | Qzot | Oh. Never mind. I *have* a JNI manual. |
17:49.35 | Qzot | Hmm. I wonder if I could take this JNI book, snort the shredded contents up my nose, and extract them through my mouth. And if that would help... |
17:50.11 | *** join/#wowi-lounge malreth (n=triti@cpe-72-179-20-11.austin.res.rr.com) |
17:50.53 | Inchon | who on earth cares for JNI? |
17:51.10 | *** join/#wowi-lounge Plorkyeran (n=Knightki@155.33.136.174) |
17:51.38 | Qzot | Not me, certainly. |
17:52.50 | malreth | i neither care nor not care |
17:53.17 | *** join/#wowi-lounge Kaso (n=Jonathan@graduate.nat.lancs.ac.uk) |
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17:54.05 | Mikk | I make heavy use of all my books beginning with "J" |
17:54.11 | Mikk | They tend to be pretty thick |
17:54.16 | Mikk | So they make excellent monitor stands |
17:54.19 | JoshBorke | lol |
17:54.41 | JoshBorke | Mikk: new request for WoWBench: threaded XML parser so it speeds up the load in |
17:54.58 | Mikk | haha |
17:55.08 | Mikk | actually, the biggest problem is RAM crunching |
17:55.09 | JoshBorke | Mikk: <3 |
17:55.24 | JoshBorke | Mikk: meh, i've got enough on my WoWBench machine :-D |
17:55.32 | *** join/#wowi-lounge MentalPower|ZZzz (i=chatzill@host-70-45-82-92.onelinkpr.net) |
17:55.36 | Mikk | Erm, pardon, wrong term |
17:55.50 | Mikk | The biggest problem is Lua's memory management coupled with how much data I'm parsing in |
17:56.17 | JoshBorke | Mikk: just send the corrections to lua upstream ;-) |
17:56.29 | Mikk | I tried taking a snapshot of the env after loading FrameXML once |
17:56.32 | Mikk | And restoring it |
17:56.45 | Mikk | Taking the snapshot took only marginally less time than parsing the XML to begin with |
17:56.48 | Mikk | And so did restoring it |
17:56.58 | Mikk | So you'd need to reload like 20 times to see a speedup |
17:58.16 | Mikk | I do have a wild plan of dumping the Lua env state to disk tho |
17:58.22 | Mikk | (Or another RAM buffer) |
17:58.28 | Mikk | Just memcpy()ing it over ought to be a nice increase |
17:59.07 | *** join/#wowi-lounge Cairenn (n=Karen@CPE00045a2bfcbc-CM000f212f84be.cpe.net.cable.rogers.com) |
17:59.07 | *** mode/#wowi-lounge [+o Cairenn] by ChanServ |
17:59.58 | Mikk | (On a sidenote, try the "-q" switch. Works with most addons) |
18:00.59 | *** join/#wowi-lounge End (n=end@72.25.151.58) |
18:02.48 | JoshBorke | I use it :-) i'm still impatient |
18:05.52 | *** join/#wowi-lounge End_ (n=end@72.25.151.58) |
18:06.30 | Mikk | hehe |
18:06.56 | End | what the hell, I'm connected twice |
18:07.03 | End_ | hi there everyone! |
18:07.07 | End | *wink* |
18:07.11 | Mikk | The memcpy approach would certainly speed up multiple char loading |
18:07.41 | koomi | is there a way to see/figure out memory consumption in lua? |
18:08.05 | malreth | yes... but the numbers are meaningless |
18:08.24 | koomi | so i can see but not figure actual usage? :) |
18:08.25 | kergoth | "The problem with political jokes is they get elected." |
18:08.27 | *** part/#wowi-lounge End_ (n=end@72.25.151.58) |
18:08.59 | malreth | DEFAULT_CHAT_FRAME:AddMessage(gcinfo()) |
18:09.05 | malreth | i think i have that right |
18:09.09 | malreth | off the top of my head |
18:09.52 | Mikk | koomi: The problem is that you're sharing mem space with all the other addons. It's hard to tell what's "your" usage and what's someone else's usage |
18:10.05 | Mikk | Having said that, there's a couple of debugging addons that attempt it |
18:10.10 | End | see, it's like a bowl of soup.... |
18:10.11 | End | ;p |
18:10.12 | Mikk | Measuring RAM increase on startup |
18:10.19 | Mikk | Measuring RAM increase on events |
18:10.32 | malreth | and when you take function hooking into account... even if you could figure out 'your' memory usage, it might actually be someone else's memory usage |
18:10.33 | Mikk | But keep in mind that Lua is garbage collected, so what it really does measure is RAM churn |
18:10.50 | Mikk | <PROTECTED> |
18:11.20 | Mikk | E.g. if you hook ChatFrame_OnEvent, and do all your work there, it'll seem like FrameXML starts using more RAM, and you use none |
18:11.22 | malreth | also, in The Burning Crusade... RAM is going away |
18:11.28 | Mikk | haha |
18:11.40 | malreth | it's being replaced with olive loaf |
18:11.41 | koomi | Mikk: well. just loading mine should give me an idea on how much mem is used, right? |
18:11.42 | cogwheel | along with weapons? |
18:12.17 | End | embedded libs make it confusing too, since multiple addons have a copy of the lib for at least a little bit |
18:12.25 | Mikk | koomi: http://www.wowace.com/files/index.php?path=%21%21Warmup/ |
18:12.49 | JoshBorke | ...malreth |
18:13.11 | Mikk | koomi: http://www.wowace.com/wiki/Ace2_Memory_Concerns explains the problem with embeddable libs very well also |
18:13.28 | Mikk | (err.. no, rephrase.. there's no problem with embeddable libs. the problem is MEASURING it accurately.) |
18:13.55 | End | well, remember, some of your copies get destroyed |
18:14.41 | malreth | you are now golden, brown, and delicious! |
18:14.52 | JoshBorke | mmm, i'm so delicious i could eat myself! |
18:15.09 | Xuerian | ..... |
18:16.06 | JoshBorke | anybody got a copy of the ChatFrame lua code hanging around? |
18:16.18 | malreth | uh... yeah |
18:16.34 | JoshBorke | that i can wget from somewhere? |
18:16.36 | *** join/#wowi-lounge Beladona (n=Beladona@24.129.136.26) |
18:16.36 | *** mode/#wowi-lounge [+o Beladona] by ChanServ |
18:16.37 | JoshBorke | ^_^ |
18:17.12 | malreth | well, easy place is http://wdn.wowinterface.com/ |
18:17.19 | JoshBorke | really i just need FloatingChatFrame.lua |
18:17.55 | Beladona | http://wdn.wowinterface.com/code/live/FrameXML/FloatingChatFrame.lua |
18:18.51 | JoshBorke | dakne :-) |
18:19.31 | JoshBorke | oh wow, it's pretty too! |
18:19.48 | malreth | Bela, you should add Bitstream Sans Mono to the CSS |
18:19.56 | malreth | Trebuchet is nice, but... |
18:20.04 | Beladona | lol |
18:20.27 | Xuerian | If you're a medieval army, maybe |
18:20.40 | Beladona | I take it you don't have Segoe UI |
18:20.50 | Xuerian | <3 |
18:23.48 | Beladona | malreth, what OS are you on? |
18:23.51 | *** join/#wowi-lounge hugo (i=hugo@hugo.scnet.cz) |
18:23.55 | hugo | hi |
18:24.01 | Gryphen | heya |
18:24.14 | malreth | right now? OS X |
18:24.21 | Beladona | figured |
18:24.38 | malreth | you could tell because of my elegance in IRC |
18:25.09 | Beladona | no, because Bitstream isn't a common font in windows |
18:25.24 | malreth | it isn't common on OS X either. |
18:25.32 | malreth | Vera Sans Mono, that is |
18:25.36 | Beladona | then why would I put it in my css? lol |
18:25.55 | malreth | because it's the font that Real Programmers (tm) use |
18:26.04 | Beladona | uhh huh |
18:26.06 | malreth | purl uses it |
18:26.12 | cogwheel | I use Vera Sans Mono in MonoLua |
18:26.12 | malreth | and he knows everythign! |
18:26.25 | malreth | s/ign/ing/ |
18:26.34 | malreth | see! he knew what I meant to say! |
18:26.51 | cogwheel | ~purl |
18:26.52 | purl | rumour has it, purl is not one of the smart ones |
18:26.54 | Beladona | is there a list somewhere with the common base fonts used in OSX, and Windows? |
18:27.28 | cogwheel | Interesting forum icon... http://forums.contractoruk.com/images/smilies/extras/suicide.gif |
18:28.38 | Beladona | poing! http://www.wpdfd.com/editorial/osxfonts.htm |
18:30.14 | malreth | hmm... |
18:30.20 | malreth | one sec... gonna check something |
18:30.32 | Beladona | http://www.wpdfd.com/editorial/wpd0704news.htm |
18:30.40 | Beladona | good writeup on fonts common to both |
18:31.05 | cogwheel | zapfino > all |
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18:35.01 | Plorkyeran | Fixedsys > all |
18:35.12 | GeoDaMancer | Gah! |
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18:36.09 | cogwheel | Plorkyeran: sadly, Opera 8 & 9 have problems rendering certain fonts, and all Helvetica comes out as Fixedsys on my computer :( |
18:36.25 | cogwheel | otherwise i'd be using it instead of FF probably. |
18:36.35 | Plorkyeran | I wish I had that bug :P |
18:36.44 | Plorkyeran | I strongly dislike Helvetica for some reason |
18:37.16 | Plorkyeran | Although reading blocks of text in fixedsys is kinda hard |
18:38.52 | Mikk | cogwheel: Eh? |
18:39.31 | cogwheel | Mikk, it's only on windows machines which don't have Helvetica installed by default. The Helvetica font comes from HP printer software, and for some reason Opera chokes on it |
18:39.41 | JoshBorke | stupid stubs in wowbench :-( |
18:39.53 | Mikk | hmwa? |
18:39.59 | Mikk | the _notimplemented ones? |
18:40.01 | JoshBorke | GetChannelList() returns nil |
18:40.04 | Mikk | ah |
18:40.09 | Mikk | fix it =) |
18:40.27 | JoshBorke | anyone in game want to tell me what GetChannelList returns? specifically the type on the first field (and the value) |
18:41.02 | Mikk | 1, "General", 3, "LocalDefense" |
18:42.15 | JoshBorke | erm, it's not even implemented. |
18:43.01 | JoshBorke | where do i add functions that aren't in the lua files? |
18:43.28 | TS|Skrom | huh? |
18:43.56 | TS|Skrom | nm |
18:43.59 | JoshBorke | hm, _in WoWBench_, where do i add functions that aren't defined anywhere :-D |
18:44.09 | TS|Skrom | needed to scroll up and see you were talking about wowbench and not wow >< |
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18:46.25 | Mikk | api.lua mostly |
18:46.33 | Mikk | alphabetic order, simply =) |
18:48.39 | JoshBorke | full and dud are my only options? |
18:49.09 | JoshBorke | for descriptions :-) |
18:49.59 | Mikk | half |
18:50.50 | JoshBorke | hm, i guess i should really label it DUD since it doesn't return modifiable information |
18:52.15 | GeoDaMancer | Merf. |
18:53.15 | GeoDaMancer | I think I've messed up somewhere in my math. ^^; My DPS meter is very inaccurate, biased towards the last damage. <.< Is that good, or bad do you think? |
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18:54.24 | JoshBorke | GeoDaMancer: what is teh function you're using to calculate DPS? |
18:54.34 | JoshBorke | is it an average or what? |
18:55.08 | GeoDaMancer | It's sort of an average over the last battle. It calculates heavy on the damage, I believe, but I haven't tested it in battle, 'cause I'm rather lazy. xD |
18:55.22 | GeoDaMancer | And because I don't feel like getting beat on to test it. xD |
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18:55.44 | malreth | eh, just use an exponential smoothed weighted moving average |
18:56.12 | GeoDaMancer | Uhm, when hit, it saves the damage from the hit, and the time, then on the next hit it calculates the damage per second between the last hit, and this hit, the averages it over the battle. |
18:56.36 | malreth | average of averages? |
18:56.48 | GeoDaMancer | Huh? |
18:57.02 | JoshBorke | a very simple function is (total damage)/(total time) |
18:57.18 | GeoDaMancer | That would probably be better. |
18:57.30 | GeoDaMancer | At least work a bit better. xD |
18:57.32 | malreth | GeoDaMancer: yeah, the way you described it is you're taking an average of averages... |
18:57.56 | JoshBorke | if you check out Borked_Monitor (on wowi) it has a floating exponential decaying average |
18:58.01 | GeoDaMancer | Oh, yeah. xD Taking the average DPS, which is the average damage per second. xD |
18:58.11 | GeoDaMancer | For the thirty second tracking? |
18:58.35 | JoshBorke | i only track up to 15 seconds |
18:58.45 | GeoDaMancer | Alright, but still. xD |
18:58.54 | GeoDaMancer | What's the link to the wow-i page? xD |
18:59.27 | JoshBorke | http://www.wowinterface.com/downloads/fileinfo.php?s=&id=5236 |
18:59.29 | malreth | i wrote one here: http://www.wowace.com/forums/index.php?topic=2023.0 |
18:59.30 | GeoDaMancer | That would probably work better for my purposes, elsewise in a long battle the DPS meter would get -really- skewed. |
18:59.40 | JoshBorke | malreth's is probably better |
18:59.55 | malreth | it's several posts down |
19:00.07 | malreth | local trend = 0 |
19:00.08 | malreth | function Aegis:ExponentialWeightedMovingAverageWith10PrecentSmoothing(value) |
19:00.08 | malreth | <PROTECTED> |
19:00.08 | malreth | end |
19:00.08 | GeoDaMancer | I figured. |
19:00.24 | GeoDaMancer | o.o I don't have Aegis. |
19:00.30 | Beladona | ok malreth, I removed Trebuchet MS, and added Tahoma, hows that |
19:00.38 | malreth | don't worry about the Aegis thing... |
19:00.46 | malreth | the math is what matters |
19:00.49 | GeoDaMancer | That's for your script, right? |
19:01.08 | JoshBorke | wow, that's way simpler than the math i use... |
19:01.11 | JoshBorke | time to update... |
19:01.25 | GeoDaMancer | Value is what, though? |
19:01.37 | malreth | the exp weighted moving average with 10% smoothing is designed to be simple |
19:01.48 | malreth | it's what accountants used to use to average spreadsheet values.. |
19:01.55 | malreth | back when spreadsheets were made of dead trees |
19:02.00 | malreth | and they used pens |
19:02.09 | malreth | so you had to have really really really easy math |
19:02.09 | GeoDaMancer | I still do that. >.> |
19:02.33 | malreth | there's a shortcut to doing it in your head that's stupidly easy |
19:02.34 | GeoDaMancer | malreth, my only problem is I'm not sure what the variable value is for. xD |
19:02.56 | JoshBorke | hrm, that's already what i'm doing :-/ |
19:02.56 | malreth | oh... you'd have to read the thread... the code was written for that guy's specific problem |
19:03.15 | GeoDaMancer | Ahhh, I think I get it, the value is whatever you're trying to average out. >.> |
19:03.18 | malreth | the code isn't the BEST way of doing it |
19:03.36 | malreth | but the trend variable contains the current average... well, the current trend |
19:03.50 | GeoDaMancer | That works much better than what I have. |
19:04.13 | GeoDaMancer | The trend is what I need, rather than the average, since the trend would better reflect what's going to happen in the future. >.> Which is what my script is for. |
19:04.17 | malreth | it would be better if it didn't rely on a local variable |
19:04.27 | malreth | since it means you can only do one trend analysis at a atime |
19:04.36 | malreth | which is a critical shortcoming |
19:04.53 | malreth | but rewritten to use a lua closure or an object, it would be even better |
19:05.06 | GeoDaMancer | Well, I'd write it into a function, and have the trend stored in a table, while the trend and value fed into the function. >.> |
19:05.32 | Mikk | Beladona: Idea: Link to http://www.wowwiki.com/Interface_Custommization rather than the wowwiki front page? |
19:05.36 | malreth | well, hope it helps. |
19:05.46 | GeoDaMancer | Lua has objects besides tables? o.O |
19:05.58 | GeoDaMancer | It looks like it will, mal, thanks. |
19:06.08 | malreth | http://www.lua.org/pil/6.1.html |
19:06.14 | Beladona | Mikk |
19:06.19 | Beladona | that page is blank? |
19:06.25 | malreth | closures are a powerful feature in the lua language |
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19:06.34 | *** mode/#wowi-lounge [+o Cairenn] by ChanServ |
19:06.35 | malreth | but it can be tough to use them well... |
19:06.42 | Beladona | nm, one too many m's in your link |
19:06.56 | malreth | they're like a 3 segment polearm |
19:07.40 | GeoDaMancer | I hate Lua's documentation. xD |
19:08.09 | malreth | that's not lua's docs... it's the PIL book |
19:08.15 | malreth | check it out |
19:10.25 | GeoDaMancer | Hrm, so a closure is a function saved as a variable, almost? |
19:11.12 | malreth | bigger than that |
19:11.31 | GeoDaMancer | It's a funky version of OOP. |
19:12.28 | malreth | you can do object like things with them |
19:12.41 | malreth | such as protected or private variables |
19:12.58 | GeoDaMancer | *Nods.* Such as OOP in Java. xD |
19:13.43 | malreth | the newCounter() example on that page is a good one |
19:13.56 | malreth | it returns a function |
19:13.56 | GeoDaMancer | Yep. |
19:14.07 | GeoDaMancer | It's rather interesting. I does? *Missed that.* |
19:14.24 | GeoDaMancer | Wow, yeah. |
19:14.47 | malreth | not a whole lot of languages support closures |
19:14.57 | JoshBorke | hrm, so what's faster? for i = 1, arg.n, 2 do or local i = 1 while arg[i] do ? |
19:15.02 | GeoDaMancer | That is seriouslly cool. >.> If I can harnass the power of that! HAHAHAH! |
19:15.19 | malreth | for-loops compile to more efficient bytecode than while loops |
19:15.37 | malreth | but not by much |
19:15.47 | malreth | the difference is very slight |
19:16.09 | JoshBorke | hm, is that because a for loop can do a better job of unlooping? |
19:16.10 | malreth | but, i prefer for-loops anyways since they look cleaner |
19:16.27 | malreth | lua doesn't unfold loops |
19:16.30 | GeoDaMancer | Unlooping? >.> |
19:16.55 | GeoDaMancer | And anyway, you can make a for loop into a while loop rather easily. <.< |
19:17.04 | JoshBorke | and vice-versa, i know :-) |
19:17.21 | GeoDaMancer | I end up using way too many while loops. xD |
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19:19.09 | malreth | sorry... the wiki says different: |
19:19.10 | malreth | for loops are quite a bit faster than while loops, since they have specialized virtual machine instructions. |
19:19.17 | malreth | i guess they're faster than i thought |
19:19.27 | malreth | http://lua-users.org/wiki/OptimisationCodingTips |
19:19.32 | Kaso | so: |
19:19.48 | Kaso | we were talking about the Nameplate frames the other night |
19:20.12 | Kaso | did anyone say they were going to use em do healing - over - head stuff? |
19:21.32 | JoshBorke | i've used them occasionally |
19:21.37 | malreth | oh... you didn't hear |
19:21.43 | JoshBorke | i expect them to be patched in a future patch |
19:21.51 | malreth | blizzard is removing healing from the game in Burning Crusade |
19:22.00 | GeoDaMancer | Healing? |
19:22.01 | malreth | but they're moving graveyards closer |
19:22.02 | Kaso | ha |
19:22.17 | Kaso | JoshBorke whatcha mean |
19:22.22 | malreth | 10 second run from GY to boss in most cases |
19:22.34 | GeoDaMancer | *Lost* |
19:22.42 | malreth | it's true! |
19:22.44 | malreth | purl, me |
19:22.52 | purl | malreth has been level 46 for longer than the World of Warcraft has been out |
19:22.52 | GeoDaMancer | Huh? |
19:23.04 | malreth | no, purl... that's useless information that no one needs |
19:23.12 | JoshBorke | Kaso: based on what Gello posted, using the bars you could determine where on the screen a named player is located. since all of the bars are anchored to the bottomleft |
19:23.37 | JoshBorke | so in PvP you could have a big red circle hovering over a unique player so you could always find them |
19:23.57 | JoshBorke | assuming they are on your screen in some place |
19:24.04 | Kaso | how would they patch it out though? |
19:24.08 | malreth | and within range |
19:24.12 | JoshBorke | i have no idea :-/ |
19:24.22 | malreth | the healthframes don't show up until you're really close to someone |
19:24.29 | Kaso | 20yrds |
19:24.39 | Kaso | i think maldivia said it was that last night |
19:25.23 | Kaso | but yeh it poses some interesting posibilties |
19:25.48 | Kaso | i might do a SCT like thing with the healing numbers above the heads and the size done by CheckInteractDistance |
19:26.03 | JoshBorke | o.O that'd be cool |
19:26.04 | Maldivia | the nameplate range... yeah 20yds |
19:26.12 | Plorkyeran | Non-shitty healthbars for everyone within 20 yards would probably be possible |
19:26.27 | Plorkyeran | Get the health % from the statusbar value |
19:26.35 | GeoDaMancer | Oh, now I get what you people are talking about. Although Malreth confused me. xD |
19:26.50 | malreth | i have that effect on a lot of people |
19:26.53 | JoshBorke | oh good, we have another distance check :-D |
19:27.12 | GeoDaMancer | What was that about no healing in the BC? xD |
19:27.14 | JoshBorke | IfHasNamePlate then distance ~= 20 yards |
19:27.18 | Kaso | wasnt there a max number of nameplates on screen? |
19:27.23 | JoshBorke | the sky is falling |
19:27.36 | Plorkyeran | I think it's just that it runs out of space for them :P |
19:27.59 | malreth | purl, Burning Crusade? |
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19:31.23 | malreth | purl, Burning Crusade? |
19:31.24 | purl | well, burning crusade is an expansion pack for the successful MMO, World of Warcraft, by Blizzard. Reportedly, it will break all addons, not allow you to target anyone, cast any spells, use any weapons, heal any friends, randomly curse you and 25 of your friends and 25 of their friends, chat, or log off. |
19:31.42 | malreth | ~botsnack |
19:31.42 | purl | malreth: thanks |
19:31.49 | malreth | no, thank you! |
19:32.00 | Xuerian | Haha |
19:32.26 | GeoDaMancer | Ha-Hah! That's great. |
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19:33.42 | cogwheel | It seems to me that forum mods are moving threads into UI & Macros from other places |
19:33.47 | cogwheel | contributing to our pain |
19:33.54 | GeoDaMancer | Oh shite. That's rather useful. >.> x = x or v... xD |
19:34.14 | cogwheel | GeoDaMancer: you never read PIL 'till now? :) |
19:34.37 | GeoDaMancer | Nope. I only read the documentation when I finally need to. xD |
19:35.09 | cogwheel | I'm partial to CastSpellByName(condition and "Spell 1" or "Spell 2") myself :) |
19:35.42 | GeoDaMancer | She-it! That'd be so much simpler than what I have. o.O; |
19:36.23 | malreth | yep... it's a nice way to do the C-style ternary operator |
19:36.33 | malreth | x ? y : z |
19:36.49 | GeoDaMancer | I hate that, actually. xD |
19:36.57 | malreth | x and y or z (provided that y is not nil) |
19:37.19 | cogwheel | you learn to love it when you're trying to cram as much as possible into 255 characters ;) |
19:37.22 | Plorkyeran | I've wanted lua-style boolean operators in basically every language I've used :P |
19:37.32 | GeoDaMancer | Heh. |
19:37.53 | GeoDaMancer | I don't like Lua, actually. It's way too... Unstructured, I guess. Well, it's syntax is so different. |
19:37.55 | Plorkyeran | They're more readable than piles of ?: and can save a lot of copying and pasting |
19:38.50 | Plorkyeran | Lua's strange because it feels like every feature of it I like was just a lucky side effect of something else |
19:39.42 | GeoDaMancer | Heh. I wish it had more support for the { } as do/then and end. xD |
19:40.01 | Qzot | Is there a wiki how-to on getting mouse position within a frame, correctly accounting for scaling issues? |
19:40.05 | malreth | ooh... just read about this one that i hadn't thought of... |
19:40.06 | malreth | <PROTECTED> |
19:40.06 | malreth | <PROTECTED> |
19:40.06 | malreth | <PROTECTED> |
19:40.06 | malreth | <PROTECTED> |
19:40.06 | malreth | <PROTECTED> |
19:40.27 | GeoDaMancer | What's that for? |
19:40.54 | malreth | if you have a value that you need to calculate but it's really complicated |
19:41.09 | malreth | you might be tempted to write that as |
19:41.26 | hugo | hey, i cant script im just player, im looking for some lua script that allow me to make custom aliases, like in the file i write something like alias ch chatlist , and when in game i use /ch 1 it send command /chatlist 1 |
19:41.33 | hugo | anyone know how to do that please ? ;] |
19:42.10 | malreth | local zz = (x + y + z)^3 + (x + y + z) + math.sqrt(x^2 + y^2 + z^2) |
19:42.30 | TS|Skrom | malreth that was dangerous |
19:42.44 | TS|Skrom | right after someone who admist to not being a scriptor chats... you go and do something like that |
19:42.48 | TS|Skrom | you could have exploded his brain! |
19:42.51 | TS|Skrom | shame on you! |
19:43.04 | Plorkyeran | Actually, that reminds me a lot of scheme |
19:43.37 | malreth | Plorkyeran: actually, on the wiki page that describes this pattern, it mentions that too! |
19:43.42 | Qzot | Is there a wiki how-to on getting mouse position within a frame, correctly accounting for scaling issues? |
19:43.44 | malreth | (let ((n (+ x y z)) |
19:43.44 | malreth | <PROTECTED> |
19:43.44 | malreth | <PROTECTED> |
19:43.45 | malreth | ) |
19:44.15 | Plorkyeran | eww, newline before ) is bad |
19:44.21 | Plorkyeran | It makes you actually look at the parens :P |
19:44.34 | malreth | parens is all i ever see when i look at lisp |
19:45.06 | Plorkyeran | Setting them to a faded color helps a lot |
19:45.46 | malreth | hugo: there's no easy way to do what you ask |
19:46.00 | malreth | but... it can be done |
19:46.25 | hugo | i need somethink that works from a scripter where i could just rewrite the aliases :-o |
19:47.24 | Tain | So did we get any solid news on what this disabling all click casting stuff in the expansion is about? |
19:47.31 | Plorkyeran | No |
19:47.42 | Qzot | Tain: ?? |
19:47.48 | malreth | there are nda breaking posts from people in the alpha that haven't been confirmed |
19:48.07 | Tain | Yeah I know, that's why I figured I'd see if anyone here heard any more. :) |
19:48.08 | Qzot | malreth: Link? |
19:48.24 | Qzot | Tain: I doubt anyone here who knows would break NDA. |
19:48.30 | Plorkyeran | If the posts are true they're trying to not kill clickcasting, though |
19:48.52 | Tain | No, but people around here are more intelligent about it and would have ways of suggesting perhaps one wouldn't have to worry. |
19:48.52 | Qzot | Is there a wiki how-to on getting mouse position within a frame, correctly accounting for scaling issues? |
19:48.54 | malreth | a lot of the bitching and moaning is way overblown |
19:49.06 | Qzot | Tain: There ya go. |
19:49.48 | malreth | Tain: one thing that was mentioned on a forum somewhere was: "iriel, gello, etc aren't complaining so i'm not worried" |
19:49.55 | malreth | and i agree with that |
19:50.08 | Tain | I'd never expect someone to actually break an NDA in here. |
19:50.15 | Qzot | Iriel has not said he's in the alpha, afaik. |
19:50.27 | Tain | Part of the NDA is typically not telling anyone you're part of it. |
19:50.29 | malreth | that being said, I am not under and NDA |
19:50.30 | Iriel | Qzot: See my coordinate system page for the underlying concepts |
19:50.41 | malreth | so i'll tell you this |
19:50.44 | Qzot | I'm under an NDA. |
19:50.55 | Qzot | But not Blizzard's. |
19:50.56 | malreth | Burning Crusade will prevent you from even using a web browser |
19:50.57 | Iriel | Qzot: There's some code that does it in StatRings but I wouldn't expect decyphering it to be worthwhile |
19:51.22 | Tain | One thing I do know is something prevents me from running WoW and Eve Online at the same time. |
19:51.23 | Qzot | Iriel: Is it just dividing by a scale I snag from somewhere? |
19:51.25 | malreth | Firefox developers are pissed... Microsoft is going to sue |
19:51.26 | Tain | My PC goes *boom* |
19:52.02 | Iriel | Qzot: Pretty much (GetLeft, GetBottom, GetEffectiveScale are all you should need) |
19:52.02 | malreth | that's because Eve Online is better |
19:52.19 | Tain | Different! NOt really even comparible. |
19:52.28 | Qzot | Iriel: Ah. I'm only seeing GetCursorPosition. Those must be frame methods. |
19:52.34 | malreth | Tain: no... Better. |
19:52.52 | malreth | WoW is but a pretender. It's not even fit to be called a 'game' |
19:52.58 | Iriel | Qzot: they are, you comapre the cursor position against the numbers you derive from those frame methods |
19:53.24 | Iriel | Qzot: Or you scale the mouse coords and translate based on the frame coord |
19:55.27 | Tain | Ahhh! The pain! Ewe Boll is doing a Bloodrayne sequel |
19:56.07 | Iriel | You mean one wasn't enough! |
19:56.13 | Iriel | Dear god that man is a sadist |
19:56.31 | Tain | I think he's just doing it on purpose now. |
19:56.44 | malreth | damn germans |
20:03.16 | Qzot | Iriel: Experimentally, this seems to work. Look good to you? |
20:03.19 | MentalPower|ZZzz | Cairenn, can you get to datavertex?? |
20:03.34 | Cairenn | checking |
20:03.49 | Cairenn | nope |
20:04.50 | MentalPower | k,thanks |
20:16.31 | *** join/#wowi-lounge Xuerian (n=Xuerian@12-196-151-225.psknet.net) |
20:16.53 | Kaso | I write java, and im not wearing any pants, or so my tshirt alleges, free stuff owns! |
20:17.14 | cladhaire | Kaso: I just got a textbook for fre. |
20:17.15 | Kaso | (bare in mind where im from pants are underwear :>) |
20:17.17 | cladhaire | mine's less exciting. |
20:17.36 | Kaso | ha |
20:17.52 | Kaso | to be honest i might get more use out of a textbook |
20:18.10 | *** join/#wowi-lounge SlackerJer (n=slackerj@slacker.ucdavis.edu) |
20:22.45 | cladhaire | I just had "Compiler Construction: Principles and Practice" by Kenneth C. Louden" delivered. |
20:22.48 | cladhaire | *shrug* |
20:24.53 | Iriel | I need to get in on that gig |
20:25.02 | malreth | writing books? |
20:25.22 | Kaso | getting free tshirts? |
20:25.32 | malreth | wearing underwear? |
20:25.33 | Iriel | getting free books |
20:26.30 | Tain | Yay my new DL DVD burner with Lightscribe is here! |
20:27.05 | cogwheel | Hehe... my wife worked for O'Reilly for about 6 months |
20:27.15 | cogwheel | my shelves are packed with free books XD |
20:27.55 | malreth | oh man... that's awesome |
20:27.55 | cogwheel | I even had the opportunity to go to Foo camp, but decided to play WoW instead XD |
20:28.03 | malreth | that is less awesome |
20:28.08 | Tain | that alone would be worth taking a temp job at O'Reilly for. |
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20:34.02 | cogwheel | malreth: it's slightly more awesome than you might think since she plays wow too, but wouldn't be interested in foo camp... |
20:34.23 | malreth | my wife plays wow too |
20:34.30 | malreth | actually, i lied. i have no wife |
20:34.50 | [floyd] | :D |
20:34.52 | cogwheel | :) |
20:34.57 | Mikma | ~malreth |
20:34.58 | purl | malreth is always right |
20:35.52 | Iriel | Yay, it's payday |
20:36.11 | malreth | bleh... working for the state sucks... i only get paid at the end of the month |
20:38.51 | cogwheel | why did all the "zomg i'm quiting" people have to come to the UI & Macros forum? |
20:39.15 | malreth | oh, i'm just makin fun of them left and right |
20:39.21 | malreth | http://forums.worldofwarcraft.com/thread.html?topicId=32103871&postId=321112992&sid=1#36 |
20:39.28 | cogwheel | i just read that ;) |
20:40.21 | malreth | i wonder exactly how far I can go before I get a warning or a forum suspension... i've been keeping it toned down |
20:42.50 | cogwheel | I have a very strong feeling that it's true... Though it's just that much more frustrating to see people disregarding their NDAs |
20:44.11 | Plorkyeran | This is the type of thing that shouldn't really be leaked, too |
20:44.24 | Kirov | You must not read general forum much, malreth |
20:44.32 | Kirov | Every other post is "fuck you blizzard" |
20:44.34 | Plorkyeran | As the "leaked" post says they aren't done with the stuff to soften it |
20:44.54 | malreth | yeah, but swearing actually does lead to being actioned |
20:45.45 | Kirov | From the forums, sure |
20:46.00 | malreth | i just really wanna call a bunch of these people the pussies that they are |
20:46.20 | cogwheel | seriously... |
20:46.23 | Kirov | And he didn't actually swear, he just said "F Blizzard" |
20:46.39 | malreth | oh, i'm not complaining about him |
20:46.44 | Kirov | Which, you know, could mean something like "Funny Blizzard" |
20:47.06 | malreth | i just want to know how far *I* can take flaming a person before i get reported... |
20:47.14 | Kirov | lol |
20:47.20 | cogwheel | u toh |
20:47.28 | cogwheel | blizzards internet r broke |
20:47.37 | cogwheel | nm it's back now |
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20:51.33 | Plorkyeran | 4. Resilience decreases your chance to be crit, and reduces the amount of damage crits do to you (both effects apply to spell and melee crits). Talents that affect crit chance still do what they always did, they increase your crit %. |
20:51.43 | Plorkyeran | Apparently it does more than we thought |
20:51.54 | malreth | hmm... |
20:52.53 | Plorkyeran | Reducing crit damage is a decent way of making sure damage doesn't scale high enough to allow 1-shotting ever again |
20:53.00 | Plorkyeran | And it doesn't effect shadow priests at all :P |
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21:00.28 | Tain | "Looks like you're about to get pwned." |
21:01.01 | malreth | hehehe |
21:01.38 | malreth | my fiancee and i screamed out "TRADE LAG!" when Lenny was stuck there holding the sword of 1000 truths |
21:02.30 | Tain | That really was an awesome episode. The way Cartman starts talking all monotoned made me laugh so hard |
21:05.10 | malreth | Tweak as a Gnome: AAAH! I'M ON FIRE! |
21:05.33 | Kirov | I think the mom's response is the best thing in the episode |
21:05.55 | Kirov | "But his character is going to die in game if we don't do something soon!" "So?" |
21:06.20 | Mikma | i thought the whole damn episode sucked. hard |
21:06.46 | malreth | i don't think it was as good as Scott Tenorman Must Die... |
21:06.53 | malreth | and it lacked a certain something |
21:07.54 | Mikma | the best southpark i have seen was propably the Lord of the rings -episode |
21:07.54 | malreth | but, based on the reactions from my non-wow playing friends... if you didn't laugh at a lot of the stuff in the episode... they were probably making fun of you. |
21:08.17 | malreth | i wished that they actually killed kenny somehow, though |
21:08.48 | Mikma | malreth: nothing actually 'touched' me in that episode and i think it wasn't even funny |
21:09.05 | malreth | like his arm exploding from carpal tunnel or something |
21:09.25 | malreth | and then cartman has to two-box in order to keep Blessing of Salvation up or something |
21:09.40 | malreth | and THEN he has the diarrhea |
21:10.20 | Mikma | i would have understood the episode if the guy killing them would have been ie. a tauren |
21:10.34 | Mikma | but the same faction? pff mmm'kay, drugs are bad |
21:10.37 | malreth | see.... they're making fun of that |
21:11.01 | Mikma | fun of what |
21:11.19 | malreth | of the people who say, "it's not possible for a human to kill other alliance players." |
21:11.24 | Kirov | The whole episode is about how the dramatic events in-game are completely pointless. |
21:12.08 | Kirov | Swelling music, the terrible advisary, everyone taking it so seriously ... and in the end, it didn't really matter that much. |
21:12.26 | malreth | even after the climax of the episode... the evil player is killed and he... just sat there just as motionless as when he was playing |
21:12.42 | malreth | almost as if he really was life-less |
21:12.59 | Kirov | I was expecting him to just res and keep killing stuff |
21:14.36 | malreth | that really would have punctuated the futility of the game |
21:24.29 | *** join/#wowi-lounge Abenadi (n=mtgother@wsip-70-166-187-15.ph.ph.cox.net) |
21:26.26 | Abenadi | Just released v1.0 of my combat log grapher, "Graphic Violence" - http://www.curse-gaming.com/en/wow/addons-5424-1-graphic-violence.html Thanks everyone in here who helped me along the way as this is my first decent-sized addon. |
21:26.43 | cogwheel | Heh... i just read that on the forum and was looking at the SS :) |
21:26.53 | Abenadi | : ) |
21:27.09 | Kirov | Abenadi - cool |
21:27.17 | Abenadi | I used irfanview batch conversion to make the animated gif, <3 that feature |
21:28.46 | Abenadi | Bunch of stuff I still have to learn how to do but its unbugged enough for public consumption : ) |
21:29.18 | GeoDaMancer | Hey, Mal, I have a question about the exponential thing you showed me earlier. |
21:29.38 | malreth | fire away |
21:30.00 | *** join/#wowi-lounge malreth (n=triti@cpe-72-179-20-11.austin.res.rr.com) |
21:30.04 | GeoDaMancer | Since the trend starts at Zero, until it progressed a bit, wouldn't it be slightly biased towards that value? |
21:30.12 | malreth | :p |
21:30.53 | malreth | only for a while... that's what the 10% smoothing is for |
21:31.22 | malreth | values that are 9 or 10 samples old provide no influence |
21:31.33 | Kaso | Why does the dtframestack tooltip always appear in a random location for me |
21:31.34 | GeoDaMancer | True enough. |
21:31.54 | malreth | and you can play with the smoothing value to increase or decrease the sample period |
21:32.13 | malreth | but 0.1 works out well enough, i believe |
21:32.22 | GeoDaMancer | I hadn't thought of it that way. |
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21:37.57 | cogwheel | O.o |
21:38.11 | cogwheel | that's the second time i've gotten "The topic you're trying to post to has been deleted" |
21:41.16 | malreth | woo! BSG tonight! |
21:41.20 | malreth | i cannot wait |
21:41.36 | malreth | i'm gonna watch it 5 times |
21:44.05 | *** join/#wowi-lounge Devour- (n=dev@host-81-191-100-67.bluecom.no) |
21:44.22 | malreth | later all |
21:44.51 | cogwheel | Oh yeah! I forgot about that! |
21:45.25 | cogwheel | (and at first thought he said Wsg... i was like /why would you want to watch a WSG match 5 times?/ ) |
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22:07.20 | Mr_Rabies2 | hrm |
22:07.38 | Mr_Rabies2 | i don't know where this was posted, but please don't let it be true: |
22:07.44 | Mr_Rabies2 | "Essentially, we don't want UI mods to make combat-sensitive decisions for players and as such, we've made some changes that block functionality that we feel is counter to the spirit of these philosophies. As such, addons and macros will no longer be capable of casting spells or targeting units." |
22:09.09 | [floyd] | :/ |
22:09.14 | GeoDaMancer | That'd be messed up. |
22:09.44 | cogwheel | you guys missed the boat :) |
22:09.59 | cogwheel | that's what everyone has been talking about on the forums all day |
22:10.18 | cogwheel | Though the posts have been getting deleted |
22:10.22 | GeoDaMancer | Heh. |
22:10.29 | GeoDaMancer | I don't look at the forum. xD |
22:10.40 | cogwheel | not even the UI & Macros one? |
22:11.02 | Cairenn | until there is an official announcement from Blizzard, anything else is FUD |
22:11.42 | cogwheel | I do have to say, though, it is in keeping with their attitude toward mods like Decursive |
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22:12.10 | Industrial | Question: Is it true that when available/usable Backstab is always better (in damage output) then Sinister Strike? |
22:12.23 | cogwheel | (the threads on the forums went into a bit more detail than the summary you gave, Mr_Rabies2) |
22:12.32 | Mr_Rabies2 | yeah that was only part of it |
22:12.44 | Mr_Rabies2 | i'm getting it from somethingawful's wow subforum |
22:13.01 | Mr_Rabies2 | Hi there, this notification is meant to inform you of some significant changes regarding the way we're handling UI addons. Over the last few years, we've seen a number of awesome, gameplay-enhancing UI mods along with a fair number of UI mods that run counter to our philosophies regarding what addons should and shouldn't be able to do. |
22:13.01 | Mr_Rabies2 | Essentially, we don't want UI mods to make combat-sensitive decisions for players and as such, we've made some changes that block functionality that we feel is counter to the spirit of these philosophies. As such, addons and macros will no longer be capable of casting spells or targeting units. |
22:13.01 | Mr_Rabies2 | That being said, our programmers have implemented a host of new functionality in order to allow many popular and benign UI mods to continue to function (once those mods are updated to take advantage of the new functionality), and will be providing some follow-up information on these forums as to how to take advantage of the new functionality. |
22:13.43 | Cairenn | speculation & hearsay, or else someone broke NDA and discussion of leaked info isn't allowed here, you guys know that |
22:16.15 | *** join/#wowi-lounge ckknight (n=ckknight@198.199.136.119) |
22:16.39 | Cairenn | lol |
22:16.46 | ckknight | hey all |
22:16.58 | Cairenn | hi ckknight |
22:17.20 | Mr_Rabies2 | we can only hope it's false though, i mean, that doesn't seem very much like something blizzard would do |
22:17.25 | GeoDaMancer | Heheheheh. |
22:17.29 | cogwheel | I disagree |
22:17.43 | GeoDaMancer | If they do, I'm back to trying to actually pay attention to all of the cool downs of all of my mods. -_- |
22:18.23 | cogwheel | and Cairenn, since we have no way of knowing whether it's an actual leak, is it really wrong for us to be talking about it? |
22:18.40 | cogwheel | at least as a speculative discussion? |
22:18.57 | Cairenn | speculation is fine, keep it reasonable though |
22:19.55 | cogwheel | It's been pretty well established that blizzard doesn't "like" mods like Decursive. Honestly, I'm glad I don't play a healing class because I wouldn't want to be forced to use it by a raiding guild. |
22:20.40 | Mr_Rabies2 | it's pretty much necessary for the fights now |
22:20.48 | Mr_Rabies2 | without it, they'd need to retune things |
22:21.04 | Mr_Rabies2 | because you'd either not be getting healed or not getting cleansed |
22:21.09 | cogwheel | They've said fairly explicitly that they don't design encounters with mods in mind |
22:21.30 | Mr_Rabies2 | eh, i'd like to see a blue geared guild kill luci without anyone cleansing |
22:22.06 | cogwheel | Considering we downed him with 28 people, i'm sure it's doable with 40 and no decursive... :\ |
22:22.47 | Mr_Rabies2 | i wouldn't dispel curses if i had to do it manually and watch health bars. |
22:22.48 | Mr_Rabies2 | it's too much |
22:22.56 | Mr_Rabies2 | i'd dispel myself and that's about it |
22:23.07 | cogwheel | PerfectRaid makes it nice :) |
22:23.19 | cogwheel | people get highlighted when they're cursed |
22:24.03 | Mr_Rabies2 | when 20-30 people are cursed and i've gotta watch who's cursed and who needs healing, healing will come first |
22:24.36 | cogwheel | mages don't heal XD |
22:24.44 | Mr_Rabies2 | druiiiid. |
22:25.04 | Mr_Rabies2 | you'd need druids and mages decursing if there was no decursive |
22:25.13 | Mr_Rabies2 | and i bet most of them wouldn't do it |
22:25.27 | cogwheel | That's assuming you're anal and want everyone alive at the end. |
22:25.30 | Mr_Rabies2 | i personally wouldn't, because it's far too much micromanagement |
22:25.49 | cogwheel | I guarantee you any of those encounters are doable without any mods |
22:25.51 | Mr_Rabies2 | it's like playing wackamole with two paddles on two tables at once |
22:26.29 | Mr_Rabies2 | and only being able to use one paddle at a time |
22:26.38 | dreyruugr | that's why people assign things |
22:26.41 | *** join/#wowi-lounge dsfargeg (i=rumors@gateway/tor/x-16a9cc95fa0dfc5e) |
22:26.51 | dreyruugr | i.e. "You heal and decurse groups 4 and 5." |
22:26.59 | dreyruugr | instead of "everyone spam decursive." |
22:28.07 | Mr_Rabies2 | for most fights, that wouldn't be enough healing if you had half of them decursing |
22:28.24 | dreyruugr | well, think of it this way |
22:28.46 | dreyruugr | I guarentee you that Blizzard makes their test department complete all raid content without the use of AddOns |
22:28.57 | dreyruugr | So trust me when I say, you can do it too. :) |
22:29.06 | Mr_Rabies2 | you'd have a lot less people playing healers if groupbuttons, decursive, and pretty much all other healer supporting addons were disabled |
22:29.17 | Mr_Rabies2 | it depends on the gear they give them |
22:29.24 | cogwheel | Mr_Rabies2, you don't need EVERYONE completely free of debuffs for the entire encounter |
22:29.27 | Mr_Rabies2 | if they're in full tier 1 fighting luci, of course they can do it without mods |
22:29.40 | Mr_Rabies2 | some fights, you do, cog |
22:29.42 | cogwheel | as long as you can keep enough people alive to deliver the killing blow, there's nothing to it |
22:29.52 | dreyruugr | "healer supporting"? Do you mean "healer playing" addons? |
22:30.01 | GeoDaMancer | You're all level 60 by the time you take him on, right? |
22:30.18 | Mr_Rabies2 | groupbuttons isn't a healer playing addon, it's a healer support addon |
22:30.25 | cogwheel | Gear ~= skill... |
22:30.29 | Mr_Rabies2 | eh |
22:30.34 | Mr_Rabies2 | i doubt it'll happen |
22:30.38 | cogwheel | We spent about 5 weeks on Razorgore before we finally got him down |
22:30.44 | Mr_Rabies2 | but if it does, i'll probably never healbot on my druid again |
22:30.50 | cogwheel | Our equipment did not change very much in that time |
22:31.04 | Mr_Rabies2 | razor's not a heal/decurse fight |
22:31.13 | cogwheel | that's not the point |
22:31.27 | cogwheel | the point is people will learn to work without decursive if it breaks |
22:31.47 | axxo | ppl will find ways around blizzards restrictions |
22:31.50 | Mr_Rabies2 | and a lot won't, therefore less healers, which is already a big problem |
22:32.01 | cogwheel | Besides, who's really going to be going to MC after BC comes out anyway? |
22:32.24 | axxo | i will |
22:32.31 | Mr_Rabies2 | yeah, most guilds will probably use stuff warden can't detect, if fights are similar in amounts of decursing/healing needed |
22:32.40 | Plorkyeran | No EM will make more people useless than no decursive |
22:34.31 | Mr_Rabies2 | and stuff like groupbuttons |
22:34.44 | Mr_Rabies2 | or other click cast addons |
22:35.14 | Mr_Rabies2 | everyone would be dps because they'd rather not be further victimized and would actually like to see what happened in fights for a change |
22:35.22 | Mr_Rabies2 | that's already happening now with all these healer support addons |
22:35.29 | Mr_Rabies2 | without them, there'd be very few healers |
22:35.30 | Plorkyeran | rank selection mods just make bad healers more mana efficient |
22:35.33 | cogwheel | i don't understand the problem with click cast... what's the difference between holding shift and pressing the mouse button versus pressing the mouse button and pressing 2? |
22:36.12 | Plorkyeran | There are healers who can't heal more than one or two people without a EM at all |
22:36.26 | Mr_Rabies2 | i don't use the EM, because you know the guy on the EM is getting spammed by heals |
22:36.35 | Plorkyeran | For a while there were people asking for CTRA's EM in 5-man parties :P |
22:36.41 | Mr_Rabies2 | i watch the bars, and shift click on those bars that are getting low |
22:36.54 | Plorkyeran | cogwheel> I seriously doubt they have a problem with clickcasting |
22:37.00 | Plorkyeran | It's just that it's hard to not break |
22:37.13 | Mr_Rabies2 | well, if that email's true, they'd be removing the functionality of it |
22:37.27 | cogwheel | Plorkyeran: i meant the problem people have that it will be broken... |
22:37.27 | Mr_Rabies2 | if that happened, i'd be mostly feraling places with some healing support |
22:37.58 | cogwheel | SHIFT+CLICK is no easier imo than CLICK->3 |
22:38.12 | Plorkyeran | click -> 3 changes your target |
22:38.28 | cogwheel | 3->CLICK then... |
22:38.32 | GeoDaMancer | Is it wrong that my Priest has a higher amount of HP than my Warrior? |
22:38.37 | Plorkyeran | Then it casts heals on your current target |
22:38.45 | cogwheel | only if they're friendly |
22:39.01 | cogwheel | why would you need to have one person targeted at all times? |
22:39.01 | Plorkyeran | Such as if you're targetting the tank... |
22:39.16 | Mr_Rabies2 | cog, have you done raid instances as a healer before? |
22:39.30 | cogwheel | All i'm getting at is that there are other ways of doing things |
22:39.45 | cogwheel | you can have a unit frame set up for the tank, and be just as effective. |
22:39.55 | Mr_Rabies2 | i wouldn't heal if healing was even more frustrating and thankless than it already is |
22:40.07 | Mr_Rabies2 | it's right on the verge for me as it is now |
22:40.40 | Plorkyeran | Also, non-clickcasting requires two hands |
22:41.03 | cogwheel | so does click casting unless you only want to use a maximum of 5 spells (with an uber mouse) |
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22:41.55 | Mr_Rabies2 | generally you use 3 spells and dispels if you're healing |
22:42.00 | Plorkyeran | Yes, and my most common spells are bound to those buttons |
22:42.41 | cogwheel | and my most common spells are bound to aoeui (the left-hand home row of dvorak layout...) |
22:42.54 | Plorkyeran | In PvP I generally don't downrank, which only leaves three heals |
22:43.33 | Plorkyeran | In PvE being able to move quickly is nowhere as important, so it's not really a problem |
22:43.42 | Mr_Rabies2 | i auto downrank to save space |
22:43.54 | Mr_Rabies2 | i could manage without it, but i'd rather have some hostile abilities on my action bars |
22:44.23 | Mr_Rabies2 | it generally does a pretty good job |
22:44.26 | cogwheel | I have a 6x4 grid of spells bound to the whole left side of my keyboard and use my mouse for movement |
22:44.43 | Mr_Rabies2 | overheals by about 200-400, which is just enough to cover cast time in a lot of places |
22:45.25 | Mr_Rabies2 | http://www.discordmods.com/GroupButtons/Screenshots/gb1.jpg is an example of groupbuttons |
22:45.40 | Mr_Rabies2 | you can physically click the portraits to cast stuff bound to click actions |
22:45.52 | Mr_Rabies2 | or you can use those buttons |
22:45.56 | Plorkyeran | I generally do pure mouse movement on alts, but it makes it hard to click on party frames while moving |
22:46.03 | Mr_Rabies2 | i use the buttons in 5mans, mouse actions in raids |
22:46.18 | Mr_Rabies2 | because most of the time in raids, i cast healing touch and rejuv |
22:46.44 | GeoDaMancer | You know, they need to update the booklet that comes with WoW. >.> |
22:47.05 | Mr_Rabies2 | you mean ressing at the spirit healer doesn't break your stuff 75%? |
22:47.09 | Plorkyeran | I assume TBC will come with an updated manual |
22:47.11 | Mr_Rabies2 | and you don't lose exp for dying? |
22:47.24 | GeoDaMancer | I hope, because it says that BFD is in Darkshore. xD |
22:47.29 | Mr_Rabies2 | well |
22:47.30 | Mr_Rabies2 | it kinda is |
22:47.35 | Mr_Rabies2 | its' right on the border |
22:47.46 | GeoDaMancer | I mean, at the corner, where Bashar |
22:47.49 | GeoDaMancer | whatever is. xD |
22:47.57 | Plorkyeran | It was kinda out of place there |
22:48.28 | Plorkyeran | Made finding groups for BFD kinda suck as you'd constantly get people about 10 levels too low wanting to come |
22:48.38 | GeoDaMancer | Ahhh. It was there for a while? |
22:49.02 | GeoDaMancer | I always thought that having all of those.. What'cha call 'ems, the nagas there made no sense. |
22:49.07 | Mr_Rabies2 | when was it there? beta? |
22:49.19 | Plorkyeran | Until 1.1 iirc |
22:49.33 | Plorkyeran | It was at the northern tip of darkshort |
22:49.48 | Mr_Rabies2 | i was level 30 around xmas |
22:50.02 | Mr_Rabies2 | i got the game on december 11, was 1.1 out by then? |
22:50.18 | GeoDaMancer | I think so. I know it was out by february. |
22:50.27 | Plorkyeran | 1.1 was the release version |
22:50.33 | GeoDaMancer | 'Cause BFD has always been where... Ahhh. |
22:50.51 | Plorkyeran | 1.0 was open beta |
22:51.21 | Mr_Rabies2 | i remember being ecstatic when i logged in to find out roots were castable from all sides instead of just in my field of vision |
22:51.27 | Mr_Rabies2 | i think that was patch 1.2? |
22:51.40 | Mr_Rabies2 | i was like level 12 at that time |
22:52.01 | cogwheel | I bought the game on Jan 5 and patch 1.3 was the first patch I dealt with |
22:52.07 | Plorkyeran | All druid spells used to be castable from anywhere :/ |
22:52.13 | Plorkyeran | Moonfire kiting was fun |
22:53.17 | Mr_Rabies2 | you can still do it if you strafe kite :P |
22:53.43 | Mr_Rabies2 | full run speed and you can still cast behind you in a lot of cases |
22:53.44 | Plorkyeran | Yeah, but it's less awesomly stupid |
22:53.59 | Plorkyeran | Although in exchange druids no longer suck in every way |
22:54.03 | GeoDaMancer | BAH! This quest is seriously getting on my nerves. xD |
22:54.13 | Mr_Rabies2 | oh man, that's entertaining, throwing a watermelon up in the air and blasting it with a revolver before it hits the ground |
22:54.26 | Mr_Rabies2 | garry's mod :P |
22:54.36 | Kirov | *few* |
22:54.42 | GeoDaMancer | Heheheh, |
22:55.26 | Mr_Rabies2 | woo it's even more fun with explosive barrels |
22:55.33 | Mr_Rabies2 | not as hard to hit though |
22:55.37 | Mr_Rabies2 | explosive whisky jug! |
22:56.35 | Mr_Rabies2 | oops |
22:56.39 | Mr_Rabies2 | dropped it on my feet |
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23:04.52 | Industrial | Is it possible to know if you are behind a target? I wanna make 1 button for backstab/sinister strike. |
23:05.36 | Industrial | making a macro with /script CastSpellByName('Backstab') /script CastSpellByName('Sinister Strike') didnt work |
23:05.45 | cogwheel | nope |
23:05.57 | Industrial | nope as in i cant? |
23:06.03 | cogwheel | that should work, though it's much more simple to do /cast Backstab /cast Sinister Strike |
23:06.11 | Cide | it won't work |
23:06.11 | Industrial | hm |
23:06.12 | cogwheel | nope as in it's not possible to know if you're behind a target |
23:06.12 | Kirov | neither will work though |
23:06.24 | Cide | since it has to wait for confirmation whether you actually are behind the target or not, before proceeding or erroring |
23:06.37 | cogwheel | ah |
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23:08.06 | GeoDaMancer | Doesn't it need to be CastSpellByName("Backstab")? |
23:08.23 | cogwheel | GeoDaMancer: you didn't read PIL, did you? |
23:08.25 | cogwheel | XD |
23:08.35 | GeoDaMancer | Nope, not all of it. I got busy with other things. xD |
23:08.40 | cogwheel | 'string' == "string" |
23:08.49 | GeoDaMancer | Ah. I've been dealing with Java too much. |
23:08.53 | Kirov | CastSpellByName'Backstab' is even valid |
23:08.59 | Industrial | Kirov: ack really? |
23:09.01 | Industrial | thats ew :| |
23:09.09 | cogwheel | "with \"quotes\"" == 'with "quotes"' |
23:09.54 | cogwheel | calling a function with a string directly has its uses... |
23:10.27 | cogwheel | I thought AceLocale's use of it was pretty nifty (barring performance concerns) |
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23:10.55 | Plorkyeran | That was one of the few legitimate uses I've seen |
23:11.11 | cogwheel | it's extremely useful for saving space in macros :) |
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23:11.40 | Plorkyeran | Usually it's Rowne-style "Look, I just rewrote CTRA in 12 characters" stuff |
23:11.48 | Industrial | why are macros so limited I mean they are saved ina fricken text file |
23:11.50 | Industrial | :| |
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23:13.01 | Industrial | hm, why not relay macros content to your lua file and just let a macro do /addon # |
23:13.17 | Industrial | meh distraction |
23:13.23 | Cide | likely an underlying design decision as much as a storage space decision |
23:13.42 | Industrial | So no way to crunch rogue spells into one button? |
23:13.42 | Cide | s/as much as/rather than/ |
23:13.47 | ckknight | Industrial, L"x" => L("x") |
23:13.48 | Mery | and maybe they discussed / are still thinking about storing macros on the server |
23:13.54 | GeoDaMancer | Fucking prospector! |
23:13.58 | ckknight | that's how AceLocale used to work |
23:14.00 | ckknight | :-P |
23:14.11 | Industrial | You can do ambush+backstab depending on if you are hiding |
23:14.29 | Industrial | but any more? :D |
23:14.50 | GeoDaMancer | Indy, you can with conditionals. |
23:15.04 | GeoDaMancer | That's what I have setup for my rogue, he'll do certain things depending on conditions. xD |
23:15.18 | Industrial | could you pastebin it? :o |
23:15.30 | GeoDaMancer | Er, I have a rather long one. ^^; |
23:15.39 | Industrial | oh |
23:15.57 | GeoDaMancer | It's a multi-part addon I've been working on for all of my character classes. xD |
23:16.08 | Industrial | ctl+a,ctrl+c,ctrl+v? |
23:16.09 | Industrial | oh |
23:16.11 | Industrial | heh |
23:16.18 | Industrial | well doesnt matter :> |
23:16.32 | GeoDaMancer | It doesn't do backstabbing and stuff like that, 'cause of the 3-D space issue. |
23:17.00 | GeoDaMancer | If you need one for Sinister Striking/Eviscerating or whatever your prefered mode of killage is, that's rather easy though. |
23:17.39 | Industrial | I usually just mash sinister strike |
23:18.03 | Industrial | but thought maybe I can up my damage outpt by choosing things in a smart way |
23:19.54 | GeoDaMancer | For the longest time I had one that would check if I could SS, or Riposte, and did Riposte if it could be, SS if it couldn't, then Evis on 5 Combo. |
23:20.33 | Industrial | I just found a macro |
23:20.41 | Industrial | /cast Shoot Bow /cast Shoot Crossbow /cast Shoot Gun /cast Throw |
23:20.55 | Industrial | why is this possible but backstab/sinister strike isnt? |
23:21.01 | GeoDaMancer | That will do the one you're equipped with, because they throw errors right away. |
23:21.10 | Industrial | ah righr |
23:21.13 | GeoDaMancer | The one you want only throws an error after it's gone to the server. |
23:21.15 | Iriel | Because backstab actually gets cast, and the server has to deny it. |
23:22.40 | GeoDaMancer | Yummy, Mage Royal. |
23:26.12 | GeoDaMancer | GAH! |
23:28.13 | Cide | Industrial: like I said before :) |
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23:30.03 | Kaso | GeoDaMancer i grinded my epic mount with a macro like that |
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23:30.16 | Kaso | spammed it while watching tv or whatever :> |
23:30.28 | Industrial | Cide: yeah |
23:30.35 | GeoDaMancer | Heh. I made a better one. |
23:30.40 | Industrial | ^^ |
23:30.49 | Industrial | im gunna make some class specific things now too |
23:30.50 | GeoDaMancer | It has kicking capabilities. ^.^ |
23:31.02 | Industrial | in my idInterface mod |
23:31.03 | Industrial | :P |
23:31.12 | Mr_Rabies2 | isbuffactive is a fun addon for macros :o |
23:31.22 | GeoDaMancer | Yeah. xD |
23:31.36 | Industrial | is is fast, though? |
23:31.49 | GeoDaMancer | isBuffActive? Or Mine? |
23:32.25 | Mr_Rabies2 | with isbuffactive i made my hunter's melee attacks spammable by one key |
23:32.43 | Industrial | GeoDaMancer: IsBuffActive |
23:32.54 | Mr_Rabies2 | fast? |
23:32.57 | GeoDaMancer | Rather fast. |
23:33.06 | GeoDaMancer | It just checks the tolltip for the buffs. |
23:33.12 | Mr_Rabies2 | yeah |
23:33.35 | Mr_Rabies2 | /script if (IsBuffActive("Hunter's Mark", "target")) then CastSpellByName("Concussive Shot"); else CastSpellByName("Hunter's Mark(Rank 1)"); end; |
23:33.52 | Mr_Rabies2 | that's not the macro i use, just an example of how it works |
23:34.41 | Industrial | Mr_Rabies2: yeah but I mean that it has to loop through all the targets buff and debuffs every time you make a call |
23:34.59 | Industrial | its not just a table lookup, sadly |
23:35.13 | Mr_Rabies2 | /cast Mongoose Bite |
23:35.13 | Mr_Rabies2 | /script if (IsBuffActive("Wing Clip", "target")) then CastSpellByName("Raptor Strike"); else CastSpellByName("Wing Clip"); end; |
23:35.22 | Industrial | (Wouldnt it be kickass to have a Player and Target object available? =P) |
23:35.35 | Mr_Rabies2 | in isbuffactive, there is |
23:35.50 | Mr_Rabies2 | /script if (not IsBuffActive("Arcane Intellect", "target")) then CastSpellByName("Arcane Intellect(Rank 1)"); end; |
23:36.19 | Mr_Rabies2 | if you don't use , "target" then it's player |
23:36.20 | GeoDaMancer | I think it breaks/returns once it finds the buff in question, so it doesn't always look through them all. |
23:36.48 | Mr_Rabies2 | what do you mean, geo? |
23:37.13 | Mr_Rabies2 | once it hits the debuff it stops, so yeah, you can't really specify if it's YOUR wing clip, but still |
23:37.40 | Mr_Rabies2 | it's really nice for making easymode addons |
23:37.46 | GeoDaMancer | Multiple Wing Clips can be on an enemy? |
23:38.01 | Industrial | http://pastey.net/1388 |
23:38.07 | Industrial | it makes 4 loops per call |
23:38.17 | Mr_Rabies2 | targetnearestenemy, if buffisactive, hunter's mark, cast hunters mark, else, cast autoshot |
23:38.25 | Mr_Rabies2 | oh and throw a pet attack in there somewhere |
23:38.30 | Mr_Rabies2 | = easymode hunter grinding |
23:38.31 | Industrial | try mashing a button |
23:38.51 | GeoDaMancer | Actually, it only invokes one. |
23:39.13 | GeoDaMancer | Since it can -only- go into one if in the whole thing. |
23:39.25 | Industrial | well yeah |
23:39.36 | GeoDaMancer | So it's fairly fast. |
23:39.44 | Mr_Rabies2 | so is lua 5.1 backwards compatible with lua 5.0? |
23:39.58 | Mr_Rabies2 | we won't have to upgrade every addon we have once bc hits will we? |
23:40.13 | Mr_Rabies2 | cause i know about as much lua as i do spanish |
23:40.18 | Industrial | depends on the authors |
23:41.07 | jaxdahl | i think most will need to be updated |
23:41.09 | jaxdahl | might be possible to write automated converters |
23:41.11 | Mr_Rabies2 | damn :[ |
23:41.21 | Mr_Rabies2 | cause a lot of mine are discontinued |
23:41.26 | jaxdahl | to update the order of arguments |
23:41.30 | Mr_Rabies2 | like isbuffactive for example :P |
23:41.45 | jaxdahl | or the itemlevel thingy |
23:42.32 | Mr_Rabies2 | is there an itemlevel addon? |
23:42.41 | Mr_Rabies2 | is there anywhere that breaks down how item budgets work? |
23:42.50 | jaxdahl | well, |
23:43.00 | jaxdahl | slouken said you can get the item level of an item now |
23:43.05 | jaxdahl | with an in-game function |
23:43.10 | Mr_Rabies2 | nice |
23:43.13 | jaxdahl | and that breaks the order of the arguments that are returned |
23:43.15 | Industrial | max buffs and debuffs is 16 right? |
23:43.24 | jaxdahl | Industrial, on a boss, it's 16 |
23:43.27 | Mr_Rabies2 | buffs is some huge number |
23:43.30 | jaxdahl | on a player, it's something like 32-40 |
23:43.31 | Mr_Rabies2 | debuffs are 16 |
23:43.35 | Mr_Rabies2 | on mobs, yeah |
23:43.35 | Industrial | ok |
23:43.58 | Mr_Rabies2 | and the buffs are huger now because enchants don't count towards them now |
23:44.11 | jaxdahl | temporary enchants yea |
23:44.12 | Mr_Rabies2 | is there anything on wow wiki on item budget or anything? |
23:44.23 | jaxdahl | http://www.wowwiki.com/Formulas |
23:46.06 | Qzot | Later, gang. |
23:46.13 | Xuerian | Cya |
23:46.40 | Mr_Rabies2 | hrm, another unanswered question that maybe someone would be able to answer, how the hell does pet focus work? |
23:46.45 | Mr_Rabies2 | is it like energy? |
23:47.00 | Mr_Rabies2 | or is it like a combo between energy and rage, where it regens naturally, but also regens on hits? |
23:47.08 | Plorkyeran | Yes, but it's something shitty like 24 focus every 5 seconds |
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