00:02.04 | jaxdahl | hmm |
00:02.10 | jaxdahl | got an error in perfectraid |
00:04.39 | clad|gym | they happen |
00:04.44 | clad|gym | =) |
00:05.13 | Iriel | Then how can it be.. perfect? |
00:05.43 | Iriel | Maybe AlmostPerfectRaid would be a better name? |
00:05.48 | cladhaire | SomewhatPerfectRaid |
00:05.52 | cladhaire | MediocreRaid =) |
00:06.04 | GeoDaMancer | CouldWorkAtTimesRaid? |
00:06.14 | cladhaire | It all happened cause i decided that PerfectTooltip made the tooltip absolultey perfect for me. |
00:06.17 | cladhaire | and just went downhill from there =) |
00:07.41 | Iriel | Ah, so it's more like Perfect*Raid (* - perfection is measured only in the eyes of cladhaire, your opinion may vary but frankly he doesn't care) |
00:07.49 | cladhaire | absolutely =) |
00:08.00 | cladhaire | i never meant to make sensationalist claims =) |
00:08.09 | cladhaire | but haven't found a better name yet :P |
00:08.34 | AnduinLothar | MediocreRaid imo |
00:09.07 | cladhaire | it has a nice ring to it :P |
00:09.12 | cladhaire | and it would piss off the users sufficiently |
00:10.01 | Cairenn | weirdoes |
00:10.30 | cladhaire | hehe |
00:10.42 | cladhaire | so i think i've shed the weight from this weekend Cairenn |
00:10.45 | cladhaire | which is shocking :P |
00:10.46 | Cairenn | the things I come back to |
00:10.57 | Cairenn | lol |
00:11.00 | Iriel | BeetRaid -- randomly it'd cover everyone's screen in purple splotches and disable their keys until the party wipes |
00:11.15 | GeoDaMancer | I was wondering, is there a way to simulate a box in the action bar, just a single one? |
00:11.15 | Cairenn | rofl Iriel! |
00:12.24 | GeoDaMancer | Sounds like that plug in would be jolly good fun. |
00:13.23 | AnduinLothar | DamageMeters-AL v5.1.1 submitted |
00:13.36 | *** join/#wowi-lounge JoshBorke (n=Josh@r35h14.res.gatech.edu) |
00:14.04 | Cairenn | DENIED! |
00:14.09 | AnduinLothar | those stupid 1.12 SV changes haunt me still... |
00:14.16 | ckknight | what changes? |
00:14.23 | ckknight | hehe, Cairenn |
00:14.36 | AnduinLothar | that it nils all the variables in the toc if they weren't defined in a previous session |
00:14.41 | JoshBorke | AnduinLothar: did you hear about the conflict between your DM and FuBar_DM? |
00:14.51 | Qzot | Later, guys. |
00:14.55 | JoshBorke | bye qzot |
00:14.55 | AnduinLothar | you're late. keep up on the comments man |
00:14.56 | Cairenn | later Qzot |
00:15.01 | Iriel | cya Qzot |
00:15.03 | JoshBorke | :P |
00:15.20 | AnduinLothar | Devla hacked together a new vers |
00:15.42 | JoshBorke | o.O 9-1-2006? |
00:15.49 | JoshBorke | gmt time? |
00:15.53 | Kirkburn | Btw, the spells and talents page has been updated (not with the other classes though, just new info) http://www.worldofwarcraft.com/burningcrusade/townhall/talents-and-spells.html |
00:16.04 | AnduinLothar | I felt bad having two revisions ont he same day |
00:16.14 | JoshBorke | lol |
00:16.22 | AnduinLothar | and since i've technically slept in between them.. |
00:16.24 | Kirkburn | Changelog for the spells and talents changes: http://forums.worldofwarcraft.com/thread.html?topicId=14713687&sid=1 |
00:16.28 | JoshBorke | lol |
00:16.35 | JoshBorke | because you know, they aren't both time-stamped :P |
00:16.40 | AnduinLothar | shhhh |
00:17.12 | JoshBorke | oh man! they nerfed reck bombs! |
00:17.56 | chuckg | What did you change in the data structure that broke DMFu Anduin? |
00:18.06 | AnduinLothar | nerfed again? |
00:18.13 | AnduinLothar | no idea chuckg |
00:18.22 | chuckg | Haha. |
00:18.29 | chuckg | I'm not going to bother doing an "official" update I don't think. |
00:18.32 | AnduinLothar | i changed some menus |
00:18.38 | chuckg | That'll do it. |
00:18.38 | chuckg | ! |
00:18.39 | chuckg | =P |
00:18.48 | chuckg | (kidding) |
00:18.58 | JoshBorke | AnduinLothar: reck is only valid for 8 seconds |
00:19.06 | AnduinLothar | and removed a bunch of functions used for syncing |
00:19.41 | Kirkburn | Zomg, The paladin's consecrate spell will now be a trainable spell for paladins starting at level 20 (and the rank at level 70 will do 592 holy damage over 8 seconds). |
00:19.53 | AnduinLothar | nice |
00:19.56 | JoshBorke | zomg! nerf paladins! |
00:20.07 | AnduinLothar | what are you guys looking at? |
00:20.10 | JoshBorke | my raid leader seriously wanted paladins to consecrate in Nef stage 1 |
00:20.30 | JoshBorke | when we had warlocks using HellFire... |
00:20.48 | chuckg | DPS is DPS if you have the mana. |
00:20.53 | AnduinLothar | :) I can get plenty of agro in stage 1 to die. i dont need more |
00:20.54 | Kirkburn | "The paladin's tier 1 protection talent, redoubt, had been changed. Previously, it would incerase the paladin's chance to block with a shield after being a victim of a critical strike. Instead, the increased block ability will have a 10% chance to proc off all melee and ranged attacks." Intriguing |
00:21.07 | Kirov | AnduinLothar - I've released a single mod 5 times in a single day |
00:21.08 | AnduinLothar | is this 1.13? |
00:21.14 | Kirkburn | No, BC |
00:21.18 | AnduinLothar | aww |
00:21.20 | Kirkburn | Probably the same thing |
00:21.27 | _Valgrind | Is there an official way of detecting FuBars and moving away stuff from under them? I think I'll have to adopt Minibars2, update to Ace2 and fix that. Having them by default under the top FuBar is plain ugly. |
00:21.32 | AnduinLothar | yeah. I often find myself releaseing more thna once a day |
00:21.50 | chuckg | I think I did 4 or 5 of my first mod. |
00:21.56 | chuckg | Just kept finding stuff on my own right after I'd post it. |
00:22.04 | chuckg | The guys at WoWI must have thought I was a spaz. |
00:22.05 | AnduinLothar | wow i cant spell.. |
00:22.15 | JoshBorke | ~hug Cairenn |
00:22.29 | purl | ACTION hugs Cairenn |
00:22.29 | Cairenn | uh oh |
00:22.29 | JoshBorke | ~botslap |
00:22.31 | purl | OUCH! That hurt, joshborke! |
00:22.31 | Cairenn | what'd I do? |
00:22.31 | Kirov | Release mod, find terrible terrible bug (like the mod doesn't load) right after you upload to all the sites |
00:22.48 | JoshBorke | yea, people need to learn to read |
00:22.51 | Kirkburn | JoshBorke, are you training purl? :P |
00:22.58 | AnduinLothar | no no you haven't lived until you've backdated a version on wowi, removed the file and submitted again with the same version # |
00:23.04 | JoshBorke | LOL |
00:23.17 | JoshBorke | ~slap perI |
00:23.18 | purl | ACTION slaps perI, keep your grubby fingers to yourself! |
00:23.42 | purI | ~botslap |
00:23.43 | purl | Hey what was that for, puri? |
00:23.47 | perv | Oh, now you've changed your tune :( |
00:23.49 | JoshBorke | ~whaleslap purI |
00:23.52 | purl | ACTION beats purI upside and over the head with a freakishly huge killer whale named Hugh |
00:24.10 | AnduinLothar | oh god.. |
00:24.47 | Kirkburn | ~hug |
00:24.50 | purl | ACTION hugs kirkburn |
00:24.50 | JoshBorke | ~tackle Cairenn |
00:24.52 | purl | ACTION tackles Cairenn to the ground. |
00:25.01 | Kirov | Cairenn and Al, running to a tree, F L E E I N G! |
00:25.25 | Cairenn | man, you guys are *really* bored tonight, aren't you? lol |
00:25.29 | JoshBorke | bah, i need testers for my mod :( |
00:25.30 | Kirov | >.< |
00:25.48 | Kirov | Cairenn - Movers came and packed all my stuff today |
00:25.57 | Kirov | so my work day is basically shot |
00:26.02 | FullMooon | You rang, m'lady? |
00:26.09 | Kirov | I was out for the most productive hours of the day |
00:26.15 | JoshBorke | lol |
00:26.45 | JoshBorke | anyone want to help me test my mod real fast? |
00:26.55 | JoshBorke | requires very little action on your part :-D |
00:27.06 | Kirov | JoshBorke - Can I point and laugh at it? |
00:27.13 | Iriel | Kirov : Moving far or locally? |
00:27.14 | JoshBorke | but of course :-) |
00:27.14 | Cairenn | so, umm, what was with the random hug out of no where? not that I object to hugs, just rather curious as to why is all |
00:27.18 | Kirov | JoshBorke - (how much action)? |
00:27.25 | Kirov | Iriel - just out of the city |
00:27.34 | JoshBorke | Kirov: install, log in, join group, tell me if you see anything |
00:27.34 | Iriel | Kirov: Which direction? |
00:27.48 | Kirov | Still technically in SF, but like 5 feet from the Daly City line |
00:27.48 | Iriel | Kirov : Presumably not west, or not very far west 8-) |
00:27.57 | Kirkburn | Why would anyone need a reason to give Cairenn a hug? |
00:27.57 | JoshBorke | Cairenn: always updating our mods when we fix 5 things in a single day |
00:28.03 | Cairenn | ah |
00:28.14 | Kirkburn | My reason was better :( |
00:28.15 | Cairenn | it's not a hardship |
00:28.26 | Iriel | Kirov : not too far then.. hope it goes smoothly |
00:28.36 | Kirov | Me too. |
00:29.33 | JoshBorke | it's at times like these that i need 2 accounts :-( |
00:29.47 | JoshBorke | oh i know! |
00:30.38 | Kirov | JoshBorke - url? |
00:30.51 | AnduinLothar | here, if you're board go spam up this thread so people will see it's 50 million ports and read it, thinking it's something interesting. http://forums.worldofwarcraft.com/thread.html?topicId=14733895 |
00:30.53 | Kirov | It's one of the nice things about having a girlfriend's account info |
00:31.07 | JoshBorke | Kirov: http://svn.wowace.com/files/HealWatch-r9469.zip |
00:31.18 | ckknight | <PROTECTED> |
00:31.23 | JoshBorke | ... |
00:31.37 | AnduinLothar | ck, you're not allowed to post |
00:31.46 | Cairenn | ckknight: lol, what the hell was that? |
00:32.13 | AnduinLothar | well if he were over 12 i would say a baby.. |
00:32.33 | AnduinLothar | or he finally lost motor control |
00:32.48 | jaeger- | cat on the keyboard? |
00:32.50 | Cairenn | if it were my house, I'd say it were a cat on the keyboard |
00:32.52 | Cairenn | lol |
00:32.58 | jaeger- | that's my excuse, hehe |
00:33.03 | Kirkburn | loool |
00:33.08 | JoshBorke | i'd say i fell asleep |
00:33.09 | Cairenn | was* |
00:33.13 | jaeger- | sometimes it's even true |
00:33.54 | Kirkburn | Well, that shut everyone up :) |
00:34.02 | JoshBorke | can trial accounts group up? |
00:34.31 | Kirov | *resists the temptation to post "does it use Ace? I won't use it if it doesn't use Ace3.0" |
00:34.42 | Kirkburn | I wants a cat that types on my keyboard :( |
00:35.08 | jaeger- | my cat tries... just doesn't particularly succeed |
00:35.15 | Cairenn | I wouldn't mind a cat that actually *typed* on my keyboard |
00:35.27 | Kirkburn | Yeah, those look like cat sized button presses |
00:35.27 | Cairenn | unfortunately, mine just stomp all over it |
00:35.42 | Kirkburn | And try to eat the cable, no doubt? |
00:35.51 | Iriel | Hm a non-wow lua question -- how does one get the contents of a directory from within lua? |
00:36.06 | Iriel | I looked for a bit, but couldn't find a mechanism |
00:36.15 | Cairenn | and for the record, for all that everyone comments about how light cats are on their feet and stuff ... HAH! |
00:36.26 | ScytheBlade1 | All right, now I'm confused. Horribly. |
00:36.36 | ScytheBlade1 | I set four vars: GetLeft(), GetRight(), etc. |
00:36.51 | Iriel | four? |
00:36.55 | Kirkburn | Why can't cats stay kitten forever :_( |
00:37.01 | jaeger- | Iriel: might need lua-fs |
00:37.02 | Iriel | GetTop() and GetBottom() ? |
00:37.09 | ScytheBlade1 | Ran SetPoint() four times, with a ClearAllPoints() before each. |
00:37.17 | ScytheBlade1 | The frame wound up on the right X coord |
00:37.17 | Iriel | What parent did you use? |
00:37.20 | jaeger- | http://www.steve.org.uk/Software/lua-fs/ |
00:37.28 | Iriel | nil or UIParent? |
00:37.29 | ScytheBlade1 | But it wound up dead-center on the screen concerning Y... |
00:37.39 | ScytheBlade1 | SetPoint("LEFT", MMM_Left); |
00:37.55 | JoshBorke | Iriel: hehe, the only directory thing i saw about lua uses ls :-D |
00:38.08 | Iriel | And did you set everything relative to the BOTTOM LEF corner? |
00:38.33 | ScytheBlade1 | I haven't touched anything related to that, so I'd assume so |
00:38.39 | ScytheBlade1 | Seeing as that is default |
00:38.55 | Iriel | the default is the point you specified |
00:39.13 | Iriel | which can be a problem for RIGHT and TOP |
00:39.27 | ScytheBlade1 | RIGHT worked perfectly |
00:39.32 | ScytheBlade1 | TOP and BOTTOM didn't |
00:39.39 | Iriel | also, if you omit the parent I believe it uses the frame's actual parent |
00:39.59 | ScytheBlade1 | which in this case is UIParent |
00:40.09 | ScytheBlade1 | (Working with MinimapCluster, has a parent of UIParent) |
00:40.10 | Iriel | but so you can run into wierd scale issues if UIParent:GetEffectiveScale() isn't 1 |
00:40.51 | ScytheBlade1 | Well, my definitely isn't 1. |
00:41.02 | ScytheBlade1 | (widescreen, the scale is 0.8999) |
00:42.53 | ScytheBlade1 | I never thought I would need a HOWTO to move a freaking frame :P |
00:42.57 | Iriel | local S = MinimapCluster:GetEffectiveScale(); MinimapCluster:ClearAllPoints(); MinimapCluser:SetPoint("BOTTOMLEFT",nil,"BOTTOMLEFT",MMM_Left,MMM_Bottom);MinimapCluster:SetPoint("TOPRIGHT",nil, "BOTTOMLEFT", MMM_Right, MMM_Top); |
00:42.58 | Iriel | Try that |
00:43.14 | Iriel | damn, got that slightly wrong |
00:43.18 | Iriel | local S = MinimapCluster:GetEffectiveScale(); |
00:43.18 | Iriel | <PROTECTED> |
00:43.27 | Iriel | <PROTECTED> |
00:43.40 | Iriel | <PROTECTED> |
00:43.43 | Iriel | there |
00:45.08 | ScytheBlade1 | latter one is TOPRIGHT, nil, BOTTOMLEFT? |
00:45.26 | Iriel | Yes, you're setting the top right corner of the minimap cluster relative to the bottom left corner of the screen |
00:45.30 | cladhaire | MikkTV: PING |
00:45.34 | ScytheBlade1 | Oh, duh |
00:46.00 | Kirkburn | cladhaire, he was going off to watch Doom last time we spoke :P |
00:46.14 | cladhaire | Kirkburn: hehe, yeah.. he'll get it eventually =) |
00:46.17 | AnduinLothar | ~doomsong |
00:46.27 | AnduinLothar | ~doom |
00:46.28 | purl | ACTION stalks anduinlothar, chanting doom on you, doom on you! |
00:46.35 | AnduinLothar | hmmm nope |
00:46.40 | ScytheBlade1 | Uh, in that case, Iriel |
00:46.45 | AnduinLothar | where's Grr when you need him |
00:46.46 | GeoDaMancer | And his Jolly Boots of Doom. |
00:46.52 | ScytheBlade1 | Hmm |
00:46.56 | Kirkburn | Bet he got scared by it and has run away :P |
00:47.00 | ScytheBlade1 | That at least moved it into the right corner :P |
00:47.09 | ScytheBlade1 | But now it's 95% off-screen |
00:47.19 | ScytheBlade1 | I can only see the bottom-right corner |
00:47.31 | Iriel | oh, doh |
00:47.35 | Iriel | remove the /S's |
00:48.13 | Iriel | though i'll note you actually should save GetLeft()*GetEffectiveScale() etc if you dont want things to move later if they get rescaled |
00:49.01 | Kirkburn | What is it about people that makes them want to insult and put down everyone else all the time? Sometimes it seems like half the edits to the wiki are along those lines :/ |
00:49.20 | Kirkburn | Especially on the server pages |
00:49.44 | Kirkburn | Apparently the Dethecus realm is a xenophobe's paradise :/ |
00:50.01 | ScytheBlade1 | Well, that worked perfectly |
00:50.07 | ScytheBlade1 | Now to sit and ponder just what I did |
00:50.39 | Iriel | Here's what I forgot |
00:50.54 | Iriel | When you GetLeft() from a frame, you get it's screen relative position, scaled by the frame's effective scale |
00:50.55 | Kirkburn | Oooh, a new nVidia linux driver is out - might interest some of yous |
00:51.14 | ScytheBlade1 | Iriel, all right, makes sense |
00:51.17 | Iriel | so if the frame has an effecive scale of 2.0, and is at 1000,500, on screen, you'll get 500, 250 as GetLeft and GetBottom |
00:51.20 | JoshBorke | Kirkburn: what version? |
00:51.29 | Kirkburn | 87.74 |
00:51.32 | Iriel | When you put it back the set points work similarly |
00:51.34 | JoshBorke | blast |
00:51.43 | Kirkburn | why? |
00:51.46 | Iriel | if the scale is the same both times, then they cancel each other out (which is why you dont need to /S) |
00:51.53 | JoshBorke | 9x version will work with OpenXGL |
00:52.12 | Iriel | though be warned that if you change your ui scale, you'll no longer put that frame back in the right place |
00:52.15 | Iriel | right now |
00:52.39 | ScytheBlade1 | I don't suppose there's a comprehensive doc explaining everything scale related? |
00:52.52 | ScytheBlade1 | The code you gave me makes sense now... I just had a few subtle things wrong |
00:53.18 | Iriel | The doc I linked is the comprehensive doc explaining everything scale related |
00:53.27 | ScytheBlade1 | Bah |
00:53.31 | ScytheBlade1 | It only explains so much :P |
00:53.35 | ScytheBlade1 | I'll re-read it though |
00:53.40 | Iriel | It does cover everything |
00:53.50 | Iriel | it does bear reading a couple of times though |
00:53.50 | ScytheBlade1 | All right then |
00:53.55 | ScytheBlade1 | Yeah, I can tell already |
00:53.57 | ScytheBlade1 | Doing so again now |
00:53.59 | Iriel | (Well, everything as long as you understand how scale and effective scale works) |
00:58.38 | *** join/#wowi-lounge Tem (n=tardmrr@204.90.50.252) |
00:58.43 | ckknight | sorry, Cairenn |
00:58.47 | ckknight | food poisoning |
00:58.54 | Cairenn | gah! you okay? |
00:58.55 | ckknight | I kinda passed out on my keyboard |
00:59.05 | ckknight | I just got out of the bathroom |
00:59.08 | ckknight | after throwing up for a while |
00:59.20 | Cairenn | and no apologies necessary, we were just wondering what was going on, no one was upset or anything |
00:59.30 | Cairenn | well, that's the best thing for it, get it out of your system |
00:59.38 | Cairenn | now go drink lots and lots of water |
00:59.43 | ckknight | right. |
00:59.52 | ckknight | it was all a blur |
01:00.00 | ckknight | I don't remember hitting the keyboard |
01:00.07 | ckknight | I kinda woke up in the bathroom, puking |
01:00.08 | Cairenn | just focus on drinking water |
01:00.13 | ckknight | icky. |
01:00.21 | ckknight | damn Kahlua pork |
01:01.12 | Cairenn | ewwwww |
01:01.23 | Iriel | No keyboard involved though |
01:01.26 | Cairenn | that's one beverage you'll NEVER get me to drink |
01:01.36 | Kirov | kahlua pork? |
01:01.44 | Cairenn | drink something that's got a worm in the bottom of it? I don't THINK so! |
01:01.56 | ckknight | kahlua pork is a Hawaiian thing |
01:02.06 | ckknight | it's how they cook pork at a luau |
01:02.23 | Iriel | 'not well enough' apparently |
01:02.44 | ckknight | my head is spinning |
01:02.48 | ckknight | my mom's sick, too |
01:02.51 | Cairenn | ckknight: water |
01:02.55 | ckknight | she had the same thing, too |
01:02.58 | ckknight | I'm drinking, Cairenn |
01:03.11 | Cairenn | dry toast or crackers |
01:03.19 | Cairenn | and if it keeps up, hospital |
01:03.54 | ckknight | my mom's a nurse |
01:04.08 | ckknight | and there's a whole bunch of nurse's aides here |
01:04.12 | Cairenn | and I'm a worrier ... your point? :p |
01:04.15 | ckknight | actually, one on duty, I think |
01:05.10 | Kirkburn | If anyone remembers the god-awful WorldofRaids website, it's been updated :O It's better, but still a bit bleugh: http://www.worldofraids.com/v2/ |
01:07.02 | Cairenn | and if your mom is a nurse and you've got all those nurse's aides there, then I'm not telling you anything they aren't already saying too :p |
01:07.30 | ckknight | yea |
01:07.40 | ckknight | my mom said to drink water and take a nap |
01:07.46 | ckknight | I'm making myself a bagel now |
01:08.22 | Kirkburn | Woah, hope you feel better soon :/ |
01:08.32 | ckknight | yea |
01:09.07 | *** join/#wowi-lounge GremWarsong (n=admin@dyn-8-82.myactv.net) |
01:09.09 | Kirkburn | If it makes you feel better, I can't turn my head left atm :P |
01:09.14 | Cairenn | the fact he's already been sick is a good sign, means his body purged it, so shouldn't need to go get his stomach pumped |
01:09.21 | GremWarsong | What is the main cause of a Stack Overflow error in WoW? |
01:09.29 | Iriel | GremWarsong : Double hooking |
01:09.34 | Iriel | GremWarsong |
01:09.40 | GremWarsong | hmm |
01:09.43 | Cairenn | Kirkburn: what'd YOU do? |
01:09.44 | Iriel | GremWarsong : 2nd most common, changing target in a target change event |
01:09.57 | GremWarsong | Hmm |
01:10.09 | GremWarsong | How can I prevent something like that Iriel? |
01:10.13 | GremWarsong | I have numerous target changing events |
01:10.15 | Kirkburn | Slept awkwardly it seems :( It's meant that for most of today I've had to look sideways at the screen :) |
01:10.17 | Iriel | Generally by not doing it. |
01:10.33 | AnduinLothar | my favorite was calligna quest api function from a quest event |
01:10.33 | GremWarsong | Oh, I misunderstood, haha |
01:10.38 | Cairenn | Kirkburn: shall I mother (read nag) you too now? |
01:10.39 | Iriel | Bear in mind that PLAYER_TAGRET_CHANGED fires before the target-changing call comes back |
01:10.56 | GremWarsong | Right |
01:11.08 | Kirkburn | hehe, well tell me to go to bed, and I'll do that since I should be going anyway :P |
01:11.11 | Iriel | So you can't change target again while you're handling a PLAYER_TARGET_CHANGE, or you end up stuck forever (Technically you can do it a small number of times, but you have to have a limit) |
01:11.14 | GremWarsong | I seem to occassionally a randomly getting a stack overflow pointing to a random line in Chronos ... |
01:11.41 | Cairenn | anti-inflammatories, heat pack |
01:11.43 | GremWarsong | *occasionally getting a random stack overflow |
01:11.45 | Iriel | Hm, I wonder if chronos has some re-entrancy issues |
01:11.58 | Kirkburn | 2am, lack of :P |
01:12.02 | GremWarsong | I call Chronos a lot in my code, its the backbone |
01:12.16 | GremWarsong | But strangely, the stack overflows are coming from seriously random Chronos lines |
01:12.22 | GremWarsong | Like, a different Chronos line each time |
01:12.23 | Cairenn | Kirkburn: lack of what? and time has what to do with this? |
01:12.27 | Iriel | well, it'll happen when the stack depth hits a certain point |
01:12.27 | Warla | man |
01:12.33 | Warla | burning crusade will fuck up WSG ^^ |
01:12.35 | GremWarsong | Could it occur from lack of RAM? |
01:12.38 | Iriel | so the real question is what else is on the stack when it happens |
01:12.40 | Iriel | no |
01:12.44 | Iriel | ram is not a factor |
01:12.46 | Warla | 3 locks each of em casts unstable affliction on the flag carrier |
01:12.53 | GremWarsong | Okay |
01:12.55 | Iriel | calling things that call themselves is almost certainly your problme |
01:12.56 | Warla | then you see buncho priests drop dead |
01:13.11 | GremWarsong | Hmm, yeah, that's understandable |
01:13.13 | Kirkburn | I'd wake up the parents if I move around too much, not a great idea =) |
01:14.03 | GremWarsong | So if the errors are coming from random Chronos lines, could it still be problems that im creating? Or problems with Chronos? |
01:14.03 | Kirkburn | Don't think we have any heat packs ... if it's still hurting 2moro, I'll see about getting something |
01:14.11 | *** join/#wowi-lounge cogwheel (n=chatzill@67.188.231.45) |
01:14.34 | Cairenn | Kirkburn: so run a cloth under hot water, viola, heat pack |
01:14.34 | Iriel | GremWarsong : My guess is that you call chronos functions from chronos dispatches, and then when those get dispatched (possibly immediately) you call more, etc. THat's just a guess, if you're doing target change stuff THAT could be the problem too |
01:14.52 | JoshBorke | hrm |
01:14.53 | Kirkburn | Ah, mothers, they know too much useful stuff! |
01:14.56 | JoshBorke | why doesn't this work? |
01:15.01 | GremWarsong | I definitely dont call chronos functions from chronos dispatches, haha |
01:15.03 | JoshBorke | local _,_,status,spellIndex,timeRemain,spellTarget = string.find(message,"%d%d%.3f%s") |
01:15.28 | GremWarsong | But yeah, tons of target change stuff, hmm |
01:15.36 | JoshBorke | if message = string.format("%s%s%.3f%s",status or 0,_spellIndex or 0,time or 0,target or '-') |
01:16.04 | GremWarsong | Stack overflows are nasty, very difficult to pinpoint the problem |
01:16.14 | GremWarsong | I assume the error line really has nothing to do with solving the problem |
01:16.22 | ckknight | GremWarsong, Chronos isn't the only thing that can handle timing and schedules, you know |
01:16.29 | GremWarsong | Really? |
01:16.33 | ckknight | really. |
01:16.39 | GremWarsong | Are there any better libraries out there? |
01:16.47 | ckknight | I like to use AceEvent-2.0 |
01:16.57 | Kirkburn | *shock* |
01:17.01 | GremWarsong | Im looking for something with stability and frequent updates =) |
01:17.20 | ckknight | aforementioned, Kirkburn |
01:17.29 | ckknight | GremWarsong, yea, Ace2 provides that |
01:17.31 | Kirkburn | Gah |
01:17.42 | GremWarsong | Cool, ill research it |
01:17.46 | norgs | I had to double check this was #wowi-lounge and not #cosmos-testers a few minutes back... |
01:17.52 | Kirkburn | GremWarsong, you're talking to the guy who coded much of it ;P |
01:17.53 | ckknight | http://wiki.wowace.com/index.php/Ace2 |
01:18.03 | Kirkburn | (i.e. ckknight, not me!) |
01:18.12 | ckknight | yea |
01:18.16 | GremWarsong | Sexy =) |
01:18.19 | ckknight | feel free to come hang out in #wowace |
01:18.32 | ckknight | mmm... bagel |
01:18.36 | GremWarsong | I used to tinker with WoWace, I was just afraid of all the dependencies |
01:18.46 | wereHamster | WoW looks funny if I randomly 'disable' certain opengl functions.. |
01:18.51 | ckknight | no more dependencies, grem |
01:18.55 | Cairenn | even better sign, that the bagel is tasty and staying down |
01:19.06 | ckknight | in Ace 1.x yes, but not Ace2 |
01:19.09 | GremWarsong | Really? So I only need AceEvent to manage scheduling? |
01:19.12 | ckknight | Cairenn, hehe, yep |
01:19.15 | norgs | That's always good Cairenn |
01:19.23 | ckknight | GremWarsong, well, you'd use AceLibrary, AceOO-2.0, and AceEvent-2.0 |
01:19.31 | GremWarsong | ah |
01:19.33 | ckknight | then use AceEvent-2.0 to handle all your scheduling |
01:19.37 | Iriel | wereHamster : You'd look funny if we randomly 'removed' certain of your internal organs |
01:19.38 | GremWarsong | Right |
01:19.41 | ckknight | granted, it's all embedded. |
01:19.44 | norgs | I hate it when tasty food's not tasty... kinda turns the universe on it's head |
01:20.02 | ckknight | norgs, (I had food poisoning) |
01:20.23 | wereHamster | It isn't that easy to understand what WoW does.. |
01:20.31 | GremWarsong | ckknight, does it have nice management to prevent thinks like stack overflows? ;) |
01:20.42 | GremWarsong | Or is that at my poor coding's discretion |
01:20.46 | ckknight | probably |
01:20.50 | ckknight | it's done well |
01:20.53 | GremWarsong | Solid |
01:21.05 | norgs | I had some kind of rinovirus a while back - nasty stuff |
01:21.11 | Kirkburn | G'night one and all! |
01:21.19 | ckknight | cya, Mr. Burn |
01:21.21 | cogwheel | lata |
01:21.26 | Kirkburn | ckknight, hope you feel better :) |
01:21.30 | ckknight | yep |
01:21.36 | Kirkburn | sorry, Mr. Knight :P |
01:21.41 | ckknight | I feel okay, now |
01:22.04 | Kirkburn | Don't tempt Lady Fate :) |
01:22.10 | Kirkburn | See ya |
01:22.39 | GremWarsong | I have to get ACE2 from SVN? |
01:22.52 | Cairenn | no |
01:22.57 | Cairenn | http://www.wowinterface.com/downloads/info5119-Ace2.html |
01:23.07 | GremWarsong | Cool, thanks |
01:23.22 | AnduinLothar | http://shop.gameamp.com/store/videoGameShirt/165.php |
01:23.24 | ckknight | I recommend http://svn.wowace.com/files/Ace2-r9681.zip |
01:23.34 | ckknight | it's actually up to date |
01:23.38 | GremWarsong | Yeah I see |
01:23.58 | Cairenn | AnduinLothar: O.O |
01:24.01 | Cairenn | lol |
01:24.16 | AnduinLothar | not a Chapelle show fan? |
01:24.25 | Cairenn | I know the reference |
01:24.29 | AnduinLothar | :P |
01:24.45 | ckknight | is Wayne Brady gonna have to choke a bitch? |
01:24.46 | Cairenn | it amuses me and terrifies me, simultaneously |
01:24.53 | AnduinLothar | lol |
01:24.57 | Cairenn | the T-shirt |
01:27.28 | MentalPower | enjoy Cairenn |
01:29.24 | JoshBorke | so string.find can't take in a float... |
01:29.37 | JoshBorke | k |
01:31.07 | *** part/#wowi-lounge _Valgrind (n=bortas@c-a70d70d5.09-31-6c6b7010.cust.bredbandsbolaget.se) |
01:35.55 | Iriel | you can use tostring on the float |
01:38.11 | dorbak | I've got a table structure as follows: History["Somename"][{some array of text}]...."Somename"[{some array of text}] will be created at runtime and populated as time goes on...is it possible to get the name of "somename" during runtime? |
01:38.26 | JoshBorke | i figured it out :-) |
01:39.19 | dorbak | using the myDebug mod from Mikk, I can see the table information, and it populates, but i just can't figure out how to "get" the "SomeName" name |
01:39.52 | dorbak | I can get {some array of text} if I hardcode "Somename", but I'd rather not go that route as it won't be static |
01:40.22 | GeoDaMancer | UnitName("unit")? |
01:41.15 | GeoDaMancer | Or an event that reads the text that comes in, seperating the first word, since it's the name of the person sending the message? |
01:41.31 | dorbak | essentially, this is for my "WhisperHistory" thingy I'm trying out...the format that I"m saving the tells is: WhisperHistory["Username"]["Message 1","Message 2",etc] |
01:42.27 | dorbak | I'm iterating through the structure, and displaying on screen (for now), but I can't figure out the part on how to go through each "Username" portion programmatically (I *can* do it, as I said, by hardcoding the Username field) |
01:43.52 | JoshBorke | xf. ann S) |
01:44.12 | JoshBorke | for username,tbl in pairs(WhisperHistory) do |
01:44.27 | JoshBorke | DEFAULT_CHAT_FRAME:AddMessage(username) |
01:44.28 | JoshBorke | end |
01:44.48 | JoshBorke | bye all :_) |
01:44.49 | *** part/#wowi-lounge JoshBorke (n=Josh@r35h14.res.gatech.edu) |
01:45.00 | dorbak | heh, drive-by answers :) |
01:48.52 | Tem | Iriel, you win |
01:49.22 | Iriel | Tem: Well, technically slouken does because he fixed his original and now our posts are redundant 8-) |
01:49.28 | Tem | d'oh! |
01:49.52 | Iriel | but we got a *laugh* out of him |
01:50.12 | Tem | I'm so happy about #undef LUA_COMPAT_VARARG |
01:50.20 | Iriel | and I got a "Data access error" from the forum software, and a bug, during my attempt to get my [b] right |
01:50.56 | Tem | I still think I could do better forum software |
01:51.06 | Tem | even though they have improved it quite a bit |
01:51.29 | Tem | maybe I'm underestimating the challenge since I've never attempted it |
01:51.51 | Iriel | I have no idea what kind of load it supports |
01:51.54 | Iriel | that may be the challenge |
01:51.59 | norgs | i think you're underestimating the sheer amount of traffic that website processes |
01:52.21 | norgs | just fyi, that server does about 800000 posts a day |
01:52.37 | Tem | I'm also sorta amazed that the firefox pre bug isn't fixed yet |
01:53.30 | *** part/#wowi-lounge wereHamster (n=tomc@gw.ptr-62-65-141-13.customer.ch.netstream.com) |
01:53.40 | norgs | i know i underestimated it when i built wowscrubber |
01:53.55 | norgs | i got slapped down big-time |
01:53.59 | Tem | but isn't most of that load taken by the sql software? |
01:55.12 | norgs | honestly, i don't think any current forum software (ie phpbb and the like) could handle the load that the wow forums do. |
01:56.18 | Iriel | Ok.. time to drive home |
01:56.25 | norgs | cya Iriel |
01:57.55 | cladhaire | O.o |
01:57.59 | cladhaire | zomg hi |
02:05.22 | MentalPower | norgs: out of curiosity, how did *you* cope with the load of the WoW forums (with WoWScrubber) |
02:05.31 | cladhaire | This is a really stupid question, or at least I feel it is. |
02:05.53 | norgs | i never had more than a couple of people using it at once |
02:06.20 | norgs | and when i did, it all went to hell |
02:06.40 | cladhaire | I'm trying to add a highlight texture to these frames. Can anyone give me some insight on how a highlight texture works, especially with blend modes? |
02:06.41 | norgs | then some people thought it was funny and kept doing it to me |
02:11.42 | MentalPower | clad, the only insight I can offer is just to play with the modes to see which one works the best for your application |
02:11.48 | cogwheel | you want alphamode="ADD" |
02:11.57 | cogwheel | basically it adds the RGB value to the underlying texture |
02:12.22 | cladhaire | What I really want to do, is overlay a rounded BLACK rectangle over the text, with a white border. |
02:12.29 | cladhaire | i can make that graphic.. but making it work.. isn't happening =/ |
02:13.41 | cogwheel | black as in it hides the text? |
02:13.58 | cladhaire | the text is layered over the black, so it ends up as a backdrop, which is perfect. |
02:14.24 | cogwheel | so, the background behind the text turns blacker when it's highlighted? |
02:15.10 | cladhaire | basically, we're talking a fontstring on a frame with no backdrop |
02:15.22 | cladhaire | So everything's transparent (except text) |
02:15.37 | cladhaire | I'd like on highlight, to rounded rectangle (black) the frame (Which ends up being backdroppy for the text) |
02:16.18 | cogwheel | Oh... you don't need to deal with alphamodes at all then... Just make the texture have an alpha channel (i.e. transparency) |
02:16.32 | cladhaire | *nod* |
02:16.35 | cladhaire | so i dont want any blending? |
02:16.39 | cladhaire | that may be whats screwing me |
02:16.40 | cladhaire | =) |
02:16.50 | cogwheel | it automatically blends based on the alpha value unless you tell it otherwise :) |
02:17.40 | cladhaire | hrm. |
02:18.20 | cogwheel | the alpha value in the texture file itself, that is |
02:18.46 | cladhaire | yeah, which i'm having trouble saving |
02:18.50 | cogwheel | How you do that is up to your graphics program... |
02:18.57 | cladhaire | i've done this before.. and its fighting me now =) |
02:18.59 | GeoDaMancer | Can you make custom texture files? |
02:19.09 | MentalPower | GeoDaMancer: yes |
02:19.13 | cladhaire | GeoDaMancer: Unfortunately =) |
02:19.18 | cogwheel | yep. 32-bit TGA as long as the dimensions are powers of two up to 512 |
02:19.29 | GeoDaMancer | Unfortunately? |
02:19.33 | MentalPower | .TGA or .BLP with... bah |
02:19.40 | GeoDaMancer | Let me guess, it's difficult? |
02:20.08 | cogwheel | it can be |
02:20.26 | GeoDaMancer | For things like borders, and the like? |
02:20.38 | cogwheel | depends on how comfortable you are with your graphics program |
02:22.28 | GeoDaMancer | If I still had photoshop, it'd be my bitch. xD |
02:22.39 | cladhaire | I do, and its fighting with me |
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02:24.39 | *** join/#wowi-lounge Kirov (n=Kirov@adsl-68-127-182-231.dsl.pltn13.pacbell.net) |
02:26.07 | GeoDaMancer | Is there a way to make a item drop box, like for the action bars, or the back-pack, in a frame, so that it reads it? |
02:28.20 | *** join/#wowi-lounge zespri_work (n=andrews@124.197.20.124) |
02:28.30 | zespri_work | Is there a mod that does the same as BuffBot but is maintained? |
02:28.38 | GeoDaMancer | What's BuffBot? |
02:28.50 | Gryphen | O.o |
02:29.00 | zespri_work | An addon. Pretty famous days before =) |
02:29.08 | GeoDaMancer | Er, what does it do, exactly? |
02:29.15 | AnduinLothar | buffs and decurses |
02:29.33 | AnduinLothar | kinda a one-hit-wonder type thing |
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02:29.43 | zespri_work | I'm not care so much about decurses, because decursive works excellent |
02:29.45 | AnduinLothar | keeps track of who needs what buffs |
02:30.19 | AnduinLothar | i jsut use DivineBlessing now |
02:30.28 | GeoDaMancer | Ah, it keeps track of buffs? Ahhh, I'm sort of writing something like that. xD |
02:30.41 | zespri_work | but the buffs, is something it did very good before it got abandoned |
02:30.56 | AnduinLothar | mostly cause BuffBot was a lot of code being executed and i could notice my computer stop to scan buffs |
02:31.33 | GeoDaMancer | The addon I've been working on keeps track of buffs, but only on a key press. |
02:31.45 | AnduinLothar | buff bot was good. jsut needed a gui and a maintainer |
02:33.25 | zespri_work | BuffBot did the scanning because it needed to keep track of buff expiration. |
02:33.31 | AnduinLothar | and maybe a little more efficiency |
02:33.31 | zespri_work | yeah it was very good |
02:34.01 | zespri_work | I would support it myself, the only reason I don't is that for most people the main apeal is that it worked good in raids, and since I don't raid I have no consistent way to test this and support this... |
02:34.47 | zespri_work | Actually I'm quite surprised that such a nice addon didn't get sombody to pick it up, and more over there is no addon that does similar stuff (that I'm aware off) |
02:45.19 | Warla | $foundHeal = preg_match('/\%\%set\:([^\%])/',$tooltip,$found); |
02:45.29 | Warla | somethings wrong here :-/ |
02:45.56 | zespri_work | it's not lua =) |
02:45.56 | Warla | i try to find something like this: "%%set:Nemesis Raiment%%" |
02:46.15 | Warla | but the regexp i made must have a stupid mistake :-/ |
02:47.48 | zespri_work | I don't know the langauge that you are using, but are you sure that you don't have to escape twice? once for the language and once for regex? |
02:49.54 | zespri_work | and I don't see the part in your regex that supposed to match what's inside the %% %% |
02:51.18 | zespri_work | how about this: |
02:51.21 | zespri_work | \%\%set\:([^\%]*) |
02:51.38 | norgs | preg_match('/\%\%set\:([^\%]+)\%\%/',$tooltip,$found); |
02:52.49 | zespri_work | what norgs said! |
02:53.11 | norgs | what zespri_work said! |
02:53.30 | zespri_work | huh? |
02:53.33 | Warla | thx heaps :-) |
02:53.34 | zespri_work | =) |
02:54.07 | norgs | (well, you said practically the same thing zespri :) ) |
02:54.24 | zespri_work | but I meant something! |
02:54.32 | zespri_work | did you? =) |
02:55.06 | zespri_work | oh oh, or you are talking about regex? |
02:55.15 | zespri_work | then sure! =) |
02:56.43 | norgs | er... |
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03:12.47 | *** join/#wowi-lounge GremWarsong (n=admin@dyn-8-82.myactv.net) |
03:12.58 | GremWarsong | Anyone that can help me with a quick Ace problem? |
03:13.16 | GremWarsong | Im trying to use Ace's event scheduler, and I get the error: bad argument #2 to 'IsEventScheduled' (string or table expected, got nil) |
03:13.27 | GremWarsong | And im using the code: Ace.IsEventScheduled("SpellCast"); |
03:13.40 | GremWarsong | Im giving it a string like it demands, but it says it's getting nil? |
03:13.58 | GremWarsong | And why is argument #2 required, documentation indicates: :IsEventScheduled("id" or id) |
03:25.58 | GeoDaMancer | Do you have to restart WOW when you make a change to an xml file? |
03:27.09 | zespri_work | no, if you are making chanfes to an existing xml file, that was loaded when you first loaded wow afaik |
03:27.40 | GeoDaMancer | Alright, but adding new ones, you do right? |
03:27.48 | ckknight | right. |
03:36.05 | *** join/#wowi-lounge MentalPower_ (n=chatzill@host-70-45-82-92.onelinkpr.net) |
03:41.37 | zespri_work | 3 cheers to Cairenn |
03:42.21 | ckknight | hey lady. |
03:43.48 | zespri_work | Cairenn is very scary, by nature |
03:44.13 | zespri_work | in a good way =) |
03:44.56 | *** join/#wowi-lounge GremWarsong (n=admin@dyn-8-82.myactv.net) |
03:45.20 | ckknight | it's true. |
03:46.34 | Cairenn | how are you feeling now, ckknight? |
03:47.28 | ckknight | better |
03:47.33 | Cairenn | good to hear |
04:04.12 | *** join/#wowi-lounge Pzychotix (i=Pzychoti@218.1.221.188) |
04:04.25 | Pzychotix | mikk or kirkburn here? |
04:10.26 | GeoDaMancer | Besides FaraFrames, is there another xml explanation? |
04:14.10 | cogwheel|MC | that's the best tutorial style one around |
04:14.40 | cogwheel|MC | the rest are more referency |
04:14.55 | GeoDaMancer | I need referrence. xD |
04:14.57 | *** join/#wowi-lounge vircuser (i=KY-KY@84.94.87.88.cable.012.net.il) |
04:15.01 | cogwheel|MC | wowwiki.com |
04:15.08 | vircuser | hi guys |
04:15.12 | cogwheel|MC | 'ello |
04:15.33 | Cairenn | hi |
04:15.46 | vircuser | im a BIG noob into all that comes to scripting and especialy xml and LUA |
04:15.54 | vircuser | but i want to make some thing |
04:16.00 | vircuser | and i have problem to load it ingame |
04:16.12 | vircuser | i belive is that i dont know the corecct interface version |
04:16.14 | vircuser | can you help me |
04:16.26 | GeoDaMancer | The parts I need help with there is missing. xD |
04:16.29 | zespri_work | 11200 |
04:16.41 | vircuser | thanks alot let me test it |
04:17.09 | GeoDaMancer | You don't need the correct interface version. You just have to click load out of date addons. |
04:17.12 | cogwheel|MC | well, you have this channel to ask questions... the wiki is the most complete collection (yes it's a collection as there's nothing official) of info around |
04:17.32 | cogwheel|MC | no vircuser |
04:17.38 | vircuser | got you |
04:17.45 | cogwheel|MC | don't change the tocs of addons |
04:17.48 | vircuser | alright may be some one can help me on privet |
04:17.54 | cogwheel|MC | or is this something you're making yourself? |
04:18.01 | vircuser | im making myself |
04:18.06 | cogwheel|MC | in which case ignore me :P |
04:18.13 | vircuser | lol |
04:18.27 | vircuser | can some one help me on privet i will explain every thing so i wont spam you all? |
04:18.38 | GeoDaMancer | None of the tutorials, or referrences explain how to set up a title bar for your frame. xD |
04:18.47 | vircuser | not a bad |
04:18.49 | vircuser | bar |
04:18.56 | vircuser | im trying to put ingame function |
04:19.05 | cogwheel|MC | you just make another frame with a fontstring and a border and put it onto your frame |
04:19.07 | Cairenn | if it's code you need to have checked, paste it in the addy given in the channel topic |
04:19.15 | GeoDaMancer | Ahhh, alright then. |
04:19.27 | Shadowed | Cairenn can you accept "SSBGLibrary" when you have a chance? |
04:19.40 | Cairenn | vircuser: and don't presume that everything said in the channel is directed to you, you came in in the middle of a conversation, which is what Geo is talking about |
04:19.45 | Cairenn | Shadowed: DENIED! |
04:19.51 | Shadowed | wtfomghaxs |
04:20.00 | vircuser | yeah i got it thanks :D |
04:20.23 | Cairenn | zomgusux shadowed! |
04:20.30 | Shadowed | >:( |
04:20.35 | Cairenn | ;) |
04:20.39 | Cairenn | approved hun :) |
04:20.41 | Shadowed | thanks |
04:20.57 | cogwheel|MC | ok... time for rags... afk |
04:21.08 | Cairenn | *bites her tongue* |
04:21.09 | GeoDaMancer | NOOOO! |
04:21.15 | zespri_work | GeoDaMAncer as an option you can take any frame with title that you like and see how it's implemented in the standard UI, or an addon |
04:22.59 | GeoDaMancer | Hrm, I should do that. |
04:23.03 | GeoDaMancer | It would be easier. xD |
04:23.33 | GeoDaMancer | Which reminds me, is there a specific addon, or UI part I should look up to write my own action bar drop box thingy? |
04:23.43 | vircuser | can some one help me understand what pastey do? |
04:23.48 | ckknight | action bar drop box thingy? |
04:24.06 | ckknight | vircuser, it lets you put code there temporarily for people to see |
04:24.13 | GeoDaMancer | Er, like a drop box for a skill, or an item. |
04:24.20 | vircuser | ohh |
04:24.30 | vircuser | ok i posted it |
04:24.32 | vircuser | and now what? |
04:24.40 | Cairenn | now you post the link here |
04:24.44 | ckknight | now get the link and post it here |
04:24.54 | ckknight | GeoDaMancer, you want to make a dropdown menu? |
04:24.55 | vircuser | want me to explain what it should be? |
04:25.01 | ckknight | sure. |
04:25.15 | zespri_work | vircruser, and so you know, you are not registered/identified on this irc server so nowbody can receive your PMs. |
04:25.32 | vircuser | ok ill go register and come back |
04:25.33 | Cairenn | ckknight: http://www.wowinterface.com/forums/showthread.php?t=6010 |
04:25.38 | vircuser | one sec |
04:25.39 | GeoDaMancer | No. One of the [ ] boxes for dropping a skill into. Like a slot on the action bar, or an item. |
04:25.40 | Cairenn | you don't have to go anywhere |
04:25.46 | Cairenn | <PROTECTED> |
04:25.55 | vircuser | i want to change nick |
04:26.04 | vircuser | as i usualy dont use this nick its not my :D |
04:26.07 | Cairenn | <PROTECTED> |
04:27.18 | *** join/#wowi-lounge Silv (n=Silvio@adsl-20-93-14.mem.bellsouth.net) |
04:27.35 | Cairenn | evening Silv |
04:28.01 | vircuser | can you tell me what does that mean "Erroneous Nickname"? |
04:28.16 | PowerToys | nvm |
04:28.59 | Silv | evening :) |
04:29.24 | PowerToys | ok now i changed nick and registered |
04:30.06 | *** join/#wowi-lounge ckknight_ (n=ckknight@rrcs-74-62-251-191.west.biz.rr.com) |
04:30.23 | PowerToys | guys? |
04:30.29 | Cairenn | ckknight connection being flakey again? |
04:30.32 | Cairenn | PowerToys: what? |
04:31.02 | Cairenn | you still haven't given us the link to your code nor explained the problem you are having |
04:31.03 | *** join/#wowi-lounge Warla (i=Darky28@251.187.79.83.cust.bluewin.ch) |
04:31.12 | PowerToys | do you want me to tell you what the code should be before i post it here? |
04:31.16 | Warla | hell yea :-) the spelldamage / healing scanner works perfect now :-) |
04:31.17 | Warla | http://darky28.dyndns.org/chris/wowprofiles/?id=1 |
04:31.29 | Cairenn | Warla: grats |
04:31.35 | Cairenn | PowerToys: either way |
04:31.41 | PowerToys | its basicly simple i want to add a function |
04:32.13 | PowerToys | the funcstion will basicly chack if a buff is costed on the target and if not will buff the target |
04:32.36 | PowerToys | that way ill be able to make a macro that will buff all buffs i want in 1 click and wont spend mana |
04:32.40 | PowerToys | thats the idea |
04:32.47 | PowerToys | correct me if im wrong |
04:33.16 | cogwheel|MC | wrong |
04:33.21 | Cairenn | "buff all buffs I want in 1 click" <== not possible |
04:33.21 | PowerToys | why? |
04:33.29 | cogwheel|MC | you'll have to click it once for each buff |
04:33.35 | Cairenn | indeed |
04:33.53 | cogwheel|MC | http://forums.worldofwarcraft.com/thread.html?topicId=11381238&sid=1 |
04:34.13 | Cairenn | heh, I bet I know which thread that is, without even clicking on it |
04:34.13 | PowerToys | cant i make a macro that will put in a varible that is definated by the function different spells each time? |
04:34.21 | cogwheel|MC | :) |
04:34.43 | cogwheel|MC | yep, but it won't be one click... it'll be one buff per click |
04:34.46 | ckknight | Cairenn, apparently |
04:35.00 | Cairenn | ckknight: did you see the thread link I posted to you? |
04:35.09 | ckknight | the wowi one? |
04:35.13 | Cairenn | aye |
04:35.17 | ckknight | yea |
04:35.26 | zespri_work | PowerToys, in addition to the link above you may want to glance though all the stickies on the forum http://forums.worldofwarcraft.com/board.html?forumId=11114 |
04:35.47 | zespri_work | There are lots of links in there to additional reference materials |
04:36.06 | PowerToys | cant i make a LUA code in macros? |
04:36.19 | Cairenn | PowerToys: you need to be very literal in this channel ... if you mean it'll cast whichever *single* buff is missing per click, that's one thing ... if you mean one click will cast *all* buffs (what you actually said), that's something else entirely and it isn't possible |
04:36.46 | PowerToys | no the macro wont cast any thing |
04:36.59 | zespri_work | PowerToys, yes you can, like this: /script <your lua code goes here> |
04:37.04 | PowerToys | all the macro do is : x==spell a |
04:37.10 | PowerToys | then x==spellb |
04:37.18 | PowerToys | and so on |
04:37.37 | PowerToys | and the x is a varible that in the function i try to write |
04:37.39 | Cairenn | me too norgs |
04:37.50 | Shadowed | hrm |
04:37.55 | Shadowed | we can't set required dep's on WoWI can we? |
04:38.13 | Cairenn | sure you can |
04:38.20 | Cairenn | put it at the top of your description |
04:38.24 | GeoDaMancer | Yeah, you can. |
04:38.29 | Shadowed | Let me rephrase that |
04:38.38 | Shadowed | you can't set it through a field, you have to add itin the desc |
04:38.39 | Cairenn | is there a "field" for it? not yet, no |
04:38.46 | Shadowed | kk thanks |
04:38.50 | Cairenn | there will be |
04:38.54 | Cairenn | but it isn't there yet |
04:39.05 | ScytheBlade1 | Hmm |
04:39.10 | ScytheBlade1 | What does it take to get an addon hosted here? |
04:39.16 | GeoDaMancer | I thought there was one. 'Cause, my Auctioneer wouldn't work without stubby on. |
04:39.28 | Shadowed | bribery |
04:39.28 | Cairenn | ScytheBlade1: hosted where? |
04:39.36 | ScytheBlade1 | Cairenn, *points at this channel* |
04:39.48 | ScytheBlade1 | I'm one of those creepy on-topic people ;) |
04:39.51 | Cairenn | *points ScytheBlade1 to the site* |
04:39.57 | Shadowed | Cairenn! can you go approve SSPVP |
04:40.00 | zespri_work | can a channel host an addon? =) |
04:40.06 | Cairenn | upload it, voila, hosted |
04:40.08 | Cairenn | Shadowed: NO |
04:40.12 | Shadowed | DO IT DAMN YOU |
04:40.16 | Cairenn | FU |
04:40.20 | Shadowed | NO FU |
04:40.26 | Cairenn | you only wish |
04:40.33 | norgs | Is this international confuse people day? |
04:40.39 | Shadowed | rofl |
04:40.40 | Cairenn | norgs: *grin* |
04:40.51 | zespri_work | ./kickban Cairenn /kickban Shadowed |
04:40.56 | Cairenn | ! |
04:40.59 | Cairenn | hey now! |
04:41.22 | ScytheBlade1 | Cairenn is the one with the +o ;) |
04:41.36 | zespri_work | my mistake =) |
04:41.43 | *** join/#wowi-lounge Esamynn_ (n=jbcc@d207-216-176-153.bchsia.telus.net) |
04:41.48 | Cairenn | hey hey Esamynn |
04:41.53 | ScytheBlade1 | lol |
04:41.54 | ScytheBlade1 | "oops" |
04:41.55 | Esamynn_ | hiya |
04:42.00 | Cairenn | come play! we're having fun confusing norgs! |
04:42.04 | PowerToys | guys can you look at this and tell me if it will work ? http://wowi.pastey.net/542-1d2e |
04:42.07 | Esamynn_ | oh yay! |
04:42.08 | Mr_Rabies2 | i'm really confused |
04:42.13 | Cairenn | Shadowed: wondered if I really said what? |
04:42.18 | Shadowed | [40:19] <@Cairenn> you only wish |
04:42.28 | Cairenn | I did indeed |
04:42.31 | Mr_Rabies2 | I'm watching a german country band covering "Hey Ya" by Outkast. |
04:42.50 | Shadowed | PowerToys it'll always call CastSpellbyname |
04:42.51 | Cairenn | O.O |
04:42.59 | Mr_Rabies2 | It's like my mind is being destroyed one note at a time |
04:43.14 | Mr_Rabies2 | http://youtube.com/watch?v=5C_bw3aDSOI |
04:43.15 | Mr_Rabies2 | :[ |
04:43.21 | Cairenn | noooooooooo |
04:43.26 | Cairenn | what'd you go and link it for? |
04:43.47 | Cairenn | you are a cruel cruel person, subjecting the rest of us to it! |
04:43.48 | Mr_Rabies2 | i need more people to suffer like me |
04:44.59 | norgs | ahhh... dat's better |
04:46.29 | PowerToys | shadow that what i want the name in the varible would be different each time |
04:47.11 | PowerToys | and that what the macro should do change the name in this varible |
04:47.19 | *** join/#wowi-lounge |FF|Im2good4u (i=2good@bnchost.eu) |
04:47.52 | norgs | I'm looking at the code, and i'm not sure it's even lua |
04:48.18 | norgs | parts of it look familiar... |
04:48.29 | PowerToys | well i have no idea how to write real LUA's alll i have is the idea in my head :D |
04:48.29 | ScytheBlade1 | Does PerfectTargets lag anyone else to no freaking end by chance? |
04:48.33 | PowerToys | so excuse me |
04:49.19 | norgs | ok, so there's a function called Rebuff |
04:49.30 | zespri_work | PowerToys, as Shadowed said you can always do CastSpellByName(yourVariable). Make sure that yourVariable is not local. Then you can set it in macro like this: /script yourVariable="whatever" |
04:49.36 | norgs | is there also a frame called Rebuff in an XML file somewhere? |
04:49.54 | PowerToys | yes |
04:50.08 | norgs | Well, that's gonna make some problems |
04:50.33 | PowerToys | if i can do this zespri then i can do a macro that going to chack if im buffed and with 1 click to rebuff me with all spells |
04:50.37 | norgs | you'll need to rename one of them... i'd suggest calling the frame "RebuffFrame" or something |
04:51.03 | norgs | if it's a tooltip, call it "RebuffTooltip" etc |
04:51.44 | PowerToys | its wont have graphics no tooltips or any thing it will be a function that is brought to the game |
04:52.12 | zespri_work | PowerToys, no, not really =) You can try and you'll see for yourself =) there is one click per spellcast generally. so in reality only one buf per click will be cast |
04:52.12 | norgs | hmm, ok then |
04:52.31 | PowerToys | wait zespri |
04:52.32 | norgs | so i'd remove the frame then |
04:52.37 | PowerToys | the macro dont cast this is the point |
04:53.08 | PowerToys | the function do the casting the macro only change the varibles |
04:53.19 | PowerToys | so i wont have to script the function all the time |
04:53.39 | norgs | you know there's addons out there that already do similar things, right? i'm assuming you're doing this because you want to learn how to do it. |
04:53.50 | PowerToys | yep |
04:54.15 | PowerToys | and i want to prove a point that its posible |
04:54.34 | PowerToys | the idea is posible at least in theory :D |
04:54.41 | norgs | that it's possible to cast several buffs in 1 click? |
04:54.47 | PowerToys | yes |
04:54.53 | norgs | it's not possible |
04:55.01 | jaeger- | the client requires a hardware event to cast a spell |
04:55.04 | norgs | because of the global cooldown |
04:55.29 | PowerToys | cant i make a line to chack this cooldown |
04:55.30 | PowerToys | ? |
04:55.40 | Cairenn | no |
04:55.54 | Cairenn | 1 click, 1 action |
04:56.06 | Cairenn | (for all intents and purposes) |
04:56.07 | PowerToys | you mean 1 click one cast? |
04:56.20 | Shadowed | action, you can do other things then cast with that one action |
04:56.56 | norgs | when you cast 2 buffs, the global cooldown on the first cast stops the second buff from casting. there is no way to pause or sleep in an addon or macro and every time the macro or function is called, it needs to have been invoked via a hardware event in order to be allowed to cast a spell |
04:56.58 | PowerToys | can i make delay on actions |
04:57.08 | Shadowed | nope |
04:57.29 | Cairenn | PowerToys: you *really* need to read the links you were given |
04:57.41 | Cairenn | so much of what you are asking have been covered, in depth, in that thread |
04:57.53 | norgs | the only exception to the 1 spell per macro rule is when the prior spells don't trigger the global cooldown (eg nature's swiftness) |
04:58.22 | PowerToys | well we basicly speaking about priest buffs |
04:58.29 | PowerToys | inner fire |
04:58.39 | Cairenn | doesn't matter whose, the rules are the same |
04:59.16 | Cairenn | we're not trying to be mean here, we're trying to explain |
04:59.25 | PowerToys | i understand |
04:59.51 | PowerToys | im not been offended but impressed you have nervus for such a noob as me |
04:59.53 | PowerToys | :D |
05:00.12 | Cairenn | well, some don't like it when you say "no, you can't do that" and get offended |
05:00.25 | cogwheel|MC | Just be glad I was in MC while all this was going on... :P |
05:00.32 | PowerToys | then those ppl dont learn |
05:00.41 | Cairenn | cogwheel|MC: hush, you're a big softie, you liar |
05:01.05 | norgs | please feel free to experiment... i know i personally explored every aspect of the restrictions imposed by the game in order to try and understand exactly what the limitations were. i'm just trying to help you out in case you don't want to spend weeks investigating the problem |
05:01.22 | Cairenn | oh, and in case you hadn't noticed, yes, I abuse the hell out of everyone in channel :P |
05:01.56 | PowerToys | well norgs you probobly mean month's as i have no clew about scripting or program development at all |
05:02.12 | cogwheel | I think i'm nicer to people during "live" conversation than I am on the forums (with all my "RTFM"s and "See my signature"s) |
05:02.35 | Cairenn | cogwheel: that isn't mean, that's "fed up" |
05:03.03 | *** join/#wowi-lounge slouken (i=slouken@devolution.com) |
05:03.07 | norgs | ok, assuming you want to build a 1-click-per-buff rebuffer, there's 2 things you need to do |
05:03.13 | Cairenn | hey hey! It's the present bearing pirate! |
05:03.18 | PowerToys | is it posible to triger a macro by another macro? |
05:03.21 | cogwheel | good evening |
05:03.24 | slouken | Heya |
05:03.25 | norgs | 1: check to see if you have each buff |
05:03.41 | norgs | 2: cast a buff that you don't have yet when you find it |
05:03.49 | norgs | hi slouken :) |
05:03.56 | slouken | hey norganna. :) |
05:04.15 | Cairenn | you made lots of folks very happy, again |
05:04.17 | Shadowed | hey slouken |
05:04.21 | slouken | Cool |
05:04.24 | slouken | Hey shadowd |
05:04.32 | norgs | i think i speak for everyone when i say "Thanks for Lua 5.1" :) |
05:04.37 | Shadowed | you need to let us send you cookies one of these days! |
05:04.44 | *** join/#wowi-lounge ToastTheif (i=ToastThe@24-177-162-9.dhcp.mrqt.mi.charter.com) |
05:04.44 | slouken | You're welcome! |
05:04.57 | ToastTheif | ./wave at slouken |
05:05.26 | cogwheel | my wife just made toast... |
05:05.32 | PowerToys | norgs if i make a script that will chack the buffed every 2 sec's lets say then it will be posible in theory again |
05:05.36 | ToastTheif | no no, toast.the-if |
05:05.42 | ToastTheif | ;) |
05:05.50 | norgs | PowerToys: how are you going to trigger it though? |
05:06.07 | PowerToys | like a regular addon that have button |
05:06.26 | norgs | so you're going to click it every 2 seconds with your mouse? |
05:06.27 | ToastTheif | Im having withdrawls from WoW, haven't played in like a month, figured I'd stop by to see if anyone is here |
05:06.49 | Cairenn | nope, nobody here |
05:06.50 | Shadowed | why havn't you played in a month! |
05:07.08 | ToastTheif | I can see that Cair =P |
05:07.13 | PowerToys | isnt its posible to make timer to an addon? |
05:07.21 | ToastTheif | because I have no money sadly |
05:07.27 | Cairenn | PowerToys: have you read the link yet? |
05:07.32 | Cairenn | http://forums.worldofwarcraft.com/thread.html?topicId=11381238&sid=1 |
05:07.46 | PowerToys | lol i dont mean by that |
05:08.07 | PowerToys | some thing like on the clock tutorial over the internet |
05:08.08 | Shadowed | need to be more specific then |
05:08.12 | norgs | PowerToys: as we've explained, if there's no hardware event (mouse click, or keystroke) then you cannot cast spells in the function or macro... the game won't let you |
05:09.36 | PowerToys | i can make it run every time i click left mouse button |
05:10.00 | GeoDaMancer | Hey, slouk! |
05:10.08 | slouken | "Use the force, my lego Jedi master!" |
05:10.16 | ToastTheif | I like legos |
05:10.18 | Shadowed | you liar |
05:10.23 | Esamynn | ok hey slouken, I didn't see you, how goes it? |
05:10.23 | norgs | i believe they removed the ablity to hook into that too (not 100% sure about that though) |
05:10.24 | Shadowed | you'll be talking in 5 minute |
05:10.25 | Shadowed | s |
05:10.32 | Shadowed | norgs yes they did |
05:10.35 | Shadowed | 1.9 i believe |
05:11.18 | Esamynn | 1.9 or 1.10 was the protected API, I don't remember which anymore |
05:11.36 | Cairenn | can always check the notes on the site |
05:11.59 | cogwheel | anyone know of lua binaries compiled with compat options disabled? the ones from luaforge are set vararg compat & a couple others.... |
05:12.03 | Esamynn | doesn't really matter which it was |
05:12.23 | Shadowed | what you said earlier was much worst |
05:12.27 | Esamynn | ~lart Shadowed |
05:12.27 | Shadowed | by far |
05:12.29 | cogwheel | :P |
05:12.34 | Esamynn | ooohhh |
05:12.36 | Esamynn | ouch |
05:12.37 | cogwheel | ow that's mean |
05:12.38 | Cairenn | what? you started it :p |
05:12.45 | Cairenn | oh, ow! |
05:12.48 | Shadowed | you we're the one who had to push it over the edge! |
05:12.52 | Cairenn | that one's just plain nasty |
05:13.03 | Shadowed | hey, don't you be insulting my choice of mail browser |
05:13.05 | Shadowed | you firefox hippies |
05:13.37 | Cairenn | umm, email client != web browser (for all of us) :p |
05:13.43 | Shadowed | whatever |
05:13.44 | Shadowed | hippies! |
05:14.01 | cogwheel | actually, i suppose since i use firefox to get to gmail he has a point... :\ |
05:15.08 | Shadowed | rofl |
05:16.16 | cogwheel | I wonder how many relams have a gnome named David... |
05:17.31 | cogwheel | If i compile lua.exe (and luac) 5.1 with all the compat options turned off, would anyone be interested in using it? |
05:20.42 | *** join/#wowi-lounge dreyruugr (n=chatzill@68-171-44-192.vnnyca.adelphia.net) |
05:21.03 | norgs | i would if it could emulate all the blizzard objects and functions :) |
05:22.15 | norgs | as it is i have my own mini wow subsystem that contains most of the wow functions that my stuff uses... it'd be an interesting project to emulate them all but |
05:23.39 | PowerToys | guys thanks for every thing i need to go now |
05:23.47 | norgs | ok, bye |
05:23.48 | Cairenn | later PowerToys |
05:25.33 | cogwheel | I'm just going for the basic lua.exe... maybe WoWBench will be switched over later on down the road... |
05:26.28 | norgs | phew |
05:26.41 | Cairenn | heh |
05:26.46 | norgs | cogwheel - i never knew about wowbench - thanks for that |
05:26.58 | cogwheel | hehe. np :) |
05:27.10 | Cairenn | silly norgs |
05:27.20 | Cairenn | you really need to keep up on the dev tools on the site |
05:28.14 | norgs | i just program in my own little universe .. completely unaware of what the rest of the world's doing :p |
05:28.40 | Cairenn | meh, you surface for air every so often, it's all good :) |
05:29.08 | Esamynn | isn't that the best way to do it norgs? ;) |
05:29.49 | norgs | i dunno - it gives you a unique perspective... but you often reimplement stuff other people have already done. |
05:30.10 | krka | that's unavoidable |
05:34.40 | cogwheel | makefiles make my head asplode... especially when trying to figure out how to build a VC project based on them... |
05:38.45 | norgs | ok, this wowbench officially rox-my-sox... |
05:39.05 | Cairenn | mikk did a good job on it |
05:39.23 | norgs | now i can test my addons on the train |
05:40.03 | norgs | it's such a pain... programming blind as it were. |
05:41.23 | cogwheel | sometimes it's fun though... there's the rare occasion where you spend hours coding something, then try it out and it seems to work perfectly.... (of course, then you end up finding bug after bug, but at least it didn't give you any errors :P) |
05:41.54 | kergoth | i hate those. i'd rather see the bugs than know they're lurking somewhere hiding from me |
05:42.06 | Hexarobi | log errors =( |
05:42.08 | Hexarobi | logic |
05:44.21 | cogwheel | ~lart microsoft |
05:45.31 | Hexarobi | opinions of RDX? |
05:45.41 | Shadowed | sucks |
05:45.58 | Shadowed | good example of how not to program |
05:47.02 | Kirov | cogwheel - rare? |
05:47.03 | cogwheel | where is it? |
05:47.26 | cogwheel | the item my wife got for 30s? |
05:48.59 | cogwheel | http://www.thottbot.com/?i=4830 |
05:50.21 | norgs | it just doesn't make sense |
05:50.39 | norgs | did they think they were putting it up for 50g by mistake? |
05:50.55 | norgs | s/50/30/ |
05:50.58 | cogwheel | I suppose.... maybe they just never used the AH or something... |
05:51.10 | cogwheel | technically, it's thanks to you though :P |
05:51.33 | norgs | it is? |
05:51.44 | Shadowed | auctioneer |
05:52.20 | norgs | how? |
05:52.29 | cogwheel | she wouldn't have found it otherwise... |
05:52.39 | norgs | ahh - i see |
05:52.51 | norgs | sorry - i was thinking from the other side |
05:52.54 | Shadowed | what's auctioneer usually used for norgs? :p |
05:53.08 | cogwheel | ah... yeah... i can see how that happened... i kinda turned it around on ya there |
05:53.13 | norgs | dunno - i don't use it :) |
05:53.26 | norgs | takes up too much memory |
05:53.40 | Cairenn | *chuckles* |
05:53.43 | cogwheel | lol |
05:54.05 | Cairenn | the ultimate follow up to that would be to hear that norgs uses KCI or something, rofl |
05:55.00 | norgs | i have it set to load on demand on my auction character, and not load on my main... i just use it to auction the stuff i get whilst levelling |
05:55.50 | norgs | i find "playing" the market takes more time than it's worth for me |
05:58.11 | cogwheel | My wife is employed part-time... she runs auctioneer about two times a day across a few different realms |
05:58.23 | cogwheel | (we both have severe alt-itis) |
05:59.34 | Shadowed | since when do females play WoW |
05:59.41 | jaxdahl | is adding filse to the game directory in order to change herb models to chests so you can see them better legal? |
05:59.43 | Zicon | Since the beta. |
05:59.53 | Kirov | Shadowed - my girlfriend and I play wow together |
06:00.00 | Shadowed | lies |
06:00.38 | Cairenn | jaxdahl: *boggle* |
06:00.38 | jaxdahl | not editing existing files or changing in-game mechansims |
06:00.38 | Cairenn | jaxdahl: tell me you are quoting some moron on the forum, please |
06:00.39 | cogwheel | watch the claws, cairenn... |
06:00.40 | cogwheel | :P |
06:00.50 | jaxdahl | "Thank you for contacting the World of Warcraft Game Master Department. |
06:00.50 | jaxdahl | Petition: Am i allowed to use outside models in the data directory to say, recolor all the plants to a bright pink? |
06:00.50 | jaxdahl | Answer: Doing things to your interface that do not circumvent in-game mechanics are permissible, especially if these changes to the interface are cosmetic. A tool to cast multiple spells or select multiple targets would be violating the ToS and could result in disciplinary action, up to and including account closure for repeated offenses; something to change the appearance of characters or "creep" in-game would not. |
06:00.51 | Shadowed | lol ciar |
06:01.09 | Shadowed | s why are you asking then? |
06:01.27 | jaxdahl | 1 GM may say something, another may think differently |
06:01.48 | Arrowmaster | or the developers may think differently and make it impossible to do a few patches ago |
06:01.49 | Shadowed | have you even read the ToS yet? |
06:01.56 | cogwheel | jaxdahl, 3d models ~= interface |
06:02.17 | jaxdahl | what do you mean by ~= |
06:02.25 | Arrowmaster | does not equal |
06:02.26 | cogwheel | you can change your interface as much as you want but once you start messing with the game world, you've crossed the line |
06:02.31 | cogwheel | (lua for not equal) |
06:02.45 | Cairenn | jaxdahl: it's not allowed, it's a dead horse, it's been beaten to death, resurrected, beaten to death again, drawn & quartered, hung, then burned at the stake |
06:02.54 | jaxdahl | http://forums.somethingawful.com/showthread.php?s=&threadid=2031750&perpage=40&pagenumber=1 |
06:03.13 | cogwheel | Then they took the ashes, fertilized grass with it, grew more horses from the grass and repeated the process all over again |
06:03.20 | Cairenn | indeed |
06:04.01 | Cairenn | and unless you have an account there, that link is useless |
06:04.08 | Cairenn | <== doesn't have an account there |
06:04.27 | cogwheel | <=== has a feeling he doesn't want one... |
06:04.29 | Hexarobi | u should get one cair, it comes with a free beer coozy |
06:04.33 | Shadowed | <==== agrees |
06:04.38 | Shadowed | with cogwheel |
06:04.44 | jaxdahl | you can sometimes see it |
06:04.51 | jaxdahl | and sometimes not |
06:04.51 | Cairenn | I don't drink beer |
06:05.00 | cogwheel | <===== notices the arrows keep getting longer ... O.o |
06:05.02 | Hexarobi | shiner hefeviezen rules |
06:06.52 | norgs | jaxdahl: that post was responded to already on the official forums |
06:07.37 | norgs | the answer was "The GM doesn't know what they are talking about. We will let them know that the correct response to that question is 'Yes, if you do it we will ban your account'" |
06:08.24 | norgs | (obviously I paraphrased a little) |
06:12.35 | AnduinLothar | so norgs, what're you working on now adays? |
06:13.27 | norgs | what's everyone else doing these days? |
06:13.39 | AnduinLothar | is this a trick question? |
06:13.41 | norgs | a wow database website |
06:13.48 | norgs | http://wowwatcher.com/?about=1 |
06:13.50 | AnduinLothar | ah ok |
06:13.56 | AnduinLothar | yeah. i'm doign that too, damn |
06:14.04 | AnduinLothar | who's NOT making one? |
06:14.11 | norgs | i figure, jump on the bandwagon before it gets too far from the station |
06:14.16 | cogwheel | me |
06:15.22 | norgs | mine's got a little spin on it though... slightly unique idea |
06:15.33 | AnduinLothar | which is.. |
06:15.46 | norgs | data customized to the player |
06:15.53 | kergoth | AnduinLothar: nice job on ExtraChannels, very useful :) |
06:16.18 | AnduinLothar | thx. Got someone working on a ClassChannels that should be out soon too |
06:16.27 | kergoth | saw it, its on curse |
06:16.29 | kergoth | that kicks ass too |
06:16.39 | kergoth | has both class specific and role specific chans |
06:17.10 | norgs | it's the thing i find most annoying with the other sites... you can't just say "Hmmm, what would be a good weapon for me to go and pick up that 'Norganna' can actually use?" and stuff like that |
06:17.25 | AnduinLothar | cool norgs |
06:17.30 | AnduinLothar | I try not to steal it |
06:17.33 | norgs | or "Hey, are there any scrolls I can buy that I don't know yet?" |
06:17.44 | AnduinLothar | yeah, that'd be cool |
06:17.56 | norgs | steal it, don't steal it... means the same to me... i'm not in it for money |
06:18.01 | AnduinLothar | too bad there's nto a universal database you can jsut make a plugin to do that for |
06:18.37 | norgs | well, a lot of the collected data will get fed back into my addons (this is my primary motivation) |
06:19.03 | AnduinLothar | ah. right, makes sense |
06:19.43 | AnduinLothar | I've been trying to find a good way to do the gatherer thing and find nodes of things you picked up in the world without needing a localized list of world objects first |
06:20.33 | norgs | yeah, i've done that a little |
06:20.45 | AnduinLothar | I got code to do it localization free for tradeskills, but i dunno how to do it for misc objects |
06:20.59 | norgs | i still need a localized list of abilities but the list is only about 8 elements long |
06:22.02 | norgs | basically I don't care about what you're mining/gathering... just what comes out of it |
06:23.03 | norgs | i concentrate on knowing what caused that loot box to pop up |
06:29.19 | AnduinLothar | how do you tell if it's not a mob? |
06:29.49 | norgs | it's a little tricky |
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06:30.48 | norgs | i check if the current target is dead, within interact distance and that there was a spell event x seconds ago that corresponds to the open event without any intervening spell stop or interrupt |
06:31.28 | norgs | where x is about how long it takes for the spell to cast |
06:33.17 | AnduinLothar | aww hax. they dissabled stealthbumping |
06:33.45 | Cairenn | yeah =/ |
06:34.52 | norgs | stealth bumping? |
06:34.56 | norgs | like /bump |
06:35.02 | AnduinLothar | posting and deleting it |
06:35.03 | norgs | <PROTECTED> |
06:35.08 | norgs | ahh |
06:35.23 | Esamynn | norgs: you didn't know about stealth bumping? ;) |
06:35.36 | norgs | nup |
06:35.45 | Cairenn | wow, so THAT'S how folks did it? cool! |
06:36.01 | AnduinLothar | lol |
06:36.16 | Esamynn | doesn't work on a lot of forums systems because they are based on a databse and the thread just drops back down, but it works on BLizzard's forums |
06:36.24 | AnduinLothar | used to |
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06:37.26 | norgs | <PROTECTED> |
06:38.23 | norgs | but it was an innocent tune... |
06:38.46 | Esamynn | so? |
06:38.52 | Cairenn | hehehehe |
06:39.00 | Esamynn | I know you well enough to know you aren't innocent :P |
06:39.07 | norgs | well if it was a deviously innocent little tune, maybe i could see your point |
06:39.40 | Cairenn | there are some that accused me of being the stealth bump queen |
06:39.47 | AnduinLothar | why would the target matter, you lose target when they die |
06:39.57 | Esamynn | Cairenn: are you denying it? |
06:40.18 | Cairenn | I admit nothing! |
06:40.33 | AnduinLothar | spose you could do UnitExists('mouseover') |
06:40.33 | Esamynn | you didn't deny it either |
06:40.42 | AnduinLothar | on the previous right click |
06:41.01 | Cairenn | ^_- |
06:41.15 | Esamynn | you can't capture right clicks anymore not clicks in the world anyways |
06:41.27 | AnduinLothar | sure you can |
06:41.33 | Esamynn | oh wait, duh, nm |
06:41.37 | Esamynn | OnMouseDown |
06:41.42 | AnduinLothar | :) |
06:41.54 | Esamynn | I'm obviously tired |
06:42.05 | norgs | afaik you can't loot them without them being selected |
06:42.14 | Esamynn | nope |
06:42.19 | AnduinLothar | wha? |
06:42.26 | norgs | if they aren't selected when the loot box pops up, they get selected |
06:42.32 | AnduinLothar | hmmm |
06:42.34 | AnduinLothar | really? |
06:42.50 | Esamynn | you can't loot something without selecting it first |
06:43.00 | norgs | i'm pretty sure anyhow... i tried pretty hard to trick it |
06:43.05 | AnduinLothar | what if you clicked something before loot popped up? |
06:43.11 | Esamynn | at least selecting it is part of the looting process |
06:43.21 | norgs | it gets declicked and target == the dead thing again |
06:43.23 | Esamynn | loot window closes when you select something else |
06:43.44 | zespri|home | norgs, would be nice if the upload page remebred the path in a cookie |
06:44.08 | norgs | zespri - afaik can't be done |
06:44.24 | Miravlix | Hmm, with the 24/7 shared BG I can make around 560K honor pr. week. |
06:44.26 | norgs | all browsers clear the file upload path every page |
06:44.38 | AnduinLothar | is there a good localization free way to detect if the loot was from a dissenchant? |
06:44.47 | norgs | you can't prefill it and can't modify it with javascript |
06:45.02 | zespri | norgs, it's unexpected, by I beleive you |
06:45.14 | norgs | AnduinLothar: yup - track the disenchant spell start and wait for the spell to land |
06:45.33 | norgs | zespri - something to do with security |
06:45.48 | Esamynn | not quite localisation free though |
06:45.55 | AnduinLothar | doesn't that require the dissenchant spell string be localized? |
06:46.11 | norgs | ok, you got me |
06:46.46 | AnduinLothar | is the dissenchant string in the spellbook? |
06:47.06 | Esamynn | yes |
06:47.16 | Esamynn | there is a spell in your book labeled disenchant |
06:47.22 | AnduinLothar | is it the same as the one used in the event on every local? |
06:47.34 | Esamynn | I don't know |
06:47.35 | AnduinLothar | should be |
06:47.42 | |FF|Im2good4u | the prob is probely isnt it localised :P |
06:47.45 | Esamynn | they are idenical on engligh version |
06:47.47 | norgs | do spells in the book have an id that stays the same? |
06:47.53 | Esamynn | no |
06:47.58 | AnduinLothar | that doesn't matter |
06:48.06 | norgs | oh.. had me excited there for a sec |
06:48.15 | Esamynn | god, if they did that would be sooo exciting |
06:48.16 | AnduinLothar | that's what SeaSpellbook is for |
06:48.34 | norgs | i guess the texture is always the same though |
06:48.55 | Esamynn | true, and thats the only spell with that texture that will ever appear in the general tab |
06:49.04 | norgs | bit of a problem if the same texture appears twice, but i've not seen that happen |
06:49.49 | zespri | norgs, well, yes, makes sense. You don;t want a site to be able to serve you a page that when you submit it uploads your seceretfile.txt |
06:49.52 | AnduinLothar | the spellbook is capitalized. is it capitolized fromt he event? |
06:50.32 | Esamynn | you mean in the cast bar? |
06:50.33 | Esamynn | yes |
06:50.42 | norgs | zespri - hmmm - yeah, i didn't think about display:noneing the file thingy |
06:51.34 | zespri | norgs, not nesserely that. You just can display it way down to the bottom. Most people won;t scroll |
06:52.10 | *** join/#wowi-lounge GremWarsong (n=admin@dyn-8-82.myactv.net) |
06:52.30 | GremWarsong | Hey, does anyone know a mod that shows a spell that a mob is casting against you? |
06:52.47 | AnduinLothar | natur enemy casting bar |
06:53.03 | GremWarsong | Thanks! =) |
06:53.10 | zespri | spellalert or something |
06:56.13 | AnduinLothar | hmmm i spose if the tooltip for the rightclick is different than the last UPDATE_MOUSEOVER_UNIT UnitName |
06:57.01 | AnduinLothar | are there world objects you can loot that don't have a cast? |
06:57.11 | norgs | what are you trying to do AnduinLothar ? |
06:57.21 | AnduinLothar | catch everything |
06:57.46 | norgs | i don't understand why you're reading tooltips but? |
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06:58.32 | AnduinLothar | that's what I have it currently doing to track tradeskills |
06:58.41 | AnduinLothar | but i track mob looting with the same thing |
06:58.46 | AnduinLothar | since it's already happening |
06:59.09 | AnduinLothar | and i need to distinguish dissenchanted loot w/o localization |
06:59.48 | norgs | ok, i see now. you already have that part working and don't want to change it |
07:00.28 | AnduinLothar | well i could change it, but only if I could get rid of the tooltip scanning and still get the info i need for other things |
07:00.29 | norgs | the only thing is... what if some tooltip mod changes the tips? |
07:00.39 | AnduinLothar | it's a hidden tooltip |
07:00.45 | AnduinLothar | mmm |
07:00.51 | AnduinLothar | i think, lemme check |
07:00.58 | norgs | how do you work out mouseover then? |
07:01.06 | AnduinLothar | ah no, it's gametooltip |
07:01.16 | AnduinLothar | OnMouseDown |
07:01.33 | AnduinLothar | yes, there's a possibility that it might be changed |
07:01.46 | AnduinLothar | but i've never seen any mod that does |
07:01.59 | AnduinLothar | change the first line in a way that woudl break my regex |
07:02.21 | norgs | what about tinytip? or does it use it's own tooltip? |
07:02.38 | AnduinLothar | does it change GameTooltipTextLeft1 significantly? |
07:03.08 | AnduinLothar | most things I've seen modify color or subsequent lines |
07:03.18 | norgs | it puts colors around the name and appends a mouseovertarget to the end |
07:04.02 | AnduinLothar | ya the color should be the fontstring and not a text change |
07:04.15 | AnduinLothar | even if it is i can parse out color codes |
07:04.44 | norgs | it does it as a color code in the text |
07:04.44 | AnduinLothar | already parsing out ranks |
07:04.58 | norgs | but still very easy to eliminate |
07:05.33 | AnduinLothar | grr i dissenchanted and it didn't give me a msg |
07:09.13 | jaxdahl | http://img168.imageshack.us/img168/8919/kharazanishugekw0.jpg |
07:10.17 | norgs | So, here's a question: Is the spells for burning crusade already in the wow client? If not, how can curse already have the list of spells? |
07:10.21 | jaxdahl | http://video.google.com/videoplay?docid=-6087825958707148090&q=burning+crusade+karazhan |
07:10.23 | Esamynn | what is that jaxdahl ? |
07:10.29 | jaxdahl | Esamynn, karazhan |
07:10.33 | AnduinLothar | bet the beta client was leaked |
07:10.35 | norgs | It annoys me every time I go to the curse site |
07:10.37 | Esamynn | oh sweet |
07:10.48 | jaxdahl | that guy spends 16:30 running through karazahn |
07:11.40 | Cairenn | norgs, which part of it annoys you? that it was leaked or that curse has it on their site or ? |
07:11.48 | cogwheel | If anyone is interested, I have compiled lua.exe and luac.exe for windows with the compatibility options to match slouken's announcement today: http://www.wowinterface.com/downloads/fileinfo.php?s=&id=5300 |
07:12.04 | norgs | it annoys me that i don't know how they did it - lol |
07:12.12 | Cairenn | ah |
07:12.15 | Esamynn | cog, how about a linux version? |
07:12.28 | Esamynn | pretty pleasE? |
07:12.31 | cogwheel | that's too easy :P the makefile's set up for that |
07:12.38 | Esamynn | <PROTECTED> |
07:12.53 | cogwheel | Maybe if I ever decide to log back into Ubuntu... ;) |
07:12.53 | jaxdahl | cogwheel, curious, have you ever thought of making an interface emulator? |
07:13.07 | cogwheel | jaxdahl, yes, but someone beat me to it... |
07:13.12 | norgs | jaxdahl: :) |
07:13.14 | jaxdahl | oh, one exists? |
07:13.21 | cogwheel | wowbench |
07:13.22 | norgs | i said the same thing earlier |
07:13.42 | AnduinLothar | now.. make an xml emulator.. |
07:13.45 | |FF|Im2good4u | wowbench ? |
07:13.49 | Cairenn | wowbench: http://www.wowinterface.com/downloads/info5095-WoWBench.html |
07:13.58 | |FF|Im2good4u | wow ui desinger ! lol |
07:14.15 | Cairenn | not the same thing at all |FF|Im2good4u |
07:14.24 | jaxdahl | perfect.. |
07:14.25 | AnduinLothar | one that doesn't suck and isn't windows only |
07:15.09 | norgs | as if any coder worth their salt uses windows these days... |
07:15.23 | |FF|Im2good4u | neh your right :P |
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07:16.49 | norgs | the fish aren't biting... |
07:18.27 | cogwheel | ungh.... ui.worldofwar's javascript is hell on Firefox |
07:18.54 | Esamynn | good night all |
07:18.59 | Cairenn | night Es |
07:19.01 | cogwheel | 'night |
07:24.56 | cogwheel | ok... birds are starting to chirp now and i have to go to work tomorrow... err... today... |
07:24.59 | cogwheel | 'night all |
07:25.03 | cogwheel | ~emulate cogwheel |
07:25.22 | purl | ACTION Look... I .... use... a lot... of .... elipses........... |
07:25.38 | cogwheel | that's what i thought! was about to ~botslap ya there, purl |
07:25.42 | Cairenn | night cogwheel |
07:25.45 | slouken | wow, wowbench is cool. :) |
07:26.11 | Cairenn | well guys, I'm out too |
07:26.13 | Cairenn | night night |
07:26.16 | slouken | night night |
07:26.28 | slouken | *hug* |
07:26.34 | Cairenn|sleep | :) |
07:26.35 | norgs | nite Cairenn |
07:28.33 | slouken | night night everyone. :) |
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07:51.29 | ckknight | norgs, the site seems interesting |
08:09.27 | jaxdahl | hmm. i missed slouken |
08:22.13 | AnduinLothar | mmm enchanting detection was cake with IsCasting |
08:26.28 | AnduinLothar | this error is really familiar. anyone remember what it's from? |
08:26.29 | AnduinLothar | Error: attempt to perform arithmetic on local `money' (a nil value) |
08:26.29 | AnduinLothar | File: Interface\FrameXML\MoneyFrame.lua |
08:26.29 | AnduinLothar | Line: 185 |
08:32.42 | AnduinLothar | nm figured it out |
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08:53.27 | AnduinLothar | there we go. completely localization free disenchant tracking |
08:53.34 | AnduinLothar | i win! |
08:58.12 | AnduinLothar | mmm cooookie |
08:59.03 | AnduinLothar | ME WANT MORE COOKIES! |
08:59.32 | ckknight_ | ~emulate cookie monster |
08:59.34 | purl | "C" is for cookie, that's good enough for me. Oh....cookie,cookie,cookie starts with "C". |
09:00.33 | AnduinLothar | damn.. now i have to write documentation |
09:03.24 | Andalia | Is there a way to disable the left border of a frame? So that it has a border on the right, top and bottom but not at the left? |
09:04.40 | zespri | what for? |
09:05.10 | zespri | just aestetics? |
09:06.30 | Andalia | yes :) |
09:08.45 | zespri | I think that you can get the textures rigth. I don'r realy have any expirience doing this, but I think that this is possible. Wow seems to allow you to make you frames look like whatever you want with the textures you define. I'm sure somebody more exoirienced in this here can tell you exactly how to do this |
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09:10.20 | Andalia | So it's not that important ^^ I mean: If there was a single function or so...but I don't need it that much |
09:26.53 | Corrodias | damn, there are a lot of microscopic animals |
09:29.01 | Corrodias | look at this ugly thing, http://en.wikipedia.org/wiki/Image:Pliciloricus_enigmatus.jpg |
09:29.43 | norgs | i swear i saw that thing in "Matrix" |
09:35.09 | Corrodias | thousands of microscopic marine creatures |
09:36.17 | Corrodias | and how about these things? they look pretty crazy: http://www.microscopy-uk.org.uk/mag/indexmag.html?http://www.microscopy-uk.org.uk/mag/articles/pandora.html |
09:42.15 | AnduinLothar | yay IsCasting docs: http://www.wowwiki.com/IsCasting |
09:42.45 | AnduinLothar | and v1.4 |
09:46.44 | Corrodias | there seems to be...something wrong on wowwiki o.o |
09:46.52 | Corrodias | the pages are showing up as black text on dark gray backgrounds |
09:47.02 | AnduinLothar | must be you |
09:48.08 | Corrodias | i think it is. i think somehow it got the idea that i want to disable css when i actually don't |
09:48.17 | Corrodias | it being my browser |
09:50.32 | Corrodias | or not. there's something strange going on here. based on what i observe on other sites, i must conclude that -disabling- this CSS stylesheet makes it look right |
09:52.00 | AnduinLothar | so why am I still a "A Deviate Faerie Dragon" on wowi.. |
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09:58.04 | grumpey | eya |
09:58.10 | Corrodias | man, my head is lumpy |
09:59.28 | Kalroth | AnduinLothar: So you're saying that you're not a deviate faerie dragon?! |
10:03.31 | Corrodias | so i took my hunter on down to mulgore and checked out the plains vision creature. however, despite it being of type beast, i couldn't cast beast lore on it. sadly, but predictably, it was also not tameable. :( |
10:03.46 | AnduinLothar | no.. just that I was kidn ahoping Imight be elevatate to a more prominant position... like "Mini Diablo" |
10:04.33 | Corrodias | and i -so- wanted my own Plains Vision pet |
10:04.56 | AnduinLothar | lol was just looking at my MinimapMicroButtons addon... it was still toc 11000 and I've never released it |
10:05.14 | AnduinLothar | ChatClick too.. |
10:05.23 | AnduinLothar | i should pollish those up.. |
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10:38.33 | Corrodias | http://www.superdickery.com/oneshot/44.html |
10:45.22 | wereHamster | can some one reply to this thread: http://forums.worldofwarcraft.com/thread.html?topicId=12023632&sid=1 , the addon is coolDown version 0.0.4.0 |
10:45.29 | wereHamster | http://www.curse-gaming.com/en/wow/addons-1576-1-cooldown.html |
10:46.49 | Corrodias | i'm on it |
10:47.03 | Corrodias | odd that the new icons don't actually look anything like your character any more than the old ones did |
10:47.06 | Corrodias | i'm not sure i see the point |
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10:49.26 | wereHamster | thanks |
10:49.49 | Corrodias | np. ah, what a simple interface that guy has |
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10:55.58 | wereHamster | morning |
10:56.46 | Tabyk | Late evening. ^_^ |
10:56.52 | Corrodias | you don't have a WoW account, despite being seemingly active in addon development? |
10:59.43 | Tabyk | I could see that happening... I do have an active account, and spent a LOT more time poking at addons then actually playing. -_-; |
11:00.23 | Corrodias | but you couldn't do any testing or .. uh. yeah |
11:01.26 | Tabyk | You couldn't... but as long as you knew someone who did have an active account (and was willing to alpha test for you)... |
11:02.15 | Corrodias | and was available at all times of day and willing to do your every bidding... |
11:02.22 | Corrodias | possibly in exchange for sexual favors, it seems likely... |
11:03.50 | Tabyk | Anyone here available (and willing) to answer a couple event questions? |
11:05.25 | Corrodias | not unless you give -me- sexual favors :( |
11:05.38 | Corrodias | otherwise, it's way too late and i don't actually know much about events |
11:06.30 | Tabyk | I think I shall wait then. |
11:07.25 | Corrodias | argh! how do i write something in java to force my computer to read from a certain drive once every few seconds, despite disk caching? >_< |
11:09.44 | Tabyk | Sorry, not a Java programmer... |
11:19.01 | Corrodias | to bed! [away] |
11:20.35 | wereHamster | unneccessarily |
11:20.49 | wereHamster | sry |
11:21.30 | wereHamster | gaim has spell checking.. I just hit the wrong key ;) |
11:21.43 | *** join/#wowi-lounge zespri|home (i=andrew@202.180.72.243) |
11:29.08 | zespri|home | What is the difference between "Enhanced Tooltips" and "Show Detailed Tooltips" ? |
11:34.54 | *** join/#wowi-lounge Kalroth (n=kalroth@195.215.170.222) |
11:37.07 | Tabyk | Good question... haven't a clue. |
11:59.30 | *** join/#wowi-lounge [Wobin] (i=Wobin@218-214-59-86.people.net.au) |
11:59.43 | [Wobin] | omg |
11:59.44 | [Wobin] | 5.1 |
11:59.46 | [Wobin] | woo |
12:01.36 | |FF|Im2good4u | yeh but isnt that in The Burning Crusade |
12:02.18 | |FF|Im2good4u | like it wont happent until januariy for US ans then juli for europe |
12:03.03 | [Wobin] | Well, true |
12:03.09 | [Wobin] | But it's going in the right direction! |
12:03.16 | [Wobin] | (rather than not going at all) |
12:08.39 | |FF|Im2good4u | well by the time it coems out its already Out OF Date :p |
12:13.27 | *** join/#wowi-lounge JoshBorke (n=Josh@ohm.stl.gtri.gatech.edu) |
12:13.39 | JoshBorke | morning :-) |
12:14.00 | zenzelezz | heya |
12:19.26 | *** join/#wowi-lounge Fias (i=TMD410C@dslb-084-056-095-103.pools.arcor-ip.net) |
12:19.34 | [Wobin] | Anyone know of a good "change weapon on unstealth" mod? |
12:20.26 | Fias | can any one help me ? i have question how to run events |
12:22.09 | Fias | please help ... i just want to know how to run event GOSSIP_SHOW whithout using mouse rightcklick ... |
12:23.49 | Fias | any one hier ? |
12:28.17 | Corrodias | windows has an internal cache of over 15 megabytes! argh |
12:28.42 | zenzelezz | hm? |
12:29.18 | Corrodias | never mind, i'm asleep |
12:36.11 | Corrodias | -write- caching on the external drive is off. so i can have it write a tiny amount every 5 seconds. fantastic. |
12:37.15 | zenzelezz | "There has been lots of debate in the past few days over Microsoft's plan to make the startup sound in Windows Vista something that can't be specifically silenced by changing the sound settings in the control panel. Users would be able to avoid hearing it by manually turning down the speaker volume, but then they would have to turn that volume back up to hear anything else." |
12:37.17 | zenzelezz | O_O |
12:38.34 | *** join/#wowi-lounge Mery (i=metelman@p54AED41A.dip.t-dialin.net) |
12:54.03 | wereHamster | is the minimap texture 320x256 pixels big? |
13:03.14 | *** join/#wowi-lounge Mery (i=metelman@p54AECDD4.dip.t-dialin.net) |
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13:13.22 | *** mode/#wowi-lounge [+o Beladona] by ChanServ |
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13:33.55 | *** join/#wowi-lounge TS|Skrom (n=Skrom@66.148.226.210.nw.nuvox.net) |
13:39.16 | Mikk | In other news, Doom the movie was everything I hoped it would be. I kept smiling the whole way through :-) |
13:39.35 | Kalroth | lol |
13:39.48 | Kalroth | I bet you also like MST3k movies! |
13:41.01 | Hexarobi | man wtf is up with curse, the individual file downloads are coutning, but my total downloads hasnt moved in 2 days |
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13:42.32 | JoshBorke | lol |
13:50.15 | Beladona | probably has something to do with the caching they setup on curse a while back |
13:50.27 | Beladona | the count you see not changing is a cached count |
13:57.22 | Hexarobi | for 3 days? |
13:57.40 | Hexarobi | its been at 8004 for days |
13:58.04 | Hexarobi | i remeber bein happy about breaking 8000 on like wed |
14:03.18 | JoshBorke | clad|sleep: hook testing? O.o |
14:05.18 | *** join/#wowi-lounge Cide (i=Cide@81-226-233-5-no60.tbcn.telia.com) |
14:05.52 | JoshBorke | morning Cide |
14:06.04 | Cide | nirbubg |
14:06.09 | Cide | err, yeah... |
14:06.10 | Cide | morning |
14:06.22 | Hexarobi | moronin |
14:06.33 | Mikk | moanin' |
14:09.27 | Tain | Best article about a game company's decision not to use copy protection I've ever read. And very funny! |
14:09.29 | Tain | http://www.gamasutra.com/features/20060830/schadenfreude_01.shtml |
14:11.13 | JoshBorke | tldr :-P |
14:11.57 | *** join/#wowi-lounge industrial (n=game1@212.2.193.21) |
14:12.00 | industrial | wuzzah |
14:12.12 | industrial | Im ın an ınternet cafe ın the hotel ın turkey |
14:12.39 | industrial | but the keyboard ıs a lıttle stranger |
14:12.39 | industrial | -r |
14:12.49 | Tain | This may be the best thing I've ever heard from a game developer. |
14:12.51 | TS|Skrom | grrrrrrrrrrrrrrr |
14:12.51 | Tain | <PROTECTED> |
14:13.12 | Hexarobi | nice |
14:13.14 | Hexarobi | who said that? |
14:13.15 | industrial | Tain, cool |
14:13.25 | industrial | please ıd software lol |
14:13.41 | TS|Skrom | I'm about to die from this itching on my leg... I swear it. I fyou see me disconnect suddenly it's because I ate my pc |
14:14.01 | industrial | why dont you just scratch |
14:14.05 | Tain | German game company Schadenfreude Interactive |
14:14.08 | JoshBorke | lol |
14:14.18 | TS|Skrom | that's what got it infected to begin with :p |
14:15.10 | industrial | lol |
14:16.05 | Hexarobi | they comin out with any good games tain? |
14:18.38 | Tain | Dunno, just saw the link where they were talking about copy protection in games. |
14:18.42 | Tain | http://www.gamasutra.com/features/20060830/schadenfreude_01.shtml |
14:18.43 | Hexarobi | cool |
14:19.29 | Tain | But that's just such a novel concept. A company thinking it's their responsibility to make games that people WANT to buy. |
14:20.01 | Hexarobi | ya i cant wait to pirate games that good |
14:20.09 | Tain | hah! |
14:21.26 | Arrowmaster | this artical sounds like a complete joke |
14:23.44 | Tain | It is. They are using humor to make a point. |
14:25.41 | Hexarobi | just attending, not competing |
14:26.07 | Arrowmaster | 4 pages of humor and 1 paragraph of actually content makes me think its all made up |
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14:27.30 | *** part/#wowi-lounge Mikk2 (i=bofh@81-233-236-26-no19.tbcn.telia.com) |
14:28.43 | Tain | I guess you can think it's all made up. If you want. |
14:30.34 | Hexarobi | “I liked the whale one best,” Crispin interjected. “NUCLEAR WESSELS!” |
14:31.34 | Beladona | regardless of if it is all made up or not - the point it makes is NOT made up |
14:31.46 | Beladona | its valid, and one I seriously agree with |
14:32.59 | Hexarobi | good story too |
14:33.01 | TS|Skrom | What would it be if it was radioactive spiced ale served at christmas? |
14:33.20 | TS|Skrom | NUCLEAR WASSAILS! |
14:33.23 | Hexarobi | ive played Zurich Zero, but i never found that plant at the begining |
14:33.38 | Hexarobi | *groan* |
14:34.14 | TS|Skrom | I crack myself up :D |
14:34.42 | JoshBorke | Hexarobi: are you still working on making wow chess into wow battle chess? |
14:35.18 | Beladona | We offered them coffee cake, and since it was just after 10 am, beer. I began by asking them a little bit about their business |
14:35.26 | Beladona | that alone is hilarious |
14:35.44 | *** join/#wowi-lounge Fandyllic (n=Fandylli@h-68-165-2-71.snvacaid.dynamic.covad.net) |
14:35.49 | Hexarobi | i dunno josh, i have the graphics neccesary, but they need cleaning up and turning into seperate files |
14:36.01 | Hexarobi | i really should try |
14:36.08 | Hexarobi | but im in class now |
14:36.28 | Hexarobi | so spending massive amounts of time on battlechess instead of cal2 and linear algebra prolly isnt the best idea |
14:38.31 | Tain | You know I wanted to play wow chess but what it needs is a turn timer for speed chess. |
14:38.40 | Hexarobi | it has it tain |
14:38.49 | JoshBorke | pwned! |
14:38.57 | Hexarobi | you can challenge with minutesperplayer/bonussecondspermove |
14:39.01 | *** join/#wowi-lounge Arrowmaster` (n=Arrow@cpe-24-209-111-105.woh.res.rr.com) |
14:39.01 | Tain | Thank you for going back in time to add my suggestion! |
14:39.02 | Hexarobi | so like /chess challenge tain 5/3 |
14:39.12 | Hexarobi | is a 5 min game, with 3 seconds added per move |
14:39.20 | *** part/#wowi-lounge Fandyllic (n=Fandylli@h-68-165-2-71.snvacaid.dynamic.covad.net) |
14:39.37 | Hexarobi | but, it doesnt yet offer a resign when the clock runs out. |
14:39.48 | Hexarobi | i didnt want to force the game to end, incase u wanted to go ahead and finish it |
14:39.50 | Tain | That's great, I only looked at .. well possibly the first version you linked anywhere and didn't actually even try to play anyone. |
14:40.07 | Hexarobi | ive been adding alot |
14:40.17 | JoshBorke | keep up with the times tain |
14:40.21 | JoshBorke | wow chess PWNS |
14:40.24 | Hexarobi | =) |
14:40.24 | Tain | Although I'm a little disappointed that ckknight didn't polish up Rock Paper Scissors. |
14:40.32 | Hexarobi | hehe |
14:40.35 | Beladona | I like Valve's method of copy protection |
14:40.50 | Hexarobi | http://www.curse-gaming.com/en/wow/modscreen-4682-10437-1-standard-skin-move-log-and-player-bars-expanded.html |
14:45.26 | *** join/#wowi-lounge Suntiger (i=moonwolf@f176182.upc-f.chello.nl) |
14:47.07 | Hexarobi | ok now im off to class |
14:47.59 | [Wobin] | polish up? |
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15:01.22 | *** join/#wowi-lounge cogwheel (n=chatzill@intra.kistlerwine.com) |
15:16.15 | |FF|Im2good4u | is 812 the max witch of a window ? |
15:16.15 | |FF|Im2good4u | width i mean |
15:24.05 | Beladona | you mean a frame? |
15:24.10 | Beladona | in wow |
15:24.23 | |FF|Im2good4u | yeh |
15:24.32 | Beladona | no, there isn't a max I don't think |
15:24.49 | |FF|Im2good4u | ah then its just ui desinger that caps it :p |
15:25.15 | Beladona | they likely cap it so you don't mae a frame that is too large for people that play in 800x600 |
15:25.40 | |FF|Im2good4u | oO dont they get rescaled ? |
15:25.47 | Beladona | although you can get around that with size checks and scaling I would assume |
15:26.35 | |FF|Im2good4u | i run 1024x something and i want the screen almost across my entire screen but.. i though for lower res it would get resiszed.. |
15:28.57 | |FF|Im2good4u | well thne i have ot force pplto run in 1024 X sometihhng ;P |
15:29.56 | |FF|Im2good4u | how do i highlight a bottun on mouse over ? |
15:30.10 | |FF|Im2good4u | do i goet the chekc the mouse script part ? |
15:30.22 | cogwheel | resolution is irrelevant |
15:30.34 | Cide | it's really hard to read what you're saying, honestly :P |
15:30.38 | cogwheel | all sizes are nomalized to a 768 pixel height |
15:31.25 | Cide | if it's not an issue of not knowing the language (English), at least try to phrase your sentences correctly so people don't have to re-read them three times |
15:32.01 | Cide | (somewhat of a pet peeve of mine, might just be me!) |
15:32.33 | |FF|Im2good4u | oke sorry i always type fase, to fase.. :p |
15:33.00 | cogwheel | get Dovorak keyboard... you can type faster *and* be more accurate :P |
15:33.13 | cogwheel | brb... installing FF2 B2 |
15:33.42 | Cide | |FF|Im2good4u: slower is 'a lot' better than 'faster but unreadable' |
15:34.19 | |FF|Im2good4u | yep. but i yeh your right im just used to my ugly typing :p |
15:34.47 | *** join/#wowi-lounge cogwheel (n=chatzill@intra.kistlerwine.com) |
15:35.40 | cogwheel | I'm not extremely impressed with Mozilla's attempt to make firefox more "shiny" |
15:36.42 | DarkImakuni | <3 Firefox 2 beta 2 |
15:38.16 | cogwheel | I was using nightly builds for a while but gave up on them a month or two ago... i didn't even know they came out with an official beta version yet... |
15:39.02 | DarkImakuni | http://ftp-mozilla.netscape.com/pub/mozilla.org/firefox/releases/2.0b2/win32/en-US/Firefox%20Setup%202.0%20Beta%202.exe :) |
15:39.18 | cogwheel | well yeah... i just installed it :P |
15:39.19 | *** join/#wowi-lounge break19 (n=break19@adsl-065-013-119-154.sip.mob.bellsouth.net) |
15:39.28 | DarkImakuni | :P |
15:39.34 | cogwheel | just found out about it a few mins ago... |
15:39.55 | *** join/#wowi-lounge Kaso (n=Jonathan@host81-159-1-145.range81-159.btcentralplus.com) |
15:41.13 | cogwheel | I think my favorite features are close buttons on each tab and spell check in text boxes |
15:41.17 | Mikk | female nelphs running should look more graceful imo |
15:41.19 | *** join/#wowi-lounge Gryphen (n=gryphon@mail.alexdevco.com) |
15:41.23 | Mikk | they look like they're half lumbering now |
15:45.23 | TS|Skrom | man, slow day on the auction house so far :( |
15:47.03 | cogwheel | TS|Skrom, were you here when I heard my wife bought http://www.thottbot.com/?i=4830 for 30s? yes! SILVER! |
15:47.35 | TS|Skrom | yep yep |
15:48.45 | break19 | I believe computers should have rudimentary IQ tests as passwords |
15:48.57 | TS|Skrom | why would auctioneer report lesser nether essence at 60g each O.o |
15:49.10 | *** join/#wowi-lounge Cairenn (n=Cairenn@CPE001217452e29-CM014500004571.cpe.net.cable.rogers.com) |
15:49.10 | *** mode/#wowi-lounge [+o Cairenn] by ChanServ |
15:49.14 | cogwheel | because someone put them up for 99g trying to scam people |
15:49.15 | break19 | if you're dumber than the box of chocolates next to your monitor, you shouldn't be allowed to use the computer |
15:49.45 | TS|Skrom | cog - that makes sense... was gonna say, that seems outragious |
15:49.46 | Zicon | Mmm, chocolate. |
15:50.13 | break19 | scan regularly... it uses algorithms to throw out high values |
15:50.20 | cogwheel | Once your data gets a bit more mature, it'll figure out that that's not what it's really worth |
15:50.33 | break19 | but if the only values its seen ARE the high ones... then it thinks the data is ok |
15:50.49 | TS|Skrom | Good deal, yeah I'm running on a fresh install so all my data is bad atm lol |
15:51.03 | TS|Skrom | well not all... but some are just whacked out |
15:53.13 | *** join/#wowi-lounge Kirkburn (n=Kirkburn@84-45-141-44.no-dns-yet.enta.net) |
15:53.36 | Kirkburn | Noon-tidings to you all! |
15:53.37 | DarkImakuni | Welcome Kirkburn |
15:54.39 | Kirkburn | Wow, I've got some scary lag on here ... 3.3 seconds, and I can't load websites :/ |
15:55.53 | Kaso | anyone knowledgable with StaticPopups? |
15:56.07 | cogwheel | I've been using them pretty consistently... |
15:57.08 | Kaso | Im trying to hook over-ride the default summon one, but i cant work out how to get it the default one to show properly, it comes up with blank text |
15:57.34 | DarkImakuni | Kirkburn: Clearfont.lua Line 92 should be "if (CanSetFont(GameFontDisable)) then GameFontDisable:SetFont(CLEAR_FONT, 13 * CF_SCALE) end" :) |
15:57.40 | cogwheel | what exactly are you trying to change about it? |
15:57.57 | *** join/#wowi-lounge Kirkburn1 (n=Kirkburn@84-45-141-44.no-dns-yet.enta.net) |
15:58.15 | Kirkburn1 | This is stoopid ... so much lag :/ |
15:58.17 | Kaso | going to add a Auto Accept in 10 seconds type thing, and i want a button that'll cancel the new dialog and show the standard one |
15:59.06 | DarkImakuni | Hey Kirk can you see my comment about a bug in ClearFont? |
15:59.33 | cogwheel | Actually, I believe StaticPopups have a built-in mechanism for timers... |
15:59.59 | cogwheel | You can just change the properties of StaticPopups["SUMMON"] or whatever it's called.... i'll look into it in a bit... |
16:00.23 | cogwheel | working on getting BitLib into my lua 5.1 build |
16:01.16 | Kaso | well i was just doing that, but i want the ability to call the default one if the person doesnt want to, cant seem to work it out |
16:02.00 | cogwheel | Wolud this be an option they set? if so, just change it back to the way it was when they change the option... |
16:02.29 | cogwheel | Or would it show the default one if they cancel the auto-accept? |
16:03.07 | *** join/#wowi-lounge Kilkbuln (n=Kirkburn@84-45-141-44.no-dns-yet.enta.net) |
16:03.17 | cogwheel | gleetings, kilkbuln |
16:04.49 | Kilkbuln | GLeetings |
16:04.51 | Kilkbuln | :) |
16:04.58 | Kilkbuln | DarkImakuni, where is that CG? |
16:13.14 | *** join/#wowi-lounge Cairenn (n=Cairenn@CPE001217452e29-CM014500004571.cpe.net.cable.rogers.com) |
16:13.14 | *** mode/#wowi-lounge [+o Cairenn] by ChanServ |
16:13.51 | DarkImakuni | Welcome Cairenn |
16:13.57 | Hexarobi | mornin |
16:14.00 | Cairenn | hi guys |
16:15.16 | zenzelezz | heya |
16:16.56 | Cide | hi there |
16:18.03 | *** join/#wowi-lounge MentalPower|AFK (n=chatzill@host-70-45-82-92.onelinkpr.net) |
16:19.26 | Kirkburn | Hey Cairenn! Anyone know how ckknight is today? |
16:19.45 | *** join/#wowi-lounge zinor (n=yo@dslb-088-064-187-227.pools.arcor-ip.net) |
16:19.49 | Cairenn | he was doing much better last I heard last night |
16:19.52 | Cairenn | how's the neck? |
16:20.08 | Kirkburn | Bit better, thanks :) |
16:22.35 | Miravlix | Aww, someone tried to break kirk's neck and failed and I missed it. |
16:22.50 | Kirkburn | I was too ninja for them :) |
16:24.06 | MentalPower | morning folks |
16:26.56 | Cairenn | hi MP |
16:28.28 | *** join/#wowi-lounge Kirkburn1 (n=Kirkburn@84-45-141-44.no-dns-yet.enta.net) |
16:30.34 | Miravlix | Baah, Kirk didn't break his neck and my mothers cat slipped into a car and got driven far away where it got out. |
16:30.54 | Miravlix | Couldn't you go break it just for fun to make the day a bit better? |
16:32.06 | *** join/#wowi-lounge Kilkbuln (n=Kirkburn@84-45-141-44.no-dns-yet.enta.net) |
16:39.20 | JoshBorke | hola |
16:39.31 | Cairenn | hi JoshBorke |
16:40.51 | cogwheel | shouldn't this be legal? function foo(parm) parm or error("Usage: foo(parm)", 2) print(parm) end |
16:41.33 | wereHamster | '=' expected near 'or' |
16:41.42 | cogwheel | that's what i get... |
16:41.54 | Miravlix | Hmm, why not if parm? |
16:41.57 | cogwheel | I thought it was legal though :( |
16:42.11 | cogwheel | Miravlix, i like shortcuts :P |
16:42.12 | Miravlix | I dont really care if it's legal, it's hard to read. |
16:42.23 | JoshBorke | cogwheel: no, you have to do something with parm |
16:42.24 | Mikk | it's not legal in lua |
16:42.32 | Mikk | it's legal in php, perl... |
16:42.37 | Mikk | c =) |
16:42.38 | cogwheel | c |
16:42.41 | cogwheel | :) |
16:42.59 | JoshBorke | function foo(parm) (parm and print(parm)) or error end |
16:43.05 | Miravlix | parm != '' or |
16:43.38 | Thrae | cogwheel: Look at assert |
16:43.42 | |FF|Im2good4u | i kinda use parm = parm or error()] |
16:43.49 | cogwheel | alerady looking, thrae :) |
16:43.56 | cogwheel | s/er/re/ |
16:43.57 | |FF|Im2good4u | like mytable = mytable or {} |
16:44.59 | JoshBorke | <something> or <something> can't be part of the LHS can it? |
16:45.20 | Miravlix | I hate code where I first need to put it through a beutifier to read it |
16:45.27 | JoshBorke | unless both are functions? |
16:45.51 | cogwheel | Miravlix, you should stay very far from any forum thread where I am asked to write a macro then... |
16:46.00 | JoshBorke | Hexarobi: what are all these beta version for chess for? |
16:46.00 | Miravlix | doesntmatterifthelanguageallowyoutowritelikethisitshopeless |
16:46.27 | cogwheel | it does matter if you're trying to fit complex logic into 255 chars though :P |
16:47.07 | cogwheel | also, certain constructs are so ubiquitous for a given language, that it is more harmful not to learn how to understand them ;) |
16:47.13 | Miravlix | Then why are you naming your variable with 4 chars |
16:47.20 | |FF|Im2good4u | how u code or how it can read realy depents on the coder he probelyy find its verry easy to read becase his code alwaysl ooks like that |
16:47.23 | JoshBorke | i believe it is just an example? |
16:47.31 | cogwheel | it was just a dummy test... i wasn't actually using it for anything useful... |
16:47.31 | *** join/#wowi-lounge Insa (n=insa@80.200.68.172) |
16:47.45 | Miravlix | Hey I've made a carrier out of being lazy |
16:48.02 | Miravlix | But being lazy here and now so it takes longer to deal with later is stupid |
16:48.36 | cogwheel | I read a great essay once on the lazy programmer... talks about how we'll spend 8 hours writing a program to automate a particular task that would have taken 6 hours to do manually (read: tediously) |
16:48.40 | Miravlix | I can spend weeks on working on getting away from doing 6 minutes work. |
16:48.59 | TS|Skrom | all of my variables begin with the letter "s" that way I know they are my variables |
16:49.09 | TS|Skrom | so s1, s2, s3, s4 etc! |
16:49.16 | TS|Skrom | (btw I'm just kidding) |
16:49.17 | Miravlix | Ewww |
16:49.50 | Miravlix | ThisIsAReallyLongVariableNameThatIsntUsedForAnything |
16:50.04 | cogwheel | ThisSentanceIsALie |
16:50.13 | cogwheel | s/an/en/ |
16:50.34 | *** join/#wowi-lounge Esamynn_ (n=jbcc@d207-216-176-153.bchsia.telus.net) |
16:50.45 | Miravlix | I have a variable with that name |
16:51.10 | TS|Skrom | cogwheel... wouldn't that just make the variable GC? |
16:51.14 | Miravlix | My embedding system uses it. |
16:51.16 | TS|Skrom | (a lie would be false ;) |
16:51.51 | cogwheel | "this sentence is a lie" is a logical paradox... if it's true, it means its false and vise versa |
16:52.10 | Miravlix | isBetterInstanceLoaded I named my IsThisSentenceALie |
16:52.12 | TS|Skrom | *foom* |
16:52.20 | TS|Skrom | my brain just 'sploded |
16:52.24 | JoshBorke | *sigh* |
16:53.19 | Cairenn | you guys made the mess, clean it up yourselves :p |
16:53.29 | TS|Skrom | *whimper* |
16:53.44 | TS|Skrom | Make sure you save any big pieces.. |
16:53.50 | Miravlix | Send in the Zombies we have brain juice |
16:54.54 | Mikk | Braaiinnnss *gnnghkhs* *snarl* </Doom> |
16:55.29 | Cairenn | oh, hey, Mikk |
16:55.47 | Cairenn | you got a "wow, Wowbench is cool" from slouken last night |
16:56.00 | *** join/#wowi-lounge Tem (n=tardmrr@ip70-177-40-169.br.br.cox.net) |
16:56.11 | Cairenn | along with having norgs drooling over it |
16:56.22 | Mikk | heh, nice =) |
16:57.25 | Miravlix | I solved my comples macro problem quite differently, I wrote an addon so I call functions from my macro |
16:58.16 | Miravlix | Named it MicroMacroMaker for the very same reason that 255 isn't a good limit for what can be done |
16:59.49 | Miravlix | Now I just need the automatic downloader with a website and a well developed addon to my addon system, so you can post your macro with a link to the site and ppl can click update and have the new macro work |
17:01.09 | Thrae | You could probably add a "Save Script" function to TinyPad without too much fuss. Just watch out for the string limit... |
17:02.01 | Miravlix | The possibilities is endless, but my time is finite, prolly never going to happend. |
17:02.24 | Miravlix | Unless I finish writing my generic installer with lua as scripting language for it. |
17:03.19 | TS|Skrom | just bought 7 aquamarines for 4 gold... good deal or no? |
17:03.33 | Mikk | ask allakhazam |
17:03.50 | TS|Skrom | that'd be like asking my ex wife to add 3 numbers together... |
17:03.53 | Miravlix | Errm Allakhazam just knows how much they are worth in real life money |
17:04.03 | jaxdahl | hahaha: http://forums.worldofwarcraft.com/thread.html?topicId=14684348&pageNo=1&sid=1#0 |
17:05.55 | zenzelezz | Allakhazam shows the median in-game price, not real-life money o_O |
17:06.59 | zenzelezz | as for Aquamarines... they're so common they can hardly be worth much |
17:07.04 | Miravlix | It was a joke... |
17:07.24 | TS|Skrom | ah well, I'm not out much if they don't sell |
17:07.30 | TS|Skrom | and I can always give em to my blacksmith |
17:08.06 | Miravlix | They are fairly rare, but 4 gold for a low level gem... |
17:08.17 | TS|Skrom | 4 gold for 7 of them actually |
17:08.45 | zenzelezz | Aquamarine aren't rare o_O |
17:08.56 | zenzelezz | they drop off all sorts of mobs, and often enough from mining |
17:09.05 | Mikk | they drop very seldom tho |
17:09.22 | Miravlix | Well, I've played WoW for over a year and have yet to collect 10 |
17:09.38 | Miravlix | That I consider fairly rare. |
17:09.43 | TS|Skrom | I have 11 on guldan I'll sell ya for 2g each ! :d |
17:10.03 | Miravlix | I wouldn't pay 1 silver each |
17:10.30 | Esamynn | good morning all |
17:10.32 | zenzelezz | might just be my luck (sort of, though I don't want them) that I see them all the time |
17:10.53 | *** join/#wowi-lounge tyroney (n=tyroney@66.239.241.162.ptr.us.xo.net) |
17:17.59 | tyroney | chatzilla is cute. This in only a test. Please resume your nothing. |
17:18.39 | Esamynn | ~lart tyroney |
17:18.47 | Esamynn | just because I can ;) |
17:20.40 | tyroney | At least it was only a microkernel. Those monolithic kernels hurt. |
17:23.54 | Miravlix | So we are all sexually arroused by pain? |
17:24.13 | Miravlix | I bet there is not a single non mono kernel in here running our chat clients |
17:28.49 | TS|Skrom | is there a replacment for gatherer or am I just a retard who can't figure out why it's broken? |
17:29.38 | Miravlix | Your just delusional, Gatherer is not broken. |
17:29.46 | tyroney | I'd answer, but I stopped using it until I get another 512 of memory. |
17:30.05 | TS|Skrom | it's not adding markers for new things :( |
17:30.14 | Esamynn | upgrade to the new version silly |
17:30.20 | Esamynn | there's a blizzard bug |
17:30.35 | TS|Skrom | newest I saw on wowinterface,co\m was a patch from january? |
17:30.48 | Cairenn | blizz bug |
17:30.48 | Esamynn | just a sec |
17:30.48 | Miravlix | Ewww |
17:30.52 | Kirkburn | Aye a bug broke Gatherer |
17:30.54 | Miravlix | We all use the SVN. :p |
17:31.02 | Kirkburn | It broke Gatherer's ability to ... gather ... |
17:31.17 | Miravlix | Whats the page gatherer.sourceforge.net? |
17:31.17 | Esamynn | http://gathereraddon.com/ |
17:31.54 | Esamynn | I should really bug isolgaris about updating wowi |
17:32.09 | Cairenn | *shock* |
17:32.14 | Cairenn | now there's a concept :p |
17:32.59 | |FF|Im2good4u | is there any simpel good way to cut strings off when they are to long to fit on your bottun other then just showing the text half off it ? |
17:33.04 | Esamynn | i know, scary huh? |
17:33.09 | Cairenn | ;) |
17:33.47 | Miravlix | Make a field Button Text that has a size check |
17:33.50 | TS|Skrom | thanks for the link, that threw me for a loop |
17:34.06 | JoshBorke | |FF|Im2good4u: not really, you could try to write an algorithm to replace the blizzard one. then you could shorten things as you need to :-) |
17:34.47 | |FF|Im2good4u | i was afraid of that then i need to stringsub it all :( |
17:35.25 | |FF|Im2good4u | witxch gona hurt preformace on 8 * 20 bottuns in update |
17:35.44 | *** join/#wowi-lounge dreyruugr (n=chatzill@66.77.144.6) |
17:35.48 | JoshBorke | why can't you just let the button be truncated? |
17:35.53 | JoshBorke | s/button/text/ |
17:36.19 | |FF|Im2good4u | JoshBorke: the reason i cant do that is becase i dont understnad |
17:36.34 | JoshBorke | if you set the width of your FontString to the width of the button, then the fontstring will be truncated |
17:36.36 | JoshBorke | one sec |
17:36.50 | JoshBorke | http://www.wowwiki.com/UIOBJECT_FontString |
17:36.53 | |FF|Im2good4u | ah oke i can do that :P |
17:44.06 | Tem | Shadowed, !! |
17:44.10 | Tem | bad Shadowed |
17:44.12 | jaxdahl | hmm. drysc: 'Once beta begins the information floodgates are more or less open, I don't believe beta participants will be restricted from what they will be able to discuss or show others.' |
17:44.12 | Tem | bad! |
17:44.28 | Tem | oh really? |
17:44.40 | Kirkburn | indeed |
17:44.43 | Tem | I expected closed beta people to have to sign an NDA and stuff |
17:45.03 | Kirkburn | Was there an NDA for the original beta? |
17:45.11 | Tem | don't think so |
17:45.19 | Cairenn | which version? |
17:45.28 | Cairenn | the closed? oh yes there was |
17:45.35 | Kirkburn | Hmm, interesting point |
17:45.54 | Kirkburn | I think since there won't be an open beta, they might not bother ... |
17:46.53 | Tem | I just wish they'd tell us whos gonna be able to be in the beta |
17:47.13 | Kirkburn | Well, anyone who went to the Blizzcon |
17:47.20 | Tem | yeah, not me |
17:47.28 | Kirkburn | Or who is on the 'friends' list |
17:47.42 | Kirkburn | And probably a few for each fan site to give out |
17:47.43 | Tem | running up to LA in the middle of a semester just isn't in the cards |
17:48.03 | Kirkburn | Flying to america in the middle of a semester also isn't on the cards :P |
17:48.07 | Tem | hehe |
17:48.34 | Tem | Shadowed, *poke* |
17:49.05 | Tem | Cairenn, do you know if Shadowed == Shadowd? |
17:49.16 | Tem | (Shadowd on wowi) |
17:50.51 | Tem | :( |
17:50.56 | Cairenn | sorry =/ |
17:52.18 | Esamynn | ~lart Shadowed |
17:52.47 | Cairenn | unless he used a different email addy to sign up at wowi, no, they aren't the same person |
17:52.55 | Esamynn | I love that one |
17:53.27 | Tem | rats |
17:53.32 | Tem | I can't fuss on irc |
17:53.44 | Tem | I'll have to put extra effort and send a pm |
17:57.26 | *** join/#wowi-lounge Ratbert_CP (n=Ratbert_@204.128.192.11) |
17:58.30 | *** join/#wowi-lounge ComicSansMS (n=der_weih@p5497D317.dip.t-dialin.net) |
17:58.31 | *** join/#wowi-lounge Qzot (i=user@sandbox.xerox.com) |
17:58.36 | ComicSansMS | greetings everyone! |
17:58.45 | Cairenn | hullo Ratbert_CP, ComicSansMS & Qzot |
17:58.46 | Qzot | Heyo. |
17:59.34 | ComicSansMS | lua 5.1 for burning crusade... w00t! :) |
18:00.16 | Mikk | 99% of mods go kaboom |
18:00.18 | Esamynn | ho hum, old news :P |
18:00.18 | Mikk | fun |
18:00.27 | Esamynn | Mikk: no kidding |
18:00.35 | Esamynn | from one syntax change alone |
18:00.37 | Mikk | mm |
18:00.56 | Kirkburn | Mime won't =) |
18:01.03 | Kirkburn | uh ... *mine |
18:01.08 | TS|Skrom | but who cares about mimes anyway |
18:01.19 | Kirkburn | I can't speak for mimes :) |
18:01.26 | Kirkburn | (and mimes can't speak =) |
18:01.47 | TS|Skrom | lawl sux to be mime |
18:01.53 | Esamynn | ipairs is already the only way to do that one, so ppl will only be putting in pairs |
18:02.22 | cogwheel | How on earth did I ever learn to use pairs() in the first place? |
18:02.54 | Ratbert_CP | Aliens... |
18:02.54 | TS|Skrom | reead the manual? |
18:02.55 | cogwheel | I'd never even heard of directly using a table until all this discussion of 5.1... :S |
18:03.49 | MentalPower | there also won't be a table.getn to speak of |
18:03.50 | cogwheel | On a related note, I updated the WoW-like build of the Lua binaries to include bitlib just now |
18:03.56 | MentalPower | so that will break a few more mods |
18:04.55 | Miravlix | cog: Isn't that pointless since bitlib is broken in WoW? |
18:04.57 | JoshBorke | eh? |
18:05.00 | JoshBorke | no table.getn? |
18:05.01 | JoshBorke | how's that work? |
18:05.05 | Ratbert_CP | Ohhh... Need to double-check my mods for getn.., |
18:05.27 | JoshBorke | oh, now we have to do 'for i,value in ipairs(tbl) do'? |
18:05.41 | Miravlix | My mods is riddled with setn and getn |
18:05.41 | cogwheel | miravlix: didn't know that... never used it myself... mikk suggested it :P |
18:05.41 | Ratbert_CP | JoshBorke: yep |
18:05.42 | JoshBorke | blasted |
18:05.47 | JoshBorke | but then how do we get the size of a table? |
18:05.51 | Miravlix | cog: I bitched at god about it months ago |
18:05.55 | MentalPower | #someTable |
18:05.55 | *** join/#wowi-lounge ven (n=ven@dynadsl-080-228-73-043.ewetel.net) |
18:05.59 | JoshBorke | ew |
18:06.02 | Ratbert_CP | Or "for i,value in pairs(tbl) do" |
18:06.10 | Miravlix | cog: Found out when I made crc32 it was not working |
18:06.12 | MentalPower | #someString = string.len(somesString) |
18:06.16 | JoshBorke | but pairs will return it randomly, right? |
18:06.24 | MentalPower | #someTable == table.getn(someTable) |
18:06.28 | Qzot | I use the ipairs iterator a lot, but there are some cases where I've used getn. Why's it going away? |
18:06.49 | MentalPower | cause the pirate said so |
18:06.51 | Ratbert_CP | Right. ipairs only returns the integer-indexed values (and only those without gaps) |
18:06.56 | Miravlix | 5.0 to 5.1 upgrade |
18:07.03 | TS|Skrom | <PROTECTED> |
18:07.04 | TS|Skrom | #define LUAI_GCPAUSE 200 |
18:07.04 | TS|Skrom | #define LUAI_GCMUL 200 |
18:07.04 | TS|Skrom | #undef LUA_COMPAT_GETN |
18:07.08 | Miravlix | apparently there is some 5.1 reason for getting rid of them |
18:07.09 | TS|Skrom | what does that mean? |
18:07.52 | TS|Skrom | post by slouken, does the #undef mean it's out? |
18:07.54 | cogwheel | TS|Skrom, it means exactly what we're talking about |
18:07.56 | Ratbert_CP | ipairs() is very close to something like: local ndx = 1 while tbl[ndx] do ... ndx = ndx + 1 end |
18:08.11 | Miravlix | It means that it doesn't include the LUA_COMPAT_GETN code |
18:08.13 | Qzot | That the built-in Lua iterator, ipairs, only returns values for integer keys until it finds a nil value for some integer. |
18:08.17 | TS|Skrom | gotcha ;D |
18:08.25 | Mikk | And why they're not compiling in getn compatibility escapes me completely |
18:08.31 | Mikk | I mean... it's less work to leave it in |
18:08.45 | Miravlix | Because it means it break more addons |
18:08.46 | Ratbert_CP | They hate you. :) |
18:08.47 | MentalPower | I think they want a semi-clean slate of addons for TBC |
18:08.55 | Miravlix | They need to keep us sharp and on our toes |
18:08.58 | Miravlix | Pain is gain! |
18:09.04 | TS|Skrom | less is more? |
18:09.18 | Esamynn | <PROTECTED> |
18:09.48 | Miravlix | Well, in my old job I got paid by confessions |
18:09.52 | Miravlix | So pain is gain! |
18:10.01 | Esamynn | ~lart Miravlix |
18:10.11 | Kirkburn | Awesome! Remember the Illidan model at E3? They've got a making-of here: http://blog.myspace.com/index.cfm?fuseaction=blog.view&friendID=2526801&blogID=120538300&MyToken=a573da78-4b3a-49cf-bd17-e6ec627e7238 |
18:10.16 | Esamynn | O_o |
18:11.01 | Qzot | Arg. I use "arg" a lot in certain places. As the pseudo-var for ..., of course. Sigh... |
18:11.44 | Qzot | I use gfind a lot. :P |
18:12.28 | Miravlix | Sucky artist |
18:12.33 | Miravlix | The head is all wrong |
18:12.39 | Miravlix | He is a pansty elf not a devil |
18:12.49 | Miravlix | He has to be feminine in the face |
18:13.06 | Esamynn | wait: NO MORE GFIND!!! |
18:13.10 | Ratbert_CP | Hmmm... Lua 5.1 hates associative arrays... |
18:13.18 | Qzot | Why are table.foreach/table.foreachi deprecated? They can be used more productively in some situations than the for-in syntax. |
18:13.25 | Kirkburn | Miravlix, well he has been turned into a demon, y'know |
18:13.31 | Qzot | gfind -> gmatch. Name change. |
18:13.35 | Kirkburn | He's got hooves fer goodness sake :P |
18:13.37 | Esamynn | oh |
18:13.47 | cogwheel | Ok everybody... take a quick glance at http://www.lua.org/manual/5.1/manual.html#7 |
18:13.54 | cogwheel | before we get our panties in a bunch :P |
18:13.59 | Qzot | Cf http://www.lua.org/manual/5.1/manual.html#7 |
18:14.17 | Qzot | http://www.lua.org/manual/5.1/manual.html#7 lists changes 5.0 -> 5.1. |
18:14.36 | Ratbert_CP | Although .getn hated associative arrays anyway... |
18:15.41 | Kirkburn | Sorry, what's that, http://www.lua.org/manual/5.1/manual.html#7? So http://www.lua.org/manual/5.1/manual.html#7 right. .... http://www.lua.org/manual/5.1/manual.html#7, yes? |
18:16.03 | Ratbert_CP | The moral: If you're not using tables as "simple" arrays, you're on your own. (But if you are, you can keep all sorts of handy meta-data along with your "real" data) |
18:16.03 | TS|Skrom | NO!'\ |
18:16.06 | cogwheel | No no no! kilkbuln... it's http://www.lua.org/manual/5.1/manual.html#7 |
18:16.12 | Qzot | Yes, http://www.lua.org/manual/5.1/manual.html#7 is the place to get information of the lua changes. |
18:16.15 | Kirkburn | Are you sure? I thought it was http://www.lua.org/manual/5.1/manual.html#7 |
18:16.33 | cogwheel | might be a useful link to add to the channel topic :P |
18:16.46 | TS|Skrom | I thought the moral of the story is to never get involved in a land war in asia? |
18:16.48 | Kirkburn | Cairenn is afk :/ |
18:16.53 | Qzot | Unless you want to read the *end* of http://www.lua.org/manual/5.1/manual.html#7, in which case it's slightly faster to go to http://www.lua.org/manual/5.1/manual.html#8 and scroll back a bit. |
18:17.40 | Miravlix | So string.gfind = string.gmatch |
18:17.43 | Mikk | ~lart you |
18:17.46 | Mikk | wtf |
18:17.47 | Miravlix | Not going to btoher old code |
18:17.59 | Mikk | ~lua 5.1 |
18:18.01 | purl | it has been said that lua 5.1 is a version that breaks quite a bit of compatibility from 5.0. See http://www.lua.org/manual/5.1/manual.html#7 |
18:18.07 | Mikk | ~botsnack |
18:18.07 | purl | Mikk: aw, gee |
18:19.45 | Miravlix | I don't see the supposed "breaks quite a bit of compatibility" |
18:19.56 | Miravlix | It's mostly renamed stuff a search and replace will fix |
18:20.15 | Miravlix | Search and replace on getn is a bit more complicated unless you have real regexp |
18:21.21 | Miravlix | Function table.setn was deprecated. Function table.getn corresponds to the new length operator (#); use the operator instead of the function. (See compile-time option LUA_COMPAT_GETN in luaconf.h.) |
18:21.44 | Miravlix | So it's still in there, a bit differently but code might work without changes |
18:21.49 | JoshBorke | man, that sucks |
18:22.41 | Miravlix | All we need to do is learn the new system and simply stop writing code the old way, Blizzard grinds us through that every patch already |
18:23.08 | Miravlix | and with Blizzard patch we need to fix it here and now, the 5.1 might still have our code work |
18:23.56 | Qzot | Good. They didn't mung unpack. |
18:24.24 | *** part/#wowi-lounge Ratbert_CP (n=Ratbert_@204.128.192.11) |
18:26.29 | Qzot | Hmm. Completely useless trivia... |
18:27.04 | Qzot | for k,v in pairs(t) do == for k,v in next,t do |
18:28.19 | Esamynn | I didn't know you could pass multiple items to in |
18:28.30 | Esamynn | but yes, that makes sense if you can |
18:29.08 | Qzot | The for-in structure actually expects 3 values: an iterator function, a "state" variable, and a pre-initial value. |
18:29.36 | Esamynn | right, I knew that, I just never though of passing it anything but a set of function returns |
18:29.39 | Qzot | Iterator function usually just use one of state or the values, but they can use either one they want (or both). |
18:30.14 | MentalPower | http://wowi.pastey.net/556 <---COMPAT section of luaconf.h in Lua 5.1 |
18:30.15 | Qzot | It took me a while to get my head around, but I've got a small collection of iterator wrappers. |
18:30.47 | Qzot | Like, here's an iterator, and I want the same values, but only give me the first 10 of them. Or I want all *but* the first 10 values. Etc. |
18:30.58 | Esamynn | yes, I'm using custom iterators in the new Gatherer library API |
18:31.07 | Qzot | Cool. |
18:31.24 | TS|Skrom | haha I've been getting some piddly discovery xp (level 53 hunter in silverpine ccc) and myh current time to level is 109 days !! |
18:32.00 | Qzot | Esamynn: Thought about broadcasting nodes on the guild channel? |
18:33.33 | Esamynn | sharing of data in a limited fashion is something that is under consideration, but we don't approve of it currently |
18:34.42 | Qzot | Care to explain "don't approve of it"? Not attacking, just asking. |
18:35.24 | Esamynn | Gatherer was designed as a memory aid, so you are supposed to have visted each node in your database at least once |
18:35.32 | Esamynn | that's the theory behind it anyways |
18:35.51 | ckknight | Kirkburn, ping, I'm fine |
18:35.57 | Esamynn | MentalPower may be able to explain it better than I, or norgs |
18:35.57 | zenzelezz | fighting a molten giant/destroyer pair while clearing around Gehennas, suddenly I hear this huge "ding!" sound, and my screen warns me of AE curse |
18:36.00 | Kirkburn | Good to hear :) |
18:36.03 | zenzelezz | then the whole raid goes crazy |
18:36.15 | ckknight | Tain, RPS was waiting for AceGUI 2.0 so that I can get a good UI to it, but that's waiting on Tem |
18:37.36 | Esamynn | we definately do not like mods like GathererShare or the online sharing of entire databases |
18:37.53 | Qzot | Not the position I would have chosen myself, but one that seems perfectly reasonable. |
18:38.11 | Tem | ckknight, what's RPS? |
18:38.12 | Qzot | I think I'm in teh middle. |
18:38.21 | ckknight | Rock-Paper-Scissors |
18:38.28 | Tem | oh |
18:38.31 | ckknight | I want like easy to make dialog boxes |
18:38.40 | ckknight | that's about it |
18:39.00 | Qzot | There's something about guild sharing that seems like something people would do, and the trust involved means less change for abuse/pollution. |
18:39.20 | Qzot | s/change/chance/ |
18:39.40 | Esamynn | yes, I think guild sharing may end up being a good idea, the jury is still out though |
18:40.15 | Qzot | Guild sharing also (for Gatherer) may present fewer bandwidth issues than the DB style sharing. |
18:40.23 | *** join/#wowi-lounge MentalPower_ (n=chatzill@host-70-45-82-92.onelinkpr.net) |
18:40.44 | Esamynn | bandwidth issues? |
18:40.54 | Qzot | I.e., you send out a note when you pick up something, which is not that often. Nothing like syncing two disparate databases. |
18:41.28 | Esamynn | we won't be doing anything like that |
18:41.38 | Qzot | And for good reason. |
18:41.49 | Cairenn|afk | Qzot: *poke* |
18:41.58 | Qzot | I'm assuming that's what you're talking about when you describe "online sharing of entire databases". |
18:42.02 | Esamynn | hey, aren't you "afk" |
18:42.10 | Cairenn | nope |
18:42.16 | Esamynn | no, I'm talking about downloaded SV files on the internet |
18:42.28 | Qzot | Eww. |
18:43.05 | Esamynn | precisely |
18:44.38 | TS|Skrom | zomg... 've not played my hunter in awhile, but I can't seem to feign trap anymore? |
18:44.46 | Miravlix | If sharing Gatherer databaseses is bad, so is this channel, WoW forums, fan sites |
18:45.12 | Miravlix | And I just can't see all those things to be bad, it's part of the system. |
18:45.51 | TS|Skrom | mira, it's unintended for gatherer databases to be shared. It's not unintended for the rest. Esa didn't say it was cheating, they said theydidn't approve of it |
18:46.16 | Miravlix | No spoilers is an interesting concept, but it's not how the world works. |
18:46.25 | TS|Skrom | doesn't mean they can't dream |
18:47.13 | TS|Skrom | people are going to share, granted, that doesn't mean the devs of gatherer should embrace that change with open arms if it's not what they had envisioned... |
18:59.48 | JoshBorke | clad|sleep: ping |
19:00.23 | Cairenn | he's probably at work |
19:00.35 | Tem | clad is at work |
19:00.50 | Tem | he gets off in 2ish hours |
19:00.56 | Tem | don't know if he'll be here though |
19:04.56 | Kirkburn | Time to see if I can finally complete Psychonauts :) |
19:11.41 | Kaso | Why did they change Unknown Enitiy to Unknown |
19:12.10 | Miravlix | Lets file that way under "Uknown" |
19:12.33 | Kaso | haha |
19:14.28 | Cairenn | hahahahaha |
19:14.37 | Cairenn | some of you will enjoy this: http://news.scotsman.com/topics.cfm?tid=609&id=1274652006 |
19:15.00 | zenzelezz | woot! Guildie just got the second binding of the windseeker :) |
19:16.44 | Cairenn | grats a_guild_member_001 |
19:17.12 | MentalPower | Cair, nice. Yay for ancient obsure laws |
19:17.38 | Cairenn | I think that's a hoot, personally |
19:18.57 | zenzelezz | fun to see the guild rally to complete an item like we're doing right now |
19:20.40 | tyroney | If I lived there, I'd consider getting a nerf arrow set for the occasion. |
19:21.16 | Miravlix | Is nerf English and American? |
19:21.40 | Miravlix | I seldom find people that knows what a nerf bat is. |
19:21.48 | Cairenn | <== knows it |
19:22.20 | Tem | I still don't know how nerf came to mean what it means in the gaming community |
19:22.29 | Cairenn | it's actually where the whole "nerf X class" came from |
19:22.41 | tyroney | Because a nerf something would be less lethal than a real something? |
19:22.43 | Tem | but, how? |
19:22.45 | Miravlix | Whats foam got to do with reducing? |
19:22.55 | Cairenn | the joke was that the designers would take a nerf bat to a class |
19:23.27 | Cairenn | beating them over the head with it, putting them "in their place" |
19:23.27 | Miravlix | Hmm, the nerf bat expression was used on FidoNet 13-16 years ago |
19:23.42 | Cairenn | nerf's been around for a very very long time |
19:24.04 | Miravlix | I mean used in computer lingo |
19:24.20 | Cairenn | as I said ... |
19:24.38 | Miravlix | The nerf bat or foam bat is old |
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19:24.50 | GeoDaMancer | Wheeee! |
19:25.01 | Cairenn | gonads & strife |
19:25.10 | Miravlix | http://www.urbandictionary.com/define.php?term=Nerf+Bat |
19:25.24 | Miravlix | what the hell, the company creating the bat is Nerf |
19:25.35 | Miravlix | And it's Hasbro interactive |
19:25.41 | Gryphen | http://en.wikipedia.org/wiki/Nerf(computer_games) |
19:25.58 | Cairenn | isn't that what we just went through? |
19:26.05 | Gryphen | lol |
19:27.56 | Miravlix | The Urban and Wiki disagree, since we all know all of Wiki is malius lies... |
19:28.09 | Gryphen | :o |
19:29.21 | Miravlix | Wiki's link to Hasbro is broken |
19:29.31 | Gryphen | urban and wiki could have authored by the same person, so how one can be more cerdible of the other... |
19:29.34 | Gryphen | fix it |
19:29.44 | Miravlix | Pay me? |
19:31.53 | Miravlix | I really thing people is letting themself get ripped off by comercial enterprises by providing free content they can make money off. |
19:32.56 | JoshBorke | *rant on* I hate when users complain about nil errors then disappear. how am i supposed to fix the friggin bug if you don't tell me where it is? i can just magically find it? wtf *rant off* |
19:33.18 | Miravlix | Josh: You made it, it's your falt, so fix it! |
19:33.51 | JoshBorke | :-P |
19:33.54 | Miravlix | Knowing there is a bug, is helpfull, even if the user doesn't have the skill to help in more detail |
19:34.23 | JoshBorke | except when i can't reproduce it |
19:34.31 | JoshBorke | because then i might as well not know about it |
19:34.38 | Miravlix | I don't agree |
19:35.03 | Miravlix | For me knowing there is a issue in my code, means I pay attention more. |
19:35.26 | Miravlix | I tripple check that xyz function just to be sure it's right |
19:35.30 | Kirkburn | Yay, I've finally finished Psychonauts! :) |
19:35.42 | Beladona | 0.o |
19:35.47 | JoshBorke | my problem is it's an addon i use regularly. i haven't had any bugs in it for months now |
19:35.52 | Beladona | business meetings should be outlawed |
19:36.00 | Beladona | just spent about 4 hours in them |
19:36.05 | Miravlix | Josh: You know how to use it right |
19:36.35 | Miravlix | And we seldom have the capacity to use it wrong properly. |
19:36.44 | JoshBorke | Miravlix: all i was told is: there are some nil value errors. |
19:37.04 | Miravlix | But it still is enough that I can examine problem areas of the code. |
19:37.28 | Gryphen | doesnt if the user was reporting about an older ver |
19:38.04 | Beladona | I wish the guy that does Group Calendar would add an option for using AddonMessages instead of a channel |
19:38.10 | Kirkburn | Cairenn, thanks for that Scotsman news link :P |
19:38.12 | Beladona | makes more sense to me |
19:38.21 | JoshBorke | i wish the guy who is writing Combine would release something |
19:38.25 | Shadowed | ? |
19:38.25 | Cairenn | heh, I just found it too funny to not share |
19:38.27 | Miravlix | I usually know if I fixed a nill error in some version and would include that |
19:38.29 | Shadowed | what'd i do |
19:38.38 | Cairenn | Kaelten_'d be at work too |
19:38.58 | Cairenn | wow, talk about late! |
19:38.58 | Beladona | Shadowed |
19:39.03 | Shadowed | I was gone :( |
19:39.05 | Shadowed | yes Beladona? |
19:39.06 | Kirkburn | There are quite a few more laws like that that have never been repealed |
19:39.13 | Beladona | nothing, thought I would add to the fun |
19:39.16 | Cairenn | the question was, are you the same person as Shadowd on wowi |
19:39.24 | Miravlix | I seldom change my code just to change it, if I write/rewrite something I put a lot of thought into it and have a good idea what I'm doing with it and possible issues. |
19:39.26 | Kirkburn | Are you? ARE YOU?!? :) |
19:39.26 | Shadowed | probably |
19:39.35 | Shadowed | is the registered email something from subzerofx.com? |
19:39.53 | Beladona | you don't rememeber if that is you? |
19:40.02 | Beladona | lol |
19:40.10 | Shadowed | I usually either do Shadowd or Shadowed as a registered name |
19:40.22 | Cairenn | yes, subzerofx |
19:40.22 | Beladona | musta been a friday night when you registered 0.o |
19:40.23 | Miravlix | I hate changing code, just to say I changed it, I need to understand it first, then I write modifications. |
19:40.24 | Shadowed | worldofwar has shadowd, CG has shadowed |
19:40.29 | Shadowed | then yes, it is me Cairenn |
19:40.35 | Cairenn | Tem: there's your answer |
19:40.41 | Shadowed | so what'd i do Tem? :p |
19:41.00 | TS|Skrom | Shadowed: Do you have six fingers on your right hand? |
19:41.01 | Tem | you make a ta ble every time you fire an event |
19:41.18 | Shadowed | i'm pretty sure i did that fireevent code at like 3 AM, one sec |
19:41.23 | Tem | your event stuff is wasteful |
19:41.29 | Tem | it makes it rain in my heart |
19:41.30 | Beladona | save the ozone! |
19:41.33 | Beladona | oh wait |
19:41.39 | Shadowed | yes, yes it is |
19:41.43 | Miravlix | Bel: Precisely |
19:41.45 | Shadowed | if you have a suggestion to improve it i'm listening |
19:41.56 | TS|Skrom | cut off a finger? |
19:42.11 | JoshBorke | i'll take a thumb |
19:42.17 | Tem | Shadowed, why, yes :) |
19:42.20 | TS|Skrom | sicko! |
19:42.21 | Kirkburn | Shotgun ring finger |
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19:42.39 | JoshBorke | ooo, good one |
19:42.50 | TS|Skrom | If shadowed runs away from all this talk about taking his digits we could call them chicken fingers :D |
19:42.52 | Tem | Shadowed, just pass the args as args to the event handler |
19:43.44 | Shadowed | then i can't be lazy |
19:44.18 | Shadowed | i'll change it in 2.1.0 though, thanks |
19:44.21 | Beladona | ther eis a big difference between lazy, and half assed |
19:44.31 | Shadowed | sssssshh |
19:44.54 | Shadowed | I'm not actually sure what I was thinking when i wrote most of that. I'm pretty sure it was 2-3 AM |
19:45.33 | Tem | hehe |
19:46.31 | tyroney | Should I ask a miscellaneous question about one of my lastest projects? |
19:47.24 | tyroney | Ok, that was a dumb question. So I made it so any SetValue() going downward on any health bar creates a fading chunk. What would be an elegant way to track them all so that I can kill them when I need to? (heals, change of target, etc) |
19:47.28 | zenzelezz | well, that's really more up to you than us |
19:49.39 | tyroney | I've been thinking of my own table indexed by healthbar:GetName(), or just attaching healthbar.someinfo, which would seem less useful. |
19:50.54 | JoshBorke | tyroney: you mean stop the fading chunk, right? |
19:51.11 | JoshBorke | like zenzelezz said, it's really up to you |
19:51.13 | Shadowed | hmm |
19:51.22 | Shadowed | so i've come to the conclusion that adding a required dependency is how you get idiots to stop using your mod |
19:51.25 | JoshBorke | without knowing anything about your code, we wouldn't be able to say |
19:51.36 | GeoDaMancer | Does sealthing count as a stance change? |
19:51.40 | Shadowed | think so |
19:52.47 | Miravlix | I write my best code at 2-3 AM, nothing besides the cat to disturb me at that time. |
19:53.04 | Cide | tyroney: I'd just use the healthbar reference - not all healthbars have names |
19:53.34 | Beladona | anyone had experience with getting durability status? |
19:53.44 | Cide | depends on what you want, Beladona |
19:53.53 | tyroney | How much do you want to know? I meta-table hooked addvalue, in that I check GetName for contents of "HealthBar", and if it is, I uncache/create a frame, set it to the proper postion, and send it to UIFrameFade. Chunks are parented to their respective healthbar, and sooner or later I'll fix my code so that when they're faded out they're properly cached for reuse. (and they're all named by... |
19:53.54 | tyroney | ...their order of creation) |
19:53.59 | Beladona | overall status really. Same as the durability doll |
19:54.16 | Cide | you can access the function :SetValue calls with um... getmetatable(StatusBar).__index.SetValue |
19:54.45 | tyroney | The healthbars I care about all have "HealthBar" in their name. |
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19:55.03 | Cide | are you doing an all-in-one solution? |
19:55.17 | Cide | that is meant to affect all health bars, that is? |
19:55.36 | Cide | Beladona: try http://www.wowwiki.com/API_GetInventoryAlertStatus ? |
19:55.51 | tyroney | All the ones with that in their name, which comes out to be the default partyframes, targetframe, and raid related ones as well. (I believe) |
19:56.08 | tyroney | It works great so far. Really nice to see how fast things are dying. |
19:56.29 | Cide | tyroney: well, just saying; it wouldn't work with ctra2 or any other mod that has anonymous statusbars |
19:56.37 | Cide | up to you if you want to cater to those or not |
19:57.15 | tyroney | Yeah, well, I'm all selfish and happy with the default, so that's what I bother with. If any of my firends (who use them) ask, I'll then worry about hooking into the right part. |
19:57.17 | Cide | I'd still index by reference though, should have the same result while not having to call :GetName() |
19:58.38 | tyroney | indes what by what reference? |
19:59.01 | Cide | you're indexing your table by healthbar:GetName(), correct? |
19:59.35 | Cide | just index it by healthbar instead, should be faster |
20:00.08 | tyroney | I haven't even started traking them yet, I'm trying to decide if there's some more elegant way, like waiting for an upward SetValue, then iterating through children, and not having to separately track anything. |
20:00.15 | tyroney | Hey, that might work. |
20:00.25 | Cide | well |
20:00.29 | Cide | what I'd do |
20:01.17 | Cide | hook the metatable function, and then check if you have the reference in your table. if not, check your conditions (:GetName() contains "HealthBar", etc). if either of those are true, do your thing |
20:01.37 | tyroney | Hmm. |
20:01.53 | Cide | that way you don't store any indices that aren't used, either |
20:02.04 | Cide | and the function will get the statusbar's refererence passed as its first argument (self) |
20:03.04 | tyroney | I'm currently being very hands-off. I make some chunks, toss them at UIFrameFade, which has its own global FADE_TABLE (or somesuch) and I forget about them until their finishedfunc is called. |
20:03.09 | tyroney | I'll think about that. |
20:05.22 | Beladona | gah |
20:05.51 | Beladona | looks like its time to go home! may the beer start flowing! |
20:05.55 | Beladona | hehe |
20:06.49 | Cairenn | later Beladona |
20:07.07 | Beladona | oh I will be back |
20:07.15 | Beladona | too much addon developing to do tongiht not to be |
20:07.19 | Beladona | =P |
20:08.29 | Beladona | ahh, so based on what I can see of the durability info, there is no way to get exact values of durability without scanning tooltips right? |
20:09.32 | tyroney | Yeeup. |
20:09.56 | tyroney | Though tooltips are kind of fun. I'll never forget my first one, it was kind of silvery. |
20:10.37 | Beladona | that would be a good candidate for global function addition |
20:11.03 | Beladona | or hell, make it so that GetInventoryAlertStatus returns a second value with total durability |
20:11.10 | Cairenn | Esamynn: you still there? |
20:13.40 | tyroney | I just tried talking to purl, but it didn't help as much as I had hoped. I've seen the s-slash, are there other handy things it can do for me? |
20:14.40 | zenzelezz | s-slash? ~ ? |
20:15.01 | tyroney | s/purl/that automated thing |
20:15.17 | zenzelezz | forgot the ending / |
20:15.23 | tyroney | Darn. |
20:15.47 | Shadowed | hmm, how long is "Long" in the AH again, <=8 hours? |
20:16.20 | zenzelezz | Very Long 8-24, Long 2-8, Medium 0.5-2, Short 0.5-0 |
20:16.31 | Shadowed | kk thanks |
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20:17.21 | *** mode/#wowi-lounge [+o Kaelten] by ChanServ |
20:17.52 | Kirkburn | Noooo, come back niven! |
20:17.58 | GeoDaMancer | Does the Event SPELLCAST_STOP have any arguments? |
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20:21.31 | AnduinLothar | no |
20:23.08 | GeoDaMancer | Yeah, I just noticed that. |
20:23.09 | Esamynn | Cide!!! |
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20:23.18 | Cide | generally, if you ask for any kind of feature regarding SPELLCAST_*, the answer is no :P |
20:23.20 | Cide | Esamynn: HI!! |
20:23.22 | Cide | : |
20:23.23 | Cide | :) |
20:23.34 | Esamynn | you left channel code in CTRA1.541 |
20:23.41 | Esamynn | you criminal you! :P |
20:23.48 | Cide | I did? :( |
20:23.56 | Esamynn | you did, want a patch file? |
20:24.00 | Cide | sure |
20:24.03 | AnduinLothar | SPELLCAST_SUCCESS does thohttp://www.wowwiki.com/IsCasting.RegisterForEvent |
20:24.10 | Esamynn | k, I'll send it along shortly |
20:24.22 | Cide | I removed the channel stuff from ctra2 like.. yesterday |
20:24.22 | Cairenn | Esamynn: ! |
20:24.28 | Cide | finally, no more channels |
20:24.37 | Esamynn | yay Slouken! =D |
20:24.39 | GeoDaMancer | Hrm, alright. |
20:25.01 | Esamynn | yes Cairenn ? |
20:25.07 | Cairenn | Esamynn: http://www.wowinterface.com/forums/showpost.php?p=28624&postcount=8 wtf? |
20:25.44 | Esamynn | No clue |
20:26.28 | Esamynn | I don't deal with posting Gatherer on hosting sites, in short "I just work here" |
20:26.29 | Cairenn | you're telling me you're trying to get hold of whatshisname to get him to update on the site, someone else is telling me he's been trying to get the mod transferred to his name, and I've yet to hear from anyone :p |
20:26.54 | GeoDaMancer | Dude, that's cool. Thanks for that information, Anduin. |
20:26.56 | Esamynn | I didn't know he had been trying to update it there |
20:27.02 | Esamynn | I was just going to ask him about it |
20:27.17 | Cairenn | yeah, well, I didn't know either, since I've never heard from him :p |
20:27.30 | Esamynn | lol, I'll talk to him and tell him to contact you |
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20:28.07 | Cairenn | shall I avoid the obvious post then? "Well, he obviously hasn't been trying too hard, since he's never bothered to contact anyone" |
20:28.18 | Esamynn | up to you ;) |
20:28.29 | Esamynn | I don't recognize the poser |
20:28.31 | Esamynn | poster* |
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20:30.34 | Cairenn | I wasn't *quite* so snotty ... "All it takes is a couple PMs. Given that I've never heard from him ..." |
20:31.47 | GeoDaMancer | Anduin: with the IsCasting, do I just handle SPELLCAST_SUCCESS as a regular event afterwords for handling it? |
20:32.00 | MentalPower | Cairenn: who is the upload under |
20:32.11 | ckknight | why the hell doesn't wow's forums remember me? |
20:32.11 | ckknight | gah |
20:32.14 | ckknight | I hate logging in |
20:32.15 | MentalPower | if its islorgris, then it should be the same lead dev |
20:32.23 | Cairenn | Ashlon |
20:32.24 | MentalPower | ckknight: FF FTW! |
20:32.32 | MentalPower | ok, then its not the riht person |
20:32.57 | Cairenn | there have been a couple "patches" by Islorgris, but he's never actually bothered to contact us asking for us to transfer ownership |
20:33.09 | MentalPower | sigh |
20:33.41 | MentalPower | but lets not talk about the why |
20:33.53 | Cairenn | seriously, you guys know how hard it is ... "Hi, I'm taking over X mod, Y person can verify" "Okay, done" |
20:34.38 | MentalPower | yeah, i know how easy it is (has done it before) |
20:35.33 | AnduinLothar | GeoDaMancer> if you have IsCasting, yes you can just register with that function and then pretend SPELLCAST_SUCCESS is a real event |
20:35.34 | Cairenn | but if no one contacts us, then I don't want someone saying "I've been trying to get it under my control for so long, blah blah blah" ... gimme a break |
20:36.04 | MentalPower | especially if its a third party |
20:36.16 | MentalPower | brotherhobbes is not part of our team either |
20:36.34 | ckknight | uploaded some stuff, Cairenn |
20:36.35 | GeoDaMancer | Score. Thank you, Anduin. |
20:36.37 | AnduinLothar | pain in the ass at curse |
20:37.06 | Cairenn | I'll go ahead and get the process started anyway :p |
20:38.53 | Cairenn | ckknight: approved |
20:39.00 | ckknight | alright |
20:39.41 | MentalPower | Cairenn: for what its worth, I'm sorry about any headaches/drama caused by Islorgris of Gatherer |
20:39.52 | MentalPower | s/of/or/ |
20:39.55 | Cairenn | meh, no drama |
20:40.28 | Cairenn | just that one particular comment bugged me, because I haven't heard anything from him, so to have someone saying that they've been trying ... /shrug |
20:40.44 | Cairenn | taint any thang |
20:41.48 | MentalPower | sigh, Islorgris: "I'm stopping updates for this, until the moderators clean up the thing so I can have ownership of my own addon (asked for this several month ago, didn't even get an answer by PM)." |
20:41.55 | Esamynn | I can understand that sentiment, although I doubt that poster really know what he is talking about |
20:42.20 | Cairenn | well, I'd love to know who the fuck he sent it to, cause it sure as hell wasn't me or Dolby |
20:42.21 | Esamynn | lart islorgris |
20:42.24 | Esamynn | ~lart islorgris |
20:42.25 | MentalPower | (thats on the Gatherer AddOn comments section) |
20:44.45 | tyroney | Is there some magical way of managing multiple projects (mods) that will encourage me to unbundle all of mine and submit them to whatever ui site so that they're more accessible and useful to the world? |
20:46.03 | Esamynn | tyroney: well there is WoWI's author portal system |
20:47.02 | tyroney | So have a portal with a central point for all the info/typing, then have really bare individual addons? |
20:47.50 | MentalPower | Cairenn: I just posted a thread on our internal forums about the situation, hoping that Islorgris clarifies his position. I hope to hear from him in about a day or so. |
20:47.52 | Cairenn | example: http://cogwheel.wowinterface.com/portal.php?id=158 |
20:48.06 | Cairenn | MentalPower: the ownership will be transfered shortly |
20:48.25 | MentalPower | I'll edit the thread accordingly then, thanks again Cair |
20:49.43 | Cairenn | about, not to |
20:49.45 | Cairenn | ;) |
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20:50.23 | cogwheel | is that like laughing "at" not "with"? |
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20:51.14 | Dolby-wowi | transferred ;) |
20:51.26 | Cairenn | thanks Dolby |
20:51.30 | Cairenn | MentalPower: there, done |
20:51.51 | Cairenn | as I said, I've no idea who he sent the PM to ... |
20:51.52 | MentalPower | thanks guys, and again sorry about the headache |
20:52.04 | Cairenn | meh, not a biggie |
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20:53.06 | Qzot | Oooo. Nice. string.byte gets a facelift for 5.1 |
20:55.35 | MentalPower | yup |
20:55.40 | Qzot | string.match == string.find without the optional "plain" parm? |
20:55.52 | ckknight | Qzot, what about string.byte? |
20:55.57 | MentalPower | yeah consitency with string.gmatch |
20:56.23 | Qzot | ckknight: You can get the internal codes of a substring, rather than just one char. |
20:56.32 | ckknight | ah, cool. |
20:56.44 | ckknight | pimp |
20:56.45 | MentalPower | if you so wish |
20:57.48 | MentalPower | its provided in a new function string.char() |
20:57.56 | MentalPower | the old string.byte is still there |
20:58.04 | Qzot | Gah. I wish table.concat would (at least optionally) do a tostring for you. |
20:58.28 | Qzot | MentalPower: ??? |
20:58.39 | Cide | oh, I read that table.foreach/foreachi are gone |
20:58.51 | MentalPower | erm... scratch that |
20:58.58 | MentalPower | ~lart me |
20:59.10 | Cide | as far as I know (unless the functionality has changed), foreachi/foreachi don't have the same behavior as pairs/ipairs |
20:59.14 | GeoDaMancer | Yes, cide. They're replaced with for k,v in pairs(table) do ... end |
20:59.20 | Qzot | Cide: Lua5.1 depracates them. Does WoW.BC scrap them?? |
20:59.27 | cogwheel | Cairenn, can you add http://www.lua.org/manual/5.1/manual.html#7 to the channel topic? :P |
20:59.39 | GeoDaMancer | It does work like, or better than the foreach, because you can force a break out, if needed. |
20:59.41 | Qzot | Crap! There are cases where the function syntax is much better. |
20:59.59 | *** topic/#wowi-lounge by Cairenn -> WoW will be using Lua 5.1 for the expansion| http://www.lua.org/manual/5.1/manual.html#7 |Paste Code Here: http://wowi.pastey.net/ |
21:00.03 | MentalPower | afaik, yes they are not present anymore |
21:00.05 | Cide | well, you can't remove elements during a loop, as far as I know |
21:00.09 | Cide | in any good way |
21:00.11 | Qzot | That's a loss. |
21:00.13 | MentalPower | yes you can |
21:00.18 | Cide | MentalPower: show me how please |
21:00.29 | Cide | that wasn't sarcasm, btw |
21:00.29 | cogwheel | Slouken said he's disabling all the compatability options FYI |
21:00.34 | MentalPower | for k,v in pairs(someTable) do someTable[k] = nil end |
21:00.51 | Cide | MentalPower: using ipairs |
21:00.56 | MentalPower | same |
21:01.01 | Cide | and maintaining 1 to n |
21:01.02 | MentalPower | for k,v in ipairs(someTable) do someTable[k] = nil end |
21:01.12 | ckknight | ah, not quite, MentalPower |
21:01.14 | Tabyk | Can I bother someone with a couple of questions? I have a IF-THEN statement that refuses to ever compute as true. |
21:01.19 | ckknight | better to just use pairs |
21:01.25 | ckknight | you can't manipulate n, though |
21:01.30 | ckknight | without using table.remove or what have you |
21:01.31 | Cide | let me see... |
21:01.37 | Cide | the problem I have |
21:01.50 | Cide | I call table.remove(someTable, k) |
21:01.50 | ckknight | but if you clear a table, the n resets to 0 |
21:01.52 | ckknight | sorta |
21:01.56 | cogwheel | tabyk, go ahead and post the line... if it's a few lines long, stick it on pastey.net... |
21:01.57 | GeoDaMancer | Tabyk, what is it checking? |
21:02.01 | ckknight | the only issue with recycling tables is with internal nils |
21:02.02 | Cide | which reorders the list |
21:02.05 | MentalPower | Tabyk: http://wowi.pastey.net/ |
21:02.06 | ckknight | if you are using a list |
21:02.21 | GeoDaMancer | Yeah, and what MP said. |
21:02.23 | Cide | and then it tries to access k+1, but if it was the last record, what was k+1 before is now k |
21:02.29 | Cide | since the list was reordered |
21:02.49 | ckknight | apparently `t[#t + 1] = true` and `t[#t] = nil` are supposed to be kosher, now |
21:03.24 | Cide | I need to do it using table.remove using a certain criteria, which is what I couldn't succeed with |
21:03.34 | Cide | so someTable[k] = nil doesn't work |
21:03.56 | GeoDaMancer | What's the Criteria? I mean, couldn't you form an if around it? |
21:04.01 | Cide | right |
21:04.04 | Cide | try this |
21:04.22 | Cide | for k, v in ipairs(someTable) do if ( math.mod(k, 2) == 0 ) then table.remove(someTable, k); end end |
21:04.25 | Cide | and tell me if it works |
21:04.26 | *** join/#wowi-lounge GremWarsong (n=admin@dyn-8-82.myactv.net) |
21:04.36 | GremWarsong | Hey, does anyone know a way to set a frame on top the mouse cursor? |
21:04.55 | GremWarsong | Assuming I know the coordinates of the mouse cursor |
21:05.01 | cogwheel | use a repeat...until or do...while instead of for and keep track of your own counter |
21:05.08 | Tabyk | http://wowi.pastey.net/560-879x |
21:05.15 | cogwheel | that way you can selectively increment it |
21:05.34 | ckknight | cogwheel, lua doesn't have do...while |
21:05.38 | ckknight | just repeat...until |
21:05.41 | ckknight | afaik |
21:05.43 | cogwheel | ~bonk cogwheel |
21:05.46 | purl | ACTION bonks cogwheel over the head |
21:05.55 | GeoDaMancer | What does afaik mean? |
21:06.00 | ckknight | as far as I know |
21:06.00 | Kirkburn | as far as I know |
21:06.08 | GeoDaMancer | Ooooh. That explains it. xD |
21:06.08 | cogwheel | purl, wtf afaik |
21:06.08 | Kirkburn | =) |
21:06.25 | Cide | local x, y = GetCursorPosition(); local scale = UIParent:GetScale(); x, y = x / scale, y / scale; frame:ClearAllPoints(); frame:SetPoint("CENTER", UIParent, x, y); |
21:06.28 | Cide | or something like that |
21:06.40 | GremWarsong | Thanks Cide =) |
21:06.44 | GremWarsong | That looks good |
21:06.54 | Cide | I probably fucked up the setpoint, but you can experiment a bit |
21:07.18 | GremWarsong | It makes sense |
21:07.49 | Cide | cogwheel: that doesn't replicate table.foreach/i's behavior though (without more work, anyway!) |
21:08.20 | Cide | I'm pretty sure it worked fine with table.foreach when I tried.. I may be wrong though |
21:08.41 | cogwheel | local i = 1 while i <= #someTable do if mod(someTable[i], 2) == 0 then table.remove(someTable, i) else i = i + 1 end end |
21:09.30 | Cide | see? a lot more work :) |
21:09.41 | Cide | though yeah, that's a fairly simple solution I guess |
21:10.13 | Cide | but if it DOES work with table.foreach right now, I don't see the reason to remove it |
21:10.57 | GremWarsong | Cide, this isnt working, its not even appearing on the screen =/ |
21:11.56 | GremWarsong | Is it possible to do that On_Update? |
21:11.59 | GremWarsong | Or is that a bad idea |
21:12.06 | GremWarsong | I basically want a frame to follow the mouse pointer On_Update |
21:12.08 | Cide | GremWarsong: try SetPoint("CENTER", UIParent, "TOPLEFT", x, y-UIParent:GetTop()) |
21:12.38 | Kirkburn | Hmm, I'm getting quests repeated on the Quest Watch frame :/ |
21:12.38 | GremWarsong | hmm |
21:13.01 | Tabyk | I saw that happen once too, Kirkburn. Was strange... |
21:13.09 | TS|Skrom | turn off the automatic quest tracking from the interface options |
21:13.13 | Cide | happens if it tracks the same objective twice in rapid succession |
21:13.20 | GeoDaMancer | That happened to me. |
21:13.24 | GeoDaMancer | Like... Everyday. |
21:13.33 | Kirkburn | Of course! Thanks :) |
21:13.41 | GeoDaMancer | Everytime I got a quest, it would pull up, like six of the other quests, and say I just accepted them. |
21:13.49 | GeoDaMancer | Or, when I abandoned a quest, it would do that same. |
21:13.57 | GremWarsong | Cide, thats working a lot better, although the frame is a bit too far southeast of the mouse cursor |
21:14.25 | Kirkburn | GeoDaMancer, try TS|Skrom's idea :) |
21:15.08 | GeoDaMancer | It stopped doing it, after the update. But, I just ignored the problems anyway, chalking it up to the fact that I have a crappy connection, and it was probably just triggering bad referrences. |
21:15.22 | TS|Skrom | http://thatvideosite.com/view/462.html |
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21:19.14 | cogwheel | .................................. "Is there a simple /command I can make that will autoattack a target? So I don't have to right click, misclick the target and then lose all my combo points? " |
21:21.06 | GeoDaMancer | cog? You don't loose combo-points if you click between targets, do you? |
21:21.29 | MentalPower | yes you do |
21:21.31 | cogwheel | yes you do...but that's irrelevant... it's not my question |
21:21.41 | MentalPower | any change to your rarget clears combo points |
21:21.53 | Tabyk | Might someone know why the following If-Then statement never comes out as true? http://wowi.pastey.net/560-879x |
21:21.58 | GeoDaMancer | Oh, crap. That explains it. xD |
21:21.59 | cogwheel | this person's being a complete idiot... they probably took their "attack" ability off their action bar and don't know how to use it now |
21:22.37 | GeoDaMancer | Ooooh. You were quoting someone. xD |
21:23.08 | MentalPower | Tabyk: if HanajiSpellID[id] > 0 then <---that one? |
21:23.16 | JoshBorke | bye all :-) |
21:23.27 | *** part/#wowi-lounge JoshBorke (n=Josh@ohm.stl.gtri.gatech.edu) |
21:23.32 | TS|Skrom | tell them to set the interface option to not deselect the target when they click on the world and remind them that "T" by default toggles autoattack |
21:23.35 | Tabyk | The second one, MentalPower... the triple check |
21:23.52 | Tabyk | Sorry, should have said that. -_- |
21:24.17 | MentalPower | Tabyk: parenthesis |
21:24.34 | cogwheel | what class is this for? some of those functions don't report as you'd expect under certain circumstances |
21:24.38 | cogwheel | mentalpower, no |
21:24.53 | Tabyk | I tried adding parenthesis, but it made no difference |
21:24.54 | GeoDaMancer | Tabyk: Are you checking if a spell is castable? |
21:25.02 | cogwheel | parentheses are not necessary in if statements |
21:25.06 | Tabyk | Geo: Yes, I am. |
21:25.42 | TS|Skrom | http://www.thatimagesite.com/image/450 -- this is what's wrong with people these days |
21:26.01 | Tabyk | I added in a reporting check just before the triple If-Then to make sure the data was being generated (to be compaired against) and it is. |
21:26.14 | Tabyk | http://www.tabyk.net/wow/hanaji_magery_noshow.jpg |
21:26.35 | MentalPower | cogwheel: they are for some cases |
21:26.41 | Mery | ./script AttackTarget() |
21:26.54 | Mery | but i know problem was already solved... |
21:27.01 | GeoDaMancer | Tabyk: Is the HanajiSpellID[id] a number, or a name? |
21:27.04 | cogwheel | mentalpower, only if you have to compete with operator precedence.... the only operators in that if expression were "==" and "and" |
21:27.21 | Tabyk | GeoDaMancer: It is a button ID number. |
21:27.29 | GeoDaMancer | Alright. |
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21:28.00 | GeoDaMancer | I have one that will test, the exact things you're using, but it requires the spell's name. |
21:28.05 | Kirkburn | Woo 40 mins to get from level 1 to 5 |
21:29.00 | GeoDaMancer | Are you actually targetting an enemy when you type it? |
21:29.18 | Tabyk | I have the spell names (to match up with the button IDs) in a seperate list: HanajiSpellList[id] |
21:29.31 | GeoDaMancer | Alright. One moment. |
21:30.28 | GeoDaMancer | Never mind, it uses slotid. |
21:30.35 | Tabyk | ^_^ |
21:30.41 | cogwheel | tabyk, i haven't fixed any of your logic, but here's a somewhat clearer and easier to write way to do that function: http://wowi.pastey.net/561 |
21:30.42 | Qzot | Tabyk: Split the problem in half. |
21:30.51 | GeoDaMancer | http://wowi.pastey.net/562 Type this. |
21:30.54 | GeoDaMancer | ^Try^ |
21:31.00 | GeoDaMancer | Gods, I want to cut my fingers off. |
21:31.40 | cogwheel | me too... |
21:31.41 | Kirkburn | Shotgun ring finger |
21:31.42 | cogwheel | :P |
21:32.26 | Qzot | Tabyk: http://wowi.pastey.net/563 |
21:33.38 | Qzot | http://wowi.pastey.net/564 |
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21:33.47 | Hexarobi | ur moms an extraneous local variable |
21:33.50 | Tabyk | me hasn't even seen 'ipairs' before... o_o |
21:34.06 | GeoDaMancer | ipairs is indexed pairs, it goes through each item in a table. |
21:34.39 | Kirkburn | Whee this is the fastest I've ever left a newbie zone |
21:34.43 | cogwheel | neither have many people as has become apparent since the 5.1 announcement |
21:35.03 | cogwheel | http://www.lua.org/manual/5.0/ |
21:35.07 | GeoDaMancer | Only reason I know, is 'cause someone steered me away from the foreach, to it. |
21:35.29 | GeoDaMancer | Tabyk: Any of our suggestions helping? |
21:38.13 | Qzot | Tabyk: This is a better easier on our eyes: http://wowi.pastey.net/565 |
21:38.13 | Tabyk | Tried the "local tmp = isUsable == 1 and isRange == 1 and startCool == 0" method and it never outputs anything to the chat frame, nor shows the spell frame. |
21:38.15 | cogwheel | then the problem must be with your first if |
21:38.28 | Qzot | Almost certainly. |
21:38.42 | Tabyk | Can't be, because I've taken it out at this point. |
21:39.00 | cogwheel | try DEFAULT_CHAT_FRAME instead of ChatFrame1 |
21:39.31 | *** join/#wowi-lounge JoshBorke (n=Josh@r35h14.res.gatech.edu) |
21:39.39 | JoshBorke | hola |
21:39.39 | Qzot | cogwheel: Meh. |
21:40.03 | TS|Skrom | Kirkburn: |
21:40.08 | Qzot | cogwheel: I seriously doubt that this is his problem. |
21:40.15 | TS|Skrom | MS has been secretly trying to get you to kill yourself!! |
21:40.16 | TS|Skrom | http://www.thatimagesite.com/image/162 |
21:40.16 | Kirkburn | yes? |
21:40.54 | Qzot | Tabyk: http://wowi.pastey.net/566 and see if you get both the messages before and after the 1st if check. |
21:41.01 | GeoDaMancer | Tabyk, try to display the values of the three variables you're testing, to see if they're even coming up. |
21:41.01 | Kirkburn | :O |
21:41.24 | cogwheel | qzot, but it should be displaying something in the chat frame regardless of what the result of those spell checks are |
21:41.29 | Tabyk | Made the change to the default chat frame, and it is still outputting nothing. I can confirm that the function IS being called (I have an output to the chat frame every time it gets called, as seen in the screenshot I put up) |
21:42.12 | Qzot | cogwheel: Not if the (spellID > 0) == false. |
21:42.17 | Tabyk | GeoDaMancer: I had thought of that, and can confirm that the three local variables are being generated |
21:42.27 | cogwheel | qzot, he said he removed that if :P |
21:42.56 | Qzot | cogwheel: Sorry. I must have missed that. |
21:43.03 | GeoDaMancer | Tabyk: Try isUsable == true |
21:43.30 | GeoDaMancer | Never mind. |
21:43.34 | Tabyk | Everything appears to be working fine until that very specific triple If-Then... and I know that the data matching the conditions is being created, so it should test true. It's puzzling the heck out of me. |
21:43.41 | Qzot | D'oh! |
21:44.05 | Qzot | Try isUsable and inRange and startCool == 0. |
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21:44.44 | Tabyk | That won't work, Qzot... I need isUsable == 1, inRange == 1, and startCool == 0 |
21:45.00 | GeoDaMancer | Tabyk, try the function I pastied. |
21:45.16 | GeoDaMancer | testAction(slotId) I -know- it works. |
21:45.22 | Tabyk | Okay, be back in a moment. ^_^ |
21:46.16 | Qzot | Tabyk: I'm not certain you need isUsable==1. You need it to be non-nil, and wowwiki is not always 100% correct. |
21:46.44 | cogwheel | qzot, i made that simplification in my first pastey post |
21:47.02 | Qzot | What's the current pastey, then? |
21:47.13 | cogwheel | I'm working on a new one atm |
21:49.40 | Tabyk | Still not working, GeoDaMancer. :( |
21:50.31 | GeoDaMancer | And you're sure values are being generated? |
21:50.47 | Qzot | Tabyk... please pastey your current code. |
21:51.18 | GeoDaMancer | It seems to me his problem is that the ActionBar slot is empty. Otherwise, it should be pulling some sort of iformation. |
21:51.45 | GeoDaMancer | ^information^ |
21:51.55 | GeoDaMancer | Unless he wasn't targetting an attackable enemy when he tried it. |
21:52.59 | Tabyk | The action bar slot is full, and I was targetting an attackable creature. |
21:53.05 | cogwheel | Assuming I didn't make any typos: http://wowi.pastey.net/568 |
21:53.13 | Qzot | GeoDaMancer: I must not being seeing the same code you're looking it. I see no reference to an action bar in this code. |
21:53.36 | Tabyk | Here is the entire AddOn... please excuse the brute-force code, I was planning on cleaning it up later |
21:53.36 | Tabyk | http://wowi.pastey.net/567 |
21:53.42 | GeoDaMancer | SpellId, and then IsUsableAction() both need a slot in the action-bar. |
21:55.02 | Tabyk | Like I said, I will be cleaning it up later. ^_^ |
21:55.03 | Qzot | cogwheel: should have tostring()s around the variables that might return nil. |
21:55.18 | Qzot | s/variables/function calls/ |
21:55.38 | cogwheel | hence my disclaimer ;) |
21:55.40 | cogwheel | >Assuming I didn't make any typos: |
21:56.15 | cogwheel | fixed it in place |
21:57.01 | Qzot | Tabyk: Use the (updated) pastey cogwheel sent. |
21:57.43 | Qzot | If you see *nothing*, then the problem is that you have not set up HanajiSpellID properly. |
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21:58.26 | *** join/#wowi-lounge MentalPower_ (i=chatzill@host-70-45-82-92.onelinkpr.net) |
21:59.45 | cogwheel | s/quzot/qzot/ |
21:59.54 | cogwheel | meh... |
21:59.57 | Qzot | LOL |
22:00.06 | Qzot | It's pronounced "quzot", anyways. |
22:00.21 | Tabyk | Okay, tried cogwheel latest entry (568) and still nothing. |
22:00.24 | cogwheel | I pronounce it kyoo-zot |
22:00.34 | Qzot | Exactly. |
22:00.44 | Qzot | *Nothing* nothing? |
22:00.45 | Kirkburn | I pronounce it Qzot |
22:00.53 | Qzot | No messages whatsoever?? |
22:00.57 | cogwheel | tabyk, that's pretty conclusive evidence that HanajiSpellID isn't being generated properly. |
22:01.03 | Qzot | Yup. |
22:01.11 | cogwheel | either that or something is messing with your chat frames... |
22:01.55 | Qzot | Or that the snippet of code under consideration is never being called. |
22:02.42 | cogwheel | I assume you're calling HanajiMageryUpdate in the XML file? |
22:03.49 | Tabyk | cogwheel... there is not XML file. |
22:03.57 | cogwheel | ........... |
22:03.58 | cogwheel | [insert guy with head in hands here] |
22:04.01 | Tabyk | This was done purely in LUA |
22:04.15 | GeoDaMancer | Where are you calling the function? |
22:04.23 | cogwheel | oic now |
22:04.27 | cogwheel | line 123 |
22:04.51 | Qzot | Try http://wowi.pastey.net/569 to use print to see just where the breakdown is. |
22:07.48 | cogwheel | tabyk, one change you can make is to store your frames in a table... that way you don't have to mess around with getglobal... it would just be HanajiSpellFrames[8]:Show/Hide |
22:09.03 | Qzot | Yup. |
22:10.14 | MentalPower | who's Deadlykris on the WoW forums |
22:10.24 | MentalPower | has the MVP tag, but I dunno who it is |
22:13.00 | Cide | saw that too - probably new MVP |
22:13.09 | Cide | or an old MVP with a new name |
22:14.24 | Tabyk | http://wowi.pastey.net/571 | Added three outputs to the chat windows... one to confirm that all spells are found (ID's are created), one to confirm that the update function is being called, and one that displays the spell name (from table), id (from table), isUsable, inRange, and startCool data. It's ALL showing up as I expect it to. |
22:16.05 | GeoDaMancer | Hrm. Alright then... |
22:16.30 | Tabyk | It just simply stops at the If-Then statement. I even manually :Show() one of the frames, selected a target, dropped it, and selected it again (out of range) and the frame was still showing. It isn't hiding or showing frames. |
22:17.04 | Tabyk | It's like that one piece of code is just being ignored... even the ELSE part. |
22:18.08 | jaxdahl | i don't know what lua convention is like but i like doing if (<clause>) then |
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22:20.24 | GeoDaMancer | Are you sure it's being ignored? Put something that displays two different items in the if then else end clauses. |
22:20.42 | Tabyk | Tried that, nothing shows up. |
22:21.08 | GeoDaMancer | Very odd. |
22:21.19 | Tabyk | Exactly my point! ^_^ |
22:21.52 | GeoDaMancer | If I knew more about xml stuff, I'd help, but xml just goes... WHoosh. over my head. |
22:22.26 | cogwheel | one suggestion: http://wowi.pastey.net/573 |
22:22.40 | cogwheel | won't fix your problem, but should make your addon easier to maintain |
22:22.44 | Tabyk | Same here... which is why all of my little AddOns I make don't use it, at all. I do all of the frame creation, attributes, et cetera via LUA |
22:23.01 | jaxdahl | Tabyk, put something else in the for loop |
22:23.08 | jaxdahl | or even at the top of the function |
22:23.10 | jaxdahl | outside the loop |
22:23.16 | jaxdahl | does the function get called at all? |
22:23.18 | cogwheel | jaxdahl missed the boat |
22:23.36 | GeoDaMancer | The loop is being called, as is the function. It's the if then else end that isn't getting called for some reason. |
22:24.18 | jaxdahl | not overridign it anywhere else? |
22:24.44 | Tabyk | I can't see where... the code is pretty simple in it's current form. ^_^; |
22:25.16 | Qzot | Tabyk: http://wowi.pastey.net/571 prints out the expected message on line 28?? |
22:26.02 | Tabyk | Yes, it did, with all relevant data. |
22:27.01 | Qzot | I wish you were also printing out the id, but it's probably okay. |
22:27.14 | Tabyk | It is... |
22:27.42 | jaxdahl | i think he means 'id' itself |
22:27.59 | Qzot | That's what I meant. A number 1,16. The loop index. |
22:28.08 | Tabyk | Oh... I can do that too. Just a moment. |
22:28.23 | Qzot | I have one idea. |
22:29.03 | Qzot | As well as adding "id" to your print statement, put an extra print statement below the if-else-end. |
22:29.26 | Qzot | I'm trying to test whether the code is blowing up and aborting silently when you do Show()/Hide(). |
22:29.52 | cogwheel | Maybe put one *inside* the if conditions... |
22:30.04 | Qzot | Please don't. |
22:30.05 | cogwheel | it's possible the frames are being shown properly but are incorrectly anchored or something |
22:30.33 | cogwheel | manually show them then to make sure they work? |
22:30.39 | Qzot | Just let's see if it's actually making it to the other side of that loop. Which is one reason I was wishing id was being printed. |
22:30.49 | Qzot | Another good idea. |
22:31.14 | dreyruugr | Is that your whole addon? |
22:31.38 | Tabyk | Yes, that is it Dreyruugr |
22:31.55 | Tabyk | And I think I found the problem... and I have only myself to blame. >_< |
22:32.10 | jaxdahl | can you blame slouken? |
22:32.23 | Qzot | Well, don't keep us in suspense... |
22:32.36 | Tabyk | Nope... can't blame Slouken |
22:32.43 | dreyruugr | And what's the issue with it? |
22:34.32 | JoshBorke | krka: ping |
22:34.47 | Tabyk | It isn't getting spell button IDs after all, when the game first launches... it's trying to pull the data too soon (I haven't put in a "run on variables loaded" yet). Since I can't Alt-Tab into/out of the game (it locks my laptop). |
22:35.06 | GeoDaMancer | Ahhh. |
22:35.13 | Tabyk | However, after initially starting the game, if I ReloadUI() it works fine (the background variables are already loaded) |
22:35.30 | jaxdahl | hmm, where do i obtain Squishy? i want to try it out |
22:35.47 | JoshBorke | jaxdahl: http://svn.wowace.com/files/ |
22:35.50 | cogwheel | well, at least you have some good code cleanup tips :P |
22:36.11 | jaxdahl | any other gems in there that i may not have tried? |
22:36.15 | jaxdahl | ( i play a paladin ) |
22:36.18 | Tabyk | Very true. I always try to cleanup later... my first pass is always a "will it even work" setup |
22:36.30 | JoshBorke | jaxdahl: have you heard of RaidBuffs? ^_^ (self plug) |
22:36.36 | cogwheel | yeah... you should've seen my first couple versions of buyemall ;P |
22:36.51 | jaxdahl | JoshBorke, i use RABuffs |
22:36.57 | jaxdahl | what does your thing do? |
22:37.33 | JoshBorke | ooo, RABuffs, let me check it out |
22:37.59 | jaxdahl | it's a very good piece of work |
22:38.07 | jaxdahl | lots of little details |
22:38.21 | jaxdahl | http://jax2.zenblue.net/pics/kings.jpg |
22:38.25 | jaxdahl | http://jax2.zenblue.net/pics/boscant.png |
22:38.28 | JoshBorke | wow, i'm not gonna lie, that's cool |
22:38.28 | jaxdahl | http://jax2.zenblue.net/pics/kings.png (rather) |
22:38.35 | jaxdahl | erg |
22:38.38 | jaxdahl | lemme find the right url |
22:38.53 | jaxdahl | http://jax2.zenblue.net/rabuffs/kings.png |
22:38.57 | jaxdahl | http://jax2.zenblue.net/rabuffs/bosanct.png |
22:39.35 | jaxdahl | grey color means they are not 'here' (out of sight or out of zone) |
22:39.51 | Cide | ack |
22:39.58 | Cide | you should use a GUI :) |
22:40.08 | cogwheel | cide, 2nd link :P |
22:40.11 | JoshBorke | lol |
22:40.12 | jaxdahl | kings.png = reporting |
22:40.17 | JoshBorke | that's really nice |
22:40.20 | cogwheel | (well... 5th i suppose) |
22:40.24 | jaxdahl | so i can report to the other paladins what is missing |
22:40.24 | Cide | you think I have time to look at TWO urls? |
22:40.27 | Cide | gosh. |
22:40.30 | JoshBorke | lol Cide |
22:40.37 | JoshBorke | jaxdahl: i stand pwned by that mod :-P |
22:40.38 | jaxdahl | or report to the raid that AI is missing on people |
22:40.53 | JoshBorke | jaxdahl: just in case though: http://www.wowinterface.com/downloads/fileinfo.php?s=&id=4972 |
22:40.56 | jaxdahl | and if other people are using the mod, i can get a 3 minute warning on buffs expiring |
22:41.06 | jaxdahl | or see how much time is left when i mouse over |
22:41.06 | JoshBorke | it just makes buffing as a paladin easier |
22:41.23 | jaxdahl | JoshBorke, another good mod i've seen but not used is PallyPower |
22:41.41 | jaxdahl | tailored for paladins and managing blessings (can see what the other paladins have specced) |
22:41.46 | jaxdahl | and what aq20 books they have |
22:42.05 | jaxdahl | can also see how many symbols they have |
22:42.07 | JoshBorke | yea, mine doesn't do all that, nor will it ever :_D |
22:42.36 | jaxdahl | going to try out squishy now |
22:43.27 | Cide | wow... |
22:43.48 | Cide | seed of corruption = most overpowered spell in wow |
22:44.11 | JoshBorke | lol |
22:44.13 | JoshBorke | isn't it AWESOME? |
22:44.15 | Tabyk | Okay, weird... I registered the VARIABLES_LOADED event and call on my setup function (to assign IDs) when it fires, not before... and I STILL need to do a ReloadUI() for it to work. |
22:44.21 | JoshBorke | jaxdahl: another one I wrote is called HealWatch |
22:44.32 | JoshBorke | http://www.wowinterface.com/downloads/fileinfo.php?s=&id=4732 |
22:44.34 | GeoDaMancer | Hrm. |
22:44.45 | GeoDaMancer | I was having a problem like this.. |
22:45.33 | Cide | JoshBorke: did you read tseric's clarification? |
22:45.34 | cogwheel | SPELLS_CHANGED |
22:45.40 | cogwheel | http://www.wowwiki.com/Events_that_fire_during_the_Loading_Process |
22:45.52 | Tabyk | I'll try that, cogwheel. My thanks. |
22:45.53 | JoshBorke | Cide: huh? link? |
22:45.58 | Cide | http://forums.worldofwarcraft.com/thread.html?topicId=14715101&pageNo=1&sid=1#0 |
22:46.00 | Cide | basically |
22:46.05 | Cide | the 1044 damage is from any source |
22:46.23 | Cide | so if you cast it and the target takes 1044 damage (any source), it will go off |
22:46.34 | Cide | which does an aoe for ~1k-ish |
22:46.52 | Cide | which counts towards the 1044 damage on other nearby people who have seed of corruption on them... (2 sec cast, 0 cooldown) |
22:46.58 | Cide | you do the math |
22:47.04 | JoshBorke | HOLY SHIT! |
22:47.22 | JoshBorke | sorry |
22:47.34 | Tabyk | Should probably put in ACTIONBAR_SLOT_CHANGED too |
22:47.54 | jaxdahl | 'The damage from the explosion will count toward the 1044 damage of another target, should one be nearby. Think about that for a bit. ' |
22:47.54 | JoshBorke | and i thought the paladin judgement was uber |
22:48.27 | jaxdahl | does it ahve a cast time? |
22:48.38 | JoshBorke | yea, 2secs, 0 cooldown |
22:48.45 | jaxdahl | and i assume +dmg counts? |
22:48.56 | Cide | most likely |
22:48.57 | JoshBorke | wow |
22:49.02 | Cide | but seriously |
22:49.04 | Cide | that's overpowered |
22:49.09 | JoshBorke | 1 warlock with the t9 destruction stuns a group |
22:49.20 | JoshBorke | 2 other warlocks cast a couple seeds |
22:49.23 | Cide | hell, it's good in pvp too |
22:49.23 | JoshBorke | there goes the group |
22:49.33 | GeoDaMancer | So, cast it on multiple enemies, then... Set one off.. Or do an AOE affect, and you get a chain of 'spolisions? |
22:49.39 | Cide | pull 5 mobs, 10 sec later they all take 5k damage each |
22:49.47 | Cide | GeoDaMancer: yep |
22:49.53 | GeoDaMancer | Shite. |
22:50.05 | Tabyk | That did it. *insert much cheering here* |
22:50.09 | GeoDaMancer | That is wrong. I love it. But wrong. |
22:50.20 | GeoDaMancer | Tabyk, were you trying to make a gui for your casting thing? |
22:50.42 | jaxdahl | mana coast again? |
22:51.35 | Tabyk | The original idea was just pop-ups to tell me that I can cast certain direct-target spells (enough mana, in range, no cooldown, et cetera)... for my benefit only. I think I'm going to make them clickable though to actually cast the spell. |
22:51.39 | Cide | 882 Mana30 yd range |
22:51.40 | Cide | rank 1 |
22:51.48 | Cide | which is the only rank |
22:52.00 | Tabyk | http://www.tabyk.net/wow/hanaji_magery_concept.jpg |
22:52.13 | Cide | lot of shit you can do |
22:52.22 | Cide | just imagine |
22:52.29 | jaxdahl | what is the damage coefficient? |
22:52.30 | jaxdahl | 2/3.5? |
22:52.35 | Cide | not known |
22:52.37 | Cide | dots get 100% |
22:52.41 | Cide | no idea about the aoe |
22:52.56 | Cide | seed of corruption on player X, seed of corruption on priest, unstable affliction on player X |
22:53.02 | jaxdahl | will +dmg also affect the amount of damage the target needs to take in order to explode? |
22:53.09 | Cide | priest dispels unstable affliction to get rid of seed of corruption |
22:53.25 | Cide | triggers unstable affliction which deals ~1.5k damage to priest, followed by the aoe from seed of corruption |
22:54.14 | jaxdahl | oh man, imagine this |
22:54.30 | jaxdahl | you are fighting an anubisath defender |
22:54.40 | jaxdahl | and it reflects shadow damage to you (ie, SoCo) |
22:54.50 | jaxdahl | then does a thunderclap or meteor |
22:55.01 | jaxdahl | and hits you for 1044 |
22:55.07 | jaxdahl | boom, everyone around you hit for 1044 |
22:55.11 | jaxdahl | 'oops' |
22:56.05 | Tabyk | Oh, my QWERTY setup? I used FlexBar for that. If I hold down the ALT key they all remap instead a second set. Gives me 36 buttons (plus the 6 movement keys) without having to move my hand around a lot. Still getting used to it though. -_- |
22:56.31 | Tabyk | er... instead = into |
22:56.52 | cogwheel | Yeah i use 4 rows of 6 buttons mostly... though I use dvorak so it's ',.pyf instead of qwerty :P |
22:57.03 | cogwheel | then all my movement's withmy mouse |
22:57.09 | cogwheel | s/hm/h m/ |
22:57.44 | jaxdahl | btw the explosion damage is 1110 to 1290 Shadow damage |
22:58.53 | jaxdahl | i wonder how much aggro the warlock would get, lol |
22:59.16 | Tabyk | I'm still not used to using the mouse for moving... changing facing, yes, actually moving forward/backward, no. Been using the keyboard for the two years that I've been on-again/off-again playing, and am just now trying to change. |
22:59.44 | cogwheel | set your middle button to toggle autorun and turn off camera follow. it makes a HUGE difference |
23:00.26 | Mikk | mouse for MOVING? why'd you want to do that? o.O |
23:00.28 | GeoDaMancer | Ugh, I have to work on my addon, so that I can actually play my rogue tonight. xD |
23:01.13 | Mikk | other than holding down both mouse buttons to move forward while your left hand is busy wiht whatever :-P |
23:02.10 | GeoDaMancer | I just use the arrow keys. xD |
23:03.07 | Tabyk | That is what I am used to as well, Geo. ^_^ |
23:03.35 | cogwheel | mikk, you'd be surprised... I have so much more control especially with turning around to track lava surgers for instance |
23:03.51 | Tabyk | But I would like to start trying PvP combat (and not die), as well as better reaction times for my first attempts at end-game. |
23:04.32 | GeoDaMancer | Yeah. I suck at PVP. |
23:04.42 | GeoDaMancer | My main's a rogue, and he was beaten by a mage 10 levels below him. |
23:05.29 | GeoDaMancer | I hate AoE Spells. |
23:05.46 | GeoDaMancer | And I'd forgotten to stock up on Flash Powder. xD |
23:05.56 | Qzot | AoE should be completely done away with. |
23:06.03 | Qzot | Except for druid AoE spells. |
23:06.06 | Qzot | Those are okay. |
23:06.25 | Shadowed | because they suck? |
23:06.32 | Shadowed | the druid AE that is |
23:06.50 | Qzot | Well, it certainly hasn't seem overpowered to me. |
23:07.01 | Qzot | At least, they aren't overpowered when *I* use them. |
23:07.14 | GeoDaMancer | Hah! |
23:07.24 | Qzot | :D |
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23:09.20 | GeoDaMancer | AoE wouldn't be so bad, but stealthing doesn't make you totally invisible. |
23:10.23 | Tem | well here's the problem with AoE spells wrt to rogue stealth |
23:10.34 | Tem | (this may not be true in 1.12, but was true in 1.11) |
23:10.53 | Tem | getting a 100% resist on an aoe spell while you are stealthed would still break stealth |
23:11.03 | GeoDaMancer | Yep. |
23:11.12 | Tem | that is bogus |
23:11.23 | Tem | I'm a mage, and I think that's bogus |
23:11.30 | GeoDaMancer | But, they can also just use the instant cast ice spell, and throw you out of stealth before you can get close. xD |
23:11.34 | Tem | poor rogues must be crazy pissed when it happens |
23:11.43 | Tem | we have to see you for that |
23:11.58 | GeoDaMancer | Not unless you just randomly hit it. xD |
23:12.11 | Tem | I've gotten pretty good at guessing though |
23:12.21 | Tem | I hear that whoosh and I hit nova |
23:12.30 | GeoDaMancer | That whoosh fucks up us. |
23:12.41 | GeoDaMancer | Er, pardon that. It just makes me very angry. xD |
23:12.46 | Tem | then I find a nice squishy rogue trapped in a 70% crit zone |
23:13.00 | Tem | with only a 5 minute cooldown to save himself |
23:13.39 | GeoDaMancer | Ye-up. |
23:13.42 | Tem | 70% crit lets me 2 shot poorly geared rogues |
23:13.56 | Tem | much <3 for rogues will less than 4k hp |
23:14.02 | Qzot | Cute read on romances that started in-game: http://www.nickyee.com/daedalus/archives/001534.php |
23:14.03 | cladhaire | lol |
23:14.19 | JoshBorke | <PROTECTED> |
23:14.21 | GeoDaMancer | Then, most mage spells can be casted just before they enter the range for thrown weapons. |
23:14.25 | cladhaire | hi =) |
23:14.55 | JoshBorke | i was only kidding about the script, i hope you realize :-) |
23:15.02 | cladhaire | i do =) |
23:15.06 | cladhaire | but no no one can have it :P |
23:15.13 | cladhaire | the amount of os.execute() and io.popen( )is sick =) |
23:15.43 | Tem | GeoDaMancer, actually, I find it more annoying when the mage stay *just* inside my bow range |
23:15.55 | Tem | in the ranged dead zone |
23:16.08 | Tem | (on my rogue, that is ) |
23:16.25 | cladhaire | lol |
23:16.39 | Tem | (on my mage though, I laugh it up while the rogue can't do shit except burn a reagent and a 5 minute cooldown to avoid certain death) |
23:16.41 | GeoDaMancer | Yeah. Ranged attacks all have the same distance. -_- The mage who killed me hit me with the freeze spell, then took three steps back, out of physical range, and I couldn't touch 'em. |
23:17.02 | GeoDaMancer | I hate mages. ^_^ |
23:17.42 | Tem | don't worry, in the TBC you'll just garrote and laugh while the mage can only burn a 5 minute cooldown to save himself |
23:17.46 | JoshBorke | cladhaire: i wondered :_) |
23:17.53 | Tem | (well, 4 minute cooldown in my case) |
23:17.59 | GeoDaMancer | Well, that assumes I can get BC. |
23:17.59 | Tem | (much love for Ice Flows) |
23:18.04 | GeoDaMancer | I don't like garrote. xD |
23:18.14 | Tem | not even when it silences me for 3 seconds? |
23:18.21 | cladhaire | hehe |
23:18.25 | GeoDaMancer | It will!? |
23:18.28 | Tem | aye |
23:18.30 | GeoDaMancer | Well, I have kick to do that. xD |
23:18.34 | GeoDaMancer | Cheap-shot. |
23:18.35 | Tem | lawl |
23:18.42 | cladhaire | they blink out of cheap shot. |
23:18.47 | cladhaire | garotte ftw against a mage in bc |
23:18.49 | Tem | unless you silence from stealth, you won't get a kick off |
23:18.49 | GeoDaMancer | Cheap-shot, then kick kick kick. |
23:18.52 | GeoDaMancer | Wow. |
23:19.15 | GeoDaMancer | Blink cancels stuns!? |
23:19.15 | Tem | oh, and if I see you first, you're still screwed |
23:19.18 | cladhaire | yes |
23:19.19 | cladhaire | lol |
23:19.23 | cladhaire | what mages have you played against =) |
23:19.26 | GeoDaMancer | WTF!? |
23:19.28 | Tem | indeed lol |
23:19.37 | Tem | blink lets you out of STUNS |
23:19.44 | cladhaire | not gouge tho =) |
23:19.47 | GeoDaMancer | That is messed up. |
23:19.52 | cladhaire | that gets me a good 1600 damage =) |
23:20.23 | Tem | which doesn't include charms, disorients and other things that look like a stun |
23:20.32 | cladhaire | mmm sexy gouge, backstab |
23:20.38 | Tem | mmm, iceblock |
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23:21.01 | Tem | I **love** seeing a rogue blow 60 energy on my iceblock |
23:21.11 | cladhaire | hahahathats a stupid rogue =) |
23:21.18 | Tem | no, it's good timing |
23:21.25 | Tem | you know how it is |
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23:21.36 | cladhaire | rnah, always the rogue's fault. |
23:21.37 | Tem | you hit gouge then you run behind and SPAM backstab |
23:21.39 | cladhaire | trust me :P |
23:21.43 | cladhaire | i dont spam |
23:21.55 | Tem | waiting for the energy |
23:22.04 | Qzot | Oh, god. http://murloc.no-ip.org/ |
23:22.08 | Tem | damn, I wish I had transfered my mage to your realm |
23:22.13 | Tem | I'd love to duel you |
23:22.13 | cladhaire | i wait out the gouge |
23:22.17 | cladhaire | dont worry about energy =) |
23:22.29 | Tem | eh, I haven't used my rogue in pvp much |
23:22.40 | Tem | only in pve where the mob turns right back around |
23:23.00 | cladhaire | i xferd my druid over |
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23:23.11 | cladhaire | still have to sell my hand of edward the odd |
23:23.16 | Tem | heh |
23:23.22 | Tem | I wish I had a pally |
23:23.29 | Tem | I'd want to steal that from you |
23:23.40 | cladhaire | i prefer money =) |
23:23.45 | cladhaire | need my epix mount for my drood |
23:23.51 | GeoDaMancer | Hahahahah! |
23:24.06 | Qzot | cladhaire: tauren or night elf? |
23:24.09 | cladhaire | tauren |
23:24.30 | Qzot | *sigh* I wish Tauren could ride raptors. |
23:24.47 | GeoDaMancer | They can't? xD |
23:24.55 | Qzot | My Tauren is stuck riding a sucky wolf. |
23:25.09 | GeoDaMancer | I thought Tauren road Kodos. |
23:25.30 | Qzot | Rich Tauren can ride wolves, but not raptors or undead mounts. |
23:25.45 | GeoDaMancer | Ahhh. |
23:25.48 | GeoDaMancer | Too fat? |
23:25.57 | Qzot | Watch it, buster! |
23:26.01 | cladhaire | yay for AV epic mount =) |
23:26.16 | Qzot | Another "fat" comment, and I'll sit on you. |
23:26.45 | GeoDaMancer | Oh now, I don't want to live the rest of my life as a pancake. Given, with a Tauren around, it would probably be a short life. xD |
23:27.20 | cladhaire | yay for chain killing dunemaul ogres for 600 xp each |
23:27.59 | Qzot | Depends. We have sucky AoE, remember? |
23:28.05 | Tem | I think raptors and the undead mounts look the best |
23:28.12 | Qzot | Tem: Agreed. |
23:28.26 | GeoDaMancer | What are Undead Mounts? |
23:28.29 | Qzot | I wantwantwantwant a raptor for my Tauren. |
23:28.39 | Qzot | They are, um, mounts. |
23:28.40 | Tem | the reason I still go on ZG runs is partially that raptor mount |
23:28.45 | Qzot | And they're undead. |
23:28.49 | Tem | GeoDaMancer, skeletal horses |
23:28.54 | GeoDaMancer | Oh, cool. |
23:30.17 | GeoDaMancer | Er, I meant something else Q. |
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23:35.13 | JoshBorke | just so you know, smite is scared of the captain in Beadmines |
23:35.17 | JoshBorke | er, deadmines |
23:35.18 | JoshBorke | he runs away |
23:36.33 | Nightdew | what is the best way to check wether or not you are actually swinging your weapon? |
23:41.57 | Qzot | Drizzle, drazzle, drozzle, drone, time for this one to go home... |
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