00:00.38 | Legorol | If you want to abstract this: my interpretation is that LootSlot has a general function which is restricted in some cases, whereas yours is that it has a specific function for a specific case only. That's all. |
00:00.56 | Legorol | The result is identical |
00:01.27 | Legorol | we can only guess how it's implemented in C |
00:02.04 | Legorol | sorry to argue about this, the reason why i don't agree with your viewpoint (which is admittedly a subjective one) is this: |
00:02.15 | Legorol | if you take that approach to LootSlot, then let's have a look at CastSpell |
00:02.26 | Legorol | According to your approach: |
00:02.37 | Legorol | CastSpell is a function that casts a spell in response to a hardware event |
00:02.48 | Iriel | Not really |
00:02.54 | Legorol | but everyone considers CastSpell to have this description: |
00:03.08 | Iriel | I think you're being deliberately obtuse there |
00:03.09 | Legorol | CastSpell is a function that casts a spell. You may only use it in response to a hardware event though. |
00:03.22 | Iriel | Looting has a specific cycle... |
00:03.36 | Legorol | so does casting |
00:03.38 | Iriel | Initiate looting --> Success, or Initiate looting -> Confirm looting with LootSlot -> Success |
00:03.40 | Legorol | hardware event first, then a spell cast |
00:03.49 | Iriel | The hardware event doesn't initiate a damn thing |
00:03.56 | Iriel | you can do *ANYTHING* after it |
00:04.09 | Legorol | ok, look at it this way: |
00:04.18 | Legorol | you can't use CastSpell unless it was preceded by a hardware event |
00:04.25 | Iriel | Certainly it /could/ be implemented such thatthe hardware event potentially casts everything, and CastSpell then confirms the selection |
00:04.30 | Legorol | you can't use LootSlot unless it was preceded by a loot attempt on a BoP |
00:05.26 | Legorol | (technically, not a loot attempt on a BoP, but LOOT_BIND_CONFIRM event) |
00:05.58 | Iriel | I just think for clarity the description "LootSlot confirms looting of an item after an initial looting attempt required confirmation" makes more sense than "LootSlot loots an item you've already looted through another means" |
00:06.30 | Legorol | but you haven't looted the item yet via other means |
00:06.34 | Legorol | it's still in the loot window |
00:06.50 | Legorol | and my approach is based on the fact that LootSlot *used to* just plain and simple loot the item in that slot |
00:06.52 | Legorol | no restrictions |
00:07.04 | Legorol | just like CastSpell used to cast a spell, no restriction |
00:07.10 | Iriel | I'm using the verb "looted" to mean "have done something requesting that I pick up the item" |
00:07.15 | Legorol | ok |
00:07.39 | Iriel | Maybe "tried to loot through other means" would have been less ambiguous |
00:07.50 | Legorol | ok, this entire discussion is subjective, so we won't get very far |
00:08.05 | Legorol | essentially, we have a large set: the action of looting under various circumstances |
00:08.18 | Legorol | the way i look at it, LootSlot is a function that does this, but it has been restricted to a subset |
00:08.33 | Legorol | the way you look at it: LootSlot is the name for an element of that set |
00:09.03 | Legorol | shall we just agree to disagree? |
00:09.07 | Iriel | I dont really agree with that either, but I do agree the discussion is rather pointless 8-) |
00:09.17 | zenzelezz | isn't it nice when someone tells you what you mean? |
00:09.27 | Kalroth | I disagree with both you of! |
00:09.31 | Legorol | ok that was my interpretation of Iriel's interpretation ;-) |
00:09.33 | Kalroth | both of you :( |
00:09.39 | Iriel | You hang on to the old behaviour, and define the current in terms of that. |
00:09.45 | Legorol | yes |
00:09.54 | Iriel | I define the behvaiour based on what it ACTUALLY does now, regardless of what it used to do. |
00:10.35 | Iriel | We're going to arrive at different mental models from those approaches, but as long as the expected result is the same it's all good. |
00:10.37 | Legorol | unfortunately it's rather difficult to test the boundaries of LootSlot, as BoPs don't drop very often |
00:10.48 | Legorol | and i was going to test various things, |
00:10.55 | Legorol | such as changing LootSlot(slot) to LootSlot(slot+1) |
00:11.05 | Legorol | if that works, then your description of LootSlot is invalid for example |
00:11.14 | Iriel | i would agree |
00:11.19 | Iriel | but I bet that doesn't work |
00:11.20 | Legorol | although i doubt it works :D |
00:11.44 | Arog | hi |
00:11.45 | Legorol | there are other tricks i was thinking of testing |
00:11.47 | AnduinLothar | farm harod on sm, you can solo to him at 60 on any class and only have to kill the first 2 mobs |
00:11.51 | Gryphen | heya |
00:12.28 | AnduinLothar | or farm in plaguelands for tokens |
00:12.46 | Legorol | both options whcih are not available to me |
00:12.54 | Legorol | that's why i postponed any poking of LootSlot to level 60 :) |
00:13.09 | AnduinLothar | run through vc |
00:13.39 | Legorol | if anything, houndmaster Loky in SM might be faster |
00:13.49 | Legorol | or the boss in the graveyard |
00:14.02 | Legorol | actually i can get to him with no fights, i think |
00:14.09 | wereHamster | AnduinLothar, I doubt I can farm any boss with my def warrior |
00:14.21 | AnduinLothar | <PROTECTED> |
00:15.05 | AnduinLothar | so, somehow i've managed to pick up liek 5 projects this week, how did that happen |
00:15.57 | Legorol | gah, stupid Murloc can keep up with me with a hamstring on |
00:16.00 | Legorol | <- dies |
00:16.15 | Legorol | AnduinLothar: you are enthusiastic, as usual |
00:16.56 | AnduinLothar | me enthusiastic? since when |
00:17.59 | Legorol | Iriel: if LootSlot(slot+1) doesn't work but LootSlot(slot) does, clearly the engine can check the validity of the argument |
00:18.03 | Legorol | why have an argument at all? |
00:18.08 | AnduinLothar | so.. is it just me or does the 2nd row of buffs on a target still overlap the TargetofTarget frame |
00:18.15 | Legorol | i'm going to ask slouken to remove the argument from LootSloot |
00:19.11 | Legorol | AnduinLothar: i think it does, yes |
00:19.27 | Legorol | can't confirm 100% |
00:19.32 | Legorol | do you mean default UI or Arch? |
00:19.39 | zenzelezz | do those extra four bytes hurt you? |
00:19.45 | AnduinLothar | default |
00:19.49 | AnduinLothar | i know arch does |
00:19.55 | Legorol | haven't tried with default |
00:19.57 | AnduinLothar | I'm rewriting the arch code |
00:20.16 | Legorol | zenzelezz: yes it hurts, because it doesn't fit with Iriel's description perfectly ;_) |
00:20.34 | AnduinLothar | looks like if you have 16 buffs on top it wraps in 3 lines, each with different sizes and lengths O.o |
00:20.44 | zenzelezz | something smells troll ;-p |
00:20.51 | Iriel | Legorol: because you could get more than one confirmation for one loot attempt |
00:21.07 | AnduinLothar | at the same time |
00:21.11 | Iriel | Sometimes you guys have no imagination |
00:21.13 | Legorol | Iriel: ok |
00:21.16 | Iriel | 8-) |
00:21.27 | Iriel | Shift-click looting on a corpse with 2 BoP's |
00:21.27 | Legorol | i bow my head in front of thee |
00:21.33 | Iriel | It may be UNLIKELY but it's POSSIBLE |
00:21.50 | Iriel | AnduinLothar : Ewww (re. wrapping) |
00:22.19 | AnduinLothar | ya, they made the buff wrappign rediculously complicated |
00:22.31 | AnduinLothar | and of course giving it options mades it worse |
00:23.17 | AnduinLothar | i mean really now... who in their right mind decided it was a good idea to make 3 rows of 3 different sizes.. |
00:24.12 | AnduinLothar | and why the heck didn't they abstract it to show more than 5 of the other type.. |
00:24.33 | Fanook | aw man, something in BEB broke this patch |
00:25.49 | zenzelezz | BEB? |
00:26.02 | Fanook | BasicExperienceBar |
00:26.07 | Fanook | one of futr's mods |
00:26.59 | zespri | Cairenn are you there? |
00:27.05 | zenzelezz | so it's back to the futr for that addon (zomg uber pun!.. okay, maybe not) |
00:28.29 | Industrial | lol :P |
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00:44.08 | Fanook | ugh, why are my bags all named "..."? |
00:44.32 | AnduinLothar | a common reoccurring problem |
00:44.41 | AnduinLothar | didn't someone put the solution in a post yet? |
00:44.54 | Legorol | it was linked to font altering addons and scaling |
00:44.56 | Legorol | i think |
00:45.01 | Kebinusan | So dkp running guilds want to give some thoughts on how to handle the splinters for the caster lengendary staff? |
00:45.05 | Legorol | Fanook: are you using fontabulous or clearfont? |
00:45.09 | Fanook | hmmm, dont have any font mods |
00:45.11 | AnduinLothar | oh i know the solution |
00:45.26 | AnduinLothar | i'm wondering if anyone's typed it out yet |
00:45.36 | AnduinLothar | cause i've explained it liek 4 times |
00:45.41 | zenzelezz | what are the splinters? Need a lot? Orange, purple? |
00:46.00 | AnduinLothar | config.wtf remove the lines that have uiscale in them |
00:46.03 | Kebinusan | the splinters are orange, bop, fairly good drop rate at least is whats reported |
00:46.06 | Kebinusan | and you need to collect 40 |
00:54.06 | Shadowed | I'd imagine it would just be by DKP |
00:54.21 | Shadowed | And if the base/head drop then it goes to the person with the most splinters |
00:54.56 | AnduinLothar | that sounds liek a horrible way to hand out ledgendaries |
00:56.13 | Shadowed | Thats how it's been done for hand of rag and TF. |
00:56.22 | Shadowed | Well, TF sometimes changes if you have a MT or OT who wants it |
00:56.29 | AnduinLothar | yeah, horrible |
00:56.50 | AnduinLothar | I would dkp the base/head and keep the splinters in the bank |
00:56.57 | Shadowed | The splinters are BOP |
00:57.04 | AnduinLothar | ah ic |
00:57.13 | AnduinLothar | unlike the hand of rag |
00:57.19 | Shadowed | hand of rag is also BOP |
00:57.28 | Shadowed | Sulfuras hammer isn't, but the item to create it is |
00:57.30 | AnduinLothar | the hand is, but the ingots aren't |
00:57.36 | Shadowed | s/create it/create hand of rag/ |
00:58.00 | zenzelezz | Sulfuron Hammer |
00:58.17 | Shadowed | s/Sulfuras/Sulfuron/ |
00:58.19 | AnduinLothar | right, we keep the ingots in the bank and give them to the person who gets the eye |
00:58.47 | AnduinLothar | i didnt' know the splinters were bop. that sux |
00:58.56 | Shadowed | It was just said they are a few lines up! |
00:58.56 | zenzelezz | quite |
00:59.15 | AnduinLothar | who said i was paying attention |
00:59.20 | zenzelezz | lol |
00:59.21 | Shadowed | fair enough |
00:59.50 | AnduinLothar | yeah w/e spose my guild would probably do the same |
01:00.08 | AnduinLothar | the other option is to give all the splinters to one person untill they have enough for the ledgendary |
01:00.23 | Shadowed | Well I say most because you may not always have the person whos going for it there |
01:00.29 | Iriel | Can you DKP the head ahead of time? |
01:00.39 | Iriel | And then if they're present, they get the splinters |
01:00.41 | AnduinLothar | right, that's what I'm saying |
01:00.49 | AnduinLothar | focus on one person |
01:00.55 | Iriel | Then if you have 2 people who will have heads present, the one who is closest to completion gets them |
01:00.59 | Abenadi | does Vaelastrasz yell anything right when he casts Burning Adrenaline on someone? |
01:01.02 | Shadowed | Iriel: You could i guessx |
01:01.06 | Iriel | That |
01:01.16 | Iriel | That's kind of what I think AnduinLothar is suggesting |
01:01.45 | AnduinLothar | less of a free for all and more likely to actually get one in the guild that way |
01:02.16 | Shadowed | When I say most to DKP gets the splinter i meant for the first one, then the rest go to that person until they complete it |
01:02.20 | AnduinLothar | plus the person who won the dpk will have to come on all the runs |
01:02.23 | Shadowed | trying to run to ZG and tlak at the same time :p |
01:02.26 | Shadowed | s/tlak/talk/ |
01:02.58 | *** part/#wowi-lounge wereHamster (n=tomc@gw.ptr-62-65-141-13.customer.ch.netstream.com) |
01:03.13 | Iriel | They'll have to pay the DKP cost for the full staff before they get the first splinter, also |
01:03.26 | Iriel | that way they dont end up with massive DKP debt when the head/base show up |
01:03.50 | Shadowed | Depends on your guild, mine charges 10 DKP for the first TF binding then the rest when you get the second one |
01:04.07 | Fanook | oh good, i just crashed WoW |
01:04.36 | Kebinusan | yeah its akin to ingots being bop and needed and the sulf hammer needed to be crafted by the person who got the ingots |
01:05.15 | Shadowed | they realized that people we're able to complete hand of rag as soon as they got it if the guild paid for the ingots I guess |
01:05.20 | Kebinusan | the fun thing is because there are 40 splinters its really possible for someone not ot be in the raid when a splinter drops |
01:05.30 | Kebinusan | so then you could end up with two people with the same number of splinters |
01:05.45 | AnduinLothar | who ever's had um longer |
01:06.01 | Iriel | Or whoever of them has the most DKP left |
01:06.08 | Iriel | Or whoever's birthday is next |
01:06.13 | Iriel | Or whoever has the smallest middle finger |
01:06.19 | Shadowed | /roll |
01:06.34 | gnorlish | or whoever isn't a dbag dkp hoarder and is most well-liked and most beneficial to the guild |
01:08.50 | Thrae | Does ResetCursor() cancel your cursor action (IE if it has a spell, item, or money) ? |
01:10.00 | Kaso | No |
01:10.37 | Thrae | OK, so how do I cancel what's on the cursor? |
01:11.49 | AnduinLothar | DropCursorItem? |
01:12.16 | Cide | I believe you 'hack' it by 'picking up' spell 999 or something equally obscure |
01:12.38 | Fanook | no such function, anduin, there's DestroyCursorItem, but that actually destroys the cursor item |
01:13.04 | AnduinLothar | esc |
01:13.24 | Cide | escape doesn't clear spells on cursor |
01:13.30 | AnduinLothar | sure it does |
01:13.36 | Cide | I tried 5 seconds ago, wanna bet? |
01:13.38 | Thrae | You're thinking of Right-Click |
01:13.43 | AnduinLothar | i tried 3 seconds ago! |
01:14.21 | AnduinLothar | just hit AI with no target > cursor glows > hit esc > cursor stops glowing |
01:14.32 | Thrae | Cide: Invalid spell slot in PickupSpell :( |
01:14.36 | Cide | spell on cursor meaning, drag a spell out of your spellbook |
01:14.36 | Kaso | I think he means like spells picked up. |
01:14.50 | AnduinLothar | well you should have specified then :P |
01:14.56 | Kaso | Thrae do you know what type of thing you have on the cursor? |
01:15.11 | Thrae | Kaso: Yes, should always be an Item. |
01:15.26 | Thrae | I guess I could just put it back in the bag, but it's already in the bag. |
01:15.58 | AnduinLothar | spose you could WorldFrame:GetScript("OnMouseDown")() |
01:16.01 | Iriel | Finally I can go home! Good night all |
01:16.21 | Iriel | AnduinLothar : Dont you have to hope your cursor isn'[t over someone then? |
01:16.40 | AnduinLothar | meh, doesn't work anyway |
01:16.55 | AnduinLothar | not for a spell anyway |
01:17.36 | *** join/#wowi-lounge Beladona (n=sluster@115-60.124-70.tampabay.res.rr.com) |
01:17.36 | *** mode/#wowi-lounge [+o Beladona] by ChanServ |
01:18.30 | Thrae | Hmmm |
01:18.46 | Kaso | how about this |
01:18.48 | Thrae | PutItemInBackpack() worked fine, but I have another problem. |
01:19.28 | Kaso | putiteminbackpack is mesy itll move around you inventory |
01:19.36 | Kaso | use PickupSpell(1,"spell") PutItemInBackpack() perhaps? |
01:20.06 | Thrae | PickupInventoryItem(13) PickupAction(32) PickupInventoryItem(13) PutItemInBackpack() <-- this will correctly swap the item, but not put it on my action bar slot 32 |
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01:20.38 | Thrae | Kaso: It's for a function which swaps an item from your backpack, so if the item swapped is already in the backpack, PutItemInBackpack() just cancels the action |
01:21.40 | Kaso | you knwo itll always be in the backpack and not a bag? |
01:22.38 | Thrae | Kaso: It doesn't matter. I just tested it, and the item stays where it is if that item is on the cursor and in any bag and you call PutItemInBackPack() |
01:22.58 | Thrae | Possibly a bug, but works for what I'm doing |
01:23.02 | Kaso | really? im sure i moved my tuber a second ago. |
01:23.11 | Industrial | Beladona: ! |
01:23.16 | Industrial | :-) |
01:24.10 | Kaso | oh you're right, interesting |
01:24.20 | Thrae | Kaso: Just tested it again |
01:24.37 | Thrae | This time with Bagnon disabled |
01:25.02 | Kaso | I appears when you pick it up with the mouse and then use PutItemIn it moves it but if you pick up the item with a the function it doesnt |
01:25.47 | Thrae | What are you using in your function? |
01:25.57 | Kaso | hm? |
01:26.27 | Thrae | PickupContainerItem ? |
01:26.39 | Kaso | the first time i picked up and item then used PutIteminBackpack() and it moved, the second time i did PickupContainerItem(1,1) PutIteminBackpack() and it didnt move |
01:27.30 | Kirkburn|nosun | Fanook, did you get the '...' thing sorted? |
01:29.44 | Fanook | yeah, deleting the entries in config.wtf and resetting them ingame fixes it |
01:30.31 | Kirkburn|moon | Cool |
01:31.23 | Beladona | Kaso: is the item in bag id 1, slot 1? |
01:31.27 | Thrae | OK, I figured it out, very evil implementation -- PickupContainerItem(bag,bslot) PickupAction(aslot) PickupContainerItem(bag,bslot) PickupInventoryItem(12 + islot) PickupContainerItem(bag,bslot) |
01:31.57 | Thrae | That will swap your trinket AND swap an action bar slot with the newly equiped trinket |
01:32.04 | Kaso | Yes, but if i picked the item up manually then used PutItemIn.. it moved. |
01:32.11 | Beladona | right |
01:32.15 | Beladona | bags start at 0 |
01:32.19 | Beladona | 0,1 |
01:32.48 | Kaso | that seems odd to me though, why would it move one time but not the other, when im essentually doing the same thing |
01:32.57 | Beladona | no |
01:33.03 | Beladona | the first time you picked it up with your mouse |
01:33.17 | Thrae | Beladona: Kaso and I were talking about how if you have an item in your cursor from a bag > 0 and you do PutItemInBackpack(), it will just cancel the cursor action. |
01:33.19 | Beladona | which was basically picking up the item from 0,1 (if it was in your backpack and slot 1) |
01:35.34 | Kaso | hm? |
01:35.34 | Thrae | Beladona: I don't think it's suppose to do that, since PutItemInBag cannot be used with the backpack. |
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01:36.22 | Kaso | this is a rather confusing conversion |
01:36.25 | Thrae | Beladona, get my last message? |
01:36.25 | Beladona | weird, got dc'd |
01:36.30 | Beladona | not sure |
01:37.40 | Thrae | Beladona: If I do PickupContainerItem(not 0, x) and then PutItemInBackpack() from within a function, it cancels the cursor action instead of putting the item in your backpack. When testing, my backpack is only half full. |
01:38.37 | Beladona | whats with the (not 0, x) |
01:38.42 | Thrae | Actually to be honest I was testing with PickupContainerItem() PickupInventoryItem() PutItemInBackpack() |
01:39.00 | Thrae | Not bag 0 (backpack) and a valid item slot |
01:41.56 | Thrae | PickupContainerItem(1,1) PutItemInBackpack() works in /script |
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01:43.09 | Thrae | Oh well, my trinket function works, so I'm happy. |
01:44.33 | Mikk1 | Meh. I'm obviously a mutant. My doc gave me sleeping pills and said they'd put me out in 30 minutes. 45 minutes tops. It's now been 75 minutes and I'm not even yawning. |
01:46.01 | Mikk1 | I do feel a bit like I've had a couple of beers though so it's not all bad =) |
01:57.27 | Fanook | anyone know an easy way to convince DAB to do auto-selfcast? |
02:02.18 | Mikk1 | Legorol: I think they should simply allow whatever to be done to lootbuttons as long as it's in response to a "hey! we're looting something!" event (I forget the event name, unimportant..) |
02:02.57 | Mikk1 | I don't see the point of having a LootCorpse() since you would still need to mouse over the corpse |
02:03.13 | Mikk1 | And, frankly, there's only so many things you can do to corpses, so requiring a right click works for me =P |
02:05.59 | Kirkburn|moon | Bluetracker has got a beta forum tracker now :) http://blue.cardplace.com/beta/blue_results1.htm |
02:07.07 | Kirkburn|moon | It's only taken 7 months, but I've finally put up new screenshots of CF =B http://www.clearfont.co.uk/screenshots.html |
02:09.54 | zenzelezz | neat |
02:10.54 | zenzelezz | is it possible to change only the chat frames' font, or is that one shared with (used by) other stuff? |
02:11.06 | Kirkburn|moon | I think it is possible |
02:11.30 | Kirkburn|moon | I think there's a "ChatFont" in my lua |
02:12.18 | zenzelezz | well, I may give CF a "full" try anyhow; even though I'm mostly interested in the chat frame's font |
02:12.31 | Kirkburn|moon | :) |
02:13.38 | Kirkburn|moon | Time for bed |
02:14.00 | Kirkburn|moon | Night night! |
02:14.20 | Cairenn | night Kirkburn|dawn |
02:16.08 | Kaelten | anyone able to confirm for me if its possible to include a file in a sub directory from within an xml file? |
02:16.20 | Legorol | Cairenn: did you have a chance to watch Tales of the Past 2? |
02:16.30 | Cairenn | watching right now, actually |
02:16.37 | Cairenn | fell asleep for a few hours |
02:18.43 | Beladona | welcome back from your sojourn into dream land |
02:21.05 | Fanook | Kael: [19:36] <Iriel> Yes, but why put scripts into xml? |
02:21.05 | Fanook | [19:36] <Iriel> I feel that .toc is the better place for them |
02:21.05 | Fanook | [19:36] <Iriel> (and yes, you can put subdirectories there too) |
02:21.11 | Kaelten | heh I just woke up too |
02:21.24 | Kaelten | where is iriel at? |
02:22.38 | AnduinLothar | <Include file="SeaString\SeaString.xml"/> |
02:22.59 | Kaelten | <Script file="AceAddon\AceAddon.lua"/> |
02:23.14 | AnduinLothar | nope, have to load an xml int he same dir as the Script call |
02:23.40 | Kaelten | does Inclue just load up new XML files? |
02:23.46 | AnduinLothar | yes |
02:24.01 | Kaelten | ok so that'll work then |
02:24.02 | Kaelten | thanks |
02:24.04 | AnduinLothar | but those xml files can contain Script loading |
02:24.10 | AnduinLothar | right |
02:24.19 | Kaelten | appriciate it |
02:24.29 | AnduinLothar | it's how i load multiple embeddabled with sky |
02:24.41 | AnduinLothar | since sky is embeddable and contains 4 embeddables |
02:36.35 | Kaelten | cool thanks anduin works now. |
02:37.43 | *** join/#wowi-lounge Esamynn (n=jbcc@d207-216-176-153.bchsia.telus.net) |
02:37.55 | Esamynn | Evening all |
02:42.52 | Kaelten | hiya Esamynn |
02:44.00 | Arog | sweet |
02:44.07 | Arog | Got 2 MC and 1 BWL Video |
02:44.09 | Arog | of bosses |
02:49.46 | Esamynn | downloaded you mean? |
02:51.24 | Esamynn | sigh, anyone know of a blp viewer for windows, I've never been able to find a working one |
02:53.59 | Beladona | I use MyWarcraftStudio to view files inside the mpq's, and extract blp files |
02:54.06 | gnorlish | they all seem to be for mac |
02:56.05 | Arog | yes Esamynn |
02:56.54 | Esamynn | what I wouldn't give for just a simple blp viewer, I don't care about conversion or editing, just a viewer :( |
02:58.06 | Kalroth | mmm, doesn't IrfanView show them? |
02:58.37 | Esamynn | I don't think so |
02:59.11 | AnduinLothar | blp2png.exe is on curse |
02:59.37 | Legorol | Esamynn: there is a simple viewer called Blp2Viewer |
02:59.49 | Legorol | it can even look inside mpqs if i remember correctly |
03:02.44 | Esamynn | sigh, I hate ppl who use rar instead of zip, it's a pain |
03:03.27 | zenzelezz | how so? |
03:03.59 | Esamynn | I run into so often I don't have an extractor for it on many of my computers |
03:04.03 | Esamynn | seldom I mean |
03:04.27 | Esamynn | I know I should, but still |
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03:05.32 | Legorol | best extractor ever: AlZip |
03:05.38 | zenzelezz | I can't say I mind, I find WinRAR pretty decent... as long as they don't use ace or uha or something I'm content |
03:05.42 | Legorol | completely free, knows about 30 different archives, and is very cute |
03:05.58 | Legorol | for me the thing that is an absolute bonus is it knows tar and gz |
03:06.02 | Legorol | even though it's a Windows proggi |
03:06.13 | Legorol | iso too |
03:06.27 | Legorol | zenzelezz: but WinRAR costs :/ |
03:06.36 | zenzelezz | WinZip does .tar/.gz/.tar.gz too; but not sure it writes them |
03:06.45 | Legorol | it also costs |
03:06.58 | Legorol | and neither of them has the cute graphics tha AlZip has |
03:07.05 | zenzelezz | WinRAR only has a nag screen; and both of them are cheap anyway |
03:07.08 | Legorol | i really suggest you at least give it a try |
03:07.25 | Legorol | actually if Alzip costed as well, i would buy that over the other two |
03:07.35 | Fanook | winRAR's nag screen never appears if you use the right click menu |
03:07.45 | cladhaire | Fanook: So true =) love winrar |
03:07.47 | Cairenn | Fanook: yup |
03:08.07 | Legorol | you guys do realise that just because all you are seeing is a nag screen, doesn't mean you aren't violating the licence |
03:08.31 | zenzelezz | don't go police on us |
03:08.34 | Legorol | i won't |
03:08.40 | zenzelezz | already tried |
03:08.44 | Legorol | hehe |
03:08.52 | Legorol | i am just trying to make you feel guilty so you try AlZip |
03:09.05 | Legorol | i tried it and never looked back at any of the other two ever again |
03:09.08 | zenzelezz | I'll never stop using WinZIp unless it breaks |
03:09.22 | Legorol | not even to try? |
03:09.31 | zenzelezz | why bother? I like WinZIp |
03:09.35 | Legorol | fair enough |
03:09.42 | zenzelezz | haven't gone from 9 to 10 though, never saw a point |
03:09.45 | Legorol | but maybe you'll like it better |
03:12.33 | Esamynn | dang it, I was hoping for something that would let me scroll through a list instead of making me open each file |
03:12.48 | Legorol | yeah that bit sucks :( |
03:13.03 | Legorol | but i haven't seen a proggy that will let you visually browse the BLPs |
03:13.04 | Esamynn | makes it rather useles imop |
03:13.09 | Esamynn | imo* |
03:13.14 | Legorol | i think it can do mass conversion though, can't it? |
03:13.36 | Esamynn | I don't see an option to |
03:13.39 | Legorol | ok |
03:13.47 | Legorol | then i'm sorry i pointed you at the wrong program |
03:13.52 | Esamynn | sigh, can't even drag files onto it |
03:13.58 | Esamynn | no problem, it's something anyways |
03:14.02 | Legorol | it worked for me because i only ever wanted to see specific files |
03:14.52 | Esamynn | even for that, a browse window is soo nice, and not even hard to implement |
03:14.56 | *** join/#wowi-lounge Tem (n=tardmrr@ip70-177-40-169.br.br.cox.net) |
03:17.53 | Esamynn | ok, opinions please, would I be paranoid if I coded for the possibility of the WorldMap texture file names changing up front? |
03:18.58 | zenzelezz | would it be a performance hit? |
03:19.36 | Esamynn | no |
03:19.52 | Esamynn | a little memory up front, but that could be discarded after the initial load |
03:20.03 | zenzelezz | then it wouldn't be a bad idea to do it |
03:21.04 | Esamynn | that was my thought as well, but I started to wonder if I was being overly paranoid ;) |
03:28.16 | *** join/#wowi-lounge Guillotine (n=chatzill@ns.motek-services.com) |
03:28.46 | Esamynn | jeez, 50 ppl and it's still quiet as the grave in here |
03:28.53 | Guillotine | omg... my stupid stubborn guild. lets see how quickly you can see whats wrong with this script their telling people to use: |
03:28.55 | Guillotine | <PROTECTED> |
03:29.34 | Arog | you guys said discord is memory heavy right? |
03:29.50 | Arog | wrong person lol |
03:30.31 | Guillotine | nobody sees whats wrong with that script to unregister that event from all chat frames? |
03:30.31 | Esamynn | isn't it the CHAT_MSG_SYSTEM event that generates that message? |
03:30.42 | Guillotine | much more simple than that |
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03:31.55 | Guillotine | it resets i to 1 every time. you're never going to unregister the event from any other frames |
03:32.11 | Fanook | no it doesnt, the i=1 is outside the loop |
03:32.18 | Esamynn | I was just going to say |
03:32.59 | Guillotine | whoops. I posted the edited version I told them to use... |
03:33.00 | Esamynn | that script will do the job just fine Guill, assuming thats the correct event |
03:33.04 | Esamynn | oh lol |
03:33.08 | Fanook | hehe |
03:33.12 | Esamynn | ~lart Guillotine |
03:33.38 | Guillotine | the one their using is: /script i=1 frame=getglobal("ChatFrame"..i) frame:UnregisterEvent("UPDATE_INSTANCE_INFO") i=i+1 frame=getglobal("ChatFrame"..i) |
03:34.07 | Fanook | well, yes. that's a silly thing to do |
03:34.18 | Esamynn | no loop in that one |
03:34.40 | Fanook | plus assuming you thought it would work, you'd have to hit it a tonne of times to get the result they want |
03:34.46 | Guillotine | yah |
03:34.51 | Guillotine | they said it worked if you hit it 7 times |
03:34.56 | Esamynn | nope |
03:35.01 | Fanook | only if you only use ChatFrame1 |
03:35.07 | Esamynn | hehehe |
03:35.15 | Guillotine | script I use is /script local i; for i=1,7 do getglobal("ChatFrame"..i):UnregisterEvent("UPDATE_INSTANCE_INFO"); end |
03:35.16 | Esamynn | and then it would only take one use ;) |
03:35.37 | Guillotine | funny thing is their using both mine and theirs, but they insist its theirs thats making a difference and not mine |
03:35.44 | Esamynn | I haven't played yet this week, but I bet that message is really aggrivating |
03:35.58 | Guillotine | it is |
03:36.02 | Esamynn | you'd think they would have put in a basic check to only do it the first time you get saved |
03:36.11 | Esamynn | I wonder how that one got past the PTR |
03:36.18 | Esamynn | and QA |
03:37.29 | Guillotine | no idea |
03:37.35 | Guillotine | probably b/c they didn't have the lag that causes it |
03:37.54 | Esamynn | lag? |
03:38.02 | Esamynn | how is it caused by lag? |
03:39.06 | zenzelezz | from what I understood it only happens if you close the window before it receives the info |
03:40.32 | Esamynn | oh, I thought you were talking about the "You are saved to this instance." |
03:40.35 | Esamynn | spam |
03:40.58 | Guillotine | no. the raid instance panel keeps popping up |
03:40.59 | zenzelezz | could be; I made a blind assumption this was about the new thing |
03:41.11 | Guillotine | When you open up the raid tab or type /raidinfo, it sends a request for this info. Due to lag, this request can take anywhere from 3 minutes to 5 hours to be returned. Once it is, the raid window opens again. Now, because the raid window was opened, it sends a request for the raid info. Due to lag, this request can take anywhere from 3 minutes to 5 hours to be returned. Once it is, the raid... |
03:41.13 | Guillotine | ...window opens again. Now, because ther raid window was opened... |
03:41.38 | Fanook | that's a fun little bug |
03:41.52 | Esamynn | yah, it was rather stupid of them to have the window sent the request when it is openned due to the event |
03:42.01 | Esamynn | I can see how it would be easy to do though |
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03:46.48 | Esamynn | oh, and btw, it's not the chatframes you need to unregister it from |
03:47.38 | Esamynn | <PROTECTED> |
03:47.43 | Esamynn | thats a decent quick fix |
03:48.12 | Esamynn | but the XML for that frame is screwy, it has 2 <OnShow> definitions |
03:52.32 | Esamynn | I guess the 2nd on overrides the first one, or we wouldn't be seeing that bug |
03:52.40 | Esamynn | s/on/one/ |
03:57.16 | Esamynn | you know, you guys aren't doing a very good job of distracting me from coding, I'm getting quite a bit done :P |
03:59.20 | Guillotine | i still think we should get a WoWI-Lounge vent server... |
03:59.36 | Esamynn | $$ |
04:01.17 | Esamynn | besides, this way I don't EVER have to worry about any of you starting singing (like this one person in my guild) |
04:01.40 | Esamynn | s/singing/to sing/ |
04:02.38 | Esamynn | ~botsnack |
04:02.38 | purl | aw, gee, Esamynn |
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04:04.26 | Esamynn | ok, now to download the largest C'Thun movie I can find, on the hope that it will be the highest quality video ;) |
04:04.28 | Esamynn | night Cair |
04:07.16 | Cairenn|sleep | thrae, where the hell do ThraeFuncs belong? Library? |
04:14.31 | Esamynn | this really is the best C'Thun video, hands down! :) http://youtube.com/watch?v=jOjjhmbO6VM&search=omg%20laser |
04:14.40 | Esamynn | 34 seconds long |
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04:16.12 | Guillotine | lol. I've seen that movie |
04:16.14 | Guillotine | its awesome |
04:16.21 | Guillotine | g2g everyone. gn ;) |
04:16.22 | Esamynn | yep |
04:16.58 | Esamynn | and here is a picture to go with the move: http://retributionguild.net/img/20022006/cthundmg.jpg |
04:17.02 | Esamynn | night Guillotine |
04:47.43 | Fanook | anyone familiar with discord around? |
05:08.47 | Corrodias | what does that say halfway through the video? "Ho"? |
05:09.17 | Esamynn | the one I posted? |
05:09.28 | Esamynn | I'm pretty sure it says No |
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05:14.29 | Guillotine | http://www.curse-gaming.com/en/news-178-1-title-cabal-online-the-revolution-of-action.html -- anyone else think this interface looks a bit too much like the WoW interface? |
05:15.16 | Esamynn | jeez, that is quite close |
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05:17.56 | Esamynn | hey Guill, stop DC'ing when I talk to you, I have no idea if I have to repeat myself :P |
05:46.53 | *** join/#wowi-lounge Tain (n=tain@ip70-181-48-123.ri.ri.cox.net) |
05:47.41 | Kaelten | how is output = string.format("|cff00cc00%s: %s", (self.title or "Nameless Addon"), output) ambigious syntax? |
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06:39.52 | Kaelten | bah, comp froze |
06:40.26 | Tain | Clip from The Daily Show coverage of congress' whining about violent video games. http://geeksaresexy.blogspot.com/2006/06/daily-show-on-violent-video-games.html |
06:40.34 | Fanook | you figure out that string.format issue? |
06:40.35 | Tain | It is full of the funny. |
06:41.20 | Kaelten | Fanook: kinda I ended up just having to move it something about the code surrounding it made it ambigious I'm not sure why but i've got it worked out now. |
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06:53.45 | Wobin | (hm, can you have the same raidicon on multiple mobs?) |
06:55.15 | Shadowed | pretty sure it just overwrites it with the new one |
06:55.54 | Wobin | er, I mean, have multiple mobs with a skull icon |
06:56.01 | Wobin | or something |
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07:00.02 | Esamynn | Wobin: no, you can't |
07:00.11 | Wobin | =( |
07:00.38 | Wobin | So if you set someone/thing else with an already existing icon, it'll take it from the prevoius one |
07:01.07 | Esamynn | exactly |
07:01.29 | Wobin | hm |
07:08.14 | Esamynn | lol, nice link Tain :) |
07:08.38 | Tain | I love the Daily Show. It's easily the best thing on television. |
07:09.52 | Esamynn | :D |
07:11.30 | Esamynn | good night all |
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07:13.18 | wereHamster | morning |
07:19.05 | Kaso|afk | there was this level 1 AD flagged horse in Stormwind called Argent Horse: http://imagesocket.com/images/horseyholocaust010291.jpg |
07:19.25 | Kaso|afk | It was revmoed within 6 hourse of being posted on SomethingAwful's Wow Forum |
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07:24.20 | Shadowed | did you read the latest about it? |
07:24.31 | Shadowed | Somebody is going around cities inviting people and killing it right as they accept so they lose rep |
07:25.12 | Kaso|afk | Owch |
07:25.28 | Kaso | That's pretty evil |
07:25.46 | Kaso | Where did you read that? |
07:26.42 | Shadowed | wow-general |
07:26.47 | Shadowed | i'd imagine it's been deleted |
07:51.23 | AnduinLothar | aww ossi 8% and they gave up |
07:51.47 | Shadowed | what was going wrong? couldn't get crystals fast enough |
07:51.58 | AnduinLothar | dps died too fast |
07:52.03 | Wobin | heh |
07:52.09 | Wobin | They did that for me |
07:52.20 | Wobin | "HorseKiller invites you to a group" |
07:52.24 | Shadowed | lol |
07:52.24 | Wobin | but they weren't subtle about it =P |
07:53.06 | Thrae | Tooo...muuuch....PvP...*foams at the mouth* |
07:53.29 | Wobin | MAD DOG ATTICUS!! MAD DOG! |
07:53.29 | Shadowed | Thats impossible |
07:53.55 | Thrae | Alright, what's a good Party and Raid Targets addon? |
07:54.18 | Thrae | I'm looking for one that shows ToT of your Party and optionally your Raid which also shows how many people have the same target |
07:55.05 | Wobin | PRT? |
07:55.15 | Wobin | Well that shows a good grouping of who's targeting the same mobs |
07:55.29 | Thrae | Does it? |
07:56.47 | Kaelten | gnight all |
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08:38.26 | Mr_Rabies2 | OooOoo |
08:38.45 | Mr_Rabies2 | I just learned you can have Samurize overlay WoW |
08:39.04 | Mr_Rabies2 | http://img.waffleimages.com/img/54445a7cc9ca04a860d6d75cd367366cf2b02494/screen1.jpg |
08:39.40 | Mr_Rabies2 | i could set up a nifty custom UI with that, even though i know NO lua at all :D |
08:44.42 | Mr_Rabies2 | lol Kaso, i'm part of SomethingAwful :P |
08:44.54 | Kaso | yay! |
08:46.05 | Kaso | I suppose i should ask you if you have stairs in your house, but thats just cliché |
08:46.41 | Mr_Rabies2 | :P |
08:47.01 | Mr_Rabies2 | i do that occasionally, especially in game |
08:47.10 | Mr_Rabies2 | get some interesting responses from non-goons |
08:47.40 | Kaso | My server is goonless apparently, which is sad. |
08:47.47 | Kaso | there seems to be a lack of EU wow goons |
08:48.26 | Mr_Rabies2 | ah |
08:48.37 | Wobin | Are you protected from the Terrible Secret of Space? |
08:48.49 | Mr_Rabies2 | I'm US, i've had an alt on cho'gall forever, and a bunch of goons transfered over recently |
08:49.08 | Wobin | Anyone have success in changing the mousecursor icon in 1.11? |
08:49.34 | Mr_Rabies2 | i could probably do it the old fashioned way and find it in the files and rename one from WC3 to the same file name |
08:49.54 | Mr_Rabies2 | so that the file i had overwrote the mpq |
08:53.18 | Mr_Rabies2 | for the record, none of you guys are Martin Random, are you? that guy scares the crap out of me :[ |
08:54.15 | Kaso | ha |
08:54.19 | Kaso | no-way |
08:58.57 | Wobin | Has anyone had success with SetCursor? |
09:01.07 | Kaso | Hmm its not working for me either |
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09:06.06 | Wobin | it works with a path |
09:06.33 | Wobin | Interface\\Cursor\\GatherHerbs |
09:06.41 | Wobin | (if you're, say, moused over an item |
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09:06.43 | Wobin | ) |
09:07.59 | Kaso | you gonna fix the wiki then :> |
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09:18.00 | Wobin | once I get it figured out, I might =) |
09:20.44 | Kaso | Howcome my UIParent:SetScale and WorldFrame:Setpoint on PEW doesnt work |
09:24.27 | Mikk1 | Possibly because FrameXML goes and changes it after you do it |
09:24.55 | Mikk1 | Try doing it on the first OnUpdate |
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09:28.18 | Kaso | hmm you know i think i havent got the hang of this CreateFrame business :< |
09:29.14 | Kaso | I've got this http://pastebin.ca/70465 but even doing a AddMessage() on PEW doesnt work, something is amiss |
09:30.15 | Kaso | oh wait, duh stupid me. |
09:30.25 | Kaso | gotta define the function before i setscript it :> |
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10:13.56 | Wobin | bah |
10:14.02 | Wobin | I hates the Raid targettign |
10:14.24 | Wobin | there's a delay between the assignation, and the subsequent detection |
10:20.50 | Mikk1 | detection of what? |
10:21.17 | zenzelezz | I think he means that the raid/party don't instantly get the data |
10:21.45 | Mikk1 | oh the new set/getraidtarget stuff? |
10:40.04 | zinor | Hey all |
10:40.07 | zinor | if you ree to have a ticket system |
10:40.14 | zinor | for accepting bug requests etc. |
10:40.25 | zinor | would you know of any other categories besides Bugs, and Requests, that could be useful? |
10:48.39 | Wobin | Mikk1: yeah |
10:49.03 | Wobin | There's a brief moment of time where GetRaidTargetIndex doesn't return what the SetRaidTarget set |
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11:08.43 | Wobin | sigh |
11:08.49 | Wobin | I can't get SetCursor working |
11:23.04 | Wobin | hm |
11:23.17 | Wobin | I can't get -any- cursor texture working that isn't in Interface\Cursor |
11:23.25 | Wobin | hm |
11:26.56 | Wobin | buggrit |
11:28.37 | Wobin | Remind me to post a note on the boards asking Slouken |
11:28.56 | Wobin | Dear GOD |
11:29.00 | Wobin | Loudest thunder EVER |
11:29.10 | Wobin | hm |
11:29.15 | Wobin | Time to log off I think |
11:49.48 | Mikk1 | zinor: My experience is: Expand as you see necessary. No two projects are the same. |
11:50.03 | zinor | i dont like expanding |
11:50.06 | zinor | i want it to be flexible |
11:50.07 | zinor | :) |
11:50.56 | Mikk1 | Yeah but if you're trying to invent something without knowing what you need, you'll likely end up with conflicting categories, or unused and potentially confusing categories for your users. |
11:52.06 | Mikk1 | I mean, ok, if you do support via the tracker, having a "Support" tracker makes sense, of course. |
11:52.32 | Mikk1 | (But make damn sure you actually have people monitoring it!) |
11:53.10 | Mikk1 | Otherwise it's probably just best to point at general forums or IRC channels or whatever's appropriate |
11:54.11 | Mikk1 | I know how it's easy to get carried away and invent something enterprise-class. Which Just Won't Work for hobby projects. (Not that I know what you're trying to set up since you haven't said =)) |
12:00.53 | Mikk1 | (And, yes, I _do_ know how much fun it is =)) |
12:04.00 | Corrodias | i am now drinking the "vanilla" Silk, a soy milk product. |
12:04.29 | Corrodias | take that, topic of the conversation! |
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12:13.41 | zinor | tracker? |
12:13.52 | Kirkburn | Haha, this is very good: http://www.vgcats.com/comics/?strip_id=201 .... after you see that, see Maxis' response: http://www.vgcats.com/news/comic_spore_Will.jpg |
12:13.52 | zinor | Mikk1, im talking about something that would be built on curse-gaming, btw |
12:14.01 | zinor | I'm going to add a ticket system to the mods section |
12:14.08 | zinor | such as you would see on support tickets |
12:14.21 | zinor | wondering if theres anything people could think of that's useful besides bugs/feature requests |
12:24.29 | Kirkburn | Mmmmm, wiiiiiiidescreen WoW: http://www.flickr.com/photo_zoom.gne?id=173526543&size=o |
12:27.25 | Industrial | g0t inefficient? |
12:28.34 | Industrial | Cairenn: i just got up too! |
12:28.38 | Industrial | :P |
12:28.49 | Industrial | 1:28 pm :X |
12:28.53 | Industrial | 2:28* |
12:29.13 | *** join/#wowi-lounge cladhaire (n=jnwhiteh@cpe-69-202-110-177.twcny.res.rr.com) |
12:30.23 | Corrodias | the two side monitors should be overlapping the frame of the middle one to reduce the dead space |
12:30.40 | Corrodias | i demand that it be so! |
12:57.02 | Industrial | having the unitframe topleft is a BAD concept |
12:57.09 | Industrial | having buffs topright is a BAD concept |
12:57.27 | Industrial | because the enemy and the battle is in the MIDDLE |
12:57.51 | Industrial | and you have to keep moving your eyes to get to your buffs and health |
12:58.00 | Industrial | unitframes under the player model ftw |
13:06.31 | Mikk1 | also the actionbars are in the bottom |
13:06.52 | Mikk1 | Erhmmmm where'd MovieFrame go in http://www.wowwiki.com/Widget_API ? |
13:07.12 | Industrial | Mikk1: yp |
13:07.15 | Industrial | yup* |
13:07.43 | Mikk1 | Not that I care a whole hell of a lot myself. My mods don't play a lot of movies. |
13:11.22 | Industrial | :p |
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13:23.26 | Kirkburn | Riiight, the blood donation service here just used synchronised swimming to advertise itself. Totally makes sense. |
13:27.28 | zinor | Leznir |
13:27.28 | zinor | Curse-Gaming Staff |
13:27.28 | zinor | Join Date: Jun 2006 |
13:27.28 | zinor | Posts: 4 |
13:27.31 | zinor | why does that say curse-gaming staff |
13:27.40 | zinor | that person is not on curse-gaming |
13:27.52 | zinor | Cairenn |
13:27.53 | zinor | Dolby-wowi |
13:28.52 | Cairenn | fixed |
13:28.56 | zinor | please do not list people as Curse Gaming staff that aren't int he future |
13:29.28 | zinor | not only does that make us look bad, by what he posted, but it makes you look bad as well |
13:29.46 | Cairenn | zinor, I'd suggest you just stop right here and now |
13:29.52 | zinor | stop with? |
13:30.06 | Cairenn | just stop, I fixed it, that's the end of it |
13:30.14 | zinor | I'd like to know why it was done in the first place |
13:31.45 | Kaelten | we were told that he was but I don't know by whom |
13:31.54 | Kaelten | it was a mistake overall I believe |
13:32.14 | zinor | Like i said, that's not appreciated. Just don't list people as staff on X site unless you confirm it with the owners |
13:32.39 | Cairenn | whatever you say zee, err, I mean, zinor |
13:32.50 | zinor | zee? |
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13:39.09 | Kirkburn | (the point was, it was a mistake, it's been fixed, sheesh) |
13:40.07 | net\afk | internetdrama ;) |
13:40.45 | net\afk | any author would like a cabal online private beta key ? |
13:40.58 | net\afk | http://www.curse-gaming.com/en/news.html read 3rd news |
13:41.16 | net\afk | i ll make you by pass the normal process if you wants one ;) |
13:42.21 | haste | That looked very strange |
13:42.29 | haste | Most likely doesn't work on Linux :( |
13:42.54 | net\afk | it s like diablo2 mmo in 3d |
13:44.19 | zinor | cant believe theres 9k users on curse-gaming :s |
13:58.16 | Industrial | net\afk: me :P |
14:01.04 | Industrial | net\afk: wtf |
14:01.10 | Industrial | that interface looks just like wow |
14:01.29 | Industrial | http://image.cabal.co.kr/Upload/CabalGallery/20051011/cabal%20combo001.jpg |
14:01.46 | Tain | Another one? Dungeon Runners is like the same type of game. |
14:02.04 | Industrial | really? |
14:02.54 | Tain | Yeah except with crappier graphics. |
14:02.56 | zinor | Industrial, it dont look too bad |
14:03.01 | Industrial | http://media.pc.gamespy.com/media/812/812894/imgs_1.html |
14:03.03 | Industrial | wtfffff |
14:03.04 | Industrial | :P |
14:04.37 | net\afk | cabal isn t an endless grind |
14:04.44 | net\afk | i leveled only by quest so far |
14:04.47 | Industrial | net\afk: pm |
14:04.56 | net\afk | i pm you acc and dl |
14:05.03 | Industrial | ok |
14:05.09 | Industrial | \o/ |
14:07.12 | Kirkburn|wow | Er, yeah ... that interface is completely ripped from WoW :P |
14:07.21 | Kaelten | net\afk: where do you actually sign up for the account? |
14:07.24 | zinor | played vanguard? |
14:07.33 | zinor | vanguard = ripoff even more so |
14:07.48 | Kirkburn|wow | Really? I suppose it's 'follow the leader' |
14:08.18 | zinor | basically |
14:08.23 | zinor | why reinvent the wheel |
14:08.29 | zinor | wow did a good job :) |
14:08.41 | net\afk | Kaelten i gave you user and pw |
14:08.43 | net\afk | basicly |
14:08.43 | Kirkburn|wow | Why invent the wheel when you can steal someone else's ;) |
14:08.54 | zinor | exactly |
14:08.57 | Corrodias | Wait, what? |
14:09.08 | Corrodias | i swear those "dungeon runners" screenshots are from early WoW builds |
14:09.38 | Corrodias | either that or they were mistakenly presented as such because that's exactly what they look like >_> |
14:10.09 | Kirkburn|wow | I see what you mean |
14:10.39 | Industrial | steal? buy i think |
14:11.08 | Industrial | Actually Im fine with it too |
14:11.17 | Tain | Dungeon Runners is funny, it's like WoW crossed with Diablo. |
14:11.18 | Industrial | the wow game and mechanics kick ass |
14:11.32 | Tain | Complete with yellow exclaimation points over peoples heads who give you quests |
14:11.51 | net\afk | good thing with cabal you have one common server but different channel |
14:11.55 | Industrial | well this cabal doesnt look as kiddy as wow :o |
14:12.08 | net\afk | and channel got different rules |
14:12.17 | Kaelten | net\afk: you gave me a key buit I can't find where to make ana ccount |
14:12.19 | net\afk | you can play free PVP channel or novice etc |
14:12.24 | net\afk | i gave you an account |
14:12.34 | net\afk | cabal dev gave us 1000 account not 1000 key ;) |
14:12.34 | Kaelten | oh is thata user/pass? |
14:12.37 | net\afk | yep |
14:12.39 | Kaelten | ah |
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14:13.37 | Kirkburn|wow | These comics are sooo cute http://www.darklegacycomics.com |
14:21.19 | cladhaire | whats the name of the reputation/experience bars? |
14:26.00 | Kirkburn|wow | I think this boat got a bit lost: http://www.darklegacycomics.com/stonetalon_boat.jpg |
14:27.11 | MoonWolf | boulderslide... no kidding. |
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14:40.55 | haste | Kirkburn|wow, I experienced the same thing with the Zeppelin yesterday, ended in the air above Hillsbrad |
14:40.59 | haste | since Kalimdor died while loading |
14:49.20 | Industrial | Kirkburn|wow: aw cuuuuute |
14:49.20 | Industrial | :D |
14:52.04 | cladhaire | i assume the necropolis is over everlook at everlook? |
14:52.07 | Industrial | http://www.darklegacycomics.com/9.html |
14:52.08 | Industrial | whahaha |
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15:13.50 | Cide | cladhaire: there are 2 (or 3) necropolises in winterspring |
15:14.02 | Cide | one is in the very north, by frostsaber rock |
15:14.16 | Cide | the other is a bit south of everlook, about halfway between everlook and frostwhisper gorge |
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15:23.03 | Beladona | but hi |
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15:25.31 | Tem | lol Bela, I do that all the time |
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15:46.23 | net\afk | hey bela |
15:46.29 | net\afk | do you want a cabal private beta account |
15:46.40 | net\afk | it s better than RF so far :) |
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15:52.52 | Beladona | I might try it |
15:52.57 | Beladona | if you have one available |
15:53.27 | net\afk | sure i ll pm you |
15:53.35 | Beladona | thanks man |
16:01.29 | cladhaire | Cide: Thanks =) |
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16:02.37 | Beladona | cladhaire: did you find what you were looking for? the xpbar and rep bar names? |
16:03.51 | cladhaire | i think someone posted them earlier |
16:03.53 | cladhaire | i'm looking tho |
16:04.03 | cladhaire | i got caugth up in grinding rep |
16:04.05 | Beladona | ReputationWatchBar |
16:04.07 | Beladona | is one of them |
16:05.06 | Beladona | ReputationWatchBar -- defined in ReputationFrame.xml, ReputationFrame.lua |
16:05.23 | cladhaire | *nod* |
16:05.24 | cladhaire | thanks. |
16:05.40 | cladhaire | ckknight has a small fubar mod that moves it under the FuPanel, but mine is hidden so it doesn't do that =) |
16:06.05 | cladhaire | i need lunch |
16:06.19 | Beladona | I was modifying it in my wdn.expbar but I took it out in the most recent version |
16:08.55 | Beladona | xpbar is MainMenuExpBar from what I can tell |
16:18.53 | Tem | Where's the necropolis in the Burning Stepps? |
16:21.06 | Shadowed | Is it me or is CG returning a blank page? |
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16:43.38 | Kirkburn | My poor laptop can't cope with the heat |
16:48.47 | zenzelezz | has Blizzard made any comment on the success or lack thereof of the global LFG channel? So far I find it nice that I can be in any zone and look for a team... but since everyone else can too it's a mess... and then there's the griefers who pretty much just get their accounts suspended (or worse, I'd hope) |
16:50.19 | *** join/#wowi-lounge Wobin (n=Wobin@221.221.16.171) |
16:53.40 | zenzelezz | third time since 1.11 I've experienced someone repeat-griefing (logging a character, spamming the hell out of LFG with junk, then logging another character, repeat over and over) |
16:54.17 | Wobin | Ever since the global lfg, there have been problems like that made even worse =( |
16:54.50 | zenzelezz | what I find most peculiar is that neither the client nor the server seems to do any sort of flood-protection |
16:55.33 | Wobin | eheheh http://img.photobucket.com/albums/v72/panthersgem/ljgraphics/iconomicon.jpg |
17:03.46 | zenzelezz | O_o |
17:05.11 | Kirkburn | Guess how many Xboxes sold in Japan last week |
17:05.46 | Josh|Gone | 5 |
17:05.51 | Kirkburn | Close. 15. |
17:06.26 | Kirkburn | I mean ... in an entire country, they sold 15. |
17:06.38 | Kirkburn | Actually the GBA doesn't fare much better - it sold 20. |
17:06.39 | Josh|Gone | new ones or old ones? |
17:06.48 | Kirkburn | http://www.joystiq.com/2006/06/16/japanese-hardware-sales-5-june-11-june-outnumbered/ |
17:07.07 | Kirkburn | Wrong link: http://www.joystiq.com/2006/06/23/japanese-hardware-sales-12-june-18-june-phats-back/ |
17:10.59 | Tain | That's the old classic GBA, everyone's buying the DS now. |
17:16.42 | Seracht | lol |
17:16.46 | Seracht | or xbox 360 |
17:24.14 | Seracht | anyone watch soccer? |
17:24.44 | Wobin | A bit |
17:24.52 | Wobin | Saw the first half of the Ger/Swe game |
17:25.04 | Wobin | Anyone used SetCursor before? |
17:27.41 | Fanook | no, but that's never stopped me from trying to answer before :) |
17:28.36 | Seracht | ;) |
17:28.54 | Fanook | especially when i have wowwiki up in my browser |
17:32.26 | Josh|Gone | ( Wobin ): very nice job with FuXPFu |
17:32.33 | Wobin | Josh|Gone: Thank you =) |
17:32.47 | cladhaire | whats FuXPFu do? |
17:32.51 | cladhaire | comparatively |
17:33.01 | Wobin | Okay, let me try and clarify the question =) Has anyone successfully used the new SetCursor to use a custom texture? |
17:33.06 | Josh|Gone | just puts teh XP bar on the bottom of FuBar |
17:33.06 | Wobin | cladhaire: Very little |
17:33.20 | cladhaire | that's exactly what i want |
17:33.20 | Wobin | It ties a pretty xp bar to the edge of the FuBar |
17:33.22 | cladhaire | what abotu rep? |
17:33.26 | Wobin | That too |
17:33.28 | cladhaire | THANK GOD |
17:33.29 | Wobin | if you're 'watching' it |
17:33.31 | cladhaire | i've been waiting for like years |
17:33.43 | cladhaire | what if the frames are hidden, are these your own frames-- or the original ones |
17:33.58 | Wobin | If the FuBar is hidden, it won't show... I don't think? |
17:34.15 | Wobin | Actually if the FuBar is hidden, there's not that much to see. It's a very thin line =) |
17:34.19 | cladhaire | no |
17:34.21 | cladhaire | not the fubar |
17:34.25 | cladhaire | the exp and rep bars =) |
17:34.31 | Josh|Gone | they are on FuBar |
17:34.41 | Wobin | one sec and I'll grab a screenie |
17:34.43 | Josh|Gone | oh |
17:34.44 | cladhaire | no |
17:34.45 | cladhaire | i get it |
17:34.48 | cladhaire | i'm asking technical details |
17:34.49 | Josh|Gone | if you have fubar hidden |
17:34.51 | Josh|Gone | the bar stays there |
17:34.57 | cladhaire | are you hijacking the status bars from the main menu bar, or are you making your own? |
17:34.58 | Josh|Gone | so that's kinda odd |
17:35.04 | Josh|Gone | he's making his own i believe |
17:35.10 | Josh|Gone | it's a completely different texture |
17:35.12 | Kirkburn | Woah this is crazy: http://www.youtube.com/watch?v=864B8BiIFJw |
17:35.18 | Wobin | http://img222.imageshack.us/img222/9265/fuxpfu8aa.png |
17:35.18 | cladhaire | k |
17:35.18 | cladhaire | good |
17:35.28 | cladhaire | i love it |
17:35.29 | Wobin | Making my own, aye |
17:36.09 | cladhaire | good good =) |
17:36.20 | cladhaire | exprepgluefu hijacked |
17:36.44 | cladhaire | and i hide my menu bar |
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17:37.24 | cladhaire | where can i grab it? |
17:37.52 | Fanook | Wobin: as far as i can tell SetCursor takes a blizzard-defined constant, and so can't be used to do custom cursor stuff :( |
17:37.54 | Josh|Gone | http://svn.wowace.com/root/trunk/FuBar_FuXPFu |
17:38.14 | Josh|Gone | morning wereHamster |
17:38.31 | Wobin | Kirkburn: That's... jsut... so Japanese =P |
17:38.50 | Kirkburn | yuh-huh :) |
17:39.27 | Wobin | I was robbed by twooo men |
17:39.45 | Wobin | Fanook: Added for 1.11: |
17:39.45 | Wobin | * SetCursor() can now be passed a 32x32 texture filename, as well as a cursor mode, or nil to reset the cursor |
17:40.09 | Kirkburn | Time to see if I can go to MC :) |
17:40.46 | Wobin | hm, if the FuBar autohides, it leaves the xpbar behind floating |
17:40.50 | Fanook | ok, nm what i said then :) |
17:41.02 | Wobin | Should I hook it to the FuBar and hide it at the same time? |
17:41.07 | Wobin | (or at least try to =P) |
17:41.36 | cladhaire | i would |
17:41.41 | cladhaire | see if you can easily |
17:41.43 | Josh|Gone | ( Wobin ): you should totally have it just stick at the very top of the screen if fubar is hidden |
17:41.55 | Wobin | hm |
17:42.39 | cladhaire | maybe look at exprepgluefu to see how he did it |
17:42.43 | cladhaire | or just parent it |
17:42.47 | cladhaire | then it'll hide like its supposed to |
17:42.55 | Wobin | It shouldn't be too hard |
17:43.03 | Wobin | Or moving it to the top/bottom of the screen |
17:43.15 | cladhaire | exprepglufu should have the info you need fo rthat |
17:43.30 | wereHamster | Josh|Gone, morning |
17:43.55 | *** join/#wowi-lounge ComicSansMS (n=der_weih@p5497E1C7.dip.t-dialin.net) |
17:44.01 | ComicSansMS | greetings everyone! |
17:49.35 | Seracht | do you guys know some emulator to emulate creating a Discord UI? |
17:50.03 | Seracht | or some way to emulate it |
17:52.34 | ComicSansMS | one quick question: since the release of 1.11 the client is telling you that you've been assigned to a raid-instance each time you kill a mob. is there any way to fix this atm? |
17:53.32 | wereHamster | hook AddMessage |
17:53.41 | ComicSansMS | ^^ |
17:54.08 | ComicSansMS | so... is this a bug in the event-system? |
17:54.26 | Fanook | yes, it's a blizzard bug |
17:54.29 | cladhaire | no, i think its the "fix" to cascading. |
17:54.31 | cladhaire | its meant to happen |
17:54.38 | cladhaire | just a bad side effect is the messages |
17:54.48 | Fanook | fix: /script local i; for i=1,7 do getglobal("ChatFrame"..i):UnregisterEvent("UPDATE_INSTANCE_INFO"); end |
17:56.44 | wereHamster | isn't the iterator variable in 'for' automatically local ? |
17:56.54 | cladhaire | yes |
17:57.21 | Fanook | *shrug& it's guillotine's script, i just copied it from our last discussion on this :P |
17:57.29 | cladhaire | lol |
18:01.22 | Wobin | cladhaire: Latest version just committed to the s |
18:01.30 | Wobin | VN hides appropriately |
18:01.49 | Wobin | (which was easier than still showing it at the top/bottom =)) |
18:02.21 | cladhaire | thx |
18:02.39 | Wobin | Cause atm it doesn't use an onupdate |
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18:14.28 | Wobin | Damnit |
18:14.34 | cladhaire | ? |
18:14.41 | Wobin | I wish (in general) that we had spell ids like itemids |
18:15.12 | Wobin | sort of localisation nonspecific references =) |
18:15.22 | wereHamster | me too.. for HealSync ;) |
18:15.41 | Wobin | It would make writing any sort of spell addon easier |
18:15.52 | wereHamster | you could do a BableLib-like DB for spell name -> spell ID mapping |
18:15.59 | Wobin | heck, even SkillID |
18:16.15 | Wobin | Or just GetSpellName(id) |
18:16.44 | JoshBorke | i dislike pugs |
18:17.20 | Wobin | was it a pug ony? |
18:18.34 | JoshBorke | it's an appropriate lvl pug ST |
18:19.38 | Shadowed | ST is always hard with pugs |
18:20.00 | Shadowed | Because nobody knows what aggro is and they nuke until they get it, causing the warrior to get slept and the boss goes and eats the healers |
18:20.08 | JoshBorke | i died on the first pull on the upper circle (i'm the priest) |
18:20.37 | Shadowed | well most warriors are pretty bad too |
18:20.52 | JoshBorke | i need to learn this aggro management stuff |
18:21.06 | Wobin | fadefadefadefadefade |
18:21.22 | JoshBorke | i'm too used to paladin being able to spam heal |
18:21.25 | Shadowed | fade wont save you if your warrior is slow :p |
18:21.34 | Wobin | Or mostly, wait til your warrior gets some aggro |
18:21.42 | Wobin | before you start spamming the heals |
18:21.50 | Wobin | Cause pallies can survive the aggro =P |
18:22.01 | JoshBorke | bah, warrior wasn't even wearing a shield |
18:22.04 | JoshBorke | damnit, it's in the bank! |
18:22.22 | Shadowed | I think we found your problem |
18:22.30 | JoshBorke | no wonder i haven't been in any instances |
18:22.45 | Shadowed | i find bugging a 60 to do ST easier |
18:23.02 | JoshBorke | i was tired of questing alone in un'goro, so i tohught a group would be fun :-/ |
18:23.03 | Shadowed | only time i completed it with a pug of that level was because everyone knew what they were doing and had already leveled a 60 |
18:23.05 | JoshBorke | boy was i wrong |
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18:33.19 | MentalPower | hey guys, quick question. what is the best (in you opinion) in-game Lua editor |
18:33.55 | zinor | in-game? |
18:34.03 | zinor | didn't even know they existed O.o |
18:34.18 | MentalPower | I've heard of LuaSlinger |
18:34.22 | JoshBorke | i like tinypad |
18:35.32 | JoshBorke | i've heard good things abotu luaslinger though |
18:37.10 | cladhaire | tinypad rocks |
18:37.42 | JoshBorke | why use it over luaslinger though? |
18:38.37 | JoshBorke | luaslinger lets you run scripts when you login |
18:41.46 | Wobin | I use luaslinger even if I don't use all the functions like that |
18:41.51 | Wobin | maybe I should just switch to luapad |
18:41.55 | Wobin | er tinypad |
18:43.22 | JoshBorke | i really like the look of tinypad |
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18:47.27 | wereHamster | can someone pls re-post the the raid-sabing spam stopper? |
18:47.56 | wereHamster | raid-saving spam |
18:48.42 | Wobin | <PROTECTED> |
18:48.52 | Wobin | -locak i |
18:49.18 | Wobin | Gah. I'm running out of adjectives =P |
18:49.25 | Seracht | can you guys recommend some good pvp videos? |
18:49.25 | wereHamster | :) |
18:49.42 | Wobin | What word would you suggest to imply inventory and bank? |
18:49.51 | cladhaire | Savings |
18:49.51 | Wobin | Like 'section' or 'grouping' or something |
18:49.54 | Seracht | oops goota go |
18:49.55 | cladhaire | CheckingAccount |
18:50.08 | Wobin | rar, not expressing myself well =) |
18:50.10 | Fanook | AllYourStuff |
18:50.56 | Wobin | At the moment, I'm using Section and category, but I need another word that can be used to group Inventory and Bank together |
18:51.08 | Wobin | Storage =P |
18:51.11 | Wobin | That'll do =P |
18:51.46 | zinor | Content Type |
18:51.48 | zinor | :P |
18:52.36 | Wobin | luckily it's only for my edification =) |
18:52.45 | Wobin | (and anyone who reads my code =P) |
18:53.13 | ComicSansMS | i just tried your macro for the instance-messages, fanook. it doesn't seem to work though :( |
18:53.35 | ComicSansMS | seems it's kind of a special system message that's not triggered by an event |
18:53.54 | Fanook | *shrug* i didnt write it, i just assumed it worked ;) |
18:53.55 | JoshBorke | possessions |
18:54.02 | Shadowed | If I remembered right it's to prevent the window from popping up not the you are now saved |
18:54.24 | Wobin | I needed more of a ... grouping type word |
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18:55.50 | wereHamster | the script doesn't work :( |
18:56.20 | Shadowed | http://forums.worldofwarcraft.com/thread.aspx?fn=wow-dungeons&t=570869&p=1&tmp=1#post570869 |
18:56.22 | Shadowed | is the post it's from |
18:58.37 | JoshBorke | wb Cairenn |
18:58.48 | Cairenn | thanks JoshBorke |
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19:10.40 | Cairenn | Wobin: Vault |
19:10.40 | Wobin | hm. That works =) |
19:18.32 | cladhaire | Wobin: Can FuXPFu show both exp AND rep? |
19:18.33 | ComicSansMS | lol? in ChatFrame.lua it says this:AddMessage(TEXT(NO_RAID_INSTANCES_SAVED), info.r, info.g, info.b, info.id); in the event-handler, which is responsible for printing the annyoing message |
19:18.59 | ComicSansMS | so, i went and set NO_RAID_INSTANCES_SAVED = nil. didn't change a thing... :/ |
19:19.14 | Shadowed | it's a system message last i checked |
19:19.25 | Wobin | cladhaire: not so far. I haven't thought of a way to show it clearly enough since the bar is so thin |
19:19.29 | Shadowed | NO_RAID_INSTANCES_SAVED is probably leftover before 1.11 when you typed /raidinfo and it said you wern't saved |
19:19.39 | cladhaire | Wobin: Aye.. perhaps just another plugin that goes below that one =) |
19:20.05 | ComicSansMS | hmm... i don't know. i checked the ChatFrame.lua from 1.11... |
19:20.42 | Shadowed | I'm just guessing mostly, but NO_RAID_INSTANCES_SAVED wouldn't make sense for a variable if it's saying "You are now saved to this instance" |
19:21.14 | ComicSansMS | well, that's exactly what it says ^^ |
19:21.34 | Shadowed | Oh? Isn't the issue that it spams "You are now saved to a raid instance"? |
19:21.38 | cladhaire | No |
19:21.42 | cladhaire | NO_RAID_INSTANCES_SAVED has nothing to do with this. |
19:21.49 | Shadowed | Now i'm confused |
19:21.51 | cladhaire | that's "You are not saved to any instances" |
19:21.57 | cladhaire | no ifs ands or buts =) |
19:22.02 | cladhaire | that's NOT the message causing the issue. |
19:22.04 | ComicSansMS | hmm... than it's an error in the localization |
19:22.11 | cladhaire | huh? |
19:22.14 | ComicSansMS | in the de client it's the exact same message |
19:22.38 | ComicSansMS | maybe that wasn't translated properly |
19:22.41 | cladhaire | ok, but that's not the error |
19:22.51 | cladhaire | the error is "You are now saved to this instance" over and over again. |
19:23.00 | ComicSansMS | yes |
19:24.48 | cladhaire | Its not trigger from an event within the LUA |
19:24.50 | ckknight__ | back |
19:24.58 | cladhaire | as a matter of fact that message isn't even refrences anywhere in the UI build |
19:25.12 | cladhaire | which leaves AddMessage as the only way to fix it |
19:25.23 | cladhaire | if the macro above isn't working |
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19:27.50 | cladhaire | this _should_ work: http://pastebin.ca/70731 |
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19:32.06 | wereHamster | what about INSTANCE_SAVED = nil ? |
19:32.36 | cladhaire | that will error |
19:32.41 | cladhaire | actually |
19:32.42 | cladhaire | it won't. |
19:32.45 | wereHamster | <PROTECTED> |
19:32.47 | cladhaire | so yeah, that would work. |
19:32.58 | cladhaire | TEXT(nil) returns nil |
19:33.01 | cladhaire | hrm |
19:33.02 | cladhaire | testing. |
19:33.15 | cladhaire | yep, AddMessage(nil) just silently dies. |
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19:33.55 | cladhaire | Wobin: My rested XP isn't showing |
19:34.00 | cladhaire | and I have 150% |
19:34.28 | Wobin | Really? It should =\ |
19:34.31 | Wobin | hm |
19:34.43 | Wobin | is it just greyed out? |
19:35.08 | cladhaire | no its showing the current XP, just shows the NOXP color for the rest of the bar |
19:35.39 | cladhaire | hrm.. actually |
19:35.41 | Wobin | What does GetXPExhaustion() return? |
19:36.14 | cladhaire | it might have something to do with my rep showing there. |
19:36.16 | cladhaire | fixed now |
19:36.26 | cladhaire | but there's no indication whether your on REP or not, without looking at the tooltip |
19:36.28 | cladhaire | which i wasn't doing. |
19:36.37 | cladhaire | I'd love you tons if you make another bar below this one =) |
19:37.04 | Wobin | It shows FuRep if you have text showing |
19:37.19 | Wobin | (or rather the 'show remaining' hiding) |
19:38.06 | cladhaire | aye |
19:38.08 | cladhaire | make it do both =) |
19:38.09 | cladhaire | hehe |
19:38.22 | Wobin | I could change the icon |
19:38.28 | Wobin | to represent rep or xp |
19:38.37 | Wobin | But I need a good icon =) |
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20:05.00 | Cairenn | zinor |
20:05.04 | zinor | ? |
20:05.06 | Cairenn | I most humbly apologize |
20:05.14 | zinor | for what |
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20:05.48 | zinor | for leaving it seems :s |
20:06.27 | Kaelten | I think she was refereing to the mixup ont he titles |
20:06.39 | Kaelten | this is blowing out of proportion badly |
20:06.53 | netcurse | eh? |
20:06.55 | zinor | ah |
20:06.57 | netcurse | where |
20:07.02 | netcurse | i m not seing anything |
20:07.17 | netcurse | ding 30 btw kaelten! |
20:07.26 | Kaelten | lol I'm 10 now |
20:07.31 | Kaelten | been coding for a bit |
20:07.38 | zinor | ok well im sorry for overreacting |
20:07.52 | zinor | earlier too |
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20:33.26 | zinor | i dont think you will last long :) |
20:33.43 | Mikk1 | Gramma has been force feeding me for the past ... |
20:33.49 | Mikk1 | 7 hours |
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20:35.03 | Wobin | Well |
20:35.06 | Wobin | You're so thin! |
20:35.18 | Wobin | It's shameful! |
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21:26.32 | Swimming_Bird | How difficult would it be to create an addon which would just tell someone if they are in the 5 second rule (ie resets a 5 sec counter every time a mana costing spell is cast) |
21:27.09 | wereHamster | hasn't that been already done? |
21:27.15 | Swimming_Bird | i assumed so |
21:27.19 | Swimming_Bird | but i cant find it anywhere |
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21:43.31 | Swimming_Bird | hrm lua is a bit different from anything i know as well |
21:43.35 | Swimming_Bird | i'm not much of a CS person in general |
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21:51.06 | Mr_Rabies2 | Swimmingbird |
21:51.14 | Mr_Rabies2 | it's called TNE FiveSec |
21:51.23 | Mr_Rabies2 | look on curse for fivesec and you'll find it |
21:51.36 | Mr_Rabies2 | i love it |
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22:09.16 | Tarog | Kirkburn |
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22:09.37 | Kirkburn | Tarog |
22:10.31 | Tarog | what's the template for a banner |
22:10.54 | Kirkburn | I'll just look up the page with them on |
22:11.04 | Tarog | I have :( |
22:11.19 | Kirkburn | http://www.wowwiki.com/WoWWiki:Templates |
22:11.30 | zinor | hey guys |
22:11.35 | Kirkburn | About 1/3 of the way down |
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22:11.38 | Kirkburn | Ciao |
22:11.39 | zinor | is it possible to automatically retrieve a function list w/ parameters from wow? |
22:12.56 | Tarog | there it is |
22:12.57 | Tarog | http://www.wowwiki.com/Template:Infoline |
22:13.04 | Tarog | thanks |
22:17.59 | Kirkburn | np |
22:19.28 | Kirkburn | eww, battery acid |
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22:27.10 | Shadowed | sigh |
22:27.11 | Shadowed | It's always nice when your internet connection decides to become unstable right during a fight that you can't disconnect on |
22:27.17 | MentalPower | zinor: no |
22:27.52 | MentalPower | you can retrieve a function list, in-game but it won't have parameters, and it will also include the functions defined in FrameXML |
22:28.02 | JoshBorke | do enchants make repairs more expensive? |
22:28.07 | MentalPower | no |
22:28.29 | MentalPower | repair price is computed based on sell value |
22:28.37 | MentalPower | and enchants do not increase sell value |
22:29.06 | End-afk | well, that's fun, curse says it doesn't accept my jpg because it isn't a jpg |
22:29.22 | MentalPower | lol |
22:29.36 | MentalPower | bug netcurse :) |
22:29.42 | zinor | hrm |
22:29.58 | MentalPower | zinor: your best bet is WoWiki |
22:30.10 | MentalPower | s/WoWiki/WoWWiki/ |
22:30.10 | End | well, it might have the wrong extension...so I'll check that first |
22:30.18 | zinor | MentalPower, was just curious to see if i could output it :) |
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22:30.35 | MentalPower | getfenv(0) |
22:30.47 | MentalPower | that's all of the globally defined objects |
22:31.02 | MentalPower | from that you can see if they're frames or not, and weed those out |
22:31.30 | MentalPower | the rest you can put in a SavedVars table |
22:31.33 | End | oh |
22:31.43 | End | it isn't quite truthful in its error message |
22:31.51 | MentalPower | Iriel and Legorol do it every patch |
22:31.56 | End | file size is too big |
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23:57.57 | Mikk1 | Arf, DamageMeters is doing ugly ugly things. |
23:58.21 | Mikk1 | It loads up TitanDamageMeters.xml by default, it seems, which contains references to Titan objects |
23:58.47 | Mikk1 | I thought WoW would refuse to load AddOns with XML errors |
23:58.51 | Mikk1 | It must just ignore the XML files with errors in them |