00:05.31 | Slacky | Well im back surprise surprise. Just a quick one, could you explain how to combine a running value "i" in a for-loop with the static part of a FontString-Name? ("main_row[i]_font1" --> main_row1_font1 , main_row2_font1 , etc) |
00:06.04 | Slacky | I tried every . and .. combination i could think of but no good. |
00:06.16 | *** join/#wowi-lounge Crispix (n=Crispy@c-24-7-241-103.hsd1.in.comcast.net) |
00:06.28 | ckknight | "main_row" .. i .. "_font1" |
00:06.54 | Slacky | hmm I tried that... just a sec |
00:07.55 | Slacky | well my line looks like this |
00:07.55 | Slacky | <PROTECTED> |
00:08.24 | Slacky | and I get an "unexpected symbol" error |
00:08.45 | Iriel | you need getglobal |
00:09.02 | Iriel | getglobal("mainframe_row"..i.."-kickbar1"):SetMinMaxValues(0,10); |
00:09.26 | Slacky | ohhkay trying |
00:20.20 | Slacky | thanks, works like intended |
00:38.11 | Miravlix | Anyone know a CRC16 or CRC32 lua code? |
00:38.16 | AnduinLothar | or md5 |
00:38.35 | Iriel | I saw an md5 implementation floating out on the net |
00:39.03 | Iriel | http://www.equi4.com/md5/md5calc.lua |
00:39.12 | Cairenn | awwwwww *sniffles* http://www.eqinterface.com/kudane/montage.htm |
00:39.35 | Iriel | Empty page with some text? |
00:39.40 | Miravlix | MD5 homepage has one |
00:39.52 | Cairenn | bleh, let me guess, you guys can't see it? |
00:39.59 | Miravlix | http://userpages.umbc.edu/~mabzug1/cs/md5/md5.html |
00:40.10 | Iriel | Oh SWF |
00:40.13 | Iriel | That'd be why |
00:40.35 | Miravlix | E3 montage sample, playing fine for me |
00:40.37 | Iriel | Miravlix : That links to a C implementation |
00:40.47 | Cairenn | go all the way to the end ... |
00:40.57 | Cairenn | *sniffles* |
00:41.04 | Miravlix | I bet MD5 is too slow in Lua anyway |
00:41.12 | Miravlix | Prolly have to be CRC16 or 32 |
00:42.00 | AnduinLothar | well the texts are only about 2000 chars |
00:42.16 | AnduinLothar | you could probably make up your own |
00:42.34 | AnduinLothar | grab every 85th character |
00:43.05 | AnduinLothar | it doesn't need to apply for fringe cases like large white spaces |
00:43.53 | AnduinLothar | are there many quests that just change a small amount of text? |
00:43.59 | AnduinLothar | with the same name? |
00:45.08 | Iriel | How often do you have to run the comparison? |
00:45.40 | Tain | Cairenn: That's awesome. :) |
00:46.25 | Cairenn | the dancer makes me jealous though ... I *used* to be that good, but I'm so long out of practice .. |
00:46.41 | Tain | haah and here I was thinking, "OK get the hula hoop girl out of the way so I can see what game that is." |
00:46.48 | Cairenn | lol |
00:47.05 | Cairenn | I just can't believe they dedicated it to me *sniffles* |
00:47.10 | AnduinLothar | every time a non-cached party member quest text is requested by the user |
00:47.17 | Tain | come on, seen one half-naked chick dancing around on stage, seen 'em all. |
00:47.37 | Tain | Usually have an ample supply of dollar bills for them as well. |
00:48.00 | Cairenn | :p |
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00:56.06 | JoshBorke | my head goes into my horse :-( |
00:56.17 | JoshBorke | oh yea, hi all :-) |
00:56.31 | Cairenn | hi JoshBorke |
00:57.05 | Cairenn | and no, I'm *not* trying to interpret that statement :p |
00:59.04 | JoshBorke | lol |
00:59.06 | JoshBorke | whenever i jump |
00:59.12 | JoshBorke | my horse clips over my head |
00:59.17 | JoshBorke | anyone watch grey's anatomy? |
01:06.56 | cladhaire | No, but apparently we're going to start next season |
01:07.07 | cladhaire | I'm watching Deal, or No Deal.. then Apprentice |
01:09.07 | AnduinLothar | Sg1 ftw |
01:10.59 | JoshBorke | 3 part season fanale's stink :-( |
01:11.17 | Tain | I'm watching.. erm. You know what I'd just as soon not say. |
01:11.35 | JoshBorke | what was izzy thinking?! |
01:11.54 | GenNMX|Thrae | Is there a mod like SpeakEasy which hooks CastSpellByName? |
01:17.08 | AnduinLothar | for what? |
01:18.48 | GenNMX|Thrae | IE, random /say for an action. |
01:19.20 | AnduinLothar | random? |
01:19.54 | AnduinLothar | so like healix with a random sellection from a list of optiosn for that spell? |
01:19.55 | Miravlix | Yeah it has a database of combat yells fx. |
01:20.34 | GenNMX|Thrae | Hmmm, I can use Macromatic for this. |
01:20.53 | Miravlix | Hmm, found a crc32 thing in some Scite lua script, trying to load it in WoW Lua. |
01:21.33 | GenNMX|Thrae | AnduinLothar: Like having a 40% chance to do "/emote jumps out of the shadows and plunges his knife deep into the back of %t!" on Backstab. |
01:22.23 | AnduinLothar | never heard of anything of the sort |
01:22.40 | AnduinLothar | shouldn't it use events anyway? |
01:22.47 | Miravlix | I wanted to create something like that though, but don't have time. |
01:23.06 | GenNMX|Thrae | Miravlix: It's already been created, it's called Macromatic by Rowne. |
01:23.15 | GenNMX|Thrae | And it uses events, not hooks. |
01:23.22 | cladhaire | Someone else did one too, after that |
01:23.42 | GenNMX|Thrae | cladhaire: You mean besides Macromatic and the original idea, Reactive Macros? |
01:24.22 | cladhaire | yes. |
01:24.31 | cladhaire | there was another Ace one that someone came up with |
01:24.37 | GenNMX|Thrae | What's it called? |
01:25.56 | cladhaire | http://www.wowace.com/forums/index.php/topic,673.0.html |
01:25.59 | cladhaire | had to look for it =) |
01:26.13 | cladhaire | dont think it hooks CSBN, but could be modified to do so |
01:26.15 | cladhaire | AceAdLibber |
01:26.47 | GenNMX|Thrae | Yeah it hooks keybindings or buttons, which wouldn't work well for me, since I play a Druid. |
01:27.11 | Cairenn | does anyone recall off the top of their head the formula for agi -> atk power? |
01:27.18 | cladhaire | Cairenn: What class? |
01:27.19 | Codayus | For whom? |
01:27.19 | AnduinLothar | depends on class |
01:27.23 | Cairenn | hunter |
01:27.30 | Codayus | 1 agilility = 2 RAP. |
01:27.39 | Codayus | Er...agility, too. |
01:28.09 | Cairenn | thanks |
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01:32.31 | Miravlix | The scite thing doesn't work in WoW lua. :p |
01:34.19 | AnduinLothar | why not? |
01:35.04 | zespri | it worked ok for legorol, he is a big fun of it, Miravlix |
01:35.10 | zespri | fan |
01:35.36 | Miravlix | Not sure, it gives me errors |
01:36.12 | Miravlix | zespri: Hmm? |
01:36.47 | Legorol | Scite has Lua engine with which you can script the editor, just like you can script WoW |
01:36.52 | Legorol | but the exposed API is different |
01:37.03 | Legorol | plus the basic functions of Lua 5.0 they expose is different too |
01:37.15 | cladhaire | Legorol: Thanks for your example today.. I got a nice set of dynamic scroll frames working using your GenericScrolLFrame =) |
01:37.17 | Miravlix | We are talking about a crc32 lua code I stole from some Scite code |
01:37.36 | Miravlix | It has nothing to do with Scite the editor, how to use it or anything. |
01:37.39 | cladhaire | Miravlix: Do you have the code, It may just need some magic =0 |
01:37.40 | Legorol | that should work if it doesn't use any functions that WoW doesn't |
01:37.56 | Legorol | Miravlix: yes i understand |
01:38.04 | Legorol | cladhaire: great |
01:38.17 | Legorol | when you got it working, i'd be very interested in it :) |
01:38.20 | Miravlix | Yeah, I imported it straight into a wow lua and it seems okay, until I try to use it. |
01:38.29 | cladhaire | Miravlix: DO you have the code somewhere? |
01:38.34 | GenNMX|Thrae | Hmm, what's a good WoW Lua memory audit addon? |
01:38.37 | cladhaire | Legorol: I'll toss it up once IVF goes gold =) |
01:38.50 | Tain | Anyoen know the name of the breath meter frame offhand? |
01:39.00 | Iriel | Is it MirrorFrame ? |
01:39.10 | Iriel | MirrorTimerFrame |
01:39.32 | Miravlix | http://wow.pastebin.com/719878 |
01:39.57 | Miravlix | It fails on line 39 |
01:40.10 | Miravlix | When I do nullzip_crc("This is a string") |
01:40.31 | cladhaire | i dont think we have string.char =) |
01:40.42 | cladhaire | no we do |
01:40.42 | cladhaire | hrm |
01:40.46 | Miravlix | Bad argument #1 to char, invalid value |
01:40.52 | cladhaire | k |
01:40.58 | GenNMX|Thrae | Tain: MirrorTimer1, MirrorTimer2, and MirrorTimer3 are the three timer frames. They inherit MirrorTimerTemplate, virtual. |
01:41.35 | Tain | Ok thanks! |
01:43.29 | Miravlix | Using nullzip_update_crc(0, "This is a string") and it returns -2044530237 |
01:43.42 | cladhaire | aye |
01:43.46 | cladhaire | i'm getting values |
01:43.50 | cladhaire | for c0,c1,c2,c3 |
01:44.20 | cladhaire | i dont think string.char likes negative values. |
01:44.29 | Miravlix | hmm, actually "This is a string" gives -1755717568 |
01:44.39 | cladhaire | its the negative numbers |
01:45.08 | Miravlix | I don't understand why it's giving a negative number |
01:45.19 | Miravlix | That isn't a crc32?? |
01:46.05 | Miravlix | <PROTECTED> |
01:46.21 | Miravlix | Hmm, that I didn't know you could do |
01:46.40 | cladhaire | i'm looking |
01:47.10 | cladhaire | i get entirely different values outside of wow =) |
01:47.12 | cladhaire | lemme trace this back |
01:47.36 | Miravlix | Yeah, I think it's broken in wow. |
01:47.55 | cladhaire | may be bitlib |
01:48.08 | Miravlix | It doesn't use bitlib |
01:48.12 | Miravlix | It checks if it's there |
01:48.31 | cladhaire | yes, and wow uses bitlib |
01:48.35 | cladhaire | i dont have bitlib on my local install |
01:48.44 | cladhaire | lemme take that out. |
01:48.53 | Miravlix | Hmm, we have bit in WoW? |
01:49.19 | cladhaire | yeah |
01:49.20 | cladhaire | =) |
01:49.22 | cladhaire | suprise =) |
01:49.39 | cladhaire | works if you get rid of bitlib |
01:49.55 | Miravlix | Damn I'm tracing the wrong functions |
01:50.04 | cladhaire | comment that code out, "This is a string." = 2818518614 |
01:50.21 | Cairenn | later Iriel |
01:50.27 | Miravlix | But why is our bitlib broken? |
01:50.27 | cladhaire | Save travels! |
01:50.37 | cladhaire | that I dont know =) |
01:50.45 | Miravlix | Is this something that should be reported to Slouken perhaps? |
01:50.55 | cladhaire | we'd have to figure out where the issue lies =) |
01:51.05 | Miravlix | Pffft |
01:51.21 | Miravlix | I couldn't write a crc32 routine, so I have no clue whats going on |
01:51.26 | Legorol | how about issues with how many bits are variables use? |
01:51.41 | Legorol | afaik the size of an integer can be changed depending on how Lua is compiled in |
01:51.47 | Legorol | which might matter |
01:52.01 | cladhaire | Legorol: But what I understood was it was vanilla integer sizes |
01:52.32 | Miravlix | integer in C is the optimal speed size for the hardware |
01:52.43 | Legorol | ok, what bitlib are you using out-of-WoW? |
01:52.49 | cladhaire | we aren't. |
01:52.58 | cladhaire | the crc code has two sets of functinos, ones using bitlib, and ones NOT using bitlib |
01:53.04 | cladhaire | the non-bitlib functinos work |
01:53.04 | Legorol | yes i saw that |
01:53.12 | Legorol | are they supposed to produce the same result? |
01:53.15 | cladhaire | i haven't tested with an outside bitlib |
01:53.29 | cladhaire | Legorol: Well the bitlib v ersino in wow doesn't produce a positive number, just negatives to string.char |
01:53.29 | Miravlix | Legorol: Thats the point of crc32 is ALWAYS return the same result |
01:53.46 | Legorol | it's always the same for the same input |
01:54.00 | Legorol | but it's not necessarily the same for a different algorithm |
01:54.11 | cladhaire | they should be functionally equiv. |
01:54.12 | Legorol | ok just ignore me, i'm probably talking nonsense |
01:54.16 | Miravlix | crc32 is always crc32 |
01:54.20 | cladhaire | no you're making complete sense. |
01:54.21 | Miravlix | It's a RFC standard |
01:54.22 | cladhaire | =) |
01:54.35 | Miravlix | It's same for MD5 it always return the same |
01:54.38 | Legorol | for starters, crc32 is not a single big integer, but a sequence of bytes |
01:54.55 | cladhaire | but Mira is correct, and the fact is something in the bitlibversino of the algorithm breaks the algorithm |
01:55.02 | cladhaire | Legorol: Correctly, concatenated sequences. |
01:55.02 | Legorol | fair enough |
01:55.10 | cladhaire | but its just a long number =) |
01:55.42 | Miravlix | Anyway, thats a working crc32 library. |
01:55.44 | cladhaire | very odd tho =) |
01:55.53 | cladhaire | Mira, I'd take the conditional declarations out ant put them above. |
01:55.58 | Miravlix | Missing some credits for the one I stole it from. |
01:56.06 | cladhaire | then in wow, hook the bitlib versino, and run it through the other version too |
01:56.09 | cladhaire | see if they compare |
01:56.14 | cladhaire | if not, that way we can figure out whats failing. |
01:56.22 | GenNMX|Thrae | Hmmm, OnEventWatch is good, but how do you debug which addon is taking up the most time with events? |
01:56.46 | Miravlix | -- zero-compression zip writer from nullzip.lua ver 0.9.5, by KHMan |
01:56.53 | Miravlix | Aah the credits is there |
01:57.20 | Miravlix | Now I just have to find out what licensing he use. |
01:58.15 | cladhaire | What are you using the crc for? |
01:58.43 | cladhaire | if you dont mind my asking =) |
01:59.44 | Miravlix | MIT style licencse |
01:59.44 | cladhaire | I should add crc version checking for libraries =) |
01:59.51 | cladhaire | I'd need a way to hash a table consistently tho |
01:59.55 | Legorol | hm, just looking at the bitlib and non-bitlib versions of the code, i see at least one place where the two can give potentially different answers |
02:00.01 | cladhaire | that may be something fun to play with |
02:00.16 | cladhaire | Legorol: The issue is negative numbers.. you can't string.char a negative number regardless of the differences |
02:00.21 | Miravlix | Thats good, you can steal it as long as you don't claim you made it. |
02:00.33 | cladhaire | Aye, MIT's a fun license. |
02:00.38 | cladhaire | I like that and BSD for a lot of my code. |
02:01.29 | AnduinLothar | MIT? |
02:01.48 | cladhaire | http://www.opensource.org/licenses/mit-license.php |
02:02.10 | cladhaire | "Do anything.. just dont say you wrote it" |
02:02.28 | cladhaire | actually, "Do anything.. just include this message or ELSE."\ |
02:03.02 | AnduinLothar | i should write my own |
02:03.17 | AnduinLothar | nah,nm |
02:03.21 | cladhaire | =) |
02:03.56 | AnduinLothar | something like, maintain a list of authors who have worked on this code.. |
02:04.32 | Miravlix | The guy writing the lua version of the Scite exporter actually breaks the mit license |
02:04.40 | AnduinLothar | gg |
02:04.45 | Miravlix | He doesn't include the license. :) |
02:05.18 | GenNMX|Thrae | I love Saien. User: "Hi, can we get a slash command to access MCP to resolve the MCP / MoveAnything conflict?" Saien: "I don't like slash commands. Your request for one is refused." |
02:05.25 | Miravlix | And as for use, it's for PartyQuests communication |
02:05.42 | Miravlix | So we can crc32 quest text to make sure it's unique |
02:05.50 | Miravlix | Well, as unique as crc32 is |
02:06.00 | Miravlix | It's nowhere near a md5 uniqueness |
02:06.06 | AnduinLothar | "this liscense binds you to the agreement as it appears on my website X, or whatever it may be at the time you read it" |
02:07.06 | Miravlix | cladhaire: That way we can avoid transfairing text we already have across sky, with all Blizzards annoying data limits |
02:07.26 | AnduinLothar | basicly just a way to identify quests as unique |
02:07.42 | cladhaire | Very cool |
02:07.44 | cladhaire | good use of it. |
02:08.04 | Miravlix | AnduinLothar: SeaCRC? |
02:08.07 | AnduinLothar | although... mira... if it's one we share... we would know that we share it |
02:08.11 | cladhaire | SeaRC =) |
02:08.37 | Miravlix | Because C sounds like Sea? |
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02:08.50 | AnduinLothar | so the only time it wouldn't be unique would be if one of us had multiple with the same name |
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02:09.14 | *** mode/#wowi-lounge [+o Kaelten] by ChanServ |
02:09.21 | AnduinLothar | of course we could also match against other cached quests... in which case we dont have that luxury |
02:09.58 | Miravlix | We also need it to know we updated libram to another quest, it has a bit of trouble with that |
02:10.04 | AnduinLothar | WoWCRC would be fine. there's not much benifit to adding things to Sea at this point |
02:10.54 | AnduinLothar | unless it was just it's own adodn that used the same naming convention |
02:11.04 | AnduinLothar | in which case it's still easier to make it sepperate :P |
02:11.28 | Miravlix | Fully Embedabble design offcourse |
02:12.46 | cladhaire | naturally =) |
02:12.48 | AnduinLothar | sounds good to me, get it working |
02:13.04 | cladhaire | If you get really creative, come up with a way to serialize tables =) |
02:13.06 | cladhaire | and then CRC those |
02:13.15 | AnduinLothar | already done |
02:13.23 | AnduinLothar | Sea has table serializations |
02:13.37 | AnduinLothar | CRC you can lay on top |
02:13.42 | Miravlix | CRCLib |
02:13.51 | cladhaire | AnduinLothar: INcluding function serializations? |
02:13.56 | cladhaire | i.e. between sessions of wow |
02:14.21 | AnduinLothar | no, that's not really possible unless you store the function as text and execute on demand |
02:14.41 | cladhaire | *nod* |
02:14.53 | AnduinLothar | which is what ItemRack does for its event drivers |
02:14.57 | cladhaire | i don't need to re-load it, just would like a way to CRC versions |
02:15.03 | cladhaire | of libraries, for example |
02:15.07 | cladhaire | but its kinda a nightmare =) |
02:15.50 | AnduinLothar | mmm, well I don't know how Sea handles functions atm, prolly ignores them or just asses <function> that evals to an empty func or something |
02:15.57 | AnduinLothar | passes* |
02:16.20 | AnduinLothar | fairly sure it doesn't try to serialize the memory footprint |
02:16.30 | AnduinLothar | not sure how you would do that anyway |
02:17.58 | cladhaire | me neither =) |
02:18.09 | cladhaire | you could string.dump the function then CRC that and store that =) |
02:18.15 | AnduinLothar | ah, there we go, fixed that last khaos localization quirk.. hmm MP's not here |
02:18.35 | AnduinLothar | what would you pass as args? |
02:18.42 | cladhaire | you're misunderstanding. |
02:18.48 | cladhaire | I want to take Library table A |
02:18.50 | cladhaire | and Library table B |
02:19.00 | cladhaire | their tables will be different, as will their members. |
02:19.23 | cladhaire | and have a way to see if they're the same =) |
02:19.23 | AnduinLothar | if the keys were identical and all functions how woudl you tell the difference? |
02:19.32 | cladhaire | in a sneaky-you-shouldn't-be-doung-this kinda way |
02:19.36 | cladhaire | the functions wouldn't be the same |
02:19.40 | cladhaire | hence the need to string.dump them |
02:19.41 | cladhaire | and compare that |
02:19.44 | cladhaire | but i'm not even sure that would work =) |
02:19.53 | AnduinLothar | since when can you string.dump funcs.. |
02:20.27 | zespri | I don't know what you guys are smoking, but crc32 of "This is a string." is 3099244828 and crc32 of "This is a string" is 141976383 |
02:20.35 | AnduinLothar | always retruns "LuaP" |
02:20.54 | AnduinLothar | ya zes, we know |
02:21.06 | zespri | oh? cool =) |
02:21.25 | AnduinLothar | clad asked about serializing a function |
02:21.42 | cladhaire | AnduinLothar: You can string.dump a functino and you get LuaPh}A\00\000\dbasdbadskdjhsadjaskdsadjd etc |
02:21.49 | Miravlix | zespri: Yes and thats what it returns in game too |
02:22.11 | cladhaire | but a string.dump of two of the same functions are different =) |
02:22.34 | cladhaire | nope |
02:22.37 | cladhaire | if they use the same whitespace |
02:22.39 | cladhaire | they're the same =) |
02:22.41 | AnduinLothar | if you say so.. I'm not seeing anything in game other than "LuaP" |
02:22.51 | zespri | Miravlix, so problem solved? |
02:22.53 | cladhaire | ./dump it.. there are escape codes |
02:23.18 | AnduinLothar | then i'd have to have devtools installed |
02:23.29 | cladhaire | string.dump(function() end) == string.dump(function() end) is true |
02:23.34 | cladhaire | AnduinLothar: Well, thats why you do it.. escape codes, etc. |
02:24.28 | AnduinLothar | ok, you're right. you can dump them and compare |
02:24.37 | cladhaire | *nod* |
02:24.41 | cladhaire | so in theory you COULD do it |
02:24.42 | AnduinLothar | only works for comparison tho |
02:24.44 | cladhaire | it'd just be silly |
02:24.45 | cladhaire | and useless =) |
02:24.59 | AnduinLothar | whereas serialization is full reconsruction |
02:25.03 | cladhaire | aye |
02:25.08 | cladhaire | i dont need full serialization |
02:25.12 | cladhaire | i have a method if i do |
02:26.42 | cladhaire | I was thinking when building a library, I could run this crc method on the library.. and avoid declaring anything by comparing it with the CRC or the other versions.. |
02:26.47 | cladhaire | but it has the same fault points as manual versions =) |
02:26.58 | cladhaire | more of an academic questino than a practical one |
02:27.12 | AnduinLothar | might as well just version it like normal people |
02:27.25 | cladhaire | since when do i do things normally =) |
02:27.31 | cladhaire | you know i'm gonna write this at work tomorrow =) |
02:27.31 | cladhaire | hehe |
02:27.58 | Tain | I have a job interview tomorrow with a hospital, I'm almost scared. hehe |
02:28.08 | Wobin_ | hrm |
02:28.17 | Wobin_ | WoWI needs a changelog section |
02:28.25 | cladhaire | Wobin_: Suggest it |
02:28.29 | Wobin_ | So it can post the latest changelog entry on the RSS feed |
02:28.59 | AnduinLothar | well, versioning is more efficient, faster and simpler for most cases |
02:34.05 | *** join/#wowi-lounge fatbrain (n=irc@85.8.3.120.se.wasadata.net) |
02:34.05 | cladhaire | AnduinLothar: Like I said, it has no practical use at all =) |
02:34.28 | fatbrain | Where can I get the icon used to display an item? |
02:34.36 | fatbrain | like, what icon to use. |
02:35.14 | clad|Sleep | search on thottbot, and check the picture properties. |
02:35.16 | clad|Sleep | is normally how I grab it. |
02:35.47 | clad|Sleep | http://www.thottbot.com/?s=lava+core is /Interface/Icons/Spell_Nature_Earthquake.jpg |
02:35.48 | AnduinLothar | ya, and i grab item id's from ala |
02:35.48 | fatbrain | I have the picture, but I want to know how I can get the icon-url from within the game or from some .wdb |
02:36.15 | clad|Sleep | aah, the itemid you can grab from alla like AnduinLothars said |
02:36.18 | AnduinLothar | how did you get the image? |
02:36.20 | fatbrain | Like, if I've encoutered the item ingame, I can store the item-location. |
02:36.35 | fatbrain | alla? |
02:36.36 | Cairenn | and hello to you, fatbrain |
02:36.41 | fatbrain | Hello. |
02:36.43 | Wobin_ | You can get the path from the texture identifier |
02:36.53 | Wobin_ | with getinfo I think |
02:36.57 | AnduinLothar | GetTexture |
02:37.06 | fatbrain | I wrote an app that extracts the mpq and converts the .blp to .png. |
02:37.25 | AnduinLothar | <PROTECTED> |
02:37.44 | fatbrain | AnduinLothar: that's ingame, what if you have the .wdbs? |
02:37.49 | AnduinLothar | if you got it from the mpq than you already know the path |
02:37.58 | Cairenn | <PROTECTED> |
02:38.05 | fatbrain | I have a lot of images, but I need the <name> |
02:38.27 | AnduinLothar | like i said. you need the path to extract it from the mpq.. |
02:38.28 | fatbrain | I have the item-id, like 6037, which I need to translate to Truesilver Bar. |
02:38.49 | fatbrain | I have all the files in a folder on my desktop. |
02:38.54 | fatbrain | INV_XXXX.png |
02:38.57 | AnduinLothar | and the name of the item is not equal to the name of the path file |
02:38.57 | fatbrain | thousands of them |
02:39.01 | fatbrain | I know |
02:39.22 | fatbrain | let me rephrase, I have the item-id, and I need that to translate to INV_XXXXX |
02:39.35 | fatbrain | I have the item in the a .wdb, I also have all the .dbc files. |
02:39.37 | AnduinLothar | they don't translate |
02:39.42 | fatbrain | but the ItemDisplayInfo.dbc seems fubar. |
02:39.55 | fatbrain | they should :P |
02:40.02 | Wobin_ | You'll possibly have to scrape Alla =P |
02:40.12 | Cairenn | why should they? icons are used more than once |
02:40.13 | fatbrain | alla? the thottbot site? |
02:40.22 | Cairenn | the same icon can be used for multiple items |
02:40.23 | AnduinLothar | you can get the texture from the item id's in game if you've seen the item before |
02:40.51 | Cairenn | alla's: http://wow.allakhazam.com/ |
02:40.57 | fatbrain | Cairenn: item id 333 translates to INV_ABC.blp in some "translation-table" at the same time 456 also translates to INV_ABC.blp |
02:41.06 | fatbrain | I don't mean that it's reversable. |
02:41.09 | AnduinLothar | alla for short cause no one can remember how to spell it |
02:41.13 | Cairenn | thottbot: http://www.thottbot.com/ |
02:41.15 | fatbrain | Like one item / icon. |
02:41.34 | fatbrain | hm, not good enough :/ I'll keep on digging. |
02:41.49 | AnduinLothar | if you have the item id you can get the texture path/name in game |
02:42.23 | clad|Sleep | if you need names, you can grab them off thottbot: http://www.thottbot.com/?i=333 |
02:42.25 | clad|Sleep | that's 333 |
02:42.34 | fatbrain | I think I have to have "seen" the item before I can extract the texture. |
02:42.46 | AnduinLothar | correct |
02:42.58 | AnduinLothar | otherwise the data is not going to be in you wdb anyway |
02:43.06 | fatbrain | which is ok, but I would like to be able to extract it from the wdb/dbc. |
02:43.11 | fatbrain | indeed. |
02:43.14 | AnduinLothar | and it's not avail anywhere except maybe an online database |
02:43.32 | fatbrain | and it's not like GetXXX allows you to qauery master-server for item-information. |
02:43.33 | clad|Sleep | Night folks |
02:43.35 | fatbrain | nn |
02:43.57 | Cairenn | night clad|Sleep |
02:44.01 | AnduinLothar | so WHAT do you want? A giant list? |
02:44.51 | fatbrain | I want... from an item-id, be able to query some .wdb, and if it's in that wdb, extract the icon-texture url. |
02:45.02 | AnduinLothar | i know you can query alla with a name and get back a texture.. |
02:45.17 | AnduinLothar | well, an image |
02:45.24 | Legorol | Ok, it's definite, WoW's bitlib implementation is broken. |
02:45.25 | AnduinLothar | not sure if they renamed the images |
02:45.36 | clad|Sleep | Legorol: Thanks for looking at it.. what did you find in particular? |
02:45.50 | Legorol | in WoW, bit.bxor(3988292384, 0) gives -306674912 |
02:46.00 | clad|Sleep | Oh wow. |
02:46.05 | clad|Sleep | that's.. definitely not right =) |
02:46.15 | clad|Sleep | haha |
02:46.24 | clad|Sleep | running into MAX_INT issues? |
02:46.25 | Legorol | we'd need Iriel or slouken, who know more about innards of Lua and WoW |
02:46.31 | Legorol | could be.. |
02:46.32 | clad|Sleep | aye |
02:46.43 | Legorol | i know WoW Lua can represent 3988292384 |
02:46.50 | Legorol | that is not too big as an integer |
02:47.03 | Legorol | but the whole business about all numbers being floats.. |
02:47.05 | Legorol | who knows |
02:47.21 | clad|Sleep | hehe |
02:47.26 | clad|Sleep | its always fun to play with |
02:47.40 | Legorol | anyways, a non-WoW version of Lua+bitlib gives, for bit.bxor(3988292384, 0), as 3988292384 |
02:47.54 | Miravlix | Hmm, bit more testing and CRCLib goes live |
02:48.09 | clad|Sleep | Miravlix: You just cut out the conditinoal code, correct? |
02:48.34 | Legorol | clad|Sleep / Miravlix: mind if i make a post for slouken? |
02:48.35 | clad|Sleep | i'll check the cosmos svn tomorrow and play with it |
02:48.38 | fatbrain | problem solved. |
02:48.45 | Legorol | (since you are the "discoverers") |
02:48.51 | clad|Sleep | No, please do =) |
02:48.55 | Legorol | bah, forums down, point is moot |
02:49.02 | Legorol | i'm going to sleep, someone else post it when it's back up :) |
02:49.03 | Miravlix | I included my simple embedder |
02:49.10 | clad|Sleep | if you want shoot me an email with the details |
02:49.10 | Miravlix | and put it into a table |
02:49.14 | clad|Sleep | i'll post it at 8am EST |
02:49.19 | Legorol | clad|Sleep: i don't have any more details |
02:49.28 | Legorol | you just need to say: |
02:49.31 | clad|Sleep | i wa sjust being too lazy to copy paste =) |
02:49.42 | clad|Sleep | i've got it =) |
02:49.50 | Legorol | /script ChatFrame1:AddMessage(bit.bxor(3988292384, 0)) gives -306674912 |
02:50.01 | Legorol | ok fair enough |
02:50.29 | fatbrain | <- sleep, tight |
02:52.56 | danonlinedotnet | Wobin_, you still here? |
02:53.05 | Wobin_ | yep |
02:53.43 | danonlinedotnet | Reverse Engineering is an awesome idea and a kickass name. |
02:54.09 | Wobin_ | Hehe thank Tekkub for the name suggestion =) |
02:54.23 | Wobin_ | And thank you =) |
02:54.24 | danonlinedotnet | Will do. |
02:54.42 | danonlinedotnet | Just wondering, does 1.1 have any known problems? |
02:55.02 | danonlinedotnet | Whoa, when did 1.6 come out? |
02:55.34 | Wobin_ | Just then =) |
02:55.41 | danonlinedotnet | :) |
02:55.51 | Wobin_ | I'm actually a bit confused over my versioning =P |
02:56.15 | Wobin_ | I think 1.2-5 occurred with a few bugfixes people asked for |
02:56.53 | danonlinedotnet | I was getting an error with 1.0 and 1.1 on UI load. |
02:57.17 | danonlinedotnet | ...ace\Addons\ReverseEngineering\ReverseEngineering.lua:1: |
02:57.18 | danonlinedotnet | attempt to index global 'CompostLib' (a nil value) |
02:57.21 | Wobin_ | Ah, that would have been the typo I made =) |
02:57.45 | danonlinedotnet | So it should be fixed in 1.6? |
02:58.01 | Wobin_ | def |
02:58.08 | danonlinedotnet | That's awesome. |
02:58.53 | danonlinedotnet | Here I thought I was going to have to open it up and provide a patch or figure out why it was only happening on my setup, and I come here to ask you about it, and you've *seen into the future* and uploaded a fix before I could ask you! Thank you so much! |
02:59.05 | danonlinedotnet | Best customer service ever. :) |
02:59.56 | Wobin_ | hehe =) |
02:59.58 | Gngsk | :D |
03:00.48 | Wobin_ | I'm just lacking in updating WowI often enough =( |
03:00.58 | Wobin_ | The SVN is so much easier =) |
03:01.02 | Mr_Rabies2 | <danonlinedotnet> Reverse Engineering is an awesome idea and a kickass name. |
03:01.06 | Mr_Rabies2 | what is it? :O |
03:01.16 | Wobin_ | It's a drilldown tradeskill mod |
03:01.18 | Mr_Rabies2 | what does it do, rather |
03:01.29 | danonlinedotnet | Dang it, had the link a second ago. |
03:01.37 | Wobin_ | you can click on craftable reagents in your tradeskills and it jumps down to that reagent |
03:01.37 | danonlinedotnet | Look it up on wowi |
03:01.46 | Wobin_ | And then pop back up the tree |
03:01.48 | Mr_Rabies2 | nice |
03:01.51 | Wobin_ | to your original item |
03:02.05 | danonlinedotnet | It's such a simple and elegant idea. |
03:02.21 | Wobin_ | I'm honestly surprised no-one's thought of it before |
03:02.40 | danonlinedotnet | No, it's definitely one of those things that's only obvious after you hear about it. |
03:02.42 | Wobin_ | It didn't occur to me until I took up Engineering =) |
03:02.45 | danonlinedotnet | :) |
03:02.58 | danonlinedotnet | Or think of it in your case. |
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03:04.36 | Esamynn | Evening all |
03:05.15 | Wobin_ | Evening Esamynn |
03:06.27 | Miravlix | There CRCLib is submitted to WoWi |
03:06.32 | Mr_Rabies2 | definitely picking up RE, it's really nice |
03:06.58 | Mr_Rabies2 | be nice if you managed to get some support for other professions, but one step at a time :D |
03:07.18 | Mr_Rabies2 | engineering's definitely the main one to need that functionality though |
03:07.27 | AnduinLothar | it works? |
03:08.15 | Wobin_ | oh it works for all tradeskills |
03:08.18 | Wobin_ | except enchanting |
03:08.26 | AnduinLothar | meant the crc |
03:08.26 | danonlinedotnet | I'd be able to test it out if I could freakin' get into wow. I love having an "auth server fixed" message right next to the dialog box that tells me the auth server is down. :) |
03:08.38 | Wobin_ | I guess I should make that clearer in the description |
03:08.57 | zespri | it work if you don't use bitlib from wow as far as I understood |
03:09.38 | Wobin_ | In regards to RE: if you use it with any other crafting mod, let me know if there are issues |
03:10.26 | Wobin_ | (Gah, I have loituma stuck in my head now) |
03:10.31 | Wobin_ | (And I don't even know the words) |
03:10.38 | Mr_Rabies2 | yeah, it sucks having a song you can't sing stuck in your head |
03:10.42 | Wobin_ | (This is worse than Dragostea Din Tea) |
03:11.00 | Mr_Rabies2 | at least you could get somewhat similar to dragostea din tei |
03:11.14 | Mr_Rabies2 | in singing, loituma sounds like utter gibberish to me :P |
03:11.16 | Wobin_ | loituma.antyx.net/ |
03:11.23 | Wobin_ | Oh no, it's a real dialiect =) |
03:11.28 | danonlinedotnet | It helps if yo listen to the full loituma, rather than just the 30 second clip |
03:11.39 | Mr_Rabies2 | oh, i know it's a real language, i just don't know it :P |
03:11.41 | Wobin_ | Just a finnish one |
03:11.51 | Mr_Rabies2 | http://loituma.antyx.net too lazy to click on firefox |
03:12.01 | Wobin_ | hehe |
03:13.00 | Wobin_ | The thing about our complete non-understanding of the lyrics means that the 30sec loop seems utterly seamless to us =) |
03:13.38 | danonlinedotnet | By helps, I mean helps get it out of your head. |
03:13.44 | danonlinedotnet | I don't understand the thing. |
03:15.09 | Wobin_ | Hehe cause it actually ends |
03:15.18 | Wobin_ | You're right, it works! |
03:18.50 | Mr_Rabies2 | it's like crazy finnish jazz polka |
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03:49.18 | Miravlix | http://www.wowinterface.com/downloads/fileinfo.php?s=&id=4964 |
03:49.28 | Miravlix | Another day, another release. |
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03:55.27 | insatia | Hi |
03:57.52 | insatia | So, anyone available to answer noob scripting questions? |
03:59.08 | Wobin_ | Sure, ask away =) Can't guarantee answers, though =) |
04:00.54 | insatia | Can you have an event trigger when you mouse over something int he worldframe, such as a forge? |
04:02.29 | Miravlix | I think the on mouseover event triggers if there is a tooltip created |
04:02.30 | Wobin_ | Not afaik, only living targets I'm afraid |
04:02.39 | Wobin_ | Really? |
04:02.51 | Wobin_ | I wanted to take over the herbalism toolitp =P |
04:03.26 | Wobin_ | Alas, to not being able to log in to check |
04:03.29 | Miravlix | Hmm, it doesn't trigger for all things that does tooltips? |
04:03.37 | Cairenn | mods without screenshots are now showing up on the front page when new/updated |
04:03.50 | Wobin_ | Cairenn: Woot =) |
04:04.31 | Miravlix | Hmm, isn't there some tooltip events you can use instead then, if mouseover doesn't trigger? |
04:04.38 | insatia | Okay, so what event would hear my mouse over the forge? |
04:05.05 | insatia | Or rather the tooltip? |
04:05.10 | Miravlix | Log in, RegisterAllEvents() and mouse over a forge. :) |
04:05.39 | insatia | =D, I just learned something new, TY Mir |
04:06.11 | Miravlix | Err, is RegisterAllEvents in current wow or 1.11? |
04:07.09 | Wobin_ | 1.11, isn't it? |
04:07.17 | Wobin_ | erm |
04:07.20 | Wobin_ | lemme check =P |
04:08.22 | Wobin_ | * NEW Frame:RegisterAllEvents() - For debugging purposes only!!!ZOMG!!! |
04:08.23 | Wobin_ | 1.11 |
04:08.55 | Wobin_ | ooh |
04:08.57 | insatia | So I can't? :( |
04:09.02 | Wobin_ | CreateTitleRegion |
04:09.07 | Wobin_ | nifty |
04:09.24 | insatia | Got another suggestion for my sleuthing? |
04:09.41 | Wobin_ | hm |
04:09.50 | Miravlix | Just have to go grab the events manually from the wowwiki |
04:11.04 | insatia | I looked through them all and I couldn't make heads or tails of it, oh well, I'll keep looking, thanks |
04:11.20 | Wobin_ | OnCursorChanged? |
04:11.25 | Wobin_ | Interesting |
04:11.43 | Wobin_ | I wonder what that can return |
04:14.45 | insatia | A forge wouldn't count as a unit. would it? |
04:14.59 | Wobin_ | no |
04:15.37 | Wobin_ | not for that event you're thinking of |
04:15.43 | insatia | rats |
04:18.26 | Miravlix | OnCursorChanged is for changing of the mouse curosor graphics |
04:18.46 | danonlinedotnet | Finally got into WoW. ReverseEngineering is freakin AWESOME!!!!!oneuno |
04:18.49 | Miravlix | It happends for sell cursor and dressing room cursor |
04:19.27 | Wobin_ | yeah |
04:19.44 | Wobin_ | I was thinking of using it for herb and mining |
04:20.06 | Wobin_ | hm, but do I hook the worldframe for that event? |
04:20.15 | Wobin_ | (er script) |
04:20.25 | Wobin_ | danonlinedotnet: =) |
04:27.12 | Corrodias | got into with what? |
04:27.27 | Corrodias | i just got here and don't quite care enough to search my buffer for information |
04:36.46 | Wobin_ | WoW has been having authentication issues |
04:41.40 | Crispix | When doesn't it have authentication issues? |
04:43.54 | Esamynn | well hopefully it won't once they finish their upgrades of the auth server ;) |
05:02.52 | Miravlix | Woops my 0.1 version of CRCLib wasn't very good, it returned the value as a binary string, but for WoW there is no point in having it as a string, when you can just work with the decimal CRC32 value. |
05:06.36 | Miravlix | 0.2 just uploaded returns it as a decimal value thats much more convenient to use in WoW. |
05:34.11 | ckknight | is there any way to check if a mouse is currently over a frame? |
05:34.43 | AnduinLothar | MouseIsOver |
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05:56.45 | ckknight | thanks |
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05:57.05 | s|loup | hi |
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07:34.32 | Kalroth | shiny, happy people! |
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09:47.56 | Kaso | Why does wow still load files outside the interface folder -_- |
09:48.16 | Industrial | eh? |
09:49.18 | Kaso | Like files from Data and stuff |
09:50.18 | Codayus | why not? |
09:50.42 | Kaso | Well Blizzard have said they dont want us changing models and textures, so why does the game allow it? |
09:51.07 | Industrial | where else ya gotta put it |
09:51.15 | Industrial | :s |
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09:51.37 | Kaso | eh? i dont understand |
09:51.49 | Industrial | the models and files |
09:52.02 | Industrial | you cant get them to load from... nothing |
09:52.03 | Industrial | .. |
09:52.22 | Kaso | you get them to load from the MPQs surely? |
09:52.53 | Industrial | yea and where are the MPQ's? |
09:53.22 | Kaso | okok, perhaps i wasnt speicifc enough, Why does wow load files that arent MPQ that are in Data etc |
09:53.58 | Industrial | because you touch yourself at night |
09:54.00 | Industrial | ckknight: :P |
09:54.20 | Kaso | ^_- |
09:55.14 | Kalroth | Kaso: it's mainly a developer feature |
09:55.31 | Kalroth | So they don't have to repack MPQ everytime they modify a file |
09:56.44 | Kaso | Makes sense i guess, but they disabled FrameXML folder, surely that has the same effect dont they need to repack Interface.MPQ each time they change something on the UI |
09:57.16 | Industrial | go ask on the forums |
09:57.24 | Industrial | no blizzard employees be here |
09:57.41 | Kaso | Im on EU, no blizzard employees there either |
09:57.51 | Industrial | uh, yes there are |
09:58.06 | Industrial | we even have an interface forum with an interface dude |
09:58.10 | Industrial | to answer all your questions |
09:58.12 | Industrial | . |
09:58.13 | Kaso | thats a joke, i mean that noone cares what we say, our CMs are just for show |
09:58.43 | Kaso | Aeus is a cool guy but he has alot to do in his job, he's rarely hanging around the Interface forum |
10:01.34 | Mr_Rabies | <Kaso> Well Blizzard have said they dont want us changing models and textures |
10:02.19 | Mr_Rabies | despite this, honestly, there's no way they could tell, that's mostly just to keep people that wouldn't enter the files anyway from downloading a giant wsg flag mod or something |
10:02.41 | Kaso | thats my point, why have the ability to do it if we're not allowed, it just leads to 1000 billion posts in the forums whining about |
10:03.18 | Industrial | Mr_Rabies: i liked that |
10:03.24 | Industrial | so easy to loot piles of mobs :P |
10:03.38 | Industrial | wheres that thing, i want it now |
10:03.39 | Industrial | :d |
10:03.42 | Mr_Rabies | hrm? :O |
10:03.51 | Industrial | the flag loot thingy |
10:04.04 | Kaso | it was on worldofwar last i checked |
10:04.07 | Industrial | k |
10:04.20 | Mr_Rabies | hell i dunno, i was just using a giant wsg flag as an example |
10:04.25 | Kaso | But You're not allowed to use it! :> |
10:04.34 | Industrial | blizz my ass :D |
10:04.52 | Mr_Rabies | you're also not allowed to install most programs on multiple computers |
10:05.09 | Kaso | "LootFX Flag " |
10:05.10 | Mr_Rabies | most *retail* programs |
10:05.12 | Industrial | http://ui.worldofwar.net/ui.php?id=1936 |
10:05.14 | Industrial | thatt we go |
10:05.17 | Industrial | tharr* |
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11:06.02 | Maldivia | *curses* |
11:08.09 | Kaso | mummy he said a bad word |
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11:21.19 | Industrial | What happens if you make two addons with the other as dependency |
11:21.20 | Industrial | ? |
11:21.48 | Kalroth | WoW will generate a black hole and suck your computer into another dimension |
11:22.07 | Industrial | woot |
11:22.21 | Industrial | will that take me back to my home planet, earth? |
11:22.47 | [MoonWolf] | not really |
11:22.55 | [MoonWolf] | but it will feel really funky |
11:23.59 | Kaso | thats a intersting idea :> |
11:24.02 | [MoonWolf] | kinda like having all the atoms in your body ripped apart, being turned into a goat, turned inside out, dunked into a bucket of ice water. |
11:24.16 | [MoonWolf] | and then you come out the other side. |
11:24.35 | [MoonWolf] | wet, cold, weird feeling in you stomache and with goat hair all over you. |
11:27.17 | Legorol | Kaso, to answer your question about why you can still put files outside the MPQs and WoW loads it: |
11:27.28 | Legorol | because, as others said, it makes it easier for them to work with it |
11:27.37 | Legorol | it is not true that you can't do the same thing with Interface files |
11:27.55 | Legorol | you *can* put them outside an mpq, if you work at Blizzard ;-) and you know how to sign the files |
11:28.13 | Legorol | then you might ask, why not sign *all* files, not just the interface ones? |
11:28.39 | Legorol | the answer to that is that signing the files would require reading every single one of them when the game starts. You don't want to have to read nearly 3 Gb of data |
11:29.18 | Kaso | Ah, that's certainly a comprehensive answer, thanks |
11:31.22 | Legorol | i think they will do something about it eventually.. |
11:31.27 | Legorol | just not clear what :) |
11:31.52 | Legorol | and the logic that "we are not supposed to, so why can we still do it" doesn't fly |
11:32.13 | Legorol | there are so many things you can do with WoW that is agains the ToU that they don't stop explicitly using software measures |
11:32.50 | Legorol | For example, cross-faction communication. They took some steps to prevent it, most of the mods (e.g. Universal Translator) died, they put a sentence in the ToU prohibiting you from using them, and that was that. |
11:33.03 | Legorol | You could still write an AddOn that does it, it's not impossible from the programming point of view. |
11:33.11 | Kalroth | Yes it is :) |
11:33.16 | Legorol | ahem |
11:33.23 | Legorol | it is not impossible to do it |
11:33.31 | Kalroth | Uhm, yes it is |
11:33.36 | Legorol | *sigh* |
11:33.42 | Kalroth | They use a one-way obfuscation routine |
11:33.48 | Legorol | that doesn't matter |
11:34.01 | Kalroth | Why not? |
11:34.06 | Legorol | *sigh* methods of writing cross-faction communication AddOns have been discussed at length, and there are a variety of ways of making one |
11:34.31 | Kalroth | oh sure, like making your own alphabet etc. sure |
11:34.42 | Kalroth | I was talking about current ingame text messages :) |
11:35.17 | Legorol | I was mentioning an example where they have taken some steps on the software side to prevent something from working, but they haven't completely made it impossible |
11:35.20 | Legorol | yet you are not allowed to do it |
11:35.32 | Legorol | it was just an analogy to go with model modification |
11:35.54 | Kalroth | ah ok |
11:36.43 | Kaso | I understand your point there legorol, you're right, but it still seems odd they meticulously remove functions from the API etc to prevent us doing certain things, and yet do nothing to prevent us doing other things |
11:37.08 | Legorol | they have finite amount of manpower and a priority list |
11:37.25 | Legorol | i woudlnt' say they do nothing, they have posted on the forums about it to make it clear ;-) |
11:37.58 | Kaso | True, that doesnt stop the 100's of posts a month about it though ;< |
11:38.06 | Legorol | that is true |
11:38.34 | Legorol | there are many topics however where you get the same question asked all over again (not just in UI forum), even though it's in a sticky already |
11:38.45 | Legorol | that is not unique to this situation, and would happen anyway with any number of questions |
11:38.55 | Legorol | I agree that the less causes for repeated questions, the better, |
11:38.58 | Kaso | true |
11:39.09 | Legorol | but it probably requires too much effort on their part for too little gain |
11:39.26 | Legorol | besides, avid forum goers will answer instead of CMs without Blizzard having to answer it themselves ;-) |
11:40.14 | Legorol | btw, a very belated welcome to wowi-lounge :) |
11:40.18 | Legorol | are you new around here? |
11:40.52 | Kaso | Hi, Im fairly new, i only found this place the other week, and im usually very quiet |
11:41.09 | Legorol | good to see new people :-) |
11:41.13 | Industrial | \o/ |
11:41.25 | Legorol | indeed Industrial, banzai! |
11:41.44 | Legorol | on that note i shall eat lunch |
11:41.46 | Kaso | it was kinda hard to find out about this place, i'd looked for scripting Channels before and come up with nothing |
11:41.47 | Industrial | hey Legorol, are you a cosmos dev? |
11:41.49 | Industrial | arg |
11:41.53 | Legorol | lol |
11:41.54 | Legorol | yes i am |
11:41.58 | Legorol | (not completely poofed yet) |
11:42.02 | Industrial | ill ask you when you get back |
11:42.04 | Industrial | bye |
11:42.06 | Legorol | no no go ahead |
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11:42.11 | Industrial | Ok um |
11:42.12 | Legorol | you made me curious now :D |
11:42.14 | Industrial | heh |
11:42.37 | Industrial | besides from the 'cosmos' addons in the compilation (cause thats what it is) |
11:42.50 | Industrial | are all the other ones that are functional without cosmos released as such? |
11:43.00 | Industrial | i know that i use EquipCompare - wich i titally cant live without |
11:43.04 | Industrial | totally* |
11:43.27 | Industrial | but i was wondering if there will ever be a page on the cosmos website with standalone downloads |
11:43.42 | Legorol | Cosmos has two types of AddOns, those that we write ourselves, and those that are imported from 3rd parties (with their permission ofc) |
11:43.47 | Industrial | because i dont need/want the cosmos tweaks and profiles stuff |
11:43.51 | Legorol | the 3rd party ones you can find on the usual sites |
11:44.03 | Legorol | the ones we write, most of them have standalone versions on Curse mostly |
11:44.09 | Industrial | hm, k |
11:44.20 | Legorol | and yes, we do plan to implement a system on our website where you can pick and choose which ones to download |
11:44.25 | Industrial | yay! |
11:44.31 | Industrial | (after much nagging xD) |
11:44.36 | Legorol | but that's only in the "dreaming" stage of development |
11:44.38 | Industrial | k |
11:44.49 | Legorol | in the meantime, |
11:44.55 | Industrial | *drum roll* |
11:45.01 | Legorol | no harm comes from downloading the zip and just getting out the ones you need/want |
11:45.07 | Industrial | true |
11:45.20 | Legorol | it's pretty well modularized, so you should be able to just gut the Cosmos distro as much as you like |
11:45.32 | Industrial | thats nice |
11:45.34 | Industrial | :) |
11:45.44 | Legorol | the only thing you will run into is that a lot of the addons depend on the core libraries like Sea, Chronos, Sky |
11:45.54 | Industrial | hm |
11:46.03 | Legorol | so it might be that you like one AddOn in Cosmos, and you take that, and you have to take the core libraries too |
11:46.14 | Industrial | ill see :) |
11:46.38 | Legorol | one thing that AnduinLothar etc. are working on is making the core libraries embeddable, precisely so that you can distribute standalone versions of AddOns |
11:46.51 | Legorol | with the dependent libraries inside them |
11:47.14 | Legorol | and no, Cosmos is not just a compilation :) |
11:47.20 | Legorol | unfortunately, most people perceive it as such :( |
11:47.26 | Industrial | Well, i know. |
11:47.27 | Industrial | but |
11:47.38 | Industrial | i dont like the Khaos thing |
11:47.42 | Industrial | the profiling and stuff |
11:48.07 | Industrial | mostly because it seems the whole cosmos thing was designed more for the 'newbie' users |
11:48.13 | Industrial | it even has an 'advanced' mode |
11:48.14 | Legorol | it is |
11:48.26 | Industrial | well im not :> |
11:48.27 | Legorol | well there are a few things behind the scenes that most users don't realise |
11:48.35 | Legorol | you see, Cosmos is like an onion |
11:48.38 | Legorol | it has 3 layers |
11:48.46 | Legorol | which serve different purposes :) |
11:49.04 | Kaso | Industrial: Two inter-dependent Addons works fine :> |
11:49.09 | Legorol | Layer 1 is the core libraries (Sea, Chronos, Sky etc.) and the core GUI config framework (Khaos) |
11:49.11 | Industrial | Kaso: heh k :D |
11:49.29 | Legorol | the idea about this layer is supposed to be that 3rd party developers can use it too to rapidly develop addons |
11:49.30 | Industrial | Kaso: i was wondering because how is wow going to figure out wich one to load first |
11:49.41 | Industrial | Legorol: k |
11:50.00 | Legorol | Although it has very bad PR at the moment, the idea is supposed to be that it's a bit like Titan or Ace or any other "framework" |
11:50.10 | Industrial | yea i understand |
11:50.22 | Legorol | Layer 2 is AddOns we write ourselves using the framework |
11:50.46 | Legorol | and Layer 3 is 3rd party AddOns that are just simply put into the distro (partly due to popular request) to make it an all-round useful compilation |
11:51.04 | Legorol | most addons in Layer 3 don't use the framework, or if they do it's because someone on Cosmos team modified the original addon to do so |
11:51.06 | Industrial | So I could take these 'core' things and start developing and shipping my own 'compilation' of addons with them ? |
11:51.15 | Legorol | if you wanted to, yes |
11:51.20 | Industrial | I get a bit bored of ace's chat commands |
11:51.24 | Industrial | to config stuff |
11:51.43 | Industrial | but i CBA to write GUI for configging myself |
11:51.43 | Legorol | you can write your own addons with very little effort that is configured via Khaos |
11:51.49 | Legorol | it does have a bit of a learning curve |
11:51.56 | Industrial | thats ok |
11:52.03 | Legorol | and very poor documentation :/ |
11:52.08 | Legorol | but we can always answer any questions you have |
11:52.18 | Legorol | and here is a high-profile reference: Auctioneer, Enchantrix etc. |
11:52.29 | [MoonWolf] | ace chat commands are fully documented.... o right. its only has like 5 things to tell about it. |
11:52.40 | Legorol | norganna's team added Khaos configurability to them, so if you have Cosmos and those addons, they show up in the Khaos config list with all their options with a nice GUI |
11:53.15 | Industrial | [MoonWolf]: personally i dont like the chat commands |
11:53.16 | Legorol | [MoonWolf]: i don't think the issue is Ace's chat commands, but ace-dependent AddOns' chat commands |
11:53.16 | Industrial | only for one thing |
11:53.18 | Industrial | the chat |
11:53.26 | Industrial | the chat sucks |
11:53.29 | Industrial | i want a console |
11:53.30 | Industrial | :P |
11:53.35 | [MoonWolf] | well, we dont have one. |
11:53.38 | Industrial | i know |
11:53.44 | [MoonWolf] | well blizzard has one. |
11:53.50 | [MoonWolf] | but we cant use it. |
11:54.01 | Industrial | worst thing about the chat is that it doesnt dupe a sentence but alters the last one with you use up arrow |
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11:54.14 | Legorol | Industrial: i think that's on purpose |
11:54.26 | Legorol | and it should be possible to change that with an AddOn ;-) |
11:54.32 | Industrial | its soanoying! :P |
11:54.43 | [MoonWolf] | its counter intuitive for anybody who has worked with any console ever. |
11:54.45 | Legorol | yes i know what you mean, hehe |
11:54.53 | Industrial | I might even make a real post on the EU forums about it |
11:54.57 | Industrial | in face, i WILL |
11:55.01 | Industrial | fact* |
11:55.08 | Elkano | ~seen hyperChipmunk |
11:55.11 | purl | hyperchipmunk is currently on #wowi-lounge #hosernet #wowace. Has said a total of 456 messages. Is idling for 2d 11h 17m 1s, last said: 'apparently!'. |
11:55.12 | Industrial | just plainly ask them WHY |
11:55.17 | Legorol | go right ahead, blow of some steam, then watch the post slide into oblivion :) |
11:55.18 | [MoonWolf] | also, it took me half a year to find out the default edit box can actually move and get back the last commands by holding alt. |
11:55.34 | Legorol | Industrial: the WHY is that the chat box isn't supposed to be like a console |
11:55.37 | Industrial | [MoonWolf]: ouch |
11:55.45 | Legorol | and to be honest, to most wow players, who are not used to command prompts, |
11:55.56 | Legorol | it's more intuitive that when they edit an existing line, it edits the existing line |
11:55.58 | Legorol | and doesn't make a duplicate |
11:56.10 | Legorol | you have to think of the remaining 5 million average WoW users here |
11:56.10 | [MoonWolf] | that isnt a reason to redefine a pretty accepted way of having things work. |
11:56.19 | Legorol | but the chat box is *not* a console |
11:56.30 | [MoonWolf] | true |
11:56.34 | Legorol | and why not redefine things if you think it's better for your users? |
11:56.41 | Legorol | you don't have to stick with existing stigmas all the time |
11:56.53 | Legorol | having said that, i would want it to duplicate too :) |
11:56.59 | [MoonWolf] | hehe |
11:57.02 | Legorol | but i do beleive that for the average user that'd be more confusing |
11:57.02 | Industrial | I want my own chat frame :P |
11:57.07 | Legorol | huh? |
11:57.12 | Legorol | in what sense? |
11:57.14 | Industrial | yeah why not |
11:57.19 | Industrial | like, the real thing |
11:57.22 | Industrial | with tabs and stuff |
11:57.26 | [MoonWolf] | idconsole.... |
11:57.44 | Industrial | it doesnt have to look like the current one, it can just be a window |
11:57.47 | Legorol | Industrial, sorry i don't get you |
11:57.55 | Legorol | what would you use it for? |
11:58.01 | Legorol | you mean as a console? |
11:58.03 | Industrial | replacing the current one |
11:58.10 | Industrial | everything :D |
11:58.26 | Legorol | mm, so why not just mod the current one so it works the way you'd like it to? |
11:58.36 | Legorol | the whole tabbed thing is pretty hard to code from scratch ;-) |
11:58.49 | Legorol | i'd just go with hacking the existing system until you have something that works like you want it to work |
11:59.15 | Legorol | unless there is something that just plain can't be done with the existing one |
11:59.24 | Industrial | a new tab for every tell |
11:59.37 | Industrial | every person* |
11:59.42 | Legorol | TellTrack in Cosmos has (almost) something like that |
11:59.52 | Legorol | it's not exactly a new tab for every tell, but it's close |
12:00.05 | Industrial | did you ever play Anarchy Online? |
12:00.08 | Legorol | what it does is that it creates a single dedicated "TellTrack" tab on the main chat box, |
12:00.10 | Legorol | no i haven't |
12:00.14 | Legorol | but i have used IRC :) |
12:00.18 | Industrial | you could click a name and it would open an IM like window |
12:00.21 | Legorol | i think i know what you mean |
12:00.23 | Industrial | for a person |
12:00.31 | Legorol | Industrial: i am trying to explain how TellTrack does jut that, or very close to it |
12:00.35 | Industrial | yeah the whole addon would look a bit like a windowed irc client |
12:00.56 | Legorol | it doesn't quite look like a tabbed chat interface, but it's pretty much the same thing, functionality wise |
12:01.01 | Legorol | it separates your tells per person |
12:01.05 | Legorol | you get a list of people you are chatting to |
12:01.11 | Industrial | http://www.curse-gaming.com/en/wow/addons-102-1-telltrack.html |
12:01.21 | Industrial | i really like the new curse design |
12:01.39 | Industrial | uses ajax just like google to et the popup thing in the search that shows you matches as you type |
12:01.44 | Industrial | to get* |
12:01.47 | Legorol | ah, there you go, that's the one i'm talking about ;-) |
12:02.12 | Elkano | but it lacks some things: visual info on updated favs or new comments to your addons :( |
12:02.39 | [MoonWolf] | ask netcurse. he wont bite. |
12:02.39 | Wobin_ | bah |
12:02.42 | Wobin_ | Tuesdays suck |
12:02.50 | Legorol | Elkano: Net knows about those, they are working on it |
12:03.22 | Wobin_ | *cough* |
12:03.24 | Elkano | well, he told me 'tomorrow' when I asked him a couple of days ago ;) |
12:03.46 | Legorol | Anyways Industrial, although TellTrack is not 100% what you want in terms of the GUI, but it's what you want functionality-wise, i think |
12:03.57 | Industrial | Legorol: noted :d |
12:03.59 | Legorol | it does the main thing which is separating each person's tells |
12:04.05 | Legorol | :) |
12:04.18 | Wobin_ | If you want to have a look at what I've done so far, it's up on the SVN under SwitchBoard |
12:04.32 | Industrial | Wobin_: also noted. |
12:04.42 | Industrial | my todo list gets big >_> |
12:04.48 | Industrial | s/gets/is getting/ |
12:09.10 | Industrial | http://www.bloodstorm.net/download/Onyxia_Wipe.swf |
12:09.12 | Industrial | lol |
12:09.12 | Industrial | :D |
12:13.43 | Kaso | Ha ha thats great |
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12:18.05 | *** mode/#wowi-lounge [+o Cairenn] by ChanServ |
12:18.17 | Kaso | Is it possible to get mIRC to auto-join two servers when you open it? |
12:20.11 | Gngsk | yea |
12:20.21 | Gngsk | but it's kinda wonky |
12:20.39 | Kaso | wonky? |
12:21.38 | Gngsk | if you disconnect from the first server, you'll initiate a duplicate connection on the second server with your temp nick |
12:22.18 | Kaso | hmm :/ |
12:22.53 | Gngsk | there's probably a way to avoid it, just couldn't find it in the short time I searched the help file |
12:23.00 | Kaso | Its annoying having to manually make a new connection to freenode each time i open, i keep forgetting, then again i very often disconnect. |
12:23.29 | Gngsk | well, the manual command to do it w/o going through the GUI is /server -m irc.freenode.net |
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12:26.33 | Kaso | Well that worked ok |
12:28.32 | Industrial | uh |
12:28.45 | Industrial | get a real client? |
12:28.47 | Industrial | :P |
12:28.49 | Industrial | irssi.org |
12:29.14 | dieck | Hi. Does anyone know if an (and if yes, what) event is triggered when some declines your invitation to group or he/she is already a member of a group? |
12:29.52 | dieck | there is PARTY_INVITE_CANCEL, but it's "Fired when _you_ decline a party invite." (wowwiki) |
12:29.53 | Gngsk | irssi for windows? |
12:30.15 | dieck | irssi works with cygwin, afaik |
12:30.29 | Gngsk | what about the gtk version? |
12:30.57 | Industrial | there is no gtk |
12:31.11 | Industrial | is ther? |
12:31.11 | Gngsk | oh, right |
12:31.16 | Industrial | no, there isnt :p |
12:31.20 | Industrial | thats xchat you mean |
12:31.25 | Gngsk | well, I think there was, but this was a few years ago |
12:31.36 | Industrial | i use irssi with screen on a remote box |
12:31.38 | Industrial | it pwns |
12:31.39 | Industrial | :p |
12:31.44 | Industrial | never have to leave irc, ever |
12:31.52 | Industrial | Irssi uptime: 36d 0h 54m 8s |
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12:31.56 | Industrial | except for server reboots |
12:33.21 | Kaso | Dieck of the top of my head i think its a generic CHAT_MSG_SYSTEM |
12:33.47 | dieck | Kaso: ok, I'll have a look. |
12:34.20 | dieck | I heard of a mod that simply shows all events as they are triggered, can anyone tell me if that exists? |
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12:45.27 | End | ahhh, Industrial beat me |
12:45.29 | End | Irssi uptime: 25d 10h 28m 38s |
12:46.23 | End | (although I did have over two months once)\ |
12:49.31 | groll | anyone with a us account that could link a post i made on the eu forums? |
12:51.09 | groll | Cairenn u here? :D |
12:52.08 | Kaso | im curious, which post is it? |
12:52.19 | groll | http://forums-en.wow-europe.com/thread.aspx?fn=wow-shaman-en&t=91841&p=1&tmp=1#post91841 |
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12:52.22 | groll | :P |
12:52.32 | groll | they asked for input in that way so i did it :D |
12:52.47 | Gngsk | ok, I figured out how to stop the duplicate second server window |
12:52.57 | Kaso | woot, how |
12:53.09 | Gngsk | make an alias |
12:53.11 | Kaso | ah, boring non-UI stuff groll :< |
12:53.17 | groll | yes :D |
12:53.44 | Gngsk | freenode { if ($scon(0) == 1) server -m irc.freenode.net } |
12:54.38 | Kaso | ahh, nice one so /freenode will connect to freenode only if its not already |
12:54.42 | Gngsk | then add a perform entry for the first server you connect to and add /freenode |
12:54.56 | Gngsk | yea, if you add it to the perform section it'll automatically run when you connect to the 1st server |
12:55.06 | Kaso | Sweet, thanks alot |
12:55.43 | Gngsk | hmm |
13:02.54 | groll | Cairenn i need a favor again ;P |
13:03.03 | Cairenn | uh huh |
13:03.06 | groll | pretty plz :D |
13:03.16 | Cairenn | so ask |
13:03.24 | groll | link this post on the us shammy forum and use the same topic plz http://forums-en.wow-europe.com/thread.aspx?fn=wow-shaman-en&t=91841&p=1&tmp=1#post91841 |
13:03.33 | groll | pretty plz :D |
13:03.43 | groll | i'll give you milk and cookies :D |
13:03.45 | Cairenn | can't log in to the US servers right now, we're down for weekly maintenance |
13:03.51 | groll | erf |
13:03.53 | groll | okies |
13:03.54 | Cairenn | =/ |
13:04.05 | Cairenn | remind me in a few hours and I'd be glad to help |
13:04.11 | groll | i'll come bag bugging you later then ;) |
13:04.19 | Cairenn | no worries :) |
13:04.23 | groll | and thanks for always helping out :D |
13:04.35 | Cairenn | any time huh, you know that :) |
13:05.06 | groll | :D |
13:05.10 | Cairenn | s/huh/hun/ |
13:06.08 | Kalroth | aww |
13:06.47 | groll | oh well showertime :D |
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13:21.13 | Industrial | End: :P |
13:22.01 | MoonWolf | http://img67.imageshack.us/img67/9417/altui1vd.jpg <- how do you get your icons seet like that ? |
13:22.06 | MoonWolf | sweet* |
13:23.04 | Industrial | its not mine |
13:23.13 | Industrial | you do it by hiding the button background |
13:23.30 | Industrial | its not hard i think |
13:23.37 | Kalroth | how do you read the text on the player green bars (health?) |
13:23.38 | Industrial | just have to do some magic with drag drop i guess |
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13:29.20 | [MoonWolf] | who owned that screenshot again. |
13:29.26 | [MoonWolf] | I forget things. |
13:29.40 | Industrial | wow eu ui forum show-off thread |
13:29.45 | Industrial | first page |
13:30.54 | [MoonWolf] | kk |
13:41.45 | Cairenn | no patch, at least not yet |
13:41.49 | Cairenn | just maintenance |
13:42.57 | [MoonWolf] | seeing as the new battelplan said that even minor patches would be on the PTR and no PTR was there. |
13:43.40 | Cairenn | now listen [MoonWolf], what are you doing trying to be all logical and stuff? sheesh! |
13:43.48 | [MoonWolf] | sorry :9 |
13:43.50 | [MoonWolf] | :( |
13:43.59 | [MoonWolf] | must be this brain thing of me |
13:44.08 | Cairenn | you're forgiven, this time. Don't let it happen again though! |
13:44.13 | [MoonWolf] | Yes mistress. |
13:44.28 | Cairenn | baby, you could only wish |
13:44.43 | [MoonWolf] | not really |
13:44.47 | Cairenn | hehehhee |
13:44.47 | [MoonWolf] | im not into that. |
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13:49.02 | Maldivia | well, for some reason, I don't think very minor patches will be on PTR, patches such as fixing the "where did my chatframe all of a sudden go" bug... |
13:52.21 | [MoonWolf] | yeah okay |
13:52.45 | [MoonWolf] | didnt we abandon logic 5 minutes ago anyway |
13:52.50 | Cairenn | heheheh |
13:53.12 | Maldivia | that would be the logical conclusion... so no? |
13:53.39 | [MoonWolf] | Sandwich! |
13:55.13 | Industrial | [MoonWolf]: whatever floats your boat dude :P |
13:55.38 | [MoonWolf] | air ? |
13:59.46 | Kalroth | ! |
13:59.54 | [MoonWolf] | TRAITOR |
14:00.04 | Cairenn | nope |
14:00.05 | Cairenn | bored |
14:00.17 | Maldivia | *cough* EU server :) |
14:00.25 | Cairenn | *cough* how? |
14:00.28 | Kalroth | Get an EU account! You get to play during US downtime and I'm there! Best of both worlds! |
14:01.11 | Cairenn | right guys ... I can barely afford to pay my subscription fees for 1 account, how would you suggest I pay for 2? |
14:01.26 | Kalroth | oh |
14:01.31 | Maldivia | hmm... get someone to sponsor it... |
14:01.40 | Cairenn | not my style |
14:01.41 | Maldivia | ... get a hold of one of the 25 years game cards ? |
14:02.03 | Cairenn | lol, there is such a thing? that's hilarious! |
14:02.21 | Maldivia | can't remember if it's 10 or 25 years... |
14:02.48 | Kalroth | "Hrmm, I save $70 if I pay for 10 years of WoW!" |
14:02.51 | Kalroth | >< |
14:03.01 | Maldivia | the CSR people get a few for free, to use themselves / give to family |
14:03.29 | Cairenn | and I'm *not* CSR, so, ummm, next? |
14:03.51 | Maldivia | hehe |
14:04.01 | Maldivia | hmm... stop paying for EQ, and then you can afford 2 wow accounts!! |
14:04.15 | Cairenn | I don't pay for my EQ account |
14:04.33 | Maldivia | hmm... |
14:04.38 | Cairenn | the one and only game I ever got comp'd |
14:05.43 | Cairenn | and even if I didn't, I can't |
14:06.17 | Cairenn | just like I have to keep a subscription for EQ2 and will have to for Vanguard when it comes out, and any other games we run sites for |
14:06.52 | Maldivia | why isn't your subscription being payed for, then + |
14:07.20 | Industrial | just take it off your salary... |
14:07.27 | Cairenn | hahahahhahaa |
14:07.30 | Maldivia | heheh |
14:07.31 | Industrial | :P |
14:07.34 | Cairenn | ah Indu, you're funny |
14:07.44 | Maldivia | hmm... tax deductable..? :) |
14:08.02 | Cairenn | okay, for (what is, I hope) the last time ... |
14:08.04 | Cairenn | I |
14:08.05 | Cairenn | Don't |
14:08.06 | Cairenn | Get |
14:08.07 | Cairenn | Paid |
14:08.12 | Maldivia | I know :) |
14:08.15 | Industrial | really? |
14:08.16 | Industrial | :o |
14:08.21 | Cairenn | yes, Industrial, really |
14:08.25 | Industrial | ok heh |
14:08.43 | Maldivia | but can't you write of voluntary work ? |
14:09.14 | Cairenn | *you* try and convince my gov't that this counts as "voluntary" work |
14:09.35 | Maldivia | well, it would here :) |
14:09.47 | Maldivia | I'm quite sure it would be tax deductible here |
14:09.56 | [MoonWolf] | work you do without pay would be voluntary |
14:10.43 | Maldivia | but then again, you don't pay that many taxes, so don't know how much it would save you... |
14:10.52 | Maldivia | or well, not compared to Denmark |
14:14.19 | Kalroth | Cairenn: It's ok to kick people that's being silly! (Except me of course!) |
14:14.26 | Cairenn | heh |
14:14.50 | Kalroth | Speaking of which, time to head home |
14:14.56 | Cairenn | later Kalroth :) |
14:14.59 | Maldivia | later |
14:16.19 | Maldivia | Well, there's always the possibility that the companies that make/publish the game are willing to sponsor an account, since administrating such a site is great for their community, and thus a great advertising for their game :) |
14:16.42 | Cairenn | we'll see how things change with the Allakhazam merger |
14:16.52 | Maldivia | yeah |
14:16.57 | Maldivia | how is that comming along? |
14:17.27 | Cairenn | I'm a mushroom |
14:17.47 | Maldivia | Badger badger badger badger badger badger badger badger badger mushroom mushroom.... |
14:17.58 | Cairenn | kept in the dark and fed bullsh!t |
14:18.11 | Maldivia | http://www.badgerbadgerbadger.com/ |
14:18.21 | Cairenn | I know the site |
14:20.29 | Maldivia | figured |
14:26.42 | Miravlix | Oh dang, I finally have the money to order my new monster PC. |
14:27.10 | Miravlix | It's actually a problem, now I have to really decide what I buy. |
14:31.16 | Miravlix | Times like this, I wish someone else was the computer geek in the family so you could ask them for advice. |
14:31.46 | Maldivia | The problem is, there will always be something bigger and better tomorrow, at the same price... |
14:31.57 | Maldivia | so no matter what you buy, don't look at prices for the next 6 months :9 |
14:32.09 | Miravlix | Well, thats not the issue |
14:32.19 | Miravlix | It's buying the right things |
14:32.40 | Maldivia | dual core? |
14:32.42 | Miravlix | I don't buy pre-made computers, but buy parts, so I have to make some choices |
14:33.02 | Maldivia | Intel or AMD... |
14:33.23 | Maldivia | are you reusing any existing components? |
14:33.23 | Miravlix | Whats the right RAM, what CPU goes in what motherboard, what motherboard is a good choice, etc. |
14:33.55 | Miravlix | AMD 64 x2 4800 Nvidia 7800 GFX and 2x1024 Dual RAM |
14:34.07 | Maldivia | Ok, that calibre... |
14:34.24 | Maldivia | 939 or AM2? |
14:34.43 | Miravlix | But a Dual Core motherboard isn't just a dual core motherboard, there is SLI or Single |
14:34.50 | Miravlix | 939 |
14:35.32 | Maldivia | Will you ever run with SLI - if not, there's no use at wasting money for SLI support and an extra PCI-e 16 |
14:37.00 | Miravlix | I don't know what kind of performance gain there is from SLI. |
14:38.30 | *** join/#wowi-lounge grimman (i=sco@h208n1fls35o916.telia.com) |
14:38.43 | grimman | /wave |
14:38.49 | Miravlix | Hey grimman |
14:38.51 | Cairenn | hello grimman |
14:39.04 | Maldivia | well, depend which games you're running |
14:39.08 | Miravlix | WoW |
14:39.37 | Miravlix | Thats pretty much it, I might be running other MMORPGs in the future, but no FPS thye make me car sick |
14:39.48 | Kaso | No point getting SLI for WoW unless you have a screen the size of a football pitch |
14:39.55 | Maldivia | yeah, exactly |
14:40.09 | Miravlix | Nice, thats something I can use to make a choice. |
14:40.14 | grimman | Miravlix: "Head bobbing" in FPSes make me sick too, but most of the time you can turn that off. =) |
14:40.26 | Maldivia | SLI is only graphical performance, and WoW is not heavy on the gfx |
14:42.03 | Miravlix | DFI Lanparty UT Ultra NF4 then |
14:44.29 | Miravlix | Buying a plexiglas side case so you can see the motherboard and a Blue Orb II CPU cooler. |
14:46.04 | Kaso | To me Money spent on a case is money i could have spent on other components, yay for £13 case! |
14:47.25 | Miravlix | http://www.shg.dk/kundecenter/cart_ext.asp?id=ZFQG05GSLL |
14:48.03 | Miravlix | Well, I have the cash for the top of the line machine + making it look good. |
14:48.32 | Kaso | sucky cooler |
14:48.36 | grimman | Making it look good is a waste of time imo, unless you plan on maintaining the good looks. ;P |
14:48.44 | Miravlix | I don't think I can buy anything better than what I have. |
14:48.48 | grimman | Dust gathers, plexi may get scratched and other crap. |
14:49.50 | grimman | Also, I know your name now. ;P |
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14:50.17 | Kaso | http://www.arctic-cooling.com/cpu2.php?idx=80 Best cooler around imo |
14:50.27 | Miravlix | You can get my home address and phone number too by looking up my domain |
14:50.46 | grimman | Same for me I guess... |
14:50.53 | Miravlix | So I'm not too concerned about ppl knowing my name, due to that information is already out there |
14:50.57 | grimman | =) |
14:51.01 | grimman | Just saying. |
14:51.09 | Maldivia | Kaso: I like Zalman CNPS9500 :) |
14:51.13 | grimman | I think it's kinda weird for the site to display your name like that. |
14:51.36 | Maldivia | Miravlix: tjaa, det er så let at finde informationer om folk nu til dags :9 |
14:51.59 | GenNMX|Thrae | Miravlix: By the way, please turn your head more towards the lamp when you're speaking. |
14:52.16 | Kaso | Zalman's are always so pretty, anyway, just go water cooling, pwns it all :> |
14:52.17 | Miravlix | Don't have a webcam. :) |
14:52.40 | GenNMX|Thrae | If you have a Camera Phone, or any digital camera, you have a webcam ;) |
14:52.55 | Miravlix | I don't. :p |
14:53.13 | Miravlix | And no microphone connected either. |
14:53.30 | Maldivia | if you have speakers connected, you have a microphone connected :9 |
14:53.33 | GenNMX|Thrae | If you have a mouse, you have a webcam |
14:53.53 | Kaso | http://img.photobucket.com/albums/v87/lntkaos/DSCN0623.jpg MM now thats a class cooling system1 |
14:54.02 | GenNMX|Thrae | NSA has been secretly installing cameras in mice since 1942 |
14:54.13 | Miravlix | My god it's ugly |
14:54.20 | Miravlix | and totally ruined by the box being open |
14:54.27 | GenNMX|Thrae | In 1976 they switched from live mice to the computer kind :D |
14:54.38 | Kaso | As i say, money wasted on prettys is money that could be use on compents |
14:54.39 | *** join/#wowi-lounge Kalroth (n=kalroth@port114.ds1-hj.adsl.cybercity.dk) |
14:54.56 | Maldivia | GenNMX|Thrae: the problem with the live mice, was also the (at the time) 5 kg heavy battery they have to carry around aswell |
14:55.22 | grimman | Maldivia, do you live in or near Christiania? ;P |
14:55.25 | Miravlix | Does watercooling include PSU's? |
14:55.29 | Maldivia | grimman: no |
14:55.31 | GenNMX|Thrae | Maldivia: Did you know urine can hold a charge? :D |
14:55.35 | Maldivia | grimman: or well, we all live near it |
14:55.39 | grimman | hehe |
14:55.48 | Miravlix | grimman: Denmark is a small country, we are never more than two hours away from Christania in any part of the country |
14:55.52 | Miravlix | So define close... |
14:56.00 | Maldivia | GenNMX|Thrae: I've tried peeing on an electrical fence... so yes... |
14:56.12 | Kalroth | 2 hours? even if I drove fast it'd take me ~3.5 hours :) |
14:56.16 | grimman | Well... that brings me into your definition of close too then I guess. |
14:56.21 | Miravlix | Kalroth: Slow car. :p |
14:56.25 | GenNMX|Thrae | Urine has a natural charge around 0.5 volts, enough to power very small, simple devices. |
14:56.26 | Maldivia | Miravlix: well, I'd like to see you drive from Skagen to Christiania in 2 hours :9 |
14:56.28 | Kalroth | Miravlix: lega speeds :p |
14:56.30 | Kalroth | legal* |
14:56.52 | Miravlix | Pffft, why have a car if your not going to floor the pedal. |
14:57.12 | Kalroth | My car can't outrun the coppers >< |
14:57.14 | Maldivia | because, flooring the pedal makes you loose your drivers license |
14:57.28 | Miravlix | Only if they catch you. |
14:57.37 | grimman | Or if they see the plates. |
14:57.47 | grimman | But you have to plan ahead. D; |
14:57.51 | grimman | ;D even |
14:57.52 | Miravlix | Muddy plates ftw! |
15:00.28 | Kalroth | James bond plates ftw! |
15:00.56 | grimman | I was thinking that... |
15:01.24 | Maldivia | anyawy, I'm off... |
15:14.02 | Miravlix | Bought the machine, now I home it will be my last playstation. |
15:14.14 | Miravlix | s/home/hope/ |
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15:43.15 | Tem | yay |
15:43.22 | Tem | I *can* switch servers |
15:43.40 | Cairenn | heh, told ya ;) |
15:43.54 | Tem | I didn't try, but I just assumed the webclient would suck |
15:44.02 | groll | Cairenn forums up yet? ;P |
15:44.23 | Cairenn | yup |
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15:44.27 | groll | wee :D |
15:44.34 | groll | link this post on the us shammy forum and use the same topic plz http://forums-en.wow-europe.com/thread.aspx?fn=wow-shaman-en&t=91841&p=1&tmp=1#post91841 |
15:44.42 | Tem | stupid tabs... |
15:44.47 | groll | or you could just copy paste the post so ppl actually read it ;P |
15:45.10 | groll | just write it's a posting for me from eu :D and nick should be Groll |
15:45.53 | Tem | lol... I get it to work, and it's time to go do actual work again >< |
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15:47.33 | Cairenn | groll: http://forums.worldofwarcraft.com/thread.aspx?fn=wow-shaman&t=561145&s=new&tmp=1#new |
15:49.06 | *** part/#wowi-lounge Tem (i=WoWGuruJ@ocslabs-144.lsu.edu) |
15:49.35 | groll | thanks Cairenn :D |
15:49.39 | Cairenn | welcome |
15:49.58 | groll | :D |
15:50.37 | Cairenn | we aim to please |
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16:17.17 | grimman | Yarr. Bought new hosting solution for my domain. ^^ |
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16:24.30 | Kaso | can someone tell me what happens if you table.getn() an table, i cant log onto wow to check |
16:25.04 | Kaso | an empty table even |
16:25.15 | Tain | An empty table returns 0 |
16:25.21 | Kaso | thanks |
16:26.23 | Tain | That's a defined, but empty table. A nil table gives an error. |
16:26.49 | Tain | It's handy to set up the standalone Lua executable on a PC to test functions like that when you're not online. |
16:28.00 | Kaso | never even thought of that :> |
16:31.08 | wereHamster | long live lua -e '...' ;) |
16:32.26 | Kaso | whats luac |
16:42.54 | Kaso | help, how do i quit the console |
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16:44.44 | groll | netcurse i'm back |
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17:07.15 | Kaso | Can anyone spare a few minutes give me a hand with sorting, i always sucked at that at college |
17:08.49 | Cairenn | how hard is it? hot/not hot, clean/dirty, edible/not edible |
17:09.14 | Cairenn | ;) |
17:09.18 | Kaso | ha ha :> |
17:09.56 | Kaso | I want to arrange a table in order of the key's length, i cant think how to do that with table.sort and the thought of writing a sorting function myself makes me cry |
17:11.54 | Maldivia | hm... |
17:12.20 | Maldivia | tables can't be sorted, only when indexed with numbers |
17:12.33 | Kaso | argh darnit |
17:12.56 | Kaso | so i'd have do do some trickery with table.foreach ? |
17:13.38 | Maldivia | foreach will return the table in "random" order |
17:13.52 | Kaso | oh? i didnt know that |
17:13.58 | Kaso | darnit, that ruins my whole plan |
17:14.05 | Maldivia | it's returned in the order their appear in the internal hash-structure |
17:14.57 | Maldivia | so, either you have to copy all the keys to another table (in array form), sort that, and then use that to determine the order of the original table |
17:15.02 | Maldivia | or find some other way... |
17:15.28 | Kaso | yeh, i think i'll do the first |
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17:17.39 | Maldivia | then you should be able to sort it, ala table.sort(keyList, function(a, b) return string.len(a) > string.len(b) end); |
17:17.46 | Maldivia | or is it the other way around, can never remember :) |
17:18.40 | Kaso | that works wonderfully, thanks |
17:22.00 | Maldivia | ohh, btw figured you were using strings as keys :) |
17:22.31 | Kaso | yeh :> |
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18:03.44 | *** join/#wowi-lounge Iriel (n=daniel@adsl-71-158-244-138.dsl.pltn13.sbcglobal.net) |
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18:05.44 | Cairenn | hey Iriel |
18:07.33 | Iriel | Hey there |
18:10.40 | Iriel | Sometimes I really hate the retail development calendar, the summer months suck |
18:14.04 | Industrial | If i want to use ... as the argument how do i access that table again? |
18:14.36 | Industrial | args right? |
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18:44.46 | Shouryuu | rawr and all that may follow |
18:44.56 | Iriel | Industrial : 'arg' |
18:46.19 | Shouryuu | ok could anyone explain to me what ""Tis true, 'tis day, what though it be?" Means? The "what though it be?" part? |
18:47.11 | Tem | Industrial: **DON'T** use ... for a chat frame AddMessage hook |
18:47.38 | Maldivia | gc hell |
18:48.12 | Tem | indeed |
18:48.25 | Tem | this is why we should have lua 5.1 |
18:48.29 | Maldivia | yeah |
18:48.34 | Maldivia | one of the reasons... |
18:48.57 | Maldivia | but doubt it'll justify the required time it would take to implement int |
18:49.07 | Iriel | Shouryuu : I read it as something along the lines of 'but what does that mean' |
18:49.16 | Iriel | Shouryuu : I.e. what does day mean to us |
18:49.29 | Iriel | Shouryuu : Especially given the context (google FTW) |
18:49.35 | Shouryuu | That makes sens with what comes next :P |
18:49.36 | Shouryuu | aye |
18:50.07 | Shouryuu | I just keep mistaking Thou, thought, tough, though |
18:50.08 | Maldivia | reading poetry? |
18:50.14 | Shouryuu | Aye |
18:50.15 | Iriel | It's the only reason I've found to REALLY want 5.1 |
18:50.52 | Maldivia | ohh, I would have thought the metatable on everything, would appeal to you |
18:51.29 | Iriel | well, it'd be nice, but it's not something that we really HURT for now |
18:51.36 | Iriel | whereas the ... thing is a constant pain in the ass |
18:52.37 | Tem | Iriel: Incremental Garbage Collection |
18:52.39 | Tem | WTB |
18:53.08 | Tem | I also really like the new select operator |
18:53.15 | Tem | and the module system rocks too |
18:53.30 | Industrial | Tem: well do you have a solution? i cant figure it out |
18:53.36 | Industrial | and i read AceHook.lua |
18:53.38 | Iriel | Tem: Do you really feel that GC is that bad now? |
18:53.49 | Tem | Iriel: it's not *that* bad, but I think it would certainly help |
18:58.24 | krka | does GC freeze the comp temporarily for you windows users? i never actually notice gc in linux |
19:04.10 | Industrial | I usually dont notice |
19:04.16 | Industrial | but it seldom happens anyway |
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19:24.32 | Kaso | Think we'll ever get a offline UI sandbox thingy? -_- I hate it when my internet craps up when im coding |
19:24.58 | Shouryuu | Strongly doubt it |
19:25.29 | Shouryuu | They won't go through the trouble of making one for a total of maybe 100 people |
19:25.40 | Kaso | true, true |
19:25.56 | Shouryuu | But I want one though :P |
19:26.09 | Shouryuu | I hate not being able to code because I don't have the game |
19:26.56 | Kaso | Whenever i code i log onto my alt in tainted scar, thus i do two things at once, i'm clever! |
19:30.13 | Miravlix | Actually, clever isn't the word I would use, your addiction level is rather scary |
19:31.32 | Kaso | its not that bad is it :< |
19:32.05 | Miravlix | Your so addicted, you can't even take 1 min away from the game to code. |
19:34.19 | Kaso | i guess :< |
19:34.51 | Iriel | If we get one, it'll be one of us that does it. |
19:34.59 | Iriel | Blizzard have no reason to build one |
19:35.05 | Kaso | Ill go cry in the corner with Sad Firefox -> http://img.photobucket.com/albums/v87/lntkaos/firefoxemo.jpg |
19:35.17 | Iriel | I'm sure they'd rather commit their resources to making wow available 24 x 7 |
19:35.55 | Kaso | true true. |
19:36.08 | krka | hmm... could just catch all packets in and out of wow and simulate :P |
19:36.12 | Miravlix | Don't think we will ever get 24/7 wow |
19:36.28 | Miravlix | Will always be the 8 hour or so maintenance window |
19:36.55 | wereHamster | I'm wondering what they do during the eight hours.. |
19:37.12 | Miravlix | Downloads porn with there big pipe? |
19:38.35 | Wobin_ | <Miravlix> Your so addicted, you can't even take 1 min away from the game to code. |
19:38.43 | Wobin_ | There's something strangely ironic with that sentence =) |
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20:01.41 | Shouryuu | Totoro is just so good... |
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20:28.04 | koz | does guillotine still come by here often? |
20:28.15 | AnduinLothar | afaik |
20:28.42 | koz | ah, any chance you know how he figured out how to convert files back to WDBC? |
20:29.48 | AnduinLothar | nope |
20:32.00 | koz | trying to edit CharHairGeosets.dbc.. any ideas? :O |
20:32.20 | AnduinLothar | i haven't done any datamining myself |
20:32.39 | Kirkburn | Can anyone check whether www.clearfont.co.uk works for them? |
20:32.54 | Wobin_ | error 403: Forbidden! |
20:32.55 | Wobin_ | The server understood the request, but is refusing to fulfill it. Authorization will not help and the request SHOULD NOT be repeated. |
20:32.55 | Wobin_ | |
20:33.06 | Kirkburn | Which makes no sense. |
20:33.07 | AnduinLothar | wow kirk.. you register a domain.. |
20:33.32 | Kirkburn | Doesn't cost much :) |
20:33.49 | Wobin_ | I like the fact they spell Authorisation like that for a .co.uk site =P |
20:33.49 | Kirkburn | All of my other sites on the host work fine |
20:33.56 | Kirkburn | heh |
20:34.35 | Kirkburn | For example, my own site (www.kirkburn.eu), and is in the adjacent directory :/ |
20:34.56 | Kirkburn | Okay missed an important word ... my own site *works* |
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20:37.26 | AnduinLothar | hmmm, black MacBook is sexy |
20:37.39 | Shouryuu | What's that? |
20:37.41 | AnduinLothar | 2ghz core duo |
20:37.53 | Shouryuu | lol |
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20:38.44 | AnduinLothar | http://store.apple.com/1-800-MY-APPLE/WebObjects/AppleStore.woa/wo/0.RSLID?nclm=MacBook |
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20:40.35 | AnduinLothar | course I'm a sucker and would go with a MacBook Pro 17" if I could afford it |
20:41.26 | AnduinLothar | aww, those 5400 rpm drives make me sad... or grad I have a desktop |
20:41.31 | AnduinLothar | glad* |
20:41.45 | Shouryuu | I understand so little of what you're saying :P |
20:42.08 | Kirkburn | Can someone check http://www.clearfont.co.uk/ now? I moved the file folder ... |
20:42.31 | Wobin_ | Works Kirkburn =) |
20:42.46 | Wobin_ | You might want to centre the frame =) |
20:42.47 | Kirkburn | Cool. Made no sense whatsoever, but hey - it works :D |
20:42.51 | GenNMX|Thrae | Speaking of non-Windows, I'm about ready to ditch Windows on my "main workstation" here. |
20:42.56 | AnduinLothar | i need to get a 10k rpm drive for wow/bookup |
20:43.04 | Kirkburn | Frame is centred Wobin_ ... ? |
20:43.13 | GenNMX|Thrae | Maybe it's just me, but I find it soooo much easier to get Linux to do exactly what I want it to do then Windows. |
20:43.20 | AnduinLothar | planning on going mac or some *nix flavor? |
20:43.52 | Shouryuu | Lol I've had my dose of trying to install linux for a while |
20:44.01 | Wobin_ | hm, it's showing up as left aligned on Bon Echo..(the whole text frame is on the left side of the page) |
20:44.08 | GenNMX|Thrae | Linux has always been an easy install for me... |
20:44.23 | Shouryuu | Ubuntu and Kubuntu bothed failed for me =( |
20:44.40 | GenNMX|Thrae | What'd they fail at? |
20:44.55 | Shouryuu | The screen just went black after the first attempted boot |
20:44.57 | Kirkburn | Wobin_, hmm same in 1.5 ... very odd! Never seen that problem before |
20:45.00 | Shouryuu | no erros, nothing, black |
20:45.25 | AnduinLothar | drivers |
20:45.30 | Shouryuu | Yeah |
20:45.45 | Shouryuu | Asked some help on the Kubuntu channel and no one succeeded in solving my problem =( |
20:45.51 | GenNMX|Thrae | Shouryuu: You're an addon coder, right? Have good programming experience? |
20:46.08 | Shouryuu | GenNMX|Thrae Lua is the first language I've ever "learnt" |
20:46.18 | GenNMX|Thrae | Ah, I see. |
20:46.37 | Kirkburn | Shouryuu, was that before or after English and French? ;) |
20:46.42 | Shouryuu | hehe |
20:47.04 | Shouryuu | Fine, mock me all you want =( |
20:47.05 | GenNMX|Thrae | I was going to suggest "pure" Debian, which is more interactive and less intuitive then Ubuntu. |
20:47.43 | Shouryuu | Yup, debian worked fine, but once I got to the terminal I went "Hummmm now what?" |
20:47.51 | Shouryuu | stayed like that for about a week, went back to windows :P |
20:48.05 | GenNMX|Thrae | Shouryuu: "apt-get install xorg-server" :D |
20:48.15 | Shouryuu | <PROTECTED> |
20:48.55 | AnduinLothar | get a gui for aptget and make your memory happy |
20:49.06 | Shouryuu | I might try something like debain, and buy a Debian for dummies book, but buying something on how to use a free software just feels dumb :P |
20:49.15 | Shouryuu | Debian has a GUI for aptget |
20:49.17 | AnduinLothar | not at all |
20:49.20 | Shouryuu | aptitude, I think |
20:49.23 | Shouryuu | ah |
20:49.34 | AnduinLothar | most people make money from OS by sellign services |
20:49.57 | AnduinLothar | so just think of it as contributing to free |
20:49.57 | Shouryuu | True |
20:50.04 | Shouryuu | indeed :P |
20:50.31 | AnduinLothar | either that or get used to ahrd research |
20:50.32 | Kirkburn | How would I centre a table in CSS? |
20:50.47 | AnduinLothar | align=center ? |
20:51.02 | AnduinLothar | been a long time since i did much css |
20:51.38 | Shouryuu | arghh forums are still down =( |
20:51.47 | [MoonWolf] | thats a good thing |
20:51.51 | [MoonWolf] | less hate in the world now. |
20:51.54 | Shouryuu | lol |
20:52.16 | Wobin_ | div#container |
20:52.16 | Wobin_ | { |
20:52.16 | Wobin_ | margin-left: 10%; |
20:52.16 | Wobin_ | margin-right: 10%; |
20:52.16 | Wobin_ | } |
20:52.20 | Shouryuu | mroe boredom for me... And yes, I need to consider getting a life/gf *one* day, but just not now |
20:52.27 | Wobin_ | for a dynamic centering |
20:53.20 | Kirkburn | I want it to stay 900px wide |
20:53.44 | AnduinLothar | i find that having a life/gf for 3 months out of the year allows me to focus the rest of the year |
20:53.47 | Wobin_ | <PROTECTED> |
20:53.47 | Wobin_ | { |
20:53.47 | Wobin_ | margin-left: auto; |
20:53.48 | Wobin_ | margin-right: auto; |
20:53.48 | Wobin_ | width: 50em; |
20:53.48 | Wobin_ | } |
20:53.57 | Wobin_ | or 900px in your case |
20:54.41 | Kirkburn | Ta |
20:55.17 | Kirkburn | Works :) |
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20:59.55 | Shouryuu | I hate my internet |
20:59.59 | Shouryuu | connection |
21:00.12 | AnduinLothar | mine was out all night, starting at midnight, sucked |
21:00.27 | Shouryuu | I can't even connect to MSN =( |
21:03.01 | AnduinLothar | if you CreateFrame it starts hidden, right? |
21:03.15 | AnduinLothar | or does hidden default false |
21:04.13 | ckknight | default shown |
21:04.31 | AnduinLothar | thx |
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21:17.11 | Industrial | http://www.cnn.com/2006/US/05/16/pentagon.video/index.html |
21:17.13 | Industrial | fucking bastards |
21:17.14 | Industrial | its a missile! are they blind?! |
21:20.13 | Shouryuu | Ugh, conspiracy theory |
21:22.30 | ckknight | yea... |
21:22.34 | Shouryuu | I've never beleived in conspiracy theories... If the US Goverment wanted something to stay hidden, no *one* on earth would know about it... And anyone who would by chance learn about it, would coinicidentely fall out their window a few days after. |
21:22.46 | AnduinLothar | SG1? |
21:22.54 | Shouryuu | SG1? |
21:23.00 | Shouryuu | StarGate 1? |
21:23.03 | ckknight | stargate? |
21:23.05 | AnduinLothar | IT DOES EXIST! |
21:23.08 | Shouryuu | lol |
21:26.25 | Miravlix | Oh the Irony, I get a air plane advert while waiting the 9/11 pentagon hit |
21:26.42 | Miravlix | s/waiting/watching/ |
21:27.01 | AnduinLothar | textual ads ftl |
21:27.52 | Shouryuu | lol |
21:29.09 | Kirkburn | Erm, Industrial ... what happened to the plane then? (assuming you're bing serious) |
21:29.21 | AnduinLothar | he isn't |
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21:29.41 | Kirkburn | phew :P |
21:29.44 | Shouryuu | And wow if someone managed to make something out of those videos... |
21:30.08 | Kirkburn | I find it strange there's no method in CSS to define whether scroll bars should appear or not |
21:30.11 | AnduinLothar | pretty slow fps |
21:30.35 | ckknight | Kirkburn, there is, I forget what it is |
21:30.56 | AnduinLothar | i know there's css for modifying what the scrollbar looks like.. |
21:30.57 | Kirkburn | From reading message boards there are workarounds, but no actual code |
21:32.52 | Kirkburn | height: 101% seems to be the easiest method |
21:34.42 | Wobin_ | yuck =) |
21:34.57 | Wobin_ | That's a horrific workaround =P |
21:35.08 | Kirkburn | There's not much better |
21:35.25 | Kirkburn | Also ... height 100% margin-bottom 1px |
21:47.33 | Kirkburn | Wow, I'm having a great day with online stuff - the height thing works on one page, but not another |
21:47.45 | Shouryuu | lol |
21:48.08 | AnduinLothar | typical css ;) |
21:51.28 | Wobin_ | Unfortunately so very true =) |
21:51.49 | Industrial | How do i abandon my imp pet again to summon a new one to get a new name? |
21:51.52 | Industrial | there was a lua command |
21:52.28 | SlackerJer | I don't think that works anymore. I saw a forum poster complaining that it had been "fixed" |
21:52.35 | Industrial | k |
21:52.59 | Kirkburn | Nope, doesn't work no more :( |
21:53.18 | Industrial | 'Yazfip' |
21:53.19 | Kirkburn | I'm happy with Targup :P |
21:53.21 | Industrial | :| |
21:53.27 | Kirkburn | Yazzy! |
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21:54.27 | Industrial | http://digigen.nl/~Industrial/games/wow/shots/ui%20setups/WoWScrnShot_051606_234916.jpg |
21:54.51 | Industrial | my minimap is usually off |
21:54.54 | Kirkburn | Found out why the height thing won't work ... because I put a doctype on the page :/ |
21:55.18 | Industrial | doctype? hm what? |
21:55.22 | Industrial | sounds like work >_> |
21:55.29 | Kirkburn | Well, that's minimalistic |
21:57.12 | AnduinLothar | you have all the hotkeys memorized? |
21:58.12 | Industrial | lowest bar 1-12, second shift+1-10, top ctrl/caps+1-10 |
21:58.25 | Industrial | I have DD spells on the first row |
21:58.37 | Industrial | above that Dot's |
21:58.43 | Industrial | and above that drains fears etc |
21:58.51 | Industrial | i only use the first 5 buttons myself |
21:58.53 | Tain | Yeah gotta get your hotkeys memorized. |
21:59.04 | Industrial | i dont even look at my hotkeys |
21:59.08 | Tain | If you have to use a mouse to find it then you're too slow. |
21:59.08 | AnduinLothar | i see like 6 buttons, rest show on mouseover? |
21:59.09 | Industrial | they are just there |
21:59.25 | Industrial | the buttons on the right are the edges of the bar ;) |
21:59.45 | Industrial | the unfilled ones dont show |
21:59.54 | Industrial | somehoe the blizzard ActionButton template does that |
21:59.57 | Industrial | somehow* |
21:59.58 | wereHamster | Kirkburn, works for me.. |
22:00.20 | AnduinLothar | i switch back and forth between mouse and hotkeys |
22:00.30 | Kirkburn | What's that wereHamster ? |
22:00.41 | wereHamster | forget it... I had scrolled way up in the chat-window ;) |
22:00.56 | AnduinLothar | mostly cause my memory sucks |
22:00.58 | wereHamster | to the place where you asked if clearfont.co.uk works.. |
22:01.19 | Industrial | lemme set up my pet frame and party frames :-)\ |
22:01.22 | Industrial | sec |
22:01.24 | AnduinLothar | so i have liek 10 hotkeys memorized |
22:01.41 | AnduinLothar | 1-5 and shift+1-5 alt self casts those |
22:02.12 | AnduinLothar | = is mount, 8 is exorcism... rest I use my mouse for |
22:02.36 | *** part/#wowi-lounge wereHamster (n=tomc@gw.ptr-62-65-141-13.customer.ch.netstream.com) |
22:02.37 | AnduinLothar | usually with auto target sellection or use my current target |
22:03.21 | AnduinLothar | if I have any speed problems it's either from hitting the wrong hotkey or fps lag |
22:03.47 | Kirkburn | =) |
22:05.57 | AnduinLothar | have to have the buttons visible for double checking the hotkey usually tho |
22:07.05 | Industrial | http://digigen.nl/~Industrial/games/wow/shots/ui%20setups/WoWScrnShot_051706_000623.jpg |
22:07.16 | Industrial | hows that for HUD |
22:07.17 | Industrial | :P |
22:07.55 | AnduinLothar | target bellow player? |
22:08.10 | Industrial | hm? |
22:08.13 | Kirkburn | Fiiiinally, I've managed to get the scrollbar thing working all properly |
22:08.25 | Industrial | Kirkburn: \o/ |
22:08.27 | AnduinLothar | where are the buffs shown for pet/target/player? |
22:08.36 | Industrial | oh right |
22:08.41 | Industrial | only buffs for target ;) |
22:08.48 | Industrial | buffs are default here |
22:08.52 | Kirkburn | http://trieste.georgepribul.eu shows it! :D *grumbles at Firefox* |
22:08.52 | AnduinLothar | ah |
22:09.03 | AnduinLothar | no player buffs on screen? |
22:09.45 | Industrial | AnduinLothar: default loc |
22:10.34 | ckknight | Kirkburn, I'm using Opera and can see the scrollbar |
22:10.50 | Kirkburn | That's the idea :) |
22:10.51 | AnduinLothar | spose that works for a warlock, you use that for other classes? |
22:11.27 | Industrial | No, i just set it up |
22:11.50 | Industrial | Actually, what class needs to see his own buffs all the time? |
22:12.01 | ckknight | okay, I'm splitting FuBarUtils into 3 libs: one to handle color, one to handle formatting money/duration, and one for versions. |
22:12.06 | Industrial | you only need to look at them very briefly once in a minute or so |
22:12.08 | ckknight | andyone think of any good names? |
22:12.15 | AnduinLothar | I find as a buffing/decursing class I need to be able to have my buffs/debuffs near center screen and target/party buffs/debuffs visible |
22:12.15 | ckknight | anyone* |
22:12.44 | Kirkburn | Ooh, I need one other thing tested ... on http://trieste.georgepribul.eu when rolling over "The Apartments", does it always reload the image from the server? It does it for me, and I can't work out why |
22:13.15 | ckknight | Kirkburn, not for me, it seems |
22:13.27 | Industrial | FubarColor, FubarCount, FubarVersion (or uh, Compat?) |
22:13.48 | Kirkburn | Odd - in FF and IE it always reloads that image every time - but it's fine with the others being done from the cache |
22:14.09 | ckknight | Industrial, they have nothing to do with FuBar |
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22:14.26 | Industrial | ckknight: oh |
22:14.28 | AnduinLothar | describe 'handle' |
22:14.40 | Industrial | Kirkburn: didnt in IE nore FF for me |
22:14.51 | ckknight | GetThresholdColor(percent) returns a color based on percentage |
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22:14.54 | Shouryuu | Melanin for the colour one? |
22:15.01 | ckknight | I already got a good name for that, though: CrayonLib |
22:15.15 | Kirkburn | Ah well, thanks for checking! |
22:15.20 | Tain | ehn.. it's a name. I'm not sure I'd qualify with, "good." |
22:15.30 | Shouryuu | lol |
22:15.32 | ckknight | better than nothing |
22:15.42 | ckknight | unless I or someone else comes up with something |
22:16.05 | Industrial | shit whats that word again |
22:16.11 | Industrial | 'telraam' in dutch ... :| |
22:16.16 | Shouryuu | Ahhh |
22:16.17 | Shouryuu | telraam |
22:16.20 | Shouryuu | it''s... hummm |
22:16.25 | Shouryuu | damn, forgot it too |
22:16.27 | Industrial | wooden frame with iron bars with marbles to cont shit |
22:16.32 | Industrial | count* |
22:16.37 | ckknight | abacus |
22:16.39 | Wobin_ | abacus |
22:16.40 | Industrial | yes |
22:16.42 | Shouryuu | The chinese thing? |
22:16.46 | Industrial | for the money/duration thing |
22:16.53 | ckknight | hrm |
22:17.00 | Shouryuu | Abacus... didn't know that |
22:17.12 | ckknight | I guess it works |
22:17.22 | Industrial | CrayonLib, AbacusLib, GradeLib ? :P |
22:17.33 | ckknight | probably gonna just call it VersionLib |
22:17.42 | ckknight | it's pretty simplistic |
22:17.43 | Industrial | (sorry has this school theme in my head :pp) |
22:17.47 | Industrial | had* |
22:17.53 | Kirkburn | <PROTECTED> |
22:18.13 | Shouryuu | ... |
22:18.19 | ckknight | it just turns a string of digits representing a version into a number |
22:18.22 | Kirkburn | :P |
22:18.48 | Kirkburn | It turns digits into a number!??! ZOMG |
22:19.02 | Shouryuu | lol |
22:19.06 | ckknight | like 1.2.3.4 turns into 102.00030004 |
22:19.12 | Shouryuu | well night folks |
22:19.14 | AnduinLothar | wait wait... percent of color in what format? |
22:19.15 | Kirkburn | night |
22:19.29 | ckknight | AnduinLothar, 0 is red, 0.5 is yellow, 1 is green |
22:19.42 | AnduinLothar | O.o why |
22:19.52 | AnduinLothar | why not use rgb? |
22:19.53 | ckknight | AnduinLothar, also, you can specify arbitrary thresholds if you want |
22:20.05 | ckknight | AnduinLothar, because 0.1 is reddish-orange |
22:20.12 | ckknight | it turns the percent into rgb |
22:20.13 | krka | you need a lib for that conversion? O_o |
22:20.41 | Kirkburn | ckknight likes his libraries, he does :) |
22:20.54 | AnduinLothar | i'm still confused how you ever started thinking of color as a single 0-1 float.. |
22:21.07 | AnduinLothar | so limitting.. |
22:21.09 | Kirkburn | How is it possible? |
22:21.32 | AnduinLothar | it's possible, it's just almost as bad as 16bit greyscale |
22:21.32 | Kirkburn | nvm, I see how |
22:21.38 | krka | just choosing the hue |
22:21.42 | krka | not the other two parameters |
22:21.45 | krka | forgot their names |
22:21.51 | ckknight | HSV |
22:21.55 | ckknight | hue saturation value |
22:21.56 | AnduinLothar | your choice of color is ver limitted, is that the idea? |
22:22.10 | ckknight | bad to good |
22:22.12 | ckknight | red to green |
22:22.16 | ckknight | that's what it is |
22:22.30 | ckknight | it's for a percentage-based conor |
22:22.32 | ckknight | color* |
22:22.33 | AnduinLothar | that's used in more than one mod? |
22:22.37 | ckknight | yea |
22:22.39 | krka | ah.. i get it now |
22:22.42 | ckknight | all over FuBar |
22:22.59 | AnduinLothar | so.. why not just a fubar function.. |
22:23.07 | AnduinLothar | it's only like 1 function anyway |
22:23.28 | ckknight | http://wow.pastebin.com/721429 |
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22:23.35 | ckknight | I don't want it limited to FuBar |
22:23.43 | ckknight | I'm very much for modularization |
22:23.52 | ckknight | by taking FuBarUtils out of FuBar, all that's left is the core |
22:23.55 | AnduinLothar | ya, but who else is gonna use it.. |
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22:24.19 | ckknight | I don't care who else uses it |
22:24.23 | ckknight | but they can. |
22:24.57 | AnduinLothar | ok, well i can understand splitting up Sea into parts... but 1 function per lib is a lil overboard.. |
22:25.38 | Qzot | snarg |
22:25.42 | *** join/#wowi-lounge Depherios (n=Deph@67.189.88.161) |
22:26.15 | ckknight | AnduinLothar, it's like 10 functions |
22:26.20 | ckknight | it's the most important one, though |
22:26.43 | AnduinLothar | pastebin is being slow atm |
22:27.10 | ckknight | there's also a gray to green to yellow to red function |
22:27.19 | ckknight | and all sorts of static colors |
22:27.31 | AnduinLothar | mmk |
22:27.57 | AnduinLothar | howbout ColorShop |
22:28.15 | AnduinLothar | HueNeedMe |
22:28.16 | ckknight | gonna go to a Cubs' game now, cya later |
22:29.03 | Wobin_ | AL: >< |
22:29.10 | Wobin_ | Bad pun =P |
22:29.30 | AnduinLothar | are there any good puns? |
22:29.55 | Wobin_ | s/Bad// |
22:31.36 | Depherios | The goodness of a pun is judged almost solely on it's badness... therefor yes, there are good puns, but it's all based on your point of view XD |
22:32.23 | AnduinLothar | it seems the 90's bad = good has gotten perminently stuck |
22:32.51 | Depherios | like my collection of "Terrible" Sci-fi movies? (remember Terrible = awesome) |
22:33.07 | AnduinLothar | ya, I got a bunch of those |
22:33.26 | AnduinLothar | sci-fi horror is the 'worst' |
22:33.36 | Depherios | XD I don't do much sci-fi horror |
22:33.47 | AnduinLothar | me either |
22:34.05 | AnduinLothar | 'Event Horison' is definitly jsut Bad |
22:34.17 | AnduinLothar | horrizon? |
22:34.19 | AnduinLothar | w/e |
22:34.46 | Depherios | I'm talking stuff like Black Hole, Evolution, Jhonny Mnemonic |
22:35.44 | AnduinLothar | ya, those are 'terrible' |
22:36.56 | Depherios | I need to get Event Horizon, I have the novel though, which is far worse than the book |
22:37.01 | Depherios | err movie |
22:37.43 | AnduinLothar | Beautiful Sunshine, Being John Malc, Chronicles of Riddick, Fifth Element are more pop sci-fi |
22:37.50 | AnduinLothar | Battlefield Earth is 'terrible' |
22:38.07 | Depherios | XD |
22:38.09 | Depherios | I won't get that |
22:38.13 | Depherios | I like the book |
22:38.38 | AnduinLothar | Donnie Darko ftw |
22:39.33 | AnduinLothar | cant forget Butterfly Effect too |
22:39.46 | Wobin_ | Event Horizon was creepy |
22:39.53 | Wobin_ | Donnie Darko was fun |
22:39.58 | Wobin_ | (Chut up!!) |
22:40.04 | AnduinLothar | but those are less 'terrible' and more '... damn...' |
22:40.09 | Depherios | lol |
22:40.28 | Depherios | what about Minority Report? XD |
22:40.31 | Depherios | Gattaca? |
22:40.33 | Depherios | lol |
22:40.35 | AnduinLothar | also int he list |
22:40.58 | Depherios | AI, Dune... |
22:40.59 | Depherios | lol |
22:41.05 | Iriel | I really liked Gattaca |
22:41.08 | AnduinLothar | Fifth Element is close to 'terrable' but also 'classic' |
22:41.17 | AnduinLothar | Gattaca is 'classic' |
22:41.19 | Depherios | Blade Runner, Postman, Lost in Space XD |
22:41.22 | Iriel | Fifth Element is 'bad science, great movie' |
22:41.25 | Depherios | lol |
22:41.31 | Wobin_ | BR is classic |
22:41.32 | Depherios | I don't own fifth element yet T_T |
22:41.33 | Wobin_ | definitely |
22:41.37 | AnduinLothar | 'Blade Runner' is 'terrible' |
22:41.44 | Iriel | BR is not terrible |
22:41.47 | Depherios | most people hate blade runner XD |
22:41.52 | Depherios | ditto gattaca |
22:41.57 | Wobin_ | Aw, but Vangelis! |
22:42.05 | AnduinLothar | Lost in Space is 'terrible' too |
22:42.11 | AnduinLothar | Postman i missed |
22:42.11 | Wobin_ | no no |
22:42.17 | Wobin_ | Lost in Space is just terrible =P |
22:42.36 | Depherios | lol |
22:42.37 | Depherios | yeah |
22:42.40 | Iriel | Yeah, Gary Oldman was wasted on that movie |
22:42.40 | AnduinLothar | no no, go watch Screamers |
22:42.46 | Depherios | Postman I got because I <3 the book |
22:43.00 | Depherios | Lost in space because it has a robot |
22:43.04 | Wobin_ | Almost as bad as Waterworld =P |
22:43.08 | Depherios | XD |
22:43.11 | Depherios | I like waterworld |
22:43.13 | Tain | Many movies have tried to capture the environment feel of Blade Runner and all have failed. |
22:43.13 | Miravlix | You guys have no taste |
22:43.16 | Depherios | but I only watch the first half an hour |
22:43.32 | Depherios | Miravlix, that's why I call it "Terrible" |
22:43.35 | Wobin_ | Miravlix: That's the -point- |
22:43.47 | Iriel | But some of the listed films are not terrible |
22:43.51 | Depherios | no |
22:43.52 | Tain | Enlighten us then, Miravlix. What is, "good." |
22:43.57 | Depherios | but some people think they are |
22:43.58 | AnduinLothar | no no, I listed a bunch that were good |
22:44.03 | Iriel | I have a real problem lumping 'Blade Runner' in with 'Lost in Space' |
22:44.08 | Depherios | lol |
22:44.14 | Depherios | most people disliked Blade Runner and Gattaca |
22:44.16 | Cairenn | remember folks, as with everything, it's all a matter of personal opinion .... |
22:44.20 | Depherios | while I think they're both fantastic |
22:44.25 | AnduinLothar | that's cause Blade Runner is classicly terrable |
22:44.26 | Kirkburn | ZOMG, you're crazy Cairenn! |
22:44.28 | Depherios | on the other hand, I enjoy waterworld |
22:44.30 | Tain | You shouldn't be able to even say Blade Runner and Lost in Space in the same IRC channel. :) |
22:44.38 | Wobin_ | Blade Runner |
22:44.45 | AnduinLothar | where as Lost in Space is old school terrible |
22:44.52 | Iriel | I deeply enjoy Armageddon, but it's a horribly flawed sci fi film |
22:44.53 | Cairenn | yeah yeah, I know, me and my radical thoughts |
22:45.02 | AnduinLothar | Armageddon was meh |
22:45.05 | Iriel | But it's the pinacle of hollywood's movie and emotion magic |
22:45.09 | AnduinLothar | entertaining tho i admit |
22:45.11 | Depherios | oh another one I don't have, and need |
22:45.12 | Iriel | And for that it deserves some credit |
22:45.23 | *** join/#wowi-lounge jb55 (i=jb55@Kitchener-HSE-ppp3566191.sympatico.ca) |
22:45.23 | Tain | There's not really a lot of what I'd call, "great" science fiction films. |
22:45.24 | Depherios | I sold Independance Day |
22:45.25 | Iriel | Ditto The Rock, awesome fun film, deeply flawed |
22:45.26 | Depherios | and MIB |
22:45.26 | AnduinLothar | MiB |
22:45.27 | Wobin_ | I enjoyed Armageddon for their rendition of Leaving on a Jet Plane |
22:45.32 | AnduinLothar | The Rock was great |
22:45.38 | Tain | hah but The Rock was all because of Connery. |
22:45.45 | Depherios | Tain: Agreed |
22:46.00 | Tain | It's hard to suck when Sean Connery is involved. Not that people don't try their damndest sometimes. |
22:46.02 | Iriel | Tain: 90% connery, use of location gets it some points |
22:46.06 | Iriel | Tain: Avengers |
22:46.09 | Iriel | Tain: Take that back 8-) |
22:46.17 | Kirkburn | heh |
22:46.17 | Tain | I said hard to. Not impossible. :) |
22:46.18 | Cairenn | mmmmmm, Sean ... |
22:46.30 | Wobin_ | Tain: LXG |
22:46.38 | Tain | LXG had redeeming qualities. |
22:46.40 | Wobin_ | (Oh god, LXG =P) |
22:46.43 | Tain | Not enough to make it a good movie. |
22:46.44 | Iriel | LXG had such promise, poor thing |
22:46.45 | Tain | But redeeming. |
22:46.54 | Wobin_ | The special effects were anything but =P |
22:46.58 | Tain | Hey now. |
22:47.16 | Tain | Mr. Hyde was done great. |
22:47.20 | Wobin_ | No really =P |
22:47.36 | Wobin_ | When a building explodes, you should be able to see something affect the ground around it =P |
22:47.46 | Iriel | Oh for a flawed but good movie: Dark City |
22:47.55 | Wobin_ | When a tidal wave rushes through a broken hull, it should at least slow people running full pelt through it =P |
22:48.04 | Tain | pssh whatever! |
22:48.05 | Iriel | Classic Sci-fi: Andromeda Strain |
22:48.11 | AnduinLothar | good movie |
22:48.24 | Tain | Classic: Brazil |
22:48.34 | Cairenn | good enough to scare the beejeebers out of anyone (Andromeda Strain) |
22:48.46 | Iriel | Yes! Brazil |
22:48.50 | Miravlix | Flash Gordon |
22:48.51 | Iriel | I love that film |
22:49.00 | Iriel | Flash Gordon is AWESOME< but only because it's so campy |
22:49.01 | Tain | Flash Gordon with the Queen soundtrack. |
22:49.03 | Iriel | I wish it was still in print |
22:49.04 | Tain | I'll take it. |
22:49.06 | Wobin_ | FLASH! |
22:49.08 | Wobin_ | Aaaah! |
22:49.12 | Wobin_ | SAviour of the universe! |
22:49.26 | AnduinLothar | tip: avoid wells |
22:49.33 | Tain | That's EXACTLY what I see as Ace's tagline. "Ace! Aaaaah! " |
22:49.41 | AnduinLothar | LOL |
22:49.58 | Iriel | From Queen we can jump (indirectly) to the original 'Metropolis' for another classic film |
22:50.01 | AnduinLothar | 'run for your lives'? |
22:50.04 | Wobin_ | Ringgu =P |
22:50.15 | Tain | I love Metropolis also. |
22:50.20 | Iriel | I only saw the US remake of the ring and I'd like those hours back |
22:50.34 | Wobin_ | Yes... well it's a US remake |
22:50.39 | Tain | The first Ring seems almost reasonable after you see Ring 2. |
22:50.45 | Iriel | The 'modern (80's)' remake with the rock soundtrack was okay too, but it lost a whole lot of story depth |
22:50.47 | Wobin_ | One thing the Japanese can do is freak people out |
22:51.06 | Tain | Of course for guilty SciFi pleasures, Titan A.E. |
22:51.18 | AnduinLothar | i avoided the ring and was rewarded by moaning friends who saw it |
22:51.35 | AnduinLothar | Titan A.E. was meh... not tooo bad.. |
22:52.02 | AnduinLothar | good to see with the parents |
22:52.08 | AnduinLothar | or the kids |
22:52.09 | Tain | Star Trek 2: The Wrath of Khan |
22:52.26 | AnduinLothar | ya ya, i got all the ST ones too. those don't count. SW either |
22:52.39 | Tain | No no the rest are litterbox filler. |
22:52.48 | Tain | Khan stands on its own. |
22:53.00 | AnduinLothar | if you say so |
22:53.03 | Tain | I just did! |
22:53.11 | AnduinLothar | if you did |
22:53.33 | Kirkburn | Did you? |
22:53.37 | AnduinLothar | i didn't |
22:53.45 | Tain | One of my cousins watched 2001: A Space Odyssey for the first time recently. She said, "I didn't get it at all." |
22:53.58 | AnduinLothar | the movie is lame imo |
22:54.09 | Tain | And it occured to me that people have that opinion because they didn't see it when it came out. |
22:54.12 | AnduinLothar | the book was decent |
22:54.23 | Kirkburn | What's annoying is that nearly all of the films you've been mentioning, I've yet to see |
22:54.34 | Wobin_ | Kirkburn: Well? Get started! |
22:54.37 | Tain | Sort of like people who read Tolkein for the first time after being innundated with everything else and don't see what the big deal is. |
22:54.40 | Kirkburn | Oooh, Brazil I've seen |
22:54.41 | Wobin_ | Hie ye to the video store! |
22:54.54 | Wobin_ | I read LotR once |
22:54.59 | Wobin_ | I could never read it again |
22:55.07 | Kirkburn | I read it coming up the the films |
22:55.12 | Kirkburn | *to the |
22:55.41 | Kirkburn | Not sure I could either, I'd need a condensed version :) |
22:55.48 | AnduinLothar | StarTrek 1 and 2001 are too slow for movies imo. they want to make you think DURRING the movie... |
22:56.19 | Iriel | 2001 is a movie from another era of storytelling |
22:56.26 | AnduinLothar | movies are sposed to let you escape and them reflect... if you want to think durring get a book |
22:56.27 | Kirkburn | I hate films with long pauses in speech with a passion |
22:56.29 | Iriel | Few other movies could get away with the same lengths of silence, for example |
22:56.48 | Tain | I actually would say Star Trek The Motion Picture and 2001: A Space Odyessey don't belong in the same comparison either. |
22:56.51 | Iriel | (Oh, one of the sci-fi movies I really like even though it's got many holes -- Contact) |
22:57.02 | Kirkburn | No conversations ever involve staring at each for about 2 minutes, so why have it in films?! |
22:57.08 | *** join/#wowi-lounge zespri (n=andrews@202.180.98.4) |
22:57.19 | Kirkburn | s/each/each other/ |
22:57.21 | Iriel | No people fly to jupiter in a ship controlled by an AI either |
22:57.23 | Wobin_ | Kirkburn: Depends on how in love you are =) |
22:57.24 | Iriel | so why have that in films? |
22:57.36 | AnduinLothar | tain, you dont think 3 hours of pannign past the modle of the ship counts? |
22:57.37 | zespri | Hello everybody |
22:58.23 | Kirkburn | Yes, but at least that's interesting Iriel :) |
22:58.23 | Kirkburn | Hullo |
22:58.23 | zespri | So Iriel, have you been told about misfunction of bitlib in wow? |
22:58.23 | AnduinLothar | equivelent to flashing lights on the screen for 3hrs |
22:59.12 | Iriel | I saw the post about it, I'm wondering if it's an initialization problem or just plain wierdness |
22:59.12 | Tain | Oh actually another one I'd never have expected to even like, never mind put it in the category of what I think is a very good science fiction movie is, "Eternal Sunshine of the Spotless Mind" |
22:59.12 | zespri | Iriel: ok cool, just making sure you know about it =) |
22:59.12 | AnduinLothar | ya, already mentioned |
22:59.20 | AnduinLothar | good movie |
22:59.29 | Tain | Oh! |
22:59.34 | Tain | I almost forgot. |
22:59.39 | Tain | Twelve Monkeys |
22:59.44 | AnduinLothar | missed that one |
23:01.21 | Iriel | Dare I mention Time Bandits as a classic ? 8-) |
23:01.21 | Tain | hehe I don't know but I love Time Bandits |
23:01.21 | Qzot | Mt ya.sogkd ,sfph ja.d ks nd Haov :kaoe |
23:01.21 | Wobin_ | I quite liked 12 monkesy |
23:01.22 | Miravlix | Bill and Ted Exelent Adventurer |
23:01.22 | AnduinLothar | missed that one too |
23:01.22 | AnduinLothar | er Time Bandits |
23:01.26 | Qzot | My favorite would have to be Dark Star. |
23:01.35 | AnduinLothar | bill and ted is an entertaining saturday flick |
23:01.42 | Iriel | I enjoyed Dark Star, but haven't seen it lately |
23:01.47 | Miravlix | Spaceballs |
23:01.50 | Qzot | Hmm. That gives me an idea... |
23:01.52 | Kirkburn | "Digital music player business Creative is trying to ban the sale and advertising of iPods in the US in a patent row." |
23:01.52 | Tain | The Road Warrior (forgot to mention when someone said Waterworld) |
23:02.02 | AnduinLothar | Spaceballs is 'terrible' |
23:02.04 | Miravlix | Mad Max |
23:02.12 | Qzot | [Dvorak] G ld.do odappt pgvd Ngpp alh Kdhq; ah.dlkfode |
23:02.24 | AnduinLothar | Creative's gonna be bit int he ass by the counrts |
23:02.30 | Tain | And how could I forget Tron. :) |
23:02.35 | Qzot | Eww. |
23:03.01 | AnduinLothar | seeing as they just passed an anti- patent troll bill |
23:03.22 | Miravlix | WoW wont reload |
23:03.30 | Tain | Forbidden Planet, another one I forgot all about. |
23:03.32 | Miravlix | It dies until it timeout disconnects |
23:03.39 | Miravlix | Planet of the Apes |
23:03.39 | AnduinLothar | PQ as usual |
23:03.45 | Iriel | I love Forbidden Planet |
23:04.13 | AnduinLothar | guys are going too far back for me |
23:04.18 | Kirkburn | (http://news.bbc.co.uk/2/hi/business/4985410.stm) |
23:04.24 | Miravlix | Nono |
23:04.37 | Kirkburn | Bride of Frankenstein |
23:04.37 | Miravlix | to far back is all the SciFi Horror movies with big bug monsters |
23:04.43 | Miravlix | Godzilla |
23:04.49 | Kirkburn | Which? :) |
23:04.54 | Tain | Of course if we want to go "terrible" that I still loved, Total Recall. |
23:04.55 | Qzot | I especially like talking the bomb back in in Dark Star. |
23:05.23 | AnduinLothar | right, but there's a time period of pop movies i completely missed in between my parent's college age and my adolecence |
23:05.26 | Tain | And Starship Troopers |
23:05.26 | Wobin_ | "Consider that a divorce!" |
23:05.28 | Qzot | Epistemology 101 for AIs. |
23:05.50 | AnduinLothar | Starship Troopers is just bad |
23:05.58 | *** join/#wowi-lounge Xenom (i=Xenom@80.73.83.170) |
23:05.59 | Iriel | Starship Troopers is awesome |
23:06.17 | Iriel | In its own special way, admittedly, but still |
23:06.22 | Qzot | Starship Troopers requires a lobotomy for full enjoyment. |
23:06.22 | Miravlix | Star Trek Genesis |
23:06.23 | AnduinLothar | lol |
23:06.33 | AnduinLothar | you mean Generations? |
23:06.45 | Miravlix | Naah thats much later |
23:06.54 | Iriel | You mean Wrath of Khan, I assume? |
23:07.01 | *** part/#wowi-lounge Xenom (i=Xenom@80.73.83.170) |
23:07.04 | Iriel | with the genesis project ? |
23:07.05 | Miravlix | Original Star Trek crew stuff |
23:07.28 | Qzot | Original crew * 1.5, considering the collective weight gain. |
23:07.41 | Iriel | On a more recent note, what's the general feeling on 'The Island'? I actually was pleasantly surprised by it |
23:07.45 | AnduinLothar | The Motion Picture, The Wrath of Khan, The Search For Spock, The Voyage Home, The Final Frontier |
23:07.58 | AnduinLothar | i missed the island, wanted to see it, have to rent |
23:08.03 | Tain | Didn't see it. Actually haven't seen many new movies in the last few years. |
23:08.22 | Iriel | I feel it's worth seeing. |
23:08.31 | Tain | Jeff Goldblum's The Fly |
23:08.41 | Iriel | My Buy:Watch movie ratio is at about 25:1 at the moment, whihc I need to remedy |
23:09.17 | Miravlix | Movies is to short for me |
23:09.17 | Tain | Oh man. Barbarella |
23:09.20 | Miravlix | I need a 7 season series in one go |
23:09.52 | Wobin_ | The Island is actually quite good |
23:10.16 | Wobin_ | I wasn't expecting too much out of it, but it delivered =) |
23:10.39 | Iriel | I was expecting 'silly summer action movie' but got much more. |
23:10.45 | Wobin_ | yeah |
23:11.05 | Miravlix | Scifi is best as books or series, movies is just to short to fully enjoy the universe created. |
23:11.09 | Wobin_ | Sean Bean was great =) |
23:11.18 | Iriel | I'm one of the lucky folks who got to see The Matrix without knowing anything about it whatsoever |
23:11.26 | Iriel | I wish I could see it again that way |
23:11.29 | Wobin_ | The first Matrix was great |
23:11.34 | Wobin_ | The second... meh |
23:11.39 | Wobin_ | the third? even meh'er |
23:11.55 | Wobin_ | It was a concept that could have been pulled off a whole lot better |
23:12.14 | AnduinLothar | hard to pull of a concept well when lot of people want it now |
23:12.16 | Iriel | It felt like they got lazy, or perhaps just couldn't keep that level of quality up in a hutty |
23:12.21 | Iriel | s/hutty/hurry/ |
23:12.33 | Wobin_ | Iriel: I would have waited =) |
23:12.40 | Wobin_ | I mean, look at LotR |
23:12.40 | Iriel | Likewise |
23:12.47 | Iriel | LotR is different |
23:12.53 | Iriel | because the story was already written |
23:12.56 | Wobin_ | true |
23:13.02 | Wobin_ | but they didn't rush production as such |
23:13.17 | AnduinLothar | they had a crap load of funding |
23:13.56 | Iriel | I suspect the studio didn't want a second revolutionary movie |
23:13.59 | Iriel | they wanted 2 sure things |
23:14.05 | Wobin_ | I'm pretty sure the Matrix had good funding |
23:14.14 | Wobin_ | They didn't skimp on effects |
23:14.23 | Iriel | but they invented a whole new set of things to try |
23:14.26 | Iriel | it was out there |
23:14.28 | Iriel | it was different |
23:14.30 | zenzio | the original Matrix didn't have a huge budget... the two sequels did |
23:14.37 | Iriel | (true, it became the mainstream AFTER that) |
23:14.41 | zespri | When brazil is mention in the same context as monkey an old russian movie immideately sprang to mind |
23:14.42 | zespri | There was a play by Brandon Thomas - an ancient one, named Charley's Aunt http://en.wikipedia.org/wiki/Charley's_Aunt written in 18** something |
23:14.42 | zespri | And the was a russian movie (1975). The movie was absolutely hilarious, it got quite old since though. Actually it's quite a shame we had lots and lots excelent movies in soviet union, and after the SU crahed our movie industry crashed with it. |
23:14.42 | zespri | In SU everything was based on government fundings, movie production included |
23:14.43 | zespri | So when funding was lost nobody could afford shooting movies. And nowadays the movies that they do mostly sub-par. |
23:14.46 | zespri | Which is kind of sad. Some try to imitate hollywood movies, some shoot movies about russian mafia, that I'm personaly sick of. |
23:14.49 | zespri | I guess we won't see a decent movie shot in russia in next 50 years (not in my lifetime) |
23:14.51 | zespri | Not that you guys care, I for example could care less about fiji movie industry =) |
23:15.05 | Tain | I personally struggle with where I think The Matrix fits in history of film |
23:15.25 | Tain | The second and third I don't struggle with, they belong in the toilet. |
23:15.34 | Wobin_ | (completely off topic, but I want to see someone do a WoW bollywood movie with the male Draenei dancing =P) |
23:17.41 | Iriel | Tain: I can understand the uncertainty |
23:19.22 | Iriel | Dear god, how did we have a conversation about classic Sci-fi without bringing up Close Encounters? |
23:20.02 | Iriel | (or Alien/Aliens) |
23:20.20 | Wobin_ | Cocoon |
23:20.27 | Wobin_ | The Abyss |
23:20.35 | Wobin_ | ET =P |
23:20.45 | AnduinLothar | meh, back to terrible |
23:20.47 | Tain | DAmn Close Encounters popped into my head while I was typing something else and forgot to go back to it |
23:20.53 | AnduinLothar | ok, et wasn't terrible. |
23:21.16 | Tain | And Alien (dunno if that was mentioned) |
23:21.17 | AnduinLothar | anyone seen The Cave? it was actually pretty cool |
23:21.58 | Tain | Nope. |
23:22.16 | AnduinLothar | mostly cause the sets were mostly on location |
23:22.17 | Iriel | Nope here too |
23:22.20 | Tain | Frankly I'm just happy I'll get the original, un-molested, Star Wars movies on DVD in September. |
23:22.21 | AnduinLothar | rather than sets |
23:23.09 | AnduinLothar | and the filming was good real cave footage mixed with cg |
23:23.42 | AnduinLothar | I thought it was very well done. whether or not you liked the premise non-withstanding |
23:23.57 | AnduinLothar | er, that sentance sucked |
23:23.59 | AnduinLothar | w/e |
23:31.02 | *** join/#wowi-lounge MentalPower (n=MentalPo@host-70-45-78-149.onelinkpr.net) |
23:33.12 | zespri | w/e is your three favourite keys, Anduin |
23:34.02 | Kirkburn | What does it mean? |
23:34.10 | Kirkburn | (and what about Night Watch as a russian film?) |
23:34.47 | AnduinLothar | keys? |
23:35.46 | zespri | like keys on keybioard, you know |
23:35.54 | AnduinLothar | for what? |
23:36.15 | zespri | forget it. I just was saying that you like typing "w/e" a lot |
23:36.20 | zespri | nm |
23:36.26 | AnduinLothar | O.o |
23:36.43 | zespri | Kirkburn, have you actually seen the Night Watch? |
23:36.51 | Kirkburn | Nope |
23:36.57 | AnduinLothar | that's just cause i hit enter before rereading my text a lot |
23:37.00 | zespri | lol - that's what I mean =) |
23:37.27 | AnduinLothar | well, would you rather have my thoughts real time or have me clean them up for you? |
23:37.32 | *** join/#wowi-lounge Parak (i=PROFI@user-0cev737.cable.mindspring.com) |
23:37.53 | zespri | my last remark was directed to Kirkburn |
23:37.53 | Kirkburn | Ah, apparently it means whatever? |
23:38.00 | AnduinLothar | yes |
23:38.01 | zespri | yes it does |
23:38.05 | Kirkburn | I always think of 'weekend' |
23:38.22 | AnduinLothar | ah, i misread you question, lol |
23:38.36 | AnduinLothar | thought it was a question |
23:38.38 | Kirkburn | *group hug* |
23:38.49 | AnduinLothar | and not a statement |
23:38.58 | Kirkburn | Urban Dictionary on w/e "A slang used by ****tards who don't want to take the bloody effort to type "whatever", mainly because it pisses off good people like me. |
23:39.01 | AnduinLothar | w/e ;) |
23:39.33 | zespri | w/e! |
23:39.47 | AnduinLothar | I prefer to think of it as the user giving up specificity for speed and assuming that you know what he means |
23:40.20 | AnduinLothar | I'm a very intuitive person. Most of the time I talk to other people, assumign they will know what I mean. |
23:41.23 | AnduinLothar | whether they are intuitive enough to cope with me is usually readily apparent |
23:42.10 | Kirkburn | Well, you're obviously not intuitive enough to intuit that I didn't understand w/e. |
23:42.21 | AnduinLothar | but you figured it out |
23:42.31 | Kirkburn | After looking it up :) |
23:42.40 | AnduinLothar | and i wasn't talking to you, and zes knew exactly what i meant |
23:43.08 | AnduinLothar | i'm glad you looked it up rather than asking tho. that's always a good sign |
23:43.27 | Kirkburn | Ah you also used it in general conversation 1:10 ago :P So ner-ner |
23:44.05 | AnduinLothar | i maintain that you figured it out |
23:44.18 | Kirkburn | :) |
23:50.48 | Kirkburn | Btw, the forums are working again |
23:55.36 | *** join/#wowi-lounge Shouryuu (n=Shouryuu@222.239.97-84.rev.gaoland.net) |
23:55.58 | Shouryuu | rawr and so forth |
23:57.09 | Cairenn | purr and etc |
23:57.18 | Shouryuu | :P |