00:00.43 | Gnarfoz | ItemIdText = string.gsub(ItemLink,"|","!"); <- something like that? |
00:01.49 | Wobin_ | yeah |
00:02.11 | Gello | you would probably need to put it in the mod and not type it into chat tho, since |'s are made into ||'s |
00:02.46 | Gello | you could do txt="" for i=1,strlen(link) do txt=txt..string.sub(link,i,i).." " end print(txt) too |
00:05.54 | JoshBorke | hello :-) |
00:08.01 | Cairenn | oh, by the way .... |
00:08.19 | Cairenn | we've got you now! no running away! |
00:10.04 | cladhaire | <3 Gello |
00:10.28 | cladhaire | And fully-working spellbook complete =) |
00:10.57 | Cairenn | well, Gello, you are most welcome to come babble nonstop here, too, you know |
00:11.03 | Cairenn | we lubs j00! |
00:11.29 | Gello | hehe sorry AV popped. been in AV queues for ~10 hours this weekend |
00:11.40 | Cairenn | have fun :) |
00:12.17 | Cairenn | but stay in channel anyway! |
00:14.13 | Kirkburn|Study | Night night, all! I have to get up in 3 hours :/ |
00:14.24 | Cairenn | night Kirkburn|Study |
00:14.41 | Gnarfoz | anyone know a nopaste with lua highlighting besides pastebin.co.uk which has a CAPTCHA that doesn't work? ;D |
00:14.58 | Gnarfoz | I'm stuck :\ |
00:15.02 | Kirkburn|Study | I have to go meet one of my professors in Rome, as one does ... 6:45 train :( |
00:15.22 | Gnarfoz | have a good trip |
00:15.32 | Kirkburn|Study | Thanks :) I'll be sleeping most of it! |
00:17.53 | *** join/#wowi-lounge Tem (n=Tem@ip70-177-40-169.br.br.cox.net) |
00:18.03 | Tem | yarg |
00:18.16 | Tem | You Gain Flip Out. |
00:19.09 | Cairenn | Tem |
00:19.31 | Tem | when did this happen? |
00:19.32 | Cairenn | he's in AV right now though |
00:19.48 | Tem | I was about to go post on the UI forum |
00:19.49 | Cairenn | shortly after I asked him too, because you were looking for him |
00:19.59 | Tem | I wasn't particularly looking for him |
00:20.13 | Tem | just... you know... |
00:20.14 | Cairenn | "Tem: WTB 1x [Gello in #wowi-lounge] PST" |
00:20.15 | *** join/#wowi-lounge Crispix (n=Crispy@c-24-7-241-103.hsd1.in.comcast.net) |
00:20.30 | Tem | the more folks around here that I admire, the more I get out of the place |
00:20.35 | zenzio | he wasn't looking for him, he just likes the aura |
00:20.57 | Tem | aye |
00:21.09 | Tem | Gello has Aura of Sexy-Guis |
00:21.22 | Cairenn | wish we could get Ty to hang out more too |
00:21.26 | Tem | I'm *so* gealous |
00:21.32 | Tem | s/g/j/ |
00:21.51 | cladhaire | The answer to that question is always no |
00:21.51 | zenzio | the more gold I get, the fewer Forors I see in the AH... and the more expensive they get >.< |
00:22.47 | Elviso | I must be out of the loop, who's Ty? |
00:23.07 | Cairenn | Tyndral |
00:23.23 | Gnarfoz | http://rafb.net/paste/results/yXI7v021.html <- anyone able to help me see what I seem to not see? this should only add a message to the chatframe if the ItemLink cotains one of the ItemIds in the list. it does for every itemlink I pass to it. I'm confused :D |
00:25.26 | Tem | Gnarfoz: it would probably be easier if you stuck the ids as keys rather than values |
00:25.52 | Tem | and if you're just using the first part of the id, there's no reason to store it as a string |
00:31.45 | Gnarfoz | hm let me see if I even understand that... *thinks* |
00:33.20 | Gnarfoz | no, I don't seem to :D |
00:34.35 | Gnarfoz | do you mean something like ItemList = { 1234, 5678, 9012 }? That's what I used before, didn't work either |
00:36.30 | Tem | gimme a sec |
00:36.33 | Tem | I was writing it out |
00:36.37 | Tem | but I had to log in |
00:36.39 | Tem | BWL time |
00:37.13 | Gnarfoz | heh, it's 02:36am here :> |
00:38.22 | Gnarfoz | have fun in BWL :) are you farming it from razor-nef or are you making your way still? |
00:40.02 | Tem | http://rafb.net/paste/results/ZcCa2u68.html |
00:43.39 | Gnarfoz | Tem: thanks a lot, I'll try that out |
00:43.50 | Tem | sure |
00:44.02 | netcurse | http://www.curse-gaming.com/en/news-44-1-naxxaramas-items.html if you havn t see:> |
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01:07.32 | Tem | Gnarfoz: we got our first broodlord kill last week |
01:07.38 | Tem | going back for another |
01:07.42 | Tem | and maybe a drake or two |
01:07.47 | Gnarfoz | good luck |
01:08.01 | Gnarfoz | heh, the drakes are easy if you know what to do, really |
01:08.11 | Gnarfoz | after downing broodlord we rushed through all three of 'em |
01:10.07 | *** join/#wowi-lounge norganna (n=chatzill@65.98.88.90) |
01:12.14 | Tem | we got broodlord first try |
01:12.30 | Tem | so I expect us to take down the drakes pretty fast |
01:13.53 | netcurse | Congratz tem :) |
01:14.04 | Tem | thanks |
01:14.41 | Tem | we're retardedly good at raiding, we just don't raid enough to be one of the "uberoldgodkiller" guilds |
01:14.53 | Tem | that and we just stareded in december |
01:15.50 | Gnarfoz | Tem: your code helped me get it to work, after two little corrections (guess you kind of wrote that straight off the top of your head, which, by itself, is awesome), thanks |
01:15.52 | netcurse | I have been radiing 6 days a week for 1 year |
01:16.11 | Tem | Gnarfoz: yeah, I didn't test that |
01:16.26 | netcurse | What s your guild progress tem in bwl ? |
01:16.43 | cladhaire | So, I hate scroll frames |
01:16.46 | cladhaire | k? |
01:16.52 | Gnarfoz | k |
01:17.01 | netcurse | k |
01:17.20 | Tem | cladhaire: psh |
01:17.53 | Gnarfoz | *sigh* |
01:18.08 | Gnarfoz | one problem solved, straight to the next one :| |
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01:19.18 | netcurse | MentalPower hi :) |
01:19.27 | MentalPower | hey net |
01:20.06 | MentalPower | oh net, I've been looking for the link to your IRC channel but I can't find it in the new website |
01:20.35 | netcurse | http://www.curse-gaming.com/en/news-44-1-naxxaramas-items.html ? |
01:21.28 | JoshBorke | k |
01:21.41 | netcurse | k |
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02:15.34 | Gngsk | ran bwl tonight with bigwigs |
02:15.36 | Gngsk | and bossblock |
02:15.40 | Gngsk | it was so totally sweet! |
02:27.10 | Gnarfoz | still awake, argh :> can I somehow concatenate the iterator of a for-loop to a frame name inside the loop? like: for i=1,5 do FrameFontstring..i:SetText("blah"); |
02:27.35 | Gnarfoz | i thought i had seen something like that in one of the addons I use |
02:31.59 | Wobin_ | Can you think of any situation where an applied texture would not actually show up? |
02:32.26 | Wobin_ | Gnarfoz: You'll need to use getglobal("FrameFontstring"..i) |
02:32.55 | Gnarfoz | thanks Wobin_, found it in ItemRack, though :> |
02:39.36 | Wobin_ | Can anyone think of why a texture might fail to actually show, even when properly setpointed, and definitely loaded? I'm getting a greyed out mask sort of thing in place of the texture |
02:40.07 | Iriel | corrupted file? Wrong blend mode? vertex color set? bad alpha? |
02:40.31 | Wobin_ | Maybe vertex colour set... but I can't see how... |
02:41.05 | Wobin_ | aha! |
02:41.07 | Wobin_ | Thank you =) |
02:41.19 | Wobin_ | I was reusing a texture that had a vertex colour previously set |
02:41.28 | Wobin_ | Hm, any way to 'reset' it? |
02:41.43 | Wobin_ | ie will nil work? |
02:42.05 | Iriel | 1,1,1,1 should be fine |
02:42.27 | Wobin_ | thankee |
02:44.42 | Wobin_ | okay, now... is there any way to make all the textures for an object on the same level? |
02:45.00 | Iriel | Put them in the same DrawLayer ? |
02:45.11 | Wobin_ | like BORDER? |
02:46.00 | Wobin_ | I have =\ |
02:46.23 | Iriel | So what are you seeing that makes you think they're not "on the same level" ? |
02:46.40 | Iriel | Noting of course that 2 overlapping textures on the same level will be rendered in an arbitrary order |
02:46.48 | Wobin_ | yeah =) That problem |
02:47.01 | Wobin_ | In that moving one of my created frames past another causes a cubist effect =P |
02:47.30 | Iriel | Give each of your frames a distinct FrameLevel? |
02:47.42 | Iriel | Typically a frame has it's parent's FrameLevel + 1 |
02:48.15 | Wobin_ | hm. Aye, that should work nicely, thank you |
02:49.46 | JoshBorke | my mod works with one spell but not another |
02:50.12 | Wobin_ | Is there a limit to the framelevel? |
02:50.20 | Iriel | I dont think so |
02:50.36 | Iriel | though the ui used to get a bit strange when it got really high |
02:50.40 | Iriel | I THINK that got fixed |
02:51.56 | clad|sleep | Iriel: If I remember correctly, it wasn't an issue with the high numbers, but with the frames constantly fighting each other and setting their frame levels. I haven't seen it get very high at all since slouken stopped that fight =) |
02:52.56 | Iriel | I may have indeed been remembering the symptom rather than the cause |
02:55.14 | JoshBorke | thanks for the approval :-) |
02:55.44 | Wobin_ | JB: Heal watch? |
03:02.21 | Wobin_ | What does the "IsTopLevel" return? Whether that frame has the current top frame level? |
03:02.30 | Iriel | No |
03:02.42 | Iriel | It's whether clicking on it will make it increase its frame level above everyone else |
03:02.49 | Wobin_ | Aha |
03:03.28 | Iriel | Most 'interactable' windows would have that set to true |
03:15.10 | Wobin_ | Hehe =) *sets his frames to resizable, and watches as it all jigsaws around the screen* |
03:25.32 | JoshBorke | ( Wobin_ ): yes |
03:25.47 | Wobin_ | What's the spell it's not working with? |
03:26.05 | JoshBorke | healing touch |
03:26.22 | JoshBorke | for some weird reason, it works when the druid is not in the same group |
03:26.34 | JoshBorke | but put the druid in the same group as the person checking, and it doesn't show up |
03:26.54 | JoshBorke | with my newly working communications :D |
03:26.59 | Wobin_ | oh |
03:27.14 | Wobin_ | That's got to do with that damned HOSTILE event thing, isn't it? |
03:27.41 | JoshBorke | yea, and the fact that party events aren't nearly as nicely populated as friendly player events |
03:32.46 | JoshBorke | oh well, eventually i'll figure it out |
03:32.46 | JoshBorke | i'm just stoked that i finally got the communications working |
03:33.56 | Cairenn | *chuckle* http://www.msnbc.com/comics/daily.asp?sfile=ad060514&vts=51420062004 |
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03:36.15 | [Cu]NeT | here we go superb talent calculator! http://www.curse-gaming.com/en/wow/talents.html |
03:36.28 | [Cu]NeT | wtb my name |
03:36.49 | Cairenn | <PROTECTED> |
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03:36.59 | [Cu]NeT | I ll wait till it get out :p |
03:37.02 | [Cu]NeT | gonna go sleep :D |
03:37.06 | [Cu]NeT | night! |
03:37.18 | Cairenn | you're welcome |
03:37.20 | Cairenn | night |
03:37.35 | JoshBorke | night |
03:40.54 | KarlKFI | moo |
03:41.00 | Cairenn | hey KarlKFI |
03:41.10 | Cairenn | how was dinner with the matriarch? |
03:42.30 | KarlKFI | fabulous, sis came home an brother was around, so the three of us cooked gourmet |
03:42.35 | Cairenn | nice |
03:42.45 | KarlKFI | happy mothers day to you are well |
03:42.50 | KarlKFI | as* |
03:42.54 | Cairenn | thanks :) |
03:44.44 | KarlKFI | did I miss anything exciting? |
03:45.01 | Cairenn | not really |
03:45.27 | Cairenn | you know how quiet the weekends tend to ge |
03:45.38 | Cairenn | although, Gello was in channel for a bit, was kinda nice |
03:45.51 | Cairenn | be* |
03:46.08 | KarlKFI | well, I was semi inspired to write the ultimate chat addon... then I realized that there were already half a dozen or so trying to do the same thing.. |
03:46.28 | Cairenn | they do seem to be a popular passtime atm |
03:46.41 | Cairenn | (the attempt to write the ultimate, that is) |
03:46.55 | KarlKFI | ya, problem is they keep wantin gmore features |
03:47.07 | KarlKFI | and you can never keep up |
03:48.08 | Cairenn | *nod* |
03:48.49 | KarlKFI | spose i could just do a few things well.. |
03:49.11 | JoshBorke | no, you must do all things horribly! |
03:49.22 | Cairenn | lol |
03:52.30 | Gnarfoz | is there any way to easily disable moving (and possibly enabling click-through) if I (ab)use a TitleRegion the same size as my frame to make dragging possible? |
03:53.12 | Wobin_ | Dragging a frame isn't too difficult to set up |
03:53.18 | Gnarfoz | yeah I know |
03:53.18 | Gnarfoz | :D |
03:53.50 | Gnarfoz | http://www.wowwiki.com/HOWTO:_Make_a_Frame_Draggable is pretty easy to understand :D |
03:53.52 | KarlKFI | frame:EnableMouse() should work.. |
03:54.06 | Wobin_ | Once you set the scripts for start and stopdrag |
03:54.12 | Gnarfoz | hm, I'll give that a try :> |
03:54.37 | JoshBorke | if you EnableMouse() to turn it off, what about the buttons? |
03:54.42 | *** join/#wowi-lounge Gello (n=chatzill@pool-70-105-230-74.port.east.verizon.net) |
03:54.49 | JoshBorke | wb gello |
03:54.57 | Gello | thanks :) |
03:55.11 | KarlKFI | if you EnableMouse on the frame the button childen should still have them enabled |
03:55.17 | Cairenn | welcome back Gello |
03:55.18 | Gnarfoz | enablemouse(false) does exactly what I want (at the moment, I guess I'll come around to do real dragging later). thanks KarlKFI |
03:55.25 | JoshBorke | and if you disable mouse? |
03:55.30 | Cairenn | you and Tem are having fun just missing each other, aren't you? |
03:55.49 | Gello | hehe yeah. i think this is a ploy to make me get in the habit of hanging out here |
03:55.56 | KarlKFI | EnableMouse does not effect children that have EnableMouse set explicetly, like buttons |
03:56.00 | Cairenn | <PROTECTED> |
03:56.03 | JoshBorke | k, cool |
03:56.12 | JoshBorke | was merely just curious though |
03:56.21 | Cairenn | yo, Tem~ |
03:56.25 | Cairenn | ! |
03:57.10 | Tem | Firemaw |
03:57.18 | Gello | heya tem |
03:57.30 | Tem | hey\ |
03:57.41 | JoshBorke | Ebonroc! |
03:57.46 | Cairenn | finish raid, just making you aware that he's back |
03:58.04 | Gello | oh i should be here an hour or two |
03:58.34 | Cairenn | per day |
03:59.01 | JoshBorke | per half day you mean, right cair? |
03:59.03 | Gello | anyone know if iriel is making a 0.6 of virtualframes? that thing is awesome |
03:59.19 | Cairenn | errr, yeah, that |
03:59.24 | Iriel | As soon as 1.11 is available i'll be filling in the holes |
03:59.27 | KarlKFI | I made a few modifications myself, but nothing too impressive |
03:59.28 | Cairenn | heh |
03:59.58 | Iriel | cladhaire's been finding bugs (one of mine, one of slouken's) |
04:00.25 | Gello | oh i haven't found any, tho i've been playing only with ActionButtonTemplate |
04:00.34 | Tem | wewt |
04:00.38 | Tem | first firemaw kill |
04:00.41 | Cairenn | grats Tem! |
04:00.42 | Gello | gratz! |
04:00.53 | Tem | god that was so easy |
04:01.22 | JoshBorke | woot! grats |
04:01.39 | Wobin_ | Tem: Now you've done it. You went and said it. Now your raid will wipe on trashmobs =) |
04:01.55 | Tem | probably |
04:01.58 | Tem | oh ffs, |
04:02.00 | Tem | more wrath |
04:09.56 | KarlKFI | tough choices.. work on a chat addon, work on wardrobe, make chronos embeddable.. or watch stargate.. |
04:10.07 | Cairenn | SG! |
04:10.19 | Cairenn | no contest |
04:10.55 | Gello | what does the chat addon do? |
04:11.02 | KarlKFI | nothing yet |
04:11.18 | KarlKFI | but i have a list of like 12 features i'm toying with |
04:11.22 | Cairenn | the on-going search for the "perfect" chat addon |
04:11.46 | KarlKFI | but they're top secret. cause if i tell you I'll be out of creative content for the week |
04:11.48 | Cairenn | a noble pursuit |
04:11.56 | Gello | hehe no worries |
04:12.12 | KarlKFI | my creativity onyl comes in bursts |
04:12.32 | KarlKFI | so now that i've had mine and written it down i'll become increasingly lazy for a week |
04:12.35 | Cairenn | anyway, night all, sleep time for me |
04:12.45 | KarlKFI | nice cair |
04:13.19 | Gello | the new itemrack is like two months later than i planned :( i keep redoing how the bar works |
04:13.32 | Wobin_ | I'm working sorta on a chat addon... |
04:13.45 | KarlKFI | ya, Wardobe needs some love |
04:14.23 | JoshBorke | night cair |
04:14.40 | JoshBorke | ( Gello ): great job on itemrack :-P |
04:14.44 | JoshBorke | i <3 itemrack |
04:14.49 | Gello | hehe thanks |
04:16.08 | Tem | woah! |
04:16.12 | norganna | karl: def. sg1 |
04:16.14 | Tem | 28k frostbolt |
04:17.06 | Gello | bet you wish you had an ice deflector ready |
04:17.23 | Tem | nono |
04:17.30 | Tem | I was the caster of said frostbolt |
04:17.45 | Gello | oh bet you're glad someone didn't have an ice deflector ready |
04:17.47 | Tem | frost vulnerable mob in BWL |
04:18.22 | Gello | cool. we're doing AQ20 for "first" time tommorow. our guild is tiny but i burned out on raiding in eq |
04:18.25 | KarlKFI | I'm almost tempted to just give up wardrobe and let itemrack have its users, but then I figure a lil competition is healthy |
04:18.36 | Gello | oh no keep at it |
04:18.55 | Gello | i really want to move focus back to the bar bit like the mod was originally made |
04:19.22 | KarlKFI | i consider it a cleanup project, i wouldn't have designed it the way it was |
04:20.49 | Gello | an embedded library to swap sets would be really cool too |
04:21.32 | KarlKFI | why? |
04:21.58 | Wobin_ | Gello: What, one that you pass in itemids and it does the equipping for you? |
04:22.04 | Gello | because it's a pretty big job and a lot of little details that need taken care of |
04:22.28 | Gello | oh it would have a standard for sets likely, a table of item id's and the slot they go to |
04:22.36 | Wobin_ | ah |
04:22.52 | Wobin_ | hm, I wonder if PT could do that... |
04:23.10 | KarlKFI | Well, I have the code |
04:23.16 | Wobin_ | But yeah, that's a lot of datamining |
04:23.23 | KarlKFI | It's just not it's own addon |
04:24.09 | Gello | yeah. i thought of maybe creating an embedded library for equipping a set. but then i realized i'd be expected to maintain it hehe |
04:24.28 | KarlKFI | still not sure why you would want it to be embeddable |
04:24.53 | Gello | oh so more gear-swapping mods could be made. i think there's room for many |
04:25.05 | KarlKFI | for what? |
04:25.11 | Wobin_ | event based ones? |
04:25.22 | Wobin_ | like stealthed weapons and combat weapons |
04:25.30 | Wobin_ | or stance weapons |
04:25.47 | Wobin_ | granted,that's not -really- going to help for set based swaps... |
04:25.55 | Gello | yeah one could focus on events. one could focus on sets-by-stats. another can be a byproduct of what it also does |
04:26.21 | Wobin_ | hehe, one that calculates the best +stat/bonus combination =) |
04:26.29 | Wobin_ | (aka plzplay4me) |
04:26.34 | Gello | hehe |
04:26.46 | Tem | wow.. these pulls after firemaw are a bitch |
04:26.58 | Wobin_ | What did I tell you Tem? You jinxed it =) |
04:27.12 | Tem | I got a bigass frost crit |
04:27.14 | Tem | but... damn |
04:27.50 | Gello | tho i guess in retrospect an embedded library wouldn't be necessary, since a person is unlikely to have more than one mod that swaps sets around. it'd be more a development tool which is cool too |
04:27.58 | Cairenn|sleep | KarlKFI: http://forums.worldofwarcraft.com/thread.aspx?fn=wow-interface-customization&t=378678&p=1&tmp=1#post378678 |
04:28.40 | KarlKFI | the only reason to make it embeddable is cause people whine about dependancies |
04:29.06 | Tem | and god how people whine |
04:38.04 | JoshBorke | ( Cairenn|sleep ): you're supposed to be asleep :-P |
05:07.14 | MentalPower | gnight guys |
05:07.47 | KarlKFI | ever figure out your dropdown problems mp? |
05:08.43 | MentalPower | I've chucked it to a Khaos issue with passing a function instead of a table |
05:09.05 | KarlKFI | k |
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05:58.34 | KarlKFI | So... I picked none of the above and decided to redo some Thottbot code instead |
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06:05.00 | KarlKFI | oi, hate the way thott writes.. |
06:05.07 | KarlKFI | well, I've seen worse |
06:05.20 | KarlKFI | just the functions are all squished together |
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06:07.17 | s|loup | hi |
06:07.22 | KarlKFI | norming |
06:11.57 | KarlKFI | mmm, on to chronos |
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08:35.07 | Mr_Rabies | hrm, wowmodelview is no longer on curse @_@ |
08:39.22 | Mr_Rabies | aha, i feel dumb now :P |
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09:18.54 | Mr_Rabies | raiding is so easy to burn out on |
09:19.01 | Mr_Rabies | er, wow, scrolled up, nvm :x |
09:19.29 | Mr_Rabies | conversation from hours ago, woot |
09:19.34 | AnduinLothar | :P |
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09:22.09 | AnduinLothar | hmmm, I think I win |
09:25.07 | Mr_Rabies | blarg, trying to get my ie7 beta working |
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09:43.18 | AnduinLothar | that just seems wrong to me.. |
09:44.24 | [MoonWolf] | mac users stay out of this. |
09:44.45 | AnduinLothar | heh, why? cause we never have to try? |
09:46.03 | [MoonWolf] | yes |
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09:46.44 | AnduinLothar | :) |
09:47.02 | AnduinLothar | well I've gotten Chronos embedable |
09:47.25 | AnduinLothar | only problem is trying to figure out what thottbot is doing with two of the functions that no one else uses |
09:49.16 | [MoonWolf] | well, normally I would say, read the code. |
09:49.20 | [MoonWolf] | but eeuh, yeah. |
09:49.35 | AnduinLothar | thus my problem :P |
09:49.46 | [MoonWolf] | contact thott |
09:49.47 | AnduinLothar | think i got it.. just need to check tloc |
09:50.04 | AnduinLothar | he wrote it so long ago i doubt he even knows |
09:50.17 | [MoonWolf] | I am suprised it still works! |
09:50.22 | AnduinLothar | i could get an unobfuscated from him prolly |
09:50.36 | Industrial | the ups man can deliver her at any moment ^o^ |
09:50.42 | AnduinLothar | ok, so i need coords |
09:50.56 | AnduinLothar | but thottbot doesn't seem to have any inside if |
09:51.15 | [MoonWolf] | it has to get them somewhere. |
09:52.57 | AnduinLothar | er, cant find coords on thott.. |
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10:18.09 | zespri | will a frame that is anchored to a hidden frame be visible? |
10:18.31 | zespri | if this frame has parent of UIParent |
10:18.43 | zespri | and not the hidden frame |
10:18.56 | Legorol | should be, although you might need to show the hidden frame at least once |
10:19.03 | Legorol | so that the UI engine calculates its size/position |
10:19.05 | Legorol | then you can hide it again |
10:19.09 | AnduinLothar | why look, it's you two |
10:19.26 | AnduinLothar | any idea how tloc is sposed to work on the main map? |
10:20.00 | zespri | but it does work, doesn't it? |
10:20.01 | Legorol | it's just a percentage value, isn't it? distance of cursor from edge/total width of map |
10:20.42 | AnduinLothar | what's a percent value? |
10:20.44 | Legorol | so that it's always between 0 and 100 |
10:21.06 | Legorol | ok, let: left = Left edge of the world map (usually 0 or very close to it) |
10:21.09 | AnduinLothar | I dont see any sort of display on the main map, tho i'm sure there's sposed to be |
10:21.23 | Legorol | right = Right edge of the world map (say 1024 or close to it) |
10:21.28 | Legorol | oh that |
10:21.35 | Legorol | i don't think there is display on main map |
10:21.43 | Legorol | display on main map is done by WorldMapInfo |
10:21.53 | zespri | The thing is I'm trying to hide CastingBar but still have a CastTimeFrame (from CastTime addon) to be visible. for some reason it doesn't want to be visible, when CastingBarFrame is hidden, so I wonder if it's because it's coded so in CastTime or because blizz engine works this way |
10:21.57 | AnduinLothar | what's with the manually set #'s for tloc then? |
10:22.11 | Legorol | hmm, i never used that |
10:22.13 | AnduinLothar | zes, make the parent UIParent |
10:22.37 | Legorol | the only thing i ever saw with tloc is /tloc which puts the numbers below the minimap |
10:22.45 | Legorol | AnduinLothar, maybe you are thinking of MapNotes? |
10:22.50 | zespri | parent IS UIParent |
10:23.08 | zespri | Anduin, tloc works fine for me - I can see the marker on the main map |
10:23.18 | Legorol | ok never mind me then, listen to zespri |
10:23.22 | AnduinLothar | ya, that's all i can get working, but it looks liek there's sposed to be something on the minimap that's not working but the code for re locating the display is in the obfuscated part |
10:23.38 | AnduinLothar | main map* |
10:23.46 | AnduinLothar | wait, zes. yours makes markers? |
10:23.53 | zespri | yes |
10:23.55 | AnduinLothar | how/ |
10:24.04 | AnduinLothar | like the flags? |
10:24.29 | zespri | do you want a scrrenshot or what? it just show a red dot on the main map |
10:24.37 | Legorol | what's the slash-command for it? |
10:24.42 | zespri | when you do /tloc 30,30 |
10:24.54 | AnduinLothar | ya... I'm not getting anything on my main map.. |
10:24.59 | zespri | this is in MapNots, not in Thottbot, mind you |
10:25.01 | Legorol | nice, i never used that :) |
10:25.03 | zespri | I don;t use thottbot |
10:25.05 | Legorol | oh that explains it |
10:25.08 | AnduinLothar | O.o |
10:25.15 | AnduinLothar | thottbot has half the code.. |
10:25.25 | Legorol | i remember that there was a slash-comm in mapnotes that puts up a marker at a given location |
10:25.42 | AnduinLothar | right... did mapnotes overridded thott's slash command? |
10:25.44 | zespri | my thottbot is disabled, and tloc from MapNotes works just fine |
10:25.51 | AnduinLothar | ahhh |
10:26.16 | zespri | I don't even have thottbot in the addons folder tbh |
10:26.20 | AnduinLothar | ok... i think thottbot is sposed to do something simmilar but it's been broken ever since we added map notes but no one's noticed.. |
10:26.27 | Legorol | TB might have hade code at some point to put marker on the map, but i don't remember it ever working |
10:26.41 | AnduinLothar | ok, I'll just remove it then |
10:27.44 | zespri | noone noticed? you got to be kidding! there are at least a coupole of report every month for last half a year on the forums |
10:27.55 | AnduinLothar | ok, well no one fixed it |
10:28.08 | zespri | how do you fix it if it's obfuscated??? |
10:28.10 | AnduinLothar | but it's not hard to understand why |
10:28.18 | AnduinLothar | right |
10:28.32 | AnduinLothar | i'll just delete it then, since it's misleading |
10:28.41 | zespri | delete what? |
10:28.47 | zespri | from where? |
10:28.49 | AnduinLothar | the code for the broken feature |
10:28.57 | zespri | from thottbot? |
10:29.00 | AnduinLothar | yes |
10:29.06 | zespri | yes, that's right |
10:29.18 | zespri | bu5 |
10:29.45 | zespri | but I think that /tloc without arguments works in thott, so make sure to leave it there |
10:29.58 | zespri | I mean for displaying the number under minimap |
10:30.10 | AnduinLothar | i know |
10:31.49 | Mr_Rabies | /tloc works without thottbot addon :x |
10:32.08 | Mr_Rabies | i haven't had it running for a while, cause i was getting some issues with it :P |
10:32.10 | AnduinLothar | right... read the whole convo silly |
10:32.45 | Mr_Rabies | bloops |
10:34.03 | AnduinLothar | thottbot never even got french translated |
10:46.46 | AnduinLothar | so Legorol, hiding from us, eh? |
10:47.34 | Legorol | not hiding per se, but i have a lot in RL at the mo :( |
10:47.34 | AnduinLothar | thx, love you too |
10:47.58 | Legorol | yes i am around a lot less :/ |
10:49.58 | AnduinLothar | whatcha been up to? |
10:53.25 | AnduinLothar | ha, now i really win |
10:53.39 | AnduinLothar | Chronos 2.0 == embedable |
10:55.05 | AnduinLothar | too bad it's 4am or i'd work on Sky.. |
11:00.03 | Mr_Rabies2 | well, then, i figured out why the newer patcher bugged out on me |
11:00.17 | Mr_Rabies2 | i managed addons and protected non-cosmos before they were flagged as cosmos |
11:00.28 | AnduinLothar | that'd do it |
11:00.36 | Mr_Rabies2 | it's working smoothly now |
11:00.41 | AnduinLothar | glad to hear |
11:00.42 | Mr_Rabies2 | and my addons folder is a lot less confusing |
11:00.50 | AnduinLothar | life is good |
11:00.56 | Mr_Rabies2 | deleted all my .nopatch folders and files, and all my 0 byte folders |
11:01.07 | AnduinLothar | yay |
11:01.21 | Mr_Rabies2 | i've got a ton of addons :x |
11:01.28 | AnduinLothar | joint he club |
11:02.05 | Elkano | I got a bunch of addons without using cosmos, so it's not a cosmos 'bug' ;) |
11:02.14 | Mr_Rabies2 | still trying to find one that lets me click on urls to copy them or something :x |
11:02.26 | AnduinLothar | i made one |
11:02.40 | AnduinLothar | puts it in your edit bow |
11:02.41 | AnduinLothar | box |
11:02.48 | Mr_Rabies2 | urlcopy randomly died on me, what's yours called? |
11:02.55 | AnduinLothar | it's not public |
11:03.02 | Mr_Rabies2 | thats what i was about to ask |
11:03.03 | Mr_Rabies2 | :P |
11:03.05 | Elkano | http://www.curse-gaming.com/en/wow/addons-1319-1-linksnag.html ? |
11:03.18 | AnduinLothar | meh, makign a new editbox is silly imo |
11:04.10 | Elkano | curse uses ajax? Oo |
11:04.44 | Mr_Rabies2 | including cosmos and blizzard, i have 151 addon folders |
11:05.56 | Wobin_ | hm |
11:06.00 | Wobin_ | I need to clean up=P |
11:06.03 | Wobin_ | I have 228 folders |
11:06.07 | Elkano | 195, but not all aktive |
11:06.18 | Wobin_ | I've probably not used half of these |
11:06.21 | Wobin_ | in ages |
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11:32.19 | AnduinLothar | kk ReUrl is better now |
11:32.25 | AnduinLothar | maybe i'll upload it.. |
11:32.30 | AnduinLothar | maybe not.. |
11:34.24 | AnduinLothar | http://karlkfi.no-ip.com/games/wow/ReURL_v1.0.zip |
11:37.41 | AnduinLothar | Mr_Rabies2, that's for you |
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14:05.28 | Shouryuu | rawr |
14:05.39 | wereHamster | miau |
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15:14.21 | Kirkburn | Rome is beautiful =) |
15:15.01 | Kirkburn | Getting up at 5:30 isn't, but whatchagonnado |
15:17.17 | Wobin_ | bad boys bad boys |
15:17.32 | Kirkburn | Okay, you've got me stumped |
15:19.18 | Kirkburn | Rome is like a piece of well-coded LUA? |
15:19.46 | Tain | Rome is like a box of chocolates. |
15:20.05 | Kirkburn | Bloody expensive? |
15:20.50 | Tain | I don't like bloody chocolates though. |
15:21.06 | Kirkburn | Best kind 8-) |
15:22.03 | Tain | My Bloody Valentine |
15:22.18 | Kirkburn | People may think you're a vampire after a few, but as long as you can avoid the pitchforks and stakes, you should be able to enjoy them ... |
15:23.14 | Kirkburn | I'm gonna watch Green Wing ... ttyl! |
15:23.35 | Cairenn | later Kirkburn|Greeeen |
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15:45.39 | Kirkburn|Greeeen | Metzen responds! He's really apologetic, and I feel for the guy ... http://forums.worldofwarcraft.com/thread.aspx?FN=wow-general&T=8333849 |
15:57.31 | zenzio | hehe |
16:02.49 | Kirkburn|Greeeen | Robin Williams plays with Spore! http://www.youtube.com/watch?v=vHX3WbetnJQ |
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16:06.49 | Kalroth | hello happy people! |
16:12.39 | Kirkburn|Greeeen | Ciao! Oh btw, longer, better video of Robin Williams playing with Spore: http://www.youtube.com/watch?v=P3DRiREBm9Q&search=robin%20williams |
16:12.50 | Kirkburn|Greeeen | As Mork. |
16:13.38 | Kirkburn|Greeeen | I miss Mork and Mindy :( |
16:17.35 | *** join/#wowi-lounge Legorol^ (n=Legorol@tcmpc43.phy.cam.ac.uk) |
16:17.41 | Legorol^ | good afternoonsies |
16:18.21 | Legorol^ | i am looking for a link: someone a few days ago linked to a page about a "cat conspiracy" in WoW, showing a druid in cat form (with 3 claws) and its pawprints (with 4 marks) |
16:18.27 | Legorol^ | does anyone have that link? |
16:19.08 | Kalroth | lol |
16:19.10 | Miravlix | Might have it in my history, not sure I can find it. |
16:19.11 | Kalroth | sorry, no :) |
16:19.38 | Miravlix | Wish I had my linux server running, I have an url grabber in my irc software there. |
16:19.53 | Miravlix | Hmm, isn't this channel logged? |
16:20.36 | Wobin_ | <PROTECTED> |
16:20.46 | Wobin_ | <PROTECTED> |
16:20.50 | Wobin_ | ~logs |
16:20.56 | purl | apt/ibot/jbot/purl all log to http://ibot.rikers.org/<channelname>/ where channelname is html encoded ie: %23debian | lines that start with a space are not shown | some channels have stats at http://ibot.rikers.org/stats/<channelname>.html.gz, or updated "nightly" |
16:21.01 | Wobin_ | oh. I have that link |
16:21.03 | Wobin_ | one second |
16:21.23 | Wobin_ | http://img226.imageshack.us/img226/9216/cat0xa.jpg |
16:22.18 | Wobin_ | Legorol: The cat mounts have that problem too =) |
16:22.40 | Miravlix | Real cats has 5 claws I think |
16:24.43 | cladhaire | Anyone have good experience with scroll frames, I'm just dipping into them for the first time now. |
16:26.27 | Kirkburn|Greeeen | The cat conspiracy will be the downfall of WoW! Muahaha! |
16:26.31 | Miravlix | Can't say I have good experince with them, but thats because I try to save and restore them in PartyQuests and TCTStateSaver |
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16:56.47 | Legorol^ | cladhaire: i do have some |
16:57.02 | Legorol^ | Miravlix: yes real cats do have 5 very painful claws (from personal cat-owning experience) |
16:57.11 | Shouryuu | lol |
16:57.14 | Legorol^ | Wobin_: thanks for the link! |
16:57.53 | Wobin_ | np =) |
16:58.40 | Legorol^ | of course, the whole conspiracty theory is wrong.. |
16:58.49 | Legorol^ | those are not claw prints, but finger prints |
16:59.02 | Legorol^ | so the real question is: why do cats with 5 fingers have 4 prints and 3 claws? |
16:59.20 | Legorol^ | a cat doesn't walk around with its claws out, so the prints are left by the fingers |
16:59.27 | Legorol^ | (or toes or whatever you wanna call it for a cat) |
16:59.39 | Beladona | pads |
16:59.54 | Legorol^ | so a paw is made of pads? |
16:59.59 | Beladona | maybe one toe has two pads |
17:00.09 | Shouryuu | no the black stuff under the paws are pads |
17:00.18 | Beladona | yes, and those are what make the prints |
17:00.23 | Legorol^ | right |
17:00.39 | Legorol^ | so what do you call the "thing" that is the pad+claw |
17:00.51 | Legorol^ | the equivalent of what finger or toe would be for a human |
17:01.22 | Shouryuu | I don't think their is a word for that |
17:01.38 | Beladona | http://www.goldenwolfen.com/artist/tutorials/paws/index.htm |
17:01.57 | Shouryuu | lol |
17:02.26 | Shouryuu | where do you come up with that stuff... |
17:02.50 | Beladona | talking about what Lego was talking about? |
17:02.53 | Beladona | or what I linked? |
17:03.00 | Shouryuu | the link :P |
17:03.06 | Beladona | efficient use of google |
17:03.08 | Beladona | =) |
17:03.21 | Beladona | google is your friend |
17:03.29 | Shouryuu | Google... hummmm.. never heard of him |
17:05.34 | Tain | The GoogleFu is strong with this one. |
17:05.52 | Beladona | http://maxshouse.com/anatomy_muscles_of_the_leg_and_paw.htm |
17:06.08 | Shouryuu | Humm would anyone be willing to explain to me how I could execute the following code after each call of CastSpellByName: "CURRENT_ACTIONBAR_PAGE = 1 ChangeActionBar()"? |
17:07.12 | Beladona | other than hooking CastSpellByName directly? |
17:07.26 | Shouryuu | Nope that sounds like a plan |
17:07.38 | Shouryuu | I'll take a look at the HOW TO on the wiki |
17:07.52 | Shouryuu | I wasn't sure if I could hook CastSpellByName... |
17:07.58 | Beladona | I am not a fan of hooking, but it is necessary in some cases I guess |
17:09.37 | Beladona | in a perfect world, a function fire would trigger an event with the function name as an identifier, allowing you to register for a specific function, and react to it, instead of hooking, but that could probably be abused |
17:09.39 | Shouryuu | Well I'm still pondering on my pseudo-binding addon, and having the action bar changed back to default after each call of CSBN seems like the only fulproof way of doing it... |
17:09.44 | Shouryuu | Yeah |
17:09.51 | Shouryuu | But the world isn't perfect =( |
17:11.54 | Beladona | one issue with hooking that function though Shouryuu |
17:12.02 | Beladona | I believe it requires a hardware event |
17:13.47 | Shouryuu | ChangeActionBar() ? |
17:18.18 | krka | hmm... how does the questlog scroll work? |
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17:18.25 | krka | i want a copy of it |
17:18.36 | krka | what are the names of the actual items? |
17:21.27 | *** join/#wowi-lounge danonline (n=axelrd@ool-44c1f057.dyn.optonline.net) |
17:22.37 | krka | hm... why don't QuestLogTitleN have QuestLogFrame as parent? |
17:22.38 | krka | or something |
17:22.41 | krka | doesn't have any parent |
17:22.56 | krka | hmm... |
17:23.02 | krka | never mind me |
17:23.05 | krka | i'm being stupid as usual |
17:23.11 | krka | the parent is implied by the xml structure |
17:24.29 | *** join/#wowi-lounge Iriel (n=daniel@adsl-71-158-244-138.dsl.pltn13.sbcglobal.net) |
17:25.43 | *** mode/#wowi-lounge [+o Iriel] by ChanServ |
17:25.45 | Iriel | Morning all |
17:25.49 | krka | morning |
17:27.34 | danonline | Hello! |
17:28.27 | danonline | Iriel, just wanted to say you've been the most helpful person I've ever seen on the WoW forums. Thank you for all your work. Assuming you're the same Iriel. |
17:29.05 | Cide | pretty sure he's the one and only Iriel, yep |
17:29.08 | Iriel | Thank you 8-) (And yes, same Iriel) |
17:29.45 | Cide | hmm, I wonder if there's a better solution to this |
17:29.53 | krka | http://iriel.istheshit.net |
17:29.59 | krka | (no, that link probably doesn't work) |
17:30.05 | Iriel | The whole UI community in general has the most helpful group of forum folk I've ever seen, I feel several of the others (Cairenn especially) are at the very least just as helpful as me. 8-) |
17:31.12 | danonline | :) |
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17:32.41 | Kirkburn|Greeeen | erm, fail? |
17:32.55 | Kirkburn|Greeeen | =) |
17:33.02 | danonline | Did I? Dang. |
17:33.19 | Wobin_ | try just /nick danionlinedotnet |
17:33.21 | Kirkburn|Greeeen | You can change your name without logging out, surely |
17:33.33 | Wobin_ | er dan |
17:33.34 | Kirkburn|Greeeen | :) |
17:33.53 | danonlinedotnet | Thanks. Yeah, but I wanted to change it permanently in my client's preferences, so I figured why not log out. |
17:34.25 | Cide | http://wow.pastebin.com/719108 -- I'm not sure if there's a better way to accomplish that, I don't like creating temporary tables but if I insert the values I need directly into the table items, they're stored in the real copy since it's a reference |
17:34.28 | Kirkburn|Greeeen | Hello there danonlinedotnet :P |
17:35.41 | danonlinedotnet | Hello. |
17:36.11 | Kirkburn|Greeeen | Back to watching Green Wing for me - the weirdest program ever ... |
17:36.15 | Iriel | Cide: All I can think of is using some kind of table re-use scheme |
17:37.49 | Wobin_ | Compost can do that |
17:37.50 | cladhaire | local function ClearTable(tbl) for k,v in pairs(tbl) do tbl[k] = nil end table.setn(tbl, 0) end |
17:38.15 | Iriel | cladhaire : well, in cide's case he needs to hang onto all the little sub-tables too |
17:38.51 | cladhaire | Ack.. that makes it a pain |
17:39.00 | Cide | each value inside the table is a subtable, yep |
17:43.03 | krka | infinite loops FTL :( |
17:47.44 | danonlinedotnet | Recursion? |
17:49.37 | krka | no, infinite loop |
17:49.57 | Iriel | Infinite recursion at least has the good manners to die with a stack overflow eventually 8-) |
17:50.03 | *** join/#wowi-lounge Natasem (n=Natasem@63.197.112.216) |
17:51.04 | danonlinedotnet | Sorry, I was referring to a possible solution for Cide. |
17:51.30 | danonlinedotnet | Iriel, not neccessarily infinite tail-recursion. :) |
17:52.22 | Iriel | danonlinedotnet : True, lua does do that properly |
17:52.47 | danonlinedotnet | Does it? Cool. |
18:00.58 | cladhaire | Does anyone have a very simple scrollframe example that works-- I want to test creating it dynamically and see if I can get it working. |
18:01.49 | Cide | actually, yes.. but I'm having an issue that I'm trying to track down :) |
18:01.54 | Cide | I can simplify it once I get it working |
18:02.30 | cladhaire | Great, just let me know =) |
18:03.39 | Legorol^ | cladhaire: i have an example where you can scroll a texture in a frame up/down and left/right |
18:03.48 | Legorol^ | it's very ugly looking though on the screen :D |
18:04.00 | Legorol^ | it's mostly XML though, not dynamically made :( |
18:04.04 | cladhaire | Hehe, all I really need is a simple scrollframe that has one or two text elements |
18:04.04 | Legorol^ | if you are interested. |
18:04.11 | Legorol^ | text? |
18:04.12 | cladhaire | I can convert from XML to dynamic if you wanto toss it over |
18:04.19 | Legorol^ | ok lemme try find it |
18:04.25 | cladhaire | Ideally yeah, but this would probably get me there too |
18:04.46 | Legorol^ | ehm... i have example of scrollable editbox too if that's what you |
18:04.48 | Legorol^ | *need |
18:05.11 | Legorol^ | it all depends on whether Windoze's remote desktop works or not :D |
18:05.18 | cladhaire | hehe |
18:05.23 | cladhaire | thanks guys |
18:06.24 | AnduinLothar | sounds iffy |
18:06.38 | netcurse | Evening! |
18:06.44 | AnduinLothar | moo |
18:07.01 | AnduinLothar | morning here, *yawn* |
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18:07.15 | netcurse | ya nearly the morning for me also but i m in a strange timezone |
18:07.23 | netcurse | i sleep at 7 AM :D |
18:09.14 | AnduinLothar | mmk, one project down... what's next... |
18:09.54 | Cide | argh.. |
18:14.30 | Legorol^ | cladhaire: if you go to wow.pastebin.com now, there are two posts by me |
18:14.53 | Legorol^ | one is the XML the other is the Lua for a (pretty hacked) example of a frame you can scroll both horizontally and vertically |
18:15.01 | Legorol^ | it's mostly using default Blizz UI code |
18:15.41 | Legorol^ | it uses Blizz templates to is not very dynamic :/ |
18:15.59 | cladhaire | thanks Legorol I'll take a look at it. |
18:16.05 | Legorol^ | links: http://wow.pastebin.com/719210 (XML) and http://wow.pastebin.com/719211 (Lua) |
18:16.14 | Legorol^ | you also wanted scrollable text? |
18:16.58 | Legorol^ | ok so that example i linked works with anything where you have a fixed-size frame (such as a texture or anything else) that you want to scroll around |
18:17.11 | Legorol^ | if you want to be able to scroll something whose size changes, it gets more ugly |
18:17.40 | Legorol^ | final note: all of the Lua in there is just copied from Blizz's code, which has code for vertical scrolling but not for horizontal |
18:18.15 | cladhaire | thanks |
18:18.21 | cladhaire | we'll see where this gets me with dynamics =) |
18:19.01 | AnduinLothar | you can have iriel use his script and convert it to a IVF template in lua |
18:19.05 | Legorol^ | prolly not very far :( |
18:19.13 | Legorol^ | IVF template? |
18:19.25 | AnduinLothar | IrielVirtualFrames |
18:19.31 | Legorol^ | mmm sounds kinky |
18:19.56 | AnduinLothar | it's an embedable addon for making and using xml templates in lua |
18:20.04 | Legorol^ | very nice |
18:20.10 | Legorol^ | can it handle Blizz's templates? |
18:20.17 | Legorol^ | or only ones you make |
18:20.19 | AnduinLothar | I used it in making Localization, tho I took out the file with all the default templates |
18:20.38 | AnduinLothar | it has most of blizz's templates hard coded for use |
18:20.42 | Legorol^ | aha |
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18:23.51 | Iriel | Except they'r enot "hard coded" |
18:23.56 | AnduinLothar | w/e |
18:24.03 | Iriel | The code is generated from the blizzard templates via XSLT |
18:24.04 | AnduinLothar | pre-coded |
18:25.08 | Legorol^ | Iriel: figures |
18:25.24 | Legorol^ | how did you deal with Lua embedded directly inside the handlers? |
18:25.27 | AnduinLothar | imo the best part is being able to code something in xml and then convert it and use it in lua |
18:25.33 | Legorol^ | i guess it doesn't matter, it's all done with SetScript i'd imagine |
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18:39.59 | Natasem | What the holly hell.... http://forums.worldofwarcraft.com/thread.aspx?fn=wow-interface-customization&t=378961 |
18:40.31 | Kirkburn|Greeeen | Grrrr |
18:41.26 | Kirkburn|Greeeen | Wait, surely that was a really stupid idea ... a lvl 60 who will now be investigated. *Especially* as the link goes to a chinese website ... |
18:41.49 | Natasem | i hope Iriel can forward that to the proper athorities and get that thread removed |
18:42.16 | Kirkburn|Greeeen | There's the report button, of course |
18:42.28 | Miravlix | someone got hacked |
18:42.30 | Natasem | ya but i reported it a while ago when it first poped up |
18:43.03 | Kirkburn|Greeeen | Miravlix, possible, yeah |
18:43.07 | Natasem | the longer it stays up the more a "noob" with download it and get forked |
18:43.23 | Kirkburn|Greeeen | It'll get rid of those who want to buy gold =) |
18:43.29 | Natasem | lol |
18:43.43 | Kirkburn|Greeeen | Waitasec, that's genius! |
18:43.57 | Kirkburn|Greeeen | Flood the gold buying links with nasty stuff :D |
18:44.10 | AnduinLothar | should make gold adds on gaming sites that all lead to viruses |
18:44.44 | AnduinLothar | then put it in tos when they login |
18:45.13 | Kirkburn|Greeeen | heh |
18:45.43 | AnduinLothar | hmm, stuck at authenticating again.. |
18:46.15 | krka | that link doesn't work for me |
18:46.37 | AnduinLothar | thread just deleted |
18:46.39 | danonlinedotnet | Is it down already? |
18:46.49 | Kirkburn|Greeeen | krka, you realise what that sounded like? |
18:46.59 | krka | no |
18:47.21 | Kirkburn|Greeeen | Burn the witch! Burn the gold-buying witch! :P |
18:47.48 | krka | l |
18:47.52 | krka | like it's anything wrong with it |
18:47.58 | Natasem | ya i posted it to the Customer Servers forum and as soon as i hit post it was gone the next 30 seconds lol |
18:47.58 | krka | free trade ftw |
18:48.01 | Kirkburn|Greeeen | (I'm suggesting you tried to click the gold link) |
18:48.27 | Kirkburn|Greeeen | Several things are wrong with it, yes. |
18:48.39 | krka | didnt even get that far :P |
18:50.40 | AnduinLothar | login problems ftl |
18:50.56 | Kirkburn|Greeeen | The new authentication servers are incoming |
18:51.50 | Kirkburn|Greeeen | Ordinn just said this, not sure what to make of it: "New Oceanic realms are dependant on the upgrades we are planning on doing with our authentication system. We should be able to provide you with more info, and more importantly a time when you can expect new realms, by tomorrow." |
18:52.13 | Kirkburn|Greeeen | Which *could* mean the new system could be installed 2moro? |
18:52.45 | Miravlix | No thats when they know when the new login server system is ready |
18:53.04 | Kirkburn|Greeeen | Well, that's kind of what I meant |
18:56.22 | AnduinLothar | well, can't log in.. guess Im not testing anything then |
18:56.51 | Kirkburn|Greeeen | :( |
19:00.13 | cladhaire | damn.. i should have payed attention |
19:00.23 | cladhaire | i camped to change something, now i can't login |
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19:02.15 | Kirkburn|Trekkie | Poor guy: http://news.bbc.co.uk/2/hi/entertainment/4774429.stm |
19:02.29 | krka | why do blizzard editboxes start to behave to strange for large texts? |
19:03.04 | danonlinedotnet | Auth just succeeded for me. (US server) |
19:03.06 | AnduinLothar | because whoever made them didn't have any forsight |
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19:04.02 | krka | behaves _really_ odd |
19:04.08 | Stylpe | Chu! >:( |
19:04.20 | Stylpe | People are stupider than ever! |
19:04.34 | AnduinLothar | cause it was only designed to handle what it is used for in-game and no one's bothered to re-engineer it to allow us mod makes to have any fun |
19:04.49 | AnduinLothar | thx,danonlinedotnet. im in too |
19:05.02 | Kirkburn|Trekkie | krka ... similar issue to this? http://blue.cardplace.com/cache/wow-interface-customization/370434.htm |
19:07.12 | Stylpe | Does anyone here ahve a hitman in their family? |
19:08.31 | [MoonWolf] | Wi double as one. |
19:08.35 | [MoonWolf] | i will* |
19:09.14 | AnduinLothar | O.o why does the CTAChannel use JoinChannelByName every 3 seconds.. |
19:09.22 | AnduinLothar | noob |
19:09.42 | krka | no, no delay |
19:09.48 | krka | it just fucks the text up |
19:09.57 | krka | it shows _wrong_ text |
19:10.32 | Stylpe | Okay, I would like to have Marthisdil killed. He posted a shockingly stupid question regarding KIC |
19:11.59 | [MoonWolf] | Where does he live ? |
19:12.17 | Stylpe | I'll leave that as an execise to you |
19:12.38 | [MoonWolf] | in that case, plase wait 2 months. |
19:12.49 | Stylpe | Sure, just get it done |
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19:20.18 | Shouryuu | RRRRRAAWWWW *cough cough choke choke cough* hey everyone... |
19:22.17 | krka | hm... doing SetMaxBytes on every SetText is a bit weird :P |
19:22.20 | *** part/#wowi-lounge Shouryuu (n=Shouryuu@222.239.97-84.rev.gaoland.net) |
19:22.26 | krka | i want a GetMaxBytes |
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19:25.16 | ckknight | hey all |
19:29.36 | Stylpe | hiya ckknight |
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19:37.46 | Stylpe | My god, the account management pages are slow today |
19:38.07 | Shouryuu | Does ActionBarChange() requier a key press? |
19:40.30 | Shouryuu | Yes. no, maybe? |
19:42.09 | Shouryuu | I ment ChangeActionBarPage |
19:42.28 | AnduinLothar | prolly not, why |
19:43.01 | Shouryuu | So I can make my pseudo-binding add on thingy, one day |
19:44.37 | AnduinLothar | ha, I win |
19:44.47 | AnduinLothar | why was that so much work.. |
19:45.01 | Shouryuu | Win what? Where? How? When? |
19:45.19 | AnduinLothar | temporary silent join/leave channels |
19:45.24 | Iriel | No, it doesn't |
19:45.29 | Iriel | (require a key press) |
19:45.57 | AnduinLothar | JoinChannelByName(channel, true) now mutes the join print msg |
19:46.49 | AnduinLothar | same with leave |
19:53.29 | Shouryuu | do I need to do anything different if I hook a function that has an argument, CastSpellByName for example? |
19:53.50 | AnduinLothar | depends on how you're hooking it |
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20:06.59 | Shouryuu | I don't know :S I've never hooked a function... I basicaly want to to change the action page to 1 after each call of CastSpellByName |
20:07.14 | AnduinLothar | heh, Draka's perma raid has 8 offline peeps in it :) |
20:07.59 | AnduinLothar | well, you have to pass all the possible arguments if you're manually hooking it |
20:08.14 | Shouryuu | that sucks |
20:08.32 | Shouryuu | So I have to hook it for every possible spell> |
20:08.34 | AnduinLothar | well, you could use a Sea before hook |
20:08.36 | AnduinLothar | no |
20:08.42 | AnduinLothar | just pass the variable |
20:09.03 | Shouryuu | Damn this is going to be more complicated than I thought it would... |
20:13.05 | Shouryuu | Is there a easier way to do what I want then? Like is there an event that fires each time I *try*, regardless of sucess, to cast a spell? |
20:13.05 | AnduinLothar | now... to log in a 2nd character.. |
20:13.31 | AnduinLothar | no... hooking's not that hard |
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20:14.49 | Shouryuu | Well would you have an example of hooking a function that has arguments? |
20:16.36 | Kaso | something like: |
20:16.37 | Kaso | function new_CastSpellByName(name,onself) old_CastSpellByName(name,onself) --do stuff end old_CastSpellByName = CastSpellByName new_CastSpellByName=CastSpellByName |
20:16.51 | Shouryuu | I really don't understand people who refuse to use addons |
20:17.25 | Kirkburn|Trekkie | Authentication Upgrade news ... http://blue.cardplace.com/cache/wow-general/8337185.htm |
20:17.53 | Kaso | i got the last = bit the wrong way around -_- |
20:18.20 | GenNMX|Thrae | Shouryuu: They're the type of people that never ever look at a game guide, and would rather just stop playing the game entirely if it meant looking at one. They feel any addon ruins the "authentic challenge". |
20:18.47 | Shouryuu | Yeah but they don't mind using macros... |
20:19.06 | GenNMX|Thrae | The support for macros is built into the default engine ;) |
20:19.22 | Kaso | but you can also argue that the support for addons is too |
20:19.36 | GenNMX|Thrae | Really, it's the old EQ mindset. They don't realize exactly how Lua and WoW interoperate. |
20:20.19 | Shouryuu | and thanks Kaso, for the example :P |
20:20.20 | Kirkburn|Trekkie | They're n00bs, and were 1337, that's the difference |
20:20.22 | GenNMX|Thrae | IE, that addons in WoW are designed to be part of the game, not some flukey third-party thing. |
20:20.45 | Shouryuu | Kirkburn|Trekkie *Nod* |
20:20.47 | Kaso | Shouryuu swap the arugements of the last equality around |
20:20.54 | Kaso | im stupid |
20:20.56 | Shouryuu | yeah, read that part :P |
20:22.26 | Kaso | But yeh i agree, a person i know thinks that addons are tantamount to cheating, he wont even use macros |
20:22.29 | Kaso | He makes me cry :< |
20:23.25 | Shouryuu | hehe |
20:24.34 | Shouryuu | Some addons do give some advantage on people using the stock UI |
20:25.00 | Kaso | Sucks to be them |
20:25.07 | Shouryuu | hehe |
20:25.27 | Kaso | Few addons can do more than you could manually it'd just be harder manually |
20:25.27 | Codayus | My UI setup gives me a huge advantage for PvE healing. :-) |
20:25.37 | Codayus | Well, maybe not *huge*. |
20:26.27 | Kaso | give SpellStopCasting() back :< |
20:26.37 | Shouryuu | ah |
20:26.37 | Shouryuu | that |
20:26.39 | Codayus | But clickcasting and some good raid frames seriously reduces the lag between "someone getting hit", "realizing they need a heal", and "heal landing". |
20:26.46 | Shouryuu | no that sucked :p |
20:26.58 | Shouryuu | Codayus nod |
20:27.43 | Kaso | Why can you cast spells on Target Change since 1.10 |
20:28.06 | Codayus | Not sure. Couldn't you do it before 1.10 too? |
20:28.10 | Codayus | I never tried though... |
20:28.14 | Kaso | I dont remeber being able to |
20:28.31 | Natasem | question... does this tyoe of mod exist? http://forums.worldofwarcraft.com/thread.aspx?fn=wow-interface-customization&t=378963 |
20:28.53 | Codayus | Uh, yeah, pretty sure. It's not my style. |
20:28.55 | Kaso | But i mean they remove movment hooks to stop autobuff, i just re wrote a copy of autobuff to use target change as a trigger |
20:29.03 | Codayus | But A) Sounds trivial, and B) I think Rowne wrote one. |
20:29.43 | Codayus | Kaso: Well, it's possible that target change was just an undiscovered loophole... |
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20:30.21 | Kaso | could be, we tried to make a noise about it on the EU forums but hey, we're second class customers in europe :> |
20:30.37 | Kaso | I like the quotes on that post :> |
20:33.58 | Shouryuu | Natasem Speak Easy? |
20:34.25 | Iriel | It's not a loophole |
20:34.41 | Kaso | Nope? |
20:34.57 | Iriel | I suppose it depends on your definition of loophole |
20:35.01 | Iriel | 8-) |
20:35.54 | Natasem | Shouryuu: i'll take a look at Speak Easy |
20:36.01 | Iriel | It's a loophole in the sense of "A frequently pressed/clicked thing which you can 'hook' |
20:36.27 | Iriel | But it's not magically allowing hardware events when one wasn't present |
20:36.35 | Shouryuu | I know it allows you do that with phrases, most probably with emotes. If not I'm sure I could try and conjure one :P |
20:37.47 | Shouryuu | would this be the proper way to achieve what I want, which is changing the action bar to page 1 after each call of castSpellByName? http://pastebin.com/719443 |
20:38.19 | Shouryuu | No that wouldn't |
20:38.31 | Kaso | I guess you're right, its not like its that useful to be honest i dont use the modified version of autobuff i wrote up, its not very good. |
20:39.05 | Shouryuu | The way I'm doing it I'm not taking in the arguments of the original castSpellByName... I think |
20:39.42 | Shouryuu | Being a noob sucks so much |
20:39.51 | Natasem | thanks Shouryuu , that looks almost exactlyu like i was lookin for |
20:40.02 | Kaso | the arguments that you pass to your hooked funciton are passed onto the orginal function, it looks ok to me |
20:40.07 | Kaso | Why do you want to do that Shouryuu out of interest? |
20:40.10 | Shouryuu | hehe no problem :P I know my addons |
20:40.57 | Shouryuu | Kaso I'm trying to write a pseudo binding mode, so I can bind keys to stuff like y + 3. Press y changes my page to some other page, and pressing 3 (so calling castSpellByName) changes it back to 1 |
20:41.16 | Shouryuu | *pressing y |
20:41.31 | Kaso | Does pressing actionbar buttons call castspellbyname? |
20:41.56 | Shouryuu | Nope but doesn't casting a spell call CastSpellByName? |
20:42.30 | Kaso | i think (i assume) it'd use CastSpell() but im unsure, cant you just hook UseAction() |
20:42.36 | Tain | No it uses UseAction() |
20:42.45 | Shouryuu | Ahh that is indeed *far* smarter |
20:43.04 | Shouryuu | Like that it will even work with pots! |
20:43.06 | Shouryuu | woohoo |
20:43.14 | Tain | Yes! |
20:44.11 | Shouryuu | So this should work? http://pastebin.com/719456 |
20:44.53 | Kaso | UseAction(slot [,checkCursor] [,onSelf]) |
20:45.35 | Shouryuu | *that* I did not know |
20:45.36 | Shouryuu | That's what I get for not checking the wiki =( |
20:45.51 | Kaso | Indeed |
20:46.31 | Shouryuu | Cool, there, I wrote my addon :P |
20:46.36 | Kaso | Though even the wiki can sometimes lead me wrong, i was trying to Hook SetItemRef but wiki info was old so it was causing a bug, took me a while to work it out, then a longer while to write a new wiki article |
20:46.50 | Shouryuu | hehe |
20:51.26 | Shouryuu | Well thanks folks! |
20:51.28 | Shouryuu | night! |
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21:33.19 | Iriel | Hm, that might be the nastiest hack I've had to do in some time |
21:33.41 | Cide | what'd you do? |
21:34.06 | danonlinedotnet | Oh noes, don't say "hack" or a GM will think you're botting? ;) |
21:34.06 | Iriel | In a language that doesn't allow for runtime function definition I needed to do function hooking, so I ended up writing a temporary file containing the code and having it include that file to execute it |
21:34.18 | cladhaire | Oh wow. |
21:34.40 | danonlinedotnet | Is it a compiled language, Iriel? |
21:34.42 | Iriel | Luckily I can cache the wrapper functions afterwards so it's only igly once. |
21:34.47 | Iriel | Somewhat compiled. |
21:35.01 | danonlinedotnet | What language, may I ask? |
21:35.09 | Iriel | ColdFusion MX |
21:35.14 | danonlinedotnet | Ah. |
21:35.50 | Iriel | While they constantly improve the language in good directions they seem intent on leaving little shortcomings here and there to make life miserable when you want to do something clever |
21:36.26 | danonlinedotnet | Perl has that going for it at least, that it doesn't penalize cleverness. |
21:36.50 | danonlinedotnet | The downside of perl is that simple things sometimes require that cleverness. :) |
21:38.13 | cladhaire | Iriel: I almost grabbed a job as a CF dev, but its been a while since I've done anything (back on CF running on Netscape Enterprise) and they asked me to code a string reversal in CF. I had no idea about the current API/syntax/anything, so I gave them basic pseudocode.. was quite embarassing given that CF wasn't stressed in the job description-- and they kinda just sprung it on me. |
21:39.33 | cladhaire | it was back at my alma mater, and was a great opportunity. I was disappointed when it didn't work out.. they really liked me-- but they grabbed a solid CF dev (even tho they were migrating to ASP/PHP-- which I have tons more experience in) |
21:40.01 | Iriel | I've been able to get us to do some great things with CF but largely by using it like it was a more traditional language |
21:40.11 | AnduinLothar | heh |
21:40.19 | Iriel | I'm encouraged by CFMX because I can write the 'hard stuff' as java code |
21:40.34 | Iriel | and since CFMX translates the CFML into java at runtime, it integrates quite nicely |
21:40.45 | cladhaire | *nod* |
21:41.29 | Iriel | Your job experience seems very bizarre given the transition route |
21:42.20 | cladhaire | Aye. |
21:42.30 | cladhaire | The university is very odd with their hiring. |
21:42.46 | Tain | All that learnin' goes to their head. |
21:43.29 | danonlinedotnet | Roffle. |
21:43.58 | cladhaire | my old college is looking for a system administrator (I'm working on 8-10 years experience, plus my masters) but they won't cosider any experience that isn't solaris in a production environment. As opposed to Net/Open/FreeBSD production administration. *shrug* They still haven't filled that position-- solaris admins aren't exactly trying hard to get INTO upstate, NY |
21:44.28 | cladhaire | in the three months they had the position open, I could have been more than up to speed on their environment. |
21:45.02 | Tain | Solaris Admins at my old place had very strict job requirements. Namely knowing how to call Sun and make them fix every little thing. |
21:45.11 | cladhaire | yeah, pretty much it. |
21:45.27 | cladhaire | "Solaris Unleashed" + 1800-HELP-SUN |
21:45.29 | cladhaire | =) |
21:45.32 | [MoonWolf] | lol |
21:45.45 | [MoonWolf] | do they have certifications for that ? |
21:45.49 | cladhaire | what i really need now is win32/mfc/net app development then i'll be rounded out where I need to be |
21:46.00 | cladhaire | [MoonWolf]: Yeah they do, but they weren't even looking for that much |
21:46.21 | [MoonWolf] | lol |
21:48.22 | AnduinLothar | some companies even try to avoid cert holders, cause they figure experience means more |
21:48.34 | *** join/#wowi-lounge haste (n=haste@host-81-191-131-80.bluecom.no) |
21:48.40 | cladhaire | yeah, getting my masters kinda screwed me-- I can't get entry level in lots of places =( |
21:48.46 | cladhaire | even willing to take the pay cut |
21:48.55 | *** join/#wowi-lounge ForgottenLords (n=Forgotte@059.216-123-195-0.interbaun.com) |
21:48.59 | Tain | Yeah you can't do anything there, clad. It sucks. |
21:49.25 | [MoonWolf] | your overqualified, go way, ill take the paycut, overqualified! |
21:49.27 | Tain | I don't have a degree but I've heard places tell me they think I'm overqualified, or whatever. |
21:51.18 | cladhaire | Well now my dilemma is, I'd like to end up teaching in college (I love it, and I happen to have some nice into curriculum ideas), but to do that I either need to be adjunct faculty- or get my Ph.D. which scares me even more. |
21:51.44 | Tain | I'd be scared to be introduced to Dr. Cladhaire as well. |
21:51.55 | [MoonWolf] | oh god, Dr. Cladhaire. |
21:51.56 | cladhaire | hahaha |
21:52.00 | [MoonWolf] | id so take those courses. |
21:52.16 | cladhaire | The fact that my name is Cladhaire is odd to begin with, I'm normally Cyprian.. but someone camped the name on Stormrage |
21:52.27 | cladhaire | but since then, all my chars are the Irish word for the class name =) |
21:52.27 | Tain | "For extra credit try to wtfpwn me in AB tonight." |
21:53.35 | *** part/#wowi-lounge wereHamster (n=tomc@gw.ptr-62-65-141-13.customer.ch.netstream.com) |
21:54.12 | AnduinLothar | oops, sky started sending msgs in the wrong order.. that's no good. |
21:54.17 | cladhaire | my alma mater is taking into C out of the curriculum because they'd yet to find someone who can teach it well.. I REALLY REALLY REALLY want to teach it.. I have a knack for explaning the complicated topics, and tying everything together. I've been able to teach the most inexperienced users some of the more complicated concepts of the language-- and I love it, cause i'm insane =) |
21:54.19 | AnduinLothar | tho it SHOULD be able to handle that.. |
21:54.22 | cladhaire | AnduinLothar: Ack.. how'd that happen? =) |
21:54.41 | [MoonWolf] | cladhaire, please tell me that they are not replacing it with java. |
21:54.43 | AnduinLothar | mmm, stack of outgoing. delay was pushing onto the top and not the bottom |
21:54.49 | Tain | Yeah I have a naming system. Tain, Huntain, Tainadin, Taink, Tainlock |
21:54.51 | [MoonWolf] | insane teachers are the best. |
21:54.59 | cladhaire | [MoonWolf]: Nope, I think they're planning on having the progression being Haskell, then Scheme. |
21:55.00 | cladhaire | which is a bad idea. |
21:55.02 | [MoonWolf] | all mine are pretty fucked up. |
21:55.19 | cladhaire | Dr. Clad. |
21:55.20 | cladhaire | haha |
21:55.25 | [MoonWolf] | haskell does that even have any real world use ? |
21:55.29 | AnduinLothar | oi, haskell and scheme ftl |
21:55.40 | Tain | Since when does real world use enter into university learning? |
21:55.44 | cladhaire | No, Haskell has no real world use unless you need list comprehension =) |
21:55.48 | cladhaire | Scheme however is fun =) |
21:55.49 | AnduinLothar | ok, haskell was at least interesting |
21:56.03 | cladhaire | Scheme/Lisp/Elisp is tons of fun =) |
21:56.07 | AnduinLothar | nah scheme eats babies, it's so boring |
21:56.16 | cladhaire | http://tnt.sourceforge.net/ |
21:56.18 | AnduinLothar | ((()()()))()())))) |
21:56.22 | cladhaire | haha |
21:56.26 | Tain | The parentheses made my eyes water. |
21:56.30 | AnduinLothar | that si the extent of scheme |
21:58.21 | cladhaire | I need a name for my Shaman. |
21:58.22 | cladhaire | anyone? |
21:58.34 | AnduinLothar | meh |
21:58.45 | AnduinLothar | DaCheat |
21:59.01 | AnduinLothar | ToeTom |
21:59.14 | AnduinLothar | Fred |
21:59.32 | Tain | Tain |
21:59.45 | Kirkburn|Trekkie | Bob |
22:00.04 | Tain | HuggieBear |
22:00.08 | Kirkburn|Trekkie | cladhairetheshamsham |
22:00.12 | [MoonWolf] | Forbeis |
22:00.19 | Tain | Cladhairem |
22:00.33 | AnduinLothar | cladman |
22:00.43 | AnduinLothar | Shahaire |
22:00.47 | Tain | Totemslinger |
22:00.59 | Kirkburn|Trekkie | Shahaire is actually quite cool |
22:01.03 | [MoonWolf] | tauren troll or orc ? |
22:01.06 | Tain | Shamanator |
22:01.25 | Kirkburn|Trekkie | Probably not Manhair, that's not so good |
22:01.26 | Tain | Shamanamadingdong |
22:01.37 | cladhaire | lol |
22:01.49 | Tain | M. Knight Shaman |
22:01.54 | Kirkburn|Trekkie | heh |
22:02.26 | Tain | At the end of every fight you can yell, "Surprise!" |
22:02.32 | cladhaire | haha |
22:02.42 | Kirkburn|Trekkie | :) |
22:02.43 | cladhaire | "HAHAH ZOMG YOU DIDNT KNOW WHAT WAS OUTSIDE THE VILLAGE DID YOU LOLZ" |
22:02.50 | Tain | haha |
22:03.20 | Tain | "I see dead people." "Yeah I know, we wiped, just wait for a res." |
22:03.26 | Kirkburn|Trekkie | I've never seen one of his films, actually |
22:03.44 | Kirkburn|Trekkie | Elementor |
22:03.53 | [MoonWolf] | Caledvwich — the name of Excalibur in Welsh legends. <- let people get that references. |
22:03.54 | Kirkburn|Trekkie | Eleman |
22:04.13 | Tain | Shamman |
22:04.14 | *** join/#wowi-lounge Codayus (i=cody@l0gical.net) |
22:04.26 | Kirkburn|Trekkie | Genius, Tain. |
22:04.56 | [MoonWolf] | you peope can come up with no original or cool names. |
22:05.06 | Tain | How about MoonWolf |
22:05.07 | Kirkburn|Trekkie | Elementor is cool :( |
22:05.11 | Cide | SunWolf |
22:05.19 | [MoonWolf] | its moonwolf and suntiger damnit |
22:05.19 | Cide | ThunderWolf! |
22:05.21 | Kirkburn|Trekkie | DuskLeopard |
22:05.27 | Kirkburn|Trekkie | DawnKitten |
22:05.30 | [MoonWolf] | lol |
22:05.38 | Cide | SparkleAlligator |
22:05.47 | Tain | Susan |
22:05.49 | [MoonWolf] | actually the only remaining combo would involve star something |
22:05.51 | Kirkburn|Trekkie | Kate |
22:05.57 | Tain | StarTabby |
22:06.04 | Kirkburn|Trekkie | NightTiger |
22:06.14 | Tain | MorningWood |
22:06.18 | AnduinLothar | oic.. the order doesn't matter, already taken care of |
22:06.21 | Kirkburn|Trekkie | (oh really, no others, Moonwolf?) |
22:06.22 | [MoonWolf] | and it cant be a kat or a wolf family animimal. |
22:06.40 | AnduinLothar | problem was the expiration timer was triggering for long messages due to the outgoing cap |
22:06.41 | Kirkburn|Trekkie | MiddayHyena |
22:06.47 | Tain | NoonSnake |
22:07.05 | AnduinLothar | apparently 15 seconds isn't enough to send 9 full messages at max 500 chars per sec |
22:07.07 | Kirkburn|Trekkie | MidnightUndomenticatedDog |
22:07.09 | [MoonWolf] | its (stelar light giving body) (animal) |
22:07.11 | Tain | SuppertimeGoldfish |
22:07.17 | Kirkburn|Trekkie | *MidnightUndomesticatedDog |
22:07.20 | AnduinLothar | hmmm, with a 3 second retry timer |
22:07.27 | Tain | BrunchSquirrel |
22:07.31 | AnduinLothar | spose i can speed up retry |
22:07.42 | Kirkburn|Trekkie | dammit Tain, I was writing a brunch one :( |
22:07.51 | Tain | AlphaCentauriWeasel |
22:08.02 | Kirkburn|Trekkie | RigelLemur |
22:08.15 | Tain | BetelgeuseEagle |
22:08.26 | [MoonWolf] | oh god |
22:08.33 | Kirkburn|Trekkie | Films don't count :P |
22:08.58 | Tain | It's a star, damnit! |
22:09.16 | [MoonWolf] | but its not real! |
22:09.17 | Kirkburn|Trekkie | Yeah, yeah, whateva |
22:09.25 | Kirkburn|Trekkie | SiriusBanana |
22:09.38 | Tain | hmmm star... BradPittCaterpillar |
22:09.40 | Kirkburn|Trekkie | Betelgeuse isn't real? That's a new one ... |
22:09.44 | [MoonWolf] | when did banana's become animals ? |
22:10.02 | Kirkburn|Trekkie | We logn abandoned any pretence of sense, [MoonWolf] |
22:10.11 | [MoonWolf] | kk |
22:10.15 | Kirkburn|Trekkie | =) |
22:10.26 | Tain | Did you pick one of those, cladhaire? |
22:10.31 | Tain | Some excellent choices in there. |
22:10.34 | cladhaire | No, i didn't make a character =) |
22:10.35 | Kirkburn|Trekkie | BrunchSquirrel! |
22:10.39 | cladhaire | but i wrote them down =) |
22:10.41 | Kirkburn|Trekkie | BrunchSquirrel |
22:10.56 | Tain | I like Shamanlamadingdong |
22:10.58 | Kirkburn|Trekkie | BrunchSquirrel |
22:11.23 | Tain | Or Kate. Either way. |
22:11.25 | Kirkburn|Trekkie | Fine, well, my next char will be called BrunchSquirrel |
22:11.35 | Kirkburn|Trekkie | Or is it Bob, Tain? ;) |
22:11.36 | [MoonWolf] | my suggestions win for having more then shallow value. |
22:11.53 | Tain | Neil and Bob |
22:12.10 | Kirkburn|Trekkie | uh, er, I was making a Blackadder reference |
22:12.22 | [MoonWolf] | i hate blackadder |
22:12.29 | Kirkburn|Trekkie | I'm sure he hates you too |
22:12.31 | Tain | Blackadder was great! |
22:12.38 | [MoonWolf] | good |
22:13.25 | ckknight | for anyone who has optional FuBar support in their addons, I've added support for plugins not needing FuBar at all |
22:13.26 | Kirkburn|Bladder | I'm not certain that name is better ... |
22:14.13 | Kirkburn | ckknight, I'm not sure I understand? |
22:15.20 | *** join/#wowi-lounge KirkburnTest (n=XjzjItMc@151.56.204.55) |
22:15.58 | ckknight | well, let's say you have a plugin that bakes pies for you |
22:16.05 | ckknight | err, addon |
22:16.12 | ckknight | and you want to give it a GUI + menu |
22:16.37 | ckknight | previously, you could've checked for FuBar and whatnot, given it an optional gui that way |
22:17.03 | ckknight | now you can just put FuBarPlugin.lua into the dir, inherit from it, and you'll have a little minimap button for your addon |
22:17.10 | ckknight | if FuBar is present, it can be placed on there |
22:17.21 | ckknight | if not, it'll work without it |
22:18.09 | AnduinLothar | creatuve |
22:18.16 | KirkburnTest | (just testing the Azureus IRC client) |
22:18.27 | AnduinLothar | embedable middleman |
22:18.28 | ckknight | I'm very much a fan of modularity |
22:18.46 | ckknight | with this, the FuBar core is a chunk smaller |
22:18.51 | AnduinLothar | basicly what MCom does for slash commands and khaos, only with a minimap button |
22:19.04 | ckknight | okay |
22:19.21 | ckknight | the only lost functionality is the text that would show on the panel |
22:19.27 | ckknight | the icon shows on the minimap button |
22:19.31 | ckknight | and the tooltip shows on mouseover |
22:19.36 | ckknight | and the menu shows on right-click |
22:19.48 | Kirkburn | How's the skins going? |
22:19.59 | AnduinLothar | you could make a text display that pops up when the text changes |
22:20.01 | AnduinLothar | and fades |
22:20.10 | ckknight | not just yet |
22:21.39 | Kirkburn | Er, why are your screenshots such low quality? |
22:22.13 | AnduinLothar | overzealous bandwidth conservation would be my guess |
22:22.41 | Kirkburn | The limit on WoWI is apparently more than 1Mb |
22:23.24 | Kirkburn | (Maximum image size is 1600 x 1600 or 1.17 MB) ... I'm just intruiged - I feel my addon is being violated ;) |
22:23.38 | AnduinLothar | well, they thumbnail them and load each on its own page |
22:24.28 | *** join/#wowi-lounge Shouryuu (n=Shouryuu@222.239.97-84.rev.gaoland.net) |
22:24.38 | Kirkburn | When I get back to playing WoW, I think I may just have to get rid of Titan Panel and Shouryuu |
22:25.11 | Shouryuu | lol |
22:25.15 | Shouryuu | fine, get rid of me |
22:25.17 | Shouryuu | see if I care |
22:25.32 | Kirkburn | hehe |
22:26.07 | Kirkburn | What's with all the coming and going today? |
22:26.25 | Shouryuu | No sleep =( |
22:27.49 | Kirkburn | Hmm, I really should get some sleep tonight myself - only got about 1 hour last night |
22:28.01 | Shouryuu | lol |
22:28.09 | Shouryuu | racked in 4h last night :P |
22:28.34 | Kirkburn | You probably didn't have to get up at 05:30 |
22:28.43 | Kirkburn | :P |
22:29.05 | Shouryuu | I got up at 7 =( |
22:29.29 | Kirkburn | I hate anything before 11am, everything else is far too early. |
22:29.50 | Kirkburn | People always tell me I'm missing the day ... doesn't bother me, I use the night instead. |
22:30.06 | Shouryuu | Hehe same here |
22:31.47 | Kirkburn | I love the title of this thread ... http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=8340018 |
22:32.01 | Kirkburn | (can see why Tseric replied!) |
22:32.26 | Shouryuu | hahaha |
22:32.29 | ForgottenLords | lol |
22:35.26 | Mr_Rabies | AnduinLothar, just now scrolled up, thanks :D |
22:35.51 | Shouryuu | Anyone have a list of things to do in order to fall asleep? |
22:36.24 | Shouryuu | I don't have any short movies, and starting a full movie now will just make me fall asleep in 2 hours, which I don't want |
22:38.47 | Mr_Rabies | i usually wait until i'm barely able to walk to the bed to fall asleep |
22:38.50 | Mr_Rabies | that tends to work well |
22:39.07 | Shouryuu | lol |
22:39.12 | Mr_Rabies | unless i, infact, am too tired to go to bed |
22:39.24 | Shouryuu | I hate it when that happens |
22:39.33 | Kirkburn | Do something really repetetetetetititive |
22:39.39 | Kirkburn | Read a book? |
22:39.58 | Kirkburn | Turn off lights? |
22:40.02 | Mr_Rabies | watch c-span |
22:40.15 | Shouryuu | count to 1000 sounds like a plan |
22:40.25 | Kirkburn | Discuss french politics |
22:40.30 | Mr_Rabies | http://www.celestialseasonings.com/products/product/1082.php |
22:40.33 | Mr_Rabies | works pretty well. |
22:40.35 | Shouryuu | Kirkburn loool |
22:40.50 | Kirkburn | :P |
22:40.58 | Shouryuu | Burnnnnn tea |
22:41.14 | Shouryuu | If I'm going to fall asleep, it's on my own! I don't need some gay tea's help! |
22:41.19 | Mr_Rabies | rofl |
22:41.27 | Mr_Rabies | it's good tea :[ |
22:41.32 | Shouryuu | hehe |
22:41.33 | Mr_Rabies | it has a bear on it |
22:41.55 | Kirkburn | Omg, scary |
22:42.00 | Kirkburn | It'll probably eat you |
22:42.06 | Shouryuu | Oh noez! |
22:42.22 | Kirkburn | Do you look like Goldilocks in any way, Shouryuu ? |
22:43.07 | AnduinLothar | hmm, wow.. I got my Surround sound working |
22:43.21 | Shouryuu | No not really kirk, sorry |
22:43.40 | AnduinLothar | unfortunetly the psudo stereo->5.1 eats processing power |
22:43.42 | Kirkburn | That could be a good thing, at least they won't think you ate their porridge and slept in their bed |
22:44.01 | AnduinLothar | and my poor computer doesn't like doing it with 2 wow's open + itunes |
22:44.04 | Kirkburn | AnduinLothar, on-board sound? |
22:44.17 | AnduinLothar | nah, onboard surround works fine |
22:44.28 | AnduinLothar | but it's only optical out, not analogue |
22:44.42 | AnduinLothar | so i have a Revolution 7.1 |
22:44.57 | Mr_Rabies | i was about to tell you how to fix onboard sound causing you some issues in windows, and then i remembered you're a mac user :x |
22:44.57 | Kirkburn | Heard of it, I think |
22:45.14 | AnduinLothar | which has been very finnicky for over a year |
22:45.16 | Kirkburn | Also, two WoWs? |
22:45.17 | Mr_Rabies | there's a registry key in windows that turns off the internal processor in most onboard sound |
22:45.46 | AnduinLothar | ya, doing Sky/PartyQuests tests on two clients |
22:46.07 | Kirkburn | But how? |
22:46.13 | AnduinLothar | teo accounts |
22:46.16 | AnduinLothar | two* |
22:46.20 | Kirkburn | But why? |
22:46.23 | AnduinLothar | free |
22:46.32 | Kirkburn | But, but... :( |
22:46.37 | *** join/#wowi-lounge Osagasu (n=Kronus@208.104.133.240) |
22:46.56 | AnduinLothar | losg as i get >5fps on each client it works |
22:47.04 | Kirkburn | Yeah, sounds damn useful |
22:47.08 | AnduinLothar | was getting 10 till i started itunes and surround |
22:47.34 | AnduinLothar | but now response time is like 2 seconds |
22:48.08 | AnduinLothar | but my 10" subwoofer's geting use, so i'm happy about that |
22:48.48 | AnduinLothar | for some reason i always get static bursts using the psudo 2.0->5.1 but i got it to work by changing sampling frequency a couple times |
22:49.21 | AnduinLothar | but sampling at 192 khz makes my processor sad |
22:49.51 | AnduinLothar | but sampling at 92 khz sounds liek crap |
22:51.21 | AnduinLothar | anyway.. think I'm getting somewhere... halved Sky output cap to 500charPerSec and increased outgoing message retry to 1.5 seconds |
22:52.55 | AnduinLothar | so now quest texts get through in the same time frame of 10-15 seconds but don't cause as high bursts, which should allow it to be more friendly when other insensitive people try chan comm at the same time |
22:53.59 | Shouryuu | night folks |
22:57.12 | cladhaire | AnduinLothar: How is everything with SKy going these days? |
22:57.44 | AnduinLothar | up and down. What i really need is another machine to test with |
22:57.59 | AnduinLothar | otherwise i basicly have to try something and wait for complaints/feedback |
22:58.05 | cladhaire | ack that's no good |
22:58.11 | cladhaire | isn't there someone else on the team that can help you? |
22:58.27 | *** join/#wowi-lounge Slacky (n=slacky@p54962D99.dip0.t-ipconnect.de) |
22:58.30 | AnduinLothar | most of the team now is on euro time |
22:58.37 | cladhaire | Ack.. no good. |
22:59.21 | AnduinLothar | ya, I also have lots I would like done, but don't really have enough people to delegate them too |
22:59.45 | AnduinLothar | so progress is held back by a lack of resources |
23:00.08 | cladhaire | I wish Sky/Satellite would have taken off and been used elsewher, and I know why Sky didn't initially-- and Satellite never made it past the "I have a name for this new library" stage =) |
23:00.09 | AnduinLothar | I was gonna try and make it embeddable today, but got held up on other peoples that need to be resolved first |
23:00.36 | AnduinLothar | problems* |
23:00.38 | cladhaire | Aye |
23:00.57 | Elviso | http://www.davideodesign.co.uk/pepsigirl.htm ...lol, I think |
23:01.05 | AnduinLothar | fixed a few outstanding issues today tho |
23:01.12 | cladhaire | Do we get a SPELLCAST_START for Aimed Shot? |
23:01.20 | AnduinLothar | is it instant? |
23:02.26 | cladhaire | no |
23:02.32 | cladhaire | but it doesn't show a casting bar |
23:02.36 | cladhaire | mst annoying thing about hunters |
23:02.47 | cladhaire | 3sec casting time |
23:02.53 | *** join/#wowi-lounge Parak (i=PROFI@user-0cev737.cable.mindspring.com) |
23:03.03 | AnduinLothar | no idea :/ |
23:09.18 | AnduinLothar | well, just cleaned up some sky changes, fixed a few bugs... feel pretty good about it. always more to do |
23:10.42 | AnduinLothar | should limit disconnects from Sky sources |
23:10.52 | AnduinLothar | so we can blame other addons :) |
23:11.01 | Tain | I blame Ace! |
23:11.29 | AnduinLothar | my scapegoat of choice |
23:11.37 | AnduinLothar | but not really for disc.. |
23:11.41 | Slacky | hiya fellow devs. im building my first own addon and would like to dynamically add/show rows to a list of players with stats and things. is there a way to load a frame from a template within the lua files? |
23:11.46 | ckknight | <PROTECTED> |
23:11.50 | ckknight | wait, what for? |
23:11.53 | Tain | And Canada. |
23:12.02 | ckknight | damn icebacks |
23:12.03 | Tain | Ace and Canada are the ruin of everything. |
23:12.12 | AnduinLothar | Slacky IrivelsVirtualFrames |
23:12.25 | Slacky | on wowi? |
23:12.28 | AnduinLothar | have to ask Iriel tho, cause it's not public |
23:12.36 | Slacky | dang |
23:12.52 | cladhaire | youc an download the library |
23:12.55 | AnduinLothar | otherwise you got a lot of research to do to write it from scratch, tho it's possible |
23:12.56 | Slacky | read about that CreateFrame() thing but hey i just started this stuff.. |
23:13.02 | cladhaire | the xslt he hides =) |
23:13.18 | cladhaire | I made a full-working replica of the SpellBookFrame for Clique tho =) |
23:13.33 | Tain | I made a mess. |
23:13.42 | AnduinLothar | I made a frameless dropdown |
23:13.48 | ckknight | we all have accidents sometimes, Tain |
23:13.51 | AnduinLothar | and an embeddable language sellection panel |
23:13.56 | ckknight | remember, it's okay to cry. |
23:14.09 | AnduinLothar | cry, but dont forget to blame ace |
23:14.24 | cladhaire | and Canada |
23:14.43 | Slacky | so are all those more popular addons like *duck* DamageMeters still static? |
23:15.09 | Slacky | since they ve got a list of palyers like mine s supposed to have |
23:15.22 | ckknight | because they suck. |
23:15.26 | AnduinLothar | yes |
23:15.29 | ckknight | plain and simple |
23:15.31 | ckknight | that's about it |
23:15.40 | AnduinLothar | 99% of all addons are still statix xml |
23:15.57 | AnduinLothar | and frankly, most of them should be |
23:16.06 | Slacky | oh well, then ill just blend into the crowd.. |
23:16.09 | ckknight | :-P |
23:16.11 | ckknight | says you. |
23:16.14 | AnduinLothar | the effort required to make it lua only is not always worth it |
23:16.19 | ckknight | all the popular kids use Lua |
23:16.33 | cladhaire | ckknight: You're amusing tonight =) |
23:16.36 | AnduinLothar | and I only recommend it if you need it to be lua for some reason |
23:16.49 | AnduinLothar | or if lua makes it easier |
23:16.57 | Slacky | doesnt it safe memory? |
23:17.03 | Tain | Well knowing Lua better than WoW's XML is a good reason. |
23:17.07 | AnduinLothar | for things liek CooldownCount where you can make the frame 1ce and run 20 for loops |
23:17.23 | Tain | It doesn't save memory inherently, Slacky. |
23:17.33 | Tain | Creating 10 frames in XML is the same as creating 10 frames in Lua. |
23:17.40 | AnduinLothar | it only saves memory if you dont end up making frames you aren't going to use |
23:17.42 | Tain | But what people do with XML is create more frames than are always needed. |
23:17.48 | Slacky | yea but the lua frames are load on demand right? |
23:17.53 | Tain | So that's where you save money by creating them only when you need to in Lua. |
23:18.41 | Slacky | i mean you can't load of demand parts in XML. Its all created at startup. Unless Im utterly mistaken. |
23:19.14 | Slacky | Someone tell my I am. |
23:19.24 | AnduinLothar | well LoD is something inherently different |
23:19.41 | AnduinLothar | LoD refers to the whole addon |
23:19.58 | AnduinLothar | tho you can 'Create as Needed' with lua |
23:20.29 | AnduinLothar | however, with xml the template is discarded after it loads, but in lua the template is saved in case you need to make more.. |
23:20.35 | AnduinLothar | so you use memory that way.. |
23:20.53 | Slacky | i understand i think |
23:21.43 | AnduinLothar | but in most cases if you have a small feasable maximum amount of frames it's easier to use xml |
23:21.43 | AnduinLothar | like 20 |
23:21.44 | AnduinLothar | but lua would allow you to not need a max.. |
23:21.55 | Tain | That's only if you already understand how WoW's XML works and don't absolutely hate it. |
23:22.06 | AnduinLothar | true |
23:22.23 | AnduinLothar | the lua is often less code |
23:22.45 | AnduinLothar | but the xml is easier to format so that it makes sense imo |
23:23.05 | Tain | It's probably less characters. heh but I do think the important thing, well for me, is that I can actually visualize it better in Lua as counter-intuitive as it may seem. |
23:23.54 | Tain | It's easier and faster for me to scan Lua code and see numbers than XML. |
23:24.06 | AnduinLothar | change your color coding? |
23:24.23 | Slacky | Well seeing how it takes about 30-40 lines of code just to create a Button I'm kinda scared of what a complete frame looks like. |
23:26.13 | *** join/#wowi-lounge Tem (n=Tem@ip70-177-40-169.br.br.cox.net) |
23:26.39 | Slacky | Oh well Ill just guess the max amount of people using the mod and hardcode it in XML. Thanks for the tips, prepare to be questioned again (and again). |
23:30.57 | Kirkburn | G'night all! |