00:00.52 | Iriel | Ahhh.. there we go |
00:00.58 | Iriel | That's how it works, clever |
00:01.08 | ckknight | hrm? |
00:02.00 | Iriel | The 8k buffer is at the C level |
00:02.23 | Iriel | if it fills up, that 8k of stuff is pushed onto the lua stack as a lua buffer |
00:02.28 | Iriel | as a lua STRING, sorry |
00:02.35 | Iriel | Then the C buffer is emptied |
00:02.52 | Iriel | At the end, all of the buffers are munged together, though I have a feeling that's nasty too |
00:05.12 | *** join/#wowi-lounge Beladona (n=sluster@115-60.124-70.tampabay.res.rr.com) |
00:05.13 | *** mode/#wowi-lounge [+o Beladona] by ChanServ |
00:05.58 | *** join/#wowi-lounge Aalny (n=Aalny-@clouds.usc.edu) |
00:05.58 | cladhaire | Evening Bela |
00:07.03 | Iriel | Phew, that's a lot less ugly than I'd feared, but still doesn't help explain where my program is getting garbage from |
00:07.25 | cladhaire | Iriel: : What margin difference are you seeing? |
00:07.47 | Iriel | Its behaving as if one of my garbage strings isn't getting collected (more or less) |
00:08.20 | cladhaire | Perhaps it has a lingering reference just based on last access? |
00:08.27 | Crispix | is anyone having a problem Authenticating? :( |
00:08.42 | Iriel | Crispix : everyone is, just keep trying and you should get through in the end 8-( |
00:08.45 | cladhaire | Crispix: Yeah, the servers have the flu =( |
00:08.56 | Iriel | cladhaire : Thats what it feels like, but I can't figure out WHY |
00:09.47 | cladhaire | Hrm. |
00:10.14 | *** join/#wowi-lounge Cafeine (n=Cafeine@per92-3-82-224-46-139.fbx.proxad.net) |
00:13.52 | Beladona | blarg |
00:14.05 | Beladona | login = no soup for joo |
00:14.10 | Beladona | oh well |
00:14.19 | Iriel | Just keep trying |
00:14.31 | Iriel | I got in on the 3rd attempt earlier |
00:16.04 | Cafeine | hi there ! :) |
00:16.11 | Cafeine | anyone using clearfont mod around ? |
00:16.32 | Cafeine | (dont panic ;) ) |
00:16.38 | Iriel | Where's Kirkburn when you need him |
00:16.42 | *** join/#wowi-lounge Kirkburn (n=George@151.56.228.114) |
00:16.48 | Iriel | speak of the devil |
00:16.55 | Iriel | that was uncanny |
00:16.56 | Cairenn | hey hey Kirkburn |
00:16.57 | Ktron | Iriel, that was magical |
00:16.59 | Cafeine | the mod's awesome :) but the font size on the target is like... SMALL on my 19200x1200 rez ;) |
00:17.03 | Cafeine | hahah |
00:17.04 | Cairenn | someone here wanting to talk to you |
00:17.08 | Cafeine | nice summoning :) |
00:17.23 | Cafeine | :) |
00:17.27 | Kirkburn | Wow, er, hello! |
00:17.30 | Cafeine | thx Cairenn :) |
00:17.34 | Kirkburn | I came on to look for Cide :P |
00:17.39 | Cafeine | Kirkburn : thx a LOT for that mod :) |
00:17.41 | cladhaire | (20:16:21) Iriel: Where's Kirkburn when you need him |
00:17.41 | cladhaire | (20:16:25) Kirkburn [n=George@151.56.228.114] entered the room. |
00:17.41 | cladhaire | (20:16:31) Iriel: speak of the devil |
00:17.43 | Kirkburn | Aww, thanks |
00:17.44 | cladhaire | =) |
00:17.52 | Osagasu | hehe |
00:17.54 | Kirkburn | hehe |
00:18.06 | Kirkburn | That is uncanny! |
00:18.13 | Cafeine | just a question : the target size font (Health etc.) is SMALL. (1920x1200) |
00:18.34 | Kirkburn | The font on the health/mana bars? |
00:18.39 | Cafeine | yeah |
00:19.00 | Kirkburn | Is it just that part that's small, or the rest of the UI too? |
00:19.15 | Cafeine | jusst that |
00:19.19 | Kirkburn | (v11000-3, I assume?) |
00:19.19 | Cafeine | the rest is perfect |
00:19.22 | Cafeine | yeah |
00:19.23 | Cafeine | patched |
00:19.30 | Cafeine | with the changeline in comments |
00:19.38 | Cafeine | of ui.worldofwar.net ;) |
00:19.45 | Kirkburn | Heh, yeah |
00:20.03 | Cafeine | even tipbuddy and monkeyquest are happy |
00:20.13 | L|Elviso | there's Kirkburn :) |
00:20.39 | Kirkburn | Well, I did override them specifically :P |
00:20.47 | Cafeine | yeah :) and you did well ;) |
00:20.58 | Ktron | how hard would it be (ie, is it impossible to...) make the mouse change when hovering over someone? |
00:21.04 | Kirkburn | I've never used either btw! |
00:21.12 | L|Elviso | my superinspect doesn't look like I would think it should |
00:21.13 | Ktron | especially if they are pvp and opposing? |
00:21.15 | Cafeine | I'm actually the editor in chief of a videogame magazine here in france, and writing a 4 pages feature about mods |
00:21.20 | Iriel | Ktron: You mean like ArcadiaLogos does? |
00:21.25 | Kirkburn | Wow! |
00:21.28 | Cafeine | clearfont in it of course |
00:21.33 | Kirkburn | Omg, really?! |
00:21.34 | Ktron | Iriel, do I? I'll look and read |
00:21.41 | Iriel | Ktron: You can't change the actual cursor, but you can put something near/over it |
00:21.43 | Kirkburn | I'm honoured |
00:21.47 | Cafeine | but that problem will get me mail ;) |
00:21.59 | Kirkburn | I suppose I should get it sorted then! |
00:22.08 | Cafeine | so I'm here to check if I can pack a perfect version ;)) |
00:22.30 | Ktron | Iriel, I thought Arcadia only made a logo appear based on guilds |
00:22.47 | Kirkburn | I'm trying to think which section that might be |
00:22.52 | Iriel | Ktron: Well, it does, but you can use the same mechanism to do whatever you want to do. |
00:23.10 | Cafeine | (my website is cafzone.net and blog is cafzone.net/dotclear expect a news on the blog too clearfont is a life saver ;) ) |
00:23.11 | Iriel | Ktron : i wasn't suggesting "ArcadiaLogos is the addon you want" as much as "Look at ArcadiaLogos for how to do it" |
00:23.25 | Cafeine | Kirkburn : you dont have the problem on your comp ? |
00:23.29 | Ktron | Ah , okay check it out |
00:23.39 | Ktron | *Okay I'll check it |
00:23.41 | Kirkburn | I haven't used the normal unit frames for a little while |
00:24.09 | Kirkburn | How long are you able to stay on? I'm going to see what they're like on one of my other characters |
00:24.38 | Cafeine | it's 2:30 am here need to sleep pretty soon :p |
00:24.51 | Cafeine | but if I have to leave |
00:25.01 | Cafeine | cafeine@gmail.com <--- mail me here ? |
00:25.22 | Cafeine | what UI are you using btw ? |
00:25.29 | Cafeine | (just checking ;) ) |
00:26.17 | Kirkburn | Lots of different things, about half Cosmos, half my own choice (Discord, lots of others) |
00:26.35 | Kirkburn | Be back in about 2 mins after checking |
00:26.53 | Cafeine | ko |
00:26.54 | Cafeine | ok |
00:29.03 | Kirkburn | What addon do you use that puts the health on the target? |
00:29.41 | Cafeine | goooood question, checking... |
00:30.34 | Kirkburn | Little Demizelda the lvl 1 warrior is having fun killing snow wolves |
00:31.04 | Cafeine | haha |
00:31.15 | Cafeine | I logged my mighty shamy lev 6 to check :p |
00:31.17 | *** join/#wowi-lounge zeeg (n=wguru@67.63.84.143) |
00:31.39 | Cafeine | if I log a real toon, spam from sleepless guildies is assured |
00:32.09 | Kirkburn | heh |
00:32.47 | Kirkburn | Is it *just* the target, or also your own character stats? |
00:33.27 | Cafeine | same prob if I'm targeting myslef |
00:33.31 | Cafeine | myself |
00:33.39 | Kirkburn | Do you use mobhealth/mobinfo? |
00:33.41 | Cafeine | yeah |
00:33.45 | Kirkburn | Aha! |
00:33.52 | Cafeine | mobinfo2, latest blabla |
00:33.59 | Cafeine | damned: p |
00:34.00 | Cafeine | :) |
00:34.13 | Kirkburn | Doesn't it have settings? |
00:34.18 | Cairenn | ckknight: I responded to your thread asking for opinions |
00:34.19 | Cafeine | and UI scale is on 0.64 (but not a prob in fact) |
00:34.29 | Cafeine | Kirkburn : mmm checking |
00:35.49 | Cafeine | damn |
00:35.52 | Kirkburn | How do you get into the mobinfo settings? I've forgotten |
00:35.54 | Cafeine | you're the man |
00:36.18 | Cafeine | <PROTECTED> |
00:36.22 | Kirkburn | Ooh, I see what you mean! It's tiny! |
00:36.24 | Cafeine | what... FONT SIZE |
00:36.49 | Kirkburn | Hehe |
00:37.06 | Cafeine | NOT working, checking some settings |
00:37.26 | Kirkburn | Yeah, that's helps. It's strange, in the code it's set to use GameFontNormalSmall ... but in the game, that's not one of the choices |
00:38.54 | Kirkburn | Whether it's to do with ClearFont I don't know, but it doesn't actually change the font if you ask it to. Only the size |
00:39.05 | Cafeine | mmm |
00:40.06 | kremonte | oh man |
00:40.09 | kremonte | guildmate has more than 10k gold |
00:40.15 | kremonte | didn't buy a penny of it ;/ |
00:40.59 | Cafeine | Kirkburn : yeah and it's screw up the look of it... weird |
00:41.31 | Cafeine | (the text dont match the bar perfectly :) ) bah, not your problem then but it mean the overrinding is not working as intended right ? |
00:41.52 | Kirkburn | Yeah, I think it's something in mobinfo2, I'm just gonna check it without CF on |
00:42.27 | Cafeine | ok |
00:42.32 | *** join/#wowi-lounge Tem (n=Tem@ip70-177-38-158.br.br.cox.net) |
00:43.37 | Kirkburn | Found it ... the developer is bypassing the actual fonts |
00:43.44 | kremonte | clearfont ftw <3 |
00:43.51 | Cafeine | Kirkburn : slap him ;) |
00:43.52 | Kirkburn | Grr! |
00:44.00 | kremonte | Kirkburn: i just started using CF today, and i now love you |
00:44.03 | Cafeine | <--- bug hunter |
00:44.04 | Kirkburn | Aww |
00:44.15 | Cafeine | kremonte : GET IN LINE with the love :p |
00:44.17 | Kirkburn | You're getting a mention in the next version! |
00:44.23 | Kirkburn | :D |
00:44.26 | Cafeine | haha great :) |
00:44.32 | kremonte | Cafeine: i cut the line because i <3 him more :O |
00:44.43 | Cafeine | Cafeine with ONE f because... french ;) |
00:44.49 | Kirkburn | So yeah, I'll see if I get something changed. You know about the Step Two thing Cafeine? |
00:44.51 | kremonte | tu parles francaissssssssss? |
00:44.54 | Cafeine | kremonte LIES :) |
00:44.58 | *** join/#wowi-lounge Tem_ (n=Tem@ip70-177-40-169.br.br.cox.net) |
00:45.01 | kremonte | VRAI...S |
00:45.03 | Cafeine | hahah |
00:45.08 | Cafeine | ouais je parles francais et toi ? ;) |
00:45.20 | Cafeine | Kirkburn : yeah |
00:45.20 | kremonte | mon francais est comme bon comme un piece de merde |
00:45.21 | kremonte | :( |
00:45.23 | Kirkburn | je ne parle pas francais :( |
00:45.39 | Cafeine | bah english is the geek universal language anyway |
00:45.48 | Cafeine | :p |
00:45.57 | Tem | your french is as good as a piece of shit |
00:46.01 | Tem | lol |
00:46.06 | Cafeine | Kirkburn : i did the step2 already to be sure ;) |
00:46.18 | Cafeine | Tem : ho that's a hard thing to say ;) |
00:46.20 | Cafeine | mean even |
00:46.22 | Cafeine | :p |
00:46.28 | Kirkburn | Okay ... well, Step Two obviously helps prevent the ugly fonts showing through from mobinfo2. I'll pester the dev to actual respect the proper fonts :) |
00:46.34 | Tem | Cairenn: read up |
00:46.39 | Tem | he said it himself |
00:46.49 | Cafeine | hhahha |
00:46.54 | Cafeine | :)) |
00:47.01 | Tem | on that's not cair |
00:47.11 | Cafeine | Kirkburn : ok so basically, I just bump a bit the size and wait for the slapping ? :) |
00:47.14 | Tem | ok, Cafeine you need to change your nick |
00:47.23 | kremonte | c'est vrais :( |
00:47.27 | Tem | it's the same color and size as Cairenn |
00:47.28 | Cafeine | Tem : I understood it was for me :p |
00:47.46 | Cafeine | Tem : using conversation on a mac too ? ;) |
00:47.51 | Kirkburn | Yup, basically. This is the offending part of the file ... |
00:47.52 | Kirkburn | fontName = "Fonts\\ARIALN.TTF" -- NumberFontNormal |
00:47.52 | Kirkburn | elseiffontId == 2 then |
00:47.52 | Kirkburn | fontName = "Fonts\\FRIZQT__.TTF" --GameFontNormal |
00:47.52 | Kirkburn | else |
00:47.52 | Kirkburn | fontName = "Fonts\\MORPHEUS.TTF" --ItemTextFontNormal |
00:47.53 | Tem | XChat |
00:47.54 | Kirkburn | end |
00:48.05 | Iriel | Yuck |
00:48.05 | Cafeine | Tem : ok :) |
00:48.17 | Kirkburn | It just tells mobinfo to use those fonts, and not bother with any formatting or anything. Which is nice. |
00:48.19 | Tem | Iriel: what's the "yuck?" |
00:48.27 | Iriel | Tem: that bit of code |
00:48.45 | Tem | eww |
00:48.46 | Cafeine | Kirkburn : lazy coder or quick workaround ? ;) |
00:48.55 | Tem | looks like old code to me |
00:49.00 | Tem | old nasty code |
00:49.02 | Cafeine | yeah |
00:49.06 | Cafeine | the mod IS old |
00:49.10 | Kirkburn | The can change it to use new code |
00:49.12 | Tem | hasn't been updated for 1.10 font objects |
00:49.19 | Tem | which admitedly can be equally nasty |
00:49.32 | Kirkburn | Some existed before 1.10 btw |
00:49.41 | Kirkburn | SCT used them very successfully |
00:49.47 | Cafeine | yeah |
00:49.47 | Iriel | We had FontString:GetFont() before 1.10 |
00:49.53 | Cafeine | the new SCT is fantastic |
00:50.00 | Tem | I didn't really pay that much attention to fonts before I got CF |
00:50.05 | Cafeine | part of the feature too ;) |
00:50.06 | Kirkburn | :P |
00:50.13 | Tem | god, I need to get rid of some stuff |
00:50.15 | cladhaire | Cafeine: Is it? I haven't changed any of my UI yet.. was waiting for authors to catch up |
00:50.29 | Tem | it takes me FAR too long to log in |
00:50.35 | Kirkburn | Okay, I'll mention it to the mobinfo dev to see if he can change it to how sct does it |
00:50.42 | Cafeine | cladhaire : my main in a priesst : the new healing reporting is just... awesome :) |
00:50.44 | Kirkburn | Apart from that ClearFont = perfect, right? |
00:50.52 | Cafeine | and ppl DO KNOW at last who saved their ass |
00:50.57 | Cafeine | :p |
00:51.12 | kremonte | clearfont est parfait :O |
00:51.14 | cladhaire | Cafeine: Nice.. with the combat log revamp that has to be pretty handy. I'm switching OFF my priest back to my rogue-- who woulda thought |
00:51.16 | Cafeine | Kirkburn : fantastic, really |
00:51.25 | Cafeine | Kirkburn : cant look at wow without it now :/ |
00:51.49 | Cafeine | cladhaire :) |
00:52.06 | Tain | What's Clearfont? |
00:52.12 | Kirkburn | lol |
00:52.16 | Cafeine | I'm playing at home on a dell 24' in 1920x1200 and everything is so. nice :) |
00:52.29 | Cairenn | http://www.wowinterface.com/downloads/fileinfo.php?id=4283 |
00:52.30 | Cafeine | even if I'm using uiscale 0.64 |
00:52.35 | Cairenn | is what ClearFont is :p |
00:52.51 | Kirkburn | Wait, Tain's not serious is he? |
00:53.00 | cladhaire | My only issue with clearfont is how huge of a difference there is with numbers.. the fact that they're subscript almost.. and the fact that the 1 is such a thin number with no kerning--- it makes things like timestamps all wonky. |
00:53.02 | Cairenn | very possibly |
00:53.02 | cladhaire | but i enjoy it. |
00:53.11 | Tain | I almost bought a 2405. In fact I had it in my shopping basket ready to order. Until Dell decided they were going to charge me sales tax. |
00:53.16 | Cafeine | and I'm surprised because I hate number fonts where everything is NOT on the same line usually |
00:53.17 | Cairenn | do YOU know every single mod that is out there, Kirkburn? |
00:53.27 | Kirkburn | cladhaire, not in v11000-3 |
00:53.33 | cladhaire | o rly? |
00:53.38 | Cafeine | ahha same as cladhaire |
00:53.41 | Kirkburn | I just thought, I mention it about every day here ;) |
00:53.53 | Kirkburn | Ah wait |
00:54.03 | AnduinLothar | i think you should write some more |
00:54.09 | Cafeine | Kirkburn : the number font looks the same to me in the last version tbh :p |
00:54.13 | AnduinLothar | and try advertizing them all as much |
00:54.17 | Kirkburn | lol |
00:54.41 | Kirkburn | The number font I've got only applies to money and item overlays |
00:54.45 | AnduinLothar | and then, when you're spending 20 hours a day advertizing your 50 mods you'll go mad |
00:54.51 | Cafeine | I want an option with numbers on the same lign... damn I dont have enough english to tell you that ;) |
00:54.56 | AnduinLothar | and explode |
00:55.29 | Cafeine | Kirkburn : you see what I mean ? 87 for exemple.. the 7 goes under the 8 |
00:55.32 | AnduinLothar | line |
00:55.35 | Cafeine | line |
00:55.40 | Kirkburn | Yeah, it uses old style numbers |
00:55.44 | Cafeine | damn, 3AM, english is vanishing :p |
00:55.47 | Iriel | I think he means the same column |
00:55.52 | Iriel | if the 7 goes under the 8 |
00:56.04 | Cafeine | Kirkburn got it I think ;) |
00:56.07 | Kirkburn | 1234567890 look different on different fonts |
00:56.12 | Cafeine | yeah |
00:56.35 | Kirkburn | Trailing lines, like for the letter 'g' |
00:56.44 | Cafeine | you got it |
00:56.56 | Cafeine | bha, it's really a matter of tastes |
00:57.03 | Iriel | Oh, descenders |
00:57.16 | Kirkburn | I forget the name of that style of numbering, I read about it recently (*shock* Kirkburn reads typeface websites!) |
00:57.23 | Kirkburn | That's it |
00:57.24 | Cafeine | hahaha |
00:57.34 | Cafeine | yeah, anyway, you see what I mean. |
00:57.39 | Cafeine | if you have time (hehe) |
00:57.44 | Cafeine | make an option ? :p |
00:57.44 | cladhaire | =) |
00:58.05 | Iriel | OOps, lua broke my computer |
00:58.42 | Kirkburn | I shall see about it, it's something I've known about since I started. Er, it's not my font. |
00:59.14 | Cafeine | well I guess I took enough of your time ;) go slap the mobinfo author :)) |
00:59.28 | Cafeine | and thx again for your work |
00:59.32 | Kirkburn | Will do. Tomorrow. After I also sleep. I'm in Italy btw :) |
00:59.39 | Cafeine | ho ! |
00:59.39 | cladhaire | OOoh.. it makes BossPanel TINY =) |
00:59.40 | cladhaire | hehe |
00:59.42 | Cafeine | paris here ;) |
00:59.51 | Cafeine | Italien or just "in italy" ? ;) |
00:59.56 | cladhaire | but thats easily resolved. |
01:00.36 | Kirkburn | Nice and close to Blizzard EU, aren't you! I'm in Perugia, Umbria as a university student |
01:01.02 | Kirkburn | I actually go to Bristol Uni in england ... but I'm out here for a year, away from my girlfriend :( |
01:01.22 | Iriel | > return gcinfo() |
01:01.24 | Iriel | 17 393245 |
01:01.27 | Iriel | Fun with tables. |
01:01.31 | Cafeine | we work with them |
01:01.46 | Kirkburn | You work with Blizzard? |
01:01.49 | Cafeine | we did 2 special issues about all the strats in MC and others instances |
01:01.55 | Cafeine | yeah |
01:01.56 | Kirkburn | Ah I see |
01:02.03 | Kirkburn | What's the mag? |
01:02.04 | Cafeine | and a lot of friends are actually working FOR blizzard |
01:02.13 | Cafeine | (and crying ;) the management is BAD it seems ;) ) |
01:02.19 | Cafeine | Joystick is the magazine |
01:02.35 | Cafeine | best selling PC gaming mag here I should say :p |
01:02.43 | Kirkburn | heh |
01:03.06 | Cafeine | with a grumpy editor in chief because he DONT SLEEP ENOUGH |
01:03.07 | Kirkburn | Wonder if shouryuu reads it, he's normally around |
01:03.09 | Cafeine | stuuupid game :p |
01:03.17 | Kirkburn | hehe |
01:03.39 | Cafeine | spent 3 days on that feature altready... too many hours ingame ;) |
01:03.47 | Cafeine | not as much as expected in word |
01:03.57 | Kirkburn | That must have been agonising, playing WoW for work! |
01:04.21 | Cafeine | yeah.... my wife don't like that :p |
01:04.33 | Cafeine | should be playing more OTHER games tbh ;) |
01:04.45 | Kirkburn | lol ... I'm actually in france later this month, I'll have a look out for Joystick |
01:04.46 | Cafeine | so you're english, studying in italy right ? |
01:04.50 | Kirkburn | yup |
01:05.08 | Cafeine | you traveil a lot, good :) |
01:05.16 | Cafeine | sorry for your GF tough |
01:05.49 | Kirkburn | Heh ... I do Civil Engineering at Bristol Uni, but because I chose an Erasmus course, my third year is spent here |
01:06.02 | Kirkburn | The france trip is a holiday :) |
01:06.03 | Cafeine | damn, erasmus... |
01:06.29 | Cafeine | lot of friends did taht |
01:06.30 | Cafeine | that |
01:06.30 | kremonte | shouryuu is a frenchie :o |
01:06.32 | kremonte | where is he? |
01:06.36 | Cafeine | sleeping |
01:06.39 | Cafeine | like normal ppl |
01:06.40 | Kirkburn | Yeah |
01:06.40 | Cafeine | :/ |
01:06.47 | kremonte | french people don't sleep |
01:06.57 | Cafeine | Kirkburn : feel free to drop me a mail on the gmail address |
01:07.02 | kremonte | the traffic in paris is too bad to sleep :P |
01:07.04 | Cafeine | if you're wasting time around paris ;) |
01:07.09 | Kirkburn | I could make a second ClearFont with a 'proper' number font some time |
01:07.16 | Kirkburn | Sure, what was it again? |
01:07.27 | Cafeine | cafeine@gmail.com |
01:07.29 | Cafeine | easy :p |
01:07.35 | Kirkburn | heh |
01:07.39 | kremonte | Cafeine: do you live in paris? |
01:07.47 | Cafeine | yeah |
01:07.55 | kremonte | zomg, so does shouryuu! |
01:07.58 | kremonte | llolol |
01:08.12 | kremonte | i don't know how the city is laid out tho ;/ |
01:08.13 | Cafeine | actually I was in the 17th area, I'm in levallois now (I work 5 min by feet from home) |
01:08.18 | kremonte | he said he lived near 6th section or something |
01:08.26 | Kirkburn | "or something" |
01:08.28 | Cafeine | levallois is just outside paris |
01:08.40 | Cafeine | 6th section is DAMN NICE |
01:08.48 | kremonte | stupid cities have all diferent layouts >< |
01:08.51 | Cafeine | one of the best in paris IMHO ;) |
01:08.52 | kremonte | sections, buroughs, areas, kdfnjgdgn |
01:08.55 | Cafeine | indeed |
01:09.01 | Cafeine | "arrondissements" |
01:09.05 | Cafeine | in french for paris :p |
01:09.09 | kremonte | agreed. "insert big word here" |
01:09.12 | Cafeine | hahah |
01:09.28 | Cafeine | so anyway, time to sleep, thx again for all the infos ! |
01:09.35 | kremonte | bon nuit :P |
01:09.44 | kremonte | come back tomorrow, make some friends :P |
01:09.49 | Cafeine | bonne nuit :) (yeah, genera is a bitch in french) |
01:09.57 | kremonte | stupid genders |
01:10.00 | Cafeine | bhahaha |
01:10.01 | Cafeine | :p |
01:10.10 | kremonte | i speak kremontese, everything is male :p |
01:10.12 | kremonte | nights |
01:10.13 | Cafeine | Cya ppl :) I'll be back for sure ;) |
01:10.18 | Kirkburn | Night night! |
01:10.35 | Kirkburn | Well, that was a strange experience |
01:10.57 | kremonte | eh? lol |
01:11.04 | Kirkburn | Not how I expected the night to end, but there you go :) |
01:11.29 | kremonte | you know, i really should stop expecting to understand what people say in this channel |
01:11.36 | Kirkburn | About what? |
01:11.41 | kremonte | everythiiiiiiiiing |
01:11.54 | kremonte | if you log what i say, 40% of it is either "huh?" or "me is confused" |
01:11.59 | Kirkburn | heh |
01:12.18 | Kirkburn | I should parse the logs and see how true that is. Given we do actually have logs. |
01:12.28 | kremonte | in that case |
01:12.34 | Kirkburn | Either that or revise |
01:12.41 | kremonte | then it's 35% "lol" 10% "confusion related" |
01:12.46 | kremonte | 20% gibberish |
01:13.51 | Kirkburn | I almost liked it more when I didn't get about 5 comments an hour on the ClearFont page |
01:13.59 | kremonte | lol |
01:14.19 | kremonte | that's why i'm weary of doing any big mods |
01:14.21 | kremonte | i can't maintain |
01:17.52 | kremonte | sigh |
01:17.57 | kremonte | i hate how WoW treats me |
01:18.10 | kremonte | 1 mob till i'm done with my quest that will level me up so i can use an axe i paid 30g for |
01:18.13 | Kirkburn | *hug* |
01:18.18 | kremonte | mob is at 1%, mobhealth says it's at 12hp left |
01:18.25 | kremonte | i have 30 rage, about to hit bloodthirst to kill it |
01:18.38 | kremonte | Jeirei's Backstab hits you for 356 |
01:18.39 | kremonte | You die |
01:18.45 | kremonte | gy is across the zone -_- |
01:19.57 | Kirkburn | What's the reloadui script? |
01:20.08 | kremonte | ./script ReloadUI() |
01:20.11 | kremonte | ./console reloadui |
01:20.15 | kremonte | ./reload (with devtools) |
01:20.44 | *** join/#wowi-lounge zenzelezz (n=zenzelez@ti131310a080-6813.bb.online.no) |
01:21.47 | Gryphen | /rl with cosmos |
01:25.17 | cladhaire | ./reload with ace =0 |
01:25.59 | Kirkburn | So, anymore? /reeelood? /rld? /r3108d? |
01:26.47 | Ktron | <PROTECTED> |
01:27.03 | Ktron | and with LoadIT it's /mods l |
01:27.07 | Ktron | */mods rl |
01:27.24 | kremonte | lol semicolons |
01:27.47 | Ktron | semicolons ftw |
01:31.01 | Kirkburn | Btw, does anyone know Cafeine knew to find me here? I only put the IRC channel on the mod details today :S |
01:31.29 | Cairenn | he came in asking if anyone here *used* the mod |
01:31.31 | Iriel | I give up on making an 'as good as collectgarbage()' userspace function |
01:31.40 | kremonte | eh, iriel? |
01:31.57 | Cairenn | and we were just in the process of telling him that the author hangs out here when you arrived |
01:32.03 | Cairenn | hence our amusement |
01:32.21 | Iriel | I get to pick between A) Creates zillions of tiny object or B) undesirable increases in other parts of the lua subsystem that skew the memory available |
01:32.55 | Kirkburn | :P |
01:33.19 | Iriel | I'd be okay if lua agressively reduced the string table / working buffer size |
01:33.28 | Iriel | But it simply halves it if it's less than half used |
01:33.36 | Kirkburn | It was good timing. I came on to see if Cide was here cos someone 'had problems with ct' and like any good dev I tried to help him. I think it may have been the guys fault so nvm |
01:34.03 | Kirkburn | Well, I'm going to go to bed now :) |
01:34.18 | Kirkburn | It's been fun! |
01:34.50 | Kirkburn | No doubt I'll be back 2moro, despite my exam being wednesday ... why didn't they delay the patch further :( |
01:36.00 | Iriel | On the flip side, I know more about the garbage impact of string.rep, string.format, and table.concat than I ever wanted to |
01:39.48 | Iriel | I did discover that lua processes A .. B .. C .. D much more efficiently than I gave it credit for if they're all strings or numbers |
01:41.52 | Iriel | which means you dont have to resort to string.format to avoid temporary values |
01:41.59 | cladhaire | Can they be any mixture of strings and numbers? |
01:42.27 | cladhaire | meaning, you didn't mean all number or all strings? |
01:42.32 | Iriel | Yes |
01:42.44 | Iriel | I've got to verify that numbers dont create string objects mid-stream |
01:46.25 | Iriel | Hm, it does |
01:46.47 | Aalny | quick question about looting. I realize there's no way to "loot" a world object programmatically. But assuming the loot window is already open, can you programmatically take the stuff in the window with a proper hardware event? |
01:47.21 | Iriel | Aalny : No |
01:47.22 | Aalny | sort of like how Iriel's PocketHelper works |
01:47.30 | Iriel | Aalny : There's a special LootButton |
01:47.38 | Iriel | Aalny : Th euser has to click on one of those to loot a slot |
01:47.44 | Aalny | ah, ok |
01:47.49 | Iriel | Aalny : PocketHelper makes a new LootButton and points it at the right loot slot |
01:47.58 | Iriel | Aalny : You can make as many as you want, however, and make them look however you want |
01:48.10 | Iriel | Aalny : But they do have to get clicked on |
01:48.15 | Aalny | gotcha |
01:48.22 | Iriel | cladhaire : So, if it's all strings, then .. is the way to go |
01:48.35 | Iriel | cladhaire : If you have strings and numbers, there's an argument to be made for string.format |
01:49.06 | Iriel | cladhaire : But it will depend on the ratio between numbers and strings in the real world, string.format has a different set of overheads |
01:49.21 | cladhaire | Can we give anything as a general case? |
01:50.02 | cladhaire | It seems to me that string.format() is going to create a string for the format itself, and incur the penalty of an explicit function call. |
01:50.11 | cladhaire | but you have similar issues with .. |
01:50.31 | Iriel | That is true, but the format string is usually created ONCE |
01:50.38 | Iriel | The function call overhead is real however |
01:50.40 | cladhaire | at compile time, correct |
01:51.07 | Iriel | Basically, "hello " .. 7 .. " world" becomes "hello " .. tostring(7) .. " world" |
01:51.16 | Iriel | So you get the runtime overhead of creating a string object for "7" |
01:51.27 | cladhaire | that's somewhat disappointing. |
01:51.28 | Iriel | which then becomes 'garbage' |
01:51.53 | Iriel | Having said that, the concatenation itself does NOT create any wasted intermediates |
01:52.02 | Iriel | there's no "hello 7" or "7 world" |
01:52.06 | Iriel | Just "hello 7 world" |
01:52.17 | cladhaire | Thats very nice. |
01:52.26 | Iriel | string.format, however, does all of its work into a temporary buffer (as long as you dont hit the 8k limit) |
01:52.47 | Iriel | so there's no LUA string created for 7 |
01:52.50 | cladhaire | so it only incurs the one-time format string, and the single function call |
01:53.08 | Iriel | if your result string is > 8k then each 8k (or smaller) chunk becomes a lua string |
01:53.14 | Iriel | And then they're all concatenated at the end |
01:53.20 | cladhaire | So esentially, you know what you'r egetting with string.format() but the use of .. can be appropriate when you know exactly what you're doing. |
01:53.45 | Iriel | More or less, yes, and if you're dealing with lua strings, .. is very friendly. |
01:54.09 | Iriel | Finally, table.concat and string.rep work like string.format in that they use the internal 8k buffer scheme |
01:54.52 | cladhaire | Very good to know. |
01:55.06 | Iriel | for LARGE strings, table.concat(t) would produce garbage while t[1] .. t[2] .. t[3] would not |
01:55.33 | cladhaire | I wish we could come up with a solid case for upgrading to 5.1, other than pseudo-access to the stack for varags. |
01:56.04 | ckknight | are there noticeable performance gains? |
01:56.05 | Iriel | heh, more generic hookery seems to be the only compelling reason tho |
01:56.17 | ckknight | hookery? |
01:56.25 | cladhaire | Is there anything in 5.1 that could help his tainting scheme? |
01:57.11 | cladhaire | Actually |
01:57.15 | Legorol | what about the improved GC? is that not good a reason? the more we come up with, the better |
01:57.18 | cladhaire | the module() system would be absolteuly amazing. |
01:57.26 | cladhaire | its... very very very impressive to say the least |
01:57.30 | Tain | There was something in 5.1 that I really liked and suggested a long time ago, but I don't remember what. |
01:58.10 | Tain | Yeah, module() would make some great things possible for addons. |
01:58.18 | cladhaire | module() pulls things out of the global env without performance penalty.. |
01:58.34 | Iriel | The problem with 5.1 is he'd have to re-apply all of his changes from 5.0 |
01:58.39 | Iriel | and make sure they still worked the same way |
01:58.42 | cladhaire | *nod* |
01:59.02 | cladhaire | regression testing would such.. but it could be nicer than we're thinking =) |
01:59.13 | cladhaire | maybe its just a svn merge, svn merge =) |
01:59.26 | cladhaire | hehe |
02:00.03 | Tain | The problem is a lot of the good things from 5.1 wouldn't have much effect at all on the Blizzard stuff without them rewriting to take advantage of them. |
02:00.21 | Iriel | I dont understand the comment above about module |
02:00.21 | Tain | And that costs money. |
02:00.36 | cladhaire | Iriel: Which one? |
02:01.04 | cladhaire | Tain: That's true.. but the GC changes could be nice.. and he may find something else that we could present =) |
02:01.59 | Iriel | About it having zero impact removal of stuff from the global env |
02:02.15 | cladhaire | Iriel: In my playing with it, module() puts all the globally defined functions in that chunk under a namespace, but uses direct reference instead of table lookups to reference them internally. |
02:02.18 | Iriel | My read of its description (which could admittedly be wrong) is that it does nothing you couldn't already do with setfenv |
02:03.35 | cladhaire | *nod* it can currently be done with setfenv, but the concept and usage of require() could change the way we do things. I dont know that it would be explicitly better-- but it would open it up to a little less fiddling overall *shrug*., |
02:03.39 | Iriel | MyModule = MyModule or {}; |
02:03.40 | cladhaire | i'm grasping at straws here =) |
02:03.44 | Iriel | setfenv(1, MyModule); |
02:03.53 | Iriel | -- Everything below here is modularized |
02:04.08 | cladhaire | *nod* |
02:04.24 | Iriel | The other problem of require is of course that it loads files. |
02:04.29 | cladhaire | I know we can do it all manually.. but its been hyped-- and i always believe listserv hype =) |
02:04.56 | cladhaire | Playing with it in standalone lua cleaned up some of my stubs |
02:05.05 | Iriel | It would be interesting, however, to write an autoloader for LoD addon stuff |
02:05.16 | Iriel | Assuming a certain amount of structure |
02:05.21 | Iriel | YAy,s oemthing else to do when I should be WORKING |
02:05.24 | Iriel | 8-) |
02:06.06 | cladhaire | hehehe |
02:06.08 | cladhaire | THis month is low-playtime for me =( They're actually making me do work |
02:06.50 | Legorol | Iriel: such a thing exists |
02:06.57 | Legorol | have you looked at Stubby by the Auctioneer team? |
02:07.02 | Legorol | it's a complete LoD management system |
02:07.16 | cladhaire | DO you have a link anywhere Leg? |
02:07.18 | Legorol | you can even register boot-code with it, that you want executed when Stubby loads, but not necessarily load your addon |
02:07.19 | Iriel | Legorol : I haven't |
02:07.25 | Legorol | it's very impressive, check it out |
02:07.28 | Legorol | i'll get link, sec |
02:07.35 | Legorol | www.auctioneeraddon.com/dl |
02:07.43 | Iriel | Legorol : All i'm imagining is that I put something in my LoD addon's metadata saying what global tables I populate |
02:08.05 | Iriel | Legorol : Then there's a totally generic normal addon that loads, scans all the available addons, and sets up some metatables to handle on demand load calls |
02:08.34 | Legorol | it does something like that, and more |
02:08.46 | Legorol | it loads, scans the LoD addons, if finds one it hasn't seen before, then loads it |
02:08.54 | Legorol | the LoD addon does gets a chance to register with Stubby |
02:09.05 | zenzelezz | on a different note, is there any way to determine who your target is currently attacking without actually changing your own target? (what a messy sentence) |
02:09.05 | Legorol | on next logon, Stubby only performs whatever the addon requested it to do |
02:09.16 | Legorol | which can be custom Lua code even, which can set up conditions for when to load the addon |
02:09.28 | ckknight | zenzelezz, "targettarget" |
02:10.21 | ckknight | Legorol, my BossPanel scheme does a similar thing |
02:10.21 | ckknight | it doesn't have the custom lua code bit, cause it's not needed, though |
02:10.24 | Legorol | one thing the custom boot-code allows for example is to register a slash command for your addon |
02:10.31 | Legorol | which, when you type it, does the full load |
02:10.39 | ckknight | that is pretty cool |
02:12.01 | Iriel | Interesting, though it does have to load all the addons the first time, which is imperfect, but possibly not a problem. |
02:12.17 | Iriel | I take it there are versioning requirements on one of the headers of the addon so stubby knows when it's changed? |
02:12.31 | Legorol | Iriel: there is no other solution in the current LoD implementation |
02:12.39 | Legorol | it can't know what an addon wants without loading it at least once |
02:12.53 | Iriel | well, if you use the module scheme, you can know |
02:12.57 | Legorol | yes i think there is a versioning requirement |
02:13.11 | Legorol | i don't know anything about the mdule system :-) |
02:13.24 | Legorol | all i know is what stubby does given the current Lua/LoD we got, and it does very well |
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02:18.14 | Tain | Woah kickass! Bob Ross video game! http://www.bobross.com/news.cfm |
02:21.08 | zenzelezz | ckknight: got it, thanks :) |
02:22.41 | Iriel | Hm, Stubby is pretty nice, though I think some of its hooking code is inappropriate |
02:23.01 | Tain | Bad touch! |
02:28.30 | *** join/#wowi-lounge Aalny (i=user@jag.usc.edu) |
02:31.36 | cladhaire | Night all |
02:32.59 | Cairenn | does anyone recall the name of the mod that took over where EnglishTeacher left off? it would change phrases like "wtf u n00b" into "what is your problem?" etc |
02:35.26 | *** join/#wowi-lounge Tem_ (n=Tem@ip70-177-38-158.br.br.cox.net) |
02:35.32 | Kemayo | ckknight: Any idea what might cause this? http://www.kemayo.com/wow/bosspanel_quests_tooltipbug.jpg |
02:36.31 | ckknight | my guess is that you upset the volcano god |
02:36.38 | Kemayo | Fair. |
02:36.47 | ckknight | can I have your code? |
02:36.57 | ckknight | I'll get to the bottom of it |
02:38.18 | ckknight | it's likely my fault, something fishy with the new code probably |
02:39.16 | Kemayo | Sure: http://www.kemayo.com/wow/BossPanel_Quests-0.2.0.beta.zip |
02:39.34 | ckknight | what version of BP are you using? |
02:39.52 | Kemayo | 0.9.7.165 |
02:39.59 | ckknight | okay |
02:40.35 | Kemayo | The stuff in the screenshots is without categories -- I tried using categories first, and it added the category name to the start of every line. |
02:40.48 | ckknight | ... |
02:40.58 | ckknight | your bpCompatible is off |
02:41.11 | ckknight | you set it to 097, it's 907 |
02:41.19 | ckknight | that's why it's doing this |
02:41.42 | ckknight | if you made your plugin for less than 0.4.23, it uses the old code |
02:41.46 | ckknight | for tooltips |
02:41.54 | ckknight | or, through a compatibility layer |
02:42.46 | kremonte | (..-) does that match 2 or less? |
02:43.02 | ckknight | it matches 1 or more |
02:43.05 | Iriel | kremonte : 1 or more, as few as possible |
02:43.20 | Iriel | it's essentially a non-greedy (.+) |
02:43.22 | Kemayo | Ahhh. Makes sense -- silly error on my part. :-) |
02:43.24 | kremonte | ~_~ |
02:43.42 | kremonte | i want to take out 2 values from a string, ##-## |
02:43.49 | kremonte | but it can be #-## or ##-# #-# etc |
02:44.16 | Iriel | I think you want ..? |
02:44.17 | ckknight | %d+%-%d+ |
02:44.31 | Iriel | or, ([^-][^-] |
02:44.32 | ckknight | is it only 2 digits? |
02:44.33 | Iriel | or, ([^-][^-]?) |
02:44.35 | kremonte | 1 or 2 |
02:44.40 | Iriel | let me try that again |
02:44.41 | kremonte | (it's a level) |
02:44.47 | Iriel | or, ([^-][^-]?)-([^-][^-]?) |
02:44.49 | ckknight | oh, then %d%d?%-%d%d? is your best bet. |
02:45.02 | kremonte | what does ? do? |
02:45.04 | ckknight | Iriel, %-, not - |
02:45.07 | ckknight | optional |
02:45.24 | ckknight | alp?ha matches alpha and alha |
02:45.45 | kremonte | why is it %-? |
02:46.01 | kremonte | (%d%d?)-(%d%d?) |
02:46.04 | kremonte | would that work? |
02:47.10 | Iriel | %- isn't necessary there |
02:47.16 | Osagasu | That Murloc RPG on newgrounds is ADDICTING |
02:47.57 | Osagasu | Almost as much as the real thing... oh, if only I didn't have my Programming logic homework due tomorrow |
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02:49.47 | KarlKFI | HA! I win! |
02:50.01 | Osagasu | uh oh. |
02:50.11 | KarlKFI | :D |
02:51.18 | Osagasu | Did you win an Intarweb? |
02:51.25 | KarlKFI | mmhmm |
02:51.45 | KarlKFI | I won the MrTunnel game |
02:52.40 | Osagasu | blahblah? |
02:52.50 | Osagasu | Mahnahmahnah? |
02:52.53 | KarlKFI | ;) |
02:52.55 | Osagasu | I mean, what's that? |
02:53.08 | ckknight | Bob Loblaw |
02:53.27 | Osagasu | That's even too obscure for even people who love their obscure culture |
02:58.48 | Aalny | man, the login servers are killing me |
03:00.16 | ckknight | Kemayo, well, after uncommenting that category code, it looks fine to me |
03:00.25 | ckknight | still want to figure out what caused the squishing, though |
03:01.18 | Kemayo | Along with the squishing, it wasn't showing the right side of DoubleLines. (Whether that helps or not, I don't know.) |
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03:06.40 | L|Elviso | I've seen the squishing before, but it affects all the BP tooltips |
03:06.46 | L|Elviso | then they all just go blank |
03:07.17 | L|Elviso | except for the title sometimes |
03:07.30 | L|Elviso | but the title will be unstyled |
03:07.56 | kremonte | http://sinssa.mqm.cc/2005/0728_8800/zerg.jpg |
03:21.27 | Corrodias | great... now you'll see 50 koreans running at you saying "KEKEKE ZERG RUSH!" |
03:21.41 | Corrodias | in those shoes, obviously |
03:23.47 | ckknight | an entire country of nerds |
03:23.50 | ckknight | what are the odds |
03:24.42 | kremonte | pretty high, actually |
03:25.13 | kremonte | pretty soon theres gonna be taxes on the internet |
03:25.17 | kremonte | unfortunately ;/ |
03:26.43 | Iriel | I dont see why the Internet should be taxed any differently than existing mail order |
03:26.52 | Iriel | Possibly there needs to be a tax structure for intangible goods |
03:27.04 | kremonte | i dunno why i was thinking this |
03:27.06 | kremonte | but like |
03:27.12 | kremonte | INTERNET PROPERTY TAXES |
03:27.18 | kremonte | and i dont doubt itll happen |
03:27.31 | Iriel | You'd be hard pressed to justify such things |
03:27.43 | Iriel | Real property taxes are used to pay for local services and the like, that's their justification |
03:27.52 | KarlKFI | i'm gonna tax your IP |
03:27.57 | Iriel | There's no such concept in internet land, unless you mean hosting fees, and we pay those already |
03:28.16 | kremonte | the us govt can justify anything :( |
03:28.18 | Iriel | I'm sure my hosting company pays taxes too |
03:28.21 | kremonte | *moves to canada* |
03:28.21 | Iriel | Not really |
03:30.41 | kremonte | iriel, stop being smart |
03:30.46 | kremonte | i want to justify unjust things! :(* |
03:31.06 | ckknight | does anyone see "justice" as a bad thing? |
03:31.10 | ckknight | I do |
03:31.13 | ckknight | don't know why |
03:31.18 | ckknight | but it seems bad to me |
03:31.21 | KarlKFI | you aren't a paladin? |
03:31.28 | ckknight | priest |
03:31.31 | KarlKFI | must be a warlock.. |
03:31.45 | KarlKFI | ah, priests are too forgiving |
03:32.22 | ckknight | I just think that people have skewed justice as merely a way to seek revenge |
03:37.45 | Miravlix | Anyone made an addon that gives an ETA on how long it take to fly from one point to another with taxi's now we can fly really really far? |
03:39.39 | Miravlix | Going from BB to Plaguelands... watching flying isn't as fun as it used to be. :) |
03:41.33 | Osagasu | There were addons that did it before. I guess now they'll just have to be updated for the new plans |
03:43.10 | kremonte | lawll |
03:43.16 | kremonte | im in ur base killing ur mans :P~~ |
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03:57.25 | kremonte | whoaaa |
03:57.31 | kremonte | the infamous corp hur is gdisbanding soon |
03:57.38 | ckknight | ? |
03:57.45 | kremonte | you know corp hur? |
03:57.48 | ckknight | no |
03:57.51 | ckknight | who's that? |
03:57.56 | kremonte | the guild with Avatar |
03:58.03 | kremonte | the hunter in full DS and kalimdor's revenge |
03:58.13 | kremonte | well they killed the twin emps |
03:58.17 | kremonte | and he had one of his emo sprees |
03:58.22 | kremonte | he logged off with master looter |
03:58.26 | Wobin_ | ooo |
03:58.29 | kremonte | wouldnt loot corpse because they kileld it "too sloppily" |
03:58.59 | kremonte | and _eighteen_ people left |
03:59.07 | kremonte | remade a guild called "BURLEY DOESNT NEED" |
03:59.15 | kremonte | burley was their top DPS |
04:05.25 | Parak | hmm, this website is addicting |
04:08.23 | Parak | www.foshata.com |
04:13.58 | Codayus | Logged off eh? |
04:14.07 | Codayus | Shoulda just fined them all 50 dkp each. :-) |
04:14.40 | kremonte | Codayus: he didn't let anybody get loot |
04:14.45 | kremonte | from a ridiculously hard boss |
04:14.55 | kremonte | when they all used many many golds worth of consumables |
04:14.55 | Codayus | *nod* That was obvious from your description. |
04:15.06 | kremonte | 50 dkp minus is not funny anymore ;( |
04:15.11 | Codayus | Lies. |
04:15.17 | Codayus | It will always be funny. |
04:15.21 | Codayus | :-) |
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04:34.54 | Miravlix | Strange, decursive is an insane garbage creator |
04:35.40 | Miravlix | Decursive alone result in my system hits 200-300KB/s garbage |
04:35.59 | Miravlix | Onload |
04:36.14 | kremonte | garbage, iriel? |
04:43.25 | Iriel | Yes, that word |
04:46.13 | Iriel | Miravlix : Do you have debugging enabled? |
04:48.34 | KarlKFI | lol, someone put a TellTrack Resurrected on curse cause i hadn't uploaded the vers from cosmos |
04:49.34 | KarlKFI | guess that means they want me to update |
04:51.25 | Iriel | Miravlix : From the look of the main Decursive it's actually not THAT bad as long as it's not rebuilding its unit list, or re-scanning the spellbook |
04:51.38 | Iriel | Miravlix : Though the debugging stuff is ugly |
04:52.09 | *** join/#wowi-lounge Codayus (n=cody@l0gical.net) |
04:55.06 | Iriel | Miravlix : So unless you're using a different version of decursive than the one I looked at (1.9.4), the problem may well lie elsewhere |
04:58.35 | *** join/#wowi-lounge Codayus (n=cody@l0gical.net) |
05:00.40 | zeeg | http://www.extraneo.it/goatse/goatse_ipod_skin.html |
05:07.48 | *** join/#wowi-lounge ckknight (n=ckknight@24-136-27-242.alc-bsr1.chi-alc.il.cable.rcn.com) |
05:09.44 | Miravlix | Time to rewrite decursive. *sighs* |
05:10.17 | Cairenn | ? |
05:10.21 | Cairenn | it's been updated ... |
05:10.29 | Miravlix | Pffft |
05:10.31 | *** join/#wowi-lounge JoshBorke (n=none@r35h65.res.gatech.edu) |
05:10.47 | Miravlix | It makes my system do 200-300KB/s garbage onload |
05:12.35 | Cairenn | so try talking to Quu? |
05:17.20 | Cairenn | lol |
05:17.43 | Miravlix | Shit someone erased wow wiki |
05:17.50 | Miravlix | The World of Warcraft API page is gone |
05:17.57 | kremonte | .. |
05:17.59 | kremonte | ff |
05:17.59 | kremonte | gg |
05:18.04 | Cairenn | why not give the author a heads-up / helping hand with optimizing his code ... |
05:18.04 | Miravlix | http://www.wowwiki.com/World_of_Warcraft_API |
05:18.09 | kremonte | its up again |
05:18.10 | kremonte | for me |
05:18.23 | Miravlix | Life it to short to argue with some author about his addon |
05:18.33 | Cairenn | Iriel !! |
05:18.42 | Cairenn | "WHEN DO WE EAT? OMG BEST MOVIE EVA!" |
05:19.51 | Miravlix | How do I get kram3r banned from Wiki? |
05:20.22 | Cairenn | "(diff) (hist) . . ! World of Warcraft API; 22:00 . . Kram3r (Talk) (→Application Program Interface)" |
05:20.37 | Cairenn | "(diff) (hist) . . ! World of Warcraft API; 21:59 . . Kram3r (Talk) (→Widget Specific Functions)" |
05:20.46 | Cairenn | definitely looks like it was him |
05:20.53 | Cairenn | hope there's a backup that can be restored |
05:21.49 | Miravlix | The History can be restoed |
05:21.59 | Miravlix | I'm just not sure how to do it |
05:22.06 | Miravlix | This happends all the time on Wiki's |
05:22.25 | kremonte | last i see |
05:22.27 | kremonte | is from mar30 |
05:22.30 | kremonte | should i restore? |
05:23.38 | Cairenn | how do you restore? |
05:23.48 | Miravlix | Yes, but how do you restore |
05:23.54 | kremonte | go on page history, click on the date of the old one, "save page" |
05:24.01 | kremonte | WARNING: You are editing an out-of-date revision of this page. If you save it, any changes made since this revision will be lost. |
05:24.03 | Kirov | Looks like it's already been restored |
05:24.20 | kremonte | yea, mine just went thru |
05:24.21 | kremonte | ._. |
05:24.52 | Miravlix | Nice |
05:26.25 | Miravlix | Checked kram3r's history thats all he has done |
05:26.58 | Cairenn | yeah, already did |
05:29.54 | kremonte | mmmm |
05:29.58 | kremonte | 11g51s repairs |
05:30.00 | kremonte | nothing is yellow |
05:30.01 | kremonte | :-( |
05:30.06 | Cairenn | I never understand why people do things like that =/ |
05:30.14 | kremonte | petty kicks |
05:30.16 | ckknight | like what? |
05:30.37 | ckknight | oh, nvm |
05:35.22 | kremonte | wb' |
05:35.23 | Iriel | I have a backup |
05:35.28 | kremonte | from? |
05:35.32 | kremonte | i restored wiki to mar30 |
05:35.32 | Iriel | From today |
05:35.34 | Iriel | or yesterday |
05:35.37 | kremonte | ah |
05:35.41 | kremonte | go ahead with it then if yed like |
05:35.42 | Iriel | let me check |
05:36.15 | Cairenn | don't suppose we'd be lucky enough that you have admin permissions for the site? |
05:36.32 | Cairenn | if you do happen to, you'll want to ban that jerk |
05:36.35 | Iriel | I should be so lucky, so no, I dont. |
05:36.43 | Iriel | The folks that do can probably help, if you can get hold of them |
05:36.48 | Iriel | they're reasonably active |
05:45.11 | Tem | sleep is overrated |
05:45.33 | Iriel | Ok, was it just the main PAI? |
05:45.36 | Iriel | Or someone else? |
05:45.49 | Iriel | I had the most recent pre-deletion version of the api |
05:45.56 | Iriel | so that's happy again |
06:04.04 | *** join/#wowi-lounge KarlKFI (n=KarlKFI@ip70-187-188-195.oc.oc.cox.net) |
06:07.59 | Miravlix | Yes, I rule |
06:08.25 | Miravlix | All those spellbook scanners that reacts on SPELLS_CHANGED |
06:08.36 | Iriel | Did they change the event on us? |
06:08.41 | Miravlix | SKILL_LINE_CHANGED trigges on weapon change |
06:08.59 | Miravlix | No it's just a huge probelm to do a full tooltip spellbook scan |
06:09.27 | Iriel | Well, the comments in Decursive imply that arg1 used to indicate what KIND if spell change ocurred |
06:11.09 | Miravlix | Oh thats what started all this, but it's wrong |
06:12.06 | Iriel | Has it always been wrong though? |
06:12.13 | Miravlix | Hrmm, I wonder if SKILL_LINES_CHANGED trigger when you change from weapon staff to weapon staff |
06:12.15 | Iriel | Was it right in the past but changed in a recent patch? |
06:12.51 | Miravlix | I think Quu just got it wrong |
06:13.06 | Iriel | Why do you say that? |
06:13.28 | Miravlix | because no other event works according to what he has coded |
06:13.47 | KarlKFI | anyone got any idea where the default install for the Interface Addon Kit is if you have multiple builds on the same drive? |
06:14.01 | KarlKFI | or what the folder name is.. |
06:14.22 | Iriel | For the data it extracts to? |
06:14.31 | Miravlix | Interface Data |
06:14.36 | Miravlix | is one directory |
06:14.37 | Iriel | Blizzard Interface Data |
06:15.12 | KarlKFI | any idea how it chooses what install to extract from? |
06:15.24 | Iriel | I'd guess a registry entry |
06:15.29 | KarlKFI | on mac.. |
06:15.35 | Iriel | Not really sure tho, I try to keep just one install 8-) |
06:15.49 | KarlKFI | you don't have 20 wow builds on your computer |
06:16.17 | KarlKFI | found it... not sure how it decided on that one tho.. |
06:16.20 | Iriel | Have you tried specifying an install ont he command line? |
06:16.33 | KarlKFI | it's not a command line app |
06:16.37 | KarlKFI | so no |
06:17.00 | KarlKFI | w/e i guess if i need specific build files i'll use MPQ2K |
06:17.11 | Iriel | So, it can be RUN from a command line |
06:17.32 | Iriel | It may well just ignore any arguments though |
06:17.36 | KarlKFI | ya, but i'd have to figure out if it would run and then it doesn't have a man file.. |
06:17.52 | Miravlix | Changing from the same skill line weapon to another same line, doesn't generate an event |
06:17.56 | KarlKFI | it's all good. just not robst |
06:18.24 | Iriel | Doesn't generate a SPELL/SKILL event, it still generates an inventory event |
06:19.28 | *** join/#wowi-lounge s|loup^away (n=loup@213.221.117.211) |
06:19.55 | Iriel | Miravlix : Can you just track whether the number of spell book entries CHANGED? |
06:20.00 | Cairenn | night guys |
06:20.07 | Miravlix | Well, spelling SKILL_LINES_CHANGED correctly does make my testing work better |
06:20.25 | Miravlix | changing from staff to staff works fine in generating SKILL_LINES_CHANGED and SPELL_CHANGED event |
06:20.39 | Miravlix | So I can improve on full spellbook scanning. |
06:21.20 | Iriel | Counting the entries seems simpler |
06:21.23 | Iriel | and more reliable, perhaps |
06:21.45 | Iriel | Depending on what you're doing, of course |
06:22.39 | Miravlix | I don't know of any GetNumSpells api |
06:23.39 | Miravlix | It's pretty nice with the events. SKILL_LINES_CHANGED triggers first |
06:23.48 | Miravlix | So I just set a skip flag |
06:23.58 | Iriel | name, texture, offset, numSpells = GetSpellTabInfo(i); |
06:24.33 | Iriel | When do you clear the skip flag? |
06:25.16 | Miravlix | If the flag is older than 1 second it's ignored |
06:25.24 | Iriel | so, a hack then 8-) |
06:25.34 | Iriel | That wont help if I change a skill then learn a spell right after |
06:25.40 | Miravlix | You don't |
06:26.21 | Miravlix | And I can't use number of spells |
06:26.30 | Miravlix | Half the classes learn spell replacements |
06:26.49 | Iriel | Do you care, in those cases? |
06:26.51 | Miravlix | Warrior, Rogue, Druid, not really half. |
06:27.12 | Iriel | (I may be thinking of too narrow a use for this data) |
06:27.13 | Miravlix | Doing the slow tooltip scan is because we do care |
06:27.42 | Miravlix | You can just texture scan if you aren't worried about any details |
06:28.42 | Iriel | Dont replacements change the subspell name from GetSpellName? |
06:28.48 | Miravlix | And thats so fast you don't need to bother with trying to avoid scanning |
06:28.50 | Iriel | Can't you cache those, and only tt scan when they change? |
06:29.23 | oxman_ | why do you want scan spells ? |
06:29.44 | Iriel | oxman_ : to know what's in the spellbook, in detail |
06:29.53 | oxman_ | for what ? |
06:30.19 | Iriel | Suppose you have an addon that needs to know if the user has spell X |
06:30.33 | Iriel | You need to track every change to the spellbook to notice if they have it, or gain it |
06:30.40 | Iriel | or lose it, for that matter |
06:30.53 | oxman_ | i scan the book when i want know if the user has the spell ;) |
06:31.08 | Iriel | How do you spot them gaining/losing the spell? |
06:31.22 | oxman_ | i scan in live, so no problem about that |
06:31.24 | Iriel | Maybe your addon has a button that's visible when the spell is around, and not when it's not |
06:31.34 | oxman_ | i've never see impact performance when i do that |
06:31.46 | oxman_ | so you scan it each 1 sec |
06:31.46 | Iriel | Well, if your scanning involves tooltips, it IS slow |
06:31.49 | Miravlix | A spellbook scanner takes 65ms |
06:31.50 | Iriel | relatively speaking |
06:31.51 | oxman_ | with an onupdate |
06:32.08 | Iriel | Miravlix : So, anyway, is there any problem with my 2nd suggestion? |
06:32.20 | Miravlix | Whats the name of your addon, I want to make sure I never use it. :p |
06:32.26 | Iriel | Can the tooltip change WITHOUT spellName AND subSpellName changing? |
06:32.30 | oxman_ | EasyPriest v1 |
06:32.36 | Miravlix | Not sure, trying to test |
06:32.38 | oxman_ | EasyPriest v2 and v3 don't use that |
06:32.39 | oxman_ | ;) |
06:32.57 | oxman_ | i have never see impact performance with my addons |
06:33.09 | oxman_ | and lots of people use ct_raidassist, and about performance, hum hum hum... |
06:33.18 | Miravlix | Oxman: Profile your spellbook scanner |
06:33.22 | oxman_ | i hate ct_raidassist about that ;p |
06:33.34 | oxman_ | i haven't anymore spellbook scanner :) |
06:33.42 | Miravlix | debugprofilestart() spellbookscanner() debugprofilestop() |
06:34.10 | oxman_ | now EP3 is well designed (i hope) |
06:34.22 | Miravlix | I normaly like to do a for loop 100 times and devide by 100 to get a more solid test result |
06:34.22 | oxman_ | i do my best for that :) |
06:34.32 | oxman_ | it's better Miravlix :) |
06:36.58 | Miravlix | GetSpellName on attack returns Attack |
06:37.34 | Iriel | Miravlix : Well, attack is somewhat of an anomaly |
06:37.47 | Iriel | Miravlix : Though its texture changes, I though this was about NOT caring about attack |
06:38.31 | Iriel | Shoot is going to be the same as attack, if I change wands, ditto gun/bow |
06:45.42 | *** join/#wowi-lounge [MoonWolf] (n=MoonWolf@a80-127-128-193.adsl.xs4all.nl) |
06:46.02 | Miravlix | Yeah but checking attack/shoot/etc instead of scanning a full spellbook for changes would be faster |
06:47.01 | Miravlix | Though GetSpellName seems very inexpensive |
06:47.17 | Iriel | It should be, pretty much anything that's not a method call is cheap |
06:47.22 | Miravlix | I'm also worried about localization |
06:47.22 | Iriel | it's those frame methods that hurt |
06:47.51 | Miravlix | I don't think GetSpellName respond in a general language |
06:47.51 | oxman_ | localization is often tedious : |
06:47.56 | Miravlix | It says Spell, Rank X |
06:48.01 | oxman_ | specially when you parsing the combat log |
06:48.11 | oxman_ | in french "Rang X" |
06:48.38 | Iriel | Well, all I was suggesting you use get spell name for was seeing when somethingc hanged |
06:48.45 | Iriel | to know what you would or would not have to scan the tooltip for |
06:48.54 | Iriel | Though understanding the tooltip afterwards is an issue |
06:49.03 | Iriel | but no matter what you do, you have localization issues there |
06:49.15 | oxman_ | the easyway is tell slouken about the bug ;p |
06:49.22 | Iriel | There is no bug |
06:49.29 | Iriel | There just a "the way it is" |
06:49.43 | oxman_ | hum ? you say sometime the trigger isn't call |
06:50.25 | Miravlix | CastOptions want mana cost |
06:50.59 | Miravlix | mana cost change on level up and when additional spells is added |
06:51.01 | oxman_ | ABInfo something like that too no ? |
06:51.08 | Miravlix | so it can use get tab info |
06:51.11 | Iriel | oxman_ : the 'issue', if there is one, is that the event is called too often |
06:51.15 | Miravlix | and level up even |
06:51.19 | Iriel | Miravlix : But mana cost doesn't change without a rank change |
06:51.23 | Iriel | Miravlix : Does it? |
06:51.33 | oxman_ | too often ? very often ? |
06:51.34 | Miravlix | yes it does |
06:51.48 | Iriel | Miravlix : When? Are these some strange new spells I dont know about? |
06:51.51 | Miravlix | every level up change many spells cost now days |
06:51.56 | oxman_ | Iriel decurse :) |
06:51.57 | Miravlix | Dispel Magic |
06:52.02 | oxman_ | yep dispel sorry |
06:52.04 | oxman_ | a mistake :D |
06:52.07 | Miravlix | Druid shapeshift |
06:52.13 | oxman_ | holy nova too i believe |
06:52.17 | [MoonWolf] | warlock pets |
06:52.18 | Iriel | interesting |
06:52.20 | [MoonWolf] | warlock fear. |
06:52.24 | Miravlix | There is quite a few leveling spells |
06:52.27 | oxman_ | many spells ;p |
06:52.34 | Iriel | But, having said that |
06:52.43 | Iriel | rescan the damn book on level up, it doesn't happen very often |
06:52.44 | Miravlix | But scanning on level up is easy |
06:52.54 | oxman_ | true but not ok Iriel |
06:52.59 | Miravlix | I already said CO could get away with that |
06:53.03 | oxman_ | you can buy your spell 10h after your level up |
06:53.12 | Iriel | That's not really a reason to reject using the names for interim changes, which is I think what we're mostly focussed on |
06:53.18 | Iriel | and what i've been trying to come up with suggestions for |
06:53.27 | Miravlix | and it can use GetTabInfo to check for new spells, because if there aren't new spells there isn't any cost changes |
06:53.33 | Iriel | Is there a time, NOT including level up, where the cost of a spell changes but its name/subname doesn't? |
06:53.48 | Miravlix | BonusItem |
06:53.53 | oxman_ | lol |
06:53.55 | Miravlix | They change how much the spell heals |
06:54.01 | Miravlix | or how much damage it does |
06:54.36 | Iriel | Hm, so perhaps the logic needs to be: |
06:54.40 | Iriel | 1) Scan the book for changes |
06:54.49 | Iriel | (use name/subname filter) |
06:54.58 | Iriel | 2) If you dont see any changes, do a full scan because something else may have happene |
06:55.05 | Iriel | Do bonus items fire SPELLS_CHANGED ? |
06:56.10 | Miravlix | Depends on what information the addon needs |
06:56.29 | Miravlix | I'm changing 20-30 addons here so I have to find multiple solutions |
06:56.52 | Iriel | Or you could write one 'SpellMaster' library and have them all use it |
06:57.11 | Iriel | give it different notification options for each user |
06:59.15 | KarlKFI | hmm, these xml anchors aren't working.. |
06:59.24 | *** join/#wowi-lounge Kirov (n=Kirov@adsl-68-127-158-62.dsl.pltn13.pacbell.net) |
06:59.43 | KarlKFI | doesn't make sense |
06:59.48 | KarlKFI | lua anchors work... |
07:01.22 | KarlKFI | any idea why this wouldn't work? |
07:01.24 | KarlKFI | <Anchor point="TOP" relativeTo="QABotMenuSubFrameForward" relativePoint="BOTTOM"> |
07:01.24 | KarlKFI | <Offset> |
07:01.25 | KarlKFI | <AbsDimension x="0" y="-4"/> |
07:01.25 | KarlKFI | </Offset> |
07:01.25 | KarlKFI | </Anchor> |
07:01.32 | Iriel | KarlKFI : Frame ordering? |
07:01.43 | Iriel | KarlKFI : Are you anchoring to something which doesn't exist yet? |
07:01.53 | KarlKFI | QABotMenuSubFrameForward is being defined immediatwely above... |
07:02.16 | Iriel | KarlKFI : Can you pastebin the whole thing? |
07:02.20 | KarlKFI | this works in the same frame: |
07:02.21 | Iriel | I'll take a look before I go to sleep |
07:02.21 | KarlKFI | <OnLoad> |
07:02.21 | KarlKFI | this:SetPoint("TOP", "QABotMenuSubFrameForward", "BOTTOM", 0 -4); |
07:02.21 | KarlKFI | </OnLoad> |
07:02.26 | Miravlix | Sea.spellinfo |
07:03.49 | KarlKFI | http://wow.pastebin.com/637199 |
07:03.52 | Miravlix | But it is way easier just doing event = "SKILL_LINES_CHANGED" then slc = gettime() |
07:03.55 | KarlKFI | ignore the first frames tag |
07:04.21 | Miravlix | if event = "SPELLS_CHANGED" then if slc > gettime() + 1 then |
07:04.37 | KarlKFI | almost identical to sam's movepad code cept i'm trying to use relative anchoring but it's not working |
07:04.44 | Miravlix | But I admit not beautiful code. :p |
07:05.06 | KarlKFI | QABotArrowButtonTemplate just has an onload call |
07:05.21 | KarlKFI | and size |
07:06.43 | Iriel | KarlKFI : Hm, a bit of a mystery there, assuming that the parent is 'QABotMenuSubFrame' |
07:06.52 | s|loup | if you use AbsDimension you can cut the text just to <Offset x="0" y="-4" /> |
07:06.56 | KarlKFI | right, it is |
07:07.06 | KarlKFI | could it be because it's a CheckButton? |
07:07.11 | Iriel | Oh, no |
07:07.18 | Iriel | It's because you didn't use an XML validating editor |
07:07.24 | Iriel | And forgot <Anchors> around your <Anchor> |
07:07.28 | Iriel | So it's bad XML |
07:07.37 | KarlKFI | ah |
07:07.51 | KarlKFI | k thx |
07:08.29 | wereHamster | KarlKFI, always check Logs/FrameXML.log to see if anything's wrong with your xml files |
07:08.42 | KarlKFI | it didn't have anythign listed |
07:09.28 | Iriel | Unfortunately the log doesnt' catch a bunch of xml formal problems |
07:09.37 | Iriel | format, that is |
07:10.29 | KarlKFI | now, to make a 'face enemy' button |
07:11.11 | KarlKFI | anyone got any ideas other than random spinning if the 'wrong direction' error is shown? |
07:12.23 | Iriel | Viewport the worldframe,a nd move it back and forth under the mouse to look for stuff |
07:12.24 | Iriel | ? |
07:12.38 | Iriel | Or possibly leave it where it is, and spin with SetCameraYaw until you find what you want |
07:12.58 | Iriel | the feedback is pretty slow though, one update per frame I think, maybe even worse |
07:13.04 | Iriel | so perhaps spin like a freak is better |
07:13.40 | KarlKFI | did we used to have a get location call for targets> |
07:14.26 | oxman_ | why clad|sleep is never here ? ;p |
07:14.37 | oxman_ | i talk to him in private and say "tell me when you're here please" |
07:14.48 | oxman_ | and he comes back, away, without talk me :( |
07:14.49 | Iriel | KarlKFI : we used to be able to call the unit map functions on enemy players |
07:14.51 | oxman_ | many times ;/ |
07:14.57 | Iriel | KarlKFI : And we used to have UnitFacing for us and them |
07:15.01 | KarlKFI | any idea what the syntax was? |
07:15.05 | Iriel | KarlKFI : Folks used to use UnitFacing to get a reasonable guess |
07:15.11 | oxman_ | i want talk to him about perfectraid, i want help him (because he has a lots of work) |
07:15.31 | KarlKFI | hmmm.. you could get the enimy's facing and invert it? |
07:15.49 | Iriel | That was the general idea, assume enemy is facing you directly |
07:15.55 | Iriel | it didn't work if your enemy wasn't facing you |
07:16.13 | Iriel | GetPlayerMapPosition("target") was the other trick, but it never worked for NPC's |
07:16.25 | Iriel | sleep time for me |
07:16.35 | KarlKFI | night |
07:16.42 | wereHamster | night iriel |
07:17.43 | Miravlix | Hmm, I better just fix decursive for now. :p |
07:21.44 | KarlKFI | gah irel left. anyone know the rotate texture call? |
07:29.57 | *** join/#wowi-lounge krka|work (n=kristofe@66.217.181.62.in-addr.dgcsystems.net) |
07:33.45 | Miravlix | I don't feel safe when an addon author add this comment to his OnUpdate code |
07:33.47 | Miravlix | -- wow the next command SPAMS alot |
07:33.47 | Miravlix | -- Dcr_debug("got update "..arg1); |
07:34.32 | KarlKFI | lol |
07:34.51 | KarlKFI | onupdate prints tend to do that |
07:35.33 | Miravlix | Who is this Quu anyway, he has written one of the most used addons and I feel like completely redoing it. |
07:38.21 | Miravlix | Dcr_Tooltip:SetOwner(Decursive, "ANCHOR_NONE"); |
07:38.22 | Miravlix | Dcr_Tooltip:SetUnitDebuff(this.unit,this.debuff); |
07:38.22 | Miravlix | getglobal(baseFrame.."Affliction"):SetText(Dcr_TooltipTextLeft1:GetText()); |
07:38.22 | Miravlix | Dcr_Tooltip:Hide(); |
07:38.25 | Miravlix | OnUpdate code. |
07:39.22 | KarlKFI | ew |
07:39.57 | krka|work | heh |
07:40.38 | s|loup | oO |
07:41.48 | Miravlix | Dunno what to do with this |
07:42.07 | Miravlix | mv Decursive /dev/null |
07:51.38 | Miravlix | My UI with Decursive loaded 50KB/s |
07:51.49 | Miravlix | My Ui without Decursive loaded 5KB/s |
07:52.25 | Miravlix | He for one thing generates a new table onupdate |
07:52.36 | s|loup | no surprise by this code |
07:52.36 | Miravlix | local table = {} |
07:52.38 | Miravlix | return table |
07:52.44 | oxman_ | decursive sux ;p |
07:52.48 | oxman_ | ct_raidassist sux ;p |
07:54.09 | krka|work | change to GRAB ftw |
07:54.17 | s|loup | if no addon could write to a channel, the latency will be always green (thesis) ^^ |
07:55.43 | oxman_ | i use only little addon and nice addon |
07:55.44 | oxman_ | ;p |
07:55.54 | oxman_ | and no bot addon, like decursive ;p |
08:04.09 | Miravlix | Oxman: You suck at playing WoW |
08:04.20 | oxman_ | lol |
08:04.27 | oxman_ | because i don't use ctra and decursive ? |
08:04.31 | Miravlix | I assume you are refusing getting legendary items too |
08:04.37 | oxman_ | lol |
08:04.47 | Miravlix | You prolly can't even get into a guild that has a use for those addons |
08:04.57 | oxman_ | i can. |
08:05.09 | oxman_ | i use ora to see ready check, rs, vote, etc |
08:05.21 | oxman_ | and decursive, i'm not the lonely man don't use it ;) |
08:05.51 | Miravlix | So you use another addon that does the same |
08:05.54 | oxman_ | i assume you must learn to play ;p |
08:05.57 | Miravlix | So why does CTRA suck? |
08:06.03 | oxman_ | no, because ora is very little :D |
08:06.12 | Miravlix | Thats bull |
08:06.15 | oxman_ | it's very strong and not modular |
08:06.19 | oxman_ | and i don't like the frame style |
08:06.20 | Miravlix | You have addons |
08:06.24 | Miravlix | you USE the functionality |
08:06.26 | oxman_ | i prefer so much marsraid |
08:06.32 | Miravlix | so why is it bad when it's named CTRA |
08:06.41 | oxman_ | <PROTECTED> |
08:06.41 | oxman_ | <PROTECTED> |
08:06.49 | oxman_ | do you want i'm repeat again ? |
08:06.50 | Miravlix | That has nothing |
08:06.54 | oxman_ | sorry |
08:06.55 | Miravlix | tto do with this |
08:06.57 | oxman_ | <oxman_> it's very strong and not modular |
08:06.57 | oxman_ | <oxman_> and i don't like the frame style |
08:07.00 | oxman_ | is it ok now ? |
08:07.00 | oxman_ | :) |
08:07.03 | Miravlix | YOU siad addons was bad |
08:07.15 | oxman_ | i say decursive and ctraid there bad |
08:07.16 | oxman_ | :) |
08:07.19 | Miravlix | Not that one addon is better than others |
08:07.22 | oxman_ | not all addons |
08:07.22 | oxman_ | ;p |
08:07.29 | oxman_ | the better is no bot addon |
08:07.36 | oxman_ | (ctraid isn't a bot addon) |
08:07.51 | oxman_ | i don't like ctraid, because is very very big, and use lots of ressource |
08:07.56 | oxman_ | but it's my choice |
08:08.00 | oxman_ | you can use it if you want |
08:08.07 | oxman_ | but about decursive... honestly learn to play |
08:08.40 | Miravlix | Whats decursive got to do with my skills at playing? |
08:08.56 | oxman_ | "flood" a key, isn't very hard no ? |
08:09.08 | oxman_ | but select a member in 40 others decurse etc |
08:09.10 | oxman_ | need more skill |
08:09.10 | Miravlix | 1: No one can beat the effectiveness of what an addon like decursive does |
08:09.11 | oxman_ | no ? |
08:09.11 | oxman_ | :) |
08:09.18 | Miravlix | EVEYRONE is better by using decursive |
08:09.19 | oxman_ | really ? |
08:09.21 | oxman_ | but i can :) |
08:09.24 | Miravlix | No |
08:09.28 | oxman_ | don't forget the global cooldown 0.5sefc |
08:09.36 | Miravlix | You can't thats bull, you aren't better than a program |
08:09.37 | oxman_ | i can choose a spell and a target in 0.5sec |
08:09.49 | oxman_ | then, if decursive is 1000000000000x more quicker than me, it's not a reason to use it |
08:09.56 | oxman_ | i WANT PLAY, i don't want use addon which play for me |
08:10.13 | Miravlix | It doesn't play for you |
08:10.16 | oxman_ | it does. |
08:10.19 | Miravlix | it removes mind numbing idiocy |
08:10.31 | oxman_ | really ? why you don't use healer assist (or something like that) |
08:10.41 | oxman_ | you spam a key and they heal the good member |
08:10.41 | oxman_ | :') |
08:10.43 | oxman_ | it's like decursive |
08:11.00 | oxman_ | you can hold on the mt, custom priority etc |
08:11.08 | oxman_ | it's ok in 90% of case |
08:11.08 | oxman_ | :) |
08:11.16 | oxman_ | really : learn to play |
08:11.28 | Miravlix | Decursive and others is ok in 100% of the cases |
08:11.45 | oxman_ | in 10% of case you choose your spell and no use the macro of healer assist |
08:11.51 | oxman_ | you're wrong, and you know it |
08:11.51 | oxman_ | :) |
08:11.55 | Miravlix | Because what decursive does is a NO BRAIN operation |
08:12.06 | oxman_ | really ? why decursive have a priority list so ? |
08:12.08 | oxman_ | isn't like heal ? |
08:12.10 | oxman_ | it is. |
08:12.23 | oxman_ | you select the best member to heal/decursve |
08:12.27 | oxman_ | to keep your raid in life |
08:13.19 | Miravlix | It's still a no brain operation to make the MT high priority for dispelling |
08:13.36 | oxman_ | like heal so. |
08:13.42 | oxman_ | (in your point of view) |
08:13.44 | Miravlix | Decursive can't choose that xyz debuff shouldn't be removed from playerF |
08:14.02 | Miravlix | It choose whatever to remove debuffs that the player can handle on PlayerF |
08:14.10 | oxman_ | so it's not ok 100% of cases ? |
08:14.11 | oxman_ | lol |
08:14.27 | oxman_ | like a heal so ;) |
08:14.29 | Miravlix | It's works in 100% of the cases |
08:14.38 | oxman_ | <PROTECTED> |
08:14.39 | oxman_ | like a heal so ;) |
08:14.57 | Miravlix | I can hardly understand what you say. |
08:15.19 | Miravlix | First you claim all addons is bad, then CTRA functionality is okay, but decursive isn't |
08:15.26 | Miravlix | now we should all use healer spammers |
08:15.27 | oxman_ | decurse is like heal, exactly like that |
08:15.33 | oxman_ | <oxman_> you select the best member to heal/decursve |
08:15.33 | oxman_ | <oxman_> to keep your raid in life |
08:16.01 | oxman_ | so use decursive, and you have and addon play for you |
08:16.06 | oxman_ | and/an |
08:16.08 | Miravlix | to keep your raid alive |
08:16.17 | oxman_ | learn to play. |
08:16.23 | oxman_ | i keep my raid alive without decursive |
08:16.26 | oxman_ | (other priest too) |
08:16.32 | oxman_ | i'm not alone. |
08:16.34 | oxman_ | i repeat : |
08:16.37 | oxman_ | I'M NOT ALONE. |
08:17.13 | Miravlix | So whats the problem with us using decursive, if we aren't getting an advantage? |
08:17.17 | oxman_ | don't forget, blizzard don't like decursive, blizzard find a way to ban it |
08:17.27 | oxman_ | why blizzard want ban it if it's impossible to do instance without it ? ;) |
08:17.27 | Miravlix | So whats the problem with us using decursive, if we aren't getting an advantage? |
08:17.45 | oxman_ | the problem is just you have an addon which play for you |
08:17.46 | oxman_ | :) |
08:17.50 | oxman_ | if you like that : ok no problem |
08:17.55 | oxman_ | but don't say : it don't play for me |
08:18.00 | oxman_ | because it does |
08:18.15 | Miravlix | You said yourself it isn't needed |
08:18.20 | Miravlix | so what the problem with using it? |
08:18.26 | oxman_ | yep, because you can do instance without :) |
08:18.32 | Miravlix | If it doesn't matter why do you care? |
08:18.33 | oxman_ | because it play for me |
08:18.45 | oxman_ | i don't want spam a key like a crazy man without brain |
08:18.46 | oxman_ | :) |
08:19.03 | Miravlix | What does it matter to you what I do or anyone else do? |
08:19.12 | oxman_ | oh, if someone use it : no problem for me |
08:19.16 | Miravlix | Does it ruin your game somehow? |
08:19.18 | oxman_ | i repeat (again i know) : |
08:19.24 | oxman_ | <oxman_> the problem is just you have an addon which play for you |
08:19.24 | oxman_ | <oxman_> :) |
08:19.24 | oxman_ | <oxman_> if you like that : ok no problem |
08:19.24 | oxman_ | <oxman_> but don't say : it don't play for me |
08:19.25 | oxman_ | <oxman_> because it does |
08:19.33 | oxman_ | no problem for me if you know it play for you |
08:19.34 | oxman_ | :) |
08:19.50 | oxman_ | lots of people say "no no decursive don't play for, me it's a no brain operation, blabla" |
08:19.51 | oxman_ | it's wrong |
08:19.54 | Miravlix | Your spending a lot of time on this |
08:19.58 | Miravlix | and insulting people |
08:20.03 | oxman_ | if you agree with the fact it play for you, you can use it, no problem for me |
08:20.08 | Miravlix | I don't understand why it matters to you so much |
08:20.13 | Miravlix | when it doesn't matter. |
08:20.14 | oxman_ | open your eyes, sorry |
08:20.22 | Miravlix | More insults |
08:20.33 | Miravlix | Why the insults over something that doesn't matter? |
08:20.37 | oxman_ | bah learn to play it's true if you can't do an instance without |
08:20.38 | oxman_ | ;) |
08:20.52 | oxman_ | but you hide in apolozige "it's a no brain operation" |
08:20.56 | oxman_ | i don't like that |
08:21.07 | oxman_ | it's against my principle |
08:21.21 | oxman_ | i'm honest and frank, and don't like people not honest and frank |
08:21.26 | Miravlix | Blizzard even build in even less brain debuff handlers |
08:21.35 | Miravlix | Now they don't cast if there is no spell on the target |
08:21.45 | Miravlix | making it even easier to make debuff handlers |
08:21.52 | oxman_ | yes, to incite people play without decursive |
08:21.53 | oxman_ | :) |
08:21.55 | Miravlix | You don't waist mana by trying to debuff |
08:22.05 | oxman_ | maybe in the next patch decursive will be banned, so blizzard prevent that |
08:22.10 | Miravlix | No, it gives you more reason to use macros |
08:22.13 | oxman_ | but you loose precious time |
08:22.18 | oxman_ | and for a healer, time is VERY precious |
08:22.18 | oxman_ | :) |
08:22.18 | Miravlix | No it wont be banned |
08:22.52 | Miravlix | Unless Blizzard removes the addon system, we will have spam macros |
08:22.53 | oxman_ | if blizzard implement an decursive i will say that : ok, blizzard want that, so use it |
08:23.06 | oxman_ | but blizzard don't implement decursive, and don't like it |
08:23.51 | Miravlix | They don't implement a lot of things |
08:23.53 | oxman_ | if blizzard implement a decursive, is because blizzard want the decurse is a minor operation |
08:23.59 | oxman_ | at the moment, is not that |
08:24.03 | oxman_ | yep |
08:24.05 | Miravlix | they don't implement chat scanners to warn the raid of knockback |
08:24.11 | oxman_ | but they don't say "we don't like something" |
08:24.17 | Miravlix | But they still program the mobs so you can predict it with an addon |
08:24.18 | oxman_ | if they're not against it |
08:24.18 | oxman_ | ;) |
08:24.41 | Miravlix | Why do you think they make it so we can program addons to effect the game? |
08:24.51 | oxman_ | it ? what it ? sorry |
08:25.01 | oxman_ | api ? |
08:25.06 | Miravlix | No |
08:25.07 | oxman_ | chat scanner ? |
08:25.29 | Miravlix | They program the game in a way that addons can give people an advantage |
08:25.41 | oxman_ | but they disaproove some advantage :) |
08:26.34 | Miravlix | I don't see how they disaprove of key spamming to remove debuffs |
08:26.41 | oxman_ | really ? |
08:26.48 | Miravlix | When they change the debuff handling spells to not cast when there is nothing to do |
08:26.51 | oxman_ | you need read more american board :) |
08:26.53 | Miravlix | they BUILD it into the game |
08:27.05 | Miravlix | what Decursive and others has done since the beginning |
08:27.10 | oxman_ | but they say they don't like decursive (repeat again) |
08:27.18 | oxman_ | but they say they don't like decursive (repeat again) |
08:27.21 | oxman_ | it's ok ? |
08:27.22 | oxman_ | :) |
08:27.24 | Miravlix | I don't think you understand what they don't like |
08:27.36 | Miravlix | Your just assuming and misreading what they are saying |
08:27.44 | oxman_ | you must read american board :) |
08:28.24 | oxman_ | Just so you know, the designers are against mods doing automated spell choosing and target choosing for players, there just isn't a good way to prevent it at the moment. If you do add such a feature, it's pretty likely to either not work or not be allowed at some point in the future. |
08:28.25 | oxman_ | Note that this does not mean that such mods are illegal at this time, just that they are not encouraged. |
08:28.29 | Miravlix | They don't have a problem with most of decursive |
08:28.30 | oxman_ | (from slouken) |
08:28.31 | oxman_ | :) |
08:28.40 | Miravlix | FACT: They build most of decursive into the game |
08:29.43 | oxman_ | Title: Re: Blue: Decursive = Bannable 3rd Party Program? |
08:29.43 | oxman_ | Poster: slouken |
08:29.43 | oxman_ | Date (MEZ): 05.09.2005 [14:28] |
08:29.44 | oxman_ | Original Post: Click here |
08:29.44 | oxman_ | Posting: |
08:29.44 | oxman_ | I might point out that the designers would like to disable it, but until that's solved, nobody should be banned for using it. |
08:29.51 | Miravlix | So simply saying Decursive is wrong, is not the true picture of what Blizzard is saying |
08:29.59 | oxman_ | two post about that |
08:29.59 | oxman_ | :) |
08:30.16 | oxman_ | it's not wrong. |
08:30.20 | oxman_ | Blizzard don't like decursive. |
08:30.25 | oxman_ | i repeat : READ AMERICAN BOARD |
08:30.25 | oxman_ | :) |
08:30.27 | Miravlix | But they instead build decursive into the game |
08:30.37 | oxman_ | it's not at all a decursive |
08:30.42 | oxman_ | 1. don't select the spell |
08:30.45 | oxman_ | 2. don't select the target |
08:30.47 | Miravlix | It is a major part of decursive |
08:30.52 | oxman_ | not at all. |
08:31.03 | oxman_ | you can flood the decursive spells |
08:31.10 | oxman_ | you don't decurse all your raid/party |
08:31.10 | oxman_ | :) |
08:31.15 | s|loup | the major part is to select the involved player and decurse them |
08:31.20 | oxman_ | you don't loosem ana, but loose lots of time :D |
08:31.26 | oxman_ | s|loup thanks |
08:31.28 | Miravlix | No |
08:31.31 | Miravlix | You don't loss time |
08:31.44 | oxman_ | you forget the global cooldown again ? |
08:31.44 | oxman_ | :) |
08:31.53 | oxman_ | i must repeat very often with you lol |
08:31.56 | Miravlix | Try this /target Xyz /cast DebuffSpell /target xyz /castDebuffSpell |
08:32.08 | Miravlix | You loss nothing with the new system |
08:32.13 | oxman_ | ok sorry so ;) |
08:32.22 | oxman_ | but it's not at all a decursive |
08:32.33 | oxman_ | and blizzard say they don't like decursive |
08:32.42 | oxman_ | as i say : use it as you want, no problem about that |
08:32.49 | Miravlix | But they still build a better decursive than decursive into the game |
08:32.49 | oxman_ | but don't say it's a no brain operation please |
08:33.00 | oxman_ | because Quu is a bad programer lol |
08:33.11 | Miravlix | if target has debuff remove it |
08:33.22 | oxman_ | <PROTECTED> |
08:33.22 | oxman_ | <PROTECTED> |
08:33.22 | *** join/#wowi-lounge FrancuZ (n=dushkoso@193.110.22.51) |
08:33.22 | oxman_ | <PROTECTED> |
08:33.25 | Miravlix | How freaking complicated is that, it doesn't take half a brain to learn that logic |
08:33.26 | oxman_ | are you ok with that ? |
08:33.35 | oxman_ | like heal Miravlix. |
08:33.37 | Miravlix | It is a no brain operation |
08:33.38 | oxman_ | like heal |
08:33.40 | oxman_ | i repeat : |
08:33.44 | oxman_ | L I K E H E A L |
08:33.50 | oxman_ | in fact i like repeat with you ;p |
08:34.41 | Miravlix | Spamming flash heal or whatever isn't a very complicated process in a team that can play |
08:34.57 | oxman_ | yep, as i say : LIKE HEAL |
08:34.57 | oxman_ | :p |
08:35.11 | oxman_ | if you say decurse is a no brain operation, so heal too |
08:35.19 | oxman_ | if you say the both, i'm ok with your point of view |
08:35.26 | Miravlix | Problem is not everyone in an instance can play, so you can't make the perfect AI for healing |
08:35.32 | oxman_ | but i don't have this point of view ;) |
08:35.48 | s|loup | as i can say by playing without decursive you need more time to find the infected player and decurse them instead of hacking on a button to decurse by a selected order |
08:35.57 | oxman_ | so, decurse no brain operation, and heal no brain operation, ok with that Miravlix ? |
08:36.12 | *** part/#wowi-lounge FrancuZ (n=dushkoso@193.110.22.51) |
08:36.14 | krka|work | wow pve = no brain operation |
08:36.17 | Miravlix | Thats only because you aren't using the new spell advantage Blizzard gave you |
08:36.21 | oxman_ | krka it's true :) |
08:36.35 | krka|work | blizzard likes no brain operations |
08:36.48 | Miravlix | Blizzard gave you the ability to make a macro that decurse your whole team |
08:37.10 | Miravlix | You don't need no fancy scripts anymore due to the spell change |
08:37.13 | s|loup | but what should i play then? |
08:37.27 | s|loup | looking tv and hacking on a button? |
08:37.37 | s|loup | wow what a feeling |
08:38.03 | Miravlix | Thats sounds just about it |
08:38.05 | oxman_ | play a priest is very excitating compare to other class :') |
08:38.17 | oxman_ | (without decursive and something like that of course) |
08:38.34 | Miravlix | The players has beaten the Blizzard game mechanics in PvE |
08:38.47 | krka|work | since most players are stupid, blizzard wants the game to be easy |
08:38.59 | Miravlix | Whatever you use addons or not it doesn't make much difference in PvE |
08:39.04 | s|loup | most player not stupid just lazy ^^ |
08:39.10 | oxman_ | but strath/scholo etc limited to 5 is very good :D |
08:39.16 | Miravlix | Someone could sit with a stop watch and /yell macros |
08:39.24 | Miravlix | to handle 10 min knockdown effects |
08:39.34 | Miravlix | But I fail to see where the fun is in it. |
08:39.57 | s|loup | more random times! |
08:40.01 | oxman_ | Miravlix i'm ok about the difference with/without addons, i'm just not ok to say decurse it's a no brain operation, or all the job of priest is a no brain operation (like other class in fact) |
08:40.28 | Miravlix | If your good it's a no brain operation |
08:40.44 | Miravlix | And it's not that hard to teach it to others to play your class |
08:40.57 | Miravlix | The challenge is in getting 40 people to react as a team |
08:41.17 | oxman_ | they're no challenge in wow |
08:41.34 | oxman_ | in fact, they're time challenge |
08:41.39 | Miravlix | That depends on how you define wow |
08:41.41 | oxman_ | like down the boss the first |
08:41.45 | oxman_ | but no more |
08:41.46 | Miravlix | I don't define the other players as wow |
08:42.01 | Miravlix | and there is a huge challenge in coordinating human beings to work for the same goal |
08:42.21 | oxman_ | with the time, you have a lots of stuff, if you play very bad ? too. |
08:42.31 | oxman_ | so you beat ragnaros with the time ;p |
08:42.40 | oxman_ | just need a little coordinating |
08:42.40 | oxman_ | :) |
08:43.55 | Miravlix | But there is never going to be any long term challenge in beating computer generated encounters, Blizzard has humans change the encounters in an attempt to fool players, because computers can't do it. |
08:45.14 | Miravlix | But that just means people again will have to work with other players to learn to cope, not that the new game challenge is an issue |
08:45.32 | Miravlix | it will become farm status quickly enough |
08:45.33 | s|loup | can i use that? /script for i=1,GetNumRaidMembers() do TargetUnit("raid"..i);CastSpellByName(decurse); end ? |
08:46.08 | Miravlix | Need a SpellStopCasting() |
08:46.18 | s|loup | doent the script ends when it casts the spell first time ? |
08:46.25 | oxman_ | i think yes |
08:46.31 | Miravlix | Insta cast isn't instant without SpellStopCasting() |
08:46.54 | s|loup | so /script for i=1,GetNumRaidMembers() do TargetUnit("raid"..i);CastSpellByName(decurse);SpellStopCasting();end ? |
08:46.58 | oxman_ | but if you can't decurse the first, no error from blizzard with the new system |
08:47.02 | oxman_ | so i think you pass in the second loop |
08:47.24 | s|loup | but does it try to cast is the same as to cast? |
08:47.46 | oxman_ | i don't know |
08:48.06 | s|loup | should be tested |
08:48.12 | oxman_ | i wait your test ;) |
08:48.22 | s|loup | so wait 9hours ^^ |
08:48.43 | oxman_ | lol |
08:48.51 | s|loup | i cant test at work *g* |
08:49.00 | KarlKFI | :P |
08:49.01 | oxman_ | too ;p |
08:49.13 | oxman_ | "The Burning Crusade: Enter the Wisps" |
08:49.18 | oxman_ | still no april ? ;p |
08:49.28 | oxman_ | maybe it's true |
08:49.29 | oxman_ | :D |
08:50.15 | s|loup | so nightelves are at half whisps? |
08:50.32 | s|loup | or what they are when they dead? |
08:50.43 | oxman_ | lol i dunno |
08:51.49 | oxman_ | but it's strange no announce about april's food |
08:52.25 | oxman_ | many post about that on french forum |
08:52.27 | Miravlix | Hmm, Remove Curse has a mini cooldown I can't remove with SpellStopCasting() |
08:52.29 | oxman_ | "why no announce ?" |
08:52.40 | oxman_ | I'M TRUE |
08:52.41 | oxman_ | :D |
08:52.57 | oxman_ | (with a luck lol) |
08:57.02 | Miravlix | checkDebuff( curse, target ) still beasts |
08:57.10 | Miravlix | trying to spam the spell |
08:57.28 | oxman_ | :p |
08:57.41 | Miravlix | It still does a auto abort cast of some kind that isn't the same as for insta spells with no cooldown |
09:01.06 | oxman_ | you want a new decursive ? ;p |
09:04.55 | *** join/#wowi-lounge Maldivia (i=the_real@tux.nerdheaven.dk) |
09:12.29 | krka|work | my addon will be able to replace decursive and all such addons i think |
09:12.39 | oxman_ | which addon ? :) |
09:12.51 | oxman_ | handsBrain v3 ? |
09:12.58 | krka|work | not really ready yet... have a working prototype but no GUI |
09:13.02 | krka|work | have to do some designing on that |
09:13.10 | oxman_ | oh so it's serious ? |
09:13.23 | oxman_ | it's design to do what ? |
09:13.44 | krka|work | basically just a way to bind several actions to the same button |
09:13.53 | krka|work | with custom condition checks for which one to use |
09:14.28 | oxman_ | No BestHeal feature in EP. |
09:14.33 | oxman_ | ups sorry ;D |
09:14.40 | oxman_ | oh ok |
09:14.45 | oxman_ | i don't like addon like that :D |
09:14.56 | krka|work | that's fine |
09:17.03 | oxman_ | more than ten topic about the "april's food" on french forum lol |
09:17.05 | oxman_ | true or not ? ;p |
09:22.45 | oxman_ | http://img157.imageshack.us/img157/4880/wowscrnshot0211061340060ue.jpg |
09:22.58 | oxman_ | http://img157.imageshack.us/img157/7328/wowscrnshot0211061340226qi.jpg |
09:23.02 | oxman_ | maybe spoiler |
09:23.09 | oxman_ | http://img157.imageshack.us/img157/5049/wowscrnshot0211061341262iv.jpg |
09:23.16 | oxman_ | http://img157.imageshack.us/img157/4565/wowscrnshot0211061341401og.jpg |
09:23.22 | oxman_ | http://img99.imageshack.us/img99/5500/wowscrnshot0211061341593oj.jpg |
09:23.34 | oxman_ | http://img157.imageshack.us/img157/1660/wowscrnshot0211061343581wq.jpg |
09:23.42 | oxman_ | http://img99.imageshack.us/img99/1917/wowscrnshot0211061347410mo.jpg |
09:23.49 | oxman_ | http://img45.imageshack.us/img45/1358/wowscrnshot0211061350182gc.jpg |
09:27.12 | *** join/#wowi-lounge Cafeine (n=Cafeine@213.223.68.17) |
09:27.30 | Maldivia | go link spam! |
09:27.41 | oxman_ | tss :p |
09:27.43 | oxman_ | information |
09:27.48 | oxman_ | but maybe spoiler |
09:28.32 | Maldivia | well, that area of the game has been accessable for almost a year now |
09:28.53 | oxman_ | yes but french people are slow ;p |
09:28.58 | oxman_ | we take the time :D |
09:30.12 | Corrodias | french people are so slow they'd be late for the short bus |
09:30.20 | oxman_ | :p |
09:30.25 | Maldivia | hehe |
09:30.44 | Wobin_ | but I le tired =) |
09:34.24 | s|loup | what is the difference in using SetFactionActive and SetWatchedFaction ? |
09:35.25 | Maldivia | watched faction = the "xp" bar |
09:35.39 | Maldivia | active/inactive = moving the faction to the inactive section in the reputation frame |
09:35.57 | s|loup | ah ok though active = wathced |
09:45.21 | Miravlix | Is there a function call to set a faction to watched? |
09:46.59 | Miravlix | And don't tell me to read Iriels post, because all Bliz says to me is "SERVER TOO BUSY". :p |
09:49.54 | Miravlix | SetWatchedFactionIndex(index) |
09:49.58 | Maldivia | SetWatchedFaction(index) |
09:50.01 | Maldivia | index :) |
09:50.34 | Maldivia | name, reaction, min, max, value = GetWatchedFactionInfo(); <-- for info about watched faction |
09:50.56 | Maldivia | or the added isWatched return value on GetFactionInfo |
09:51.16 | Maldivia | Miravlix: check wowwiki.com :) |
09:52.57 | Miravlix | It's a lot easier to find stuff in the wiki |
09:53.04 | Miravlix | if I have a function name tos earch for |
09:55.03 | Miravlix | I've been a touch typist for 20+ years and still... sudently things just break and I have major issues with where my spaces gets placed. |
09:55.36 | *** join/#wowi-lounge Kirov (n=Kirov@adsl-68-127-152-197.dsl.pltn13.pacbell.net) |
09:55.44 | KarlKFI | i never even learned touch typing and i have issues with my spaces too :P |
09:57.58 | Kirov | ... |
09:59.59 | Maldivia | hehe |
10:00.36 | Maldivia | Miravlix: well, the API section is divided into sections, and there are only 10 or so faction functions :) |
10:01.13 | Miravlix | If you don't want to be helpfull there is nothing that prevents you from not waisting time on me by answering. |
10:02.56 | krka|work | ... |
10:06.26 | KarlKFI | krka, got any idea if the Minimap arrow is somewhere int he art folders? |
10:07.15 | KarlKFI | i know it's not used by the ui, jsut wondering |
10:07.16 | KarlKFI | nm |
10:07.18 | KarlKFI | found it |
10:07.39 | Miravlix | local info = {}; |
10:07.40 | Miravlix | <PROTECTED> |
10:08.05 | Miravlix | That pushes info tables to the GC? |
10:13.44 | KarlKFI | what's the new image rotation methods? |
10:26.56 | Corrodias | grabbing it by the nads and twisting |
10:27.07 | Corrodias | it spins right around |
10:27.46 | Kirov | Karl - iriel has a nice bit of code on his site with a constantly rotating texture. |
10:29.11 | KarlKFI | url? |
10:30.18 | Kirov | http://www.vigilance-committee.org/wow/downloads/TextureSpinTest-0.1-10900.zip |
10:30.51 | KarlKFI | thx |
10:33.08 | krka|work | how do i get to hinterlands? |
10:33.11 | krka|work | i am in hammerfall atm |
10:33.13 | krka|work | (horde) |
10:33.36 | KarlKFI | ah, f:SetTexCoord |
10:35.21 | oxman_ | # The use of 'if', 'for' and other flow control statements has been deemed exploitable, and have been removed from the Lua script implementation. |
10:35.24 | oxman_ | very good.. |
10:35.53 | krka|work | anyone? :/ |
10:36.11 | Kirov | krka - head to hillsbrad, then go north as soon as you enter. You'll find a path through the mountains leading past Aerie Peak |
10:36.44 | Kirov | http://mapwow.com/ <3 |
10:38.20 | krka|work | hoping there was a better way :/ thanks though |
10:39.03 | Kirov | Other option is going through Western Plague lands |
10:39.11 | krka|work | i am only level 48 :P |
10:39.45 | Kirov | That does pose a problem =) |
10:40.49 | Miravlix | local factionIndex; |
10:40.49 | Miravlix | for factionIndex=1, GetNumFactions() do |
10:41.05 | Miravlix | Isn't for variables auto local? |
10:43.18 | KarlKFI | ina for, yes |
10:43.26 | KarlKFI | and don't live outside the for |
10:45.51 | Kolth | I thought only variables declared in your for statement, not the for block, were local. |
10:46.16 | Miravlix | Yeah, no auto scoping here |
10:46.47 | Miravlix | But function arguments, for variables is local without the indicator. |
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10:51.17 | Miravlix | TitanFaction with Blizzard faction bar support |
11:32.26 | oxman_ | yammygirlcoding are you ok ? |
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12:03.32 | Miravlix | if chocolate and monitor then if monitor == hot then cup = chocolate + monitor end end |
12:04.33 | Miravlix | Some programs will just never work |
12:06.24 | Osagasu | I have one that works for me every time |
12:06.56 | L|Elviso | is there a function to set the cursor focus inside an edit box? |
12:06.57 | Osagasu | If Thunderstorm > Self then PlaySound(Whimper.mp3) |
12:07.00 | Osagasu | >.< |
12:07.34 | [MoonWolf] | if chocolate and chocolate = too hot then blow(chocolate) or drink(chocolate); |
12:07.45 | Kirov | Elviso - :SetFocus() ? |
12:07.59 | Kirov | Or do you want to set it's position? |
12:08.30 | L|Elviso | no that should do it |
12:08.35 | L|Elviso | just want the cursor to go to the box |
12:08.41 | L|Elviso | thanks |
12:09.22 | krka|work | if girl and girl = too hot then.... i'll just stop now |
12:09.50 | *** join/#wowi-lounge Josh_Borke (n=Josh@antimatter.stl.gtri.gatech.edu) |
12:09.57 | Josh_Borke | morning everyone |
12:13.20 | oxman_ | afternoon |
12:32.59 | Elkano | anyone of you also using the latest BossPanel also getting stck overflows? |
12:33.13 | Elkano | ...stack overflows? |
12:33.49 | Miravlix | Humm |
12:34.12 | Miravlix | Don't you have to be at an AH for the autcion API to return stuff? |
12:34.26 | Miravlix | Seems to me it works all over Stormwind atleast |
12:34.31 | [MoonWolf] | wow |
12:34.34 | [MoonWolf] | potential.... |
12:34.41 | Codayus | hmmm |
12:34.47 | Codayus | Interesting. |
12:34.59 | Codayus | [MoonWolf]: for what? |
12:35.18 | [MoonWolf] | easy buying, no need to go from ah to mailbox and back |
12:35.35 | [MoonWolf] | stay with the box and browse ah there. |
12:35.45 | Miravlix | Aah the data is cashed after a visit |
12:35.50 | Miravlix | cached |
12:35.52 | Codayus | I guess. The SW mailbox is so close though... |
12:36.00 | Codayus | Ah, how boring. :-) |
12:36.19 | [MoonWolf] | try a Darnassus mailbox. |
12:36.47 | Codayus | <--- Doesn't hang out in Darnassus...ever. |
12:37.03 | Codayus | Hmm, partly because of that very reason. So I guess it's a pity it doesn't work. :-) |
12:37.20 | Wobin_ | Darnassus sucks for the AH->mailbox |
12:37.45 | Miravlix | You have to go past the mailbox |
12:37.50 | Miravlix | on your way out of Darnassus |
12:38.14 | Miravlix | So unless your in a bid war... |
12:38.25 | Wobin_ | I have an AH mule |
12:38.34 | Codayus | Same... |
12:38.51 | Wobin_ | He's now currently stationed in SW, best of the Alliance ones |
12:38.51 | Codayus | Who very rarely every leaves his chosen city. |
12:38.53 | Miravlix | This addon looks at AUCTION_HOUSE_SHOW |
12:39.02 | Miravlix | and tries to scan the AH at that point |
12:39.08 | Codayus | Agreed. SW is best since they added linked AHs. |
12:39.20 | Wobin_ | TB is still the best of the lot |
12:39.23 | Miravlix | But there is no "owner" or "bid" data until I open those tabs it seems |
12:40.51 | [MoonWolf] | as a nightelf on an rp server I hang out in darny |
12:50.28 | Miravlix | I just hang wherever I am. :p |
12:51.09 | Miravlix | Where is the mental basket case when you 'need' someone with AH expertise |
12:57.45 | *** join/#wowi-lounge Andalia (n=xx@p54AD8F4E.dip0.t-ipconnect.de) |
13:00.05 | Miravlix | Hmm, AuctionFrameTab_OnClick(3) AuctionFrameTab_OnClick(2) |
13:00.05 | Miravlix | <PROTECTED> |
13:00.19 | Miravlix | I wonder if that works. :) |
13:02.17 | Miravlix | Seems I have to open the tabs before I get the data in them |
13:04.23 | Miravlix | Crude hack, but it worked. |
13:04.32 | Miravlix | TitanAuctions can now autoscan |
13:06.23 | Elkano | I wonder if I should copy the ah scanner from Telo's LootLink into ItemDB... ;) |
13:09.12 | Miravlix | I scan bids and auctions |
13:09.31 | Miravlix | Nothing major, but the AH don't cache the information until I open the tabs |
13:10.39 | Miravlix | I wonder how long it stays cached |
13:11.25 | Elkano | ever looked at Telo's way? you tell his addon to scan, visit the ah and it will loop through all pages which will take a few minutes ^^ |
13:11.59 | Miravlix | So does Auctioneer |
13:13.48 | Miravlix | Clears on zoning |
13:15.39 | Miravlix | TitanAuction doesn't use the Browse tab at all |
13:16.23 | Elkano | well, wrt its functionality, there's no need for it to do ^^ |
13:20.06 | Miravlix | Nessy level ?? Beast Boss |
13:20.15 | Miravlix | My druid could solo her. :P |
13:26.32 | L|Elviso | AnduinLothar, you here? |
13:27.32 | Miravlix | 3 sharks, 1 Nessy, 1 Deeprun Diver, 1 Naga Siren. |
13:27.51 | Miravlix | That seems to be the Deeprun Aquarium contense |
13:29.06 | L|Elviso | druids can solo crazy good |
13:29.25 | L|Elviso | hibernate/root + nuke x's 10000 |
13:30.51 | Miravlix | Do you know who Nessy is? :) |
13:30.56 | Miravlix | No one can take her |
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13:31.20 | zenzelezz | I find your lack of faith disturbing |
13:36.08 | Miravlix | She isn't attackable. :) |
13:41.24 | zenzelezz | never tried... last time I saw her was when I was 15 or something and decided waiting for the tram wasn't worth it... |
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13:50.59 | Elkano | ckknight, when you're reading this, drop me a highlight :) |
13:53.08 | Wobin_ | druids are overpowered |
13:53.31 | Wobin_ | I as a 57 priest, along with a 58 druid was taking down 60 elites |
13:53.48 | Wobin_ | and all I was doing was tossing on renews every now and again |
13:54.09 | Wobin_ | ps worst quest ever |
13:55.01 | L|Elviso | errr |
13:55.07 | L|Elviso | that's nothing |
13:55.23 | L|Elviso | my priest, warlock, hunter all can take +2 and +3 elites |
13:55.26 | L|Elviso | solo |
13:55.37 | L|Elviso | I've seen pallies do it too |
13:55.50 | Wobin_ | Yeah pallies don't count |
13:55.57 | L|Elviso | some shaman can |
13:56.03 | Wobin_ | But I mean non stop grinding |
13:56.12 | L|Elviso | which 60 elites? |
13:56.20 | krka|work | i can kill stuff 3 levels below me if i'm lucky :/ |
13:56.23 | Wobin_ | The frostthinige giants in WS |
13:56.32 | oxman_ | i can't take a +3 elite with my priest |
13:56.32 | oxman_ | :) |
13:56.33 | Wobin_ | For the Luck be with you quest |
13:56.44 | Miravlix | The Frost guys is easy |
13:56.46 | L|Elviso | yeah I kill those and the demons in the gorge with my hunter all the time |
13:56.53 | Wobin_ | Hunters don't count =P |
13:57.00 | L|Elviso | know what's messed up? |
13:57.07 | Wobin_ | Hunters are designed for solo work |
13:57.08 | L|Elviso | if you kite one to town |
13:57.18 | L|Elviso | the guards will attack it, understandable |
13:57.28 | L|Elviso | however if you attack it, the guards will attack you too! lol |
13:57.29 | krka|work | i can take out +1 elites, but it's hard :/ |
13:57.58 | Wobin_ | warlocks can just chainfear if necessary |
13:58.35 | L|Elviso | that or banish + CoD |
13:59.00 | Miravlix | Hardest think I've taken out must be the Ice Lord in AV, but he was a special case where you used the environment. |
13:59.18 | Miravlix | Honest soloing Mother smolderweb. |
14:02.59 | krka|work | i had a nice trick in Crushridge... there was a burnt down house and i kited an ogre by walking back and forth over the edge. the ogre had to walk around through the "door" of the burnt down house |
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14:14.44 | L|Elviso | krka, reminds me of the mage farming DM vid |
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14:19.49 | Shouryu|CodeNoob | rawr and so forth |
14:20.06 | Shouryu|CodeNoob | I am rather angry |
14:20.26 | Shouryu|CodeNoob | I paid for a monthly subscription, to WoW, but I can't post... |
14:24.55 | L|Elviso | anyone use TraceEvent? |
14:26.20 | *** join/#wowi-lounge ForgottenLords (n=Forgotte@059.216-123-195-0.interbaun.com) |
14:26.52 | L|Elviso | I'm trying to use it but the editbox isn't accepting my keystrokes |
14:28.29 | Maldivia | L|Elviso: yeah, noticed that aswell in 1.10 |
14:28.35 | ForgottenLords | lol really? |
14:28.55 | Maldivia | Shouryu: ohh, let me guess, today is the pay-day ?:) |
14:28.59 | ForgottenLords | I recall having difficulties making my editbox ignore my keystrokes |
14:29.04 | Shouryu|CodeNoob | paid yesterday =( |
14:29.32 | Maldivia | Shouryu: hmm, ok - I know there are a bug or something, so you can't post on the day you pay the subscribtion |
14:29.34 | Shouryu|CodeNoob | what's weird is that they put "Next billing day 6 of march 2006" |
14:29.39 | L|Elviso | lol ForgottenLords.....I have to hit escape to get to type in the normal editbox |
14:29.50 | Shouryu|CodeNoob | Yeah but I paid on the third =( |
14:29.59 | Shouryu|CodeNoob | I guess I'll wait till tomrow and see what happens |
14:30.03 | Maldivia | today is the 3rd! |
14:30.19 | Shouryu|CodeNoob | Oh, I thought we were the 4th :S |
14:33.24 | Shouryu|CodeNoob | could someone post this http://pastebin.com/637797 here http://forums.worldofwarcraft.com/thread.aspx?fn=wow-interface-customization&t=351939&p=1&tmp=1#post351939 |
14:33.33 | Shouryu|CodeNoob | and doesn't BGBuddy do what that guys is asking? |
14:36.44 | Shouryu|CodeNoob | If I do OneTable = {}; AnotherTable = {}; AnotherTable[SomeKey]=SomeString; OneTable[1]=AnotherTable; will OneTable.AnotherTable.SomeKey return SomeString? If not, how do I call SomeString? |
14:40.42 | krka|work | yes |
14:40.50 | Maldivia | OneTable = {}; AnotherTable = {}; AnotherTable[SomeKey]=SomeString; OneTable[1]=AnotherTable; <--- then OneTable[1][SomeKey] will return SomeString |
14:40.56 | krka|work | what he said |
14:41.19 | Shouryu|CodeNoob | cool thanks |
14:41.45 | Maldivia | tables are stored by reference, so later changes to AnotherTables will be accesable through OneTable[1] |
14:42.08 | Maldivia | and vice versa |
14:42.47 | Shouryu|CodeNoob | ok thanks :P |
14:43.58 | Maldivia | well, the result can be quite surprising, if you're not aware of it, and you want to say initialize a table with the same subtable multiple places, and then you alter one place, and suddently all the entries have been altered |
14:45.43 | Maldivia | for instance something like local t = { Health = 0, Mana = 0, Name = ""} local group = { player = t, party1 = t, party2 = t...}, and when you then do group.player.Health = 2000, suddently all the party members have the same health as you :) |
14:48.46 | *** join/#wowi-lounge Tem_ (n=Tem@ip70-177-40-169.br.br.cox.net) |
14:49.31 | Shouryu|CodeNoob | that is suprising indeed :P I would've though otherwise... |
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14:51.25 | Shouryu|CodeNoob | mornin' |
14:51.31 | Josh_Borke | morning iriel |
14:52.07 | wereHamster | morning |
14:52.35 | L|Elviso | howdy |
14:53.19 | L|Elviso | Iriel, do you happen to use the TraceEvent dev tool? |
14:55.53 | Kirkburn | Hullo all |
14:56.10 | L|Elviso | hi Kirkburn |
14:56.19 | Josh_Borke | hello Kirkburn |
14:56.25 | Kirkburn | Shouryuu, which quarter do you live in again? |
14:57.06 | Josh_Borke | i need some help writing some frame arranging code |
14:58.14 | Shouryu|CodeNoob | Kirkburn In Paris? 6th, latin quarters |
14:58.58 | Iriel | L|Elviso : I dont, no. |
14:59.02 | Kirkburn | Yeah ... talked to someone who was in the 13th quarter last night in here (I think 13th) |
14:59.07 | L|Elviso | ok, thanks |
14:59.19 | Shouryu|CodeNoob | humm who was it? |
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14:59.33 | Kirkburn | Ever heard of the french magazine Joystick? |
14:59.39 | Shouryu|CodeNoob | Aye |
14:59.45 | Kirkburn | The editor in chief |
14:59.54 | Shouryu|CodeNoob | lol nice |
15:00.04 | Shouryu|CodeNoob | that's one big magazine here |
15:00.15 | Kirkburn | Wow ... do you read it? |
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15:00.31 | Shouryu|CodeNoob | nope |
15:00.41 | Shouryu|CodeNoob | but it's well known |
15:00.50 | L|Elviso | you should read it soon :) |
15:00.51 | Kirkburn | :) He's writing an article on WoW mods |
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15:01.29 | *** join/#wowi-lounge Legorol^ (n=Legorol@tcmpc43.phy.cam.ac.uk) |
15:01.39 | Kirkburn | Which reminds me, I need to poke Skeeve about MobHealth |
15:02.04 | Shouryu|CodeNoob | Hehe well I'll take a look into it |
15:02.11 | Shouryu|CodeNoob | I'll see if he speaks of you =D |
15:02.37 | Josh_Borke | er, sorry, |
15:02.45 | Josh_Borke | silly enter key |
15:02.56 | Kirkburn | :P |
15:04.56 | Shouryu|CodeNoob | humm how do I get my mouse's (x,y) pos? |
15:05.04 | Iriel | GetCursorPosition() |
15:05.07 | Shouryu|CodeNoob | got it |
15:05.13 | Legorol^ | damn, Iriel was faster |
15:05.16 | Shouryu|CodeNoob | was looking in the Widgets api |
15:05.18 | Shouryu|CodeNoob | =( |
15:05.38 | Legorol^ | Shouryu|CodeNoob: don't forget to convert the return values to appropriate coordinate system |
15:05.41 | Kirkburn | Hey, no longer a TiePro? |
15:05.52 | Shouryu|CodeNoob | No code noob seemed more appropriate :p |
15:06.13 | Shouryu|CodeNoob | and what was that Legorol^ |
15:06.17 | Kirkburn | I should make mine Kb|nooberer |
15:06.21 | Legorol^ | Iriel: is there a link to your page somewhere that explains the coordinate systems? |
15:06.32 | Legorol^ | Shouryu|CodeNoob: Iriel put up a nice wiki page explaining it all, i can't remember the link |
15:06.40 | krka|work | coordinate system is easy, it's the scaling that annoys me |
15:06.45 | Shouryu|CodeNoob | I'll look aroudn for it then |
15:07.03 | Iriel | http://www.wowwiki.com/UI_Coordinates |
15:07.09 | Iriel | Scaling is part of the coordinate system |
15:07.18 | Shouryu|CodeNoob | thanks |
15:07.22 | Josh_Borke | i have 2 sets of frames: normal frames and statusbars. i want to intersperse the statusbar frames within the normal frames. sometimes there will be 0 statusbar frames between 2 normal frames |
15:07.29 | Legorol^ | krka: yes, the coordinate system is scaled when you scale the object ;-) |
15:07.43 | Legorol^ | Iriel: is that linked from somewhere? if not, can i link it from HOWTO page? |
15:08.04 | Josh_Borke | i have some pastebin code that makes me cry now that I look at it |
15:08.17 | Legorol^ | lol |
15:08.32 | Josh_Borke | http://wow.pastebin.com/637860 |
15:10.44 | Josh_Borke | i just feel like i'm making it WAY harder than I need to |
15:10.57 | Iriel | Legorol : I think I linked it from somewhere, just dont remember where |
15:11.43 | Iriel | Legorol^ : Hm, I guess not. |
15:13.01 | Shouryu|CodeNoob | could someone post this http://pastebin.com/637797 here http://forums.worldofwarcraft.com/thread.aspx?fn=wow-interface-customization&t=351939&p=1&tmp=1#post351939 |
15:14.28 | Legorol^ | can someone explain to me how category links work |
15:14.47 | Legorol^ | i put [[Category: HOWTOs|Blah blah]] on my page, but instead of showing up as Blah blah on the HOWTO page, |
15:14.55 | Legorol^ | it shows up with the original title of the page |
15:14.59 | Legorol^ | what am i doing wrong? |
15:15.13 | Iriel | Which page? |
15:15.53 | Wobin_ | Shouryuu: This is in reply to the post starting: " Ok this obviously isn't Working."? |
15:16.06 | Legorol^ | Iriel: [[Category: HOWTOs|Save Variables Between Game Sessions]] |
15:16.08 | Legorol^ | oop |
15:16.16 | Legorol^ | i meant http://www.wowwiki.com/Tooltip_Pseudo_Code |
15:16.38 | Josh_Borke | you have to name your page with HOWTO: |
15:16.46 | Iriel | Legorol^ : All the name on the category link does is change which section it shows up in the index |
15:16.55 | Iriel | Legorol^ : so Blah blah shows up under 'B' |
15:17.00 | Iriel | but it still has the same name it normally has |
15:17.05 | Legorol^ | hmm.. |
15:17.09 | Legorol^ | even that is not working |
15:17.22 | Legorol^ | i put this on the page: [[Category: HOWTOs|Understand Tooltips (pseudo-code)]] |
15:17.29 | Iriel | Yes it is working |
15:17.30 | Legorol^ | it's not showing up under U on the HOWTOs page |
15:17.34 | Iriel | Tooltip Pseudo Code shows up unedr U |
15:17.38 | Iriel | I was just there |
15:17.39 | Josh_Borke | yep, what iriel said |
15:17.45 | Legorol^ | oh |
15:17.49 | Legorol^ | oops you are right |
15:18.00 | Legorol^ | lol, because it was in T, it physically remained in the same place :D |
15:18.08 | Legorol^ | hence i didn't notice it went from T to U |
15:18.18 | Legorol^ | ok hmm so what do i do? |
15:18.28 | Iriel | Move the page if you think its name was bad |
15:18.33 | Iriel | (Fix any links to the old page) |
15:18.48 | Legorol^ | eeek |
15:18.52 | L|Elviso | wow really needs a training area, with target dummies |
15:18.54 | Legorol^ | *sigh* |
15:19.03 | Legorol^ | we need something for generic explanation pages like these |
15:19.03 | Iriel | There's a "what links here" button on each page |
15:19.04 | Iriel | It's handy |
15:19.09 | L|Elviso | Like the ones the NPC's use in Theramore |
15:19.09 | Legorol^ | that are not necessarily "HOWTO"s |
15:19.28 | Legorol^ | like your Coordinate and Texture mapping page and this one |
15:19.39 | Iriel | Legorol^: Agreed |
15:19.42 | L|Elviso | "HOWSTUFFWORKS" imo :p |
15:19.47 | Iriel | Legorol^ : What should we call it? |
15:19.54 | Legorol^ | i'm not very creative on that front :D |
15:20.02 | Legorol^ | how'bout Understanding UI |
15:20.14 | Legorol^ | or somesuch |
15:20.21 | Iriel | Category:UI Technical Details |
15:20.22 | Iriel | ? |
15:20.30 | Legorol^ | HOWTO should be reserved for examples and tutorial type stuff |
15:20.33 | Legorol^ | ok sounds good |
15:20.40 | Iriel | I'll create it |
15:20.44 | Legorol^ | cool |
15:20.54 | Legorol^ | is there anything more to creating a Category then just naming a page with Category:blah |
15:21.02 | Legorol^ | and then adding the [[Category: blah]] to the pages involved? |
15:21.36 | Legorol^ | ah, Iriel, you linked it from here: http://www.wowwiki.com/Interface_Customization |
15:21.43 | Josh_Borke | Legorol^: nope |
15:21.46 | Legorol^ | i think a few entries in there should move under this new page |
15:23.35 | Iriel | Yes, i'm getting there |
15:23.43 | Wobin_ | Shouryuu: Done |
15:23.53 | Shouryuu | Thank you :P |
15:23.54 | Iriel | Legorol^ : And no, nothing more, that's all you need to do to create to category |
15:28.01 | Iriel | Blah I hate it when I reword an entire line after first typing it, but forget to fix the smaller collecting words so it comes out barely intelligibly |
15:28.14 | Legorol^ | hehe |
15:28.15 | Iriel | Anyway, I've cleaned up the Interface Customization links |
15:28.20 | Legorol^ | writing is overrated... |
15:28.23 | Legorol^ | direct neural links ftw |
15:28.44 | Iriel | Though I see your tooltip page isn't there |
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15:29.11 | Legorol^ | i'd have to add the category link |
15:29.31 | Legorol^ | Iriel: someone added thsi page: http://www.wowwiki.com/Widget_Handlers |
15:29.42 | Legorol^ | oh uh nvm |
15:29.48 | Legorol^ | i was confusing it with the API, lol |
15:29.56 | Legorol^ | i was about to say it shoudl be nuked :-) |
15:30.33 | Legorol^ | oh it was you! |
15:30.33 | Legorol^ | hehe |
15:30.49 | Legorol^ | should it not be hierarchical like the API? |
15:33.35 | Iriel | Legorol^ : It probably should be hierarchial, but it was put together in somewhat of a hurry when someone asked for it |
15:34.32 | Iriel | So, to use an oft repeated phrase "I'll fix it later, someday" 8-) |
15:42.21 | Cafeine | Shouryuu : Kirkburn was speaking about me ;) veinard, sympa le quartier latin ;) |
15:42.54 | Kirkburn | Am I blind? How did I not notice you here ... hello! |
15:43.39 | Cafeine | hello :) you should get a PM or email from our multimedia guy, we need your approval (and lots of others ;) ) to put your code on our cd |
15:44.04 | Cafeine | in the feature I write about ui.worldofwar, curse, etc. |
15:44.13 | Cafeine | (to get latest versions, this kind of stuff) |
15:45.04 | Osagasu | You're remembering WoWI, right? :> |
15:47.46 | Cafeine | damn I was Kirkburn (he'll understand) |
15:48.22 | ckknight | <PROTECTED> |
15:48.33 | Kirkburn | You want this Cafeine http://freenode.net/faq.shtml#userregistration |
15:48.59 | Cafeine | thx, doing that right away. I'm using a lot of chan here... Can't believe I missed that part :/ |
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15:50.43 | zenzelezz | bah... I should place Overpower on my 6, 7, 8 buttons... keep hitting 6 and sometimes 8 instead of 7... |
15:50.57 | *** join/#wowi-lounge Crispix (n=Crispy@c-24-7-241-103.hsd1.in.comcast.net) |
15:50.58 | Cafeine_ | blah, all the nicks are taken -_- |
15:51.06 | Kirkburn | lol |
15:53.31 | Elkano | ho ckknight :) |
15:54.23 | Shouryuu | Cafeine__ c'est toi l'editeur en chef de Joystick? |
15:54.32 | Osagasu | Je suis ananas |
15:54.33 | Wobin_ | Hehe, you've joined the ranks of the alreadynamedtackonaunderscore! |
15:55.21 | Cafeine__ | Shouryuu yup :) |
15:55.23 | Legorol^ | hm, EU Blizz is hiring tech support people.. maybe i should apply |
15:55.32 | Cafeine__ | Wobin_ : doing what I can ;) |
15:55.35 | Legorol^ | MMO experience, customer relations, work under pressure: hell yeah |
15:55.38 | Shouryuu | wow, gosh |
15:55.43 | Legorol^ | does fixing up Cosmos on patch day counts? :D |
15:56.05 | Iriel | Legorol^ : You'd want to kill people after an hour |
15:56.11 | Cafeine__ | Shouryuu ;) |
15:56.26 | zenzelezz | I wanted to apply for the GM job on EU servers, but my country isn't a full member of the EU >.< Not that I'd get the job anyway, but for once I wish my country was a member |
15:56.27 | Legorol^ | Iriel: i've done my fair share of friendly support in the Cosmos support channel |
15:56.41 | Legorol^ | i'm happy to help people that are having genuine problems |
15:56.43 | krka|work | tech _support_ is not the same thing as coding patches |
15:56.44 | Iriel | Legorol^ : And saying "First, uninstall all of your addons" 50 times a day would break your heart |
15:56.52 | Legorol^ | LOL |
15:56.55 | Legorol^ | krka: i know |
15:57.00 | Legorol^ | i know what tech support is about |
15:57.07 | Legorol^ | that's what i do about half the time with Cosmos :-) |
15:57.26 | Legorol^ | i just head the first interaction with a GM in-game where i was told: nuke Interface/WTF/WDB |
15:57.29 | Legorol^ | that broke my heart |
15:57.47 | Legorol^ | i was having some bug/issue with saved letters, so i petitioned, i was told its caused by AddOns |
15:57.55 | krka|work | yeah, i got those aswell |
15:57.58 | krka|work | <PROTECTED> |
15:58.04 | Legorol^ | i'd have loved to bang my head against the wall for forgetting to mention to them that i have removed those folders first |
15:58.12 | Legorol^ | in my second petition i made sure i explicitly mention it |
15:58.19 | Iriel | I always reproduce with addons disabled, just in case, then explicitly mention it in any petition. |
15:58.22 | Iriel | Life is simpler then |
15:58.26 | Legorol^ | yes i agree |
15:58.34 | Legorol^ | i was a n00b for forgetting to put it in the petition |
15:58.44 | Legorol^ | i can totally understand why they have to reply that |
15:58.53 | Legorol^ | to be honest, my own first thought was: hmmm, maybe an addon, let's disable them |
15:59.17 | Legorol^ | let's see what they say the second time round |
15:59.21 | Cafeine__ | Shouryuu : be nice with me with this feature btw : too many mods and too many choices for the same fonction. :) basically I choosed the ones I like. |
16:00.03 | Legorol^ | Cafeine__: do i need to check my email too? :-) |
16:00.40 | Cafeine__ | mmmm :) what is your mod :p |
16:00.44 | Legorol^ | EquipCompare |
16:00.54 | Cafeine__ | ho damn yeah |
16:01.00 | Cafeine__ | so you'll get a mail |
16:01.01 | Shouryuu | Cafeine__ hehe :P If you need some mods translated, I don't mind helping out |
16:01.04 | Legorol^ | weee |
16:01.04 | Shouryuu | lol |
16:01.42 | Cafeine__ | I put a bunch on the shoulders of the cd guy, I bet they'll mostly stay in english. I hate the FR version myself so I didn't check for that -_- |
16:01.59 | Cafeine__ | cant play in the Tarrides. |
16:02.33 | Wobin_ | Hey Shouryuu: Could you do some translations for MrPlow? |
16:02.39 | Shouryuu | hit me |
16:02.42 | Legorol^ | Cafeine__: is it realistic to ask that the author be credited (by mentioning his name) and that a link to the AddOn's page be included in some form or another? |
16:02.45 | Wobin_ | Woot. |
16:02.56 | Wobin_ | What address to send to? |
16:03.05 | Shouryuu | netcheparre@gmail.com |
16:03.20 | Elkano | having to move to France is one of the things making me not apply for a job at Blizzard ;) |
16:03.22 | Cafeine__ | Legorol^ : I've done an part in the article, basically "where to get the new versions" |
16:03.30 | Cafeine__ | with wowi, worldofwar, curse |
16:03.38 | Cafeine__ | each mods get the name of the coder though |
16:03.41 | krka|work | here's a question that may be interesting! is it possible to modify environments? so that i can do something like this: f= function() local a, b, c storethisenvironment() end g= function() loadenv() print a end |
16:03.49 | Cafeine__ | (the nickname at least ;) ) |
16:03.55 | ckknight | krka|work, yes |
16:04.07 | Cafeine__ | most of the url are too long... paper suxx for links :p |
16:04.08 | krka|work | more specifically, i want to use loadstring() to get functions |
16:04.12 | Shouryuu | ckknight I'm done with the Boss Panel Translations btw |
16:04.18 | krka|work | and i want the user to be able to define his own local helper functions |
16:04.19 | ckknight | hooray! |
16:04.31 | Shouryuu | hehe gimme a sec I'll send them to ya |
16:04.45 | Kirkburn | ckknight, have you decided upon a final name now then? |
16:04.46 | krka|work | ok ckknight, then question 2 is: how do i do that? :) |
16:04.54 | Legorol^ | Cafeine__: ok that sounds really cool |
16:05.00 | Legorol^ | i'm looking forward to reading your article |
16:05.10 | Legorol^ | will we be able to read it somehow without getting hold of the magazine? |
16:05.14 | Cafeine__ | I'm looking forward to finish writing it -_- |
16:05.15 | Elkano | ckknight, did you recive my query? |
16:05.20 | ckknight | Kirkburn, not yet |
16:05.22 | Kirkburn | I'll be sitting there with a dictionary :P |
16:05.24 | ckknight | query? |
16:05.32 | krka|work | loadstring("function() " ... userinput .. " <store environment> end") |
16:05.47 | Elkano | in IRC |
16:05.47 | ckknight | oh, sorry Elkano, I wasn't registered |
16:05.50 | Shouryuu | Legorol^ I can buy a copy and try to do a rough translation |
16:05.51 | Cafeine__ | I'll send a pdf to the authors who are far far away ;) some lucky ones will get the paper mag.. :p |
16:05.54 | ckknight | I had talked back to you |
16:05.59 | ckknight | wondered why you didn't respond |
16:06.01 | krka|work | and loadstring("function() <load environment> return " .. usercondition .. " end") |
16:06.04 | Elkano | :) |
16:06.05 | Cafeine__ | Shouryuu will scan, I like Plan B :p) |
16:06.06 | Iriel | krka: setfenv is what you need |
16:06.10 | Legorol^ | krka: interesting point |
16:06.13 | Shouryuu | no scanner =( |
16:06.15 | Legorol^ | you can't save/load/affect the locals |
16:06.18 | Legorol^ | but you can do setfenv tricks |
16:06.21 | Cafeine__ | ok ok pdf then :p |
16:06.27 | Shouryuu | hehe |
16:06.33 | Legorol^ | Cafeine__: it's being written in French? |
16:06.39 | Cafeine__ | (tel) brb |
16:06.44 | Cafeine__ | yeah french ;) |
16:06.47 | Legorol^ | hehe then i'll just read it when someone here translates it |
16:07.56 | Kirkburn | French magazines written in french!? Whatever will they think of next! |
16:08.07 | Cafeine__ | ( I'll put a "lol" here :p ) |
16:08.12 | Legorol^ | next they'll do English magz in French |
16:08.13 | Shouryuu | I can make a quick translation, but I can't guarantee quality material :P |
16:08.36 | Legorol^ | good afternoon Caireen |
16:08.40 | Legorol^ | Cairenn: |
16:08.48 | Shouryuu | ckknight Ok gmail is down (or my internet has chosen to play with my head), I'll send them later |
16:08.50 | Cairenn | hey :) |
16:08.50 | Josh_Borke | morning Cairenn |
16:08.53 | Cafeine__ | anyway, should get back to writing it, stupid phone dont stop ringing (I usually slap ppl for writing for me damn, what stupid idea i had) |
16:08.56 | Shouryuu | morning |
16:09.11 | Cairenn | Hope everyone is having a good day thus far:) |
16:09.24 | Elkano | sure :) |
16:09.38 | ckknight | Shouryuu, alright |
16:09.39 | Cafeine__ | Cairenn : mostly. thx again for you site btw, and yeah, wowi's in the feature (I didnt reply to that yesterday) |
16:09.41 | Shouryuu | i've leant that my school is closing because of demonstrations tomorow so I'm full of gleeee |
16:09.58 | Kirkburn | Shouryuu: heh |
16:10.36 | Cairenn | Cafeine__: you are welcome, glad you like the site, we try our best. and, huh? sorry, I seem to have forgotten ... |
16:11.00 | Kirkburn | See, at least they tell you in france Shouryuu ... in Italy, they just don't turn up to work. |
16:11.02 | Cafeine__ | haha np it's was late (at least for me) |
16:11.49 | Cafeine__ | I'm the guy writting a feature about mods in an oldschool paper mag. ;) you asked me about wowi, because I wrote that ppl should go to curse and wordofwar for new versions ;) |
16:12.04 | Legorol^ | Cairenn: your time zone is PDT, right? |
16:12.18 | Cairenn | errr, no, don't believe that was me that asked you |
16:12.22 | Cairenn | Legorol^: EDT |
16:12.34 | Legorol^ | aha, 3 hours ahead of the competition! |
16:12.44 | Cairenn | PDT is -3 from me |
16:12.45 | Cairenn | aye |
16:13.01 | Legorol^ | has daylight saving started there? |
16:13.10 | Cairenn | just started this weekend, yes |
16:13.10 | Shouryuu | think so |
16:13.23 | Legorol^ | so now you are GMT-4 |
16:14.13 | Cairenn | yes |
16:14.14 | Legorol^ | ok now that US has joined summer time too, let's have a Welcome to DST party! |
16:14.26 | Kirkburn | Legorol, what competition? I'm so very confused |
16:14.37 | Wobin_ | Shouryuu: File Sent |
16:14.37 | krka|work | hmm... so help me out here: i can create my own env-table and have its metatable point back at the real one, then my definitions inside a function will appear inside my new table? |
16:14.42 | Legorol^ | you know, the "other side" |
16:14.48 | Kirkburn | You know worldofwar is British, and Curse is french? |
16:14.55 | Shouryuu | Wobin_ I'll take a look when gmail feels more cooperative |
16:14.59 | Kirkburn | (well half french) |
16:15.00 | krka|work | and setfenv should be set before calling f? |
16:15.01 | Wobin_ | Sure, no rush =) |
16:15.14 | Legorol^ | krka: yeah that soundsl ike a sound approach |
16:15.34 | krka|work | basically all i want is a way to avoid polluting the real environment |
16:15.45 | Legorol^ | if you don't set __newindex in the metatable, then yes, new definitions will be added to the local table |
16:16.12 | Legorol^ | whereas having __index allows you to pull stuff from the real environment |
16:16.33 | Legorol^ | (note i never tried this, but i beleive that's what will happen) |
16:18.00 | Legorol^ | krka, i just tried, it works |
16:18.07 | krka|work | i am not sure about how this works |
16:18.12 | Legorol^ | shall i pastebin it? |
16:18.15 | krka|work | does this modify the closure? |
16:18.27 | krka|work | so i can do it once, at any time? |
16:18.29 | krka|work | sure! |
16:18.32 | Legorol^ | yes once, any time |
16:18.38 | Miravlix | Cairenn, wowi wont reconice me as a addon author. |
16:18.49 | Kirkburn | Do any of us? :P |
16:18.51 | Legorol^ | i don't know how it's implemented, but i do think of it that setfenv modifies the prototype |
16:18.59 | Legorol^ | or it could be the closure |
16:19.01 | Legorol^ | i'm not entirely sure |
16:19.06 | krka|work | function myhelpfunctions() function x() end function y() end end |
16:19.08 | Legorol^ | anyway, pastbinning away |
16:19.20 | krka|work | will running myhelpfunctions() create global closures? |
16:19.33 | Cairenn | Miravlix: do you have any mods uploaded to the site? |
16:19.39 | Miravlix | 3 |
16:19.46 | krka|work | so then setfenv(myhelpfunctions, myEnv) would work? |
16:19.52 | *** join/#wowi-lounge zespri|home (i=neffa@202.180.115.39) |
16:19.54 | krka|work | (before evaluating it) |
16:19.59 | Cairenn | as of when? (trying to sort it out) |
16:20.12 | Josh_Borke | can I do 'local myVar1,myVar2'? |
16:20.17 | krka|work | yes Josh_Borke |
16:20.26 | krka|work | local var1, var2, ... = value1, value2, ... |
16:20.28 | Miravlix | 04-01-2006 03:08 AM |
16:20.42 | Cairenn | okay |
16:20.44 | Josh_Borke | krka|work: danke |
16:20.45 | Cairenn | mod names? |
16:20.59 | Cairenn | any 1 will do |
16:21.10 | Miravlix | Micro Macro Maker. ColorCycle-lix and Look Lock ( mini) |
16:21.14 | Cairenn | right |
16:21.15 | Cairenn | sorry |
16:21.28 | Cairenn | (so many, I sometimes forget, nothing personal) |
16:22.34 | Miravlix | I can't decide if I should submit all 30-50 or whatever it is addons I maintain, none of them are originally mine, but they are all 'dead' |
16:22.41 | krka|work | thanks lego |
16:22.47 | Legorol^ | np |
16:22.48 | krka|work | looks good |
16:23.23 | Legorol^ | krka: even functions closures created within f() should only be added to the local env |
16:23.36 | Cafeine__ | Kirkburn : yeah I know for curse :) |
16:23.55 | Legorol^ | note that without the __index trick, your f() would not have access to stuff like print (but you probably know this) |
16:23.57 | krka|work | perfect example, explained everything i needed to know :) |
16:24.06 | krka|work | yeah |
16:24.14 | Cairenn | Miravlix: As long as you make that statement and credit the original authors, we have no objection to hosting them for you |
16:24.15 | krka|work | but never assume i know stuff :) |
16:24.22 | krka|work | this was just lucky |
16:24.40 | Miravlix | Yeah, but I don't have time to support that many addons |
16:25.07 | Legorol^ | krka: i'll admit that i had to run this before posting to make sure it does work like i thought it does :D |
16:25.13 | krka|work | so i have helperfunction and small_function_1, small_function_2... just setfenv to the same for all of them will do the trick |
16:25.14 | krka|work | awesome |
16:25.31 | Miravlix | I'm just a user of them that happends to have the ability to get them to work after patch day. |
16:25.32 | Legorol^ | yeah if you setfenv all, they can share the environment |
16:25.38 | Legorol^ | actually this is quite a nice diea! |
16:25.44 | krka|work | yes it is :) |
16:25.47 | Legorol^ | a "local" storage space shared by all your functions |
16:25.57 | Legorol^ | without having to reference "self" or another table al lthe time |
16:26.00 | Legorol^ | i like this a lot! |
16:26.03 | krka|work | mostly useful if you're gonna let the user define own functions i think |
16:26.14 | Legorol^ | definitely, especially for security |
16:26.17 | krka|work | hmm... no wait |
16:26.21 | Miravlix | Cairenn, Could I make a header addon and put them all under it perhaps? |
16:26.32 | Cairenn | Miravlix: why were you wanting wowi to recognize you as an author? so you can enable a portal? |
16:26.40 | Cairenn | Miravlix: we can work out something like that, yes |
16:26.46 | krka|work | don't use setfenv for object orientation please |
16:26.50 | Miravlix | It's all about ego offcourse |
16:26.53 | krka|work | that ruins the usage for other stuff |
16:26.54 | Cairenn | heh |
16:27.10 | Legorol^ | krka: ok however you like it |
16:27.12 | Cairenn | anyway, I manually set your author flag |
16:27.14 | Legorol^ | toasted, roasted or burnt |
16:27.20 | Miravlix | Woot! |
16:27.27 | Cairenn | if you are wanting it for the sake of portal, give it 15 mins or so |
16:27.32 | Cairenn | and then check |
16:27.40 | Legorol^ | Cairenn: speaking of portals, is it possible now to group addons on the feedback page? |
16:27.53 | Cairenn | Legorol^: dunno |
16:27.53 | Legorol^ | so that a user can make a feedback pertaining to more than one addons |
16:27.56 | Wobin_ | omg |
16:27.57 | Legorol^ | ok |
16:28.08 | Wobin_ | All this time since the patch I've been running around without using InnerFire |
16:28.28 | Legorol^ | heh, Blizz nuked your autobuff addon, Wobin_? |
16:28.29 | Legorol^ | ;) |
16:28.31 | Wobin_ | That kinda shows how dependant I was on Autobuff =P |
16:28.38 | Legorol^ | haha |
16:28.42 | krka|work | you'll get used to doing without it |
16:28.52 | krka|work | even i have learnt to live without my addon |
16:28.54 | Legorol^ | or you'll get used to keymashig |
16:28.54 | Wobin_ | I only just realised we still had Innerfire after reading Cirk's addon |
16:28.55 | Cairenn | Legorol^: post it in the site suggestions, please? the feedback thread for the portals is still stickied at the top |
16:28.57 | Miravlix | No need to |
16:29.17 | Legorol^ | krka: i never got used to living without AT |
16:29.20 | Miravlix | The Tacklebox implementation can be used for EasyBuff, EasyPet, EasyWhatever |
16:29.29 | Legorol^ | i am in pain and agony each time i have to run for more than a 1 minute along a long boring dirt road |
16:29.45 | krka|work | i missed as late as today when i was playing a bit on my lunch and lost all of it because i had to run to Revantusk |
16:29.46 | Legorol^ | Miravlix: it's still a form of keymashig |
16:29.51 | Legorol^ | you just mash the right-mosue button |
16:30.24 | Legorol^ | sad thing is, i mostly play without clicking the right-mouse |
16:30.28 | Legorol^ | i'll have to alter my playstyle |
16:30.39 | Miravlix | I never got comfortable with the movement buffers anyway, they allways decided to buff when I didn't feel it was appropiate |
16:30.46 | Legorol^ | fair enough |
16:31.02 | Legorol^ | the cool thing about the right-mouse implementation that it can be adjusted so that it only reacts to clicks, but not drags |
16:31.05 | Legorol^ | see TB |
16:31.12 | krka|work | man, thanks lego, now i have the tool to make a more powerful GRAB |
16:31.12 | Miravlix | Been trying for years to get some 'sanity' into ActionQueue, but my decission making was just to complicated to put into an addon |
16:31.13 | Legorol^ | so you won't get a buff when you look around |
16:31.34 | Legorol^ | Human brain > AI, at least for the near future |
16:31.47 | Miravlix | Wobin_, I use BuffBot (though had to fix it, author haven't done it) it is a 1 key thing |
16:31.49 | Legorol^ | unless you are able to completely rationalise and formalise your decision making process |
16:31.51 | krka|work | i've been working on this neural network addon.... |
16:32.20 | Legorol^ | krka: how is GRAB coming along? or whatever its latest name is |
16:32.25 | krka|work | still called GRAB |
16:32.28 | krka|work | no releases lately |
16:32.32 | Legorol^ | and stands for.. |
16:32.36 | krka|work | been working on it for a while now |
16:32.38 | Legorol^ | you *had* a release? |
16:32.41 | krka|work | still haven't started on the GUI :/ |
16:32.44 | krka|work | just one |
16:32.47 | krka|work | very beta |
16:32.50 | Legorol^ | gieeeeefff!!!1!!12!oneone |
16:32.51 | Miravlix | Cairenn, Hmm, what about a unmaintained 1.10 compatible category that gets nuked after each patch? |
16:32.52 | krka|work | pretty sure i spammed the link 1000 times here |
16:33.01 | krka|work | Game Reactive Action Buttons |
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16:33.05 | krka|work | you can have my working copy |
16:33.09 | krka|work | the released one is crap |
16:33.20 | Legorol^ | i'm more than happy to endlessly criticize it |
16:33.40 | Cairenn | Miravlix: ? post in further detail in the site suggestion forum? |
16:33.48 | Legorol^ | i remember the olden days, when you first posted AT on the wow.net forums |
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16:34.00 | krka|work | http://kristofer.no-ip.info:8080/GRAB.zip |
16:34.05 | krka|work | go ahead and rip if apart |
16:34.13 | Crispix | YAAAAY! 20 inch Dell Fp2001 :D |
16:34.14 | krka|work | note that it's currently set up for my mage |
16:34.16 | L|Elviso | krka: what does that do exactly? |
16:34.25 | krka|work | modify Settings.lua to customize it |
16:34.32 | krka|work | no time, gotta run to the train now |
16:34.36 | krka|work | be back here in an hour or so |
16:34.39 | Josh_Borke | krka|work: that mod looked awesome btw |
16:34.50 | krka|work | looks better with clearfont :) |
16:34.52 | krka|work | i love it now |
16:34.53 | Iriel | krka: To answer your earlier question |
16:35.02 | Miravlix | What forum is the suggestion one? |
16:35.25 | Miravlix | Found it |
16:35.28 | Cairenn | scroll down, kinda ob... |
16:35.29 | Cairenn | hehe |
16:35.46 | Miravlix | Suggestion was last on the line, I only read the first few chars. :p |
16:35.47 | krka|work | the documentation on wowi is still mostly valid btw lego |
16:36.04 | Cairenn | sorry |
16:36.17 | krka|work | olden days = golden days? |
16:36.17 | Iriel | krka: you can indeed do newGlobal = setmetatable({}, {__index = getfenv(0) }); |
16:36.28 | Iriel | krka: then setfenv(someFunction, newGlobal) |
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16:36.31 | krka|work | thanks :) |
16:36.35 | krka|work | *poof* |
16:36.38 | ComicSansMS | greetings everyone! |
16:36.51 | Josh_Borke | hello! |
16:36.51 | Cairenn | later krka, hi ComicSansMS |
16:37.37 | Iriel | Any new closures someFunction creates will also have newGlobal as their global environment |
16:38.06 | wereHamster | Iriel, why doesn't setfenv(someFunction, {__index = getfenv(0) }); work ? |
16:38.19 | Iriel | Depending on whether you're trying to be 'friendly' or 'protective' you might consider redefining rawget/rawset/setmetatable/getmetatable/getglobal/setglobal in your new environment |
16:38.26 | Iriel | wereHamster : because you're confusing table and metatable |
16:38.44 | Iriel | wereHamster : __index goes into a metatable, not the table itself |
16:38.58 | wereHamster | ay.. right |
16:39.30 | Iriel | Legorol^ : more excruciating detail added to http://forums.worldofwarcraft.com/thread.aspx?fn=wow-interface-customization&t=351899&p=1&tmp=1#post351899 |
16:39.44 | wereHamster | so _G is a normal table, not a metatable ? |
16:40.02 | Iriel | wereHamster : Correct |
16:40.35 | Josh_Borke | what's all this metatable stuff? |
16:40.43 | Iriel | wereHamster : You can give it a metatable (though i'd advise you be careful if you do, you can end up tainting a lot of execution paths by accident) |
16:41.25 | Iriel | Josh_Borke : It's a clever extension mechanism in lua for tables (and userdata, but we dont get to do that) |
16:42.18 | wereHamster | ... like what to do if the table index doesn't exist etc. |
16:42.40 | Iriel | Josh_Borke : You can, for example, run code on insertion of a NEW key into a table (existing keys dont invoke a metamethod), or on accessing non-existant keys (existing keys again dont invoke a metammethod) |
16:44.20 | Josh_Borke | so i could make a function that if someone accessed a non-existant key, it would create the key? |
16:44.26 | Iriel | yes |
16:44.31 | Josh_Borke | that's pretty nifty |
16:44.41 | zenzelezz | or shout at them? |
16:45.47 | Wobin_ | yep zenzelezz |
16:45.59 | Wobin_ | Although that would really depend on how you're doing the shouting |
16:46.27 | Wobin_ | Cause, really, if Lua's metatables could punch someone over the internet for doing something wrong, I'm going to invest in shares somehow =P |
16:46.39 | Cide | I would suggest using ReloadU() for shouting purposes, just for fun! |
16:46.52 | Cide | ReloadUI* |
16:47.03 | Wobin_ | ooh infinite ReloadUI loop |
16:47.09 | Osagasu | PAIN |
16:47.12 | Cide | that'd be nice. |
16:47.20 | Osagasu | PAAAAIIIIIN |
16:47.42 | Cide | but that hardly requires invoking a metamethod to accomplish :) |
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16:47.58 | Iriel | Ok.. off to work. |
16:48.15 | Cairenn | later Iriel |
16:48.50 | Crispix | hehehe.. this 20 inch lcd is SOOO nice |
16:52.47 | *** join/#wowi-lounge Kalroth (n=kalroth@port114.ds1-hj.adsl.cybercity.dk) |
16:52.52 | Kalroth | harro! |
16:53.28 | Josh_Borke | hola |
16:53.45 | Kalroth | have anyone else experienced any problems with the new version of thottbot? |
16:53.50 | Kalroth | (the addon) |
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16:56.30 | Kirkburn | in what way? |
16:59.33 | *** join/#wowi-lounge Aalny (i=user@thor.ics.usc.edu) |
17:01.00 | L|Elviso | any hunters here have a good auto-shot timer addon? |
17:01.49 | Kalroth | Kirkburn: well it seems to loop endlessy (is that a word?) and lock up |
17:02.02 | Kalroth | Kirkburn: have had it happen twice within 10 mins now, had to disable it |
17:04.37 | Kirkburn | Yes, it is a word :P Do you mean the patcher? |
17:04.53 | Kirkburn | Or do you mean in-game? |
17:04.57 | Kalroth | nope, the addon ingame |
17:05.25 | Kalroth | I suspect it might be a rogue item or something like that, but I cleaned the cache and still get it |
17:05.33 | Kirkburn | No idea :s I disabled it a couple of days ago, so I've not experienced it obviously :P Something for the cosmos guys to tell Thott I suppose |
17:05.48 | Aalny | *endlessly (with an L at the end) |
17:05.55 | Kalroth | well there was an update yesterday, so I'm guessing it's something new :) |
17:05.57 | Kalroth | thanks Aalny |
17:06.04 | Aalny | =) |
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17:15.16 | Wobin_ | Are there issues with BAG_UPDATE sometimes not being called on bank bags? |
17:15.22 | Miravlix | Cairenn, Thumbs up smileys tooltip is Thumbs Down and revers for Thumbs down. |
17:16.02 | Kirkburn | It's opposites day, dontchaknow? |
17:16.12 | Wobin_ | No it isn't |
17:17.30 | Crispix | I got a 20 inch Lcd flat screen ^____^ |
17:17.32 | Wobin_ | whut? |
17:17.48 | Wobin_ | I have no computer envy |
17:17.52 | zenzelezz | "flat" is rather redundant when talking of LCDs |
17:18.11 | Wobin_ | I only wish my graphics card was better |
17:18.17 | Wobin_ | So I could play Oblivion |
17:18.21 | Crispix | Flat was redundant when talking about calista flockheart, but they still said it zenzelezz |
17:18.38 | zenzelezz | Crispix: indeed, but I've yet to see a curved LCD |
17:18.49 | Wobin_ | But other than that, I have no computer envy anymore =) At least until I move into a more permanent residence |
17:19.46 | Wobin_ | (And I was using a 19" LCD back home, too, was quite nice) |
17:22.10 | Miravlix | http://www.wowinterface.com/forums/showthread.php?p=19728#post19728 |
17:22.35 | *** join/#wowi-lounge [MoonWolf] (n=moonwolf@f176182.upc-f.chello.nl) |
17:24.03 | Kirkburn | Lol, Tseric's new sig: http://i2.tinypic.com/swfzuu.gif |
17:24.54 | Kirkburn | Heh, Eyonix on Wisps: "Even days later, you guys still believe this to be a joke? " |
17:25.28 | *** join/#wowi-lounge zespri (i=neffa@202.180.115.99) |
17:25.46 | Miravlix | It would be the best April Fools joke ever if it sin't a April fools joke |
17:26.34 | Legorol^afk | Wisps are a joke, for sure. The Detonate ability is a nonsense. |
17:26.42 | [MoonWolf] | although there are some cool things wisps could do, it is not going to happen. |
17:26.57 | Miravlix | Leg: Interesting you actually feel the need to argue it? |
17:27.09 | Wobin_ | Kirkburn: I've seen that on the WoWLJ =) It's a great icon |
17:27.09 | zenzelezz | I find the "permanent death" really nice |
17:27.20 | Wobin_ | I can watch it for ages and not get bored =) |
17:27.21 | [MoonWolf] | it would be fun if Nightelves got a detonate ability when dead that dispells all magic |
17:27.25 | Miravlix | Go out with a LOUD bang! |
17:27.26 | Kirkburn | hehe |
17:27.42 | *** part/#wowi-lounge Legorol (n=Legorol@tcmpc43.phy.cam.ac.uk) |
17:27.52 | Miravlix | Should be all buffs and debuffs in the area |
17:27.57 | Miravlix | Make it a magic dead zone |
17:28.03 | Miravlix | No one inside can cast either |
17:28.23 | Wobin_ | But what will happen to the wisp? |
17:28.45 | Miravlix | You will pet and cuddle it and say Oooh so cute. |
17:29.34 | [MoonWolf] | and Wobin_ it dies! |
17:29.36 | zenzelezz | I liked the 1.11 patch notes |
17:29.57 | [MoonWolf] | wisps need a -50 dkp ability |
17:30.14 | Miravlix | ? |
17:30.44 | [MoonWolf] | Miravlix fails at getting a reference. |
17:31.16 | krka | back |
17:32.31 | Wobin_ | IT's a lousy reference anyway =P |
17:32.48 | [MoonWolf] | so what, leeeroy jenkins was hardly any better. |
17:33.21 | krka | hmm... question about setfenv |
17:33.27 | krka | or really about metatables |
17:33.37 | Wobin_ | Leeroy Jenkins was amusing... for about maybe two days tops =P |
17:33.51 | Miravlix | I haven't read any 1.11 fake patch notes, so I kinda need more clarification of what zenzelezz liked about them |
17:33.59 | krka | if i have t = {a = 1}, and then q set to "fall back" on t |
17:34.09 | Wobin_ | lemme see if I can pull up the lnk |
17:34.10 | krka | if i do q.b = 2, then obviously it won't affect t |
17:34.16 | krka | but if i do q.a = 2? |
17:34.21 | krka | does that change t.a? |
17:34.38 | zenzelezz | http://forums.worldofwarcraft.com/thread.aspx?fn=wow-warlock&t=961304&p=1&tmp=1#post961304 |
17:34.46 | krka | i.e. does metatables only affect the getters, not the setters? |
17:35.09 | Wobin_ | how do you mean 'fall back' |
17:35.24 | krka | i mean it using {__index = t} |
17:36.01 | Wobin_ | if it's not defined, return t? |
17:37.03 | krka | if q[key] is undefined, return t[key] |
17:37.08 | krka | i am guessing that's how it works |
17:37.08 | Wobin_ | ah |
17:37.14 | Wobin_ | no you won't affect the t.a |
17:37.20 | krka | cool :) |
17:37.22 | Wobin_ | think of it as single inheritance |
17:37.26 | krka | that's what i needed to hear |
17:37.40 | Wobin_ | You're inheriting the values from t, not referenceing them directly |
17:38.56 | Miravlix | Man, most of those patch notes... I wish they where true! |
17:39.24 | Wobin_ | hehe, aren't they great? |
17:39.27 | zenzelezz | I loved the Warlock part |
17:39.30 | *** join/#wowi-lounge zespri|home (i=neffa@203.184.62.11) |
17:39.32 | Wobin_ | I like the Grass will be Greener one |
17:39.37 | zenzelezz | "# Using friendly emotes will now significantly increase the Infernal and Doomguard's chance to remain loyal to the Warlock. |
17:39.37 | zenzelezz | # Friendly emotes are no longer available to the Warlock." |
17:40.10 | zenzelezz | and the "26 new flight paths around The Barrens" |
17:40.41 | Wobin_ | Additional grass areas have been added to the enemy faction's zones. This grass is exceptionally green. |
17:41.10 | Kirkburn|Study | If you neeeed confirmation: http://www.blizzard.com/ |
17:41.17 | Kirkburn|Study | Look at todays new story |
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17:42.06 | Kirkburn|Study | Feel silly now, wisp discussers? :P |
17:42.44 | Wobin_ | No =) |
17:44.00 | L|Elviso | anyone know what ITEM_LOCK_CHANGED is used for? |
17:45.32 | Kirkburn|Study | Tseric just posted: The issue of Raid IDs not resetting last week is resolved. Players should expect continuation of the normal raid schedule on Tuesday, at the scheduled maintenance. |
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17:47.37 | Kirov | Cide - do you guys actually look at your bug reports these days? |
17:49.00 | *** join/#wowi-lounge Suntiger (i=moonwolf@f176182.upc-f.chello.nl) |
17:49.01 | Suntiger | I do. |
17:49.12 | Kalroth | I bet they ignore them just to make users angry! |
17:49.33 | Kirov | heh |
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17:49.41 | Kirkburn|Study | How can you kick 'alts'? |
17:49.52 | Kalroth | hi Kolthy! |
17:49.58 | [MoonWolf] | you mean like i just did ? |
17:49.58 | Kirov | <PROTECTED> |
17:50.01 | Kirov | I think |
17:50.26 | [MoonWolf] | if the nick is registered like mine, you can ghost lit with /msg nickserv ghost <password> |
17:50.39 | Kirov | That comment was more "Should I use the bug submission or bug you here?" |
17:50.46 | Miravlix | Darn he didn't post his password |
17:50.50 | [MoonWolf] | bug submission |
17:50.53 | [MoonWolf] | you cant forget those bugs. |
17:51.36 | [MoonWolf] | well, you can forget to look at them, but you cant forget them with the full inted to fix them. You know what i mean. |
17:51.50 | Kirov | lol |
17:51.52 | Miravlix | Trust me, there isn't much in the world I can't forget. |
17:51.54 | krka | Kirkburn|Study, i am loving ClearFont! this is one of my favorite addons now |
17:52.06 | [MoonWolf] | I can, personally. |
17:52.44 | Cide | Kirov: yes, but people can't submit any :) |
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17:54.41 | Kirov | Cide - meany |
17:54.54 | Kirkburn|Study | =) |
17:55.30 | Kirov | The old invisble emergency meter bug is back. Unhide, hide, and it doesn't go away. |
17:57.05 | Crispix | YAYY |
17:57.08 | Crispix | fixed meh problem |
17:57.46 | krka | standing around in UC trying to find a group is so much fun! |
17:58.34 | zenzelezz | I preferred Orgrimmar... felt more alive |
17:58.35 | Kirov | krka - Aren't you glad Blizzard implemented such a great LFG system! |
17:58.40 | zenzelezz | too much undead in Undercity |
18:00.56 | krka | should i instead stand in Badlands or Tanaris if i am looking for a group to ZF or Uldaman? |
18:02.14 | Wobin_ | Kirkburn|Study: I agree with krka, ClearFont is brilliant =) No more (or rather a lot less) eyestrain! |
18:02.26 | Wobin_ | Tanaris you'd have a chance |
18:02.45 | Wobin_ | Uldaman is weird in that most groups are already set up before they get there |
18:03.04 | Wobin_ | Also cause everyone hates Uldaman |
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18:03.23 | Wobin_ | krka What class are you? |
18:04.28 | Josh_Borke | just don't go to ulda :-( |
18:05.06 | krka | mage |
18:05.23 | krka | i have a quest to finish :) |
18:06.12 | krka | guess i should abandon those quests and start questing in hinterlands instead |
18:10.06 | krka | yeah, that's what i'll do :/ |
18:10.06 | krka | should be 1 channel per dungeon, that you could join from anywhere and search for group |
18:10.06 | krka | better yet, blizzard could build a good groupfinding system |
18:10.29 | Cide | but, but... meeting stones? |
18:10.34 | Kirov | krka - What, you don't like meeting stones? |
18:11.31 | Kirov | I really don't know what Blizzard was thinking when they made those. |
18:12.14 | Kirov | Simplicity is good and all, but those things are rediculous. |
18:12.53 | Kirov | I love the forum post a while back, "We've come to realize that people aren't using meeting stones often." |
18:13.07 | Kirov | The "We might someday make a real LFG system" one. |
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18:13.42 | Kalroth | We use the BWL meeting stone all the time! |
18:13.54 | Kirkburn|Study | Eyonix wrote the fake patch notes |
18:14.07 | wereHamster | where is the bwl meeting stone? |
18:14.48 | Kalroth | There isn't one :) |
18:14.57 | Kalroth | Blizzard aren't that fucked :P |
18:15.05 | Kirov | lol |
18:15.18 | Cide | "Internet abbreviations evolve and change continually. Online games provide a good place to observe language variation in use. Often, people uninterested in computer programming do not understand the more classically "nerdy" phrases like "2B||!2B" (which means "to be, or not to be"), thus such usages become useless or appear only in minority forums." |
18:15.21 | Cide | now that's awesome. |
18:15.33 | Shouryu|CodeNoob | lol |
18:15.33 | Kalroth | "Lets see, should I join a BRD pug or a BWL pug, hrmm, decisions, decisions!" |
18:16.17 | Kirov | I remember MC pugs |
18:16.20 | Kirov | fun fun |
18:16.26 | Kalroth | I don't, thankfully. :) |
18:16.50 | Kirov | Well, MC pug, singular |
18:16.51 | Miravlix | I don't understand why WoW players is so gimp |
18:17.06 | Miravlix | Pug works wonders in a ton of other games at difficult bosses |
18:17.25 | Kirov | Because WoW is too damn easy. |
18:17.31 | Wobin_ | Yeah |
18:17.40 | Wobin_ | It's easy enough to solo up to a high level |
18:18.02 | Wobin_ | Since it doesn't actually take much skill to do, just time spent |
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18:18.22 | Wobin_ | So you end up with high level players with no clue as to teamwork |
18:18.30 | Miravlix | AO is the most extream of them all, it's taken PUG to a new art form due to having DKP bots in game |
18:18.51 | Kirov | ? |
18:19.01 | Miravlix | Everything short of soloing is done with DKP bots |
18:19.44 | Kirov | so, pugs are all just bots running around playing for you? |
18:19.48 | Tem_ | <PROTECTED> |
18:19.58 | Tem | heh |
18:20.10 | Miravlix | Kirov, Huh? |
18:20.23 | Tem | I'd just like to announce that I win |
18:20.40 | Tem | Thank you all for playing. Better luck next time. |
18:20.55 | Josh_Borke | ok bye |
18:21.00 | Kirov | Miravlix - maybe I'm not understanding what a "DKP bot" is |
18:21.05 | Miravlix | You do know what a DKP system is? |
18:21.11 | Kirov | Yes |
18:21.34 | Kirov | Our guild uses both zero sum and dkp for different instances |
18:21.37 | Miravlix | WoW has DKP bots to give guilds DKP systems |
18:21.37 | Wobin_ | I take it a bot is just a recording device |
18:21.45 | Kirov | (which is super fun) |
18:23.10 | Kalroth | I'm glad I'm in a non-DKP guild :) |
18:23.26 | Miravlix | The robot runs or one or more players clients, but it's still a robot |
18:23.27 | Kirov | merit or roll? |
18:23.32 | Kalroth | merit |
18:23.50 | Kalroth | well mixed actually, merit/attendance and what will benefit the guild most, so no stupid upgrades |
18:23.51 | Miravlix | In Anarchy Online you can make bots that connect on there own |
18:24.04 | Kalroth | and no cleansebots, so the warriors gets the Ashkandis :) |
18:24.08 | Kirov | I wouldn't mind a merit based raiding guild. |
18:24.44 | Miravlix | Merit is just a different form of DKP |
18:24.50 | Kalroth | Yeah, it is |
18:24.59 | Miravlix | Instead of a computer fairly deciding it, it's based on kissing ass |
18:25.08 | Kalroth | but less strict and more fair, if your officers got brains |
18:25.20 | Kirov | The brains part is often difficult. |
18:25.25 | Shouryu|CodeNoob | lol |
18:25.34 | Miravlix | Humans can't make objective calls |
18:25.46 | Kalroth | nope, neither can DKP whores :) |
18:26.00 | Miravlix | If I attend x hours and get x points |
18:26.13 | Miravlix | It works the same for everyone |
18:26.23 | Kalroth | that doesn't mean you deserve an item more than others though |
18:26.27 | Miravlix | For precisely the same time, you get the same gain |
18:26.31 | Kalroth | like I said, mixed merit and guild benefit |
18:26.38 | Miravlix | whatever you use 3 years real time or 3 months |
18:28.52 | Shouryu|CodeNoob | w00t, I can post again |
18:29.06 | Kalroth | nerf Shouryu! |
18:29.11 | Shouryu|CodeNoob | oh noez! |
18:30.16 | Miravlix | Thats the only thing wrong with the current Honor system |
18:30.29 | Miravlix | Equal time doesn't count as equal value |
18:31.17 | Kirov|afk | time based systems always struck me as bad, it gives people no impetus to actually compelete anything in a timely maner. |
18:31.43 | Kirov|afk | There's a guild on our server that for a long time was time based dkp. |
18:31.52 | Kirov|afk | It took them 10 hours to clear MC |
18:32.01 | Kalroth | rofl |
18:32.08 | Miravlix | Never had that problem in AO |
18:32.08 | Tem|Class | We use time-based, but each boss you kill is equal to an hour |
18:32.11 | Kirov|afk | They're merit based now and can clear MC in 3 |
18:32.26 | Tem|Class | and we never have a problem clearing MC in 4ish hours |
18:33.06 | Miravlix | Oh |
18:33.12 | Miravlix | We had encounter DKP |
18:33.18 | Shouryu|CodeNoob | Wobin_ what exactly do you want translated? |
18:33.21 | *** join/#wowi-lounge ckknight (n=ckknight@24-136-27-242.alc-bsr1.chi-alc.il.cable.rcn.com) |
18:33.22 | Miravlix | Kill the Boss XX Dkp |
18:33.39 | Miravlix | Be at the pre-pvp 200 vs 200 buff up session XX dkp |
18:33.41 | Wobin_ | Just the strings |
18:33.57 | Kalroth | we do both MC and BWL in ~2:30 |
18:33.58 | Kirov|afk | We have this weird psuedo zero sum (item based) + bonus encounter points system. |
18:34.03 | Shouryu|CodeNoob | nothing in here MrPlowConst.ChatOpt |
18:34.07 | Miravlix | but in the end you still get a time based system, since you can go once a week or every day |
18:34.29 | Wobin_ | all the MrPlowConst.(whatever) |
18:34.51 | Kalroth | actually three times BWL this week :P |
18:34.59 | Shouryu|CodeNoob | awww shit |
18:35.08 | Shouryu|CodeNoob | my guild is falling apart =( |
18:35.22 | Wobin_ | =( |
18:35.46 | *** join/#wowi-lounge qwxyr (i=qw@201.80-202-198.nextgentel.com) |
18:35.55 | Codayus | :-( |
18:36.29 | Shouryu|CodeNoob | lol how the f... am I going to translate this "The engine cuts off for a bit, followed by the sounds of an asthmatic cow and curses before spluttering on..." |
18:36.55 | Wobin_ | Well.. If you want, you can replace all that with stuff that would be amusing to the French =) |
18:37.19 | Wobin_ | I'm all for localised humour =) |
18:37.24 | Shouryu|CodeNoob | hehe |
18:39.07 | Shouryu|CodeNoob | And Mr Plow is Misses Plow in french.. sorry |
18:39.31 | *** join/#wowi-lounge zespri (i=neffa@203.184.62.214) |
18:39.40 | Shouryu|CodeNoob | those are going to be tough... |
18:39.41 | Shouryu|CodeNoob | but fun :P |
18:40.24 | Wobin_ | woohoo! =) |
18:45.31 | *** join/#wowi-lounge Kolth` (n=amoeba@c-24-22-42-31.hsd1.or.comcast.net) |
18:46.54 | *** join/#wowi-lounge Shadowd (n=outlaw@mocha.kamungus.net) |
18:48.15 | Shouryu|CodeNoob | Wobin_ you there? |
18:48.59 | Kalroth | Gah, Baron Geddon isn't a problem, 32 other people in the raid trying to bomb you is! |
18:49.55 | Shadowd | Only 32? |
18:50.08 | Kalroth | yeah, too many slackers, we're rarely full in MC :) |
18:50.27 | Shadowd | Whats worst is when you want to kill someone and you don't get the bomb three weeks in a row :( |
18:50.27 | Wobin_ | yeppers |
18:50.36 | Josh_Borke | i've never been the bomb :-( |
18:50.38 | Shouryu|CodeNoob | humm did you get mich PMs? |
18:50.44 | Wobin_ | who's da bomb? |
18:50.59 | Wobin_ | Are you registered under that nick? |
18:51.02 | Wobin_ | hehe |
18:51.18 | Shouryuu | ok codeNoob isn't |
18:51.54 | krka | w00t, like 5 kill/collect quests at once in hinterlands |
18:51.56 | krka | great synergy |
18:52.08 | Shouryuu | hinterlands is cool for that |
18:54.16 | *** join/#wowi-lounge Maldivia (i=the_real@85.24.45.239) |
18:54.30 | krka | man, i'm just in love with the clearfont font |
18:54.37 | krka | i find myself changing zones just to see it |
18:54.50 | Shouryuu | lol |
18:54.51 | ckknight | lol |
18:55.07 | krka | what... you don't do that? :/ |
18:55.08 | Aalny | I just tried out ClearFont for the first time this morning. It's nice...but the numbers that aren't all vertically aligned with each other is going to take getting used to. |
18:55.25 | Wobin_ | 0, and o are often hard to differentiate |
18:55.32 | krka | hmm... they are aligned to me |
18:56.10 | Aalny | lemme grab a small screenshot to demonstrate |
18:56.16 | Kirkburn|Study | No, no, I understand |
18:56.21 | Tem|Class | Aalny: I know what you are talking about too |
18:56.30 | Aalny | ok |
18:56.37 | Kirkburn|Study | It's the font, not my fault :) |
18:56.39 | Tem|Class | it bothered me a little at first, but it doesn't bother me at all anymore |
18:56.52 | Aalny | Again...it's not a complaint....it'll just take getting used to. |
18:56.55 | Tem|Class | Kirkburn|Study: there a still a few things with odd font sizes |
18:57.12 | Kirkburn|Study | Lovely |
18:57.15 | Kirkburn|Study | Where? |
18:57.45 | L|Elviso | yesssss |
18:57.57 | Kirkburn|Study | You're gonna be the death of me |
18:59.34 | krka | what font do you use btw Kirkburn|Study? |
18:59.40 | L|Elviso | sorry, just had a personal victory, had to celebrate |
18:59.49 | Kirkburn|Study | calibri |
19:00.43 | Kirkburn|Study | I *really* need to to some revision. I can talk more on wednesday |
19:02.05 | krka | sure |
19:02.47 | Kirkburn|Study | :) |
19:04.00 | L|Elviso | does Tekkub idle in here? |
19:04.02 | *** join/#wowi-lounge Iriel (n=daniel@adsl-71-158-244-138.dsl.pltn13.sbcglobal.net) |
19:04.16 | Cairenn | L|Elviso: no, not often |
19:04.18 | L|Elviso | I made a nifty modification to his WarmUp addon....nifty to me at least |
19:04.37 | Cairenn | L|Elviso: you can find him in the ##ace channel, same irc server |
19:04.40 | Iriel | Yay, slouken's agreed to give us collectgarbage(0) in 1.10.1 or 1.10.2 |
19:04.51 | L|Elviso | Made it when you open the /wu panel, you can highlight/copy all the output |
19:04.57 | L|Elviso | thanks, Cairenn! |
19:05.03 | Cairenn | L|Elviso: welcome |
19:05.19 | Josh_Borke | wb iriel |
19:05.20 | Josh_Borke | and yay |
19:05.40 | Cairenn | wb Iriel and yeah |
19:06.00 | Tem|Class | awesome Iriel |
19:06.56 | Tem|Class | Iriel: your next task is for 1.11 |
19:07.02 | Tem|Class | Iriel: Dynamic KeyBindings |
19:07.07 | L|Elviso | what exactly will collectgarbage(0) do, if you could indulge me |
19:07.17 | Iriel | It forces a GC run |
19:07.30 | Iriel | Now, i'm sure lots of people will try and abuse it and make slouken regret adding it |
19:07.30 | L|Elviso | cool |
19:07.33 | Miravlix | Any why do we need that so bad? |
19:07.45 | Iriel | So i'll say this now, and repeatedly until then, it's ONLY REALLY USEFUL TO DEVELOPERS DURING TESTING |
19:07.56 | Tem|Class | hah |
19:07.57 | Kalroth | yeah, thought so :) |
19:08.04 | Iriel | But, it's VERY useful to developers during testing, if you want to analyze memory use of techniques |
19:08.58 | Miravlix | Very? I've done find without it for over a year and don't see the benefit at the moment. |
19:09.28 | Kalroth | saves a lot of client restarts |
19:09.36 | Wobin_ | Will we be able to return information about how much was cleaned up etc? |
19:09.42 | Iriel | Miravlix : How many bytes does an empty table take? |
19:09.51 | Wobin_ | I guess I'm not really understanding it all =( |
19:09.56 | Miravlix | Do I care about that? |
19:10.06 | Iriel | Then that's why you haven't needed it |
19:10.13 | Shouryuu | lol |
19:10.19 | Miravlix | Just ask Slouken how much it is |
19:10.24 | Iriel | My point is you MIGHT care |
19:10.30 | Shouryuu | Wobin_ Whipee I don't feel alone now! |
19:10.53 | Iriel | And why ask slouken if we can find out for ourselves? |
19:11.08 | Iriel | The whole point is to ask him as little as possible so he's more inclined to answer when we do |
19:11.17 | Miravlix | Though even if he answers I still have no reason to use the information for anything practical |
19:11.58 | Iriel | Understanding the relative sizes of things helps if you're designing a storage format for large amounts of data, for example |
19:11.59 | Miravlix | I want the full debugger though. |
19:12.05 | Kirkburn|Study | This may interest you btw: http://www.machall.com/news_images/20060401_pandafull.jpg |
19:12.31 | Kalroth | haha |
19:12.43 | Miravlix | You call that Studying? |
19:13.02 | Shouryuu | lol |
19:13.02 | Kirkburn|Study | I know, I know :s I just noticed it ... the guy admitted he faked it http://www.machall.com/ |
19:13.05 | Shouryuu | that is nice though |
19:13.18 | Wobin_ | That's quite cool |
19:24.28 | Miravlix | Aah too bad Leg isn't here so he can laugh at the FishEase author. :) |
19:25.01 | L|Elviso | Cairenn, are you still around? |
19:25.08 | Shouryuu | lol why Miravlix? |
19:25.17 | Miravlix | *IMPORTANT* |
19:25.17 | Miravlix | It's clear from the 1.10 patch that Blizzard doesn't want normal Addons to |
19:25.17 | Miravlix | be able to hook mouse clicks in order to cast spells. The Tacklebox devs |
19:25.17 | Miravlix | found a clever hack to work around the new restrictions that all of the |
19:25.17 | Miravlix | click fishing mods are now using including this one. However, I fully |
19:25.17 | Cairenn | yup |
19:25.18 | Miravlix | expect Blizzard to close that loophole eventually. So I'm in the process |
19:25.21 | Crispix | http://andy.hadagoodday.com/images/desktops/AliensNShrooms4306.jpg ^___^ |
19:25.22 | Miravlix | of adding a new "legal" way to do right-click fishing. I hope to finish it |
19:25.24 | Miravlix | before Blizzard closes the loophole. |
19:25.36 | L|Elviso | was just curious if user comments were intentionally disabled on WoWI |
19:25.46 | Cairenn | should be on |
19:25.56 | Miravlix | Basically calling us hackers and I don't know what else. |
19:25.58 | L|Elviso | I tried earlier and it gave me an error, let me grab it again |
19:26.00 | Cairenn | might have been turned off during low-bandwidth |
19:26.03 | Aalny | <--- FishEase author |
19:26.09 | Miravlix | Cosmos is really evil hackers that will get banneed! |
19:26.10 | Shouryuu | lol |
19:26.11 | *** join/#wowi-lounge Natasem (n=Natasem@63.197.112.216) |
19:26.18 | Shouryuu | w00t |
19:26.22 | Shouryuu | <PROTECTED> |
19:26.34 | L|Elviso | " You do not have permission to access this file or page. This could be due to one of several reasons:" |
19:26.34 | Miravlix | Aalny: We have discussed the solution with Slouken. :) |
19:26.34 | Cairenn | L|Elviso: if you get the error again, please post it and a link to what/where you were trying to do, so Dolby can track it down, please? |
19:26.46 | Aalny | Didn't mean to sound like I was calling you hackers. Just stating the obvious. It's a loophole that Blizz is gonna fix. If anything, I was trying to give you guys props. |
19:26.54 | L|Elviso | Ok, will do. |
19:26.56 | Aalny | Really? |
19:27.03 | Aalny | And Slou is cool with it? |
19:27.22 | Aalny | Because it basically invalidates the mouse hooking restrictions that were put in. |
19:27.43 | Aalny | I even asked about it on this channel a few nights ago and people said it would be patched. |
19:27.52 | Gryphen | He didn't way one way or the other, so they are guessing |
19:27.54 | Miravlix | Nope |
19:27.55 | Shouryuu | Crispix that link doesn't work for me =( |
19:28.02 | Miravlix | Mouse hooking is far different |
19:28.12 | Miravlix | This is more like binding key 1 to fishing |
19:28.35 | Miravlix | It is actually binding key 1 to fishing if you look at the code |
19:28.37 | krka | anyone know where highvale records are? |
19:28.39 | krka | in hinterlands |
19:28.46 | Miravlix | Mouse key one that is. |
19:28.47 | Aalny | It's temporarily hijacking Button2 (or whatever was bound to TurnOrAction) |
19:29.08 | Shouryuu | not sure krka, I think they are in the NE base thing |
19:29.26 | krka | yeah, butwhere? :) |
19:29.33 | krka | found the other two thingies |
19:29.34 | Miravlix | Yeps, its a real binding replacing a nother binding |
19:29.41 | Miravlix | it's not overloading an binding |
19:29.44 | Aalny | So that on mouse up, you get the "click" that can be used to for things requiring a hardware event. |
19:30.17 | Miravlix | Movement hooks had both old and new functionality |
19:30.27 | Shouryuu | krka Can't remember... There's one in the back, I think. Did that quest aggesss ago |
19:30.49 | Miravlix | This way, has to take the key and use it, but it is a true binding just a short term one. |
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19:31.13 | Shouryuu | <PROTECTED> |
19:31.15 | Cairenn | L|Elviso: please note that it may be that the author in question has chosen to disable comments |
19:31.23 | Aalny | I understand what's happening in the code. That's why it was easy to copy. But it still seems like it's going against the "spirit" of the new restrictions. |
19:31.29 | Cairenn | as we give authors that option |
19:31.32 | L|Elviso | ok, let me double check a few different ones |
19:31.38 | Miravlix | It's not against the spirit to bind keys |
19:31.58 | Miravlix | It's against the spirit to have auto purgers react when your doing something else |
19:32.17 | L|Elviso | ok yes, that appears to be it.....sorry :p |
19:32.33 | Miravlix | Movement hooking allowed you to move while doing insta stuff |
19:32.34 | Cairenn | np |
19:33.02 | Aalny | Seems like a subtle difference. |
19:33.03 | Miravlix | So you could with a certain play style iwastly improve your ability to play |
19:33.34 | Miravlix | There is nothing wrong with hitting a key to purge your enemy |
19:33.40 | Miravlix | or clean yourself |
19:33.45 | Kalroth | As long as you have to click something, then it's fine |
19:34.04 | Kalroth | if it's 100% automatic, it's not |
19:34.06 | Miravlix | there is something wrong with having a program trigger purge so you always remove PoM or NS |
19:34.20 | Aalny | But when the AutoBuff/Cleanse mods were working, they were hitting a key too. It was a movement key. |
19:34.33 | Miravlix | No |
19:34.37 | Miravlix | You where just moving |
19:34.47 | Miravlix | AutoBuff, etc. was a side effect |
19:35.13 | Miravlix | Harmless in the case of Minipet and Autobuff |
19:35.26 | Miravlix | devasting in PvP with auto purgers and auto cleaners |
19:35.44 | Aalny | If you just held down the forward key and ran through a battlefield...nothing would happen, right? You have to actively change directions (keep hitting movement keys) for things to trigger? |
19:36.06 | Miravlix | I've played with auto purgers for as long as I can remember |
19:36.17 | Miravlix | it's very easy to develope a jitter play style |
19:36.43 | Aalny | Exactly. |
19:36.45 | Miravlix | I was never poisoned long enough for it to thick due to my movement style |
19:36.50 | *** join/#wowi-lounge Kolth (n=amoeba@c-24-22-42-31.hsd1.or.comcast.net) |
19:36.53 | Miravlix | tick, |
19:37.25 | Aalny | I thought the whole point of the new 1.10 changes was so that players will at the very least have to press "a special button" to do the things that need to be triggered. It will no longer just happen as the move around (with keys or the mouse). |
19:37.37 | Aalny | *they move around |
19:37.40 | Miravlix | But auto purging of Natures Swiftness and some other effects was downright insane |
19:38.07 | Aalny | And why can't they still do that with the TurnOrAction bind hijack? |
19:38.29 | Miravlix | Because it's a replacement? |
19:38.40 | Miravlix | We eat the key, so turnoraction wont get it |
19:38.44 | Ktron | Anyone know of a very simple addon that shows/guesses your/mob health, besides Mob Info2 |
19:38.52 | Miravlix | except for things we can duplicate in our code and we can't duplicate movement |
19:39.05 | Crispix | Ktron tip buddy does |
19:39.23 | Miravlix | Ktron, MonHealth is the hps guessing technoligy |
19:39.35 | Ktron | tip buddy isn't that simple... MonHealth I'll look into |
19:39.47 | Miravlix | Mobhealth is in Mob Info2 |
19:39.50 | Aalny | So the only thing that's changes it that people will have to add a couple extra clicks (to nowhere in particular) to their playstyle. |
19:40.00 | Aalny | In short, the changes are meaningless. |
19:40.18 | Aalny | *changed is |
19:40.27 | Miravlix | I really don't see how clicking right mouse button and loosing your target |
19:40.35 | Miravlix | will improve your PvP fighting game. :) |
19:41.17 | Ktron | Miravlix, well, there's a conflict between kc_items and MobInfo2 |
19:41.24 | Ktron | I like MobInfo2, and kc_items |
19:41.38 | Ktron | so I'm trying to find a similar alternative to the first |
19:41.40 | Aalny | You wouldn't lose your target if the click is getting eaten, right? |
19:42.01 | Miravlix | Well, you can turn on sticky target or something in options |
19:42.08 | Miravlix | But you still loss keyed spells |
19:42.59 | Gryphen | you could easily right click to dispell and retarget in the same function |
19:43.04 | Miravlix | Only Blizzard can loot |
19:43.08 | Gryphen | even without sticky |
19:44.40 | Miravlix | It was my understanding that the mouse binding isn't fully stealable |
19:44.47 | Aalny | Doesn't the fact that you can still loot the fishing bobber and re-cast in the same click mean the click doesn't get eaten? |
19:46.11 | Tem|Class | The Keypresses are never eaten |
19:46.15 | Tem | and they won't be |
19:46.39 | Tem | however, I think sometime in the furture hardware events will 'expire' after some amount of time |
19:46.53 | Cide | hmm, does anyone know if the triggering of PLAYER_ENTER_COMBAT/PLAYER_LEAVE_COMBAT changed? it seems like it triggers when entering/leaving combat now (heh...) |
19:47.06 | Kalroth | lies! |
19:47.11 | Cide | previously, they were triggered when auto attack was toggled |
19:47.13 | Kalroth | that'd be too obvious |
19:47.14 | Wobin_ | Night! |
19:47.19 | Tem | meaning at the same time as PLAYER_REGEN_ENABLED/DISABLED |
19:47.21 | Tem | ? |
19:47.24 | Kalroth | oh, auto attack was fixed this patch, Cide |
19:47.27 | Cide | I haven't checked |
19:47.32 | Kalroth | so that's maybe why |
19:47.34 | Cide | but that's what I get out of this report |
19:47.38 | Cide | auto attack fixed how? |
19:47.45 | Miravlix | I beleive that looting |
19:47.51 | Tem | it doesn't keep you in combat anymore |
19:47.53 | Miravlix | requires a double click with TB |
19:47.57 | Kalroth | previously you could target a mob, pop bloodrage and still gain rage |
19:48.11 | Kalroth | eg. enter combat/stay in combat without actually being in combat |
19:48.21 | zenzelezz | they fixed that? |
19:48.23 | Kalroth | yeah |
19:48.25 | Miravlix | Yes |
19:48.43 | Miravlix | They overfixed it perhaps |
19:48.51 | Miravlix | It's very good at getting you out of combat now |
19:49.00 | Cide | hm, no |
19:49.04 | Aalny | Mira: Trust me...at least in FishEase with the binding hijack, Loot/Re-cast only requires a single right-click. |
19:49.08 | Cide | it still triggers as before |
19:49.16 | Kalroth | oh, so they didn't fix it :P |
19:49.52 | Miravlix | Oh, he fixed that too |
19:51.31 | Miravlix | Then I guess, I'm a few revisions behind on the click binding technoligy |
19:51.56 | Aalny | hehe |
19:52.08 | Aalny | "click binding technology"....new industry buzzword |
19:53.13 | Aalny | I'm not sure whether it would work the same way if you hijacked the movement key bindings instead. But now I'm curious so I'll probably try and throw together a proof of concept to try it out. |
19:53.29 | Tem | Aalny: it probably won't |
19:53.35 | Tem | Leg explained how he did it here |
19:53.39 | Miravlix | You can't do movement and fishing |
19:53.45 | Miravlix | you do movement or fishing |
19:53.52 | Miravlix | Thats a fairly big difference to me |
19:54.03 | Tem | and it was only possible because of the way the worldFrame's mouse events work |
19:54.05 | Miravlix | It's either Blizzard code or our code |
19:55.38 | Aalny | And frankly, if Blizz is okay with that. Great! Lord knows I like the existing way right-click fishing works. I was just trying to plan for the worst. |
19:56.30 | Miravlix | I don't think you would ever have heard about this, if Sloukan had said, thats fixed in 1.10.1 |
19:57.01 | Aalny | what's fixed? |
19:57.18 | Aalny | did I miss some 1.10.1 change news? |
19:57.34 | Miravlix | Cosmos isn't hackers... |
19:58.36 | Miravlix | We try to keep our patch clean, if something is an exploit you wont se us publish it except bya ccident |
20:00.13 | Aalny | Honestly, Mira. I didn't mean to imply any negativity in my little note. I just really thing that given the way things have been going, you'll probably see Blizz do something to fix the mouse binding hijack eventually. |
20:00.18 | Aalny | *think |
20:00.38 | Tem | I kinda doubt that |
20:01.39 | Aalny | *shrug* |
20:01.46 | Aalny | only time will tell |
20:01.51 | Shouryuu | <PROTECTED> |
20:01.51 | Miravlix | I don't know |
20:01.57 | Miravlix | But for now it's okay |
20:02.08 | Aalny | indeed |
20:02.44 | Miravlix | Slouken can change his mind and remove it in 1.10.1 though, we will have to see how it can be used |
20:04.14 | Miravlix | But the EasyBuff, EasyFishing, EasyLook, EasyWhatever you can do with this, seems fairly harmless and it for all practical purpose just a slightly better hotkey 1 |
20:04.19 | Aalny | All he'd have to do is make it so that you can't re-bind bindings with an index < 0 |
20:04.57 | Aalny | Which doesn't seem like it would harm anything considering you can't normally re-bind those things with the default UI |
20:05.11 | *** join/#wowi-lounge zespri (i=neffa@202-180-105-168.jetbuster.co.nz) |
20:05.13 | Aalny | with the GUI I mean |
20:05.20 | Aalny | clearly you can with script/macro |
20:05.34 | Miravlix | Hmm, is it just me or is the new TB actually working better than the movement hook version? |
20:05.49 | Shouryuu | TB? |
20:06.52 | Aalny | As far as I know, there was never a movement hook version (as in forward/back/left/right). It was hooking TurnOrActionStart and Stop |
20:07.15 | Miravlix | turnoractionstart is a movement function |
20:07.57 | Aalny | technically yes....but it will never interrupt a spell cast...as in you're not actually moving from the position you started from. |
20:08.08 | *** join/#wowi-lounge zespri (i=neffa@202-180-105-168.jetbuster.co.nz) |
20:09.40 | Miravlix | You can't turn and spawn minipets |
20:09.54 | Miravlix | So some effects it does cancel |
20:10.36 | Miravlix | Okay, MiniPet was an hack that attempted to do a movement stop |
20:10.44 | Miravlix | pet movement start though |
20:10.55 | Miravlix | So maybe thats why it was weird. |
20:17.08 | Aalny | The "cast" in TB happens on the mouse up and the only reason you can't normally turn *and* cast is the code in TB that checks how long it's been between mouse down and mouse up. Change the allowed value to something larger and you can turn and cast no problem. |
20:18.20 | Miravlix | You still need to release to get the hardware event |
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20:19.09 | Aalny | that's the same way it worked in 1.9 too |
20:19.25 | Miravlix | Yeps, but it wasn't used |
20:19.39 | Miravlix | it was keyboard movement that was the big thing |
20:20.20 | Aalny | I know |
20:24.57 | L|Elviso | ckknight, you here? |
20:25.56 | ckknight | yea , I'm here |
20:31.46 | Natasem | ooooo can i ask a "what mod is this" question?? lol |
20:31.56 | ckknight | ... |
20:32.01 | ckknight | I suppose |
20:32.14 | Miravlix | can I torture Natasem? |
20:32.36 | ckknight | if need be |
20:32.39 | ckknight | depends on the mod |
20:32.40 | Natasem | yes please Miravlix |
20:32.51 | Natasem | i seen in a few movies that people have their portraits and they move like they are 3d or someting.. what mod is that? |
20:33.08 | Natasem | their portraits and their player trarget portraits move |
20:33.25 | Cairenn | use adapt |
20:33.33 | Cairenn | hang on a sec, will get you the link |
20:33.56 | Cairenn | http://www.wowinterface.com/downloads/fileinfo.php?id=4729 |
20:34.32 | Cairenn | that should work with any frames, including default |
20:35.16 | Natasem | yes man'am thats the one i was lookin for or stlye atleast... /bow |
20:38.31 | Natasem | will installing mods that remove artwork help free up ram for the game? |
20:38.48 | Natasem | or will it cause more ram to be used because the mod had to alter something prior to me viewing it |
20:39.19 | L|Elviso | sorry ckknight, I found the answer I was looking for....thanks :) |
20:41.17 | Shouryuu | where can I find a list of zones translated in french on the wiki, I'm sure I saw one there but I can't find it... |
20:41.43 | ckknight | L|elviso, hooray |
20:41.53 | ckknight | Shouryuu, hang on |
20:42.05 | ckknight | http://www.wowwiki.com/Localization_Info |
20:42.15 | Shouryuu | thhank you :p |
20:52.56 | Aalny | Updated the note in the FishEase description just for you, Mira. =) Sorry if you mis-interpreted the original text. |
20:53.13 | L|Elviso | ok I've been testing some stuff, and it looks like even with only 1 addon enabled (WarmUp), UNIT_INVENTORY_CHANGED, ITEM_LOCK_CHANGED, and BAG_UPDATE are all firing 134 times each..... |
20:53.23 | Shouryuu | wow |
20:53.53 | ckknight | okay, can anyone point me in a direction where I can find the French and German GlobalStrings.lua for 1.10? |
20:54.03 | Miravlix | Thats a precise count? |
20:54.13 | Miravlix | and whats arg1 set to? |
20:54.15 | L|Elviso | from WarmUp |
20:55.32 | L|Elviso | someone on the forums said a few of those fire for every item in your bags/equipped, but I only have 62 total (counting bags as items as well) |
20:56.12 | Kirov|afk | well |
20:56.19 | Kirov|afk | it could be happening twice |
20:56.29 | Kirov|afk | which would account for 124 of them |
20:56.50 | L|Elviso | its 134 |
20:56.55 | *** join/#wowi-lounge Guillotine (n=Guilloti@ns.motek-services.com) |
20:56.59 | L|Elviso | still wouldn't add up |
20:57.01 | Josh_Borke | is improved error frame on wowi? |
20:57.13 | Kirov | You'll have to find out with arg1 is for all of those. |
20:57.37 | L|Elviso | arg1? |
20:57.48 | Kirov | Because I've seen UNIT_INVENTORY_CHANGED fire while standing around afk in IF not partied |
20:58.13 | Miravlix | UNIT_ |
20:58.22 | Miravlix | Events fires on someone next to you changing there inventory |
20:58.29 | Miravlix | it's not a localized event to player |
20:58.37 | Miravlix | UNIT_AURA_CHANGED is fun too |
20:58.51 | Kirov | Miravlix - so is arg1 their name? |
20:59.05 | Iriel | teardown, and setup, could easily fire twice |
20:59.08 | Miravlix | Event handlers get send event, arg1, arg2, arg3 |
20:59.14 | Miravlix | Thats what I meant |
20:59.18 | Iriel | Event handlers get SENT nothing 8-) |
20:59.26 | Iriel | The global environment happens to hold the event information |
20:59.32 | Iriel | (Splitting hairs, I know) |
20:59.35 | Kirov | hehe |
20:59.36 | Miravlix | usually arg1 will be some identification value that narrows down who it involves |
20:59.55 | *** join/#wowi-lounge Guillotine_ (n=Guilloti@ns.motek-services.com) |
21:00.05 | Kirov | Miravlix - right, but arg1 is usually a valid unit identifier for any "UNIT_" event |
21:00.13 | Kirov | ie: player, targer, raidpet24 |
21:00.35 | Miravlix | Yes, and I think it iwll be so here too |
21:00.50 | Kirov | but someone standing next to you has no valid unit type |
21:00.52 | Miravlix | But I haven't checked, it was L|Elviso testing |
21:03.30 | L|Elviso | I tested several times over about a 5 min span, and each time they fired 134 times |
21:04.00 | L|Elviso | *if* it accounted for someone near me's changes, then that's a pretty strange coincidence |
21:04.02 | Miravlix | L|Elviso, Yes, but what is the arg1 value |
21:04.14 | L|Elviso | tell me how to find it? |
21:04.33 | Kirov | What are you using to count them? |
21:04.35 | Kirov | WarmUp? |
21:04.41 | L|Elviso | I am just loading with WarmUp enabled, and going off those values |
21:04.44 | L|Elviso | yes |
21:04.55 | Miravlix | I don't know warmup |
21:05.14 | Miravlix | I wrote a simple little addon to show events and arguments to browse these things. |
21:06.13 | Iriel | Miravlix : How many do you keep? Or do you just keep ALL? |
21:06.29 | Iriel | Miravlix : I'm trying to decide on sensible default settings for something similar |
21:06.35 | L|Elviso | http://pastebin.com/638579 |
21:07.09 | Miravlix | None |
21:07.27 | Miravlix | I hack the addon every time I want to investigate some event |
21:07.36 | Iriel | I mean, over time? |
21:07.42 | Miravlix | or do /script frame:RegisterEvent if I'm desperate |
21:07.44 | Iriel | Or do they just get written to the chat frame? |
21:08.16 | Miravlix | Mine is just Sea.io.printComma( event, arg1, arg2, arg3 ) |
21:08.21 | Miravlix | It's nothing fancy |
21:08.27 | Iriel | Ok, thanks 8-) |
21:08.44 | Kirov | I use Saien's Event Profiler |
21:08.50 | Kirov | since it shows args 1-9 |
21:09.21 | Kirov | Some events have some curious 8 and 9 args with 1-7 nil |
21:09.27 | Cide | I liked Iriel's idea, with clicking a chat link to see event information |
21:09.30 | *** join/#wowi-lounge Guillotine_ (n=Guilloti@ns.motek-services.com) |
21:09.47 | Cide | though it would only apply to chat events, but those are the trickiest ones (finding which one is which) in my opinion |
21:09.55 | Kirov | Yeah |
21:09.57 | Kirov | Agreed |
21:10.11 | Iriel | Kirov: Sometimes I think 8 and 9 may be left over from the previous event. |
21:10.20 | Iriel | Cide: I'm going to add that to devtools 'real soon now' |
21:10.34 | Kirov | Iriel - Yeah, for some reason they don't get cleared on some events, makes sense. |
21:10.45 | Cide | awesome, I was thinking about implementing it myself just because it rocks |
21:10.48 | Kirov | I have a 5th chat frame I just keep just for tracking down chat events, especially combat events |
21:10.52 | Cide | or would rock :) |
21:11.05 | Kirov | Event Profiler is nice, but turning on / off events is a pain |
21:11.17 | Miravlix | Didn't someone write a in game GUI to setup what events to monitor? |
21:11.35 | Kirov | And catching the one UNIT_AURA I need amidts a raid is insane |
21:11.36 | Kirov | yeah |
21:11.38 | Kirov | Event Profiler |
21:11.56 | Kirov | http://64.168.251.69/wow/eventprofiler.html |
21:12.22 | Miravlix | I always code some test stuff in my lix addon to experiment |
21:12.35 | Miravlix | So it suits me fine to be manual. |
21:13.20 | Miravlix | Hehe, the SVN revisions of the addon is a weird mess as new ideas get developed and pulled out of it again. |
21:13.34 | Kirov | Elviso - doesn't look like there's an easy way to make Warmup show events |
21:14.40 | L|Elviso | hrmm |
21:15.08 | Miravlix | Get EventProfiler it sounds like the easy solution to get it all |
21:16.22 | L|Elviso | ugh, have to make a pact with the devil |
21:16.40 | Miravlix | So? |
21:16.47 | Miravlix | Thats just a bonus |
21:17.52 | Iriel | My goal with the chat events was that I dont have to care about them beforehand. |
21:18.06 | Iriel | The link should be unobtrusive enough that I can just leave it turned on |
21:18.21 | Iriel | I guess i'll see how it behaves |
21:18.50 | Kirov | Isn't there a [Random] bit of text at the start of each line? shift+click! |
21:19.10 | ckknight | does anyone know what to put for "orientation" in Texture:SetGradient("orientation",minR,minG,minB,maxR,maxG,maxB) ? |
21:19.35 | Kirov | Never tried using SetGradient |
21:19.39 | Kirov | seems scary |
21:19.47 | ckknight | yes, but shiny |
21:19.53 | Miravlix | Changed to LoadOnDemand AddOn. This is a developer only addon, consider being able to get it to load as a test. |
21:19.57 | Miravlix | funny... |
21:20.28 | Kirov | Miravlix - yeah, Saien is kind of an ass in a Shouryuu kind of way. =) |
21:20.47 | Iriel | ckknight : I'd guess "HORIZONTAL" or "VERTICAL" |
21:20.48 | Kirov | Saien's MCP is awesome too |
21:20.55 | Miravlix | Khaos has build in load on deman dloader. :p |
21:20.56 | Kirov | Anything with Tron references == cool |
21:21.14 | Shouryuu | lol I need to see that movie |
21:21.21 | Iriel | it's a classic |
21:21.29 | Shouryuu | I know |
21:21.32 | Miravlix | Depends on what version |
21:21.34 | Kirov | Shouryuu - Jeff Bridges is the man |
21:21.42 | Kirov | or the dude rather |
21:21.55 | Shouryuu | hehe |
21:21.58 | Kirov | depending on how many movie references you want to include |
21:22.08 | Shouryuu | they did a a game a few years back you know |
21:22.14 | Kirov | Tron 2.0 |
21:22.19 | Shouryuu | aye |
21:22.19 | L|Elviso | LoadIt > MCP |
21:22.37 | Kirov | Based loosly on the never to be released tron sequel |
21:22.40 | Miravlix | I use Sairens AutoBar |
21:22.50 | *** join/#wowi-lounge ckknight (n=ckknight@24-136-27-242.alc-bsr1.chi-alc.il.cable.rcn.com) |
21:22.52 | Kirov | I use Saien's old AutoBar |
21:23.12 | Shouryuu | The game was a flop anyways |
21:23.12 | Iriel | Tron 2.0 was an awesome game |
21:23.12 | Shouryuu | ah |
21:23.12 | Miravlix | Thats a good addon, but I need to hack it, it doesn't move high enough up with titan and the new rep bar |
21:23.12 | Iriel | It wasn't exactly deep, but it was very 'in the spirit of Tron' |
21:23.13 | Shouryuu | I heard otherwise... |
21:23.23 | Iriel | Well, it depends what you were into the game for, I suppose |
21:23.35 | Kirov | Monolith makes fun, but not terribly deep games. Matrix MMO excluded. |
21:23.44 | Tem | what's a good place to temporarily host files? |
21:23.45 | Shouryuu | How old is the movie? |
21:23.52 | Kirov | 1980? |
21:23.55 | Kirov | 1982 |
21:24.03 | Shouryuu | That isn't too old |
21:24.03 | Tem | I need to post an example addon for a forum post |
21:24.08 | Iriel | It got released on DVD more recently |
21:24.11 | Iriel | Tem: wowinterface? |
21:24.13 | Iriel | Tem: 8-) |
21:24.16 | Shouryuu | tem Pastebin? |
21:24.28 | Josh_Borke | putfile? |
21:24.35 | Iriel | pastebin wouldn't store zip files |
21:24.39 | Josh_Borke | excetp you can't do zip... |
21:24.46 | Kirov | Shouryuu - All the CG animation was done in spread sheets that had to be entered manually. =) |
21:24.48 | Shouryuu | Yeah but I guess you could tell them to create 3 files |
21:24.50 | Iriel | I think wowinterface is your best bet, or I can host it if you really dont want to |
21:24.56 | Tem | but it's not a real addon I don't really want to clutter up wowi with it |
21:24.58 | Shouryuu | Kirov Lol sounds like fun |
21:25.08 | Iriel | Email it to me then tem |
21:25.11 | Tem | k |
21:25.12 | Iriel | I'll upload it to vc.org |
21:25.54 | Kirov | Tron is an insane movie from a technical stand point. It's like 3 different companies doing completely different rendering techniques on custom hardware all trying to match a similar style. |
21:26.09 | Shouryuu | Ohh did anyone see a series of short anime movies called Memories, from the makers of Akira? |
21:26.14 | krka | insane movie in so many ways |
21:26.17 | Shouryuu | I'll definately have to try it then |
21:26.29 | Shouryuu | But I have *no* idea how I am going to find that |
21:26.41 | Iriel | Nice name tem. |
21:26.53 | Tem | I'm getting better at it |
21:27.03 | Tem | names are just coming to me without spending hours on them |
21:27.08 | Kirov | Shouryuu - no, haven't heard of that anime |
21:27.23 | Shouryuu | 3 short movies, reallll nice. |
21:27.28 | Iriel | http://www.vigilance-committee.org/wow/downloads/random/GreedyBox.zip |
21:28.12 | Shouryuu | Greedy Box... what's it for? |
21:28.43 | Gryphen | README.txt |
21:30.48 | Tem | Tron, 1982 |
21:31.42 | Tem | there's also another listing under 1994 |
21:31.51 | Tem | not sure which is actually the movie |
21:32.02 | Josh_Borke | wasn't there a remake of tron? |
21:32.36 | Kirov | not that I nkow of |
21:32.37 | Josh_Borke | or am i just smoking something? |
21:32.55 | Gryphen | smoking something |
21:33.22 | Josh_Borke | just double checking |
21:40.20 | Josh_Borke | ok bye all, have a great day |
21:40.21 | Maldivia | Tem: <xs:attribute name="autoFocus" type="xs:boolean" default="true"/> |
21:40.21 | *** part/#wowi-lounge Josh_Borke (n=Josh@antimatter.stl.gtri.gatech.edu) |
21:40.36 | Tem | you've got to be kidding me |
21:40.50 | Natasem | wow thats hawt |
21:40.51 | Natasem | http://tinyurl.com/o3ssy |
21:40.57 | Tem | I spent like 2 days going over that |
21:41.57 | Kirov | Natasem - Yeah, seems like a rediculously simple thing to of missed in the first place. |
21:42.05 | Iriel | The Entering/Leaving world thing was discussed at length about a month ago |
21:42.13 | Natasem | eh |
21:42.26 | Natasem | slouken p[osted it not me |
21:42.27 | Iriel | I just dont think anyone wrote it up quite as thoroughly |
21:42.42 | Kirov | Natasem - the concept, not the post |
21:42.43 | Shouryuu | It's strange but I just can never finish my food. I always have to leave a scrap of food somewhere in my plate... |
21:43.34 | Kirov | Natasem - I've noticed the fact that a lot of events fire while logging in / off, changing zones, but it never really clicked for me how much time they were eating up on zone. |
21:43.40 | Kirov | Shouryuu - I'm the same way |
21:44.00 | Kirov | My girlfriend's plate is always perfectly clean, and mine has like random bits of food all over. |
21:44.07 | Shouryuu | lol same |
21:44.31 | Natasem | ummm... Kir yer dog is not the same thing as a human girlfriend.... |
21:44.43 | Shouryuu | I just killed myself trying to eat m last bit of sandwich... I stoped being hungry the second I saw it was my last bite :P |
21:45.02 | Kirov | I have a bad habit of never finishing any soft drink either. |
21:45.09 | Kirov | There's always one sip left and I go get another. |
21:45.10 | krka | JA in hinterlands is pretty cool |
21:45.18 | Shouryuu | lol |
21:45.19 | krka | like a dungeon... except not instanced |
21:45.27 | Shouryuu | I think I have a bad habit of not finishing anything |
21:45.42 | Kirov | heh |
21:46.22 | Kirov | Shouryuu- a true artist is never considers anything finished, just that they're finished with it. |
21:46.33 | Shouryuu | haha very very nice |
21:47.05 | ToastTheif | TEM |
21:47.10 | ToastTheif | IS YOU HERE |
21:47.15 | Tem | aye? |
21:47.15 | Maldivia | Tem: don't you just hate when people do that :) |
21:47.21 | Cide | hmm, how is the flags parameter for SetFont handled? is it a table containing the values? |
21:47.23 | Tem | Maldivia: yes, yes I do |
21:47.30 | ToastTheif | Sorry bout LSU Tem |
21:47.34 | ToastTheif | thought they would win :( |
21:47.37 | ToastTheif | but anyway... |
21:47.41 | Cide | as in, NumberFontNormal:SetFont("Fonts\\ARIALN.TTF", 15, { outline="NORMAL" }); ? |
21:47.43 | ToastTheif | DuctTape..? |
21:47.53 | ToastTheif | what 'fixes |
21:47.57 | ToastTheif | ' does this include? |
21:48.22 | Tem | right now, only the functionality of ListFix |
21:48.29 | ToastTheif | mmm |
21:48.33 | ToastTheif | future plans? |
21:48.42 | Tem | also, it clears the focus from editboxes when they aren't being retarded |
21:48.53 | Cide | nevermind! |
21:49.09 | Tem | future plans: Sound Volume fix |
21:49.20 | Tem | BG map fix |
21:49.25 | Kirov | Do you think slouken just has "Fixed for 1.10.1, thanks" sitting in some text file |
21:49.53 | ToastTheif | so.. pretty much all the good stuff that's in MozzTweaks/ |
21:50.41 | Tem | a lot of it, yes |
21:50.58 | Tem | oh, I'm also going to incorperate the StopTheLagness hack |
21:51.15 | Kirov | Cide - no clue |
21:51.27 | Cide | it was just a string, "OUTLINE", hehe |
21:51.29 | ToastTheif | nice |
21:51.32 | Iriel | Cide: Comma separated string |
21:51.32 | Tem | ToastTheif: I don't mind losing to UCLA all that much. |
21:51.35 | ToastTheif | hope it gets done soon ;) |
21:51.40 | Tem | ToastTheif: they hate USC more than we do. |
21:51.44 | ToastTheif | haha |
21:51.49 | ToastTheif | I like UCLA and USC :) |
21:51.50 | Cide | yeah, I just figured |
21:51.58 | Tem | I just wish it had been by a smaller margin |
21:53.05 | ToastTheif | yeah it was an ugly game I heard |
21:53.21 | ToastTheif | although I didn't get to see it, because I was forced to some evil social dance event at my school |
21:54.21 | ToastTheif | hey is anyone gonna fix Angler for 1.10? |
21:54.31 | *** join/#wowi-lounge Guillotine_ (n=Guilloti@ns.motek-services.com) |
21:54.41 | Iriel | What other frame methods were we missings beside button text, and edit box autofocus |
21:55.24 | Iriel | oh, top leve; |
21:55.32 | Kirov | for dynamic frames? |
21:56.17 | Kirov | Toast - is that a fishing mod? |
21:56.18 | Iriel | yes, though technically for ANY frames |
21:56.28 | Iriel | But it's the dynamic ones that hurt |
21:58.30 | Kirov | You know what I hate? When someone posts that your mod is broken, you post a fix and ask for them to see if it worked, then 2 months later they ask why it's not fixed. |
21:58.45 | Maldivia | Iriel: is it possible to toggle number-input only on editboxes via lua ? |
22:01.00 | Iriel | Maldivia: I dont think so, unless :SetNumber forces it that way? |
22:01.03 | Tem | Iriel: CheckButton:SetCheckedTexture doesn't accept a texture object |
22:01.38 | Maldivia | Iriel: don't know, but that's what the numeric attribute is for, right? |
22:01.49 | *** join/#wowi-lounge Tem_ (n=Tem@ip70-177-40-169.br.br.cox.net) |
22:01.54 | krka | man vessels of blood is annoying |
22:01.57 | Cide | well, I doubt it would be useful, but there's no way of setting editbox input language? I see there's a toggle, but I can't find a setter |
22:02.00 | krka | party of five = needs to find 50 of them |
22:02.12 | Iriel | Maldivia : I added that to the list tho |
22:02.24 | Iriel | :ToggleInputLanguage ? |
22:02.38 | Cide | it exists, but appears to do nothing here |
22:02.42 | Cide | :ToggleInputLanguage, that is |
22:03.27 | Cide | :SetNumber doesn't force an edit box into number-only mode, by the way |
22:04.32 | Iriel | Ok, then i'll leave SetNumeric and IsNumeric on my list |
22:06.01 | Cide | not a frame method, but a way to enumerate textures would be nice (unless I totally missed the existance of such a thing) |
22:06.26 | Cide | well, it could be a frame method I guess ;) |
22:06.39 | Iriel | It exists |
22:06.42 | Maldivia | there are a lot of attributes, with no equivalent lua command |
22:06.52 | Iriel | Maldivia : Any of them which we MIGHT need? |
22:06.54 | Cide | oh? |
22:06.56 | Iriel | Cide: GetRegions |
22:07.01 | Cide | interesting |
22:07.03 | Iriel | Cide: You have to call it on each Frame though |
22:07.08 | Iriel | since it's a frame method |
22:07.18 | Maldivia | Iriel: trying to find usefull attributes :) |
22:07.26 | Iriel | I believe that's just because of the way that regions and frames interact |
22:07.56 | Cide | that's nice to know, at least |
22:08.16 | Iriel | There's GetNumRegions also |
22:08.27 | Iriel | The only problem with GetRegions is that it returns a list |
22:08.42 | Iriel | so you have to wrap it in {} if you want them all reliably |
22:09.22 | Maldivia | hmm, do we have a method to specify the Thumb Texture for sliders ? |
22:09.42 | Maldivia | and is that something that would be useful? |
22:10.37 | Iriel | Hm, that depends what happens when we CreateFrame a slider |
22:10.49 | Iriel | (and that IS something that would be useful, I have code that's been waiting for the ability) |
22:10.57 | Maldivia | hehe, ok :) |
22:12.16 | Cide | functionality to disable/enable a slider would be nice (once again, not only a frame method) |
22:12.21 | Maldivia | hmm... can we CreateFrame a multiline editbox ? |
22:13.14 | Iriel | Cide: Isn't that doable already? |
22:13.27 | Cide | not as far as I can tell |
22:14.58 | Iriel | function OptionsFrame_DisableSlider(slider) |
22:15.13 | Iriel | It boils down to 1) Hide the thumb 2) Grey out all the text |
22:15.22 | Cide | argh. I fail :) |
22:16.14 | *** join/#wowi-lounge Osagasu (n=Kronus@rhhe10-109.2wcm.comporium.net) |
22:16.29 | Maldivia | Iriel: MessageFrame:SetInsertMode(mode) ? |
22:16.34 | Iriel | I have the mighty power of grep on my side |
22:16.45 | Iriel | And I happen to have written a UI that disabled sliders |
22:17.00 | Cide | ah :) I searched for it yesterday, but I guess not good enough |
22:17.06 | Iriel | Maldivia : Do we EVER change it? |
22:17.14 | Maldivia | Iriel: no idea... |
22:17.19 | Iriel | Maldivia : The standard UI doesn't |
22:17.34 | Maldivia | Iriel: hence the questionmark :) |
22:17.35 | Iriel | At least, not as far as I can tell |
22:17.50 | Iriel | I think i'll leave that one off unless someone has a need |
22:18.33 | Maldivia | hehe, ok |
22:19.08 | Maldivia | Of other attributes, we'll probably never use: password and blinkSpeed on Editbox |
22:20.17 | Cide | hmm, I think I found a bug with MessageFrame... |
22:20.28 | Maldivia | ohh, ? |
22:20.42 | Cide | changing the width or height causes all text to be colored HIGHLIGHT_FONT_COLOR |
22:20.46 | Cide | (1, 0.82, 0) |
22:21.02 | Cide | err, NORMAL_FONT_COLOR |
22:21.47 | Maldivia | hmm, do the lines have the same hold time ? |
22:21.58 | Cide | they didn't have any while I tested |
22:22.01 | Maldivia | it might be a bug, with it using the hold time as a color-index, from ScrollingMessageFrame |
22:22.09 | Maldivia | when redrawing |
22:24.45 | Cide | nope |
22:24.54 | Cide | it all goes NORMAL_FONT_COLOR regardless of hold time |
22:26.34 | Guillotine | cide, just wondering, have you been getting anywhere with the whiteboard feature for CTRA? |
22:27.04 | Cide | I haven't had much time, to be honest |
22:27.13 | Guillotine | ok :) |
22:27.14 | Cide | I kind of put it on hold until 1.10 arrived so I can play with CreateFrame |
22:27.24 | Guillotine | yah. that'll probably make it MUCH easier |
22:27.54 | Guillotine | I was dissapointed that you didn't release a CTRA version with magical trevor in it 2 days ago :( |
22:28.39 | Cide | aye, I'm sorry :) |
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22:33.37 | Kirov | Is there a way to clear an editboxes's highlighted selection apart from :insert("")? |
22:34.50 | Guillotine_ | I don't believe there is a way to specifically delete only the highlighted part other than that |
22:35.05 | Iriel | I think Tem and I went back and forth on some editbox stuff |
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22:44.13 | *** join/#wowi-lounge Tem___ (n=Tem@ip70-177-40-169.br.br.cox.net) |
22:44.36 | Shouryuu | oookkkk |
22:44.43 | Shouryuu | Tomb raider is a very poor movie |
22:45.05 | zenzelezz | no way! |
22:45.06 | zenzelezz | ;o |
22:45.15 | Kirov | lol |
22:45.17 | Shouryuu | lol |
22:46.57 | Kirov | The first 10 minutes of Tomb Raider are the best in the movie. |
22:47.04 | Kirov | It's all downhill from there. |
22:47.07 | Kirov | well |
22:47.10 | Kirov | No, that's not fair |
22:47.22 | Shouryuu | it just flat out sucks imo |
22:47.22 | Kirov | It's a steep bottemless cliff from there. |
22:47.27 | Shouryuu | lol |
22:47.31 | zenzelezz | the best part of the movie (in my opinion) was the movie posters |
22:47.57 | Kirov | The fact they made a sequel scares me. |
22:48.05 | Shouryuu | they did? |
22:48.20 | Kirov | I personally thought the Mario Brother's Movie was better. |
22:48.26 | zenzelezz | didn't they make a third too? I think I'm confusing a few movies |
22:48.46 | JoshBorke | rearranging frames = the suck :- |
22:48.47 | JoshBorke | :-( |
22:48.59 | Kirov | no third that I know of |
22:49.01 | Shouryuu | lol Mario bros! |
22:49.05 | Shouryuu | I saw that when I was like 8 |
22:49.07 | Shouryuu | soooo good |
22:49.10 | zenzelezz | I must be thinking of some other movie then =) |
22:49.34 | Kirov | http://www.imdb.com/title/tt0108255/?fr=c2l0ZT1kZnx0dD0xfGZiPXV8cG49MHxrdz0xfHE9TWFyaW8gQnJvdGhlcnN8ZnQ9MXxteD0yMHxsbT01MDB8Y289MXxodG1sPTF8bm09MQ__;fc=1;ft=22 |
22:49.58 | Kirov | It's all just so campy, it's great |
22:50.15 | Kirov | Though, still sad there wasn't a sequel to that one. |
22:50.26 | Shouryuu | yeah I must have been 8 |
22:50.57 | Kirov | I was 12. |
22:51.25 | Shouryuu | Well I was 6 when it was realesed |
22:51.31 | Shouryuu | but proably 8 when I saw it |
22:52.49 | Kirov | I think the best movie ever made from a video game is The Lord of the Rings: The Two Towers. |
22:52.56 | Kirov | ;o) |
22:53.06 | Shouryuu | lol |
22:53.18 | ckknight | lol |
22:53.19 | zenzelezz | I should smack you for saying that's from a game |
22:53.26 | Kirov | hehee |
22:53.39 | ckknight | anyone remember the snes version of LotR? |
22:53.40 | Kirov | You know, I've never finished the third book. |
22:53.50 | Shouryuu | One of my favorite movie isnpired book is Troy, by homere. He gets a few things wrong though, like the thing with brad Pitt and his gay lover... |
22:53.51 | Kirov | I just can't get through the end. |
22:54.13 | Shouryuu | the books are nice |
22:54.18 | Shouryuu | not WoWoWoWoW but nice |
22:56.15 | Shouryuu | the movies killed me a few times though |
22:56.20 | Shouryuu | the first one was real good |
22:56.25 | Shouryuu | the two other ones, just meh |
22:56.36 | ckknight | the end of the last movie |
22:56.40 | ckknight | with the hobbits |
22:56.43 | Shouryuu | uuggghhhh |
22:56.46 | ckknight | anyone think that was a little, um, gay? |
22:56.50 | Shouryuu | soooo llooonnggggg |
22:56.55 | Shouryuu | yeah |
22:57.17 | ckknight | Brokeback hobbits |
22:57.20 | Shouryuu | The last 30 mins are in slow motion... Frrrroooodddoooo!! Gaaannndddaaaallllfff!! |
22:57.20 | Shouryuu | lol |
23:00.30 | Shouryuu | Why are people so stupid |
23:00.59 | Shouryuu | Why do they ask if there are functions that can automate movement |
23:01.37 | ckknight | ... |
23:01.48 | Osagasu | It feels good to get teleport hackers banned |
23:01.57 | Shouryuu | hehe |
23:01.58 | ckknight | you did? |
23:01.59 | Natasem | <PROTECTED> |
23:02.00 | ckknight | congrats |
23:03.18 | AnduinLothar | so, um... what's the oppositte of elitism? |
23:04.00 | Shouryuu | humm in gaming terms, political terms? |
23:04.00 | ckknight | hrm |
23:04.23 | Shouryuu | noob, demagogism maybe or proletrianism? (made the last one up) |
23:05.18 | AnduinLothar | well, I'm a mac user who owns oakleys and has ought over $100 IEM headphones and enjoys his 7.1 surround sound... |
23:05.53 | AnduinLothar | too much disposible income i guess, but what's the oppositte |
23:07.13 | ckknight | poor? |
23:07.21 | Shouryuu | I guess |
23:07.32 | JoshBorke | man, you guys at wowi are fast with the updates |
23:07.33 | Shouryuu | but a more politcaly correct term would be appreciated =P |
23:07.55 | ckknight | elite antonyms: common, low-class, lower-class, poor |
23:08.50 | ckknight | aristocracy antonyms: commoners, people, plebeians, rabble, riffraff |
23:10.01 | Shouryuu | I love the accordion |
23:10.08 | Shouryuu | it's such a cool instrument |
23:10.12 | Shouryuu | with the bagpipes |
23:10.16 | Shouryuu | and didjeridoo |
23:10.25 | Shouryuu | three bestest instruments ever |
23:11.13 | Tain | What about the skin flute? |
23:12.07 | Shouryuu | skin flute? |
23:12.29 | ckknight | I want to learn the bagpipes |
23:12.41 | Shouryuu | I want to learn the accordion |
23:13.36 | Tain | I'd love to play the bagpipes actually. |
23:13.47 | Shouryuu | I just love the sound |
23:14.02 | Shouryuu | Dunno why but you can really feel the vibrations |
23:18.23 | AnduinLothar | i'l like to know how to play the organ |
23:18.40 | AnduinLothar | i love church organs |
23:18.50 | Shouryuu | Hehe yeah |
23:19.01 | AnduinLothar | all huge and bellowing with massive sound to fill big acoustic auditoriums |
23:19.33 | Shouryuu | a bit too big, and I mean it's not as if you could carry one around with you |
23:19.44 | AnduinLothar | so.. |
23:19.56 | AnduinLothar | i have my ipod if i want to travel with music :P |
23:20.05 | Shouryuu | hehe |
23:20.35 | AnduinLothar | i actually have some organ music on my ipod and it sounds really good with my new headphones |
23:20.50 | Shouryuu | my headphones are broken =( |
23:20.57 | Shouryuu | sound comes from only one side |
23:20.57 | AnduinLothar | so were mine |
23:21.08 | AnduinLothar | sad day |
23:21.14 | Shouryuu | yeah =( |
23:21.16 | Shouryuu | very very very |
23:21.47 | Shouryuu | I have some other earphone, but they're too big, and I dont feel like arrying them around with me |
23:22.12 | AnduinLothar | in-ear ftw |
23:22.24 | Shouryuu | yeah |
23:23.02 | Shouryuu | but the big ones shield you from outer noises rather well |
23:23.26 | AnduinLothar | http://www.headphone.com/products/headphones/in-ear-monitor/ultimate-ears-superfi-3-studio-black.php |
23:24.24 | AnduinLothar | i love the wires for wrap-around-ear style |
23:25.43 | Shouryuu | how much does those cost? |
23:26.24 | Shouryuu | and I'm having trouble understanding how you actually wear those |
23:26.49 | AnduinLothar | $100, i found um for $80 plus shipping |
23:27.01 | Shouryuu | wouch |
23:27.21 | AnduinLothar | i found a manual online with wearing instructions.. lemme see if i can find it |
23:27.28 | Shouryuu | But I guess quality doesn't come cheap |
23:27.40 | AnduinLothar | most in-ears at $200+ |
23:27.47 | Shouryuu | wow |
23:27.57 | AnduinLothar | or you can get the ones customized to fit your ears for $900 |
23:28.27 | Shouryuu | lol I'd rather buy a Gig of ram with that money :P |
23:29.48 | AnduinLothar | http://www.the-gadgeteer.com/review/ultimate_ears_super_fi_3_studio_earphones |
23:30.09 | AnduinLothar | i can't buy aa gig anymore, would have to buy 2gigs to make it worth it |
23:30.20 | AnduinLothar | but it's not really worth it until i upgrade my proc |
23:31.12 | Cairenn | later Iriel |
23:31.29 | Shouryuu | the problem with those types of earphones is that I'm always afraid I'll trip, fall on the side of my head and damage my ear or something =( |
23:31.46 | AnduinLothar | have you ever fallen on the side of your head? |
23:31.54 | Shouryuu | no |
23:32.08 | AnduinLothar | it's nearly impossible |
23:32.10 | Shouryuu | but I've never gotten run over by a car yet, and I'm afraid of getting run over by one :P |
23:32.21 | AnduinLothar | unless you hit a table or wall going down |
23:32.38 | Shouryuu | yeah I guess you're right |
23:32.47 | Aalny|afk | Anduin, I don't suppose you have any recommendations for a set of waterproof earbuds? |
23:32.47 | AnduinLothar | and usually you guard your head first |
23:33.04 | AnduinLothar | mmm, never tried swimmign with music.. |
23:33.16 | AnduinLothar | you'd have to have a waterproof case or player |
23:33.17 | Shouryuu | you'd more likely fall on your shoulder first, I mean your not going to fall on your ear... |
23:33.23 | Aalny | Fiance has an Otterbox for her Nano, but no headphones to match. |
23:33.40 | Aalny | I've looked around, but selection is slim. |
23:33.51 | AnduinLothar | i have never heard of waterproof headphones, sorry |
23:34.14 | Aalny | np |
23:34.45 | AnduinLothar | watches, yes.. cair might be heapfull in that aspect.. but not headphones |
23:34.53 | AnduinLothar | i don't surf enough i spose |
23:35.11 | Shouryuu | hehe |
23:35.32 | Iriel | For ear BUDS, I like the sony in-ear ones (but dont get the ones with the 'extension cord' because the normal cord is too short) |
23:38.30 | *** join/#wowi-lounge Tem___ (n=Tem@ip70-177-40-169.br.br.cox.net) |
23:38.41 | Aalny | She's hoping to listen to music while swimming laps at the gym. So buds are probably preferrable. |
23:39.01 | Aalny | or at least something with a small footprint |
23:39.16 | Shouryuu | well night |
23:40.02 | AnduinLothar | you wont get waterproof buds |
23:40.23 | AnduinLothar | i could see IEM (in-ear-monitor) being waterproof tho |
23:40.51 | AnduinLothar | IEM's go insode the canal, buds sit in your lobes |
23:40.53 | Aalny | I couldn't tell you what the difference is between the two. |
23:40.58 | Aalny | ah |
23:41.42 | AnduinLothar | http://www.headphone.com/guide/by-headphone-type/in-ear-monitor-type/ |
23:42.28 | Iriel | These ones, I like: http://www.sonystyle.com/is-bin/INTERSHOP.enfinity/eCS/Store/en/-/USD/SY_DisplayProductInformation-Start?ProductSKU=MDREX51LP&Dept=audio&CategoryName=pa_Headphones_FontopiaEarbud |
23:43.10 | AnduinLothar | if I wear my IEMs while driving (illegally) I can't even hear the engine |
23:43.22 | AnduinLothar | at 1/3 volume on the ipod |
23:43.43 | AnduinLothar | because they completely seal off the ear |
23:44.10 | *** join/#wowi-lounge MentalPower (n=chatzill@host-70-45-84-10.onelinkpr.net) |
23:44.25 | MentalPower | <PROTECTED> |
23:44.30 | AnduinLothar | i imagine if you had some way to keep them pressured into your ears and covered a pair with a waterproof glue-like substance you could make a regular pair waterproof |
23:45.15 | AnduinLothar | want to avoid water in the tube at all costs |
23:45.16 | Aalny | I'm almost positive I've seen some that look like normal swimming ear plugs on the ends |
23:45.55 | AnduinLothar | i spose you could make plastic drivers tho that could be water resistant |
23:52.34 | Corrodias | now hold on, i don't think it's such a good idea to go gluing something into your ears |
23:52.52 | AnduinLothar | almost funny |
23:53.29 | AnduinLothar | ayone having issues with wardrobe, i keep getting reports i cant repro |
23:54.17 | AnduinLothar | ug, curse is STILL slow |
23:55.18 | Aalny | hmmm. http://shopping.netsuite.com/s.nl/c.572105/sc.2/category.4/it.A/id.1004/.f |
23:57.14 | Corrodias | sweet. now you just need a waterproof mp3 player |
23:57.55 | Aalny | already have that |
23:58.18 | Aalny | http://www.otterbox.com/products/ipod_cases/ |