00:00.16 | ckknight | I have a great-aunt that was adopted out, her father was an American sailor |
00:00.25 | Kirkburn | Other such oddities in mine ... cousins marrying (about 100 years back), possibly related to a spy from around WWI, and the inventor of garden open days |
00:00.41 | ckknight | when she found the family when she was 20-30, it turned out that she was extremely dumb compared to the rest of them |
00:00.53 | Kirkburn | :( |
00:01.12 | Shouryuu | garden open days? |
00:02.02 | Kirkburn | Quite popular in the UK ... when villages will have a day when inhabitants open their gardens for people to come and look at |
00:02.19 | Kirkburn | Often with paintings on show |
00:02.34 | Kirkburn | And food and stuff for sale |
00:02.38 | Shouryuu | ah |
00:02.44 | Kirkburn | My grandfather started it all off :) |
00:02.48 | Shouryuu | w00t |
00:03.15 | Kirkburn | I never knew him though (and my parents keep telling me how cool he was!) |
00:03.26 | Shouryuu | well my father was the founder of Lectra system, one of the first companies ever to laser-cut cloth |
00:03.43 | Kirkburn | Cool! |
00:04.03 | Shouryuu | w00t |
00:04.13 | ckknight | I have like 2 or 3 schizophrenics in my family |
00:04.20 | Kirkburn | ! |
00:04.32 | Shouryuu | he got unimagimably rich, and got kicked out in 1991 |
00:04.36 | Shouryuu | Bastard! |
00:04.40 | Shouryuu | I wanted some of those! |
00:04.48 | Kirkburn | (quick, Shouryuu, what do we say to ckknight?) |
00:04.50 | ckknight | some of what? |
00:05.06 | ckknight | I'm not schizophrenic |
00:05.07 | ckknight | least not yet |
00:05.11 | Kirkburn | heh |
00:05.19 | Kirkburn | I was typing the question ... |
00:05.49 | Kirkburn | It's not something I've ever come across, so I don't know what to say about it |
00:06.01 | ckknight | meh |
00:06.12 | Kirkburn | Is it inheritable? |
00:06.13 | ckknight | not that common and typically genetic |
00:06.37 | Shouryuu | it's genetic? |
00:06.44 | ckknight | in many cases, yes |
00:06.47 | Kirkburn | I have various things I might inherit, rather hoping I don't (glaucoma related mostly) |
00:07.05 | ckknight | Kirkburn, a little marijuana'll get that cleared up for you |
00:07.58 | ckknight | schizophrenia often arises in people who show superior intelligence, but also with mental disabilities such as Down Syndrome |
00:08.45 | Miravlix | Anyone looking for a Gnome Warrior Trinket or Racial function for use in a macro? http://dzrealms.com/phpBB2/viewtopic.php?p=525#525 |
00:08.58 | ckknight | lousy gnomes |
00:09.29 | zeeg | http://www.wowguru.com/gallery/files/furbolg-proofjpg-id1208/ |
00:09.30 | Kirkburn | ckknight, thanks for the advice :P |
00:09.40 | zeeg | that would be awesome |
00:09.45 | zeeg | if it was furbolgs |
00:10.22 | Kirkburn | er |
00:10.29 | Kirkburn | Isn't that just a normal fubolg |
00:10.51 | Kirkburn | (new name! FUbolg) |
00:11.02 | zeeg | im sure its uhhh |
00:11.06 | zeeg | w/e i said it was the other day |
00:11.10 | ckknight | it's likely a hoax |
00:11.15 | zeeg | but that would be cool |
00:11.21 | Kirkburn | The totem? |
00:11.23 | ckknight | yea, reasonably |
00:11.25 | zeeg | ah, The Draenei, ya |
00:11.34 | Kirkburn | i.e. the one which turns you into a furbolg, perhaps? |
00:12.29 | Kirkburn | (look at the top right corner) |
00:12.39 | ckknight | http://www.wowguru.com/gallery/files/furbolgrace1jpg-id1205/ |
00:13.10 | Kirkburn | oh, look it's blurry ... |
00:13.16 | Kirkburn | *shock* |
00:13.19 | ckknight | lol |
00:13.50 | Kirkburn | In that pics case it doesn't even have a REASON to be blurry, it's a bloody screenshot! |
00:13.53 | ckknight | http://www.wowguru.com/gallery/files/new-allianc-race-id1155/ |
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00:14.30 | Kirkburn | I eat children for breakfast |
00:14.38 | AnduinLothar | So I'm gonna write a lib to detect casting spellname, instants and the like. What should I name it? |
00:14.40 | ckknight | hey, we have something in common, Kirkburn |
00:14.46 | Crispix | Doesn't suprise me in the least Kirkburn |
00:14.57 | Miravlix | AL: SpellAlert? |
00:15.00 | Shouryuu | Anduin : Shouryuu is a really cool name |
00:15.14 | Kirkburn | No, no, Kickburn |
00:15.14 | Miravlix | Though SpellAlert is already taken. :) |
00:15.18 | AnduinLothar | mmm SpellAlert could work |
00:15.22 | AnduinLothar | ah |
00:15.36 | Miravlix | SpellAlert is the super spell notifier addon |
00:15.37 | Kirkburn | Noobcatcher |
00:15.48 | Miravlix | I use QueSpellAlert |
00:15.53 | AnduinLothar | PLayerCasts, CastWhat, IsCasting.. |
00:16.12 | Kirkburn | CastWhatNow? |
00:16.22 | Miravlix | UuuhSPELL! |
00:16.52 | Shouryuu | SomeShortNamedAndCoolAddonThatDetectsInstantSpells |
00:16.54 | Kirkburn | CastDetect? |
00:17.03 | Shouryuu | SSNACATDIS? |
00:17.10 | Miravlix | SpellDetect |
00:17.19 | Kirkburn | Sound like a medical disorder Shouryuu |
00:17.21 | Miravlix | Thats short thats precise thats soo uncool it hurts. |
00:17.22 | Shouryuu | lol |
00:17.26 | Kirkburn | I like Miravlix's one |
00:17.38 | AnduinLothar | SpellDetective |
00:17.47 | Kirkburn | nice twist |
00:17.48 | Shouryuu | ohh |
00:17.49 | Shouryuu | aye |
00:17.52 | Miravlix | Yeah UuuhSPELL! is a cool name. :p |
00:17.59 | Shouryuu | hehe |
00:18.00 | Kenman | why/how detect instant spells? like nature's swiftness?? |
00:18.10 | Miravlix | You don't early detect them |
00:18.13 | AnduinLothar | mmm, like all of them |
00:18.15 | Kirkburn | Why do you detect them? |
00:18.24 | Miravlix | To cast purge |
00:18.32 | Kirkburn | No, he asked why |
00:18.33 | AnduinLothar | cause the spell events suck |
00:18.39 | Miravlix | To not hit the druid with natures grasp |
00:18.54 | Kenman | SpellHuh? |
00:19.01 | Kirkburn | HuhHuh? |
00:19.07 | Kirkburn | "Eh?" |
00:19.13 | Kenman | SpellWhat? |
00:20.00 | Miravlix | SpellAlert has this nice feature of /target last person who was mentioned in alerts |
00:20.17 | Miravlix | Nice for charge stun interupts atleast |
00:22.28 | Kirkburn | If we *were* to assume it was Draenei, is anyone actually able to give me a reasonable location where they could start? |
00:23.47 | Kirkburn | That's what I thought |
00:23.54 | Shouryuu | night folks |
00:25.50 | Miravlix | They have to create a new start zone for them |
00:25.50 | Miravlix | After that they could go to Darkshire |
00:25.50 | Miravlix | DarkSHORE! |
00:25.51 | Kirkburn | They'd have absolutely no reason to be in Kalimdor though |
00:25.51 | Kirkburn | I make the same mistake all the time |
00:25.51 | ckknight | they can always get a wizard to raise an island from out of the sea |
00:25.51 | Miravlix | It's Blizzard if they want them in Kalimdor they can just create the reason |
00:25.57 | Kirkburn | It's have to be pretty incredible |
00:26.16 | Kirkburn | They want to go home! |
00:26.45 | Kirkburn | But anyway, it'll be interesting to find out |
00:27.36 | Miravlix | Is there different textures for different frost bolts? |
00:27.50 | cladhaire | Kirkburn: THere is NO reason for Draenai to not start in Outland |
00:27.55 | cladhaire | =) |
00:28.00 | cladhaire | If they wanted to |
00:28.12 | Kirkburn | Except ... the first zone is 55-60 |
00:28.26 | cladhaire | The same goes for bloodelves.. they're in EP |
00:28.30 | cladhaire | doesn't mean it can't be done. |
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00:28.49 | Kirkburn | You're suggesting they can fly through the portal? It's possible |
00:29.07 | cladhaire | *nod* |
00:29.12 | ckknight | there could be a secluded portion of Outland for Draenai to start in |
00:29.23 | JoshBorke | what about the space north of SoS? |
00:29.26 | cladhaire | Once the Dark Portal is open.. there could easily be a second portal opened on Kalimdor if they wanted to. |
00:29.32 | cladhaire | All I'm saying is nothing's impossible =) |
00:30.00 | cladhaire | Sorry to hot in there.. just got back from dinner =) |
00:30.05 | Kirkburn | North of SoS is possible, but the space is very tight |
00:30.14 | JoshBorke | east of burning steppes? |
00:30.37 | JoshBorke | wait, i mean north of redridge! |
00:30.59 | Kirkburn | The main problem I see with the race being on Azeroth is that Kalimdor will be abandoned |
00:31.13 | Kirkburn | And the Azeroth server will collapse |
00:31.39 | Kirkburn | By which I mean the Eastern Kingdoms, yes |
00:32.17 | Kirkburn | (that was the worst 'possible race' picture I'd ever seen earlier btw, zeeg! :) |
00:38.04 | Miravlix | Hmm, I've never thought about it before, so where is my action bar configuration saved pr. char? |
00:38.16 | Kirkburn | Layout-cache? |
00:39.10 | cladhaire | Not stored in a file, its server stored. |
00:39.29 | cladhaire | WHich ones are open, what is in each slot, etc. |
00:39.30 | Kirkburn | That's a good point ... it is |
00:39.46 | cladhaire | If a macro doesn't exist, it doesn't get removed- but will display blank on any computer that doesn't have that macro id |
00:40.01 | Kirkburn | I deleted my WTF folder, and didn't think about the fact it kept the icon placing |
00:40.31 | Kirkburn | and that explains why it acted weird when I put my macros back |
00:41.00 | cladhaire | =) |
00:41.22 | Kirkburn | Oh, to be able to post on the US forums ... |
00:43.14 | Kirkburn | I only want to say thanks for letting CF work next patch :) |
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00:49.57 | Codayus | CF? |
00:50.45 | Cairenn | clearfont |
00:50.50 | Codayus | Oh, right. |
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01:17.37 | Legorol | g'morning all |
01:17.42 | Cairenn | hey Lego :) |
01:17.46 | Legorol | i just watched the videos of the US Blizzard team in WSG |
01:17.52 | Legorol | almost all of it was hilarious |
01:18.01 | Legorol | there was one thing though that i felt was problematic |
01:18.09 | Legorol | they were summoning all sorts of random mobs in SW |
01:18.13 | Legorol | and one of them was Van Cleef |
01:18.21 | Legorol | he died instantly, and the people there got a blue loot off of him |
01:18.39 | Legorol | since this is a contest, i beleive that gives unfair advantage to whoever was there at the time |
01:19.27 | Legorol | admittedly all of it was done in the spirit of humour and fun, but still a little care shold've been exercised |
01:19.40 | Legorol | opinions? flames? cookies? |
01:21.31 | AnduinLothar | you worry too much |
01:21.57 | Legorol | yes i do |
01:22.23 | GenNMX|Thrae | Alright, lemme see about setting us this TeamSpeak server on my Debian box... |
01:24.08 | GenNMX|Thrae | Oh, this needs SQL. That's waaaay too much for what I need. Hmmm... |
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01:24.53 | AnduinLothar | they shoulda summoned a raid boss.... they telleport people |
01:25.06 | Gryphen | it runs on sqlite by default |
01:25.31 | GenNMX|Thrae | But still, this would just be for 2 people, 3 max. |
01:26.01 | Gryphen | its not anything extra you should need to setup |
01:26.16 | GenNMX|Thrae | I would need to install SQLite |
01:26.40 | Gryphen | sqlite is self contained |
01:26.50 | JoshBorke | what video? |
01:26.51 | GenNMX|Thrae | Oh, it's embedded? |
01:26.59 | JoshBorke | i want to see a video of blizzard in WSG |
01:29.44 | ckknight | I wish Blizzard put an Sqlite database into WoW instead of the normal Lua saved variable tables |
01:29.48 | ckknight | that'd be pretty sweet |
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01:42.57 | Miravlix | Just write your own sqlite library |
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02:49.33 | Qzot | Ooo. What happened? |
02:50.08 | Gryphen | net split |
02:52.36 | *** join/#wowi-lounge Wobin_ (n=wob@221.221.30.98) |
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04:24.42 | Esamynn | Evening all |
04:25.39 | Cairenn | hey Esamynn |
04:36.10 | JoshBorke | hello |
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05:18.17 | Wobin_ | Morning |
05:18.22 | Wobin_ | (technically) |
05:24.34 | Cairenn | hi Wobin_ |
05:26.07 | ckknight | still night for me |
05:26.15 | ckknight | 11:25 PM ;-) |
05:43.25 | Wobin_ | oh I was going by that relative greeting time =) |
05:45.49 | *** join/#wowi-lounge Iriel (n=daniel@adsl-71-158-244-138.dsl.pltn13.sbcglobal.net) |
05:48.45 | Iriel | Evening all |
05:48.55 | Cairenn | hey Iriel :) |
05:50.34 | Iriel | You'll be proud of me, I just got back from a hockey game (Sharks / Avalanche) |
05:50.43 | Cairenn | rarr! |
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05:56.05 | Tem | it's very interesting to go back and look at some of your old code |
05:56.54 | Wobin_ | like OMG did I really write that? |
05:57.02 | Tem | yeah |
05:57.22 | Tem | it's stuff from before I understood a lot of basic lua concepts |
05:57.41 | Tem | or the API |
05:57.52 | Tem | it was scary to go through |
05:58.04 | krka | we all go through that |
05:58.19 | krka | except maybe iriel who gets it right the first time :P |
05:58.52 | Iriel | Heh, no.. my old code is pretty spotty too |
06:00.44 | Iriel | WoW REALLY needs some dungeons or an instance exit off the deeprun tram tunnels |
06:01.16 | krka | why? |
06:01.28 | Iriel | It's just too perfect a location for one |
06:01.30 | Iriel | yet, nothing |
06:03.42 | Wobin_ | I want an airlock or something. so I can explore the water |
06:03.59 | Wobin_ | That'd be so cool, a horizontal instance entrance into the water =) |
06:04.08 | krka | and i want a magical land where blues fall from the sky |
06:04.17 | Wobin_ | You can get that =P |
06:04.25 | Wobin_ | Go to one of the hacked servers =P |
06:12.16 | Cairenn | I'm out. Night guys |
06:33.27 | Tem | night Cair |
06:33.27 | Tem | bed time for me too |
06:35.43 | Meritt | Iriel. Hello |
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06:44.00 | Iriel | hello (belatedly!) |
06:53.19 | Meritt | Heh |
06:53.20 | Meritt | Slacker! |
06:53.25 | Meritt | (Okay I was 9 minutes late too) |
06:58.23 | Iriel | sorry, knee deep in gnolls 8-) |
06:58.42 | ckknight | yum |
06:59.13 | *** join/#wowi-lounge zespri (i=neffa@202.180.89.230) |
06:59.20 | Iriel | They're not parting with their paws nearly enough |
07:12.46 | Meritt | Heh |
07:13.15 | Meritt | Surprised you are still in WoW UI/API development.. actually a lot of familiar names around here |
07:14.29 | Wobin_ | Iriel, I don't know how, but that last comment came across as really dirty =P |
07:18.44 | Iriel | Surprised? whyso? |
07:18.50 | Wobin_ | What's a good warrior build? |
07:18.55 | Iriel | Wobin_ : It's because you have a dirty mind |
07:19.10 | Wobin_ | Iriel: *sigh* I guessed as much =P |
07:19.25 | ckknight | this is a _really_ well done flash: http://newgrounds.com/portal/view/299838 |
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07:35.20 | Wobin_ | hey |
07:35.26 | Wobin_ | That flash was really quite good |
07:35.51 | ckknight | yea |
07:36.10 | ckknight | in the real Little Red Riding Hood story, she does eat the flesh of her mother |
07:36.17 | ckknight | back in those days, meat was very scarce |
07:36.35 | Wobin_ | Back in those days they didn't need all the disney crap |
07:39.12 | Crispix | no.. they just needed all the disney shit .. ;) |
07:39.14 | ckknight | right |
07:40.36 | Wobin_ | Crispix: ? |
07:40.44 | Crispix | yes wobs? |
07:40.58 | Wobin_ | Whatcha mean? |
07:41.06 | ckknight | Crispix, your statement doesn't make much sense |
07:41.23 | Crispix | Does what I ever say make sense? |
07:50.00 | Iriel | Sleep time |
07:50.23 | Meritt | night. |
07:51.45 | *** part/#wowi-lounge Meritt (n=meritt@207.40.190.7) |
07:52.10 | Crispix | ey wob... |
07:52.12 | Crispix | http://forums.worldofwarcraft.com/thread.aspx?ForumName=wow-hunter&ThreadID=1091480 |
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07:54.39 | zespri | so whoever told me that G15 supports repeatable keys lied |
07:54.55 | Crispix | you bought a g15? |
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08:28.22 | zespri | yeah |
08:29.00 | zespri | I mean it's a nice buy and stuff... but I thought that there would be key-masher there as well |
09:08.41 | Wobin_ | ps Crispix? |
09:08.44 | Wobin_ | Katana |
09:08.47 | Wobin_ | Not Kitana |
09:09.11 | Wobin_ | That's a character from Mortal Kombat =P Or D&D Or something |
09:09.50 | Wobin_ | but I can't really comment on melee. melee weapons have only been for stats with me |
09:10.02 | Wobin_ | (granted the 19 ag is very nifty) |
09:24.21 | *** join/#wowi-lounge Kalroth (n=kalroth@195.215.170.222) |
09:24.40 | Kalroth | Hello slackers! |
09:32.20 | [MoonWolf] | hello Kalroth |
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10:10.00 | Miravlix | Morning |
10:10.09 | Kalroth | moin |
10:18.14 | Maldivia | morning |
12:42.05 | AnduinLothar | mmm, that flash IS impressive. |
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12:44.10 | Kalroth | AnduinLothar: Which one? :) |
12:44.32 | Kalroth | and by flash do you mean an animation or a boobie flash? |
12:44.57 | AnduinLothar | http://uploads.ungrounded.net/299000/299838_Red_Ridding_Hood.swf |
12:45.07 | Kalroth | Thanks |
12:45.28 | AnduinLothar | it's fairing amazing |
12:45.45 | AnduinLothar | the grim version with an anime style |
12:45.45 | Wobin_ | a lot of work was put into that one |
12:55.53 | Kalroth | cool ending :) |
12:56.51 | Legorol | g'morning |
12:56.59 | Legorol | that reaper anime is awesome! |
12:57.05 | Kalroth | moin Lego |
12:57.05 | Legorol | i mean red riding hood |
13:04.37 | *** join/#wowi-lounge JoshBorke (n=Josh@antimatter.stl.gtri.gatech.edu) |
13:33.28 | *** join/#wowi-lounge [Hyper]Darshu (i=jb55@HSE-Hamilton-ppp3514288.sympatico.ca) |
13:43.53 | *** join/#wowi-lounge Legorol (i=legorol@cpc1-cmbg6-0-0-cust103.cmbg.cable.ntl.com) |
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14:24.29 | *** join/#wowi-lounge Cairenn (n=Cairenn@CPE001217452e29-CM014500004571.cpe.net.cable.rogers.com) |
14:24.29 | *** mode/#WoWI-lounge [+o Cairenn] by ChanServ |
14:38.08 | Kalroth | I knew it, you're the fake Cairenn, the evil one |
14:38.16 | Kalroth | The real one wouldn't be up this early! |
14:38.21 | Cairenn | hahaha |
14:39.03 | Cairenn | it's amazing what getting to bed at a reasonable hour will do ... |
14:39.13 | [MoonWolf] | yeah |
14:39.18 | Kalroth | You fell asleep on the couch, didn't you? |
14:39.20 | [MoonWolf] | tekkub has been doing too |
14:39.50 | Cairenn | nope, actually went to bed |
14:40.07 | Cairenn | was in bed before 1am, novel concept |
14:40.13 | [MoonWolf] | does evil Cairenn have a goatee ? |
14:40.19 | Cairenn | ewwwwww |
14:40.26 | AnduinLothar | bed? |
14:40.35 | AnduinLothar | it's almost 7am.. |
14:40.43 | AnduinLothar | spose i should have.. |
14:40.56 | [MoonWolf] | lol |
14:40.59 | Kalroth | more coffee, Karl! |
14:41.17 | AnduinLothar | meh, not a coffee guy |
14:41.28 | [MoonWolf] | some nice tea then ? |
14:41.31 | AnduinLothar | haven't had any soda since about 3am either.. |
14:42.53 | Tain | I never saw why people made a big deal about others having soda in the mornings. |
14:42.55 | Cairenn | [MoonWolf]: evil Cair has those weird glasses that has the busy eyebrows and big mustache attached |
14:43.08 | [MoonWolf] | hehehe |
14:43.16 | Tain | It's really no different than coffee, it's just cold with bubbles instead of hot with milk. |
14:43.55 | [MoonWolf] | cold with bubbles on empty stomache doesnt really become certain people |
14:44.24 | Tain | Oh really? Diet Coke is the only thing that can settle my stomach whenever I'm feeling a bit off. |
14:44.34 | Tain | And on an empty stomach it just makes everything feel a-ok. |
14:44.46 | [MoonWolf] | ooooooooh kaaaaaay |
14:45.05 | AnduinLothar | coke on an empty stomache is not so good |
14:45.12 | Kalroth | it is for me |
14:45.22 | Kalroth | coke/heroin or speed |
14:45.26 | AnduinLothar | makes me want to die |
14:45.34 | Kalroth | oh wait, wrong drug |
14:45.40 | Tain | Regular Coke will destroy my stomach. |
14:45.43 | Tain | I can only have Diet. |
14:45.57 | Kalroth | Tain: wuss! |
14:46.09 | Tain | It's all that sugar. |
14:46.17 | Tain | It literally makes my stomach hurt. |
14:46.28 | Cairenn | Tain: yeah, and all that aspartame will actually kill you eventually |
14:46.38 | Cairenn | it'd kill me fast |
14:46.52 | Cairenn | aspartame = evil |
14:47.07 | Tain | True enough, but everythign will kill us all eventually. |
14:47.13 | AnduinLothar | i really detest the taste of aspartame |
14:47.13 | [MoonWolf] | i knew diet coke was bad for you. |
14:47.37 | Tain | I'd rather pick my poison than be told 40 years from now, "By the way the stuff in Fruity Pebbles was fatal." |
14:48.08 | Tain | Plus the sweetness of rum mixes perfectly with the less-sweet Diet Coke. |
14:48.16 | Cairenn | I detest the fact that it turns into *aldehydes when ingested |
14:48.32 | Kalroth | Cairenn: helps killing off all the other trash we eat :P |
14:48.33 | Tain | That's what will make me last longer than you all. |
14:48.36 | Tain | I'll be well preserved. |
14:48.56 | Tain | "How did you live to be 120?" "Bitterness and Diet Coke." |
14:49.34 | Cairenn | well, you go ahead and enjoy your diet whatever, I'm sticking with good 'ol sugar ... it doesn't try to close off my airway |
14:50.24 | Tain | Yep, so I breathe in less air-borne carcinogens than you. ;) |
14:51.30 | [MoonWolf] | http://www.wowinterface.com/forums/member.php?userid=18252 <- new avatar, comment please. |
14:51.52 | Cairenn | umm, odd :p |
14:52.23 | Cairenn | what the heck does the folder say? |
14:52.25 | [MoonWolf] | the girl is me-tan, she reprisents the windows me operating system. |
14:52.26 | [MoonWolf] | pron |
14:52.28 | [MoonWolf] | porn* |
14:52.32 | Cairenn | ah |
14:53.21 | [MoonWolf] | I think its hilarous. |
14:55.04 | Cairenn | well sure, once you understand the joke |
14:56.39 | Kalroth | oi, harsh colours |
14:56.56 | Kalroth | http://www.wowinterface.com/forums/login.php?do=lostpw <- email inputbox is bright yellow with white text on Firefox :) |
14:57.18 | [MoonWolf] | not here it is. |
14:57.25 | Cairenn | have auto-fillin turned on? |
14:57.55 | Kalroth | oh, ooops, sorry! yeah, it's googlebar being silly |
14:58.01 | Cairenn | yup |
14:58.12 | Cairenn | turn it off, the nasty colours go away |
14:58.16 | *** join/#wowi-lounge Qzot (n=esnickel@ip-66-80-2-118.dsl.sca.megapath.net) |
14:58.28 | Kalroth | Aye, thanks :) |
14:58.39 | Cairenn | no problem hun |
14:58.50 | Cairenn | I had it happen to me once too, that's why I knew what it was |
14:59.07 | Cairenn | I was all like "ZOMG Dolby wtf is up with the colours!" |
14:59.16 | Kalroth | :D |
14:59.34 | Cairenn | and he was all like "turn off auto-fill, j00 n3wbzor" |
14:59.46 | Kalroth | And now you used it on me! |
15:00.00 | Cairenn | and I was all like "ZOMG j00 rockzor!" |
15:00.15 | Kalroth | oh no you don't, I'm not going to say you rockzor |
15:00.23 | Cairenn | and it was like, totally cool |
15:00.47 | Cairenn | hehehehe |
15:01.00 | Cairenn | this is what happens when Cairenn is awake this early ;) |
15:01.13 | AnduinLothar | and i was all like 'ZOMG j00 g0tz 2 /\/\uch 5l33|> |
15:01.14 | Cairenn | she is either incredibly silly, or incredibly cranky |
15:01.28 | Cairenn | AnduinLothar: hehehehe |
15:02.32 | [MoonWolf] | and she starts talking about herself in third person..... |
15:02.50 | Kalroth | Kalroth used to do that too, but he went to a shrink and it all went away |
15:03.00 | Kalroth | D'oh |
15:03.03 | Cairenn | hehehe |
15:03.05 | [MoonWolf] | lol |
15:03.18 | Cairenn | psych! |
15:03.18 | Qzot | Good morning. If it *is* a good morning. Which I doubt. |
15:03.39 | Kalroth | Qzot: Well you're alive, so far so good! |
15:03.49 | Cairenn | Qzot: well, it is morning, that much is certain |
15:03.59 | [MoonWolf] | i disagreee |
15:04.07 | Eeyore | Told you. |
15:04.17 | [MoonWolf] | it is most defintly afternoon. |
15:04.24 | [MoonWolf] | 16:04 to be exact |
15:04.31 | Eeyore | And probably a lousy one at that. |
15:04.33 | Kalroth | Although it's 4pm here, so it's a while ago since it was morning |
15:04.39 | Kalroth | but it was good never the less |
15:04.47 | AnduinLothar | [07:04] <[MoonWolf]>16:04 to be exact |
15:04.54 | Kalroth | [16:03] <[MoonWolf]> 16:04 to be exact |
15:04.59 | Kalroth | That's not exact! |
15:05.09 | Cairenn | ZOMG |
15:05.12 | [MoonWolf] | Kalroth, your clock is in error |
15:05.21 | AnduinLothar | kal, your compy isn't updating automaticly to the right server |
15:05.49 | Kalroth | I know, it's on a network domain here, so it updates to the domain controller |
15:05.50 | [MoonWolf] | AnduinLothar, im from the future, talking through a wormhole crossing throuh space and time. |
15:05.59 | Kalroth | which is (taadaa!) also off by 1-2 mins |
15:06.06 | [MoonWolf] | hehe |
15:06.31 | Qzot | 1-2 mins? No. That's the relativistic effects of communicating through a wormhole. |
15:06.58 | Cairenn | I know what it is, Kalroth's computer has been abverberized |
15:07.08 | [MoonWolf] | THATS IT |
15:07.11 | Qzot | -.- Not again! |
15:07.14 | Kalroth | uh oh |
15:07.23 | Kalroth | I sense an evil presence in the force |
15:07.28 | *** join/#wowi-lounge Adrine (n=Adrine@208.187.119.42) |
15:07.41 | Cairenn | rofl |
15:07.50 | Adrine | I just got here! |
15:07.51 | Adrine | :( |
15:07.52 | Cairenn | now there was timing |
15:08.00 | Cairenn | Kalroth: uh oh |
15:08.00 | Cairenn | Kalroth: I sense an evil presence in the force |
15:08.00 | Cairenn | Adrine [n=Adrine@208.187.119.42] entered the room. |
15:08.07 | Qzot | Like a million voices louding all at once, and then deathing. |
15:08.11 | Adrine | Ahahaha. |
15:08.29 | Adrine | Also, brb. |
15:08.37 | AnduinLothar | lol louding? |
15:08.51 | [MoonWolf] | luke: "I feel a disturbance in the force", Han: "You always feel a disturbance in the force" |
15:08.54 | Kalroth | no, they were all doing /chicken |
15:09.25 | [MoonWolf] | AnduinLothar needs to be abverbinated. |
15:09.42 | Qzot | Hmm. |
15:09.48 | Qzot | There could be money in this. |
15:09.49 | Cairenn | actually, I think we should pronounify him |
15:09.49 | Kalroth | What's up with this adverbination? |
15:09.50 | *** join/#wowi-lounge ForgottenLords (n=Forgotte@059.216-123-195-0.interbaun.com) |
15:09.52 | *** join/#wowi-lounge Adrine (n=Adrine@208.187.119.42) |
15:10.11 | Qzot | How about an addon for ... in-game adverbisements. |
15:10.37 | [MoonWolf] | this could be the next big thing since the o rly owl |
15:10.38 | Cairenn | I think Blizzard would adjectorization that |
15:11.13 | Qzot | Can you imagine the Lua hook to prevent in-game adverbizing? |
15:11.51 | Qzot | We'd have special escape codes to declare proper usage of -ly. |
15:12.24 | Qzot | And the checks would slow the server down, so any adverb in your chat would take a few minutes to get through. |
15:12.30 | Qzot | No more jet -ly. |
15:13.06 | Adrine | I don't even know what the hell I walked in to. It's Monday and I don't have coffee yet. Give me a break :( |
15:13.18 | Adrine | I mean. Uh. Evil! Raaar! Evil Adrine demands coffee! |
15:13.33 | [MoonWolf] | Adrine, do you have a goatee / |
15:13.35 | [MoonWolf] | ?* |
15:13.39 | Qzot | Oh, what a wonderful morrrrrrrning, Oh, what a wonderful day...... |
15:13.41 | Adrine | Yes, actually. |
15:13.42 | Cairenn | yesterday krka abverberizationed the channel |
15:13.56 | Adrine | Well, a van dyke. |
15:14.07 | Qzot | I've got a wonderful feeeeeeeling, everything's goin' my way. |
15:14.14 | Qzot | And I have a thing for cows. |
15:14.17 | [MoonWolf] | Adrine, is now officially evil and from the evill mirror universe |
15:14.23 | Adrine | :( |
15:14.37 | Adrine | I only used the teleporter once baby, I swear! |
15:14.54 | Adrine | Also, last night weh. |
15:15.13 | Qzot | You know, I've only gotten the evil twin buff (a) on a non-RP server, OR (b) when playing an evil character. |
15:15.14 | Adrine | Nightslayer Belt dropped and it got handed off to someone with like...no points because I went AFK for THREE SECONDS while dead to get a snack. |
15:15.15 | [MoonWolf] | for people who dont get the reference |
15:15.15 | [MoonWolf] | http://en.wikipedia.org/wiki/Evil_twin |
15:15.18 | Adrine | I was very sad. |
15:15.23 | Adrine | [MoonWolf]: I got it. ;) |
15:15.47 | Cairenn | My husband has an evil twin, Skippy |
15:15.50 | Adrine | I usually get the "You fall from 10,000 feet and your innards spread themselves over a quarter of Tanaris" buff. |
15:16.04 | Qzot | You're married to George Bush??? o.O |
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15:16.15 | Cairenn | ewwwwww |
15:16.17 | Cairenn | no |
15:16.26 | Qzot | His even twin is named 'Skippy'. |
15:16.38 | Cairenn | I'd shoot myself |
15:16.52 | Qzot | If I would you, I would create an alternate persona, and never, EVER let people know that you're Laura Bush. |
15:16.53 | Cairenn | or, wait, better yet, I'd get the VP to shoot me |
15:17.50 | Qzot | Time for morning ablutions...biab. |
15:18.19 | Cairenn | :( |
15:18.23 | Cairenn | no one laughed :p |
15:19.23 | AnduinLothar | there was an evil twin pair of episodes in Enterprise season 4, near the end. They were quite entertaining |
15:20.29 | Qzot | Hmph. http://en.wikipedia.org/wiki/Evil_twin doesn't mention the Gadgetzan transporter in its list. |
15:20.59 | AnduinLothar | somehow their universe (the evil one) had found a rift that colided with a universe similar to the 'normal' one in which the Enterprise from the first gen series had come through and been captured |
15:20.59 | [MoonWolf] | start adding |
15:22.05 | [MoonWolf] | the startrek universes and space time continuem are FULL of holes |
15:22.18 | [MoonWolf] | there has to be some rifst of some kind every second episode. |
15:23.54 | Tain | Yes, but at least that part about it is consistent, Moon |
15:24.28 | [MoonWolf] | also |
15:24.41 | AnduinLothar | i always love the time travel treks... they have more possibilty and imagination |
15:24.55 | [MoonWolf] | if all the magical different ways geordy can add to the engine were used all at the same time we could reach warp 50 i think. |
15:25.39 | Cairenn | Geordy was good, Scotty was better |
15:25.56 | [MoonWolf] | geordy was more original then scotty |
15:26.12 | Tain | Scotty told Geordi what was up when he showed up. |
15:26.13 | Cairenn | yeah, but Scotty had that delicious accent |
15:26.30 | [MoonWolf] | i liked the half klingon only for sexy value |
15:26.52 | [MoonWolf] | the ds9 engineer was an idiot. |
15:26.56 | AnduinLothar | all about data |
15:27.13 | [MoonWolf] | and i cant even remember who used to do engines in enterprise. |
15:27.34 | AnduinLothar | Trip |
15:28.07 | [MoonWolf] | ah yeah |
15:28.41 | [MoonWolf] | trip the first person to sucsefully have a lasting sexual relationship with a vulcan |
15:29.20 | AnduinLothar | right, lol |
15:29.41 | [MoonWolf] | I wonder what the mirror borg would be like. |
15:30.02 | AnduinLothar | lol, too early to see borg in the alpha quadrent |
15:30.36 | AnduinLothar | they didn't enter the delta quadrent until the encounter with the furies i think.. |
15:31.01 | [MoonWolf] | how about wolf 359... there should be a mirror counterpart to that fight. |
15:32.18 | AnduinLothar | don't feel tto bad, i've got all 7 seaons of voyager, all the movies and all 4 seasons of enterprise here.. |
15:32.28 | AnduinLothar | need to get tng |
15:32.57 | [MoonWolf] | no ds9 ? |
15:33.05 | AnduinLothar | wasn't a huge fan |
15:33.23 | [MoonWolf] | i liked it best after tng, although both enterprise and voyager had good ideas. |
15:34.34 | AnduinLothar | ds9 was more soap opra-y than the others. Some liked it better cause it showed more emotional interaction and character development, but that's not really what i'm looking for in sci-fi |
15:35.27 | [MoonWolf] | yeah |
15:35.34 | [MoonWolf] | i liked it better because of that |
15:36.59 | [MoonWolf] | the whole worf ezri/jadzia-dax thing, you dont get things like that in other star treks. |
15:37.05 | Osagasu | If DS9 was more soap-opera-y, then Enterprise was "that damn show that should have never made it past, if not to episode 1" |
15:37.09 | Osagasu | Oh wait, it was anyways |
15:37.42 | AnduinLothar | well if you ask me every gen of trek had poor first 2 or 3 seasons |
15:37.50 | Osagasu | I did like what they did on the last episode though |
15:37.53 | AnduinLothar | and got better after the 3rd or 4th |
15:38.57 | [MoonWolf] | enterprise started working when they started with the whole probe shooting at earth part. |
15:39.44 | Osagasu | Enterprise stopped working when they broke canon in the first half of season 1 |
15:40.06 | AnduinLothar | ? |
15:40.25 | [MoonWolf] | Osagasu, they told you that would happen before they started recording. |
15:41.46 | Osagasu | The only thing I remember them saying before the series came out was that they were trying to make a show that normal people would like to watch |
15:41.52 | [MoonWolf] | I'd like to see a ds9 like startrek of when voyager came back. |
15:42.06 | Osagasu | I knew from there that they screwed up |
15:42.31 | Osagasu | I want a Voyager movie. <3 |
15:42.39 | AnduinLothar | :) |
15:42.52 | AnduinLothar | too bad there wont be any more |
15:42.58 | AnduinLothar | the last movie sold horrably |
15:43.16 | Osagasu | Because Enterprise ruined it all! |
15:43.28 | [MoonWolf] | anybody remember the episode where they used slipstream technology ? |
15:43.45 | [MoonWolf] | that could have great potential ... ships with slipstream tech. |
15:43.46 | Osagasu | Kinda like how Fox ruined Firefly, but worse, because it was the show's own creators that did it! |
15:44.11 | AnduinLothar | cept firefly's dvd sales are crazy |
15:44.21 | [MoonWolf] | yeah |
15:44.28 | Osagasu | But its FOX's fault the show was canceled to begin with |
15:44.31 | [MoonWolf] | but fox doesnt cancel shows because of numbers |
15:44.35 | [MoonWolf] | but because they feel like it. |
15:44.51 | Osagasu | like Buffy. |
15:45.02 | Osagasu | they could have at least FINISHED the last season |
15:45.08 | [MoonWolf] | at least buffy ended properly |
15:45.14 | Osagasu | Ha, you think so? |
15:45.18 | Osagasu | They cut the season in half |
15:45.23 | [MoonWolf] | lol |
15:45.36 | Osagasu | They squeezed the entire last half of the season into four episodes. |
15:45.46 | Osagasu | I'm not joking. |
15:45.52 | [MoonWolf] | well, there wasnt much of the show to go on with after they blew up the town killed all the poeple and defeated the prime evil now was there. |
15:46.11 | [MoonWolf] | wait, the first evil not the prime |
15:46.30 | Qzot | primeval? |
15:46.43 | AnduinLothar | prime evils are diablo lore |
15:46.51 | Adrine | Heheh |
15:47.28 | Osagasu | All in all, Joss hasn't had a good run with Fox. |
15:48.54 | Legorol | good morning folks |
15:49.06 | Legorol | does anyone know an itemID for any one of the new relic items? |
15:49.07 | Cairenn | hey Legorol :) |
15:49.18 | AnduinLothar | I do, but I can't tell you |
15:49.33 | AnduinLothar | wait, no... i don't |
15:49.37 | Osagasu | I do, but I'd have to kill you. :O |
15:50.07 | Kalroth | relic items? :) |
15:50.24 | AnduinLothar | actually, slouken told me not to say i knew anyway... so... I don't know anything |
15:50.45 | Legorol | i just need a single item id so i can test EquipCompare with relic items |
15:50.47 | Legorol | :( |
15:50.50 | Maldivia | AnduinLothar: hmm, just a sec... let me check |
15:51.04 | Legorol | well if anyone happens to come across one... from a little birdie say... can you let me know? |
15:51.05 | AnduinLothar | and as my coworkers and boss have told me to say: "It's Awsome!" |
15:51.33 | AnduinLothar | as the default answer to any wow question |
15:51.50 | Osagasu | I thought you were the boss. o.O |
15:52.20 | Maldivia | AnduinLothar: 22397 |
15:52.28 | Osagasu | I caught myself doing something the other day that I never thought I'd do in a million years |
15:52.43 | Kalroth | Maldivia: sounds a bit low |
15:52.47 | AnduinLothar | sleeping? |
15:52.48 | Osagasu | I was defending Cosmos |
15:52.53 | AnduinLothar | lol |
15:52.59 | AnduinLothar | uh oh |
15:53.04 | Maldivia | Kalroth: a bit low ? |
15:53.11 | Kalroth | the id :) |
15:53.31 | Maldivia | why would you say that? |
15:53.40 | Kalroth | nm, I'm just confused ;) |
15:54.26 | Maldivia | the 1.10 items starts around 21900 :) |
15:54.52 | Osagasu | Did they really add that many iters? :O |
15:55.15 | Osagasu | I mean, in 1.10. That's like 600 |
15:56.09 | Maldivia | just because an item has id 22397, doesn't mean all item ids below it are valid |
15:58.15 | Tain | Yeah but that item number 22396, boy is she a looker. |
15:59.13 | Maldivia | 20221 is still my favorite item :) |
16:00.04 | Legorol | lol, now we are talking in numbers? |
16:00.09 | Legorol | anyways, which one of those is a relic? |
16:00.35 | Maldivia | 22397 |
16:00.43 | Kirkburn | What's the first item? |
16:00.57 | Maldivia | that should be one of the druid relics... |
16:01.16 | Kirkburn | Apprentice's Pants :( |
16:01.30 | Maldivia | ? |
16:01.41 | Kirkburn | ID 1 |
16:01.45 | Maldivia | ahh |
16:01.46 | Maldivia | heh |
16:01.51 | Legorol | lol, foolishly i tried to create a tooltip to it on the honor contest real |
16:01.55 | Kirkburn | I think, anyway |
16:01.55 | Legorol | DC, no wonder :D |
16:02.17 | Osagasu | I never have figured out how to call those |
16:02.44 | Maldivia | Kirkburn: actually, there is no item id 1 :) |
16:03.11 | Kirkburn | So I notice, Thott is just in order of submission |
16:03.14 | Maldivia | the first I know of, is 25 - and that's a sword :) |
16:04.14 | Osagasu | :/ |
16:04.24 | Kirkburn | I wonder what the first 24 things they created were |
16:04.32 | Adrine | Test items, I'm sure |
16:04.39 | Tain | You mean you haven't yet cracked the secret if item ID generation? |
16:04.40 | Maldivia | perhaps the D2 test items, that's still available ? :) |
16:05.48 | Kirkburn | It appears someone flooded Allakhazam with item ids under 25 a couple of days ago |
16:06.03 | Kirkburn | Tain? |
16:06.11 | Maldivia | also known as the leather helmet, labeled Plate Helmet D2 (test) |
16:06.18 | Adrine | Wow. |
16:06.23 | Adrine | http://www.heavyflash.com/poetry/Shakespeare_Sonnet18.html |
16:06.53 | Maldivia | Kirkburn: if you're talking about items like "1 gold" etc, that's from emulated servers... |
16:07.26 | Kirkburn | Maldivia, nah, just there are comments from the 17th on the non-existant items |
16:07.37 | Legorol | ok, time to kick some EU CM butts in WSG! |
16:08.08 | *** join/#wowi-lounge Qzot (n=esnickel@ip-66-80-2-118.dsl.sca.megapath.net) |
16:08.52 | Kirkburn | good luck |
16:09.06 | Qzot | Are there a couple people around who are aware of lots of add-ons? I have a couple ideas that I'm wondering if someone else has already taken a crack at. |
16:09.17 | Qzot | Kirkburn: Thank you. Good luck to you, too. |
16:09.20 | Kirkburn | I am aware of the chair i'm sitting on? |
16:09.40 | Kirkburn | Say them and we'll see... |
16:10.19 | Qzot | I'd like an addon to be a true bank. Not a guild bank, but keep individual accounts. |
16:10.36 | Qzot | You can send it gold, or send a COD, and it will credit or debit your account. |
16:10.39 | Cairenn | piggy bank |
16:10.45 | Qzot | Is that a name? |
16:10.49 | Cairenn | indeed |
16:10.53 | Qzot | Great. |
16:11.08 | Kirkburn | Think of it as less work for you. |
16:11.14 | Qzot | I'd also want to be able to send items, and the piggy bank would sell them on your behalf, and credit the proceeds to you. |
16:11.23 | *** join/#wowi-lounge wereHamster (n=tomc@gw.ptr-62-65-141-13.customer.ch.netstream.com) |
16:11.35 | Cairenn | not possible, legally |
16:11.38 | Kirkburn | That sounds ... automated |
16:11.43 | Qzot | ?? |
16:11.57 | Qzot | Why not legally possible? |
16:12.00 | Kirkburn | I think I see what you're getting at though |
16:13.01 | Qzot | What part of the EULA would it violate? |
16:13.01 | Kirkburn | So you'd tag items as being from a certain character |
16:13.02 | Cairenn | it's botting, you have to manually sell them |
16:13.03 | *** join/#wowi-lounge Wobin_ (n=wob@221.221.30.98) |
16:13.03 | *** join/#wowi-lounge AnduinLothar (n=KarlKFI@ip70-187-188-195.oc.oc.cox.net) [NETSPLIT VICTIM] |
16:13.04 | Qzot | A person would manually sell them, yes. |
16:13.04 | Kirkburn | And record the amount each sold for |
16:13.04 | Qzot | Right. |
16:13.04 | Kirkburn | Interesting |
16:13.49 | Kirkburn | I have to say thought, it would work an awful lot better out of WoW |
16:13.49 | Qzot | Like, a person in the guild who likes doing the Auctioneer thing. And can plow through a lot of items quickly. |
16:13.49 | Kirkburn | The problem I see is trust |
16:13.49 | Qzot | Think: Guild bank with individual accounts. |
16:14.07 | Qzot | I probably have an unusual guild, in that respect. But yes, you have to trust the banker. |
16:14.14 | Adrine | We already do that, Qzot |
16:14.20 | Qzot | Yup. |
16:14.21 | Adrine | It's just a manual trust system, really |
16:14.25 | Qzot | Yup. |
16:14.28 | Kirkburn | It's, er, not a bank though it is, it's a pawn shop |
16:14.39 | Qzot | No. Consignment store. |
16:14.42 | Adrine | We have...8 bankers set up, 3 of whom get auctionable goods and sell off excess to pay for tank repairs. |
16:15.04 | Qzot | Eww. Is that what high end systems are like? Eww. |
16:15.11 | Adrine | IT's really not that bad. |
16:15.16 | Kirkburn | It's an interesting idea, but I think it's far too complicated and situational for an addon |
16:15.22 | Adrine | I have Sanity + a parser that uploads to the web |
16:15.24 | Qzot | Hmm. Maybe. |
16:15.33 | Adrine | That drops it into an inventory readout that people can request items from |
16:15.39 | Adrine | It's pretty streamlined. |
16:15.51 | Adrine | We have a "gateway" account that sorts items to that various banker alts. |
16:15.58 | Qzot | I was thinking that slight changes in config allow it to have private accounts, or common accounts. |
16:16.24 | Adrine | The bank alts are responsible for fulfilling requests and selling excess materials, the proceeds from which are funneled back to the gateway account, which serves as the money broker for tanks. |
16:16.41 | Qzot | But my primary application was not for storage and re-distribution, but for having a centralized place to turn items into gold with personal tracking. |
16:16.57 | Kirkburn | Ahaha, http://wow.allakhazam.com/db/item.html?witem=7 |
16:17.44 | Qzot | Idea #2: (Pretty simple, I think.) Allows macros to be squirted from one player to another. |
16:17.51 | Maldivia | Kirkburn: yep, fake item/fake server |
16:18.18 | Kirkburn | People play on fake servers? :P Don't they notice they're made of cardboard? |
16:18.20 | JoshBorke | i want my own server :-( that way i can make a bot to make testing my mods easier |
16:18.38 | Kirkburn | <PROTECTED> |
16:18.56 | Qzot | Lol. Then you'll have to have tests to ensure that the your own servers match Blizz'. |
16:19.31 | *** join/#wowi-lounge Cide- (i=Cide@81-226-233-5-no60.tbcn.telia.com) |
16:19.49 | Maldivia | not really, since all mod tests are local only, so it doesn't really matter what version the server is, as long as the client version is the latest |
16:20.04 | Adrine | A private server would be interesting for "sandbox"-type experiments, but beyond that, I'd imagine it'd be pretty dull. The fun is in not being god. :) |
16:20.12 | Qzot | Is there an addon that allows transmission of macros from one player to another? |
16:20.22 | Adrine | Qzot: AIM? :) |
16:20.28 | Qzot | -.- |
16:20.29 | AnduinLothar | no, but it could easily be made |
16:20.32 | Qzot | In-game. |
16:20.50 | Qzot | Yes, I agree. |
16:20.54 | Qzot | Easily made. |
16:21.06 | Kirkburn | Make it. |
16:21.07 | Maldivia | but other than that... private servers... not really something you want to play with, if you wants to be on good terms with blizzard :9 |
16:21.29 | Kirkburn | i.e. If you don't want bannage |
16:21.53 | Adrine | I'm not exactly sure how they'd track it, unless they log IPs the client connects to and then transmits them on login, but that seems somewhat silly. |
16:22.04 | Qzot | JoshBorke: What you want instead of a fake servers, is a test jig where you can easily specify test conditions, and run a test suite against it in standalone Lua. |
16:22.20 | Adrine | That would be ideal |
16:22.27 | Adrine | I've actually thought of writing a Lua library to provide that |
16:22.32 | Qzot | A common, easily configurable test rig would benefit us all. |
16:22.37 | Adrine | But it's more work than I have time for right now :) |
16:22.46 | Adrine | Basically, just API emulation. |
16:22.50 | Maldivia | I think Tain has such an enviroment, not complete ofcourse... |
16:22.52 | Tain | That's pretty much what everyone else has said since day 1, ADrine. |
16:22.54 | Qzot | No, more than API emulation. |
16:23.07 | Qzot | You want to be able to cut in at different levels. |
16:23.13 | Tain | I don't, someone was supposedly workign on one and claimed to have it working locally, but it never appeared. |
16:23.33 | Maldivia | hmm, I thought it was you... |
16:23.44 | Maldivia | ohh well, testing in-game works fine for me :9 |
16:24.05 | Qzot | In actual practice, it usu turns out best to build a test rig for specific addons. Seems to be cleaner, and less learning involved. |
16:24.09 | Maldivia | and *poof*, gone for now |
16:24.29 | Adrine | My primary slowdown point is interface creation. |
16:24.41 | Qzot | Me, too. Gotta run. Back in an hour on the miserable IRC client. |
16:24.58 | Qzot | No one wants to build an interface emulator. :P |
16:25.03 | Adrine | I can generally hammer out the model and controller pretty easily and test them with the lua binary, but creating the UI is just a lot of work. |
16:25.59 | Tain | There is always the WoW UI Designer app. |
16:26.10 | Qzot | That becomes *slightly* easier in 1.10, if you want to create your UI dynamically. But testing against the xml would be painful. |
16:26.18 | Qzot | Later. |
16:26.30 | Tain | It doesn't actually become easier in 1.10. |
16:26.56 | Tain | You still have to do everything, you can just do it in Lua instead of XML. But there's still a *lot* to do. |
16:27.58 | Adrine | And without the ability to inherit from virtual frames, it's a lot harder. |
16:32.21 | JoshBorke | you just have to create a library that provides the same sort of functionality |
16:35.46 | Tain | Yeah it's too bad we're going to see a dozen or more such libraries in the future. |
16:37.50 | AnduinLothar | is there any way to tell if an item is 2h w/o a tooltip scan? |
16:39.17 | wereHamster | INVTYPE_2HWEAPON .. maybe a return value from a function.. |
16:39.42 | Adrine | Depends on where the item is |
16:40.09 | Adrine | GetItemInfo() returns, among other things, itemType and itemSubType |
16:40.45 | Kirkburn | Ooh, Oblivion got 93% in PCG UK |
16:41.36 | AnduinLothar | thx |
16:43.23 | Kirkburn | A most wonderfully misleading headline ... http://news.bbc.co.uk/2/hi/business/4824786.stm |
16:46.57 | Tain | I crave Oblivion. |
16:47.23 | Tain | I shamefully admit to scanning sites this morning for torrents so I can start playing now. |
16:47.32 | Kirkburn | Bad boy! |
16:47.46 | Kirkburn | I mean seriously, it's only been a few minutes |
16:48.06 | Kirkburn | Go buy it, you slacker :) |
16:48.45 | AnduinLothar | torrent ~= now |
16:48.51 | Tain | Not supposed to be on sale until tomorrow. |
16:49.37 | Adrine | I've decided I'm going to enjoy my priest. |
16:49.39 | Adrine | http://video.google.com/videoplay?docid=6737260276585568647&q=PVPriest |
16:52.01 | Kirkburn | Tain ... it's the 20th is it not? |
16:52.04 | *** join/#wowi-lounge [MoonWolf] (i=moonwolf@f176182.upc-f.chello.nl) |
16:53.34 | JoshBorke | what spell is he casting? |
16:53.41 | Adrine | Holy Fire and Smite |
16:53.51 | Adrine | Holy fire is the column 'o light |
16:53.57 | Adrine | DD + DoT component |
16:54.00 | JoshBorke | ok, that's the one i didn't know |
16:54.09 | Adrine | Smite is the faster one that's hitting for stupid amounts of damage |
16:54.14 | Adrine | And then there's one clip with Holy Nova |
16:54.20 | JoshBorke | that's craziness |
16:54.23 | Adrine | Yes it is. |
16:54.25 | JoshBorke | on test realm? |
16:54.28 | Adrine | Naturally. |
16:54.32 | Adrine | I'm going to be a holy damage priest and I'm going to LOVE it. |
16:54.37 | JoshBorke | yea, me too! |
16:54.41 | JoshBorke | need to lvl up my priest now |
16:54.55 | Adrine | I totally got my Benediction this weekend. |
16:55.08 | JoshBorke | grats! |
16:55.10 | Adrine | So. Uh. I'm now running around in half devout/assorted blues and benediction |
16:55.13 | Adrine | It's kinda silly. :) |
16:55.14 | Tain | Local store told me Tuesday wehn I was there last week. :( |
16:55.15 | JoshBorke | lol |
16:55.20 | Tain | Now I'll have to go yell at them if they have it. |
16:55.46 | JoshBorke | wow, holy nova pwns |
16:55.52 | Tain | For a brief moment I thought to myself, "$50 for Oblivion, or groceries for the month..." as if it were an option. |
16:56.03 | Adrine | Holy Nova in 1.10 is going to be amazing |
16:56.22 | [MoonWolf] | clearly you would have to play oblivion, you can do without food. |
16:56.27 | AnduinLothar | sad.. itemSubType doesn't include 2h or 1h |
16:56.27 | Adrine | Sucks mana like none other, but it's basically arcane explosion that heals friendly players and causes no threat. |
16:56.38 | Adrine | AnduinLothar: Pretty sure it does. Sanity classifies items with that. |
16:56.54 | JoshBorke | what is the buff he's using? |
16:56.57 | AnduinLothar | itemSubType |
16:56.57 | AnduinLothar | <PROTECTED> |
16:57.01 | JoshBorke | oh! it's that new spell they get |
16:57.01 | Adrine | INVTYPE_2HWEAPON |
16:57.08 | JoshBorke | power infusion i think |
16:57.23 | Adrine | Right, it'll be a generic needs-localization string |
16:57.58 | Adrine | For weapons, possible values are INVTYPE_WEAPONMAINHAND, INVTYPE_2HWEAPON, INVTYPE_WEAPON, INVTYPE_WEAPONOFFHAND, among others. |
16:58.02 | AnduinLothar | ah, itemEquipLoc |
16:58.06 | Adrine | Ooh, that's it. |
16:58.08 | Adrine | Yes. :) |
16:58.19 | Adrine | Sorry! |
16:59.02 | Kirkburn | Tain, go yell at them :P EU doesn't get it until 24th :( |
17:00.18 | Tain | I got into an argument with the manager of a CompUSA last week because they wouldn't honor a Best Buy ad. |
17:00.57 | Kirkburn | How so? |
17:01.04 | Tain | Best Buy was sold out of something on sale, and she wouldn't give me the sale price. She said, "The only reason you're coming here is because they're sold out." |
17:01.14 | Tain | And I said, "You're right, if your store had better prices I'd come here first." |
17:01.23 | *** join/#wowi-lounge Kalroth (n=kalroth@port114.ds1-hj.adsl.cybercity.dk) |
17:02.15 | Tain | It annoyed the hell otu of me. Of course I'm only going there because the other place is sold out, that's their opportunity to win me over as a customer so I'll go there first next time. |
17:02.20 | Tain | Now I'll never shop there again. |
17:02.28 | *** join/#wowi-lounge groll (n=hepp@62.119.159.41) |
17:02.53 | Kirkburn | Sounds fair |
17:03.50 | Kirkburn | It's quite strange how the characters people choose to post on makes you think someone has a certain personality, and makes you read what they type in a different way |
17:04.10 | Kirkburn | For example, you'd be much more forgiving to a gnome female then an undead male |
17:04.21 | Kalroth | That's the boobie factor |
17:04.32 | Kirkburn | (weirdly, Tain's name here comes up in green, of all the colours it could have been!) |
17:04.40 | Tain | It is different, I don't agree with being more forgiving, but I still see them differently. |
17:04.40 | Kirkburn | the booobies! |
17:04.57 | Tain | For example Iriel is still hardwired into my brain as a female, and I have to override it every time I see the name. |
17:05.03 | Kirkburn | Dammit, I tried to write 't eh' ... damn filter |
17:05.15 | Kirkburn | Tain, that's exactly the same here! |
17:05.49 | Kirkburn | Cairenn = female ... Iriel, similar position, also NE female ... therefore Iriel = girl :) |
17:06.08 | Tain | hehe |
17:06.12 | Kalroth | Anyone here running WoW on dual core? |
17:06.28 | Adrine | I am |
17:06.37 | Adrine | Athlon X2 3800+ |
17:06.44 | Kalroth | Adrine: Do you let WoW run on both or do you limit affinity to one core? |
17:06.50 | Kalroth | (X2 4200+ here) |
17:07.07 | Adrine | I run on both - I haven't found that it makes much of a difference either way |
17:07.16 | Adrine | Although I've found that WoW won't max either core, interestingly |
17:07.34 | Kalroth | Same here, it's just that when it's using both both cores, it shows some odd cpu usage graphs |
17:07.38 | Adrine | When I ran single-cpu/single-core, WoW would max the CPU consistently. It runs both cores at ~60% now. |
17:07.49 | Kalroth | yup, exactly |
17:07.54 | Adrine | Which irritates me, because I get subpar performance in places. |
17:08.04 | Adrine | And I'd like to think it's not GPU-bound :) |
17:08.31 | Kalroth | I think (not 100% sure) it's because it's a "fake" dual core performance |
17:08.32 | Kalroth | since WoW isn't optimized for multiple cores at all |
17:08.32 | Adrine | I -have- found that a /console gxrestart when changing zones helps framerates tremendously. Maybe a cache flush of some kind. |
17:08.42 | Kalroth | So what we're really seeing is Windows switching between the CPUs |
17:08.54 | Adrine | That's entirely possible. Probable, even. :) |
17:09.18 | Kalroth | it's not GPU at all, I got a 7800GTX now and it wasn't GPU on my old 9800 |
17:11.03 | Adrine | I'm running a 6600GT myself, so I'd not expect it to choke, but you never know |
17:11.41 | Kirkburn | Maybe your RAM is limiting? |
17:11.47 | Kalroth | 2GB :) |
17:11.55 | Adrine | 2GB here as well, PC3200 Corsair. |
17:11.57 | Kirkburn | Maybe not then :P |
17:12.03 | Kirkburn | Damn you both |
17:12.15 | Kalroth | WD Raptor HDD as well |
17:12.27 | Adrine | On the bright side... |
17:12.27 | Kalroth | but HDD performance doesn't matter much once most of the data is cached |
17:12.40 | Adrine | ...addon development is a lot smoother because WoW doesn't make the rest of my system choke on itself. |
17:12.50 | Kalroth | Aye :) |
17:12.57 | Adrine | I can tab back and forth and run other apps in parallel much easier than before. :) |
17:16.31 | Kirkburn | So, who likes StarForce? |
17:16.50 | Kalroth | the copy protection? :p |
17:16.58 | Kirkburn | Yep |
17:17.05 | Kirkburn | They haven't had a good week |
17:18.14 | Kalroth | Dunno, I download most games before I buy them, so I never notice the pirate protections :) |
17:20.12 | Kirkburn | It installs stuff on your computer silently ... |
17:20.55 | Kalroth | Yeah I know, probably writes the bootsector of the HDD, installs drivers, etc |
17:21.11 | AnduinLothar | yay local _, _, _, _, _, _, _, equipLoc = GetItemInfo(outfitItemID); |
17:21.12 | AnduinLothar | equipingTwoHandWeapon = (equipLoc == "INVTYPE_2HWEAPON"); |
17:21.42 | Kirkburn | And whaddya know, there it is, evil StarForce lurking *hidden* on my harddrive |
17:24.00 | *** join/#wowi-lounge Ktron (i=khamer@student2a-64.unh.edu) |
17:27.33 | *** join/#wowi-lounge Ratbert_CP (n=KCummins@proxy-ce3.disney.com) |
17:29.03 | *** join/#wowi-lounge JoshBorie (n=none@r35h65.res.gatech.edu) |
17:29.19 | JoshBorie | ok, i have a question! :-) |
17:29.40 | JoshBorie | when I use table.insert(<some table>,<some other table>) i get a weird nesting thing |
17:29.57 | Kirkburn | Does it lay eggs? |
17:30.07 | JoshBorie | yes, but they aren't golden :-( |
17:30.25 | Kirkburn | Well, make loud noises and it might fly away |
17:30.44 | JoshBorie | eggs can't fly silly, they don't have wings |
17:30.53 | Kirkburn | hehe |
17:31.13 | *** join/#wowi-lounge Gryphen (n=gryphon@67-42-95-27.tukw.qwest.net) |
17:31.53 | Adrine | JoshBorke: I'd expect you to get nesting there - what's the problem? |
17:32.14 | JoshBorie | well, it ends up like this: |
17:32.29 | JoshBorie | <some table>.1.1 = <some other table> |
17:32.33 | JoshBorie | <some table>.1.2 = <some other table2> |
17:32.38 | JoshBorie | etc |
17:33.01 | Adrine | as opposed to <table>.1 = <table2>, <table>.2 = <table3>, etc? |
17:33.02 | JoshBorie | i can live with it, i'm just curious why it does that |
17:33.05 | JoshBorie | exactly |
17:33.07 | Adrine | Hm. |
17:33.43 | JoshBorie | i can pastebin the code if you'd like |
17:33.58 | JoshBorie | as long as you promise not to shun me for being such a poor coder |
17:36.03 | Adrine | heheh |
17:36.06 | Adrine | Go for it. |
17:36.11 | Adrine | I'm writing a test case myself. |
17:36.57 | JoshBorie | http://wow.pastebin.com/612708 |
17:37.42 | *** join/#wowi-lounge Rabid^gone (n=BC@216.31.182.146) |
17:38.31 | Adrine | Where's the offending code? |
17:38.36 | Adrine | Which line, that is? |
17:38.59 | JoshBorie | 31 |
17:39.09 | JoshBorie | which is duplicated at line 50 |
17:40.21 | JoshBorie | i'm using /dump to output the resultant table |
17:41.27 | Adrine | Anyone know if there's an equivalent in the stock lua binary? |
17:41.59 | JoshBorie | i don't think so, but i can pastebin the code for it |
17:42.57 | JoshBorie | actually i can't :D |
17:43.00 | Adrine | No worries, replicating it real fast. :) |
17:43.24 | JoshBorie | thanks for the help adrine :-) |
17:44.14 | Adrine | No prob, hope we can fix it. :) |
17:44.28 | JoshBorie | like i said, i'm ok with the behavior |
17:44.32 | JoshBorie | as long as it is ALWAYS that way |
17:47.23 | JoshBorie | ok, i've got to go back to work. i'll be back on in 10 minutes (from JoshBorke) |
17:54.15 | *** join/#wowi-lounge zeeg (n=wguru@67.63.84.143) |
17:56.35 | JoshBorke | ok, i'm back |
17:57.37 | Adrine | I put this together: |
17:57.37 | Adrine | http://wow.pastebin.com/612738 |
17:57.43 | Adrine | The output is at the bottom there |
17:57.45 | Adrine | Seems to work ok for me. |
17:57.51 | Adrine | Maybe your table initialization is wacky? |
17:59.02 | *** join/#wowi-lounge zeetg (n=wguru@67.63.84.143) |
18:01.31 | JoshBorke | hm, it might be the initiation of the "Casting" table, i'll give that a try. Thanks :-) |
18:02.35 | JoshBorke | though, i'm actually thinking i'll redo the casting table slightly. so we'll see if that helps also |
18:05.12 | *** join/#wowi-lounge Iriel (n=daniel@adsl-71-158-244-138.dsl.pltn13.sbcglobal.net) |
18:09.47 | AnduinLothar | wheee, I win! |
18:09.54 | Cairenn | grats |
18:09.55 | JoshBorke | congratulations! |
18:09.59 | JoshBorke | what prize did you get? |
18:10.39 | AnduinLothar | Wardrobe now self-cleans its saved vars to eliminate a bunch of the crap left there from prior poor code |
18:10.55 | AnduinLothar | reducing it's memory footprint |
18:11.11 | JoshBorke | yay |
18:11.29 | AnduinLothar | it also now correctly handles a problem with trying to bag the offhand after swapping in a 2h |
18:11.43 | Kirkburn | And there I was thinking it was interesting .... ;) |
18:12.16 | AnduinLothar | it also now completely uses item ids and distinguishes between perminant enchants |
18:12.48 | JoshBorke | can i table.insert into a nil table? or do i need to create it first? |
18:12.56 | AnduinLothar | create |
18:13.00 | JoshBorke | mmk |
18:14.59 | Adrine | just check if t == nil then t = {} end; before you try to insert. |
18:15.05 | Adrine | Or, just pre-init the table to {} |
18:15.22 | JoshBorke | yea, i do. But how I do it creates weirdness as discovered by Adrine |
18:15.54 | krka | even if you could insert into a nil table, how would you get the table back? |
18:17.03 | Adrine | Hahaha, wow. |
18:17.11 | Adrine | I'm working on this utility at work |
18:17.20 | Adrine | I'm generating a rather large tree based on a DB query |
18:17.28 | Adrine | At its largest, the page was about 6 MB |
18:17.41 | Adrine | I just trimmed the whitespace out of the loop and it dropped the pagesize by 3 MB. |
18:18.12 | JoshBorke | wow |
18:18.32 | Adrine | ...it's a lot of data. |
18:20.03 | krka | heh, i am considering making a utility that strips all pure whitespace output from jsp |
18:20.29 | krka | would have to do that after generating the java and before compiling though :( |
18:20.48 | Adrine | It's not that hard in PHP, really, since you can process the output buffer before sending to the browser |
18:21.04 | krka | yeah, i could probably do it in apache somehow |
18:21.17 | krka | but it seems cleaner to do it earlier |
18:26.32 | Iriel | Replace the output stream with one that strips out whitespace as its output |
18:27.04 | Iriel | You DONT want to try post-processing a jsp buffer because you force it to all stay in the server before it can be sent to the client |
18:27.30 | krka | well, i don't want to strip out _all_ whitespace |
18:27.34 | krka | some of it is meaningful |
18:27.40 | *** join/#wowi-lounge Kolth` (n=petridis@c-24-22-17-70.hsd1.or.comcast.net) |
18:29.10 | Iriel | Well, I didn't say you'd strip ALL whitespace |
18:29.19 | Adrine | You can compress \W{2,} to " ", at least. |
18:29.24 | Adrine | or is it \w? |
18:29.25 | Iriel | In most cases you could likely reduce all sequences of whitespace to a single space |
18:29.27 | Adrine | I can never remember. |
18:29.46 | krka | true... good point |
18:29.49 | Iriel | Writing that as a stream processing method shouldn't be too hard |
18:30.09 | Iriel | (There are some cases <pre> where that's not safe, but depending on what you're doing they might be non issues) |
18:30.14 | krka | indeed it wouldn't... the problem would be connecting it with tomcat and stuff :) |
18:30.30 | Iriel | Having said all of this, it's easier to just get your original code to be clean 8-) |
18:30.43 | krka | hard to do with jsp |
18:30.46 | krka | imo |
18:30.58 | krka | unless you like to abandon good indenting styles |
18:31.51 | krka | don't really care what the output html looks like... just don't want to be unnecessarily big :) |
18:31.51 | Iriel | Not really |
18:31.53 | Iriel | You just have to put comments around your whitespace |
18:32.07 | Iriel | Which does admittedly look 'odd' for the uninitiated |
18:32.24 | krka | hmm... good idea |
18:32.34 | krka | jsp comments around all jsptags |
18:33.00 | krka | a lot of work for very little benefit though |
18:33.31 | *** join/#wowi-lounge Miravlix (i=dragon@0x3e42aafc.adsl.cybercity.dk) |
18:33.36 | Iriel | it depends on what you're doing |
18:33.42 | Adrine | Gyah. |
18:33.49 | Adrine | Lua and PHP make for odd partners. |
18:34.06 | Iriel | it can save you quite a bit in bandwidth costs and load times, unless you're doing compression of your pages to users |
18:34.16 | Adrine | Lua uses "for k,v in table", PHP uses "foreach table as $k, $v". |
18:34.24 | Adrine | PHP uses a "." concat operator, Lua uses ".." |
18:34.25 | Miravlix | Is anyone hacking Titan Panel these days? |
18:34.33 | Adrine | Close enough to completely kill my productivity. :P |
18:35.03 | Miravlix | I keep fixing bugs, but I haven't seen anyone releasing a version in ages. |
18:35.58 | Tain | There was just one not that long ago, wasn't there? |
18:36.25 | Tain | I hacked up Titan quite a bit, but mainly for my own purposes. |
18:37.23 | Kirkburn | Miravlix, yeah 2.15 is being made, slowly |
18:37.49 | AnduinLothar | gah... i modified wardrobe from an old vers... effectively branching myself |
18:39.30 | Iriel | Well, assuming you keep your code under source control, you should be able to merge |
18:40.21 | Tem | damn I'm in billing purgatory |
18:40.31 | Tem | would someone mind making a post for me? |
18:40.45 | AnduinLothar | it's not really all that easy to merge this |
18:41.18 | AnduinLothar | and no, i don't keep it under version control. but if it did this would be all that much easier |
18:41.33 | krka | cute stuff: http://jtidy.sourceforge.net/multiproject/jtidyservlet/tagreference-jtidy-taglib-12.html |
18:41.35 | AnduinLothar | seeing as I changed storage methods two different ways |
18:41.41 | Tain | Cladhaire hijacked my Titain defending threat! |
18:42.13 | krka | ooh... link? |
18:43.17 | Tain | Well not really. It was just funny to see WatchDog pop up in the middle, and then turn into defending dependancies. |
18:43.18 | Tem | lol tain |
18:43.58 | Tain | http://forums.worldofwarcraft.com/thread.aspx?fn=wow-interface-customization&t=339391&p=1&tmp=1#post339391 if you're really interested. |
18:44.54 | krka | wait... there's 3 different "titan-panels" now? |
18:45.42 | Cairenn | more than just that |
18:46.10 | Tain | Oh they are everywhere. |
18:46.13 | Tem | <PROTECTED> |
18:46.22 | Ktron | titan, titan continued, titain... |
18:46.25 | Cairenn | it's bloody stupid at this point |
18:46.50 | krka | should i go write my own generic top bar addon too? |
18:46.53 | Tain | Titan Reloaded, Titan Revolutions, Titan IV: A New Hope |
18:46.58 | Rabid^gone | LOL |
18:47.11 | Ktron | there's bladie toolbar and bosspanel if you're just talking about top bar addons too |
18:47.21 | Cairenn | Telo's Infobar was the superior one to begin with, I don't know why everyone jumped on the Titan one |
18:47.25 | Ktron | Titan AE... |
18:47.35 | Tain | Introducing YABA - Yet Another Bar Addon |
18:47.37 | Rabid-lurkin | telo... drool |
18:47.38 | Tem | but Cair, Telo's wasn't pretty |
18:47.48 | Tain | Titan AE damn how did I miss that. |
18:47.52 | Tem | (say that in a whiney voice if you didn't catch it before) |
18:48.02 | Rabid-lurkin | hah |
18:48.02 | Cairenn | yeah, I know |
18:48.04 | Tem | s/whiny/ |
18:48.09 | Ktron | oh yeah, Telo's infobar... yeah, titan definitely beat telo there, but Telo didn't lose much |
18:48.31 | Ktron | Titem... go for it! |
18:48.37 | Tem | please no |
18:48.41 | krka | no one loses, we all win, imo |
18:48.57 | Tem | I'm tempted, because my favorite code to write is generic stuff |
18:49.08 | krka | same here |
18:49.12 | Tem | but I've got far far too many other projects going atm |
18:49.14 | Tain | haha Titem too, that would be great. |
18:49.29 | krka | i like to make my code so generic that it doesn't actually do anything anymore |
18:49.43 | Tem | lol krka |
18:49.47 | Ktron | Ktitan... or would it be Titron? |
18:49.58 | Tem | TRON |
18:50.07 | Adrine | Muahahah! |
18:50.08 | Tain | krkatin |
18:50.09 | Tem | I need to go watch that movie again |
18:50.19 | Ktron | Cairtan! |
18:50.20 | Adrine | I kinda sorta have my WoW XML->HTML working with virtual frames! |
18:50.28 | AnduinLothar | Titan AL? |
18:50.32 | krka | i need to change nick, this sucks for making clever addon names |
18:50.32 | Tain | Go Adrine! |
18:50.40 | krka | you go girl! |
18:50.40 | Iriel | The more recent re-release of Tron was very nicely re-mastered |
18:50.44 | Ktron | Tituin? |
18:50.49 | Iriel | Watch it, then play Tron 2.0 |
18:51.08 | krka | re-the re-more re-cent re-re-release re-of re-tron re-was re-very re-nicely re-mastered? |
18:51.14 | Ktron | I didn't know they re mastered it... I have the DVD of the old one I think |
18:51.45 | Rabid-lurkin | TRON was a innovator |
18:51.50 | Ktron | krka, careful, we don't want to get into refication of nouniments! |
18:52.04 | krka | speak for yourself |
18:52.22 | krka | ooh... i should change nick to "re" |
18:52.24 | Ktron | heh, the movie Tron is where 1/2 of 4/5 of my name came from |
18:52.31 | krka | then i can re-do everything |
18:52.54 | AnduinLothar | 2 letters? |
18:52.56 | Cairenn | hey, why not, abverbimization occured early today |
18:53.04 | krka | my talent addon should be called: re-specced |
18:53.15 | Ktron | 'k' is for Kevin, 'tron' came from the movie Tron, and a chapelle show where some person named tron says somethign mathish, one of my friends made a connect between math and me (a math major), and decided that I should be tron, and then ktron |
18:53.16 | krka | wasn't that yesterday cair? |
18:53.20 | Rabid-lurkin | !google abverbimization |
18:53.42 | Cairenn | it came back |
18:54.01 | krka | it would be awesome, my flexbar replacement would be re-flex |
18:54.07 | Rabid-lurkin | ./rez abverbimiztion |
18:54.18 | krka | i missed a adverbimization? :( |
18:54.34 | krka | sorry, an |
18:54.38 | Ktron | It's alliously funiment and gamifications when you're talking about adverbimizations! |
18:55.00 | JoshBorke | i'm totally lost |
18:55.00 | Kalroth | What the K dude said! |
18:55.01 | Cairenn | krka, yes, yes you did |
18:55.15 | AnduinLothar | moo |
18:55.15 | krka | also, there are too many k-people here |
18:55.27 | re | damn it, it's owned |
18:55.34 | Ktron | krka, Then I'd make a rip off of your flexbar replacement called Notorious or Rio heh |
18:55.36 | Kalroth | :D |
18:55.50 | Kalroth | kMart! |
18:55.56 | KRabid | lol |
18:56.20 | KRabid | K-lined |
18:56.50 | Ktron | my newest favorite mod I think is ABInfo-- I want someone to make ABInfo work with Gypsy's betas, and the people at gypsy to finish their other betas... that would rock |
18:56.50 | Ktron | anyway |
18:57.04 | Ktron | I'm going to outificate now, catch you all later |
18:57.04 | KRabid | ABInfo is good |
18:57.13 | KRabid | gl hf |
18:58.53 | krka | maybe i should just stop addon coding permanently, blizzard just keeps nerfing the api all the time anyway |
18:59.30 | Tain | Seems to me they add more than they remove. |
18:59.52 | krka | they remove useful stuff and add other stuff |
19:00.10 | krka | not necessarily a bad thing for the game overall, but it's bad for my coding |
19:00.24 | AnduinLothar | then stop coding subversively |
19:00.35 | krka | but that's what i enjoy the most :) |
19:00.42 | AnduinLothar | i know :) |
19:00.45 | JoshBorke | how come no one likes infobar? |
19:01.03 | Cairenn | it's not that no one likes it |
19:01.09 | krka | i'm pretty sure blizzard can't break GRAB so easily though |
19:01.17 | Tain | Infobar stole my wallet. :( |
19:01.35 | Tain | And kicked sand in my face. |
19:01.41 | Cairenn | it's that they came out within a matter of hours of each other, and for whatever reason, the Titan one took off, probably because it was on the sites whereas Telo only ever posts on the Blizzard forum |
19:02.21 | Iriel | Well, blizzard can break pretty much everything now 8-) |
19:02.51 | krka | well, of course they can break everything |
19:03.01 | krka | the question is if they can do it without literally breaking all addons |
19:03.09 | Tain | Kalroth: Does anyone use Directory Opus as a Windows Explorer replacement? |
19:03.10 | Tain | err |
19:03.16 | Tain | what the hell did it say Kalroth for |
19:03.25 | krka | can blizzard break selective spell casting? |
19:03.27 | Tain | Kalroth: Test |
19:03.31 | Kalroth | Because it knew that I'm an old amiga user and I love DOpus! |
19:03.47 | Tain | Ok, my client is adding Kalroth: in place of something else |
19:03.48 | krka | i suppose they can make it so spells can only be cast from blizzard ui |
19:03.54 | Kalroth | lol |
19:03.57 | Tain | ot: |
19:03.59 | Tain | OT: |
19:03.59 | Iriel | they COULD break selective spell casting, but they would break all non-blizzard UI's that do it (and macros) |
19:04.04 | Kalroth | Tain: I prefer Total Commander on PC though |
19:04.06 | Tain | Kalroth: Teste |
19:04.17 | Kalroth | I wasn't too fond of the multi window version of DOpus either |
19:04.37 | krka | then they'd have to break remapping of hotkeys and movement of actionbuttons, et.c. |
19:05.12 | krka | and displaying moving / hiding the actual actionbuttons |
19:05.17 | krka | err... disabling |
19:07.17 | krka | let's say they make Use* and CastSpell* protected like movement, then we could still move the auto-selected spell action to a specific place on the ui |
19:08.20 | krka | that could be banned too i suppose... but that would kill of all ui:s that like to modify the default gui |
19:08.45 | krka | i wonder why Use* and CastSpell* isn't protected currently |
19:09.08 | krka | what would suffer that blizzard currently wants to keep? |
19:09.59 | krka | yay, monologue! |
19:10.15 | Kirkburn | yay! |
19:10.26 | JoshBorke | hoora! |
19:10.28 | AnduinLothar | sounds like me |
19:10.57 | krka | i can't decide if that's good or bad |
19:11.32 | AnduinLothar | depends on if you like 'me' or not ;) |
19:12.15 | Kirkburn | I like me |
19:12.45 | krka | AL, any thoughts on why blizzard keeps Use* and CastSpell* unprotected? |
19:13.29 | krka | they could kill decursive and healing bots and all that with one swoop! |
19:13.48 | krka | and keep all the nice addons that only provide alternative interfaces |
19:14.14 | krka | afraid of community uproar? |
19:14.33 | AnduinLothar | no idea |
19:14.54 | krka | "omg you killed flexbar" |
19:15.03 | Cairenn | you bastard! |
19:15.40 | krka | come to think of it, i am starting to like the idea of banning Use* and CastSpell* myself! |
19:15.47 | Miravlix | I'm not |
19:15.53 | krka | no more imba macros |
19:16.04 | Miravlix | There is nothing imba about macros |
19:16.09 | Miravlix | it's something everyone can get |
19:16.21 | krka | assuming you can code |
19:16.21 | Miravlix | IT's not like BWL equipment only 5% can get |
19:16.23 | Miravlix | No |
19:16.29 | Miravlix | Everyone can get a macro |
19:16.45 | Miravlix | You don't need to be a coder to download FeralSkills or whatever |
19:16.46 | krka | but coders can get precisely the macro they need |
19:17.07 | Iriel | I wouldn't be surprised if on-the-fly hotkey remapping vanishes next release |
19:17.21 | krka | hotkey remapping isn't an issue now, is it? |
19:17.21 | AnduinLothar | and people with lots of time on their hands can raid... i don't see the problem here |
19:17.52 | Miravlix | Blizzard has even made some things require a macro to work |
19:18.07 | krka | well, kinda boring if someone finds an near optimal one button macro for pvp and owns everyone |
19:18.30 | krka | like what Miravlix? |
19:18.31 | Miravlix | You can't do Tigers Fury, Ravage propperly without a macro, each class has there no cooldown ability you can't use without a macro |
19:18.44 | Adrine | They do? |
19:18.51 | krka | you can use without a macro, can't you? |
19:18.52 | Miravlix | You need to do NoCooldown; StopCasting, Next thing |
19:18.57 | Miravlix | No |
19:19.05 | Miravlix | You can't button press tigers fury then Ravage |
19:19.11 | Miravlix | It gives you ability not ready |
19:19.14 | Adrine | But you can press two buttons. |
19:19.18 | Miravlix | No |
19:19.30 | Adrine | Err. Pretty sure you can. I do it with cold blood/eviscerate all the time. :) |
19:19.31 | Miravlix | Thats the problem you can't duplicate the effect by pure button pressing |
19:19.31 | krka | sounds like a bug to me |
19:19.46 | Adrine | I could macro it, but I prefer the control of separate button presses. |
19:19.57 | krka | you're saying certain combination of spells are only available by macros? |
19:20.01 | krka | that's definitely a bug |
19:20.07 | Miravlix | Just making a macro for Tigers fury with StopSpellCasting() to kill the cooldown |
19:20.21 | Miravlix | But you still need the macro no matter if it's one or two buttons |
19:20.32 | Adrine | I don't follow. |
19:20.41 | Adrine | Because I do that sort of thing all the time with no macro. |
19:20.52 | Adrine | coldblood/evis and inner focus/heal come to mind |
19:21.01 | Miravlix | Tigers Firy has ZERO cooldown, but using action button leaves you with a short delay |
19:21.12 | Iriel | That would be a bug then |
19:21.14 | Iriel | In the client |
19:21.42 | AnduinLothar | actually judgement avoids global cooldown too :) |
19:21.48 | krka | Hooray! Iriel agrees with me! |
19:22.24 | Miravlix | I've been trying to chain Tigers Fury + Ravage, but ended up waiting for full energy then ravaging because I never could get it to work until FeralSkills gave me the ability |
19:22.24 | Adrine | Hm. Multiple anchors will be interesting. |
19:23.12 | Miravlix | The bug has been there since the game creation then, doesn't look like it's getting fixed anytime soon |
19:23.30 | Tain | There's already multiple anchor points, are they adding more? I only saw the stuff where you could enumeruate the anchors now to find out what they are. |
19:23.48 | Tain | Miravlix just because it's been there since the game started doesn't mean someone who could fix it knows about it if it's never reported. |
19:24.37 | krka | users suck at reporting |
19:24.43 | krka | especially if they find a workaround |
19:25.02 | Adrine | Tain: No, I meant figuring out how to do multiple anchors in HTML :) |
19:25.19 | Adrine | Though it shouldn't be undoable. |
19:25.37 | Adrine | It should just modify size, I suppose, rather than position, after the top leftmost anchor is set. |
19:31.15 | krka | you first figure out top left bottom right, then figure out in html, i presume? |
19:32.25 | Adrine | That's kinda the idea. |
19:32.34 | *** join/#wowi-lounge malicor (n=mail@e178159178.adsl.alicedsl.de) |
19:32.50 | Adrine | I'm actually just bypassing the flow layout and doing everything in absolute coordinates, and am maintaining a box hierarchy with x/y/width/height, so it's not too bad. |
19:33.02 | malicor | hi, may i ask a question ? |
19:33.18 | Cairenn | sure |
19:33.28 | malicor | allright, i try to program a mod and have a problem i cant seem to solve |
19:33.34 | krka | is there any addon that subtracts the current ping from cooldowns? |
19:34.02 | malicor | i made a rectangle, thats all fine, what i now want is a 'quickbar-slot' in that rectangle where i can pull an item/action from inventory/skill-shortcut list to |
19:34.06 | malicor | but i dont know how to do that |
19:35.40 | malicor | any ideas ? |
19:35.51 | Adrine | For the most part, I suspect you do it manually -- |
19:35.58 | Adrine | When you "pick up" a skill/item/whatever -- |
19:36.11 | Adrine | Info about that gets "put" onto the cursor |
19:36.19 | Cairenn | malicor: just for info, a lot of folks kinda idle in here while at work or whatever, so answers aren't always quick |
19:36.27 | malicor | i dont know the xml-part that creates an empty quick-slot item |
19:36.45 | Adrine | Your rectangle will handle an OnClick event, which will look at the item on the cursor and see if it is of an acceptable type |
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19:37.14 | malicor | will my rectangle really handle the OnClick event ? not rather the 'quickbar-slot-button'-thing ? |
19:37.34 | Adrine | There may be a shortcut to doing it, but I'm not sure what it'd be :) |
19:37.48 | Adrine | You might crack open the Blizzard UI files and see if there's something you could inherit from |
19:37.59 | Adrine | (I'm at work and don't have access to them myself, at the moment) |
19:38.16 | malicor | there must be something like that ? i looked at some other existing mods like side-bar which does it |
19:38.31 | malicor | but i couldnt see the part that actually creates that quickslotthing |
19:38.52 | KRabid | open the code and see what it is doing for that maybe you can ninja it or atleast so it is being handled |
19:38.59 | KRabid | see |
19:39.01 | malicor | i couldnt ninja it :) |
19:39.06 | KRabid | <--noob at this though |
19:39.24 | KRabid | but idea is sound in theory ;) |
19:40.10 | malicor | well, yes :) |
19:40.20 | malicor | wait a second, i try extract the part i think has to do with it |
19:40.27 | KRabid | \o/ |
19:40.59 | malicor | <NormalTexture name="$parentNormalTexture" file="Interface\Buttons\UI-Quickslot2"> |
19:41.10 | malicor | <Size><AbsDimension x="66" y="66"/></Size> |
19:41.31 | malicor | [...] that looks a little like something i might like |
19:41.39 | Adrine | That's just a texture |
19:41.42 | malicor | what exactly is a 'texture' ? |
19:41.50 | Adrine | A texture is just a picture, really |
19:42.01 | malicor | well, aint all the items you put into a quickbar slot pictures ? |
19:42.08 | Adrine | Yes, but it's more than that |
19:42.22 | malicor | tell me please :) |
19:42.46 | Adrine | They're objects that hold data about the object, and a picture represents the item. They have OnClick handlers that do various things with the object they "know" about. |
19:42.48 | Adrine | So -- |
19:43.10 | Adrine | I might drop a skill onto a slot. The slot stores the information about the skill that was dropped onto it and sets its texture to the texture of the item that was dropped onto it. |
19:43.39 | Adrine | Then, I might have an OnClick handler for the slot that says "ok, we clicked this, and we have a skill, so we're going to CastSpellByName on the skill that we're holding" |
19:43.50 | malicor | but whats a 'slot', isnt it supposed to be some xml code ? |
19:44.22 | Adrine | Possibly (as in, there might be some pre-existing code you could re-use), but for the most part, it's just all done as I described |
19:44.26 | krka | tanaris field sampling is annoying :/ |
19:44.33 | Adrine | But, like I said, I'm at work and can't check for you. Sorry :/ |
19:45.30 | malicor | hmm, do you have icq/mail ? :) |
19:45.54 | Adrine | no icq, but cheald at gmail.com should work for mail |
19:46.01 | Adrine | I can't promise I can give you the answer you're wanting though :) |
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19:50.43 | malicor | do you have a guide i could look at maybe ? cant find anything yet |
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19:51.20 | Shouryuu | rawr |
19:51.25 | Gryphen | ono i esceared of teh rawr! i need a huggle. |
19:51.45 | Adrine | malicor: All I could recommend is looking through the Blizzard XML |
19:51.50 | Adrine | That's the only place I'd know to look. :) |
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19:53.21 | malicor | through the standard addons ? or what do you mean ? |
19:53.48 | Adrine | Well, Blizzard has a UI development tool that extracts the standard XML and stuff out so you can look at it |
19:54.10 | Adrine | http://www.blizzard.com/support/wow/?id=aww01669p |
19:54.11 | malicor | from inside the game ? so i could 'mark' the standard quickbar slot ? |
19:54.25 | Adrine | No, you'd have to extract the files and look through them to find what you want |
19:54.31 | Adrine | Nothing quite as easy as that :) |
19:54.43 | malicor | how do i extract them ? wait, i look at that page your pasted |
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19:55.31 | elema | good evening |
19:55.44 | malicor | hi elema |
19:55.58 | elema | my debugger makes me running on the wall |
19:56.16 | Kalroth | exercise is good for you |
19:56.23 | elema | how is it: can I define a local in one document and use it in another one ? |
19:56.38 | elema | I think it should work, but it think not |
19:58.21 | Iriel | Do you mean local variables between lua files? |
19:58.22 | GenNMX|Thrae | elema: local Local.var; function ReturnLocal ( v ) return Local[ v ] end |
19:58.59 | Iriel | If so, then no, you cant directly access them between files, generally you create a table and store your addon's data in that, and all of your files access the same table |
19:59.00 | GenNMX|Thrae | That should work, but please try other methods before bastardizing a local |
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19:59.27 | elema | between two lua files of the same addon |
19:59.49 | Iriel | Do something like this... |
19:59.53 | Iriel | First file of addon: |
20:00.01 | Iriel | local data = {}; |
20:00.06 | elema | doc_one local mylocal = x; doc_two if ( mylocal == x) then |
20:00.07 | Iriel | MY_ADDON_DATA = data; |
20:00.10 | Iriel | Then in all of your other files |
20:00.15 | Iriel | local data = MY_ADDON_DATA |
20:00.23 | Iriel | Finally, if you're feeling particularly paranoid, in the LAST file, add |
20:00.27 | Iriel | MY_ADDON_DATA = nil; |
20:00.37 | Iriel | Bear in mind that makes debugging a royal pain in the ass later |
20:01.14 | GenNMX|Thrae | But much better then trying to share a singular local instance |
20:01.39 | elema | ähhh |
20:02.07 | elema | can't thex use simply one in one document defined local ? |
20:02.10 | elema | *whine* |
20:02.19 | Iriel | locals are block scoped |
20:02.22 | Iriel | the file is a block |
20:02.36 | elema | SHIT |
20:02.47 | Iriel | You have to realize that locals dont have any 'identity' outside of their block |
20:02.48 | elema | 15 files of code is shit |
20:02.59 | elema | *whine* |
20:03.12 | elema | ok so let's fight 'em |
20:03.19 | Iriel | Each file having a local reference to the same global table, however, works very nicely |
20:03.35 | Iriel | You get your own 'local namespace' essentially |
20:03.50 | elema | you mean at the end of each file all locals are defined into one BIG Global Table, right? |
20:03.57 | GenNMX|Thrae | elema: lua is open source, so the idea was that people would use globals intelligently instead of stuff like "externs" and "proprietary headers" |
20:04.11 | Iriel | elema : Err no. |
20:04.39 | elema | but this means also, that all files can have locals with the same names, right ? |
20:04.51 | Iriel | elema: Locals are essentially compile-time-identified references to data |
20:05.31 | elema | ahmm this means simplyfied ? (my english isn't the best ) |
20:05.38 | Iriel | elema: yes, or functions can have locals with the same name as locals in their enclosing scope |
20:05.57 | GenNMX|Thrae | elema: each scope has a table which can point to local variables |
20:06.07 | Iriel | local x = 1; function y(a) local x = a + x; return x; end |
20:06.20 | GenNMX|Thrae | I don't think Lua gives any way to access this table in Lua itself |
20:06.22 | Iriel | Except it's not a table, I dont like the table analogy |
20:06.39 | GenNMX|Thrae | Iriel: I thought it was a vector? |
20:06.40 | Iriel | There is no way to find a local by it's "name" at runtime |
20:07.02 | Iriel | Yes, it is, but in the 'C' style of such things, rather than the lua style. |
20:07.05 | *** join/#wowi-lounge TrickyR (n=MT@157.246.8.43) |
20:07.25 | elema | but globals (which I define via: MY_BIG_GLOBAL = myglobalvalue;) can be used in all files, is THAT right ? |
20:07.38 | GenNMX|Thrae | I meant that it is a table programatically, but not in Lua |
20:07.41 | Iriel | Globals can be referenced from all files, yes |
20:07.56 | Iriel | GenNMX|Thrae | It's an array, the indexes are all numeric |
20:08.05 | Iriel | GenNMX|Thrae | But yes, it's sort of represented that way |
20:08.19 | JoshBorke | but what about local tables? if i define a table in a sub block, but then say GlobalTable = localTable, that local table is now accessible globally, right? |
20:08.36 | elema | how is it, can a global have string values (in any way) |
20:08.38 | Iriel | You've got to be careful to not mix up the objects and the way in which you get to them |
20:08.54 | Iriel | locals are simply local REFERENCES to lua objects |
20:09.02 | Iriel | globals are global REFERENCES to lua objects |
20:09.04 | GenNMX|Thrae | Iriel: Yeah I can see where the term 'table' can confuse people when dealing with the interactions with Lua and C, I'm just used to calling a standard array that holds data a 'table'. |
20:09.10 | Iriel | you can reference the same object from as many scopes are you want |
20:09.45 | elema | and all can have string- and numeric values ? |
20:09.48 | Iriel | (Simple values are a slightly different matter, since they have no 'object', just the value) |
20:10.06 | Iriel | You can store any value in any lua variable. |
20:10.20 | elema | fine |
20:10.22 | Iriel | if it's a "simple" object (number, string, boolean, nil) then the variable stores the value |
20:10.42 | Iriel | (I'm cheating with 'string', but it's easier to explain it that way) |
20:10.58 | Iriel | If it's a "complex" object (table, function, etc) then the variable's storing the reference to the object |
20:11.45 | elema | and I can simple move this complex object from local to global via global = local; ? |
20:12.02 | malicor | now that more people are 'awake', i'd like to throw in my question again :) |
20:12.08 | elema | (and then reconvert via local = global; |
20:12.09 | Iriel | You can expose the object globally, yes |
20:12.18 | malicor | does anyone know how to realize a 'quick-bar-slot' item in xml for a mod ? |
20:12.24 | Iriel | You're not doing anything with the object itself, you're just putting a reference to that object into a globally accessible scope. |
20:12.35 | Iriel | malicor : It's non-trivial, and was explained appropriately earlier. |
20:12.55 | elema | so I have one object and many many references of it in the different vars ? |
20:13.13 | Iriel | elema: Yes, if you code it that way |
20:13.52 | Iriel | malicor: You may want to use the ActionButton template as a basis, it's got a lot of the code in there, but you'd have to work around the fact it wants an action button at the bottom. |
20:14.16 | elema | must a global's name be written in uppercase ? |
20:14.29 | Iriel | elema: Locals are named references that are resolved at compile time, and behave with 'block scope' semantics. |
20:14.42 | Iriel | elema: Globals are simply table entries in the 'global environment' table |
20:14.47 | Iriel | elema: No, they can't have any name you wish |
20:14.58 | malicor | ok |
20:15.07 | Iriel | elema: All of the frames, API functions, global strings, global settings, etc, are all 'global variables' |
20:15.20 | elema | ahhh |
20:15.47 | elema | and I can change the globals value like I did with local values ? |
20:16.20 | elema | MY_GLOBAL = n; if ( MY_GLOBAL == n ) then -- do something |
20:16.24 | elema | end |
20:16.37 | Iriel | Yes, most of the standard UI's lua code is written that way |
20:16.51 | Iriel | Blizzard use globals a lot, which leads to a lot of extensibility by us later |
20:17.28 | Iriel | Now, since the global scope is simply a specially identified lua table |
20:17.50 | Iriel | You can make your own 'addon scope' by simply having another lua table shared by all of your addon files |
20:18.01 | Iriel | which is what I suggested earlier |
20:18.08 | Iriel | local data = {}; MY_ADDON_DATA = data; |
20:18.10 | Iriel | then you can do |
20:18.19 | Iriel | if (data.someSetting > somethingElse) then ... end |
20:18.33 | elema | hmm |
20:18.34 | Iriel | and data.someSetting = 7 |
20:18.36 | Iriel | etc |
20:18.50 | Iriel | if your other files all do local data = MY_ADDON_DATA; then they can access the same values the same way |
20:18.53 | AnduinLothar | HA! I win again! |
20:18.54 | elema | ok, think this is the easiest way |
20:19.16 | Iriel | AnduinLothar : ? |
20:19.18 | Shouryuu | anduin win what? |
20:19.32 | AnduinLothar | finished merging my branches |
20:19.36 | Iriel | Ah, excellent |
20:19.36 | AnduinLothar | took a while |
20:20.10 | Shouryuu | your branches... |
20:20.13 | AnduinLothar | had to manually piece them together. i had made improvements on both sides and of course forgotten about them and didn't make them to the other |
20:21.01 | AnduinLothar | and of course, there were a few functions i rearacnged and made incompatible so i basicly had to hack those together into something completely different |
20:21.43 | Iriel | Instaed of 'hack those together into something completely different", you should say "refactor them into an integrated service" - it sounds better |
20:21.57 | AnduinLothar | yay for 220kb of text files in one addon |
20:22.40 | AnduinLothar | bigger than Sea.. |
20:23.01 | AnduinLothar | almost as big as Sky |
20:23.55 | malicor | anduin: what did you make as mod ? |
20:24.14 | AnduinLothar | um... this one in particular, u mean? |
20:24.17 | elema | interesting to listen english speaking people and have absolutely no idea about what they're talking. sounds (to me) as if you had shaven your legs (branch means something like legs doesn't it ) ;) |
20:24.25 | malicor | yes |
20:24.36 | AnduinLothar | working on Wardrobe atm |
20:24.39 | Iriel | A Branch is part of a Tree |
20:24.53 | malicor | with leaves on it :) |
20:25.11 | Iriel | It's a term used for what happens when the same piece of code gets edited in different ways |
20:25.29 | Kirkburn | No, it's another word for something arboreal |
20:25.58 | AnduinLothar | sad thing was that I was the one that branched it and both within the span of a few weeks |
20:26.01 | JoshBorke | quit confusing me! |
20:26.23 | AnduinLothar | i didn't even know what version i was on |
20:26.27 | Kirkburn | tree, branch, span, it's all wooden |
20:26.33 | elema | ahh, branches (ouh my english teacher would kill me no I think ;) ) |
20:26.47 | Shouryuu | it floats, like ducts, burn the witch! |
20:26.57 | Kirkburn | They had ducts in the middle ages? |
20:27.02 | Shouryuu | elema where you from? |
20:27.06 | Shouryuu | of course they did |
20:27.17 | Kirkburn | For their air conditioning, of course |
20:27.19 | Shouryuu | and I need that name coloring thing |
20:27.24 | AnduinLothar | so.. someone wanna test this to make sure it doesn't go boom? |
20:27.27 | Shouryuu | aye |
20:27.28 | elema | ok guys I think I don't understand less than a quarter of what you're saying, think it better to finish |
20:27.28 | Shouryuu | lol |
20:27.42 | Shouryuu | the duck thing is Monthy Pythons :P |
20:27.44 | elema | or is there any other non-native english speaker in here ? |
20:27.50 | Shouryuu | me |
20:27.55 | Shouryuu | well non native is a big word |
20:27.57 | Shouryuu | but I guess |
20:27.58 | elema | country ? |
20:28.00 | Shouryuu | France |
20:28.01 | Kirkburn | "Monty Python", you philistine :) |
20:28.07 | AnduinLothar | lol |
20:28.19 | elema | ok my french is much more worse than my englich |
20:28.33 | Shouryuu | lol |
20:28.36 | elema | look, the killerrabbit |
20:28.37 | Shouryuu | where you from? |
20:28.40 | elema | germany |
20:28.42 | AnduinLothar | can't be worse than MY french |
20:28.43 | Shouryuu | ah |
20:28.49 | Kirkburn | elema, when you see the french riots, it's all Shouryuu. See that man with the chair? Shouryuu. See his friend with the large stick? Shouryuu. |
20:28.56 | Shouryuu | lol |
20:29.12 | Shouryuu | I want to grow up to be an anarco-terrorist |
20:29.18 | elema | anyone from the netherland in here ? |
20:29.21 | Shouryuu | nay |
20:29.33 | AnduinLothar | mmm, think sparkz is |
20:29.48 | Shouryuu | I actualy had a very long drunken debate on anarco-terrorism once, guuuud times |
20:29.53 | AnduinLothar | looks like he left hto |
20:30.15 | Shouryuu | never met him |
20:30.24 | AnduinLothar | ok, well for lack of testers I'll jsut publish 1.7.. |
20:30.29 | Shouryuu | lol |
20:30.35 | Shouryuu | I'd try but I don't have the game =( |
20:30.40 | elema | hoped to get some connection to the last country (i guess it's the last) where the weed isn't prohibited |
20:30.50 | AnduinLothar | minor problems |
20:31.24 | AnduinLothar | actually n the US it's not illegal to smoke it... |
20:31.25 | Shouryuu | i can reread your code and check for errors if you want, I *am* an expert coder :D |
20:31.32 | Kirkburn | Just possesion? |
20:31.39 | AnduinLothar | yup |
20:31.49 | Kirkburn | So, if someone else held it for you ... |
20:32.07 | Shouryuu | In singapore you can get sentenced for smoking it outside the country |
20:32.11 | Kirkburn | (god, it's like all the politicians who say "I didn't inhale") |
20:32.13 | AnduinLothar | depends on if the smoke in your lungs constitutes possesion |
20:32.18 | Shouryuu | lol |
20:32.30 | elema | rofl |
20:32.39 | Kirkburn | In Singapore they beat you for chewing gum |
20:32.51 | elema | must be like heaven in the netherlands |
20:32.54 | AnduinLothar | and whether it says possetion of the smoke or of the actual weed itself |
20:32.56 | Kirkburn | (In singapore gums chews YOU) |
20:33.25 | krka | i own! |
20:33.32 | krka | one of each sample left now, and one hour to go |
20:33.38 | Kirkburn | Btw, Anduin - aren't you at work? |
20:33.38 | krka | at level 43 |
20:33.42 | AnduinLothar | anyway, Shouryuu, I'm fairly certain you'd get lost unless you spent a day with the code |
20:33.56 | AnduinLothar | no, it's noon |
20:34.06 | AnduinLothar | i haven't slept yet |
20:34.27 | Kirkburn | Why, what hours do you work? |
20:34.37 | AnduinLothar | 7-4am |
20:34.42 | Kirkburn | ah |
20:35.16 | AnduinLothar | if i go now i can fit in 6 hrs.. |
20:35.46 | Kirkburn | But you're so lovely you'd rather bug fix :) |
20:36.05 | *** join/#wowi-lounge elema (n=ele_ma@p548AF5D3.dip.t-dialin.net) |
20:36.05 | AnduinLothar | something like that |
20:36.10 | Shouryuu | Je ne sais pas, ou je vais, Mais ca je l'ai jamais bien su! Mais si jamais, je le savais, je crois bien que je n'irais plus! |
20:36.23 | AnduinLothar | been working on this dumb update for like a month... wanted to be done with it |
20:36.37 | elema | whata hell does irais mean ? |
20:36.54 | Shouryuu | to go |
20:37.00 | Kirkburn | of course |
20:37.02 | Osagasu | JE SUIS ANANA! |
20:37.02 | AnduinLothar | anyone want to translate it into french? |
20:37.14 | elema | what ? |
20:37.19 | Kirkburn | He's a banana |
20:37.25 | Osagasu | ^_^ |
20:37.39 | Kirkburn | Or possibly a pineapple |
20:37.45 | Osagasu | Wait, I thought anana meant pineapple |
20:37.59 | Kirkburn | Yeah, ok fine |
20:38.04 | krka | yay! finished tanaris sample quest with 57 minutes left |
20:38.15 | Kirkburn | He's a pineapple (it's ananas it italian, which is where I am) |
20:38.42 | JoshBorke | tanaris sample quest? |
20:38.45 | JoshBorke | i must have missed that one |
20:38.52 | Kirkburn | He's making stuff up again... |
20:39.28 | Osagasu | aha, it is ananas |
20:39.30 | Osagasu | my bad |
20:39.30 | Kirkburn | krka, you might do better if you did the same quests as everyone else. Probably more rewards that way |
20:39.48 | Osagasu | banana is banane. |
20:39.54 | Kirkburn | But of course |
20:40.12 | krka | what do you mean? |
20:40.13 | elema | so guys have a good night (or day, depending where you live) and see ya tomorrow |
20:40.20 | krka | how do i know which quests other people do+ |
20:40.30 | Kirkburn | Sono stupido, a devo andare a cucinare il mio cibo. |
20:40.46 | Shouryuu | lol, onyxia pep talk http://media.putfile.com/onyxia50 |
20:40.47 | elema | BANANA <-- donnow whther right but anyways... ah shit |
20:40.53 | elema | bya |
20:41.01 | AnduinLothar | http://www.curse-gaming.com/mod.php?addid=3040 |
20:41.02 | Kirkburn | (krka, I'm just suggesting you're making up quests) |
20:41.10 | AnduinLothar | code cleanup ftw |
20:41.23 | AnduinLothar | <PROTECTED> |
20:41.27 | AnduinLothar | :P |
20:41.44 | AnduinLothar | Feature #1: It doesn't suck! |
20:41.58 | krka | oh |
20:42.03 | krka | well, i might have gotten the name wrong |
20:42.18 | krka | it was the quest where you need to get 8 basilisk samples, 8 hyena and 8 scorpid in tanaris in 2 hours |
20:42.34 | Kirkburn | I don't remember that, sounds fun though |
20:42.36 | JoshBorke | never seen it :D i'll have to try to do it on my priest |
20:42.39 | Kirkburn | AL, why not in Cosmos? |
20:43.12 | Shouryuu | krka isn't that for a shield? |
20:44.28 | zeetg | http://www.wowszene.de/instanzen/zulgurub.htm |
20:44.33 | zeetg | that mob gameframe, anyone have it exported? |
20:44.40 | AnduinLothar | cause i'm too lazy to add khaos options... |
20:45.02 | krka | nope |
20:45.07 | Gryphen | Says khaos opt dep |
20:45.10 | Gryphen | :o |
20:45.26 | AnduinLothar | it has an Enable/Disable box |
20:45.46 | AnduinLothar | i just got too lazy to write up the other options :P |
20:46.20 | AnduinLothar | requires variable syncing and yada yada |
20:46.26 | Kirkburn | Shouryuu, just finished listening to it ... it's nice to hear the full version :P |
20:46.27 | AnduinLothar | more localization |
20:46.33 | AnduinLothar | zzzzzzzzzzzzz |
20:46.46 | Kirkburn | Gehen sie ins bett |
20:47.06 | Kirkburn | Vai nel letto |
20:47.30 | AnduinLothar | lol... in the ItemRack last update log: |
20:47.32 | AnduinLothar | Couple minor bugs fixed: invalid key for next, nil error |
20:48.18 | AnduinLothar | neener neener |
20:48.22 | AnduinLothar | zzzzzzzzzz |
20:48.28 | Miravlix | I wonder how far we can go with SetErrorHandler after 1.10 |
20:49.04 | Kirkburn | To infinity and beyond! |
20:49.40 | Miravlix | I'm going to be more than a little amazed if more than 0.01% of addons in 1 year has a error handler. |
20:50.22 | Miravlix | But for us thats in the 0.01% I wonder if it will be a usefull tool. |
20:51.06 | Miravlix | We already saw Blizzards catching all the wrong addons on Test, so I wonder if an error handler wont mess up badly. |
20:54.46 | Adrine | Muahah! It marches on! |
20:54.53 | Adrine | http://wow.tachyonsix.com/uiviewer/parser.php |
20:55.02 | Adrine | That's being generated from my healcap layout file :) |
20:55.30 | Adrine | Long way to go yet, but it's actually starting to shape up. |
20:57.25 | zeetg | what's it supposed to be? |
20:57.37 | Adrine | WoW UI XML->HTML renderer |
20:58.00 | Adrine | Basically just something to help me quickly and easily mock up WoW UIs without having to spend the long time associated with the change XML->reload UI cycle |
20:58.20 | zeetg | what happened to that one program |
20:58.44 | Shouryuu | wow UI designer? |
20:58.59 | zeetg | ya i think |
20:59.12 | Shouryuu | still out there |
20:59.16 | krka | Adrine, does it show textures too? |
20:59.24 | krka | or just correct positioning / sizes? |
20:59.41 | Adrine | The plan is to have the textures extracted and provide them, too. |
21:00.06 | Adrine | It intelligently finds textures like WoW does - no file extension necessary, so no worries there |
21:00.53 | krka | hmm... do you convert them to png automatically or something |
21:01.34 | zeeg | Adrine, you get my pm? |
21:01.42 | Adrine | Aye, and sent one back. Not get it? |
21:01.56 | Adrine | krka: Not right now - I'm just GIFs at the moment, but I'll figure some middle ground at some point. |
21:02.59 | zeeg | you gotta reg on freenode |
21:03.01 | zeeg | to send pms :) |
21:03.04 | zeeg | it's quite annoying |
21:03.22 | Adrine | Ahh, ok |
21:03.48 | *** join/#wowi-lounge Verlaine (n=Shouryuu@92.239.97-84.rev.gaoland.net) |
21:04.10 | krka | png shouldn't be harder to do than gif, probably easier :P |
21:04.16 | krka | atleast for good browsers |
21:04.24 | krka | could keep transparency completetely |
21:04.36 | Adrine | Yeah, likely is :) |
21:04.44 | Adrine | PNG is my preferred format, but it tends to be bandwidth heavy. |
21:06.46 | krka | not heavier than gif surely |
21:06.56 | Adrine | 24-bit tends to be, yeah. |
21:07.01 | krka | also, isn't it meant to be for local usage? |
21:07.12 | krka | can't compare png24 with gif :P |
21:07.16 | krka | png8 is a more fair comparison |
21:07.17 | Adrine | For me, yes, but if it's something I eventually release... :P |
21:07.24 | Adrine | zomgz my bandwidths :( |
21:09.44 | krka | you'd host something like that O_o |
21:09.52 | krka | the pain |
21:10.39 | Adrine | Well, I don't have much else anywhere to put it :P |
21:10.54 | Adrine | Right now, my webserver is a machine sitting under my desk at work, graciously connected to the net by my employer |
21:11.03 | Adrine | But...yeah. Don't want to get too famous. :) |
21:11.23 | Adrine | I did AQ progress meters and an item maker/level calculator that caused me paaaain. :) |
21:11.50 | JoshBorke | lol |
21:12.00 | JoshBorke | is healcap ready for beta testing? ^_^ |
21:12.03 | JoshBorke | i wanna try it out :D |
21:12.07 | Adrine | Sure, lemme get you a link |
21:12.15 | Adrine | http://wow.tachyonsix.com/Healcap/Healcap-0.2.2.zip |
21:12.17 | Kirkburn|Cook | Adrine - you were the AQ progress meter person? |
21:12.27 | Adrine | Kirkburn|Cook: http://wow.tachyonsix.com/aqeffort/ |
21:12.29 | Adrine | That one? Yeah. |
21:12.58 | Kirkburn|Cook | That's possibly the one, long time ago now :) |
21:13.45 | Kirkburn|Cook | What's the parser thingy supposed to look like btw? |
21:14.12 | Adrine | Well, eventually it'll be looking like what WoW interprets your UI files as :) |
21:14.44 | Kirkburn|Cook | Cool ... because in IE7 it looks kinda crazy |
21:14.51 | Adrine | Heheh, no doubt |
21:15.00 | Adrine | I'm using Firefox for superior CSS support. >_> |
21:15.03 | JoshBorke | looks kinda bland in firefox :D |
21:15.15 | Adrine | It's bland right now, sure :) |
21:15.18 | Adrine | But it's very very early! |
21:16.03 | JoshBorke | and here i thought originally you were creating a mod that lets you do the layout in game |
21:16.11 | JoshBorke | then dump the results out to the saved variables :D |
21:16.24 | Kirkburn|Cook | It's quite similar in FF and IE but in IE it's stuck right up in the corner |
21:16.34 | Adrine | That's another different dream, JoshBorke :) |
21:16.42 | Adrine | Kirkburn|Cook: That's just the browser's interpretation of page padding. |
21:16.51 | Kirkburn|Cook | Dontcha love em |
21:16.59 | JoshBorke | you can do it! i have faith in you! |
21:17.50 | Kirkburn|Cook | The border isn't defined so FF adds it? |
21:17.59 | Adrine | Well |
21:18.27 | Kirkburn|Cook | I'm just looking at the source, and trying to see what effect the code does - i'm trying to do more advanced web coding |
21:18.34 | Adrine | Everything has absolute positioning. IE sees this as "0 is the first pixel on the document" whereas Firefox sees this as "0 is the first pixel we can render to with respect to page margins" |
21:18.49 | Adrine | This is a REALLY BAD project to learn good HTML from :) |
21:19.02 | Kirkburn|Cook | :P |
21:19.06 | Adrine | I'm basically ignoring the benefits of HTML and am abusing it as an easy-to-access renderer |
21:19.25 | Adrine | Everything is absolutely positioned and will be put together with a manually-managed layout manager |
21:20.29 | Iriel | IE and FF have nasty divergent behaviours for a number of border/margin spacing issues |
21:20.42 | Adrine | Tell me about it. |
21:20.58 | Kirkburn|Cook | What's it like in IE6? |
21:21.20 | Adrine | About as broken as IE7 is my guess. |
21:21.51 | Kirkburn|Cook | IE7 is mucho better for standards |
21:22.00 | Adrine | "Much" being a relative term :P |
21:22.08 | Kalroth | very relative :P |
21:22.09 | Kirkburn|Cook | It's a true one too :) |
21:22.19 | Kalroth | depends on whos standards :) |
21:22.20 | Tain | That's kind of like saying someone is a much better dictator for genocide. |
21:23.06 | Kirkburn|Cook | Bah humbug, IE7 is a lot better for standards so ner ... not up to FF, but it's a huge improvement on IE6 |
21:23.37 | Kirkburn|Cook | I think CSS1 full support is done, CSS2 is mostly done. |
21:24.41 | Adrine | It's still a royal PITA :P |
21:25.25 | Kirkburn|Cook | :) If it wasn't for IE7s tabs, I'd use FF |
21:26.47 | Tain | See they're almost caught up with 1998's technology in IE. |
21:26.49 | Tain | That's not bad. |
21:27.08 | Gryphen | :rolleyes: |
21:27.16 | Kirkburn|Cook | FF is still on CSS2 atm |
21:27.34 | Tain | Of course it is, CSS3 isn't formalized yet. |
21:27.56 | Tain | It's just sad that IE still doesn't fully support CSS2 which has been defined for almost a decade now. |
21:27.58 | Kirkburn|Cook | So FF is also using 1998 tech then? |
21:28.08 | Kirkburn|Cook | ;) |
21:28.26 | Gryphen | Hasn't exactly been an issue for the last decade |
21:28.30 | Tain | Really? |
21:28.30 | Kirkburn|Cook | It's pretty stupid that they didn't do any development on IE for SIX years |
21:28.34 | Gryphen | Just something for FF users to target |
21:28.43 | Tain | No one has complained about IE not supporting standards for the last decade? |
21:28.49 | Kirkburn|Cook | I mean seriously, SIX years |
21:29.32 | Tain | Microsoft created a market for FireFox and Opera by doing nothing. All praise Microsoft! |
21:29.53 | Kirkburn|Cook | oh wait, were we being sarcastic? |
21:30.00 | Tain | No, I'm being serious. |
21:30.14 | Tain | MS creates jobs for people in areas they're not even doing anything in. It's wonderful. |
21:30.27 | Gryphen | That is their choice |
21:32.47 | Adrine | Quick question on anchor behavior... |
21:33.16 | Adrine | if I have <Anchor point="TOPRIGHT">, I'd expect that to anchor my frame's top right point to the parent (or relativeTo) frame's TOPLEFT point. Is that incorrect? |
21:33.31 | Adrine | Because that's not the behavior I'm seeing in my addon, which is affecting my interpretation of it :P |
21:33.56 | Iriel | That's incorrect |
21:34.06 | Iriel | if you dont specify a relativePoint, it's the same as the point |
21:34.12 | Iriel | so you're anchoring top-right to top-right |
21:34.51 | Adrine | Ahah, that would be a lot more consistent. |
21:34.53 | Adrine | Thanks Iriel. |
21:35.00 | Adrine | That explains why I'm seeing what I do. :) |
21:36.37 | *** join/#wowi-lounge Gryphen (n=gryphon@67-42-95-27.tukw.qwest.net) |
21:37.00 | Adrine | I can't test at the moment, but if no anchors are supplied, default is CENTER? |
21:37.06 | Adrine | Or TOPLEFT? |
21:37.16 | Adrine | Or is that an invalid case? |
21:38.00 | krka | good question, i think center |
21:38.53 | Tain | I thought TOPLEFT, but that's just from memory. |
21:40.15 | Iriel | is it one point, or AllPoints ? |
21:40.33 | Adrine | Assume a frame exists with no <Anchors> definition |
21:40.38 | Adrine | What's the behavior? |
21:40.58 | Iriel | My guess woul dhave been AllPoints, but I could easily be wrong |
21:40.59 | *** join/#wowi-lounge [MoonWolf] (n=moonwolf@f176182.upc-f.chello.nl) |
21:54.26 | Iriel | It should be pretty easy to validate on test, now we can enumerate anchors |
21:55.07 | JoshBorke | oh yeah, i had a question: is it possible to get the target of someone not in my party/raid, not targeted, and not mouseover'd? |
21:55.33 | Verlaine | doubt it |
21:55.42 | JoshBorke | i didn't think so, but i just wanted to double check :-) |
21:55.52 | Iriel | JoshBorke : If you dont have a unit ID to refer to the 'someone', then you can't, no. |
21:56.01 | JoshBorke | unless they just happen to be targetted by party1targettargettargettarget or something crazy like that :D |
21:56.03 | Verlaine | unless he is using an addon that gives his target in a secret channel |
21:56.31 | JoshBorke | do we know how deeply <unit>target goes? |
21:56.38 | Iriel | as deep as you want |
21:56.45 | Iriel | you pay a performance fee, though |
21:56.48 | [MoonWolf] | as deep as you want. |
21:56.53 | JoshBorke | interesting |
21:57.31 | krka | what performance fee? |
21:57.42 | Verlaine | 5$99 |
21:58.04 | krka | i can't afford that :( |
21:58.32 | *** join/#wowi-lounge duke|ib (i=dukeku@c-67-160-162-146.hsd1.or.comcast.net) |
21:58.57 | Verlaine | how can I kick my ghost (shouryuu is my ghost) |
21:59.18 | Ktron|outificate | something like /ns ghost |
21:59.20 | Iriel | The performance fee being that the game has to chase the chain |
21:59.30 | [MoonWolf] | <PROTECTED> |
21:59.34 | Iriel | I think it's /msg nickserv ghost shouryuu |
22:00.20 | Ktron|outificate | yeah, Iriel's got it, but you might need to put a password after your nick, and depending on your client you can use /ns instead of /msg nickserv |
22:00.24 | Verlaine | aye |
22:00.32 | Shouryuu | thanks |
22:01.15 | *** join/#wowi-lounge cladhaire (n=jnwhiteh@cpe-24-59-191-241.twcny.res.rr.com) |
22:01.54 | Shouryuu | do you guys know Jack Johnson? |
22:02.02 | JoshBorke | ok thanks for all the help |
22:02.03 | JoshBorke | and yes :-) |
22:02.20 | Shouryuu | do you like Jack Johnson? |
22:02.38 | Shouryuu | damn he felt the harassement coming |
22:05.46 | krka | I voted John Jackson |
22:05.53 | Shouryuu | lol |
22:06.45 | *** join/#wowi-lounge Tem_ (n=Tem@ip70-177-40-169.br.br.cox.net) |
22:08.39 | Kirkburn|Cook | Jack Johnson - In Between Dreams, cool album |
22:08.54 | Shouryuu | it's cool but kinda overrated |
22:09.17 | malicor | i got something like: |
22:09.47 | malicor | <Frame ...><Frames><Button ...><Scripts><OnReceiveDrag>My_Method(this:GetID());</.....> |
22:10.14 | malicor | now if i drag something onto my button, i correctly get My_Method() triggered |
22:10.38 | Adrine | There you go :) |
22:10.42 | malicor | what i get from this:GetID() is though the id of my button, not of the thing i dragged to |
22:11.17 | malicor | any idea what i must use to get the id of the thing i dragged to ? |
22:14.05 | malicor | not, hmm ? well, i ll find out eventually :) |
22:15.50 | *** join/#wowi-lounge KRabid (n=BC@216.31.182.146) |
22:17.13 | malicor | gnight, i go sleep :) |
22:18.33 | krka | did anyone get my reference btw? |
22:18.41 | krka | i'd be upset otherwise |
22:21.32 | MentalPower | how do I tell regex that something is optional? |
22:21.47 | MentalPower | but I still want it returned if its there |
22:21.47 | Kolth | * instead of +? |
22:22.32 | MentalPower | ie X[Link1], Y[Link2], [Link3] |
22:22.52 | Ktron|outificate | little too vague |
22:22.58 | Kolth | Very too vague :) |
22:23.31 | MentalPower | X and Y are the optional components [Link] will always be there |
22:23.43 | Kolth | And the format is what? |
22:23.50 | Adrine | Eureeka! |
22:23.51 | Adrine | http://wow.tachyonsix.com/uiviewer/parser.php |
22:23.58 | MentalPower | format? |
22:24.10 | Kolth | What's the string's structure |
22:24.29 | Adrine | ? means "0 or 1" |
22:24.47 | Adrine | So you could say \d?\[\d+\] |
22:24.58 | MentalPower | currently I have for color, item, name in string.gfind(str, "|c(%x+)|Hitem:(%d+:%d+:%d+:%d+)|h%[(.-)%]|h|r") do |
22:25.01 | Iriel | [XY]?[Link] |
22:25.32 | Iriel | ? is only for a single character in lua, tho |
22:25.33 | MentalPower | I want an optional digit in front of |c |
22:26.16 | Kolth | Optional dig is \d? |
22:26.20 | Kolth | digit* |
22:26.30 | Adrine | \d is a character class |
22:26.50 | Kolth | Maybe I'm mixing Regex implementations. |
22:26.53 | Adrine | Err. |
22:26.56 | Adrine | That should be %d |
22:27.02 | Adrine | Or...no, yes :) |
22:27.04 | Kolth | ^ thanks |
22:27.09 | Adrine | %d is the 1-9 character class :) |
22:27.13 | Kolth | That one! |
22:27.14 | Kolth | :) |
22:27.38 | Adrine | My mind is fried. Recursive box models make my head spin. |
22:28.00 | Adrine | I have children that need to know parent size information, but the parent doesn't know its size information until the children are parsed. :) |
22:28.57 | *** join/#wowi-lounge JoshBorke (n=none@r35h65.res.gatech.edu) |
22:31.03 | Kolth | Anyone have a recommendation on soft-surface mouse surfaces? |
22:31.47 | Kirkburn | What type of mouse? |
22:31.55 | Kolth | Optical, soon to be Laser. |
22:32.02 | Kolth | Wireless. |
22:33.16 | Kirkburn | Has anyone heard of Gnarls Barkley btw? |
22:33.17 | Kirkburn | Same as me, then ... anything really |
22:33.17 | Kolth | I went with a Ratpadz GS and I dislike the hard surface. I'm developing a bone spurr. |
22:33.17 | Kolth | There's actually a notch on my wrist now that doesn't go away after a few days absence from a computer. |
22:33.17 | JoshBorke | WOOHOOO! i made a casting bar! |
22:33.17 | Kirkburn | Hmm, not sure ... one with a gel pad? |
22:33.17 | Kolth | Josh: A default castingbarframe replacement? |
22:33.35 | JoshBorke | nuh uh. a heal tracking thing |
22:33.37 | Kolth | Kirkburn, I'm not sure if I want one with a wrist rest. Have you used one with a rest before? |
22:33.50 | Kolth | JoshBorke: Raid members' heal progress based upon combat log events? |
22:34.35 | JoshBorke | ( Kolth ): yes |
22:34.44 | Kolth | Can I try it out? |
22:34.44 | JoshBorke | has someone else done it? |
22:34.50 | JoshBorke | oh it's still pre-alpha :D |
22:35.04 | Kolth | AnduinLothar has written one already but it's not stand-alone. |
22:35.12 | JoshBorke | oh really? |
22:35.13 | Kolth | Nor is it raid. |
22:35.19 | Kolth | ArcanePartyBars |
22:35.31 | Kolth | Casting progress with time and target for each of your party members. |
22:35.38 | Miravlix | Can anyone give me the UnitDebuff return value for the Warlock slow curse? |
22:35.40 | Kolth | Uses Cosmos' Sky chat channels for casting synchronization. |
22:35.40 | Kirkburn | Kolth, nope, but I've been thinking about it |
22:35.52 | JoshBorke | the thing that is going to be difficult is getting the targetting correctly |
22:36.34 | Kirkburn | Curse of Exhaustion Miravlix? |
22:36.57 | Kolth | Miravlix: Can be applied one time and it's Texture is /Spell_Shadow_GrimWard.jpg |
22:37.41 | Kolth | Oh, Miravlix... http://www.wowwiki.com/Queriable_Buff_effects |
22:37.49 | Iriel | Adrine : How can you have that happen (complex dependencies) from pure XML? |
22:38.35 | JoshBorke | what is the format to SetAllPoints? |
22:39.01 | Kolth | Anchor, parentFrameName, anchor, offsetx, offsety |
22:39.21 | JoshBorke | for each anchor point? |
22:39.24 | Kolth | yes |
22:39.27 | Kolth | topleft->bottomright |
22:39.39 | Kolth | http://www.wowwiki.com/API_Frame_SetAllPoints |
22:40.02 | JoshBorke | yea, i knew i've seen it before but didn't see it on the wiki |
22:40.15 | Adrine | Quick! Someone give me an XML layout file to plug into my parser. |
22:40.18 | JoshBorke | ah, because i was looking at layoutframe :D |
22:40.22 | Kolth | The best way I've found to search the wiki is goolgling "wowwiki {terms" |
22:40.24 | Adrine | I have http://wow.tachyonsix.com/uiviewer/parser.php?file=Healcap.xml and http://wow.tachyonsix.com/uiviewer/parser.php?file=Sanity.xml |
22:40.36 | Adrine | (It's ugly, I know, but it's making progress!) |
22:41.14 | JoshBorke | you do realize sanity looks REALLY funny? |
22:41.25 | Adrine | Yeah, but I recognize where the elements are :) |
22:41.34 | Adrine | And for the most part, it's actually laid out properly |
22:41.39 | JoshBorke | me too :-) except the jumbled part on the right |
22:42.07 | Adrine | It's helping me find the places that my layout manager is faulty, anyway :) |
22:43.11 | krka | how do i join LFG - city? |
22:43.25 | krka | if i can at all |
22:43.28 | JoshBorke | great job adrine :-) |
22:43.30 | Iriel | As far as I know, SetAllPoints essentially maps each point to the same point on the relative frame (generally its parent) |
22:43.42 | JoshBorke | yea, i realized it's not what i wanted :-( |
22:43.46 | Kolth | Iriel: Yep |
22:43.55 | Kolth | (With the chance for offset) |
22:44.49 | Iriel | Are you sure there's a chance for offset? |
22:44.57 | JoshBorke | note to self, don't reloadUI and switch apps :-( |
22:45.00 | Kolth | No. I should take that back. |
22:45.05 | *** join/#wowi-lounge duke|ib (i=dukeku@c-67-160-162-146.hsd1.or.comcast.net) |
22:45.08 | Iriel | that page you linked implies there's no offset, and that's my understanding also. |
22:45.15 | Kolth | I agree with you. |
22:49.01 | duke|ib | O_O |
22:49.03 | duke|ib | errr |
22:49.05 | duke|ib | o_O |
22:53.42 | JoshBorke | SetPoint is crashing wow :-( |
22:56.50 | Kolth | How are you calling it? |
22:58.12 | JoshBorke | poorly :-) i was doing it in an VARIABLES_LOADED. and I was not providing it with the frame, but rather the frame name |
22:58.46 | Kolth | It's usually called this:SetAllPoints() |
22:59.08 | JoshBorke | i was anchoring the successive cast bars to the previous castbar |
22:59.35 | *** join/#wowi-lounge Kolth` (n=petridis@c-24-22-17-70.hsd1.or.comcast.net) |
23:05.05 | Miravlix | Kolth: double thanks, didn't know about that page. |
23:05.48 | Kolth | np, I only found it when I was looking for ya |
23:07.36 | Iriel | Hm, you shouldn't be able to break it with SetPoint, if you can reliably crash it then throw me an email and i'll write it up. |
23:08.58 | JoshBorke | i didn't crash persay, it just got stuck in a loop |
23:09.12 | *** join/#wowi-lounge Kirov (n=Kirov@adsl-64-161-16-97.dsl.sntc01.pacbell.net) |
23:13.38 | JoshBorke | helps if i identify first :D |
23:16.04 | *** join/#wowi-lounge cladhaire (n=jnwhiteh@cpe-24-59-191-241.twcny.res.rr.com) |
23:16.13 | JoshBorke | ( Adrine ): the question i had earlier about the table layout was me not know how to read :D |
23:16.24 | Adrine | Hehehe. Fair enough :) |
23:16.35 | JoshBorke | it was working all along |
23:16.36 | *** join/#wowi-lounge namxo (i=oxman@82.239.244.31) |
23:20.39 | JoshBorke | hm, i think it's still not quite working for me... |
23:20.45 | Miravlix | 5K estimated honor at 39 is definately 3K+ over my limit for PvPing in one day. |
23:21.00 | JoshBorke | ok, even my updated codes crashes WoW |
23:21.20 | Miravlix | Hehe, just make an endless loop = dead WoW |
23:21.24 | Kirov | Josh - what code? |
23:21.45 | Miravlix | Recursion is also fun with the stack overflows it creates. |
23:22.07 | Kirov | There was a great forum post recently |
23:22.07 | Kirov | "while true do |
23:22.07 | Kirov | stuff |
23:22.07 | Kirov | end |
23:22.10 | Kirov | why does this break wow!?" |
23:22.12 | JoshBorke | http://wow.pastebin.com/613399 |
23:22.19 | Kolth | LOL Kirov |
23:22.26 | JoshBorke | ( Miravlix ): yea it is! |
23:22.30 | Miravlix | Because it's a single threaded application |
23:22.50 | *** join/#wowi-lounge Qzot (i=user@sandbox.xerox.com) |
23:23.07 | Kirov | josh - why not for i=2? |
23:23.25 | Miravlix | for i=2 I==2, 0 do? |
23:23.43 | JoshBorke | because i want to run some other code on i=1 |
23:23.50 | JoshBorke | i just snipped it out because it wasn't relevant to the problem |
23:24.03 | Kirov | Still, why put that in the for loop? |
23:24.09 | Kirov | but, meh |
23:24.24 | JoshBorke | just to eliminate the if in the for loop? |
23:24.36 | JoshBorke | sure, i'll go ahead and do that for that little bit of improvement :-) |
23:25.10 | Qzot|atwork | Iriel been around today? |
23:25.35 | Kolth | He's around. |
23:26.00 | JoshBorke | btw, this bit of code works onec I'm in game |
23:26.06 | JoshBorke | ie i ran it from tinypad |
23:26.17 | Kirov | hmm |
23:26.29 | Kirov | I don't see anyhing overtly wrong. |
23:26.30 | JoshBorke | but when I reloadUI or try to login with it, it just stops |
23:26.51 | Kirov | I wonder if it needs to be shown first |
23:27.20 | JoshBorke | it's not shown when i run the code in tinypad |
23:29.51 | JoshBorke | i <3 you guys :D for being so helpful :-) |
23:36.37 | Tem_ | Shouryuu: how would you say "Options" in French? |
23:36.57 | *** join/#wowi-lounge zespri_work (n=andrews@202-180-118-190.jetbuster.co.nz) |
23:37.13 | *** join/#wowi-lounge zespri_work (n=andrews@202-180-118-190.jetbuster.co.nz) |
23:38.02 | cladhaire | Tem: "Options in French" |
23:38.10 | zespri_work | what is the most common way for a hunter to feed their pets? Do they farm for meat or do they by pet food, or how does this work? |
23:38.28 | Kirov | Depends on the pet |
23:38.30 | JoshBorke | no no, it's "Options" in French |
23:38.43 | cladhaire | zespri_work: I buy food if its my bear or boar.. and farm for the tricky ones, unless I find a vendor. |
23:39.00 | zespri_work | where do you normaly buy food from? |
23:39.10 | Kirov | meat vendor |
23:39.12 | Qzot|atwork | I try very hard to have vendor food for my pet. Farming is a pain. |
23:39.32 | cladhaire | My pets take bread... so general vendors, etc =) |
23:39.48 | Kirov | cladhaire - go find a mage, cheaper =_ |
23:39.50 | Kirov | =) |
23:40.00 | cladhaire | Kirov: Aye.. but my mage friends are always hiding |
23:40.01 | Qzot|atwork | However, I use an auto-feed macro, and if I'm in an area with lots of meat, I try to keep the lowest stack in the magic spot. |
23:40.01 | zespri_work | meat vendor. are they common or they are in the capital city only? |
23:40.09 | Tem | yea |
23:40.19 | Tem | they usually path though so it's a pain to find em |
23:40.26 | Tem | much easier to find in small towns |
23:40.37 | Tem | usually the butcher or something in the inn |
23:40.41 | Kirov | http://www.thottbot.com/?s=Meat+Vendor |
23:41.06 | Qzot|atwork | If my hunter's going to be out of Orgrimmar for a while, I'll have my trade alt buy a few stacks and mail it, and then pull it from the mailbox as I need it. |
23:41.09 | zespri_work | I jsut rolled a hunter, that's why =) |
23:41.23 | Kirov | http://www.thottbot.com/?i=506 - more complete list |
23:41.29 | Qzot|atwork | Mailboxes are *very* convenient. |
23:41.53 | JoshBorke | so any ideas on my SetPoint problem? |
23:41.53 | zespri_work | Thank you, Kirov, not very many of them... |
23:42.17 | Kirov | When leveling I found I didn't really need to buy food |
23:42.20 | zespri_work | oh that's better |
23:42.42 | Kirov | once I hit 60, I find I have to buy food most of the time since I'm not out there playing much outside of instances. |
23:43.15 | Kirov | Plus, the "meat" that drops is either not edible or takes too many to get them happy. |
23:43.22 | zespri_work | does it really matter what pet to choose? from reading forums I understood that there is not much differences really |
23:44.01 | zespri_work | unless you want cool looking "rare" pet |
23:44.06 | Qzot|atwork | There are differences, but pretty vanilla. |
23:44.18 | Qzot|atwork | Good to keep switching pets early on. |
23:44.21 | Kirov | Bears are good |
23:44.25 | Qzot|atwork | And don't get attached to one. |
23:44.25 | Kirov | eat anything |
23:44.39 | Kirov | Cats / Wolves are good for the high end |
23:45.01 | Tain | I'll play a hunter when they let you tame giraffes. |
23:45.39 | Kirov | lol |
23:45.44 | Kirov | I want to tame Nefarian |
23:45.56 | Adrine | A giraffe pet would rule. |
23:46.12 | Adrine | OH good lord. |
23:46.15 | Kirov | giraffe have that evil knock down ability too |
23:46.47 | Adrine | I just realized I spent all my free time today working on this UI viewer and that I couldn't wait to go home so that I could extract the WoW XML/image files and plug them in. |
23:46.50 | Adrine | And then I realized... |
23:46.59 | Adrine | ...that I have my laptop sitting next to me, which has WoW installed on it. |
23:47.01 | Adrine | gg me. |
23:47.18 | JoshBorke | lol |
23:48.18 | zespri_work | Well, hunters must be fun to level a bit. I know that hunter is a pretty useless class along with rogue, but I haven't played one yet, so when I had to roll a new char because my friend joined wow I decided to roll hunter |
23:49.38 | zespri_work | useless in terms of desirability in groups |
23:49.48 | zespri_work | not in general of course |
23:50.31 | Kirov | A hunter provides dps, and limited CC. |
23:50.38 | Kirov | They can also tank if needed. |
23:51.06 | Kirov | One thing about a hunter CC as well, freezing traps are the only CC in the game that works on everything. |
23:51.33 | Kirov | Most bosses being an exception to that of course. |
23:51.33 | zespri_work | Yeah, I've been in a group with hunter's pet doing tanking and a warlock pet doing off-taning, it was in Mara. We fared pretty well |
23:51.58 | Miravlix | The smallest possible XML code is <UI ... > <Frame name=...> <Scripts> <OnLoad> Function ? |
23:52.18 | Kirov | I've been on Strat runs where my pet was the MT over the tank because it held aggro bettter and had more health. =) |
23:52.32 | zespri_work | lol |
23:52.34 | Miravlix | Kirov: ouch |
23:52.50 | Miravlix | Good thing the tank was in the team he sure needed equipment upgrades |
23:52.56 | Kirov | hehe |
23:52.58 | Kirov | Yeah |
23:53.24 | Miravlix | Onload is basically the only thing left that I have to do in XML? |
23:53.25 | Kirov | He was getting mad at me, "turn your pets growl off, he's pulling aggro!" ... "My pet's growl is off." |
23:53.32 | Kolth | Mira: Methinks |
23:53.33 | zespri_work | Mira, you would kick such a tank out of the group, wouldn't you? =) |
23:53.43 | Miravlix | No |
23:54.37 | Miravlix | In 1+ year I've quit less than a handfull of instance teams |
23:55.48 | Kirov | When I get people who are really annoying in a group I tend to just ignore them. |
23:56.05 | Kirov | Only place I don't is at places like the stitches pulling area. |
23:57.13 | JoshBorke | the most fun i've had in an instance was my first and only 5 man run of SM Strat. We wiped twice before we got to the archivist, second time we made it back to our corpses just before repops. then we wiped after archivist because we want to wait on Soulstone so we all went AFK and pathers popped on us :( |
23:57.42 | JoshBorke | but it was still the most fun I've had :D and it was highly profitable |
23:57.55 | JoshBorke | made 20g+ on that run and i didn't get a righteous orb or anything |
23:59.55 | Miravlix | Is there a way to only load code if fx. Race = something or Class = something? |