00:00.10 | Codayus | There's always a first time. But...yeah, not going to happen. |
00:01.16 | Ktron | The patch coming out tomorrow is a probability 0 event. |
00:01.34 | shouryuu | it's kinda like me having a good mark on that math test I passed 2 weeks ago |
00:02.02 | Guillotine | o.0 |
00:02.04 | Esamynn | i'm going to sign off guys, catch you all later |
00:02.07 | Guillotine | bye |
00:02.16 | Codayus | cya |
00:02.19 | shouryuu | rawrr |
00:02.26 | Plorkyeran[Away] | we didn't have free repairs until about two months ago |
00:02.41 | Plorkyeran[Away] | but then we realized we had 6000g in the guild bank and nothing to spend it on |
00:05.18 | Ktron | I need to write my own function to explode a string, right? there's no explode() function hiding under a rock somewhere, right? |
00:05.52 | Guillotine | hehe. explode("target"); |
00:06.00 | Guillotine | bye bye ragnaros |
00:06.42 | Tem | Plorkyeran[Away]: we had a lot of gold in the guild bank... then we bought our to MTs Compendiums... |
00:06.45 | Ktron | explode as in take 'strings like this' and return, probably as a table, {'strings', 'like', 'this'} |
00:06.49 | Tem | two* |
00:07.01 | Guillotine | oh |
00:07.03 | Guillotine | dang |
00:07.06 | Guillotine | i like the other thing better |
00:07.53 | Guillotine | ROFL |
00:07.55 | Guillotine | http://www.jokefile.co.uk/odds/0900.jpg |
00:07.59 | Ktron | Guillotine: question is, does your explode("target") have an AOE? and is the damage variable? and if it is, what is it based upon? |
00:08.07 | Guillotine | eggs |
00:08.10 | Guillotine | it is based one ggs |
00:08.12 | Guillotine | eggs* |
00:09.45 | Guillotine | Pythagorean theorem: 24 words. |
00:09.46 | Guillotine | The Lord's prayer: 66 words. |
00:09.48 | Guillotine | Archimedes' Principle: 67 words. |
00:09.49 | Guillotine | The 10 Commandments: 179 words. |
00:09.51 | Guillotine | The Gettysburg address: 286 words. |
00:09.52 | Guillotine | The Declaration of Independence: 1,300 words. |
00:09.53 | Plorkyeran[Away] | Compendiums are 5000g on my server |
00:09.54 | Guillotine | U.S. Government regulations on cabbage sales: 26,911 words. |
00:10.00 | Plorkyeran[Away] | not a good use of money |
00:10.14 | shouryuu | 5kg |
00:10.15 | shouryuu | ouch |
00:10.26 | shouryuu | what do they do anyways? |
00:10.32 | Plorkyeran[Away] | Quel'Serrar |
00:10.45 | shouryuu | oh nice |
00:11.09 | Guillotine | Shouryuu: http://www.thottbot.com/?i=35776 |
00:11.48 | Ktron | or http://wow.allakhazam.com/db/item.html?witem=18348 |
00:12.09 | shouryuu | rawr |
00:12.14 | Gryphen | ono i esceared of teh rawr! i need a huggle. |
00:12.30 | Tem | rawr! |
00:12.34 | shouryuu | *slap* |
00:12.39 | shouryuu | lol |
00:12.45 | shouryuu | that's one weak rawrr my friend |
00:12.47 | shouryuu | rawr |
00:12.52 | Gryphen | ono i esceared of teh rawr! i need a huggle. |
00:13.00 | shouryuu | that's how you do it! |
00:13.28 | Guillotine | rawr |
00:13.33 | Gryphen | ono i esceared of teh rawr! i need a huggle. |
00:13.35 | shouryuu | Do you think I succesfully killed the CTRA thread? |
00:13.40 | Guillotine | let me check |
00:13.43 | shouryuu | you've learnt from the best |
00:13.51 | Guillotine | which one? there are 2 |
00:14.15 | shouryuu | dang |
00:14.21 | shouryuu | didn't see the second one |
00:14.50 | Guillotine | nah. that won't kill it |
00:15.26 | shouryuu | dang |
00:15.37 | Astryl | Any Pallies here? |
00:15.53 | Guillotine | i have a level 8 pally... |
00:16.12 | Guillotine | with full judjement set |
00:16.16 | Astryl | Uh huh... |
00:18.04 | shouryuu | lol |
00:19.12 | *** join/#wowi-lounge Guillotine_ (n=Guilloti@63.203.120.57) |
00:19.50 | shouryuu | an imposter! |
00:20.06 | shouryuu | ~shoot Guillotine_ |
00:20.08 | purl | ACTION shoots Guillotine_ in the eye with a phase pistol! |
00:20.14 | Guillotine_ | ow |
00:20.18 | shouryuu | lol |
00:20.28 | Codayus | I've got a lvl 30 pally, and know a little bit of endgame pally stuff. <srug> |
00:20.36 | Codayus | or shrug, even |
00:21.00 | shouryuu | rawrr |
00:21.02 | shouryuu | cair |
00:21.22 | Cair | that's my name |
00:21.44 | Astryl | I don't have a Paladin at all, but am interested to know if the 1.9 changes are as bad as so many people are making them out to be. |
00:22.06 | Cair | shouryuu: BAD author, BAD |
00:22.08 | Codayus | Well, yes and no. |
00:22.14 | shouryuu | why? |
00:22.16 | shouryuu | why? |
00:22.20 | shouryuu | what Did I do? |
00:22.21 | Cair | shouryuu: re-submit, as a ZIP file, not a RAR |
00:22.33 | Codayus | Imean, it isn't the end of the world, but paladins were promised a fix. And it isn't. |
00:22.47 | shouryuu | lol sorry |
00:22.49 | Cair | edit the upload, then I'll approve |
00:22.54 | shouryuu | why is that bad? |
00:23.08 | Guillotine | >_< http://files.filefront.com/Scandalous_Vol2wmv/;4429969;;/fileinfo.html |
00:23.09 | Beladona | because zip is more widely accepted |
00:23.17 | Guillotine | yes shouryuu. zip = good |
00:23.21 | Guillotine | rar = bad |
00:23.24 | Guillotine | rawr = good |
00:23.36 | Beladona | although I use rars for most stuff |
00:23.37 | Astryl | Since... What was it, 1.4? they've been revamping one class every patch, and I like that... |
00:23.45 | Codayus | An since once 1.9 goes live pallies probably wont get any more fixes for a while, if I had a 60 pally I'd be mad as hell. |
00:23.55 | Astryl | Aye. |
00:24.08 | Codayus | I was going to lvl my pally to 60 if the changes were good. They aren't. And I'm not unless that changes. |
00:24.42 | Legorol | Astryl, i have a "professional" paladin friend |
00:24.46 | shouryuu | lol sorry :( |
00:24.53 | Legorol | I have asked his opinion on the Pali changes, and here is what I was told: |
00:25.08 | Legorol | The main issue is the changes to Seal of Crusader. |
00:25.31 | Legorol | It procs more often, but provides only a 70% dmg bonus when procced. |
00:25.37 | Legorol | So the question is if this is good or bad. |
00:26.05 | Astryl | Right, but I've seen some posts where people tested this and found that it didn't actually proc more often at all, or it was only a tiny bit more or something. |
00:26.06 | Legorol | Since players, like all normal human beings have selective memory/observation, they perceive the damage reduction as a bad thing, even if the expectation value of the damage boost from SoC is the same as before |
00:26.19 | Legorol | That is possible, but that would be a bug |
00:26.24 | Astryl | Right... |
00:26.32 | Legorol | as far as i know Blizzard has stated that they did not intend to change the expected value of the dmg boost |
00:26.34 | Guillotine | QUESTION: How do I add a subject header to a key binding if I'm not using an lua file |
00:26.37 | Tain | No Paladin ha sany reason to complain about anything. |
00:26.38 | Legorol | only the way it's distributed |
00:26.44 | Legorol | well there is a tiny issue |
00:26.48 | Codayus | Mana use is increasing, mana efficiency is going away, itemization is looking broken. There's very little +int plate outside of endgame. DPS is only barely increasing, and at the cost of more mana and effort. |
00:27.01 | Codayus | And yeah, SoC proc rate seems to be about the same as before. |
00:27.07 | Legorol | I asked this Pali if he thinks the increased proc/reduced damage is better than the increased damage/fewer proc |
00:27.24 | Legorol | on a purely theoretical basis, assuming expected dmg is the same |
00:27.30 | Guillotine | anyone know? |
00:27.31 | Codayus | TGhey claim it was supposed to go from 5 ppm to 7 ppm. It seems to be going from 6 ppm...to 6ppm. NOT good. |
00:27.43 | Legorol | Codayus, that'd be a bug me thinks |
00:27.48 | Codayus | Probably a bug, but it needs to be fixed. BA. |
00:27.52 | Codayus | BAD, even |
00:27.59 | Legorol | Anyway i was explained that for PvE the increased procrate is better, for PvP the increased damage is |
00:28.01 | Codayus | (Well, okay, pretty much has to be a bug.) |
00:28.09 | Astryl | Lego, things being a bug doen't mean they're not part of how the class plays, even in release. |
00:28.23 | Legorol | I do beleive that Blizz would fix any proc-rate bugs before releasing the pali talent |
00:28.25 | shouryuu | people say a lot of things... |
00:28.31 | Legorol | i mean pali changes |
00:28.32 | shouryuu | agreed logorol |
00:28.33 | Astryl | Many classes have major gameplay changing 'bugs'. |
00:28.36 | Codayus | Legorol: Ah, if only I had your faith. |
00:28.41 | Legorol | :-) |
00:28.56 | Guillotine | pplz! i asked a question :'( |
00:28.57 | Legorol | as for the current situation, there are two issues: if proc rate is higher or bugged, that's one thing, |
00:29.06 | Legorol | the other is the psychological factor: |
00:29.17 | Legorol | players will perceive the lower damage as being worse, on purely psychological basis too |
00:29.19 | Guillotine | <<<How do I add a subject header to a key binding if I'm not using an lua file>>> |
00:29.26 | Legorol | Guillotine, you can't |
00:29.29 | Legorol | i mean you can, |
00:29.38 | Legorol | but you just add the text you want to appear in the XML attribute |
00:29.40 | Astryl | Right, the psycological thing is a good point. |
00:29.54 | Legorol | Also, there is a source of bias in players attitudes: |
00:29.56 | Tain | That's the problem, Paladins are so used to being at a certain level ability-wise they don't see how some of it needs to be tuned down, not the other way around. |
00:29.57 | Guillotine | I did. its taking them as variables though |
00:29.58 | Guillotine | <Binding name="Backflip" description="Turn 180 degrees" header="Backflip"> |
00:30.01 | Codayus | Meh, I'm okay with a 70% nerf to proc damage, so long as they REALLY boost proc rate to compensate. |
00:30.17 | Legorol | the people who mostly care about exact numbers are correlated with those playing PvP |
00:30.36 | Legorol | since the changes are less beneficial to PvP (or even detrimental to a small extent), you will get more complaints on the boards then happinesses |
00:30.47 | Astryl | So far, warlocks, warriors, hunters, and druids have received revamps... I've got a hunter and a druid, and my gf has a warrior. |
00:30.50 | shouryuu | Cair- Done |
00:30.50 | Legorol | this, coupled with the general you-only-hear-complaints on a typical forum, |
00:30.54 | Codayus | Palladin DPS is just low. If they nerf the random spikes but boost average long term DPS, I'm okay with that. And they sem to be intending that... |
00:30.55 | Legorol | is what's giving the current situation, i think |
00:31.15 | Legorol | yes Codayus, that'd be the benefit |
00:31.15 | Tain | That's true Legorol, but I think Blizzard understands that the amount of people who post on the boards are a tiny amount of the people who actually play the game. |
00:31.25 | Legorol | yes Tain, i think so too |
00:31.42 | Legorol | i think it depends on situation and person which one feels better to you: the high procrate or high damage |
00:31.47 | shouryuu | and they are a huge manjority of whinners |
00:31.48 | Astryl | Right, I think alot of the complaining paladins simply don't like that lowDPS/highSurvavability role. |
00:31.56 | Tain | And in my opinion and observation of games the pvp people are some of the loudest, always. |
00:32.02 | Legorol | since there was a change, the *more visible* effect of which is to reduce damage, players will react negatively |
00:32.07 | Tain | Even though they're usually in the smallest minority. |
00:32.09 | Cair | approved |
00:32.22 | shouryuu | I <3 joo! |
00:32.22 | Legorol | Guillotine: sorry you are right |
00:32.28 | Legorol | there is no way to get the bindings without Lua |
00:32.29 | Astryl | They like the class in general, but wish they could spec more in dps, even at a loss of survivability. |
00:32.29 | Tain | I approve of your approval, Cair! |
00:32.38 | Guillotine | I don't |
00:32.42 | Guillotine | you should have banned shouryuu |
00:32.46 | Legorol | Guillotine: i think that's because the engine appends BINDING_ before the stuff you put in the quotes, then looks for a global of that name |
00:32.46 | Guillotine | :) |
00:32.49 | Codayus | Also, the pally trees are STILL a bizarre mess. |
00:33.00 | Tain | I think every class wants more dps, but not everyone can have it. :) |
00:33.05 | shouryuu | BULLY :'( |
00:33.12 | *** join/#wowi-lounge Stylpe (n=Stylpe@98.84-48-162.nextgentel.com) |
00:33.17 | Guillotine | shouryuu: i meant banned in a good way |
00:33.29 | Guillotine | like banned from being banned |
00:33.35 | Legorol | disclaimer: what i have laid out above is an analysis based on a very skilled and otherwise intelligent/mathematically minded paladin, as explained to me, then blended with my personal opinion |
00:33.37 | shouryuu | that's what they all say :P |
00:33.40 | Legorol | so take it as you wish |
00:33.45 | Legorol | i never played a pala beyond lv 12 |
00:34.02 | Tain | It's ok shouryuu, we can form an alliance and vote Guillotine off the island. |
00:34.07 | Guillotine | :( |
00:34.31 | shouryuu | lol |
00:34.35 | Legorol | From what I understand, the increased proc rate/reduced damage is supposed to give consistency/control. |
00:34.45 | Legorol | The reason why in PvP the burst damage is better is because it catches the opponent off guard |
00:34.47 | Tain | I quite mine at 40 Legorol. I was rather... ah how do I say this delicately.. unsatisfied with how easy I felt it was to kill things without any risk to myself as a Paladin. |
00:34.47 | shouryuu | well Im off to bed |
00:35.01 | Legorol | and more battles are won in PvP due to crits/off-guard things than consistent things |
00:35.02 | shouryuu | rawr |
00:35.07 | Gryphen | ono i esceared of teh rawr! i need a huggle. |
00:35.12 | shouryuu | see yo guys! |
00:35.35 | Codayus | Tain: I stopped at 30; I was unsatisified at how SLOW it was to kill things. Hell, my priest lvled faster than that. I died more, but who cares, repair bills are low... |
00:36.03 | Legorol | I am surprised at that Codays, my friend told me he can level pretty fast with Pali |
00:36.24 | Tain | Yeah you can. |
00:36.45 | Tain | I can see feeling like a dropoff as you get closer to 30 if you don't get a really good weapon upgrade. |
00:36.53 | Legorol | also i have seen live demonstrations of him winning duels vs. all clases except rogue with average skill players 4 levels above him, around lvl 52 |
00:36.57 | Tain | Because the level 20 Paladin quest hammer is absurdly powerful for its lefe. |
00:37.03 | Tain | lefe=level |
00:37.04 | Tain | Somehow |
00:37.24 | Codayus | I might just be a bad pally player. And yeah, I was right at 30. And yeah, I can kill almost anything eventually. But dude! So...slow. XP/hour just sucks. |
00:37.30 | Astryl | I think Blizz's model of specialization works pretty well. I think they're missing the boat with Paladins though. With almost any other class, you can spec for damage. |
00:38.03 | Legorol | This may or may not apply Codayus, but i heard that for pali to be effective you've got to use a *lot* of your skills constantly |
00:38.03 | Legorol | like aura-switching, seals/judgements all the time etc. |
00:38.10 | Codayus | Even priests can spec shadow. |
00:38.14 | Astryl | With Palys, you can spec for damage, but it just isn't that damaging. They can't really make palys do that much damage, because they're naturally so defensive in nature. |
00:38.20 | Codayus | And yeah, pallies can be pretty high maintance. |
00:38.29 | Tain | It's a tradeoff. |
00:38.31 | Codayus | In terms of button mashing. Not like rogues. :-) |
00:38.54 | Astryl | Heh, talk about button mashing... My feral druid, in cat form, has 2 buttons. |
00:38.58 | Ktron | you shouldn't play a paladin for damage, you play a paladin for survivability |
00:39.10 | Legorol | what happens when you solo level though? |
00:39.10 | Codayus | I've got a macro that SSes until I hvae 5 combo points, then eviscerates. Weee! |
00:39.13 | Legorol | you need to go for damage ;-) |
00:39.29 | Tain | I mean I could kill anything wiht my Rogue within seconds. But two casters at once will tear me up if I don't get them right away. |
00:39.29 | Astryl | Coda, that's quite simple of a macro. |
00:40.00 | Astryl | My feral druid (effectively a rogue) has 2 buttons in cat form, and they're one for being in front of the target, and another for being behind. |
00:40.01 | Ktron | your survivability is higher, so you should spend less time dead/corpse retrieving |
00:40.01 | Codayus | Yes. But it brings the rogue controls down to 1 button for day-to-day playing. I was contrasting with pallies. :-) |
00:40.06 | Legorol | Dunno, i heard that to maximise pali DPS you got to do the right seals in the right order and judge them all the time |
00:40.08 | Astryl | When soloing, I mash a single button, over and over. |
00:40.28 | Tain | Of course you're not supposed to be able to do a single macro that does multiple attacks like that. |
00:40.36 | Legorol | i don't remember the details of what was the max DPS, but it was something like one type of seal, judge it, another type, judge it asap, then again or something |
00:40.40 | Tain | With Paladins you can use your seals and judgement to do awesome stuff. |
00:40.47 | Tain | And get a lot more dps. |
00:41.18 | Tain | And help other people in your group at the same time, if you happen to actually group with people. |
00:41.34 | Legorol | Tain, what about aura-shifting? |
00:41.45 | Legorol | e.g. if you see a caster starting to cast fire, you switch to fire resist, then back once he finished |
00:41.51 | Legorol | this is just to reduce dmg taken etc. |
00:42.02 | Legorol | afaik most people just leave it on devotion when soloing |
00:42.11 | ScytheBlade1 | There's always the chance that the caster is just messing with you though ;) (PvP) |
00:42.16 | Tain | Yeah, if you want to actually pay attention and do more then a Paladin can be a lot more. |
00:42.21 | Legorol | ScytheBlade1, true but unlikely |
00:42.28 | Legorol | plus you can see that if they do, and aura switch is free afaik |
00:42.45 | ScytheBlade1 | I enjoy doing that...starting a frostbolt, then moving forward just a tad and PoM Pyro |
00:42.49 | ScytheBlade1 | Messes with people... :) |
00:43.01 | Legorol | if you don't get a counter+silence in the middle :p |
00:43.03 | Tain | I suspect that a lot of people who want more think of Paladins as weaker fighters with weaker healing spells. |
00:43.08 | ScytheBlade1 | Fait enough |
00:43.10 | ScytheBlade1 | *Fair |
00:43.31 | Legorol | I do beleive that most average players who pick Pali expect a tough warrior with some minor healing |
00:43.35 | Legorol | and they get something very different |
00:43.41 | Legorol | but i sohuldn't be talking, i have no direct experience |
00:44.03 | Astryl | Any other feral druids here? |
00:44.12 | Tain | That's the thing though, I guess I don't see why anyone would think a Paladin would be competing for high dps in the first place. |
00:44.17 | Codayus | Well, that was sorrt of what bliz said they'd be. |
00:44.21 | Legorol | i have a friend who is a skilled one, so i am happy to butt in with my unasked-for opinion, Astryl ;_) |
00:44.22 | Codayus | And what they were in lore. |
00:44.35 | Legorol | yes thats' true |
00:44.42 | Legorol | i think the main problem with Palis is not what they can do, |
00:44.46 | Legorol | but what people perceive them to be |
00:44.49 | Codayus | But frankly, not a lot of classes are close to lore. |
00:44.51 | Tain | It's what they are. They are simply not the top dps dealing class. |
00:45.05 | Astryl | Lego, I just have a bunch of macros I've made, thinking of sharing em somehow. |
00:45.19 | Ktron | If you want Paladins to be strong at dps and healing, then they should take away mail |
00:45.19 | Legorol | ah, i don't know any feral macros, soz |
00:45.25 | Ktron | *take away plate and mail |
00:45.30 | Codayus | Tain - nor even a midrange dps dealing class. :-) |
00:45.33 | Ktron | and then you'd have... SHAMANS! |
00:45.38 | Legorol | talking of shamans |
00:45.46 | Legorol | i have recently rolled one, played to lvl 35 so far |
00:45.50 | Astryl | 1 button for frontal attack, 1 button for rear attack, 1 button for shifting to any form or mounting... |
00:45.50 | Legorol | quite interesting i must say |
00:46.04 | Codayus | They don't need to be good at healing. Certainly not when they spec for DPS. |
00:46.04 | Tain | See I disagree with that, Codayus. |
00:46.11 | Legorol | i wasn't surprised to see, just like with other classes, that a typical player doesn't use their class to the max potential at all |
00:46.27 | Legorol | Astryl, i had a chat with a randoom shammy the other day |
00:46.33 | Astryl | Yeah? |
00:46.36 | Tain | Someone using a Paladin to just autoattack and heal isn't going to do any damage. |
00:46.38 | Legorol | he was asking me why i bothered getting Flame Shock at low level, it's a waste of money |
00:46.53 | Legorol | so i said: two reasons, 1) i will be doing instances a lot 2)i can get higher dps with it |
00:46.55 | Astryl | I wouldn't agree with him. |
00:47.01 | Legorol | he raised his eyebrow at 2) |
00:47.05 | Ktron | paladins are healer tanks. |
00:47.22 | Legorol | so i tried to explain to him why, if i cast Flame Shock then Earth Shock then Flame Shock etc. alternating every 6 seconds, i get higher DPS overall |
00:47.26 | Legorol | he didn't get it, so i gave up |
00:47.34 | Astryl | Yeah, I totally get that. |
00:47.38 | Astryl | Most people don't. |
00:47.40 | Tain | That's becaues people only like to see a big number. :) |
00:47.47 | Legorol | but that was a typical example of how most people think/work |
00:47.47 | Astryl | They want to spam flame shock. |
00:47.52 | Legorol | you mean earth |
00:48.13 | Astryl | Err, whichever shock. My point is they want to use only one shock, not mix em. |
00:48.20 | Legorol | most average players seem to get a set pattern, a "core" set of spells they can use |
00:48.24 | Legorol | then they learn a pattern |
00:48.25 | Legorol | and stick to it |
00:48.29 | Astryl | Yep. |
00:48.30 | Legorol | no variation or adaptation |
00:48.37 | Legorol | i was also laughed at for getting strength of earth |
00:48.57 | Legorol | i explained that i beleive it's often better for soloing then stoneskin, and definitely better in instances |
00:48.58 | Ktron | I use whatever shock makes the most sense at the moment |
00:49.04 | Astryl | Shaman shocks are very opposite to that... They're elemental, but unlike mages, you don't specialize in a single shock. |
00:49.16 | Tain | I got laughed at for taking up Blacksmithing with my mage! |
00:49.19 | Legorol | yeah so you should really use all of them as necessary |
00:49.25 | Tain | Actually.. no that was pretty justified laughing. |
00:49.32 | Legorol | the strength? |
00:49.35 | *** join/#wowi-lounge RedcXe (i=RedcXe@cpe-72-225-160-49.si.res.rr.com) |
00:49.37 | Ktron | I've a 25 shaman, and frost shock when they're coming towards me or they might run, fire for dps over time with frost, and earth if they're casting |
00:49.41 | Legorol | ok, let's discuss strength, it's interesting i think |
00:49.58 | Legorol | Ktron, at 25 for max DPS i do flame/earth/flame/earth |
00:50.03 | Legorol | i didn't find need for frost |
00:50.12 | Legorol | slowing their running down didn't seem to improve my dps |
00:50.15 | Astryl | Which shocks I use, and in which order, usually depends on my level. You get a new one of one shock every 4 levels or so. |
00:50.22 | Legorol | since the extra time i get would be for casting a low DPS spell: lighting |
00:50.25 | Legorol | *lightning |
00:50.28 | Astryl | Which one you get every 4 levels just rotates. |
00:50.31 | Ktron | Legorol: flame/frost/flame/frost definitely should get you a higher dps |
00:50.41 | Legorol | why? |
00:50.41 | Astryl | Neither of you or correct. |
00:50.45 | Astryl | It depends on level. |
00:50.46 | Ktron | frost does more damage than earth, no matter how you look at it |
00:50.47 | Tain | That sends mixed signals. |
00:50.49 | Legorol | Astryl: true |
00:50.54 | Tain | I know girls like that. |
00:50.57 | Legorol | i don't remember if your frost or earth is better at 25 |
00:50.59 | Tain | Flame/frost/flame/frost |
00:51.05 | Ktron | Frost is at this level |
00:51.08 | Astryl | Whichever shock you upgraded last provides the highest dps on its own. |
00:51.08 | Legorol | Ktron: you sure? |
00:51.13 | Legorol | ok at 25, possibly |
00:51.21 | Legorol | in which case i'm sorry |
00:51.24 | Ktron | unless I haven't bought spells.... frost is... |
00:51.25 | Legorol | at the moment, for my best earth/frost, |
00:51.29 | Legorol | earth does more dmg than frost |
00:51.39 | Astryl | ie, frost may do more dmg than earth if frost was upgraded at 24. |
00:51.41 | Legorol | that's at 33 i think |
00:51.45 | Ktron | actually I lose legorol |
00:51.47 | Legorol | Astryl, i see |
00:51.55 | Ktron | Earth shock was lower until 24 |
00:52.04 | Ktron | at 24 you get the next rank of earth shock and its higher again |
00:52.14 | Legorol | well anyway, which one is better right now doesn't matter too much |
00:52.20 | Legorol | point is, most players will not consider things like this |
00:52.25 | Astryl | Right. |
00:52.36 | Legorol | so another pet peeve of mine is strength of earth |
00:52.39 | Legorol | for which i get laughed at |
00:52.44 | Astryl | Why? |
00:52.53 | Legorol | because often it's better than stoneskin |
00:53.04 | Ktron | heh, and actually, at the moment the dot of flameshock is lower than the total damage of earth |
00:53.11 | Legorol | in group, if the group is properly tanking, then earth gives bonus to all offense, whereas stoneskin only benefits the tank |
00:53.20 | Natasem | anyone in here work on the Auctioneer mod? |
00:53.27 | kergoth | i use strength of earth most often as well |
00:53.28 | Legorol | if i am soloing one on one, then increasing my dps vs. damage reduction seems a clear win |
00:53.39 | Legorol | since i can get lot of Hp back with very little mana with heals after fight |
00:53.50 | Natasem | how is Auctioneer gona handle the multiple AH in the next patch? |
00:53.51 | Astryl | Lego, what spec are you? |
00:53.51 | Legorol | certainly the hp/mana ratio of a heal seems better than on stoneskin totem |
00:54.03 | Legorol | enhancement 20, elemental 3 or so |
00:54.24 | Legorol | if i am fighting more than 1 mob, then i pull stoneskin out |
00:54.24 | Astryl | OKie. Yeah, I used both str and stoneskin, depending on the situation. |
00:54.31 | Legorol | exactly |
00:54.39 | Astryl | Yep, multiple mobs is a definite call for stoneskin. |
00:54.49 | Astryl | Or dualweilding mobs is a definite call for stoneskin. |
00:54.49 | Legorol | i consider stoneskin an 1vsMany spell |
00:55.04 | Legorol | dualweild is borderline, but you are probably right |
00:55.13 | Legorol | i am not too bothered about taking damage normally |
00:55.30 | Astryl | dualweild, because stoneskin knocks off a specific # of dmg from each hit. |
00:55.46 | Legorol | my strategy is usually (and do suggest something else if you know better): is to frontload as much spells as i can (totems etc.), then go into melee |
00:55.51 | Legorol | if i get damage, so be it |
00:56.00 | Legorol | by the end of battle, i hopefully regened a fair bit of mana |
00:56.01 | Legorol | so then just heal |
00:56.08 | Legorol | well not quite so clearcut |
00:56.16 | Legorol | Astryl: right |
00:56.23 | Legorol | that's what i figured too |
00:56.27 | Astryl | Against a 2h mob, 100..100..1000 becomes 80..80..80. |
00:56.40 | Legorol | yep i see what you are saying |
00:56.59 | Astryl | Against a dual weild mob, 50.50.50.50.50.50 becomes 30.30.30.30.30.30, much bigger reduction. |
00:57.23 | Legorol | copy/paste ftw ;-) |
00:57.31 | Astryl | Heh. |
00:57.37 | Legorol | 50. => copy/paste |
00:57.45 | Legorol | nvm |
00:57.59 | Astryl | For an enhancement shaman, that sounds right. |
00:58.16 | Legorol | another thing that tends to bother me: |
00:58.20 | Astryl | Frontload a bunch of damage, then melee it to death while not casting for a while so your mana regens.... |
00:58.36 | Legorol | in a group, if there is another shaman (and more often then not there is) i always try to get them so that we agree on which one of us casts which totems |
00:58.44 | Legorol | it's near impossible in practice to agree/synchronize :( |
00:58.50 | Legorol | am i right in that stoneskin doesn't stack? |
00:58.55 | Legorol | or strength |
00:58.57 | Astryl | I'm elemental, so I usually just end up dumping all my dmg into each mob, killing it twice as fast, then resting longer between mobs. |
00:59.00 | kergoth | correct, they dont stack |
00:59.01 | Legorol | so we are better off casting one each? |
00:59.14 | kergoth | usually the agreement is implicit. i pay attention to what other shamans are casting and cast accordingly |
00:59.32 | Legorol | that puts the strain on you |
00:59.39 | Legorol | and the other shaman at around lvl 30 is usually pretty rnadom :-) |
00:59.47 | Legorol | i mean, they cast earthbind... why? |
00:59.53 | Legorol | let the hunter and mage slow/snare the runners |
01:00.04 | Astryl | I usually do like kergoth, watch what they're casting, and then confirm it after a couple min. |
01:00.06 | Legorol | we have enough range, we can deal with them |
01:00.22 | Legorol | ok maybe you are right |
01:00.26 | Legorol | i should take that approach too in the future |
01:00.32 | Legorol | be the "silently adaptive" |
01:00.41 | Legorol | rather than trying to agree before hand |
01:00.54 | Ktron | you know what tremor is way underrated when you have two or more shamans? |
01:00.56 | Ktron | tremor |
01:01.15 | Astryl | ie, if I see em casting stoneskin and windfury alot, i whisper em, 'I'll use strength of earth and grace of air, you do stoneskin and windfury' |
01:01.28 | Astryl | Kind of a combo of your two ways. |
01:01.28 | Legorol | makes sense |
01:01.42 | Astryl | I don't just try to agree on it before hand because people are stupid and won't stick to it. |
01:01.57 | Ktron | tremor/earthbind is a vicious attacking combination for WSG |
01:01.57 | Astryl | I watch what they do first, so that what they get assigned to do is what they're used to anyway. |
01:01.58 | Legorol | also i think i need to be more assertive |
01:02.08 | Legorol | i usually just ask them which one they prefer |
01:02.13 | Legorol | so i get no answer or something random |
01:02.37 | Legorol | Ok, what about the policy of not getting spells that are "unneeded" at low levels? |
01:02.39 | Astryl | Yeah, it's kind of a hard coordination. |
01:02.42 | Legorol | do you think there is any merit to it? |
01:02.46 | Legorol | apart from saving cash |
01:02.47 | Astryl | Sometimes. |
01:02.51 | Astryl | Depends on the spell. |
01:03.00 | Legorol | e.g. what about flametongue weapon |
01:03.05 | Legorol | i don't mean the totem |
01:03.19 | kergoth | flametongue weapon is a useless spell in general |
01:03.21 | Legorol | that is probably a waste of money, unless you group a lot without being tank |
01:03.25 | *** part/#wowi-lounge Ratbert_CP (n=KCummins@204.128.192.8) |
01:03.32 | Astryl | Which weapon buff you use, to get the most dps, should actually do the same as you do with shocks. |
01:03.42 | Astryl | Whichever weapon buff was upgraded last will do the most dps. |
01:03.44 | Legorol | i like the fact that i can put *something* on my weapon that is not rockbiter/windfury so that i don't get aggro |
01:03.52 | Astryl | Even frost. |
01:03.59 | Legorol | right |
01:04.01 | kergoth | Astryl: once you have windfury, that isnt generally the case |
01:04.04 | kergoth | :) |
01:04.05 | Astryl | That's until you get windfury. |
01:04.05 | Legorol | ok, i have another question, this one is a tough one |
01:04.09 | kergoth | hwhw |
01:04.10 | kergoth | hehe |
01:04.15 | Astryl | Yeah, like I was about to say. Once you get windfury... That's the one. |
01:04.16 | Legorol | it's rockbiter vs. windfury actually |
01:04.22 | Legorol | i do not that numberwise, windfury is better |
01:04.37 | Legorol | i worked through it and i think for me atm windfury is a 40% damage increase, wherease rockbiter is 33% |
01:04.48 | Legorol | at least that's the expected value for the two |
01:04.48 | kergoth | rockbiter is useful when you're main tank, thats about it |
01:04.51 | kergoth | imo |
01:05.00 | Legorol | ok, so here is what i was thinking: |
01:05.10 | Legorol | the problem with windfury is that it will sometimes proc when you are about to kill the mob |
01:05.13 | Ktron | you can use a windfury totem though, and rockbiter |
01:05.18 | Tem | they let shamen tank? |
01:05.20 | Tem | really? |
01:05.21 | Legorol | so the amount of dmg you waste on overkills is more with windfury |
01:05.26 | Astryl | Ktron, that's incorrect. |
01:05.27 | Legorol | Ktron: that's true |
01:05.31 | Astryl | No, it's not. |
01:05.31 | Legorol | incrorrect? |
01:05.32 | Legorol | :( |
01:05.43 | Astryl | Totem buffs do *not* stack with shaman weapon buffs. |
01:05.45 | Legorol | you mean windfury totem doesn't proc if you have rockbiter on? |
01:05.48 | Legorol | ah |
01:05.50 | Astryl | Correct. |
01:06.02 | Legorol | i couldn't afford the totem buffs yet, maybe i won't bother at all then :D |
01:06.03 | Ktron | Astryl: that's weird |
01:06.09 | Astryl | There is only one temporary weapon buff slot on each weapon. |
01:06.20 | Cair | (completely offtopic ... damn I wish I could even consider moving to CA now ... http://www.blizzard.com/jobopp/online-community-rep.shtml) |
01:06.25 | Legorol | but the totems aren't actually weapon buffs, are they? |
01:06.33 | Legorol | do they show up as an icon? |
01:06.34 | Astryl | All the shaman buffs, feedback, rogue poisons, sharpening stones... They all use up that one slot. |
01:06.40 | Astryl | Yep, they do. |
01:06.42 | Legorol | e.g. lets say you put the windfury totem down, with no buff on your weapon |
01:06.45 | Legorol | they do? is ee |
01:06.55 | Ktron | so rogue poisons don't stack with windfuryeither |
01:07.02 | Cladhaire | Cair: <3.. For you they'd be smart to make an exception =) |
01:07.11 | Ktron | And sharpening stones don't either |
01:07.19 | Astryl | My gf has a warrior that leveled with my shaman. She constantly had to choose between windfury from my totem, or a sharpening stone, not both. |
01:07.38 | Ktron | crazy |
01:07.40 | Legorol | oki that's good to know |
01:07.49 | Legorol | so right now i don't have totem buff yet |
01:07.56 | Legorol | i have a choice between rockbiter/windfury |
01:07.59 | Astryl | Besides, the totem version of the buffs are all much lower dps than the casted buff. |
01:08.02 | Legorol | i presume you will tell me to go windfury |
01:08.08 | Legorol | but is that necessarily correct? |
01:08.14 | Cladhaire | Thats Fangtooth's position.. any final word on what part of the team he headed to? |
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01:08.28 | Legorol | with a 2H weapon, i have a feeling the damage wasted from overkill is more with windfury |
01:08.34 | Astryl | Yeah, overkill damage is higher with windfury, to be sure. |
01:08.48 | Legorol | so although in theory it's 40% for windfury, 33% for rockbiter, in practice they are probably closer |
01:08.52 | Legorol | so i wonder how much closer |
01:09.12 | Legorol | i also vary it based on PvP opponent |
01:09.14 | Astryl | Aye, in practice, they're much closer, probably more like 33% and 35%. |
01:09.22 | Astryl | In PvP, always windfury. |
01:09.30 | Astryl | Burst damage is just so much more useful in PvP. |
01:09.35 | Legorol | for the burst potential? |
01:09.37 | Legorol | right |
01:09.43 | Legorol | i agree most of the time |
01:09.54 | Legorol | i had one exception, which is if i am fighting someone i want to keep at a range |
01:10.00 | Legorol | e.g. warrior |
01:10.07 | Legorol | then i switch to 1h+shield+rockbiter |
01:10.12 | Legorol | dunno if that makes sense |
01:10.14 | Astryl | Why? |
01:10.26 | Legorol | i thought that i will hit him very rarely |
01:10.35 | Legorol | when i do, i want all of those hits to count |
01:10.41 | Astryl | Frost. |
01:10.46 | Legorol | aye, true :D |
01:10.47 | Legorol | forgot |
01:10.50 | Legorol | :-) |
01:10.56 | Astryl | Or flame. |
01:11.05 | Astryl | Flametongue's damage is often underrated. |
01:11.11 | Astryl | It bypasses armor. |
01:11.23 | Legorol | that's a very good point |
01:11.25 | Astryl | Against plate, flame will do more dmg than windfury. |
01:11.28 | Legorol | i will have to do some calculations on that :-) |
01:11.37 | kergoth | goddamnit eCastingBar |
01:11.45 | Legorol | do you happen to know how damage reduction is calculated from armor? |
01:11.48 | kergoth | theres a bug in the mirror bar, it didnt show that i was about to drown :( |
01:11.48 | Legorol | i am dying to know the formula.. |
01:12.01 | Tekkub | that's not a bug |
01:12.04 | Astryl | Whatcha mean? |
01:12.08 | Tekkub | it's an enemy feature |
01:12.15 | Astryl | It shows the % on the character screen. |
01:12.28 | Astryl | Or are you asking how armor number translates to that %? |
01:12.33 | Legorol | yep |
01:12.47 | Astryl | Ah... There's a graph of it on worldofwar.net. *shrug* |
01:13.01 | Legorol | a graph is about as useful as checking on the sheet |
01:13.08 | Legorol | i wonder *how* it's calculated |
01:13.11 | Astryl | I think it probably has the formula with it too. |
01:13.14 | Legorol | ok |
01:13.25 | Legorol | specifically, i often need to make choice between +sta and +ar |
01:13.39 | Legorol | so to know which one's better, i need to know how much dmg reduction the +ar translates to |
01:13.40 | Tekkub | +star! |
01:13.57 | Astryl | Heh. I always base that choice on item level. |
01:14.21 | Astryl | (And consider monetary value of the items in question as well) |
01:15.35 | Astryl | ie, if I've got ilvl 30 pants with 200 armor 10sta, and find ilvl 32 pants with 190armor 15sta, I'll decide the 2nd ones are better. |
01:16.59 | Astryl | But I won't put on the 2nd ones. Instead I'll sell them on the AH for 5g, because the difference in performance between the two is not worth the difference in value of the two. |
01:17.19 | Legorol | yeah |
01:17.23 | Legorol | unless it's BoP ;-) |
01:17.24 | Astryl | ie, I can sell the 2nd ones at the AH for 5g, but can only sell the first ones to a vendor since they're soulbound, for 50s. |
01:17.30 | Astryl | Right, unless it's BoP. |
01:17.40 | Legorol | that's a good point i haven't considered |
01:17.46 | Legorol | i always put on any equip that is an upgrade |
01:17.50 | Legorol | i worry about getting money later |
01:17.58 | Astryl | +5sta -10ar is definitely not worth 4g50s. |
01:17.58 | Legorol | but i like to have the best possible gear |
01:18.10 | Legorol | however, what i do *not* do is go to AH and spend money on getting an upgrade |
01:18.26 | Legorol | so that i have a small, but +ve income and constant item upgrades |
01:18.31 | Legorol | i guess your solution might be nicer |
01:18.35 | Astryl | You think that's the more expensive way, don't you? :) |
01:19.25 | Astryl | I would contend that it would be more expensive to equip any upgrades you find on your own, than it would to go buying happy on the AH. |
01:20.02 | Astryl | A wonderful example of that is tradeskills. |
01:20.20 | Legorol | hm, you might be right, i never thought about it that way |
01:20.35 | Astryl | Obviously if you had only leatherworking, not skinning, your only source of leather would be the AH. |
01:20.37 | Legorol | AH-ing all items and buying an occasional upgrade might indeed come out better |
01:20.47 | Legorol | the question here is: |
01:20.57 | Legorol | do you want to have more money and "burst" improvements of equipment, |
01:21.05 | Legorol | or a smaller income but a constant improvement of equipment |
01:21.06 | Tem | Iriel or anyone who read PiL: once you have a file that looks very similar to wow's SV.lua files, whats the easiest way to load the table in that file? I remeber PiL using loadstring or something like that, but I can't find an example... |
01:21.09 | Legorol | or did i misunderstand you? |
01:21.32 | Legorol | Tem, you can't load stuff in WoW's implementation |
01:21.37 | Astryl | Well, suppose buying leather at the AH to support your Leatherworking costs Xg per day. |
01:21.38 | Legorol | or are you talking about outside WoW? |
01:21.59 | Legorol | Tem, might try "dofile" |
01:22.10 | Legorol | that will load and execute the file as a chunk |
01:22.27 | Astryl | And if you have skinning, you're skinning Xg worth of leather per day, which makes Skinning and Leatherworking a good match, right? |
01:22.27 | Tem | I am talking outside of wow |
01:22.30 | Legorol | loadstring would require you to first load the contents of the file into a string first using io methods, i think |
01:22.33 | Tem | and I think dofile is exactly what I want |
01:22.40 | Tem | thanks |
01:22.54 | Legorol | Astryl: yes |
01:22.57 | Tem | among other things, I'm writing some WoW Simulation code |
01:23.02 | Legorol | i am still listening, desptie answering random questsions |
01:23.06 | Tem | and SV are needed... |
01:23.09 | Astryl | Though you may not realize it, you are in effect spending Xg per day, to get [Items You Leatherwork] |
01:23.10 | Legorol | Tem, that'd be awesome |
01:23.29 | Legorol | Astryl: i do follow that point |
01:23.30 | Astryl | Ask yourself, is [Items You Leatherwork] worth Xg per day? |
01:23.31 | Tem | Legorol: it's turning out to be pretty impossible except when tailored to each case |
01:23.32 | Legorol | please carry on |
01:23.47 | Astryl | The answer, at least for me, is hell no. Not even close. |
01:24.02 | Legorol | which is why those people make lot more money who get dual gathering profs |
01:24.09 | Legorol | i am not surprised at that conclusion |
01:24.16 | Astryl | Ever had a dual gathering character? |
01:24.19 | Legorol | nope |
01:24.25 | Legorol | there is an exception though |
01:24.44 | Astryl | Single-gathering character people assume that you'll make more money with dual-gathering, but they really don't realize just how much more. |
01:24.58 | Legorol | i do intend to try :-) |
01:25.06 | Legorol | the point i was going to bring up is fresh server |
01:25.08 | Astryl | Try it. You'll love it. |
01:25.10 | Legorol | i am playig my shaman on a new server |
01:25.15 | Legorol | the dual gathering doesn't work there at all |
01:25.24 | Astryl | Ah, fresh server... Well, yeah, true, it doesn't. |
01:25.24 | Legorol | i am making more money than guildies who went dual gathering |
01:25.33 | Legorol | i did the "essential" ingredients at the right time |
01:25.45 | Legorol | e.g. 2xElixir of Def with my alchemy for the blue LW gloves |
01:25.59 | Astryl | Yeah... |
01:26.06 | Astryl | Aye, I agree, fresh servers are an exception. |
01:26.13 | Legorol | a lot of fun though ;-) |
01:26.26 | Legorol | if i were to start a new char on an existing server where i don't have a high level main to fund me, i would go dual gather |
01:26.37 | Legorol | at the moment, i have low lvls on fresh server, |
01:26.39 | Astryl | But if you make any more characters, keep dual-gathering in mind. Take how much more money you'd expect to have with dual-gathering... and triple it. |
01:26.42 | Legorol | and main/alt on old server |
01:26.51 | Legorol | ok |
01:26.54 | Legorol | i will bear it in mind |
01:27.08 | Legorol | i have one point left i'd like to ask |
01:27.15 | Legorol | let's forget about professions for hte moment |
01:27.20 | Legorol | since we covered that pretty well |
01:27.34 | Legorol | let's say you are out questing and looting greens that are upgrades |
01:27.42 | Legorol | if you do AH them, you get more money, we established that |
01:27.48 | Legorol | but then your upgrades come in bursts |
01:27.56 | Legorol | when you do decide it's time to buy an upgrade |
01:28.07 | Legorol | (or equivalently to equip a looted item, which is the same thing) |
01:28.24 | Legorol | So, is more income worth the "burstiness" of upgrades? |
01:28.31 | Legorol | Let me rephrase it: |
01:28.40 | Legorol | it costs more to have up-to-date gear all the time |
01:28.44 | Legorol | which is kinda stating the obvious |
01:28.48 | Legorol | but that's pretty much what you are saying |
01:28.50 | Astryl | Example: Never had a character on Kilrogg before... My druid there is now lvl43. I've given my gf a total of 237g, and have about 208g on me. That's after buying a mount as well. |
01:28.58 | Astryl | Ah, ok, burstiness vs constant upgrades. |
01:29.08 | Legorol | whether it's in the form of buying on AH, or simply equipping what you looted (the two being effectively equivalent, by your argument, with which i agree) |
01:29.11 | Astryl | I would contend that I get constant upgrades as well. |
01:29.32 | Astryl | I just don't settle for very marginal upgrades. |
01:29.44 | Legorol | ok so let's phrase it this way: |
01:29.48 | Astryl | For example, I have two sets of armor. |
01:29.57 | Legorol | you can set a cost vs. peak efficiency threshold |
01:30.17 | Legorol | probably the closer you are to peak efficiency at all times, the cost becomes exponentially higher |
01:30.27 | Legorol | it would be interesting to find some sort of optimal point |
01:30.38 | Astryl | Right, you'd think it works that way, but it doesn't, at least for me. |
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01:31.10 | Astryl | The AH is my main source of new equipment. |
01:31.16 | Legorol | which is fine |
01:31.29 | Astryl | I just only get perfect items. |
01:31.31 | Legorol | whether you get it from AH or equip looted items occasionally, is equivalent, we agree on that, right? |
01:31.51 | Astryl | Nope, you can get better items at the AH. |
01:32.00 | Legorol | ok, then let's discuss this point |
01:32.03 | Astryl | Unless you're really lucky. |
01:32.16 | Legorol | my criteria for equipping an item would be, under your scheme: |
01:32.24 | Legorol | i'd only equip it if i'd otherwise buy it from AH |
01:32.31 | Astryl | Yep. |
01:32.42 | Legorol | so if it has a +stat for something i don't want, it doesn't count |
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01:32.44 | Legorol | i don't equip it |
01:32.49 | Astryl | Right. |
01:32.52 | Legorol | and even "perfect" items i only equip occasionally |
01:32.59 | Legorol | not every time it gives +2 ar and +1 int, say |
01:33.03 | Astryl | Right. |
01:33.08 | Legorol | that's what you are suggesting, right? |
01:33.26 | Legorol | Ok, so in that case, it's the same as saying: "i will AH all items i loot,a nd i will only buy stuff on AH" |
01:33.39 | Astryl | Right, pretty much. |
01:33.42 | Legorol | you just replace the occasional AH bought stuff with a looted item |
01:33.48 | Astryl | Yep. |
01:33.50 | Legorol | which, costwise, is the same |
01:33.55 | Legorol | right |
01:33.59 | Legorol | so now we established that: |
01:34.04 | Legorol | how often do you upgrade at the AH? |
01:34.08 | Astryl | Daily. |
01:34.20 | Astryl | If not every single visit to the AH. |
01:34.20 | Legorol | that doesn't mean much if i don't know how much you play your char ;-) |
01:34.30 | Astryl | OK... 1-2 times per day. |
01:34.41 | Astryl | And I play most every day. |
01:34.48 | Legorol | right |
01:34.57 | Legorol | daily sounded like a lot, but if you play 4-6 hours a day then it's not that much |
01:34.58 | Astryl | In terms of hours played... Probably once every 3 hours played. |
01:35.02 | Legorol | right |
01:35.14 | Legorol | that is pretty frequent |
01:35.19 | Astryl | Yep. |
01:35.30 | Legorol | about as frequent as i get equippable items dropping, probably |
01:35.34 | Astryl | Yep. |
01:35.38 | Legorol | and you are making more money this way? |
01:35.41 | Legorol | worth considering, hm |
01:35.42 | Astryl | Heh, tons. |
01:35.53 | Legorol | well the thing that i don't get then: |
01:35.57 | Astryl | It's probably not that much difference, except with blues and purples. |
01:36.04 | Legorol | if the frequency of your upgrades is about the same as mine, |
01:36.05 | Astryl | (Well, purples being very rare, it's mostly blues) |
01:36.17 | Legorol | hm.. |
01:36.24 | Legorol | well i guess i have to try |
01:36.25 | Astryl | If you find a blue, and it's a reasonable upgrade for you, you'd probably equip it. |
01:36.33 | Astryl | I will almost never equip a non-bop blue. |
01:36.49 | Legorol | ok, let me ask a question: let's say you go to AH and you find a perfect upgrade, which gives say +2 stat and a bit of armor |
01:36.58 | Legorol | but that difference is clearly not worth the cost of the item |
01:37.02 | Astryl | It's almost always worth dozens of gold at the AH, which is almost always worth more. |
01:37.02 | Legorol | do you buy it or not? |
01:37.04 | Astryl | No. |
01:37.27 | Legorol | right |
01:37.36 | Astryl | My threshold would probably be... |
01:37.43 | Legorol | in which case you must be buying stuff at the AH at a lower rate than I'm equipping upgrades |
01:37.59 | Astryl | Nah, there's a much bigger selection at the AH. |
01:38.00 | Legorol | because if i get an upgrade that falls under the "perfect" category, i always equip it |
01:38.20 | Legorol | ok i think i know what i'm surprsied at |
01:38.28 | Legorol | that you say that you get an upgrade every 3 hours played or so |
01:38.31 | Astryl | I think one of the big differences is just how often I check the AH. |
01:38.37 | Legorol | yet you only get an upgrade if it's a big difference in improvement |
01:38.42 | Astryl | I probably check the AH every hour or two that I'm playing. |
01:38.54 | Astryl | But it's quick, I have favorites setup in it. |
01:39.06 | Legorol | ok then i'm confused |
01:39.16 | Legorol | if you check that often, and you only buy upgrades that are worth the cost, |
01:39.20 | Astryl | 1) of the Tiger gear, greater than level 35, and usable |
01:39.24 | Legorol | i am surprised you are able to buy something every 3 hours played or so |
01:39.31 | Astryl | 1) of Defense, greater than level 35, and usable |
01:39.33 | Astryl | Err, 2) |
01:40.01 | Legorol | i am not surprised at the frequency you check the AH at |
01:40.15 | Astryl | *shrug* I do have 1.5 sets of armor, if that helps. |
01:40.20 | Legorol | unless i misunderstood something, i'm surprised at the frequencey with which you seem to be able to buy significant upgrades |
01:40.23 | Astryl | Being a druid. |
01:40.24 | Tain | If I'm playing Alliance then it's worth checking the AH that often. |
01:40.35 | Astryl | Ah right, this is an alliance druid. |
01:40.44 | Tain | If playing Horde... it's just an exercise in frustration checking the AH. |
01:40.49 | Legorol | the point is, if i haven't misunderstood, Astryl effectively says: |
01:41.01 | Astryl | I've got a full set of Tigerish gear, and a half set of +defense gear. |
01:41.02 | Legorol | he can check the AH and every 3 hours or so, find a significant upgrade at reasonable cost |
01:41.22 | Astryl | So I do effectively have more slots of gear to upgrade. |
01:41.29 | Legorol | right |
01:41.33 | Astryl | Well, calculate how often that is in terms of levels. |
01:41.44 | Astryl | There are what, 14 slots of armor/weapons? |
01:41.46 | Legorol | i think the key here is how much levelling you can do in 3 hours |
01:41.50 | Tain | Well, one piece at a time that can happen. |
01:41.56 | Legorol | you probably level lot more in 3 hours than i do |
01:42.00 | Legorol | which would explain my confusion |
01:42.05 | Tain | Not entirely Legorol, since you almost never get all of your equipment to be the same level. |
01:42.14 | Legorol | that's true |
01:42.28 | Legorol | one piece at a time every 3 hours played means 30+ hours for complete gear upgrade |
01:42.29 | Tain | So you're still looking to replace things that you might not have found an upgrade for in a couple of levels. |
01:42.37 | Legorol | right |
01:42.39 | Astryl | Suppose I have 18 slots worth of armor, due to my extra defense stuff. |
01:42.45 | Legorol | yeah i think i see now |
01:42.59 | Legorol | i forgot to factor in that 1 upgrade per 3 hours would apply not to the same item but to different ones |
01:43.13 | Tain | And I know when I check the AH if I see something that's substantially worth it a few levels above me I always buy it and bank it. |
01:43.21 | Astryl | That's a full new set of armor every 54 hours. |
01:43.28 | Tain | Or 10 levels above me for that matter. :) |
01:43.29 | Legorol | right |
01:43.36 | Astryl | Right that too, I do do that. |
01:43.42 | Astryl | Anyway, i gotta run soon. |
01:43.47 | Legorol | oki |
01:43.49 | Legorol | i have a last question: |
01:43.53 | Legorol | what stats to go for with my shammy |
01:43.55 | Tain | In fact on my Horde Rogue I'll just scan the AH for all daggers Rare and above, every single time. |
01:43.57 | Legorol | so far i found i would like everythign :D |
01:44.14 | Astryl | Shaman stats... For an enhancement shaman... Hmmm... |
01:44.15 | Tain | Usually anywhere from 0-3 show up. :( |
01:44.24 | Legorol | i think i need more +agi than i have now.. |
01:44.33 | Legorol | but i need +int, +sta, +str too |
01:44.44 | Legorol | and the +spi is nice for in-fight regen so that i don't have that much downtime |
01:44.46 | Astryl | You don't get attack power bonus from agility, only from strength. |
01:44.50 | Legorol | yeah |
01:44.55 | Legorol | +agi for the crits? or is that stupid |
01:45.00 | Legorol | probably stupid |
01:45.10 | Legorol | since i have flurry |
01:45.14 | Astryl | So unless you wanna go very heavily into agi, in order to crit all the time, stick to str |
01:45.17 | Legorol | or whatever it's called |
01:45.29 | Legorol | fair enough |
01:45.49 | Legorol | what about the int/sta/spi balance |
01:47.37 | Astryl | Sta is always useful... Int is usually useful to a point. |
01:48.17 | Astryl | Being enhanced, you're mainly going to use mana on shocks and totems. |
01:48.49 | Astryl | So a good bit of int won't hurt, but certainly not worth concentrating on. |
01:49.20 | Astryl | and spirit... If you like to shock every time the cooldown is up, don't get much spr. If you like to shock at the start then melee for the rest of the fight, get spr. |
01:49.43 | *** join/#wowi-lounge dukeku (i=dukeku@c-67-160-162-146.hsd1.or.comcast.net) |
01:49.51 | Astryl | In other words... In order, str-sta-int/agi/spr |
01:50.02 | Astryl | int/agi/spr are by preference. |
01:50.24 | Legorol | right |
01:50.28 | Legorol | ok thanks for the advice |
01:50.42 | Astryl | Since you're not heavily into a single stat, I'd suggest staying away from 'of stat' gear. |
01:50.57 | dukeku | bleh |
01:51.00 | Astryl | You may see a nice 'chestpiece of strength', but I'd skip it. |
01:51.56 | *** join/#wowi-lounge Te1 (n=Matt@ip70-177-40-169.br.br.cox.net) |
01:52.01 | Astryl | Just cause of the higher item point cost of being all in one stat. |
01:52.24 | Astryl | ie +10str is equal to +7str+7sta |
01:52.37 | Astryl | gtg, later |
01:57.54 | Cair | Tom King released his second interface, Elfwood ... details on front page of WoWI |
02:00.04 | Kolth | Hope it was nicer than his last :P |
02:00.19 | Cair | matter of taste |
02:01.29 | Kolth | Well, his last theme was incomplete. |
02:01.37 | Kolth | That, or he just didn't feel like fixing some of the errors. |
02:02.02 | Kolth | Ah, Elfwood does looke pretty nice. |
02:02.03 | Cair | if you find errors, post em: http://www.wowinterface.com/forums/forumdisplay.php?f=62 |
02:07.52 | Tekkub_ | I'd like to play with some Elfwood |
02:07.59 | Tekkub_ | but only if he's a Druid |
02:08.06 | Beladona | doh |
02:09.24 | Tekkub_ | I like better than undead, too bad the Minimap is my only "default" ui element really |
02:09.35 | Tekkub_ | well there's the gosip panes too |
02:18.37 | Ktron | Very nice, T.King is good at this... though the bags feel a little busy |
02:20.00 | kergoth | Legorol: if you're going with an enh shammy, by all means get all the agi you can. the more you crit, the more you flurry. the more you flurry, the more you hit... |
02:21.23 | Legorol | Cair, the TKing interfaces are absolutely aweinspiring |
02:21.31 | Cair | he's amazing |
02:21.38 | Legorol | i have seen some very nice "total conversion" type stuff with artwork/skins, |
02:21.46 | Legorol | but this is the first thing that is not just someone's private UI |
02:22.07 | Legorol | actually the main reason why i am so happy with this is that this is what the UI modding was really meant for: |
02:22.11 | Legorol | changing the interface experience |
02:22.19 | Legorol | we had to wait about 1 year for this type of stuff to start appearing |
02:22.29 | Legorol | until now, it was all about addons: computer geeks coding functionality into the interface |
02:22.41 | Legorol | so i am glad this type of stuff is finally emerging |
02:22.53 | Legorol | big thumbs up |
02:23.05 | AnduinLothar | that's because they require artists and a large time investment |
02:23.18 | Cair | Vanguard's loss is our gain, I'm so very very glad to be working with Tom again |
02:23.51 | Legorol | can you just explain me one thing: what does the "exclusive" bit mean? |
02:26.16 | Beladona | it is only on wowi |
02:26.38 | Cair | ONLY the *Interface.com sites get his UIs |
02:26.49 | Beladona | going into wow |
02:27.00 | Cair | If anyone else is hosting them, they will get their asses sued |
02:28.14 | Legorol | Cair, i am not sure about this, but i think the install instructions/zip file structure is incorrect |
02:28.24 | Cair | no it isn't |
02:28.28 | Legorol | i am going to test if it works as per given on the site.. |
02:28.41 | AnduinLothar | well, it looks like clad's hook speed testing has merrit. It I disable all my 75 OnUpdate SeaHooks I get +10 fps |
02:28.52 | Cair | sec |
02:29.05 | Cair | sorry, go ahead |
02:29.35 | Cladhaire | Anduin: eh? |
02:29.38 | AnduinLothar | I guess I'll be revamming SeaHooks for speed next now that it's fully robust and GC efficient |
02:29.54 | Beladona|Playing | grrr, no one is on alliance side |
02:30.13 | Cladhaire | Anduin: You don't need to use clearArgs.. thats the lastest I've seen.. its a lot of your speed issues. |
02:30.33 | AnduinLothar | possbily, but not all of them |
02:30.44 | Cladhaire | no certainly not. |
02:30.46 | AnduinLothar | i was just testing it live to see if it was worth it |
02:30.48 | Beladona|Playing | hey Cladhaire, I added the file downloads back into wdn |
02:30.49 | Cladhaire | but its a linera search through 20 elements. |
02:30.54 | Cladhaire | Bela: thanks. |
02:31.12 | Cladhaire | my profiling code up there is old and isn't as accurate.. |
02:31.16 | AnduinLothar | right. it's not neccissary and looks like it's price is too steep, so i will be removing it |
02:31.23 | Cladhaire | my newer results are a bit more drastic. |
02:31.24 | *** join/#wowi-lounge phil_ (n=phil@ppp128-3.lns2.adl2.internode.on.net) |
02:31.47 | AnduinLothar | 14 fps is much more playable than 4.. |
02:31.52 | Cladhaire | haha very much so |
02:31.58 | Cladhaire | I'm very happy with where I've gotten AceHooks |
02:32.26 | AnduinLothar | disable VisibilityOptions, BarOptions and MobileMinimapButtons and that's 99% of the OnUpdate hooks |
02:32.42 | AnduinLothar | oh and BuffOptiosn |
02:32.53 | Cladhaire | why are you hooking so many onupdates? |
02:33.02 | Cladhaire | (onupdates should NEVER be done through a library.. period) |
02:33.21 | Cladhaire | the smallest library incurs a 1.7 speed penalty minimum |
02:33.25 | Cladhaire | =/ |
02:33.28 | AnduinLothar | well the idea is that the lib should be efficient enough to allow it, obviously it is not |
02:33.34 | Cladhaire | No lib will be |
02:33.37 | Cladhaire | by nature of the language. |
02:33.39 | AnduinLothar | not perfectly |
02:33.45 | Iriel | I'm curious to know why anyone would rationally hook an OnUpdate directly. |
02:34.07 | Tem | Iriel: the only time I've ever seen it done rationally is in Timex |
02:34.08 | AnduinLothar | you would have to look at the addons. VisOpts is ludicrous in nature |
02:34.26 | AnduinLothar | MMB does is for good reason |
02:34.31 | AnduinLothar | dragging |
02:34.50 | Iriel | And you need to hook one rather than use your own for that? |
02:34.50 | AnduinLothar | VO does it for MouseIsOver... which eats processing time |
02:34.59 | AnduinLothar | i dont have my own frame |
02:35.08 | Iriel | MouseIsOver is fairly evil |
02:35.09 | Iriel | in general |
02:35.20 | AnduinLothar | I'm hooking frame scripts of the buttons themselves in MMB |
02:35.38 | Cladhaire | Tem: I never agreed with hooking OnUpdate for Timex instead of having our own.. but thats just personal preference.. |
02:35.45 | Iriel | Well, you should create your own frame |
02:35.51 | AnduinLothar | but if you're not dragging it's onyl change is the hook function plus one if statement |
02:36.15 | Tem | ok seriously... wtf my LUA_PATH is "?;?.lua;E:\LUA\stdlib\?.lua" and requiring something in the same directory is giving an error |
02:36.18 | AnduinLothar | no, making my own would be worse |
02:36.19 | Iriel | But that's on an ALWAYS VISIBLE frame |
02:36.27 | AnduinLothar | it would require an if statement for each frame |
02:36.28 | Cair | Known problem with the T.King skins ... if you have the graphics pack from the Blizz UI Customization kit installed, the T.King skins don't show ...http://www.wowinterface.com/forums/showthread.php?t=2572 |
02:36.30 | Iriel | Oh, I want to hear this.. WHY would that be worse? |
02:36.52 | AnduinLothar | because it would incurr more execution even if the frame isn't visible |
02:36.58 | Cladhaire | O.o |
02:37.03 | AnduinLothar | plus i have to check if its visible |
02:37.05 | Iriel | You can only drag one button at a time |
02:37.16 | Beladona|Playing | people keep the UI Costumization files in their game directory? |
02:37.21 | Beladona|Playing | ........... |
02:37.36 | Iriel | I generally have them around some of the time. |
02:37.49 | AnduinLothar | not in my game dir |
02:37.52 | Beladona|Playing | I always copy them out upon extract |
02:37.57 | Legorol | Cair: about the TKing skins |
02:38.00 | Iriel | So do I, but I COPY them 8-) |
02:38.04 | Legorol | they *are* packaged wrong |
02:38.06 | Legorol | yes they do work |
02:38.09 | Cair | no, they aren't |
02:38.13 | Legorol | but they install files in unapproved place |
02:38.18 | Iriel | I'm not always super-vigilant about removing them |
02:38.19 | kergoth | Tain: did you reboot after changing hte env? i dont trust windows :P |
02:38.21 | Legorol | the right place for the files is in the WoW\Interface folder directly |
02:38.30 | Beladona|Playing | I am just anal about stuff like that |
02:38.31 | Legorol | *not* in the Data\Interface folder |
02:38.38 | kergoth | Tain: do a print(LUA_PATH) in the interpreter to confirm its what you think it is |
02:38.47 | Legorol | which is the reason why it conflicts with stuff extracted using the Blizz custom int. tool |
02:39.19 | Legorol | Blizzard wants us to put *all* UI modifications in the WoW\Interface folder, including skins |
02:39.34 | Beladona|Playing | so why are you telling us |
02:39.45 | Legorol | the correct folder structure is as follows: WoW\Interface\Addons, WoW\Interface\FrameXML, WoW\Interface\BankFrame etc. |
02:39.55 | Legorol | Beladona|Playing, i am telling Cair |
02:40.01 | Beladona|Playing | post |
02:40.05 | Legorol | i am respectfully asking that she reconsiders and repackages |
02:40.05 | Beladona|Playing | in the Tking thread |
02:40.07 | Legorol | ok |
02:40.09 | Legorol | will do |
02:40.10 | Beladona|Playing | Cair isn't the one that fixes it |
02:40.12 | Cair | no no |
02:40.15 | Legorol | fair enough |
02:40.16 | Cair | hang on, it's all good |
02:40.19 | Legorol | i will go and post |
02:40.21 | Beladona|Playing | just post as info |
02:40.30 | Cair | I'm sorting it out more discretely |
02:40.54 | Beladona|Playing | TKing could do with more collaboration from people that have been doing this stuff |
02:40.56 | Legorol | there are reasons why Blizz recommends putting stuff in WoW\interface, one reason is that for an average user you can then tell them to troubleshoot by deleting the interface folder |
02:41.00 | Beladona|Playing | not that he can't figure it out |
02:41.01 | AnduinLothar | cladhaire, would you post the 'new' profiling method ur using? perhaps with test functiosn that dont use ... and unpack |
02:41.02 | Legorol | Beladona|Playing: sure |
02:41.15 | Legorol | so i will go explain it in a post |
02:41.45 | Malivil | ? |
02:41.51 | Beladona|Playing | WDB! |
02:41.56 | Legorol | Interface!!! |
02:41.57 | Cair | XML! |
02:41.58 | Cladhaire | ANduin: http://wow.pastebin.com/450421 thats the profiler I'm using at the moment. |
02:42.09 | Cair | Okay, do it that way then |
02:42.34 | Beladona|Playing | sorry to counter what you were doing |
02:42.54 | Tem | I've set my LUA_PATH environment variable but a print(LUA_PATH) gives nil |
02:44.21 | Iriel | Tem: If the global variable LUA_PATH is a string, this string is the path. Otherwise, require tries the environment variable LUA_PATH. As a last resort, it uses the predefined path "?;?.lua". |
02:44.31 | Iriel | Notice the word 'Otherwise' |
02:44.36 | Tem | aha! |
02:44.46 | Legorol | ok i am confused now |
02:44.50 | Legorol | shall i or shall i not post this? |
02:44.55 | Cair | post |
02:45.01 | Legorol | i also just notice dyou already have a post along these lines |
02:45.10 | Beladona|Playing | remember, he is a fellow developer |
02:45.14 | Beladona|Playing | post as such |
02:45.14 | Cair | not *quite* the same thing |
02:45.32 | Tem | well then why is my current environment variable failing to find files in the current directory? "?;?.lua;E:\LUA\stdlib\?.lua" |
02:45.41 | Cair | you can add yours as a supplement to mine, if you want |
02:45.45 | Cair | or separately |
02:46.07 | Iriel | What is your 'require' statement? |
02:46.11 | Beladona|Playing | didn't Tom say Tem or someone was helping him? |
02:46.13 | Iriel | And what is your file called? |
02:46.19 | Cair | Tain |
02:46.24 | Beladona|Playing | thats right |
02:46.40 | Cair | and there seems to be some confusion there atm, that they need to sort out |
02:47.08 | AnduinLothar | Visoptiosn is rather evil. because of it's counter on all the frames it hooks it drops about 2 fps then spikes every so often and drops 6 |
02:47.20 | Tem | require "devtools" |
02:47.30 | Tem | and devtools.lua is in the current directory |
02:47.54 | Cladhaire | Anduin: what does Visopt do? |
02:48.25 | AnduinLothar | offers you about 20 different options for every frame it can think off |
02:48.59 | Iriel | Tem: (1) Does your code change directory anywhere (2) did you remember to export the environment variable (Assuming you're on unix) |
02:49.05 | Cladhaire | anyplace i can look at it.. i'd love to see why you need to hook the updates |
02:49.11 | AnduinLothar | alpha, hide, always show, hide until moused over, mouse over display on delay... |
02:49.43 | Tem | Iriel: I'm not even doing it in code atm; I'm using iteractive mode |
02:49.49 | Tem | Iriel: I'm on windows |
02:49.51 | Cladhaire | Can't you just hook the scripts for that... instead of monitoring with OnUpdate? |
02:49.54 | AnduinLothar | the visible on mouse over can only be achieved with OnUpdate + MouseIsOver |
02:50.15 | Cladhaire | *nod* |
02:50.20 | AnduinLothar | because if the frame is hiden the mouse OnEnter and OnLeave dont fire |
02:50.27 | Cladhaire | these are the last profiles I've run |
02:50.28 | Cladhaire | PROFILE: Timing for NewHooks took 11.44 seconds (0.04576 average) with 48750 KiB of memory usage |
02:50.28 | Cladhaire | PROFILE: Timing for Standard took 7.735 seconds (0.03094 average) with 48750 KiB of memory usage |
02:50.28 | Cladhaire | PROFILE: Timing for SeaHooks took 105.051 seconds (0.420204 average) with 49250 KiB of memory usage |
02:50.34 | AnduinLothar | and if it's alpha is 0 you cant click through it |
02:50.43 | Malivil | Can someone please look at my code and see if they can figure out why the if else statement on the bottom is not working? I tried everything i could think of... http://cpp.enisoc.com/pastebin/6535 |
02:51.10 | Beladona|Playing | what error are you getting, if any? |
02:51.14 | Malivil | No error |
02:51.21 | Malivil | But it supposed to disable the sound |
02:51.25 | Malivil | or the message one at a time |
02:51.29 | Nomad_Wanderer | You need to add debug to your code |
02:51.31 | Malivil | But when i do the command it shuts off both |
02:51.34 | Nomad_Wanderer | so you know what is happening |
02:51.42 | Iriel | Your first and 2nd clauses are identical |
02:51.55 | Beladona|Playing | beat me to it |
02:51.55 | Cladhaire | ASAs and ASAm |
02:51.59 | Cladhaire | there is a difference. |
02:52.02 | Plorkyeran[Away] | couldn't you just set alpha to 0 and disable enablemouse to not catch clicks? |
02:52.05 | Malivil | ASAs is the sound |
02:52.07 | Iriel | Oh.. there is.. |
02:52.10 | Malivil | and ASAm is the message |
02:52.10 | Beladona|Playing | oh |
02:52.11 | Iriel | Horrible naming convention |
02:52.15 | Malivil | sorry |
02:52.18 | Cladhaire | =) |
02:52.25 | Malivil | Wasn't meant to have anyone else look at it, lol |
02:52.43 | Beladona|Playing | code should always be meant as if someone else might look at it |
02:52.44 | Malivil | want me to change it? |
02:52.50 | Cladhaire | Self documenting code helps other people learn =) |
02:52.50 | Beladona|Playing | that keeps me honest |
02:53.04 | Malivil | Well, i'm sitll learning myself |
02:53.11 | AnduinLothar | if you disable the mouse you disable the OnEnter and OnLeave. we've been over this |
02:53.14 | Legorol | Could someone please read http://www.wowinterface.com/forums/showthread.php?p=11979#post11979 and tell me if the language is ok? |
02:53.18 | Iriel | Well, as far as I can tell it'd never reach the last piece |
02:53.22 | Legorol | i will edit the post if you think it's worded wrong |
02:53.26 | Iriel | Because ASA.on can be 1 or 0 |
02:53.38 | Iriel | Oh, I see, ignore me |
02:53.59 | Nomad_Wanderer | This is weird too "elseif ( ASA.on == 0 ) then else" usually you put something in the middle of then and else :) |
02:54.10 | Iriel | This is presumably when ASA.on is 1, and BOTH ASAs.on and ASAm.on are true? |
02:54.15 | Cair | nicely worded Legorol, thank you |
02:54.39 | Malivil | yea |
02:54.48 | Malivil | Nomad, that supposed ot be do nothing if ASA is false |
02:54.54 | Beladona|Playing | question: |
02:55.04 | Iriel | Why you dont just have 2 if's is a bit of a mystery |
02:55.09 | *** part/#wowi-lounge Tem (n=Matt@ip70-177-40-169.br.br.cox.net) |
02:55.10 | Beladona|Playing | can't you combine ASA_Parse and ASA_OnEvent |
02:55.17 | Malivil | If ASA == 1 and ASAs == 0 then only do message |
02:55.19 | Beladona|Playing | they both react to events |
02:55.25 | Malivil | If ASA == 1 and ASAm == 0 then only do sound |
02:55.30 | Malivil | If ASA == 0 then do neither |
02:55.32 | Malivil | else do both |
02:55.44 | Malivil | Its for organiztion beladona |
02:55.54 | Beladona|Playing | ok |
02:56.06 | Beladona|Playing | just didn't see a need for two namespaces for something that can use one |
02:56.34 | Malivil | *shrug* |
02:57.34 | Malivil | FYI |
02:57.39 | Malivil | I changed ASAs to ASAsound |
02:57.39 | *** join/#wowi-lounge Tem (n=Matt@ip70-177-40-169.br.br.cox.net) |
02:57.41 | Malivil | and ASAm |
02:57.42 | Nomad_Wanderer | Add debug see where your code is going. |
02:57.44 | Malivil | to ASAmessage |
02:58.40 | Legorol | Cair, I also have problems with the Licence Agreement that comes with the TKing skins |
02:58.50 | Cair | why? |
02:59.02 | Cair | serious question, what is your objection? |
02:59.02 | Iriel | I think the question is "why ASA.on ASAsound.on and ASAmessage.on" not "ASA.on ASA.soundOn ASA.messageOn" |
02:59.04 | Beladona|Playing | there are a few things that are redundant in lines 20-30 |
02:59.10 | Legorol | My interpretation of the licence is that i am not allowed to copy it over to my friends' machines from my machine, but i have to redownload a separate copy to those machines from wowi site |
02:59.20 | Malivil | ... |
02:59.58 | Beladona|Playing | wait wrong lines, hold on |
02:59.58 | Malivil | wow |
02:59.58 | Cair | *technically*, correct |
02:59.58 | Cair | reality, gimme a break |
02:59.58 | Legorol | i also am not permitted to let anyone else using my machine to play WoW with this skin installed |
02:59.58 | Beladona|Playing | ugh, I saw it, missed it, and now can't find it again |
02:59.59 | Cair | again, *technically* correct |
02:59.59 | Legorol | of course i am giving reality a break here ;-) |
03:00.01 | Cladhaire | Legorol: then like every other EULA, you can choose not to use it. |
03:00.02 | Cladhaire | =) |
03:00.03 | Cair | and again, gimme a break ;) |
03:00.17 | Legorol | i am talking unrealistically here |
03:00.38 | Codayus | Legorol: Aren't you in Europe anyhow? |
03:00.42 | Legorol | finally, and this one is just to add a funny touch: |
03:00.43 | Cair | the real purpose behind it is to warn you that if you start distributing it all over the place, we can sue your ass, because it's exclusive to our sites |
03:00.45 | Beladona|Playing | ok, lines 143 - 165 |
03:00.59 | Legorol | it's only allowed for "internal use"... does it mean i have to ingest it and am not allowed to apply it on my skin? |
03:00.59 | Beladona|Playing | your first if sets ASA.on to 1 |
03:01.05 | Cair | ROFL |
03:01.13 | Beladona|Playing | hold on |
03:01.19 | *** join/#wowi-lounge Guillotine (n=Guilloti@63.203.120.57) |
03:01.22 | Legorol | of course Cair, i do understand the licence's purpose ;-) |
03:01.23 | Guillotine | braaaains |
03:01.34 | Beladona|Playing | ~Guillotine |
03:01.35 | purl | guillotine is probably really cool. And he makes avatars |
03:01.40 | Legorol | oh and i forgot the "binary executable" bit.. |
03:01.47 | Guillotine | ~emulate me |
03:01.49 | purl | woohoo! spoofing links is fun! |
03:01.50 | Legorol | executable binary? scary... |
03:01.51 | Cair | so do you *actually* have a problem with it, or are you just being a pita? |
03:01.55 | Legorol | :D |
03:02.03 | Beladona|Playing | keep going Malivil |
03:02.05 | Legorol | take a guess, it's 3am, i had little sleep and am bored.. |
03:02.06 | Guillotine | hey cair, i posted a work around for your problem |
03:02.07 | Beladona|Playing | I am lost in your code |
03:02.09 | Cair | I'm going with option b |
03:02.22 | Legorol | ok i apologise for wasting your time :( i'm sorry |
03:02.50 | Codayus | Hmmm |
03:03.15 | Legorol | On an actually serious note though: |
03:03.16 | Codayus | Just got home and finally got a chance to look at the theme. The minimap frame in particular is nice... |
03:03.23 | Legorol | are the skins really Copyright OGaming? |
03:03.31 | Legorol | or does Tom own the rights to them |
03:03.41 | Legorol | has he ever released the rights to the skins to Ogaming? |
03:04.03 | Beladona|Playing | anyone gonna log into wow and go alliance with me? |
03:04.13 | Beladona|Playing | tis very lonely |
03:04.24 | Legorol | Codayus: yes i'm in Europe, the licence agreement still binds me too |
03:04.25 | Malivil | Ok, i re-wrote my code a little bit |
03:04.33 | Guillotine | beladona: ill go on for a bit |
03:04.37 | Guillotine | on Draka, right? |
03:04.49 | Beladona|Playing | yup, Northshire |
03:04.57 | Malivil | http://cpp.enisoc.com/pastebin/6536 |
03:04.58 | Codayus | Beladona|Playing: Tempted, but I should probably study for a final I have tomorrow... |
03:05.00 | Malivil | There |
03:05.10 | Legorol | Beladona|Playing: very tempting, probably should be sleeping.. |
03:05.35 | Cair | Leg, you aren't wasting our time, and yes these particular skins belong to OGaming, he is creating them under contract to OG |
03:05.50 | Beladona|Playing | Malivil, not to be a pain, but would you mind using pastebin.com? |
03:06.01 | Legorol | all righty |
03:06.02 | Guillotine | wow.pastebin.com |
03:06.02 | Beladona|Playing | we can reply with changes and additions that way |
03:06.17 | Legorol | i thought that bit might actually be from an error due to just copy/pasting a standard text |
03:06.21 | Cair | Nope |
03:06.41 | Cair | Tom has a contract with OG to provide custom UI skins for all the sites run by *Interface.com |
03:06.46 | Malivil | alright, ill do that |
03:07.30 | Cair | and that is going to sit a few people in the gaming industry on their ears :p |
03:07.38 | Malivil | http://wow.pastebin.com/450447 |
03:07.39 | Malivil | There |
03:08.18 | Cair | a certain company that shall remain nameless in this channel really screwed the pooch on this one |
03:08.34 | Beladona|Playing | like we don't know |
03:08.51 | Cair | oh, in more ways than just one Bela |
03:08.57 | Cair | but I'm*not* getting into it |
03:09.07 | Beladona|Playing | kk |
03:10.27 | Malivil | oops, found a problem |
03:11.20 | ScytheBlade1 | Random question: is there a multi-line comment in lua? |
03:11.40 | Malivil | --[[ |
03:11.41 | Malivil | ]]-- |
03:11.48 | ScytheBlade1 | Ah, cool |
03:11.49 | ScytheBlade1 | Thanks |
03:11.51 | Malivil | np |
03:12.01 | Beladona | don't need the last 2 dashes I don't believe |
03:12.12 | ScytheBlade1 | Eh, can't really hurt |
03:12.24 | ScytheBlade1 | I'm not prone to programming that badly to the point where it would matter ;) |
03:13.35 | Malivil | No, you dont't need the last 2 dashes |
03:13.45 | Malivil | But i put them there because it includes that line of code |
03:13.55 | Legorol | you don't need the last 2 dashes, and it can matter, so don't include it ;-) |
03:14.02 | Beladona | word to the wise |
03:14.26 | Beladona | table.key = 1, is the same as table = {[key] = 1;}; |
03:14.32 | ScytheBlade1 | ...as long as I don't have code on the end of that line, post the ]]-- and pre the |
03:14.38 | Legorol | Beladona: careful |
03:14.41 | ScytheBlade1 | \n (stupid enter), it won't matter, right? |
03:14.53 | Legorol | table.key = 1 is same as table = {["key"] = 1;}; |
03:14.56 | Cladhaire | Bela: not exactly.. table.key is the same as table = {["key"] = 1;}; |
03:15.03 | Cladhaire | Damn.. beat me to it =) |
03:15.09 | Beladona | yeah I meant to say that |
03:15.11 | Nomad_W|Sleep | close table.key is the same as table = {["key"] = 1;}; |
03:15.12 | Beladona | =\ |
03:15.15 | Cladhaire | <3 |
03:15.15 | Legorol | table[key] = 1 is the same as table = {[key] = 1;}; |
03:15.18 | Nomad_W|Sleep | DAMNIT you all type to fast. |
03:15.18 | Beladona | my god! |
03:15.21 | Beladona | STOPPPPP |
03:15.25 | Legorol | hehe |
03:15.45 | Malivil | so that part is redundant? |
03:15.49 | Malivil | ok, thanks |
03:15.51 | Beladona | very |
03:15.57 | Beladona | and your code is strewn with it |
03:16.02 | Nomad_W|Sleep | Purl, redundant? |
03:16.03 | purl | i heard redundant is found at the Department of Redundancy Department |
03:16.06 | Malivil | Yea, because i thought they were different |
03:16.07 | Legorol | i hated it at the time, but since have grown to love it |
03:16.21 | Legorol | i can't be thankful enough to my school that forced me to learn touchtyping at a young age |
03:18.29 | Beladona | I posted some tweaks to your code Malivil |
03:18.46 | Malivil | ok |
03:21.56 | Iriel | msg tem it's 'only' 23", but it's very nice.. HP L2335 |
03:22.52 | Iriel | heh, MT, but the recipient got it anyway 8-) |
03:23.05 | Iriel | Ok, i'm fed up of work so i'm going home. |
03:23.13 | Cair | *hugs Iriel* |
03:23.14 | Cair | later hun |
03:24.36 | Tem | Anyone know of a way to propagate environment variable changes in windows without a relog? |
03:25.08 | Beladona | windows xp? |
03:25.11 | Tem | aye |
03:25.13 | Beladona | should be immediate |
03:25.17 | Tem | yeah well it's not |
03:25.19 | Beladona | how did you set them? |
03:25.23 | Tem | via the gui |
03:25.26 | Beladona | hmm |
03:25.33 | Tem | because I think I'm using the wrong syntax with set |
03:25.47 | End | restart the application or whatever |
03:25.59 | Beladona | yeah did you close and reopen the app? |
03:26.04 | Tem | lol |
03:26.14 | End | if you set via gui, and are using dos prompt, restart the dos prompt |
03:26.19 | Tem | I guess the command line counts as an app |
03:26.25 | Beladona | lol |
03:27.09 | Tem | yep, that did it lol |
03:27.22 | Tem | I feel so dumb |
03:27.34 | Beladona | hey |
03:27.42 | Beladona | Einstien has problems tying his shoes |
03:27.46 | Beladona | had* |
03:33.08 | *** join/#wowi-lounge malreth (n=malreth@cpe-70-113-94-7.austin.res.rr.com) |
03:33.51 | malreth | shhhhhh! |
03:33.58 | Cair | WHY?! |
03:34.14 | malreth | >_< |
03:34.14 | Tem | And that's when I said "malreth" is such a noob |
03:34.19 | Tem | oh damnit! |
03:34.21 | Tem | um... |
03:34.33 | malreth | U_U *sob* |
03:34.54 | Guillotine | :0 cair, malreth just called you a "sob" |
03:34.59 | Guillotine | see ^ |
03:35.07 | *** join/#wowi-lounge Gryphon (n=masked@c-67-183-238-150.hsd1.wa.comcast.net) |
03:35.08 | Guillotine | kick! |
03:35.09 | Guillotine | kick! |
03:35.11 | Guillotine | rawr |
03:35.16 | Gryphen | ono i esceared of teh rawr! i need a huggle. |
03:35.16 | Cair | that's not very nice, my mom isn't a bitch, and I'm not a son |
03:35.24 | Guillotine | yaaaa malreth |
03:35.30 | malreth | :P |
03:35.40 | Guillotine | what about me? :') |
03:35.42 | malreth | if i wanted abuse like this, i'd call my mom |
03:35.52 | Cair | ;) |
03:36.04 | Guillotine | sorry, but friendly abuse is a mandatory part of this channel |
03:36.15 | Cair | yup yup |
03:36.16 | malreth | it's like that everywhere |
03:36.23 | Guillotine | if you can't handle the heat, |
03:36.26 | Guillotine | get a fire extinguisher |
03:36.28 | Malivil | I haven't been friendily abused |
03:36.38 | Malivil | Only... abused |
03:36.40 | Malivil | lol |
03:36.48 | Malivil | But it was sorta my fault ,so whatever |
03:37.11 | malreth | ~/o i'm gonna cook ya little chicken o/~ |
03:37.48 | Malivil | There we go |
03:38.51 | Malvil|Sleeping | g'night |
03:39.01 | Cair | night Malvil|Sleeping |
03:39.10 | Malivil|Sleeping | I can spell my own name, i swear |
03:39.14 | malreth | slouken keeps adding stuff to 1.9. i somehow don't think it's gonna be released tomorrow |
03:39.20 | Malivil|Sleeping | It isn't |
03:39.22 | Malivil|Sleeping | 1.8.4 is |
03:39.47 | Malivil|Sleeping | ok, im leaving |
03:39.48 | malreth | ah... well, that would confirm that suspicion |
03:39.49 | Malivil|Sleeping | bye |
03:39.55 | malreth | bye-beeeeeee |
03:40.06 | Tem | Is Gryphen a bot? |
03:40.22 | Cair | yes and no |
03:40.27 | Guillotine | sometimes |
03:40.46 | Guillotine | basically, he has certain commands |
03:40.49 | Gryphon | guess my comp at work didnt shut down when i left |
03:40.50 | Guillotine | like responding to rawr |
03:41.01 | Cair | Gryp has some things botted, but is an actual person as ell |
03:41.14 | malreth | oh, paladin talents... oh wait, i didn't care |
03:41.50 | Cair | well* |
03:43.08 | Legorol | NE skin is very nice :-) |
03:43.16 | Cair | :) |
03:43.22 | Legorol | and i am talking about the TKing mod, you pervy little scums... |
03:43.35 | Cair | that too |
03:43.42 | Plorkyeran[Away] | it almost makes me wish I had anything it changes |
03:43.54 | Legorol | character sheet, quest log? |
03:43.56 | Legorol | bags? |
03:43.58 | Legorol | minimap |
03:43.59 | Cair | you don't have a single window that is default? |
03:44.13 | Plorkyeran[Away] | char sheet I guess, but I almost never look at that |
03:44.20 | Legorol | bank, auction frame? |
03:44.38 | Plorkyeran[Away] | bank no, auction yes |
03:44.50 | Legorol | mail frame |
03:44.58 | Plorkyeran[Away] | nope |
03:45.50 | Legorol | you know, i'm surprised we can change image files in Interface\Glues |
03:45.56 | Legorol | i'm wondering if this could be exploited.. |
03:46.10 | Guillotine | how so? |
03:46.20 | Legorol | not sure yet.. |
03:46.32 | Legorol | maybe change the textures of UI elements so that the password and login box get confused somehow? |
03:46.44 | Legorol | if you happen to be standing behind someone they might type password in wrong box and you can read it... |
03:46.49 | Legorol | just a conspiracy theory :-) |
03:46.52 | Guillotine | not really... |
03:47.00 | Legorol | prolly not, is it.. |
03:47.01 | Legorol | hmm |
04:00.57 | Legorol | Hmm... from the ToU: "Corporations, Limited Liability Companies, partnerships, or any other form of legal entity other than that of a "natural person" may not establish an account, and by accepting this Agreement, you hereby represent and warrant that you meet these eligibility requirements." |
04:01.30 | Legorol | ban any gold selling companies that own accounts ;-) |
04:02.15 | Beladona | that isn't how they work |
04:02.38 | Beladona | the gold farmers are considered "contracted" by the corporation selling it |
04:02.49 | Beladona | therefore it is an individual, not the company owning the account |
04:03.13 | zeeg | oh em gee |
04:03.15 | zeeg | i just almost died |
04:03.16 | Legorol | as long as the farmer establishes an account in his own name using his own credit card, that's true |
04:03.23 | Legorol | zeeg: ingame or RL? |
04:03.27 | zeeg | rl.. |
04:03.28 | zeeg | went into a ditch |
04:03.31 | Legorol | that is scary |
04:03.31 | zeeg | the roads are so icy here |
04:03.33 | Cair | you okay? |
04:03.33 | zeeg | we almost hit a deer |
04:03.35 | zeeg | (a pack of deers) |
04:03.35 | zeeg | ya |
04:04.42 | Cair | how bad is the car? |
04:06.20 | Cair | and where are you, anyway? |
04:07.28 | zeeg | oh |
04:07.30 | zeeg | nebraska |
04:07.38 | zeeg | cars somewhat fine, i think something happened w/ the front axle or something |
04:07.42 | zeeg | cuz it was driving funny the rest of the way |
04:08.01 | kergoth | "What do we want?" "Fry's dog!!" "When do we want it?" "Fry's dog!!" |
04:08.04 | kergoth | yay futurama |
04:10.10 | Tain | Can't get good help these days. |
04:11.31 | Cair | *bonk Tain* |
04:21.20 | *** join/#wowi-lounge KManh (i=kmdnak@203.41.13.244) |
04:21.52 | Osagasu | SO has anyone played their characters yet? :P |
04:21.53 | Cair | hi KManh |
04:22.01 | KManh | hello |
04:22.05 | Beladona | Cair and I are playing right now |
04:22.27 | KManh | is it possible to make those 3d unit models round? |
04:22.47 | KManh | im trying to replace the default pictures for me and targets with animated models |
04:24.45 | Cair | yes, there is, trying to remember where I saw the post ... |
04:25.48 | malreth | i haven't played around with textures much with xml but might it be possible to use a mask? |
04:26.20 | KManh | thats what i was thinking if its not possible to make the viewport thing rounded |
04:27.32 | *** join/#wowi-lounge Guillotine_ (n=Guilloti@63.203.120.57) |
04:31.15 | *** join/#wowi-lounge Iriel (n=daniel@adsl-66-123-190-42.dsl.sntc01.pacbell.net) |
04:32.28 | Cair | wb Iriel |
04:32.38 | Beladona | Iriel! |
04:32.43 | Beladona | time to play durnit! |
04:33.23 | malreth | time to play... good idea... |
04:34.53 | Iriel | Play? is this a summons to the <RFS> and/or <LOD> ? |
04:35.34 | Cair | LoD |
04:37.08 | Iriel | Can you ginvite Iriel, before I bring Lua on? |
04:37.15 | Cair | sure, which side? |
04:37.28 | Cair | nm, duh |
04:41.49 | *** join/#wowi-lounge slouken (n=hercules@ip68-5-42-243.oc.oc.cox.net) |
04:42.01 | Kaelten | Hiya guys |
04:42.12 | Tain | Hey kael |
04:42.19 | slouken | Hello! |
04:42.25 | Tain | Hey did anyone tell slouken what our guildnames ended up being? |
04:42.26 | Kaelten | hey slouken |
04:42.39 | Tem | I think he was here when we "voted" |
04:42.58 | Tem | well then ended up as "RegisterForSave" and "LoadOnDemand" |
04:43.06 | slouken | Cool |
04:43.16 | Tem | I had to settle for a shaman named "Crasher" in RegisterForSave |
04:43.23 | Cair | it's posted, I'm sure he's seen anyway |
04:43.27 | Cair | and hi Sloluken |
04:43.35 | Tem | (I'm still scared of LoD stuff...) |
04:43.47 | Beladona | we have quite a few members named after functions, etc... |
04:43.55 | Guillotine_ | no i didnt |
04:44.02 | Guillotine | oh |
04:44.49 | Tain | I'm still waiting for something to crash because of someone's name being the same as a function. |
04:44.56 | Guillotine | i tried |
04:44.57 | Guillotine | it doesnt work |
04:45.10 | Tain | I'm still a teeny bit surprised I was able to create a character named 'Nil' |
04:45.15 | Guillotine | i have gcinfo and getfenv |
04:45.24 | Guillotine | neither crashed anything |
04:46.14 | Iriel | I created one called Tem and then I got a critical error |
04:46.20 | Iriel | j/k |
04:46.22 | Iriel | 8-) |
04:46.23 | Tem | hah, beet you to it |
04:46.25 | Tem | beat |
04:46.37 | Tem | I made a new "Tem" to post with on the forums |
04:46.40 | Iriel | By the way, someone needs to make us some logos so I can make a UI developers logo pack for Arcadia Logos |
04:46.49 | Tem | oh yeah, that's such a cool mod |
04:47.43 | Iriel | I was made up at Blizzcon when I found out that Gabe and Tycho use it |
04:48.19 | Tem | "made up"? |
04:48.36 | Iriel | "very happy" |
04:48.38 | Iriel | Must be a brit thing |
04:48.43 | Tem | yeah, must be |
04:49.17 | kergoth | Peter: *turns on a police radio* Brian: *walks in, hears it* Is it me, or is rap getting lazier? |
04:52.40 | Tain | Hey Maureen Dowd is kinda cute. |
04:55.33 | Guillotine | :/ |
04:56.04 | Guillotine | g2g |
04:56.17 | Guillotine | ttyl guys |
04:57.45 | Tem | yay I finally got the formatting on my raid signup thing working |
04:59.28 | Kolth | Raid signup thing? |
04:59.30 | Kolth | Webbased? |
04:59.51 | Tem | not really |
05:00.03 | Tem | it just turns a table in a file into a phpbb formatted list |
05:00.23 | Tem | I did it in lua as an exercise in using the io library |
05:00.27 | Tem | and because I'm a lazy officer |
05:00.33 | Kolth | :P |
05:01.52 | Kaelten | err.... doesn't make sense |
05:02.15 | pagefault | dueling for life |
05:02.20 | pagefault | dueling is fun as heck |
05:02.44 | Tem | oh |
05:02.46 | Tem | em |
05:02.47 | Tem | gee |
05:02.51 | Tem | Lewis Black |
05:02.59 | Kaelten | ok, why would hooking PickupContainerItem break KCAR |
05:03.21 | *** part/#wowi-lounge Cair (n=Cairenn@CPE001217452e29-CM014500004571.cpe.net.cable.rogers.com) |
05:03.22 | Tem | because the container functions were written while drunk? |
05:03.36 | Kaelten | well that makes about as much sense as anything else. |
05:04.10 | *** part/#wowi-lounge Beladona (n=Beladona@115-60.124-70.tampabay.res.rr.com) |
05:04.21 | Kaelten | basically CT_ExpenseHistory and Pi's Warrior Tools both hook it and in doing so somehow prevents me from being able to repair inventory items |
05:05.15 | Kaelten | anyone have any idea? |
05:08.33 | Iriel | Does it return something? |
05:08.42 | Iriel | Or have more args than the hook passes |
05:09.00 | Kaelten | here is pi's hook |
05:09.02 | Kaelten | local Warrior_PickedupItem = nil |
05:09.02 | Kaelten | local Warrior_Save_PickupContainerItem = PickupContainerItem |
05:09.02 | Kaelten | PickupContainerItem = function (bag,slot) |
05:09.02 | Kaelten | Warrior_PickedupItem = { } |
05:09.03 | Kaelten | Warrior_PickedupItem.bag = bag |
05:09.03 | Kaelten | Warrior_PickedupItem.slot = slot |
05:09.05 | Kaelten | return Warrior_Save_PickupContainerItem(bag,slot) |
05:09.07 | Kaelten | end |
05:09.09 | Kaelten | sorry for the spam |
05:09.13 | Kaelten | does any of that look add to anyone? |
05:11.34 | Iriel | Doesn't look odd to me |
05:13.47 | Kaelten | me either |
05:14.02 | Kaelten | but for some reason it stops the thing from repairing |
05:14.08 | Iriel | and removing that one hook fixes it? |
05:15.14 | Kaelten | user tells me that turning off that addon fixes it |
05:15.51 | Kaelten | CT_EH has a innocent hook too, but he says that was causing issues as well. |
05:17.00 | Kaelten | all I do is enter repair mode, pick up all damaged items and exit repair mode. |
05:19.29 | *** join/#wowi-lounge Cair (n=Cairenn@CPE001217452e29-CM014500004571.cpe.net.cable.rogers.com) |
05:19.29 | *** mode/#WoWI-lounge [+o Cair] by ChanServ |
05:26.40 | Osagasu | Sowwy |
05:26.54 | Cair | it's okay, I'm the one that needs to apologize |
05:28.38 | Tem | since lua is a scripting language that is normally embeded, there isn't a way to compile it into an exe is there? |
05:29.12 | *** join/#wowi-lounge malreth (n=malreth@cpe-70-113-94-7.austin.res.rr.com) |
05:30.23 | Iriel | I dont believe so, though in theory you could probably make a lua interpreter and the code all bundled into one exe |
05:30.34 | Legorol | you can distribute the Lua.exe interpreter with it |
05:30.45 | Legorol | and if you want to obfuscate your code, you can first pass it through Luac, the lua compiler |
05:30.53 | Legorol | that generates Lua bytecode from the source |
05:30.59 | Legorol | the interpreter can runt hat too |
05:31.18 | Tem | oh, I don't care about that |
05:31.29 | Tem | I just want my user to be able to run it without any trouble |
05:31.37 | Legorol | then best solution is: Lua.exe+*.lua in one zip |
05:31.50 | Legorol | maybe with a readme saying run it with "Lua main.lua" |
05:32.22 | Legorol | You know, now that i come to think about it, the Lua interpreter is the smallest i have ever seen in terms of a run-time environment for an interpreted programming language |
05:32.23 | Tem | yeah, I can explain it to them |
05:32.33 | Tem | but an exe would be simplest |
05:32.40 | Tem | oh well.. not that big of a deal |
05:32.44 | Legorol | take the Lua source, |
05:32.54 | Legorol | add your Lua code as a string or some sort of data, |
05:32.57 | Legorol | and recompile the exe |
05:33.13 | Legorol | it shouldn't be too hard to change the interpreter to load the data instead of the files specified as arguments |
05:33.48 | Tem | wow.. way more work than is needed |
05:34.05 | Tem | but an interesting idea for when I'm bored |
05:34.37 | *** join/#wowi-lounge RedcXe (i=RedcXe@cpe-72-225-160-49.si.res.rr.com) |
05:36.37 | Legorol | Tem, what about creating a self-extracting archive using e.g. winzip which runs "Lua main.lua" when completed extraction? |
05:36.49 | Legorol | you should be able to make selfextracting archives that run a command on completion |
05:40.30 | Ktron | Hey, has anyone asked for animated graphics support yet? |
05:40.46 | Ktron | like, animated gif support |
05:41.17 | Iriel | animated graphics where? |
05:41.35 | Ktron | as textures, frame decorations etc. |
05:41.46 | Ktron | Or is it already possible? |
05:41.50 | Iriel | You can simulate them with texture flipping or texture coord changing |
05:42.08 | malreth | i think you could use an OnUpdate handler to change a texture |
05:42.17 | Iriel | yup |
05:42.37 | Iriel | It'd be visually distracting if overdone tho |
05:42.41 | Ktron | how often does OnUpdate fire? |
05:42.45 | malreth | once per frame |
05:43.12 | Ktron | hm... it sounds like an interesting project anyway |
05:43.17 | malreth | and it gets passed an argument of the number of seconds that have passed since the last frame |
05:43.39 | malreth | the number is usually fractional... unless you're running WoW on my computer |
05:43.58 | malreth | :( |
05:44.02 | Ktron | heh |
05:45.31 | malreth | anyways, with the elapsed time and a constant for your frames per second, you can do smooth animation, skipping frames as necessary whenever the game lags on slower systems |
05:49.57 | Ktron | yeah, you're right... a little more complicated than supporting gifs, but decent... what about a way tp specify different transparencies for different parts of a texture? |
05:50.25 | malreth | .blps and .tgas have alpha channels |
05:50.38 | malreth | 8-bit transparency |
05:50.50 | malreth | or something like that |
05:50.52 | Ktron | so you can have various levels of transparency in one tga? |
05:50.55 | *** join/#wowi-lounge kremonte (n=help@ool-18bba44d.dyn.optonline.net) |
05:51.01 | malreth | yah |
05:51.01 | kremonte | howdy |
05:51.05 | Ktron | I thought only pngs, psds, and xcfs did that |
05:51.11 | Ktron | aight, thanks malreth |
05:51.46 | malreth | the Targa image format is mighty |
05:52.32 | kremonte | how do you iterate a for-loop through a table? for i in tablename do ? |
05:52.44 | malreth | for k,v in tablename do |
05:52.49 | kremonte | ah thanks |
05:53.00 | malreth | or, more correct... for k,v in pairs(tablename) do |
05:53.14 | kremonte | what would pairs change? |
05:53.18 | Iriel | for i in tablename do actually works also, as does for i in pairs(tablename) do or for i in ipairs(tablename) do |
05:53.19 | malreth | replace pairs with ipairs if the table is an array instead of a dictionary |
05:53.31 | Cair | well, we had animated graphics in EQ, I see no reason why WoW couldn't do it |
05:53.43 | malreth | depends if he wanted to loop over the keys or the values in the table |
05:53.49 | Iriel | pairs is 'proper' usage, the for k,v in tableName do syntax is deprecated |
05:54.53 | malreth | they compile to different opcodes, though... *boggle* |
05:56.59 | Iriel | Supposedly in 5.1 the non-pairs variant is gone. |
05:57.02 | *** join/#wowi-lounge futrtrubl (n=not@24-117-41-234.cpe.cableone.net) |
05:57.52 | futrtrubl | evening. or for those of you elsewhere, good morning |
05:58.33 | Iriel | Hm.. new events.. Interesting. PARTY_MEMBER_ENABLE PARTY_MEMBER_DISABLE |
05:59.21 | malreth | oh... i hope there's a way to shut people up in a group |
05:59.44 | malreth | that'll teach those lv 40 druids from telling me how to play *my* class |
05:59.49 | malreth | bap... disabled |
06:01.21 | malreth | i'm dreaming |
06:02.22 | malreth | i'm also distracted by the new George Foreman grill... Five in one? That's *not* possible! |
06:02.38 | Iriel | I've only HEARD that commercial, but it was bad even then |
06:03.24 | malreth | there's a heavy feeling on my chest, above my heart, left from that commercial. oh, my left shoulder is sore and tingling. why am i sweating? |
06:04.52 | Iriel | Call 911.. Or toll-free and order YOUR new George Foreman grill TODAY! |
06:06.38 | Ktron | http://wow.pastebin.com/450619 I'm trying to write a function (like php's explode) to break apart a string str using the separator character sep, storing each new string in the table broken, and return it... Can anyone tell me if this looks right? |
06:06.59 | malreth | there was a thread that I just posted on... |
06:07.02 | Kolth | Ktron: Check Sea, I think it has that function. |
06:07.22 | End | http://lua-users.org/wiki/LuaRecipes |
06:07.43 | Legorol | Ktron: it's worth writing it yourself, just to learn how to use it, |
06:08.05 | Legorol | but i have to warn you that your implementation is likely to be very inefficient and generate a lot of garbage (impacting WoW performance) at first |
06:08.23 | Legorol | Sea does have an advanced (albeit complicated) example of how to do it with minimal performance impact |
06:09.47 | Ktron | Legorol: I'll download Sea and look, End's link also looks good, though I'm not sure if that has as little impact... Heh, believe it or not, I took some math courses in minimizing overhead in C/C++, so I may have some clue about what I shouldn't do |
06:09.49 | malreth | i cry when i look at that implode function on that page |
06:10.03 | Iriel | Note that if you're writingit for parsing slash command args, dont worry about performance overly |
06:10.28 | Iriel | the slash command parser itself will almost certainly have significantly more overhead than your code |
06:10.30 | Ktron | Iriel: yep, right now its just to parse slash commands |
06:10.37 | Legorol | Ktron: i do think you should think about how to make yours work |
06:10.40 | Legorol | it's a good exercise |
06:10.44 | Legorol | btw, your code has some flaws :( |
06:10.55 | Legorol | first of all, you never define variables k and plain |
06:11.08 | futrtrubl | WoWI guild officers on? |
06:11.09 | Legorol | also, you are using broken as a table, but you never initialize it |
06:11.10 | Ktron | plain isn't a variable |
06:11.18 | Legorol | you need something like broken = {} before the loop |
06:11.27 | Legorol | plain *is* a variable, the way you are using it |
06:11.33 | Legorol | you misunderstood the Lua manual, i think |
06:11.43 | malreth | if you're separating on spaces there's a thread on the forums for just this thing |
06:11.44 | Legorol | where it says "plain" in the argument, you are supposed to have something that is true or false |
06:11.55 | Ktron | ah |
06:12.00 | Iriel | Cool! We DID get GetFont in the Dec 4 test server patch |
06:12.10 | Legorol | this argument is called plain so that the manualit tells you what i |
06:12.12 | Ktron | http://wow.pastebin.com/450624 |
06:12.37 | Legorol | right, that's better |
06:12.45 | Legorol | but since the 3rd and 4th args to find are optional, |
06:12.48 | Legorol | you might as well leave them off |
06:12.54 | Legorol | you are using the default values after all |
06:12.57 | Ktron | heh, it's weird coding 1/3 C, 1/3 PHP and 1/3 who knows what |
06:13.05 | malreth | http://forums.worldofwarcraft.com/thread.aspx?fn=wow-interface-customization&t=275429 |
06:13.18 | *** join/#wowi-lounge Ratbert_CP (n=KCummins@c-66-229-214-105.hsd1.ca.comcast.net) |
06:13.23 | malreth | Notdead's reply has something to look at |
06:13.38 | Legorol | and the last problem is your use of j in string.sub |
06:13.55 | malreth | it can be done using an iterator. no explicit loop |
06:13.56 | Legorol | the way you have written it, string.sub(str,1,j) will put the first segment+separator into broken[i] |
06:14.08 | Legorol | malreth, these are all good links |
06:14.10 | Iriel | Legorol : Why on earth does Sea use Sea.math.hexFromInt instead of using format and %x ? |
06:14.14 | Legorol | it is worth for Ktron to think about his own code |
06:14.22 | Legorol | Iriel, no idea |
06:14.26 | Iriel | And use a bunch of concatenations instead of a single printf |
06:14.30 | Legorol | could it be performance reasons? |
06:14.34 | Iriel | No |
06:14.39 | Legorol | dunno then |
06:14.42 | Legorol | probably could improve a lot of Sea |
06:14.55 | Legorol | it's very ancient, some bits are from times when noone knew Lua ;-) |
06:15.03 | Legorol | i thinkt hat the use of format wasn't well understood at the time |
06:15.46 | Ktron | http://wow.pastebin.com/450628 |
06:15.47 | Iriel | Given how much some of the sea people seem to claim they understand GC, i'm fairly surprised at how little format is used |
06:16.19 | Ktron | Legorol: looked better? |
06:16.28 | Legorol | yep, that should work |
06:16.40 | Legorol | Iriel, you are probably absolutely right |
06:16.48 | Legorol | any new stuff we add is based on the knowledge we have |
06:17.01 | Legorol | and old stuff gets rewritten, albeit very slowly |
06:17.33 | Legorol | i think with Sea at the moment it's "if it works, don't touch it" |
06:17.45 | Legorol | since it's used in so many places and is a proven stable library |
06:17.52 | malreth | while (j = string.find(str,sep)) do <-- does that work? |
06:17.53 | Legorol | that is no excuse for having bad code of course |
06:18.00 | Legorol | of course ;-) |
06:18.04 | Legorol | ehm.. |
06:18.05 | Legorol | maybe not |
06:18.15 | Cair | and the last time you guys messed with it, it got completely and utterly fucked up? :p *tease* |
06:18.27 | malreth | my lua interpreter complained on it |
06:18.50 | malreth | that works in C/C++ |
06:18.52 | malreth | but not lua |
06:19.08 | malreth | there are many times that I really want that to work, but it doesn't |
06:19.14 | Plorkyeran[Away] | it's kind of hard to claim there aren't problems with your code when you're afraid to try to clean it up |
06:19.31 | malreth | Zing! |
06:19.58 | Legorol | Malivil|Sleeping you are write, that's not valid code |
06:20.06 | Legorol | i meant malreth |
06:20.18 | Legorol | Plorkyeran[Away], i think you misunderstood |
06:20.26 | Legorol | i never said the code is problem free in performance sense |
06:20.32 | Legorol | and noone is afraid but simply lazy |
06:20.47 | Legorol | it is problem free in stability sense, for the most part |
06:21.39 | Ktron | http://wow.pastebin.com/450629 it seems to complain about this line... does LUA not like having assignment as a condition? |
06:21.52 | malreth | scroll up, ktron |
06:21.55 | Iriel | Ktron : Correct, you can't do the old C/C++/java trick |
06:21.55 | malreth | ^_^ |
06:22.22 | Ktron | yeah, I see it, you caught it malreth |
06:22.32 | Ktron | heh, damn |
06:22.35 | malreth | assignment doesn't return a value |
06:22.57 | malreth | so assignment and the expression evaluation must be done separately |
06:23.20 | Iriel | Yes |
06:23.29 | Iriel | if it's a local variable there's no "cost" to doing them separately |
06:24.50 | Ktron | http://wow.pastebin.com/450632 alright, another version... heh, I think the most vicious part of lua is that it isn't c or php, but it looks like it |
06:26.30 | Ktron | table.insert definitely makes sense, I can use that |
06:28.41 | malreth | *nod* |
06:29.53 | Ktron | Alright, cleaned up further: http://wow.pastebin.com/450637 -- Are j ~= nil comparisons legal? |
06:30.05 | *** join/#wowi-lounge Ghent (i=ghent@fangorn.starshadow.com) |
06:30.21 | malreth | yes, and totally unnecessary |
06:30.34 | malreth | just do "while (j)" |
06:30.45 | Ktron | heh, I was just going to say that |
06:32.22 | Ktron | so the only real things left I could do, is I could rewrite to keep track of the 'back' of the string, and just by storing an extra integer I could save on string.sub a cycle, which probably is worth it, but the other example makes me curious about gsub, so maybe I'll look at that |
06:33.02 | malreth | I'd recommend reading the Programming in Lua book... I think chapter 7 does iterators |
06:33.26 | Ktron | Is it online? or is this a library/paperback thing? |
06:33.30 | malreth | http://www.lua.org/pil/6.html |
06:33.42 | malreth | if you don't know closures, start there, then move on to iterators |
06:33.50 | malreth | it's all online... it's great! |
06:34.25 | Ktron | This looks like better reading than the LUA manual itself heh |
06:34.40 | Ktron | Alright, that'll keep me busy for a while |
06:35.08 | malreth | if you've ever done lamba calculus or stared at Lisp/Scheme, then it's easy to pick up |
06:35.24 | malreth | s/lamba/lambda/ |
06:35.59 | Ktron | thanks malreth, heh, I'll give you a special sneak peek of my first real addon when its nearing completion... lambda calculus as in linear algebra? |
06:36.03 | malreth | lamba calculus is the math of italian four-legged farm animals |
06:36.04 | Ktron | or numerical methods? |
06:36.55 | malreth | i dunno... i couldn't stand computer science... i'm actually really dumb |
06:37.02 | Cair | Kaelten: you still there? |
06:37.54 | Ktron | malreth: heh, I'm a math major with a hobby of programming and a hobby of WoW... thought it was well past time that I started integrating them better |
06:38.28 | malreth | ooh... the lady beckons... i go now. she commands and i obey. |
06:38.37 | malreth | *zombie* |
06:38.48 | Ktron | heh, after Iriel tricked WoW into allowing circular indicators, I concluded that I need to show off that I could be mildly clever anyway, if not that clever |
06:38.59 | Ktron | malreth: later malreth |
06:39.06 | malreth | well, programming is a great hobby for math-people |
06:39.17 | malreth | computer science, specifically... |
06:39.18 | Cair | later malreth |
06:39.32 | malreth | anyways... catch you all later |
06:39.35 | Ktron | yeah, we use it enough |
06:39.44 | Ktron | purl, wave malreth |
06:39.46 | purl | Bye, malreth |
06:44.22 | Osagasu | g'night guys |
06:44.41 | Osagasu | as one final note, as I told Cair: |
06:45.08 | *** join/#wowi-lounge Depherios (n=Depherio@67.189.88.161) |
06:45.50 | Osagasu | Draka is both the luckiest and unluckiest shard in all of WoW |
06:46.45 | Osagasu | They're unlucky because the UI Community (as a whole) is stuck up, over-achieving, proud, obnoxious, and stuck up in some regards. |
06:47.12 | Depherios | lol |
06:47.17 | Depherios | we're smart though! |
06:47.23 | Depherios | XD |
06:47.27 | Osagasu | But they're lucky because once word gets out that those are the guilds for an interface site, the entire damn server will have its own geek squad. |
06:47.35 | Depherios | lol |
06:47.40 | Depherios | another Dark Iron? |
06:48.00 | Depherios | they're also lucky because anybody asking a macro question in general will get answered XD |
06:48.15 | Osagasu | and they have PA /CAD |
06:48.17 | Osagasu | g'night |
06:48.23 | Cair | night |
06:48.28 | Depherios | G'night |
06:48.36 | Cair | Depherios: Dark Iron? that a major geek server? |
06:48.39 | Iriel | I've updated the API changes thread again for yesterday's PTR build |
06:50.20 | Cair | thanks Iriel :) |
06:51.05 | Iriel | And I've restoerd the 1.9 pending cahnges thread after accidently messing up the first post - WoWI is out of date too, so you'll want to grab it 8-) |
06:51.23 | Cair | danke bien |
07:06.10 | Cair | updated at WoWI |
07:06.46 | kergoth | ~emulate chris |
07:06.47 | purl | It's partially an expression of my teenage angst...but mostly, it's a moo cow! |
07:06.53 | kergoth | hehe |
07:07.18 | Cair | lol |
07:08.09 | Iriel | Ooh, patch 1.8.4 tomorrow |
07:08.22 | Iriel | And I see they finally posted the pally talents |
07:08.26 | Iriel | took them long enough |
07:08.27 | Ktron | yep and yep |
07:10.33 | futrtrubl | Cair, any officers for the Alliance WoWI guild on? |
07:10.42 | Cair | yup, I'm on right now |
07:10.46 | Cair | as Cairenn |
07:10.50 | Cair | just send me a tell |
07:10.51 | futrtrubl | k |
07:11.17 | futrtrubl | I'm Charcoal if you could invite me please, with suger AND cherries on top |
07:11.33 | Depherios | and I'm the only Hordie on *sigh* XD |
07:11.52 | Cair | sorry =/ |
07:12.00 | Depherios | I'm used to it on other servers XD |
07:12.07 | Depherios | all my friends 'cept a few play allies |
07:12.08 | Ktron | I made a character on the Alliance and Horde sides of draka earlier, but no one was on |
07:12.26 | Cair | Well, I'm on now Ktron, I can guild on both sides |
07:12.40 | Cair | if you want to pop on, tht is |
07:12.43 | Cair | that* |
07:12.59 | Ktron | I'm debating, or whether I'll roll my shaman on Lightninghoof more |
07:14.16 | Ktron | Yeah, I'll be on in a moment on the alliance side |
07:15.40 | Cair | okay |
07:15.55 | sarf|sleep | Draka => US server? |
07:16.06 | Cair | aye, sorry sarf =/ |
07:16.59 | Cair | if I could figure out some way to make it so we could *all* be on the same servers, I'd do it in a heartbeat |
07:22.45 | sarf|breakfast | Yah |
07:22.47 | futrtrubl | damn this texture |
07:22.52 | sarf|breakfast | Same thing that made our guild a bit sad :/ |
07:23.59 | Cair | if they'd ever get the wholetransfer thing figured out |
07:24.38 | Ktron | Cair, T.King say anything about his plans with themes? like if he's doing one per race, or anything about his next? |
07:25.24 | Kaelten | night everyone |
07:26.31 | Cair | Ktron: http://www.wowinterface.com/forums/showpost.php?p=10689&postcount=19 |
07:26.57 | Cair | easier to let him answer you :) |
07:27.00 | Ktron | nice, thanks a bunch |
07:27.16 | Cair | in short, yes ;) |
07:27.25 | Kolth | Has anyone here used SCT's custom_events config to do some extra events? |
07:27.44 | Cair | not I |
07:28.03 | Kolth | I tried to set some up but I think my patterns are just wrong. |
07:28.09 | Iriel | Yay, all is well in the world, I found a SimpleHTML bug in 1.9 |
07:28.23 | Iriel | I was beginning to get a bit too comfortable |
07:28.36 | Depherios | lol |
07:29.40 | Iriel | Ooh, Age of Empires finally patched |
07:32.09 | sarf|breakfast | Food! |
07:33.58 | Legorol | g'morning sarf |
07:34.25 | futrtrubl | anyone up for helping me debug my mod? |
07:34.54 | Depherios | what's it do? |
07:35.07 | futrtrubl | It's an experience bar |
07:35.29 | Depherios | I'll debug it LATER if you'd like... I'm not gaining experience right now, so... lol |
07:35.43 | Iriel | Off to sleep for me, have fun all |
07:35.47 | Cair | night Iriel |
07:36.05 | futrtrubl | np, It's got a rather specific problem atm that I can't fix. |
07:36.11 | Depherios | oh |
07:36.36 | *** join/#wowi-lounge zespri (i=neffa@203.184.58.199) |
07:36.49 | futrtrubl | one frame refuses to show, though both IsVisible and IsShown are true |
07:36.58 | Cair | hehehe, hi zespri |
07:37.05 | Legorol | welcome zespri |
07:37.23 | Depherios | can you get it to show if you load the graphic seperately? -- WoW gets really weird with graphics |
07:37.38 | Legorol | futrtrubl, have you got anchors/size/parents etc. right? |
07:37.47 | futrtrubl | how do you mean seperately? |
07:37.49 | Legorol | add a texture to it that has just a color (say blue) to see where and how is the frame placed |
07:38.25 | *** part/#wowi-lounge Depherios (n=Depherio@67.189.88.161) |
07:38.27 | futrtrubl | I believe so, it's one of a bunch of frames that all inherit the same template, they all have the same actions done to them, and they all show.... except this one |
07:38.37 | *** join/#wowi-lounge Depherios (n=Depherio@67.189.88.161) |
07:38.42 | Depherios | ESC KEY... ME HATE |
07:38.54 | Cair | ~comfort Depherios |
07:38.56 | purl | There, there, Depherios. It's OK. I'm here for you. |
07:38.59 | Depherios | Me good at graphics... me no so good at scripting /nosepick |
07:39.15 | futrtrubl | Did that Legorol, even a plain white texture doesn't show |
07:39.44 | zespri | Hello everybody. My problem is that in mirc you can't really set different default channels for siferent servers. so every time I log in to irc.freenode #cosmostesters got opended. Maybe I should ditch datavertex alltogether then =) |
07:39.51 | futrtrubl | Depherios, I need some alternate graphics for my mod ;'] |
07:39.56 | Depherios | you can, use the pulldown in perform |
07:40.02 | Cair | HAH |
07:40.18 | Cair | slouken in the guild |
07:40.23 | Depherios | ROFL |
07:40.27 | Depherios | ally side I take it? |
07:40.33 | Cair | aye, making horde side now |
07:40.41 | Depherios | woo I won't be alone, for a few moments |
07:40.45 | Cair | aye |
07:41.14 | Depherios | futrtrubl: ones that look like WoW? or CUSTOM custom? |
07:41.14 | Legorol | ohooo, is slouken on right now? |
07:41.19 | Legorol | i want to quest with him! |
07:41.29 | Cair | just guilded alliance, switching to horde side now |
07:41.40 | Legorol | woot! i'm loggin on.. |
07:42.07 | Cair | ;) |
07:42.08 | futrtrubl | I have it looking like the WoW exp bar currently, but some nice alternate textures for my users would be nice |
07:42.33 | Depherios | ahh just bar textures? -- overlay with sections too? or just BAR BAR |
07:42.59 | Legorol | i really really so wish i could have a US account to play on regularly :( |
07:43.19 | Legorol | hm, maybe if they finally did the promised EU->US transfers |
07:43.39 | Cair | sarf and I were just talking about that, lego |
07:44.08 | futrtrubl | bars with overlay |
07:44.45 | Cair | aaaaand, he's already gone |
07:44.46 | Depherios | I'll think about it |
07:44.47 | Cair | lol |
07:44.53 | Depherios | I'm doing a somewhat techie theme right now, for myself |
07:45.04 | Depherios | decided to give up code for a few days, and let my brain stop melting for awhile XD |
07:45.11 | Depherios | and do some photoshopping |
07:45.30 | futrtrubl | http://edowner.myserver.org/BEB0.63-Bar-Screenshot.jpg |
07:45.35 | Depherios | so I'll make a version of that for it |
07:45.37 | Legorol | ok, no point in me trying to log to US then? |
07:46.06 | Cair | nope |
07:46.14 | Cair | sorry |
07:46.22 | Depherios | I have a crazy idea for a party status .... bar/graph thing as well... but I need to do lots of code for that, so that's a later thing XD |
07:53.45 | Depherios | ...okay fine *makes a stinking ally* |
07:54.27 | Depherios | grr need a name *thinks* |
07:55.33 | futrtrubl | could anchoring a frame1 at TOPLEFT and at BOTTOMRIGHT to another frame2 that isn't sized or anchored, and then sizing and anchoring that frame2 cause problems later? |
07:55.45 | futrtrubl | StinkingAlly |
07:55.49 | Depherios | lol |
07:55.57 | Depherios | I would but it'd be Stinkingally |
07:55.57 | futrtrubl | Stally for short |
07:56.12 | sarf|content | Stally => STally => Nightelf |
07:56.29 | futrtrubl | of, course he would have to be a paladin with a name like that |
07:56.32 | Depherios | lol |
07:56.47 | Depherios | Ally side is already too easy (at low levels anyway) |
07:56.54 | Depherios | don't know high levels |
07:56.56 | sarf|content | Too easy? |
07:57.12 | Depherios | well... WoW is easy period, but the ally side is easier to level in |
07:57.19 | sarf|content | Oh, you're one of those masochists I've been hearing about. |
07:57.22 | sarf|content | :) |
07:57.23 | Depherios | lol |
07:57.40 | Depherios | I'm the kind of person that gets irritated I can't get higher level quests earlier in the game, in the beginning |
07:57.45 | futrtrubl | NE low level leveling can be a pain, not that I play NEs.... |
07:57.48 | Depherios | the later quests are great |
07:58.11 | sarf|content | We often summon Nelfs from their home to Stormwind on my server. |
07:58.14 | Depherios | eh... Durotar you get the zalazane quest like... right off the bat, and mulgore you get that one.... thorn area... |
07:58.20 | sarf|content | (My L20 Warlockess is stationed there) |
07:58.27 | sarf|content | Yeah |
07:58.32 | sarf|content | Done both |
07:58.36 | sarf|content | Hard quests :/ |
07:58.42 | Ktron | heh, I've never liked night elf areas, and heh, I generally don't like night elf players |
07:58.45 | Depherios | undead goes right to that spider cave! |
07:58.57 | Depherios | humans I've never made, and won't make XD |
07:59.03 | Depherios | I'm a human every day TYVM |
07:59.09 | Ktron | no offense, but the majority of jerks seem to go with night elves, at least on the servers I'vme been |
07:59.16 | Depherios | I agree |
07:59.20 | Depherios | that's why I don't want blood elves on horde side |
07:59.22 | futrtrubl | my gf is pretty much ONLY playing in NE areas, and she's a gnome. She really wants a nightsaber mount ;'] |
07:59.45 | Depherios | the only NE I have, is because I wanted an ally druid, because I think they have cuter moonkin XD |
07:59.52 | Ktron | heh... blood elves may become the jerks of the horde |
07:59.58 | Depherios | yeah |
08:00.07 | Depherios | right now all the pretty boy jerks are on ally side XD |
08:00.22 | Depherios | all the pretty boys, many of the jerks, and most of the kiddies |
08:00.27 | futrtrubl | "oh, your an elf... *shun*" |
08:00.39 | Depherios | come expansion I want to make a "NoBE" guild |
08:00.46 | Cair | :( |
08:00.57 | futrtrubl | xept you Cair |
08:00.59 | Depherios | oh, I like them |
08:01.02 | Depherios | I like the lore |
08:01.04 | Depherios | I like the look |
08:01.07 | Depherios | I like their areas |
08:01.11 | Depherios | ... I hate the people that will play them |
08:01.14 | Cair | yup |
08:01.21 | Ktron | yeah, BEs look like fun, cool even |
08:01.36 | Codayus | Heh, I'm thinking of rolling a BE. |
08:01.39 | Ktron | but that means the crappiest players will play them |
08:01.44 | Depherios | I hope allies get Draeni, than I'll finally level an alliance XD |
08:01.55 | Depherios | Draeni are so cute XD |
08:02.07 | Depherios | I love the way their legs are... and how they walk |
08:02.08 | zespri | why do you think that if a char look good only the crapiest player will play them? |
08:02.18 | Depherios | Humans/Elves |
08:02.30 | Depherios | well humans are also the kiddies |
08:02.37 | Ktron | picture you are 12 |
08:02.46 | Cair | you are making generalizations you realize ... |
08:02.47 | Ktron | are you going to pick the 'cool' race, or one of hte others? |
08:02.54 | Ktron | Of course we are |
08:02.54 | Depherios | ... I ran my troll priest to the human starting area one night at 1am pacific on a pacific server.... NOBODY playing |
08:02.58 | Cair | ;) |
08:03.05 | Depherios | (pvp server) |
08:03.14 | Depherios | not a single human leveling |
08:03.18 | Ktron | heh |
08:03.31 | Ktron | I'm personally hoping for Worgen |
08:03.34 | zespri | i think it only means that *more* ppl will be playing them, not that these people are worse players |
08:03.36 | Codayus | Meh, there's never anybody in the newbie areas these days it seems. <shrug> |
08:03.37 | Depherios | ran around for 45 mintes avoiding gaurds... one finally showed up |
08:03.41 | Ktron | and I hope they make them look too vicious to be cool |
08:03.56 | Depherios | naw... horde starting areas always have at least a half dozen people leveling |
08:03.58 | Depherios | usually more |
08:04.03 | Ktron | well, too vicious to draw too many of the 'I'm soo cool' players |
08:04.09 | Codayus | Maybe it's different on your server. :-) |
08:04.14 | Depherios | lol, that's true |
08:04.17 | Depherios | it is server dependant |
08:04.20 | Depherios | but still |
08:04.41 | Depherios | you have to admit, as a stereotype (meaning it's not always true, but many times/often is) kiddies and jerks tend to play ally side XD |
08:04.58 | Depherios | horde has jerks too, I'll admit |
08:05.00 | Codayus | Says the primarily horde player, right? :-) |
08:05.02 | Depherios | some of the worst kind too |
08:05.11 | Depherios | true... |
08:05.15 | Depherios | I hear endgame is MUCH better as well |
08:05.17 | kremonte | whoa, as if spoofing links wasnt surprising enough |
08:05.22 | kremonte | i found how to spoof enchants on items |
08:05.42 | End | interesting |
08:05.44 | Depherios | O_o |
08:05.49 | kremonte | uploading SS XD |
08:05.52 | Codayus | Does this help explain why some abyssal leggings show up in *links* as having rockbiter on them? |
08:05.58 | zespri | i thinks generalizations about ppl especialy those that you don't know in person is a bad thing |
08:05.58 | kremonte | yes |
08:06.02 | Codayus | Or is that a completely unrelated bliz bug? |
08:06.04 | kremonte | considering enchant ID#1 is rockbiter |
08:06.14 | Codayus | Ha. Interesting. |
08:06.18 | kremonte | so instead of :0:, it became :1: |
08:06.36 | kremonte | do they show up as "Rockbiter 3" Codayus? |
08:06.40 | Codayus | Yes, they do. |
08:06.41 | kremonte | that's enchant ID1 |
08:06.51 | Depherios | Codayus: it was proven to me when nobody was leveling humans, the 2nd most popular race on the server... at 1am -- even taking into account that the horde side has many aussies... SOMEBODY should be leveling them... it's a 3 to 1 ratio... somebody is always leveling horde, why not humans? |
08:06.54 | Codayus | I was about to mention that, it's always Rockbiter 3. Hmm. |
08:06.55 | kremonte | now, make that into 1900 and itll be crusader :P |
08:07.37 | Depherios | lol |
08:08.10 | kremonte | http://dan-rouse.com/wowimg/superleetcasterring.jpg |
08:08.31 | Depherios | I've checked in again, at that starting area (I run over that direction to get grave moss easily) -- a few times late at night since then... usually one or two, but still too few |
08:08.56 | Depherios | kremonte: I'll take it! |
08:09.11 | Codayus | Heh, funny. |
08:09.17 | kremonte | haha. i linked a quick strike ring with 15AGI on it to someone who asked, 10 minutes later it was being spammed in Trade |
08:09.27 | kremonte | "omg" "wtf?" "omg u can enchant rings?!" |
08:09.28 | *** join/#wowi-lounge MoonWolf (i=MoonWolf@ip51ccaa81.speed.planet.nl) |
08:09.36 | Codayus | *snicker* |
08:09.50 | Ktron | the question is, how? |
08:10.04 | Codayus | I believe I know how. |
08:10.07 | kremonte | same way you can edit link names(spoofing them) |
08:10.11 | kremonte | just a different part of the link |
08:10.15 | Codayus | link is just a string. So, edit the string. |
08:10.40 | kremonte | i wrote a function to do it, but as with spoofing, i doubt Cair would want me posting it |
08:10.45 | kremonte | nor anyone, really |
08:10.51 | Depherios | lol |
08:11.00 | Ktron | yeah, I'm sure that's probably not exactly kosher |
08:11.05 | Codayus | What's the point? |
08:11.18 | Cair | meh, post, who cares :p |
08:11.28 | kremonte | lol |
08:11.33 | kremonte | ./script spoofenchant = function(itemname, itemid, itemcolor, itemenchant) DEFAULT_CHAT_FRAME:AddMessage("\124cff"..itemcolor.."\124Hitem:"..itemid..":"..itemenchant..":0:0\124h[".. itemname .."]\124h\124r"); end |
08:11.39 | Codayus | Doesn't seem very game breaking. |
08:11.47 | kremonte | you need the item name, item ID, item color in hex,a nd the enchant (lol) |
08:11.55 | kremonte | all that does is make typing it less irritating |
08:12.17 | kremonte | so i use iriel's devtools to dump the links of those w/ the enchant, and the item i want to spoof an enchant on |
08:12.43 | kremonte | ./script spoofenchant("The Unstoppable Force", 19323, "a335ee", 2504); |
08:12.52 | kremonte | makes a TUF with spell power enchant |
08:12.59 | Codayus | Oh? How do you use iriels devtools to do that? |
08:13.11 | kremonte | ./dump "[link]" |
08:13.28 | Codayus | Heh, didn't know it could do that. |
08:13.33 | kremonte | pretty much, once there is |Hitem:xxxx:xxxx:xxxx:xxxx |
08:13.42 | kremonte | the first xxxx is the itemID, the second is the enchant ID |
08:13.46 | Codayus | Damnit, that would have made something I was hacking a couple of days ago a lot easier to write. :-/ |
08:13.52 | Depherios | cursed naming conventions... want to violate and name priest "Notapally" |
08:13.58 | kremonte | (3rd i have no idea, 4th seems to be it's source, as it only shows up on crafted or quest items) |
08:14.02 | Depherios | or just notpally |
08:14.08 | Codayus | I was doing it a much uglier way. :-) |
08:14.10 | Depherios | wait... Notpally doesn't violate O_o |
08:14.27 | kremonte | meh, pvp servers ftw |
08:14.47 | Depherios | qft |
08:15.15 | Depherios | anybody ever play Dark Colony? |
08:15.45 | kremonte | well, as a reference as far as enchant ID's go: 1900=crusader, 2504=spell power, 2564=agi+15 |
08:16.17 | *** join/#wowi-lounge shouryuu (n=nicolass@25.239.97-84.rev.gaoland.net) |
08:16.23 | shouryuu | rawr? |
08:16.36 | kremonte | 911=minor speed increase, 1886=sta+9, 930=mount speed increase |
08:17.08 | kremonte | hihi shouryuu |
08:17.13 | shouryuu | :P |
08:17.14 | Codayus | Hmm, what's strfind? Is that the same thing as string.find or not? |
08:17.33 | kremonte | rofl, linking my shirt with pally ZG enchant made a huge stir up |
08:17.51 | shouryuu | there an ZG enchant on shirts? |
08:17.58 | kremonte | nope :P |
08:18.01 | shouryuu | lol |
08:18.03 | kremonte | neither is crusader on my wand ;) |
08:18.06 | shouryuu | haha |
08:18.19 | Plorkyeran[Away] | I love the item linking system |
08:18.42 | kremonte | wow, i feel really evil |
08:18.48 | Depherios | lol |
08:18.49 | shouryuu | that' good |
08:18.56 | kremonte | i'm just putting random enchants on shirts/necks/trinkets/fingers and saying them in /say |
08:19.00 | kremonte | and people are freaking out |
08:19.02 | Depherios | kremonte: does it show on inspects? |
08:19.03 | shouryuu | haha |
08:19.07 | Depherios | ... I take it that's a yes |
08:19.08 | Depherios | LMAO |
08:19.12 | kremonte | Depherios - no |
08:19.16 | kremonte | it's not CHANGING what you have |
08:19.21 | kremonte | it's jus tlike when you link an item |
08:19.30 | Depherios | oooh you're just spoofing the link output |
08:19.33 | Depherios | not visual data |
08:19.35 | Plorkyeran[Away] | it's that when you link items a huge amount of info is in the link itself :P |
08:19.36 | kremonte | there is no 1 specific link for 1 specific item, that's how you 'exploit' it |
08:19.41 | Depherios | I was only half paying attention |
08:19.52 | kremonte | so you can have itemid:differentenchant:something:differentmaker |
08:19.54 | Plorkyeran[Away] | item name, item quality, enchants, etc |
08:19.57 | kremonte | lmao |
08:20.01 | Depherios | yeah |
08:20.03 | Depherios | lol |
08:20.08 | kremonte | moonberry juice with spell power |
08:20.13 | Depherios | lol |
08:20.53 | shouryuu | well im off to school |
08:20.54 | shouryuu | bbye |
08:20.59 | Depherios | G'day! |
08:21.19 | kremonte | [Runecloth of Power] Runecloth +48 Attack Power |
08:21.23 | Depherios | lol |
08:22.01 | Depherios | I should pay more attention in here... then again I guess if I can ask and get an answer, I'm still learning something new every day |
08:22.04 | kremonte | oh wow, 3:30AM already. i think i'll scurry to bed |
08:22.10 | Depherios | G'night |
08:22.14 | kremonte | nn :) |
08:22.56 | krem`zzz | meh, comp too loud |
08:27.08 | futrtrubl | ok, got my mod issue resolved, so I am going to bed |
08:27.52 | Cair | night futrtrubl |
08:28.02 | futr-sleep | g'night |
08:34.36 | Ktron | I wonder how much people would react if I just upped a green into a blue, or a blue into a purple |
08:39.28 | *** join/#wowi-lounge Stylpe (n=Stylpe@98.84-48-162.nextgentel.com) |
08:46.45 | Stylpe | ~kill me |
08:46.47 | purl | ACTION shoots a hyper-charged fluxgraviton gun at stylpe |
08:50.07 | Ktron | I wonder if blizzard would look down on making things like [WTS] links that link to the item for sale |
08:55.27 | Ktron | the answer: yes |
08:55.38 | Ktron | you get booted immediately |
08:55.53 | Ktron | my guess is that the name needs to match the item id |
08:57.21 | *** join/#wowi-lounge GoutetsuII (n=ethos@cpe-24-242-97-20.sport.res.rr.com) |
09:01.08 | *** join/#wowi-lounge Deph (n=Depherio@67.189.88.161) |
09:01.49 | Depherios | yay for ghosting |
09:02.06 | Depherios | err well boo to ghosting, yay for being able to remove them via server services |
09:03.00 | Depherios | Yay My new RAM is on it's way MORE ADDONS FOR ME |
09:03.11 | Cair | lol |
09:03.35 | Kalroth | haha |
09:04.01 | Kalroth | speaking of which, does 1.9 change the addon api a lot? I read that it should be much faster |
09:05.48 | Cair | http://forums.worldofwarcraft.com/thread.aspx?fn=wow-interface-customization&t=270816&p=1&tmp=1#post270816 |
09:09.32 | Anduin|Work | anyone know how to get getglobal to work in lua commandline? |
09:10.06 | Legorol | getglobal is not a builtin function |
09:10.10 | Legorol | it was added by Blizz |
09:10.18 | Anduin|Work | right |
09:10.29 | Legorol | instead, do globals = getfenv(0) |
09:10.34 | Legorol | globals[whateverglobalname] |
09:10.46 | Anduin|Work | kk |
09:10.55 | Legorol | and for setglobal obviously globals[name] = value |
09:10.57 | Anduin|Work | or i could assign the function |
09:11.11 | Legorol | you could |
09:11.33 | Anduin|Work | function getglobal(name) return getfenv(0)[name] end |
09:11.50 | Depherios | Woo! yay I know what to name my Alliance char now XD |
09:12.01 | Legorol | i don't think that's valid syntax, Anduin|Work |
09:12.09 | Anduin|Work | y not? |
09:12.28 | Anduin|Work | does getfenv have more than one return arg? |
09:13.53 | Anduin|Work | loosk liek ti works |
09:14.03 | Legorol | yeah was just checking Lua syntax, it's actually valid |
09:14.17 | Legorol | for some reason in WoW if something returns a list, this didn't work: |
09:14.23 | Legorol | {functioncall(args)}[i] |
09:14.34 | Legorol | so i thought maybe getfenv(0)[name] wont work either |
09:15.01 | Anduin|Work | function getglobal(name) return getfenv(0)[name] end |
09:15.01 | Anduin|Work | function setglobal(name, value) return getfenv(0)[name] = value end |
09:15.14 | Anduin|Work | well, scrap the 2nd return if u want |
09:16.52 | Legorol | the 2nd one is definitely not valid Lua, is it? |
09:17.00 | Legorol | i don't think you can have assignment as a value |
09:17.02 | Legorol | not like C |
09:17.11 | Legorol | assignment is a statement on its own |
09:19.05 | Depherios | ...wait... crap... I think my new name... *asks* is Rgb a valid name? ... I just realized I don't belive it is... |
09:19.28 | Depherios | as there's no way on earth.. or azeroth for that matter, it can be pronounced |
09:20.00 | Depherios | even XML could kinda be prounounced XD |
09:20.01 | *** join/#wowi-lounge Industrial (n=tom@gateway.is.remotion.nl) |
09:20.23 | Cair | try it, if the game will accept it, then go for it! |
09:20.27 | Depherios | lol |
09:20.41 | Depherios | done, Rgb, Dwarf priest, created |
09:20.41 | Anduin|Work | right leg, toss the 2nd return |
09:21.12 | Cair | logged in? |
09:21.30 | Cair | on Draka server? |
09:21.33 | Depherios | logging, my load time is still slow (1.58 gig processor) despite all else |
09:21.34 | Depherios | yup |
09:21.36 | Cair | not finding you |
09:21.40 | Depherios | ... same one as my hordie |
09:21.42 | Kalroth | Cair: thanks :) |
09:21.43 | Cair | send me a tell? Cairenn |
09:21.44 | Depherios | logged in now |
09:21.49 | Cair | Kalroth: for? |
09:21.54 | Kalroth | the link |
09:21.58 | Cair | ah, right |
09:22.01 | Cair | hehehe, sorry |
09:22.41 | Cair | it's getting (for me) late |
09:23.29 | Kalroth | 10:25am here :) |
09:24.20 | Cair | 4:25am here ;) |
09:24.23 | Kalroth | it's just that I remember reading something about CT team and Blizzard working together on optimizing the event system, so it performs better |
09:24.52 | Kalroth | so I'm interested in any performance tests made |
09:25.09 | Cair | *nod* |
09:25.46 | Tekkub | I tossed one up for slou |
09:25.47 | Kalroth | too bad we can't attach a lua debugger or even some proofing software ;) |
09:26.08 | Tekkub | make BAG_UPDATE pass a slot too so we only have to update one stol not a whole bag |
09:26.40 | Tekkub | granted it seems everyone updates the whole inventory.... |
09:27.56 | Ktron | purl, stol is slot |
09:27.58 | purl | Ktron: okay |
09:28.04 | Ktron | just helping him out ;) |
09:28.15 | Tekkub | don't waste your time |
09:28.23 | Tekkub | I typo all over the place |
09:28.27 | Anduin|Work | i find it odd that ur cpu stayed at 50% the whole time u were running those tests cladhaire.. my box cranks up to 100% immediately |
09:28.38 | Tekkub | you're better of becoming dyslexic so you read the right thing |
09:28.40 | Depherios | My biggest, slowest, laggiest, longest loading addon... is also my inventory one, and I don't want to live without it XD |
09:28.58 | Tekkub | what mod deph? |
09:29.07 | Tekkub | ah |
09:29.10 | Codayus | Heh |
09:29.13 | Tekkub | EngInv here ^^ |
09:29.20 | Tekkub | slightly tweaked |
09:29.27 | Industrial | OneBag here |
09:29.48 | Depherios | I like how it scales by the amount of crap you have in it, and you can only open half your crap (i.e. leaving regents, quest items, extra equipment, and so on, on a second hotkey) |
09:29.49 | Tekkub | I'd go OB but I'm hooked on the sorting without moving items |
09:30.14 | AnduinLothar | i just use the default bags, tho i've been meaning to write a TitanBagList addon that you can sort however you want |
09:30.18 | Industrial | Tekkub: HMM ILL HAVE TO CHECK IT OUT THEN |
09:30.19 | Codayus | I used Advanced Bags Plus for a while, but eventually decided a unified bag was better than vritual bags. Just...simpler. |
09:30.20 | Industrial | oosp caps |
09:30.33 | Tekkub | EngInventory Indie |
09:30.39 | MoonWolf | Codayus, same here. |
09:30.39 | Industrial | yeh |
09:30.44 | Codayus | Discord Mini Inventory is somewhat interesting though; I've been playing with it recently. |
09:30.48 | Tekkub | get the "tweaked" one on Auctioneer's site |
09:30.51 | Industrial | work first wow later =( |
09:30.55 | Tekkub | they fixed a few issues |
09:31.01 | Depherios | yeah, I have discord mini inventory running as well just to goof |
09:31.06 | Codayus | Same. |
09:31.07 | Depherios | I LOVE the mini spellbook though |
09:31.10 | MoonWolf | Advanced bag bars is a great idea. but slow has a few bugs and sometimes less then pratical |
09:31.12 | Codayus | Same. :-) |
09:31.12 | Tekkub | and fix the BAG_UPDATE during zoning, you'll be glad you did |
09:31.22 | Depherios | I was actually (sadly) running Group Buttons for awhile |
09:31.27 | Depherios | JUST for the minispellbook |
09:31.33 | Codayus | Mini spellbook is great, and a 100% replacement/upgrade on standard spellbook. |
09:31.35 | Depherios | when I was goofing with bars |
09:31.38 | Tekkub | GB is a nice mod..... |
09:31.42 | Codayus | The Mini inventory still has some quirks. |
09:31.47 | Tekkub | ...till you open the config panel.... |
09:31.53 | Tekkub | ... grrrrrrrrrriiiiiiiiiiiiiiinnnnnnnnnnnnnnnnnndddddddddddddddd......... |
09:31.55 | Depherios | the new Discord Action Bars can do everything GB can actually, which made me happy |
09:32.36 | Tekkub | yea |
09:32.39 | Depherios | I don't run DAB either though |
09:32.44 | Depherios | well no, I am now, to goof |
09:32.46 | Codayus | I used GB for a while, but it could stand to be redone to his current coding style (profiles, load on demand config guis, etc.) |
09:32.53 | Depherios | I stole DAB's new code to trim buttons though XD |
09:32.57 | Depherios | and moved it into flexbar |
09:33.00 | Tekkub | he needs to stop storing false's and defalts in the savevars tho *glare* |
09:33.16 | Depherios | YES |
09:33.26 | Depherios | that's why I dislike DFM |
09:33.50 | Depherios | oh, you want to move one thing? you're going to lock all this other crap into position then... |
09:33.54 | Ktron | heh, is it just me, or do Discord mods generally have a high load time too? |
09:34.08 | Depherios | that's why the load on demand configs were great Ktron |
09:34.18 | Codayus | Ktron: Try the latest versions. He cut load time by like...50%+ in the most recent version of DUF. |
09:34.20 | Depherios | get Tekkub's Warmup, also... lol |
09:34.22 | Tekkub | yea KT |
09:34.28 | Tekkub | heh yea |
09:34.41 | Tekkub | you'll be going OMG DELETE DELETE!!!! |
09:34.44 | Codayus | They're still long, but they're only a tiny fraction of my overall load time now. |
09:34.48 | Depherios | yeah |
09:35.00 | Depherios | I have a 1.58 gig processor btw |
09:35.05 | Ktron | I know flexbar is pretty vicious too, Unless I'm way mistaken |
09:35.06 | Depherios | so my loadtime is likely slower than yours |
09:35.13 | Depherios | flexbar is 1.365 secs |
09:35.21 | Depherios | according to warmup |
09:35.22 | Tekkub | I'm trying to devise a new debug/timing/optomizing mod but I can't figure out how to... |
09:35.35 | Codayus | My loadtime is eh, 30s or so. Worst mod is a hair over a second. I can live with that. |
09:35.43 | Tekkub | I want to track OnEvent times for mods... |
09:35.48 | Depherios | Advanced bags plus and regent data are 2 secs together |
09:36.00 | Depherios | Earth and Khaos come out to 1.5-3 secs together |
09:36.02 | Tekkub | 20s avg zone/reload here ^^ |
09:36.09 | Depherios | (don't know why they fluctuate so much) |
09:36.14 | Codayus | One day I'll recode my DUF profile into a AUF setup... |
09:36.29 | Depherios | I change my layout too much currently to not use DUF |
09:36.41 | Depherios | but when I get something more concrete, I'll ditch DUF probably |
09:36.44 | Codayus | But DAB is way to nice these days to replace, even though I could. And DART isn't really replacable right now AFAIK. |
09:36.52 | Tekkub | I try to be minimalistic, only show what I care about |
09:36.55 | Depherios | Discord Action Bars is a half a second is all |
09:36.56 | Tekkub | WD is plenty fermi |
09:36.59 | Depherios | I run flexbar |
09:37.05 | Depherios | because DAB can't do what I do in flexbar |
09:37.12 | Codayus | Oh? What do you do in flexbar? |
09:37.18 | Depherios | 3 can... but then I can't drag buttons |
09:37.25 | Tekkub | flexbar needs some opto too, they got the features down |
09:37.27 | Depherios | ...... *inhales deeply* |
09:37.33 | Depherios | Okay |
09:37.37 | Tekkub | hehe |
09:37.46 | Tekkub | my flexbar was easy... |
09:37.48 | Depherios | I use the same buttons for spells, as I do for movement/bags/targetting/other windows |
09:37.49 | Codayus | I haven't run across much DAB3.0 can't do. |
09:37.59 | Codayus | Ah! |
09:38.01 | Tekkub | button one remapped to every conditional spell I had |
09:38.05 | Ktron | what site is warmup on? |
09:38.13 | Tekkub | ui.worldofwar |
09:38.14 | Depherios | so... 12 keys are move and all that |
09:38.18 | Depherios | then when I press a shift key |
09:38.27 | Tekkub | if I get unlazy (not likly) I'll get it posted on WoWI |
09:38.30 | Depherios | POP 12 buttons appear on screen... and htose 12 keys become my spells |
09:38.38 | Plorkyeran[Away] | <>Anduin|Work<> i find it odd that ur cpu stayed at 50% the whole time u were running those tests cladhaire.. my box cranks up to 100% immediately |
09:38.49 | Depherios | press a different shift key, and they're different spells |
09:38.52 | Tekkub | Deph, you do shiftbars... got that |
09:38.58 | Tekkub | what else? |
09:38.58 | Plorkyeran[Away] | that means hyperthreading or two processors is involved |
09:39.02 | Depherios | problem is... in order to work this |
09:39.04 | Plorkyeran[Away] | bleh, now he leaves... |
09:39.10 | Codayus | That's...a totally unplayable interface from my POV. :-D |
09:39.11 | Ktron | thank you Tekkub |
09:39.15 | Depherios | the "shift" key is CTRL+NUM1 and such |
09:39.32 | Codayus | I don't even use the 7 through = keys. :-) |
09:39.37 | Depherios | (I have pedals for forewards and backward under my desk, and shift/jump keys as thumb keys on my mouse) |
09:39.52 | Depherios | shift? strafe |
09:39.55 | Tekkub | got a wheel for steering too? |
09:39.55 | Depherios | strafe/jump keys |
09:39.58 | Depherios | lol |
09:39.58 | Depherios | no |
09:40.02 | Depherios | it's in my basement |
09:40.06 | Depherios | I have a joystick for mouselook though |
09:40.06 | Plorkyeran[Away] | I use every key on my keyboard |
09:40.13 | Codayus | But yeah, I can see where flexbar would be better than DAB for that. |
09:40.21 | Depherios | well in DAB, there's three problems |
09:40.23 | Plorkyeran[Away] | and every key does at least two things depending on modifier keys |
09:40.23 | Tekkub | I only use the keyboard to chat ^^ |
09:40.28 | Depherios | all because they hide when no key is pressed |
09:40.29 | Tekkub | Nostromo FTFW! |
09:40.40 | Depherios | 1: when they're hidden, cooldown count stops |
09:40.50 | Depherios | until they're shown again |
09:40.57 | Depherios | where it resumes as though it was never gone XD |
09:40.58 | Codayus | Depherios: I believe the latest DAB beta fixes that. |
09:41.01 | Depherios | good |
09:41.03 | Cair | btw, for those of you that weren't in channel earlier ... Slouken now has characters in both guilds ;) |
09:41.28 | Tekkub | sweets |
09:41.33 | Codayus | Heh, cool. |
09:41.38 | Depherios | 2: when I'm holding CTRL+KEY to make them show, I cannot drag a button off the bars, and move it to another bar |
09:41.40 | Tekkub | he gonna give us 60's to "test" on? |
09:41.55 | Depherios | not because the control key moves them, I commented out that line) |
09:41.56 | Codayus | Oh, BTW - interesting interface here: |
09:41.57 | Cair | riiiight |
09:41.58 | Tekkub | cause I need to do some serious "testing" |
09:41.59 | Codayus | http://img388.imageshack.us/my.php?image=shards9xm.jpg |
09:42.02 | Tekkub | on every class |
09:42.06 | Depherios | lol |
09:42.10 | Tekkub | in full tier 2... |
09:42.17 | Depherios | lol just wait Codayus |
09:42.26 | Plorkyeran[Away] | pretty, but doesn't look usable |
09:42.28 | Depherios | that's what I'm doing now, but techie, using graphics from the old Dark Colony interface |
09:42.33 | Codayus | People who like pretty total conversions may find it interesting. (I'm more into minimalistic ones myself, soo...) |
09:42.36 | Ktron | let's see, Visor is my worst addon for loadtime |
09:42.38 | Depherios | and mine isn't so....... obtrusive |
09:42.40 | Tekkub | so are we gonna start posting on the forums with our guilded test alts? |
09:42.49 | Cair | can if you want to |
09:42.54 | Codayus | Stripped down one here: |
09:42.56 | Codayus | http://img454.imageshack.us/my.php?image=shardsslim3pv.jpg |
09:42.56 | Tekkub | just as an identifier to each other that we're all spedly |
09:43.04 | Ktron | then... flexbar then lootlink |
09:43.05 | Codayus | Although still way too busy for me. |
09:43.11 | Depherios | I should just delete Strata and make a char named Depherios |
09:43.12 | Plorkyeran[Away] | most of the discord stuff I've seen looks great until you actually try to use it |
09:43.17 | Depherios | lol |
09:43.23 | Depherios | I really like DUF |
09:43.25 | Depherios | REALLY like DUF |
09:43.32 | Depherios | and Dart is great for testing graphics |
09:43.38 | Depherios | or simple stuff |
09:43.45 | Tekkub | discord are great mods.. .but damn heavy on the resources |
09:43.45 | Depherios | (i.e. I did my D2 health and mana bars in it) |
09:43.49 | Depherios | yeah |
09:43.56 | Depherios | Dart isn't |
09:43.59 | Depherios | thank god |
09:44.20 | Ktron | heh, I'm using Diivskins/Flexbar/MoveAnything! |
09:44.21 | Depherios | (I wouldn't run it if it was, I can do all that myself no problem... it's just easier having it be so configurable in game) |
09:44.24 | Plorkyeran[Away] | I have DART installed but disabled except when I'm fiddling with stuff |
09:44.31 | Codayus | DART and DUF are great for customizing and prototyping stuff. |
09:44.37 | Depherios | yeah |
09:44.44 | Plorkyeran[Away] | and then I manually apply the changes once I figure out what it should be |
09:44.46 | Depherios | my interface changes too much to ditch Dart and Duf yet |
09:44.54 | Codayus | And DAB, in the latest version, is just too easy and functional. And pretty light on resource usage. |
09:44.58 | Depherios | but I've only been at this 6 months |
09:45.01 | Depherios | yeah |
09:45.05 | *** join/#wowi-lounge AnduinLothar (n=KarlKFI@ip70-181-69-252.oc.oc.cox.net) |
09:45.14 | Depherios | the new DAB I have running IN THE BACKGROUND, just because I like the collapsable hiding buttons |
09:45.35 | Stylpe | Collapsable hiding buttons? |
09:45.42 | Depherios | you can make buttons hide on events |
09:45.47 | Codayus | Flexbar can do everything I'm using DAB for, but DAB is so much easier/faster to setup... |
09:45.57 | Depherios | and set it so when they hide, they collapse out of the bar they're in (the bar shrinks and the buttons move to fill it's space) |
09:46.01 | Ktron | I haven't really spent enough time with DAB I don't htink |
09:46.14 | Ktron | I learned all of the flexbar commands, and I'm comfortable with most of flexbar |
09:46.20 | Stylpe | I made a Visor script that does that :D |
09:46.28 | Depherios | my first WoW screenshot |
09:46.32 | Depherios | has flexbar running |
09:46.35 | Depherios | ... first day |
09:46.38 | Depherios | I played wow XD |
09:47.19 | Depherios | problem is, my current interface sucks for non-spellcasters |
09:47.30 | Stylpe | Wait, that's a lie, I made a Visor script that hides/shows buttons OnEnter and OnLeave |
09:47.41 | Ktron | I played a few days w/o any addons, then went to CTMod, then flexbar, then Gypsymod and flexbar, and I've stuck with those two |
09:47.42 | Depherios | which is great for me (I hate playing rogues, warriors, and pallys) until I play a Druid in PvP and need to hop around in bear/cat form in a fight |
09:48.26 | Depherios | hopping with pedals/mouse is a trick I need to get down XD |
09:48.55 | Ktron | I like gypsymods player frames better than any other player frames I've seen |
09:48.57 | Depherios | anybody seen the way Loz trimmed the edge off buttons in DAB? |
09:49.16 | Depherios | Ktron, get DUF, you can make that, then tweak it how you like, lol |
09:49.18 | Ktron | and I think my favorite mods these days is LoadIT |
09:49.19 | Codayus | Yeah, cool, isn't it? |
09:49.23 | Depherios | my problem is... I want target of target bars |
09:49.55 | Depherios | Codayus: I did that in Flexbar, then modified the out of range/mana coloring in flexbar... then stopped running DAB for my main buttons XD |
09:50.09 | Stylpe | My favorite mod these days is the mod I made to play WoW with a gamepad =P |
09:50.14 | Depherios | lol |
09:50.18 | Depherios | how's that working out? |
09:50.18 | Ktron | DUF is a pain to make look just right, plus, after all, I'm mostly happy with gypsy's frames, don't really think I'd need to tweak much if anything |
09:50.22 | Stylpe | Sweet |
09:50.30 | Depherios | have you used the newer DUF's with nudge? |
09:50.47 | Depherios | nudge and the ability to attach made DUF so much better |
09:50.55 | Tem | I liked that duf let me create my own unitframe |
09:50.55 | Codayus | Yeah, the last revision of DUF with nudge and attachment made it SOOO much easier to configure. |
09:51.01 | Ktron | I'll admit, the FrameFinder in the newer discord mods is _very_ nice |
09:51.12 | Tem | but in the end it ate too much of my performance |
09:51.24 | Tem | I noticed a 10fps increase from disabling DUF |
09:51.29 | Depherios | ouch O_o |
09:51.31 | Depherios | really? |
09:51.35 | Tem | really really |
09:51.37 | Codayus | The only thing missing is the ability to attack DUF frames to arbitrary UI elements. But that's an easy hack. |
09:51.57 | Tem | so I hacked together an AUF setup for myself |
09:52.01 | Codayus | Tem: Hmm, pretty sure I don't get much of a hit at all. I should check that sometime... |
09:52.15 | Tem | it looks exactly like my old duf setup only without the lag |
09:52.22 | Codayus | I really should code an AUF setup, but heh, you think DUF is a pain to get exactly how you like? |
09:52.25 | Depherios | my big FPS sucker is SCT... SCT and Combat Sentry Gizmo |
09:52.38 | Codayus | It'd take hours. :-( |
09:52.39 | Tem | and without the overuse of red and yellow in the config |
09:52.40 | Cair | if I hadn't known the Tom had his new skin coming out, I might have been tempted to stick with DUF/DAB/DArt, but I also couldn't stand how much overhead Discord* had |
09:52.46 | Stylpe | Hehe, I recently ditched SCT |
09:52.58 | Depherios | My biggest thing |
09:53.01 | Depherios | is I make my own graphics |
09:53.02 | Cair | as it is, I was just as happy to get rid of Discord |
09:53.03 | Depherios | lol |
09:53.12 | Depherios | so I make a unit frame |
09:53.15 | Cair | I'm *loving* the new skin Tom put out |
09:53.16 | Depherios | then make graphics to go over it |
09:53.29 | Depherios | so, Discord is fun for me that way |
09:53.32 | Codayus | Hmm, I'd show a screenshot of my UI, but I don't seem to have one right now. |
09:53.35 | Codayus | Odd... |
09:53.38 | Depherios | lol |
09:53.47 | Tem | seriously, Loz needs to get over his fetish with red and yellow... I can't stand to look at his site |
09:53.48 | Codayus | I think WoW eats my screenshots when I'm not looking. |
09:53.53 | Depherios | My UI is all goofy because I accidentally whiped my DUF setup |
09:53.55 | Tem | and the config panels in game are worse |
09:54.01 | Depherios | lol |
09:54.02 | Depherios | I know XD |
09:54.18 | Depherios | I want to kill him for making Minispellbook have his default colors |
09:54.20 | Depherios | but it's just so nice |
09:54.30 | Depherios | when it's out of beta, I'll just modify the code and recolor it myself |
09:54.51 | Codayus | Yeah |
09:55.12 | Tem | Cair: I'd love to use one of those tking mods but I wouldn't see a damn thing change |
09:55.19 | Depherios | I'm just glad for one thing: He refuses to make minimap buttons |
09:55.22 | Cair | *nod* |
09:55.25 | Codayus | I'd see my minimap border change... |
09:55.29 | Tem | all of the "standard" parts of the interface that he changes are gone for me |
09:55.34 | Codayus | :-) |
09:55.42 | Cair | he replaces *everything* though |
09:55.53 | Tem | hmm.. I guess I replace everything too >< |
09:55.54 | Cair | player window, bank, mail, ah |
09:55.58 | Cair | allllll of them |
09:55.58 | Depherios | yeah he replaces character frames |
09:56.00 | Depherios | and all that |
09:56.08 | Cair | every single frame |
09:56.10 | Codayus | Hmm, I guess the player window and mail would change... |
09:56.12 | Depherios | tell him to include titan panel skins! |
09:56.19 | Tem | well I'd see a change on player, and bank |
09:56.19 | Codayus | But I don't use the default bank frame, for example. |
09:56.30 | Depherios | guild? |
09:56.31 | Depherios | honor? |
09:56.32 | Depherios | raid? |
09:56.34 | Cair | yup |
09:56.36 | Depherios | spellbook? |
09:56.39 | Codayus | Don't use the spellbook. |
09:56.41 | Cair | replaced |
09:56.43 | Depherios | I'm talking to them |
09:56.45 | Cair | ah |
09:56.51 | Depherios | heh |
09:56.52 | Tem | hmm.. maybe I'll disable everything for a while and see what his thing looks like |
09:56.58 | Depherios | lol |
09:57.03 | Depherios | not a copy paste person? |
09:57.43 | Cair | more will be coming, give it time ;) |
09:57.43 | Codayus | The minimap frame looks pretty cool though. |
09:57.49 | Cair | Depherios: not I, sorry |
09:57.59 | Tekkub | Faster damnit! |
09:58.05 | Codayus | I might have seen a demo once. Don't think I played it. Was it an RTS? |
09:58.15 | Depherios | yeah |
09:58.23 | Codayus | Yeah, I saw the demo. |
09:58.45 | Depherios | yeah, I'm making my interface look like that one... literally copy pasting some of the elements (which sadly, means I can't distribute it I think) |
09:58.51 | Depherios | although since I'm not charging, I don't know |
09:59.03 | Depherios | I'll be doing 1/3 of it by hand |
09:59.41 | Depherios | at least, since it has no round elements... and I don't know how much I'll skin |
09:59.51 | Depherios | (not near everything) |
10:00.20 | Depherios | but yeah, it won't be of much use to anybody |
10:01.06 | Depherios | I wasn't expecting many people to say "yes" btw... it was a crappy RTS game that came out in '97, when i was desperate for a new RTS game that was playable on Mac |
10:01.51 | Depherios | the game sucked, but I've loved the look of the interface forever, and used it to make a webpage, a winamp skin, an old odigo skin, and a couple desktops for myself XD |
10:02.25 | Plorkyeran[Away] | I played the demo of that |
10:02.35 | Plorkyeran[Away] | I think I remember it being decent |
10:02.48 | Depherios | it was pretty average for it's time |
10:03.04 | Depherios | which makes it horrid now XD |
10:03.13 | Depherios | even back then though, most people didn't like it much |
10:03.22 | Ktron | http://www.gamesurge.com/pc/darkcolony/images/b1.jpg ? |
10:03.27 | Depherios | it controlled well, but had no maps, big balance issues, problems in multiplayer |
10:03.36 | Depherios | not that one |
10:03.37 | Depherios | the menus |
10:03.44 | Depherios | I'm uploading now |
10:03.47 | Ktron | http://www.magyaritasok.hu/galeria/dark_colony/aa.jpg |
10:03.58 | Depherios | Yup |
10:03.58 | Depherios | that stuff |
10:04.08 | Depherios | but take all that glowing crap off of it XD |
10:05.00 | Depherios | http://home.comcast.net/~deph/DC/DCloader.gif |
10:05.15 | Depherios | http://home.comcast.net/~deph/DC/DCname.gif |
10:05.23 | Depherios | it's not a look many people go for, especially in a fantasy game |
10:05.54 | Depherios | but the nature of the design makes it great for pixpainting/copy-pasting it to match different things quickly, and easily, and it's minimalistic |
10:06.32 | Depherios | (it's minimalistic how I use it) |
10:06.50 | Depherios | I'm goofing in photoshop now, just cutting and pasting and moving around to see what I can get |
10:06.51 | Ktron | kind of nice |
10:06.59 | Depherios | yeah, it has it's own style |
10:07.18 | Depherios | I've always loved it... I've imitated it, but more commonly just JACKED it |
10:07.26 | Ktron | heh, you'd almost want to go through the WoW icons event and grey scale them at least for that, or something of that nature |
10:07.31 | Ktron | 'flatten' the icons anyway |
10:07.33 | Depherios | I will XD |
10:07.37 | Depherios | they'll be grayscale |
10:08.04 | Depherios | or just a single color |
10:08.06 | Depherios | red/blue/yellow |
10:08.20 | Depherios | but the way my interface is set up |
10:08.24 | Depherios | EVERYTHING but titan panel |
10:08.28 | Depherios | is mushed into the bottom of the screen |
10:08.32 | Depherios | like a perverted RTS interface |
10:08.44 | Depherios | (my buttons pop up in the middle when I hold down a shift key) |
10:08.59 | Ktron | heh |
10:09.09 | Depherios | it looked JUST like an RTS interface at first |
10:09.23 | Depherios | minimap bottom right corner |
10:09.28 | Depherios | buttons bottom left corner |
10:09.37 | Depherios | info in the middle |
10:14.47 | Depherios | eww irfanview does a terrible job saving to jpg |
10:14.51 | Depherios | anywho |
10:15.06 | Depherios | http://home.comcast.net/~deph/wow/WoW072405.jpg <-- 2 months after I started, before everything got all ugly |
10:15.55 | Depherios | wait, what month is 7? |
10:16.01 | Depherios | july... |
10:16.19 | Depherios | so yeah, 2 months |
10:18.34 | Stylpe | But most RTS games have the minimap to the left ant the buttons to the right... |
10:18.44 | Depherios | yeah, but I always hated that |
10:19.42 | Kolth | Where can I get http://img388.imageshack.us/my.php?image=shards9xm.jpg ? |
10:19.45 | Depherios | I used AutoIt to set up keyboard keys to hit the same action keys in RTS games based on a numberkeypad (seperate 10key) for my left hand, and later got addicted to strategic commander (where I picked up my thumb shift key obsession) |
10:20.01 | Depherios | www.discordmods.com has the info somewhere on the forum |
10:20.07 | Depherios | *shrugs* |
10:20.07 | Kolth | Thanks Deph. |
10:20.20 | Depherios | it's all in DART as far as I know |
10:20.35 | Depherios | there's a light version too |
10:20.38 | Depherios | which is MUCH nicer |
10:20.41 | Stylpe | I use AutoHotkey myself to do some fancy stuff with my gamepad |
10:20.43 | Depherios | <PROTECTED> |
10:20.49 | Depherios | AutoHotKey is my ultimate friend |
10:21.03 | Depherios | couldn't do the pedals thing without it |
10:21.13 | Depherios | AHK lets me do checks for when the pedals are down XD |
10:21.20 | Stylpe | Pedals! |
10:21.24 | Stylpe | wtf? |
10:21.26 | Depherios | so pedal down followed by button up doesn't stop me |
10:21.37 | Depherios | pedals for foreward backwards! |
10:21.45 | Depherios | my mouse has thumb buttons for jump and strafe too XD |
10:22.20 | Depherios | I've been using pedals for move forewards/backwards for years in FPS games XD |
10:22.40 | Stylpe | I use my thumb buttons for autorun and TargetNearestEnemy() and attack |
10:22.44 | Depherios | lets me free up my left hand to change a gun or type or something without stopping and dying |
10:22.57 | Stylpe | What about strafing |
10:22.59 | Stylpe | ? |
10:23.20 | Depherios | well, before my newer mice... I still had to use the keyboard |
10:23.24 | Depherios | I tend to use the keyboard for backwards anyway |
10:23.34 | Depherios | the pedals are just so I'm not a sitting duck |
10:24.03 | Depherios | now I have jump/strafe as the three thumb keys on my mouse, lol |
10:24.56 | Depherios | http://reviews.zdnet.co.uk/i/z/rv/2004/11/logitech-mx-1000-i1.gif |
10:25.04 | Depherios | http://home.comcast.net/~deph/wow/ergodexwow.jpg |
10:25.30 | Stylpe | Haha, I saw that crazy keybosr thing earlier =) |
10:25.36 | Stylpe | *keyboard |
10:25.49 | Stylpe | (Too long without sleep and my typing gets messed up) |
10:25.50 | Depherios | http://img.clubic.com/photo/00041668.jpg |
10:27.04 | Depherios | my pedals are too old to find a picture of LMAO |
10:27.11 | Stylpe | lofl |
10:27.35 | Depherios | http://img.epinions.com/images/opti/91/dd/pr-Thrustmaster_Formula_T2_2969010_Wheel_And_Pedals_Set-resized200.jpg |
10:27.43 | Depherios | there we go |
10:27.47 | Depherios | ... they're ancient |
10:28.08 | Stylpe | I can tell =P |
10:28.16 | Depherios | the wheel is so old it's back when joysticks could only have 2 axis 4 button layouts XD |
10:28.31 | Depherios | I've had it forever |
10:29.38 | Depherios | oh here we go, an old pic of my desk from just before I started playing WoW |
10:29.50 | Stylpe | Hmm, I need a good FFB racing equipment set to go with my projector |
10:30.58 | Depherios | old mouse, strategic commander still worked (doesn't with XP SP2) |
10:31.00 | Depherios | http://home.comcast.net/~deph/wow/INPUT-DEVICES.jpg |
10:32.05 | Depherios | and pedals (not shown) |
10:32.08 | Stylpe | We have the same keyboard :D |
10:32.14 | Depherios | I'm not using that one now |
10:32.35 | Depherios | http://www.tifaq.org/images/goldtouch-kb2.gif <-- |
10:32.44 | Depherios | got it for 9.99 at goodwill |
10:32.54 | Depherios | it's like... 170 new XD |
10:32.57 | Depherios | I was pleased |
10:33.10 | Stylpe | What currency? |
10:33.17 | Depherios | American |
10:33.30 | Depherios | although I've seen it higher, that's as cheap as I could find it |
10:33.45 | Depherios | they've dropped now |
10:33.54 | Depherios | I see you can find them at 120 just about everywhere now |
10:33.56 | Depherios | ... but yeah |
10:33.58 | Depherios | 9.99 |
10:34.00 | Depherios | lol |
10:34.59 | Depherios | I had that keyboard because at the time, I only had one computer up and running, so I needed media keys pretty bad since I needed my bizzare keys for gaming and junk |
10:35.36 | Depherios | now i have the laptop here, so I don't need media keys anymore, and my desktop is crowded |
10:36.20 | Stylpe | Hey, got any tips for staying awake? |
10:36.33 | Depherios | U2k4 |
10:36.46 | Depherios | 150% speed |
10:37.03 | Stylpe | Anything that won't make my eyes pop out? =P |
10:37.10 | Depherios | caffiene? XD |
10:37.16 | Stylpe | bleh |
10:37.36 | Stylpe | WoW grinding is too soothing =P |
10:37.50 | Stylpe | Although we're having a ZG run later today |
10:38.19 | Stylpe | Like reading for my exams? Pffft |
10:39.25 | Stylpe | Are you a girl? =P |
10:39.30 | Ktron | Alright kids, its 5:40 AM here, definitely time to sleep |
10:39.31 | Depherios | no, just girly |
10:39.42 | Stylpe | ninight, Ktron |
10:39.47 | Depherios | G'nighter |
10:40.49 | Ktron | heh, I fought with discord mods, in particular DUF and concluded I couldn't make something as nice as gypsymod's frames w/o borrowing their textures, which seemed to be defeating the point... heh, and Ktron will fight discord until he dies heh |
10:40.53 | Stylpe | oh noes |
10:40.56 | Ktron | night |
10:40.57 | Ktron | purl, night |
10:40.59 | purl | G'night ktron, get out of here. |
10:41.08 | Depherios | G'night |
10:41.42 | Stylpe | I like Watchdog, it's so minimalistic |
10:42.21 | Depherios | watchdog? |
10:43.23 | Industrial | I like watchdog too. But i dont like that the text is ON the bars themselves |
10:43.28 | Industrial | i'd prefer it outside of the bars |
10:43.35 | Depherios | I do both |
10:43.49 | Cair | night Depherios :) |
10:43.51 | Depherios | but I keep the only numbers on the bars (usually) as min/max and/or damage taken |
10:44.08 | Industrial | e.g. Industrial | 60 M HUM WLK | F1 {healthbar} {powerbar} |
10:44.32 | Industrial | with the bars having the absolute values of healt/max and power/max alighned to right |
10:44.50 | Depherios | pretty much ditto Industrial |
10:44.55 | Industrial | and the colors flowing from green to yellow to red (heaqlth) and blue to grey to red(power) |
10:44.56 | Depherios | but I take out most of the information |
10:45.00 | Depherios | and get it from the tooltip when I need it |
10:45.05 | Industrial | true |
10:45.06 | Industrial | :) |
10:45.17 | Depherios | I'm currently coloring mana bar by class, and health bar by reaction |
10:45.22 | Industrial | Depherios: you have an addon out that does this? |
10:45.30 | Depherios | color the bars? |
10:45.32 | Depherios | I'm using DUF |
10:45.34 | Depherios | lol |
10:45.35 | Industrial | oh ic |
10:45.37 | Industrial | ;x |
10:45.45 | Industrial | well |
10:45.49 | Industrial | its on my to do list |
10:45.51 | Industrial | :] |
10:45.52 | Depherios | lol |
10:46.01 | Depherios | I don't like them changing colors as they take damage |
10:46.11 | Industrial | first things first. i'm gunna rip/dedo QuickCalc |
10:46.14 | Industrial | an ingame calculator |
10:46.29 | Depherios | I love... I forget his name... Dsanai? |
10:46.35 | Depherios | I think he's the one that made /calc |
10:46.35 | Industrial | Depherios: i do, makes you decide the situation on a flash |
10:46.47 | Industrial | in* |
10:46.53 | Depherios | Industrial: I have health lost showing on the bars |
10:46.55 | Cair | okay, there you go folks, you can't accuse me of stealth bumping, I overtly bumped! hah! |
10:47.07 | Depherios | Industrial: I play priests |
10:47.20 | Industrial | http://digigen.nl/~Industrial/index.html |
10:47.21 | Industrial | :) |
10:47.29 | Depherios | my interface is dead D: |
10:47.35 | Depherios | I need to FINISH SOMETHING and take screens XD |
10:47.38 | Depherios | just to have a screen |
10:47.42 | AnduinLothar | ok, so I ran clad's tests again and these are the times i get for 10,000 executions of a very simple function being hooked using various methods: OrigFunc - 21s, ManualHook - 27, NewAceHook - 39, NewSeaHook - 52 |
10:47.44 | Industrial | yeah lol |
10:47.44 | Industrial | p |
10:47.45 | Industrial | :p |
10:47.47 | Stylpe | Cair: It's not like that will make up for your past actions =P |
10:47.54 | Cair | ;) |
10:48.16 | Depherios | oh, I know |
10:48.41 | Industrial | let me go fetch a screenshot :E |
10:48.46 | AnduinLothar | so that's how it goes comparitavely, but I don't think that's quite a thourough comparison seing as the function does new to nothing... |
10:48.55 | AnduinLothar | next to* |
10:48.55 | Depherios | here's the last unit frame I was using... it failed misurably... but it's the most warcraft-ish looking frame I've made yet |
10:49.03 | Depherios | i.e. it's copy pasted |
10:49.12 | AnduinLothar | not that anyone's caring atm |
10:49.30 | Depherios | lol |
10:49.30 | Cair | night Karl |
10:49.32 | Depherios | G'night |
10:49.34 | Industrial | http://img228.imageshack.us/img228/6346/wowscrnshot1204050247597mn.jpg |
10:49.37 | Depherios | it goes over my head Anduin :P |
10:49.53 | Industrial | the unitframes are AceBarFrames |
10:50.11 | Anduin|Sleep | boring... |
10:50.12 | Depherios | WorldFrame FTW |
10:50.19 | Industrial | i also mean to relocate the minimap to the bottom |
10:50.24 | Depherios | move your minimap down there posthaste |
10:50.26 | Depherios | okay... nevermind |
10:50.28 | Depherios | lol |
10:50.28 | Industrial | and remove the buff buttons and move them to my own unit frame |
10:50.38 | Depherios | sadly, that's about what mine looks like right now, but with no buttons XD |
10:50.38 | Industrial | e.g. a FULLE CLEAR UI |
10:50.41 | Industrial | flly* |
10:50.43 | Industrial | lol |
10:50.44 | Industrial | :p |
10:50.52 | Depherios | I have the same look, with titan panel across the top |
10:51.02 | Industrial | Depherios: but im doing it with 10-15MB usage |
10:51.25 | Industrial | and thats WITH alot of addons you dont see like goldenrun uberquest etc |
10:51.27 | Industrial | :p |
10:51.46 | Industrial | anyway, i need to work |
10:51.50 | Depherios | G'day |
10:51.56 | Industrial | (boss with whip feeling >_>) |
10:53.43 | Depherios | http://home.comcast.net/~deph/wow/UnitFrame.gif <-- last one... can't find the middle one, that still had the ring for the portrait in it |
10:54.04 | Depherios | honestly, I don't even remember how the bars worked |
10:54.16 | Depherios | ... or wtf I was thinking |
10:55.44 | Tem | wow.. it's 5 am |
10:55.49 | Tem | oops? |
10:55.55 | Depherios | lol |
10:55.56 | Tem | night everyone |
10:56.03 | Cair | night Tem |
10:56.04 | Depherios | G;nighter |
10:56.08 | Cair | 6 am here ;) |
10:56.13 | Depherios | oh crap, I have to get up at 9:30am tomorrow |
10:56.45 | Cair | that a combination occult and cursed, Depherios? |
10:56.50 | Depherios | lol |
10:56.52 | Depherios | accursed |
10:56.57 | Cair | ;) |
10:56.58 | Depherios | sorry |
10:57.06 | Depherios | my fingers like to type things the way they like |
10:57.15 | Depherios | hence I say things like magic and jiant a lot |
10:57.19 | Depherios | err majic |
10:57.23 | Cair | oh lordy, how to stay awake for the next 2 hours |
10:57.52 | Depherios | lol |
10:57.52 | Depherios | uh... |
10:57.53 | Cair | servers just shut down, so no more WoW |
10:57.56 | Cair | yeah |
10:58.06 | Depherios | ...photoshop? XD |
10:58.10 | Cair | got Cair to lvl 11 though |
10:58.20 | Cair | yeah, could do that, need to work on my next avatar |
10:58.32 | Cair | except, well, I can't see straight :p |
10:58.36 | Depherios | lol |
10:58.39 | Depherios | yeah, that's why I've mostly stopped |
10:58.45 | Depherios | i finish an idea |
10:58.51 | Depherios | and look at it and abruptly go "WTF IS THAT?" |
10:58.54 | Cair | lol, hey, maybe it'd actually look good then |
10:59.03 | Cair | *opens PS* |
10:59.06 | Depherios | I'm saving the ideas anyway XD |
10:59.09 | Depherios | just in case |
10:59.21 | Kalroth | <Cair> except, well, I can't see straight :p <- Are you drunk again?! |
10:59.28 | Cair | I'd go crawl in, but I have to make sure the kiddo wakes up |
10:59.58 | Cair | Kalroth: no, although that might have been a good idea yesterday/last night, I might not have been in such a pissy mood |
11:00.26 | Kalroth | Yup, beer can fix any mood! |
11:00.34 | Kalroth | oi, lunch time ;) |
11:00.37 | Cair | heh, I got all the *cough* important *cough* threads bumped on the Blizz UI forum before shut down |
11:00.44 | Cair | ewwww, no, beer just makes me puke |
11:00.58 | Cair | ~scotch |
11:00.59 | purl | single-malt, 18 years old or better, for those having a refined palate, a much more serious drink than beer which is drunk by pussies |
11:01.11 | Depherios | lol |
11:01.25 | Cair | lalala |
11:01.52 | Cair | hrm, maybe new comics are up |
11:09.23 | Cair | oh yeah, if you haven't already .... Map yourself! http://www.frappr.com/wowuicommunity |
11:13.19 | MoonWolf | done |
11:13.25 | Cair | cool :) |
11:13.34 | Depherios | ditto |
11:14.03 | Stylpe | Hmm, they should let us put precise lat/lon values =P |
11:14.36 | Depherios | heh, I'd rather not let people be able to find my precise lat/long to the S/N I use online for EVERYTHING XD |
11:16.53 | Cair | lol |
11:17.00 | Cair | which topic? |
11:17.11 | Depherios | http://www.wowinterface.com/forums/showthread.php?t=1290 |
11:17.13 | Depherios | lol |
11:17.29 | Cair | ah well, respond anyway :) |
11:17.39 | Industrial | added myself Cair |
11:17.48 | Cair | cool Indu :) |
11:17.51 | Depherios | lol, no thanks ^_^ I'm willing to bet he found what he was looking for by now.... he/she |
11:18.10 | Cair | awww, and you even used one of the pics I like! |
11:18.19 | Industrial | xD |
11:18.20 | Industrial | Industrial Amsterdam, Noord-Holland (Netherlands) |
11:18.53 | Depherios | all my pics are unsorted, as my webpage is down, and that's where I kept the sorted ones XD -- so I didn't post one |
11:19.05 | Depherios | and I don't think it wanted a gif |
11:19.11 | Depherios | (animated) |
11:19.11 | Cair | iirc, you can go back and post one after |
11:19.15 | Depherios | yah |
11:19.18 | Depherios | figured |
11:19.26 | Depherios | if I couldn't I'd drop myself on myself anyway (or try to) XD |
11:19.35 | Depherios | and be like "this time I'm pretty" |
11:19.35 | Cair | lalala, okay, that's 15 mins of the 2 hrs I need to stay awake ... now what? |
11:19.40 | Depherios | lol |
11:20.01 | Depherios | anybody played with replacing the Mp3s built into wow, rather than just listening to external music? |
11:20.07 | Cair | *gets out the toothpicks for her eyelids* |
11:20.36 | Depherios | those hurt, use qtips |
11:21.15 | Cair | lalala |
11:21.39 | Industrial | Cair: want me to upload some noise music? that'l keep you awake :D |
11:21.43 | Industrial | (and the whole house) |
11:21.47 | Cair | noooo |
11:21.48 | Depherios | lol |
11:21.53 | Industrial | xD |
11:21.59 | Cair | kiddo needs sleep |
11:22.04 | Depherios | two words, Ultra Relax |
11:22.13 | Industrial | two words |
11:22.14 | Depherios | best song ever for staying awake |
11:22.23 | Industrial | Boss's BMW |
11:22.33 | Industrial | :| |
11:22.34 | Depherios | it's the happiest, funkiest japanese pop song ever |
11:22.41 | Industrial | <more work /> |
11:22.43 | Depherios | it has a BANJO in it |
11:22.46 | Industrial | lol |
11:23.33 | Cair | she pulled an all nighter Sunday night/Monday morning, was up until 1 am this morning before I told her she *had* to go sleep, she's got a cold, strep throat and laryngitis, and has an ISU that *has* to be handed in today that isn't finished yet |
11:23.47 | Depherios | ouch |
11:23.55 | Cair | (Independant Study Unit) |
11:23.56 | Stylpe | Haha, Cair, I have to stay up for another 10 hours, and I'm dozing off =P I know how you feel |
11:24.08 | Industrial | Stylpe: why? |
11:24.13 | Depherios | I need to be in bed, but I'm not tired in the slightest, want to trade? |
11:24.15 | Industrial | 10 hours = st your alarm + sleep |
11:24.18 | Industrial | set* |
11:24.24 | Stylpe | Because I have to correct my sleep pattern |
11:24.28 | Industrial | ah |
11:24.29 | Cair | soooo, Mom is staying up until I wake her in another 2 hrs |
11:24.31 | Industrial | i had that too |
11:24.39 | Depherios | been there, done that :P |
11:24.45 | Cair | correct sleep pattern? hahahahhahaha, wtf is that? |
11:24.49 | Industrial | :p |
11:24.52 | Depherios | I gave up XD |
11:24.58 | Depherios | I just sleep whenever I'm tired and can now |
11:25.05 | Industrial | i have that after every holiday |
11:25.07 | Stylpe | Right now, my body wants to sleep from 12 pm to 9 pm =( |
11:25.09 | Industrial | then tis just 9 to 5 again |
11:25.10 | Industrial | :| |
11:25.40 | Stylpe | oh, and I'm on the map now |
11:26.02 | Industrial | \o/ |
11:26.33 | Depherios | Hellu |
11:26.47 | Malivil | hey |
11:27.09 | Cair | hey Malivil |
11:28.31 | Cair | Stylpe: your image always scares the hell out of me |
11:28.34 | Cair | :p |
11:28.38 | Stylpe | Haha |
11:29.06 | Stylpe | That's me saying WEEEEEE |
11:30.15 | Cair | well, it's skeery |
11:31.03 | Stylpe | Ahaha, that reminds me, I have a hilarious pic of one of my younger brothers with a *very* similar looking expression :D Hold on lemme upload it |
11:33.34 | *** join/#wowi-lounge zeeg (n=wguru@63.147.183.137) |
11:34.54 | Stylpe | http://home.no.net/stylpe/images/WEEEEEE!.JPG |
11:35.55 | Depherios | OMG AT PICTURE |
11:36.13 | Stylpe | lofl |
11:37.13 | Depherios | lol, I never get any email... all I have is bills, and things I've ordered online's statements XD |
11:37.32 | Stylpe | You mean you don't get spam? HOW? |
11:37.35 | Depherios | oh, and Xbox Live, and Blizzard Entertainment "spam" |
11:37.38 | Depherios | Gmail |
11:37.44 | Depherios | not a lick of spam on Gmail |
11:37.53 | Depherios | not one |
11:37.56 | Depherios | ... well no, I got ONE |
11:38.10 | Depherios | but that was after I gave my Email to comcast XD |
11:38.14 | Depherios | ... and I never got one again |
11:38.20 | Stylpe | well, true, I don't have it on my gmail either, but I blame that on my being careful |
11:38.27 | Depherios | XD |
11:38.31 | Depherios | naw, I'm not very careful |
11:38.42 | Stylpe | Now, my Hotmail account..... |
11:38.45 | Depherios | lol |
11:38.49 | Depherios | hotmail sells the info |
11:38.50 | Depherios | they have to |
11:38.51 | Stylpe | *cough* |
11:39.42 | Depherios | NOBODY is going to spam "Depherios@hotmail.com" let alone "011382@hotmail.com" or "ANCk4h1442@hotmail.com" |
11:40.00 | Stylpe | Never |
11:40.03 | Depherios | and yes... I DID make ANCk4h1442@hotmail.com |
11:40.13 | Depherios | JUST to see if it would get spam |
11:40.15 | Depherios | .... second day |
11:40.16 | Depherios | spam |
11:40.33 | Stylpe | Aren't email addies case-insensitive? |
11:40.42 | Depherios | yeah, but that's how I think of it XD |
11:40.48 | Stylpe | haha |
11:40.59 | Cair | oh |
11:41.00 | Cair | my |
11:41.02 | Cair | god |
11:41.04 | Gryphen | yes? |
11:41.10 | Depherios | O.o |
11:41.18 | Cair | Stylpe, that's utterly terrifying |
11:41.19 | Stylpe | My brother? =P |
11:41.23 | Depherios | ROFL |
11:41.25 | Stylpe | Bahaha! |
11:41.35 | Cair | oh my god |
11:41.48 | Stylpe | Haha, maybe I can make money on that pic :D |
11:42.17 | Stylpe | Lol, what if it became a new fad, like the o rly owl and the likes? |
11:42.22 | *** join/#wowi-lounge Rowne (n=Wuff@81-178-121-210.dsl.pipex.com) |
11:42.27 | Cair | I would KILL you |
11:42.32 | Stylpe | cept there's already been a weeee fad |
11:42.33 | *** part/#wowi-lounge Rowne (n=Wuff@81-178-121-210.dsl.pipex.com) |
11:42.45 | Stylpe | Haha, you scared Rowne :D |
11:42.57 | Stylpe | Ahahahahaha! |
11:43.54 | *** join/#wowi-lounge Rowne (n=Wuff@81-178-121-210.dsl.pipex.com) |
11:44.17 | Stylpe | Rowne: http://home.no.net/stylpe/images/WEEEEEE!.JPG |
11:44.31 | Depherios | http://home.comcast.net/~deph/dephpics.gif |
11:45.07 | Cair | Depherios: *boggle* |
11:45.11 | Depherios | lol |
11:45.12 | Cair | okay, my eyes didn't need that |
11:45.18 | Depherios | XD |
11:46.08 | Rowne | I shall have nightmares for the rest of the week. |
11:46.09 | Rowne | Thank you. |
11:46.26 | *** join/#wowi-lounge krka_ (n=kristofe@66.217.181.62.in-addr.dgcsystems.net) |
11:46.38 | Stylpe | You're welcome |
11:46.47 | Stylpe | That's my younger brother fyi |
11:48.08 | Depherios | god, I have so many animated avatars |
11:48.21 | Depherios | not like that one XD good ones |
11:50.07 | Depherios | THERE IT IS |
11:50.24 | Depherios | http://67.189.88.161/Avatars_Sigs/LJ%20icons/Kiss.gif |
11:50.40 | Depherios | my favorite animated avatar |
11:51.15 | Cair | am I going to have to kill you if I click that link, Dep? |
11:51.20 | Depherios | not at all |
11:51.23 | Depherios | it's work safe, and not of me |
11:51.32 | Depherios | and funny |
11:51.52 | Cair | okay, it's ... weird :p |
11:51.56 | Cair | but then, I'm tired |
11:51.58 | Depherios | XD |
11:52.12 | Stylpe | I think weird about covers it |
11:52.16 | Depherios | It's not funny if you don't recognize Mr. Smith, or you're not a fan XD |
11:52.29 | Cair | oh, I recognized it |
11:52.59 | Depherios | http://67.189.88.161/Avatars_Sigs/LJ%20icons/tachikomadisk.gif |
11:53.13 | Depherios | http://67.189.88.161/Avatars_Sigs/LJ%20icons/TetrisYaoi.gif |
11:53.31 | Cair | hahahaha |
11:53.40 | Cair | now THAT is funny! |
11:53.41 | Depherios | http://67.189.88.161/Avatars_Sigs/LJ%20icons/reaper.gif |
11:53.44 | Stylpe | LOL |
11:53.53 | Depherios | Tetris Yaoi, never gets old XD |
11:54.35 | Depherios | http://67.189.88.161/Avatars_Sigs/LJ%20icons/PBFangelscaught.gif |
11:54.43 | Rowne | ... |
11:54.49 | Rowne | That makes my brain NURR. |
12:00.13 | zeeg | Beta 2 of the patcher is available, the author managed to make the addons management uglier, which will be fixed, but its got some more bug fixes in it |
12:00.19 | zeeg | http://www.wowguru.com/forums/showthread.php?t=10441 |
12:01.02 | Depherios | \http://67.189.88.161/Avatars_Sigs/huntnpeck.gif <-- last one... I couldn't find it, it's in the wrong folder XD |
12:03.35 | Depherios | ... that second to the last one reminds me *reads Perry Bible Felowship* |
12:07.39 | Cair | okay, mass tired just hit, this has now gone from amusing to completely hysterical: http://www.cairenn-mmorpg.com/video/funnycats.wmv |
12:07.51 | Kalroth | meow! |
12:07.58 | Cair | ~for porn |
12:07.59 | purl | http://www.infested.dk/uploads/Forporn.avi |
12:08.03 | Kalroth | :D |
12:08.41 | Kalroth | oh man, Cair you must be really tired! |
12:08.55 | Cair | wheeeeeeeeee *falls over* |
12:10.06 | Depherios | wow... just wow |
12:10.09 | Depherios | ... oh hell |
12:10.16 | Depherios | Cair we need to trade! |
12:10.23 | zeeg | cairenn-mmorpg? O.o |
12:10.34 | Depherios | how big was that file, because I DLed it instantly O_o |
12:10.42 | Cair | cairenn.com was taken :p |
12:11.11 | zeeg | im gonna go buy my dot com name from this guy |
12:11.14 | zeeg | hes not cool enough for it :D |
12:11.15 | Kalroth | yeah zeeg, there's also cairenn-carsales.com ad caireen-assassins.com |
12:11.20 | zeeg | lol |
12:11.24 | Depherios | lol |
12:11.28 | zeeg | http://davidcramer.com/pages/1/index.htm |
12:11.32 | zeeg | look at that guy! |
12:11.32 | zeeg | :P |
12:11.38 | Cair | I was completely shocked to find someone else using Cairenn, it's the first time I've *ever* seen it used by anyone other than me |
12:11.40 | zeeg | all those people could be seeing me! |
12:11.44 | zeeg | theres like |
12:11.47 | zeeg | 80 chinese zeeg's |
12:11.50 | Depherios | I saw a guy with Depherius once |
12:11.58 | Depherios | ... closest I've ever seen... I almost died |
12:12.32 | Cair | Depherios: only 2.71 mb |
12:12.40 | Cair | not a big file at all |
12:12.44 | Depherios | lol, I saw |
12:12.47 | Depherios | hence why I didn't comment |
12:12.57 | zeeg | ugh im gonna be so tired |
12:13.02 | zeeg | i keep randomly waking up at 3 in the morning |
12:13.02 | Depherios | I thought my connection and your host were like... touching somewhere or something XD |
12:13.05 | zeeg | and i have class at 8 :( |
12:13.10 | Cair | ah |
12:13.16 | Stylpe | Cair: Want a crazy flash-game involving cute little characters that requires very little interaction but that is amusing to watch? |
12:13.29 | Cair | oh lord .... probably not :p |
12:13.47 | Stylpe | Sure you do! http://home.no.net/stylpe/nanaca-crash_v106.swf |
12:14.27 | Rowne | I'll pass. After the Badgers and the Lions of Kenya, I've developed a chronic phobia of flash-things, they eat up my life and brain-cycles. |
12:14.43 | Depherios | lol |
12:14.53 | Cair | badger badger badger badger badger mushroom mushroom |
12:14.55 | Rowne | How you people manage to get anything done with that kinda stuff running around in your brains I'll never know. |
12:14.56 | Stylpe | It's not one of those =P |
12:15.17 | Kalroth | lol Rowne |
12:15.18 | zeeg | omg |
12:15.20 | zeeg | Bananaaaaaphone! |
12:15.22 | zeeg | ring ring ring ring |
12:15.25 | Cair | already saw it Stylpe, can't remember what my high score was though |
12:15.30 | zeeg | bananaphone will go down in history! |
12:15.32 | Kalroth | zeeg :D |
12:15.33 | Cair | NOOOOOO, not the banananananananana phone |
12:15.41 | zeeg | http://davidcramer.net/gallery.php?do=image&id=11 |
12:15.43 | zeeg | look at that stud |
12:15.46 | Stylpe | http://home.no.net/stylpe/images/neo_banana_phone.jpg |
12:15.50 | Kalroth | a collegue at work got it as his ringtone |
12:16.00 | zeeg | omg |
12:16.01 | Cair | lol Stylpe |
12:16.01 | zeeg | i want that ringtone |
12:16.08 | zeeg | i have "last christmas" by jimmy eat world as my ringtone :P |
12:16.43 | Cair | this is so not good guys, just about everything is funny now, and I have this incredible urge to go watch badgers |
12:16.50 | Cair | badger badger badger badger badger mushroom mushroom |
12:16.59 | zeeg | lol |
12:18.03 | Cair | ~badger |
12:18.04 | purl | http://www.badgerbadgerbadger.com/ |
12:18.19 | Depherios | oh, my, god' |
12:18.20 | Depherios | lol |
12:18.50 | Rowne | Okay. |
12:18.51 | Rowne | That's it. |
12:18.54 | Rowne | You've asked for this. |
12:18.59 | Rowne | You've inflicted it on yourselves! |
12:19.05 | Rowne | http://mastaile.mine.nu/kenya1.mov |
12:19.23 | Cair | I know kenya, you can't trick me! |
12:19.25 | Depherios | haha! I have no quicktime! I cannot be corrupted by your evils! |
12:19.36 | Cair | http://www.weebls-stuff.com/toons/Scratch+Spider/ |
12:19.41 | Rowne | Lucky bugger. |
12:21.39 | Rowne | That's a shame, Cair. Try this instead: http://mastaile.mine.nu/ACompletelyInnocentMovie.mov |
12:21.54 | Stylpe | http://home.no.net/stylpe/images/height-record.png http://home.no.net/stylpe/images/length-record.png |
12:21.56 | Depherios | once again, I can not be fooled! |
12:22.26 | Rowne | What to inflict, what to inflict ... |
12:22.28 | Rowne | Oh, I know! |
12:22.32 | Rowne | *Runs off to hunt for ...* |
12:22.45 | Kalroth | bears?! |
12:22.57 | Kalroth | red bicycles? |
12:23.35 | Rowne | http://www.ferryhalim.com/orisinal/ |
12:23.42 | Cair | from the length of time it is taking him ... a virgin in NYC |
12:23.51 | Kalroth | Cair: a what? :) |
12:23.58 | Cair | exactly |
12:23.59 | Kalroth | oh, you mean the record company! |
12:24.01 | Kalroth | :P |
12:24.02 | Rowne | I couldn't find the link, Orisinal is a strangely odd word to remember. |
12:24.21 | Rowne | Especially this: http://www.ferryhalim.com/orisinal/g2/train.htm |
12:26.13 | Stylpe | Well, you trapped me =P |
12:26.27 | Kalroth | .. fooor porn! |
12:26.43 | Kalroth | it's actually stolen from a musical >< |
12:26.54 | Kalroth | avenue q! |
12:27.31 | Kalroth | hrm, it doesn't seem to work in fireforx? |
12:27.38 | Kalroth | firefox, rather |
12:28.01 | Rowne | Stylpe, the Train game has you? |
12:28.02 | Rowne | Me too. |
12:28.09 | Rowne | Must ... get on ... high score table again ... augh. |
12:28.29 | Rowne | I actually managed to score some 6000-odd on that once in an incredible fluke. |
12:29.15 | Cair | omg so cute puppies! |
12:29.28 | Cair | kalroth, yeah, I know |
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12:33.41 | Depherios | .... need... to be... tired |
12:34.51 | Rowne | NURR! HATE TRAIN! *Coughs.* Sorry. |
12:35.04 | *** join/#wowi-lounge Parak (n=profi@user-12hdr8d.cable.mindspring.com) |
12:36.43 | Depherios | lol |
12:37.15 | Depherios | well, I'm off to go play some Time Crisis 3... holding that bloody light gun up should help tire me out |
12:37.18 | Depherios | G'night all |
12:37.40 | Cair | night Depherios |
13:06.48 | Kolth | I'm a bad PvE raider... Been playing opposite faction on another server this week. |
13:06.53 | Kolth | Just installed GuildWars again. |
13:12.32 | Cair | Parak: I like http://www.4q.cc/ , especially the top 30 stuff for each category :o |
13:12.32 | Cair | Parak: (wording of which is potentially nsfw) |
13:12.50 | Cair | *in danger of wetting herself from laughing so hard* |
13:13.16 | krka|work | ... |
13:15.41 | Cair | Mr. T can resurrect fictional characters and objects from movies. He demonstrated this when team player/front man Bono from U2 asked Mr. T to help him cure world poverty by 2015. Mr. T went on to resurrect the death star from the star wars films and destroy the whole of Africa, problem solved |
13:17.14 | Cair | When Mr. T has sex with your mother she becomes pregnant with YOU. No one knows how this happens but rest assured Mr. T IS your daddy. |
13:17.31 | Cair | Mr. T once tore down the Berlin Wall...you guessed it...out of pity. |
13:17.47 | Cair | okay, sorry, Imma go sleep now ... |
13:17.50 | Cair | hahahahhahaa |
13:18.10 | krka|work | you sleep at odd times |
13:19.16 | Cair | Mr. T used to play around with other phrases before discovering, "I pity da fool." The one that led to this awesome motto was, "I sympathize with da fool," but he quickly changed it after consulting with the remaining pair of the holy trinity (Chuck Norris and Vin Diesel) who told him it was a bit gay. |
13:19.19 | Cair | *falls over* |
13:20.07 | krka|work | O_o |
13:20.34 | Cair | this is what happens when Cair hasn't had any sleep in much too long |
13:21.26 | krka|work | get into bed already |
13:25.13 | krka|work | hmm... that might be a good pick up line *makes mental note* |
13:27.47 | futr-sleep | Mr. T has beat the shit out of so many people over his brilliant life that most medical journals now classify him as a laxative. |
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13:52.24 | Legorol | helo |
13:52.27 | Legorol | Iriel not on I see |
13:54.41 | krka|work | very perceptive, it's probably sleep time for americans |
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14:29.44 | futr-sleep | especially East Coast ones |
14:36.38 | sweede | so, this is full of would be lua/wow interface programmers ? |
14:37.36 | *** join/#wowi-lounge Beladona (n=Beladona@josephpartners.com) |
14:37.36 | *** mode/#WoWI-lounge [+o Beladona] by ChanServ |
14:37.48 | id` | omg like ops n stuff |
14:37.54 | id` | hai Beladona |
14:37.59 | id` | and hai sweede |
14:38.04 | Beladona | allo |
14:38.13 | sweede | hmm... apparently not today on the mystical morning off wow... |
14:38.58 | id` | sweede: its a wow discussion channels |
14:39.06 | id` | sweede: yes there are programmers |
14:39.09 | sweede | wow ui ! |
14:39.10 | sweede | heh |
14:39.14 | id` | sweede: dont ask to ask :) |
14:39.23 | sweede | i'm having a problem trying to use the load on demand stuff |
14:39.27 | id` | s/ls$/l/ |
14:39.38 | sweede | when i enable it, and try to use the addon, i get massive SetFont errors and whatnot |
14:39.50 | Parak | not all addons can be loaded on demand |
14:39.53 | id` | sweede: no guarantee I will help you, however. I'm at work and noob :> |
14:40.02 | id` | him him! |
14:40.14 | sweede | so i'm like "wtf", and since the blizz has left us with tons of usefull docu on how to make addons and what works and what doesnt.. |
14:40.21 | sweede | o wait.. they didnt! |
14:40.31 | sweede | parak, so addons with GUI parts cant be load on demand ? |
14:41.05 | Parak | afaik, if the addon has any xml, it's rather difficult to load on demand unless you specifically code for it |
14:41.16 | sweede | hmm.. |
14:41.17 | id` | how gay |
14:41.48 | sweede | the basic problem is the fontstrings and that they cant find like, GameFontNormal or whatever, |
14:42.01 | sweede | so i'd just copy the template from a normal font.xml file and that should do it ? |
14:42.18 | Beladona | what exacltly do you need from fonts? |
14:42.37 | Beladona | a lot can be done with simple GetFont and SetFont calls |
14:43.10 | sweede | setting the font in the lua code itself huh.. |
14:43.17 | Beladona | well |
14:43.22 | Beladona | you have your own frame? |
14:43.28 | sweede | ya |
14:43.37 | Beladona | and you are trying to set the font of something in that frame? |
14:43.45 | sweede | yep |
14:43.55 | Beladona | just get the name of whatever the fontstring is |
14:44.02 | Beladona | and do FontString:SetFont() |
14:44.45 | Beladona | http://www.wowwiki.com/API_FontString_SetFont |
14:45.35 | sweede | reading ftw? heh |
14:45.51 | sweede | so, i put that before i try to SetText() of course ? |
14:46.56 | Beladona | yeah |
14:46.56 | sweede | if i do that, i wont need the inherits="GameFontNormalSmall" in my xml will i ? |
14:47.04 | Beladona | correct |
14:47.10 | sweede | because that's the problem to begin with.. |
14:47.14 | sweede | intersting.... |
14:47.19 | sweede | oo and i can use my own fonts :D |
14:47.28 | Beladona | in fact, once 1.9 comes out, it is best to leave your xml pretty bare, and set a lot of stuff in the lua |
14:47.36 | Parak | there's also something called acegui, if you swing that way...:o |
14:47.37 | Beladona | saves on memory that way |
14:47.39 | Beladona | and loading time |
14:48.25 | sweede | the problem that i have, is that when this addon is enabled, FPS drops from 20-30 to like, 10-15 in BWL, where if its not loaded it stays at 20-30.. |
14:48.54 | sweede | i'm not sure where it's coming from, but it does read from a rather large array that's contained in a lua file thats roughly 200k in size. |
14:49.08 | Beladona | can you post your code? |
14:49.17 | Beladona | http://wow.pastebin.com |
14:49.26 | sweede | you ever see the dkp_System ? its loosly based off of that. |
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14:50.31 | sweede | however, here's the single XML file that the addon uses http://wow.pastebin.com/450972 |
14:50.49 | sweede | most of the lag (like fps) is from gui type addons then ? |
14:50.59 | Beladona | not really |
14:51.21 | Beladona | most of it is from <ON***> scripts and RegisterEvents |
14:51.30 | Beladona | depending on what you do and how often it fires |
14:51.37 | sweede | hmm.. |
14:52.03 | sweede | the onload doesnt really do anything, the events though, mainly monitors whispers (only event loaded i think) |
14:52.19 | Beladona | any reason you don't just load the lua files via the toc? |
14:52.27 | Beladona | not that it matters, just asking |
14:52.45 | sweede | <-- copy&paste coder |
14:52.47 | sweede | :D |
14:52.48 | sweede | hehe |
14:52.55 | Beladona | lol |
14:53.01 | sweede | well, copy and paste learning bliz xml+lua maddness coder |
14:53.13 | Beladona | I am pretty good at optimizing code, so I will take a peek |
14:53.23 | sweede | let me add the other lua files then. |
14:53.37 | sweede | and dont laugh at my code :( , its not realy mine anyways.. |
14:53.46 | Beladona | no worries |
14:53.53 | Beladona | I have seen some seriously bad code in my time |
14:54.07 | Beladona | some from released addons |
14:54.13 | Beladona | although I won't name names |
14:54.15 | sweede | http://wow.pastebin.com/450976 , the main Lua file (the handlers for GUI related events is another file) |
14:54.45 | sweede | i was checking out the EqDKP code (i like php), and i was like "wow this is nicely formated and layed out, etc" |
14:54.52 | sweede | until i really started following the code.... |
14:55.27 | sweede | http://wow.pastebin.com/450979 , the GUI stuff |
14:55.30 | Beladona | hehe |
14:55.38 | Beladona | anything can be tweaked |
14:55.43 | Beladona | to be better |
14:56.06 | Beladona | me for instance. Every addon I have ever installed, I have ripped apart and rewritten in some way |
14:56.15 | Beladona | sct is a perfect example |
14:56.18 | Beladona | I use it |
14:56.19 | sweede | i was planning on re-coding the entire thing to be a bit more abstract, but since i know as much about optimziing wow addons as i do mexican cookin, i'm screwed.. |
14:56.25 | Beladona | but I converted it to be 1/3 the size |
14:57.27 | Beladona | and actually your code isn't bad |
14:57.39 | Beladona | I haven't found any real problems yet |
14:57.46 | sweede | the addon, what it does is the raid leader or the person doin loot, does /ai [item link],price,price |
14:58.00 | sweede | and it puts in chat "send tells for item for xx yy prices" |
14:58.17 | sweede | someone sends the word "bid" or upgrade or whatever, and it puts them in the list, sorted by their DKP. |
14:58.35 | sweede | i get the DKP from EqDKP, which i followed from DKP_System |
14:59.06 | sweede | then magic happens and the loot handler clicks the name on the list and a box pops up says "omg are you sure", and yes/no says i win. |
14:59.12 | sweede | thats the short version :) |
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15:00.44 | sweede | but, as i said, with this enabled there is a mad drop in FPS. |
15:01.04 | Osagasu | :3 |
15:01.56 | id` | ~lart Osagasu |
15:01.56 | Beladona | I do have a question |
15:01.56 | Osagasu | ;) |
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15:01.57 | id` | ... |
15:01.57 | Beladona | you have a button template with 5 fontstrings |
15:02.01 | id` | hah |
15:02.11 | id` | g0t lag? |
15:02.15 | Beladona | trying to figure out what they are for |
15:02.31 | sweede | it turns out to be like.. |
15:02.44 | Beladona | $parentName, $parentPrice, $parentClass, etc... |
15:03.05 | sweede | charname class U 12.44 dkp |
15:03.11 | sweede | so, like if i bid it'd be |
15:03.27 | sweede | azrael mage F 28.5 DKP and one other thing i forget.. |
15:03.45 | Beladona | and these are organized how? |
15:03.51 | sweede | dkp |
15:03.52 | Beladona | in columns and rows? |
15:03.58 | sweede | oh, rows |
15:04.55 | sweede | i guess i could put them all in the same fontstring... heh |
15:05.21 | Beladona | not without possibly having alignment issues |
15:05.26 | sweede | but i wanted them to be in a table like format, since there are char names that are coup |
15:05.28 | Beladona | hang on looking into something |
15:05.28 | sweede | ya.. |
15:05.34 | sweede | damn irc v.s. wow chat boxxes |
15:06.48 | Beladona | you need a layout like the actionFrame |
15:06.55 | Beladona | auction* |
15:07.09 | sweede | that'd be sweet! , cept thats like. way over my head atm.. |
15:07.10 | sweede | heh |
15:07.19 | sweede | because i had a WHOle cool idea.. |
15:07.32 | *** join/#wowi-lounge Astryl (n=Astryl@69.110.214.18) |
15:07.49 | Astryl | Cair|sleep awake? |
15:08.08 | Astryl | ~poke Cair|sleep |
15:08.10 | purl | but then who will poke the pokers, astryl? groll? |
15:08.18 | Astryl | Yes, groll will. |
15:08.24 | Astryl | grumbles. |
15:08.26 | sweede | it'd be a "client - server" type addon, everyone would have it, but only like one person would be the "looter" , and when he looted the corpse, a loot window would open on every chars screen with the loot, the current DKP prices for such loot, and an option to bid/pass on loot |
15:08.53 | sweede | it'd show the details of it, icons, etc.. look just like your normal lootbox frame |
15:10.21 | sweede | btw, i claim intellectual property rights on above idea ;) hehe |
15:12.00 | *** join/#wowi-lounge Astryl (n=Astryl@69.110.214.18) |
15:12.01 | Astryl | ... |
15:12.38 | sweede | astryl, you cant rejoin channel yet, there's a queue of 340.. |
15:13.00 | futr-sleep | 339... |
15:13.04 | sweede | hehe |
15:13.18 | futr-sleep | 342.. |
15:13.47 | sweede | btw, i also was wondering if anyone knew wtf i could do to get my game to be over 20fps with an Athlon X2 3800, a geforce 7800 and 2g of ram. |
15:13.53 | futr-sleep | anyone had that happen to them, going further down in the queue? |
15:14.29 | futr-sleep | I don't know wtf you could have done to get it below 20fps ;'] |
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15:14.53 | sweede | first one to say either "dont use windows" or "get linux", i'll haxor irc and k-line you. |
15:15.37 | Ratbert_CP | How about "Get the penguin"? |
15:15.43 | krka|work | get mepis! |
15:15.49 | Kalroth | sweede: get unix! |
15:15.51 | Kalroth | teehee |
15:15.53 | krka|work | hm, i should read the question first |
15:15.54 | Ratbert_CP | Get Minix! |
15:15.58 | sweede | i did buy cedega.. |
15:16.06 | sweede | i probably should cancel my subscription sometime |
15:16.07 | Ratbert_CP | Ncc170! |
15:16.14 | Ratbert_CP | Ack! |
15:16.24 | sweede | ratbert, even then you'd only get 5fps on vael |
15:16.27 | Kalroth | sweede: if you remove all addons, do you still have that framelag? |
15:16.31 | krka|work | you bought cedega??? wow |
15:16.42 | sweede | heh, it was 15$. |
15:16.43 | Astryl | Pfft, get a mac. |
15:16.51 | sweede | kalroth, dunno.. havent tried :) |
15:16.59 | krka|work | i wonder if wine will ever be 100% compatible with windows |
15:17.09 | krka|work | except more stable :P |
15:17.28 | sweede | nope. |
15:17.52 | Kalroth | sweede: There's a problem with hidden/invisible addon windows causing a huge fps drop, so if the addons you use don't remove their ui (only set visible to false) then it might affect fps |
15:18.19 | krka|work | what is an addon window? |
15:18.32 | Kalroth | any UI an addon might make :) |
15:18.44 | krka|work | i have made addons that defined well over 1000 hidden points and lines |
15:18.56 | krka|work | didn't experience any slowdown from that |
15:19.09 | Kalroth | it doesn't happen to all setups for some reason |
15:19.27 | sweede | kalroth, so MyFrame:hide() ftl ? |
15:19.30 | krka|work | i didn't get any report at all about AutoTravel slowing things down |
15:19.48 | krka|work | and it did have a couple of 100 (or 1000?) users |
15:20.34 | Kalroth | not all users report in bugs, they either live with it or don't use it :) |
15:20.45 | sweede | <-- one of them |
15:20.46 | Kalroth | secondly, like I said, it doesn't happen on all platforms |
15:21.22 | Kalroth | but I've read several posts of people with highend hardware that gets odd framelag from various addons |
15:22.05 | Kalroth | addons that work fine on other systems. |
15:22.09 | sweede | one guy in our guild, bought a pair of athlon x2's with a dual capable, SLI motherboard and runs a pair of 7800s, he gets like, 80fps on vael, except when he uses my addon :( |
15:22.22 | Kalroth | if only I knew what the specific issue is (I'm having that problem as well) |
15:22.38 | Kalroth | sweede: but yes, try destroying your frames rather than hiding them |
15:22.54 | krka|work | you can destroy frames? |
15:22.58 | sweede | example? |
15:22.59 | krka|work | how long have you been able to do that? |
15:23.07 | krka|work | can you also create frames on the fly? |
15:23.12 | Kalroth | well unload them? |
15:23.35 | Beladona | you have to have a frame defined somewhere to be able top use it |
15:23.48 | Beladona | you can't create a frame from striaght lua |
15:24.09 | sweede | beladona, so thats the "create more of the frame from Lua instead of xml" part ? |
15:24.09 | krka|work | can do you unload frames? |
15:24.26 | krka|work | s/can/how/ |
15:24.28 | Beladona | you can modify and define attributes of the frame yes |
15:24.30 | sweede | so i can have like <Frame name="foomanchu"> </frame> and do the rest from lua ? |
15:24.32 | Beladona | and unset them as well |
15:24.38 | Rowne | Hm. Theoretically it might be possible but even then you'd need a base frame with the metatable to do it. kergoth was screwing around with using the ChatFrame to spawn virtual frames of all kinds. |
15:24.45 | Osagasu | If I could kill a video game character... |
15:24.53 | Osagasu | Cream the Rabbit would be what I killed. |
15:24.58 | Osagasu | >< |
15:25.02 | Kalroth | you can't create a frame entirely from source? my bad, I thought they added that, sorry :( |
15:25.39 | sweede | well, i'd imagine that you couldnt add frame elements, only modify their attributes. |
15:25.47 | Rowne | Theoretically you could with one of Blizzard's frame templates but it'd be really, REALLY hard and the code you'd have to use to do it would make it kinda pointless. |
15:25.51 | Beladona | and some of the features you are referring to are 1.9 stuff |
15:26.01 | Beladona | which of course won't work till it goes live |
15:26.29 | sweede | so.. in reality, you'd have what XML is sopposed to be then, XML was just a basic "outline" of what you want, then you have the XSL sheet to actually define what it does. in Bliz's case though, the Lua file is the XSL sheet for XML |
15:26.38 | Rowne | I think the best way to deal with frames at the moment is to unregister all events tied to them and wipe all functions from the frame before you hide it. |
15:27.22 | Beladona | aye |
15:27.33 | Rowne | I've been tempted to create a framework to do just that actually. Sort of an uber-hide that would keep a base-network of functions from frames and then nuke the functions from them on hide and restore them on show. |
15:27.48 | Rowne | The reason for this is that you wouldn't get overhead from something trying to SetAlpha or whatnot on a hidden frame. |
15:27.49 | Beladona | hiding is supposed to take care of that for you, but in practice it seems to sometimes cause the lag Kalroth mentioned |
15:27.55 | Rowne | Because it'd be basically calling function() end. |
15:28.14 | Kalroth | Beladona: Yeah, it looks like it's an error in the client though :/ |
15:28.54 | sweede | So then, in my MyFrame_Hide() function, i'd have it unregister events tied to the frame, but how do i "unload" a script event to it ? |
15:29.05 | Kalroth | you can't unload the frame, my bad |
15:29.14 | Kalroth | best you can do right now is to unregister events |
15:29.48 | Kalroth | well those events needed for updating/redrawing the frame(s) anyways, if you want background processing then you obviously still need some events |
15:29.53 | Rowne | You'd have to document all the functions tied to it, swede. |
15:30.01 | Rowne | Then nil those functions with blank stubs. |
15:30.12 | Rowne | Like, blah.SetAlpha = function() end - before the Blizzard code has a chance to butcher it. |
15:30.16 | Rowne | It may STILL butcher it. |
15:30.22 | Rowne | But it's something I'm tempted to play with. |
15:30.24 | krka|work | i don't see how getting some events should slow anything down significantly |
15:30.36 | Rowne | It's down to the events, krka. |
15:30.42 | Beladona | depends on the event |
15:30.43 | Rowne | Some events fire far, far too often. |
15:30.44 | krka|work | no one is actually performing time critical code upon catching those, right? |
15:30.47 | Beladona | how often it fires |
15:30.50 | Beladona | etc... |
15:30.50 | Rowne | Like, BAG_UPDATE fires 125 times on login. |
15:30.59 | Rowne | I mean, using FireShow ... |
15:31.02 | Rowne | I've seen some scary shit. |
15:31.07 | sweede | the only major event that hte addon uses is the CHAT_MSG_WHISPER and CHAT_MSG_WHISPER_INFORM |
15:31.08 | Kalroth | And it gets a lot worse in high-end instance raids |
15:31.10 | Rowne | SKILL_LINES_UPDATE fires once every .5 seconds. |
15:31.13 | krka|work | that's only on login though, shouldn't affect the rest of the game |
15:31.22 | Kalroth | Vael creates a _lot_ of events, I dare not log how many |
15:31.26 | sweede | lol |
15:31.27 | Rowne | Yeah but you don't know when it'll go 'wonky'. |
15:31.30 | Rowne | For example ... |
15:31.32 | Rowne | When you die ... |
15:31.44 | Rowne | PLAYER_DEAD, PLAYER_ALIVE, PLAYER_ALIVE, PLAYER_DEAD, PLAYER_DEAD, PLAYER_ALIVE. |
15:31.45 | Rowne | I shit you not. |
15:31.49 | sweede | lol |
15:31.58 | krka|work | when you get an event, all you do is set a flag and possibly add relevant data to a table |
15:32.03 | krka|work | it should be _fast_ |
15:32.04 | Rowne | Now I just check for death via PLAYER_ALIVE only. |
15:32.15 | Rowne | It's not that, krka. |
15:32.21 | Rowne | It's not -your- code is the problem. |
15:32.25 | krka|work | yes, i noticed some oddities when writing AutoTravelCorpse |
15:32.31 | Rowne | It's that Blizzard event code is highly unotpimized. |
15:32.36 | Kalroth | The wow client calls some events waaaay too much |
15:32.37 | Rowne | Or, unoptimized. |
15:32.43 | sweede | pff... buggy bliz code!!! never ! |
15:33.01 | krka|work | but you can't do anything about blizzard code anyway |
15:33.03 | Kalroth | They're supposedly working on the event system for 1.9 though |
15:33.04 | Rowne | The events code isn't just buggy. It's just plain bad. |
15:33.21 | Rowne | Yeah but you can do something about how you manage your events. |
15:33.24 | Rowne | To minimalize their use. |
15:33.48 | Rowne | Because some events are almost as bad as onUpdates. |
15:34.12 | Kalroth | OnUpdate is bad, bad bad bad! |
15:34.13 | krka|work | has anyone done any benchmarks? |
15:34.13 | Rowne | Even when they're not doing anything. FireShow causes a considerable framerate hit on times and it doesn't really do anything with the events other than print the event/arg info. |
15:34.25 | Rowne | Kalroth: Agreed. |
15:34.28 | krka|work | printing is not non-trivial |
15:34.29 | Rowne | krka: I think they need to be done. |
15:34.34 | Beladona | benchmarks are hard to run |
15:34.38 | Kalroth | It's like the Windows OnPaint message :p |
15:34.50 | Beladona | most people that do benchmarks use addons that do the benchmarking |
15:34.57 | Beladona | which of course effects the results |
15:35.14 | krka|work | just have an addon do minimal computation |
15:35.17 | krka|work | such as: |
15:35.19 | Kalroth | You'd need a real QA tool to do proper testing of addons in the wow client |
15:35.32 | krka|work | local x = 0 function catchevent() x = x + 1 end |
15:35.34 | Kalroth | Some kind of proofing tool that can keep track of all your stuff |
15:35.36 | Beladona | I am not a fan of that method |
15:36.01 | Kalroth | krka: it doesn't say much though, other than how many times the specific event was called |
15:36.07 | sweede | Rowne, http://wow.pastebin.com/450976 line 230 is my event function , its only realy needed when the gui frame is showing |
15:36.09 | krka|work | see how much the framerate drops with events on and with off |
15:36.15 | krka|work | and count the number of event calls |
15:36.29 | Kalroth | what you're really interested in (from a module viewpoint) is how long time it spends in a specific event |
15:36.36 | Kalroth | module = addon, sorry :) |
15:36.54 | krka|work | you can't access those times from lua |
15:37.02 | Kalroth | exactly |
15:37.02 | krka|work | that's before even entering lua |
15:37.23 | krka|work | but with my method you can atleast see how the fps is affected |
15:37.43 | Beladona | wow, so annoying: downloaded UI Designer to view some default frames for inspection purposes. Only to realize it can't display anything except what was created with it |
15:37.53 | krka|work | framerate difference / number of events fired = framerate penalty per event |
15:37.56 | Beladona | kind of defeats the purpose for me |
15:38.18 | Kalroth | krka: yeah, but there's different circumstance for the events |
15:38.27 | krka|work | such as? |
15:38.44 | Kalroth | eg. you get one kind of events in Ironforge and another kind when getting spanked by Vael in BWL :) |
15:38.52 | sweede | vael ftw |
15:39.04 | krka|work | of course you need to measure a specific happening |
15:40.06 | Kalroth | I agree it would be a nice point to begin with though |
15:40.10 | Rowne | Oh and sweede, if you're going to be listening to anything I'm saying, tables for the win, over procedural. ... ... ... *Flees.* |
15:40.28 | sweede | what? |
15:40.31 | Kalroth | krka: And it's probably the best we can do as far as benchmarking/proofing addons |
15:41.03 | Rowne | I'm really hoping the OO initiative picks up though. ... but regardless, sweede, read what I've said on OO on the WoWI forums. |
15:41.19 | sweede | oo.. object, not tables.. that confused me :) |
15:41.19 | Kalroth | OO ftw! |
15:41.25 | Rowne | Hopefully if people start to understand what I'm talking about there, people won't think I'm such an Ace nut anymore. I just love OO, dammit. ;p Procedural pollution is bad, bad, bad. |
15:41.36 | krka|work | i heard that bliz will optimize events in 1.9 anyway |
15:41.38 | sweede | i've been getting into OO, i did a LOT of php well before they had an ok object interface. |
15:41.42 | Rowne | OO object > table > procedural. |
15:41.42 | Kalroth | Learn to code C# first, then do LUA :P |
15:41.46 | Rowne | Basically. |
15:42.02 | krka|work | OO in lua is pretty hard to do |
15:42.12 | Rowne | OO objects and tables are very similar. |
15:42.16 | Rowne | krka, nah, nah it's not. |
15:42.29 | Rowne | It really isn't. |
15:42.47 | krka|work | then show me some example code |
15:42.48 | Rowne | Obj = {val = "Blah"} function Obj:Print() DEFAULT_CHAT_FRAME:AddMessage(self.val) end |
15:42.54 | krka|work | class definitions, inheritance, et.c. |
15:43.04 | sweede | heh |
15:43.06 | Rowne | I just did. It's as simple as that. |
15:43.13 | Rowne | Lua OO is -very- simple. |
15:43.22 | krka|work | hm |
15:43.32 | Rowne | And it saves from procedural pollution, for example ... |
15:43.36 | Rowne | With procedural, you have ... |
15:43.42 | Rowne | MyAddOn_* ... perhaps, 50 times? |
15:43.45 | sweede | leetfunctionofpwnage |
15:43.54 | Rowne | Polluting the hell out of the namespace. |
15:43.58 | Rowne | With OO, you just have your object. Done. One entry. |
15:44.03 | krka|work | i guess inheritance would be to first make a copy of the table and then change some of it? |
15:44.20 | Rowne | Yup. |
15:44.38 | Rowne | And in Lua, it's obnoxiously easy to do that, too. |
15:44.50 | Rowne | They made it painfully obvious that OO is what they (the Lua creators) prefer. |
15:44.54 | Rowne | Because they made OO so easy. |
15:45.27 | Rowne | I mean, local a = Obj self.obj = a will create a new definition of Obj. |
15:45.39 | Rowne | Inheriting everything from it, in the process. |
15:45.42 | sweede | i'm gonna have to look again at the code of some addons... |
15:45.49 | Beladona | OO is one of things that no one can prove the benefits of definitively |
15:45.51 | sweede | becaue at first i was like "Wtf"? not realizing it was oo |
15:45.55 | Rowne | So let me do that with two objects ... |
15:45.56 | Beladona | but everyone that uses it agrees |
15:46.32 | krka|work | encapsulation and abstraction is good |
15:46.34 | Rowne | It's just kinder. To the environment and to the community in general. |
15:46.34 | Rowne | It's easier to work 'with' an OO AddOn. |
15:46.40 | sweede | beladona, i really bet i can find someone who can prove that :) |
15:46.45 | Rowne | To provide submodularity across numerous AddOns. |
15:47.09 | Kalroth | http://lua-users.org/wiki/SimpleLuaClasses |
15:47.20 | krka|work | i haven't really seen any addon that takes advantage of inheritance though |
15:47.39 | krka|work | or even uses objects to store data |
15:47.41 | Astryl | Kalroth, you do C#? |
15:47.41 | Kalroth | The main problem with OO is that you need to think your addon through from the beginning :) |
15:47.41 | Rowne | Anyway ... for that example. Obj1 = {} local a = Obj2 self.Obj = a (where self is Obj2). |
15:47.44 | Kalroth | Astryl: Yessir |
15:47.50 | Astryl | Work? |
15:47.51 | Rowne | That'd create a sub-object with the same properties as the main object Obj2. |
15:48.03 | Kalroth | C#, C/C++, Pascal and ASM (680x0 + x86) |
15:48.09 | Kalroth | Yup, C# at work |
15:48.11 | Rowne | Just so that previous example of inheritance makes more sense. |
15:48.21 | Kalroth | I prefer Delphi at home, it's a much simpler language :p |
15:48.27 | Astryl | Ah, nice. I'm not so broad, just C# here. |
15:48.30 | Rowne | krka: Every Ace AddOn does. |
15:48.33 | Rowne | Like, every. |
15:48.38 | Rowne | Especially those with modularity. |
15:48.43 | Rowne | Like KC_Items, Visor and so on. |
15:48.53 | Rowne | Visor chucks variables back and forth between modules like crazy. |
15:48.57 | Kalroth | Astryl: Well I've only been programming with C# for about uhmm, well less than 2 years |
15:49.13 | Kalroth | so I'm still a newbie to it :) |
15:49.19 | Astryl | Been... Hmm... Almost 4 years for me. |
15:49.24 | Rowne | Also, Timex and TimexBars is another good example. |
15:49.29 | Rowne | TimexBars is a completely optional module. |
15:49.34 | Rowne | Yet it and Timex can talk and share things. |
15:49.43 | Kalroth | Some programs I still make in Delphi because I can more easily make "hacks" there :p |
15:50.00 | Astryl | Ah, what do you do? |
15:50.07 | Rowne | I really -hate- to toot Ace's horn because like I said, it makes me look like an Ace-nut but really, anyone could do this with just OO. Ace just makes it easier. *Shrug.* |
15:50.12 | *** join/#wowi-lounge malreth (n=malreth@w-mob201-128-62-106-98.public.utexas.edu) |
15:50.18 | Kalroth | Something as boring as business systems :) |
15:50.29 | Astryl | Heh, no much different here... |
15:50.50 | malreth | i... live... ... again! |
15:50.55 | *** join/#wowi-lounge Legorol^ (n=Legorol@tcmpc43.phy.cam.ac.uk) |
15:51.03 | krka|work | personally I don't think OO is automatically better than another style |
15:51.08 | Kalroth | Frontends for SAP and Navision, SQL server etc |
15:51.17 | krka|work | you can avoid polluting the global namespace without resorting to OO |
15:51.33 | sweede | if you're smart about your variables and naming. |
15:51.37 | Kalroth | krka: Trust me, once you've got a project that goes over 3 years with 5-8 different programmers .. OO is the only way :) |
15:51.56 | Kolth | hah |
15:51.57 | Kolth | http://forums.worldofwarcraft.com/thread.aspx?fn=wow-rogue&t=778283&p=1&tmp=1#post778283 |
15:52.00 | Kalroth | OO isn't just about the code, it's the whole mentality of the project |
15:52.04 | Beladona | there is no documented proof that OO saves on memory, increases speed, or really has any other benefit in lua than the basics such as reducing namespace collision, allowing inheritence, and a few other things |
15:52.08 | krka|work | I use OO most of the time and I like it. I'm just saying that for wow addon writing, it's not always necessary |
15:52.08 | sweede | please, i just look at something like, php-nuke, as to why procedural programming blows |
15:52.29 | malreth | OO never happens in the Real World. Code Reuse is something they talk about in college but it's like Bigfoot. All talk, no substance. |
15:52.41 | malreth | and blurry pictures |
15:52.44 | Kalroth | code reuse is hard, very hard |
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15:52.45 | Beladona | in fact there are benchmarks that show it has a tiny increase in speed and memory usage initially,although I would be willing to bet it uses less in the long run |
15:52.58 | Beladona | decrease in speed is what I meant |
15:53.02 | *** join/#wowi-lounge Maldivia (n=the_real@62.61.134.59.generic-hostname.arrownet.dk) |
15:53.13 | krka|work | Rowne, would you consider this OO? http://kristofer.no-ip.info:8080/MapLibrary/MapLibrary.lua |
15:53.18 | Beladona | but I use it for the benefits |
15:53.18 | Kalroth | To put it technical, procedural code will _always_ be faster and smaller than OO code. |
15:53.26 | Rowne | Bela: That's what I think because not many people do rolling average tests. |
15:53.27 | Beladona | not to mention the logical orginazation |
15:53.27 | malreth | easy. wait 1.5 years. your code will run faster |
15:53.28 | krka|work | only one global table ("object") defined :) |
15:53.33 | *** join/#wowi-lounge kergoth (n=kergoth@c-24-118-219-25.hsd1.mn.comcast.net) |
15:53.46 | Kalroth | But try managing 50000 lines of code in a procedural environment, it's hell :) |
15:53.50 | krka|work | malreth, we reuse code where I work today |
15:53.56 | krka|work | have for quite some time |
15:54.02 | Beladona | I totally agree |
15:54.04 | Kalroth | krka: yeah, but he means total reuse |
15:54.15 | krka|work | total reuse? |
15:54.17 | Rowne | The problem is that all your functions are procedural, krka. |
15:54.20 | Beladona | my point is, you can't prove that definitively to someone that is still doing procedural |
15:54.25 | Rowne | If you put all your functions inside your object, it'd be OO. |
15:54.32 | Beladona | that is why the OO initiative is slow moving |
15:54.37 | malreth | When I have a kid, I'm giving him a red-black tree and a linked-list for his birthday |
15:54.39 | sweede | rowne, how do you define a class in lua ? |
15:54.39 | Rowne | Like, MapLibrary:SomeFunc(). |
15:54.44 | Kalroth | There's always some twist to a code segment, there's always something different that needs to be done and sometimes it's easier to rewrite rather than reuse |
15:54.45 | Rowne | You don't. |
15:54.50 | Rowne | You don't define classes, you define objects. |
15:54.55 | Rowne | Classes don't really exist in Lua. |
15:54.56 | Kalroth | Programmers are lazy by nature, so they take the easy way out ;) |
15:54.57 | sweede | oh, so its like java then ? |
15:55.03 | sweede | no wait.. |
15:55.05 | Rowne | I think so, from what I know of Java. |
15:55.13 | Beladona | Kalroth, replace programmers with people |
15:55.15 | Rowne | Basically you have a table, which is an object, then you put things in the table. |
15:55.16 | sweede | java is half like that... |
15:55.21 | Rowne | It's like ... |
15:55.22 | Beladona | PEOPLE are lazy by nature |
15:55.27 | Rowne | How did I explain it in the Ace classrooms ... |
15:55.30 | Rowne | Potatoes in a sack! |
15:55.34 | Kalroth | Beladona: Nono, people are stupid, programmers are lazy :P |
15:55.36 | Rowne | Your object is your sack and your vars and functions are potatoes. |
15:55.38 | Osagasu | programmers aren't people though |
15:55.40 | Beladona | lol |
15:55.47 | Osagasu | everyone knows that |
15:55.58 | Kalroth | Osagasu: Bow to your overlords! |
15:56.09 | krka|work | Rowne, all my functions are inside a table (an object) |
15:56.19 | Tain | I only recognize one overlord. |
15:56.21 | Tain | Google |
15:56.34 | Rowne | <PROTECTED> |
15:56.35 | Osagasu | I, for one, welcome our new robot overlords! |
15:56.51 | krka|work | MapLibrary.GetMapZoneName |
15:56.53 | Beladona | there is a difference between sticking everything in a table and calling it OO, and actually using them as OO |
15:56.54 | Rowne | And that's just at one glance, krka. I'm not seeing where you're tablifying. |
15:56.58 | Kalroth | Programmers have it easy today, you don't have to worry about pushing/popping the stack, worry about too many global variables eating up the global stack, etc :) |
15:56.59 | malreth | i can agree with vars being potatoes, but should functions be something like a ricer or maybe a knife? |
15:57.05 | Rowne | Ack, going too fast, can't keep up. |
15:57.06 | krka|work | i just define the functions outside before putting them in the table |
15:57.09 | Kalroth | lol |
15:57.26 | Rowne | Bela speaks truth. |
15:57.30 | Rowne | In the difference between tables and OO. |
15:57.34 | sweede | heh.. i dont think thats OO :) |
15:57.37 | Rowne | I was trying to explain that in the OO initiative. |
15:57.40 | Astryl | Alright, time for mashed potatoes. |
15:57.43 | krka|work | anyway, lua is just as much a functiona language as an oo language |
15:58.08 | krka|work | in fact, lua couldn't support OO if it didn't support functional programming :) |
15:58.11 | sweede | in php, i wrote a lot of classes and logic in objects, but to display them in HTML on webpages, i wrote procedual wrappers around them. |
15:58.12 | Rowne | Yeah but it's actually preferred to use OO. |
15:58.21 | malreth | i wouldn't call it oo... but you are essentially creating your own namespace and putting your functions in that |
15:58.21 | Rowne | Even the people who created Lua say so. |
15:58.27 | Rowne | Programming in Lua tells me to use OO aswell. |
15:58.35 | Rowne | So there must be a reason for it. |
15:58.42 | malreth | you have to consider the pathos, rowne |
15:58.51 | malreth | the author may have a bias and that comes through in the writing |
15:58.54 | Tain | Unfortunatly the people who use Lua at Blizzard didn't think the same way, so AddOn authors followed their example not knowing any differently. |
15:58.55 | Beladona | sweede, a perfect example of OO in php would be setting up a class for doing database functions |
15:58.59 | sweede | krka, there are object languages that have no functional programming. |
15:59.01 | krka|work | seems like it's very hard to define if something in Lua is OO or not |
15:59.05 | Beladona | like db->mysql_connect |
15:59.22 | sweede | beladona, i wrote a CMS system all in OO with php 4.. |
15:59.24 | sweede | <-hardcore |
15:59.30 | Tain | It really isn't, krka. It's probably more of understanding better about what OO is. |
15:59.32 | Beladona | just checking |
15:59.37 | malreth | but I tend to agree, make a namespace for your functions/methods and live inside that. the global namespace in WoW has like 30000 names in it already... don't need anymore |
15:59.42 | Rowne | Okay, here's the difference. |
15:59.43 | sweede | if anyone knows php4, php 4's object interface blew goats |
15:59.45 | Rowne | Between tabled and OO. |
15:59.52 | Rowne | I did go over this on WoWI but I'll go over it again here. |
15:59.55 | Kalroth | sweede: indeed :) |
15:59.59 | Rowne | Okay, the way you setup a table is the same every time, regardless. |
16:00.01 | Rowne | Obj = {}. |
16:00.06 | Kalroth | PHP5 handles OO much more graceful |
16:00.06 | Rowne | It's how you actually -use- it is different. |
16:00.09 | Beladona | php4s object interface is better than luas |
16:00.12 | Rowne | Like Bella says. |
16:00.16 | Tain | OH yeah sweede, well I wrote a terminal program for the Commodore 64 in BASIC! ;) |
16:00.19 | sweede | bela, thats sad... |
16:00.26 | Rowne | So Obj.Func() Obj.var = blah end is not OO. |
16:00.26 | sweede | tain, never learned basic :( |
16:00.35 | Rowne | Obj:Func() self.var = blah end is OO. |
16:00.45 | Beladona | inheritence |
16:00.52 | Rowne | Also, Obj.Func(self) ... inheritance, yes. |
16:01.01 | Rowne | Inheritance is all the difference. |
16:01.06 | Rowne | And makes all the difference, too. |
16:01.13 | Rowne | That's what leads to greater modularity and granularity. |
16:01.21 | Beladona | and less code |
16:01.24 | Beladona | ultimately |
16:01.26 | Rowne | Verily! |
16:01.33 | Tain | And it looks prettier. |
16:01.41 | Rowne | No shi... am I allowed to swear here? |
16:01.44 | krka|work | i actually prefer first-order functions :) |
16:01.45 | sweede | so, all i have to do is replace _ with : in all my IAS_SomeFunc() functions and bam! insta-OO w00t |
16:01.47 | sweede | hehe |
16:02.01 | Rowne | Almost. |
16:02.05 | malreth | not OO... that's a namespace, sweede |
16:02.07 | Rowne | But you'd want to redefine all your vars too. |
16:02.13 | malreth | but i'm mincing terminology |
16:02.20 | krka|work | not all things even need inheritance though |
16:02.25 | sweede | well, ya then theres that :) |
16:02.27 | krka|work | some things are meant to live alone |
16:02.32 | Astryl | This is a pointless conversation, heh. |
16:02.37 | krka|work | then there's no point to make it OO |
16:02.39 | Rowne | Well, actually, everything I've seen benefits from inheritance. |
16:02.41 | Tain | Yeah, crazy ladies with 30 cats. |
16:02.55 | Rowne | A99 per cent of non-Ace AddOns (I'm gunna get killed for this) have horrible amounts of repeated code. |
16:03.00 | Rowne | Like, cut and paste blocks. |
16:03.03 | Rowne | That annoys the hell out of me. |
16:03.10 | Rowne | Now if you look at my code, that just doesn't happen. |
16:03.14 | krka|work | yes, i agree |
16:03.17 | sweede | rowne, so everything in lua is basicly an object, you just need to reference it specific ways ? |
16:03.17 | krka|work | flexbar does that |
16:03.20 | Rowne | I have one block of code and I pass that around in an inherited way. |
16:03.25 | Beladona | regardless, all code should be organized like OO in my opinion |
16:03.28 | krka|work | but that's not something that just OO solves |
16:03.34 | krka|work | functional programming also solves it |
16:03.35 | Beladona | for the collision reduction benefit |
16:03.39 | Rowne | Krka, you're right. |
16:03.41 | Rowne | But OO is a start. |
16:03.46 | Beladona | regardless if you can make use of inheritence |
16:03.48 | Rowne | OO is a good launching base for good coding habits. |
16:03.55 | Rowne | Because the very nature of OO teaches good coding habits. |
16:04.02 | Beladona | for instance |
16:04.05 | Rowne | I mean, look at Ace-coded AddOns versus non-Ace coded AddOns. |
16:04.08 | krka|work | damn it, gotta run |
16:04.08 | krka|work | :/ |
16:04.09 | Beladona | ALL my addons go into a common table |
16:04.09 | Rowne | It's not just Ace doing that. |
16:04.13 | Rowne | It's the very nature of OO. |
16:04.17 | Beladona | regardless which are installed |
16:04.45 | Beladona | it also makes it easier to find things |
16:05.25 | Rowne | It's a new technology, we don't claim it's perfect over on wowace.com ... but damn, is it slick. |
16:05.42 | Rowne | We're always working on improving it though, we're nuts about that. |
16:05.50 | sweede | i get a c-stack overflow from MyBank when leaving the banker. |
16:05.50 | Rowne | Give us a new bone ... an API function, a new way of thinking ... |
16:05.57 | Rowne | We jump on it like rabid dogs. |
16:05.58 | Rowne | Ah. |
16:05.58 | Beladona | lua wasn't designed to be an OO language. But thankfully it is bendable enough to be forced into a limited OO style |
16:05.59 | sweede | plus closing the bank frame doesnt actually close the bank frame. |
16:06.00 | Rowne | I use OneBag. |
16:06.34 | Rowne | MyBag has its problems, Ramble knows that, he's currently rewriting it from the ground up. |
16:06.36 | *** join/#wowi-lounge PiYu (i=PiYu@cm130.omega173.maxonline.com.sg) |
16:06.38 | Rowne | That's why he hasn't bugfixed. |
16:06.45 | Rowne | He's doing a sort of ... AdvancedBags kinda thing. |
16:06.48 | Rowne | In OO. *Cheer.* |
16:06.58 | Rowne | Until then, I'll just use OneBag. |
16:07.04 | PiYu | erm |
16:07.10 | Rowne | I <3 OneBag. Even though it was one of the earliest, it's still very clean. |
16:07.13 | PiYu | im not good with times can any1 tell me how many more hrs the svr is down? |
16:07.27 | Beladona | 1 |
16:07.30 | sweede | you use -- {{{ }}} -- to comment out blocks right ? |
16:07.31 | Beladona | I think |
16:07.31 | Kalroth | *anyone *hours *server |
16:07.41 | Plorkyeran[Away] | --[[ ]] |
16:07.41 | Astryl | ... |
16:07.42 | Rowne | Sweede, yes. |
16:07.45 | Rowne | Or you can use ... |
16:07.45 | Beladona | what was it, 6 hours or 8? |
16:07.49 | Rowne | Damn you, Plorky! ;p |
16:07.50 | PiYu | erm ok thanks |
16:08.03 | Rowne | Or you can use what Plorky stated. |
16:08.04 | sweede | why would you comment out contents of a function definition ? |
16:08.16 | Astryl | 3 more hours til servers are up. |
16:08.22 | Rowne | You wouldn't. Why would you? o.O |
16:08.25 | Beladona | ahh musta been 8 then |
16:08.32 | Astryl | Yah |
16:08.38 | Beladona | they aren't pushing 1.9 to the live servers are they? |
16:08.39 | Tain | Unless there are delays. |
16:08.39 | sweede | im lookng at MyBags/MyBank/MyBank.lua |
16:08.43 | Plorkyeran[Away] | 1.8.4 |
16:08.51 | Rowne | Ow. |
16:08.52 | Beladona | thank god |
16:08.53 | Rowne | What was that for? |
16:08.58 | Beladona | wait |
16:09.01 | Beladona | 1.8.4? |
16:09.02 | Kalroth | Rowne: your 'Ace Addon Collection' link on the about page is buggy! |
16:09.10 | Tain | ~lart Kalroth |
16:09.11 | Astryl | Yes, 1.8.4 is today. |
16:09.13 | Rowne | That's not mine! |
16:09.20 | Beladona | damnit! |
16:09.22 | sweede | this is whats in there (line breaks removed) |
16:09.22 | Rowne | Why does everyone assume Rowne == Ace? |
16:09.22 | sweede | function MyBankClass:RegisterEvents() -- {{{MyBagsCoreClass.RegisterEvents(self)self:RegisterEvent("BANKFRAME_OPENED")self:RegisterEvent("BANKFRAME_CLOSED")end -- }}} |
16:09.26 | Rowne | I'm just an Ace coder. |
16:09.29 | Beladona | they are screwing up the version timeline! |
16:09.31 | Rowne | Kaelten is God of all things Ace. |
16:09.34 | Rowne | I just code with Ace. |
16:09.38 | Kalroth | Rowne: oh, you just pasted the link, I no nuttin! |
16:09.42 | Astryl | Why, Bela? |
16:09.53 | Beladona | look at my wdn site |
16:09.59 | Astryl | ...link? |
16:10.01 | Rowne | Kalroth, no worries. |
16:10.11 | Beladona | it will look stupid to put 1.8.4 after the 1.9 builds |
16:10.13 | Rowne | I think he's talking about when I said 'we at wowace.com'. |
16:10.19 | Beladona | http://wdn.wowinterface.com |
16:10.29 | Rowne | That's yours? |
16:10.32 | Rowne | That thing is awesome. |
16:10.38 | Beladona | yeah |
16:10.43 | Rowne | I frequently snag the latest XML from there. |
16:10.48 | Tain | Yeah wdn is wonderful. |
16:10.54 | Rowne | And look over the latest Blizzard code to see what perverted things I can find. |
16:10.59 | sweede | lol |
16:11.01 | Beladona | haha |
16:11.03 | Kalroth | lol |
16:11.05 | Rowne | Becasue you never know what dirty little secrets Blizzard has lying aorund in their FrameXML. |
16:11.16 | Beladona | I am doing some pretty heavy changes to it over the next week |
16:11.23 | PiYu | erm what does "melt faces" mean? |
16:11.24 | Tain | That's because looking through FrameXML for too long will cause insanity. |
16:11.25 | Beladona | mostly adding stuff |
16:11.33 | Astryl | ...what's with the Â's all over? |
16:11.44 | Beladona | huh? |
16:11.53 | Rowne | My mind just went into a NURR state. |
16:11.58 | Rowne | After those past few lines of text. |
16:12.25 | Rowne | Now I'm merrily clueless and I have no idea what anyone's talking about. |
16:12.27 | PiYu | ?? |
16:12.28 | PiYu | soso |
16:12.30 | PiYu | whats melt faces? |
16:12.31 | Osagasu | MElting faces is what Priests do. |
16:12.38 | PiYu | i entered this shadow priest thread in the forum |
16:12.41 | PiYu | and i c liens of that |
16:12.42 | Tain | Or LCD |
16:12.44 | PiYu | lines* |
16:12.54 | PiYu | what excatly is that? |
16:12.55 | Rowne | I'm thinking more LSD. |
16:12.57 | PiYu | a skill? |
16:12.58 | Rowne | This is like a bad trip. |
16:12.59 | Osagasu | ... |
16:13.02 | Tain | damnit |
16:13.04 | Osagasu | Its a figure of speech |
16:13.05 | malreth | Ray has gone bye-bye, Egon |
16:13.07 | Beladona | maybe I can get away with the 1.8.4 thing if I stick it in before the 1.9 builds |
16:13.10 | Astryl | Bela, there are "Â"s all over wdn. Why? |
16:13.11 | PiYu | meaning? |
16:13.12 | Tain | How the heck to I mispell a three letter acronym |
16:13.22 | Beladona | they better not screw up the minor version though |
16:13.24 | Osagasu | TO DO TOO MUCH FUCKING DAMAGE |
16:13.28 | Osagasu | >.< |
16:13.33 | Rowne | Augh, my poor thinkybox. |
16:13.33 | PiYu | really? |
16:13.35 | Osagasu | yes |
16:13.41 | PiYu | my lvl26 shadow priest sux-_- |
16:13.44 | PiYu | i get pwned by warrs |
16:13.54 | Osagasu | you just don't know how to play |
16:14.01 | PiYu | teach me then^^ |
16:14.02 | malreth | Sorry Venkman, I'm terrified beyond the capitiy for rational thought. |
16:14.04 | Osagasu | no. |
16:14.17 | PiYu | -_- |
16:14.21 | malreth | s/capitiy/capacity/ |
16:14.28 | Rowne | Must ... derail ... |
16:14.28 | Osagasu | I learned myself over a year of play time |
16:14.32 | PiYu | icic |
16:14.34 | Rowne | I'm wholly SO desiring this: http://www.worldofwarcraft.com/info/basics/factions/timbermaw/rewards.html |
16:14.45 | Osagasu | I'm not about to go tell my secrets to someone I don't know |
16:14.47 | Rowne | I can't wait until my rep with the furblog fellows is high enough. |
16:14.51 | Rowne | The exalted reward, that is. |
16:14.54 | Rowne | I want it, so very badly. |
16:15.03 | PiYu | u dont hafta phrase it that way u know-_- |
16:15.09 | malreth | oh, that? I have two of those. |
16:15.19 | malreth | yes, it's-a very nice! |
16:15.27 | Rowne | I hate you, so much. |
16:15.32 | Tain | Fetchez la vache. |
16:15.42 | Osagasu | XD |
16:15.47 | Osagasu | Gotta catch em all! |
16:15.52 | malreth | hate makes you strong |
16:16.09 | Tain | I choose you Gyrados. |
16:16.12 | Rowne | Really though, that'd be pretty damned awesome to have following me around. |
16:16.21 | Tain | ~shoot Beladona |
16:16.22 | purl | ACTION shoots Beladona in the head with a spitwad! |
16:16.35 | Rowne | That's not how you do it, Tain! |
16:16.40 | Rowne | ~lart Beladona |
16:16.53 | Beladona | lol |
16:16.55 | Rowne | Now THAT will kill a person. |
16:17.04 | Beladona | Outlook Express? |
16:17.08 | Tain | Woah |
16:17.10 | Rowne | Oh yes. |
16:17.12 | Beladona | hehe |
16:17.13 | Tain | That's beyond evil. |
16:17.16 | Beladona | is that a train? |
16:17.19 | Rowne | I'd rather dodge a bullet any day of the week. |
16:17.25 | Osagasu | ~sith code |
16:17.28 | Osagasu | aww |
16:17.29 | sweede | dare i ask, what kind of bot is purl ? |
16:17.33 | Rowne | I wonder ... |
16:17.35 | Rowne | ~earthworm jim |
16:17.37 | purl | Never in my years....Have I seen SUCH GLORY!!! Even my T-Shirt pays homage! |
16:17.38 | Osagasu | purl, Sith Code is There is no fear, there is power. / There is no death, there is immortality. / There is no weakness, there is the Dark Side. / I am the Heart of Darkness. / I know no fear, / But rather I instill it in my enemies. / I am the destroyer of worlds. / I know the power of the Dark Side. / I am the fire of hate. / All the Universe bows before me. / I pledge myself to the Darkness. / For I have found true life, / In the death |
16:17.40 | purl | okay, Osagasu |
16:17.40 | Rowne | Aww, dammit. |
16:17.43 | Beladona | ~purl |
16:17.44 | purl | i guess purl is the same blootbot as apt, ibot, and jbot, or at http://blootbot.sourceforge.net/, or dashingly handsome |
16:17.46 | Rowne | He doesn't have my teachings from ##ace. |
16:17.48 | Rowne | ~inigo |
16:17.49 | purl | Fezzik, tear his arms off. |
16:17.50 | sweede | eww |
16:17.55 | Rowne | ~tick |
16:17.56 | purl | Gads, my melon! |
16:17.56 | Osagasu | ~sith code |
16:17.58 | purl | rumour has it, sith code is There is no fear, there is power. / There is no death, there is immortality. / There is no weakness, there is the Dark Side. / I am the Heart of Darkness. / I know no fear, / But rather I instill it in my enemies. / I am the destroyer of worlds. / I know the power of the Dark Side. / I am the fire of hate. / All the Universe bows before ... |
16:18.02 | Rowne | Yay! |
16:18.03 | sweede | blootbot is the worst.. |
16:18.05 | Osagasu | gah |
16:18.18 | Rowne | ... |
16:18.23 | Rowne | ~llamasongpart2 |
16:18.31 | Rowne | ... how did Tem do it, now? |
16:18.34 | Rowne | ~llamasong |
16:18.35 | purl | here's a llama there's a llama and another little llama fuzzy llama funny llama, llama llama duck. llama llama cheesecake llama tablet brick potato llama, llama llama mushroom llama, llama llama duck. i was once a treehouse i lived in a cake but i never saw the way the orange slayed the rake i was only three years dead but it told a tale and now listen, little ... |
16:18.43 | Astryl | ... |
16:18.54 | Rowne | I blame Tem, Tem corrupted it! *Hides.* |
16:19.11 | malreth | I've allowed genetic research in my nation... now i'll have to see what the repercussions are... muah ha ha ha! |
16:19.16 | Maldivia | hmm, can it sing the doom song aswell ? :) |
16:19.24 | Rowne | ~emulate gir |
16:19.26 | purl | must obey the taco man! |
16:19.27 | Osagasu | ^^ |
16:19.30 | Osagasu | ~sith code |
16:19.31 | purl | from memory, sith code is There is no fear, there is power. / There is no death, there is immortality. / There is no weakness, there is the Dark Side. / I am the Heart of Darkness. / I know no fear, / But rather I instill it in my enemies. / I am the destroyer of worlds. / I know the power of the Dark Side. / I am the fire of hate. / All the Universe bows before me |
16:19.33 | Osagasu | ~sith code2 |
16:19.34 | purl | sith code2 is probably I pledge myself to the Darkness. / For I have found true life, / In the death of the light. |
16:19.42 | Osagasu | there |
16:20.03 | Rowne | ~doomsong |
16:20.06 | Rowne | ~doom |
16:20.07 | purl | ACTION stalks rowne, chanting doom on you, doom on you! |
16:20.11 | Rowne | Aiee! |
16:20.16 | Tain | hah! |
16:20.18 | malreth | perfect |
16:20.49 | Rowne | purl: Bad bot! |
16:20.50 | purl | Bad bot!, bad! No cookie for you! |
16:21.04 | malreth | ~botsnack |
16:21.04 | purl | aw, gee, malreth |
16:21.12 | sweede | here's another question i have.. one of morals.. 1) last night our guild took nef to 20%, be the first horde kill on our server. 2) my current job forces me to leave at 9pm, however i am quiting friday.. the question is, how late do i go to work tonight ? |
16:21.45 | Rowne | You don't. You 'accidentally' catch a nasty strain of the blue flu. |
16:21.53 | Osagasu | go to work at your normal time |
16:21.54 | malreth | oh, i had that, too... |
16:21.58 | sweede | heh, the black flu :) |
16:22.03 | Osagasu | if you leave at a bad note they'll rmemeber it |
16:22.03 | Beladona | the question is, do you need a good review from this job for any future jobs? |
16:22.04 | malreth | on thanksgiving night, no less |
16:22.08 | sweede | bela, no |
16:22.14 | Osagasu | then just don't go |
16:22.31 | Maldivia | need the money you would get from the hours you miss at work? |
16:22.34 | sweede | i used this job to get another job i start monday. |
16:22.38 | Beladona | you parakeet died, because your aunt swallowed it. Who also died |
16:22.42 | sweede | maldivia, define need :) |
16:22.47 | malreth | if you ask me, and you really didn't, but i'll tell you anyways. responsibility first. WoW is just a game. |
16:22.50 | Beladona | you have to go to a funeral for the parakeet |
16:23.10 | Astryl | Won't anyone think of the parakeet!? |
16:23.22 | malreth | no... parakeets are noisy and annoying. |
16:23.36 | malreth | they never stop squawking and you can't kill them for anything |
16:23.42 | malreth | damn immortal birds |
16:23.50 | Maldivia | sweede: well, if the money you would earn for the 2 hours you missed made you unable to pay for next months WoW subscription.... |
16:24.20 | sweede | maldivia, then i dont need :) |
16:24.22 | sweede | "Several people on the test server have reported seeing the following global emote: "Erankius, Tyrant of the Dream, has entered our world". Could this be a foreshadow of things to come in the Emerald Dream?" |
16:24.23 | sweede | ooooo |
16:24.47 | Maldivia | sweede:are there any other needs ? |
16:24.50 | malreth | responsibility first... priorities. |
16:25.08 | sweede | maldivia, the need of being in the raid of the first nef kill, horde hellscream ? |
16:25.35 | Maldivia | sweede: well put :) |
16:25.35 | malreth | that's not a need. it's a want |
16:25.50 | *** join/#wowi-lounge kergoth (n=kergoth@c-24-118-219-25.hsd1.mn.comcast.net) |
16:25.54 | sweede | and on a lesser note, to once again out-do a "group" of people who most happen to be x-guild members. |
16:26.01 | sweede | , who are also on nef. |
16:26.11 | malreth | always annoyed me the people who quit two or three days before their last day at work |
16:26.18 | sweede | hehe |
16:26.25 | Maldivia | malreth: yeah, but it might be his only chance -- better go, then know that you missed this pivital moment in history... |
16:26.26 | sweede | i was just going to stop going all together. |
16:26.35 | sweede | server history :) |
16:26.52 | Astryl | What class, Sweede? |
16:27.06 | sweede | i was on the first horde vael, broodlord, firemaw ebonroc flamegor and chrommy kill.. |
16:27.08 | sweede | mage ftw |
16:27.24 | Astryl | Got lots of DKP saved up? |
16:27.27 | sweede | no. |
16:27.55 | sweede | however, netherwind has been dropping in BWL like cenerian does in mc. |
16:27.58 | Maldivia | Ninja!... And it'll be your last kill aswell :) |
16:28.05 | sweede | so all the mages will be 7/8 soon :) |
16:28.31 | sweede | i already get to ninja from rag :) i'm the last mage in the guild that needs netherwind pants |
16:28.40 | malreth | and you'll look like the spawn of Barney and Tron! |
16:28.47 | sweede | perditions blade is also up for ninja-rights too |
16:29.12 | Beladona | ooooh |
16:29.16 | Beladona | me want |
16:29.24 | Beladona | what server is this again? |
16:29.28 | sweede | hellscream :) |
16:29.31 | Beladona | darn |
16:29.50 | sweede | a mage bought brutality blade last MC raid. |
16:30.04 | Astryl | Heh! |
16:30.30 | Maldivia | well, it's looks a lot better than mageblade :) |
16:30.48 | sweede | hey, that reminds me, i'm the last mage without a SoD too ! |
16:30.56 | sweede | sweet! there goes all my dkp ! |
16:32.30 | Astryl | :) |
16:33.30 | sweede | pff. noob. |
16:33.57 | sweede | i should go to bed.. |
16:34.19 | malreth | Barney and Tron... |
16:34.28 | Maldivia | go to bed... isn't that a bit early+ |
16:34.29 | sweede | 3rd shift ftl |
16:35.12 | Maldivia | it's like 10.30am or so in the US right now, right? |
16:35.23 | sweede | cst ya |
16:35.24 | malreth | 10:30 central, yes |
16:35.26 | Astryl | 8:35 on west coast. |
16:35.30 | Astryl | (Blizz time) |
16:36.31 | Maldivia | hmm, anyone know what the "Various preparations added to the client for Patch 1.9." part of todays patch contains? |
16:36.42 | sweede | starting the quests for aq ? |
16:37.34 | Astryl | Mald, my guess is just files. |
16:37.36 | sweede | there's a guy in the guild who we all think is a GM or works for bliz, so that patchnote will give us something to bother him about for a week or so :) |
16:37.37 | malreth | adding new npcs? or at least new graphics and models to the client |
16:37.55 | Astryl | Not actually visible, just transfering some graphics stuff to the client. |
16:37.59 | malreth | yep |
16:38.00 | Astryl | It is like a 40mb patch today. |
16:38.08 | malreth | yeah, must be |
16:38.12 | Astryl | Only maybe 5mb of it is actually visible yet. |
16:38.12 | Legorol^ | sweede, what's your guess based on? |
16:38.17 | Maldivia | hmm, perhaps I should actually download the patch instead of trolling around on test |
16:38.30 | Legorol^ | nah test is more fun |
16:38.32 | malreth | splitting up the content between this patch and 1.9 so that we don't wtfpwn the patch server |
16:38.34 | Legorol^ | BGs fire regularly |
16:38.43 | sweede | he's online 24/7 rarely actually logs off. lives in irving, cali. |
16:38.44 | Maldivia | Legolol, hehe, exactly |
16:38.48 | sweede | never has ever spoke about his work. |
16:39.03 | Astryl | Heh. |
16:39.06 | Legorol^ | he can't be a blizz employee if he is on 24/7 |
16:39.12 | sweede | and has said before , without being asked if he worked for blizzard " i dont work for blizzard" |
16:39.14 | Maldivia | hmm, guess I'll just download the patch while trolling around... |
16:39.17 | malreth | omg... maybe he's a phone porn operator |
16:39.23 | Legorol^ | since he would be logged in with his GM or whatever account when he is at work |
16:39.29 | sweede | malreth, we brought that up too |
16:39.30 | Astryl | I met a few designers at blizzcon that played on the servers I play on. |
16:39.55 | sweede | no, im not joking ;) , and thats a reason to as why he doesnt have a mic for vent :) |
16:40.18 | malreth | oh baby, you touch my Core Marksman Rifle |
16:41.57 | malreth | I wield my Hammer of the Titans and bring it down upon your head, crushing it and killing your outright |
16:42.10 | malreth | on second thought, he'd be an awful phone porn operator |
16:42.17 | malreth | tell him to quit |
16:42.43 | sweede | no, you'd just make a bad one.. |
16:42.56 | sweede | unless you put on your robe and wizards hat... |
16:43.02 | malreth | Zing! |
16:43.05 | malreth | i love those |
16:43.06 | Astryl | lol |
16:43.20 | futr-sleep | wow, 5mins and I still haven't gotten a byte of the patch yet |
16:43.35 | sweede | omg it was SUPER slow today |
16:43.44 | Maldivia | futr, same here |
16:43.45 | Astryl | Yeah, was that way for me too, had to turn off like every firewall thing on my poor comp. |
16:43.51 | sweede | i downloaded a 250 meg por.. i mean.. wow movie today before i got the patch. |
16:44.11 | Astryl | ...for porn! |
16:44.17 | sweede | hahaha |
16:44.21 | futr-sleep | I don't have a firewall and my router is set to forward me ALL ports... :( |
16:44.23 | sweede | funny, i downloaded that movie too |
16:44.26 | sweede | that was great |
16:44.35 | malreth | gah... can't patch until i go home. the spooks here track bit-torrent traffic and discipline immediately. I'll get like 5 memos |
16:44.35 | Astryl | Aye :) |
16:45.01 | futr-sleep | ahhh, there tracker is down |
16:45.06 | futr-sleep | their* |
16:45.07 | sweede | hehe |
16:45.09 | sweede | there's a queue |
16:45.24 | futr-sleep | I get "tracker not responding" |
16:45.25 | Maldivia | hmm, mirrored on fileplanet yet? |
16:45.29 | sweede | no |
16:45.43 | sweede | i'm gonna upload it to filefront |
16:46.37 | malreth | i should set up a VPN... hmm... then i could patch |
16:46.54 | malreth | actually, i could just do it with a ssh tunnel |
16:47.17 | Beladona | fileplanet usually doesn't host sub versions |
16:47.22 | Beladona | only the major ones |
16:47.34 | Beladona | like 1.8, 1.9, but not 1.8.1, etc... |
16:47.49 | Maldivia | think they do when the sub version are of this size |
16:47.56 | sweede | 13 minutes to upload patch. |
16:48.06 | sweede | man.. |
16:48.18 | sweede | my upload speed with comcast is 350kb/sec |
16:48.18 | futr-sleep | Mr. T was originally cast to play "Wolverine" in the movie "X-Men". However, when the director disagreed with his request to change the title to "Mr.T Hates France", razor blades shot out of his knuckles and he killed everyone on set. |
16:48.37 | sweede | hehe |
16:48.39 | malreth | Vin Diesel! |
16:49.01 | futr-sleep | ~Mr. T |
16:49.29 | futr-sleep | ~Mister T |
16:49.46 | futr-sleep | purl, you're fat. |
16:49.47 | purl | No I'm not! I'm just big boned. |
16:50.10 | sweede | oh right, i downloaded star wars galaxies 10 day trial. |
16:50.22 | sweede | although the Call of Duty 2 demo > * |
16:50.26 | malreth | that was a great crafting simulator |
16:50.57 | malreth | it was a full-time job running my harvesters and cranking out weapons |
16:50.57 | futr-sleep | SWG craftign was fun.. 'till they nurfed it ;'] |
16:51.03 | sweede | ok, so i cant install star wars galaxies 1- day trial.. |
16:51.06 | sweede | the installer crashes |
16:51.10 | Maldivia | btw, isn't this the first time Blizzard has said before time they are putting out a patch ? |
16:51.13 | malreth | i'm glad i quit then |
16:51.47 | sweede | <PROTECTED> |
16:52.06 | malreth | i would grind day and night on crafting... the only marksman skills that i had were the ones i gained clearing out the space to put down a new harvester |
16:52.28 | futr-sleep | same here malreth |
16:52.35 | malreth | even had a macro that would manually harvest while i slept or was at work/school |
16:52.48 | futr-sleep | same here malreth |
16:52.57 | Maldivia | didn't everyone ? |
16:53.02 | sweede | i didnt. |
16:53.12 | sweede | had i played sw:g though, i would have. |
16:53.19 | malreth | Sunstriker weapons were awesome. Efficient and very damaging.. |
16:53.22 | futr-sleep | that was a good botting game |
16:53.31 | Maldivia | or for trinding medic, have someone run a tumble macro, while you ran a heal macro... |
16:53.45 | malreth | hehe |
16:53.54 | *** part/#wowi-lounge Ratbert_CP (n=KCummins@c-66-229-214-105.hsd1.ca.comcast.net) |
16:54.30 | futr-sleep | pity one of my Jedi class reqs was Master Image Designer, and I found out AFTER they stopped you being able to bot it |
16:54.51 | Maldivia | hehe |
16:55.24 | malreth | I quit three months after launch. |
16:55.33 | sweede | wait, did anyone ever answer my question about Frame:hide() v.s. the other way of doing it ? |
16:55.37 | malreth | went back to DAoC |
16:55.45 | *** join/#wowi-lounge Stylpe (n=Stylpe@98.84-48-162.nextgentel.com) |
16:56.03 | Maldivia | sweede, no idea, didn't see the question :) |
16:56.08 | sweede | heh |
16:56.30 | sweede | someone said that there is problems with the interface that causes framerate lag on hidden windows |
16:56.50 | malreth | i hope not |
16:57.13 | futr-sleep | other way? |
16:57.14 | Maldivia | so worse framerate from having the fram hidden then shown ? |
16:57.47 | futr-sleep | should be worse framerate with frames shown, if they have OnUpdate handlers |
16:58.01 | sweede | oh wait, now i remember. it was to unregister the event when hiding the window.. |
16:58.42 | malreth | yeah. events still fire even on hidden windows |
16:58.46 | sweede | becasue the onevent isnt started until the frame is shown, but once you do hide(), its still active processing in the background. |
16:59.07 | malreth | OnEvent is always active, whether you've shown your frame for the first time or not |
16:59.14 | Maldivia | OnEvent should fire on hidden frames, even if they are never shown |
16:59.32 | sweede | heh |
16:59.58 | Maldivia | getglobal("malreth"):Hide() |
16:59.59 | sweede | all i know is that i get vael FPS anywhere in wow when i have this one addon loaded. |
17:00.51 | Maldivia | sweede: and it's not because it's doing a lot of parsing ? |
17:01.02 | Maldivia | either event parsing, or in an OnUpdate |
17:01.03 | sweede | it only looks for chat_msg_whisper |
17:01.09 | Maldivia | weird |
17:01.18 | sweede | thats the only event (and chat msg whisper inform) |
17:01.22 | malreth | wowi-lounge:UnregisterEvent("CHAT_MST_MALDIVIA") |
17:01.29 | malreth | doh! |
17:01.40 | malreth | wowi-lounge:UnregisterEvent("CHAT_MSG_MALDIVIA") |
17:01.49 | Maldivia | Beladona: because it looks more WoW'ish with the getglobal :) |
17:01.56 | Beladona | bah |
17:02.00 | *** join/#wowi-lounge RootbeerFloatClo (i=Rootbeer@64-13-53-30.boi.clearwire-dns.net) |
17:02.13 | sweede | thats my problem too malreth.. i posted a msg on a forum about "omg why lik wtf does thisnt this work!" and someone was like "omg its spelled like this" and i was like, OMGOMG WTF!!!! |
17:02.16 | Beladona | performs an extra function that doesn't need to be done! Bad coder! bad |
17:02.24 | futr-sleep | malreth, Maldivia = nil,nil; |
17:02.51 | sweede | owned |
17:02.57 | futr-sleep | ;'] |
17:03.10 | sweede | you know whats more ownage ? |
17:03.28 | sweede | my netflix queue of family guy is up.. and i have a dual layer dvd-r ... |
17:03.29 | Maldivia | attempt to index 'Maldivia' (a nil value) |
17:03.30 | Taishi | a fat chick ganking your twinkie? |
17:03.43 | futr-sleep | but... I thought garbage wasn't marked, I thought it was the stuff you want to keep that's marked |
17:04.54 | sweede | w00t, patch finished uploading |
17:05.00 | Maldivia | Depends on the garbage collection routine |
17:05.02 | sweede | http://files.filefront.com/WoW_1834807_to_1844878_enUS_patchexe/;4436436;;/fileinfo.html for the speed-impared (i.e. blizzard) |
17:05.19 | Maldivia | Thank you |
17:05.24 | Taishi | sweede| now we wait for servers to get up |
17:05.51 | Maldivia | or extract the UI code, and run diff, to see if anything has changed |
17:05.56 | sweede | heh |
17:06.36 | sweede | iwanna know the macro's people have used to look at new items on the test server. |
17:07.21 | Maldivia | GameTooltip:SetHyperlink("item:" .. id .. ":0:0:0"); |
17:07.34 | Beladona | they fucked up the minor versions |
17:07.38 | Beladona | bastiges |
17:07.42 | sweede | right, but the id, do you just pick random numbers? |
17:07.52 | sweede | because if an item doesnt exist bam crash ftl |
17:07.57 | Maldivia | trial and error :) |
17:08.09 | *** join/#wowi-lounge JaslaAngelkin (n=JaslaAng@216.134.234.126) |
17:08.15 | Beladona | their cvs is so screwed up |
17:08.51 | sweede | now when you say cvs, do yoiu mean cvs, or do you mean some form of versioning system like cvs ? |
17:09.04 | Beladona | I doubt they actually use cvs |
17:09.12 | Beladona | I just mean whatever versioning they are using |
17:09.16 | Beladona | their trunk is out of synch |
17:09.33 | sweede | heh |
17:09.54 | Beladona | the last 4 digits of their version matches the build number |
17:10.14 | Beladona | 4878 is after the second test patch |
17:10.21 | Beladona | but before the 3rd and 4th |
17:10.38 | Astryl | Right, it's time-based. |
17:10.40 | Beladona | which means they are merging part of teh test server changes into the 1.8 branch |
17:10.53 | Astryl | Aye, some data, I assume. |
17:10.58 | Beladona | which screws up my versioning completely |
17:11.02 | Maldivia | sweede: as for item ids, if the current patch follows the same pattern as the previous, the new items in 1.9 have item id above items in 1.8 |
17:11.46 | sweede | so.. just find out where current one ends, then start from that number +1 ? |
17:11.57 | Anduin|Sleep | and they prolly just put it on loop with a screenshot call after showing each tooltip |
17:12.03 | Maldivia | Beladona, have you looked at the build date for 1.8.4 - might fint into your timeline :) |
17:12.20 | Beladona | it will still be out of synch |
17:12.24 | Maldivia | sweede: something like that :) |
17:12.28 | Beladona | whether I sort by date, build, or version |
17:12.30 | Taishi | I like how they tweaked Execute for Warriors, extra rage into DMG |
17:12.36 | *** join/#wowi-lounge elema (n=ele_ma@p548AEC6E.dip.t-dialin.net) |
17:13.17 | Beladona | I am just gonna do it by date |
17:13.24 | Beladona | screw how the versions come out |
17:13.34 | Beladona | no that wont work either |
17:13.39 | Beladona | then my compares will be off |
17:13.47 | Beladona | I have to do it by major version |
17:13.51 | Maldivia | sweede: 1.9 items start around 20725 (that's nexus crystal) |
17:14.31 | sweede | i need to figure out a way to make a box pop up on another players screen (wth the same addon) and have it look similar to the loot frame window.. |
17:14.40 | Beladona | this is the first time I have seen them release a live mini-patch after test patches, but before test was released |
17:15.03 | Beladona | and my compares are based completely on that previous method |
17:15.06 | sweede | i would imagine we're going to have another before 1.9 too |
17:15.10 | Maldivia | well, it probably indicates that the patch wont be out before christmas, since they are releasing the christmas stuff now |
17:15.27 | sweede | since the test realm patch was almost 270 megs they where probably like "we should break it up over several minor patches..." |
17:15.28 | Beladona | so now I either have to rerun the test patch compares |
17:15.52 | Beladona | or place the 1.8.4 between the 1.9 patches |
17:16.07 | Maldivia | Beladona: I'd play it between the 1.9 patches if I were you |
17:16.12 | Maldivia | s/play/place/ |
17:16.28 | Beladona | yeah, but then the sates aren't in order |
17:16.31 | Beladona | dates |
17:16.34 | Beladona | and neither are the versions |
17:17.05 | Beladona | curse blizz and their illogical patch practices |
17:17.08 | Anduin|Sleep | compare it with the numerical version before it and mark the inconsistancy |
17:18.04 | Anduin|Sleep | then compare it with the last test version for good measure if you want |
17:18.06 | Maldivia | Ok, a lot of AQ models/textures are in the patch |
17:18.12 | Beladona | I may have to split my version branches |
17:18.18 | Beladona | like they apparently did |
17:18.38 | Maldivia | well, it would only be logical for them to branch out after every release |
17:18.47 | Beladona | I don't agree |
17:19.08 | Beladona | it indicates that they are going on internal build number and NOT the external version |
17:19.12 | Maldivia | you have the release branch, for minor changes, and the development branch for next release... |
17:19.24 | Beladona | you are missing the problem |
17:19.30 | Maldivia | No, I see your problem |
17:19.47 | Beladona | the test patch started from internal build 4807 |
17:20.00 | Maldivia | But the build number just reflects which development files where merged back in "stable" branch |
17:20.14 | Beladona | 1.8.4 is based on internal build number 4878 |
17:20.59 | Maldivia | 1.8.4, build number 4878, build date: December 1st |
17:21.11 | Beladona | yup |
17:21.18 | Beladona | and that is where I will have to stick it |
17:21.46 | Beladona | hopefully no code reversions show up |
17:21.48 | *** part/#wowi-lounge PiYu (i=PiYu@cm130.omega173.maxonline.com.sg) |
17:21.48 | JaslaAngelkin | I can't log into the forums on wow, can I ask a coding question? or is that no no? |
17:21.48 | *** join/#wowi-lounge PiYu (i=PiYu@cm130.omega173.maxonline.com.sg) |
17:21.51 | Beladona | it will make the compares confusing |
17:22.24 | JaslaAngelkin | oh wait, nvm it's an lua question not really related to WoW functions |
17:22.24 | Maldivia | Beladona: do you have the revision history public somewhere? |
17:22.29 | Beladona | no |
17:22.37 | Beladona | only what you see on wdn |
17:22.42 | Maldivia | JaslaAngelkin: what's the question? |
17:22.47 | Beladona | but I store everything on my system |
17:22.54 | Beladona | with histories, etc... |
17:23.01 | Maldivia | OK |
17:23.11 | JaslaAngelkin | is there a command to exit a function? example in vb I could put EXIT in and it would leave that function. |
17:23.19 | Maldivia | return |
17:23.19 | Beladona | end |
17:23.26 | Beladona | that too |
17:23.35 | Tain | But return has to be right before an end. |
17:23.35 | Astryl | Err, can you have multiple ends for one function? |
17:23.42 | Beladona | no |
17:23.53 | JaslaAngelkin | well end can only be used at the end of the function. return doesn't exit the function tho |
17:23.58 | Beladona | end is to close the function |
17:24.02 | Beladona | or if statement |
17:24.03 | Beladona | etc... |
17:24.16 | Astryl | So I think the answer to his question is... No. |
17:24.21 | Beladona | return does exit the function |
17:24.35 | JaslaAngelkin | hmmm it wouldn't work on mine |
17:24.39 | kergoth | "wouldn't work"? |
17:24.43 | JaslaAngelkin | I'll just have to keep messing with it |
17:25.01 | JaslaAngelkin | Probably just have to make an if else statement |
17:25.06 | Beladona | paste some code on pastebin and we might spot the issue |
17:25.24 | Legorol^ | To clarify the confusion going on around here: |
17:25.27 | Legorol^ | 1) return does exit the function |
17:25.48 | sweede | i tried to use return to exit a function, it didnt work. |
17:25.50 | Legorol^ | 2) the keyword "end" can appear in many places, to end a function or if statement or anything, techincally "end" is used to finish any block |
17:25.53 | Maldivia | if you want to exit a function at a specific place (for instance for debug purpose), and you have code below it, you can do something like: |
17:25.57 | Maldivia | if true then return; end |
17:26.08 | kergoth | Maldivia: do return end |
17:26.13 | Legorol^ | 3) the keyword "return" may only appear before the keyword "end" <= that is a rule of Lua syntax |
17:26.13 | kergoth | is valid |
17:26.35 | Maldivia | kergoth, yeah - that too :) I just usually use "if true" |
17:26.47 | JaslaAngelkin | okay :) Thank you all so much |
17:26.54 | *** part/#wowi-lounge Rowne (n=Wuff@81-178-121-210.dsl.pipex.com) |
17:27.23 | Astryl | Hmmmmm... My random shuffle isn't very random today... I've heard songs from SaGa Frontier 2 dozens of times today, more than everything else combined... And that's only one of hundreds of albums I've got. |
17:27.59 | Astryl | Lego. |
17:28.01 | Astryl | Kwak. |
17:28.07 | Legorol^ | kwik |
17:28.10 | Astryl | purl, Kwak is Kwak! |
17:28.12 | purl | Astryl: okay |
17:28.17 | Astryl | ~Kwak |
17:28.18 | purl | hmm... kwak is Kwak! |
17:28.20 | Maldivia | Astryl: and after seeing 100 cenarion drops in MC, you haven't notice how "non-random" random numbers are ? :) |
17:28.20 | Legorol^ | ~kwak |
17:28.21 | purl | it has been said that kwak is Kwak! |
17:28.33 | Legorol^ | purl, astryl |
17:28.48 | Astryl | Mald: A) I'm a druid lately. :) B) Never gone farther than Magmadar. |
17:28.57 | Legorol^ | purl, Astryl is <reply> someone who likes to kwak |
17:28.58 | purl | Legorol^: okay |
17:28.58 | *** join/#wowi-lounge jadsafar (n=sosutou@80.79.158.155) |
17:29.11 | Legorol^ | purl, astryl |
17:29.12 | purl | someone who likes to kwak |
17:29.19 | Maldivia | Astryl: hehe, ok - well, you've probably heard how people always complain that this-or-that set alwats drop ? |
17:29.24 | Astryl | Yep. :) |
17:29.28 | *** part/#wowi-lounge JaslaAngelkin (n=JaslaAng@216.134.234.126) |
17:29.32 | jadsafar | Hey everyone... |
17:29.34 | kergoth | fun random lua thing: just "return" is not the same as "return nil", though in most (not all) contexts they behave similarly. and you cant write a function in lua that can tell the difference, only C functions can. tostring() for example chokes on a "no value" return, whereas it works fine with nil |
17:30.21 | Astryl | Hey look, another SaGa song... |
17:30.24 | Legorol^ | kergoth: if tostring() "chokes" (although i'm not sure what you mean by chokes) then you *can* tell the difference |
17:30.25 | Maldivia | Astryl: for instance, in my old guild, we have 5x as many pally drops than rogue |
17:30.32 | Legorol^ | just make a call to tostring with a pcall or xpcall |
17:30.34 | Astryl | Yuck. |
17:30.57 | Legorol^ | however, afaik, tostring() and tostring(nil) should return the same thing |
17:31.04 | sweede | suck! im out of nitrite tester ! |
17:31.06 | kergoth | i think we miscommunicated here |
17:31.10 | kergoth | i know pcall quite well |
17:31.25 | Legorol^ | hm, ok you are right, tostring() causes an error |
17:31.27 | kergoth | the point was you cant tell if its passed to a lua function as an argument. i.e. foo(otherfunc()) |
17:31.35 | kergoth | without wrapping it in pcall there |
17:31.42 | kergoth | and parsing the error, since you dont know which error occurred |
17:31.46 | kergoth | unpleasant at beset |
17:31.48 | kergoth | best, even |
17:32.02 | kergoth | wonder if they'll fix tostring in 5.1, thatd be nice |
17:32.16 | Legorol^ | what do you mean? |
17:32.19 | Legorol^ | what's broken about it? |
17:32.23 | kergoth | .. |
17:32.39 | kergoth | i'm pretty sure we just covered this. |
17:32.44 | Astryl | The only thing I can't get used to in lua is multiple return values. |
17:32.48 | Legorol^ | i'm still not sure i got your point |
17:33.24 | kergoth | tostring is the only lua api function that makes the difference obvious, afaik. it is inconsistent, and should be fixed. |
17:33.40 | Legorol^ | string.format too |
17:33.42 | Astryl | It just doesn't make logical sense to me. I totally see the usefulness of it, and understand how it works, but it doesn't make sense to me, naturally. |
17:34.10 | Legorol^ | Astryl, multiple return values are extremely important, for example for WoW addons that want to avoid garbage collection hits |
17:34.24 | Legorol^ | returning a list of values doesn't create a table |
17:34.31 | kergoth | didnt he just say that he saw the usefulness of it? |
17:34.34 | kergoth | i'm pretty sure he did |
17:34.36 | Legorol^ | whereas if you did return {1, 2, 3} |
17:34.47 | Legorol^ | ok, i am blind today.. |
17:34.50 | kergoth | :) |
17:34.58 | Astryl | :) |
17:35.02 | Legorol^ | i could've sworn Astryl said "i totally not see the usefullnes of it" |
17:35.08 | kergoth | hehe |
17:35.32 | Astryl | purl, Cairo is a cute kitten who likes pistachios. |
17:35.34 | purl | ...but cairo is already something else... |
17:35.39 | Astryl | ! |
17:35.39 | Legorol^ | anyways, string.format is also "broken" in the tostring() sense |
17:35.43 | Astryl | ~cairo |
17:35.44 | purl | i heard cairo is a vector graphics library designed to provide high-quality display and print output. see http://www.freedesktop.org/Cairo/Home for details. |
17:35.52 | Legorol^ | boooooooooring |
17:35.54 | Astryl | ... |
17:35.55 | Legorol^ | replace it! |
17:36.04 | kergoth | Legorol: anyway, the point was that either lua should have a way to check for a "no return", or the apis should be fixed to handle it as nil |
17:36.12 | kergoth | i dont particularly care which |
17:36.17 | Legorol^ | purl, no, Cairo is a cute kitten who likes pistachios. |
17:36.18 | purl | okay, Legorol^ |
17:36.19 | kergoth | do NOT replace it |
17:36.21 | kergoth | goddamnit |
17:36.22 | Astryl | purl, Cairo REALLY is a cute kitten who likes pistachios |
17:36.23 | purl | Astryl: okay |
17:36.29 | kergoth | leg, this is not the only fucking channel purl is in |
17:36.34 | Astryl | ~cairo |
17:36.35 | purl | rumour has it, cairo is a cute kitten who likes pistachios. |
17:36.37 | kergoth | its in like 80 |
17:36.45 | Legorol^ | oh |
17:36.45 | kergoth | and most of which know cairo as the vector graphics library |
17:36.50 | Astryl | ... |
17:36.52 | Legorol^ | i htought we have a private WoWI purl |
17:36.59 | Astryl | Heh. |
17:37.00 | sweede | lol |
17:37.02 | Astryl | ~shiro |
17:37.04 | sweede | kergoth ftw ! |
17:37.17 | kergoth | purl: no, cairo is a vector graphics library designed to provide high-quality display and print output. see http://www.freedesktop.org/Cairo/Home for details. |
17:37.18 | purl | kergoth: okay |
17:37.29 | *** join/#wowi-lounge Gryphen (n=gryphon@63-228-96-74.tukw.qwest.net) |
17:37.30 | Legorol^ | kergoth don't tell me that this stupid bot can't have channel specific content? |
17:37.31 | kergoth | ~factinfo herring |
17:37.31 | purl | there's no such factoid as herring, kergoth |
17:37.39 | kergoth | Legorol: it can, but i dont recall the syntax |
17:37.40 | Astryl | purl, Shiro is a cute kitten that is really cute. |
17:37.41 | purl | Astryl: okay |
17:37.43 | Legorol^ | then why have we been assigning stuff to it that is wowi specific all the time.. |
17:37.47 | kergoth | and i'd advise that you not call things stupid due to your ignorance |
17:38.08 | Legorol^ | fair enough |
17:38.12 | Legorol^ | it's a very intelligent bot |
17:38.13 | Legorol^ | purl, purl |
17:38.15 | purl | rumour has it, purl is the same blootbot as apt, ibot, and jbot, or at http://blootbot.sourceforge.net/, or dashingly handsome |
17:38.44 | sweede | purl is horrible.. should use supybot instead |
17:38.55 | kergoth | i agree wholeheartedly |
17:38.57 | Legorol^ | From past experience on what people have been doing with it in this channel, i got the definite impression that it was wowi specific |
17:39.01 | kergoth | but supybot's factoid plugins suck |
17:39.07 | kergoth | every last one of them is crap compared to blootbot |
17:39.19 | Legorol^ | Since this is the first time i met purl, yes i was ignorant about the fact that it's in other channels too |
17:39.22 | kergoth | and i'm way too lazy to write a new one |
17:39.28 | sweede | hehe |
17:39.47 | kergoth | Legorol: adding channel specific or context specific factoids is fine. blowing away other people's information is not. |
17:39.57 | sweede | kergoth, dont like any of the other factoid plugins ? |
17:39.58 | Legorol^ | and kergoth, /whois purl returns saying it's on wowi-lounge only |
17:40.01 | Legorol^ | or am i mistaken there? |
17:40.14 | kergoth | yes, thats what whois shows, due to the user modes |
17:40.20 | Legorol^ | right |
17:40.23 | Tain | It will only show other channels purl is in, here, if you're in those channels with purl. |
17:40.27 | kergoth | indeed, tain |
17:40.32 | futr-sleep | plus it should be on other networks right? |
17:40.37 | kergoth | no |
17:40.55 | *** join/#wowi-lounge Forgotten (n=Forgotte@059.216-123-195-0.interbaun.com) |
17:40.57 | kergoth | purl is one of 4 bots using a shared factoid database, all of which only connect to freenode |
17:41.01 | kergoth | ~purl |
17:41.02 | purl | somebody said purl was the same blootbot as apt, ibot, and jbot, or at http://blootbot.sourceforge.net/, or dashingly handsome |
17:41.06 | kergoth | ~ibot |
17:41.08 | purl | i guess ibot is a blootbot written in perl run by TimRiker on his server. logs on http://ibot.rikers.org/<chan>/ , ibot, jbot, apt are all the same process. It uses sqlite, but mysql or other SQL storage is also supported. |
17:41.08 | sweede | hey kergoth, one wants to know why you say that "supybot's factoid plugins sucks" |
17:41.08 | kergoth | ~jbot |
17:41.10 | purl | hmm... jbot is only marginally useful at best |
17:41.39 | kergoth | sweede: one of them, i dont remember which, doesnt let you create or manipulate factoids without authenticating with the bot. no anonymous whatsoever. |
17:41.46 | kergoth | sweede: the other had other issues i dont recall |
17:41.50 | kergoth | been too long since i've played with it |
17:41.52 | sweede | <PROTECTED> |
17:41.55 | kergoth | i pester the devs once in a while |
17:42.05 | kergoth | #supybot and all |
17:42.09 | sweede | i dont think any of the addons would not let you do anonymouse what so ever.. |
17:42.11 | *** join/#wowi-lounge Forgotten (n=Forgotte@059.216-123-195-0.interbaun.com) |
17:42.30 | *** part/#wowi-lounge Legorol^ (n=Legorol@tcmpc43.phy.cam.ac.uk) |
17:42.33 | kergoth | well, i'm telling you how it was when i looked at it last, about 6 months ago |
17:42.37 | kergoth | and that was the case |
17:42.44 | kergoth | i argued against it with the developers |
17:43.25 | sweede | heh |
17:43.29 | kergoth | meh, i'm all out of caffinated beverages |
17:43.32 | kergoth | i should fix that |
17:43.32 | Tain | Darn, a torrent created six months ago isn't still being seeded. heh.. It was worth a try. |
17:43.44 | sweede | kergoth, i hosted supybot for them when they where writing it :) |
17:43.47 | sweede | were |
17:44.03 | kergoth | nice |
17:44.06 | Astryl | So, interestingly... |
17:44.15 | sweede | no, i hated jemfinch. |
17:44.16 | Astryl | ...I made my WoWI account today. |
17:44.20 | Astryl | Never had one before. |
17:44.20 | kergoth | ah, i recall |
17:44.26 | kergoth | i'm not a fan of jemfinch either |
17:44.30 | sweede | no one is. |
17:44.37 | kergoth | sweede: "factoids" is deprecated, and "moobotfactoids" required authentication |
17:44.45 | kergoth | thats what i was |
17:45.04 | sweede | it never used too, now i got the two devs in an argument about how to "fix" that :) |
17:45.10 | kergoth | haha |
17:45.11 | kergoth | good |
17:45.12 | kergoth | :) |
17:45.19 | sweede | not jemfinch though. |
17:46.02 | sweede | i didnt like him because once i had a bug. a repeatable bug that even after a re-install of the OS, it was still produced. he called me a liar and there cannot be any bugs in his software because its flawless. |
17:46.09 | kergoth | haha |
17:46.10 | sweede | i deleted his account on my server. |
17:46.13 | kergoth | no software is without bugs |
17:46.17 | kergoth | silly people |
17:46.29 | kergoth | <PROTECTED> |
17:46.33 | Astryl | Who's jemfinch? |
17:46.55 | sweede | kergoth, jamessan is the nicer of them :) |
17:47.17 | sweede | ha, |
17:47.19 | sweede | <PROTECTED> |
17:47.23 | sweede | strikes answers > * |
17:48.19 | Tain | heh heh according to a survey, "Over half of those who used Wi-fi had used it in the bathroom." |
17:48.35 | Astryl | I certainly have. |
17:48.48 | Astryl | Not like I'm going to run ethernet in there. |
17:48.53 | Maldivia | hopefully not for video conference |
17:49.00 | Astryl | Actually. |
17:49.01 | Astryl | Yes. |
17:49.15 | kergoth | sweede: heh, if they could only do one or the other, that sounds a rather silly design limitation :) |
17:49.21 | Astryl | I used to live in WA, and my gf lives in CA (I've since moved there) |
17:49.32 | Astryl | We used to have webcams active nearly 24/7. |
17:49.32 | kergoth | you could cheat and make it auto-add users it encounters without passwords, if they dont exist already |
17:49.33 | kergoth | i suppose |
17:49.37 | Astryl | Sleeping, showering, etc. |
17:50.13 | sweede | kergoth, they say that they had another factoid plugin in planning. |
17:50.23 | kergoth | hehe |
17:50.33 | kergoth | i have lots of things in planning.. most of which will probably never see the light of day |
17:50.35 | sweede | jamessan says he uses listauth for factoid auth |
17:52.02 | Astryl | Damn, I don't get even a "ewww ur gross!" or a "aww thats sweet" out of my webcam stories? |
17:52.42 | kergoth | i was more leaning towards a "That's cool. I wouldn't be caught dead doing that." |
17:52.50 | kergoth | but those other ones are good too |
17:52.52 | Astryl | Sound right. |
17:53.03 | *** join/#wowi-lounge Saysur (i=Saysur@pool-71-251-50-139.washdc.east.verizon.net) |
17:53.25 | sweede | you know, had i come hoome and went right to bed, wow servers would be up. |
17:53.33 | *** join/#wowi-lounge Lozareth (n=kuroi_ka@ppp-69-221-240-106.dsl.klmzmi.ameritech.net) |
17:53.35 | kergoth | for those coders who havent yet checked it out, http://www.bigbold.com/snippets/ rocks |
17:53.46 | sweede | ooooo i got one.. |
17:54.27 | sweede | i made a simple addon that displays the classes that need the various items from ZG, in the tooltip. |
17:54.41 | sweede | however with the addon loaded, i cannot shift click or ctrl click items in the chat window |
17:55.06 | kergoth | i'm pretty sure one of the GFW addons does that already, i noticed it in my tooltips the other day |
17:55.10 | kergoth | i think it might be adspace |
17:55.19 | kergoth | that behavior is odd |
17:55.33 | kergoth | got the code somewhere? |
17:55.39 | sweede | ya sec |
17:56.25 | *** join/#wowi-lounge Gryphon (n=gryphon@63-228-96-74.tukw.qwest.net) |
17:56.29 | sweede | i'm guessing its in arouind line 60-70 http://pastebin.com/451168 |
17:56.34 | Saysur | anyone know a MIRC registration bot? |
17:56.50 | Astryl | Gryphon! Gryphon==Gryphen? |
17:57.02 | sweede | fyi, i copied that code from an older version of Nurfed DKP |
17:57.04 | futr-sleep | hey there Loz |
17:57.11 | Lozareth | hey, futr :) |
17:57.28 | Lozareth | <-- first time using mIRC, shhh |
17:57.32 | futr-sleep | ;'] |
17:57.33 | sweede | ha ! |
17:57.41 | Gryphon | Astryl yes |
17:57.45 | sweede | ^-- mirc ftw |
17:57.53 | futr-sleep | ~welcome Lozareth |
17:57.54 | purl | Hey, Lozareth! Glad you could join us. |
17:57.57 | sweede | loz, just way you'll be like "wtf, /bored doesnt work?! " |
17:58.15 | elema | -/bow LOZ |
17:58.24 | Astryl | Heh, Loz, I use Cosmos' web-based irc client. :) |
17:58.25 | Gryphon | someone already had gryphon on freenode :/ |
17:58.32 | Astryl | Ah |
17:58.40 | Gryphon | err |
17:58.47 | kergoth | /yawn |
17:58.54 | Gryphon | heh |
17:59.09 | kergoth | register the nick if you havent already |
17:59.26 | Gryphen | this one is |
17:59.58 | sweede | so what do you think kergoth, pretty messed up ? |
18:00.02 | kergoth | then you can use ghost to boot anyone else on that nick |
18:00.54 | Saysur | been awhile since ive been on MIRC... whats the command "regnick/____" |
18:01.10 | futr-sleep | ./ns register <password> |
18:01.12 | sweede | alt-f4 ? |
18:01.30 | Astryl | What's with all these lurkers coming out of their holes all of a sudden? |
18:01.30 | *** join/#wowi-lounge Tem (n=Matt@204.90.50.252) |
18:01.34 | Gryphen | someone had already regged gryphon here |
18:01.34 | futr-sleep | or, in full /msg nickserv register <passward> |
18:01.34 | Astryl | Kwak! |
18:01.37 | Astryl | ~Kwak! |
18:01.39 | purl | kwak is, like, Kwak! |
18:01.41 | sweede | f-u man! i just joined this channel today !! |
18:01.54 | sweede | my lurker status doesnt start for at least another hour yet. |
18:01.58 | Saysur | ./ns register mismissy |
18:02.02 | Gryphen | doh |
18:02.09 | Saysur | ....not like dos :( |
18:02.10 | Lozareth | lol |
18:02.10 | Gryphen | take out the "." |
18:02.12 | Saysur | hahahaha |
18:02.15 | Gryphen | and change your pass now :D |
18:02.21 | futr-sleep | and use a different password now ;'] |
18:02.40 | Gryphen | /ns register <password> |
18:02.45 | Astryl | Wasn't talking about you, sweede :) |
18:02.45 | Gryphen | hehe |
18:03.27 | Saysur | ..ha thanks |
18:03.35 | futr-sleep | oh, he left. I had code for him |
18:06.00 | Tain | Patch switches my desktop shortcut back to launcher.exe from wow.exe. |
18:06.23 | sweede | yay |
18:06.24 | sweede | <PROTECTED> |
18:06.34 | Tem | um... |
18:06.40 | sweede | hellscream is up |
18:06.42 | Tem | I broke the lua interpreter |
18:06.42 | futr-sleep | put a shortcut in you quicklaunch area, doesn't see them there |
18:06.52 | Tem | "error in error handling" |
18:06.57 | futr-sleep | how'd you do it this time Tem? |
18:07.00 | Maldivia | Tain, change the name of the shortcut (for instance add an extra space between the words) |
18:07.07 | Tain | Yeah I know, I don't put much in my quicklaunch. |
18:07.11 | Tem | I set the global enviroment |
18:07.17 | Tem | it didn't like me after that |
18:07.18 | Tain | I know how to get around it, it just annoys me. |
18:07.28 | Maldivia | me too |
18:07.52 | ForgottenLords | Quick Interface question: is the ColorPickerFrame an independant frame? or just the circular color wheel? |
18:08.03 | futr-sleep | I'm probably missing out on so much usefull info by bypassing the launcher ;'] |
18:08.17 | futr-sleep | it's the complete frame |
18:08.22 | ForgottenLords | sweet |
18:08.29 | krka | ~pircbot |
18:08.32 | krka | ~krka |
18:08.49 | Cair|sleep | astryl, what's up? |
18:09.18 | futr-sleep | don't forget to set ColorPickerFrame.hasOpacity = nil if you don't want it handling opacity |
18:09.49 | Maldivia | futr, hehe - well, I'd rather have my custom shortcut, to start wow in windows, maximized mode, running in below normal priority, than to see the launcher :) |
18:09.57 | ForgottenLords | thanks futr |
18:11.24 | Astryl | So what UI changes are in 1.8.4, if any? |
18:11.55 | futr-sleep | none visible I believe |
18:12.04 | *** join/#wowi-lounge Natasem (n=Natasem@63.197.112.216) |
18:12.20 | Maldivia | only thing I found was an extra check for the "has the load out of date addons button been checked" |
18:12.24 | Astryl | Servers are up, btw |
18:12.42 | kergoth | not mine :( but lots |
18:13.22 | kergoth | man |
18:13.26 | kergoth | my framerate in windows is terrible |
18:13.29 | kergoth | in linux, it kicks ass |
18:13.34 | kergoth | in emulation |
18:13.36 | kergoth | thats just sad |
18:13.39 | kergoth | ~stab microsoft |
18:13.40 | purl | ACTION runs at microsoft with an origami Swiss Army knife, and inflicts a nasty paper cut. |
18:14.07 | Astryl | Kerg, did I mention where I work? |
18:14.24 | Tem | kergoth! |
18:14.27 | Tem | I need help |
18:14.29 | kergoth | nope, where? |
18:14.33 | kergoth | Tem: okay, with what? |
18:14.35 | Tem | how do you do the voodoo with the glocal env |
18:14.40 | Tem | global* |
18:14.40 | Astryl | Microsoft. |
18:14.45 | kergoth | oh :) |
18:15.04 | Astryl | Don't hate me though, I'm typing this on a PowerBook :) |
18:15.05 | kergoth | could be ati's drivers that are the problem, but historically their linux drivers have sucked, so *shrug* |
18:15.08 | kergoth | hah |
18:15.14 | Tem | I need to create a table, stick a metatable on it then set it as the global env |
18:15.30 | kergoth | here, i have code for you |
18:15.34 | Tem | THEN I need to put the global env back and have my old table to play with |
18:15.38 | Cair | Astryl: what did you need me for? Just checking on UI changes? |
18:15.51 | kergoth | Tem: http://kergoth.com/mediawiki/index.php/Code/Lua/WOW/BetterRunScript |
18:15.55 | Astryl | Seeing if I had a WoWI account already Cair |
18:16.00 | kergoth | Tem: that has everything you need |
18:16.06 | Astryl | I wanted to download something today. |
18:16.17 | Astryl | Don't think I've ever made a WoWI account, but wasn't sure. |
18:16.26 | Astryl | (Making people register to download, that's nasty) |
18:16.39 | Cair | The only thing you have to register to download are the T.King skins |
18:16.55 | Cair | Every other mod on the site, you don't have to be a member |
18:16.56 | Astryl | Ah. Well that's what I tried to download. |
18:17.01 | Astryl | OKie, cool. |
18:17.03 | *** join/#wowi-lounge Trilian (n=Miranda@dyndsl-085-016-010-174.ewe-ip-backbone.de) |
18:17.15 | Cair | and that's the *only* thing that requires membership, and that's due to the exclusivity |
18:17.22 | Cair | there's a EULA you have to agree to |
18:17.35 | Tem | oh perfect kergoth |
18:17.45 | Astryl | Astryl + Trilian = Astrylian, which is the name of my druid on Kilrogg. |
18:18.25 | Tem | kergoth: so after I set the global env back, I can refernce my temp env via the local var it used to be? |
18:18.48 | kergoth | Tem: yeah, in that example code it just lets it go out of scope, but you'd of course be free to do whatever you want with it |
18:18.51 | Cair | there is an astryl registered on the site |
18:19.05 | Astryl | Right, I ended up registering. |
18:19.12 | Cair | ah, okay |
18:19.20 | Astryl | I wasn't sure if I had registered before, wanted to check. |
18:19.24 | Cair | right |
18:19.27 | Astryl | is there an Astro or Astro_tSD? |
18:19.31 | Cair | sorry, needed sleep |
18:19.36 | Astryl | Or Astrotsd? |
18:20.08 | Cair | astrocanis, astrocat, astrologoth, astronamus :p |
18:20.21 | Astryl | OKie, must not have ever registered til now. |
18:21.51 | Tem | mmm.. this is going to be fun |
18:22.43 | Tem | kergoth: I'm making a raid roster that remembers the order the associative elements were added to it (in order to preserve priority) |
18:24.09 | kergoth | Tem: oh, there's an ordered table on lua-users.org's wiki |
18:24.25 | kergoth | Tem: it records the order elements were added on, and lets you iterate over them in that order |
18:24.28 | kergoth | if that would help |
18:25.38 | ForgottenLords | does anyone know of a UI mod offhand that has a ColorPickerFrame example i could erm, Borrow? |
18:25.58 | krka | can't you just do that by having an additional table? |
18:26.02 | krka | that maps from index -> key |
18:27.49 | ForgottenLords | oh, I dont have to... NvM |
18:29.16 | futrtrubl | Forgotten: Grab BasicExperienceBar, I have colorpickerframe code that you can grab, and it should be easy enough to understand |
18:30.00 | Anduin|Sleep | ArcaneBar has one too |
18:31.45 | kergoth | mmm, luajit looks neat |
18:32.29 | kergoth | krka: thats basically how it works, yeah. iirc it stores the secondary table inside the table's metatable, so its invisible, and provides an iterator that uses it. not much toi t. |
18:33.21 | Anduin|Study | O.o they moved the sanctity aura to ret tree ! that's ausome.. |
18:35.28 | *** join/#wowi-lounge Ratbert_CP (n=KCummins@c-66-229-214-105.hsd1.ca.comcast.net) |
18:36.12 | Anduin|Study | and swapped it with consecration.. which is in the holy tree now |
18:39.12 | Anduin|Study | i like both trees now.. bummer i have to choose. a hybrid wouldn't be as effective |
18:39.43 | *** join/#wowi-lounge pagefault (i=pagefaul@toronto-HSE-ppp4035230.sympatico.ca) |
18:40.40 | krka | i really need to have a look at metatables |
18:41.46 | kergoth | yes, you do :) |
18:41.48 | kergoth | they're wonderful |
18:43.32 | pagefault | patch is not dling |
18:43.34 | pagefault | argh |
18:44.57 | pagefault | I wish they didn't cheap out on the way they distribute patches |
18:45.09 | pagefault | they make so much money they could afford dedicated bandwidth |
18:45.13 | Anduin|Study | what, dont like efficiency? |
18:45.31 | pagefault | nothing efficient about waiting 10 minutes to connect to peers |
18:45.40 | pagefault | I could have downloaded it 5 times already |
18:45.54 | Anduin|Study | not efficient for you |
18:46.04 | Anduin|Study | efficient for the company |
18:46.13 | kergoth | s/efficient/cheap/ |
18:46.14 | pagefault | cheap for the company |
18:46.17 | pagefault | thats all they are thinking about |
18:46.21 | pagefault | not efficiency |
18:46.23 | Anduin|Study | only takes me 30 sec to connect anyway |
18:46.27 | kergoth | good for you |
18:46.44 | Tain | I just download it from elsewhere and avoid the whole thing. :D |
18:47.19 | pagefault | the client is stupid too |
18:47.26 | pagefault | they should at least let you configure what ports it uses |
18:48.06 | Tain | People would break it, not be able to connect, and complain complain complain. |
18:48.17 | Anduin|Study | bah, 2nd test server is down |
18:48.37 | pagefault | but since most ISP's are now port capping the BT ports I am sure lots of people would prefer to use different ones |
18:48.43 | Tain | The best way to do tech support is not let the customer change anything in the first place. |
18:48.52 | Tain | err.. "easiest" not "best" |
18:49.04 | pagefault | thats true |
18:49.04 | Anduin|Study | wow, they trimmed the main site... wonder if they were using too much bandwidth on it.. |
18:49.15 | pagefault | but I wish they would put an "expert" mode in for people who know what they are doing |
18:49.18 | Tain | Remember, the client is in the hands of the enemy. ;) |
18:49.35 | kergoth | pagefault: it works a lot better if you just use wowtorrentex to extract the torrent from the .exe, and download it with a client that doesnt suck ass |
18:50.08 | pagefault | thats a plan |
18:50.08 | Anduin|Study | i dunno, the updated mac client since last patch works pretty well |
18:50.12 | pagefault | utorrent to to rescue |
18:50.22 | Anduin|Study | did they update the pc one too? |
18:51.20 | pagefault | yay |
18:51.23 | pagefault | real torrent client |
18:52.10 | krka | why is torrents cheap? blizzard is also one of the seeds, so they will spend the same amount of bandwidth |
18:52.21 | krka | it's just that it will be more efficient |
18:52.41 | pagefault | blizzard is just cheap they want to get the maximum amount of return on their money |
18:52.53 | pagefault | they won't pay for dedicated update servers if they can get away with it |
18:53.04 | Anduin|Study | dude.. they added knight rider to itunes tv listing O.o |
18:53.39 | Anduin|Study | <PROTECTED> |
18:53.43 | pagefault | shouldn't have to rely on 3rd party bandwidth to push your own product updates |
18:53.49 | pagefault | thats just my beef |
18:53.50 | pagefault | :) |
18:54.03 | Anduin|Study | sounds like unnecissary whining on this end |
18:54.18 | Tain | Actually torrents would be the best way to go if it continued to seed after you were done downloading. |
18:54.27 | Anduin|Study | but no one does |
18:54.32 | pagefault | exactly |
18:54.39 | Tain | I don't think you even can with the normal patcher. |
18:54.48 | Anduin|Study | mmm, the mac one does |
18:54.56 | Anduin|Study | it just sits open till u tell it to patch |
18:54.57 | pagefault | good for the mac |
18:55.08 | krka | actually, torrents is better even if just a few people seed for a short bit |
18:55.09 | Tain | That doesn't help any. |
18:55.19 | krka | it's still less bandwidth for blizzard to serve |
18:55.24 | Tain | Who is going to sit there waiting to patch? |
18:55.45 | Anduin|Study | well considerign 99% of the patching happens on 1 day it's prolly plenty efficient |
18:55.53 | krka | good point, blizzard should let you continue seeding without interference |
18:55.56 | Anduin|Study | blizz doesn't need all that bandwidth the rest of the time |
18:56.00 | Tain | Yes it is krka, it just *could* be a much better system if it continued to seed. |
18:56.09 | krka | agreed |
18:56.21 | krka | but also remember that peers send between eachother during download |
18:56.21 | Tain | But, it's not. |
18:56.24 | krka | thats seeding too |
18:56.34 | Tain | Yeah, but only for that amount of time. |
18:56.38 | Tain | So it does do something, of course. |
18:56.49 | Anduin|Study | mmm, knight rider season 1 at ipod video (crappy) quality is $2 an episode... tempting |
18:57.09 | pagefault | that video on demand pay for thing will never catch on |
18:57.17 | pagefault | at least until it's as good quality as the free stuff |
18:57.38 | pagefault | why would I pay $3 or whatever it is for a crappy low-res version of a tv show |
18:57.39 | Anduin|Study | when was the last time u saw a good knightrider seed on bt? |
18:57.43 | pagefault | when I can get a HDTV rip of it for free |
18:57.52 | pagefault | usenet |
18:57.55 | Tain | People said the same thing about iTunes. |
18:58.00 | krka | yes, it needs to be 1) easily downloaded / stored, 2) easily payed for 3) not too expensive |
18:58.13 | pagefault | and NO DRM |
18:58.23 | Anduin|Study | no drm aint gonna happen |
18:59.04 | pagefault | if I buy something I want to do whatever the hell I feel like with it |
18:59.04 | Tain | I think it would be hard to say that iTunes pay for music, "didn't catch on." |
18:59.04 | Anduin|Study | what ur gonna get is stricter drm and cheeper more availible |
18:59.04 | Tain | You can buy the CD then. |
18:59.19 | Anduin|Study | right. it's also about convieniece factor |
18:59.22 | pagefault | the only reason itunes is so popular is because the ipod is so mainstream, and since you can only buy songs from itunes they have you locked in |
18:59.26 | Anduin|Study | i can dl and listen to it Now |
18:59.40 | Anduin|Study | as oppossed to go to a store or wait for shipping |
19:00.43 | Tain | It's not a very solid argument though. You could say the same thing about Microsoft, the only reason their softwrae is so popular is because it's so mainstream and they have you locked in. |
19:01.03 | pagefault | but that is the reason |
19:01.04 | Tain | The fact is they created a market and people bought into it. |
19:01.23 | pagefault | apple is just very good at marketing |
19:01.29 | pagefault | they could sell shit on a stick |
19:01.30 | pagefault | and people would buy it |
19:01.50 | Tain | That doesn't really say anything though. |
19:01.55 | sweede | page, you mean ipod right? |
19:01.58 | Tain | People vote with their money. |
19:02.20 | Tain | If enough people want shit on a stick then shit on a stick will be popular and make money for a company. |
19:02.26 | Tain | That's the bottom line. |
19:02.29 | pagefault | well it's probably a valid point that people buy whatever is popular too |
19:02.32 | Tain | If people don't want shit on a stick, they won't buy it. |
19:02.35 | pagefault | and ipod is more of a fashion statement than anything now |
19:02.43 | Beladona | can anyone else get to wowinterface? |
19:02.54 | Anduin|Study | mmm, if u say so. I still listen to music on it... |
19:02.56 | Tain | The iPod is still to this day arguably the best portable music player out there. |
19:03.00 | Anduin|Study | btu then mines' 3 yrs old |
19:03.07 | krka | music is a fad |
19:03.20 | krka | i think people will get tired of it in a year or two |
19:03.25 | krka | video is the next big thing |
19:03.31 | Anduin|Study | ha. maybe. but only if something replaces it |
19:03.35 | Anduin|Study | right |
19:03.42 | Tain | Yeah, that's why no one ever bought Walkmans and portable CD players. |
19:03.49 | pagefault | the major flaw that prevents me from buying an ipod is lack of support for other formats like ogg vorbis and WMA and no removable battery |
19:04.00 | pagefault | but thats just my opinion |
19:04.00 | krka | you want WMA? O_o |
19:04.07 | Anduin|Study | wma == crap |
19:04.10 | Anduin|Study | ona stick |
19:04.14 | Tain | That's fine, pagefault. Other people share that opinion and don't buy iPod. |
19:04.24 | Tain | The point is many more HAVE bought it, which makes it successful. |
19:04.30 | pagefault | lossless WMA is fine |
19:04.37 | Tain | Really it doesn't even matter why something is successful. |
19:04.39 | Anduin|Study | + itunes can convert non drm wma to whatever u want |
19:04.40 | pagefault | and at least you wouldn't be locked into itunes |
19:04.53 | pagefault | i'm not saying WMA is a wonderful format |
19:04.57 | pagefault | but many content providers use it |
19:05.17 | Anduin|Study | then get a better provider |
19:05.19 | Tain | Yes, and I for one wouldn't use those providers to get music for a portable player. |
19:05.19 | krka | closed formats is a dying thing, I think |
19:05.28 | krka | (and hope) |
19:05.37 | Anduin|Study | doubt it krka |
19:05.57 | Tain | It isn't because of the success of iTunes and the fact that Microsoft has convinced a lot of places to use WMA. |
19:06.14 | pagefault | I don't support any formats |
19:06.18 | Tain | Most iPod owners don't even know what format their music is in. |
19:06.22 | Tain | And they don't care. |
19:06.23 | pagefault | I am just wanting the ability to play them if I so do wish to |
19:06.27 | krka | gif is dying, png, opendocument, xhtml, xvid and ogg are growing |
19:06.35 | Tain | That's what CDs are for. Currently. |
19:06.50 | Anduin|Study | mpg4 > xvid imo |
19:07.00 | Tain | Whether or not CDs stay DRM free is another story. |
19:07.01 | krka | jpg is probably gonna stay for a while, but that's because nothing bad has come out of it yet |
19:07.06 | pagefault | you are a tool Anduin|Study |
19:07.11 | Anduin|Study | jpg2 didn't catch on |
19:07.12 | pagefault | xvid is mpeg4 |
19:07.27 | Tain | Don't insult people here pagefault. |
19:07.27 | Anduin|Study | not identical, but very similar yes |
19:07.43 | krka | tool isn't insulting |
19:07.45 | Beladona | personally I think png could replace jpg too, but not as soon as gif |
19:07.47 | pagefault | very similar in the fact they are both 100% compatible with eachother |
19:07.51 | krka | i find tools to be very useful! |
19:08.04 | krka | png sucks for lossy compression |
19:08.05 | Tain | See, that would be saying that Anduin is very useful! |
19:08.15 | Tain | Ok ok that was a joke, not an insult. |
19:08.36 | pagefault | it is like saying you like zlib compressed PNG's over uncompressed PNG's because you think it looks better |
19:08.40 | krka | <PROTECTED> |
19:08.40 | krka | XviD is an ISO MPEG-4 compliant video codec, so designed to compress/decompress digital video. It's a open source project, which is developed and maintained by a handful of skilled and interested engineers from all over the world. |
19:09.19 | krka | maybe he meant ms-mpeg4 |
19:09.29 | krka | which apparently isn't strictly mpeg4 |
19:09.35 | pagefault | that old hacked to hell divx codec? hehe |
19:09.38 | krka | (who would have thunk it? |
19:11.03 | futrtrubl | were there any changes in the frequency of OnUpdates in 1.8.4? |
19:11.28 | Tem | OnUpdates are every frame |
19:11.30 | Tem | always |
19:12.37 | futrtrubl | I know, but I'm wondering if there are any changes between 1.8.3 and 1.8.4 as I have a flashing animation (like the player frame when resting) and it's chop0py now in 1.8.4 |
19:13.15 | futrtrubl | it used to smothly brighten and fade, but now it flashes on/off non-smoothly |
19:13.23 | Tain | So actually mpg4 is a set of standards that other codecs use. XviD uses mpg4, as does DivX, and MS-MPEG4. |
19:13.35 | Anduin|Study | well, apparently I'm an uninformed tool. have fun with your pointless arguments. btw i was refering to h.264 not the parent mpeg4. anyway, I'm gone |
19:13.36 | krka | except MS-MPEG4 doesn't follow it |
19:14.38 | Tem | futrtrubl: I doubt very strongly that the frequency of onupdates would have changed... you must be running into some other trouble |
19:14.39 | groll | krka come up with a guildname!! :P |
19:14.51 | *** join/#wowi-lounge malreth (n=malreth@w-mob201-128-62-106-98.public.utexas.edu) |
19:15.19 | krka | krka fanclub |
19:15.33 | pagefault | wow |
19:15.38 | pagefault | I am in the officer's barracks now |
19:15.41 | pagefault | it's so boring |
19:15.51 | pagefault | finally got stone guard |
19:17.05 | malreth | how do i maek a marco that does a jumshot and maeks my druid bear look liek a troll plzzzzz help!!!!! |
19:17.13 | malreth | :p |
19:17.31 | Tem | I hate people that post like that on the forums |
19:17.46 | kergoth | haha, yay jon stewart |
19:17.52 | malreth | it's like the extra z's will help |
19:17.53 | kergoth | "(to jimmy carter) I have to ask.. why are you busier.. why do you work harder.. than our actual president?" |
19:18.00 | Tain | That rules, kergoth. |
19:18.06 | Tain | I watched that last night. |
19:18.08 | kergoth | :) |
19:18.16 | malreth | i recorded that episode... need to watch it |
19:18.18 | Tain | And Jimmy Carter responds with, "Well it's because..." |
19:18.23 | Tain | I was laughing so hard. |
19:18.26 | kergoth | hehe |
19:19.18 | Tain | I like the Colbert Report too, but I liked him better in smaller doses on The Daily Show. |
19:19.28 | malreth | agreed... |
19:20.57 | malreth | although Rob Corddry doing This Week in God is pretty good. at least as good if not better than when Colbert did it |
19:21.08 | Tain | Anyone tell me the Interface version offhand? |
19:21.16 | malreth | 10900? |
19:22.05 | Tain | Looks like it! Thankis. |
19:22.22 | malreth | i always laugh when someone asks for a macro that strips their armor off |
19:22.52 | malreth | i wanna add, "Don't go straight for nekkid. You gotta do some play first, ya know." |
19:25.07 | Malivil | Home sweet home |
19:27.44 | Natasem | anyone have the FTP for the new patch? |
19:32.56 | Tain | Not I. |
19:33.15 | Tain | Did they remove changing armor in the middle of combat? |
19:33.24 | malreth | long time ago, yeah |
19:33.30 | Tain | That's what I thought. |
19:33.50 | Tain | But it was so long ago I couldn't remember if there had been a change since then. heh |
19:34.13 | malreth | the recent change was the cool down on weapon switching during combat |
19:34.17 | Tain | If we had thought of it when you could still do it it would have saved some time on those first MC runs. |
19:34.29 | Tain | Yeah and really I didn't notice the weapon switching cooldown much at all. |
19:34.47 | Tain | Sure it was noticable, but I felt like I missed just a couple of swings. |
19:35.30 | Tain | Which was still not comparible to the damage I did as a Rogue when I was switching weapons for a specific attack. |
19:35.38 | Tain | Not sure if it was different for any other classes, though. |
19:35.53 | malreth | gotta move locations... bbl |
19:37.45 | *** join/#wowi-lounge Tem (n=Matt@ip70-177-40-169.br.br.cox.net) |
19:39.55 | *** join/#wowi-lounge ToastTheif (i=ToastThe@24-177-157-200.dhcp.mrqt.mi.charter.com) |
19:40.11 | ToastTheif | I forget where WoW stores the addon list |
19:40.15 | ToastTheif | anyone care to remind me? |
19:40.33 | Malivil | WTF\AccountName |
19:40.47 | Malivil | err |
19:41.00 | Malivil | WoW\WTF\Account\AccountName\AddOns.txt |
19:41.07 | ToastTheif | totally checked there |
19:41.07 | Malivil | That's a list with enabled/disabled |
19:41.13 | ToastTheif | no addons.txt |
19:41.22 | Malivil | o.O |
19:41.28 | Tem | is there a standard lua function that works similarly to the date function that is in WoW? |
19:41.31 | Malivil | Do you have any addons installed? |
19:42.07 | Tem | os.date |
19:42.13 | Tem | (for anyone who cares) |
19:42.28 | ToastTheif | yes |
19:42.30 | Malivil | Answered your own question? |
19:42.32 | ToastTheif | I have 50 some addons installed |
19:42.38 | Malivil | Uhhh... then i dunno ToastTheif |
19:42.38 | kergoth | Tem: heh, i hate that bliz makes such things globals. format, etc |
19:42.38 | Tem | Malivil: yes |
19:42.44 | ToastTheif | what? |
19:42.58 | Malivil | Why there is no AddOns.txt in that folder |
19:44.02 | ToastTheif | no clue |
19:44.13 | ToastTheif | maybe it has something to do with the fact that Im updating WoW |
19:48.09 | Tain | I didn't know there was an addons.txt. I only ever saw the disabled addons, I thought. |
19:48.43 | Tain | Heeeey I DO have an AddOns.txt |
19:48.43 | Malivil | i have an addons.txt in my accountname folder |
19:48.48 | Malivil | yea -0O |
19:48.49 | Malivil | *=-P |
19:49.40 | ToastTheif | nope |
19:49.47 | ToastTheif | no addons.txt =/ |
19:50.29 | kergoth | hehe |
19:50.50 | kergoth | my addon set.. i wrote a python script to parse the .toc files for enabled addons and include the names and descriptions in the readme.txt :) |
19:51.09 | Tain | Why didn't you do it in Lua? Sheesh. ;) |
19:51.21 | kergoth | hehe |
19:51.32 | Tain | I keep all my addons indexed in a metatable. |
19:51.51 | ToastTheif | C:\Program Files\World of Warcraft\WTF\Account\TWISTEDSHAMAN\Konker |
19:51.57 | ToastTheif | no addons.txt |
19:52.31 | Tain | Should be in the TWISTEDSHAMAN directory. |
19:52.34 | kergoth | it isnt character specific, its account specific |
19:52.41 | ToastTheif | ah ic |
19:52.44 | ToastTheif | just saw that ;) |
19:53.15 | Malivil | ...i said that before =-P |
19:53.19 | Tain | hmm.. now what do you think ToastTheif would use as a password... |
19:53.24 | Tain | Now that we all have his account name. |
19:53.40 | Malivil | looks like a twisted sister reference to me |
19:53.41 | Malivil | So 80s rock |
19:53.47 | Malivil | something around there possibl |
19:53.48 | ToastTheif | lol |
19:53.50 | Malivil | *possibly |
19:53.52 | ToastTheif | not even close |
19:53.56 | Malivil | Darn, |
19:53.58 | Malivil | Logic FTL |
19:54.00 | Tain | Hmm.. bet it's "motleycrue" |
19:54.21 | ToastTheif | Im not to into all that 80s hair rock/metal |
19:54.25 | Malivil | Anyone wanna take a look at my addon code and show me where i message up? |
19:54.32 | Malivil | It works fine |
19:54.40 | Malivil | But two of the options keep flunking |
19:54.43 | Tain | I don't know, I'm trying to mess up my own code. heh |
19:54.48 | Malivil | haha |
19:54.58 | Malivil | Ooo, ooo |
19:55.13 | Malivil | I can help! I'm good at messing up code |
19:55.15 | Malivil | wow |
19:55.20 | Malivil | that took too long to write |
19:55.35 | Malivil | *type |
19:55.39 | Ktron|afk | easiest way I can think of to really mess up code |
19:55.59 | Ktron|afk | replace all 'e' with '' and all 'i' with '' |
19:56.43 | *** join/#wowi-lounge Trilian (n=Miranda@dyndsl-085-016-008-112.ewe-ip-backbone.de) |
19:57.59 | Malivil | haha |
19:58.43 | ToastTheif | 18 more to go |
19:59.13 | ToastTheif | 10... |
19:59.27 | Tain | Nah, replace all '1' with 'l' |
19:59.29 | ToastTheif | 9...8...7...6...5..4...3...2...1... go check |
19:59.35 | ToastTheif | damn off by 4 |
19:59.43 | Tain | Depending on the font they are very similar. |
20:00.07 | Ktron|afk | heh that would be somewhat fun... I know a lot of programmers who use Smallcaps fonts to avoid that |
20:00.57 | Codayus | A good programming font should make Ili1| and 0O very distinct... |
20:00.57 | Beladona | did anyone manage to get the patch downloaded and upped somewhere? |
20:01.26 | Malivil | I got it down, but not upped |
20:01.35 | Malivil | took me like 5 minutes to download |
20:01.53 | Beladona | nm, allakhazam has it |
20:02.01 | Tain | Yeah, took me a good 30 minutes from Alla |
20:02.02 | Ktron|afk | someone linked in here to the filefront download too |
20:02.04 | Ktron|afk | heh, aight |
20:02.05 | kergoth | mm, i like this nurfed combat hud |
20:02.39 | Ktron | I wonder if I can set chatzilla to automatically identify |
20:02.46 | Beladona | sorry I missed the link. I was too busy ganking my website |
20:03.09 | Codayus | Hmmm |
20:03.21 | Beladona | I just stick the /msg NickServ into my starting commands |
20:03.36 | Codayus | Yay, 350 KB/s. |
20:03.59 | *** join/#wowi-lounge malreth (n=malreth@dhcp-128-83-49-105.sp.utexas.edu) |
20:04.01 | ToastTheif | anyone play on Smolderthorn? |
20:04.24 | *** join/#wowi-lounge Depherios (n=Depherio@67.189.88.161) |
20:05.16 | malreth | finally found the patch for download... yay... |
20:05.29 | ForgottenLords | afraid of the BlizTorrent client? |
20:05.36 | Depherios | lol |
20:05.47 | malreth | can't use it... BT is banned for employees here |
20:05.53 | ForgottenLords | ah |
20:05.57 | Codayus | ForgottenLords: The bliz DL client is just awful in my experience. :-/ |
20:06.04 | Depherios | My network card = ancient.... so, I either have to DL it, or run it on the Mac |
20:06.11 | Depherios | where's the patch? XD |
20:06.25 | malreth | works great at home. i've no problems with the bliz DL client |
20:06.42 | ForgottenLords | w00t. 2s for a stack of peacebloom! |
20:06.47 | Depherios | works great on all my other DLs |
20:06.56 | Depherios | on the mac? O_o that's a flashback |
20:06.59 | Depherios | on the Laptop XD |
20:07.08 | Codayus | I have no problems with regular torrents (although I don't get 350 KB/s as a rule either), but the bliz client seems quite broken. Might be my router. <shrug> |
20:07.57 | Tain | You can extract the torrent file out yourself and run whatever torrent client you like, also. |
20:08.13 | Codayus | Tain: Really? Hmm, I didn't know that. |
20:08.18 | Depherios | .... SPLAIN HOW |
20:08.18 | Tain | wowtorrentx |
20:08.44 | Depherios | Web |
20:08.44 | Depherios | Your search - wowtorrentx - did not match any documents. |
20:09.59 | kergoth | its wowtorrentex |
20:09.59 | Anduin|Study | ok so studying is boring... fyi I just ran the mac patcher and it stays open when it's down and continues to seed, automaticly launching the patcher |
20:10.11 | *** join/#wowi-lounge ToastTheif (i=ToastThe@24-177-157-200.dhcp.mrqt.mi.charter.com) |
20:10.16 | ToastTheif | so |
20:10.26 | ToastTheif | anyone have a alli char on smolderthorn? |
20:10.55 | Beladona | anyone have ideas on what I should compare the new patch to? |
20:11.37 | Anduin|Study | i recommend both the last public patch and the latest test patch bel |
20:11.58 | Beladona | the built puts it before the latest test patch though |
20:12.01 | Beladona | build* |
20:12.51 | Anduin|Study | so list the 2nd compare under the test server |
20:13.45 | Anduin|Study | basicly there's nothing that's gonna be perfect unless you branch your compares... |
20:13.57 | Beladona | yeah |
20:14.56 | Beladona | will take a lot of changes. Which I will probably do, but not today |
20:15.06 | Beladona | I think I am just gonna stick it in at the build point |
20:15.19 | Anduin|Study | why is oceanic now listed above United States in the 'choose prefered location' .. |
20:16.00 | pagefault | because O comes before U? |
20:16.30 | Anduin|Study | just wondering why they changed it |
20:16.50 | Anduin|Study | since I'm on a US client anyway... |
20:19.41 | Tain | Oceanic flight 815? |
20:22.39 | Ktron | heh, my DVD drive refuses to open |
20:22.45 | Ktron | think it's time for a reboot |
20:22.48 | Ktron | later everyone |
20:23.31 | ToastTheif | how do u join channels from other zones again?? |
20:24.12 | Anduin|Study | http://www.wowwiki.com/Chat |
20:24.24 | Anduin|Study | enjoy it while u can. disabled in 1.9 |
20:25.50 | ForgottenLords | w00t, my UI mod is ~nearing~ release stage! |
20:26.00 | Maldivia | Anduin, are you sure ? |
20:26.16 | *** join/#wowi-lounge Tem (n=Matt@ip70-177-40-169.br.br.cox.net) |
20:26.17 | Beladona | he is |
20:26.27 | Beladona | and it is |
20:26.55 | Codayus | Yep |
20:27.03 | Anduin|Study | I wrote the book. I'm sure. |
20:27.03 | Codayus | Part of them merging the trade/LFG channels. |
20:27.27 | Maldivia | ok, I just saw it mentioned in the known issues bug list |
20:27.33 | Maldivia | so figured it was a bug |
20:27.40 | Codayus | We'll see. :-( |
20:27.53 | Anduin|Study | it's also in the changelist thread |
20:27.57 | Beladona | personally I think it is a good diea |
20:28.09 | Beladona | less potential spam in channels |
20:28.13 | Anduin|Study | good idea, needs a non-existant replacement |
20:28.25 | Codayus | It doesn't bother me much, because all the endgame stuff goes on in a channel called endgame. |
20:28.33 | pagefault | ooh two green drops in a row off random mobs |
20:28.37 | *** join/#wowi-lounge Industrial (n=tom@hellsblade.xs4all.nl) |
20:28.39 | Tain | I would very much like if people used the trade and lfg channels instead of shouting. |
20:28.39 | Anduin|Study | on your server... we'll ahve to start one on mine.. |
20:28.59 | Codayus | So if you're guild Ony raid finds itself short a couple hunters, you just ask endgame. No biggie. But for other servers, well...ouch. :-) |
20:31.32 | Anduin|Study | ok.. so i could have sworn i openned the regular client... i log in to my regular server... and i have the speed tallent glow from the test realm... |
20:31.47 | Anduin|Study | and i get disc |
20:32.39 | Anduin|Study | i did do a test server copy durring downtime.... wonder if it copied backwards.. |
20:32.53 | Anduin|Study | that's so absurd.. |
20:37.49 | Anduin|Study | omg... it's still here.. |
20:38.09 | Anduin|Study | I'm on a live realm and I have the glow from pursuit of justice |
20:38.27 | Beladona | maybe that was something that slipped in from this build |
20:38.38 | Anduin|Study | O.o but there's no tallent to get.. |
20:38.48 | Beladona | the build number puts it just before the 12/02 test patch |
20:38.57 | Beladona | so some changes may have slipped through |
20:39.14 | Beladona | that is why I think the build branching was stupid |
20:39.41 | Anduin|Study | O.o i still dont understand how i have the tallent glow and not the tallent |
20:39.56 | Beladona | they are going to have to patch 1.8.4 to get rid of shit that isn't supposed to be there, I guarantee it |
20:41.21 | Anduin|Study | wonder if i have the tallent's effects.. |
20:44.11 | Beladona | there is a coding bug present in the build 4879, I wonder if it is present here too |
20:44.21 | Beladona | wouldn't that just be a shocker |
20:44.37 | malreth | a patch to fix the patch |
20:44.45 | Industrial | like windows |
20:44.46 | Industrial | :p |
20:49.04 | Astryl | Seems like you're making a much bigger deal of this than it really is, Bela. |
20:49.13 | Astryl | Being all Doomsayey |
20:49.54 | Anduin|Study | she is, but then her main contribution is a database of diff files, so it's high on her priorety list |
20:50.13 | Codayus | It's poor practice, and it'll screw something up eventually. |
20:50.19 | End-sleep | well, some of it is time sensitive like the holiday is, so they tried to split that part out |
20:50.33 | End | er, like the holiday stuff even |
20:50.40 | End | anyways, I got class |
20:50.43 | Anduin|Study | right, I'm sure someone weighed the pros and cons |
20:50.54 | Beladona | I just don't agree with it. I am confident they will fix it, but I already see issues that shouldn't have slipped through |
20:51.07 | Codayus | That should have ben prepackaged and relatively atomic. |
20:51.17 | Anduin|Study | someone more interested in beaurocracy than practices prolly |
20:51.22 | Beladona | which tells me their commits are not atomic |
20:52.01 | Anduin|Study | well, for example if they used some of the test changes to impliment holiday effects... |
20:52.08 | Codayus | Besides, if bliz started to follow good coding practices, we'd probably all suffer some serious shock and mental distress... :-P |
20:52.22 | Anduin|Study | not all of the test changes are ballence changes |
20:52.40 | Anduin|Study | no reason not to push a few bugfixes while they're at it |
20:53.03 | Beladona | I am looking at my compare right now |
20:53.19 | Beladona | build 4878 shouldn't be called that build at all |
20:53.35 | Beladona | what they did was take 4878, and make tons of modifications to it |
20:53.43 | Beladona | to make it ready for live |
20:53.58 | Beladona | they had to revert tons of test changes they already made in previous builds |
20:54.22 | Beladona | http://wdn.wowinterface.com/module/reports/1.8.4.4878/summary.xml |
20:54.45 | Codayus | Classic bliz. :-P |
20:54.54 | Beladona | now if I run a report |
20:55.00 | Beladona | from 4878 to 4879 |
20:55.05 | Beladona | that is only one increment |
20:55.09 | Beladona | should be pretty minor changes |
20:55.17 | Beladona | but its just as huge as that one I just linked |
20:55.25 | Beladona | because of the reversions they made |
20:56.12 | Codayus | Yeah, they should have backported bugfixes to the old live version then pushed that live. |
20:56.32 | Astryl | It seems to me that they just branched their tree. Their build number is simply coordinated between the two branches. |
20:56.50 | Codayus | Trying to roll back the test version to emulate the old live version plus bugfixes is asking for trouble. As Anduin's glowing fet show. |
20:56.51 | Astryl | (Or just time-based) |
20:57.01 | Codayus | feet |
20:57.08 | Astryl | I don't think they did that at all. |
20:57.16 | Astryl | I doubt they 'rolled back' anything at all. |
20:57.38 | Codayus | I dunno, they did something odd. |
20:57.48 | Codayus | Meh, got a final in a couple hours. |
20:57.59 | Codayus | Probably shouldn't be fiddling with this now. :-) |
20:58.59 | Beladona | they didn't roll it back |
20:59.08 | Beladona | they split a new branch from 4878 |
20:59.12 | Beladona | or earlier |
20:59.34 | Beladona | then performed changes |
21:00.00 | Beladona | likely that branch will not be used ever again |
21:00.12 | Beladona | because the test branch will contain those fixes |
21:00.40 | *** join/#wowi-lounge RedcXe (i=RedcXe@cpe-72-225-160-49.si.res.rr.com) |
21:00.44 | Astryl | 4878 = which? |
21:01.15 | Codayus | Yeah, but that doesn't explain the...hmm. Actually, nevermind. |
21:01.35 | Beladona | its confusing |
21:01.44 | Beladona | and none of us really know without seeing their version control structure |
21:01.50 | Astryl | Not really. Maybe it's not for me because I've actually done all this. |
21:01.50 | Codayus | I shouldn't try and o understand this stuff while distracted and not near my wow install. |
21:02.07 | Beladona | I have too Astryl |
21:02.25 | Astryl | I work on a certain big app that runs on the .NET framework. |
21:02.37 | Beladona | I just don't like seeing versions branch to dead ends |
21:02.43 | Beladona | it means someone was in a hurry |
21:02.47 | Beladona | to get something released |
21:02.48 | Astryl | v5.3 was the last version that ran on .NET 1.1. Then the beta of .NET 2.0 came out. |
21:02.57 | Codayus | As have I, although not on anything like this scale. :-) |
21:03.03 | Astryl | So, everything up to 6.0 was released on .NET 2.0b |
21:03.29 | Beladona | thats a bit different |
21:03.34 | Astryl | Then, we were working on 6.5, to be on .NET 2.0(final), and weren't done when .NET 2.0 final came out. |
21:03.59 | Astryl | So we branched the 6.0 tree off, made it compatible with .NET 2.0final, and released it as 6.1 |
21:04.04 | Beladona | but did you release 6.5 for test? |
21:04.08 | Astryl | All the while we're still working on 6.5 final. |
21:04.10 | Astryl | Nope. |
21:04.16 | Beladona | then it isn't the same thing |
21:04.24 | Astryl | Sure it is. |
21:04.37 | Astryl | 6.0 -> 6.5 and 6.0 -> 6.1 |
21:04.39 | Anduin|Study | Ok, I'm seeing other pallies with the glow, they musta slapped it on all pally epics |
21:04.45 | Beladona | ok |
21:04.52 | Astryl | 1.8.3 -> 1.9 and 1.8.3 -> 1.8.4 |
21:05.00 | Beladona | did you continue development on both branches? |
21:05.04 | Anduin|Study | also not seeing any speed increase w/o the items on so the tallent itself isn't effetcing |
21:05.43 | kergoth | Beladona: normally you'd do bugfixes on one of the branches and active development on the other, or the trunk. |
21:05.55 | Astryl | Yes, we did. |
21:05.57 | Beladona | I agree |
21:05.58 | Anduin|Study | and with all 3 speed items on I'm clocking 223% speed |
21:06.22 | Codayus | awww, how boring |
21:06.34 | Beladona | it doesn't really matter. What is done is done. And I have a lot of work to do now to get my compares reflecting it |
21:07.02 | Anduin|Study | looks like the runnign boots enchant is about 109% speed |
21:07.14 | Beladona | be back in a bit, gotta run to the store |
21:07.20 | *** part/#wowi-lounge Beladona (n=Beladona@josephpartners.com) |
21:08.17 | Astryl | Sweet. |
21:09.35 | Astryl | 8% is what I recorded for that, Anduin |
21:09.49 | Anduin|Study | ya, my testing was too erratic to be sure |
21:09.51 | Astryl | unfortunately, it doesn't stack with feline swiftness. :( |
21:10.04 | Astryl | Nor mount, of course. |
21:27.32 | *** join/#wowi-lounge MoonWolf (i=MoonWolf@ip51ccaa81.speed.planet.nl) |
21:27.46 | *** join/#wowi-lounge MoonWolf (i=MoonWolf@ip51ccaa81.speed.planet.nl) |
21:34.05 | pagefault | kergoth, how did you do your action bars |
21:38.22 | *** join/#wowi-lounge Iriel (n=daniel@adsl-66-123-190-42.dsl.sntc01.pacbell.net) |
21:40.13 | Astryl | Afternoon, Iriel. |
21:40.28 | *** join/#wowi-lounge Beladona (n=Beladona@115-60.124-70.tampabay.res.rr.com) |
21:40.28 | *** mode/#WoWI-lounge [+o Beladona] by ChanServ |
21:40.42 | Beladona | hi |
21:40.49 | Gryphen | heya |
21:41.41 | Astryl | Cair around? |
21:42.00 | Beladona | went afk some time ago |
21:42.11 | Astryl | Aye, she might be lurking. ;) |
21:42.17 | kergoth | pagefault: used visor to move things around and hide things and stuff |
21:42.26 | kergoth | pagefault: i can send you my Visor.lua from savedvariables if you'd like |
21:43.09 | Beladona | sad = the blizzard patch downloader can't even handle windows firewall |
21:44.23 | Plorkyeran[Away] | I just grabbed it off filefront |
21:44.31 | Plorkyeran[Away] | I gave up on the blizz downloader about a year ago |
21:44.58 | Industrial | Beladona: It's bittorrent |
21:45.02 | Industrial | i believe |
21:45.34 | krka | I have noticed that gamers in general dislike bittorrent and I can't figure out why |
21:45.45 | Industrial | dub dub dub dub dub dub dub dub |
21:45.46 | Astryl | I don't dislike it... |
21:45.50 | Plorkyeran[Away] | I normally have no problems with bittorrent |
21:46.08 | Plorkyeran[Away] | blizz's downloader just manages to be remarkably bad somehow |
21:46.22 | krka | and i don't classify you people as just gamers, you're coder-gamers (or gamer-coders) |
21:46.30 | Beladona | nothing wrong with bittorrent |
21:46.35 | Industrial | It (the blizz thing) probably has too many peers so it goes a bit wrong :> |
21:46.41 | Beladona | but there IS something wrong with that downloader |
21:46.46 | Industrial | e.g. over 5000 |
21:46.54 | malreth | with the ports mapped properly on my router, i've no problems with it either... what i do have a problem with is that blizzard's client doesn't allow you to set a port number |
21:46.54 | krka | that I don't doubt |
21:47.13 | malreth | and there's no uplink limiting built in |
21:47.15 | ScytheBlade1 | Eh, it's fine for me... |
21:47.16 | ScytheBlade1 | http://www.brantleyonline.com/images/list/wow/blizz-bt-dl.gif |
21:47.37 | Industrial | ScytheBlade1: uhm |
21:47.38 | Industrial | whats that? |
21:47.40 | malreth | so I can download the patches just fine, but my girlfriend's computer on the same network can't |
21:47.40 | Industrial | lol :p |
21:47.50 | ScytheBlade1 | Industrial, screenshot of the blizz BT client |
21:47.57 | Industrial | thats not how mine looks |
21:48.04 | ScytheBlade1 | I clicked into the advanced view |
21:48.09 | ScytheBlade1 | Or whatever it's called |
21:48.12 | Beladona | that is also a screenshot of you downloading the test client |
21:48.12 | krka | blizzard should just supply a plain torrent too |
21:48.13 | Industrial | *shrug* |
21:48.23 | krka | what do they have to lose by letting people choose client themselves? |
21:48.46 | malreth | they'd have to support it then |
21:48.51 | Astryl | What do they have to lose? Support time. |
21:49.03 | malreth | people would call in asking how to configure Azureus |
21:49.04 | krka | why? |
21:49.14 | krka | they give no support for custom UIs |
21:49.26 | krka | I don't mean they should remove the standard client |
21:49.26 | Astryl | They could though also provide a plain, unspported. torrent link. |
21:49.30 | krka | even if it sucks |
21:49.39 | krka | just make it an _option_ to handle the torrent as you please |
21:49.42 | malreth | calls cost time and money, even if all you say is "sorry, we don't support that configuration" |
21:49.58 | krka | i doubt it |
21:49.58 | Beladona | there is an option |
21:50.00 | malreth | if you give an option, you'll have to support that option... some how |
21:50.02 | Beladona | rip the torrent |
21:50.05 | Industrial | like they dont make enough money anyway |
21:50.10 | Industrial | fuckers, the lot of them |
21:50.11 | Industrial | :p |
21:51.17 | malreth | blizzard isn't a publicly traded company, are they? |
21:51.25 | Tain | Make a suggestion on the forums, krka. |
21:51.35 | krka | i don't even have an account :) |
21:51.37 | Tain | It's not like anyone there is going to know if no one asks for it. |
21:51.44 | malreth | even if they aren't... someone would have to justify the cost expense |
21:51.47 | Tain | You don't have a WoW account? |
21:51.50 | krka | no |
21:52.16 | *** join/#wowi-lounge Trilian41 (n=Miranda@dyndsl-085-016-010-089.ewe-ip-backbone.de) |
21:52.21 | Tain | That's an awful lot of complaining for something that doesn't affect you then. |
21:52.56 | Beladona | pwnd |
21:52.58 | krka | hey, complaining is as much fun you can have without paying |
21:53.18 | malreth | actually, it'd be more sad if he were complaining *and* paying |
21:53.30 | Beladona | lol |
21:53.36 | Industrial | like um, us? |
21:53.40 | Industrial | :p |
21:53.50 | Beladona | personally I like complaining |
21:53.51 | malreth | me nodnod |
21:53.56 | Beladona | it gets things done |
21:53.56 | malreth | :p |
21:53.58 | Beladona | usually |
21:54.07 | Tain | Yeah, just complain to someone who can do something about it. |
21:54.15 | Beladona | agreed |
21:54.29 | Astryl | Hmmm... What do YOU do when you find a beautiful mineral node that you want to mine, and there's a basalisk squatting on it that is 7 levels higher than you? |
21:54.42 | Tain | Find another node. :) |
21:54.43 | krka | sorry if you read it as a complaining, i was just trying to discuss it in general |
21:54.49 | Beladona | throw a steak and hope he goes after it? |
21:55.06 | Beladona | find a gnome and tell him that basilisk has a rare item? |
21:55.07 | malreth | sheep! |
21:55.10 | Beladona | oh |
21:55.14 | krka | call it a day, go home and play some WoW instead Astryl? |
21:55.22 | Astryl | Heh. |
21:55.45 | Astryl | w00t! |
21:55.47 | Astryl | He walked away! |
21:58.59 | Beladona | Anduin, you there? |
22:03.38 | clad|work | Evening all |
22:03.57 | Beladona | hiya Clad |
22:06.19 | Astryl | Anyone have any idea how Blizz gauges customer art satisfaction? |
22:06.35 | Tekkub | art? |
22:06.57 | Astryl | ie, what's the most effective way for me to let Blizz know that this new kitty butt warmers are the stupidest thing ever, and should be removed? |
22:08.36 | Tain | Official forums somewhere. :) |
22:10.35 | Astryl | Blizz is smart enough not to listen to that cesspool. |
22:11.30 | Tain | Many, many UI changes have been made thanks to thta cesspool. |
22:11.56 | Astryl | OK, true, there's like 1 forum that isn't a total cesspool. |
22:12.25 | Tain | In that case I don't know who you complain to. Try calling customer service. *shrug* |
22:12.55 | Astryl | omg. |
22:13.03 | malreth | omg. |
22:13.11 | Astryl | I think they changed the mining requirement for small thorium. It's 245 now. |
22:13.19 | Astryl | It was 250 yesterday. |
22:21.43 | Plorkyeran[Away] | eh, the butt warmers aren't too bad |
22:21.55 | Plorkyeran[Away] | of course, I don't have to stare at it all day |
22:22.19 | malreth | it'll grow on ya... like mildew |
22:22.23 | Astryl | ... |
22:22.31 | *** join/#wowi-lounge Ktron (n=chatzill@student2a-64.unh.edu) |
22:23.13 | Ktron | Hey everyone |
22:24.10 | Astryl | ... |
22:24.29 | *** join/#wowi-lounge cladhair1 (n=jnwhiteh@cpe-24-59-51-225.twcny.res.rr.com) |
22:24.57 | Iriel | ... and Osagasu gets himself an auto ignore from Bitchx |
22:25.17 | Iriel | first time it's actually done it usefully! |
22:25.27 | cladhair1 | =) |
22:25.31 | Ktron | heh |
22:25.36 | Beladona | lol |
22:25.49 | Osagasu | Good, I can make fun of iriel as much as I want now |
22:26.11 | Ktron | woot, new version of chatzilla, be back in a flash |
22:26.13 | malreth | the bots don't provide flood protection here? |
22:26.39 | cladhaire | Anyone here have invite privs in <RegisterForSave>? |
22:26.40 | malreth | you're useless, you know that |
22:26.59 | Beladona | I do |
22:27.15 | cladhaire | if you happen to wander by i'd love an invite |
22:27.47 | Beladona | online now |
22:27.49 | malreth | oh well... later everyone. |
22:27.52 | Beladona | Anoraleb |
22:27.54 | Beladona | err |
22:28.00 | Beladona | Anodaleb |
22:28.02 | *** part/#wowi-lounge malreth (n=malreth@dhcp-128-83-49-105.sp.utexas.edu) |
22:28.20 | Malivil | lolClever |
22:28.23 | Malivil | *lol |
22:28.33 | Malivil | errr |
22:28.35 | Malivil | screw it |
22:28.44 | Malivil | lol, that was clever |
22:28.47 | Malivil | i'm done. |
22:30.17 | *** join/#wowi-lounge shouryuu (n=nicolass@25.239.97-84.rev.gaoland.net) |
22:30.25 | shouryuu | rrawrrr |
22:30.52 | Malivil | rawr at you too |
22:31.18 | shouryuu | :P |
22:31.38 | Malivil | hmmm |
22:31.56 | Malivil | Why is it that it's been 3 days since i submitted my mod to curse, and it hasn't been aproved |
22:32.06 | Malivil | And if its been denied, i haven't been notified |
22:32.11 | Astryl | They hate you. |
22:32.18 | Malivil | Obviously |
22:32.24 | shouryuu | god hates you |
22:32.28 | Malivil | Apparently, the person who clears new addons is busy |
22:32.29 | shouryuu | they just don't care :P |
22:32.32 | Malivil | He should, im atheist |
22:32.42 | Malivil | lol |
22:33.01 | Osagasu | Iriel is the son of ogre strumpet and a badly coded "hello world" message |
22:33.15 | Osagasu | err |
22:33.18 | Iriel | I am listening you know. |
22:33.22 | Malivil | hahaha |
22:33.23 | Osagasu | yep. |
22:33.24 | Iriel | The ignore isn't permanent |
22:33.38 | Osagasu | good, I ran out of them anyways |
22:34.31 | Malivil | HelloWorldMessageFrame:AddMessage("Hello world!", 1, 1, 1, 1, 3); |
22:35.07 | Malivil | It's ok, you can tell me i suck at teh life =-P |
22:35.15 | Osagasu | I more meant a 500 line program that just shows "Hello world!" |
22:35.23 | Malivil | ... |
22:35.26 | Malivil | wow |
22:35.28 | Malivil | thats.. |
22:35.32 | Malivil | i couldnt even do that! |
22:35.36 | Malivil | That's HARD |
22:35.48 | Malivil | I'm REALLY good at screwing things up too |
22:36.00 | shouryuu | lol |
22:36.03 | ForgottenLords | what did you fill the other 499 lines with? recursivley building the "Hello World" string? |
22:36.12 | shouryuu | haha |
22:36.19 | Osagasu | that would be an amazaing challenge |
22:36.22 | Malivil | making each letter its own variable |
22:36.34 | Osagasu | 500 lines of non-useless code where all it does is make "Hello World!" |
22:36.41 | Malivil | and then somehow extracting each letter by parsing the combat log or something |
22:36.42 | Malivil | lol |
22:36.46 | shouryuu | lol |
22:36.55 | MoonWolf | Write a hello world program with EXACTLY 500 lines of code. white lines and comments do not count. |
22:37.09 | Malivil | my way would be like 200 lines |
22:37.26 | ForgottenLords | it would be a very interesting Hello World program |
22:37.30 | Osagasu | hell, even 400+ lines would be hard as hell IMO |
22:37.33 | Malivil | yup |
22:38.30 | Malivil | my mod is 146 lines long |
22:38.35 | Malivil | it HAD it at 215 |
22:38.38 | kergoth | i'd start with a 400 character array of random bytes, then a small block of code to search it until it gets all the characters it needs to output Hello, World :P |
22:38.50 | ForgottenLords | 215? |
22:38.51 | shouryuu | well my mod is 200 of lua |
22:38.53 | shouryuu | it's a loto |
22:38.56 | ForgottenLords | thats Childplay ;) |
22:38.58 | shouryuu | that's like sad |
22:39.03 | Malivil | But that was because i entered the same thing into a table two different ways |
22:39.04 | ForgottenLords | my XML is 1467 lines |
22:39.11 | Malivil | My mod is really basic |
22:39.15 | Malivil | And it's my first mod |
22:39.20 | shouryuu | same :P |
22:39.35 | Malivil | but oyurs does more than mine shouryuu |
22:39.38 | ForgottenLords | what are you building? |
22:39.43 | Malivil | *yours |
22:40.03 | Malivil | this is my code right here: http://wow.pastebin.com/450473 |
22:40.04 | shouryuu | my XML is 880 lines |
22:40.09 | shouryuu | I didn't type one like |
22:40.12 | shouryuu | WoW UI designer FTW |
22:40.13 | Malivil | my xml is like... 20 at the most |
22:40.31 | shouryuu | your mod is way cleaner than mine |
22:40.34 | Malivil | i can't figure out how to get WoW ui Designer to do that for me |
22:40.40 | Malivil | ea, im a neat freak |
22:40.44 | Malivil | *Yea |
22:40.46 | shouryuu | lol |
22:40.52 | shouryuu | I'm like you opposite |
22:40.53 | Malivil | I even seperated the parsing from the oputput into two functions |
22:40.58 | Malivil | *output |
22:41.45 | Malivil | you made that? |
22:42.03 | shouryuu | made what? |
22:42.13 | Malivil | shouryuu, how do you get WoW UI Designer to do the xml for you? |
22:42.18 | Malivil | the private pastebin |
22:42.36 | shouryuu | the wow pastebin site? no that wasn't me |
22:42.46 | shouryuu | http://wow.pastebin.com/451640 |
22:42.46 | shouryuu | is me |
22:43.03 | Malivil | I was saying that to Osagasu |
22:43.08 | shouryuu | :P |
22:43.18 | Malivil | thats not TOO messy |
22:43.31 | Malivil | but still |
22:43.33 | Osagasu | :? |
22:43.37 | Malivil | How do you get WoW UI Designer to do the xml for you? |
22:43.48 | Osagasu | oh, all I did was register the subdomain |
22:43.56 | shouryuu | can you go |
22:44.03 | Malivil | i tried double clicking |
22:44.07 | Malivil | i tried dragging and dropping |
22:44.09 | shouryuu | http://www.wowinterface.com/forums/showthread.php?t=1865 |
22:44.09 | shouryuu | here |
22:44.21 | Malivil | okie dokie |
22:44.26 | shouryuu | then I just tinkered |
22:44.51 | Malivil | oh sweet |
22:44.52 | Malivil | thanks |
22:45.00 | shouryuu | it's rather intuitive |
22:45.32 | Astryl | mmm, FRGT/10 |
22:45.49 | shouryuu | ? |
22:45.59 | Malivil | remix of Forgotten by Linkin Part |
22:46.04 | Malivil | *Linkin Park |
22:46.07 | Malivil | from Reanimation |
22:46.23 | shouryuu | bbarf |
22:46.28 | Astryl | Indeed. |
22:46.29 | shouryuu | hhatteee linkin park |
22:47.00 | Astryl | likes a very wide variety of music, though... |
22:47.14 | shouryuu | I just hate it |
22:47.19 | Malivil | i like it |
22:47.20 | shouryuu | their first song was ok |
22:47.23 | shouryuu | but then |
22:47.30 | shouryuu | eeeekkk |
22:47.45 | shouryuu | i really hate it |
22:48.43 | shouryuu | and don't get me mistaken |
22:48.50 | shouryuu | I like a wide variety of music as well |
22:49.21 | *** part/#wowi-lounge ForgottenLords (n=Forgotte@059.216-123-195-0.interbaun.com) |
22:50.45 | Malivil | how do i get a render of the frame |
22:50.49 | Malivil | nvm |
22:50.50 | Malivil | ill find it |
22:51.36 | shouryuu | :P |
22:52.41 | Astryl | Linkin Park, Eminem, Limp Bizkit, Weird Al, Aqua, Britney Spears, Daft Punk, Juno Reactor, Peter Gabriel, No Doubt, Minibosses... Very wide variety. |
22:52.57 | Malivil | i have the renderer opened |
22:53.05 | Malivil | but when i click the file it doesn't open |
22:53.17 | Malivil | nvm |
22:53.18 | Astryl | Find Eminem, Britney Spears, Peter Gabreil, and Weird Al, all in the same playlist. :) |
22:53.36 | shouryuu | lol Eminem is a smart guy but just no my styl |
22:53.41 | shouryuu | I hate you for britney |
22:53.54 | Tain | Yeah it could at least be Christina Aguilera |
22:54.07 | shouryuu | weird al is ok, I don't listen to it but I used to love it when I was a kid so I just can't forget it :P |
22:55.26 | shouryuu | I just like everything going from psychedelyc trance to Carmina Burana, while passing by Brassens (french guy from the 60's), Brel (French guy from the 60's), jazz, ambiance or pretty much anything that isn't rap/pop |
22:55.53 | Cair|afk | ~for porn |
22:55.54 | purl | http://www.infested.dk/uploads/Forporn.avi |
22:56.14 | Tain | That's what Cair has on her music all day. :) |
22:56.38 | groll | for pooooooooooooooorn :D |
22:56.42 | Cair | no, I was asked for the link, and that's the quickest way I know to get it, so bite me, jerk :p |
22:57.17 | *** join/#wowi-lounge Guillotine (n=Guilloti@63.203.120.57) |
22:57.20 | shouryuu | Cair IS the tauren female singing imo |
22:57.30 | Cair | EXCUSE ME?! |
22:57.36 | Guillotine | lol. that was a funny thing to come into... |
22:57.39 | shouryuu | I don't know you cair but that's how I imagine you |
22:57.46 | shouryuu | always seeing the bright side of things :P |
22:57.51 | shouryuu | lol go away guillotine |
22:57.58 | Cair | seeing the bright side, maybe |
22:58.06 | Cair | but not believing in porn? HAH! |
22:58.16 | shouryuu | he |
22:59.08 | Tain | There's no place like porn. |
22:59.08 | Guillotine | at least i know its really you guys |
22:59.10 | Guillotine | nobody else could act like this... |
22:59.10 | shouryuu | haha |
22:59.42 | Guillotine | Cair: is there any chance you could get T.King onto irc? |
23:00.07 | Guillotine | would you mind just asking him? |
23:00.11 | Cair | possibly, but the chance that I'd submit him to you guys is, like, nil |
23:00.22 | Osagasu | ~sith code |
23:00.23 | purl | it has been said that sith code is There is no fear, there is power. / There is no death, there is immortality. / There is no weakness, there is the Dark Side. / I am the Heart of Darkness. / I know no fear, / But rather I instill it in my enemies. / I am the destroyer of worlds. / I know the power of the Dark Side. / I am the fire of hate. / All the Universe bows ... |
23:00.23 | Osagasu | ~sith code2 |
23:00.25 | purl | sith code2 is, like, I pledge myself to the Darkness. / For I have found true life, / In the death of the light. |
23:00.45 | shouryuu | haha |
23:01.37 | Guillotine | nice to meet you jealous and releaved |
23:02.01 | shouryuu | lol |
23:02.01 | Beladona|AFK | back in a bit |
23:02.18 | Guillotine | i dont know if I'm actually going to level on my Draka chars... |
23:02.28 | shouryuu | me neither |
23:02.36 | shouryuu | for christmas <=== druid on boulderfirst |
23:02.39 | shouryuu | if anyone wants to join |
23:02.42 | Guillotine | its just so much easier on an old server where I can give my level 2 fiery enchantment... |
23:02.47 | shouryuu | lol |
23:03.03 | Tain | Porkchops and tater tots. Again. |
23:04.11 | Guillotine | seriously, leveling is SO easy when you have fiery enchantment at low levels... |
23:04.18 | Guillotine | its like proc, that elite guy is dead |
23:04.31 | shouryuu | haha |
23:04.50 | Guillotine | im thinking about springing for life stealing enchant for my 39 rogue |
23:04.54 | Astryl | Cair! |
23:04.55 | Guillotine | make him pwn even more in BG |
23:04.56 | Cair | I was thinking, if you guys agree, that maybe the way to deal with the fact that we have 2 guilds is to play one side on Even numbered days and the other side on Odd numbered days? |
23:05.01 | Cair | Astryl! |
23:05.07 | Guillotine | cair: sounds good to me |
23:05.09 | Astryl | I can't remember why I wanted to talk to you! |
23:05.14 | Astryl | Now I remembered! |
23:05.17 | Cair | Well damn! |
23:05.18 | Astryl | Fang! |
23:05.21 | Guillotine | unless someone specifically needs pally or something |
23:05.21 | Cair | Tooth! |
23:05.29 | Guillotine | fangtooth is gone :( |
23:05.33 | Guillotine | :'( |
23:05.33 | Osagasu | what happened to him? |
23:05.38 | Cair | What about him Astryl? |
23:05.55 | Astryl | ...What Osagasu said. |
23:06.13 | Cair | Yeah, we've had this discussion already, I thought there was something new |
23:06.19 | Tekkub | suick stupid question... is it ever possible for a unit to have the same buff/aura applied two (not talking "stacked" stuff like sunder, two buff icons here) |
23:06.30 | Astryl | fuck afk a min |
23:06.32 | Cair | ah, you're hoping I know and will tell you? |
23:06.48 | Cair | I'd rather fuck someONE instead of afk,but hey, whatever raises your flag |
23:07.04 | Tekkub | afk a sex |
23:07.12 | Tekkub | ^^ |
23:07.17 | Osagasu | freudian slip? |
23:07.46 | Guillotine | so cair, do you know what happened? |
23:07.55 | Guillotine | has he moved to WoW2? |
23:07.57 | Cair | lateral move within the company |
23:08.00 | Guillotine | ok |
23:08.04 | Guillotine | so he wasn't fired :) |
23:08.13 | Guillotine | he was my favorite CM... |
23:08.30 | Cair | or so I've heard |
23:08.44 | kergoth | guh, put windows 2k on my mom's box |
23:08.49 | kergoth | forgot to disable the messenger service |
23:08.51 | kergoth | spam galore |
23:08.53 | kergoth | thanks ms! |
23:10.32 | shouryuu | man I'm hesitating... Should I roll a pally or a druid... |
23:10.36 | kergoth | ~stab ms |
23:10.37 | purl | ACTION runs at ms with an origami Swiss Army knife, and inflicts a nasty paper cut. |
23:10.57 | Astryl | Druid. |
23:10.59 | Astryl | still afk |
23:11.06 | Astryl | whered he move cair? |
23:11.11 | Cair | dunno |
23:11.37 | shouryuu | well g'night girls |
23:11.59 | Guillotine | g'night girl |
23:12.12 | Cair | I heard through the grape vine that he did a lateral move within the company, beyond that I don't know, and even that I can't say *for sure* |
23:12.33 | Cair | since I don't actually work there :p |
23:13.08 | Osagasu | I wanna work there... ;_: |
23:13.35 | Osagasu | Maybe I'll get lucky and they'll need a network admin when I'm done with college |
23:14.33 | Osagasu | the only problem is I'll never be able to use my handle on the forums anymore |
23:14.45 | Osagasu | *I'd |
23:14.46 | kergoth | whats a good buff frame/bar addon? optimally, an addon that doesnt do its own frames, but just makes the original ones movable and adds options to grow in directions other than left |
23:15.01 | Cair | I'd *so* love to be applying for the CRS position, but it's about a year too early for me |
23:15.11 | Cair | CSR, even |
23:15.53 | Guillotine | kergoth: I use improved buffbars. its nice... |
23:16.28 | Guillotine | cair: whast csr? |
23:16.38 | Guillotine | cross something reprasentative? |
23:16.42 | Cair | Customer Service Rep |
23:16.48 | Guillotine | close enough |
23:16.58 | Tain | You'd want to deal with crazies like us for a living? |
23:17.01 | Guillotine | got the rep part... |
23:17.16 | Guillotine | cair: you should apply to run the website |
23:17.22 | Tain | I mean it's one thing doing it in your free time, but if you HAD to be nice to us? :) |
23:17.29 | Guillotine | lol |
23:17.59 | Cair | http://www.blizzard.com/jobopp/customer-service-representative.shtml |
23:18.17 | Cair | damnit, wrong one |
23:18.25 | Cair | this one: http://www.blizzard.com/jobopp/online-community-rep.shtml |
23:18.30 | Cair | I always do that, click the wrong one |
23:18.37 | Cair | the first one is GM :p |
23:18.59 | kergoth | damn, that one would be a good fit for you |
23:19.10 | Cair | the 2nd? yeah |
23:19.11 | Guillotine | nice. you should do that... |
23:19.14 | kergoth | yeah |
23:19.15 | Guillotine | ya. the 2nd |
23:19.20 | Cair | as I said, I'd love to be applying, but it's a year too soon |
23:19.22 | Cair | I can't move yet |
23:19.28 | Guillotine | right |
23:19.33 | Guillotine | hopefully theill still have openings |
23:19.44 | Guillotine | but would you still be allowed to run WoWI? |
23:19.46 | Guillotine | probably now |
23:19.48 | Guillotine | not* |
23:19.49 | Cair | *shrug* |
23:19.53 | Osagasu | For you Cair they might make an exception |
23:20.01 | Osagasu | ;) |
23:20.01 | Cair | not likely Osagasu |
23:20.14 | cladhaire | they'd be dumb not to |
23:20.17 | Cair | I'm not that well known, only in the UI community |
23:20.28 | Cair | not like the rest of the forums know me from Adam |
23:20.42 | Osagasu | who's Adam? |
23:20.48 | Tain | ~adam |
23:20.49 | purl | extra, extra, read all about it, adam is Coleco's ill-fated attempt to enter the personal computer market in the mid-80's--an attempt so ill-fated that it single-handedly brought Coleco to its knees. You do remember ColecoVision, right? |
23:20.49 | Cair | precisely |
23:21.14 | Astryl | ... |
23:21.18 | Guillotine | huh? |
23:21.27 | Guillotine | I still don't know who adam is |
23:21.30 | Tain | I wanted an Adam. :( Of course I didn't know at the time how bad they were. |
23:21.30 | Cair | heh |
23:22.04 | Cair | anyway, my point is, I'd love to try for it, but I'm not even putting in an app |
23:22.34 | Cair | cladhaire: you here? |
23:22.47 | Cair | cladhaire: http://forums.worldofwarcraft.com/thread.aspx?fn=wow-interface-customization&t=275815&p=1&tmp=1#post275815 |
23:23.13 | cladhaire | yes'm |
23:23.47 | kergoth | ~botsnack |
23:23.47 | purl | kergoth: aw, gee |
23:23.51 | kergoth | ~emulate fry |
23:23.53 | purl | Words. Nothing but sweet, sweet words that turn into bitter orange wax in my ears. |
23:24.05 | Astryl | God damn, my Intuos3 even TASTES good! |
23:24.06 | kergoth | hehe |
23:24.07 | Tain | Aw I don't see anyone from Blizzard listed for the Game Developers Conference. |
23:24.18 | cladhaire | how can someone find a wiki confusing? |
23:24.18 | Osagasu | Clad is in WoW not leveling |
23:24.19 | cladhaire | *shrug* |
23:24.22 | Cair | Blizz forums dying for anyone else? |
23:24.42 | Cair | cladhaire: I didn't even read the post, just saw the title so snagged the link for you |
23:24.48 | cladhaire | thanks =) |
23:25.30 | Cair | night Sarf :) |
23:26.57 | Guillotine | bye sarfy |
23:27.20 | Cair | sarfy?! *gags* |
23:27.59 | Guillotine | cair?! *gags* |
23:28.12 | Cair | as in gag, retch, puke |
23:28.12 | Astryl | astryl?! *gags* |
23:28.19 | *** join/#wowi-lounge BadMojo (n=mojo@yes.rps.net) |
23:28.36 | sarf|sleep | Tekkub> About your buff icon question: Yes, the same unit can have two buff icons with the same, exact texture (rend and gouge, for example, or rend and Ripsaws on hit effect et cetera) |
23:28.38 | Cair | not as in ball and latex |
23:28.48 | sarf|sleep | Now, true sleep. |
23:29.09 | Osagasu | I didn't think it was |
23:29.12 | sarf|sleep | (or concussion shot and the improved concussion shot) |
23:29.16 | sarf|sleep | Sleep! |
23:29.37 | Osagasu | *air |
23:33.05 | *** join/#wowi-lounge Guillotine_ (n=Guilloti@63.203.120.57) |
23:34.55 | GUIllotine | im back! |
23:35.03 | GUIllotine | with my new and improved capitalization |
23:35.05 | Astryl | ohnoes |
23:37.25 | Astryl | wow.com working for anyone? |
23:37.37 | cladhaire | its been flaky as crap for me |
23:38.05 | GUIllotine | started getting wierd a couple mins ago for me |
23:38.17 | *** join/#wowi-lounge phil_ (n=phil@ppp128-3.lns2.adl2.internode.on.net) |
23:39.01 | pagefault | kergoth, you got that hud working? |
23:41.41 | kergoth | the hud works fine, didnt have to do anything |
23:42.04 | kergoth | just need to update efm a bit so it doesnt step on it |
23:47.34 | GUIllotine | haha. http://forums.worldofwarcraft.com/thread.aspx?ForumName=wow-interface-customization&ThreadID=275850 |
23:47.49 | Osagasu | "Poisonous and Venomous arachnids, insects, animals, trees, shrubs, fish and sheep of Australia, volumes 1-42" |
23:50.55 | Cair | so Even days = Horde and Odd days = Alliance, unless needing a specific class for testing on any given day, yes? |
23:51.51 | Tain | Ok |
23:51.55 | GUIllotine | sounds good |
23:52.09 | GUIllotine | you can remember that because the Alliance is Odd |
23:52.12 | GUIllotine | :) |
23:53.48 | Cair | that's a matter of opinion :p |
23:54.02 | GUIllotine | were there any API changes that may ruin addons this little patch? |
23:58.42 | Osagasu | I don't think so |