00:00.43 | shouryuu | el rawr |
00:00.46 | shouryuu | in spanish |
00:00.47 | Tain | Well I know a lot more about textures and backdrop textures now. |
00:01.09 | Tain | Ironically enough I know enough to know I can't do what I wanted to learn more about it for in the first place. |
00:01.20 | Guillotine | lol |
00:01.24 | Guillotine | what was that? |
00:01.26 | malreth | mm? |
00:02.03 | Tain | Place multiple arbitrary textures around the screen. |
00:03.03 | Iriel | Well, for a sufficiently constrained definitionof 'multiple' you can |
00:03.07 | Guillotine | arbitrary- depending on individual discretion (as of a judge) and not fixed by law |
00:03.10 | Guillotine | ? |
00:03.21 | Guillotine | what do you mean by arbitrary? |
00:04.04 | Tain | I mean whatever texture I feel like placing wherever I feel like placing it. |
00:04.14 | Iriel | And why do you think you cannot? |
00:04.28 | Guillotine | <PROTECTED> |
00:04.37 | Tain | DART creates a frame for every texture and places that. |
00:04.41 | Guillotine | i know |
00:04.51 | Guillotine | what were you trying to do? |
00:04.56 | malreth | you want something like one frame with multiple textures? |
00:04.57 | *** join/#wowi-lounge KronusOverlord (n=NOYB@rhhe10-109.2wcm.comporium.net) |
00:05.19 | Tain | Ideally I thought I could place multiple textures around UIParent as backdrop files, but you can't. |
00:05.35 | Iriel | But why would you? |
00:05.42 | Tain | Because I just said I wanted to. |
00:05.44 | Osagasu | >< |
00:05.47 | Osagasu | power flickered |
00:06.05 | Iriel | You can just create multiple Texture objects with UIParent as their parent, on the lowest strata, with BACKGROUND layer |
00:06.49 | Iriel | (To clarify, the Why would you was about the 'backdrop' part) |
00:06.54 | Tain | Yes if you create frames in xml beforehand. I didn't want to do that. |
00:07.09 | Iriel | Well, that's a given |
00:07.20 | malreth | Textures don't have parent attribute |
00:07.23 | Iriel | You MUST have an XML object to represent anything on-screen |
00:07.31 | Tain | Well, not completely. Since you can place a backdrop on any existing window. |
00:07.32 | Iriel | malreth : True, but you have to put them in a frame, which does |
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00:08.01 | Tain | You can't put more than one backdrop on a single window which is what I was trying to find out. |
00:08.04 | Tain | So now I know. |
00:08.06 | Iriel | I guess, though backdrops are a property of the window, more than a thing that's in the window. |
00:08.08 | Iriel | yeah |
00:08.26 | Tain | I also know more about DART then I wanted to trying to see how he did it. |
00:08.26 | Iriel | You also can't do the same kinds of texcoord tricks with backdrops you can with textures, AFAIK |
00:08.35 | malreth | agree |
00:08.38 | Tain | You sort of can. It's different though. |
00:08.55 | Tain | But you can move a backdrop texture away from the frame it's attached to. |
00:09.09 | Tain | It'll still be attached, but you can move it around, and resize it independantly of the frame. |
00:09.23 | Tain | Not the same way at all though. |
00:09.58 | Iriel | So is there a problem with just creating a handful of Texture objects and then using those? |
00:10.42 | Tain | No, it's just more overhead than the payoff, for me at least. |
00:11.17 | Tain | But that's how I learn more about how WoW works. |
00:12.17 | Iriel | *nod* |
00:12.29 | Iriel | I guess you can fill in some holes in the wiki if you feel bored 8-) |
00:13.19 | Iriel | Hm, 1.9 breaks more of my addons than I expected. |
00:13.29 | Tain | Well I did learn that I have to update Visor to handle backdrops properly. Or I should say with full functionality. |
00:13.43 | Iriel | ... and the test server's going down in 14 minutes |
00:13.51 | malreth | StopTheSpam still works! :D |
00:18.24 | Nomad_Wanderer | Okay.. Iriel helped me find the place where Shift-click items is. Unfortunately, it's in frameXML\ItemRef.lua, How horrible would it be to override this function? and add the check for my edit box? |
00:18.38 | Nomad_Wanderer | Whats the best way to do this? This is my first time overriding/super |
00:18.43 | Nomad_Wanderer | 'ing blizz code. |
00:18.47 | Iriel | http://www.wowwiki.com/HOWTO:_Hook_a_Function |
00:19.14 | Nomad_Wanderer | Will do. I was more referring to is there more than that? SeaHooks? |
00:19.26 | Iriel | You can use SeaHooks or Ace if you wish |
00:19.38 | Iriel | http://www.wowwiki.com/Hooks |
00:19.49 | Nomad_Wanderer | thanks. |
00:20.31 | malreth | I didn't get SeaHooks to work when I tried it last week. |
00:20.51 | Iriel | You COULD just hook ChatFrameEditBox:Insert when your frame is open |
00:21.04 | Iriel | that might make your code simpler |
00:21.34 | Iriel | Actually, you'd have to hook ChatFrameEditBox:IsVisible too |
00:21.46 | Iriel | So maybe it would be messier 8-) |
00:21.55 | Nomad_Wanderer | Hmm. I'm understanding 43% of what you are saying.. |
00:22.15 | Nomad_Wanderer | I think you mean I could have my editbox pretned to be the chatedit box. |
00:22.21 | Nomad_Wanderer | ? |
00:22.26 | Iriel | Well, you only want to subvert about 10% of the SetItemRef function |
00:22.35 | Nomad_Wanderer | Correct.. about 3 lines.. |
00:22.55 | Nomad_Wanderer | Right smack in the middle too :( |
00:23.00 | Iriel | so yes, you could replace edit boxes, but you'd only want that replacement DURING the SetItemRef call, by which point it'll be easier to just do it yourself |
00:23.11 | Iriel | So hooking will be the best bet |
00:24.11 | Nomad_Wanderer | ButI need to edit the middle of the function... I'm not really "hooking", but rather overriding right? |
00:24.19 | Iriel | No, you would be hooking |
00:24.57 | Iriel | your version would probably check the args to see if it's a link you're interested in (your code active, an item link, shift held down), then if it is, do YOUR thing and then return, otherwise call the original |
00:25.19 | Nomad_Wanderer | DOH. |
00:25.22 | Nomad_Wanderer | Yep. Thats right. |
00:25.45 | Iriel | actually, it should be: Your code active AND an item link AND control NOT held down AND shift held down |
00:26.21 | Nomad_Wanderer | Pretty much the same checks that happen in the itemref.lua down to the point I want to insert, with the additional bit of, is my code visible. |
00:27.21 | Nomad_Wanderer | Thanks for the help. |
00:28.57 | Nomad_Wanderer | The end of the Hooking how to (that sounds dirty), says that some of the UI has been moved to load on demand. This area ItemRef.lua is not LoD right? |
00:29.22 | malreth | correct |
00:29.38 | Nomad_Wanderer | Thanks. |
00:30.34 | malreth | Stuff in the AddOns folder can be LoD. FrameXML files are always loaded. |
00:30.39 | shouryuu | rawr people |
00:32.37 | Nomad_Wanderer | Ony tonight.. Not able to play with UI XML :( |
00:39.20 | Tain | Is there any way for me to find out if a specific method exists before I call it? |
00:39.31 | Nomad_Wanderer | huh? |
00:39.32 | cladhaire | you just test for its existance. |
00:39.37 | cladhaire | what do you mean |
00:39.48 | Tain | Some special frames don't have a GetScale() method |
00:39.54 | Nomad_Wanderer | AH. |
00:39.57 | cladhaire | aaah |
00:40.01 | Tain | But I've been using a generic call for all frames until I hit it. |
00:40.22 | cladhaire | and i'm assuming if FrameName.GetScale doesn't work? |
00:40.38 | Tain | Nah, just tried. Errors. |
00:40.42 | cladhaire | boo |
00:40.52 | cladhaire | Not sure if we can get at those.. |
00:42.21 | Tain | Alternately I was trying to figure out if there was a way to find out from the Blizzard xml and lua what frames do have what methods, but there's just stuff that doesn't seem like it's in there. |
00:42.55 | cladhaire | I think Iriel and Legorol were working on some of that informatino |
00:43.12 | cladhaire | Can you compare the methods from the metatable? |
00:43.15 | cladhaire | considering that's where they are |
00:43.28 | cladhaire | try getmetatable(FrameName).GetScale ? |
00:48.14 | Tain | I'll have to try playing with that, I don't have the full get metatable syntax down right. |
00:48.31 | cladhaire | *nod* |
00:57.11 | ScytheBlade1 | hmm - is there any event that triggers when the current target changes? |
01:00.48 | Tain | Yep! All of the events should be listed on the WoW wiki, I always check there first. |
01:00.51 | Tain | PLAYER_TARGET_CHANGED |
01:01.05 | ScytheBlade1 | I looked for TARGET_ |
01:01.07 | ScytheBlade1 | not PLAYER_ |
01:01.16 | ScytheBlade1 | But thanks :) |
01:01.43 | Tain | Ah yeah, sometimes the naming seems not not be consistent. |
01:02.34 | ScytheBlade1 | I get sick of it myself (and I'm sure my guild does also) when their chat log fills up with "Sheeping %t" |
01:02.44 | ScytheBlade1 | So, add a little bit of logic to an addon and tada ;) |
01:11.43 | ScytheBlade1 | huh, there's DUEL_FINISHED but not DUEL_STARTED? |
01:14.26 | Guillotine | guess so |
01:14.51 | ScytheBlade1 | That's annoying, I don't want to be spamming that in a duel ;) |
01:27.01 | Nomad_Wanderer | <EditBox name="$parent_InputBox" inherits="InputBoxTemplate" id="15"> == FaraFrames12_InputBox, when $parent=FaraFrames12 right? |
01:28.17 | Nomad_Wanderer | In Lua, I could Use FaraFrames12_InputBox:Insert(text); to get at that input box |
01:28.53 | *** join/#wowi-lounge kergoth (n=kergoth@c-24-118-219-25.hsd1.mn.comcast.net) |
01:29.04 | Nomad_Wanderer | Is that right? |
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01:37.26 | Iriel | Yes, that's right |
01:39.00 | Iriel | Argh, I just got done with the change summary for the test server build and they're pushing ANOTHER one! |
01:40.13 | Tain | hehe |
01:40.19 | Nomad_Wanderer | I think the christmas content is tied to 1.9 |
01:40.42 | Tain | Why do you think Slouken comes in, Iriel? He needs to wait until you're done so he can have the next one pushed. ;) |
01:40.44 | Nomad_Wanderer | We really appreciate the work Iriel. Please don't get frustrated. |
01:41.39 | Iriel | Well, on the bright side, this one may have the GetFont methods |
01:41.40 | Iriel | That'd be nice |
01:41.49 | Tain | yeah definitely |
01:49.14 | ScytheBlade1 | Is there a variable or function that'll return the current target's name? I've searched the API listing, but can't find it |
01:51.04 | *** join/#wowi-lounge Tem (n=Matt@ip70-177-40-169.br.br.cox.net) |
01:51.11 | Tem | rawr! |
01:52.43 | cladhaire | Anyone know the game of the group indicator that's attached to the PlayerFrame offhand? |
01:53.03 | cladhaire | I dont have the frameXML on my laptop.. and it looks like wdn took the snapshot downloads down |
01:54.17 | cladhaire | wow.. shoot me please. |
01:54.21 | cladhaire | PlayerFrameGroupIndicator |
01:54.23 | cladhaire | shocking. |
01:55.39 | Tem | hah |
01:55.52 | Iriel | ScytheBlade1 : UnitName("target") |
01:56.30 | Nomad_Wanderer | CladHaire.. Why the hell would they name it that. You'd think they'd want it to be some sort of intuitive name or something. |
01:58.15 | Esamynn | lol nomad |
01:58.58 | Esamynn | eek, its Tem, come to crash the irc server? ;) |
01:59.00 | ScytheBlade1 | Iriel, thanks... I guess it takes time to get used to their 'organized' API.... some functions exist, other's done ;) |
01:59.11 | Nomad_Wanderer | Anyway to detect that stupid dancing instrument? I.e. who is using it? |
01:59.53 | Esamynn | maybe, maybe not, depends on what gets sent to the combat log when it is used |
02:00.14 | Nomad_Wanderer | looks like nothing is sent to the combat log |
02:00.53 | Esamynn | then, no, I don't think it can be "detected" |
02:02.25 | Tain | Does the person playing it have an animation? I forget. |
02:05.31 | Beladona|AFK | Damn, Kaeltan has been at walmart a long time |
02:05.40 | Esamynn | heh, no kidding |
02:06.57 | kergoth | mm, the new KC_AutoRepair rocks |
02:08.23 | Osagasu | tell that to Kael |
02:08.31 | Osagasu | when he gets back from... WALMART? |
02:08.32 | Osagasu | XD |
02:14.59 | Esamynn | ~walmart |
02:15.00 | purl | somebody said walmart was the giant box store of the Devil, beware all who shop there! |
02:15.15 | kergoth | hehe |
02:15.17 | kergoth | ~botsnack |
02:15.17 | purl | thanks, kergoth |
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02:19.03 | kergoth | oooh, http://www.bigbold.com/snippets/ looks neat |
02:19.19 | kergoth | its a code snippit pastebin, with tagging like del.icio.us to narrow down by language or whatever |
02:19.33 | cladhaire | interesting |
02:19.37 | kergoth | considering how many little tidbits of code i have floating around.. |
02:19.41 | kergoth | i should make an account and put it all there :) |
02:20.48 | Cair|afk | bela, you there? |
02:20.55 | Beladona | yeah |
02:38.28 | Beladona | wdn is updated with 1.9.0.4879 (current test build) |
02:41.42 | Guillotine | ~emulate me |
02:41.43 | purl | woohoo! spoofing links is fun! |
02:41.59 | Guillotine | ~emulate me |
02:42.02 | purl | Hey Cair, what's your admin password? |
02:42.07 | Guillotine | hehe |
02:43.49 | Esamynn | ~lart guillotine |
02:44.06 | Guillotine | *cough* suckup |
02:44.09 | Guillotine | hehe :P |
02:44.16 | Esamynn | haha |
02:44.32 | kergoth | http://www.bigbold.com/snippets/user/kergoth :) |
02:50.01 | Beladona | is the Test Realm down? |
02:53.59 | ScytheBlade1 | I feel like a complete idiot asking this, but: what's the lua equal to != in a comparison? |
02:54.04 | ScytheBlade1 | ie, if (a != b) then |
02:54.16 | AnduinLothar | ~= |
02:54.33 | ScytheBlade1 | That's what I'm using, hmm |
02:54.51 | Beladona | not works also does it not? |
02:55.04 | AnduinLothar | (not a == b) |
02:55.11 | ScytheBlade1 | I tried not, it didn't work with that if |
02:55.12 | ScytheBlade1 | Oh |
02:55.12 | AnduinLothar | just more typing |
02:55.13 | ScytheBlade1 | Or that |
02:55.42 | AnduinLothar | well, actually it's if not (a == b) then |
02:55.48 | AnduinLothar | unless a's a boolean |
02:56.11 | ScytheBlade1 | Oh, I just fail at basic programming |
02:56.18 | ScytheBlade1 | The string was set to "" |
02:56.19 | ScytheBlade1 | not nill |
02:56.22 | ScytheBlade1 | *nil |
03:00.00 | kergoth | in some languages an empty string would be evaluated as false in boolean context |
03:00.03 | kergoth | so dont feel too bad |
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03:00.33 | AnduinLothar | some janguages. but none of the good ones ;) |
03:00.40 | ScytheBlade1 | lol |
03:00.43 | kergoth | hehe |
03:00.46 | ScytheBlade1 | I'm fluent in PHP ;) |
03:00.50 | ScytheBlade1 | I'm used to random hack jobs ;) |
03:00.51 | LedMirage | hey everyone |
03:00.52 | kergoth | god i wish lua would get a boolean metamethod |
03:01.06 | Tain | Yeah everyone knows lua is a hack language. |
03:01.12 | kergoth | lol |
03:01.13 | ScytheBlade1 | PHP: where "4" == 4 |
03:01.23 | kergoth | damn trolls |
03:01.25 | Tain | Hey Led |
03:01.25 | kergoth | ~herring Tain |
03:01.26 | purl | ACTION whacks Tain on the side of the head with a large red herring named alfred |
03:01.37 | AnduinLothar | well "4" == 4.."" |
03:01.45 | Tain | Not alfred. :( |
03:01.55 | kergoth | be glad it wasnt hugh |
03:01.57 | kergoth | :) |
03:02.08 | AnduinLothar | hugh's the killer whale |
03:02.19 | ScytheBlade1 | wow @ AnduinLothar |
03:02.21 | ScytheBlade1 | Just....wow |
03:02.30 | AnduinLothar | ? |
03:02.46 | AnduinLothar | what'd i miss? |
03:02.56 | kergoth | i second that '?' |
03:03.12 | AnduinLothar | hugh or concatting the int? |
03:03.13 | ScytheBlade1 | <AnduinLothar> well "4" == 4.."" |
03:03.15 | Tain | ~? |
03:04.51 | ScytheBlade1 | Concatting the int is just....scary |
03:05.07 | AnduinLothar | basic typecasting |
03:05.33 | AnduinLothar | same as (String) non-string-object in java |
03:05.42 | ScytheBlade1 | It's just.......concatting an int with a string |
03:05.48 | AnduinLothar | or 4+"" |
03:05.55 | AnduinLothar | in java should work |
03:06.16 | AnduinLothar | works finie in all the good languages ;) |
03:06.40 | AnduinLothar | only the stingy pain in the ass ones have no syntactic sugar and like shafting u on syntax |
03:06.40 | ScytheBlade1 | Still |
03:07.14 | AnduinLothar | Integer.parseInt("4") for example is a pain in the ass |
03:07.32 | AnduinLothar | tonumber("4") is a lil better |
03:08.04 | kergoth | oh, for those who dont know, in lua 5.1, types other than tables have metatables :D |
03:08.07 | kergoth | numbers, strings.. |
03:08.09 | kergoth | good stuff. |
03:08.11 | cladhaire | oh jesus |
03:08.11 | cladhaire | lol |
03:08.22 | kergoth | its one common mt per type, so one for all numbers, one for all strings, etc |
03:08.27 | cladhaire | to we get a boolean comparison metamethod |
03:08.36 | cladhaire | s/to/do |
03:08.53 | kergoth | no bool metamethod yet :( |
03:08.59 | kergoth | no pairs metamethod yet :( |
03:09.00 | cladhaire | damn =( |
03:09.07 | kergoth | at least there's a patch for the pairs one |
03:09.09 | cladhaire | so much magic can happen when we get there =) |
03:09.31 | kergoth | yeah, i want objects that can pretend to be nil for the purposes of type() and boolean context |
03:09.32 | kergoth | hehe |
03:09.36 | cladhaire | ./agree |
03:09.39 | cladhaire | so sexy |
03:09.39 | kergoth | "yep, i'm nil! really!" |
03:09.41 | kergoth | :) |
03:10.41 | Tain | That reminds me, kergoth do you know of any way to check if something (in this case a frame) actually has a specific method before you try to call it? |
03:10.41 | Tain | If you call it and it doesn't exist you get a nil error in WoW. |
03:10.41 | kergoth | if foo.bar then foo:bar() end |
03:10.53 | Tain | Didn't work. Errored on the if even |
03:10.54 | cladhaire | Kergoth: the frames in WoW dont have methods, they're all handled through a metatable |
03:11.11 | kergoth | cladhaire: it doesnt matter. |
03:11.19 | kergoth | if i can call it, i can check if it exists. |
03:11.21 | kergoth | an index is an index |
03:11.22 | AnduinLothar | if foo and foo.bar then foo:bar() end |
03:11.23 | cladhaire | kergoth: but Tain said it thew errors |
03:11.26 | kergoth | regardless of what i do with it |
03:11.34 | kergoth | he didnt say what the error was. |
03:11.36 | Tain | It threw them at me, right in the face. |
03:11.38 | *** join/#wowi-lounge malreth (n=malreth@cpe-70-113-94-7.austin.res.rr.com) |
03:11.42 | kergoth | perhaps, like andiun thinks, foo was nil |
03:11.58 | AnduinLothar | if Type(foo)=="table" and foo.bar then foo:bar() end |
03:12.01 | kergoth | the fact that they use a metatable isnt a factor for the purposes of checking if it exists |
03:12.05 | cladhaire | thats what i told him to do a bit ago |
03:12.10 | cladhaire | thought so, but wasn't sure |
03:12.23 | Tain | I'll log in right now and report back the exacts specifics. |
03:12.26 | kergoth | AnduinLothar: yeah, i've used that quite a bit.. looping over the global environment to find and reparent all the frames that have MainMenuBar as a parent, for example. useful |
03:13.16 | kergoth | moo |
03:13.58 | cladhaire | The new firefox timeout page is a REALLY bad idea.. i dont know how that made it into 1.5 |
03:15.05 | cladhaire | http://img521.imageshack.us/img521/700/blah4zn.png |
03:15.06 | Tain | Oh damnit it does work. I just realized what I did when you suggested it earlier, cladhaire. I was doing: if foo.bar() then |
03:15.20 | cladhaire | Tain: Aaah.. thats why I was so confused.. cause I knew it worked =) |
03:15.23 | cladhaire | I use it all over my code. |
03:15.34 | cladhaire | That firefox page looks like its spyware.. but its not. |
03:15.45 | Tain | I thought it worked too. :/ And... it does. heh |
03:15.46 | cladhaire | and it uses a freaking BUTTON to reload the page.. how horribly suspiscious |
03:17.16 | Beladona | they are trying to dummy it up like MS did |
03:17.31 | Beladona | meaningless error pages ftw |
03:17.57 | ScytheBlade1 | Meaingless? |
03:17.57 | ScytheBlade1 | That's a DNS error |
03:18.02 | cladhaire | But at least MS erro pages don't have sketchy buttons on them.. which you can't tell they're destination without looking at the source. |
03:18.18 | cladhaire | I just think its a bad idea =) |
03:18.23 | cladhaire | Say DNS error OMG your shit is teh broke. |
03:18.29 | ScytheBlade1 | eh |
03:18.32 | ScytheBlade1 | I personally enabled them |
03:18.32 | cladhaire | Now consider phishing schemes. |
03:18.39 | cladhaire | all you have to do now, is make a page that uses that HTML |
03:18.42 | cladhaire | and renders in that way. |
03:18.46 | ScytheBlade1 | Too many times I'd open up a page, tab elsewhere and switch desktops |
03:18.49 | cladhaire | someone clicks the "Reload" button.. and it does magic. |
03:18.57 | ScytheBlade1 | Only to have it flash and get in my way when DNS failed |
03:19.36 | cladhaire | i'm picky about security.. considering i have to deal with it all day long =) |
03:21.52 | Tain | Hey Cair. :) |
03:22.03 | cladhaire | WB Cair =) |
03:22.35 | Tain | Cair, I had an addon idea that well.. hehe |
03:22.44 | Guillotine | hey cair :) |
03:22.54 | Guillotine | have you seen the new emulate of me with purl? |
03:23.03 | Guillotine | oh boy. another one :D what is it tain? |
03:23.05 | LedMirage | How would you like to turn the light on inside your closet and find this inside! http://www.sideshowtoy.com/cgi-bin/category.cgi?category=search&item=2904&type=store |
03:23.23 | Tain | WoW plays cinematics for the opening of a new character, right? Well... what if it were something else? Say... For porn! |
03:23.36 | Guillotine | >_< |
03:23.45 | Guillotine | the cinematics aren't real cinematics |
03:23.51 | Guillotine | its actually flying through the world |
03:23.55 | Guillotine | as if it were a flight path |
03:24.02 | Guillotine | and you had hidden the interface |
03:24.10 | Tain | blah blah blah you keep your "reality" to yourself. |
03:24.26 | LedMirage | It's still a cinematic ;) |
03:24.28 | Guillotine | on the other hand though, did you know you could override the undergarments for characters? |
03:24.36 | Guillotine | make them fully alpha layered... |
03:25.00 | Nomad_Wanderer | Am I hooking right? |
03:25.00 | LedMirage | I wouldn't think they're layers, i think it's just part of the base texture |
03:25.08 | Nomad_Wanderer | http://pastebin.com/449170 |
03:25.15 | Guillotine | nope. its not part of the base texture |
03:25.17 | Guillotine | its a layer |
03:25.21 | Tain | Depends Nomad_Wanderer, are they leaving the money on the pillow afterwards? |
03:25.31 | Guillotine | thats why you can hide it in like WoWModelViewer |
03:25.41 | Nomad_Wanderer | I've used that one so much that its now unfunny :) |
03:25.51 | Tain | It's not unfunny until I stop laughing. :D |
03:26.49 | Tain | Besides, if overriding WoW character undergarments is that interesting then I see no need to rise above prostitute jokes. :) |
03:27.26 | Nomad_Wanderer | Seriously tho. I'm not able to link into my textbox as I thought I would be able too. |
03:28.14 | LedMirage | Bring out your dead! Bring out your dead! |
03:28.42 | LedMirage | I'm not dead yet! |
03:29.12 | LedMirage | nobody? boooh! |
03:29.28 | Beladona | MP: Holy Grail |
03:29.46 | Tain | I'm not sure, Nomad. I'm looking at it but I think my brain went to bed before the rest of me again. |
03:30.38 | LedMirage | help, help! I'm being repressed! |
03:30.43 | Tain | oh... it could be the sleeping pill I took. |
03:31.01 | Tain | Bloody peasant shut up! |
03:31.05 | LedMirage | lol |
03:31.23 | Esamynn|afk | ~monty python |
03:31.25 | purl | it has been said that monty python is horribly unfunny and yet somehow genius I DON'T LIKE SPAM! |
03:31.42 | LedMirage | I just can't stop laughing at the bunny scene |
03:32.03 | Tain | I soiled my armor I was so scared! |
03:32.09 | LedMirage | it depends to me some is hillarious and some just makes me stare at the screen with a big blank stare |
03:32.09 | Esamynn|afk | hmm, i wonder what un-funny person programmed that one :( |
03:32.38 | Tain | I don't argue anymore, comedy is so subjective. |
03:32.47 | LedMirage | nod nod hehe |
03:32.54 | Esamynn|afk | Led, we should come up with our favorite lines from that movie and teach them to purl, msg me your favorites, i'll be back in a bit |
03:32.57 | Tain | I find almost everything Monty Python has ever done to be brilliantly funny. |
03:33.26 | Cair | Okay, sooooo .... |
03:33.26 | LedMirage | afk a min! |
03:33.39 | Cair | who all is here? |
03:33.42 | Tain | But I'll see something that people tell me was the funniest thing ever, and don't understand why. |
03:35.36 | LedMirage | am back |
03:35.40 | *** join/#wowi-lounge slouken (n=hercules@ip68-5-42-243.oc.oc.cox.net) |
03:35.53 | Tain | Hey slouken |
03:35.59 | slouken | Hey Tain |
03:36.05 | slouken | xchat rocks. :) |
03:36.08 | Nomad_Wanderer | Howdy :) |
03:36.08 | Cair | You guys say you want WoWI guilds, huh? |
03:36.13 | LedMirage | Played some CoV tain, got beat up so much but I guess I deserved it for playing a villain |
03:36.15 | Cair | if so, we need guild names |
03:36.22 | Cair | one for each side |
03:36.33 | Tain | I hve a list! |
03:36.34 | Cair | hey Slouken :) |
03:36.36 | LedMirage | ? you guys starting a guild? serious? |
03:36.41 | LedMirage | hola slouken |
03:36.45 | Tain | I have a list of names for guilds I'd like to suggest. |
03:36.45 | slouken | hola |
03:36.46 | Cair | for mod testing and shit, yeah |
03:37.11 | Guillotine | "Legions of Slouken" |
03:37.18 | LedMirage | aww i was hoping to actually play :D well i guess you have to play to test |
03:37.34 | Tain | <General Exception>, <Upcoming Changes>, <Register For Save>, <ReloadUI>, <Beta> |
03:37.45 | Tain | And my favorite, <Slouken's Heroes> |
03:37.49 | LedMirage | I got it! The Knights who say Ni! err, nvm |
03:38.00 | Guillotine | theres actually a guild on my server called that >_< |
03:38.06 | LedMirage | hehe |
03:38.34 | Guillotine | how about something witty. like <Legions of GUIllotine> |
03:38.42 | Guillotine | :) |
03:38.49 | Beladona | I thought you said witty |
03:38.55 | Guillotine | >_< |
03:38.59 | LedMirage | <Orcs Use IRC too> |
03:39.04 | Guillotine | lol |
03:39.42 | Beladona | we want people to know who we are when we make it though |
03:39.46 | Stylpe | <Kings of Convenience> |
03:39.52 | Guillotine | </script jump();> |
03:40.02 | Beladona | <Function Callers> |
03:40.05 | Beladona | lol |
03:40.07 | Guillotine | <whats this box fo> |
03:40.16 | Stylpe | <Script Kiddies> |
03:40.24 | Beladona | <Script Hooks> |
03:40.26 | LedMirage | I haven't been around here long enough, in fact I logged in here last night, so I don't feel like I have much say in your name, though I do hope i could join :D |
03:40.36 | Stylpe | Function Hookers |
03:40.40 | Guillotine | come up with ideas led :) |
03:40.44 | Guillotine | lol |
03:40.44 | Beladona | you said hookers |
03:40.44 | kergoth | hah, Function Hookers is awesome |
03:40.48 | Tain | Oh Led, I already forgot what CoV server you said you were on |
03:40.48 | Guillotine | that is so awesome |
03:40.53 | LedMirage | Guardian |
03:40.59 | Guillotine | <Function Hookers> FTW!!!' |
03:41.05 | LedMirage | lol |
03:41.08 | Tain | I wsa looking through the list about an hour ago and none of them looked right. heh |
03:41.08 | LedMirage | that's so bad |
03:41.35 | Tain | <PROTECTED> |
03:41.38 | Guillotine | although I can just imagine an oblivious GM disbanding our guild for its name... |
03:41.49 | LedMirage | lol |
03:42.00 | Tain | They leat <Miami Sound Machine> exist for almost a year. |
03:42.04 | Tain | I'm not worried. |
03:42.06 | Guillotine | lol |
03:42.19 | Guillotine | so what server are we doing this on? |
03:42.27 | Guillotine | if we do it on Draenor, ill provide all the funds :D |
03:42.35 | kergoth | I used to run <Naked And Famous> |
03:42.39 | Guillotine | lol |
03:42.40 | kergoth | (presidents of the usa song reference) |
03:42.45 | LedMirage | If you want people to know it's wow interface then it has to be obvious no? |
03:42.59 | Guillotine | ya, but it should be witty too |
03:43.00 | Tain | <PROTECTED> |
03:43.11 | Guillotine | no, that will be Tem's rank |
03:43.18 | LedMirage | lol |
03:43.23 | Tain | Oh! |
03:43.27 | Tain | That was the other one. |
03:43.31 | LedMirage | <exception error> |
03:43.33 | Tain | Just name the guild, <Tem> |
03:43.42 | Guillotine | but thatll make the game crash taim... |
03:43.43 | Guillotine | tain* |
03:43.47 | LedMirage | <divide by zero> |
03:43.55 | Cair | Okay, so here's the deal ... I've been afk all this time because I've been getting enough cash together on each side to buy the guild charters ... the server is **Draka** ... I've got Cairenn sitting at the newbie human area and Nneriac sitting at the troll/orc newbie area ... they each have a charter in hand with a placeholder name until we pick one |
03:44.01 | kergoth | <Nil Indexers> |
03:44.19 | Guillotine | is that a pvp server? |
03:44.24 | Guillotine | it should be a normal server |
03:44.25 | Cair | No, PVE |
03:44.29 | Guillotine | ok. good |
03:44.31 | LedMirage | coolness, i'm going to have a reason to play WoW :) |
03:44.32 | Guillotine | this is US i assume? |
03:44.44 | Cair | It has to be PvE or we can't have characters on both sides |
03:44.47 | Guillotine | right |
03:44.52 | Nomad_Wanderer | <Nil Indexers> is not bad :) |
03:44.53 | Cair | yes, North American server, sorry EU folks |
03:44.56 | Guillotine | i wasn't sure if it was a binary or or logical or :) |
03:45.04 | Tain | I like <Nil Index> better. |
03:45.10 | Tain | Or even just <Nil> |
03:45.11 | Guillotine | i like <Function Hookers> the best |
03:45.17 | Guillotine | its just so funny... |
03:45.27 | Guillotine | ill go make a char there after this WSG match cair |
03:45.37 | Beladona | Draka = YAY FOR QUEUES |
03:45.39 | Beladona | hehe |
03:45.46 | Beladona | its a small one though |
03:45.47 | Cair | YourMomsAnAddOn is amusing, but probably best to not ... |
03:45.56 | Tain | <Fatal Exception>, <Upcoming Changes>, <Register For Save>, <Reload>, <Beta>, <Slouken's Heroes>, <Tem> |
03:45.57 | Guillotine | ROFL |
03:45.59 | Beladona | personally I think we should keep it simple |
03:46.01 | Cair | Draka shouldn't have queues Bela, it's one of the new servers |
03:46.02 | LedMirage | hehe |
03:46.10 | Beladona | like wowi horde, wowi alliance |
03:46.15 | Guillotine | nooo |
03:46.17 | Guillotine | it has to be funny |
03:46.27 | Cair | WoWUIDevsA and WoWUIDevsH? |
03:46.28 | Beladona | silence curr |
03:46.45 | LedMirage | WoWi Alliance sounds good and clear |
03:46.46 | Guillotine | cair: i dont think theill allow that b/c it kind of makes it sounds like we're WoW devs |
03:46.58 | Tain | WoWi Alliance, WoWi Empire |
03:47.03 | Guillotine | alliance = <Function Hookers> horde = <YourMomsAnAddon> |
03:47.11 | ScytheBlade1 | lol |
03:47.11 | cladhaire | yes pls. |
03:47.25 | cladhaire | I claim full responsibility for YourMomsAnAddon |
03:47.29 | cladhaire | but release it to WoWi :P |
03:47.44 | LedMirage | Beladone has my vote, <WoWi Alliance> and <WoWi Horde> sound good |
03:47.49 | Guillotine | noooo. too boring |
03:48.00 | Nomad_Wanderer | we dont have to decide now ;) |
03:48.06 | Tain | If it weren't for the fact that it's already an addon name I'd love, <Lua Slingers> |
03:48.18 | Guillotine | plus, you have no vote. you just joined the channel yesterday. if you were supporting my side however... |
03:48.19 | Codayus | Hmm, whats going on? |
03:48.28 | LedMirage | well it isn't funny, but it is clear what it is |
03:48.32 | LedMirage | lmao @ guil heehhe |
03:48.49 | Cair | Majority rules guys |
03:49.08 | Guillotine | i think theres a way to have purl run a vote |
03:49.22 | Beladona | <WOWI.DEV.HORDE> |
03:49.24 | Cair | hey, input |
03:49.25 | Beladona | hehe |
03:49.28 | Beladona | sounds like a table |
03:49.45 | Cair | Can you use punctuation in the names? |
03:49.51 | LedMirage | i was thinking the same |
03:49.52 | Beladona | dunno |
03:49.55 | Guillotine | you can in guild names |
03:49.57 | Cair | hang on, lemme check, brb |
03:50.00 | Esamynn | brb |
03:50.01 | Guillotine | but not player names |
03:50.04 | Nomad_Wanderer | Dont spell out horde or alliace.. |
03:50.06 | Nomad_Wanderer | alliance |
03:50.10 | LedMirage | ahh |
03:50.22 | *** join/#wowi-lounge Esamynn (n=jbcc@d207-216-176-153.bchsia.telus.net) |
03:50.35 | Cair | " . " is an invalid character |
03:50.38 | Guillotine | dang |
03:50.47 | Tain | Well I still like these. <Fatal Exception>, <Reload UI>, <Beta>, <Slouken's Heroes> |
03:50.49 | Nomad_Wanderer | Can someone look at my hook? I don;t think I'm doing it right.. |
03:51.01 | Guillotine | Nomad_Wanderer: then you probably aren't. link? |
03:51.07 | LedMirage | What are your names in Draka again? I can't really alt-tab out of WoW (SLI gets weird) |
03:51.11 | Nomad_Wanderer | http://pastebin.com/449170 |
03:51.21 | Cair | Function Hookers is amusing |
03:51.31 | Cair | but again ... |
03:52.06 | Guillotine | Function Hookers of WoWI |
03:52.07 | Beladona | 1) I think both guilds should be similar in name. 2) we should be easily recognizable by name |
03:52.08 | Cair | lol @ Sloukens Heroes ... reminds me of the old TV series Hogans Heroes |
03:52.09 | Guillotine | then its obvious and funny |
03:52.20 | Cair | I see nottin, I know nottin! |
03:52.22 | Tain | Exactly, Cair. :) |
03:52.31 | LedMirage | brt making characters |
03:52.31 | Cair | agreed Bela |
03:52.34 | TemMC | Kaelten|Walmart: you sleeping there tonight? |
03:52.42 | Beladona | ReloadUI is neat |
03:52.47 | Esamynn | lol |
03:52.50 | Beladona | but then how do we apply that to both sides |
03:52.53 | Codayus | <Slouken's Heroes> and <Fatal Exception> are cool, if you want to avoid <Function Hookers> |
03:53.02 | Guillotine | why avoid Function Hookers? |
03:53.05 | Guillotine | i think thats fine |
03:53.11 | Guillotine | its not obscene |
03:53.13 | Guillotine | in that context |
03:53.19 | Cair | Something indicating UI stuff would be cool |
03:53.22 | Stylpe | It's just clever ;) |
03:53.25 | Beladona | calm down Guillotine |
03:53.31 | Nomad_Wanderer | Slouken's Stuntmen? |
03:53.39 | Beladona | we heard your suggestion, now let people decide |
03:53.47 | Cair | thank you Bela |
03:53.52 | Guillotine | wasn't my suggestion |
03:53.57 | Guillotine | im just an avid supporter :) |
03:53.59 | Codayus | Well, any reference to Slouken does that. Hmmm, could have each side have some reference to him? |
03:54.02 | Cair | that as may be, calm down :p |
03:54.06 | Stylpe | I have a fan :D |
03:54.10 | Beladona | Cair: where is your current character logged in at? |
03:54.13 | Cair | Slouken may not appreciate that |
03:54.16 | Codayus | True. |
03:54.26 | TemMC | I vote for Fatal Exception |
03:54.32 | TemMC | (naturally) |
03:54.34 | Cair | my current is Cairenn, Human starting area ... server is Draka |
03:54.40 | Guillotine | <Slouken's Minions> and <Slouken's Heroes>? |
03:54.41 | Beladona | omw |
03:54.47 | Esamynn | lol |
03:54.47 | Beladona | human, Beladona |
03:54.48 | Codayus | My favorite name is Function Hookers, but Fatal Exception is close. |
03:55.00 | Nomad_Wanderer | I like Script ReloadUI |
03:55.02 | Cair | If Slouken is okay with that, those could work Guil |
03:55.08 | Esamynn | i'd log in now, but I have promised myself I'm not touching the game again until my exams are over |
03:55.15 | Cair | good plan Esamynn |
03:55.18 | Codayus | Nomad_Wanderer: Not funny enough, I don't think. |
03:55.38 | Codayus | Heh, I've got a final on tuesday. |
03:55.39 | Guillotine | I agree with Codayus |
03:55.40 | Nomad_Wanderer | I dont think it needs to be funny. Just identifiable. |
03:55.50 | Tain | The only reason it isn't funny i sbecause we all curse at the amount of time it takes to actually do a reloadui() |
03:55.54 | Guillotine | I think it should either be funny or straight forward. not in between |
03:56.15 | Guillotine | like, not a vague reference thats not funny |
03:56.25 | Cair | inside jokes for the community are perfect :p |
03:56.43 | Beladona | RegisterForSave |
03:56.49 | Beladona | for the Horde |
03:56.49 | Esamynn | ooh, I like it |
03:56.54 | Beladona | and ReloadUI for the Alliance |
03:56.54 | Guillotine | no. then Iriel would refuse to com enear the guild |
03:56.55 | Esamynn | rofl |
03:56.57 | cladhaire | I love it too |
03:56.59 | cladhaire | haha |
03:57.10 | Tain | Yeah I had that listed originally Beladona. I was afriad it would be too inside. :) |
03:57.19 | Guillotine | I'd support it if Iriel would still join the guild... |
03:57.23 | Beladona | well thats my vote |
03:57.24 | Esamynn | we could use RegisterForSave for the horde and SavedVariables for the alliance ;) |
03:57.26 | Guillotine | I think she has RegisterForSavephobia though |
03:57.34 | Esamynn | or mabye the other way around, who are the good guys? :P |
03:57.47 | Beladona | good one Esamynb |
03:58.13 | Beladona | RegisterForSave, SavedVariables |
03:58.15 | Beladona | hmmm |
03:58.23 | Guillotine | I don't really like SavedVariables... |
03:58.32 | Guillotine | RegisterForSave is awesome though |
03:58.37 | Cair | Iriel, you here? |
03:58.43 | cladhaire | ReloadUI for the other side |
03:58.55 | Guillotine | I don't really like ReloadUI personally either... |
03:58.58 | Cair | what is it *supposed* to be? |
03:59.11 | Cair | instead of RegisterForSave? |
03:59.21 | Esamynn | SavedVariables |
03:59.25 | Cair | right |
03:59.27 | Stylpe | Variables_Loaded |
03:59.47 | Guillotine | <YourMomsANilValue> |
04:00.06 | Esamynn | .................... |
04:00.09 | Cair | lol |
04:00.12 | TemMC | Fatal Exception! |
04:00.20 | Stylpe | <Memory Leaks> |
04:00.21 | Esamynn | you would go for that one Tem |
04:00.27 | Guillotine | lol |
04:00.27 | Beladona | RegisterEvent |
04:00.45 | Esamynn | ~emulate tem |
04:00.47 | purl | Dammit, that's it. I'm breaking a new [something]! |
04:00.54 | Guillotine | ~emulate me |
04:00.55 | purl | Hey Cair, what's your admin password? |
04:00.57 | Cair | My problem with YourMomsAnAddOn ... it sounds too much like YourMomsAStrapOn |
04:01.15 | Guillotine | lol |
04:01.22 | Beladona | I just don't like it |
04:01.25 | Cair | me either |
04:01.26 | Guillotine | neither do I really |
04:01.27 | Beladona | too l33t |
04:01.29 | Nomad_Wanderer | Heh.. word association huh cair? |
04:01.41 | Guillotine | but I love <Function Hookers> |
04:01.43 | Cair | hanging out with you freaks? any wonder? |
04:01.54 | Tain | How about <Spoon!> |
04:01.55 | Stylpe | <Strapon Tables> |
04:02.07 | Stylpe | or Functions |
04:02.13 | Guillotine | my personal favorites right now are <RegisterForSave> and <Function Hookers> |
04:02.31 | Nomad_Wanderer | How about something nuaghty in lua? |
04:02.51 | Tain | <PROTECTED> |
04:02.59 | Beladona | blah |
04:03.23 | Cair | boring |
04:03.34 | Tain | Never underestimate the power of the dark side. |
04:03.45 | Beladona | ClearALlPoints |
04:03.48 | Beladona | err |
04:04.02 | ScytheBlade1 | Hmm |
04:04.06 | Cair | btw, need 7 more human newbies to sign the charter, so I can turn it in when we decide on the name |
04:04.06 | Nulkris | <XmlSux> <LuaLovers> |
04:04.12 | Cair | lol |
04:04.13 | ScytheBlade1 | Is there a way to determine if the player is in a duel at the moment? |
04:04.19 | Esamynn | there is always <debugprofilestart> and <debugprofilestop> :P |
04:04.21 | Nomad_Wanderer | Cair I will as soon as we are done with ony |
04:04.25 | Cair | I don't like XMLSux, but LuaLovers is cute |
04:05.12 | Stylpe | You're all a bunck of <Mischief Makers> |
04:05.21 | Stylpe | *bunch |
04:05.24 | Cair | I'm actually kinda liking Sloukens Heroes and Sloukens Minions |
04:05.32 | Beladona | function Horde |
04:05.51 | Tain | <PROTECTED> |
04:05.53 | Cair | but I'm not sure whether he'd be okay with those or not |
04:06.10 | Beladona | that one isn't bad Tain |
04:06.13 | Cair | and he isn't talking to us so ... |
04:06.14 | Esamynn | too bad he is afk..... |
04:06.19 | Cair | can't use the () though |
04:06.26 | Esamynn | ~emulate slouken |
04:06.28 | purl | ACTION pokes some little piece of code.... "I wonder what this does?" ...fiddle fiddle.... *SNAP* |
04:06.47 | Cair | okay, I have to afk a couple minutes, brb |
04:06.53 | Tain | I was hesitating on suggesting this next one but... |
04:06.57 | Tain | <PROTECTED> |
04:07.02 | Beladona | haha |
04:07.12 | Beladona | lets come up with a decision before she gets back |
04:09.17 | Cair | back |
04:09.29 | Cair | so ... |
04:09.46 | Stylpe | <Flagrant Functions> |
04:09.52 | Stylpe | <Perky Programmers> |
04:09.57 | Stylpe | <Super Scripters> |
04:10.25 | TemMC | I'm still on fatal exception |
04:10.37 | TemMC | or "132 crash" |
04:10.52 | Codayus | Yeah, Slouken's Heroes and Slouken's Minions would get my vote. It's amusing, it's got a clear UI reference, and the two names mirror each other. |
04:10.55 | Cair | I crashed WoW? |
04:10.55 | TemMC | or fatal exception 132 |
04:11.04 | TemMC | Cair: /signed |
04:11.08 | Tain | <PROTECTED> |
04:11.14 | Tain | Like I said, just name the guild <Tem> |
04:11.24 | Stylpe | <local Horde> |
04:11.25 | Esamynn | haha |
04:11.27 | kergoth | gods, this reminds me of the guys arguing over the name in that movie, mystery men |
04:11.28 | Stylpe | and vice versa |
04:11.42 | Cair | kerg |
04:11.43 | Esamynn | it moves |
04:11.44 | Cair | input |
04:11.47 | Cair | Slouken |
04:11.48 | Codayus | It moves? |
04:11.48 | Cair | input |
04:11.49 | Esamynn | does it speak? |
04:11.53 | Cair | IRIEL |
04:11.54 | Cair | input |
04:11.58 | slouken | H.E.L.L.O |
04:12.03 | Codayus | It does speak! |
04:12.04 | Esamynn | it speaks! |
04:12.06 | Codayus | Run! |
04:12.19 | slouken | [targeting] |
04:12.26 | slouken | [target acquired] |
04:12.26 | Cair | Kael, input |
04:12.26 | Tain | <Local Horde> <Global Alliance> |
04:12.30 | slouken | ZZZZTTTT!!! |
04:12.32 | Kaelten | on what? |
04:12.34 | Cair | ROFL Tain |
04:12.40 | slouken | Kaelten crumbles to ash |
04:12.48 | LedMirage | Echo Base this is Rogue Two, I found them. Repeat I found them. |
04:12.48 | Beladona | should we ask what slouken things we should name ourselves? |
04:12.59 | Tain | Although I'd still go for <Fatal Exception> and <Slouken's Heroes> |
04:13.07 | Cair | Okay, so here's the deal ... I've been afk all this time because I've been getting enough cash together on each side to buy the guild charters ... the server is **Draka** ... I've got Cairenn sitting at the newbie human area and Nneriac sitting at the troll/orc newbie area ... they each have a charter in hand with a placeholder name until we pick one |
04:13.12 | slouken | I don't care, some of the ones you've mentioned are cute |
04:13.25 | LedMirage | be right back in the game just tweaking chat colors |
04:13.33 | TemMC | <Fatal Exception> ! |
04:13.34 | Beladona | I still prefer <RegisterForSave> and <SavedVariables> |
04:13.36 | Tain | Oh <Hack Language> |
04:13.42 | TemMC | Tain: >< |
04:13.43 | Esamynn | any input on <Sloukens Heros> and <Sloukens Minions> |
04:13.49 | Stylpe | Tain: LOFL |
04:14.06 | Osagasu | wait |
04:14.10 | Osagasu | a UI guild? =D |
04:14.15 | slouken | Mmmm, I don't know if I should be in the guild names... |
04:14.23 | slouken | But you guys make the call. :) |
04:14.27 | slouken | It's your guild... |
04:14.28 | Esamynn | slouken: thats why we wanted to ask you |
04:14.35 | Cair | Osagasu: yes |
04:14.36 | Tain | slouken, would it be a cause of ridicule around the office? :) |
04:14.43 | Codayus | If he doesn't care, then that totally gets my vote. |
04:14.50 | Kaelten | hmm, <Addon Conflict> |
04:14.50 | slouken | Probably nobody would know. :) |
04:14.57 | TemMC | heh... |
04:15.02 | Cair | oh, they'd know |
04:15.06 | Tain | haha |
04:15.08 | Beladona | <FrameXML> <AddOns> |
04:15.09 | TemMC | I get the feeling they would find out |
04:15.20 | Esamynn | sounds like it |
04:15.25 | slouken | Tem, get back to crashing Molten Core. :) |
04:15.35 | Cair | remember dear, you aren't my only contact at BlizzHQ |
04:15.55 | End | <PROTECTED> |
04:16.02 | Esamynn | ~emulate cair |
04:16.04 | purl | ACTION purrs |
04:16.04 | Kaelten | <Incorrect Version Number> |
04:16.05 | slouken | It's up to you guys, I don't care |
04:16.24 | Cair | <AddOns> <Macros> |
04:16.29 | TemMC | Cair: no! |
04:16.37 | Kaelten | <Keypress Required> |
04:16.40 | Esamynn | sigh, well he isn't being very insteresting is he? :( |
04:16.40 | Cair | HAH |
04:16.46 | slouken | lol |
04:16.46 | TemMC | My votes are on <I crash WoW> and <Fatal Exception> |
04:16.57 | Beladona | wonder why |
04:17.04 | Kaelten | <Stack Overflow> |
04:17.05 | slouken | You could have WTF and WDB :) |
04:17.14 | Beladona | hey |
04:17.16 | TemMC | I like it |
04:17.17 | Beladona | ............. |
04:17.18 | Cair | yeah |
04:17.25 | slouken | kinda lame, but ... |
04:17.27 | TemMC | <WTF and WTB> |
04:17.30 | Cair | well, except ... wtf ... |
04:17.31 | TemMC | no, I like it |
04:17.32 | Beladona | home run by slouken, and the crowd cheers |
04:17.44 | Esamynn | yah, the wtf could be a problem |
04:17.46 | Tain | Yeah we might catch slack for the name WTF :) |
04:17.51 | slouken | lol |
04:17.56 | Kaelten | <The damn code should work but all I get is a bad frameXML error> |
04:18.09 | Cair | even though YOU guys (points at Slouken) created the folder :p |
04:18.11 | Osagasu | <XML Junkies> |
04:18.11 | slouken | "In other news, newly formed UI community guild banned for name suggested by slouken" |
04:18.13 | Stylpe | <Bots> |
04:18.19 | Cair | I still see us getting in shit for it |
04:18.20 | Codayus | Sad but true. No offence to slouken, but there are GMs around who'd disband a guild named WTF. :-/ OTOH, what are the odds of meeting one? |
04:18.24 | Guillotine | haha |
04:18.25 | Beladona | nice |
04:18.32 | TemMC | It wouldn't make sense if it was separated from "WTB" |
04:18.41 | Cair | oh, there we go ... WTF and Bots |
04:18.42 | Tain | We need two guild names though, Tem. |
04:18.43 | slouken | WDB |
04:18.45 | Osagasu | <LUA Addicts> |
04:18.49 | Cair | two seperate names |
04:18.55 | slouken | Lua Whores is right out, yes? |
04:18.56 | Codayus | Name one guild <WTF and WDB> and the other <WDB and WTF>? A bit silly... |
04:18.57 | Iriel | KOTW got disbanded on Dark Iron |
04:19.03 | Stylpe | Or maybe <Botterz> |
04:19.04 | Iriel | So I think WTF would be likely to die |
04:19.07 | Cair | I do too, Bela |
04:19.15 | Tain | There is some support for <Function Hookers> still, slouken |
04:19.16 | Nomad_Wanderer | WTF/Account |
04:19.23 | Esamynn | I like <SavedVariables> and <RegisterForSave> but the question is, which side gets the evil one? :) |
04:19.25 | Cair | can't use / |
04:19.25 | Guillotine | tain: ya! go Function Hookers! |
04:19.25 | Osagasu | no, Keepers of the Wang was disbanded |
04:19.29 | Osagasu | KOTW is fine |
04:19.29 | Stylpe | Ooh, slouken, wanna hear something neat? |
04:19.31 | Codayus | <Function Hookers> amuses me, but if we want a matched pair of names... |
04:19.33 | Iriel | RegisterForSave is the horde,obviously |
04:19.40 | Stylpe | I'm playing WoW with a game pad :D |
04:19.41 | Iriel | Sorry, you're right KOTW is fine 'Wang' was not fine. |
04:19.46 | Beladona | Iriel: opinion on <RegisterForSave> (horde) and <SavedVariables> (alliance) |
04:19.49 | Guillotine | <Function Hookers> and <Hookers of Functions> |
04:19.51 | Cair | and hello Iriel, bout time you got involved in the conversation |
04:19.57 | Iriel | I was watching a movie, sorry |
04:19.59 | TemMC | I don't like SavedVariables |
04:20.02 | Cair | not allowed! |
04:20.04 | TemMC | but Register for save is cool |
04:20.08 | Codayus | Guillotine: Okay, that's just stretching. |
04:20.12 | Beladona | well they kind of go together |
04:20.13 | Guillotine | hehe |
04:20.14 | slouken | waitwait |
04:20.24 | Cair | oh god .... |
04:20.31 | Tain | no no on |
04:20.31 | Codayus | Oh dear... |
04:20.32 | Guillotine | SILENCE! Slouken has spoken |
04:20.32 | Esamynn | then come up with some thing else that is evil so we can match RegisterForSave Tem |
04:20.37 | TemMC | oh dear... they are pulling geddon... |
04:20.38 | Esamynn | uh oh |
04:20.43 | TemMC | <PROTECTED> |
04:20.44 | Esamynn | ~emulate slouken |
04:20.45 | purl | ACTION picks up a bug swatter ... *splat* ... *splat* ... Ewww, that was a big one... |
04:20.45 | End | geddon is fun |
04:20.45 | Tain | I want to know if we're going to break the game by using a guildname that IS a function name |
04:20.52 | slouken | GarbageCollectors and RegisterForSave |
04:20.53 | End | especially when someone isn't paying attention |
04:20.58 | Cair | bleh |
04:20.58 | slouken | but... they're both evil. :) |
04:21.05 | Guillotine | tain: haha. that would be hilarious |
04:21.22 | slouken | "Don't you wish you had a lua debugger" |
04:21.28 | slouken | a bit long? :) |
04:21.32 | Cair | rather |
04:21.35 | Beladona | ErrorLine:356 |
04:21.36 | Codayus | heh |
04:21.42 | Stylpe | <Bug Swatters> |
04:21.53 | Cair | bleh |
04:21.58 | Nomad_Wanderer | ErrorLine:365 |
04:22.03 | slouken | Okay, my ideas are lame. :) |
04:22.06 | Iriel | UIParent would be vaguelly amusing |
04:22.08 | Beladona | wait |
04:22.12 | Tain | John:316 |
04:22.13 | Cair | hehehe |
04:22.15 | Beladona | remember that button error we had a while back |
04:22.15 | slouken | WorldFrame and UIParent? |
04:22.16 | TemMC | I like that |
04:22.21 | Beladona | trying to remember it |
04:22.24 | Cair | those could work |
04:22.26 | Guillotine | <My UIDaddy could beat up your UIParent> |
04:22.34 | End | I like UIParent |
04:22.46 | Tain | I'd support WorldFrame and UIParent |
04:22.46 | Stylpe | <MinimapCluster> too |
04:23.00 | Beladona | I would go with WorldFrame / UiParent |
04:23.05 | Cair | Nil Function was cute |
04:23.16 | Cair | but what would the other side be? |
04:23.18 | Guillotine | I like <Function Hookers> better, but I would go with WorldFrame/UIParent too |
04:23.26 | Tain | <Fatal Exception> and <Nil Function> |
04:23.31 | Beladona | getfenv |
04:23.32 | Codayus | I still like Slouken's Heroes/Minions |
04:23.42 | Cair | heheheh Bela |
04:23.47 | Beladona | getfenv, gcinfo |
04:23.48 | Stylpe | This discussion will never end =P |
04:23.48 | Guillotine | I like Slouken's Heroes/Minions as well |
04:23.50 | Osagasu | I don't want something with Slouken in it |
04:23.50 | slouken | C Stack Overflow |
04:23.55 | slouken | lol |
04:23.55 | Guillotine | haha |
04:24.03 | cladhaire | I still vote for YourMomIsAnAddon |
04:24.12 | Cair | <getfenv> <gcinfo> ? |
04:24.13 | Osagasu | are we really doing this? |
04:24.17 | Tain | Yeah but then you'll get to hear Tem say he crashed your mom |
04:24.17 | Codayus | I agree with Stylpe. |
04:24.18 | Esamynn | Cair, you can only use letters and numbers right, no punctuation? |
04:24.24 | Cair | correct |
04:24.28 | Guillotine | tain: ROFL |
04:24.30 | Esamynn | dang |
04:24.32 | Osagasu | what server? |
04:24.39 | Esamynn | I was thinking WorldFrame:SetStrata ;) |
04:24.40 | Cair | Osagasu: Okay, so here's the deal ... I've been afk all this time because I've been getting enough cash together on each side to buy the guild charters ... the server is **Draka** ... I've got Cairenn sitting at the newbie human area and Nneriac sitting at the troll/orc newbie area ... they each have a charter in hand with a placeholder name until we pick one |
04:24.43 | Codayus | Draka |
04:24.59 | slouken | Okay, back to baby bedtime. Have fun you guys. :) |
04:25.04 | Osagasu | :? |
04:25.05 | Nomad_Wanderer | Thanks slouken! |
04:25.09 | Beladona | seeya slouky |
04:25.10 | cladhaire | later slouken |
04:25.10 | End | cya slouken |
04:25.15 | Codayus | Bye slouken |
04:25.16 | Esamynn | and UIParent:SetStrata, their both evil ;) |
04:25.20 | Osagasu | come back! |
04:25.23 | Cair | Slouken ... you'd accept Slouken's Heroes, Slouken's Minions? |
04:25.38 | Osagasu | If I had to choose between the two I'd say minions |
04:25.49 | Esamynn | we are choosing 2 |
04:25.52 | slouken | Cair, yes |
04:25.56 | Osagasu | ah |
04:26.02 | Nomad_Wanderer | Bela has a point |
04:26.05 | Osagasu | <XML Addicts> <LUA Junkies> |
04:26.08 | Cair | I tend to agree |
04:26.09 | Codayus | We need 1 for horde and 1 for alliance, and it would be nice to have them match. |
04:26.20 | slouken | Lua Lovers / Lua Haters. :) |
04:26.23 | slouken | Sorry, gotta run |
04:26.26 | cladhaire | RegisterForSave and ... something would be perfect |
04:26.34 | Esamynn | something else that is taboo |
04:26.36 | Nomad_Wanderer | wLua Lovers, XML Faters? |
04:26.38 | Beladona | hmmm |
04:26.39 | Codayus | Okay, Osagasu's idea is okay. |
04:26.39 | Nomad_Wanderer | Xml Haters |
04:26.45 | Stylpe | <LoadOnDemand>? |
04:26.47 | Iriel | LoadOnDeand? |
04:26.51 | Beladona | haha |
04:26.52 | cladhaire | oooh |
04:26.52 | Stylpe | :D |
04:26.52 | Beladona | nice |
04:26.53 | cladhaire | i like |
04:26.54 | Codayus | Nomad's is better. |
04:26.55 | Iriel | Except spelled right |
04:26.55 | Tain | Ok here's some pairs I think we've had some positive reactions to. |
04:26.57 | Cair | LoadOnDemand and ???? |
04:27.06 | Iriel | RegisterForSave and LoadOnDemand |
04:27.06 | Tain | <RegisterforSave> <LoadOnDemand> |
04:27.08 | Stylpe | and RegisterForSave |
04:27.10 | Beladona | <RegisterForSave> <LoadOnDemand> |
04:27.13 | Codayus | Oooh! Okay, LoadOnDemand and RegisterForSave! |
04:27.13 | cladhaire | Tain: I agree |
04:27.20 | Cair | we're agreed? |
04:27.21 | Tain | Ok let me list these out. |
04:27.22 | Tain | <UIParent> <WorldFrame> |
04:27.23 | Tain | <Fatal Exception> <Stack Overflow> or <Nil Function> |
04:27.23 | Tain | <Slouken's Heroes> <Slouken's Minions> |
04:27.23 | Tain | <RegisterforSave> <LoadOnDemand> |
04:27.39 | cladhaire | Wow.. I think this is the geekiest chat that's ever happened on freenode.. and thats saying a lot =) |
04:27.39 | Esamynn | LoadOnDemand isn't evil... |
04:27.48 | Cair | <getfenv> <gcinfo> |
04:27.50 | Codayus | So that can be the alliance version. |
04:27.54 | Beladona | yeah but alliance isn't evil |
04:27.54 | Stylpe | <Function Hookers> <Table Iterators> |
04:27.56 | kergoth | cladhaire: nope |
04:27.58 | Beladona | so it works |
04:27.58 | kergoth | cladhaire: it isnt :) |
04:28.08 | Esamynn | technically, neither is horde :P |
04:28.08 | cladhaire | kergoth: I knew of all people you'd have a counter =) |
04:28.13 | cladhaire | <3 |
04:28.20 | Codayus | I vote for RegisterForSave and LoadOnDemand, unless someone can think of something good to go with function hookers. |
04:28.29 | Stylpe | I just did |
04:28.38 | Codayus | I said, something *good*. :-P |
04:28.41 | Cair | Tain, relist again please, adding the last couple? |
04:28.43 | Stylpe | bah |
04:28.47 | Kaelten | <Event Handlers> |
04:28.53 | Tain | Far be it for me to try to pretend to be high-brow, but I don't think <Function Hookers> is a good one, realistically. |
04:29.02 | Beladona | agreed |
04:29.08 | Cair | who is acemaster? |
04:29.15 | Kaelten | acemaster? |
04:29.22 | Tain | That's me.. oh you said ace |
04:29.27 | Tain | nevermind |
04:29.34 | Iriel | The only thing I can come up to go with Function Hookers would be <Keepers of the Wiki> but thats not all that good. |
04:29.35 | Beladona | Codayus is with us FYI, Cair |
04:29.41 | Codayus | I signed already. |
04:29.43 | Nomad_Wanderer | <Stack Overflow> or <Nil Function> are my fav's. |
04:29.46 | Beladona | k |
04:29.57 | AnduinLothar | wtf are u talkign about? |
04:30.05 | Nomad_Wanderer | hehe |
04:30.06 | Beladona | yes! |
04:30.07 | kergoth | nil function doesnt make any sense. thats two different lua types |
04:30.10 | Cair | AnduinLothar: Okay, so here's the deal ... I've been afk all this time because I've been getting enough cash together on each side to buy the guild charters ... the server is **Draka** ... I've got Cairenn sitting at the newbie human area and Nneriac sitting at the troll/orc newbie area ... they each have a charter in hand with a placeholder name until we pick one |
04:30.11 | Stylpe | Shh! Don't tell him! |
04:30.18 | Guillotine | whoa. did you guys know that Slouken isn't in the name filter? |
04:30.28 | Codayus | .... |
04:30.28 | Guillotine | think he'll mind that my char is named slouken? |
04:30.30 | Guillotine | hehe |
04:30.32 | Cair | yes |
04:30.34 | Codayus | Yes. |
04:30.36 | Guillotine | i was sure it would be filtered... |
04:30.40 | Esamynn | ~lart cair |
04:30.40 | Tain | Ok I'm going to post the list again. |
04:30.42 | Esamynn | oops |
04:30.47 | Beladona | not only that, but people will bother you |
04:30.47 | Cair | and if he won't mind, others will |
04:30.47 | Esamynn | ~lart guillotine |
04:30.48 | Beladona | a lot |
04:30.50 | End | I'm not surprised...slouken isn't really a high profile name like the CMs are. |
04:30.53 | Esamynn | ~sorry cair |
04:30.54 | purl | ACTION apologizes to cair |
04:30.54 | Codayus | Bliz doesn't have much in the way of name filters. |
04:31.02 | Tain | <UIParent> <WorldFrame> |
04:31.02 | Tain | <Fatal Exception> <Stack Overflow> |
04:31.03 | Tain | <Slouken's Heroes> <Slouken's Minions> |
04:31.03 | Tain | <RegisterforSave> <LoadOnDemand> |
04:31.03 | Tain | <getfenv> <gcinfo> |
04:31.03 | Tain | <Function Hookers> <Event Handlers> |
04:31.18 | Codayus | You can have a GM change your name, then create a new char with the same name...silly. |
04:31.24 | Stylpe | I give my vote to RFS and LOD |
04:31.40 | Nomad_Wanderer | Hehe.. I was able to name my character Unit |
04:31.43 | AnduinLothar | so ur making horde and alliance guilds on the same server? |
04:31.47 | Beladona | haha |
04:31.47 | Cair | yes |
04:31.48 | Esamynn | yes |
04:31.50 | Codayus | AnduinLothar: Yeah |
04:31.52 | End | it's a PVE server |
04:31.53 | AnduinLothar | what for? |
04:31.57 | Beladona | we should name all our chars after ui elements |
04:31.58 | Cair | US server, PvE |
04:32.00 | Beladona | hehe |
04:32.07 | Cair | we can do that after if we want Bela |
04:32.17 | AnduinLothar | what, for us coders? |
04:32.21 | Cair | AnduinLothar: yes |
04:32.24 | AnduinLothar | a guild full of idlers? |
04:32.30 | Cair | yup |
04:32.33 | AnduinLothar | heh |
04:33.02 | Codayus | You make it sound like a bad thing. :-) |
04:33.18 | Beladona | we can use it for other means than idling |
04:33.20 | Beladona | such as testing |
04:33.21 | Kaelten | human and orc? |
04:33.21 | AnduinLothar | <Function Hookers> <Event Handlers> sounds good to me. long as the hookers are alliance |
04:33.25 | Esamynn | see I think <LoadOnDemand> goes better with <LoadWith>, but thats me |
04:33.31 | Beladona | I may even actually play |
04:33.36 | Beladona | been wantng a new char |
04:34.07 | Cair | so? |
04:34.25 | Kaelten | are we doing humans and orcs? |
04:34.37 | End | I kinda see one side ending up the side everyone uses, and the other side not getting used much at all. |
04:34.42 | Stylpe | Even better: <Runaway Function Hookers> <Rabid Event Handlers> |
04:34.43 | Cair | to get the charters signed, yes |
04:35.02 | Beladona | <OnLoad> <OnUpdate> |
04:35.18 | Kaelten | stylpe : lol |
04:35.18 | Guillotine | whos the one on horde side? |
04:35.27 | Cair | no one right now |
04:35.30 | Guillotine | oh |
04:35.34 | Guillotine | >< |
04:35.52 | Cair | I need 4 more human newbs to sign the charter on this side, and the name decided |
04:36.04 | Cair | then I'll switch to horde side, rinse & repeat |
04:36.12 | Beladona | Cair, make me leader. I can invite while you are talking here |
04:36.18 | Esamynn | brb |
04:36.26 | Cair | can't bela |
04:36.30 | Guillotine | ok. ill make an alliance char then |
04:36.40 | cladhaire | signing onto alliance now. |
04:37.07 | Legorol | gimme access to US servers! |
04:37.17 | Cair | :( Legorol |
04:37.40 | Cair | pick names! |
04:37.45 | Cair | decide already! |
04:37.57 | Legorol | <WorldFrame> and <UIParent> |
04:37.57 | ScytheBlade1 | Is there any way I can tell if I'm in a duel currently? The only event listed is DUEL_FINISHED |
04:38.08 | ScytheBlade1 | There's no DUEL_STARTED, nor can I find a function that'll tell me ;) |
04:38.35 | Iriel | Hook the AcceptDuel function ? |
04:38.38 | Legorol | How'bout <XML> and <Lua> |
04:38.51 | Cair | who is Yendor? |
04:38.54 | End | me |
04:38.57 | Tain | <UIParent> <WorldFrame> |
04:38.57 | Tain | <Fatal Exception> <Stack Overflow> |
04:38.57 | Tain | <Slouken's Heroes> <Slouken's Minions> |
04:38.57 | Tain | <RegisterforSave> <LoadOnDemand> |
04:38.57 | Tain | <getfenv> <gcinfo> |
04:38.58 | Tain | <Function Hookers> <Event Handlers> |
04:38.58 | slouken | Back... that appeals to the programmer in me. :) |
04:39.00 | Codayus | The simple option...works for me, I suppose, |
04:39.06 | End | wouldn't let me do End |
04:39.12 | Legorol | hi slouken |
04:39.17 | Legorol | help us pick a name! |
04:39.19 | End | maybe cuz it is a PVE server I'll create a horde character called Rodney |
04:39.20 | slouken | Although I like RegisterForSave and LoadOnDemand, which is addon specific |
04:39.21 | ScytheBlade1 | Heh, of course. Why exactly there's a DUEL_FINISHED but no DUEL_STARTED is beyond me, but that'll work. Thanks. |
04:39.48 | Tain | I like <Fatal Exception> and <Stack Overflow> first, <RegisterforSave> <LoadOnDemand> second |
04:39.56 | Legorol | slouken, I don't suppose you can get me access to US servers, I only have EU account :-) |
04:39.58 | Iriel | They can be Tem's special guild |
04:40.14 | AnduinLothar | heh <Fatal Exception> and <Stack Overflow> is pretty good |
04:40.16 | Guillotine | if you manually edit something in the WTF folder, do you have to restart WoW? |
04:40.20 | Codayus | Yeah, the US/EU server split sucks. :- |
04:40.21 | Iriel | I can get you access.... for $19.95 and $15/month ? |
04:40.24 | Codayus | :-/, even |
04:40.39 | Legorol | Iriel, where's your profit margin.. |
04:40.43 | Guillotine | lol |
04:40.46 | Esamynn | haha |
04:40.51 | Cair | hi .. need 1 more sig, and a DECISION |
04:40.52 | Legorol | you might be an awesome coder, but you'll never cut it on the stockmarket.. |
04:40.54 | Iriel | For you, i'm doing it at cost |
04:41.04 | cladhaire | alright folks.. i'm off.. got a long day of hooking in front of me tomorrow. |
04:41.06 | Legorol | that's nice of you |
04:41.10 | Kaelten | signing in cair |
04:41.11 | Beladona | we need to vote on it |
04:41.23 | Beladona | no more suggestions, just votes |
04:41.25 | clad|sleep | *wave* |
04:41.32 | Legorol | which server is it btw? |
04:41.33 | Cair | have sigs, just need decision |
04:41.34 | Esamynn | I think <Fatal Exception> and <Stack Overflow> go togeather better then <RegisterforSave> <LoadOnDemand> |
04:41.39 | Codayus | Draka |
04:41.52 | Legorol | fatal exception/stack overflow i don't like, they are not UI coding specific |
04:41.57 | AnduinLothar | <PROTECTED> |
04:41.58 | Legorol | they sound too much like C |
04:41.59 | Esamynn | but the latter two are addon specific sooo.... |
04:42.06 | Beladona | nice, who named themselves Getfenv |
04:42.09 | Tain | No, they're the results of our UI coding, Legorol . :) |
04:42.11 | Cair | list again, please? |
04:42.12 | Nomad_Wanderer | <Fatal Exception> and <Stack Overflow> |
04:42.13 | Guillotine | I did :D |
04:42.15 | AnduinLothar | i dont wanna be in a guild named RegisterforSave O.o |
04:42.16 | Beladona | heh |
04:42.21 | AnduinLothar | lame |
04:42.24 | Tain | <UIParent> <WorldFrame> |
04:42.24 | Tain | <Fatal Exception> <Stack Overflow> |
04:42.24 | Tain | <Slouken's Heroes> <Slouken's Minions> |
04:42.24 | Tain | <RegisterforSave> <LoadOnDemand> |
04:42.24 | Tain | <getfenv> <gcinfo> |
04:42.25 | Tain | <Function Hookers> <Event Handlers> |
04:42.27 | Beladona | then dont |
04:42.30 | Cair | vote |
04:42.32 | Cair | period |
04:42.33 | Esamynn | RegisterForSave is one of the most popular ones Nomad |
04:42.37 | Nomad_Wanderer | <Fatal Exception> and <Stack Overflow> |
04:42.40 | Legorol | what about the getfenv/getsenv? |
04:42.46 | Esamynn | sorry i mean Anduin |
04:42.46 | Guillotine | how about <Slouken's Hookers>? |
04:42.51 | ScytheBlade1 | lol |
04:42.53 | Guillotine | combine the two... |
04:42.53 | Esamynn | ~lart guillotine |
04:42.54 | ScytheBlade1 | nice |
04:42.55 | Cair | NO MORE SUGGESTIONS |
04:42.56 | Osagasu | Even Handlers... no. |
04:42.57 | kergoth | slouken the pimp |
04:42.58 | Cair | VOTE |
04:43.00 | Tain | How about no more suggestions from Guillotine. |
04:43.00 | AnduinLothar | <Fatal Exception> and <Stack Overflow> |
04:43.00 | Beladona | vote |
04:43.10 | Osagasu | [11:42pm] <Tain> <Fatal Exception> <Stack Overflow> <--my vote. |
04:43.15 | Guillotine | I vote Function Hookers/Event Handlers |
04:43.21 | TemMC | Fatal Exception! |
04:43.25 | kergoth | <Tain> <Fatal Exception> <Stack Overflow> <--my vote as well |
04:43.30 | TemMC | aaaand Geddon down |
04:43.32 | Beladona | <RegisterForSave> <LoadOnDemand> |
04:43.32 | Guillotine | looks like thats it then |
04:43.38 | TemMC | that's our first geddon pull :) |
04:43.40 | Iriel | RFS/LOD |
04:43.44 | Cair | RfS LoD |
04:43.47 | End | <Fatal Exception> and <Stack Overflow> |
04:43.50 | Guillotine | Ill go RFS, LOD too then |
04:43.51 | Kaelten | FE SO |
04:43.53 | End | that's my vote |
04:43.54 | Legorol | <Function Hookers> <Event Handlers> |
04:43.55 | Esamynn | <RegisterForSave> <LoadOnDemand>, those fit us better than the crash ones I think |
04:44.02 | Legorol | that was my vote |
04:44.05 | Iriel | Apart from Tem, anyway Esamynn |
04:44.09 | Guillotine | lol |
04:44.21 | Esamynn | true, i've managed to crash WoW a fair bit myself though |
04:44.26 | Codayus | RFS/LOD |
04:44.30 | ScytheBlade1 | <Guillotine> how about <Slouken's Hookers>? <-- just lol... |
04:44.33 | Iriel | Likewise, but Tem is more, reliable. |
04:44.43 | Tain | I'm going with <Fatal Exception> <Stack Overflow> |
04:44.57 | Esamynn | Tem can reproduce it more often, agreed |
04:45.03 | Guillotine | looks like its either FE/SO or RFS/LOD |
04:45.19 | Tain | Brilliant deduction, why not count 'em up. |
04:45.23 | Esamynn | ok, so lets get a final vote on those 2 |
04:45.25 | Legorol | then let's ahve a 2nd round |
04:45.26 | Cair | RfS LoD is more wow specific |
04:45.28 | Esamynn | and only those 2 |
04:45.40 | Legorol | LoD is a recent term... |
04:45.49 | Kaelten | ok I have an idea |
04:45.52 | Legorol | if it's between those too, I'm for RFS/LOD |
04:45.53 | Cair | the count is about equal on each |
04:45.54 | Kaelten | everyone PM me with their vote |
04:46.00 | Kaelten | I'll add em up and post the scores |
04:46.05 | Guillotine | ya. letes do a silent ballet |
04:46.11 | Guillotine | i think cair should be counter though... |
04:46.14 | Legorol | i'd rather do one with music |
04:46.17 | Guillotine | not that I don't trust you kael |
04:46.18 | Cair | nope, send to Kael |
04:46.20 | Esamynn | hmm, do we trust Kaelten... :P |
04:46.23 | Kaelten | lol |
04:46.25 | Cair | I've already sent mine |
04:46.42 | Guillotine | can i change my nick and vote again? |
04:46.52 | Esamynn | ~cheeseslap guillotine |
04:46.53 | purl | ACTION slaps guillotine around with a piece of swiss |
04:47.04 | Cair | I'm running to SW so I can turn this in when we get the decision |
04:47.05 | Legorol | btw, which server is this? |
04:47.06 | Beladona | it would have been a lot easier without the extra spam |
04:47.07 | Guillotine | wow. ive been getting lots of ~lart s recently. and the similar |
04:47.11 | Legorol | i'll go pilfer a US account |
04:47.36 | Beladona | so are we sending pms or what? |
04:47.40 | Esamynn | I did |
04:47.41 | Osagasu | Cair, can you even change the guild name before turning in the charter? |
04:47.51 | Esamynn | Yes |
04:47.57 | Tain | erm what server is it again? |
04:48.03 | Kaelten | ok I've goten 11 votes any more? |
04:48.10 | Osagasu | Draka |
04:48.11 | Codayus | Draka |
04:48.34 | Stylpe | Reminds me of the sound Pacman makes |
04:48.36 | Kaelten | going once |
04:48.45 | End | going twice, with rice? |
04:48.52 | kergoth | mm, rice |
04:48.52 | Kaelten | going twice with rice |
04:49.01 | Kaelten | going thrice with mice |
04:49.18 | Kaelten | totals are: |
04:49.18 | Kaelten | RFS/LOD : 9 |
04:49.18 | Kaelten | SO/FE : 2 |
04:49.29 | Codayus | pwned! |
04:49.37 | Cair | Okay, which is which? |
04:49.38 | Tain | Dewey Defeats Truman! |
04:49.42 | Osagasu | someone changed their votes. :P |
04:49.44 | Kaelten | hmm |
04:49.46 | Tain | REgister for Save is Horde |
04:49.53 | Legorol | please someone enlighten me which server it is.. |
04:49.54 | Kaelten | want to vote for that too? |
04:49.54 | Codayus | Yeah |
04:49.57 | Cair | LoadOnDemand for Alliance? |
04:49.58 | Codayus | Legorol: For the 3rd time, Draka |
04:50.00 | Kaelten | legorol : Draka |
04:50.05 | Esamynn | poor Horde, they aren't evil, just misunderstood |
04:50.10 | Beladona | yes LOD for alliance |
04:50.12 | kergoth | Esamynn: indeed |
04:50.14 | Tain | So is Register for Save. |
04:50.18 | Guillotine | cair, can you set the guild info as channel topic? |
04:50.22 | Nomad_Wanderer | Wait a minute who counted the votes? |
04:50.24 | Iriel | What Tain said 8-) |
04:50.27 | Esamynn | Tain: good point |
04:50.29 | Guillotine | Kaelten did |
04:50.34 | Nomad_Wanderer | FE/SO got more tha 2 votes ... Scroll back :) |
04:50.35 | Esamynn | ~comfort temMc |
04:50.36 | purl | There, there, temMc. It's OK. I'm here for you. |
04:50.48 | Codayus | Nomad_Wanderer: We did a 2nd round of private voting. |
04:50.50 | Tain | Yeah so people changed their votes, that's why a silent ballot is fine. |
04:50.51 | Codayus | A runoff. |
04:50.52 | Legorol | lol sorry i missed the last time you guys said it |
04:50.58 | AnduinLothar | i voted for it so it got atleast 3 |
04:51.01 | Codayus | Yay! |
04:51.19 | AnduinLothar | wait, i missed private voting.. |
04:51.19 | Guillotine | oh. theres the problem. Legorol didn't vote in the silent ballot round... |
04:51.25 | Guillotine | so did Anduin. lol |
04:51.29 | Legorol | Guillotine, i did |
04:51.37 | Guillotine | oh. then just Anduin missed it |
04:51.39 | Codayus | That's not enough to change the result... |
04:51.55 | Nomad_Wanderer | Oh.. Sorry I was leveling up TargetByName("Unit").. He's now level 2! Whatever you guys decide is fine with me |
04:51.56 | TemMC | We all know how I voted :) |
04:52.03 | Cair | Okay, who else wants an invite right now to the alliance side of the guild? |
04:52.05 | AnduinLothar | Recount! i'm sure there musta been a chad here somewhere.. |
04:52.11 | Esamynn | purl, Draka is the WoWI-lounge WoW server where their two guilds <RegisterForSave> and <LoadOnDemand> play with with the WoW UI |
04:52.12 | purl | Esamynn: okay |
04:52.13 | TemMC | We can't change that alliance side? |
04:52.32 | Esamynn | LoD is you're friend |
04:52.33 | kergoth | i'll be playing horde |
04:52.35 | Legorol | about character names: are they suposed to be funny? |
04:52.43 | Esamynn | ~draka |
04:52.44 | purl | i guess draka is the WoWI-lounge WoW server where their two guilds <RegisterForSave> and <LoadOnDemand> play with with the WoW UI |
04:52.58 | Kaelten | I have kaelten as my alliance I'm probably going to be something else on horde |
04:52.59 | TemMC | yeah, I think I'm gonn ahve to roll horde even though I strongly prefer alliance |
04:53.02 | Esamynn | hmm, that doesn't read quite right |
04:53.04 | Beladona | char names = anything you want, but things pertaining to actual code is always funny |
04:53.16 | Tain | The idea is that we have characters in both guilds for testing on bothsides |
04:53.37 | TemMC | NOONE is to take fatalexception as a character name |
04:53.40 | Codayus | Heh, I've already got a char called tooltip on another server I was using for testing some code... :-) |
04:53.45 | Cair | okay, switching sides, need 9 orcs or trolls to sign |
04:53.46 | Esamynn | purl, no, Draka is the WoW server where the WoWI-lounge regulars have their two guilds <RegisterForSave> and <LoadOnDemand> |
04:53.47 | purl | Esamynn: okay |
04:53.48 | TemMC | I repeat |
04:53.50 | TemMC | NO ONE! |
04:53.52 | Cair | name is Nneriac |
04:54.03 | Kaelten | making char for horde real quick cair |
04:54.20 | Guillotine | tem: it wont fit anywya |
04:54.23 | Guillotine | i tried |
04:54.32 | Codayus | You would. :-) |
04:54.35 | Iriel | cair - which race? |
04:54.39 | End | there. I have a human warlock named Yendor and a orc rogue named Rodney |
04:54.40 | Cair | Orc or Troll |
04:54.43 | Iriel | Ah, you answered already |
04:54.48 | Cair | That's the newbie area I'm sitting in |
04:54.53 | Esamynn | ~comfort Tem |
04:54.54 | purl | There, there, Tem. It's OK. I'm here for you. |
04:54.57 | Guillotine | wait. i need invite into guild on alliance! |
04:55.00 | Beladona | damn, I made an undead |
04:55.15 | End | at least you didn't make a tauren...just take the zepp |
04:55.17 | Iriel | Guillotine I can do it |
04:55.17 | Tain | Can you create the same name on Horde and Alliance? If they're both avial? |
04:55.19 | Iriel | What name? |
04:55.20 | Esamynn | that works, take the zepp |
04:55.22 | Iriel | Send a tell to Lua |
04:55.24 | Osagasu | Stackoverflow is too long |
04:55.25 | Guillotine | getfenv |
04:55.27 | End | if you made a tauren you'd have to crawl across the barrens |
04:55.28 | Esamynn | I don't think so Tain |
04:55.30 | Osagasu | it turns out as stackoverflo |
04:55.36 | Beladona | my undeads name is Beladonah |
04:55.43 | Beladona | brb on her |
04:55.46 | Cair | I can invite other races after |
04:56.11 | Cair | first sig, need 8 more |
04:56.41 | Osagasu | :? |
04:56.45 | Kaelten | I'm infiniteloop |
04:56.54 | Osagasu | I'm stackoverflo |
04:57.00 | End | U'm Rodney |
04:57.01 | End | er |
04:57.02 | End | I am |
04:57.26 | Cair | 2 sigs |
04:58.01 | Beladona | I can make a troll if you need sigs |
04:58.06 | Cair | need sigs |
04:58.11 | Cair | 7 more |
04:58.28 | Cair | I have to go to Og to turn it in though |
04:58.43 | End | oh, duh, I'm an idiot. nneriac is Cairenn backwards |
04:58.54 | Codayus | Hmmm |
04:59.00 | Codayus | A name, a name...need a name... |
04:59.26 | Legorol | I seriously don't understand why they haven't sorted out EU->US transfers yet and vice versa |
04:59.34 | Legorol | they have promised a solution will be provided after launch |
04:59.42 | Legorol | it's been 10 months since launch in EU and over a year in US |
04:59.49 | Cair | zumlin? |
05:00.02 | Legorol | imagine the poor guy who bought EU account thinking that soon he will be able to play with his US guild mates |
05:00.10 | Codayus | Legorol: That'd suck. |
05:00.17 | Legorol | i am sure lot of people are in that boat |
05:00.23 | Codayus | Hmm |
05:00.24 | Legorol | i know of a number of guilds that are split at the moment |
05:00.42 | TemMC | mine is one |
05:00.47 | Cair | smear? |
05:01.01 | Legorol | Blizzard made the mistake of promising that there would be a transfer solution before they launched in EU |
05:01.07 | Legorol | and they still haven't implemented it |
05:01.18 | Tain | Ok ... who's on the Human side to sign up? Or is anyone? |
05:01.42 | Esamynn | all on horde side now I think |
05:01.48 | Tain | ok |
05:01.59 | Legorol | need more sigs on horde side? |
05:02.01 | Beladona | I am in |
05:02.18 | Esamynn | last I heard they did |
05:02.41 | Cair | still need 4 more |
05:02.42 | ScytheBlade1 | Argh |
05:02.52 | Iriel | Almost there - Toc, orc warlock |
05:02.59 | Iriel | Someone had taken Exemel |
05:03.03 | ScytheBlade1 | Okay, I've hooked AcceptDuel() - but I have no way to determine if I've initiated a duel (and it was accepted) or not |
05:03.19 | TemMC | hook Duel? |
05:03.29 | Iriel | ScytheBlade1 The DUEL_REQUESTED event may help |
05:03.44 | Iriel | And the Duel functionif you're the Initiator |
05:03.44 | ScytheBlade1 | Iriel, yes, but that's not DUEL_ACCEPTED or DUEL_STARTED (neither of which exist) |
05:03.48 | Cair | need 1 more |
05:03.58 | TemMC | what is the duel function? |
05:04.01 | TemMC | I'm unable to guess it |
05:04.03 | ScytheBlade1 | Duel() sure, but if the other player declines? |
05:04.15 | TemMC | it's not Duel() |
05:04.22 | ScytheBlade1 | StartDuel("name") |
05:04.39 | Cair | we have 1 more inc? |
05:04.40 | Codayus | Meh, I'll just go with a placeholder name. Killfar, troll hunter. |
05:04.55 | Tain | I can log another, Cair. Or does it have to be separate accounts? |
05:04.57 | Esamynn | what are the events that trigger the duel countdown in the chat log, you could watch for those |
05:04.57 | Legorol | Troll priest named Interface here |
05:05.06 | Legorol | logging in now |
05:05.07 | Cair | okay, have sigs, running to turn in now, then will promote and get others invited |
05:05.11 | ScytheBlade1 | Esamynn, :/ |
05:05.14 | Cair | afk from this channel |
05:05.18 | Legorol | mah, too late |
05:05.32 | Codayus | I hate thinking up names. :-/ |
05:05.35 | Legorol | i'm surprised Interface wasn't taken yet |
05:05.45 | *** join/#wowi-lounge Deph (n=Depherio@67.189.88.161) |
05:05.46 | Esamynn | you don't like that idea Scythe? |
05:05.56 | Iriel | I was amazed I got Lua |
05:06.13 | Legorol | what's Cair's name? |
05:06.21 | Cair | nneriac |
05:06.32 | TemMC | (cairenn backwards) |
05:06.33 | Esamynn | everyone should put aka <irc name> in their guild note |
05:06.41 | End | yeah |
05:06.43 | Esamynn | so we can figure out who ppl are |
05:06.53 | Legorol | is XML taken already? |
05:06.57 | ScytheBlade1 | Esamynn, no, mostly because I've never done it.... and compared to just having a DUEL_STARTED event, it's horribly....well, it's just horrible ;) |
05:07.01 | Codayus | Oops, I crashed wow! |
05:07.09 | Cair | heh, tempted to make one of my names Milf :p |
05:07.10 | Esamynn | but I don't think there is one Scythe |
05:07.19 | Esamynn | I can't think of any other option |
05:07.21 | ScytheBlade1 | That's the problem |
05:07.24 | Deph | Milf has sexual context, it's against the ToS XD |
05:07.37 | Esamynn | except asking slouken for a DUEL_STARTED event |
05:07.43 | Cair | no, really? lol |
05:07.48 | Depherios | lol |
05:08.00 | Codayus | Hmm, an access violation. I haven't crashed WoW that way in a while... |
05:08.01 | Depherios | Well, come on, so many people don't know the naming rules XD |
05:08.10 | ScytheBlade1 | slouken has already? |
05:08.13 | Depherios | I.E. just about everybody XD |
05:08.18 | ScytheBlade1 | (is slouken a boy or a girl, btw? :P) |
05:08.23 | Guillotine | boy |
05:08.24 | Esamynn | him |
05:08.25 | Legorol | man |
05:08.29 | Depherios | male |
05:08.31 | ScytheBlade1 | 'k, better safe than sorry though ;) |
05:08.33 | Legorol | guy |
05:08.33 | Guillotine | lol |
05:08.38 | Esamynn | you could ask him in the forums, but I wouldn't hold my breath |
05:08.44 | Cair | slouken is very definitely male |
05:08.47 | ScytheBlade1 | ty all... four of you for answering that one ;) |
05:08.53 | Cair | errrr |
05:08.55 | Codayus | male |
05:08.56 | Esamynn | I think the count down would be quite reliable actually |
05:08.59 | Legorol | Cair, keep running, or i'll catch up ;-) |
05:09.11 | Esamynn | you just need to monitor the chant event and watch for 3, 2, 1 in a row |
05:09.13 | ScytheBlade1 | I'll pose the question on fhe forums though, see if anyone else can solve it |
05:09.18 | ScytheBlade1 | Yeah, but.... eww |
05:09.21 | Esamynn | chat* |
05:09.24 | Guillotine | cair, can we join a channel in |
05:09.28 | Guillotine | WoW until the guild is made |
05:09.30 | Guillotine | im bored |
05:09.33 | Legorol | you can party up |
05:09.35 | Esamynn | welcome to the world of WoW AddOns Scythe |
05:09.36 | Depherios | ... guild? XD |
05:09.36 | Legorol | what's your nick? |
05:09.42 | kergoth | http://www.bigbold.com/snippets/posts/show/941 |
05:09.42 | Esamynn | Learn2Hack! |
05:09.44 | ScytheBlade1 | I've noticed ;) |
05:09.54 | Legorol | i can form a raid |
05:09.57 | ScytheBlade1 | I may be a PHP dev, but....compared to lua, PHP is C |
05:10.06 | ScytheBlade1 | geez |
05:10.09 | Depherios | lol LUA is fantastic |
05:10.19 | Cair | Legorol: nneriac |
05:10.30 | kergoth | TemMC: http://www.bigbold.com/snippets/posts/show/941 :) |
05:10.30 | ScytheBlade1 | It's not bad |
05:10.30 | Cair | cair backwards ;) |
05:10.49 | ScytheBlade1 | It's just not .... well |
05:10.51 | ScytheBlade1 | lua itself is fine |
05:10.54 | Esamynn | ScytheBlade1: for the purpose, its extremely well done |
05:10.56 | Legorol | anyone else? |
05:11.00 | Legorol | what's everyone's nick? |
05:11.01 | ScytheBlade1 | the WoW implemtnation is a little....lacking in some areas though ;) |
05:11.09 | Legorol | i'm making a raid |
05:11.14 | Depherios | I've used mIRC's scripting language, Javascript, PHP, CGI, and other stuff, and WoW's XML/LUA combo is something I can actually work with |
05:11.19 | ScytheBlade1 | Namely consistency and completness |
05:11.20 | Depherios | ... what server is this on? XD |
05:11.23 | Legorol | anyone else wants a raid invite, whisper Interface |
05:11.23 | Esamynn | only in the API, and thats because they don't put stuff in unless it has a purpose |
05:11.27 | ScytheBlade1 | mIRC is nasty |
05:11.31 | Legorol | Depherios: Draka, Horde side |
05:11.36 | Depherios | I did a LOT of mIRC scripting |
05:11.40 | ScytheBlade1 | Eh, I'll make a char |
05:11.44 | ScytheBlade1 | I used to do mIRC scripting also |
05:11.53 | ScytheBlade1 | Then I moved to linux and dropped that trash ;) |
05:11.58 | Esamynn | it's called healthy paranoia |
05:11.58 | kergoth | ScytheBlade1: you're probably thinking more of blizzard's lua code and apis than the lua interpreter embedded in wow. |
05:12.10 | Depherios | I was so mad, my mIRC was so packed with crap, that I had a memory leak, and mIRC would crash my comp after a period of time |
05:12.34 | ScytheBlade1 | kergoth, yeah, that's what I'm talking about when I say consistency and 'completness' |
05:13.28 | ScytheBlade1 | Only spelled correctly, heh |
05:13.33 | kergoth | ScytheBlade1: nod, just making sure, since saying the "wow implementation" of lua is misleading. its wow's lua code, not wow's implementation of lua |
05:13.35 | kergoth | :) |
05:13.38 | Esamynn | Legorol: how did you get onto US servers btw? |
05:13.44 | ScytheBlade1 | Yeah :) |
05:13.47 | Cair | damnit, people with names I don't know ... Kael, what as your name? |
05:13.53 | kergoth | hehe |
05:13.58 | Kaelten | infinite loop |
05:14.02 | Kaelten | on horde side |
05:14.04 | Esamynn | as I said, put your irc name in your guild note please |
05:14.15 | Kaelten | oh I logged out already, sorry. |
05:14.25 | Depherios | just made a Troll Priest, name "Deph" XD |
05:14.25 | Kaelten | had an engagement on my main character to attend to |
05:14.26 | ScytheBlade1 | Cair, I just made a char.... Sbo is the name |
05:14.29 | Legorol | <= renamed to XML |
05:14.48 | Depherios | lol |
05:14.59 | Depherios | I couldn't think of anything funny, so I kept it simple... |
05:16.05 | Depherios | .... |
05:16.10 | Depherios | *tries to think of something good* |
05:16.22 | TemMC | I want Crash |
05:16.25 | Depherios | eww... too much wow, and aim... if I'm not using /me |
05:16.26 | TemMC | but it's probably taken |
05:16.39 | Depherios | lol |
05:17.00 | Esamynn | i'll catch you all later |
05:17.03 | ScytheBlade1 | kergoth, wow's api that's done in lua is a little lacking ;) |
05:17.10 | Depherios | Reloadui |
05:17.24 | Depherios | the guid name made me crack up btw |
05:17.37 | kergoth | http://www.bigbold.com/snippets/posts/show/942 :) |
05:17.39 | kergoth | i love this site |
05:17.44 | Cair | okay, I am so completely confused now, I can't handle this window *plus* WoW |
05:17.55 | Cair | talk to me in one or the other, but make up your damn minds |
05:17.59 | Depherios | lol, I do it every night |
05:18.01 | Depherios | oh, lol |
05:18.43 | Depherios | slash is probably already taken |
05:18.48 | Tain | I just didn't catch, did we sign up the alliance side yet? |
05:19.50 | Guillotine | g2g guys |
05:19.50 | Cair | switching back to alliance now Tain |
05:19.51 | Guillotine | ttyl |
05:19.58 | Cair | so I can invite over there |
05:20.10 | Cair | I'm sure at least one of the horde side officers will remain on for a while |
05:20.13 | Guillotine | someone post about this on the WoWI/official WoW boards |
05:20.17 | Guillotine | plz |
05:20.28 | Cair | I will, hang on ;) |
05:20.35 | Depherios | Buah! Clearallpoints is too long XD |
05:20.38 | Guillotine | haha |
05:20.38 | Cair | Tain, logging in Cair |
05:20.45 | Guillotine | ok. ttyl guys |
05:20.55 | Cair | anyone wanting an Alliance side invite, msg Cairenn now, please |
05:23.15 | Legorol | who's on on the horde side that can invite? |
05:23.19 | Legorol | i recreated my char :D |
05:23.25 | Legorol | for the 3rd time, this time it stays |
05:23.35 | Iriel | I am, Toc |
05:23.39 | Depherios | lol, I'm sticking as well -- I dislike being myself |
05:24.26 | Depherios | argh... stuff... not setup *starts with titan panel* |
05:24.39 | Cair | okay, anyone else want an alliance side invite? |
05:25.23 | Cair | Cairthas was .. Clad, wasn't it? |
05:26.04 | Cair | who was Unit? |
05:26.42 | LedMirage | == LedMirage (alliance) and Zumlin (Horde) |
05:27.04 | LedMirage | afk for a few, nuking some pizzzza! |
05:27.13 | LedMirage | hmm is there an afk command here on IRC? |
05:27.17 | Codayus | yes |
05:27.23 | Codayus | <PROTECTED> |
05:27.28 | LedMirage | thanks |
05:27.48 | ScytheBlade1 | Okay, time to sleep... |
05:28.05 | Codayus | Doh, I crashed WoW again. |
05:28.08 | ScytheBlade1 | Thank you all for your help, depending on how my post goes I may be asking for help on how to catch combat log events :/ |
05:28.45 | Codayus | Grrrr. |
05:30.28 | SP|Sorren | what event do i use to pickup "Chromaggus begins to cast Time Lapse"? |
05:30.32 | SP|Sorren | :X |
05:31.50 | Legorol | should get slouken to join the guild.. |
05:34.58 | *** join/#wowi-lounge pagefault (i=pagefaul@toronto-HSE-ppp4035230.sympatico.ca) |
05:37.05 | *** part/#wowi-lounge pagefault (i=pagefaul@toronto-HSE-ppp4035230.sympatico.ca) |
05:39.14 | TemMC | holy cow sulfuron is easy |
05:39.24 | *** join/#wowi-lounge pagefault (i=pagefaul@toronto-HSE-ppp4035230.sympatico.ca) |
05:40.18 | TemMC | rofl... so um Sulfuron died on our first pull |
05:41.28 | TemMC | (this is our thrid MC instance - 9 days total) |
05:55.38 | Cair | So, the problem I see with the guild(s) is the same one I saw before we ever made them ... the members of this channel are now split up, some being on one side, some on the other at any given time, and *this* channel now dies again ... |
05:55.56 | AnduinLothar | yup yup |
05:56.05 | pagefault | it was a chuck norris pull |
05:56.11 | pagefault | anything pulled by him is automatically defeated |
05:56.18 | AnduinLothar | why'd u make one on each side anyway, couldn't decide? |
05:56.27 | Iriel | Well, some of us can be in 2 places at once |
05:56.35 | Iriel | as it is, i'm the ONLY one on the alliance side right now |
05:56.42 | Cair | because some mods need pallys, some need shamans |
05:56.47 | AnduinLothar | i'd join u but im doing hw |
05:57.42 | Osagasu | channel isn't exactly dead |
05:57.43 | AnduinLothar | sounds logical i spose. u should just joined stormscale i have my main test char there with like a week of idle time logged before lvl 10 |
05:57.58 | Osagasu | people were playing WoW before... and they're still playing WoW, but now they're playing together |
05:58.08 | Cair | we'll see ... |
05:58.22 | Osagasu | I always comment on this channel when I'm not busy |
05:58.28 | AnduinLothar | IT"S THE END OF THE WORLD! WHAT HAVE YOU DONE! |
05:58.33 | Osagasu | I never linger long, really |
05:58.45 | Legorol | Cair, come and party up with us ;-) |
05:58.47 | Cair | *do* we want to consider a TS or Vent channel? |
05:58.50 | Legorol | about to start a lvl 1 on alliance side |
05:58.53 | Osagasu | TS |
05:58.59 | AnduinLothar | naah vent sucks for coding |
05:59.00 | Osagasu | Vent costs money. >< |
05:59.57 | Iriel | there would be little point |
06:00.14 | Iriel | This channel works because it's asynchronous, to an extent.. We can talk when we have a chance, and the like |
06:00.17 | Osagasu | TS is always good for parties and raids |
06:00.20 | Osagasu | or just chatting |
06:00.20 | Iriel | Something like TS/Vent demands immediate attention |
06:00.24 | Cair | aye Iriel |
06:00.52 | Cair | I don't think I, personally, could deal with TS/Vent, but if enough want it ... |
06:01.08 | AnduinLothar | i wont use it |
06:01.18 | Osagasu | I would |
06:01.56 | Osagasu | okay, I'm off for the night |
06:01.57 | Osagasu | nini |
06:02.03 | Cair | night Osagasu |
06:06.28 | *** join/#wowi-lounge ScytheBlade1 (n=Death@c-67-171-124-6.hsd1.ut.comcast.net) |
06:06.29 | kergoth | pagefault: heh, we should probably talk about such things ove rhere |
06:06.35 | pagefault | yeah |
06:06.43 | pagefault | they aren't as hooked as we are |
06:06.49 | pagefault | this is the rehab clinic sort of |
06:06.57 | Cair | ;) |
06:08.26 | pagefault | ah man |
06:08.32 | pagefault | demonology is the only way to play warlock in pvp |
06:08.36 | pagefault | i'm having so much fun |
06:09.18 | kergoth | i need to figure out how to spec my rogue long term |
06:09.27 | pagefault | you can get stun locked by a rogue and stay alive! |
06:09.30 | pagefault | it's like a whole new game for me |
06:09.43 | kergoth | mostly combat, some assassination atm for grinding to 60, but what after that.. |
06:09.44 | kergoth | hehe, nice |
06:10.04 | pagefault | hehe |
06:10.16 | pagefault | plus it's nice having more hp than the MT in groups |
06:10.19 | pagefault | it looks funny |
06:13.34 | TemMC | First Attempt Golemagg down |
06:13.38 | pagefault | ugh people with star trek names in WoW |
06:13.41 | TemMC | (first attempt ever) |
06:13.56 | pagefault | night elf called spock |
06:14.18 | kergoth | slaughter him more just for that |
06:14.39 | kergoth | meh |
06:18.07 | Cair | posted the threads re the guilds |
06:18.10 | pagefault | I should an update on the wowbits |
06:18.31 | kergoth | pagefault: added KC_AutoRepair to the set, its very nice. |
06:18.47 | kergoth | pagefault: prompts to repair what you're wearing, and whats in your inventory, when going to a vendor that can repair |
06:18.56 | kergoth | ~praise Kaelten |
06:18.57 | purl | All hail Kaelten! |
06:19.02 | kergoth | ~botsnack |
06:19.02 | purl | kergoth: :) |
06:19.11 | pagefault | ah niced |
06:19.18 | pagefault | I think I am gonna keep xraid out again though |
06:19.25 | pagefault | it really gets slow as hell on my system for some reason |
06:20.11 | kergoth | also added the arathi and warsong commanders for the time being, since the battlefield minimap keybinding doesnt seem to do anything |
06:21.01 | pagefault | nice |
06:21.19 | pagefault | I hate having to switch to map mode to see which wankers are all at the farm while one guy solo's the BS |
06:21.37 | kergoth | yea |
06:22.11 | pagefault | usually always goes group 1 to lm and 2 and 3 to bs |
06:22.16 | pagefault | where there is a huge zerg fight |
06:22.22 | slouken | Good night all! |
06:22.54 | Stylpe | ninight, slouken |
06:23.14 | *** part/#wowi-lounge slouken (n=hercules@ip68-5-42-243.oc.oc.cox.net) |
06:30.24 | pagefault | i've got too many damn buffs when I respawn |
06:31.00 | pagefault | they need one uber buff |
06:31.06 | pagefault | like mark of the wild |
06:31.11 | pagefault | but something for warlocks |
06:32.00 | AnduinLothar | Imprint of the Uber |
06:32.11 | pagefault | yeah |
06:32.31 | AnduinLothar | + God Mode Chest Enchant |
06:32.35 | pagefault | I always thought it was funny when you put talent points into your succubus |
06:32.39 | pagefault | she doesn't really get any sexier |
06:32.44 | pagefault | how can her seduce be better |
06:32.50 | AnduinLothar | lol, less clothes |
06:33.00 | AnduinLothar | more levels = less clothes |
06:33.04 | Iriel | Pheromones |
06:33.07 | AnduinLothar | starts fully clothed |
06:33.19 | AnduinLothar | nah, that wouldn't fly... |
06:33.25 | AnduinLothar | Pheromones.. ya |
06:33.32 | AnduinLothar | and beer |
06:33.39 | AnduinLothar | she throws beer at the enemy |
06:33.48 | AnduinLothar | like the panda |
06:34.03 | pagefault | I guess she just has more seduction techniques she learns |
06:34.37 | *** part/#wowi-lounge Beladona (n=Beladona@115-60.124-70.tampabay.res.rr.com) |
06:34.39 | Tain | She slaps her ass harder. |
06:34.39 | *** join/#wowi-lounge MoonWolf (i=MoonWolf@ip51ccaa81.speed.planet.nl) |
06:36.09 | pagefault | that would explain why it's so pink |
06:40.05 | pagefault | so why aren't you in WoW kergoth |
06:40.06 | pagefault | or are you |
06:40.09 | kergoth | i am |
06:40.17 | kergoth | with my rogue |
06:40.17 | pagefault | ah yeah |
06:40.20 | pagefault | BG? |
06:40.25 | kergoth | nope |
06:40.30 | pagefault | aww |
06:40.31 | pagefault | I am whoring the honor |
06:40.33 | kergoth | grinding in 1k needles |
06:40.36 | kergoth | hehe |
06:40.49 | kergoth | my main got his coil of elements the other day. yummy |
06:40.53 | pagefault | what is there to grind for there |
06:40.55 | kergoth | should play him more |
06:41.27 | kergoth | grinding, not farming. tons of level 28-29 skinnable guys |
06:41.29 | kergoth | skinner/miner |
06:42.44 | pagefault | stupid druids |
06:42.51 | pagefault | garrrr |
06:43.02 | pagefault | but I love the moonkin dance |
06:43.30 | Stylpe | http://bash.org/?350529 I can't stop laughing |
06:47.33 | *** join/#wowi-lounge Eraphine|Disco (n=Eraphine@brenna.human.cornell.edu) |
06:48.42 | pagefault | ahahaha |
06:48.49 | pagefault | great quote |
06:52.57 | TemMC | boo |
06:53.01 | TemMC | the test server is down |
06:53.11 | pagefault | no test for you |
06:55.32 | Tem | I wanted to see the new SoD art |
06:55.43 | pagefault | SoD? |
06:55.53 | pagefault | oh |
06:55.55 | pagefault | armor set |
06:56.17 | Tem | Staff of Dominance |
06:56.21 | pagefault | ahh |
06:57.04 | pagefault | hmm |
06:57.06 | pagefault | that staff is pretty sexy |
06:58.06 | pagefault | I want the ironbark staff |
06:58.51 | Tem | heh |
06:58.52 | Tem | me too |
06:59.02 | pagefault | i'm about half way there |
06:59.03 | pagefault | :P |
06:59.59 | Iriel | Sleep time, bye all |
07:00.07 | pagefault | http://www.thotbott.com/?i=19726 |
07:00.10 | pagefault | that will have to due for now |
07:01.11 | Cair | night Iriel |
07:08.36 | Tem | I'm gonna go take lots of meds |
07:08.39 | Tem | and go to sleep |
07:08.46 | Depherios | lol |
07:08.48 | Depherios | G'night |
07:08.55 | Tem | hopefully I can breathe tomorrow |
07:09.01 | Cair | night Tem |
07:09.05 | Cair | hope you feel better |
07:09.09 | TemSleep | later everyone |
07:14.20 | pagefault | we need BGinvite kergoth |
07:15.00 | kergoth | k |
07:15.18 | pagefault | no on invites |
07:15.23 | pagefault | I wish the stupid BG would do it automatically |
07:16.07 | Kaelten | night everyone |
07:16.20 | Cair | night Kael |
07:16.49 | Mondinga | ui dev guilds eh |
07:16.55 | Cair | yup |
07:17.04 | Mondinga | have to say im surprised that hadnt been done already, though i wouldnt have thought of it |
07:17.05 | Cair | joining us? |
07:17.10 | Mondinga | oh sure |
07:17.19 | Cair | which side first? alliance or horde? |
07:17.24 | Cair | I'll log in to invite you |
07:17.28 | Mondinga | go gnome or go home |
07:17.43 | Cair | okay, logging in Cairenn |
07:18.01 | Cair | send tell to me when you are created and in |
07:18.10 | Cair | server is Draka |
07:23.49 | Stylpe | Exam, back in 4 hours =) wish me luck |
07:23.55 | Cair | good luck |
07:24.13 | Stylpe | (I'm so gonna flunk this one =( ) |
07:25.10 | kergoth | meh, note to self: dont try taking down the level 33 scorps in the shimmering flats when you're 28 |
07:25.20 | AnduinLothar | gg |
07:25.39 | kergoth | can grind on the 30-32s no problem, but that 33.. owie |
07:27.07 | Legorol | hey Strata ;-) |
07:27.14 | Legorol | forgot who you were in here :D |
07:27.38 | Depherios | lol |
07:27.47 | Legorol | ah, Depherios, of course |
07:27.52 | Depherios | XD |
07:27.52 | Legorol | anyways, looks like i'm off the server |
07:27.57 | Depherios | I see that |
07:28.02 | Legorol | so have fun etc. |
07:28.05 | Legorol | g/luck |
07:28.19 | Depherios | heh |
07:28.35 | Depherios | I'm just extremely glad you guys warned me about the cheap mats |
07:28.50 | Legorol | yah dual gathering isn't that great on new server |
07:28.56 | Legorol | it's great for alts on old ones |
07:29.04 | Legorol | or new chars on old ones i mean |
07:29.40 | Depherios | wonder how well mats nobody likes to gether sell |
07:29.48 | Depherios | like swifthistle and stranglekelp |
07:30.04 | Legorol | stranglekelp sells ok |
07:30.13 | Depherios | yah... but I'm not a druid *sigh* XD |
07:30.13 | Legorol | but the thing is, at the prices that it's worth selling at, |
07:30.17 | Legorol | people can't afford to buy |
07:30.19 | Depherios | lol |
07:30.20 | Depherios | true |
07:30.28 | Depherios | hadn't thought of it that way |
07:30.45 | Legorol | i'm currently playing on a server that what, started about 2 weeks ago? |
07:30.51 | Legorol | maybe 2 and a half |
07:30.55 | Depherios | lol |
07:30.59 | Depherios | isn't that what we're on? |
07:30.59 | Legorol | stranglekelp goes for maybe 1g50s |
07:31.05 | Legorol | and it's not bought half the time |
07:31.12 | Legorol | nah, Draka started 3 days ago or something |
07:31.19 | Depherios | oh goodness |
07:31.20 | Legorol | they started a few fresh ones in EU a few weeks back |
07:31.30 | Depherios | ahh |
07:31.37 | Depherios | aiee drowning |
07:31.47 | Legorol | righty, have fun |
07:33.23 | Legorol | another test server update :( |
07:33.24 | Legorol | and we just had one |
07:34.27 | Depherios | that's why I'm not on test much... my WoW compy's network card sucks, and can't do peer to peer for the download >_< |
07:35.13 | Cair | okay, sleep time for me, night night all |
07:35.18 | Depherios | so I have to DL it on the laptop, and then run the install over the network, and... *sigh* |
07:35.20 | Depherios | G'night! |
08:15.55 | *** join/#wowi-lounge Industrial (n=tom@gateway.is.remotion.nl) |
08:16.01 | Kolth | Gnight Cair |
08:24.48 | Keedy|IFNT | does anybody havev a good resource for events? im looking mostly for what the args represent |
08:25.15 | Keedy|IFNT | wikipedia says what events are, and when they're called, but doesnt talk about the args fed afterwords |
08:25.35 | Keedy|IFNT | not wikipedia wowwiki* |
08:26.27 | AnduinLothar | the args should be on the wiki |
08:26.34 | AnduinLothar | if not they shhould be added |
08:31.37 | Keedy|IFNT | hey.. o.O im dumb. ;x |
08:45.54 | *** join/#wowi-lounge duke|ib (i=dukeku@c-67-160-162-146.hsd1.or.comcast.net) |
08:46.02 | *** join/#wowi-lounge Ktron (n=chatzill@student2a-64.unh.edu) |
08:48.52 | Ktron | Sunday-- sleep early night for WoWI I suppose... makes sense, think I'll poke WoWI then sleep... night |
08:49.02 | Depherios | lol |
08:49.03 | Depherios | G'night |
09:30.34 | *** join/#wowi-lounge AnduinLothar (n=KarlKFI@ip70-181-69-252.oc.oc.cox.net) |
10:47.29 | pagefault | kergoth, still awake? |
11:20.46 | Industrial | Don't think so. He's us. about 1-7AM there |
11:20.58 | Industrial | 12:20 here :] |
11:23.29 | Stylpe | Mesa back! |
11:23.47 | pagefault | lol |
11:24.13 | pagefault | some guy is pissed off at me because I told everyone to give up in WSG |
11:24.29 | pagefault | only because we are against the best guild on the server which is using ventrilo and they all have BWL gear |
11:24.39 | pagefault | and they -always- win |
11:24.48 | Depherios | lol |
11:24.58 | Industrial | but |
11:25.08 | Industrial | doestn that make them geeks? :D |
11:25.17 | pagefault | I don't know |
11:25.24 | pagefault | but he got really offended after I said that |
11:25.26 | Depherios | no |
11:25.38 | Depherios | many hardcore gamers are just jocks with a new hobby |
11:25.39 | pagefault | and after we got our asses handed to us 0-3 |
11:25.44 | pagefault | he had nothing to say for himself |
11:25.59 | Depherios | the same idiots who used to play sports 24-7 play Halo and WoW |
11:26.45 | Depherios | You wouldn't think so, but I get an up close, and personal view of these morons working at GameStop |
11:27.12 | Depherios | People like them, are why games like True Crime sell well... *sigh* |
11:27.18 | Depherios | </rant> |
11:27.28 | pagefault | hehe |
11:27.38 | pagefault | it was just funny the way he said it |
11:27.47 | pagefault | I will remember you |
11:27.48 | Depherios | lol |
11:27.58 | pagefault | like I totally offended him |
11:28.03 | Depherios | lol |
11:28.12 | pagefault | but I was only trying to save his time :) |
11:29.04 | Depherios | "you sir, are an insult to <insert faction>" |
11:29.20 | Depherios | err "the <insert faction>" |
11:29.30 | pagefault | yeah I think he was on the wrong server |
11:29.32 | pagefault | this wasn't RP |
11:30.15 | Depherios | lol, or he's just somebody who should be playing counterstrike or everquest with the rest of the serious people |
11:30.47 | Depherios | Counterstrike people are scary |
11:31.49 | Depherios | player on my team insults me, and not an offhand comment, I mean, a true offense to my personal dignity... I shoot him... he dies... *I* am booted from game... |
11:31.50 | pagefault | yes |
11:32.12 | pagefault | oh well silly people |
11:32.16 | Depherios | lol, yeah |
11:32.40 | pagefault | I am having fun with the game until they fix this bug though |
11:32.42 | pagefault | I sac a VW |
11:32.51 | pagefault | so I have an insane health regen rate |
11:32.53 | pagefault | then summon an infernal |
11:32.56 | pagefault | and soul link |
11:33.01 | Depherios | lol |
11:33.03 | pagefault | they fixed it in 1.9 :P |
11:33.52 | pagefault | kinda sucks though |
11:33.59 | pagefault | those pets will be useless again |
11:34.02 | Depherios | Warlocks are so bugged |
11:34.12 | Depherios | my GFs voidwalker was afraid of bridges |
11:34.23 | pagefault | when he was soul linked he wouldn't go after you randomly |
11:34.27 | Depherios | didn't matter what computer she used, what time of day... |
11:34.45 | Depherios | the voidwalker would NOT cross a bridge |
11:34.51 | pagefault | hahaha |
11:34.59 | Depherios | mine? crossed just fine |
11:35.08 | Depherios | her's... would stop right at the edge |
11:35.16 | pagefault | the only bug really left in the class is the shards |
11:35.18 | pagefault | they are stupid |
11:35.23 | Depherios | lol |
11:35.31 | Depherios | well, sucks for you, they're not getting rid of them |
11:35.34 | Depherios | *sigh* |
11:35.34 | pagefault | I don't mind them as much as trying to collect them |
11:35.39 | Depherios | lol |
11:35.40 | pagefault | like flying 10 minutes from org |
11:35.46 | pagefault | just so I can find a level 48 mob to drain it from |
11:35.53 | Depherios | uh huh |
11:35.57 | pagefault | why does a level 1 critter not have a soul |
11:36.17 | Depherios | soul is too weak for the amount of power you need? |
11:36.28 | pagefault | yeah but if I obtain a shard at level 5 |
11:36.30 | Depherios | imagine if you summoned a demon equivalent to the level of the soul you drained XD |
11:36.32 | pagefault | and don't use it until level 60 |
11:36.38 | pagefault | it still works the same way |
11:36.47 | Depherios | you wouldn't want that |
11:36.50 | Depherios | or maybe you would O-o |
11:37.00 | pagefault | the drain soul spell is stupid too |
11:37.02 | pagefault | it has different ranks |
11:37.03 | Depherios | lol, go kill crap with a huge party tons of levels higher XD |
11:37.08 | pagefault | the only difference is the amount of damage it does per tick |
11:37.16 | pagefault | but no one in their right mind uses anything higher than rank 1 |
11:37.21 | pagefault | because rank 1 only uses 50 mana |
11:37.27 | Depherios | what else would change? |
11:37.27 | pagefault | and you get a shard either way |
11:37.32 | Depherios | true, but it DOES have to die |
11:37.46 | pagefault | yeah I usually have my pet or DoT's or something doing that for me |
11:37.58 | Depherios | I guess I've played too much priest... I think of it too much like Mind Flay XD |
11:38.23 | Depherios | a really pathetic mind flay I want to finish the enemy off with |
11:38.25 | pagefault | it's just goofy |
11:38.33 | pagefault | why use 260 mana when you can do the same for 50 |
11:38.34 | Depherios | ... it's a face sucker instead of a face melter |
11:38.51 | Depherios | dunno, I've not leveled a 'lock high enough to know how pathetic the damage is |
11:39.12 | Depherios | my highest lock is 22 or thereabouts I think |
11:39.13 | Depherios | maybe 24 |
11:39.17 | pagefault | well |
11:39.22 | pagefault | I kick ass since 1.8 |
11:39.29 | pagefault | the deathcoil change was what we needed |
11:39.33 | Depherios | yeah, I haven't played my lock since 1.7 |
11:39.37 | Depherios | lol |
11:39.44 | Depherios | after they were hyped I didn't feel like playing it, lol |
11:39.51 | pagefault | actually works like a death coil now |
11:39.51 | pagefault | :) |
11:39.54 | Depherios | I'll make another one soon, now that the WAVE died down |
11:40.06 | Depherios | I abandoned my druid when they fixed them |
11:40.09 | Depherios | my lock when they fixed them |
11:40.16 | Depherios | i'll probably abandon my priest when they fix them, lol |
11:40.20 | Depherios | if they fix them |
11:40.21 | pagefault | pally's got fixed :( |
11:40.23 | pagefault | I liked them broken |
11:40.53 | Depherios | I like how they "buff" pally's by nerfing the PvE capabilties of other classes... WTF? |
11:41.22 | Depherios | I'm going to dispel just as many pally's in 1.10 as before... it's too cheap not to O_o even when it costs twice as much |
11:41.46 | Codayus | Heh, what I love is the threat reducing totem. |
11:42.05 | Codayus | That's going to be so insanely useful 5 man... |
11:42.07 | pagefault | I wish that sheild was dispellable |
11:42.08 | pagefault | I hate that thing |
11:42.10 | pagefault | it's so pointless |
11:42.12 | Depherios | anyway I'm a priest... I only live like... a half a second in a PvP match... |
11:42.16 | pagefault | it just makes them last longer to die again anyway |
11:42.19 | pagefault | just get it over with |
11:42.20 | Depherios | oh god. I know, what's it for? just so they can hearth? |
11:42.24 | Codayus | I mean, reducing the threat generated by the tank is great! Really! |
11:42.57 | Depherios | lol |
11:42.58 | pagefault | yeah it's lame |
11:43.00 | pagefault | you duel them |
11:43.03 | pagefault | they are going to lose |
11:43.07 | pagefault | and they go hearth out |
11:43.17 | Depherios | lol |
11:43.29 | Depherios | I've never played an ally character long enough to get "intimate" with the workings of pallys |
11:43.31 | Depherios | I just know them from PvP |
11:43.37 | Depherios | hearthing mother!@#$@#@ |
11:44.00 | Codayus | I saw someone suggest that druids should have been the alliance-only class, shamans stay the horde-only class, and paladins should have been saved for the hero classes. |
11:44.09 | Depherios | ..... wow |
11:44.15 | Depherios | easy mode as a HERO CLASS? |
11:44.18 | Codayus | That makes so *much* sense. |
11:44.23 | Depherios | lol |
11:44.35 | Codayus | Could balance pallies with death knights when they do it. |
11:44.50 | Depherios | yeah, too bad Druids aren't an even balance to shammys |
11:44.59 | Depherios | not that pallys are, but druids are even worse |
11:45.00 | Codayus | <shrug> And pallies are? |
11:45.09 | Depherios | Shammy is the "do it all" class that really isn't at all |
11:45.14 | Codayus | At least they're a mostly functional class these days. |
11:45.18 | Depherios | wheras Druids are the "do it all" class that actually can |
11:45.28 | Depherios | just not as well as a specialist |
11:45.41 | Depherios | or AS well if they're uber specced and geared for one thing |
11:45.42 | Codayus | And pallies are the "do it all" class that can't do anything. Except bubble+hearth. :-/ |
11:45.50 | Depherios | pally's are easy mode |
11:45.57 | Depherios | Blizz admitted as much |
11:46.09 | Industrial | pally |
11:46.13 | Industrial | is for kids |
11:46.17 | Depherios | yup |
11:46.18 | Codayus | Oh yeah, you just sit there, and watch it swing. |
11:46.22 | Depherios | it's easy mode |
11:46.22 | Industrial | that should stick to their fifa2099 |
11:46.28 | Depherios | lol |
11:46.33 | Industrial | instead of ROLE playing games |
11:46.37 | Codayus | And the free mount is nice. Of course, being able to kill things would ALSO be nice. |
11:46.43 | Industrial | RPG is for adults, period |
11:46.51 | Depherios | the day WoW is an RPG, is the day Zelda is again |
11:47.09 | Industrial | it is the community you hang out with and make it an RP game |
11:47.14 | Industrial | that decides |
11:47.16 | Depherios | i've never liked the term "RPG" because RPGs have never been RPGs XD |
11:47.24 | Industrial | some are |
11:47.28 | Depherios | very few |
11:47.39 | Industrial | i enjoy Rp'ing |
11:47.46 | Depherios | linear = not RP |
11:47.52 | Industrial | e.g. not howdy m8 wor r'ye doin |
11:47.57 | Industrial | how* |
11:48.03 | Industrial | but really 'going on a mission" etc |
11:48.04 | pagefault | ugh |
11:48.06 | pagefault | imp sucks for soul link |
11:48.10 | Depherios | lol |
11:50.18 | Depherios | oh sorry, it's yards in WoW isn't it? |
11:50.41 | Depherios | or did they actually localize the distances? XD |
11:52.47 | pagefault | argh |
11:52.52 | pagefault | I hate turtle crap |
11:53.04 | Depherios | O_o in actuality? |
11:53.12 | pagefault | no |
11:53.12 | pagefault | in WSG |
11:53.14 | Depherios | why so? -- or is it a water turtle? |
11:53.21 | pagefault | when the alliance goes and hides somewhere with the flag if they can't get their own flag back |
11:53.26 | Depherios | lol |
11:53.30 | Depherios | don't you do the same thing? |
11:53.33 | pagefault | no |
11:53.45 | Depherios | what do you do? just let the flag carrier get zerged? |
11:54.01 | pagefault | FUCKING HUNTERS |
11:54.10 | Depherios | I'm so glad their getting nerfed |
11:54.13 | pagefault | a pet SHOULD NOT BE ABLE TO RUN FASTER THAN AN EPIC MOUNT |
11:54.25 | Depherios | they sick their pets on us cloth wearers and then just IGNORE us |
11:54.30 | Depherios | and we're just fscked |
11:54.31 | pagefault | yes it's stupid |
11:54.41 | Depherios | I've had 3 or 4 on me at a time once |
11:54.50 | pagefault | I just hate it when I have zero chance from escaping from it |
11:54.51 | pagefault | they just leave it |
11:54.52 | Depherios | more than once |
11:54.54 | Depherios | rather |
11:54.57 | Depherios | yeah |
11:55.01 | Depherios | leave you to deal with it |
11:55.06 | Depherios | and fighting it is useless |
11:55.07 | pagefault | they run at like 200% speed |
11:55.10 | Depherios | and they resist fear way too much |
11:55.16 | Depherios | I hate how fast they SWIM |
11:55.18 | pagefault | and you can't fear them half the time if you are lucky enough to get the 1.5 cast off if you are a warlock |
11:55.20 | Depherios | if you're in water vs a hunter, you lose |
11:55.36 | Depherios | I play priests.... I have 30 seconds |
11:55.47 | Depherios | ... every.... 30...... seconds |
11:55.53 | Depherios | *sigh* |
11:56.41 | Depherios | well... 26 seconds |
11:56.49 | Depherios | with talents |
11:57.42 | pagefault | it just pisses me off |
11:57.54 | pagefault | I want a warlock pet that can do that |
11:58.00 | pagefault | then I will shut up about it :) |
11:59.42 | pagefault | wow that was an easy pally killl |
11:59.54 | pagefault | didn't even use his shield |
12:03.01 | Depherios | lol @ server shutdown on new realm |
12:03.11 | Depherios | the minutes are counting down about every 30-40 seconds |
12:03.14 | Depherios | or faster O_o |
12:10.58 | Industrial | Hmm, i love how i can annoy people on irc help channels like #windows with questions about power using and being more efficient behind the pc (using shortcuts and not the mouse for example) that they have no real answer to |
12:11.04 | Industrial | i should log this ke ke ke |
12:11.25 | Depherios | lol |
12:11.45 | Depherios | I used to sit in those channels constantly XD |
12:11.50 | Depherios | back before the stupefation of the internet |
12:11.56 | Industrial | heh |
12:12.57 | Depherios | I really should change my hotkeys to the default blizz ones so when people ask I can tell them how to do stuff |
12:13.22 | Depherios | ... but mine make sense... Talents..... T... bags I (inventory, too much diablo) c is character... oooh |
12:13.29 | Depherios | F is FRENDS OMG |
12:13.35 | Depherios | S for spellbook? no |
12:13.51 | Depherios | blizz' are all crazy XD |
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12:41.47 | Kalroth | I like N for talents! |
12:42.41 | Depherios | oh... and Q for quests |
12:42.45 | Depherios | definitely Q for quests |
12:42.55 | Kalroth | L makes more sense! |
12:43.00 | Depherios | howso? |
12:43.06 | Depherios | I mean, it does if you're using WASD |
12:43.10 | Depherios | but I'm not |
12:43.11 | Kalroth | Dunno, I just like arguing |
12:43.14 | Depherios | lol |
12:43.20 | Depherios | I understand Q and S |
12:43.29 | Kalroth | oh, I use WASD |
12:43.29 | Depherios | since the default controls are QWEASD |
12:43.42 | Depherios | I don't use wasd, because you can't use WASD while you type |
12:44.03 | Kalroth | I don't need to be typing while moving around |
12:44.06 | Depherios | ... well... and because I'm an input device junkie |
12:44.11 | Kalroth | otherwise I just activate autorun :) |
12:44.31 | Depherios | autorun + mouse control = my friend |
12:44.39 | Depherios | but I have strafe and jump keys on my mouse, lol |
12:44.45 | Depherios | err buttons |
12:45.00 | Kalroth | oh, I prefer not having to use more tham 5 buttons :p |
12:45.29 | Depherios | http://home.comcast.net/~deph/wow/ergodexwow.jpg <-- my buttons |
12:45.44 | Kalroth | nasty! |
12:45.47 | Depherios | well... my buttons awhile ago, it looks a tad different now |
12:45.55 | Kalroth | your keyboard is broken |
12:46.01 | Depherios | lol |
12:46.58 | Kalroth | http://www.wulffmorgenthaler.com/log/FK04122005.gif |
12:47.22 | Depherios | <3 that comic |
12:51.48 | pagefault | wow |
12:51.52 | pagefault | that was a long WSG match |
12:51.55 | pagefault | an hour |
12:51.57 | pagefault | but it was fun |
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13:07.33 | Kalroth | pagefault: that's 45 mins too long :p |
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13:12.30 | pagefault | hehe |
13:17.12 | id` | ;p |
13:18.55 | Kalroth | ChanServ took this channel over, omg! |
13:19.00 | pagefault | rofl |
13:19.02 | pagefault | I love this |
13:19.13 | pagefault | people think the warlock's 2 minute cooldown deathcoil is overpowered |
13:19.22 | pagefault | omg 3 second fear |
13:19.32 | pagefault | silly people |
13:19.39 | Depherios | lol |
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14:08.01 | Nomad_Wanderer | Anyone here? |
14:08.07 | Codayus | Maybe |
14:08.12 | Nomad_Wanderer | :p |
14:08.12 | Codayus | Not me though. |
14:08.22 | Nomad_Wanderer | anyone here able to look at my hook? It's not working as I thought it would. |
14:08.27 | Codayus | I've got to be up in about 6 hours. :-( |
14:08.45 | Nomad_Wanderer | Then /nick sleep, and go! |
14:08.51 | Codayus | Also, hooking is really something of a mystery to me... |
14:08.52 | Legorol | Nomad_Wanderer, did you apply some bait to it? |
14:09.01 | Nomad_Wanderer | Not enough it seems :) |
14:09.12 | Legorol | you also remembered to cast your line? |
14:09.51 | Legorol | lastly, there are fish in that pond, right, otherwise nothing will catch |
14:09.54 | Nomad_Wanderer | I'm trying to hook Interface\FrameXML\ItemRef.lua (SetItemRef). |
14:09.59 | Legorol | ugh |
14:10.03 | Legorol | one of the nastiest ones |
14:10.08 | Legorol | pastebin it |
14:10.19 | Nomad_Wanderer | http://pastebin.com/449535 |
14:10.41 | Legorol | for future reference, use wow.pastebin.com instead ;-|) |
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14:11.14 | Nomad_Wanderer | hehehe |
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14:11.32 | Nomad_Wanderer | They are cycling servers left and right. |
14:11.50 | Nomad_Wanderer | I was told hobert (the server I was on) needed a restart.. Looks like there were a few others too. |
14:12.19 | Legorol | hm, nothing obviously wrong with that hook |
14:12.25 | Legorol | how does it go bad? |
14:12.47 | Nomad_Wanderer | Yeah... I'm getting a nill on ChatFrame 1494. |
14:12.55 | Nomad_Wanderer | Which is just a normal call to SetItemRef |
14:13.20 | Nomad_Wanderer | function ChatFrame_OnHyperlinkShow(link, text, button) |
14:13.22 | Nomad_Wanderer | SetItemRef(link, text, button); |
14:13.23 | Nomad_Wanderer | end |
14:13.28 | Nomad_Wanderer | It's weird |
14:14.09 | Nomad_Wanderer | Is there more to the hook than what I pastebinned? |
14:14.16 | Nomad_Wanderer | Do I need to do sometthing on load or somehing? |
14:16.31 | Nomad_Wanderer | Just for giggles I moved it to http://wow.pastebin.com/449540 |
14:16.44 | Nomad_Wanderer | same content as before tho |
14:17.11 | Nomad_Wanderer | Hmm. I wasn't privledged with a previous message ;( |
14:21.03 | Nomad_Wanderer | Yeah, that was my response too. I'm stuck :( |
14:24.06 | sarf|sleep | Nomad_Wanderer> Yo |
14:24.13 | sarf|sleep | You are doing SetItemRef = FaraFrames_SetItemRef; |
14:24.14 | sarf|sleep | before |
14:24.17 | sarf|sleep | function FaraFrames_SetItemRef |
14:24.20 | sarf|sleep | hence |
14:24.31 | sarf|sleep | FaraFrames_SetItemRef is nil when you do the assignment to SetItemRef |
14:25.09 | sarf|shopping | That's why it is better (most times) to do hooking in an OnLoad function. |
14:25.26 | sarf|shopping | (or in a seperate lua file which is executed last of all files) |
14:25.50 | Nomad_Wanderer | Sarfness How are you?There was another hooking example on the wiki.. Not HOWTO:.. I think I just followed that one. |
14:25.59 | sarf|shopping | Hmm |
14:26.12 | sarf|shopping | I'll fix that |
14:26.15 | Nomad_Wanderer | http://www.wowwiki.com/Hooks |
14:26.23 | Nomad_Wanderer | First example |
14:26.26 | sarf|shopping | But if you do the hooking after the function declaration it works |
14:26.37 | Nomad_Wanderer | Thanks for your help. I did not know that |
14:30.24 | sarf|shopping | Fixed |
14:30.44 | sarf|shopping | Thanks for the Wiki reference - it has been updated and a note has been adding. |
14:30.46 | sarf|shopping | *added |
14:30.49 | sarf|shopping | Time to shop. |
14:34.16 | Nomad_Wanderer | Sarf, Are you still there |
14:34.19 | Nomad_Wanderer | ? |
14:35.16 | Nomad_Wanderer | Darn.. That worked great, but didn't cover all the bases. It seems that SetItemRef is good for chatting item links, but not Icon based item links. |
14:35.27 | Nomad_Wanderer | In other words, I shift click an item in chat, and it works great. |
14:35.40 | Nomad_Wanderer | I shift click an Item's icon, and nothing happens. |
14:35.54 | Nomad_Wanderer | I assume I have to hook another function.. Was hoping for a hint on where it was. |
14:40.55 | sarf|shopping | ChatFrameEditBox:Insert(GetContainerItemLink(this:GetParent():GetID(), this:GetID())); |
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14:41.24 | sarf|shopping | ContainerFrameItemButton_OnClick |
14:41.53 | Nomad_Wanderer | Hmm. weird. I must not have all the mpq's extracted or something. |
14:42.02 | Nomad_Wanderer | Is that in intreface/framexml? |
14:42.48 | Nomad_Wanderer | Nevermind Found it./ |
14:43.55 | Nomad_Wanderer | This one looks like it's more fun to hook than itemRef :( |
14:45.19 | sarf|wetoutside | No worries mate |
14:46.01 | Nomad_Wanderer | hehe.. It's not hard.. I just don't like attaching myself to this code like this.. How often does this stuff change? (Never being the answer I'm hoping for) |
14:46.31 | sarf|wetoutside | function MyAddOn_ContainerFrameItemButton_OnClick(button, ignoreModifiers, p1, p2, p3, p4, p5) |
14:46.31 | sarf|wetoutside | if ( button == "LeftButton" ) and ( IsShiftKeyDown() and not ignoreModifiers ) then |
14:46.31 | sarf|wetoutside | -- do your thing |
14:46.31 | sarf|wetoutside | else |
14:46.31 | sarf|wetoutside | return MyAddOn_Saved_ContainerFrameItemButton_OnClick(button, ignoreModifiers, p1, p2, p3, p4, p5); |
14:46.32 | sarf|wetoutside | end |
14:46.34 | sarf|wetoutside | end |
14:46.36 | sarf|wetoutside | MyAddOn_Saved_ContainerFrameItemButton_OnClick = ContainerFrameItemButton_OnClick; |
14:46.38 | sarf|wetoutside | ContainerFrameItemButton_OnClick = MyAddOn_ContainerFrameItemButton_OnClick; |
14:46.56 | sarf|wetoutside | It changed with the dress window thingy |
14:47.03 | sarf|wetoutside | So doing it this way is your best bet |
14:47.20 | Nomad_Wanderer | whoa.. this is not what I was thinking of doing.. let me digest that for a sec :) |
14:47.28 | Nomad_Wanderer | I can see tis better tho |
14:48.50 | Nomad_Wanderer | wow.. much cleaner. I was planning on replicating most of the if / then structure, and passing on to the original inside of most of the if's.. That was a dumb idea. This is much better! |
14:49.15 | Nomad_Wanderer | I don't even have extra args... so no p1-p5 :) |
14:49.58 | Nomad_Wanderer | I love how scite has column select |
14:50.11 | sarf|wetoutside | http://wow.pastebin.com/449577 |
14:50.21 | Nomad_Wanderer | I was able to column select out your name ;) |
14:50.24 | Nomad_Wanderer | all good |
14:50.33 | sarf|wetoutside | :) |
14:50.50 | sarf|wetoutside | Yes, making a small specific patch is better |
14:51.02 | sarf|wetoutside | while it can break, it seldom breaks the entire UI just a small portion of it |
14:51.12 | sarf|wetoutside | (and is easier to maintain, but requires more knowledge... as usual ) |
14:51.37 | Nomad_Wanderer | Can you quickly take a look at my itemRef hook? and see If I can do what you just did for that? http://wow.pastebin.com/449540 |
14:51.41 | pagefault | gmail seems to be down |
14:53.15 | sarf|wetoutside | http://wow.pastebin.com/449579 |
14:53.27 | sarf|wetoutside | There it is |
14:53.36 | Kalroth | wet outside? actually nm, I don't want to know! |
14:53.38 | Kalroth | :P |
14:53.47 | Nomad_Wanderer | Cool.. I didn't quite understand if doing that would upset the substring bits. Thanks!!! |
14:53.48 | sarf|wetoutside | It's wet outside |
14:53.51 | sarf|wetoutside | airborne water |
14:53.53 | sarf|wetoutside | (aka rain) |
14:54.06 | Kalroth | oh, outside in that way |
14:54.35 | sarf|wetoutside | Nomad_Wanderer> You may need to check for player tag... but shift-clicking peoples names may be useful :/ |
14:55.22 | Nomad_Wanderer | Nah.. I'm building a DKP auction mod. I've got it wired into our website (via a lua file extract) and have the addon working nicely through complex slash commands.. I'm now creating a UI. |
14:55.37 | Nomad_Wanderer | I want people to be able to shift link items into a UI textbox. |
14:55.43 | Nomad_Wanderer | Then hit the start auction button. |
14:56.31 | Nomad_Wanderer | So I only want item links... or else it would be.. Now Up for Auction [NOMAD_WANDERER]... Place your bids! |
14:58.04 | Nomad_Wanderer | I'm so mad.. |
14:58.31 | Nomad_Wanderer | (at myself) I'm waiting for a GM.. I accidentally deleted my 60 priest. |
14:58.49 | *** join/#wowi-lounge malreth (n=malreth@w-mob201-128-62-105-112.public.utexas.edu) |
14:59.10 | Nomad_Wanderer | I needed to clean up some altspace for my RegisterForSave guild character.. thought I had an alt selected. and whammo. |
14:59.56 | Nomad_Wanderer | No more priest |
15:01.04 | pagefault | hmm |
15:01.06 | pagefault | another test patch |
15:01.10 | pagefault | I am behind a bit |
15:01.12 | Nomad_Wanderer | Your kidding. |
15:01.16 | Nomad_Wanderer | oh. |
15:01.24 | pagefault | I just patched then it asked me to patch again |
15:01.25 | pagefault | hehe |
15:01.31 | Nomad_Wanderer | They pushed one last night.. Just as Iriel finished this just in changes thread |
15:01.40 | pagefault | I hope they didn't bust my stuff |
15:03.24 | malreth | i shoulda patched while i was at home... i'll have to wait until this evening to test then... bleh |
15:03.30 | pagefault | seems good |
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15:05.53 | shouryuu | rawr |
15:09.11 | pagefault | wow |
15:09.16 | pagefault | you can have 3 secondary talents? |
15:09.20 | pagefault | is that new? |
15:09.26 | malreth | hmm? |
15:09.38 | pagefault | I have first aid/cooking and fishing |
15:09.41 | malreth | you can have unlimited secondary talents |
15:09.49 | pagefault | damnit |
15:09.51 | malreth | primary are limited to 2 |
15:09.53 | Nomad_Wanderer | Hmm... this hook doesn't work when I shift click on an equipped item. http://wow.pastebin.com/449595 |
15:09.55 | pagefault | I would have trained first aid long ago |
15:10.06 | Nomad_Wanderer | Yeah.. that's been that way for a long time |
15:10.07 | pagefault | I read the manual when it came out and it said 2 |
15:10.13 | pagefault | but that is long outdated |
15:10.20 | Nomad_Wanderer | The manual for an MMORPG is never accurate. |
15:10.26 | malreth | i never read a manual for a MMO. |
15:10.27 | pagefault | yeah |
15:10.28 | Nomad_Wanderer | It was outdated the day after it was printed. |
15:10.36 | malreth | no... week before |
15:10.43 | Nomad_Wanderer | True. |
15:11.05 | malreth | by the time the game goes GM, they're still making changes on the server and with patches that will be downloaded as soon as you install |
15:11.17 | malreth | watch what happens when Burning Crusade comes out |
15:11.29 | Nomad_Wanderer | Arrgh.. GM response time is horrible. |
15:11.32 | malreth | they'll announce GM, and there'll be like 7 patches |
15:12.28 | pagefault | haha |
15:12.44 | Nomad_Wanderer | Does anyone know if ContainerFrameItemButton_OnClick covers all Icon Items? |
15:12.58 | pagefault | well |
15:13.00 | Nomad_Wanderer | Like a loot window, an inventory item, an equipped item = ContainerFrameItemButton_OnClick |
15:13.09 | pagefault | is GM time slow in all MMORPGs |
15:13.12 | pagefault | WoW is my first one |
15:13.33 | malreth | DAoC I'd usually wait about a day or so... depends on how busy the queue is |
15:13.49 | malreth | after a weekend, they may still be clearing out the backlog |
15:13.55 | Nomad_Wanderer | I'm worried that It's been too long.. Last night To make space for a RefisterForSave character, I accidentally deleted my 60 priest! |
15:14.08 | malreth | suck |
15:14.12 | Nomad_Wanderer | I'm concerned that they are going to come back and say.. If only you contacted us last night! |
15:14.20 | *** join/#wowi-lounge Trilian (n=Miranda@85.16.18.163) |
15:14.40 | malreth | keep your appeal in the queue and hope for the best. |
15:14.47 | Nomad_Wanderer | <PROTECTED> |
15:15.07 | Nomad_Wanderer | The whole editing your ticket erases it bug is gone right? |
15:15.39 | malreth | dunno. i never send tickets in this game. it's pointless. |
15:15.41 | malreth | :P |
15:15.54 | malreth | muah ha ha ha ha ha!@#!@# |
15:16.12 | Legorol | Nomad_Wanderer, sorry for not replying further to your hooking woes |
15:16.34 | Nomad_Wanderer | No problem.. the furst one turned out to be a piece of bad documentation.. |
15:16.56 | Legorol | Sarf was comletely right about the nil thing.. |
15:17.04 | Legorol | i just didn't think that you had those two lines actually right before the function |
15:17.06 | Nomad_Wanderer | Sarf was able to help me a little. But I'm stuck again.. Think I'm doing everything right. http://wow.pastebin.com/449595 but it's no good. |
15:17.16 | Legorol | I automatically assumed you copy/pasted the hooking and the function definition together :D |
15:17.39 | sarf|wetoutside | Uhm |
15:17.40 | sarf|wetoutside | # |
15:17.40 | sarf|wetoutside | local FaraFrames_SavedContainerFrameItemButton_onClick |
15:17.54 | sarf|wetoutside | That may prevent FaraFrames_ContainerFrameItemButton_OnClick from accessing that one |
15:17.57 | sarf|wetoutside | (but I am not sure) |
15:17.57 | Legorol | btw, a word of warning on catching shift+lclicks |
15:18.12 | Legorol | Nomad_Wanderer, as far as i can tell, you want to catch ALL shift+lclicks everyone in the game, right? |
15:18.29 | Legorol | The problem is, that in every single interface element where that is possible, there is a separate function implemented for that interface elemenet |
15:18.32 | Nomad_Wanderer | Only item based ones, when the Auction Ui is up. |
15:18.35 | sarf|wetoutside | Nomad_Wanderer> http://wow.pastebin.com/449601 |
15:18.45 | Legorol | separate code for bags, for questlog, for character sheet, for everything |
15:18.46 | sarf|wetoutside | Actually |
15:18.46 | sarf|wetoutside | http://wow.pastebin.com/449602 |
15:19.01 | Nomad_Wanderer | heh.. I was about to ask what was different ;) |
15:19.14 | sarf|wetoutside | You didn't allow shift-right-clicks to go thru |
15:19.17 | sarf|wetoutside | this is bad. |
15:19.18 | Legorol | if you want to be able to handle shift+lclick on item icons in many places in the UI, you have to hook a lot of functions unfortunately |
15:19.30 | sarf|wetoutside | Yep |
15:19.33 | Legorol | you might want to look at the AH_QuickSearch addon |
15:19.42 | Legorol | up on curse, by AnduinLothar |
15:19.59 | sarf|rain | what is the quality level of green items? |
15:20.09 | Nomad_Wanderer | Does that ... Hmm. that must have alot of hooks if it allows input in tothe auction box by clicking. |
15:20.12 | Nomad_Wanderer | I think 1 |
15:20.17 | Nomad_Wanderer | 0 is gret? |
15:20.20 | Nomad_Wanderer | grey? |
15:20.39 | Legorol | i just looked, actually AH_QuickSearch only handles chat links and items in bags |
15:20.41 | sarf|rain | -1 is used |
15:20.46 | Legorol | it doesn't handle anything else, it seems |
15:20.50 | Legorol | no code for it |
15:21.06 | Legorol | so i'm afraid you have to collect all the instances in the blizz UI where you need it :( |
15:21.12 | Legorol | there is no centralized shift+lclick code |
15:21.19 | Nomad_Wanderer | So what you are saying is that ContainerFrameItemButton_OnClick doesn't cover PaperDoll Items, or loot window Items? |
15:21.25 | sarf|rain | Correct |
15:21.26 | Legorol | that's right |
15:21.26 | Nomad_Wanderer | Only inventory items? |
15:21.28 | sarf|rain | Yep |
15:21.29 | Legorol | correct |
15:21.52 | Legorol | so if someone makes an addon, let's say call it AllInOneInventory, that displays its own item icons etc., |
15:21.59 | Nomad_Wanderer | Loot Window, Inventory, and Chat are the important ones.. |
15:22.02 | Legorol | then it won't work if you shift+lclick on the items in that one |
15:22.14 | Legorol | :-) |
15:22.16 | sarf|rain | :) |
15:22.16 | shouryuu | If I do TableName = {} , then (not TableName) should return as true right? |
15:22.27 | Legorol | it will return false |
15:22.28 | malreth | false |
15:22.32 | Nomad_Wanderer | I like AIOI. :) I'm starting to like engInventory better though ;) |
15:22.39 | shouryuu | dang |
15:22.43 | Legorol | TableName is non-nil therefore TableName is a true value |
15:22.51 | shouryuu | ok I see |
15:22.53 | kergoth | enginventory is nice. i'd be happier if itd stop getting confused and rearranging my items into other categories |
15:22.59 | malreth | do you want to know if the table is just empty or not? |
15:23.00 | Legorol | The *only* things thare are false are *false* and *nil*, nothing else |
15:23.05 | kergoth | no ei, my weapons with poisons applied are NOT in the rogue poisons category |
15:23.10 | shouryuu | mal -yeah |
15:23.19 | shouryuu | I can do it the ugly way, but I want a pretty way :P |
15:23.27 | kergoth | shouryuu: function isempty(t) return next(t) == nil end |
15:23.27 | Nomad_Wanderer | Hmm. I dont have that problem.. once I assign something manually it stays there.. I've only been using it for a week or so though. |
15:23.28 | Legorol | The way to test for table emptiness: if (next(TableName)) then *it's not empty* else *it's empty* end |
15:23.36 | shouryuu | thanks ker |
15:23.40 | Legorol | damn, kergoth beat me to it ;-) |
15:23.47 | Legorol | and his solution is better |
15:23.49 | sarf|rain | and made a function out of it ^^ |
15:23.51 | Nomad_Wanderer | No hard feelings Sarf ;) |
15:23.54 | kergoth | Legorol: thatll fail if the first value is 'false' :) |
15:23.55 | shouryuu | hehe |
15:23.55 | sarf|rain | hehe, no no :) |
15:23.59 | Legorol | i was just about to say that my code is not correct if the value is false |
15:24.01 | sarf|rain | AIOI was one of my first and most popular addons |
15:24.03 | kergoth | hehe |
15:24.03 | Legorol | damn! beat me again |
15:24.09 | shouryuu | lol |
15:24.21 | sarf|rain | I have fond feelings for it, but I am considering making AIOI two |
15:24.33 | Legorol | Sarf, speaking of AIOI, it does have its own container_onclick functions, right? |
15:24.36 | sarf|rain | (a bag framework thingy, actually, with a default "look" of AIOI) |
15:24.39 | sarf|rain | hmm |
15:24.39 | sarf|rain | yes |
15:24.48 | Legorol | I always was meaning to ask this: why does AIOI start off with huge scale? |
15:25.10 | Legorol | I mean on a default setup 1280x1024 resolution UI, AIOI starts off very large |
15:25.17 | malreth | been liking MyBags and OneBag lately... |
15:25.21 | Legorol | is this for the visually impaired, or that you are not inheriting the UIParent scale |
15:25.42 | sarf|rain | Legorol> Ehm... it works on 1024x768 |
15:25.54 | Legorol | yes because on 1024x768 the UIParent default scale is 1 |
15:25.56 | sarf|rain | parent="UIParent" |
15:26.02 | sarf|rain | However! |
15:26.05 | Legorol | on the 1280x1024 resolution the scale is 0.89 or something |
15:26.11 | sarf|rain | scale is also avaiable as an option |
15:26.14 | Legorol | do oyu manually reset scale to 1 somwhere? |
15:26.20 | sarf|rain | which means you will have to set up scale in the Khaos options |
15:26.20 | Legorol | yeah i found the scale option :-) |
15:26.33 | Legorol | ah that'd explain why.. |
15:26.37 | Legorol | if the default is 1 for the Khaos option |
15:26.51 | Legorol | and AIOI is just using that value.. |
15:27.09 | Legorol | it's not a big issue, it's just that the scaling is an advanced option in Khaos, |
15:27.10 | kergoth | sounds like it should be checking for ~= 1 before running setscale :P |
15:27.23 | sarf|rain | Actually |
15:27.31 | sarf|rain | if ( scale <= ALLINONEINVENTORY_SCALE_MIN ) then |
15:27.31 | kergoth | or rather, ~= the uiparent scale |
15:27.32 | Legorol | so possibly a number of users are getting large AIOI bags on 1280x1024 |
15:27.37 | sarf|rain | it sends in 0 |
15:27.42 | sarf|rain | (if it is not set) |
15:27.46 | Legorol | and what is the MIN scale? |
15:27.48 | sarf|rain | if ( UIParent ) and ( UIParent.GetScale ) then |
15:27.48 | sarf|rain | parentScale = UIParent:GetScale(); |
15:27.53 | sarf|rain | So... |
15:28.02 | sarf|rain | Whups! |
15:28.02 | sarf|rain | ALLINONEINVENTORY_SCALE_MIN |
15:28.04 | sarf|rain | =0 |
15:28.09 | sarf|rain | Ah |
15:28.14 | sarf|rain | ( scale <= ALLINONEINVENTORY_SCALE_MIN ) |
15:28.18 | sarf|rain | So it's OK |
15:28.28 | Legorol | anyways, not a big issue |
15:28.36 | sarf|rain | Yeah |
15:28.38 | Legorol | was just wondering if it's on purpose or not, that's all |
15:28.43 | sarf|rain | But scale was patched in |
15:28.51 | Legorol | fairy nuff |
15:29.08 | Nomad_Wanderer | Yay! Chat and inventory hooks work! I just found LootFrameItem_OnClick too :) |
15:29.31 | Nomad_Wanderer | I will have to add another hook for engInventory support tho.. my container hook doesn't work in engInventory.. or AIOI probably. |
15:29.50 | Nomad_Wanderer | As was said.. |
15:30.38 | Nomad_Wanderer | It's too bad that there isn't a middle layer somewhere that can handle the shift clicking bits. Everyone place an item shows up has to have it's own shift click handling.. |
15:31.15 | sarf|rain | EGAD! |
15:31.18 | sarf|rain | BAAAAAAAAAAARGH |
15:31.21 | sarf|rain | (sorry) |
15:31.26 | sarf|rain | Frustrated at Khaos bug |
15:32.03 | Legorol | lol |
15:32.12 | *** part/#wowi-lounge malreth (n=malreth@w-mob201-128-62-105-112.public.utexas.edu) |
15:32.14 | Legorol | that must be the most benign swearword ever i have heard |
15:32.14 | Nomad_Wanderer | Is a GM ticket the way to go to get a character restored? |
15:32.18 | Legorol | yes |
15:32.26 | *** join/#wowi-lounge malreth (n=malreth@w-mob201-128-62-105-112.public.utexas.edu) |
15:32.38 | Industrial | sarf|rain Frustrated at Khaos bug |
15:32.42 | Legorol | guildmate of mine has accidentally deleted his lvl 60 main once.. you can imagine his shock |
15:32.42 | Industrial | the bug is you using it |
15:32.43 | Industrial | :P |
15:32.58 | Industrial | indeed |
15:32.59 | Nomad_Wanderer | Having my character exist only outside of the Realm harddisk is upsetting. |
15:33.19 | Industrial | Nomad_Wanderer: lol roll a new RL char plz |
15:33.23 | Legorol | he messaged a GM in-game, and miraculously, within a few hours he got a reply and they restored his char |
15:33.50 | sarf|rain | Grmbhaasd! |
15:33.51 | Nomad_Wanderer | Yeah.. I use thotts forum shredder, and remember reading about a thread where they finally cut someone off from restores.. He deleted his character 7 times. |
15:34.01 | Nomad_Wanderer | The 8th time, they said sorry can't help you. |
15:34.02 | sarf|rain | Industrial> I'm the one that coded it :) |
15:34.09 | Industrial | sarf|rain: >_< |
15:34.40 | Industrial | sarf|rain: cmdlins ftw! |
15:34.50 | Industrial | *poof* gone |
15:34.51 | sarf|rain | Err |
15:34.53 | sarf|rain | OK :) |
15:35.02 | Nomad_Wanderer | This is my first AND LAST restore, so I should be okay ;) |
15:35.03 | Legorol | try playing WoW with commandline only ;-) |
15:35.13 | Kalroth | That'd be fun |
15:35.19 | Industrial | Legorol: i fully configure my ui with commandline and raw Lua |
15:35.24 | Legorol | back to the good 'ol text-based RPGS |
15:35.26 | Nomad_Wanderer | Didn't you see Cay's thread about that? |
15:35.29 | Industrial | exept for keybindings though |
15:35.31 | Legorol | with just a fluffy picture in front of you |
15:35.40 | Kalroth | <PROTECTED> |
15:35.49 | Legorol | Industrial: you are confusing "configuration" with "use" |
15:35.55 | Legorol | configuring via commandline is fine.. |
15:36.00 | Industrial | Legorol: am i? |
15:36.10 | Industrial | isnt khaos configuring? |
15:36.11 | Legorol | the hwole idea of having a UI is so you have visual (non-commandline) representation and interaction with the world |
15:36.21 | sarf|rain | a GUI |
15:36.21 | Industrial | yes |
15:36.24 | sarf|rain | ^^ |
15:36.31 | Industrial | but interaction with tuit UI doesnt have to be the UI itself |
15:36.31 | Kalroth | maybe you could render the UI config dialog in ASCII and show that in the commandline! |
15:36.33 | sarf|rain | cmdline is an UI :) |
15:36.35 | Industrial | but interaction with tuit UI doesnt have to be the UI itself |
15:36.39 | Industrial | the UI* |
15:36.41 | sarf|rain | GUI => Graphical... User Interface :) |
15:36.44 | Legorol | yes, and ia greed with you on that one |
15:36.54 | Legorol | i just said that saying "commandline ftw" in general is not enough |
15:36.58 | sarf|rain | Nope. |
15:37.04 | Legorol | yo uhave to limit it to "commandline *for configuration*" is sufficient |
15:37.12 | sarf|rain | Especially not if you yourself is not going to be the whole userbase. |
15:37.17 | Legorol | and then i can smack you for it, because then it'd actually make sense ;-) |
15:37.21 | sarf|rain | (inversions for the win) |
15:37.33 | Industrial | http://digigen.nl/~Industrial/index.html |
15:37.39 | Kalroth | sarf|rain: I do not not agree with you on that! |
15:37.47 | Industrial | no config + 3kb files instead of 200kb |
15:37.48 | Industrial | FTW |
15:37.49 | Industrial | :P |
15:37.56 | sarf|rain | Perhaps |
15:38.19 | Industrial | i have to say though |
15:38.27 | sarf|rain | My own addons have three configuration stages : 1. Concept. 2. Configurable thru option variable. 3. Integration with Khaos. |
15:38.36 | sarf|rain | Eh? |
15:39.03 | Industrial | my "user base" isnt normal users. I target the more "smart" people. Power users and developers. |
15:39.13 | Industrial | a such i will have a smaller user base |
15:39.18 | Legorol | oh right, the famous PM bug.. |
15:39.21 | Nomad_Wanderer | Command Line WoW: http://forums.worldofwarcraft.com/thread.aspx?FN=wow-general&T=6034970&P=3#post6047730 |
15:39.23 | Legorol | sarf, can you try /msg Legorol whatever |
15:39.26 | Industrial | but also less problems |
15:39.32 | Legorol | i just did /msg Sarf testing123 |
15:39.37 | sarf|rain | I am sarf|rain |
15:39.47 | sarf|rain | Resistance is futile! oooh... cookies! |
15:39.54 | Legorol | i just did /msg sarf|rain testing123 |
15:40.05 | sarf|rain | Seen that |
15:40.12 | Legorol | i didn't see yours in case you tried |
15:40.17 | sarf|rain | Darn |
15:40.18 | Legorol | is your nick registered? |
15:40.23 | Legorol | if not, then you can't PM |
15:40.24 | sarf|rain | No... |
15:40.26 | sarf|rain | Oh |
15:40.28 | sarf|rain | cool |
15:40.34 | sarf|rain | How do I register it? |
15:40.34 | Kalroth | anti spam thingy |
15:40.35 | Legorol | probably spam protection |
15:40.41 | Legorol | usual /nickserv thingies |
15:40.44 | Kalroth | Private messages from unregistered users are currently blocked due to spam problems, but you can always message a staffer. Please register! ( http://freenode.net/faq.shtml#privmsg ) |
15:40.47 | sarf|rain | Yeah |
15:40.50 | Legorol | try /nickserv register help |
15:41.11 | Legorol | that wouldn't explain though why you didn't receive my messages, hm |
15:41.15 | Legorol | well nvm |
15:42.08 | Industrial | my "user base" isnt normal users. I target the more "smart" people. Power users and developers. |
15:42.09 | Industrial | a such i will have a smaller user base |
15:42.10 | Industrial | but also less problems |
15:42.13 | Industrial | as such* |
15:42.14 | Industrial | :p |
15:42.37 | Kalroth | Wouldn't it be easier to say that you develop for yourself and noone else? :) |
15:42.55 | malreth | that's what I do. it's great! |
15:43.06 | Legorol | malreth, do you get a lot of complaints from your users then ;-) |
15:43.18 | malreth | no one sends in any bug reports and all of the features RAWCK!@# |
15:43.20 | Kalroth | malreth: end-user base is much easier to satisfy too! :) |
15:43.37 | Kalroth | malreth: not to mention that the code is always flawless! |
15:43.57 | Nomad_Wanderer | hold on.. is sarf registered? |
15:43.58 | Legorol | lol @ http://forums.worldofwarcraft.com/thread.aspx?fn=wow-interface-customization&t=272533&p=1&tmp=1#post272533 |
15:44.00 | Industrial | I'd put it more like "If there ever is a problem with something i made or ripped, i require the person to have more brin cells then one that's able to produce only "your addon broke addon X FIX IT !!!"" |
15:44.06 | malreth | I actually have like three other addons that I wrote besides StopTheSpam that are release ready... I'm just too lazy to post them up anywhere. :p |
15:44.09 | Industrial | brain* |
15:44.15 | sarf | There we go |
15:44.40 | sarf | Stop the Spam? |
15:44.50 | Industrial | see, if i dont want spam |
15:44.54 | Industrial | i wreck it out |
15:45.01 | Industrial | instead of allocationg more memory |
15:45.03 | Industrial | :) |
15:45.04 | malreth | Yeah... it blocks all of that "so and so's addon has loaded" stuff |
15:45.14 | shouryuu | Man people are so fucking unhelpfull |
15:45.20 | sarf | Aha |
15:45.23 | sarf | Nice |
15:45.23 | *** join/#wowi-lounge Gryphen (n=gryphon@63-228-96-74.tukw.qwest.net) |
15:45.34 | Industrial | sarf: see my last comment. |
15:45.39 | sarf | Thought it was something that would prevent IF Spam... but I guess that was too much to ask ^^ |
15:45.43 | shouryuu | could anyone help me out test my add-on? I need like 5 minutes of your time. |
15:45.50 | Industrial | ima t work sorry shouryuu |
15:45.56 | shouryuu | np :P |
15:46.10 | Kalroth | same, it's the only place I have time to chat |
15:46.24 | Industrial | hehe |
15:46.29 | Industrial | the daily life of an intern :]\ |
15:46.36 | malreth | and i just got paged. a laptop and a lab machine are down. Labtechman away! |
15:46.41 | shouryuu | I just need someone to make an alliance toon on Durotan and accept my guild invite, nothing more... Whisper Elche if you want to help |
15:46.57 | Industrial | EU/US? |
15:47.07 | Industrial | KR/CH/DE/FR? |
15:47.10 | Industrial | ^^ |
15:47.19 | sarf | XY? |
15:47.52 | Industrial | XY? |
15:47.55 | Kalroth | Industrial: actually I'm a software developer, but close :P |
15:48.17 | Kalroth | I got uhhhm, long compile times, yeah, that's it |
15:48.32 | Industrial | Kalroth: i get to make squishy ASP Jscript (no .net) websites |
15:48.39 | Industrial | no OO, its forbidden |
15:48.42 | Kalroth | :( |
15:48.48 | sarf | I get to loaf while "studying" ^^ |
15:49.02 | sarf | Industrial> Remember, goto is your friend. |
15:49.06 | Kalroth | I do everything from ASM, Pascal (Delphi) to C# and C/C++ |
15:49.17 | Legorol | goto used to be my friend.... until they killed him! the bastards.. |
15:49.22 | Legorol | they have taken him away... no more goto :( |
15:49.41 | Industrial | Kalroth: cool |
15:49.50 | Industrial | goto? btw |
15:50.04 | Legorol | So, for any of you that have a proper education in computer science or whatnot, is it really true that you can prove that |
15:50.04 | Kalroth | 10 print "Kalroth rules!" |
15:50.06 | Kalroth | 20 goto 10 |
15:50.09 | Industrial | oh, hehe |
15:50.10 | Industrial | :p |
15:50.14 | Industrial | _that_ goto |
15:50.15 | Legorol | any code which is written using "goto" statements can be rewritten to one without? |
15:50.24 | Kalroth | Yup Lego |
15:50.30 | Legorol | using only conditionals/loops etc. |
15:50.47 | Kalroth | In theory, yes :) but I bet there's some code you'll have a hard time doing |
15:50.50 | Nomad_Wanderer | WTF? You can't change your email address in the account management screen? |
15:51.00 | Kalroth | especially if you begin doing messy jumps :p |
15:51.10 | Legorol | i will take your word for it, i'm just having trouble imagining how you'd do something that has criss-crossing gotos, gotos jumping into middles of loops etc. |
15:51.18 | Industrial | function printlol() print('lol') end for 1 do printlol() end |
15:51.18 | Industrial | ? |
15:51.20 | Industrial | :P |
15:51.32 | Kalroth | well that's the main purpose of object oriented code, Legorol |
15:51.32 | kergoth | goto can be quite useful |
15:51.37 | Kalroth | to avoid such situations |
15:51.41 | kergoth | particularly for error handling in initialization code in C |
15:51.46 | *** join/#wowi-lounge MoonWolf (i=MoonWolf@ip51ccaa81.speed.planet.nl) |
15:51.53 | sarf | Kalroth> Exiting a deeply nested for statement is what goto is useful for |
15:52.15 | Legorol | there is something like that though in C, isnt there? "break" or somesuch |
15:52.18 | Legorol | or maybe i'm thinking Java here |
15:52.19 | Industrial | true dat |
15:52.27 | sarf | there was break <label> |
15:52.39 | sarf | then you could have a label outside your nested fors |
15:52.48 | sarf | But it's not present in Java |
15:52.50 | Legorol | at any rate, if i were to look for the proff, where would i find it? |
15:52.52 | sarf | I think they do have goto |
15:52.54 | Legorol | googleismyfriend? |
15:52.59 | sarf | proff? |
15:53.03 | Legorol | *proof |
15:53.15 | sarf | for what? |
15:53.26 | Legorol | that any code with gotos can be rewritten to one without |
15:53.30 | Legorol | using only conditionals/loops |
15:53.39 | Kalroth | that all code using goto can be rewritten using checks/loops |
15:54.00 | Legorol | hm, is htat "any code" or "all code" |
15:54.20 | Legorol | why does it have to be the world language of choice |
15:54.35 | Kalroth | yeah, curse the brits! |
15:54.45 | Legorol | actually, it's the americans fault me thinks ;-) |
15:54.57 | Legorol | if it wasn't for their economic influence, the chinese and russian might have won by now |
15:55.06 | Kalroth | 'all code' wins over 'any code', thanks google! |
15:55.11 | Legorol | and then we would all be speaking cantonese and/or russian |
15:55.19 | Legorol | Kalroth, i never doubted you for a second |
15:55.24 | sarf | And using weird alphabets! |
15:55.25 | Kalroth | I did :) |
15:55.27 | Legorol | i don't trust my English |
15:55.42 | Kalroth | I don't speak/write english that well since it's not my native language |
15:55.48 | Legorol | weird alphabets are fun! |
15:56.05 | Legorol | then Unicode wouldn't be something that is a painful "must" for English developers, but a natural thing for all |
15:56.08 | Kalroth | æøå ÆØÅ |
15:56.08 | sarf | Me neither, Kalroth. |
15:56.26 | Legorol | English isn't my native language either |
15:56.33 | shouryuu | me neither |
15:56.36 | Legorol | hm.. seems like it's more of the case in this channel than the opposite :-) |
15:56.38 | shouryuu | but I really love it :P |
15:56.46 | Kalroth | Yet we all speak english |
15:56.50 | Legorol | I love the accessibility it provides |
15:56.54 | Kalroth | We should all speak in our native language |
15:56.57 | shouryuu | lol |
15:57.17 | Legorol | the fact that i feel i can communicate with all the people around the world that matter to me |
15:57.33 | Legorol | maybe not all, since i don't talk to parents in English |
15:57.38 | *** join/#wowi-lounge Ratbert_CP (n=KCummins@c-66-229-214-105.hsd1.ca.comcast.net) |
15:57.48 | Legorol | Actually, that's a great idea, shouryuu! |
15:58.00 | shouryuu | well actualy kal proposed that idea :P |
15:58.02 | Legorol | Why don't we organise a "bring your own language" hour or something |
15:58.05 | shouryuu | lol |
15:58.08 | Legorol | everyone should speak a bit their native language |
15:58.13 | Legorol | and only that |
15:58.18 | Kalroth | And everyone else has to learn it |
15:58.23 | Legorol | nono |
15:58.31 | Legorol | just to see what kind of languages we get in here |
15:58.33 | shouryuu | we should teach Purl our native language |
15:58.40 | Kalroth | "Hello, I come from Lua land, you all have to speak lua now!" |
15:58.49 | shouryuu | lol |
15:58.50 | shouryuu | we should do "Enrich your Englsih" hours as well |
15:59.02 | Kalroth | *English |
15:59.04 | Legorol | that'd be "Enlich your Engrish" |
15:59.09 | Kalroth | haha |
15:59.31 | Kalroth | I love that site, hours of fun to be had! |
15:59.38 | Legorol | there's a site |
15:59.39 | Legorol | ? |
15:59.43 | Kalroth | http://www.engrish.com/ |
16:00.18 | *** join/#wowi-lounge ToastTheif (i=ToastThe@207.75.37.51) |
16:00.24 | Legorol | took me a while to figure out the one on at the moment.. |
16:00.27 | Legorol | "French Flies", lol |
16:00.44 | Kalroth | http://www.engrish.com/detail.php?imagename=sorryfordisturb.jpg&category=Computer&date=2002-10-05 |
16:10.21 | Nomad_Wanderer | I'm pretty mad that the only way to change your email address is call blizzard between 12:00 and 8pm est weekdays? |
16:10.45 | *** join/#wowi-lounge Cide (i=Cide@81-226-233-223-no60.tbcn.telia.com) |
16:10.53 | Cair | hi, bye |
16:11.03 | Cide | hi, bye |
16:11.11 | MoonWolf | lol |
16:12.01 | shouryuu | 0_o |
16:12.25 | Cair|afk | hi because I just woke up, bye because I have to run out the door |
16:13.53 | Nomad_Wanderer | Is your cooldown on sprint up? |
16:14.06 | shouryuu | lol |
16:18.03 | *** join/#wowi-lounge Tem (n=Matt@ip70-177-40-169.br.br.cox.net) |
16:18.45 | shouryuu | rawr |
16:18.50 | Gryphen | ono i esceared of teh rawr! i need a huggle. |
16:20.22 | *** join/#wowi-lounge Beladona (n=Beladona@josephpartners.com) |
16:20.22 | *** mode/#WoWI-lounge [+o Beladona] by ChanServ |
16:22.05 | Nomad_Wanderer | Yay! I've got all three hooks working. Is the master looter loot window the same as lootframe.lua? |
16:22.56 | kergoth | hehe -> http://kergoth.com/images/screenshots/WOW/wow_sshot68.jpg |
16:23.09 | kergoth | while my enemies laugh at my funny looking hat, i keeeeel them |
16:23.25 | kergoth | (not many decent leather helms available at this level, had to go cloth :\) |
16:24.57 | Kaelten | ello |
16:25.00 | ToastTheif | LSU lost |
16:25.11 | ToastTheif | and Kael, did u see my comment? |
16:25.16 | ToastTheif | cuz I haven't checked the forums yet |
16:25.18 | Kaelten | ? |
16:25.24 | Kaelten | on which? |
16:25.34 | ToastTheif | autorepair |
16:26.40 | kergoth | Kaelten: nice work on the new autorepair btw, its great |
16:26.46 | kergoth | :) |
16:26.47 | Tem | ToastTheif: I swear to god if you continue where you are going, I will hunt you down and remove your testicles with a pair of pliers. |
16:27.05 | ToastTheif | I was sad they lost =/ |
16:27.22 | Kaelten | tem's a little touchy this morning, lol |
16:27.27 | Tem | you have no idea how much I hate Georgia |
16:27.34 | Tem | /hate/ |
16:28.01 | Kaelten | toast: I saw it, but I'm not sure what could be causing it, check your framexml log |
16:28.14 | shouryuu | argrhrghagrheagrhsrgdsj fbdhsjgfbsg |
16:28.25 | shouryuu | this add-on is going to kill me |
16:28.33 | ToastTheif | I'll try dling ace gui again |
16:28.39 | ToastTheif | I thought I had the latest ver tho |
16:28.52 | Kaelten | I put out a new one right before I put out the other. |
16:28.55 | ToastTheif | at least we know USC is going to win it all... |
16:29.01 | ToastTheif | ah |
16:29.07 | ToastTheif | I probally haven't grabbed that one |
16:29.18 | ToastTheif | I'll check when I get out of this evil school |
16:29.36 | Tem | I hope texas slaughters them |
16:29.56 | ToastTheif | not gonna happen |
16:30.10 | ToastTheif | and Reggie Bush is gonna win the Heisman |
16:30.28 | *** part/#wowi-lounge Beladona (n=Beladona@josephpartners.com) |
16:30.48 | Tem | Reggie bush is the only descent player on the team |
16:31.01 | Tem | (and don't give me that matt leinheart crap) |
16:31.23 | Tem | (I regret sharing a name with such a huge douche bag) |
16:31.25 | ToastTheif | White |
16:31.47 | ToastTheif | lendel or whatever his first name is ;) |
16:31.57 | Nomad_Wanderer | Does anyone know if the Master looter bits use LootFrame.lua? |
16:32.23 | Tem | never been the ML... my bags are always full with extra gear and herbs |
16:32.25 | Nomad_Wanderer | Never mind I see it |
16:33.40 | shouryuu | everyone join the fun! |
16:34.06 | shouryuu | :p |
16:34.12 | shouryuu | lol |
16:34.25 | Tem | ToastTheif: ItemCompare is waiting on the next Ace release |
16:34.41 | ToastTheif | my level 14 gnome warrior will soon be lvl 19 and own the BGs |
16:34.47 | Tem | which will be this or next week we hope |
16:34.59 | ToastTheif | already have 3 of the best items for a lvl 19 warr |
16:35.02 | Kaelten | I'm shooting for sunday |
16:35.18 | ToastTheif | E* |
16:35.24 | Nomad_Wanderer | How often is the level 1 bg up anyway? |
16:35.35 | ToastTheif | there isn't one? lol |
16:36.00 | Kaelten | Hoping for a quick beta by sunday and a final version out mid next week |
16:36.36 | ToastTheif | *bang* *bang* |
16:37.48 | Nomad_Wanderer | I was unclear.. THe first BG level set |
16:38.28 | Kaelten | nomad: depends on the bg |
16:39.33 | Legorol | BG frequency is function of (bg type, server type, faction, level) |
16:39.48 | Legorol | correct that, should be server rather than server type |
16:40.24 | Nomad_Wanderer | Toast was talking about his levle 19 owning in BG |
16:40.31 | Legorol | right |
16:40.36 | Legorol | that'd be Warsong Gulch then |
16:40.46 | Legorol | the 10-19 range is up pretty often on the EU servers I play on |
16:40.57 | Legorol | during the day, there is always a game in progress |
16:41.16 | Legorol | it seems pretty popular, good decision from Blizzard to allow 10-19 to play WSG |
16:41.31 | Legorol | it means you can have an alt for a quick BG play that doesn't need a lot of time to get it to a state where it can play |
16:41.33 | shouryuu | it seems sad to my eyes |
16:41.35 | shouryuu | just sad |
16:41.54 | Legorol | how so? In my opinion the BGs are mini-games of their own right |
16:42.11 | Legorol | Blizzard took the FPS multiplayer genre, added a twist, and implemented it as a sub-game in WoW |
16:42.36 | Legorol | It is nice to be able to get into this sub-game quickly |
16:42.48 | shouryuu | yeah I agree |
16:43.02 | shouryuu | but it seems worthless to BG when you have half your skills |
16:43.14 | shouryuu | you either fight overpowered twinks |
16:43.23 | shouryuu | with 2 crusader enchants on their weapons |
16:43.28 | Legorol | You do have a point about the twinks, about the skillset i am not so sure |
16:43.46 | Legorol | although admittedly the classes weren't balanced in low levels, they were balanced with l60 in mind |
16:43.48 | shouryuu | or play a lvl 10 hunter that has 3 skills, concusive shot, the dot, and a pet |
16:43.57 | Legorol | so there are some unbalances in 10-19 range, even without weapon dependence |
16:44.13 | shouryuu | which is another reason not to BG in lvl 10-19 |
16:44.15 | Legorol | shouryuu, i think that the 10-19 WSGs are pretty much: "bring your own 19" type games |
16:44.22 | shouryuu | hehe |
16:44.46 | Legorol | it is inevitable in any level range that people will park a char at the top of the range |
16:45.11 | shouryuu | yeah it's normal that people have better items/stats than other, but the twinks are usualy just a joke |
16:45.58 | shouryuu | at lvl 10 yo only have one talent point... It's pvping with 1% of your character, it seems like a waste of time to me |
16:50.24 | *** join/#wowi-lounge Industrial (n=tom@hellsblade.xs4all.nl) |
17:03.03 | *** join/#wowi-lounge Verlaine (n=nicolass@25.239.97-84.rev.gaoland.net) |
17:05.25 | Verlaine | would this set NamesTable is Specialtable's keys, and ValueTable SpecialTable's values http://pastebin.com/449702? |
17:07.36 | *** join/#wowi-lounge elema (n=ele_ma@p548AEDCB.dip.t-dialin.net) |
17:12.31 | Verlaine | yes? no? |
17:14.08 | Legorol | Verlaine, let me look |
17:15.10 | Legorol | nope, it wouldn't work i'm afraid |
17:15.33 | Verlaine | dang |
17:15.40 | Legorol | i will correct it, give me a sec.. |
17:15.45 | Legorol | i will also explain what you are doing wrong |
17:16.00 | Verlaine | And I'm shouryu btw :P |
17:16.12 | Legorol | oh right! ok the key (pun intended) to understanding what's going on is to ask yourself the question: |
17:16.17 | Legorol | what do the variables "k" and "v" contain? |
17:16.30 | groll | mwaaa guildleading sucks!!! :( all our core players are leaving for other guilds *sob* |
17:16.36 | Verlaine | keys values? |
17:16.43 | Verlaine | lol been then groll |
17:16.57 | Verlaine | for every key in NamesTalbe, get it's value? |
17:17.05 | Legorol | yep, the way you have set up the for loop, "k" and "v" contains the keys and values respectively of the NamesTable table |
17:17.14 | Legorol | the keys of NamesTable are the integers 1 to X |
17:17.20 | Legorol | i mean 1 to Y |
17:17.33 | Legorol | the values of NamesTable are the actual names |
17:17.48 | Legorol | So "k" is 1, 2, 3, etc. whilst "v" is "name1", "name2" etc. |
17:18.23 | Legorol | Furthermore, any construct of the form SomeTable[i] means the element of SomeTable with key "i" |
17:18.32 | Legorol | where i can be any type of value, integer, string, whatever |
17:18.47 | Legorol | So what your code is doing is this: |
17:19.09 | Legorol | Firstly, NamesTable[v] doesn't exist (or technically nil) |
17:19.21 | Legorol | because NamesTable has no entry whose key is "name1" etc. |
17:19.46 | Verlaine | ahhhh |
17:19.49 | Legorol | Secondly, it assign the value of NamesTable[v] (which is nil) to MySpecialTable[k] |
17:20.00 | Legorol | now remember that "k" is an integer |
17:20.10 | Legorol | so it's putting nil into MySpecialTable[1] etc. |
17:20.36 | Legorol | this in and of itself has nothing to do with the next line |
17:20.37 | Legorol | MySpecialTable[v] = ValueTable[v] |
17:20.41 | Legorol | that is almost what you want |
17:20.50 | Verlaine | as usual :P |
17:21.00 | Legorol | You want to use the names as keys, so the left hand side is correct |
17:21.06 | groll | gaaah another one leaving.. i wanna shot something :S |
17:21.15 | Legorol | since "v" contains the names in turn |
17:21.21 | Legorol | the incorrect one is the right hand side |
17:21.21 | Verlaine | i want the key |
17:21.35 | Legorol | ok, tables work like this: |
17:21.41 | Legorol | when you write table[key] = value |
17:21.48 | Legorol | it assigns the value to key |
17:21.56 | Verlaine | yeah that I understand :P |
17:22.00 | Legorol | ok |
17:22.02 | Verlaine | took me some time but I understand |
17:22.20 | Legorol | so you wnat SpecialTable to have the names as keys, and the values as the values, right? |
17:22.31 | Legorol | then have this: MySpecialTable[v] = ValueTable[k] |
17:22.34 | Legorol | put that in the loop, on its own |
17:22.52 | Legorol | you only need one assignment, because you don't set the key and value of a table entry separately |
17:23.04 | Verlaine | ahh indead |
17:23.12 | Verlaine | smart :p |
17:23.16 | Verlaine | thanks a lot man |
17:23.31 | Legorol | np, i hope you learnt from it ;-) |
17:23.33 | Verlaine | I've been having trouble understanding the for k,v parts :P |
17:23.37 | Verlaine | yeah :D |
17:23.53 | Legorol | it needs some thinking, but i think once you get it its not too bad |
17:24.10 | Verlaine | hehe |
17:24.20 | Legorol | as i said, remember that table[key] = value; simultaneously creates an entry in the table with key and value respectively |
17:24.46 | Legorol | there is no such thing in Lua as "let's take entry #5 in the table, what is it's key and what is it's value"? |
17:25.09 | Legorol | in that sense it's not like a line of a spreadsheet with two columns |
17:25.27 | Legorol | ok i will try not to confuse you further |
17:25.30 | Verlaine | lol |
17:25.48 | Legorol | i'm just guessing that you might be thinking about tables as something like a spreadsheet, |
17:25.55 | Verlaine | lol I am :D |
17:26.00 | Legorol | if you are used to that kind of thing, or databases with entries with keys and values |
17:26.29 | Legorol | Ok, in that case, a Lua table is not a two column spreadsheet with line numbers down the left hand signs and keys/values in the two columns, |
17:26.39 | Legorol | *signs => side |
17:26.48 | Verlaine | But i'm guessing they work more like "ensembles" or however you call them in Maths |
17:27.14 | Legorol | But rather a Lua table is something where you have the keys down the left hand side and there is a single column containing the values |
17:27.27 | Legorol | yeah set is what you are thinking of, i think |
17:27.30 | Legorol | Does this analogy make sense? |
17:27.59 | Verlaine | yeah I think I got it |
17:28.13 | Legorol | Because of this, unless the keys you use in a table are integer numbers, there is no sense in which to order the elements of the table |
17:28.31 | Legorol | i could use apple, orange, banana as keys |
17:28.42 | Legorol | ok enough of me rambling |
17:28.54 | Verlaine | hehe no it's making sens |
17:29.00 | Verlaine | I'm just reading to make sure I get it :p |
17:29.19 | Legorol | well ok in that case, the thing i was trying to say with the fruits is that if i use the fruits as keys, and say their colour as the values |
17:29.26 | Legorol | all i have is a big bag of fruits |
17:29.31 | Legorol | and no sense to order them in ;-) |
17:29.46 | Verlaine | That I can understand |
17:30.02 | Legorol | then you could do: for fruit, colour in FruitBag do ... end |
17:30.16 | Legorol | that'd go through each fruit in the bag, in an arbitrary order |
17:30.28 | Legorol | you don't know what th order will be, but you are guaranteed that each fruit will occur once in the loop |
17:30.35 | Verlaine | yeah I get it |
17:30.39 | Legorol | ok |
17:30.44 | Verlaine | thanks :P |
17:30.47 | Legorol | good, now i can go get a snakck :-) |
17:30.50 | Verlaine | hehe |
17:30.59 | Legorol | np, i know i am longwinded sometimes, thanks for putting up with me little lesson ;-) |
17:31.08 | Verlaine | well thanks for giving it to me :D |
17:31.22 | Legorol | taken out of context, that line is so wrong! |
17:31.44 | Verlaine | hahaha |
17:31.56 | Verlaine | she's afk :p |
17:32.12 | Legorol | phew |
17:32.17 | Legorol | better safe than sorry |
17:34.01 | Nomad_Wanderer | It sure is spooky hooking the Lootframe.lua stuff |
17:34.21 | Nomad_Wanderer | I'm on hold and while doing it the darkshire/brill music is playing.. |
17:36.54 | Nomad_Wanderer | One little mistake, and the lootframe doesn't work.... No lewt for you.. |
17:41.13 | Kiliek | well you could go test it Nomad_Wanderer before ya know, looting epix with it :) |
17:43.15 | Nomad_Wanderer | Why do you think I'm actual;ly picking up [rotting bear carcass] |
17:44.02 | Kiliek | haha |
17:59.58 | *** join/#wowi-lounge Beladona (n=Beladona@24.129.136.26) |
17:59.58 | *** mode/#WoWI-lounge [+o Beladona] by ChanServ |
18:01.28 | Ktron | hey, [Rotting Bear Carcass] is worth like 2s, and that's a lot to some people |
18:01.38 | Ktron | I love it when 1 bear drops 2 of them too |
18:03.05 | kergoth | yeah, thats actually some of the better vendor trash at low levels, when you dont have much income |
18:03.11 | Nomad_Wanderer | OKay... so I've made a UI that has a textbox in it. I've clicked in that textbox, and typed in some stuff. Now I recieve a tell, and I want to respond to the tell, I click on the chatFrame, and can't focus/get the chatframe textbox to show up... |
18:03.30 | Nomad_Wanderer | Do you have to do something special to get two text boxes in two different frames to be friendly? |
18:04.03 | Nomad_Wanderer | My Textbox won't give up focus when I click on the chat frame? |
18:09.55 | *** join/#wowi-lounge Astryl (n=Astryl@69.110.214.18) |
18:09.59 | Astryl | Kwak! |
18:10.58 | Astryl | Anyone familiar with the GM functions? |
18:11.12 | Astryl | Specifically, what are the 'types' of GM Tickets? |
18:11.34 | Legorol | Nomad_Wanderer: yes |
18:11.55 | Legorol | Nomad_Wanderer: you need to set autoFocus="false" as an XML attrib for your textbox in its XML definition |
18:11.56 | Nomad_Wanderer | What special jump through flaming hoops do I have to do? |
18:12.02 | Nomad_Wanderer | hehe |
18:12.11 | *** join/#wowi-lounge Bensa (n=Bensa@cs181012102.pp.htv.fi) |
18:12.11 | Nomad_Wanderer | beat me on the draw. |
18:12.11 | Legorol | unfortunately the default is "true" |
18:12.23 | Nomad_Wanderer | It's an attribute of the editbox element? |
18:12.26 | Legorol | which has caused endless pains to endless number of editbox authors |
18:12.31 | Legorol | yes |
18:12.34 | Verlaine | yeah Tem I'm waiting as well :( |
18:12.44 | Nomad_Wanderer | I'm definitely being repressed by it as well |
18:12.45 | *** part/#wowi-lounge Beladona (n=Beladona@24.129.136.26) |
18:12.47 | Legorol | <EditBox name="somebox" autofocus="false"> ... </EditBox> |
18:13.12 | Astryl | ie, I'd like to macro NewGMTicket(GMTICKETTYPES_HARASSMENT_VERBAL,"At "..time..", server time, "..name.."whispered me a gold selling advertisement.") |
18:13.22 | Bensa | Quick question, I was going to post on the forum asking about a set of macros I'm working on, most appropriate subforum? |
18:13.39 | Legorol | official WoW forums, or WoWI? |
18:13.49 | Bensa | WoWI |
18:14.00 | Bensa | No response on WoW forums to my question |
18:14.01 | Legorol | sorry, i have no idea there |
18:14.07 | Nomad_Wanderer | Heh Astryl.. That would be funny. |
18:14.13 | Legorol | Astryl: you tried the wiki? |
18:14.22 | Astryl | Yep. |
18:14.29 | Astryl | Blank for all the GM functions. |
18:14.35 | Legorol | unfortunately i'm not much wiser either |
18:14.45 | Legorol | i have long since given up using GM tickets |
18:14.51 | *** join/#wowi-lounge Iriel (n=daniel@adsl-66-123-190-42.dsl.sntc01.pacbell.net) |
18:14.51 | Legorol | i probably only used it once, ever |
18:15.05 | Astryl | Ah, Iriel has arrived. I'm saved! |
18:15.09 | Iriel | Morning all. |
18:15.09 | Legorol | Hey Iriel, want to code in VBA rather than Lua today? ;-) |
18:15.21 | Legorol | that was one funny thread |
18:15.24 | Nomad_Wanderer | shh you. |
18:15.26 | Iriel | I wish it would die! |
18:15.36 | Astryl | Iriel! What are the 'types' of GM Tickets? |
18:15.36 | Legorol | the morning, the thread or me ;-) |
18:15.37 | Iriel | The thread, not VBA, but who knows. |
18:15.50 | Astryl | :) |
18:15.57 | Astryl | ie, I'd like to macro NewGMTicket(GMTICKETTYPES_HARASSMENT_VERBAL,"At "..time..", server time, "..name.."whispered me a gold selling advertisement.") |
18:16.24 | krka | that thread was genious! i wish I had come up with the OP |
18:16.35 | Legorol | you reckon its troll? |
18:16.38 | Nomad_Wanderer | You'll need a full addon for that.. You need the capability of running the macro again, to add another instance to the ticket :) |
18:16.38 | Legorol | didn't smell like it |
18:16.43 | Astryl | Except, I just made up GMTICKETTYPES_HARASSMENT_VERBAL. What should It be? |
18:17.17 | Legorol | Nomad_Wanderer, are you saying there can only be one GM ticket at a time? a la Highlander? |
18:17.32 | Iriel | Astryl : Let me look, one moment. |
18:17.33 | Nomad_Wanderer | No, Just that you want 1 ticket to report 4 ppl |
18:17.33 | Tem | oh no, I wish VBA would die too |
18:18.20 | Astryl | Yes, there can be only one GM Ticket at a time, so the script would need to append a new one to the old one if the old one still exists. |
18:18.41 | Astryl | (However, these tickets usually get responded to in less than half an hour) |
18:19.04 | Ktron | fyi, purl knows about [Netherwind] and the Netherwind items now, I'll probably try to add at least the items of interest to purl's knowledge slowly, for whatever its worth |
18:19.42 | MoonWolf | ~purl netherwind |
18:19.50 | Legorol | mm, does purl know WoW items? |
18:20.04 | Iriel | Astryl : I believe you want TICKET_TYPE1 TICKET_TYPE2, etc |
18:20.04 | Legorol | purl, [Arcanite Reaper] |
18:20.08 | Ktron | I'm thinking of programming some in when I get bored |
18:20.14 | Legorol | purl, Arcanite Reaper |
18:20.15 | Ktron | purl, [Netherwind Pants] |
18:20.17 | purl | from memory, [netherwind pants] is BoP cloth legs for 60 mages, 101 AC, +27 INT, +17 SPI, +16 STA, +10 FR, +10 AR, Passive: Increases damage and healing done by magical spells and effects by up to 30. |
18:20.29 | Ktron | purl, [Netherwind] |
18:20.31 | purl | it has been said that [netherwind] is a Tier 2 Epic set for mages. See [Netherwind Belt], [Netherwind Bindings], [Netherwind Boots], [Netherwind Crown], [Netherwind Mantle], [Netherwind Gloves], [Netherwind Pants], [Netherwind Robes]. 3 Piece bonus: Reduces the threat generated by your Arcane Missiles, Fireball, and Frostbolt spells. 5 piece bonus: Increases the ... |
18:20.46 | *** join/#wowi-lounge malreth (n=malreth@dhcp-128-83-134-32.cc.utexas.edu) |
18:20.54 | Iriel | Guys, do that in PRIVATE MESSAGES please |
18:21.22 | Ktron | Iriel: just demonstrating so he can do it on his own, sorry to offend |
18:21.22 | Legorol | how is Mr. Lua and Mr. Toc? |
18:21.25 | krka | Legorol, exactly! it seemed genuine, which makes it even better |
18:21.40 | Legorol | lol @ "seemed genuine", i think it was |
18:21.48 | Legorol | it's the kind of thing that VB advocates can come up with |
18:21.53 | krka | indeed |
18:22.03 | krka | might have been real, might not have been |
18:22.05 | Legorol | btw, i don't have anything against VB, i have coded a few windows scripts in VB, i find it handy for that |
18:22.11 | Iriel | Ms Lua and Mr Toc both hit level 4 and retired to their respective inns to accumulate rest |
18:22.14 | krka | so the author is either a genius or an idiot |
18:22.14 | Legorol | but wouldn't try to code and app |
18:22.28 | Iriel | I think he was genuine, and seriously believes half of what he says. |
18:22.30 | Legorol | Mr. Xml is lvl 5 now i think, no counterpart yet on alliance |
18:23.01 | Legorol | I would give him one valid point: using VB as a language would've lowered the entry barrier to *some* existing profesional coders |
18:23.13 | Legorol | but not everyone who wants to code WoW UI is in the IT industry |
18:23.19 | Astryl | Ah, OK. thanks, Iriel. I guess I'll just have to manually make a new gm ticket of the proper type and try to figure out what type it is? Or do you happen to know which type is harssasment-verbal? |
18:23.22 | Nomad_Wanderer | It's not even worth discussing. |
18:23.32 | Nomad_Wanderer | ^^^ Lego |
18:23.51 | Iriel | Astryl : I dont know offhand, it'd be relatively easy to figure out in-game, but I cant run it here right now. |
18:23.56 | Legorol | e.g. let's take me for example (just so that i can boost my ego) i program stuff purely out of hobby, i never had any formal training in computer science, heck the only programming course i ever went to was a 30 minute course on Fortran |
18:24.01 | Astryl | Aye, right, same here. |
18:24.02 | Ktron | Legorol: Nomad_Wanderer: Tcltk FTW |
18:24.06 | Legorol | but it was a lot of fun learning Lua |
18:24.21 | krka | those people who can't pick up basic LUA in a few hours won't be able to make anything good anyway |
18:24.22 | Nomad_Wanderer | Eiffel |
18:24.36 | krka | it's mostly the xml that is the hard part |
18:24.42 | Legorol | yarr |
18:24.48 | Nomad_Wanderer | Yeah the xml is the tough part. |
18:24.50 | Verlaine | not with the UI designer :P |
18:24.51 | Legorol | did i mention i only came across Lua because of WoW? |
18:24.57 | Astryl | Legorol, or take me for example (cause I love boosting my ego too, ya know), I program stuff for a living, but I do it in C#, so I look down on VB as a 'newbieish' language. |
18:25.01 | krka | same here Legorol |
18:25.10 | krka | actually, Freecraft also uses Lua so I had seen some of it before |
18:25.12 | Legorol | but when i saw that it was implemented in previous games, i went back to those games |
18:25.14 | Legorol | e.g. Baldur's Gate |
18:25.23 | Legorol | i called up its script prompt and started experimenting, was a lot of fun |
18:25.29 | Iriel | Astryl : But looking at it from the code perspective, I think it really IS just "Harassment", though the rest may get embedded into the text. |
18:25.34 | Legorol | i have mapped out the API exposed to their Lua engine :-) |
18:26.03 | Legorol | well when I saw Lua etc. was during US betas |
18:26.04 | malreth | There's a lua game api that someone ported to the PSP |
18:26.09 | krka | Legorol, you seem like one of those (imo few) people who are both self taught and have a good theoretical understanding |
18:26.10 | Legorol | i didn't have WoW back then, but i got started on the language |
18:26.34 | Cair|afk | xml is easy, lua confuses the hell out of me |
18:26.40 | Legorol | krka: i guess my formal training in physics and endless discussions with computer scientist friends during university years helps there |
18:26.42 | krka | really cair? |
18:26.44 | Astryl | Morning, Cair. |
18:26.51 | Cair | hi again |
18:26.55 | Cair | krka: yes, really |
18:26.55 | Verlaine | bye again? |
18:26.57 | Legorol | evening Cair |
18:27.04 | Cair | hey Legorol :) |
18:27.09 | Astryl | Opposite for me; I understand xml as a language, but how wow uses it, I don't get. |
18:27.17 | Astryl | And the lua is easy for me. |
18:27.20 | krka | ah i see. physics students (atleast engineers in my experience) seem to learn programming easily |
18:27.24 | malreth | after staring at the xsd for hours, i finally figured it out |
18:27.27 | Cair | I'm not a programmer, so that's probably why |
18:27.31 | Tem | Cair: can you do some invites for a few of my characters in the guild? |
18:27.33 | Legorol | i always programmed as a hobby |
18:27.35 | Verlaine | same here |
18:27.38 | Cair | Tem, yup |
18:27.38 | Tem | me too |
18:27.43 | Verlaine | lua and XML just get my head spinning |
18:27.43 | krka | yeah, xml as a language is really simple |
18:27.44 | Legorol | started at age 6 or 7 when we got a Commmoder 64 |
18:27.46 | Tem | logging them back in |
18:27.49 | Legorol | so i definitely had an early start |
18:27.59 | Verlaine | ohhh pick me pick me as well |
18:28.05 | Legorol | when entering university, i had a choice bbetween computer science and physics |
18:28.06 | Tem | alliance first I guess |
18:28.14 | malreth | what also helps is if you make a skeleton UI in XML that you can reuse for multiple projects |
18:28.20 | Cair | Yes, I find XML easy: http://www.eqinterface.com/forums/showthread.php?t=12512 |
18:28.26 | Legorol | went with physicsis on th grounds that I will end up having to learn about computers and programming anyway, but not the other way around |
18:28.26 | krka | i started programming at 12-13, but i didn't really get it until I started my formal training |
18:28.30 | Legorol | seems to have worked out ;-) |
18:28.35 | krka | algorithms and datastructures is where its at |
18:28.41 | krka | well, mostly datastructures |
18:28.48 | Legorol | yeah that's something i envy |
18:28.57 | Legorol | i have little "formal" knowledge of algorithms and datastructures |
18:29.17 | Legorol | some friends of mine tried to explain Dejkstra's algorithm (sp?) to me at some point... |
18:29.30 | krka | understanding the basic types of structures is the most important thing, imo |
18:29.43 | Legorol | all we need is one: tables ftw! |
18:29.46 | krka | linked lists, arrays, trees |
18:29.46 | malreth | Dijkstra |
18:29.58 | malreth | he used to teach here at UT |
18:30.03 | krka | then the more abstract types: queues, stacks, heaps |
18:30.04 | Tem | Cair: Tem awaits an invite on the alliance side |
18:30.16 | krka | UT = Utrecht? |
18:30.18 | Legorol | krka, you can pick thos up from a book, i'd say |
18:30.23 | malreth | impossible to get into that class... by the time i got that far in CS, he retired |
18:30.26 | Legorol | i did read some books |
18:30.27 | krka | yeah, most stuff can be picked up from a book |
18:30.29 | malreth | University of Texas |
18:30.40 | krka | ah, I assumed dijkstra was dutch |
18:30.41 | Iriel | Idling for a bit. |
18:30.41 | Legorol | plus one thing i did used to do that was a lot of fun is go to programming competitions |
18:30.47 | Legorol | used to do them when i was at school |
18:30.58 | krka | programming competions rocks |
18:31.04 | Tem | Yeah, I enjoyed that |
18:31.04 | krka | spelling ftwe |
18:31.13 | Tem | we always got second for stupid reasons |
18:31.13 | krka | I went to two regional finals :) |
18:31.26 | Tem | like typoing the number as 0.001 isntead of 0.0001 |
18:31.28 | Cair | Tem: Nneriac |
18:31.28 | Legorol | i even have a little book with assorted easy to hard programming tasks and challenges |
18:31.37 | krka | (northwestern europe region) |
18:31.40 | Legorol | starting with basic stuff for your 12 year olds to advanced problems |
18:31.46 | Tem | yeah I had to wait to log out |
18:31.56 | Cair | just telling you so you can send a tell |
18:32.09 | Legorol | Cair, what's your ame on Alliance side? |
18:32.18 | Cair | Cair |
18:32.41 | *** join/#wowi-lounge Ratbert_CP (n=KCummins@204.128.192.8) |
18:32.55 | krka | Lua tables are really cool, you can use them as both arrays, maps, trees, et.c. |
18:33.00 | Cair | Cairenn, actually |
18:33.08 | malreth | ...backscratchers |
18:33.09 | Legorol | yeah i like Lua's ultimate simplicity, yet depth |
18:33.12 | Legorol | really appealing to me |
18:33.13 | Cair | but I'm on Horde side atm ... need me to log her back in? |
18:33.23 | Legorol | nope |
18:33.27 | Cair | k |
18:33.27 | Legorol | just for future reference |
18:33.37 | Legorol | I'll have to make a Ms. Interface at some point |
18:33.40 | Legorol | before name is taken |
18:34.11 | Legorol | i'm just sad i won't be able to play with you gals and guys :( |
18:34.21 | Legorol | hey i had an idea! |
18:34.31 | Legorol | I'm going to organise an EU branch of the guilds |
18:35.06 | krka | when you know some data structures, a couple of algorithms/problems are good to be familiar with since they appear very often: some types of sorting, graph searching (BFS, DFS, A*), exhaustive search |
18:35.53 | krka | though I suppose with sorting you could just go with quicksort, heapsort or mergesort for everything, since they are all fast |
18:36.04 | krka | for some special cases you can go even faster! |
18:36.32 | Tem | mmmm |
18:36.34 | Tem | lunch time |
18:36.47 | krka | (only integer values, only values within a certain range, only a distinct set of values, et.c.) |
18:38.12 | *** part/#wowi-lounge Bensa (n=Bensa@cs181012102.pp.htv.fi) |
18:38.25 | krka | sorry, you have to stop me when I go ranting to myself |
18:39.06 | krka | thanks |
18:39.10 | Legorol | no problem krka, you can't top me anyway ;-) |
18:39.13 | Legorol | purl, Legorol |
18:39.14 | purl | Someone claimed that Legorol doesn't stop talking to himself |
18:39.23 | krka | ok, so another thing I forgot to mention |
18:39.30 | krka | Ordo analysis is really useful in programming |
18:39.35 | Legorol | ? |
18:39.37 | Ktron | I think making an 'extended emote' list for WoW might be a good addon to start with, to make sure I understand something heh |
18:39.38 | Cair | (btw, apologies in advance if I'm a cranky bitch today, don't take anything I say today personally) |
18:39.48 | krka | to look at code and seeing its "speed" |
18:40.00 | Astryl | Why, Cair? Hung over? |
18:40.23 | Cair | Just not a good day and we'll leave it at that, okay? |
18:40.23 | Legorol | i tried to make a joke with taking out a pad and starting to scribble |
18:40.29 | krka | O(n) means that the time it takes for a piece of code is roughly proportional to n, where n is the size of the input |
18:40.29 | Legorol | then i figured Notepad is more appropriate |
18:40.31 | Astryl | Ah, I see. |
18:40.48 | Legorol | I use SciTe ofc |
18:41.11 | Legorol | in-built Lua interpreter means hit F5 to syntax and to some extent semantics check your WoW files ;-) |
18:41.16 | krka | this probably explains it better than I could: http://en.wikipedia.org/wiki/Computational_complexity_theory |
18:41.26 | krka | it's really something I think you all should look at if you haven't heard of it |
18:41.59 | Legorol | i have a very rough idea of what scaling and O(n) means, so i will definitely look |
18:42.01 | Legorol | thanks for the link |
18:42.11 | Legorol | i have to write code on a daily basis that has to scale well |
18:42.24 | krka | http://en.wikipedia.org/wiki/Big_O_notation |
18:42.28 | krka | might want to look at that one too |
18:42.31 | Cair | So, Legorol, are you or aren't you going to be able to play with us on the US server? *confused* |
18:42.32 | Legorol | ok |
18:42.40 | Legorol | Cair: i won't :( |
18:42.48 | Astryl | In what language lego? |
18:42.51 | Cair | Then how were you on last night? |
18:42.52 | Legorol | at least i won't be able to log in, just to say hi occasionally |
18:43.03 | Legorol | *cough* account borrowing for a few minutes *cough* |
18:43.05 | Astryl | Cair, what are you talking about? |
18:43.10 | Cair | k |
18:43.18 | Legorol | the owner does use the account, so i can't actually use it to play |
18:43.20 | Astryl | There some UI Modders Guild now or something? |
18:43.25 | Legorol | i use it for posting on the US UI forums |
18:43.36 | krka | good thing slouken isn't here to see that Legorol |
18:43.37 | Cair | Astryl: http://www.wowinterface.com/forums/showthread.php?t=2563 |
18:43.47 | Legorol | krka: say what? |
18:43.51 | Legorol | did i say anythign? |
18:43.53 | Legorol | you didn't hear anything.. |
18:43.53 | krka | <Legorol> *cough* account borrowing for a few minutes *cough* |
18:43.57 | Legorol | oi! |
18:43.58 | Cair | I didn't see anything |
18:44.00 | Legorol | that wasn't me |
18:44.01 | Legorol | that's a fake |
18:44.01 | Cair | did you see anything? |
18:44.07 | Cair | I don't think you saw anything |
18:44.08 | Legorol | someone stole my nick |
18:44.12 | krka | ok, so I don't even have an account... :P |
18:44.33 | krka | your jedi mind tricks won't work on me! |
18:44.39 | Astryl | Cair, are people going to actually play on this server much? |
18:44.45 | Cair | *shrug* |
18:44.48 | Astryl | Been thinking of starting a new character... |
18:44.51 | Legorol | btw, in all honesty: i wouldn't mind it if slouken knew |
18:45.08 | Legorol | to be honest, if slouken, knowing that i am using someone else account so that I can constructively post on the US UI forums, |
18:45.14 | Legorol | took steps to ban that account, |
18:45.18 | Legorol | i would be disappointed in him |
18:45.21 | Cair | bah, slouken wouldn't care |
18:45.49 | Cair | he can't "officially" know, for obvious reasons |
18:45.52 | Legorol | yeah |
18:46.07 | Legorol | krka, i never answered your question |
18:46.16 | krka | i had a question? :) |
18:46.39 | Legorol | i think you did |
18:46.45 | Legorol | i am trying to scroll back and find it |
18:47.14 | Legorol | ok maybe it wasn't you |
18:47.24 | Kaelten | hey krka! didn't know you where still around. |
18:47.51 | krka | around on irc, not playing or coding anymore |
18:47.58 | Kaelten | thats cool. |
18:48.01 | *** join/#wowi-lounge Stylp1 (n=Stylpe@98.84-48-162.nextgentel.com) |
18:48.04 | *** join/#wowi-lounge Esamynn (n=jbcc@d207-216-176-153.bchsia.telus.net) |
18:48.11 | Kaelten | still, thanks for saving my fingers when you could. |
18:48.12 | Legorol | that's the best part, IRC of UI community ;-) |
18:48.13 | Esamynn | Hi all |
18:48.24 | Legorol | hi Esamynn |
18:48.25 | Cair | hey Esamynn |
18:48.35 | krka | anyone can feel free to implement Hitchhiker |
18:48.38 | Legorol | this channel is great to fill in idle time at work (if only i had any) |
18:48.47 | krka | I can't really do it since I don't have any way to test what I code |
18:48.48 | Kaelten | hitchhiker? |
18:48.49 | Esamynn | hey Cair, mind approving the updated version of GroupHeal I just uploaded? |
18:48.49 | Legorol | at the moment its filling in work-time ;-) |
18:48.58 | Kaelten | krka, lol that never stops rowne |
18:48.59 | Esamynn | if you're not busy |
18:49.00 | krka | using FollowUnit to move |
18:49.21 | Legorol | lol i guessed that much |
18:49.30 | Legorol | so if you see someone heading the same way, you follow or what? |
18:49.40 | Kaelten | damn she got it first |
18:49.41 | Cair | I object strenuously, Esamynn |
18:49.50 | Cair | besides which, it's already approved :p |
18:50.03 | Esamynn | lol, thank you :) |
18:50.23 | Cair | welcome ;) |
18:50.27 | krka | yes Legorol |
18:50.42 | Legorol | this channel effectively killed #cosmostesters |
18:50.44 | krka | should work in theory |
18:50.47 | Cair | kael, you gotta be quicker than that |
18:50.48 | Nomad_Wanderer | Hmm.. My textbox is focus grabby.. it won't let go, even if i use autoFocus="false" on the editbox element.... I have a textbox, that I want to have open, give it focus, I type some stuff, than I click the chatframe and give focus to the chatframetextbox... Can't seem to do it :( |
18:51.03 | Legorol | question is, are there enough people headed same way as you are, often enough? |
18:51.27 | Legorol | plus, you have to allow for the fact that the person will follow a semi-random path |
18:51.35 | Legorol | so you have to be lenient with judging if you are "on track" |
18:51.39 | Legorol | would be hard to code, i think |
18:51.42 | krka | yes |
18:52.08 | Legorol | Nomad_Wanderer: pastebin the XML |
18:52.17 | krka | I would have to continue the follow only if it takes me closer to the next waypoint |
18:52.21 | Legorol | including the frame in which you have the editbox |
18:52.35 | Nomad_Wanderer | Yikes.. the whole frame.. okay. |
18:52.38 | Ktron | heh, anyone want to spare 3 minutes-ish (tops, as I need to leave in 3 minutes) to look over my second-ever-lua code and help me figure out why it isn't working? |
18:52.41 | krka | it would also mean that you would have to stick mostly to the roads |
18:52.42 | Legorol | you could do that krka, but then you'd probably miss a lot of "opportunities" |
18:52.52 | Legorol | Ktron: sure, pastebin it |
18:53.03 | krka | I don't even know if you _can_ followunit without keypress |
18:53.07 | Legorol | I mean about the waypoint thing |
18:53.11 | krka | yeah |
18:53.14 | Legorol | that's a good quesiton, i think you can though |
18:53.15 | krka | hard to know :/& |
18:53.19 | Legorol | since it works from /follow |
18:53.27 | Ktron | http://ktron.pastebin.com/449850 |
18:53.32 | krka | and target nearby friendly people automatically? |
18:53.37 | krka | and cycle through them preferably |
18:53.46 | Legorol | yep, new API function added just recently for that purpose :-) |
18:53.54 | Legorol | TargetNearestFriendly() or some such |
18:54.03 | Nomad_Wanderer | http://wow.pastebin.com/449851 |
18:54.05 | Legorol | you'd have to ask others, i'm not good with targeting |
18:54.14 | Esamynn | TargetNearestFriendly has been in for a while |
18:54.21 | Legorol | Ktron, for future reference, use wow.pastebin.com |
18:54.27 | Legorol | that's the one used here usually ;-) |
18:54.30 | Ktron | Legorol: aight |
18:54.35 | krka | does it matter which pastebin is used? |
18:54.52 | Nomad_Wanderer | Yes. You will not get a cookie if you dont use http://wow.pastebin.com/ |
18:55.12 | Tem | I think all the TargetNearest require keypresses |
18:55.14 | Nomad_Wanderer | as in chocolate chip :) |
18:55.30 | Ktron | http://wow.pastebin.com/449856 there |
18:55.37 | Esamynn | I would expect it too |
18:55.44 | Legorol | krka: no it doesn't, but this collects all the pastes from this channel in one list |
18:55.55 | Esamynn | I know target nearestenemy does, and it would make sense that targetnearest friendly does too |
18:55.56 | Legorol | kinda nice to see the activity |
18:56.03 | Legorol | Ktron: nothing wrong on the face of it |
18:56.13 | Legorol | do you get the "Loaded" chat message? |
18:56.24 | Ktron | Legorol: or whomever else, I'd expect to see "Emote Plus Alpha-1 loaded." when I start up the game, and I'd expect to be able to get messages to appear when I type /emp, but I'm not getting either |
18:56.26 | Legorol | (although your registration for VARS_LOADED is superfluous at this point) |
18:56.35 | Legorol | right |
18:56.44 | Legorol | ok, let's first check for the obvious: |
18:56.59 | Legorol | you have a correctly set up .toc file, that has your .xml file in it listed |
18:57.24 | Legorol | your .xml has a frame that has an <OnLoad> handler that is calling your EmotePlus_OnLoad function |
18:57.30 | Ktron | Legorol: since I don't have variables-- a quick thing to look at would be to double check line 25... I don't have an xml file, since I don't have/want any frames, I'll pastebin the toc |
18:57.40 | Legorol | right, there is the problem |
18:57.42 | krka | anyway, even if I made hitchhiker work to some extent, blizzard would kill it off very easily |
18:57.44 | Legorol | your OnLoad is not getting called |
18:57.55 | Legorol | no function gets called just because it's named OnLoad |
18:58.01 | Legorol | that's just a conventional way of naming them |
18:58.15 | Ktron | Legorol: I need an xml file with a <onload> thing |
18:58.22 | Legorol | you have to have a frame, with a <Scripts> tag, that has an <OnLoad> tag that has a one line code in it that calls your OnLoad function |
18:58.24 | Esamynn | Ktron: probably |
18:58.29 | Legorol | i will pastebin an example |
18:58.33 | Legorol | let me switch comps, brb |
18:58.37 | Ktron | heh, that generally makes sense |
18:59.03 | *** join/#wowi-lounge Legorol^ (n=Legorol@tcmpc43.phy.cam.ac.uk) |
18:59.54 | krka | they're multiplying! |
18:59.54 | Esamynn | eeek, Legorol is cloning himself! |
18:59.54 | Nomad_Wanderer | Quick Kill it before it makes another! |
18:59.54 | *** kick/#wowi-lounge [Legorol!n=Cairenn@CPE001217452e29-CM014500004571.cpe.net.cable.rogers.com] by Cair (Cair) |
18:59.54 | Esamynn | ~cheeseslap Legorol^ |
18:59.55 | purl | ACTION slaps Legorol^ around with a wheel of gouda |
18:59.55 | Cair | ;) |
18:59.58 | Esamynn | haha |
19:00.13 | Esamynn | ~applaude Cair |
19:00.19 | Nomad_Wanderer | ~fishslap Legorol^ |
19:00.21 | purl | ACTION slaps Legorol^ up side the head with a wet fish. |
19:00.34 | Esamynn | what!!, no applaude command :( |
19:00.44 | Legorol^ | oh? |
19:00.44 | Cair | ~cheer Esamynn |
19:00.50 | Legorol^ | why did i get kicked on the other acc? |
19:00.58 | Cair | lol, joking around |
19:00.59 | Esamynn | this situation must be rectified |
19:01.03 | Legorol^ | is using 2 accs to log in not allowed :( |
19:01.11 | Legorol^ | no seriously |
19:01.12 | Cair | preventing you from cloning |
19:01.14 | Esamynn | Cair was messing with you |
19:01.15 | Legorol^ | do let me know if i'm breaking some rules |
19:01.18 | Ktron | Legorol^: http://wow.pastebin.com/449862 |
19:01.23 | Nomad_Wanderer | Just kidding! |
19:01.23 | Legorol^ | ok, then can i log Legorol back in? |
19:01.24 | Cair | ~bonk Legorol^ |
19:01.27 | purl | ACTION bonks Legorol^ over the head |
19:01.27 | Ktron | I should only need that, right? |
19:01.27 | Legorol^ | all right |
19:01.27 | Esamynn | yes |
19:01.42 | Ktron | then I have to run to my reading course |
19:01.49 | Cair | of course you can hun, I was just picking on you |
19:02.02 | Legorol^ | goodie |
19:02.08 | Esamynn | purl, cheer $1 is <action> cheers $1 on |
19:02.09 | purl | Esamynn: okay |
19:02.12 | Cair | sorry, my sense of what is funny is obviously lacking today |
19:02.27 | Legorol^ | yep Ktron, that's correct |
19:02.31 | *** mode/#WoWI-lounge [+o Kaelten] by Cair |
19:02.34 | Legorol^ | make sure to remove the .lua file from the .toc then |
19:02.53 | Ktron | Legorol^: yep did that, testing time take3 |
19:03.38 | Legorol^ | just one minor correction for sake of completeness: the schemalocation attribute you have in the <Ui> tag is incorrect |
19:03.59 | Ktron | Legorol^: first-addon-from-scratch ftw... oh? |
19:04.06 | Legorol^ | schemaLocation="http://www.blizzard.com/wow/ui/ ..\..\FrameXML\UI.xsd" |
19:04.10 | Esamynn | ~applaud me |
19:04.12 | purl | ACTION gives esamynn a standing ovation |
19:04.22 | Legorol^ | that's the correct path definition you need if you are writing an AddOn |
19:04.24 | Esamynn | oh ok, i missspelled it |
19:04.33 | Legorol^ | this is of very little consequence, but you might as well write it like that for future reference |
19:04.36 | Legorol^ | saves you trouble later |
19:04.50 | Ktron | Legorol^: it's a good thing to know |
19:04.59 | Legorol^ | there is a space between the "/" in "ui/" and the first "." in "..\" |
19:05.10 | Ktron | yeah, I caught that |
19:05.11 | Legorol^ | ok |
19:05.18 | Ktron | Aight, thanks Legorol^, I'll catch you later, and the rest of the channel |
19:05.24 | Legorol^ | see ya |
19:05.30 | Ktron | purl, later |
19:05.33 | purl | later is, like, now |
19:06.33 | Cair | later Ktron|classes |
19:06.33 | *** join/#wowi-lounge Legorol (i=legorol@cpc3-cmbg6-6-0-cust238.cmbg.cable.ntl.com) |
19:06.47 | krka | now kick the other one! |
19:06.52 | krka | for great fun |
19:06.59 | Tem | YAY! |
19:07.04 | Tem | Gello updated ItemRack |
19:07.04 | Legorol | noooo |
19:07.09 | Tem | I can dump Equipmanager |
19:07.30 | Legorol^ | if you kick me or my evil twin, i will be ... ehm.. i will be! |
19:08.04 | kergoth | Tem: hehe, the betas have been out for a bit now. i /love/ the new set switching on event. its great |
19:08.32 | Tem | yeah |
19:08.36 | Esamynn | Tem: the beta version? |
19:08.39 | Tem | I'm seeing that you can edit the events |
19:08.41 | Legorol^ | we had two back-to-back test realm patches yesterday, right? |
19:08.44 | Tem | which looks awesome |
19:09.04 | Cair | Legorol yes |
19:09.10 | Legorol^ | are you guys talking Ace? |
19:09.23 | Legorol^ | i always wondered, in case anyone can enlighten me |
19:09.36 | Legorol^ | (and if kelroth was here, he'd go mental right now, i haven't done the research when i couldv'e) |
19:09.41 | Cair | http://www.wowinterface.com/downloads/fileinfo.php?id=4148 |
19:09.42 | Legorol^ | i heard Ace has its own event system |
19:09.57 | Cair | is what they are talking about Legorol |
19:10.08 | krka | if the channel is relatively dead, i see no harm in asking questions |
19:10.11 | Legorol^ | thanks Cair |
19:10.15 | Cair | np |
19:10.23 | krka | if there's a heated debate going on, then I might consider it better to research yourself |
19:10.24 | Legorol^ | krka, you missed the big argument on this :D |
19:10.30 | Cair | we aren't going to rehash that, please |
19:10.31 | krka | I am not sure I did |
19:10.40 | Kaelten | what argument? |
19:10.42 | krka | i'm pretty sure I recall something like that |
19:11.09 | krka | "I already payed you for the argument!" - "No you didn't!" - "Aha! So why are you arguing with me then?" |
19:11.26 | Legorol^ | that is an awesome looking mod |
19:11.35 | krka | "Arguing isn't just taking the other side!" - "Yes it is!" |
19:11.39 | Legorol^ | in fact it's just an idea i had for a while now, for something else |
19:11.47 | Legorol^ | I was thinking, it would be very nice to have this for action buttons: |
19:11.54 | Kaelten | legorol, Ace has its own abstracted event system that allows an addon to register events without having any xml. |
19:12.03 | Legorol^ | you can define a "set" of actions, which you drop in an actionbutton slot |
19:12.13 | Legorol^ | if you click, it casts the one that is displayed |
19:12.21 | Tem | it also has the ability for addons to fire events |
19:12.24 | Legorol^ | but if you hold for a moment, it unrolls to show other actions in the set |
19:12.26 | Verlaine | Hey cair can you throw me an invite to the Darka Horde-Server? |
19:12.27 | Tem | so that other ace addons can get them |
19:12.29 | krka | that's a cool addon |
19:12.41 | Legorol^ | i was thinking of doing something like that for e.g. totems for shamans, or especially for lower rank heals |
19:12.47 | Legorol^ | most of the time you just wanna quickly cast your heal |
19:12.49 | Cair | name, Verlaine? |
19:12.54 | Legorol^ | but sometimes you want quick access to lower rank versions |
19:12.54 | Verlaine | I'm shouryuu |
19:13.04 | krka | hm, question: what happens if you have two xml entities with the same name? |
19:13.06 | Verlaine | gimme a sec i'm logging on :p |
19:13.15 | Legorol^ | krka: the 2nd one doesn't get created afaik |
19:13.15 | Cair | ... :p |
19:13.17 | Kaelten | another nice thing is a lot of times you can reduce the number of events registered because you don't have to register them for multiple xml objects, like blizzard did in the unit frames. |
19:13.22 | Legorol^ | you should see an error message in the FrameXML log |
19:13.24 | krka | so it's safe then? |
19:13.29 | Kaelten | krka only first one gets loaded |
19:13.33 | krka | nice |
19:14.11 | krka | then addons could all make an object with a static name "XYZLibrary", and only one would get loaded |
19:14.27 | krka | that object could handle all events |
19:14.27 | Legorol^ | not so simple |
19:14.32 | krka | but perhaps that's how Ace already does it? |
19:14.42 | Verlaine | lol thanks Cair |
19:14.47 | Cair | np |
19:14.47 | Tem | krka: pretty close |
19:14.47 | Legorol^ | this was discussed endlessly when discussing how to "embed" libraries with AddOns |
19:14.52 | *** join/#wowi-lounge shouryuu (n=nicolass@25.239.97-84.rev.gaoland.net) |
19:15.03 | Legorol^ | the main problem is versioning |
19:15.05 | krka | only problem would be versions |
19:15.27 | krka | you could call the embedded thingy XYZLibrary1.0 |
19:15.30 | Legorol^ | ha! faster typing ftw |
19:16.00 | krka | damn it, i knew i shouldn't have thought before typing |
19:16.02 | krka | that's never a good idea |
19:16.03 | Legorol^ | in general, the majority of people are of the opinion that a single dependency is better than the trouble of making version compatibility checks etc. |
19:16.20 | Legorol^ | some people have gone ahead and done embeddable versions of libraries |
19:16.29 | Legorol^ | the solutions i have seen do that by not having any XML |
19:16.45 | Legorol^ | and the Lua code can do version check and only load itself if its a newer version |
19:16.48 | krka | xml would only be needed for xml stuff |
19:16.52 | krka | err... |
19:16.53 | krka | event stuff |
19:17.04 | krka | and that should never need any updating if it's kept simple enough |
19:17.08 | Legorol^ | one solution i have seen registers events for UIParent |
19:17.21 | Legorol^ | and using the new SetScript method redirects it to the library |
19:17.33 | krka | clever |
19:17.37 | Legorol^ | you have to be very careful with the "should" |
19:17.50 | Legorol^ | if you ever, *ever* need to change it, and there is an older version around, you can be seriously screwed |
19:17.52 | krka | and then a table look up to see which addons are registered for a certain event? |
19:17.53 | Kaelten | got to go afk |
19:18.13 | Legorol^ | if you are writing an event dispatcher, then yes |
19:18.26 | Legorol^ | the particular case i saw was just using the events registered for UIParent for its own aims |
19:18.42 | Legorol^ | btw i'm talking about MCom |
19:18.46 | Legorol^ | by Mugendai |
19:18.48 | krka | i see |
19:19.18 | Legorol^ | that lib is fully embeddable and versioning aware |
19:19.51 | Legorol^ | and afaik uses little to no resources if a version doesn't have to load |
19:20.20 | Legorol^ | becuase you can have an: if (myVersion >= currentVersion) then load myself end; construct directly in the .lua file |
19:20.36 | Legorol^ | where in the "load myself" bit you have all the definitions of all functions etc. |
19:21.01 | Legorol^ | sorry, should be myVersion > currentVersion |
19:21.12 | Legorol^ | so that if you don't need to load, you don't even define the functions |
19:21.39 | Legorol^ | right, i'm off have fun everyone |
19:21.40 | *** part/#wowi-lounge Legorol^ (n=Legorol@tcmpc43.phy.cam.ac.uk) |
19:21.56 | Esamynn | ~bored |
19:21.58 | purl | La ... lalalala ... beer! |
19:22.02 | Esamynn | ~botsnack |
19:22.02 | purl | Esamynn: :) |
19:24.07 | Tem | ~UNPRODUCTIVITY |
19:24.08 | purl | yay! |
19:24.14 | Tem | ~capslock |
19:24.15 | purl | somebody said capslock was "dumpkeys | sed 's/58 = Caps_Lock/58 = Control/' | loadkeys" turns capslock into control for all vc's. MY REDHAT KEY SEEMS TO BE STUCK |
19:24.15 | Cair | Kael, too long as a PM, sent it as email |
19:25.00 | Astryl | ~Kwak |
19:25.05 | Cair | *purr* |
19:25.23 | Esamynn | hmm, I think someone programmed that capslock one badly |
19:25.25 | shouryuu | ~tem |
19:25.29 | Esamynn | ~factinfo capslock |
19:25.29 | purl | capslock -- created by lazarus <lazarus@64-214-253-30.dsl1.ROC.gblx.net> at Fri Oct 12 20:24:57 2001 (1514 days); last modified at Wed May 1 13:22:26 2002 by cafuego!cafuego@caffeine.ipv6.cafuego.net; it has been requested 10 times, last by Tem, 1m 14s ago. |
19:25.47 | Astryl | Mmm... Pepperoni Flavored Sausage Substitute Extract.... |
19:25.47 | Esamynn | ~literal capslock |
19:25.49 | purl | "capslock" is ""dumpkeys | sed 's/58 = Caps_Lock/58 = Control/' | loadkeys" turns capslock into control for all vc's. MY REDHAT KEY SEEMS TO BE STUCK" |
19:27.38 | Esamynn | hmm, I can't even make enough sense of it to correct it, oh well |
19:28.38 | Esamynn | purl, tem is <reply> I wonder what Tem is breaking now? |
19:28.40 | purl | okay, Esamynn |
19:29.04 | malreth | hehe |
19:29.04 | shouryuu | ~tem |
19:29.05 | purl | I wonder what Tem is breaking now? |
19:29.20 | Esamynn | purl, no, tem is <reply> I wonder what Tem is breaking now... |
19:29.22 | purl | Esamynn: okay |
19:29.41 | Cair | can I make a request of the channel in general? most of the time, please do queries and programming of purl in a Private window? |
19:29.49 | Esamynn | I do for the most part |
19:29.58 | Cair | wasn't a nag, was just a request |
19:30.15 | Esamynn | ~cheer cair |
19:30.16 | purl | Three cheers for cair! Hip hip Hurray! Hip hip Hurray! Hip hip Hurray! |
19:30.17 | Esamynn | :) |
19:30.25 | shouryuu | ~poke cair |
19:30.26 | purl | but then who will poke the pokers, shouryuu? Ktron|classes? |
19:30.34 | Esamynn | lol |
19:30.38 | shouryuu | arghh |
19:30.39 | malreth | infobots were just made to suffer |
19:30.44 | shouryuu | poking pokers ruuun |
19:30.46 | shouryuu | lol |
19:30.53 | Nomad_Wanderer | It's their lot in life |
19:31.01 | *** join/#wowi-lounge Beladona (n=Beladona@josephpartners.com) |
19:31.01 | Cair | ~botsnack |
19:31.01 | purl | Cair: aw, gee |
19:31.01 | *** mode/#WoWI-lounge [+o Beladona] by ChanServ |
19:31.05 | Cair | hey Bela |
19:31.11 | Beladona | hiya |
19:31.27 | Beladona | my head hurts from looking at code all day lol |
19:31.30 | Esamynn | Hi Bela |
19:31.40 | Cair | so you join *this* channel, why? |
19:31.42 | malreth | i realized i haven't used irc in years... used to run #anime-manga on Efnet... back when there was an Efnet |
19:31.42 | Esamynn | pft, weakling! :P |
19:32.06 | Beladona | because comapred to what I WAS doing, irc is relaxing |
19:32.13 | Nomad_Wanderer | Can someone take a look at my editbox? I can't get it to give up focus to my chatframe box.. :( http://wow.pastebin.com/449913 |
19:32.15 | malreth | well, i guess efnet still exists... |
19:32.21 | Esamynn | ~comfort beladona |
19:32.22 | purl | There, there, beladona. It's OK. I'm here for you. |
19:32.27 | Beladona | lol |
19:32.32 | Cair | that and the fact that you're a masochist? |
19:32.38 | Cair | hey! that's my line! |
19:32.39 | Beladona | that helps |
19:32.52 | Beladona | is Iriel here? |
19:33.12 | Esamynn | ~emulate beladona |
19:33.23 | Esamynn | well, we can't have that! |
19:33.47 | Beladona | yeah but what do I say ALL the time that he cna emulate? |
19:33.54 | Beladona | besides, give me a cookie |
19:33.59 | Nomad_Wanderer | Can we reiterate the channel topic occasionally? Particularly the second line? :p |
19:34.01 | kergoth | ~emulate me |
19:34.02 | purl | ACTION hmmms. |
19:34.05 | Nomad_Wanderer | second sentence :) |
19:34.08 | Cair | ~give Beladona a cookie |
19:34.09 | purl | ACTION gives Beladona a home-baked oatmeal raisin cookie to cheer him up. |
19:34.11 | kergoth | .. |
19:34.17 | kergoth | :) |
19:34.26 | Esamynn | purl, emulate beladona is <reply> my head hurts from looking at code all day |
19:34.27 | purl | Esamynn: okay |
19:34.29 | Cair | No hassling Slouken about work? There, re-iterated |
19:34.42 | Cair | happy now Nomad_Wanderer? |
19:35.14 | Nomad_Wanderer | Okay.. I counted WoWI-lounge as the first sentence.. let me restate :) Can we reiterate the channel topic occasionally? Particularly the first sentence? :) |
19:35.22 | malreth | i just totally screwed this laptop up... time to reimage. :p |
19:35.36 | Esamynn | actually, that should be |
19:35.37 | Esamynn | purl, no, emulate beladona is <reply> my head hurts from looking at code all day || <action> wants a cookie |
19:35.38 | purl | Esamynn: okay |
19:35.54 | Beladona | purl, reiterate is <reply> stop spamming me, DAMNIT! |
19:35.55 | purl | Beladona: okay |
19:36.00 | Beladona | ~reiterate |
19:36.02 | purl | stop spamming me, DAMNIT! |
19:36.03 | Esamynn | haha |
19:36.09 | Esamynn | ~emulate beladona |
19:36.11 | purl | my head hurts from looking at code all day |
19:36.28 | shouryuu | do we have an emulate purl? |
19:36.38 | Esamynn | ~emulate purl |
19:36.39 | purl | ACTION tries to look like itself |
19:36.44 | shouryuu | loool |
19:39.41 | Nomad_Wanderer | Anyone with editbox experience? I'm still not able to have this stupid editbox give up focus.. http://wow.pastebin.com/449913 |
19:39.54 | shouryuu | w00t I fixed a bug |
19:39.55 | shouryuu | omg |
19:39.59 | shouryuu | that;s not normal |
19:40.11 | shouryuu | I usualy go around creating bugs and spend time fixing them! |
19:40.20 | Esamynn | ~give shouryuu a cookie |
19:40.21 | purl | ACTION gives shouryuu a home-baked fortune cookie to cheer him up. |
19:40.25 | shouryuu | rrawrrr! |
19:40.38 | kergoth | i want a non-electronic cookie, damnit |
19:40.56 | shouryuu | same |
19:41.01 | shouryuu | I'm starrrviiinng |
19:41.18 | Esamynn | pft, go make your own non-electronic cookie then |
19:42.06 | kergoth | you and your crazy ideas |
19:42.22 | Esamynn | ~emulate me |
19:42.23 | purl | What?! The bot doesn't have <insert command here> learned yet?!! I must show it the light. |
19:42.32 | kergoth | ~emulate me |
19:42.34 | purl | ACTION hacks on bitbake, OpenEmbedded, OpenZaurus, and other projects |
19:43.03 | Cair | lol Esamynn |
19:44.22 | Esamynn | ~botsnack |
19:44.22 | purl | aw, gee, Esamynn |
19:46.36 | Tem | hmm |
19:46.47 | Tem | need a way to determine when the player stops swimming |
19:47.41 | Iriel | I haven't been able to think of one to date |
19:47.56 | Iriel | There is no 'PlayerIsWet()' function, sadly |
19:48.05 | Tem | the only thing I can think of is to use the breath bar |
19:48.05 | Esamynn | hehe |
19:48.09 | digix | rofl |
19:48.18 | Iriel | Yeah, breath only tells you they're no longer drowning |
19:48.18 | Esamynn | what are you trying to do btw? |
19:48.23 | Beladona | you know what I need for wdn? the same thing pastebin has |
19:48.30 | Tem | but that doesn't work if they are using some thing that cancels the need for breathing |
19:48.39 | Nomad_Wanderer | <PROTECTED> |
19:48.43 | Nomad_Wanderer | oops MT. |
19:48.58 | kergoth | stealthy |
19:49.02 | kergoth | :) |
19:49.02 | Iriel | How can you stealth-ask anyway 8-) |
19:49.03 | shouryuu | well you could try and get the speed at which is his moving |
19:49.03 | Nomad_Wanderer | So, yeah. I have this question about editboxes. |
19:49.03 | Esamynn | ~lart Nomad_Wanderer |
19:49.22 | kergoth | ew, nomad guts on the floor |
19:49.25 | Tem | like the warlock buff or an item that gives you the same or a druid in sea cow form |
19:49.39 | Nomad_Wanderer | So I have this stupid freaking editbox that won't give up focus.. http://wow.pastebin.com/449913 |
19:49.59 | Nomad_Wanderer | Once i start typing in it, I can't get focus back to the chatFrameEditBox. |
19:50.11 | Tem | shouryuu: yeah, but that's ugly |
19:50.25 | shouryuu | lol |
19:50.33 | shouryuu | I like ugly |
19:50.35 | Tem | Esamynn: I want to equip my underwater breathing staff when I start swimming |
19:50.38 | Iriel | Nomad_Wanderer : Do you call ClearFocus on it? |
19:50.45 | Esamynn | ahh |
19:50.49 | Nomad_Wanderer | no.. I didn't know I needed to. |
19:50.57 | Nomad_Wanderer | When should I do that? |
19:50.58 | kergoth | shouryuu: <insert smartass comment about your significant other here> |
19:51.16 | Esamynn | well if you only need it when under the water, is there any reason the breath bar doesn't work for both? |
19:51.23 | Nomad_Wanderer | I thought the attribute autoFocus="false" was all i needed. |
19:51.23 | Iriel | Nomad_Wanderer : I'm not sure if it is, but the standard UI does a number of places |
19:51.39 | Tem | Esamynn: well the breath bar disappears when you put on the staff |
19:51.47 | Esamynn | oh right, duh! |
19:51.53 | Nomad_Wanderer | I'm willing to try anything at this point (well except squid) |
19:51.53 | Tem | so there is no reliable way to know when you aren't swimming anymore |
19:51.55 | Iriel | Generally they do it in <OnEscapePressed> |
19:52.02 | Nomad_Wanderer | Where should I shove a clearfous()? |
19:52.08 | Nomad_Wanderer | heh |
19:52.09 | Nomad_Wanderer | okay :) |
19:52.32 | Tem | EditBox:SetScript("OnEscapePressed",function() this:ClearFocus() end) |
19:53.22 | Nomad_Wanderer | Intresting.. I was going to add a script tag event into the xml... Where would that lua bit go you jsut posted Tem? early? onload? |
19:53.50 | Tem | anywhere |
19:53.59 | Tem | but adding the script tag is probably better |
19:54.03 | Tem | for readabiliyt |
19:54.08 | Tem | readability* |
19:54.12 | malreth | consistency |
19:54.22 | Tem | I just hate ex em ell |
19:54.30 | Cair | okay, forgive me if this is a stupid suggestion, but ... there are 4 animations when you are swimming ... actively swimming, swimming in place, drowning and drowned ... so if one of those 4 animations isn't happening, then they aren't swimming ... thus, shouldn't there be some sort of command to call/end those animations? |
19:54.32 | malreth | hate makes you strong |
19:54.49 | malreth | cair: not from the ui |
19:55.00 | Tem | sadly we can't tell what unit animations are playing |
19:55.02 | Esamynn | ~yoda |
19:55.04 | purl | Do or do not. There is no try. |
19:55.09 | shouryuu | lol |
19:55.11 | Cair | okie dokie, was just a thought |
19:55.19 | Cair | <== freely admits her stupidity |
19:55.28 | malreth | no... not stupid |
19:55.38 | malreth | no stupid ideas when brainstorming |
19:55.59 | *** join/#wowi-lounge Malivil (n=Alaerand@209-6-253-11.c3-0.frm-ubr2.sbo-frm.ma.cable.rcn.com) |
19:56.06 | Esamynn | except the ones that ment to be stupid ;) |
19:56.14 | shouryuu | I stil think getting the speed at which your moving is the only way... |
19:56.15 | malreth | yeah, those are dumb |
19:56.16 | Cair | I'd disagree |
19:56.39 | malreth | what about swim speed altering items and effects? |
19:56.49 | Iriel | What about someone who leaves the water and stops? |
19:56.51 | Tem | shouryuu: but that won't always work either |
19:57.03 | Tem | swim speed potions |
19:57.09 | Tem | druid sea cow form |
19:57.11 | shouryuu | just compare |
19:57.22 | shouryuu | is druid sea cow form = rnormal running speed? |
19:57.22 | Tem | leaving the water at a walk instead of run |
19:57.23 | Cair | anyone with a basic knowledge would have known that, and thus wouldn't have even bothered making the suggestion, thus making the suggestion indicates stupidity due to fact that the person making the suggestion shouldn't even be trying to help since they've no concept :p |
19:57.30 | Esamynn | Tem: what you don't like the Druid Aqua form? :P |
19:57.36 | shouryuu | walk speed ~= swim speed |
19:57.43 | Tem | the druid aqua form is awesome |
19:57.44 | Iriel | Cair: I think you're describing ignorance rather than stupidity. |
19:57.47 | Tem | but the model is hideous |
19:57.50 | End | dude, water form is ugly |
19:57.52 | End | exactly |
19:57.54 | shouryuu | lol |
19:58.01 | Esamynn | Cair: Ignorance can be cured. Stupidity is TERMINAL! |
19:58.01 | End | I like it, but I don't like to look -at- it |
19:58.19 | kergoth | Esamynn: well said |
19:58.24 | shouryuu | So an idiot may never know he is an idiot? |
19:58.30 | Tem | Beauty fades; stupid is forever. |
19:58.33 | shouryuu | *will |
19:58.53 | shouryuu | nvm the will the sentence makes sens |
19:58.55 | shouryuu | I'm just |
19:58.56 | Esamynn | ~ignorance |
19:58.57 | purl | yay! |
19:58.57 | shouryuu | weird |
19:59.00 | shouryuu | lol |
19:59.10 | kergoth | haha |
19:59.15 | Esamynn | ~ignorance |
19:59.16 | purl | Ignorance can be cured. Stupidity is TERMINAL!! |
19:59.16 | kergoth | ~unproductivity |
19:59.18 | purl | yay! |
19:59.18 | Tem | purl: no, ignorance is bliss! |
19:59.19 | purl | Tem: okay |
19:59.26 | Esamynn | bah! |
19:59.36 | Tem | ~ignorance |
19:59.37 | purl | i guess ignorance is bliss! |
19:59.38 | Esamynn | I like mine better Tem |
19:59.48 | Tem | well that's not what I was going for... |
19:59.55 | Tem | someone fix it |
19:59.57 | Esamynn | purl, no, ignorance is <reply> Ignorance can be cured. Stupidity is TERMINAL!! |
19:59.58 | purl | Esamynn: okay |
20:00.19 | Esamynn | purl, no, ignorance is <reply> Ignorance can be cured. Stupidity is TERMINAL!! || <reply> Ignorance is bliss! |
20:00.20 | purl | Esamynn: okay |
20:00.24 | Esamynn | there we go |
20:01.10 | End | ~ignorance |
20:01.12 | purl | Ignorance is bliss! |
20:01.18 | End | I bet it is |
20:01.58 | Esamynn | End: I agree, druid aqua form is ugly :( |
20:02.46 | Esamynn | and I want a non-placeholder travel form skin, and I want Dire Bear to at least be bigger than normal Bear......etc. |
20:02.49 | Cair | AnduinLothar: you there? |
20:02.50 | shouryuu | if Mytable[1] has no value, is it nil? For example if I do MyTable = {}; is MyTable[1] == nil? |
20:02.58 | kergoth | shouryuu: yes |
20:02.59 | Iriel | shouryuu : Yes |
20:03.05 | shouryuu | wow ytou guys read fast |
20:03.26 | shouryuu | thanks :P |
20:03.44 | Esamynn | shouryuu: Lua returns nil whenever you try to reference a variable that hasn't been defined |
20:04.05 | shouryuu | ok cool |
20:04.19 | kergoth | well, lua returns nil for nonexistant values in tables. the global environment is a table. :) |
20:04.26 | Esamynn | but don't feed nil into a table as an index, that it complains about |
20:04.35 | shouryuu | yeah |
20:04.36 | Cair | who else was bitching about how non-intuitive it is to find how to upload at WoWI, besides AnduinLothar? |
20:04.38 | shouryuu | that I know |
20:04.40 | Esamynn | kergoth: yah, yah, we know |
20:04.57 | Nomad_Wanderer | You can upload @ WoWI? |
20:05.01 | Nomad_Wanderer | :p |
20:05.09 | Cair | ~smack Nomad_Wanderer |
20:05.11 | purl | ACTION smacks Nomad_Wanderer upside the head. |
20:05.18 | shouryuu | lol |
20:05.23 | Tem | Cair: I agree, it's kinda hard |
20:05.32 | Esamynn | last time I did a new upload was like January, I can't remember how it used to be done even ;) |
20:05.42 | Iriel | Cair: I was a bit, it can be confusing sometimes.. The 'replace old version versus add new one' thing is a bit wacky |
20:05.42 | kergoth | Esamynn: i didnt expect otherwise, but there are almost always those reading who arent speaking, who dont, and i like to clarify for them :) |
20:05.45 | Cair | okay, check out front page now, left hand side, on the menu |
20:05.53 | Iriel | I've accidently removed an old version ebfore |
20:05.55 | Iriel | before, even |
20:05.56 | Cair | tell me what you guys think |
20:05.58 | Tem | but the one that's the hardest for me to find is the search for the addons |
20:06.10 | shouryuu | the search is fine imo |
20:06.40 | Tem | I'd like to be able to search addons from the front page |
20:06.41 | Esamynn | Cair: while we are on the topic, have you ever considered added an option to upload a beta of the next version of a current interface? |
20:06.45 | Cair | you can, Tem |
20:06.50 | Tem | how? |
20:06.54 | Tem | I can't figure it out |
20:06.59 | Cair | top menu bar |
20:07.00 | kergoth | Tem: click search. click in the text box to search downloads. click the search downloads button |
20:07.09 | Tem | ok that's been changed recently |
20:07.17 | Cair | Nope, been there all along |
20:07.22 | Esamynn | ~comfort Kaelten |
20:07.23 | purl | There, there, Kaelten. It's OK. I'm here for you. |
20:07.31 | Cair | later Kaelten|Work |
20:07.39 | Cair | Esamynn: you can |
20:07.45 | Cair | we have a beta section |
20:07.52 | Esamynn | as an AddOn right? |
20:08.04 | Esamynn | but then you have to enable uploading of addons for everyone for that mod |
20:08.20 | Cair | huh? |
20:08.27 | *** join/#wowi-lounge Natasem (n=Natasem@63.197.112.216) |
20:08.28 | *** join/#wowi-lounge Tem (n=Matt@ip70-177-40-169.br.br.cox.net) |
20:08.38 | Cair | *is obviously missing something here* |
20:08.45 | Tem | sorry gaim crashed |
20:08.49 | Esamynn | how to explain... |
20:08.56 | Cair | tem, it's always been there |
20:09.11 | Tem | recently when I would click the search thing I *would not* get that drop down |
20:09.17 | Cair | weird |
20:09.17 | Tem | it brought me to a page to search the forums |
20:09.25 | Cair | naw, it's been that way forever |
20:09.25 | Tem | which annoyed me to no end |
20:09.26 | shouryuu | yeah that happens sometimes |
20:09.30 | shouryuu | I have that as well |
20:09.41 | Cair | hard refresh your browser then |
20:09.46 | shouryuu | that's happen like twice or thrice to me |
20:09.48 | Nomad_Wanderer | Hmm. maybe it's my hook? I was able to remove focus from my editbox (using Clearfous()), but I can't give focus to the chatframe anymore. The part about if you click on the chatframe and start typing it automatically opens the chatframe editbox and puts what you type in there isn't working... :( |
20:10.09 | shouryuu | w00t I added code without breaking my add-on! I maybe even FIXED it! rrawrrr!! |
20:10.19 | Cair | there was a *very* brief period of time when that search dropdown was only for the forums |
20:10.39 | Cair | but it wasn't for long, and it was way back when we first re-opened the site |
20:10.54 | Cair | *shrug* |
20:11.21 | *** join/#wowi-lounge Plorkyeran[Away] (n=Knightki@stwl118.resnet.neu.edu) |
20:11.23 | Cair | Esamynn: figured out a different way to ask, that I might get this time? |
20:12.23 | Esamynn | Cair: I know you can upload into the beta section, but what I'd like is to be able to upload a beta of my next version, and link it to the current release, then when I release the version, I want to have the beta download go away until I've got the beta for the next version ready |
20:12.54 | Cair | hrm, okay, I think I understand a bit better now |
20:13.04 | Cair | suggestion ... do it the way Gello is for ItemRack |
20:13.22 | Esamynn | thats a posibility, can you delete an upload? |
20:13.27 | Cair | sec |
20:13.33 | Cair | oh yeah |
20:13.40 | Cair | http://www.wowinterface.com/downloads/fileinfo.php?id=4148 |
20:13.46 | Cair | here, look at what Gello is doing |
20:13.58 | Cair | he's got his "beta" as a "patch" |
20:14.00 | Esamynn | yes, I have seen that |
20:14.37 | Esamynn | although, that invovles allowing anyone to upload a patch/addon to your mod, which may not be a bad thing |
20:14.44 | shouryuu | MC cap is just so overpowered... |
20:14.45 | Cair | why? |
20:15.20 | Tem | because it can use player abilities |
20:15.21 | Cair | if you want for *you* to be able to upload a beta version, then why does anyone else need access? |
20:15.28 | Cair | that's the part I keep missing |
20:15.39 | shouryuu | I think she was talking to esamynn :P |
20:15.57 | Esamynn | when you turn on uploading of Addons,/Patches that turns it on for everyone, if its off, no one can do it |
20:16.15 | Malivil | He wants to be able to upload patched without letting anyone else do it |
20:16.17 | Cair | hrm ... |
20:16.19 | Malivil | only letting him |
20:16.23 | Cair | okay, right, gotcha now |
20:16.23 | Malivil | *patches |
20:16.25 | Esamynn | you could turn it on and then back off, but that seems like more work then should be required |
20:16.26 | Cair | yeah, got it |
20:16.38 | Esamynn | just a thought |
20:16.47 | Malivil | I agree with you Esamynn |
20:16.47 | Cair | will talk it over with Dolby, see what we can come up with |
20:17.09 | Esamynn | ~cheer Cair |
20:17.11 | purl | ACTION cheers Cair on |
20:17.22 | Malivil | ~cookie Esamynn |
20:17.26 | Malivil | =-( |
20:17.36 | Malivil | ~botsnack |
20:17.36 | purl | Malivil: thanks |
20:17.39 | Malivil | np |
20:17.40 | Esamynn | ~give Malivil a cookie |
20:17.41 | purl | ACTION gives Malivil a home-baked macadamia nut cookie to cheer him up. |
20:17.43 | Cair | mind you, I know something we are already working on that will solve the problem, but I can't tell you about it because of the spies in channel ;) :p |
20:17.52 | Malivil | <.< |
20:17.53 | Malivil | >.> |
20:18.05 | Esamynn | ............, DAMNIT, TELL ME! ;) |
20:18.08 | Cair | nope |
20:18.10 | Malivil | =-P |
20:19.01 | Esamynn | hehe |
20:19.07 | Cair | so aaaanyway ... you guys didn't tell me what you think of the new bit added to the left side menu on the front page |
20:19.28 | Esamynn | I think it makes sense, although I don't even remember the old way of doing it |
20:19.31 | Malivil | which part? |
20:19.59 | Cair | re uploading mods :p |
20:20.16 | Malivil | ohhhh |
20:20.18 | Malivil | Yea |
20:20.21 | Malivil | Thank you for adding tha |
20:20.26 | Malivil | *that |
20:20.26 | Cair | is that better? |
20:20.31 | Malivil | Now i wont get lost looking for the button |
20:20.33 | Malivil | Yea, much |
20:20.42 | Malivil | You had to go into the seciton you wanted to upload to |
20:20.48 | Malivil | and click the upload button |
20:20.51 | Cair | http://www.wowinterface.com/downloads/index.php?cid=20&dp=0&sh=full&so=desc&sb=lastupdate |
20:20.52 | Esamynn | ahhhhhh |
20:20.54 | Esamynn | right |
20:21.06 | Esamynn | i've only uploaded a new addon once, and that was in like January |
20:21.45 | Malivil | I uploaded my first addon yesterday |
20:21.53 | Malivil | Took me like... 4 hours to get a screenshot for it |
20:22.10 | Esamynn | what addon? |
20:22.14 | Malivil | AimedShot Alert |
20:22.22 | Malivil | http://wowinterface.com/downloads/fileinfo.php?s=&id=4376 |
20:24.11 | Tem | Malivil: can I suggest you change that to "Your Aimed Shot crit for X!"? |
20:24.23 | Tem | "critted" looks silly to me |
20:24.45 | Malivil | mmm |
20:24.48 | Malivil | alright |
20:24.52 | Malivil | ill change that for .06 |
20:25.00 | Tem | cool |
20:25.20 | Malivil | I also want to add the target name and damage done if possible |
20:25.29 | Malivil | But i have to research how first |
20:25.48 | Tem | aha |
20:25.53 | Tem | parse the combat log |
20:26.07 | Tem | CHAT_MSG_SPELL_DAMAGE or something like that |
20:26.24 | Tem | (I don't have a hunter so I have no idea what event aimed shot triggers) |
20:26.24 | Malivil | I already have a parse to identify that Aimed Shot is going off and is critting |
20:26.31 | Tem | show me |
20:26.36 | Malivil | but i dont know how to extract the target and damage |
20:26.42 | Tem | That's not very hard |
20:26.49 | Tem | it's just a little extra in the regex |
20:26.52 | Esamynn | Iriel: have you ever considered adding a feature to DevTools to allow the user to register for events and have it notify you when they fire and with what arguments? |
20:27.28 | shouryuu | aww FFS these people are such FUCKING ass holes |
20:27.41 | shouryuu | I ask politely for someone to help me test my add-on |
20:27.47 | shouryuu | it takes 5 second of his free time |
20:28.08 | shouryuu | and now half of STV is ignoring me |
20:28.10 | shouryuu | arrrghhh |
20:28.27 | Ktron | STV? |
20:28.34 | Cair | StrangleThorn Vale |
20:28.40 | Esamynn | bah, their just unelightened b00s anyways shouryuu |
20:28.43 | Ktron | lol... what sort of addon is it? |
20:28.48 | Esamynn | n00bs* |
20:30.58 | Ktron | Does LUA/WoW API have some kind of way to open files? or is that a no-go? |
20:31.20 | Xiphoris | if it did you could probably take over the user's computer :) |
20:32.19 | *** join/#wowi-lounge Depherios (n=Depherio@67.189.88.161) |
20:32.29 | Ktron | Xiphoris: heh, that'd be entertaining... I guess that's true, so I guess if I want to have a saved set of pairs I either need to use SavedVariables or write it out in lua |
20:32.55 | Esamynn | Krtron: no I/O in WoW other than saved variables |
20:33.06 | Esamynn | currently you can do it with key bindings, but thats gone in 1.9 |
20:33.49 | Malivil | shour |
20:33.53 | Malivil | what does your addon do? |
20:34.28 | Malivil | If it has anything pertaining to high level rogues or low level warlocks and warriors then i can test it |
20:34.44 | Malivil | (high level being 48) (low level being <= 11) |
20:35.10 | Malivil | or a 46 hunter... |
20:35.51 | Ktron | Esamynn: aight |
20:38.40 | shouryuu | humm cair could you give me inviting privileges on the guild on Darka? I need to see how my add-on reacts when a player joins the guild. Spamming for help in STV and getting insulted for 15 mins isn't the best way of doing stuff... |
20:39.08 | Depherios | lol |
20:40.49 | Beladona | just have someone make a char, and then one of the officers can invite them |
20:42.02 | shouryuu | yeah but I need to test it often |
20:42.24 | shouryuu | I don't really know what's wrong and how to solve it so I'm debugging |
20:43.34 | shouryuu | Kinda feeling my way around |
20:43.46 | Tem | does lua have a "binary" file mode? |
20:43.55 | Tem | I really don't feel like serializing my table |
20:44.36 | Iriel | eh? |
20:44.54 | Iriel | You're talking about an out-of-WoW thing, I take it? |
20:45.20 | Iriel | If so: The mode string may also have a b at the end, which is needed in some systems to open the file in binary mode. This string is exactly what is used in the standard C function fopen. |
20:46.30 | Iriel | You still have to serialize your table though, I dont see a table output method, though i'm sure others have written them and you can just use one of theirs |
20:49.40 | Tem | sorry.. I tabbed out for a bit |
20:49.56 | Tem | yes I'm writing a forum thing and lua is my language of choice atm |
20:51.38 | Tem | bah... I was hoping I'd be able to just dump my table to the file |
20:53.32 | shouryuu | ah meh I'll make this add-on work someother day |
20:56.29 | shouryuu | If a tree falls in the middle of the Amazonian forest, and no one is anywhere near it, does the falling tree make a sound? |
20:57.40 | Iriel | shouryuu : Yes |
20:57.57 | Cair | aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh |
20:58.02 | Cair | *crash* |
20:58.36 | shouryuu | lol |
20:58.37 | Cair | and sorry shouryuu, I was afk, didn't see your request |
20:58.51 | Cair | I suppose so |
20:59.00 | shouryuu | meh nvm my brother is downloading stuff my ping is at 2000 so no WoW for me |
20:59.00 | Cair | which side? |
20:59.05 | shouryuu | horde |
20:59.06 | Cair | ah, okay |
20:59.14 | Cair | well, another time then |
20:59.20 | shouryuu | yeah :P |
20:59.38 | Beladona | are you just inviting random people? |
20:59.41 | shouryuu | I've had the joy of discussing that dumb question with my Philosophy teacher for 1h30 mins today |
20:59.44 | Beladona | to test it |
21:00.08 | shouryuu | well if no here is willing to spend time testing it (which I perfectly understand) then yes |
21:00.11 | shouryuu | I pick a guy |
21:00.16 | shouryuu | ask him to join and leave |
21:00.19 | shouryuu | repeat :P |
21:00.57 | Beladona | just think it would work better to have someone to help test |
21:01.14 | shouryuu | Yeah it would but I live in paris |
21:01.22 | shouryuu | I work on my add-on when you sleep or are at work |
21:01.25 | shouryuu | and vice versa |
21:01.33 | shouryuu | so finding people is tough |
21:02.43 | shouryuu | if it bothers you that I invite random people I can always create a guild with an alt on my main server |
21:02.50 | shouryuu | I just don't have the courage tonight :P |
21:03.17 | Malivil | what does ur addon do shouryuu? |
21:03.57 | shouryuu | http://www.wowinterface.com/downloads/fileinfo.php?id=4371 lazy too explain :P |
21:04.42 | Tem | shouryuu: to get rid of the get num guild members stuff |
21:04.46 | Tem | you GuildRoster |
21:04.50 | Tem | use* |
21:05.00 | shouryuu | Yeah I am |
21:05.01 | Tem | that will force a GUILD_ROSTER_UPDATE event |
21:05.10 | shouryuu | but the guild roster update takes time |
21:05.14 | shouryuu | it isn't imediate |
21:05.17 | Tem | very very little time |
21:05.25 | shouryuu | depends on your ping :P |
21:05.25 | Tem | < 1 second usually |
21:05.40 | Tem | you don't need to do it very often |
21:05.49 | shouryuu | i've had times where i could /loto and press the button before the event had been fired |
21:05.58 | Esamynn | it only actually updates max every 10 seconds as well I think |
21:06.14 | shouryuu | my main problem is just keeping the names stable |
21:06.41 | shouryuu | I don't want people joining the guild while a loto is taking place to be able to join it |
21:06.53 | shouryuu | I'll change it later but for now I just want that |
21:07.00 | shouryuu | my code is just |
21:07.02 | shouryuu | ugly |
21:07.23 | shouryuu | I don't think ugly even starts defining how bad it is |
21:08.18 | shouryuu | I'm just brain dead tonight |
21:08.26 | shouryuu | I'll think about it tomorow |
21:08.33 | shouryuu | for now, I'm going to buy a crepe :P |
21:08.55 | Cair|afk | mmmmmmmmmmmmmmmmmmm, that's a good idea for supper! |
21:09.08 | shouryuu | it's desert here :P |
21:09.21 | Cair|afk | depends on which you make, doesn't it? |
21:09.29 | Cair|afk | ie what you have it filled with ;) |
21:09.34 | Iriel | It depends what you put in it, yeah |
21:09.41 | shouryuu | it's called nutela |
21:09.46 | Iriel | Try baileys and softened ice-cream |
21:09.57 | shouryuu | beh |
21:09.58 | Cair|afk | mmmmmmmmmmmmmm |
21:10.02 | shouryuu | nutela and bannana FTW |
21:10.13 | shouryuu | lol |
21:10.15 | Cair|afk | okay, now I'm hungry, damnit |
21:10.25 | Tem | Iriel: so what did you mean you still have to serialize a table if the file is in binary mode? |
21:10.28 | Cair|afk | afk, back later |
21:11.02 | Ktron | purl, Cair|afk |
21:11.04 | purl | I don't think Cair is really afk... |
21:11.09 | Iriel | Tem: I meant that it's still your responsibility to write the data to the stream |
21:11.39 | Cair|afk | lol Ktron |
21:11.40 | Tem | so you can't just io.write(table)? |
21:12.53 | Iriel | Not as far as I can tell |
21:13.00 | Tem | oh well |
21:13.09 | Tem | I'll just use PiL's code |
21:13.18 | Tem | I remember it having one |
21:13.40 | Iriel | from file:write's documentation: Writes the value of each of its arguments to the filehandle file. The arguments must be strings or numbers. To write other values, use tostring or string.format before write. |
21:14.01 | Tem | aha |
21:14.04 | Ktron | So if I was trying to learn how to use SavedVariables, anyone know of any good site to look at? or do you think I should just try referencing the never-so-wonderful-example squidmod again? |
21:14.28 | Tem | Ktron: http://www.wowwiki.com/HOWTO:_Save_Variables_Between_Game_Sessions |
21:15.35 | Ktron | Tem, ftw |
21:16.33 | Tem | that's actually Iriel's article.. So all credit goes to him |
21:19.20 | Iriel | Unless you can't follow it, in which case, I'll give it to Tem 8-) |
21:19.28 | Iriel | Actually, if you can't follow it, tell me why and i'll try and fix it |
21:21.34 | Ktron | heh, alright |
21:22.03 | Ktron | my guess Iriel is that if I have trouble, it'll be because I didn't read all the material you probably expected me to have read/know beforehand |
21:24.01 | Tem | anyone have the class colors in hex handy? |
21:24.47 | Iriel | In hex, no. |
21:25.09 | Iriel | They're in decimal in RAID_CLASS_COLORS, you could convert them. |
21:25.45 | Tem | that's easy enough |
21:26.07 | Tem | what file is that in? |
21:26.13 | Iriel | Fonts.xml |
21:26.15 | Tem | Blizzard_RaidUI.lua? |
21:26.17 | Tem | oh |
21:28.48 | shouryuu | hhhhhuumm crepe |
21:30.38 | Astryl | mmmm, crepes... |
21:30.55 | shouryuu | :P |
21:32.10 | Tem | I love that in paris (and most other large french cities) you can go get those ANYWHERE for like 3 euro |
21:32.17 | *** part/#wowi-lounge Malivil (n=Alaerand@209-6-253-11.c3-0.frm-ubr2.sbo-frm.ma.cable.rcn.com) |
21:32.25 | Tem | so much unneeded sugar in my system |
21:32.26 | Tem | mmmm |
21:33.17 | Esamynn | ~tem |
21:33.20 | purl | I wonder what Tem is breaking now... |
21:34.33 | shouryuu | yeah :P |
21:34.45 | shouryuu | There are like 3 people selling crepes at my doorstep |
21:34.50 | Ktron | ~esamynn |
21:34.51 | purl | well, esamynn is the author of GroupHeal which can be found on WoWI |
21:35.07 | shouryuu | ~shouryuu |
21:35.10 | purl | you are, like, an annoying forum troll |
21:35.27 | shouryuu | there should be "why am I a troll priest" as well |
21:37.41 | Tem | time for me to go get some food |
21:37.51 | Tem | and get a few errands done |
21:37.58 | shouryuu | food is overrated |
21:37.59 | Tem | hopefully I can avoid the bulk of the traffic |
21:38.03 | Tem | food is overrated |
21:38.08 | Tem | but I need it to live sometimes |
21:38.11 | Tem | so... you know |
21:39.23 | shouryuu | lol |
21:40.12 | Esamynn | ~ktron |
21:40.14 | purl | from memory, ktron is dangerous. He doesn't really know what he is doing. Stop him. |
21:40.18 | Esamynn | ~emulate ktron |
21:41.28 | Esamynn | ~lart ktron |
21:41.42 | Esamynn | purl says you are dangerous so... |
21:41.44 | purl | okay, Esamynn |
21:41.53 | Esamynn | umm, oops |
21:41.56 | Ktron | lol |
21:42.04 | Ktron | purl, says you |
21:42.05 | purl | says you are dangerous so... |
21:42.05 | Esamynn | wtf did I just program in |
21:42.13 | Ktron | forget says you |
21:42.25 | Esamynn | ~forget says you |
21:42.25 | purl | i forgot says you, Esamynn |
21:42.51 | Esamynn | ~botsnack |
21:42.51 | purl | thanks, Esamynn |
21:42.58 | Ktron | you need to be careful starting with 'purl' |
21:42.58 | shouryuu | how do I just delete a table |
21:43.05 | shouryuu | I want not Table to be true |
21:43.06 | Esamynn | set it to nil |
21:43.18 | shouryuu | hummm how would I do that? |
21:43.28 | shouryuu | table[] = nil? |
21:43.31 | Esamynn | Table = nil |
21:43.40 | shouryuu | ok cool |
21:44.05 | shouryuu | I might have my problem soulved |
21:44.26 | Esamynn | when there are no references left to a table, the GC takes care of it |
21:44.47 | Esamynn | not counting weak references of course ;) |
21:45.04 | shouryuu | I ahve no idea what that meant but I'll just *nod* |
21:45.09 | Esamynn | hehe |
21:45.14 | shouryuu | I know GC = garbage collection |
21:45.18 | shouryuu | but that's taht |
21:45.52 | Esamynn | you can setup a table so that it only has "weak" references, weak references aren't counted by the GC when deciding when you GC something |
21:47.09 | shouryuu | so weak reference can never e set to nil? |
21:47.19 | shouryuu | meh nvm |
21:47.19 | Nomad_Wanderer | Wait a minute did you just say weak references AREN'T looked at by the GC? |
21:47.30 | shouryuu | that's what I understood |
21:47.35 | Iriel | http://www.lua.org/manual/5.0/manual.html#2.9.2 |
21:48.33 | Nomad_Wanderer | Hehe.. I guess I don't understand. I see these two sentences as contradictory. "A weak reference is ignored by the garbage collector. In other words, if the only references to an object are weak references, then the garbage collector will collect that object." |
21:48.43 | Iriel | They are ignored AS REFERENCES |
21:48.53 | Iriel | i..e the GC doesn't count them when doing a reference check |
21:48.57 | Nomad_Wanderer | oh. |
21:49.22 | Nomad_Wanderer | reference has too many meanings :) |
21:51.49 | Esamynn | chuckle |
21:55.34 | Iriel | You know, I keep forgetting that capability exists |
21:56.00 | Esamynn | metatables FTW :) |
21:56.43 | Esamynn | what the lua documentation needs is a list of all the metatable entries and what they do, all in one place |
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22:07.48 | Industrial | lets start with full blizzard docs mmkay? xD |
22:08.08 | Iriel | I'm pretty sure they dont have any |
22:08.13 | Iriel | afterall, they have the code |
22:08.19 | Industrial | ;\ |
22:08.33 | Industrial | lousy coders then |
22:08.44 | Industrial | well at least for work i document everything that i make |
22:08.50 | Iriel | That's a bad assumption |
22:08.55 | Iriel | it may be brilliantly commented and named |
22:09.05 | Industrial | commenting is also documenting |
22:09.09 | Iriel | of course, it may not. |
22:09.14 | Iriel | Yes, but it's not PUBLISHABLE documentation |
22:09.30 | Industrial | yeah :[ |
22:10.05 | krka | also, documentation tends to get outdated quickly |
22:11.25 | Cladhaire | Evening all |
22:12.14 | Astryl | Aye, I comment but never externally document any code I write for work. |
22:12.46 | krka | though documenting the interface to the outside world is a good ida |
22:12.47 | krka | idea |
22:13.07 | shouryuu | hey |
22:13.07 | Astryl | It's simply a waste of time. A good programmer can understand what code does by looking at it. Comments help fill in the blanks like *why* it works the way it does, but usually aren't even necessary. |
22:13.29 | krka | yes, but sometimes you don't want to read all of the code to understand how to talk to it |
22:13.32 | Iriel | That's overly simplistic also |
22:13.42 | Ktron | Iriel: I'm about to turn on the fan, and we'll see what hits it, and if I followed your SavedVariables doc |
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22:14.02 | Iriel | Documenting external interfaces for an external user DOES require time/energy you wouldn't otherwise HAVE to spend. |
22:14.03 | shouryuu | rawr |
22:14.08 | Gryphen | ono i esceared of teh rawr! i need a huggle. |
22:14.11 | Astryl | Overly simplistic is the best way when you move as fast as we do. |
22:14.37 | Iriel | So it is often unnecessary, for closed development communities (or unsupported external ones) |
22:14.39 | Astryl | Aye, I agree, full documentation of external interfaces is a good idea, but I don't have any of those in any of the code I write. |
22:15.46 | shouryuu | could someone be my idol for life and create a char on Durotan an accept my guild invite? If someone did that, I'd just, love you very much |
22:16.01 | Ktron | Iriel: does ## SavedVariables: in the .toc mark variables to be saved as global variables, or per addon? |
22:16.09 | Osagasu | ~for porn |
22:16.10 | purl | http://www.infested.dk/uploads/Forporn.avi |
22:16.29 | Iriel | Yes, and yes 8-) |
22:16.41 | Iriel | Saved variables always come from (and go into) the global namespace |
22:16.56 | Iriel | But they're saved in the addon-specific saved variables file |
22:17.04 | Iriel | (So they dont load if the addon doesn't) |
22:17.36 | Astryl | Heh... I've got 3 main characters... one didn't join a guild until level 60. One is in a guild of two people, (and is level 60 as well), and the other is in a guild of one person (me), currently level 43. |
22:17.55 | Astryl | So yeah, sure Shouryuu. |
22:18.17 | Ktron | You mentioned 3 different places variables are saved-- in \Account\SavedVariables.lua , SavedVariables\AddOnName.lua, and the Account\Realm\Char\AddOnName.lua... Do coders differentiate between the first two? |
22:18.23 | shouryuu | lol I like the solo guild |
22:18.28 | Astryl | (The guild of two people is my gf and me, "Just the Two of Us") |
22:18.32 | shouryuu | it's not for the guild it's just for the add on :P |
22:18.34 | shouryuu | haha nice name |
22:18.39 | Iriel | Welll, you only worry about the first if you use RegisterForSave, which you shouldn't 8-) |
22:19.00 | Astryl | (The guild of one person is "Raena's Pet". That's my Feral Druid. Raena is my gf's character on that server) |
22:19.09 | shouryuu | hehe |
22:19.18 | Ktron | Iriel: Yeah, I'm trying to avoid the first, and I was worried that using ## SavedVariables: would specify the first and not hte second |
22:19.28 | Iriel | Ah.. no, it goes into the 2nd |
22:20.05 | Astryl | So... Durotan server, right? |
22:20.38 | shouryuu | yup |
22:20.42 | shouryuu | thanks you so much |
22:20.44 | shouryuu | alliance side |
22:20.47 | shouryuu | whisper elche |
22:20.54 | shouryuu | you really are a cool person :P |
22:21.43 | shouryuu | lol |
22:21.56 | Codayus | Hmmm, it drops caps? |
22:22.15 | shouryuu | Don't think so |
22:22.20 | shouryuu | My name isn't caped |
22:22.22 | MoonWolf | this is silly |
22:22.25 | MoonWolf | stop it. |
22:22.38 | Ktron | stupid question-- handler refers to the <tag></tag> or to the function designed to run at that time? |
22:22.46 | Ktron | (ie, handle the events, handle loading...) |
22:22.50 | Iriel | Can you give some context? |
22:22.55 | Codayus | Then why did it drop the A in "an" do you suppose? |
22:23.27 | shouryuu | true |
22:23.35 | Ktron | Iriel: in your HOWTO, you mention adding code to 'your OnLoad handler' and 'your OnEvent handler' |
22:23.38 | Gryphen | Cause we had a bot in our chan once that would kick on all caps and people would get me kicked by typing all caps |
22:23.39 | shouryuu | I've never heard gryphen actualy talk |
22:23.41 | shouryuu | oh |
22:23.43 | Gryphen | A was common |
22:23.44 | shouryuu | take that back |
22:23.50 | Iriel | Ah, then I mean whatever is run by the <OnLoad> / <OnEvent> |
22:24.00 | Codayus | Ah. Right. |
22:24.01 | Ktron | Iriel: alright, that's what I thought |
22:24.09 | Iriel | Be it code in the XML file in the tag, or in the function(s) called by them |
22:24.18 | Codayus | Makes sense. |
22:26.29 | Ktron | And ';' are unecessary, right? |
22:27.00 | krka | this wouldn't work in the xml would it? <OnLoad> DEFAULT_CHATFRAME:AddMessage("</OnLoad>") </OnLoad> |
22:28.12 | MoonWolf | Who would it not work ? |
22:28.21 | Iriel | It should work |
22:28.27 | MoonWolf | yeah. |
22:28.47 | Iriel | ;'s are usually unnecessary, that is correct |
22:28.55 | Iriel | though (outside of macros) I recommend you use them anyway |
22:29.21 | Iriel | it helps spot some syntax issues |
22:29.28 | MoonWolf | Damn, i yust wrote an entire addon without them :P |
22:29.38 | kergoth | bah, skip the semicolons and use a decent editor with syntax highlighting. |
22:29.48 | MoonWolf | Personal preference really. |
22:29.58 | MoonWolf | You can do both, pick what you want. |
22:30.02 | kergoth | yep |
22:30.05 | Ktron | I'm used to php, so I've been using them |
22:30.14 | MoonWolf | But the code between the onload's should work fine. |
22:30.17 | MoonWolf | I think. |
22:30.32 | Iriel | kergoth: the problem with that is when you ask someone else to debug it. |
22:30.59 | krka | just wondering how blizzards xml parser works |
22:31.11 | krka | they can't be running a generic xml parser then |
22:31.41 | kergoth | everyone i'd work with developing my code uses a sane editor. |
22:31.52 | krka | must be switching to a LUA parser after seeing <OnLoad> and such tags |
22:32.21 | krka | and then switching back to xml mode when they see </OnLoad> as the next token |
22:32.22 | Iriel | Yes, it does |
22:32.31 | krka | interesting |
22:32.34 | Iriel | it feeds the content of the <OnXXX> element to lua |
22:32.46 | krka | yeah |
22:32.54 | Iriel | There's no such thing (really) as a 'generic XML parser' |
22:32.55 | krka | but I thought it first built a nice parse tree from the xml |
22:33.00 | krka | and then fed the content to LUA |
22:33.14 | MoonWolf | In a way. i think it parses the xml creates the objects defined in it and assings the code to the objects where it should be. and then lua activly kicks in. |
22:33.16 | Iriel | which is to say, there IS a generic XMl parser, but the real magic is always with what the reading application DOES with that |
22:33.34 | krka | generic xml -> parse tree is pretty common I think |
22:33.43 | Iriel | Now, when it passes it to lua, it does wrap a function() end around it. |
22:33.56 | Iriel | They're using expat, so it does the parse (stream or tree) however that works |
22:34.06 | Astryl | Kwak. |
22:34.18 | MoonWolf | I care little for how they do it. if i put the code there it works. thats enough for me. |
22:34.20 | krka | my question was, put it more simply, won't the xml parser choke on something like this? <OnLoad> s = "</X>" </OnLoad> |
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22:34.30 | MoonWolf | no |
22:34.32 | Iriel | krka : Yes |
22:34.35 | MoonWolf | not if its a decent parser...... |
22:34.37 | MoonWolf | yes ? |
22:34.41 | Iriel | That's invalid XML |
22:34.46 | Iriel | if it's a decent parser it'll choke |
22:35.08 | krka | that's not what you said before :) |
22:35.10 | MoonWolf | but its a string. everything in the string is simply part of the string. not part of the xml file. |
22:35.18 | Iriel | No, the file is an XML file |
22:35.24 | Iriel | only after you're parsed the XMl can you talk about the content |
22:35.42 | Astryl | You're supposed to use some weird xml tag to include raw string text like that in Xml... |
22:35.43 | Iriel | (So I mis-answered the earlier DEFAULT_CHAT_FRAME question, Since I thought you were askng about whether you coul call AddMessage, sorry) |
22:35.53 | Iriel | You can use the CDATA tag, yeah |
22:35.57 | Iriel | or you can just escape the < |
22:36.04 | Astryl | it's like <:CDATA>Blah</sdfe></:CDATA> |
22:36.04 | krka | you think I would ask such a trivial question? I'm insulted! =) |
22:36.12 | Iriel | x="</X>" |
22:36.35 | krka | ah, blizzar allows escaping of "/"? |
22:36.37 | Iriel | I didn't pay attention to WHO was asking, sorry 8-) |
22:36.39 | krka | interesting |
22:36.50 | MoonWolf | Learn something new everyday i guess. |
22:37.06 | Iriel | the cdata think looks a bit different than that |
22:37.09 | Beladona | <![CDATA[whatever]]> |
22:37.15 | krka | oh well, as long as you do all your work in .lua files this will never be an issue |
22:37.33 | krka | doing all your code in xml, some error like this is bound to come up sooner or later |
22:37.48 | Iriel | If you use an XML aware editor, you'd be fine anyway |
22:37.53 | Beladona | guess I missed the fun |
22:37.58 | Iriel | And XML errors generally show up in FrameXML.log |
22:38.02 | krka | true |
22:38.04 | Beladona | who are we flogging? |
22:38.08 | krka | me! |
22:38.18 | krka | it's not a biggie, realy |
22:38.21 | Beladona | we don't flog you |
22:38.23 | Beladona | you like it |
22:38.35 | MoonWolf | still flogging if he like it. |
22:38.46 | sarf | Night! |
22:38.53 | krka | night sarf|sleep |
22:39.03 | krka | pansy, it's not even tomorrow yet |
22:39.09 | shouryuu | how can I be getting an error stating that NamesTable[index] is nil on the second line? http://pastebin.com/450182 |
22:39.16 | krka | also, it's conan on tv4+ :P |
22:39.20 | Beladona | finally I can sit down and export 4886 |
22:40.42 | krka | it says that? |
22:40.53 | shouryuu | yeah |
22:41.07 | krka | it's not index that is nil? |
22:41.16 | krka | no wait, that would choke on line 1 |
22:41.42 | Beladona | where is namestoad defined? |
22:41.44 | Astryl | And it's not that namestoadd is null? Gotta init that as "" or something. |
22:41.45 | Beladona | initially |
22:41.54 | Beladona | because I dont see it |
22:42.08 | krka | that would be my guess to |
22:42.21 | MoonWolf | Lets start with. paste the real total error. |
22:42.44 | MoonWolf | or type it over. |
22:42.45 | Beladona | nah, if that is all his code, then that is his error, on line 2 |
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22:44.42 | Ktron | Iriel: you still kicking around? |
22:45.03 | Iriel | Apparently |
22:45.27 | shouryuu | http://pastebin.com/450189 is all the concerning code |
22:45.55 | shouryuu | I get an error on line 6 saying that it tried to index NamesTable a nil value |
22:46.21 | Iriel | You dont actually create NamesTable anywhere |
22:46.27 | shouryuu | I do before |
22:46.43 | Iriel | Then this isn't "all the concerning code" is it? 8-) |
22:46.48 | Ktron | Iriel: so, still working on your howto, My addon isn't doing what I think it should... Let's see, clarifying question, when you say local initDemo_foo = Demo_foo; you're copying the 'default' value (stored in Demo_foo) into the variable initDemo_foo, right? |
22:46.55 | shouryuu | well if you want the 250 lines of it :P |
22:47.08 | Beladona | that would go a lot further for finding your error |
22:47.24 | shouryuu | I get this error qfter I call NamesTable = nil; |
22:47.46 | shouryuu | maybe I should if not NamesTable instead |
22:48.02 | Beladona | you are setting NamesTable = nil; ? |
22:48.04 | Iriel | Ktron : Yes, I believe in my example it's a table |
22:48.17 | shouryuu | just before calling the if |
22:48.30 | Beladona | so wouldn't that be why it is telling you it is nil? |
22:48.48 | shouryuu | yeah but why is it bypassing the if? |
22:49.02 | Ktron | Iriel: so the rest of the addon should work with initDemo_foo, not Demo_foo, right? |
22:49.27 | shouryuu | shouldn't I get an error stating that I'm trying to compare a nil value with something? |
22:49.31 | Beladona | because you need to set NamesTable as a table |
22:49.34 | Beladona | not nil |
22:49.51 | Iriel | Ktron : The bit of code you're talking about is, if I recall correctly, only required if you need to handle both your 'defaults' AND the loaded variables AND know that variables were loaded. |
22:50.00 | shouryuu | ahhh very true |
22:50.36 | shouryuu | but still, why am I not getting an error on the if? |
22:50.41 | Iriel | Ktron : The addon should work with Demo_food, EXCEPT that during the ADDON_LOADED processing you can do if (initDemo_foo ~= Demo_foo) then <Put code that deals with loaded settings here> end |
22:51.01 | Iriel | Ktron : Most of the time, you dont need that code though |
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22:53.16 | Beladona | shouryuu: not sure, but set NamesTable = {}; first and then we can debug further if you still get an error |
22:53.26 | Iriel | shouryuu : if your if is "if (NamesTable) " then it's fine, because you're not dereferencing the table |
22:53.38 | shouryuu | yeah that's what I put |
22:53.46 | shouryuu | it's basiacly what I wanted |
22:53.53 | shouryuu | *basicaly |
22:53.58 | shouryuu | thanks :P |
22:54.14 | Iriel | By the way, why do you do .. "\n" .. "\n" .. "\n" |
22:54.19 | Iriel | Instead of .. "\n\n\n" |
22:54.24 | Beladona | lol |
22:54.30 | shouryuu | because I didn't know we could do that :P |
22:55.01 | Nomad_Wanderer | <PROTECTED> |
22:55.54 | Iriel | fair enough -- you can do that 8-) |
22:56.05 | shouryuu | hehe |
22:58.24 | Ktron | Iriel: This is my LUA-- http://wow.pastebin.com/450207 -- it loads, however it tells me it loaded Saved stuff _even_ on the first run of the addon, and after trying to use '/emp clear'... I can show you my xml and toc if you'd like too... And from what you've just said and since I haven't used initEmotePlusSettings, I think the highlighted line is superfluous |
22:59.45 | Ktron | hm, looks like I might have an extra end |
22:59.54 | Iriel | You do need to check arg1 is equal to your addon's name when you get ADDON_LOADED |
22:59.54 | Ktron | no, nvm |
23:00.05 | Iriel | And yes, that line is superfluous, given where you put it |
23:01.14 | Iriel | IF you'd put local initEmotePlusSettings; at the top of your file, AND changed the highlighted line to remove the word local AND added (if EmotePlusSettings == initEmotePlusSettings) in your ADDON_LOADED handler, you'd get the result you expect |
23:02.41 | Iriel | Let me edit the pastebin |
23:03.04 | Ktron | I follow anyway |
23:04.14 | Iriel | Ktron : http://wow.pastebin.com/450218 |
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23:05.21 | Verlaine | okkk my pc just restarted on its own |
23:05.22 | Verlaine | bbaadd |
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23:05.51 | shouryuu | rawr |
23:05.57 | Gryphen | ono i esceared of teh rawr! i need a huggle. |
23:07.03 | Ktron | Iriel: I tried your changes, and now I'm not getting any messages about the saved variables at all |
23:10.08 | shouryuu | w00t my add on is fixed |
23:10.17 | shouryuu | I am a happy monkey! |
23:10.54 | Ktron | Iriel: Also, the event handler is firing twice on startup, not once |
23:11.35 | Ktron | Iriel: hm, I've got an idea |
23:12.03 | Osagasu | and Cair was afraid the channel would be dead |
23:12.10 | Ktron | Iriel: got it, thanks |
23:12.23 | Codayus | Was she? Heh. |
23:12.41 | Osagasu | cause of the guilds |
23:12.48 | shouryuu | lol |
23:12.48 | Osagasu | she was talking bout it last night |
23:12.50 | Ktron | Osagasu: heh, if anything, the reason this channel is ginormous is that it was relatively quickly announced |
23:13.02 | shouryuu | ginormous |
23:13.06 | shouryuu | a new word! |
23:13.33 | Codayus | Because of the guilds? |
23:13.55 | Codayus | Ah, on Draka? |
23:13.58 | Ktron | purl, ginormous |
23:13.59 | purl | well, ginormous is somewhere between gigantic and enormous. |
23:14.21 | Ktron | bah, to talk on guild channels would be a pain, especially reloading mods all of the time |
23:14.40 | shouryuu | yeah :P |
23:15.05 | Codayus | Well, for my part, I'm chatting on a PDA in a classroom over a GPRS link. There's no wayI could run WoW... |
23:15.25 | Osagasu | I told her that the only things that's changed is now the UI community is playing together, rather than apart. |
23:15.41 | Ktron | bah, it still isn't working |
23:17.13 | shouryuu | very true osa :p |
23:18.22 | Codayus | Hmm, not sure if I'll play much on Draka. The attraction of lvling up a new char on a fresh server is attractive, but... |
23:18.46 | shouryuu | I want to get a pally to 60 |
23:18.51 | shouryuu | but I don't want to lvl him :P |
23:19.04 | Codayus | I'm sort of in the middle lf lvlling up a char already. |
23:19.18 | shouryuu | I'm going to lvl a druid during christmas |
23:19.23 | shouryuu | I asked myself |
23:19.40 | shouryuu | hummm, should I reroll a warrior, a rogue or a mage? |
23:19.46 | shouryuu | then I said, he ill do all three |
23:19.53 | shouryuu | and ended up with a druid :P |
23:20.00 | Codayus | I've got, hmm, a 29 'lock, a 30 mage, and a 32 hunter. I really want to get 1 of those to 60... |
23:20.03 | shouryuu | and I forgot to add priest |
23:20.05 | shouryuu | lol |
23:20.12 | shouryuu | 39 war, 60 priest for now |
23:20.16 | shouryuu | and a few lvl 10ish alts |
23:20.34 | Codayus | Well, and I've got a 60 priest and rogue, of course. |
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23:21.03 | shouryuu | hehe |
23:21.12 | Malivil | s |
23:21.13 | Osagasu | I have a 43 Priest I swore I was gonna get to 60 |
23:21.14 | shouryuu | I just want the pally for it's PvP healling power |
23:21.17 | Codayus | Plus, I want to lvl a char up on a pvp server to see what its like... |
23:21.17 | shouryuu | hey |
23:21.24 | Osagasu | meh, I'll just do it over XMas break |
23:21.27 | shouryuu | no difference at all |
23:21.30 | Osagasu | Friday is the last day of classes |
23:21.33 | shouryuu | with BG it's the same |
23:21.35 | Codayus | I've got a lvl...hmm, 30 palladin too, I forgot. |
23:21.39 | shouryuu | I still got a week |
23:21.50 | shouryuu | but lvling a pally sounds so boring |
23:21.59 | Codayus | But he's on hold until bliz fixes pallies. If they ever do; 1.9 isnt looking good. |
23:22.06 | shouryuu | :P |
23:22.21 | shouryuu | priests are soon enough :P |
23:22.39 | Codayus | ? |
23:22.46 | shouryuu | they are revamping priest sometime soon |
23:22.58 | Osagasu | 1.10 |
23:23.05 | Codayus | Are they? Hmm. |
23:23.10 | Osagasu | This includes Priest raciale |
23:23.12 | Osagasu | *racials |
23:23.17 | shouryuu | think so |
23:23.22 | Codayus | That might be nice. If they do to priests what they did to hunters, I'm happy. |
23:23.28 | shouryuu | hehe |
23:23.34 | shouryuu | I like priests as they are |
23:23.37 | Codayus | If they do to priests what they seem to be doing to pallies, I'll be very unhappy. :-( |
23:23.47 | Codayus | Well, the holy tree is a badjoke right now. |
23:23.47 | shouryuu | all three trees are viable imo |
23:23.52 | shouryuu | nar |
23:24.01 | shouryuu | holy is nice for 5-10 mans |
23:24.18 | shouryuu | disc is 40 man and pvp-healing |
23:24.23 | shouryuu | while shadow is just pvp dmg |
23:24.26 | Codayus | Not THAT nice. For 10-man, disc still pwns. And the 31 point talent is just retarded. |
23:24.30 | shouryuu | that's how I see it :p |
23:24.37 | shouryuu | in disc or holy? |
23:24.45 | Codayus | In holy |
23:24.47 | Ktron | purl, eureka |
23:24.49 | purl | ACTION does a victory dance for ktron! |
23:25.01 | shouryuu | holy nova in 5 mans is great |
23:25.11 | Codayus | I mean, whens the last time you ghealed in DM? |
23:25.11 | shouryuu | it's like 20% of my healing when I 5 man |
23:25.19 | shouryuu | yeah gheal just sucks |
23:25.28 | *** join/#wowi-lounge Guillotine (n=Guilloti@63.203.120.57) |
23:25.39 | Guillotine | you wish |
23:25.48 | shouryuu | imp gheal is good till you hit 50-55ish |
23:25.56 | shouryuu | Spirit of redemption is nice in pvP |
23:26.05 | Codayus | Yeah, but until you hit 55, you should be shadow anyhow... |
23:26.13 | shouryuu | hehe I hit holy at 39 |
23:26.18 | shouryuu | I enjoy healing |
23:26.24 | shouryuu | so I just hit holy |
23:26.40 | shouryuu | instanced my way to lvl 60 :P |
23:27.17 | Guillotine | ~emulate shouryuu |
23:27.18 | purl | hi. im shouryuu. hehe. shouryuu |
23:27.26 | Guillotine | ^ thats why |
23:27.27 | Guillotine | hes shouryuu |
23:27.33 | Guillotine | the crazy |
23:28.00 | shouryuu | lol |
23:28.20 | Codayus | And holy nova is just...I dunno, it doesn't seem to reallyhelp, even in 5-man. I never seem to run into a situation where holy nova saves a group, but flash/PoH would have wiped us. |
23:28.44 | shouryuu | it doesn't save a group but i heals efficiently |
23:28.59 | Codayus | Especially since if I give up holy nova, I can get some VERY tasty talents in disc. |
23:29.16 | shouryuu | I still ove holy nova :P |
23:29.28 | *** join/#wowi-lounge groll (n=hoho@62.119.159.41) |
23:29.34 | Codayus | Hmm, I'm glad someone does. :-) |
23:29.36 | shouryuu | it's an instant, aggro free heal which cause dmg |
23:29.37 | shouryuu | nno bad in that |
23:29.39 | Guillotine | the new protection ultimate talent seems kind of... sucky |
23:29.44 | shouryuu | hehe |
23:29.52 | shouryuu | for pallys? |
23:29.55 | shouryuu | hey groll |
23:30.00 | shouryuu | how's your guild going? |
23:30.02 | Guillotine | well, just that it shouldn't be an ultimate |
23:30.06 | Guillotine | although itll be awesome in pvp |
23:30.38 | shouryuu | I need to check it out :p |
23:30.38 | Codayus | Whats the protection ultimate? |
23:30.52 | groll | bohoo my guild is no more :( |
23:31.03 | shouryuu | aww man I'm sorry to hear that... |
23:31.12 | shouryuu | everyone left for the uber MC raiding guild? |
23:32.39 | Guillotine | codayus: puts them into 'meditation' for 6 seconds |
23:32.45 | Guillotine | any damage breaks the effect |
23:32.49 | Guillotine | only works on humanoids |
23:32.53 | Guillotine | so i guess its good for pvp |
23:33.00 | Guillotine | 1 minute cooldown |
23:33.19 | Codayus | Wasn't that always the ultimate? |
23:33.49 | Beladona | great, I apparently found a bug in firefox 1.5 |
23:34.16 | Kolth | Bela: Apparently one of many. |
23:34.31 | Beladona | the background-image css attribute doesn't apply on transformed xml |
23:34.46 | groll | shouryuu well kinda.. they took the easy way and didnt want to work for it.. lootwhores so to speak |
23:34.47 | shouryuu | ok this is scary |
23:34.47 | groll | heh |
23:34.50 | *** join/#wowi-lounge Tekkub (n=tekkub@ip70-178-90-156.ma.dl.cox.net) |
23:34.54 | shouryuu | yeah |
23:35.01 | shouryuu | same happened to my old guild |
23:35.16 | shouryuu | everyone left once we had to start to organise stuff to get somewhere |
23:35.34 | Guillotine | thats why i stay away from raiding guilds... |
23:35.40 | Guillotine | I get invites to MC anyway |
23:35.44 | groll | heh |
23:35.48 | shouryuu | hehe |
23:35.51 | Guillotine | I'd rather just be in a friendy guilds |
23:35.53 | Guillotine | guild* |
23:35.58 | Osagasu | Bela, 1.5 is glitchier than 1.0.7 |
23:36.05 | shouryuu | well the one I am in right now is kinda both |
23:36.09 | Osagasu | I've crashed 5 times since final was released |
23:36.19 | Beladona | I am beginning to seriously hate the biotch |
23:36.24 | Osagasu | That's 5 more times than I've crashed since 1.0.7 was released |
23:36.29 | Beladona | at this point, IE almost works better |
23:36.34 | Osagasu | almost |
23:36.36 | Osagasu | :P |
23:36.48 | Beladona | my xml transofmr shows right in IE |
23:36.54 | Beladona | transform* |
23:37.26 | Guillotine | i just keep 1.0.7. still works :) |
23:37.26 | groll | things with the guild is we did so awesome progress in mc and such in the beginning.. like downed ragnar in 4 weeks and most ppl had never been to mc before we started.. but as they got more eq they just got lazier and lazier |
23:37.31 | Beladona | back to php I guess |
23:37.57 | shouryuu | wow rag in 4 weeks, that's nice |
23:38.38 | Beladona | its a really weird bug too, because I can right click and select view background image, and it comes right up |
23:38.43 | Beladona | it just doens't render initially |
23:45.53 | Tem | groll: same with my guild |
23:46.01 | Tem | Last night was our second week in MC |
23:46.09 | Tem | we took out golemagg |
23:46.26 | Tem | we don't have enough people with the water to summon domo yet |
23:46.32 | Esamynn | gnoll: my guild does that sometimes too, we've had MC on farm for months and sometimes the effort just isn't there :( |
23:47.13 | Esamynn | though I think we're finally starting to snap people out of it most of the time |
23:49.02 | Guillotine | oh boy. another round of "why do you need CTRA to be effective!?!!!11one!1oneone" |
23:49.04 | Guillotine | >_< |
23:49.19 | Codayus | Where? |
23:49.23 | Codayus | UI forums? |
23:49.27 | Guillotine | yup |
23:49.31 | Guillotine | 2 posts there about it... |
23:49.56 | shouryuu | haha |
23:49.58 | Plorkyeran[Away] | it took us 2 months to go from Domo -> Rag |
23:50.00 | shouryuu | ill be there gimme a sec |
23:50.09 | Plorkyeran[Away] | and we killed Rag the first time we had over 35 people there |
23:50.48 | Osagasu | Anduin, did Thott finally allow someone to modify the cosmos launcher, or did he get off his fat arse and update it himself? |
23:51.09 | Osagasu | the modified date has changed |
23:51.09 | Plorkyeran[Away] | it's funny how we'd have 50 people online through domo, then suddenly 20 people would have to leave |
23:51.43 | Esamynn | lazy bums didn't want to pay the repair bills |
23:52.00 | Ktron | function TestFunction() return 3; end; could be called like var = TestFunction(); right? |
23:52.17 | Esamynn | yes |
23:52.30 | shouryuu | that's sad |
23:52.36 | shouryuu | don't want to pay the repair bill... |
23:53.44 | Esamynn | i'm only making an assumption |
23:53.54 | Plorkyeran[Away] | they didn't even have to |
23:53.57 | Guillotine | ROFL the WoW General boards can just be so wierd... |
23:54.06 | Guillotine | Q: how many canadians does it take to screw in a light bulb? |
23:54.08 | Plorkyeran[Away] | the guild covers repairs bills on all bosses we haven't killed |
23:54.14 | Esamynn | ............. |
23:54.17 | Esamynn | what??!?!?!?! |
23:54.18 | Guillotine | A: who cares, their canadians, they live in igloos |
23:54.23 | Plorkyeran[Away] | people just don't want to show up to content that isn't free loot |
23:54.28 | Esamynn | ~lart Guillotine |
23:54.30 | Guillotine | lol |
23:54.42 | Guillotine | taken directly from WoW general forum |
23:55.14 | Esamynn | thats when you have to start booting people... |
23:55.37 | shouryuu | lol |
23:55.54 | shouryuu | wow that is a good idea |
23:55.59 | shouryuu | the repair bill cost |
23:56.03 | shouryuu | that's great |
23:56.11 | Esamynn | my guild has never...ever paid my repair bill, even when we spent 5 hours wiping to Vael because we needed another rogue and the execution just wasn't there most of the time either |
23:56.36 | shouryuu | lol the longest I've spent on a boss is panther in ZG |
23:56.40 | shouryuu | we didn't know how to |
23:56.50 | shouryuu | so we were just doing stuff by trial and error |
23:56.53 | shouryuu | spent like 3hoursther |
23:58.02 | Ktron | And I assume local declarations are just like every other language and only last as long as the function they are in is called |
23:58.08 | Esamynn | oh and did I mention we'd beaten Vael in the weeks before that 5 hour event? |
23:58.28 | Esamynn | yes, local declaration last to the end of the block they are declared in |
23:58.47 | MentalPower | so... what are the probabilities of 1.9 going live tomorrow? |
23:58.56 | Esamynn | whether that be and IF block, a Function block, or the entire file |
23:59.00 | shouryuu | none mental |
23:59.02 | Esamynn | slim to nil Mentalpower |
23:59.05 | Iriel | Bear in mind locals are lexically scoped, so they're resolved at COMPILE time, but they do behave how you think they will. |
23:59.06 | Guillotine | MentalPower: i% |
23:59.13 | Codayus | 5%? Or less... |
23:59.20 | Guillotine | its i%!!! |
23:59.25 | Esamynn | I wouldn't give it that much of a chance |
23:59.27 | shouryuu | complexe percent? |
23:59.28 | shouryuu | huh |
23:59.36 | Guillotine | i dunno. it looked cool |
23:59.39 | Codayus | Yeah, a lot less, thinking about it |
23:59.39 | shouryuu | lol |
23:59.40 | Esamynn | slouken NEVER adds new stuff in the week before a patch is released |