IRC log for #wowhead on 20141115

00:22.12JunkHeadSo im sitting here waiting for a rare. im on my warrior.
00:22.17JunkHeadanother warrior is standing there too.
00:22.23JunkHeadhe comes up to me and opens trade.
00:22.34JunkHeadabout 30 seconds later, he gives me a strength flask
00:22.42JunkHeadi said "ty". completely confused
00:22.54JunkHeadand he says "gotta fuck shit up bruh"
00:23.14JunkHeadthat was the whole conversation
00:24.35AmarandeJunkHead: then you got disconnected and ended up back in a queue that somewhat resembles the Atlanta airport security line? :)
00:24.50JunkHeadI've been to the atlanta airport. oh god no.....
00:25.20Amarandeapparently people are getting 3+ hour queues sometimes this expansion launch
00:25.39AmarandeI remember how smooth MoP's launch was, this one apparently is not, it makes me glad I decided not to put down the 50 bucks up front this time, that I instead got FFXIV heh
00:26.24Mr_Rabiesas bad as the queue is at least you don't have hartsfield airport employees hassling you constantly
00:39.20ncsuwell leaving myself logged in being attacked by a lvl 5 wolf didnt keep me logged in while i was gone to dinner...in queue at 3350 now
00:39.31ncsui need another plan to stay logged in while gone
00:40.51JunkHeadthat sucks
00:41.01JunkHeaduhh....
00:41.02ncsumaybe program a little program in c++ that just simulates pressing the W key every min or so to make it think i moved
00:44.04ncsu3320 @ 800 mins lol
00:44.40JunkHeadtheres a tiny bit of lag now
00:47.55JunkHeadyeah lag is starting to kick in now
00:50.11ncsuwell it is 850am in china so the hackers are getting back to work
00:53.53Amarandencsu: that program might save you about ... hmm ... I'd say, 180 bucks a year? ... LOL
00:54.38ncsuhow would it save me money?  im just thinking it would save me frustration from login queues
00:54.51Amarandencsu: that's how much money you won't be paying Blizzard after you get banned for botting
00:54.57Amarandeheh
00:55.03ncsuhmmm..good point
00:55.14loozerrncsu, why not afk in stockades, letting a mob hit you so you stay in combat (no autokick in combat)
00:55.38ncsui went afk in that area outside stormrage with a lvl 5 wolf hitting me
00:55.45ncsubut i came back and was logged out...
00:55.56loozerrcould've been killed by another player
00:56.01ncsunot sure if just normally got logged out or maybe server crash or anything
00:56.04ncsuon pve server
00:56.18loozerryou can't kill wolves on a pve server?
00:56.42ncsuoh you mean another player killed it...thought you meant i got killed by another
00:57.04ncsui guess it could be possible but i pusposefully went to pretty remote corner of the zone thinking that might happen
01:22.29Kane_Hart243/246 servers are full right now with a Queue.....
01:23.16Amarandeyow
01:23.37Amarandeand I'm guessing all those Combined Realms share a single server's worth of capacity now for everyone in the group, instead of that many servers' X the regular capacity?
01:26.35*** join/#wowhead Atorro (4e341361@gateway/web/freenode/ip.78.52.19.97)
01:28.56Mr_Rabiesnot full, Kane_Hart, locked
01:29.05Mr_Rabiesi wish they were full :<
01:29.24Mr_Rabiesthey're just in agressive "stability at all costs" mode right now
01:29.54ncsuStormrage - 3058 @ 1360 mins :(
01:30.12*** join/#wowhead Destidom (~Destidom@179.80-202-180.nextgentel.com)
01:30.26Amarandeyeah, that's what Locked means
01:30.32AmarandeLocked means it's ACTUALLY full and there's a queue
01:30.39AmarandeI'm not entirely sure what "Full" is exactly supposed to mean, heh
01:30.40Mr_Rabieswell, stormrage is probably actually full
01:30.53Amarandesince generally speaking if it's "Full" you can still log on and even create characters without delay
01:30.56Mr_Rabiesbut all realms are currently locked to keep things tsable right now
01:31.03Mr_Rabiesstable
01:31.11Amarandeyou only get a queue if it's "Locked"
01:31.12Mr_Rabieswhich means significantly reduced max players, etc
01:31.19Amarande(and can still create a character ... after you wait for your queue, of course, heh)
01:31.45Mr_Rabiesthey really should open up free transfers from stormrage
01:32.40Mr_Rabiesnow's as good a time as ever to fight the FOTM rerolling to that realm however possible
01:33.00AmarandeFOTM? Stormrage has always been a top pop realm
01:33.17Amarandepresumably people rolling there are going there to be with their buddies or to like, no longer be on a dead realm
01:33.46Amarandelet's not see them pull the New Players Dead Realm scam again, either
01:33.48Mr_Rabiespeople have been slowly collecting on a few realms for a few years now and it's killing the other realms
01:33.59Mr_Rabieshardcore
01:34.02Amarandewell, not much you can do a bout that in a social game
01:34.16Mr_Rabiesthey could just not let you transfer to it and offer free transfers off of it
01:34.26Mr_Rabiesuntil things stabilize
01:34.42Amarandeand as for New Players Dead Realm
01:34.50Amarandea lot of people do get the feeling that one was a deliberate scam
01:35.04Amarandefor the longest time, the recommended realm for new players would always be some absolutely hopelessly dead one
01:35.29Mr_Rabiesi wouldn't say that's a scam, it's probably not a good business decision
01:35.35AmarandeI don't think they stopped doing that till the time Ysera became one of the New Players realms and actually became a very solidly populated realm after that
01:35.56AmarandeMr_Rabies: the usually believed scam is the idea that people were encouraged to start on a poorly populated realm
01:36.12Mr_Rabiesi really wish they'd just get rid of paid transfers altogether and then just stop transfers to realms with queues until queues are gone
01:36.12Amarandein the hopes that they would get frustrated when they hit max level and would feel the need to purchase a transfer to get somewhere where they can get a guild and group
01:36.23Mr_Rabieseh i doubt it
01:36.25Mr_Rabiesthat's a bad gamble
01:36.29Mr_Rabiesmost people just will stop playing
01:37.10Amarandedead realms also seem an inevitable one of the two choices of the great launch dilemma, sadly
01:37.19Mr_Rabiesthey just need to keep the queues going on stormrage for a bit longer then open up free transfers away
01:37.28Mr_Rabieshopefully that'll fix a lot of things
01:37.44Amarandeeither you end up with like now, or when FFXIV V2 launched, where the servers are so overcrowded you can't get in for a week
01:37.56Mr_Rabiesi have zero sympathy for people waiting in queue on stormrage at this point after everyone contributed to killing a ton of realms by xfering there
01:37.59Amarandeor you have plenty of servers to take the launch load, which seems to have been their shtick in past expansions
01:38.12Amarandeand then you get a bunch of realms that are dead as a doornail after the initial surge subsides
01:38.38AmarandeI think SW:TOR had the "too many servers" thing at launch too, from what I've gathered
01:38.39ncsuwell i have been on stormrage for about 8 years now...so i didnt just transfer there
01:39.03Amarandethere's a lot of servers that I've heard of in TOR that don't exist anymore, apparently because after the initial launch frenzy subsided, they started merging realms to accommodate the dropped population
01:39.18Mr_Rabiesyeah i know a lot of people who are innocent still are unfortunately victim to all the rerollers, but
01:39.27Amarandeyeah, I've only ever done paid transfers twice in my WoW lifetime
01:39.33Amarandeif I started over on a new realm, I started OVER
01:39.47Mr_Rabiesi've been told that i should xfer away from my dead realm enough times that i just don't have any sympathy left
01:39.56Amarandererolled, only continuing benefits being (since 5.0) the account mounts and pets
01:40.01ncsuand i would transfer off stormrage if it were free....or if i only have 1 character to worry about ...but i have multiple that i want to keep
01:40.31Amarandeit's nice to be on an Amber Scorpion the moment you hit 20 though :)
01:40.39Mr_Rabiesthey really should open free xfers off to a select set of dead realms now while there's a constant queue on SR
01:40.54AmarandeI transferred from Turalyon to Quel'dorei and back to Turalyon during the last months of BC
01:41.21Amarandethat, because leveling was still a fairly slow process back then vs. now, and because there simply was no action for a fresh 70 warlock at that point when you couldn't promise 5 nights a week for raiding
01:41.21nebula169everyone has a constant queue... i have friends on really low pop servers and they still have to wait hours to get online
01:41.37Mr_Rabiesmaybe enough would xfer off to fix the dead realms and permanently keep stormrage from "that realm everyone transfers to" status
01:41.42Amarandenot on Turalyon, anyway
01:41.53Amarandethere was on QD, which I actually selected specifically BECAUSE its raid progression sucked
01:42.02Amarandewhich meant, logically, that a fresh 70 should have a much better shot at a group
01:42.35AmarandeTuralyon had already been at the "LFM heroics, have your T5!" stage for aeons
01:42.51Amarandemind you, BC heroics WERE pretty damn brutal, in their defence
01:42.52Mr_Rabiesi just can't really figure out why blizzard allowed stormrage to get so overcrowded while letting so many other realms slowly strangle for so long
01:43.18AmarandeThe ONLY place I've seen party-tier dungeons that are as hard as BC heroics, is in LOTRO
01:43.21Mr_Rabiesthey should have stopped xfers to stormrage years ago
01:43.31Amarande(where the 6-mans are FRIGGIN brutal, I swear they're harder than the raids even)
01:43.50Mr_Rabieschallenge modes were insane, did you do any of those in MoP
01:44.02Amarandenope. never got around to them
01:44.18Mr_Rabiesand that's why no one wants that kinda content :p
01:44.25AmarandeI guess Blizzard has just permitted players to choose which realm they socially want to be on
01:44.40Amarandethere's not really much they can do about it without creating obstacles for incoming players
01:44.57Mr_Rabieswell now they're having queues that don't clear up for 8+ hours, so it's gonna take some fixing
01:45.03Mr_Rabieseven without the DDoS protection going on right now
01:45.11Mr_Rabiesstormrage would have a queue for hours
01:45.31Mr_Rabiesjust way, way too much of the population has xfered there
01:45.35Amarandehow, exactly, can they retain new blood in the game if they're told "oh, we're sorry, you CAN'T play with your friends ... you'll have to roll here on the OVERFLOW SERVER, if your friends wanna play with you without losing progress, well, maybe offer to pay their transfer fees? I dunno."
01:45.40Mr_Rabiesand it's bleeding people off the small realms
01:45.50Mr_Rabiesat the same time though, Amarande
01:46.01Mr_Rabiesthey're constantly losing people on countless low pop servers
01:46.16AmarandeI still remember how FFXI had that World Pass system designed to force people to roll characters on servers in a load-balanced fashion
01:46.37Amarandewhich ... was even *more* lame, especially since FFXI had an even more absolute demand to be social than any more modern MMO
01:46.43Amarandeit was probably the last of the "forced group" age of MMOs
01:47.16Amarandeand that's one thing that's always a brutal challenge for MMOs ... how to combat attrition with new players
01:47.23Amarandeespecially since the game design tends to be so heavily slanted against newcomers
01:47.42Amarandeoh, what's that, you didn't play the current raids the week they came out? oh, I'm sorry, you don't have enough experience ... NEXT!
01:47.52Mr_Rabiesi'd be okay with leaving rolling new characters on stormrage
01:48.13Mr_Rabiesbut leaving transfers to it off until there is no login queue for at least a month
01:48.27Amarandethat will never happen :p
01:48.44Amarandepretty sure the big 5 or so servers at least have queues on peak weekend hours no matter what the normal case might be
01:48.53Mr_Rabiesit needs to get drastic, these small realms are really, really dying and connected realms is taking too long to happen
01:49.01Amarandealso, it might be too little too late for WoW anyway
01:49.11AmarandeI mean, if you've looked at wowprogress, say
01:49.21Amarandelook how few realms had guilds that managed to do heroic Terrace when it was current
01:49.31Amarandeand even mega servers like Illidan never sported more than 5 or 6 such guilds
01:49.42Amarandemost servers didn't have any, many didn't have even one raid group that touched non-LFR Terrace
01:49.52Mr_Rabiesheroic terrace was a weird thing
01:49.58Amarandewith stats like that, if you tried to even out the population, there's a good chance you'd just spread it too thin for anyone to be able to achieve anything at all
01:50.27Amarandethey really need to just *shut down* some dead realms and force merge
01:50.29Mr_Rabiesthen they need to very quickly get connected realms happening
01:50.34Amarandelike EA has done over the years with SW:TOR
01:50.43Mr_Rabiesthat's the death knell for an mmo, though
01:50.51Mr_Rabiesshutting down realms and force merging
01:50.59Amarandebut the usual cynical opinion is that Activision won't allow it, because it means explaining to the stockholders why a revenue source is being foregone
01:51.07AmarandeTOR seems to be doing pretty well still
01:51.09Mr_Rabieswow still has a ton of players, it's just that they're so concentrated now
01:51.17Mr_Rabiesit's really not
01:51.22Mr_Rabiesno mmo other than wow is really doing well
01:51.30Mr_Rabiesthey're staying afloat and that's about it
01:51.55Amarandethey even have a new expansion pack coming out in December
01:52.08Amarandealthough, on the other hand, they did already fall back to the F2P business model
01:52.22Mr_Rabiesanother death knell for an mmo
01:52.30Amarandefrom what I've seen there are only four MMOs that look like they're really going strong with the sub-only model, sadly
01:52.41AmarandeEve, WoW, and the two Final Fantasy MMOs
01:52.49Mr_Rabiesthe only one really going strong at all is WoW
01:52.59Mr_Rabiesthe rest are so minor, free to pay or not
01:53.09Mr_Rabieser
01:53.10Mr_Rabiesfree to play
01:53.14AmarandeEve is really an exception to the whole rule though, and PROBABLY because it's so heavily PvP
01:53.34Mr_Rabieseve probably has what? about 8% of the population of wow in it?
01:53.37Amarandewith that huge a slant towards PvP, players basically become the content, so a lot of the issues that plague other MMOs don't come up for Eve
01:54.03Amarandeit's probably not a coincidence that games with enduring popularity of late tend more often than not to be PvP based
01:54.19Amarandealso note the large amount of shift from MMO to MOBA, too, in that light
01:54.42AmarandeFFXIV: ARR is still doing really well, though
01:54.53Mr_Rabieseh it's not really a shift in the traditional sense
01:55.08Mr_Rabiesit's like saying that the "popular genre" going from platformer to FPS was a shift
01:55.09Amarandeone might start to worry when they don't have any realms left where they have to X out character creation temporarily, but that is some considerable time off
01:55.19Mr_Rabiesit really wasn't
01:56.00Amarandejust a few months left till xpac, and still multiple servers in both Japan and NA/EU that are full enough that they regularly disallow character creation
01:56.08Mr_Rabiesas of feb 2013 eve has 500k subs, which is the best number i can find, and wow has 7.4 mil as of the most recent earnings report
01:56.24AmarandeWoW is mostly running on inertia, though
01:56.35Amarandeit's been in a very steady decline for years, and much more dramatically so than other MMOs
01:57.14Amarandeand it pulsates worse than an asymptotic giant branch star at that, with the end of expansion ennui phases getting increasingly worse over time
01:58.06Mr_Rabiesi think if wow goes down, the genre will basically just collapse
01:58.09Mr_Rabiesat this rate
01:58.22Amarandewell, if WoW goes down, it will probably be *because* the whole genre collapsed
01:58.23Amarandemaybe
01:58.24Mr_Rabieswow still has about 40% of the market share as far as i can tell
01:58.35AmarandeI still think Square might be able to pull something to reinvigorate the genre
01:58.41Mr_Rabiesand literally everything else makes up the other 60%, with the top competition having less than 10%
01:58.58Mr_Rabieswhich was lineage 1 as of 2013
01:59.05Amarandethe fact that Square isn't hobbled by being someone else's subsidiary really helps their cause, too
01:59.23Amarandethey're like, one of two AAA devs I can think of that has that catbird seat still (the other of course is Valve)
01:59.23Mr_Rabiesthey are hobbled by being square, though
02:00.00Mr_Rabiesi haven't really looked at square enix games as a mark of quality since... before they were Square Enix
02:01.02Amarandereally the biggest general broad-brush issue I can think of with MMOs, is that combating attrition to ensure a game's longevity is a most vexing task
02:01.20Amarandeit's also a problem more or less *unique to* MMOs, too, because for the most part game publishers don't WANT a game to have longevity
02:01.33Amarandethe longer yesteryear's game stays popular, the harder it is to sell this year's :P
02:02.33Amarandeexception of course for games where the business model is to puke out another round of nigh impossible puzzles every few weeks and sell anti-frustration devices (yes King I'm looking at you heh)
02:02.51Mr_Rabiesthe mmo bubble was brief and basically both created and popped by wow
02:03.17Mr_Rabiesit's more popular of a genre than it was before wow started still, but it's slowly declining
02:03.18AmarandeGot a craving for candy? Try Candy Crush Saga! Before long, the sight of candies will make your blood pressure rise unhealthily and OH GOD DON'T EVEN MENTION CHOCOLATE
02:03.52Mr_Rabiesnow if someone could ever come out with something as revolutionary as wow they'd probably do wonders
02:04.12Mr_Rabiesbut no one wants to take the risks wow did back in 2004, if anything it might be blizzard again
02:04.28Amarandethe biggest problem with combating attrition, seems to be that players who aren't at the head of the curve nigh inevitably fall to a cycle of endless frustration
02:04.44Amarandebecause the players who ARE at the head of the curve don't want to go back and pull them up into the raid community
02:04.49Mr_Rabieswow's always addressed not being ahead of the curve very well
02:04.55Mr_Rabiesand only gotten better with time
02:05.03Amarandelargely, it seems, because of team jumprope style boss designs and the lockout system
02:05.34Mr_Rabiesthere are so many mechanics to springboard into raiding nowadays that there's basically no excuse unless you're just bad
02:05.45Amarandebut on the OTHER hand, if you try to address the team jumprope design or relax lockouts
02:06.00Mr_Rabiesi don't think team jumprope design is a thing and lockouts are pretty relaxed now
02:06.01Amarandethen people tear through content faster, and an MMO lives and dies on its ability to keep people wanting to stay
02:06.14raspyyaya world server doiwna gain
02:06.26JunkHeadworld server down.
02:06.36Amarandeyeah, maybe it's more the way the FFXIV Coil of Bahamut bosses are specifically, since most of the jumprope complaints I've seen are about them
02:06.44Amarandealthough it seems like that was the case for WoW bosses for a long time too
02:06.57raspyhit 94 though like 20 mins ago
02:07.28Amarandebut yeah, when it's questioned why people don't go back and help newer folks learn more
02:07.39Amarandean awful lot of the weight seems to lie on the opportunity cost of doing so
02:07.49Mr_Rabiesi'd say after TBC finished, there's been very few barriers to getting into raiding
02:08.20Amarandeyeah, many of them are player made
02:08.21Mr_Rabiesif you're not good enough to climb up that single step that's left now, you're unfortunately not good enough to get into raiding
02:08.41Mr_Rabieslike
02:08.55Mr_Rabieswe have a guy in our raid group with partial paralysis and he still does fine
02:08.56Amarandeusually that there's a certain level of avoidance for taking on any greater level of challenge than necessary, unless you actually are a world first kinda guild
02:09.07Mr_Rabieshe can't use one hand at all, and the other is missing fingers from surgery
02:09.14Amarandewhich leads to a demand, generally, for a lot more gearedness than you actually need
02:09.35Amarandeinterestingly, in "standard" RPGs, such an approach is usually considered cowardly :)
02:09.43Mr_Rabiesnot in my experience, outside of pugs
02:10.23Amarandebut in the MMO, I suppose the fact that you've got 7 or 9 or 11 or 19 or 24 other people's feelings to consider, and most people don't want to be inconvenienced just for the sake of challenge for no extra reward is the issue
02:10.47Mr_Rabiesthe biggest barrier before WoD was basically set raid sizes
02:10.50Mr_Rabiesnow there's no real barrier
02:10.52AmarandeI guess that's the thing, for the folks who were first starting raiding
02:11.13Amarandethe usual process it seems people try to follow is to get into a group as a pug member, prove themselves, and go on from there
02:11.29Amarandeand meanwhile established groups often keep their wagons pretty well circled
02:11.40Mr_Rabiesthat process hasn't really been viable since wrath
02:12.21Mr_Rabiespeople don't really run pugs for recruitment, they run pugs because they're bored
02:12.53Amarandemind you I guess you need a pretty strong cult of personality as a raid leader to tell your other 6 regular members that yes, you're going to take this random guy in without assurance of skill and with assurance that if you fail because of him, they've wasted their evening
02:13.00Mr_Rabiesi could be seeing a lot of effects of having a low pop realm though
02:13.05Amarandeeither that or you need to be Linus and your raid mates all need to be like Sally, LOL
02:13.19Mr_Rabiesevery recruit we've taken in in the past 6 months or so has been disappointing
02:13.27Mr_Rabieswe've taken in probably 10 and every single one has been awful
02:13.28Amarandeand even Sally complained about being robbed and cheated after spending the night in the pumpkin patch for nothing :)
02:14.14Amarandeare players just that bad nowadays?
02:14.21Mr_Rabieswe outgeared heroic SoO so hard that we'd take people literally undergeared, not just "raid group construct undergeared"
02:14.30Mr_Rabieswell, the raid was out for an entire year
02:14.32Amarandeis that why the MMO bubble has been stalling, because most of the people who've got the talent to succeed in MMOs already are?
02:15.03Mr_Rabiesso the only people still raiding either had established groups or were jumping from group to group trying for a carry
02:15.10Mr_Rabiesby that point
02:15.12Amarandeand probably the economy too, I suppose
02:15.25Amarandeespecially now with things like Obamacare in the US and its fell effect on part time work
02:15.33Mr_Rabiesthe real reason is that everyone who wants to play MMOs is playing them already
02:15.55Mr_Rabiesthe genre's a hard sell when every other game is basically just a 3d content tour of hallways nowadays
02:16.05Amarandeif you have to get two jobs, even at 4 hours a day which is likely for part time work, chances are your shifts are going to be so random and scattered that you can't get in the needed reliable availability
02:16.31Amarande... that sounds like most AAA games in general nowadays, heh
02:16.54Mr_Rabiesso either you're still playing mmos, don't want to play mmos, or stopped playing them because you're tired of wow and everything else is just trying to be wow, but hasn't learned any lessons from whatever version of wow they're trying to copy
02:16.58AmarandeRETURN TO THE COMBAT AREA! RETURN TO THE COMBAT AREA! RETURN TO THE COMBAT AREA! THIS IS WHY I DON'T PLAY CALL OF DUTY!
02:17.27Amarandewhich is probably why FFXIV looks like a possible breaker of the mold
02:17.38Mr_Rabiesit just doesn't, to me
02:17.41Amarandeit's certainly maintaining a noticeable level of popularity (servers regularly being full)
02:17.47Mr_Rabiesit looks like every korean mmo ever to me
02:17.52Amarandeand they have introduced some things I really haven't seen much at all of elsewhere
02:17.54Mr_Rabiesi dont' really see it doing anything groundbreaking
02:17.56Amarandethings like the FATEs
02:18.13Mr_Rabiesthose were basically in wow as of Cata, but as of WoD are everywhere
02:18.20Amarandeusually something like that where you can just jump in, is reserved for momentous world events or banal seasonal stuff
02:18.33Mr_Rabiesi like CoD: MW1/2 from this angle
02:18.42Mr_Rabiesthey're basically the modern quake 3 arena, or as close as you can get
02:19.00Amarandeeh, the stuff like that I've seen in WoW didn't seem nearly so well implemented by comparison
02:19.12Amarandein particular, FATEs are timed, come and go, and don't leave behind any stale spawns or anything like that
02:19.21Amarandeleftover FATE mobs despawn when the event is over
02:19.29Mr_RabiesWoD has pretty much honed them to an art, though i haven't seen much of it
02:19.37Mr_Rabiesi'm still only 93
02:19.47Mr_Rabiesi'm taking my time and enjoying things
02:19.48Amarandein WoW, usually the mobs associated with such a setup represent a permanent obstacle to normal questing
02:19.59Amarandebut that's the biggest sigh-worthy thing about WoW
02:20.12Amarandeit used to be a pace setter, now most of the "new" stuff I see in WoW seems like it's cribbed from other MMOs that dared to do something new
02:20.19Mr_Rabieswell
02:20.27Mr_Rabiesin my opinion, that's what makes wow so strong
02:20.43Mr_Rabiesunlike most other mmos, it's willing to actually learn lessons from the competition
02:20.58Mr_Rabiesso it iterates on the best features of each other one, and spins them into its own thing
02:21.17Amarandehowever, if MMOs do fail, it's likely more as a result of a vital defect at paradigm level than it is the fault of any particular implmentations
02:21.27Mr_Rabiesthe other mmo's are basically HEY GUYS LETS MAKE BURNING CRUSADE
02:21.34Mr_RabiesAND NOT LEARN ANYTHING THAT WOW HAS LEARNED SINCE
02:21.44Mr_RabiesOH NO WE'RE FREE TO PLAY AND CLOSING SERVERS
02:21.51Mr_Rabiesjust months later
02:22.11Amarandewell, F2P also has certain paradigmatic advantages, but other disadvantages, alas
02:22.23Amarandeone of the troubles with the traditional subscription model is that players pay solely based on amount of time played
02:22.23Mr_Rabiesi'm pretty much done with F2P as a thing
02:22.36Mr_Rabiesif WoW ever goes F2P it'll probably just trade one audience for another
02:22.40Amarandewhich means you have to design the game to as far as possible drag people's gameplay out, so that they have a reason to stay subscribed
02:22.53Mr_Rabiesmost sub players will quit, and the f2p players will start
02:22.57Amarandewith F2P, people pay based on what they're actually doing
02:23.07Mr_Rabiesi just don't pay
02:23.10Mr_Rabiesever
02:23.14Mr_Rabiesfor a f2p game
02:23.19Mr_Rabiesthey're so rarely worth paying for
02:23.22Amarandethe downside is that being hardcore in F2P games can be an exercise in extreme pain
02:23.52Amarandesometimes not so much so ... like LOTRO and TOR, you just subscribe, and you basically get the benefits of a subscription MMO plus the ability to buy conveniences
02:24.17Amarandethere is VERY little in the LOTRO or TOR cash shops that can be thought of as pay to win, that isn't simply something that provides a la carte access to what is otherwise a subscriber benefit
02:24.47Amarandebut pure F2P games, those are another story altogether
02:24.58Amarandelike Neverwinter ... well, Neverwinter might be one of the most egregious examples though heh
02:25.10Amarandea top tier enchant, the kind you pay a few thousand gold on the AH for in WoW?
02:25.13AmarandeHello there, $160.
02:25.15AmarandeI only wish I was kidding.
02:25.28AmarandeThere's a reason I will never play Neverwinter in anything but a very casual capacity indeed. :P
02:25.53Mr_Rabiesif something's gone free to play i take that as far as it goes, then as my interest wanes i just stop playing
02:25.55Mr_Rabiesi don't pay a cent
02:26.36Mr_Rabiesi also don't buy DLC in almost every case
02:26.52Mr_Rabiesboth trends are a blight on game design and have no place
02:27.26Amarandeugh, DLC
02:27.46Amarandedid you hear that EA is apparently mandating that every single title from here on out shall have microtransactions?
02:28.36Mr_Rabiesthere's a reason i haven't bought an EA game since rock band 2
02:28.43Mr_Rabiesnow i did buy a shitload of rock band DLC
02:29.11Mr_Rabiesbecause i felt it was worth it, it was 100% gameplay at a reasonable price, and unfortunately had to deal with the music industry when it came to pricing
02:29.39Amarandeheh, one wonders how long at that rate before AAA gaming is back to the arcade like days
02:29.55Amarandeback-breakingly hard games that demand 25 cents from you on a regular basis to keep going
02:29.58Mr_Rabieshonestly the bubble's gonna burst soon
02:30.18Mr_Rabiesthey're riding in on a bubble of new gamers that are just gonna stop playing them eventually
02:30.38Amarandeof course there'll probably be the argument that a buy-once game model is not sustainable from a business standpoint, not with how GPU tech is nowadays
02:30.42Mr_Rabiesand then the core will be like "we're not buying anything for more than about $20, you guys made shit for like a decade"
02:31.04Amarandesadly, that might be true, especially looking at WoW vs. Call of Duty, say
02:31.10AmarandeWoW: 80% of revenues are profit
02:31.28AmarandeCoD: not sure what the numbers breakdown is, but there's a lot of indication it's struggling to keep a steady margin
02:31.29Mr_Rabiesi don't buy games for more than about $30 nowadays, unless it's amazing
02:31.33Mr_Rabieslike dark souls II
02:31.47Amarandeand gets ever increasingly pushy about DLC for that reason
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02:32.02Amarandebecause if they tried to actually raise the game price with costs, gamers would balk (DUDE A GAME IS SUPPOSED TO BE $60)
02:32.04Mr_Rabies(though it has dlc i haven't played yet and despite hearing it's good, i don't have much interest in the concept)
02:32.18Mr_Rabieseh
02:32.20Amarandeexcept, gamers are starting to balk at all the DLC they're expected to buy, sooo ... :S
02:32.34Mr_Rabiesso much cost goes into marketing that is unnecessary
02:32.56Amarandelike I've said before, I always wonder lately if Activision is covering the shortfalls for CoD by siphoning money off of WoW
02:33.00Mr_Rabieslike, no one needs a billboard for the next assassin's creed game to be 20 stories tall on the side of a building
02:33.03Mr_Rabiesif they're doing that
02:33.05Mr_Rabiesmargins are fine
02:33.05Amarandesince WoW has that reliable, ongoing revenue stream that a game like COD doesn't
02:33.40Amarandealso WoW *content* probably costs less to develop, most costs there are server maintenance I'd think
02:33.56Amarandeafter all CoD needs near realistic graphical work, while WoW's comic book style is a lot easier
02:33.57Mr_Rabieseh
02:34.08Mr_Rabiesonce you've made a good enough m4 model
02:34.16Mr_Rabiesput it in about 100 games and you'll get your money's worth
02:34.19Mr_Rabiescan't really do that in wow
02:35.24Amarandeand yeah, F2P might already be sinking
02:35.37AmarandeKing must be desperate, looking at this Candy Crush Soda Saga thing
02:35.57Amarandeused to be they'd just add new pieces to Candy Crush Saga and add them in with the new levels at the tail end of the existing game
02:36.15Amarandethis time they're starting a brand new game that's basically, well, Candy Crush Saga with new pieces
02:36.17Mr_Rabiesit is, mobile gaming is gonna sink and drag all the casual gamers back out, unfortunately
02:36.27Mr_Rabiesthen the semicasual games that are everywhere nowadays will also sink
02:36.29Mr_Rabiesand we'll have like
02:36.51Mr_Rabiesplatinum and fromsoftware left
02:37.27Amarandeand even some of the best mobile games have jumped the shark it seems
02:37.27Amarandelike Words With Friends
02:37.48AmarandeI love that game, it's one of the best done of mobile games I think ... only thing I found that I really felt the need to pay for was ad removal
02:37.53Mr_Rabiesi'm 100% okay with a market crash, because good games will still be good games
02:38.10Amarandein fact, the new edition of it has REMOVED all the pay-for powerups, except for ad removal (which costs more now I think but if you had it before you're grandfathered)
02:38.12Mr_Rabiesit'll just keep the bad games from getting a free ride
02:38.35Amarandehere's where it falls apart, though
02:38.46Amarandethey're pushing and pushing people to update ... yet ... the Android version of the new edition?
02:38.48AmarandeIT ONLY WORKS ON PHONES
02:39.08Amarandewant it on your tablet? sorry, fuck you. Your device is not compatible with this version.
02:39.13Mr_Rabiesturns out i'm better at scrabble still than almost all my friends, so
02:39.19Mr_Rabiesi don't play it anymore
02:39.27Amarandeyeah, I barely get to play Words much anymore
02:39.38Amarandebeing +200 -55 =1 probably has something to do with that
02:39.58Mr_Rabiesi have a pretty good knowledge of words AND letter point values
02:40.11Mr_Rabiesplus words with friends doesn't have the best scrabble rule
02:40.24Mr_Rabiesif you're good enough at bullshitting that it's a real word you can use fake words :D
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02:41.03Amarandeto put things in perspective, my Words With Friends lifetime record is better than Emanuel Lasker's lifetime record at chess
02:41.20Amarande(not quite as good as Morphy's chess record though)
02:41.54Amarandeyeah, sometimes I play a valid word and it's "not an acceptable word"
02:42.14Amarandeon the other hand, Words With Friends lets you try as many times as you want to play words if they're not valid
02:42.22Amarandewhile in Scrabble you lose your turn altogether the first time
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02:43.08Amarandebut yeah, I get the feeling it's going to die out soon, because they cut off so many devices from it
02:43.24Amarandetablets just get "device isn't compatible with this version"
02:43.35Amarandenot sure if 3G tablets work with it maybe
02:43.54Amarandethough that was really always a problem with Android
02:44.56Amarandewant to do all your banking from your tablet so you can save your phone's battery by only keeping bare essentials apps on it? SORRY!
02:45.38Amarandewant your airline booking app on your tablet? SORRY!
02:48.00AmarandeI still won't use iOS though, I'd have to rebuy apps and I do not like the walled garden model
03:42.24Stormkitty"the servers must have been jay wilson's job because only somebody that incompetent and stupid can fuck up this bad"
04:06.25Eraclitohttps://twitter.com/Rygarius/status/533468443065212928 "no shit, sherlock"
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07:14.23*** topic/#wowhead is Welcome to the official Wowhead channel - IRC rules/stats at http://www.wowhead.com/irc
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07:20.39*** topic/#wowhead is Welcome to the official Wowhead channel - IRC rules/stats at http://www.wowhead.com/irc
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07:49.47*** topic/#wowhead is Welcome to the official Wowhead channel - IRC rules/stats at http://www.wowhead.com/irc
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10:44.21harlupdates? i love updates!
10:45.40harl(there was no sarcasm involved in my previous statement)
11:03.04tenterflexbam!
11:03.10tenterflexmanaged to hit 100 minutes before shutdown
11:03.24tenterflexand loved every minute of it so far, bar the lag/queue issues
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14:59.48ALTF4Hey guys. How to get from the garrison to Orgrimmar? I'm stuck in Draenor
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15:12.11JunkHeadstormrage is up guys by the way. i assume other NA servers are up too
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15:47.27g0urrasomehow I have become a wowhead patreon
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16:21.57raspyhmmm
16:23.31raspy29 in que and 3 mins left
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16:24.08ncsunot sure which small garrison buildings to get
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17:15.35FawnestHmmm the queue is much shorter today! I'm only behind 500 people
17:24.38kullervowell good on you
17:24.55kullervoI started about 1.2k higher than yesterday
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18:00.21Kane_Hartthink its bullshit
18:00.27Kane_HartI ran alt
18:00.29Kane_Hart5k+ in queue
18:00.33Kane_Hartno way they reduced it
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18:06.46JunkHeadi saw on twitter that server capacity is back to normal.
18:06.50JunkHeadso its no longer reduced
18:06.54kullervobhahaha
18:07.18kullervohttp://kullervo.dy.fi/pub/drop/pic/2014-11-15_20-07-16.jpg
18:07.22kullervo2 hours in queue
18:07.29JunkHeadjeez
18:11.13Lugburzyeahhhhh
18:11.20LugburzWoW q times are out of control
18:11.21ncsuso i got in queue for SR yestuerday at like 7pm @ 3550
18:11.27ncsuand got logged in about 3am lol
18:11.40ncsunow i jumped back in right at server restart
18:11.48ncsuand it seems to be running fine
18:12.27ncsuhint:  instead of logging out go into stockades and aggro like 1 mob.  there is no way it can kill you if you are high level and you wont get logged out if you are in combat
18:12.43ncsudid that when i went to breakfast for a few hours and came back still logged in
18:15.48rlmccormicknice idea
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19:45.53tenterflexgot a level 99 follower from my smuggler's den vendor in spires of arak, nice
19:48.58ncsuanyone had problem turning in quest in gorgrond to rangari jonaa....only quest i have atm and cant proceed because the NPC isnt there to turn it in to
19:55.12JunkHeadwhere is that npc located?
19:55.28JunkHeadim almost done with gorgrond. havent had any issues yet
19:55.38JunkHeadbut i saw someone els ein chat say they couldnt find any more quests
19:56.40ncsuits where the outpost is
19:56.44ncsui selected the arena
19:56.55ncsuanyway im out for a few hours
19:57.03ncsuhope my afk in the stockades works
19:57.35tenterflexncsu: I've 100% Gorgrond with no issues so far, that was Ally side
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23:41.05synthhello
23:49.19tenterflexyo
23:49.23raspyweeee
23:49.29tenterflex'sup raspy
23:59.14raspynadda much just killing shit and trying to lvl

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