IRC log for #wowace on 20180725

00:06.03*** join/#wowace Ketho (~Ketho@2a02:a44e:ac87:1:9dad:aa88:2dd4:9672)
00:06.22Gnarfozguess I'm sticking with DX12 for now https://imgur.com/a/Z6RIaH7
00:06.50Funkeh`damn son
00:06.57Gnarfoz(that's just 0-100 fps because that's the interesting bit)
00:07.12nevcairielthose graphs still look like your measurements are going way wrong
00:07.19Gnarfozentirely possible
00:07.33Gnarfozstill don't quite know what the "dropped" column in presentmon's output actually describes
00:07.37nevcairieli get a steep drop  in ingame fps numbers in dx12, dont need no measure for that
00:07.40Gnarfoz(these are with those filtered out)
00:12.38Gnarfozderp I just realized I made a boo-boo, the dx12 graph was zoomed in
00:13.00Gnarfozlimited both of them to the same kind of time range now, https://imgur.com/a/F3dqG96
00:13.07Gnarfozalthough: I did entirely different things each time
00:13.19Gnarfozand the dx11 graph probably looks so crazy since I filtered out fps >100
00:13.39Gnarfozand the dx12 graph looks more "full" because it was actually running at <100 fps for a relevant part of the time
00:21.46Gnarfozhttps://imgur.com/a/Giqn2XT "uncapped", but dx12 Y-axis caps out at 200 because it doesn't go over
00:21.46Gnarfozdx11 does so it's at 300 ~_~
00:25.20*** join/#wowace purl (ibot@208.53.50.136)
00:25.20*** topic/#wowace is https://wowace.com/ | 8.0.x ToC: 80000 | https://wowace.com/paste/ | http://lua.org | This channel is logged, via purl | Official support path https://support.curse.com
00:29.27Gnarfozindeed
00:31.18Gnarfoznevcairiel: /timetest 1 does the chat output for you but doesn't do anything on the next flight?
00:42.38nevcairielit didnt even do the chat thing for me
00:45.07Gnarfozmaybe I should take a flight, then
00:45.36nevcairielif it works it should lock your camera and disable new spawns
00:46.27nevcairielanyway time for sleepz
00:47.30Gnarfozit showed results
00:47.36Gnarfozdidn't actually try the camera
00:48.03Gnarfozyep, camera locked
00:55.27Gnarfoznevcairiel: well, I can't say this is vastly more scientific, but https://hastebin.com/rucetajeyi.makefile
00:56.31Gnarfoz(also, just a really short flight path in Tanaan, there and back again)
01:07.35Gnarfoznevcairiel: oh hey, xruptor updated regular bagsync, nice
02:16.05pompyis it not possible to turn off shadows anymore?
02:32.12*** join/#wowace Ketho (~Ketho@2a02:a44e:ac87:1:9dad:aa88:2dd4:9672)
02:50.52ParnicTorhal: did you guys ever get my support ticket? looks like it's still an issue with icehud alphas
02:53.15Parnic3 commits in a row, no builds made. :(
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09:16.17*** mode/#wowace [+o Funkeh``] by ChanServ
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11:27.04quiescensmoo
11:55.29bluspacecowmoooooooooooo
11:55.43quiescensgives blu a cookie
12:03.39bluspacecow*noms it*
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13:58.21Stanzillanevcairiel: https://github.com/clsid2/mpc-hc/issues/5 can I blame you now?
14:01.07*** join/#wowace Andols (~yaaic@78-70-44-4-no170.tbcn.telia.com)
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14:21.12*** join/#wowace Andols (~yaaic@78-70-44-4-no170.tbcn.telia.com)
14:23.05StanzillaFunkeh``: http://www.wowinterface.com/downloads/info24408-v1.08.8000127165.html#changelog :D
14:25.04Stanzillathat's not the lib used by AllPlayed though
14:25.09Stanzillaanyone got a replacement for that?
14:25.19StanzillaGnarfoz: you are someone that tracks shit like that
14:27.25*** join/#wowace Andols2 (~yaaic@m83-185-247-56.cust.tele2.se)
14:28.10Stanzillameh guess I'll just remove the lib usage and use standard blizz0rd templates
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15:01.12nevcairielso many people try to invent so many low-effort options
15:01.16nevcairielwhy not just do it properly once
15:01.24nevcairielprobably because they are incapable :p
15:16.33Stanzillanevcairiel: got a clue about my system standby problem though?
15:28.23znfhow's wrecking ball been treating you, Stanzilla?
15:30.27Stanzilla0
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16:25.55znfjesus christ that hamster hero is so useless
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17:42.56Megalonhamster hero, sounds like the subscription service for a particular website
18:06.25Stanzillanevcairiel: guess that's a "nope"?
18:09.23nevcairieli dont care about your weird issues. :)
18:14.09Stanzillaok
18:15.48*** join/#wowace Andols (~yaaic@90-225-54-108-no20.bredband.skanova.com)
18:40.38GnarfozStanzilla: tracks what?
18:41.24StanzillaGnarfoz: AllPlayed but I fixed it
18:42.27GnarfozI only use the beautifully depressing LifePercent
18:46.45Megalondepressionfoz :(
18:47.43Gnarfozyou don't want to know the percentage of your entire life you spent playing WoW? (optionally just the part since WoW came out)
18:57.43Megalonseems to be 5%
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19:33.14Gnarfozhrm, some addon I updated today or yesterday seems to have slowed my login process to a crawl
19:35.51Gnarfozprobably still TSM, I keep forgetting how terrible its entire "we HAVE to cache everything ourselves because reasons" thing is =(
19:36.28Gnarfoz(also the auction DB is huge since they have the data in there twice or something, and data for more regions than I actually selected in the app; it's been a while)
19:36.32Megaloninvalidates *foz's TSM cache
19:37.32Gnarfozsurprise, UI loads faster when you're not lugging around 250 MiB of TradeSkillMaster
19:38.22GnarfozDetails is the next biggest offender, but compared to TSM, its 14 MiB are a mere fart :P
19:42.34Stanzillanever bothered with details
19:42.39Stanzillathe UI is so Tercioo
19:43.56Gnarfozwell it has the most... details.
19:43.57Gnarfoz:P
19:44.08Gnarfozbut it also has a fuckton of pointless additional features
19:44.14Gnarfoznot all of them implemented as plugins, sadly
19:44.39Funkeh``it also has some of the worst coding
19:44.44Funkeh``"le'ts start the addon"
19:44.47Funkeh``_ = nil
19:44.50Funkeh``???
19:45.38Stanzillamaybe he is afraid of other people using global _ so he is protecting his global _!
19:46.49Funkeh``maybe it's maybelline
19:49.01Gnarfozdefinitely what Stanzilla said, seems like a rookie/weirdo thing to do when you hear "sometimes people use _ without local and then _ could have some value!"
20:13.10Megaloni always start with local local = _
20:15.42Gnarfozseems sane
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20:23.11Funkeh``is it just me or has teh new chrome spaced out bookmarks on the bookmarks bar
20:24.21Stanzillanot you
20:25.38Megalonwhat a nice change, i really appreciate that
20:28.23znfat least they fixed the colors in the theme
20:32.52*** join/#wowace Andols (~yaaic@78-70-44-4-no170.tbcn.telia.com)
20:48.50Funkeh``it's fucking awful
21:00.00znfI love playing as Ana in OW so much
21:00.02znfsleep time!
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22:41.05Gnarfoznevcairiel: https://i.imgur.com/bs2Zo5b.png DX11 with vsync on... yeaaaaah, hm
22:41.25nevcairiellooks pretty steady
22:42.22GnarfozI'd have expected it to look a lot more steady
22:43.47Gnarfozhttps://i.imgur.com/i0V90Rl.png zoom x100 :D
22:45.54Gnarfozhttps://i.imgur.com/Ro1afxQ.png same zoom, but with a few of those downward spikes included
22:45.59Gnarfozmhmh
22:47.54Gnarfozzoom x600 https://i.imgur.com/HdEbupZ.png :P
22:50.57Gnarfozdetail: with vsync, there are 0 rows with the "dropped" flag
22:51.14Gnarfoz(kind of makes sense)
22:54.46znfok, so, tl;dr - dx12 is poop?
22:55.07Stanzillayes
22:56.25znfbuuuut, shouldn't it be better in raid settings? :-S
23:01.47Gnarfozbased on... what
23:03.16Gnarfozalso, since none of what I just posted even mentions dx12... :P either way, in general, stick with dx11 on nvidia (which is also still the default on nvidia); if you can be bothered, make your own tests to see if you're one of the outliers that actually get better results* with dx12
23:04.01Gnarfoz(*good luck defining "results" in the first place. staring at a wall at 9001 fps is probably not very indicative of anything except that walls are easy to render.)
23:05.34Gnarfoz/timetest 1  is still available but reports only FPS; maybe use MSI Afterburner with RTSS; or FRAPS; or PresentMon; or whatever you can find, to get some kind of FPS graph, or even frametime graph)
23:06.37GnarfozI'll maybe revisit this in a few weeks when raiding happens
23:06.59Stanzillahow bored are you on a scale of 1 to FPS tests in WoW
23:07.22nevcairielif you're on nvidia anyway, might be worth using FCAT to get frametime data
23:08.30nevcairielunless i misread that and it only works with a capture card
23:09.25Gnarfozyou did, and it does
23:09.43Gnarfoz:(
23:11.00Gnarfozhttps://international.download.nvidia.com/geforce-com/international/pdfs/FCAT+4K_Reviewer's_Guide.pdf
23:11.28Gnarfozit paints colored pixels on top of the frames which then get captured by another system with a capture card and interpreted
23:11.38Gnarfozso... not quite for the average joe
23:11.46nevcairielbut accurate!
23:12.01Gnarfozaccurate joe
23:12.08GnarfozStanzilla: new graphics api, who dis?
23:12.54Stanzillaif even blizz0rdd says dont care nvidia users
23:12.56Stanzillawhy care
23:13.37nevcairielthe dream of dx12 was always that it would allow multi-threading in more places, since its inherently designed for that, but it does not appear to be using that for this yet. we can still dream for the future.
23:14.49Gnarfozgotta write low-level code if you want low-level benefits
23:15.06Gnarfozgood luck anyone doing that when nvidia's dx11 driver is as highly optimized as it is
23:15.48nevcairieland by the nature of dx12, you probably also gotta optimize for every vendor, if not multiple generations of hardware as well, its really the lazy approach from gpu vendors, let the game devs optimize for once
23:16.06Gnarfozs/for once/again, like in the dark times/
23:16.38GnarfozStanzilla: because apparently "the forums" are "full" of people reporting improvement with dx12 on nvidia. I'm supposed to go read them.
23:17.07nevcairielyeah there is random people with random results like getting twice the fps or something
23:17.11Stanzilladont care retards on randdo forums
23:17.18nevcairielthe only way that would be possible w ould be if their shit was so broken before

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