00:02.08 | Gnarfoz | plot.ly was nice, but I can't share it because they limit *that* by size |
00:02.26 | nevcairiel | heh |
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00:02.57 | nevcairiel | how did you benchmark stuff? a flight path? some self-made route to take to test? |
00:04.22 | Gnarfoz | I just left it running while we were doing our thing earlier |
00:04.51 | Gnarfoz | wanted to see how it works and if I can get anything actually visible out of it |
00:04.55 | nevcairiel | i see |
00:05.05 | Gnarfoz | kind of https://i.imgur.com/DhE1T2p.png ... but I probably need something else to graph this with ^^ |
00:05.12 | nevcairiel | i figured you might be trying to compare like dx11 vs 12 or whatever =p |
00:05.37 | Gnarfoz | that's the intent, see (quite a bit) above |
00:05.49 | nevcairiel | the graph looks like you have a background fps cap setup and tab out a lot xD |
00:06.07 | Gnarfoz | just the 3 times after 1500s |
00:06.13 | Gnarfoz | (it's 30fps) |
00:06.23 | nevcairiel | wonder wtf is with all the other down spikes |
00:06.31 | Gnarfoz | yeah, beats me |
00:06.41 | Gnarfoz | maybe the data is too noisy |
00:06.50 | Gnarfoz | pcper seemed to think so |
00:07.03 | Gnarfoz | https://www.pcper.com/reviews/Graphics-Cards/PresentMon-Frame-Time-Performance-Data-DX12-UWP-Games |
00:07.16 | Gnarfoz | can't really do FCAT without a capture card. :P |
00:09.19 | Gnarfoz | https://i.imgur.com/jrWsdzW.png ENHANCE! |
00:09.43 | nevcairiel | i dont suppose you also feel the occasional rendering glitch eh |
00:10.09 | Gnarfoz | not THAT often |
00:10.10 | Gnarfoz | :D |
00:10.27 | Gnarfoz | (this is TimeInSeconds vs. 1000/MsBetweenPresents, btw) |
00:13.44 | Funkeh` | oh i forgot they had that flight point benchmark thing |
00:13.50 | Funkeh` | how do you activate it again? |
00:14.38 | nevcairiel | I wasn't really suggesting to use that, just to have a somewhat repeatable path to take automatically for his measuring tool |
00:14.58 | Gnarfoz | yeah I know about that, even though I don't recall how to activate it, either |
00:15.04 | nevcairiel | but you activate it with /console timetest 1 |
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00:18.58 | *** topic/#wowace is https://wowace.com/ | 8.0.x ToC: 80000 | https://wowace.com/paste/ | http://lua.org | This channel is logged, via purl | Official support path https://support.curse.com |
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00:24.56 | Gnarfoz | not sure if this is "better" https://i.imgur.com/8Dx9QVQ.png :D |
00:25.25 | nevcairiel | the down spikes seem a tad bit rarer |
00:25.36 | nevcairiel | but you should probably remove the upper limit for future benchys |
00:26.45 | Gnarfoz | not really, I just want to know if one or the other is better for how I play, and I don't play with unlocked fps |
00:26.59 | nevcairiel | of course, but it taints the data |
00:27.09 | Gnarfoz | https://i.imgur.com/7z2gMVd.png at least the 30fps background cap works perfectly :D |
00:27.37 | Gnarfoz | sure, I should run it without it once, to see if the fps limit is to blame for the noisiness |
00:27.40 | nevcairiel | you can always look at average or min fps as more important numbers |
00:27.56 | nevcairiel | which might be below the cap anyway |
00:28.18 | Gnarfoz | don't make me do even more math |
00:28.27 | nevcairiel | haha |
00:28.45 | nevcairiel | but things like 99 percentile or min fps are important! |
00:28.50 | Gnarfoz | probably |
00:29.07 | Gnarfoz | grep -v -e 'GDI,1' PresentMon-wow.exe-2018-07-20T001003.csv | awk -F , '{ fps=1000/$11 ; print $10","fps }' > fps-2018-07-20_nodropped_dx11.csv was enough for tonight |
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02:07.33 | znf | So.. |
02:07.46 | znf | is DX12 really good? |
02:07.49 | znf | for WoW, I mean? |
02:20.37 | Parnic | nevcairiel / torhal - another IceHUD push that didn't generate an alpha build. build #43379 did nothing, i was expecting a build from https://repos.wowace.com/wow/ice-hud commit 96da75c |
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02:21.10 | Parnic | sorry, commit a789d29 |
02:23.47 | Torhal | Parnic: Look at Dashboard â Builds |
02:24.15 | Parnic | i am |
02:24.37 | Parnic | i don't see any info about why it didn't produce a new package |
02:29.38 | Parnic | Torhal: build 43379 should have produced a package 16 minutes ago. the most recent package is from 12 hours ago. |
02:31.49 | Torhal | Parnic: What should it have been packaged as? |
02:32.16 | Parnic | it should have produced an alpha-build package |
02:32.33 | Parnic | https://www.wowace.com/projects/ice-hud/files the most recent package here was from a commit last night. it didn't package a commit i made just now |
02:32.55 | Parnic | i'm expecting to see something like 1.11.1-2-ga789d29-alpha |
02:33.46 | Parnic | on the whole, though, everything's been holding up nicely with the new wow patch and the twitch client :) |
02:36.10 | Torhal | Parnic: That build is for revision 9b42735e7c034998531520438e61ef4a43b99272 which was processed in build 42317. Build 43108 also complains about this. |
02:36.46 | Torhal | I'm not sure what's really going on, and can't ask because the devs went home hours ago :/ |
02:36.57 | Parnic | Torhal: did i do something wrong, then? 9b42735e is the most recent tag for a release build |
02:37.23 | Parnic | okay, no worries. thanks for the attention :) |
02:37.30 | Parnic | should i go through the support site or something? |
02:38.15 | Torhal | Yeah, to keep a paper trail. It goes to my team so the guy on the day shift should be able to ping the devs and ask what's going on. |
02:38.27 | Torhal | Only thing I can think of is that you tried to push the same revision twice somehow. |
02:39.18 | Parnic | i force-pushed a week or so ago to overwrite a revision that i messed up. maybe it's been confused since then? :P |
02:39.33 | Torhal | Huh. That would suck. |
02:42.46 | Torhal | Parnic: You could do a whitespace commit and see if that fixes the issue. The packager keeps track of revisions so it doesn't try to build the same one twice, and you may be onto something about that force-push. |
02:43.14 | Parnic | yeah i'm going to push a changelog update in a sec. still writing up my ticket :) |
02:51.19 | Parnic | that change made a build, fwiw. and the build is even named 1.11.3, so it seems to know .2 was missed. https://www.wowace.com/projects/ice-hud/files |
02:51.21 | Parnic | shrugs |
02:51.30 | Torhal | o.O |
02:51.35 | Torhal | ¯\_(ã)_/¯ |
03:20.07 | Parnic | Torhal: the next push, build 43396/commit e6ad2df, neglected to package anything. just another point of reference :) |
03:22.11 | Torhal | :/ |
03:25.56 | Torhal | Parnic: Yep, same revision complaint. |
03:27.03 | Parnic | the successful builds have that same message, fwiw |
03:27.13 | Torhal | Eqq. |
03:27.20 | Torhal | Eww, even. |
03:27.38 | Parnic | well, sometimes...that's even worse. lol |
03:28.06 | Torhal | Heh |
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04:21.09 | znf | >tv colony |
04:21.10 | Catal1na | Colony 2016 (Running). Previous Episode: [3x12] Bonzo on 2018-07-18 (041 day). Next Episode: [3x13] What Goes Around on 2018-07-25 (036 days). http://www.tvmaze.com/shows/2757/colony |
04:21.14 | znf | oh, still running |
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04:48.22 | Andols2 | The fps limiter is probably a Lua OnUpdate function that counts the frames and time and goes into a while loop if the limit is reached :> |
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06:31.01 | Fisker | I like your pipeline Torhal |
06:38.38 | Torhal | lines Fisker's pipes with napalm. |
06:47.04 | Fisker | :( |
06:47.16 | Fisker | that's pretty mean Torhal |
06:47.38 | Torhal | You had a bad clog, man. |
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09:39.20 | Phixion | spanks Torhal with someones bitcoin minig shovel |
09:39.23 | Phixion | n |
09:40.30 | Torhal | uses Phixion's neural pathways to mine Bitcoin. |
09:41.05 | Megalon | Torhal gonna get rich on those 1e-20 btc/yr |