IRC log for #wowace on 20150302

00:19.29*** join/#wowace webturtle0 (~webturtle@69.51.143.78)
00:29.43Semlarznf: you don't have a valid unit id for the previous target and it can't get an accurate duration for the new dot
00:29.51Semlarthat being said, it could make an educated guess
00:32.24Semlarit could store the full duration of the debuff in a table to use the next time it sees it applied to a unit that it doesn't have a unit id for
00:33.11Semlaralthough i think some add extra time when you refresh them, so that might be harder to account for
00:44.09*** join/#wowace Funkeh` (~Funkeh`@WoWUIDev/WoWAce/Ace3/BigWigs/funkeh)
00:44.09*** mode/#wowace [+o Funkeh`] by ChanServ
00:54.41Repobig-wigs: 03funkydude * r12876 Loader.lua: bump DBM faker
01:00.53Xuerianznf: ugh why
01:01.09XuerianGoing to finally have to finish rigging the frame for testing, only should've done that years ago
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01:22.05Repoeasycolorpicker: 03crowyn * r3 Core.lua: fixed some bugs
01:22.05Reposeveral improvements
01:22.05Repoadded "type-in" preview
01:22.26pompy1http://gizmodo.com/sandisk-squeezes-200gb-into-a-tiny-microsd-card-1688307827
01:23.49Repoeasycolorpicker: 03crowyn * r4 Core.lua: removed debug-output
02:15.18Xuerianznf: I can't reproduce the text issue, you'll have to get me more details. http://a.pomf.se/vlmswv.webm
02:15.55znfWhat details?
02:16.04znfIt happens every time I loot a boss
02:17.42Xuerianon z21e-release? (5 hours old)
02:18.31Repobig-wigs: 03funkydude * r12877 / (10 files in 2 directories): Finish off bosskill option removal.
02:30.44znfXuerian: no, most likely previous one
02:30.52XuerianShould be fixed now then
02:41.50quiescensgives Xuerian a cookie
02:42.02Xueriannoms
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03:47.21znfhmm, mythic cache http://i.imgur.com/5Wvu1h3.png
03:48.19quiescensgrats
03:49.27znfI have tier :(
03:51.23quiescens):
03:51.26quiescenssell it for moneys
03:51.41znfit's worth like 20k... :-/
04:13.12Reposetcollector: 03lomiedo * r56  (3 files in 1 directory): Adds Garrison Transmog Sets
04:13.12RepoAdds Tooltips for identifying the sets items belong to
04:14.10Reposetcollector: 03lomiedo * r57 Core.lua: Fixes issue with auto-update of data
04:22.08Reposhunkit: 03LaoTseu * r79 ShuckIt.lua: ShuckIt now also gut and clean fishes.
04:33.55Repocollectinator: 03Torhal 042.0.16 * 8b86678 /: [new tag]
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04:39.43Repobig-wigs: 03funkydude * r12878 / (19 files in 3 directories):
04:39.43RepoThanks to ~2% chance of ENCOUNTER_END failing since patch 6.1, fall back to deaths/CheckBossStatus.
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04:49.50Funkeh`MysticalOS, not seeing any issues with tectus UNIT_KILLED in my logs
05:02.21Repocollectinator: 03resa1983 07master * 2.0.16-1-g2c46df4 Database/Collections/ToyDB.lua: [+1 commit] Fix personal hologram profession - doesn't really change anything tbh, just correct
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05:25.03MysticalOSi don't have UNIT_KILLED or UNIT_DIED or PARTY_KILL in my log, nor BOSS_KILL or ENCOUNTER_END. counting motes works so meh will just keep that
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05:39.11Repocollectinator: 03Torhal 07Blizzard_Collections *  /: [deleted]
05:40.29FiskerI miss Torhal
05:41.27TorhalGood. I get to live.
05:42.58FiskerFor now
05:44.17Torhal:/
05:44.53FiskerDon't you frown at me
05:46.35Repoarchy: 03Torhal 07master * 6.1.0.6-3-gadc7626  (3 files in 1 directory): [+3 commits]
05:46.35Repoadc7626: Before doing anything else in TomTomHandler:Refresh(), clear the current waypoint so TomTom will be hidden/shown along with Archy's UI.
05:46.35Repo4241263: Logic cleanup.
05:46.35Repod15233f: Ensure correct visible/hidden state for survey node and digsite minimap icons.
05:46.39TorhalThat wasn't a frown. This is a frown :(
05:47.30Torhalthinks Fisker needs to l2emote.
05:49.15Repoarchy: 03Torhal 046.1.0.7 * 861ef1c /: [new tag]
05:55.27quiescens):
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07:53.13Repolibtoast-1-0: 03Torhal * r43  (2 files in 1 directory): Added tag 6.1.0.2 for changeset 72934a0f6d67
07:53.13RepoAdded support for the "icon" parameter to LibSink-2.0's Pour() method. Note: The r, g, b, font, size, outline, sticky, and location parameters are still unsupported but must be passed since they are required by LibSink-2.0.
08:03.40Repobig-wigs: 03nebula169 * r12879 Loader.lua: handle invalidating X-LoadOn-Slash commands internally
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08:22.48Repoarchy: 03Torhal 07master * 6.1.0.7-1-gd0c942b Race.lua: [+1 commit] When announcing projects that were just solved or can be solved, include the project's icon.
08:22.53pompy1http://arstechnica.com/gadgets/2015/03/strap-your-new-galaxy-s6-to-your-face-with-samsungs-new-gearvr-headset/ nice
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08:29.58TainAnyone awake?
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09:44.40Gnarfozso, I kind of need replacements for QuestPointer, TomTom, HandyNotes and possibly Archy :(
09:44.51Gnarfozor: Astrolabe
09:45.01pompy1questions Gnarfoz
09:45.16Gnarfozanswers pompy1
09:45.45sbGnarfoz: why? is it broken?
09:45.49Gnarfozalso, a reliable method to pinpoint the other UI loading time hogs. I can't believe Blizzard gives us no tools for this basic task
09:46.12Gnarfozsb: having those addons enabled (and thus, Astrolabe) makes my UI reload time go from 11 seconds to almost 42 seconds
09:46.18sboh
09:46.29sbyes, i also have very long ui reload times
09:46.39Gnarfoztry turning off all addons that use Astrolabe
09:46.44Gnarfozand marvel at almost acceptable UI reload times
09:46.48nevcairieli use tomtom and handynotes and my UI reloads pretty quick still
09:47.36Gnarfozdepends on your definition ^^ it apparently can go quite a bit quicker than I'm used to
09:47.51nevcairieldefinitely not anywhere close to 42 seconds =P
09:48.09Gnarfozwell I have enough other fat addons, but it's clearly Astrolabe to blame
09:48.34Gnarfozturning off TradeSkillMaster gives me another full second, because I use its AuctionDB module
09:48.40Gnarfozthat's to be expected
09:49.23GnarfozI can accept 10 second-ish UI reloads... but during raid, when Skada and DeathNote both have gobs of data collected, too, it takes ages
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10:03.46XuerianYou can always try offsetting it with addons that work with a loadmanager.
10:03.53XuerianWell. "Spreading it out"
10:15.27sbGnarfoz: when is nightwish? :(
10:17.58nevcairielGnarfoz: thats why i have auction addons only on my bank alt :d
10:20.46quiescenso.o
10:25.56sbhttps://twitter.com/WarcraftLogs/status/571374090960789504 heh :D
10:26.01sb(yes, old, i know)
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11:04.17GnarfozXuerian: I already have quite a few LoD addons, TradeSkillMaster_AuctionDB would be a good candidate... although since it's used for tooltip data, it'd get loaded almost instantly, anyway
11:05.02Gnarfoznevcairiel: well, yeah. think I had the DB disabled on my main for a while, too. maybe I should just return to that setup
11:07.14Gnarfozsb: March 27 (EU)
11:07.22Gnarfozcould check for leaks :P
11:27.08Fiskerhey Torhal
11:34.36XuerianGnarfoz: I mean, as in delayed loading, with AddonLoader, after initial player load. Though many addons aren't written with that in mind, I suppose.
11:37.08nevcairieli dont suppose Warmup still works, eh?
11:37.30GnarfozWarmup never worked
11:37.40GnarfozXuerian: I knew what you meant
11:37.49Xuerianshrugs.
11:38.13Gnarfozchanging addons to be load manager compatible is usually not something users do to other people's addons ;p
11:38.44nevcairielthat doesnt really resolve the problem anyway, you see the game world earlier but then its lags there
11:39.42nevcairieli wonder why astrolabe is so terrible, gathermate also has to gather map info and people tell me its fine
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11:43.28GnarfozI grepped for Astrolabe, GatherMate just borrows some data tables from it, doesn't use it
11:43.40Gnarfozask MysticalOS, he has things to say on it (and everything else)
11:44.34nevcairielgathermate doesnt use it at all
11:44.38nevcairieli know, because i wrote it
11:45.01quiescenso.o
11:48.08cybermindnevcairiel, did you used to go by "punisher" ?
11:48.57nevcairiela long time ago
11:49.25cybermindlol thats what i thought
11:49.31cybermindremember QMM? :P
11:49.55Megaloni was known as the pun-isher
11:52.22nevcairielcybermind: thats a long time ago
11:52.58quiescensmust be a spy
11:53.53cybermindyup lol
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11:54.47cybermindi posted a ticket to gathermate a few days ago and realized you made it lol
11:54.48cybermindblew my mind
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13:14.41Gnarfozwhat have we here
13:14.43Gnarfoza spy?
13:14.55Gnarfoza visitor from a different time and place?
13:17.37Gnarfozanyway, shame Esamynn abandoned addoning, apparently. He still plays, has armory activity from just yesterday
13:22.17TorhalGnarfoz: http://wow.curseforge.com/addons/astrolabe/#c29
13:22.21TorhalI haven't tried it yet.
13:22.28TorhalIf it works, I'll fork.
13:23.03TorhalBasically, it seems that it jumps all over a bunch of maps trying to find where the player is...before data is available.
13:23.58TorhalThe specific reason for what Simca did was Garrison errors, but it should help with the load times if what I was reading in IRC is any indication.
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13:28.54nevcairieli dont understand how missing zone info causes the load time problem
13:29.19nevcairielbut the player position retrieval is broken in  astrolabe anyway
13:31.08Repoblizzbugssuck: 03Phanx 07master * 6.0.3.2-2-g008c665  (2 files in 1 directory): [+1 commit] New for 6.1: Fix category labels in the Interface Options and other windows wrapping and overlapping due to Blizzard "fixing" how font strings expand from anchors.
13:32.57Repoblizzbugssuck: 03Phanx 046.1.0.0 * 85a99dc /: [new tag] Tag 6.1.0.0
13:36.06Stanzillahello
13:36.48Stanzillajust spent 30min with my father on the phone, trying to get wifi at work to work on his new tablet
13:36.59*** join/#wowace Vilkku (vilkku@unaffiliated/vilkku)
13:37.04Stanzillaturns out it was working all along and he just never refreshed the "you are offline" page in chrome
13:37.05Stanzilla:)
13:37.49FiskerHey Stanzilla
13:37.52Fiskerhttp://i.imgur.com/f4CHMG6h.jpg
13:37.55FiskerMad?
13:38.32StanzillaFisker: what is there to be mad about?
13:38.51FiskerEverything
13:39.45Stanzillaok
13:39.47StanzillaTorhal: fork please
13:40.11TorhalMaybe.
13:40.23Megalonsporks Torhal
13:40.23nevcairielastrolabe is full of legacy hacks, it needs replacing not forking
13:40.25Stanzilladooo eeeet
13:40.34Stanzillanevcairiel: replace it
13:40.39nevcairieli r lazy
13:40.41StanzillaI'm tired of 40s loadscreens :<
13:40.48nevcairieldelete more addons
13:41.02Stanzillait drops to 10 without astrolabe :D
13:42.15quiescensdelete all the addons o.o
13:44.42GnarfozStanzilla: yeh, same, see #wowuidev last night :D
13:45.06Gnarfozgrrr, quasselweb is being difficult again and doesn't want to autoscroll when the tab is not the active tab
13:45.18GnarfozI wonder how the author himself doesn't notice such bugs :p
13:45.19quiescens):
13:46.26quiescens*foz is always fighting with his irc client
13:48.21nevcairielTorhal: do you use the minimap drawing from astrolabe or just the calculations?
13:48.50TorhalI use both
13:49.17Gnarfozquiescens: I wish it was a proper IRC client, but that'd draw unnecessary attention ^^
13:49.29quiescenspats *foz
13:49.32quiescenso.o
13:49.59nevcairieli should really just take the code from gathermate2 and shove it into a library, it has all that astrolabe offers, just not with a clear API
13:50.07TorhalDistances?
13:50.10TorhalHmm.
13:50.51TorhalThough Gathermate has this evil tendency to gather (no pun intended) off-map icons on the edges which has been annoying for years.
13:51.05nevcairielthats a feature
13:51.09Torhal:P
13:51.13nevcairielno, really
13:51.20nevcairielit alpha's them out slowly
13:51.50Torhalo.O
13:52.07nevcairielthe further you are, until they disappear completely
13:52.27nevcairielbut something like this could be configurable =P
13:52.49TorhalI'd always thought it was a bug, from forum posts years ago about it.
13:52.55TorhalJust thought someone couldn't be arsed to fix it.
13:52.59TorhalHeh
13:52.59Torhal.
13:53.27nevcairiel-- if distance > 1, then adapt node position to slide on the border, and set the node alpha accordingly
13:53.28nevcairiel:D
13:53.55TorhalWow. If I'd known it wasn't just a bug nobody wanted to look at, I would have requested a "turn this shit off" toggle a LONG time ago.
13:54.58Stanzillano need for gathering now anyway with the garrison
13:54.59Stanzilla:(
13:55.11Gnarfozsb: I reset my package.json, reverting the "less" version change. I did "npm update" without re-adding it and it's not complaining at all now. any idea why?
13:55.39Stanzillait doesnt clear deleted packages?
13:56.07nevcairielGnarfoz: it probably wouldn't downgrade if you already have a newer version
13:56.19nevcairieldepends how the version info is setup i guess
14:04.03GnarfozStanzilla: something like that, probably
14:04.16Stanzillawhat nev said makes sense too
14:04.17Gnarfoznevcairiel: yeah, but it was the other way around, I had to modify it to use an older version
14:04.31Gnarfozso if anything, it should have tried replacing it with the new one
14:04.45Gnarfozanyhow... now I'm using something 4 commits behind master, because that actually works
14:05.09Gnarfozeven though: bufferutil.target.mk:88: recipe for target 'Release/obj.target/bufferutil/src/bufferutil.o' failed
14:05.14Gnarfozdoesn't fill me with confidence ^^
14:05.32GnarfozI wonder if there's something like "node clean all" (cf. "make clean")
14:05.38Gnarfozerr, npm clean
14:15.05Gnarfozthe answer, apparently, is to 'rm -r node_modules'
14:18.47nevcairielhm i forgot to eat breakfast today, and by now i might as well hold out another two hours and just eat dinner early
14:18.48nevcairieloh well
14:19.23hasteI always take some joylent as breakfast
14:19.47nevcairieli really dont like that stuff
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14:20.07hastebetter than not eating anything :D
14:20.33nevcairieli'm not sure why, but even after having it in a good mixer for quite a while, it still tastes like dry powder
14:20.53winkjoylent?
14:21.02winklike soylent with node.js?
14:21.14nevcairielnah, just with more joy
14:21.14winksoylent green is hipsters!
14:22.01hastenevcairiel: I had the same problem first as well, but it kinda just went away by itself
14:22.06hasteguess I've just gotten used to it
14:22.49hasteI thought it was due to their new formula, but a friend of mine mentioned it when he tried it the other day
14:23.16nevcairielit feels like it somehow doesnt really get absorbed by the water properly
14:23.21nevcairielalthough i dont see how that would work
14:23.31hastehave you tried letting it sit in the fridge over night?
14:23.37nevcairielno
14:23.51hastequite a lot of people make it with warm water and let it rest in the fridge
14:24.00nevcairielmaybe i should give it a try
14:24.02hasteit becomes fairly fat then
14:24.10hastenot sure how I should describe it
14:24.39nevcairieli'm not sure i want to live of it exclusively, but for breakfast or something i could see it
14:28.37hasteI just use it for breakfasts and the days I'm going cycling
14:29.44Repoarl-enchanting: 03resa1983 07master * 6.1.0.1-1-gc4c14b8 Recipes.lua: [+1 commit] Fix ticket #1674 - Temporal Crystal issues, fix other issues I ran into
14:30.00Repobigwigs_transcriptor: 03funkydude * r35 Transcriptor.lua: cleanup
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14:34.10Repoarl: 03resa1983 043.0.17 * 5bec9cb /: [new tag] Remove compatibility for outdated addons, fix font issues
14:43.15Repobigwigs_transcriptor: 03funkydude * r36 Transcriptor.lua:
14:43.15RepoFix detection of a log with a boss kill. Increase delay when logging stops from 1 to 3 seconds.
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15:14.26GnarfozI wonder if there's a non-Astrolabe replacement for QuestPointer
15:14.42Gnarfoztoo bad replacing HandyNotes is not that simple ;p
15:14.58Gnarfoz(I think QuestPointer just uses TomTom anyway... urgh LEGACY MODS)
15:15.10TorhalGnarfoz: In theory, if nevcairiel actually makes this library, HandyNotes would get the changes.
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15:29.07Stanzillalet's pressure him a bit more
15:31.50Funkeh`someone was already making a replacement on the forum
15:31.56Funkeh`a few months ago
15:32.13nevcairielthe point is, I already have all the code
15:32.21nevcairieli just need to make a library of it and add a API
15:35.20TorhalFunkeh`: Myrroddin, IIRC. Don't hold your breath on that.
15:35.49GetheTorhal: could you update the link and repo for nibRealUI_BossSkins?
15:36.59TorhalGethe: Update how?
15:37.14Gethei changed the name
15:37.24Gethedbm-realUI to nibRealUI_BossSkins
15:38.12TorhalGethe: http://wow.curseforge.com/addons/nibrealui-bossskins/
15:38.17TorhalNow, off to the office.
15:38.26Gethethanks :)
15:38.36Funkeh`Torhal, wowace ready by the end of THIS year? :D
15:39.02TorhalFunkeh`: Dunno. Waiting on repository stuff and QA.
15:39.09TorhalI'd assume that wouldn't take 9 months.
15:39.23Funkeh`I'd assume the whole thing wouldn't take 5 years but yeah
15:42.22Stanzilla^^
15:44.19Stanzillanevcairiel: name it LibNavigon
15:44.31Stanzillajust so get some DMCAs
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16:07.27TorhalDidn't take five years :P
16:11.12Gnarfozit's not done, YET! :D
16:18.28Stanzilla@tomwarren: File Explorer in Windows 10 and the new Start Menu are both written in XAML. Next version of Office is too. Microsoft loves XAML again
16:18.31Stanzillanow I'm scared
16:27.32nevcairieli thought they ditched xaml
16:30.12Parnicthey've been pushing hard on xaml ever since moving from winforms to wpf (which was a good change)
16:31.08Stanzillayeah everything is xaml now
16:31.10Stanzillaeven the new office
16:31.11nevcairielinteresting that they are finally using their own stuff in core parts of the OS now
16:31.17Stanzillasee https://twitter.com/ailon/status/572420806141186048/photo/1
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16:45.59Repobig-wigs: 03nebula169 * r12880 Loader.lua:
16:45.59Repoonly nil out the slash handler if the addon isn't loaded yet
16:47.52StanzillaParnic: I still think fonts look weird in wpf
16:48.20Parnici don't know what to say to that. they're the same fonts
16:48.41nevcairielstan is kinda peculiar about his fonts
16:49.53Semlareither the bomb range on blast furnace isn't 8 yards or lag really makes this useless
16:50.08nevcairielstop lagging yourself
16:50.27TorhalSemlar: Lagging and flogging are not the same thing.
16:50.42Semlar<PROTECTED>
16:51.58quiescensyou have radar?
16:52.28Semlari am a submarine
16:54.10*** mode/#wowace [+o Torhal] by ChanServ
16:54.41nevcairielthe explosion visual  clearly hit said player, and it did spawn like 1m behind you, really shouldnt expect it to have millisecond precision =p
16:55.42Semlarwell you don't really have a whole lot of time
16:56.44nevcairielits kind of known that things like blink, jump and whatnot sometimes cause your position on the server to lag behind ever so slightly
16:57.20nebula169hm, looks like the range is more like 10yd than 8
16:57.41nevcairielits also known that everyone sees themself further ahead than everyone else :D
16:57.41Semlarthe spell description says 8 yards but it really feels larger
16:57.54Semlaror at least it may need a buffer for me
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16:58.25nevcairiellatency is a tricky thing with movement, the game does its best to hide it from you, but in such cases it can bite you
16:59.01Funkeh`it's been a consistent thing we've heard of, we've generally been inflating proximity by a yard in modules
16:59.15TorhalIt is known.
16:59.22Semlarmake it so
17:00.17Repoeasycolorpicker: 03crowyn * r5 Core.lua: several improvements
17:00.17Repochanged OnChar script handler to OnTextChanged
17:00.28Semlar<PROTECTED>
17:00.50Funkeh`that's a lot clearer
17:01.27nebula169the bomb has a bit of a delay, so you probably hit it and moved before it triggered damage and the dk moved into range during that time
17:01.46Semlar<PROTECTED>
17:01.50nevcairielyeah his char is not at the center of the explosion in that screenshot
17:02.32nevcairielit looks like he may have jsut ran into it and due to the bomb delay got hit
17:02.36Semlar<PROTECTED>
17:05.56Repobig-wigs: 03funkydude * r12881 BlackrockFoundry/TheBlastFurnace.lua:
17:05.57RepoTheBlastFurnace: Bump proximity radius to 9 yards due to heavy movement.
17:06.29Semlar^_^
17:07.33nevcairielwell, Semlar is a hunter, its no wonder he manages to blow up his team mate
17:07.39Semlar:(
17:07.50Semlari'm a hunter weapon
17:11.55quiescensgives Semlar a cookie
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17:37.30*** topic/#wowace is http://wowace.com/ | 6.1.x ToC: 60100 | http://wowace.com/paste/ | http://lua.org | This channel is logged, via purl
17:40.33*** join/#wowace purl (ibot@rikers.org)
17:40.33*** topic/#wowace is http://wowace.com/ | 6.1.x ToC: 60100 | http://wowace.com/paste/ | http://lua.org | This channel is logged, via purl
17:52.23Repobig-wigs: 03funkydude * r12882 Loader.lua: Tweaks
18:00.02Reporarity: 03allara 04r422-release * r423 : Tagging as r422-release
18:01.21Stanzilla@Warcraft: Introducing the WoW Token: a way for players to trade gold and game time between each other. http://t.co/hDDdpo0pJJ http://t.co/qUW6RC96h6
18:01.44quiescenso.o
18:03.51*** part/#wowace pompy1 (~Mike@c-73-33-19-204.hsd1.nj.comcast.net)
18:04.12Funkeh`can I buy gold legit now?
18:04.39Funkeh`it's using the AH
18:04.49Funkeh`so you're subject to fluctuating prices
18:04.54nevcairielof course
18:04.57quiescensits using the AH only in name
18:05.15Funkeh`meh seems like a good way tog et fucked over
18:05.19quiescensit doesn't operate using the auction/buyout system
18:05.28Funkeh`...or a "really good deal"
18:05.38nevcairielother games have used such concepts, it usually worked out fine
18:05.57quiescensyou don't get to pick the price etc
18:06.15nevcairielthey dont introduce more gold into the game with it, and they give people that dont have any money the ability to farm for game time, and people that have more money than time the ability to make some extra gold
18:08.11Funkeh`I just envision some wild fluctuations in prices on this
18:08.57quiescenshard to say because blizzard is controlling the pricing
18:09.02Funkeh`there will be a ton being added on release, then they reach rock bottom, and get bought up like crazy, and vice versa. But watching it will probably be like watching it in fast forward
18:09.27quiescensagain, blizzard is controlling the prices, you don't get to set the price
18:09.33Funkeh`I would think the pricing would be exact same as normal 30d game time
18:09.43Funkeh`eh? you get to set the price in the AH
18:09.43quiescensno, i mean, they control the gold price of it too
18:09.58quiescensno, you don't
18:10.30quiescenso.o
18:11.13nevcairielseems like the game sets the price for these, however it still fluctuates based on supply/demand
18:11.19quiescensyeah
18:11.30Funkeh`reading the long ass FAQ now
18:12.17quiescensbut i read it as implying they are going to control the volatility somewhat
18:12.47nevcairielthere is also no re-sale
18:12.56nevcairielso yeah, its a strictly regulated market
18:14.09Semlar#legalizeit
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18:14.36Megalonwhat's legali zeit
18:15.28nevcairieland token sales are region-wide, so small realms dont suffer
18:15.44nevcairielthey did try to think this through
18:18.33*** join/#wowace Neffi (~Neffi@pool-151-202-49-117.nycmny.fios.verizon.net)
18:18.48Funkeh`http://www.phoronix.com/scan.php?page=news_item&px=Khronos-Vulkan-Graphics-API
18:20.34*** join/#wowace Neffi (~Neffi@pool-151-202-49-117.nycmny.fios.verizon.net)
18:27.47Gnarfozah, took them almost a year to copy Wildstar's C.R.E.D.D.
18:27.49Gnarfozfinally ^^
18:29.15quiescens^^
18:29.27quiescensi don't know anything about wildstar's system
18:29.28quiescenso.o
18:35.00Repobig-wigs: 03funkydude * r12883 Loader.lua: Store the slash handlers by addon index.
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19:37.55Gnarfoz20:37:30|Tweet failed to send to Twitter :(
19:40.23Gnarfozwhy!
19:41.37Stanzillabecause of the pipe
19:41.55StanzillaI hate you for not having spaces between that btw :<
19:43.29znfyeah, you're terrible Gnarfoz
19:45.32Kalrothze pipe is ze guilty party
19:48.22Gnarfozznf: Stanzillaspaces where?
19:48.33Gnarfozwhat the hell happened to that nick completion
19:48.35znf20:37:30|Tweet
19:49.12Gnarfozso? that's just what my chat looks like without colour
19:49.21Gnarfozand I wasn't tweeting my chat oO :D
19:57.07znfyou need a space around |
19:57.08znf!!
20:00.41Gnarfozwhat for?
20:00.54Gnarfozthat would be an idiotic waste of space (ha.)
20:01.02Gnarfozso, why does Twitter not work? :(
20:12.38Stanzillaoh god
20:12.38Stanzillahttp://kodi.tv/kodi-15-0-alpha-1-road-to-isengard/
20:12.40Stanzillarofl
20:13.08znf?
20:13.16znfwhat you rofling about?
20:13.28Stanzillathe name
20:13.36znfah
20:13.45znfI'd be more rofling about the features
20:13.53Gnarfozthat's not worse than mkvmerge
20:14.03znf"we changed crap for osx and ios, new release"
20:14.05znf:-(
20:14.06Stanzilla* Minimal Mac OSX 10.7 Lion required / * Minimal iOS 5.1 required / * Minimum Android 4.2 Jelly Bean MR1 required
20:14.09znfoh, and skip steps
20:14.13Stanzillathat will piss a lot of people off
20:14.42znf"meh"
20:14.47znffree to switch to openelec
20:14.48znf:P
20:15.11Stanzillayeah but still
20:15.15znfand the android change will just hurt all the chinese hdmi sticks out there
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20:18.38Gnarfozso... it just doesn't work? :D
20:18.53znfyou're free to use 14.x :P
20:18.59znfnot like there's any breaking feature in 15.x
20:19.01GnarfozI mean wowtwitter
20:19.22znf[22:19:17] Tweet Sent to Twitter
20:19.32znfhttps://twitter.com/znuff/status/572491384730603522
20:19.39GnarfozI reloaded ui, re-attached... no idea what else to try
20:19.42Gnarfozit worked on day 1
20:22.43Gnarfozwtf is Molten Slag?
20:22.51Gnarfozand why did I keep getting stacks of it in Blackhand p1
20:23.10Gnarfozsome void zone I didn't recognize as such?
20:24.16Gnarfoz(ok, tweet without picture works, tweet with screenshot doesn't)
20:24.23Semlarare you standing in fire again
20:24.55Gnarfozmaybe? that's what I'm asking
20:25.09Semlarhttp://www.wowhead.com/spell=156401/molten-slag
20:25.24Gnarfozyes, I can see the tooltip ingame, too
20:25.30GnarfozI don't see where that is, though
20:27.29SemlarMolten Slag slowly fills the room in Phase 1
20:27.46SemlarMolten Slag flows into the edges of the encounter area, heating the floor beneath players' feet and applying Burned to players standing in the heated area.
20:28.26Semlarplayers must push Blackhand below 70% health before running out of space
20:28.29GnarfozI wonder what that looks like then, I didn't see anything wrong with it
20:28.34Gnarfoz*with where I was standing
20:29.03Semlarit looks like burning lava coming in from the edges of the room and it spawns like the moss did on brackenspore
20:29.34Gnarfozrather un-obvious, then
20:29.38Megalonare you the tank?
20:29.39Megalon:P
20:29.42GnarfozI'm not
20:29.52Megalonthen it's pretty hard to get molten slag
20:29.55Semlarhttps://i.ytimg.com/vi/u-SGcreUZJ4/maxresdefault.jpg
20:30.14Semlarall the orange stuff around the edge of the platform
20:30.35GnarfozoO lol, I guess it just barely started creeping in, our arena never looks like that
20:30.43Gnarfozit's just normal, so we're burning through it quite quickly
20:30.54Semlarwhen are you getting the debuff
20:31.11Gnarfozp1
20:31.29Semlarmaybe you just can't see it?
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20:34.49FiskerInbox update Stanzilla ?
20:34.55StanzillaFisker: dont use
20:35.08StanzillaFisker: not on apkm though
20:38.33FiskerUploaded
20:38.42FiskerLet's see if I'm actually first this time
20:42.25GnarfozSemlar: yeah, I just didn't recognize it, since it's quite dim at the beginning https://geektour.de/~smallbrain/wow/wod/blackhand_slag.jpg
20:42.52FiskerPing me if I'm a celebrity tonight Stanzilla
20:42.59GnarfozI was dodging the shit from the ceiling and went there
20:43.17StanzillaFisker: ok
20:43.30Semlargives gnarfoz the dancer trait
20:44.05FiskerGuess not
20:44.07FiskerRekt
20:45.40StanzillaFisker: rekt
20:52.25StanzillaFisker: whoa the new drawer confused me for a sec
20:54.08Stanzillawith the pinned settings and help entries
21:04.19Repogrid2: 03michaelspain * r768 / (7 files in 6 directories):  (1 line trimmed from commit message)
21:04.19Repo-Bar Indicator: Improved "invert color" option, now is usable by more than one bar, see ticket #420
21:04.19Repo-Renamed aoe-OutoingHeals status to aoe-heals, enhancements:
21:04.19Repo* Now can track heals casted by any player.
21:04.19Repo* Several aoe-heals statuses can be created to track different heals, for example, a shaman resto could setup one status to track units affected by his Healing Rain, and another status of the same type to track the usage of all Raid heal cooldowns: Tranquility, Tide Totem, Himn, etc.
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23:51.55znfhttp://i.imgur.com/c59saj6.jpg
23:51.56znfwth
23:52.26nevcairiellooks like  your extra action button addon blew up
23:52.53znfI don't have an extra action button addon :-/
23:53.26znfa relog fixed it

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