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00:29.43 | Semlar | znf: you don't have a valid unit id for the previous target and it can't get an accurate duration for the new dot |
00:29.51 | Semlar | that being said, it could make an educated guess |
00:32.24 | Semlar | it could store the full duration of the debuff in a table to use the next time it sees it applied to a unit that it doesn't have a unit id for |
00:33.11 | Semlar | although i think some add extra time when you refresh them, so that might be harder to account for |
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00:44.09 | *** mode/#wowace [+o Funkeh`] by ChanServ |
00:54.41 | Repo | big-wigs: 03funkydude * r12876 Loader.lua: bump DBM faker |
01:00.53 | Xuerian | znf: ugh why |
01:01.09 | Xuerian | Going to finally have to finish rigging the frame for testing, only should've done that years ago |
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01:22.05 | Repo | easycolorpicker: 03crowyn * r3 Core.lua: fixed some bugs |
01:22.05 | Repo | several improvements |
01:22.05 | Repo | added "type-in" preview |
01:22.26 | pompy1 | http://gizmodo.com/sandisk-squeezes-200gb-into-a-tiny-microsd-card-1688307827 |
01:23.49 | Repo | easycolorpicker: 03crowyn * r4 Core.lua: removed debug-output |
02:15.18 | Xuerian | znf: I can't reproduce the text issue, you'll have to get me more details. http://a.pomf.se/vlmswv.webm |
02:15.55 | znf | What details? |
02:16.04 | znf | It happens every time I loot a boss |
02:17.42 | Xuerian | on z21e-release? (5 hours old) |
02:18.31 | Repo | big-wigs: 03funkydude * r12877 / (10 files in 2 directories): Finish off bosskill option removal. |
02:30.44 | znf | Xuerian: no, most likely previous one |
02:30.52 | Xuerian | Should be fixed now then |
02:41.50 | quiescens | gives Xuerian a cookie |
02:42.02 | Xuerian | noms |
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03:47.21 | znf | hmm, mythic cache http://i.imgur.com/5Wvu1h3.png |
03:48.19 | quiescens | grats |
03:49.27 | znf | I have tier :( |
03:51.23 | quiescens | ): |
03:51.26 | quiescens | sell it for moneys |
03:51.41 | znf | it's worth like 20k... :-/ |
04:13.12 | Repo | setcollector: 03lomiedo * r56 (3 files in 1 directory): Adds Garrison Transmog Sets |
04:13.12 | Repo | Adds Tooltips for identifying the sets items belong to |
04:14.10 | Repo | setcollector: 03lomiedo * r57 Core.lua: Fixes issue with auto-update of data |
04:22.08 | Repo | shunkit: 03LaoTseu * r79 ShuckIt.lua: ShuckIt now also gut and clean fishes. |
04:33.55 | Repo | collectinator: 03Torhal 042.0.16 * 8b86678 /: [new tag] |
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04:39.43 | Repo | big-wigs: 03funkydude * r12878 / (19 files in 3 directories): |
04:39.43 | Repo | Thanks to ~2% chance of ENCOUNTER_END failing since patch 6.1, fall back to deaths/CheckBossStatus. |
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04:49.50 | Funkeh` | MysticalOS, not seeing any issues with tectus UNIT_KILLED in my logs |
05:02.21 | Repo | collectinator: 03resa1983 07master * 2.0.16-1-g2c46df4 Database/Collections/ToyDB.lua: [+1 commit] Fix personal hologram profession - doesn't really change anything tbh, just correct |
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05:25.03 | MysticalOS | i don't have UNIT_KILLED or UNIT_DIED or PARTY_KILL in my log, nor BOSS_KILL or ENCOUNTER_END. counting motes works so meh will just keep that |
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05:39.11 | Repo | collectinator: 03Torhal 07Blizzard_Collections * /: [deleted] |
05:40.29 | Fisker | I miss Torhal |
05:41.27 | Torhal | Good. I get to live. |
05:42.58 | Fisker | For now |
05:44.17 | Torhal | :/ |
05:44.53 | Fisker | Don't you frown at me |
05:46.35 | Repo | archy: 03Torhal 07master * 6.1.0.6-3-gadc7626 (3 files in 1 directory): [+3 commits] |
05:46.35 | Repo | adc7626: Before doing anything else in TomTomHandler:Refresh(), clear the current waypoint so TomTom will be hidden/shown along with Archy's UI. |
05:46.35 | Repo | 4241263: Logic cleanup. |
05:46.35 | Repo | d15233f: Ensure correct visible/hidden state for survey node and digsite minimap icons. |
05:46.39 | Torhal | That wasn't a frown. This is a frown :( |
05:47.30 | Torhal | thinks Fisker needs to l2emote. |
05:49.15 | Repo | archy: 03Torhal 046.1.0.7 * 861ef1c /: [new tag] |
05:55.27 | quiescens | ): |
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07:53.13 | Repo | libtoast-1-0: 03Torhal * r43 (2 files in 1 directory): Added tag 6.1.0.2 for changeset 72934a0f6d67 |
07:53.13 | Repo | Added support for the "icon" parameter to LibSink-2.0's Pour() method. Note: The r, g, b, font, size, outline, sticky, and location parameters are still unsupported but must be passed since they are required by LibSink-2.0. |
08:03.40 | Repo | big-wigs: 03nebula169 * r12879 Loader.lua: handle invalidating X-LoadOn-Slash commands internally |
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08:22.48 | Repo | archy: 03Torhal 07master * 6.1.0.7-1-gd0c942b Race.lua: [+1 commit] When announcing projects that were just solved or can be solved, include the project's icon. |
08:22.53 | pompy1 | http://arstechnica.com/gadgets/2015/03/strap-your-new-galaxy-s6-to-your-face-with-samsungs-new-gearvr-headset/ nice |
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08:29.58 | Tain | Anyone awake? |
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09:44.40 | Gnarfoz | so, I kind of need replacements for QuestPointer, TomTom, HandyNotes and possibly Archy :( |
09:44.51 | Gnarfoz | or: Astrolabe |
09:45.01 | pompy1 | questions Gnarfoz |
09:45.16 | Gnarfoz | answers pompy1 |
09:45.45 | sb | Gnarfoz: why? is it broken? |
09:45.49 | Gnarfoz | also, a reliable method to pinpoint the other UI loading time hogs. I can't believe Blizzard gives us no tools for this basic task |
09:46.12 | Gnarfoz | sb: having those addons enabled (and thus, Astrolabe) makes my UI reload time go from 11 seconds to almost 42 seconds |
09:46.18 | sb | oh |
09:46.29 | sb | yes, i also have very long ui reload times |
09:46.39 | Gnarfoz | try turning off all addons that use Astrolabe |
09:46.44 | Gnarfoz | and marvel at almost acceptable UI reload times |
09:46.48 | nevcairiel | i use tomtom and handynotes and my UI reloads pretty quick still |
09:47.36 | Gnarfoz | depends on your definition ^^ it apparently can go quite a bit quicker than I'm used to |
09:47.51 | nevcairiel | definitely not anywhere close to 42 seconds =P |
09:48.09 | Gnarfoz | well I have enough other fat addons, but it's clearly Astrolabe to blame |
09:48.34 | Gnarfoz | turning off TradeSkillMaster gives me another full second, because I use its AuctionDB module |
09:48.40 | Gnarfoz | that's to be expected |
09:49.23 | Gnarfoz | I can accept 10 second-ish UI reloads... but during raid, when Skada and DeathNote both have gobs of data collected, too, it takes ages |
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10:03.46 | Xuerian | You can always try offsetting it with addons that work with a loadmanager. |
10:03.53 | Xuerian | Well. "Spreading it out" |
10:15.27 | sb | Gnarfoz: when is nightwish? :( |
10:17.58 | nevcairiel | Gnarfoz: thats why i have auction addons only on my bank alt :d |
10:20.46 | quiescens | o.o |
10:25.56 | sb | https://twitter.com/WarcraftLogs/status/571374090960789504 heh :D |
10:26.01 | sb | (yes, old, i know) |
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11:04.17 | Gnarfoz | Xuerian: I already have quite a few LoD addons, TradeSkillMaster_AuctionDB would be a good candidate... although since it's used for tooltip data, it'd get loaded almost instantly, anyway |
11:05.02 | Gnarfoz | nevcairiel: well, yeah. think I had the DB disabled on my main for a while, too. maybe I should just return to that setup |
11:07.14 | Gnarfoz | sb: March 27 (EU) |
11:07.22 | Gnarfoz | could check for leaks :P |
11:27.08 | Fisker | hey Torhal |
11:34.36 | Xuerian | Gnarfoz: I mean, as in delayed loading, with AddonLoader, after initial player load. Though many addons aren't written with that in mind, I suppose. |
11:37.08 | nevcairiel | i dont suppose Warmup still works, eh? |
11:37.30 | Gnarfoz | Warmup never worked |
11:37.40 | Gnarfoz | Xuerian: I knew what you meant |
11:37.49 | Xuerian | shrugs. |
11:38.13 | Gnarfoz | changing addons to be load manager compatible is usually not something users do to other people's addons ;p |
11:38.44 | nevcairiel | that doesnt really resolve the problem anyway, you see the game world earlier but then its lags there |
11:39.42 | nevcairiel | i wonder why astrolabe is so terrible, gathermate also has to gather map info and people tell me its fine |
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11:43.28 | Gnarfoz | I grepped for Astrolabe, GatherMate just borrows some data tables from it, doesn't use it |
11:43.40 | Gnarfoz | ask MysticalOS, he has things to say on it (and everything else) |
11:44.34 | nevcairiel | gathermate doesnt use it at all |
11:44.38 | nevcairiel | i know, because i wrote it |
11:45.01 | quiescens | o.o |
11:48.08 | cybermind | nevcairiel, did you used to go by "punisher" ? |
11:48.57 | nevcairiel | a long time ago |
11:49.25 | cybermind | lol thats what i thought |
11:49.31 | cybermind | remember QMM? :P |
11:49.55 | Megalon | i was known as the pun-isher |
11:52.22 | nevcairiel | cybermind: thats a long time ago |
11:52.58 | quiescens | must be a spy |
11:53.53 | cybermind | yup lol |
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11:54.47 | cybermind | i posted a ticket to gathermate a few days ago and realized you made it lol |
11:54.48 | cybermind | blew my mind |
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13:14.41 | Gnarfoz | what have we here |
13:14.43 | Gnarfoz | a spy? |
13:14.55 | Gnarfoz | a visitor from a different time and place? |
13:17.37 | Gnarfoz | anyway, shame Esamynn abandoned addoning, apparently. He still plays, has armory activity from just yesterday |
13:22.17 | Torhal | Gnarfoz: http://wow.curseforge.com/addons/astrolabe/#c29 |
13:22.21 | Torhal | I haven't tried it yet. |
13:22.28 | Torhal | If it works, I'll fork. |
13:23.03 | Torhal | Basically, it seems that it jumps all over a bunch of maps trying to find where the player is...before data is available. |
13:23.58 | Torhal | The specific reason for what Simca did was Garrison errors, but it should help with the load times if what I was reading in IRC is any indication. |
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13:28.54 | nevcairiel | i dont understand how missing zone info causes the load time problem |
13:29.19 | nevcairiel | but the player position retrieval is broken in astrolabe anyway |
13:31.08 | Repo | blizzbugssuck: 03Phanx 07master * 6.0.3.2-2-g008c665 (2 files in 1 directory): [+1 commit] New for 6.1: Fix category labels in the Interface Options and other windows wrapping and overlapping due to Blizzard "fixing" how font strings expand from anchors. |
13:32.57 | Repo | blizzbugssuck: 03Phanx 046.1.0.0 * 85a99dc /: [new tag] Tag 6.1.0.0 |
13:36.06 | Stanzilla | hello |
13:36.48 | Stanzilla | just spent 30min with my father on the phone, trying to get wifi at work to work on his new tablet |
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13:37.04 | Stanzilla | turns out it was working all along and he just never refreshed the "you are offline" page in chrome |
13:37.05 | Stanzilla | :) |
13:37.49 | Fisker | Hey Stanzilla |
13:37.52 | Fisker | http://i.imgur.com/f4CHMG6h.jpg |
13:37.55 | Fisker | Mad? |
13:38.32 | Stanzilla | Fisker: what is there to be mad about? |
13:38.51 | Fisker | Everything |
13:39.45 | Stanzilla | ok |
13:39.47 | Stanzilla | Torhal: fork please |
13:40.11 | Torhal | Maybe. |
13:40.23 | Megalon | sporks Torhal |
13:40.23 | nevcairiel | astrolabe is full of legacy hacks, it needs replacing not forking |
13:40.25 | Stanzilla | dooo eeeet |
13:40.34 | Stanzilla | nevcairiel: replace it |
13:40.39 | nevcairiel | i r lazy |
13:40.41 | Stanzilla | I'm tired of 40s loadscreens :< |
13:40.48 | nevcairiel | delete more addons |
13:41.02 | Stanzilla | it drops to 10 without astrolabe :D |
13:42.15 | quiescens | delete all the addons o.o |
13:44.42 | Gnarfoz | Stanzilla: yeh, same, see #wowuidev last night :D |
13:45.06 | Gnarfoz | grrr, quasselweb is being difficult again and doesn't want to autoscroll when the tab is not the active tab |
13:45.18 | Gnarfoz | I wonder how the author himself doesn't notice such bugs :p |
13:45.19 | quiescens | ): |
13:46.26 | quiescens | *foz is always fighting with his irc client |
13:48.21 | nevcairiel | Torhal: do you use the minimap drawing from astrolabe or just the calculations? |
13:48.50 | Torhal | I use both |
13:49.17 | Gnarfoz | quiescens: I wish it was a proper IRC client, but that'd draw unnecessary attention ^^ |
13:49.29 | quiescens | pats *foz |
13:49.32 | quiescens | o.o |
13:49.59 | nevcairiel | i should really just take the code from gathermate2 and shove it into a library, it has all that astrolabe offers, just not with a clear API |
13:50.07 | Torhal | Distances? |
13:50.10 | Torhal | Hmm. |
13:50.51 | Torhal | Though Gathermate has this evil tendency to gather (no pun intended) off-map icons on the edges which has been annoying for years. |
13:51.05 | nevcairiel | thats a feature |
13:51.09 | Torhal | :P |
13:51.13 | nevcairiel | no, really |
13:51.20 | nevcairiel | it alpha's them out slowly |
13:51.50 | Torhal | o.O |
13:52.07 | nevcairiel | the further you are, until they disappear completely |
13:52.27 | nevcairiel | but something like this could be configurable =P |
13:52.49 | Torhal | I'd always thought it was a bug, from forum posts years ago about it. |
13:52.55 | Torhal | Just thought someone couldn't be arsed to fix it. |
13:52.59 | Torhal | Heh |
13:52.59 | Torhal | . |
13:53.27 | nevcairiel | -- if distance > 1, then adapt node position to slide on the border, and set the node alpha accordingly |
13:53.28 | nevcairiel | :D |
13:53.55 | Torhal | Wow. If I'd known it wasn't just a bug nobody wanted to look at, I would have requested a "turn this shit off" toggle a LONG time ago. |
13:54.58 | Stanzilla | no need for gathering now anyway with the garrison |
13:54.59 | Stanzilla | :( |
13:55.11 | Gnarfoz | sb: I reset my package.json, reverting the "less" version change. I did "npm update" without re-adding it and it's not complaining at all now. any idea why? |
13:55.39 | Stanzilla | it doesnt clear deleted packages? |
13:56.07 | nevcairiel | Gnarfoz: it probably wouldn't downgrade if you already have a newer version |
13:56.19 | nevcairiel | depends how the version info is setup i guess |
14:04.03 | Gnarfoz | Stanzilla: something like that, probably |
14:04.16 | Stanzilla | what nev said makes sense too |
14:04.17 | Gnarfoz | nevcairiel: yeah, but it was the other way around, I had to modify it to use an older version |
14:04.31 | Gnarfoz | so if anything, it should have tried replacing it with the new one |
14:04.45 | Gnarfoz | anyhow... now I'm using something 4 commits behind master, because that actually works |
14:05.09 | Gnarfoz | even though: bufferutil.target.mk:88: recipe for target 'Release/obj.target/bufferutil/src/bufferutil.o' failed |
14:05.14 | Gnarfoz | doesn't fill me with confidence ^^ |
14:05.32 | Gnarfoz | I wonder if there's something like "node clean all" (cf. "make clean") |
14:05.38 | Gnarfoz | err, npm clean |
14:15.05 | Gnarfoz | the answer, apparently, is to 'rm -r node_modules' |
14:18.47 | nevcairiel | hm i forgot to eat breakfast today, and by now i might as well hold out another two hours and just eat dinner early |
14:18.48 | nevcairiel | oh well |
14:19.23 | haste | I always take some joylent as breakfast |
14:19.47 | nevcairiel | i really dont like that stuff |
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14:20.07 | haste | better than not eating anything :D |
14:20.33 | nevcairiel | i'm not sure why, but even after having it in a good mixer for quite a while, it still tastes like dry powder |
14:20.53 | wink | joylent? |
14:21.02 | wink | like soylent with node.js? |
14:21.14 | nevcairiel | nah, just with more joy |
14:21.14 | wink | soylent green is hipsters! |
14:22.01 | haste | nevcairiel: I had the same problem first as well, but it kinda just went away by itself |
14:22.06 | haste | guess I've just gotten used to it |
14:22.49 | haste | I thought it was due to their new formula, but a friend of mine mentioned it when he tried it the other day |
14:23.16 | nevcairiel | it feels like it somehow doesnt really get absorbed by the water properly |
14:23.21 | nevcairiel | although i dont see how that would work |
14:23.31 | haste | have you tried letting it sit in the fridge over night? |
14:23.37 | nevcairiel | no |
14:23.51 | haste | quite a lot of people make it with warm water and let it rest in the fridge |
14:24.00 | nevcairiel | maybe i should give it a try |
14:24.02 | haste | it becomes fairly fat then |
14:24.10 | haste | not sure how I should describe it |
14:24.39 | nevcairiel | i'm not sure i want to live of it exclusively, but for breakfast or something i could see it |
14:28.37 | haste | I just use it for breakfasts and the days I'm going cycling |
14:29.44 | Repo | arl-enchanting: 03resa1983 07master * 6.1.0.1-1-gc4c14b8 Recipes.lua: [+1 commit] Fix ticket #1674 - Temporal Crystal issues, fix other issues I ran into |
14:30.00 | Repo | bigwigs_transcriptor: 03funkydude * r35 Transcriptor.lua: cleanup |
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14:34.10 | Repo | arl: 03resa1983 043.0.17 * 5bec9cb /: [new tag] Remove compatibility for outdated addons, fix font issues |
14:43.15 | Repo | bigwigs_transcriptor: 03funkydude * r36 Transcriptor.lua: |
14:43.15 | Repo | Fix detection of a log with a boss kill. Increase delay when logging stops from 1 to 3 seconds. |
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15:14.26 | Gnarfoz | I wonder if there's a non-Astrolabe replacement for QuestPointer |
15:14.42 | Gnarfoz | too bad replacing HandyNotes is not that simple ;p |
15:14.58 | Gnarfoz | (I think QuestPointer just uses TomTom anyway... urgh LEGACY MODS) |
15:15.10 | Torhal | Gnarfoz: In theory, if nevcairiel actually makes this library, HandyNotes would get the changes. |
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15:29.07 | Stanzilla | let's pressure him a bit more |
15:31.50 | Funkeh` | someone was already making a replacement on the forum |
15:31.56 | Funkeh` | a few months ago |
15:32.13 | nevcairiel | the point is, I already have all the code |
15:32.21 | nevcairiel | i just need to make a library of it and add a API |
15:35.20 | Torhal | Funkeh`: Myrroddin, IIRC. Don't hold your breath on that. |
15:35.49 | Gethe | Torhal: could you update the link and repo for nibRealUI_BossSkins? |
15:36.59 | Torhal | Gethe: Update how? |
15:37.14 | Gethe | i changed the name |
15:37.24 | Gethe | dbm-realUI to nibRealUI_BossSkins |
15:38.12 | Torhal | Gethe: http://wow.curseforge.com/addons/nibrealui-bossskins/ |
15:38.17 | Torhal | Now, off to the office. |
15:38.26 | Gethe | thanks :) |
15:38.36 | Funkeh` | Torhal, wowace ready by the end of THIS year? :D |
15:39.02 | Torhal | Funkeh`: Dunno. Waiting on repository stuff and QA. |
15:39.09 | Torhal | I'd assume that wouldn't take 9 months. |
15:39.23 | Funkeh` | I'd assume the whole thing wouldn't take 5 years but yeah |
15:42.22 | Stanzilla | ^^ |
15:44.19 | Stanzilla | nevcairiel: name it LibNavigon |
15:44.31 | Stanzilla | just so get some DMCAs |
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16:07.27 | Torhal | Didn't take five years :P |
16:11.12 | Gnarfoz | it's not done, YET! :D |
16:18.28 | Stanzilla | @tomwarren: File Explorer in Windows 10 and the new Start Menu are both written in XAML. Next version of Office is too. Microsoft loves XAML again |
16:18.31 | Stanzilla | now I'm scared |
16:27.32 | nevcairiel | i thought they ditched xaml |
16:30.12 | Parnic | they've been pushing hard on xaml ever since moving from winforms to wpf (which was a good change) |
16:31.08 | Stanzilla | yeah everything is xaml now |
16:31.10 | Stanzilla | even the new office |
16:31.11 | nevcairiel | interesting that they are finally using their own stuff in core parts of the OS now |
16:31.17 | Stanzilla | see https://twitter.com/ailon/status/572420806141186048/photo/1 |
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16:45.59 | Repo | big-wigs: 03nebula169 * r12880 Loader.lua: |
16:45.59 | Repo | only nil out the slash handler if the addon isn't loaded yet |
16:47.52 | Stanzilla | Parnic: I still think fonts look weird in wpf |
16:48.20 | Parnic | i don't know what to say to that. they're the same fonts |
16:48.41 | nevcairiel | stan is kinda peculiar about his fonts |
16:49.53 | Semlar | either the bomb range on blast furnace isn't 8 yards or lag really makes this useless |
16:50.08 | nevcairiel | stop lagging yourself |
16:50.27 | Torhal | Semlar: Lagging and flogging are not the same thing. |
16:50.42 | Semlar | <PROTECTED> |
16:51.58 | quiescens | you have radar? |
16:52.28 | Semlar | i am a submarine |
16:54.10 | *** mode/#wowace [+o Torhal] by ChanServ |
16:54.41 | nevcairiel | the explosion visual clearly hit said player, and it did spawn like 1m behind you, really shouldnt expect it to have millisecond precision =p |
16:55.42 | Semlar | well you don't really have a whole lot of time |
16:56.44 | nevcairiel | its kind of known that things like blink, jump and whatnot sometimes cause your position on the server to lag behind ever so slightly |
16:57.20 | nebula169 | hm, looks like the range is more like 10yd than 8 |
16:57.41 | nevcairiel | its also known that everyone sees themself further ahead than everyone else :D |
16:57.41 | Semlar | the spell description says 8 yards but it really feels larger |
16:57.54 | Semlar | or at least it may need a buffer for me |
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16:58.25 | nevcairiel | latency is a tricky thing with movement, the game does its best to hide it from you, but in such cases it can bite you |
16:59.01 | Funkeh` | it's been a consistent thing we've heard of, we've generally been inflating proximity by a yard in modules |
16:59.15 | Torhal | It is known. |
16:59.22 | Semlar | make it so |
17:00.17 | Repo | easycolorpicker: 03crowyn * r5 Core.lua: several improvements |
17:00.17 | Repo | changed OnChar script handler to OnTextChanged |
17:00.28 | Semlar | <PROTECTED> |
17:00.50 | Funkeh` | that's a lot clearer |
17:01.27 | nebula169 | the bomb has a bit of a delay, so you probably hit it and moved before it triggered damage and the dk moved into range during that time |
17:01.46 | Semlar | <PROTECTED> |
17:01.50 | nevcairiel | yeah his char is not at the center of the explosion in that screenshot |
17:02.32 | nevcairiel | it looks like he may have jsut ran into it and due to the bomb delay got hit |
17:02.36 | Semlar | <PROTECTED> |
17:05.56 | Repo | big-wigs: 03funkydude * r12881 BlackrockFoundry/TheBlastFurnace.lua: |
17:05.57 | Repo | TheBlastFurnace: Bump proximity radius to 9 yards due to heavy movement. |
17:06.29 | Semlar | ^_^ |
17:07.33 | nevcairiel | well, Semlar is a hunter, its no wonder he manages to blow up his team mate |
17:07.39 | Semlar | :( |
17:07.50 | Semlar | i'm a hunter weapon |
17:11.55 | quiescens | gives Semlar a cookie |
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17:37.30 | *** topic/#wowace is http://wowace.com/ | 6.1.x ToC: 60100 | http://wowace.com/paste/ | http://lua.org | This channel is logged, via purl |
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17:40.33 | *** topic/#wowace is http://wowace.com/ | 6.1.x ToC: 60100 | http://wowace.com/paste/ | http://lua.org | This channel is logged, via purl |
17:52.23 | Repo | big-wigs: 03funkydude * r12882 Loader.lua: Tweaks |
18:00.02 | Repo | rarity: 03allara 04r422-release * r423 : Tagging as r422-release |
18:01.21 | Stanzilla | @Warcraft: Introducing the WoW Token: a way for players to trade gold and game time between each other. http://t.co/hDDdpo0pJJ http://t.co/qUW6RC96h6 |
18:01.44 | quiescens | o.o |
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18:04.12 | Funkeh` | can I buy gold legit now? |
18:04.39 | Funkeh` | it's using the AH |
18:04.49 | Funkeh` | so you're subject to fluctuating prices |
18:04.54 | nevcairiel | of course |
18:04.57 | quiescens | its using the AH only in name |
18:05.15 | Funkeh` | meh seems like a good way tog et fucked over |
18:05.19 | quiescens | it doesn't operate using the auction/buyout system |
18:05.28 | Funkeh` | ...or a "really good deal" |
18:05.38 | nevcairiel | other games have used such concepts, it usually worked out fine |
18:05.57 | quiescens | you don't get to pick the price etc |
18:06.15 | nevcairiel | they dont introduce more gold into the game with it, and they give people that dont have any money the ability to farm for game time, and people that have more money than time the ability to make some extra gold |
18:08.11 | Funkeh` | I just envision some wild fluctuations in prices on this |
18:08.57 | quiescens | hard to say because blizzard is controlling the pricing |
18:09.02 | Funkeh` | there will be a ton being added on release, then they reach rock bottom, and get bought up like crazy, and vice versa. But watching it will probably be like watching it in fast forward |
18:09.27 | quiescens | again, blizzard is controlling the prices, you don't get to set the price |
18:09.33 | Funkeh` | I would think the pricing would be exact same as normal 30d game time |
18:09.43 | Funkeh` | eh? you get to set the price in the AH |
18:09.43 | quiescens | no, i mean, they control the gold price of it too |
18:09.58 | quiescens | no, you don't |
18:10.30 | quiescens | o.o |
18:11.13 | nevcairiel | seems like the game sets the price for these, however it still fluctuates based on supply/demand |
18:11.19 | quiescens | yeah |
18:11.30 | Funkeh` | reading the long ass FAQ now |
18:12.17 | quiescens | but i read it as implying they are going to control the volatility somewhat |
18:12.47 | nevcairiel | there is also no re-sale |
18:12.56 | nevcairiel | so yeah, its a strictly regulated market |
18:14.09 | Semlar | #legalizeit |
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18:14.36 | Megalon | what's legali zeit |
18:15.28 | nevcairiel | and token sales are region-wide, so small realms dont suffer |
18:15.44 | nevcairiel | they did try to think this through |
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18:18.48 | Funkeh` | http://www.phoronix.com/scan.php?page=news_item&px=Khronos-Vulkan-Graphics-API |
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18:27.47 | Gnarfoz | ah, took them almost a year to copy Wildstar's C.R.E.D.D. |
18:27.49 | Gnarfoz | finally ^^ |
18:29.15 | quiescens | ^^ |
18:29.27 | quiescens | i don't know anything about wildstar's system |
18:29.28 | quiescens | o.o |
18:35.00 | Repo | big-wigs: 03funkydude * r12883 Loader.lua: Store the slash handlers by addon index. |
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19:37.55 | Gnarfoz | 20:37:30|Tweet failed to send to Twitter :( |
19:40.23 | Gnarfoz | why! |
19:41.37 | Stanzilla | because of the pipe |
19:41.55 | Stanzilla | I hate you for not having spaces between that btw :< |
19:43.29 | znf | yeah, you're terrible Gnarfoz |
19:45.32 | Kalroth | ze pipe is ze guilty party |
19:48.22 | Gnarfoz | znf: Stanzillaspaces where? |
19:48.33 | Gnarfoz | what the hell happened to that nick completion |
19:48.35 | znf | 20:37:30|Tweet |
19:49.12 | Gnarfoz | so? that's just what my chat looks like without colour |
19:49.21 | Gnarfoz | and I wasn't tweeting my chat oO :D |
19:57.07 | znf | you need a space around | |
19:57.08 | znf | !! |
20:00.41 | Gnarfoz | what for? |
20:00.54 | Gnarfoz | that would be an idiotic waste of space (ha.) |
20:01.02 | Gnarfoz | so, why does Twitter not work? :( |
20:12.38 | Stanzilla | oh god |
20:12.38 | Stanzilla | http://kodi.tv/kodi-15-0-alpha-1-road-to-isengard/ |
20:12.40 | Stanzilla | rofl |
20:13.08 | znf | ? |
20:13.16 | znf | what you rofling about? |
20:13.28 | Stanzilla | the name |
20:13.36 | znf | ah |
20:13.45 | znf | I'd be more rofling about the features |
20:13.53 | Gnarfoz | that's not worse than mkvmerge |
20:14.03 | znf | "we changed crap for osx and ios, new release" |
20:14.05 | znf | :-( |
20:14.06 | Stanzilla | * Minimal Mac OSX 10.7 Lion required / * Minimal iOS 5.1 required / * Minimum Android 4.2 Jelly Bean MR1 required |
20:14.09 | znf | oh, and skip steps |
20:14.13 | Stanzilla | that will piss a lot of people off |
20:14.42 | znf | "meh" |
20:14.47 | znf | free to switch to openelec |
20:14.48 | znf | :P |
20:15.11 | Stanzilla | yeah but still |
20:15.15 | znf | and the android change will just hurt all the chinese hdmi sticks out there |
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20:18.38 | Gnarfoz | so... it just doesn't work? :D |
20:18.53 | znf | you're free to use 14.x :P |
20:18.59 | znf | not like there's any breaking feature in 15.x |
20:19.01 | Gnarfoz | I mean wowtwitter |
20:19.22 | znf | [22:19:17] Tweet Sent to Twitter |
20:19.32 | znf | https://twitter.com/znuff/status/572491384730603522 |
20:19.39 | Gnarfoz | I reloaded ui, re-attached... no idea what else to try |
20:19.42 | Gnarfoz | it worked on day 1 |
20:22.43 | Gnarfoz | wtf is Molten Slag? |
20:22.51 | Gnarfoz | and why did I keep getting stacks of it in Blackhand p1 |
20:23.10 | Gnarfoz | some void zone I didn't recognize as such? |
20:24.16 | Gnarfoz | (ok, tweet without picture works, tweet with screenshot doesn't) |
20:24.23 | Semlar | are you standing in fire again |
20:24.55 | Gnarfoz | maybe? that's what I'm asking |
20:25.09 | Semlar | http://www.wowhead.com/spell=156401/molten-slag |
20:25.24 | Gnarfoz | yes, I can see the tooltip ingame, too |
20:25.30 | Gnarfoz | I don't see where that is, though |
20:27.29 | Semlar | Molten Slag slowly fills the room in Phase 1 |
20:27.46 | Semlar | Molten Slag flows into the edges of the encounter area, heating the floor beneath players' feet and applying Burned to players standing in the heated area. |
20:28.26 | Semlar | players must push Blackhand below 70% health before running out of space |
20:28.29 | Gnarfoz | I wonder what that looks like then, I didn't see anything wrong with it |
20:28.34 | Gnarfoz | *with where I was standing |
20:29.03 | Semlar | it looks like burning lava coming in from the edges of the room and it spawns like the moss did on brackenspore |
20:29.34 | Gnarfoz | rather un-obvious, then |
20:29.38 | Megalon | are you the tank? |
20:29.39 | Megalon | :P |
20:29.42 | Gnarfoz | I'm not |
20:29.52 | Megalon | then it's pretty hard to get molten slag |
20:29.55 | Semlar | https://i.ytimg.com/vi/u-SGcreUZJ4/maxresdefault.jpg |
20:30.14 | Semlar | all the orange stuff around the edge of the platform |
20:30.35 | Gnarfoz | oO lol, I guess it just barely started creeping in, our arena never looks like that |
20:30.43 | Gnarfoz | it's just normal, so we're burning through it quite quickly |
20:30.54 | Semlar | when are you getting the debuff |
20:31.11 | Gnarfoz | p1 |
20:31.29 | Semlar | maybe you just can't see it? |
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20:34.49 | Fisker | Inbox update Stanzilla ? |
20:34.55 | Stanzilla | Fisker: dont use |
20:35.08 | Stanzilla | Fisker: not on apkm though |
20:38.33 | Fisker | Uploaded |
20:38.42 | Fisker | Let's see if I'm actually first this time |
20:42.25 | Gnarfoz | Semlar: yeah, I just didn't recognize it, since it's quite dim at the beginning https://geektour.de/~smallbrain/wow/wod/blackhand_slag.jpg |
20:42.52 | Fisker | Ping me if I'm a celebrity tonight Stanzilla |
20:42.59 | Gnarfoz | I was dodging the shit from the ceiling and went there |
20:43.17 | Stanzilla | Fisker: ok |
20:43.30 | Semlar | gives gnarfoz the dancer trait |
20:44.05 | Fisker | Guess not |
20:44.07 | Fisker | Rekt |
20:45.40 | Stanzilla | Fisker: rekt |
20:52.25 | Stanzilla | Fisker: whoa the new drawer confused me for a sec |
20:54.08 | Stanzilla | with the pinned settings and help entries |
21:04.19 | Repo | grid2: 03michaelspain * r768 / (7 files in 6 directories): (1 line trimmed from commit message) |
21:04.19 | Repo | -Bar Indicator: Improved "invert color" option, now is usable by more than one bar, see ticket #420 |
21:04.19 | Repo | -Renamed aoe-OutoingHeals status to aoe-heals, enhancements: |
21:04.19 | Repo | * Now can track heals casted by any player. |
21:04.19 | Repo | * Several aoe-heals statuses can be created to track different heals, for example, a shaman resto could setup one status to track units affected by his Healing Rain, and another status of the same type to track the usage of all Raid heal cooldowns: Tranquility, Tide Totem, Himn, etc. |
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23:51.55 | znf | http://i.imgur.com/c59saj6.jpg |
23:51.56 | znf | wth |
23:52.26 | nevcairiel | looks like your extra action button addon blew up |
23:52.53 | znf | I don't have an extra action button addon :-/ |
23:53.26 | znf | a relog fixed it |