IRC log for #wowace on 20140930

00:09.40*** join/#wowace Ressy (Ressy@24.212.192.153)
00:09.40*** join/#wowace Ressy (Ressy@WoWUIDev/WoWAce/ARL/Ressy)
00:13.41*** join/#wowace Megalon (~wig0r@80-123-7-168.adsl.highway.telekom.at)
00:19.51Stanzillahttp://www.androidpolice.com/2014/09/29/this-is-the-motorola-nexus-6-a-5-9-qhd-display-3200mah-battery-dual-front-facing-speakers-and-more/ meh
00:21.33StanzillaFisker
00:28.20znf5.9 :-|
00:37.08znfI'm bored.
00:37.10Stanzillastill sure there will  be a smaller verison
00:37.22znfYou hope?
00:37.28znfWhat will it be called? :P
00:37.33znfNexus 5S? :D
00:37.41znf6Minus?
00:37.58znfNexus 6-not-a-phablet
00:38.08*** join/#wowace webturtle0 (~webturtle@69.51.143.78)
00:42.25StanzillaI dont care
01:35.00*** join/#wowace jlam (6401b6f5@gateway/web/freenode/ip.100.1.182.245)
01:37.15jlamhmmm, licensing difficulties again.
01:38.31jlamLibDataBroker is "All Rights Reserved", so it can't be embedded in GPLed addons.
01:38.52*** join/#wowace webturtle0 (~webturtle@69.51.143.78)
01:40.30jlamSo, I'm not sure how LibDBIcon is okay as-is.
01:43.56nebula169tekkub said it was ok /nod
01:45.32nebula169also, i'm not sure how embedding as anything to do with licensing
01:45.36nebula169has*
01:48.11jlamIt depends on the license.  GPL doesn't allow embedded software to have a more restrictive license.
01:48.43nebula169it's not actually embedded, it just distributed with the other addon, which relies on it
01:49.20nebula169it is*
01:50.28jlamLua is all source, no binaries.  It embeds and uses LDB by passing complex data structures, so the terms of the GPL apply to the embedded (source) library.
01:52.05nebula169hardly, the addon is simply packaged with it's dependancies, hence the jargon "embed"
01:53.57jlamLibDBIcon requires LDB to work properly and provide essential features.  It's not "just embedding" it.
01:54.56jlamAll I'm saying is that copyleft licensed addons are going to have problems using libraries that are not also copyleft licensed.
01:54.58nebula169so? can't load if it's not present, it in no way incorporates ldb's code to function
01:57.15jlamIt requires LDB to function, and the distribution directly includes it in the addon package.  I'm not sure I understand your argument that it's using LDB without "incorporating" it.  What do you mean by "incorporating" LDB?  When would something be iincorporating LDB?
01:57.25NeffiFrom the GPL FAQ: "If the modules are included in the same executable file, they are definitely combined in one program. If modules are designed to run linked together in a shared address space, that almost surely means combining them into one program."
01:58.09NeffiPackaging them together is fine. It's the nature of being linked together in the same address space that's the problem
01:58.25NeffiTechnically I don't believe the GPL is valid *at all* for WoW addons
01:58.34nebula169indeed
01:58.45jlamRight, I don't think GPL works at all for WoW addons.
01:58.50NeffiWe run on the assumption that there's an implied exception
01:58.57jlamI'm pointing out the problem with it in this simple case.
01:59.02NeffiBecause if there wasn't an implied exception, the use of the GPL would be invalid
01:59.25NeffiTherefore, I think it's safe to extend that implied exception to this case, jlam, especially if the author OKs it
01:59.32jlamThe use of GPL is valid.  But all of your addons have to only use permissive OSI licensed libraries.
02:00.30nebula169i use don't agree with the idea that since wow addons can be packaged together, that makes libraries into a "module"
02:00.36nebula169s/use/just/
02:00.55nebula169you can certainly run everything standalone
02:01.23NeffiI don't think that's the problem here, tbh
02:02.04jlamWell, I explicitly asked Tekkub about using LDB in another GPL addon, and he said not if it would force LDB to submit to the terms of the GPL, which it would since the addon would be using LDB pretty intrusively to allow it to talk with LDB displays.
02:02.32nebula169sure it is, a free program can access a non-free api and not have it's license violated
02:02.58nebula169which is all that is happening
02:03.08jlambut GPL is not "free" in the sense that you're thinking.
02:03.16nebula169was an overgeneralization
02:24.28nebula169funny to see this same topic came up years ago and ace and many libs was relicensed because of it (to lgpl or mit), basic consensus was blizzard owns everything, ignoring that, every addon would have to gpl-compatible since they all share the same address space, ignoring that fuck the technical specifics and respect the spirit of the licenses
02:27.11quiescenso.o
02:28.08quiescensshrug
02:31.45jlamI don't think it's enough to respect the spirit of the licenses.  They're licenses with legal meaning with quite a lot of precision in their wording.  We should strive to make sure people use appropriate licenses on their code, especially in the case of libraries.
02:34.56*** part/#wowace jlam (6401b6f5@gateway/web/freenode/ip.100.1.182.245)
02:39.40*** join/#wowace webturtle0 (~webturtle@69.51.143.78)
02:40.12nebula169the point is moot because there is no real legal recourse, also java with bundling jars is a similar situation with no clear answer or legal judgement
03:40.23*** join/#wowace webturtle0 (~webturtle@69.51.143.78)
04:16.24*** join/#wowace Ackis (~Ackis@WoWUIDev/WoWAce/ARL/Troll/Ackis)
04:16.25*** mode/#wowace [+o Ackis] by ChanServ
05:01.34*** join/#wowace ShadniX (dagger@p5DDFE88A.dip0.t-ipconnect.de)
05:04.02*** join/#wowace RLD_osx (~RLD_osx@188.126.92.114)
05:19.24*** join/#wowace Shirik (quassel@WoWUIDev/WoWIStaff/Norganna/StatisticalEngineer/Shirik)
05:19.24*** mode/#wowace [+v Shirik] by ChanServ
06:15.50*** join/#wowace Sharparam (~Sharparam@do.sharparam.com)
06:33.31*** join/#wowace Adirelle[work] (~perreal@195.221.112.81)
06:51.34Repogrid: 03Phanx * r1668  (2 files in 1 directory):
06:51.34Repo- Set frame initialHeight, initialWidth, type2 in header initialConfigSnippet
06:58.28Repogrid: 03Phanx * r1669  (3 files in 2 directories): - Add DRYCODED mouseover status
07:05.00*** join/#wowace Trela (~alexia@c-71-207-204-118.hsd1.al.comcast.net)
07:10.44*** join/#wowace Trela (~alexia@c-71-207-204-118.hsd1.al.comcast.net)
07:12.34*** join/#wowace mitch0 (~mitch@2E8B5F8F.catv.pool.telekom.hu)
07:19.45*** join/#wowace Sinaloit (~Sinaloit@ip70-176-128-167.ph.ph.cox.net)
07:20.55nevcairielmorning
07:21.19quiescenso/
07:21.55mitch0yo
07:27.38Fiskerhey nevcairiel
07:27.43nevcairielhey Fisker
07:27.44Fiskerhope has been abandoned
07:27.46Fiskerprepare your pockets
07:27.54Fiskerhttp://www.androidpolice.com/2014/09/29/this-is-the-motorola-nexus-6-a-5-9-qhd-display-3200mah-battery-dual-front-facing-speakers-and-more/
07:28.12nevcairielnot buying a 6" phone
07:33.54hastemight buy a 5.9" phone :P
07:35.17FiskerGOing to buy it
07:35.19FiskerNot going to like it
07:39.03winklol
07:43.20*** join/#wowace webturtle0 (~webturtle@69.51.143.78)
07:47.06nebula169big phones are weird, not sure how people use a galaxy note or iphone6+
07:52.28winkwhen I was in .sg/.hk in 2012, 90% of the people on the metro had a huge phone
07:52.33winklike galaxy note
07:52.46winkat times even bigger than what we had available in europe
07:53.14winkso under the rough estimate that someone who is 40cm shorter than me also has shorter fingers
07:53.20winkI have no fucking clue how that works
07:54.59nebula169first time i saw one was in a restraunt, some chick took what looked like a tablet out of her purse and put it to her ear using both hands, looked so silly
08:29.48*** join/#wowace quiesense (~quiescens@ppp118-209-188-227.lns20.mel8.internode.on.net)
08:44.12*** join/#wowace webturtle0 (~webturtle@69.51.143.78)
08:53.54quiescensblar
08:57.10hastegh
08:58.45*** join/#wowace EthanCentaurai (~centaurai@host-92-21-132-64.as13285.net)
09:11.10*** join/#wowace michael_p (~mick@CPE-144-136-148-131.fnzl1.cha.bigpond.net.au)
09:13.59michael_phi
09:29.44EthanCentauraihi
09:45.06*** join/#wowace webturtle0 (~webturtle@69.51.143.78)
09:48.19*** join/#wowace Droolio (~drool@host86-143-180-191.range86-143.btcentralplus.com)
10:10.17Workfozphewww
10:10.20Workfozso much to dooo
10:10.53quiescensgo to sleep
10:24.38EthanCentauraisleeps on quiescens.
10:27.21*** join/#wowace jitta (~crud@95.91.241.85)
10:41.20quiescens):
10:43.12*** join/#wowace Starfox (~wig0r@194-118-134-233.adsl.highway.telekom.at)
10:51.48*** join/#wowace michael_p (~mick@CPE-144-136-148-131.fnzl1.cha.bigpond.net.au)
10:56.47nevcairielwhy is bnet down again
10:56.57nevcairieli wanna login and do s ome addon work!
10:57.40EthanCentauraibecause reasons
10:57.51nevcairielmaybe beta works
11:20.08*** join/#wowace Adirelle[work] (~perreal@195.221.112.81)
11:31.04*** join/#wowace stolenlegacy (~stolenleg@unaffiliated/stolenlegacy)
11:38.45*** join/#wowace Archarodim (HydraIRC@lev92-13-78-203-110-56.fbx.proxad.net)
11:42.53Repogrid: 03Phanx * r1670 Frame.lua: - Fix drycode errors
11:49.16*** join/#wowace chaud_ (~chaud@75-136-135-134.dhcp.gnvl.sc.charter.com)
11:51.54nevcairielthere, its done, i liberated gathermate2 from libmapdata, screw this lib that doesn't get official updates :P
11:55.41Repogathermate2: 03Nevcairiel 07nolib * 1.27-3-g8749505  (185 files in 11 directories): [new, +1 commit] Liberate GatherMate2 from LibMapData-1.0
11:55.41Repogathermate2: 03Nevcairiel 07WoD * 1.27-2-g019a6e0  (185 files in 11 directories): [new, +2 commits]
11:55.41Repo019a6e0: Update TOC
11:55.42Repo5965781: Update usage of GetMapContinents/GetMapZones
12:06.44Semlarliberates nevcairiel's libs
12:07.12nevcairielalthough i wonder if anyone will notice that it can't track stuff in dungeons anymore
12:07.18nevcairielon the other hand, i dont know if that ever worked
12:08.00Semlarwhy no dungeon support
12:08.15nevcairielbecause they dont enumerate over GetMapZones
12:08.35EthanCentaurainevcairiel: now do HandyNotes :D
12:08.43nevcairielhandynotes doesnt use libmapdata
12:09.33Semlarif you need to iterate over all maps for some reason it can be done
12:10.07nevcairieli just use it to setup my data mapping, since i need to cache all the data because it also has to work when the map is showing some other zone
12:10.13winkmap.map()
12:10.20nevcairieli suppose i could try to determine that on the fly whenever its needed
12:10.25EthanCentauraiMap map = new Map()
12:11.37nevcairielnot that anyone goes herb gathering in dungeons
12:11.45winkit used to be a thing
12:11.52winkin the underbog
12:11.53wink:)
12:12.08EthanCentauraii sometimes gather them when doing a random but the pins were never accurate anyway
12:13.34nevcairielthe saving of the pins doesnt even need any extra data, its just for the minimap stuff
12:14.28Semlaryou don't need zone dimensions for minimap stuff unless you're storing it in the database as zone coordinates instead of instance coords
12:14.29nevcairielgoes to the underbog
12:14.37nevcairielits stored as zone coordinates
12:14.39nevcairielfor legacy reasons
12:15.19Semlarsee i would do it the opposite way and just convert the instance coordinates down to put pins on the world map if it's open
12:15.38nevcairieltoo lazy to convert old databases and whatnot now
12:17.03znfnevcairiel, when you mean dungeons you mean JUST dungeons
12:17.06znfnot caves, right?
12:17.29nevcairielcaves never really work decently, they are weird
12:17.39znfI only know of one cave of interest
12:17.47znfthe ghost mushroom cave in Un'goro
12:20.33nevcairielyeah i guess i should fix dungeons, its kinda annoying now :p
12:21.15Semlarmaps nevcairiel
12:21.25winkflatmaps Semlar
12:22.26Semlar2 functions you may be interested in: GetAreaMaps() for GetAreaMapInfo and GetDungeonMaps() for GetDungeonMapInfo
12:22.39Semlarif you really want to cache everything
12:23.22Semlarexcept microdungeons
12:23.35Semlarwhich you will have to be inside of to get information about
12:23.45nevcairielGetDungeonMaps is a ll dungeons?
12:23.50nevcairielits like 400
12:23.53nevcairielseems like a lot :P
12:23.56Semlardungeon maps are maps with floors
12:24.10Semlarso every map floor should be in it
12:25.19nevcairiel407 maps in GetDungeonMaps
12:25.20nevcairieloh well
12:25.38nevcairielwhats in GetAreaMaps then, everything that has no floors? :p
12:25.48Semlarit should be mostly zones
12:26.00nevcairieland the combination of both is everything?
12:26.02Semlarbut possibly also "dungeon" maps that only have a single floor
12:26.26Semlari'm fairly sure those two functions should cover every map you can set aside from microdungeons
12:27.06Semlarand you shouldn't need to actually set the map to them to get their dimensions this way
12:27.17*** join/#wowace Gragagrogog (~Gragagrog@93-72-239-109.cust.centrio.cz)
12:27.26Semlarboth GetAreaMapInfo and GetDungeonMapInfo return the coordinates
12:28.29nevcairielare they documented anywhere? dont want to go about guessing their return values
12:28.36Semlari could just tell you
12:28.38Semlarhang on
12:28.50nevcairieloh i found it
12:28.59nevcairielUsage: GetAreaMapInfo(areaMapID) returns: mapID, areaID, displayMapID, locLeft, locRight, locTop, locBottom, minLevel, maxLevel, flags
12:29.00Semlarwell fine then
12:30.31Semlarwhat that function is calling the "mapID" is the instance id
12:30.35Semlarif that helps
12:30.48nevcairielnone of its return values maps to the actual map id, does it?
12:30.57nevcairielie one that works with SetMapByID
12:31.04Semlarthat's what areaMapID is
12:31.08Semlarthe thing you're giving it
12:31.10nevcairieloh
12:31.15nevcairieli thought that was something else
12:31.17nevcairielwell then!
12:31.30Semlarand you don't need to do SetMapByID
12:31.47Semlarunless you need something else
12:31.55nevcairieli know, it was just an example to make sure we're talking about the same map id
12:32.13nevcairieli need the coordinates and the localized name, both are available
12:32.15SemlarGetDungeonMapInfo(dungeonMapID) returns: floorIndex, minX, maxX, minY, maxY, mapID, parentWorldMapID, flags
12:32.48Semlardungeon map names are stored in globals for some reason
12:33.35EthanCentauraireasons
12:33.47nevcairielhm, i need the map file
12:33.50nevcairielguess thats not available
12:33.53Semlarit's too bad i'm so lazy or i would write something that explains the difference between all of the map ids
12:34.14Semlaryou need GetMapInfo for that
12:34.24nevcairielyeah, which works on the current map
12:34.28nevcairieli wonder if i actually need it
12:34.30nevcairielchecks calling c ode
12:35.30Semlarthis is why i prefer working with coordinates on the instance level
12:36.19Semlarthe main downside is if you want to limit which coordinates you're looking at to a particular zone you'll have to store that separately
12:38.07*** join/#wowace Gethe (~quassel@cpe-70-116-50-35.austin.res.rr.com)
12:38.35Repogrid: 03Phanx * r1671 Frame.lua: - Fix initialConfigSnippet
12:39.47nevcairielGetDungeonMapInfo confuses me, how do i correlate all floors of a dungeon to its dungeon
12:42.58Semlarshould give you the parent
12:43.15nevcairielbut what is this parent number
12:43.42Semlaractually
12:44.18Semlarlet me take a look at it
12:47.08Semlaralright
12:47.25SemlarmapID is the instanceID again, parentWorldMapID is the area id of the base zone map
12:48.47nevcairielso i have to save the area id in the step before to correlate it
12:49.12Semlarit should be GetAreaMaps
12:50.11Semlarit's a little tricky because it doesn't necessarily mean the base map has a floor dropdown
12:50.27Semlarlike, durotar will be the parent of multiple maps
12:50.32Semlareven though you can't switch between floors
12:50.54Semlarbecause valley of trials and echo isles belong to it
12:51.43Semlaractually they added map hierarchy information in WoD but i'm not sure if it's relevant here
12:51.58Semlaryou can get all the children zones
12:52.32Semlarusing.. GetMapSubzones i believe
12:52.52Semlarcan't remember if you can give that an area id or if it's the current map
12:53.48Semlarah yes it takes an area id
12:55.38Semlarthey added "floor" as the second argument to the documentation for SetMapByID but it clearly doesn't work
12:57.02nevcairielthis stuff is confusing, zones have an entry in GetAreaMaps but GetAreaMapInfo returns all zeros for their size, and its only filled in by the floor info later <.<
13:00.23Semlar^_^
13:00.58nevcairielhope it works now
13:01.13Semlar>_>
13:02.22Semlarit might be easier to just get the parent of the current zone and use the hierarchy functions to get information about the surrounding maps
13:04.11EthanCentauraiseriously thinking of converting my git repos back to svn :|a
13:04.14SemlarGetMapHierarchy(areaID) returns a table of each map you'd get if you were to zoom out
13:05.22Semlarif you're in a dungeon map, GetCurrentMapAreaID() will return the area id of the base map regardless of the floor
13:05.44Semlarthat's why the dungeon maps are separate, they don't have area IDs
13:05.47nevcairielmy underbog map still doesn't work, GetDungeonMapInfo isn't being helpful
13:06.04Semlarwhat is underbog's area id
13:06.24*** join/#wowace Gragagrogog (~Gragagrog@93-72-239-109.cust.centrio.cz)
13:06.29nevcairielyou mean the normal map id? 726
13:06.45Semlaryeah i call that the area ID
13:06.56Semlarjust to keep my sanity
13:07.11nevcairielit doesnt have actual floors, but GetAreaMapInfo r eturns zeros
13:07.25nevcairielbut GetDungeonMapInfo doesnt seem to spit out anything ever
13:08.33Semlarwell it definitely has a floor number
13:08.36Semlarit should be in there
13:08.53Semlarlet me check
13:09.00nevcairielmaybe it is, and i just dont know how to identify it
13:09.18nevcairielif parentWorldMapID is the area id, then it didnt list it
13:11.30Semlaryou're right
13:12.14nevcairielif i just do a dumb GetCurrentMapDungeonLevel() on the current map, i get data tho
13:12.27Semlaryeah, but you have to have the map set for that
13:12.36Semlarbut it looks like this isn't returning info
13:12.42Semlarso you may not have a choice
13:14.22Semlaractually
13:14.33Semlari think the dungeon map id is 223
13:15.12nevcairielsetmapbyid 223 doesnt work tho
13:15.18Semlarno
13:15.25Semlarfor GetDungeonMapInfo
13:15.28nevcairieloh
13:15.34Semlarit appears to belong to zangarmarsh
13:15.43nevcairielthats kinda broken
13:16.19Semlarno, it makes sense, that id must be for the world map zone it belongs to
13:16.40nevcairielbut it works for other zones
13:16.45Semlari used the instanceID to identify it
13:16.46nevcairieleh, dungeons
13:17.48Semlarit's probably because its base map doesn't have an area id
13:17.52Semlarer
13:17.57Semlarterrain map
13:18.26Semlarwhat's one of the dungeons it works for
13:18.53Semlaractually that doesn't matter
13:19.02Semlarjust use the instanceID to identify all of the maps that belong to that instanceID
13:20.00*** join/#wowace Ressy (~Ressy@WoWUIDev/WoWAce/ARL/Ressy)
13:20.03EthanCentauraiit's almost like we need a library for all this map data :O
13:20.08Semlarshh
13:20.14Semlarwe have astrolabe
13:20.29nevcairielthat still uses data tables and seems out of date
13:20.34Semlarno it doesn't
13:20.44Semlarhe rewrote it to use the api functions in like mop beta
13:20.51nevcairieli havent seen an updated version anywhere
13:21.18Semlarhttp://svn.esamynn.org/astrolabe/trunk/
13:21.47Semlarpretty sure it's on wowinterface..
13:21.52nevcairieli wonder if that does dungeon positions right then
13:22.12nevcairielnot updated for WoD in any case
13:22.26nevcairielGetMapContinents still used the old way
13:22.35Semlarthe only thing that doesn't work for WoD is because they changed the returns for GetMapZones
13:22.55Semlarso SetMapZoom is broken
13:23.04Semlaryou can fix that with 2 lines
13:23.04nevcairielyeah he uses setting the map, that seems ok
13:23.53Semlariterate backwards over newInstance.ContinentList and remove every other entry
13:24.14Semlarand do the same thing after local zones = { GetMapZones(C) }
13:25.26Semlarfor i = #zones, 1, -2 do tremove(zones, i) end or something like that
13:25.45Semlarmaybe #zones - 1
13:26.04Semlari think you're after the odd numbers
13:34.23nevcairielhm, now the data seems ok, but the icon on the minimap doesnt go where it should
13:34.25nevcairielman i hate this
13:35.07Semlarwell, are you taking into account that UnitPosition is returning y, x
13:35.19nevcairielits using the map position
13:39.52nevcairielalmost like the minimap doesn't actually obey the size info given from GetCurrentMapDungeonLevel
13:40.27EthanCentauraii don't think it worked properly in the first place :V
13:45.40nevcairielwonder if its just something in the underbog thats screwed up
13:47.55*** join/#wowace webturtle0 (~webturtle@69.51.143.78)
13:48.09*** join/#wowace Sintacks (Syntax@75-109-21-170.chlncmtk01.res.dyn.suddenlink.net)
13:50.04Semlarmaybe your coordinates are wrong
13:51.03Semlarin your database
13:55.21nevcairielthen it would just in a wrong spot, and not move  around when i move
13:55.58Semlaryou aren't using UnitPosition?
13:56.52nevcairielwe went over this earlier, its saved in 0-100 coordinates
13:57.07Semlaryeah but you said you were using UnitPosition to place the icons on the minimap
13:57.31Semlarand using the map data to convert the coordinates
14:00.31Semlari assume you aren't converting UnitPosition to map coordinates
14:02.49Semlarhow far off are your icons, you might just have the minimap size wrong
14:03.10nevcairielnot that far, i think
14:03.15Semlarthat would make them move with you
14:03.40nevcairielbut it works properly outside of the dungeon, so it must be specific to the size of the dungeon
14:04.11Semlarwell indoor minimap has a different size than outdoor minimap
14:05.06Semlarbut assuming you're taking that into account, maybe you have the dimensions of the instance flipped, although that would be a little weird
14:05.42Semlari mean confusing the width with the height for the dungeon map or something
14:05.44nevcairielit should try to handle indoor vs outdoor minimap
14:05.59Semlarthere is a minimap size function in astrolabe
14:06.10Semlari think you can probably call it directly
14:06.58nevcairielwe use the same data table for the minimap size
14:07.05Semlaror at least check Astrolabe.minimapOutside
14:07.35Semlarbecause checking if you're indoors requires flipping the zoom which is annoying
14:08.51quiescensmoo?
14:09.00Semlaro.o
14:09.38quiescensgives semlar a cookie
14:09.41Semlardies
14:09.49quiescens):
14:11.22Semlarfrom cookie poisoning
14:14.54Repogathermate2: 03Nevcairiel 07nolib * 1.27-4-gafef917 GatherMate2.lua: [+1 commit] Support for dungeon maps
14:15.06Semlar:O
14:17.20nevcairielthe code to detect if we're indoors is exactly the same as astrolabes
14:20.14nevcairieland it detects fine, too
14:21.46Semlari don't know, i'm placing icons on the minimap relative to UnitPosition and it's pretty straightforward
14:22.10Semlarusing a database that's zone coordinates
14:22.28Semlari just iterated through and converted all of the zone coordinates to instance coordinates
14:25.48Semlari split it up into a grid so it only has to check nearby points to draw but other than that step it's the same
14:25.55nevcairielah found it, it didnt update the state properly
14:25.57nevcairieldamn code
14:27.16Semlarwhen this is released i'll just be storing all of the coordinates as instance coordinates though
14:27.35Semlarzone coordinates aren't very accurate
14:27.39Repogathermate2: 03Nevcairiel 07nolib * 1.27-5-g16428d8 /: [forced -2 +3] Support for dungeon maps
14:27.39Repogathermate2: 03Nevcairiel 07WoD * 1.27-3-gcc14959 Display.lua: [+1 commit] Properly update the minimap zoom state when forcing a map update
14:28.03nevcairielworks in underbog properly now \o/
14:28.07Semlarwoohoo!
14:30.05nevcairielnext up would be actually using UnitPosition to be independent of the map, but that means more data and calculations
14:30.16nevcairieltoo lazy today
14:30.20Semlari was told there would be no maps
14:30.55Semlaror math
14:34.15nevcairiellooking at the code, that should be pretty easy, i dont even need to convert anything, just do some math with the offsets
14:34.21nevcairielwell later, gotta getsome snacks now
14:39.56*** join/#wowace Sintacks (Syntax@75-109-21-170.chlncmtk01.res.dyn.suddenlink.net)
14:41.54Semlargives nevcairiel a cookie
14:45.44*** join/#wowace Mihau (~Mihau@76.164.170.2)
14:48.21pompyhttp://www.theverge.com/2014/9/29/6868005/join-us-september-30th-for-microsofts-windows-9-event
14:48.27pompytime zones are at the bottom
14:48.42*** join/#wowace webturtle0 (~webturtle@69.51.143.78)
14:51.31EthanCentauraitwo hours
14:55.00pompyindeed
15:00.08*** join/#wowace Mihau (~Mihau@76.164.170.2)
15:08.28EthanCentauraiprepares popcorn.
15:16.59quiescensyay popcorn
15:17.00quiescens\o/
15:17.03nevcairielmeh i fail at using unitposition
15:17.30EthanCentauraigives quiescens some popcorn.
15:19.59quiescens\o/
15:20.19nevcairielwait, UnitPosition is returning y, x o.o
15:20.25nebula169yes
15:20.31nevcairiel...why
15:20.37nebula169x up!
15:20.38nevcairielx,y is what i assumed!
15:20.38EthanCentaurai...ecks
15:20.43nebula169lol, no idea
15:21.08EthanCentauraisemlar did mention it earlier :|a
15:21.41nebula169funny i asked him about map stuff to remove libmapdata
15:22.10nebula169earlier as well*
15:25.07Semlarmap this, map that
15:25.15EthanCentauraimap all the things
15:40.43Repobig-wigs: 03nebula169 * r12019 Plugins/Proximity.lua: Proximity: remove hard coded map sizes
15:41.29nevcairielhm, its still freaking out when i change my map to another zone because it also uses the map to determine which nodes to show, i need a surefire way to figure out in which zone I am without the map!
15:41.36nevcairieli dont trust getrealzonetext :(
15:41.47Semlarbelieve in the getrealzonetext
15:42.06Semlari don't know why you don't just record the information when you physically change zones
15:42.44silentiumwould the real zone text please stand up
15:42.57nevcairieli could, but i would love if it also worked when i switch zones while the map is shown
15:43.02SemlarSetMapToCurrentZone(), record the datas, set it back to what it previously was if shown
15:43.11Workfozhay guise
15:43.15Workfozdid I miss good things?
15:43.21FiskerI missed you
15:44.10nevcairielSemlar: you can see it flash when that happens, would love not to have to do that!
15:44.19Semlarunregister the event
15:44.33nevcairielthats evil
15:44.40Semlarthe world map has a built in function for it
15:44.50Semlarit's designed to let you change the map without changing the view
15:45.31nevcairielyou mean WorldMapFrame.blockWorldMapUpdate ?
15:45.38Semlarsomething like that
15:45.40WorkfozFisker: \o/ <3
15:45.49Workfozzomg these firmwares are ancient
15:45.49nevcairieli wonder if it taints the hell out of the map
15:46.27Semlarunregistering the event would be safr
15:46.52Semlarwouldn't stop other addons from responding to it
15:47.03Semlarbut really it shouldn't be flashing anyway
15:47.13nevcairielwell it does
15:47.18Semlarsomething is probably slowing it down
15:47.46Semlarprobably gathermate
15:48.18Semlarif it has to do a bunch of calculations in response to the world map update
15:49.22*** join/#wowace webturtle0 (~webturtle@69.51.143.78)
15:49.58Semlarwhat if you try this http://pastebin.com/f0Q9qbMu
15:50.08Semlarwith the map set to something other than the current zone
15:50.29nevcairielthat obviously works, but you can see the map flash briefly
15:50.51WorkfozBIOS from 1.0.4 to 2.2.3, Lifecycle Controller from 1.0.0 to 1.4.2, 1GbE 7.0 -> 7.8, 10GbE 13.1 -> 14.5, iDRAC 1.00.00 to 1.57.57, PSU 07.12.52 to 09.13.59 oO
15:51.08Workfozthese servers are barely over 2 years old
15:52.06Semlaralright how about we just convince blizzard to provide the current zone id without changing the map
15:52.35*** join/#wowace Sintacks (Syntax@75-109-21-170.chlncmtk01.res.dyn.suddenlink.net)
15:52.53nevcairielwe have tried such things for years now
15:53.11Semlarwell, they implemented UnitPosition after i asked the guy in irc
15:53.20Semlarmaybe i should have asked for more
15:53.40Workfozsb
15:53.51Stanzillahttp://withinrafael.com/new-experimental-console-features-in-windows-threshold/
15:54.31Stanzillacool beans
15:57.01FiskerJust powershell already
15:57.29Stanzilla"new experimental features that apply to all console windows -- including the one that hosts PowerShell."
15:57.36FiskerYes
16:00.49Repogathermate2: 03Nevcairiel 07nolib * 1.27-6-gb1809f1  (2 files in 1 directory): [+1 commit] Use UnitPosition to allow minimap icons to update even when the map is switched
16:05.04*** join/#wowace Sintacks (Syntax@75-109-21-170.chlncmtk01.res.dyn.suddenlink.net)
16:06.02Semlarnevcairiel: http://pastebin.com/8F98pDJ6 something like this is probably your best option if the world map is visible
16:06.36nevcairieli did it without the unreg for now, we'll see if it annoys me
16:07.53nevcairielhow do levels really behave in regards to instance coordinates?
16:08.11nevcairieli mean, t hey are kinda layerd on top of each other
16:08.12Semlarlevels are a map thing
16:08.33Semlarinstance coordinates won't factor them in
16:08.50*** join/#wowace elvador (~elvador@WoWUIDev/WowAce/Elvador)
16:09.00Semlarsince they won't give us the Z
16:09.45nevcairielalso, whats with dungeon levels having their coordinates somehow flipped
16:09.47Semlari generally split my tables into [instanceID][floorNum] or combine them
16:10.30Semlarthe order that the api functions return the map dimensions is more or less random
16:10.41nebula169>.>
16:10.44Semlarsometimes you get left, right, top, bottom
16:10.49Semlarsometimes you get left, top, right, bottom
16:11.08Semlarjuuuuust depends on the function
16:11.34Semlarlike GetCurrentMapZone and GetAreaMapInfo return the same coordinates
16:11.37Semlarbut not in the same order
16:11.38nevcairielGetCurrentMapDungeonLevel() seems to either flip left/right top/bottom, or i dunno, their signs are inverted to the ones on the outside
16:12.00Semlaroutside?
16:12.07nevcairielyou know, GetCurrentMapZone()
16:12.22Semlarwell they're probably separate instances
16:12.36nevcairielbut if i use the same logic, i get all negative numbers
16:13.03Semlarthe numbers that the functions return are always accurate, so don't try and flip the signs or anything
16:13.23Semlarthe order that they return the values in isn't always the same though
16:13.40nevcairielright, bottom, left, top  = GetCurrentMapDungeonLevel
16:13.45nevcairielthis makes it behave like the other
16:13.49nevcairielcrazy blizzard api
16:14.38Semlarthat function returns left, top, right, bottom
16:14.43Semlardon't get confused
16:14.59nevcairielno, it doesn
16:15.04Semlaryeah, it does
16:15.13Semlaryou just have your planes inverted or something
16:15.32nevcairieli use the exact same code for GetCurrentMapZone and GetCurrentMapDungeonLevel
16:15.40nevcairieland one of them doesnt return the same order as the other
16:15.53nevcairielor it has a different point of reference
16:16.12SemlarGetCurrentMapZone and GetCurrentMapDungeonLevel return the values in the same order
16:16.23nebula169dungeonlevel starts at right, zone starts at left
16:17.37nevcairieleither it returns them differently, or the values are differently defined
16:17.56nevcairielflipping them around makes it w ork the same way as the other function in any case
16:18.21nevcairieli checked astrolabe for confirmation, and it also flips them
16:18.23Semlarokay DungeonLevel returns right, bottom, left, top
16:18.28Semlarastrolabe is wrong
16:18.45Semlari was looking at astrolabe when i was saying they returned the same values
16:18.56nevcairielit does the flpping a bit later
16:19.03Semlarwell that's insane
16:19.04nevcairiellocal TLx, TLy, BRx, BRy = -harvData.BRx, -harvData.BRy, -harvData.TLx, -harvData.TLy
16:19.08nevcairielthere ^
16:19.20Semlarhe should be labeling them correctly from the start
16:20.05Repogathermate2: 03Nevcairiel 07nolib * 1.27-7-gf381573 GatherMate2.lua: [+1 commit] Fix order of return values from GetCurrentMapDungeonLevel
16:20.41nevcairielalso, this low level damage scaling is insane
16:20.45Semlari'll yell at esamynn later
16:20.56nevcairielmy moonfire instant damage does like 150k damage on level 63 mobs
16:21.11nevcairielthey have barely 20k hp!
16:21.24Semlarsounds like overkill
16:21.37EthanCentauraionly slightly
16:21.46nevcairieli was slightly bored while debugging so i killed a few things in the underbog
16:22.41Semlar<PROTECTED>
16:22.54Semlarbut it does on zones with more than one floor
16:23.30nevcairielits very minimal flicker on most zones, like i can see it drawing the discovered map tiles on top of the background image
16:23.44nevcairielwithout the event unreg ofc
16:24.40nevcairieli should test this gathermate branch somehow more extensively, wonder how much i broke
16:24.47*** join/#wowace Yoshimo (~Miranda@2001:a60:1a48:3101:25ed:7c39:4b4f:b7ab)
16:24.47*** join/#wowace Yoshimo (~Miranda@unaffiliated/yoshimo)
16:24.47Semlarall the things
16:26.58*** join/#wowace RLD_osx_ (~RLD_osx@24-182-109-4.dhcp.ftwo.tx.charter.com)
16:27.08Repogathermate2: 03Nevcairiel 07nolib * 1.27-8-g828fa8b GatherMate2.lua: [+1 commit] Formatting and comments
16:27.16*** part/#wowace kagaro (~kagaro@cpe-173-095-140-190.nc.res.rr.com)
16:38.52nevcairielWell, the only thing that even can remotely break is the display on the minimap, so even if it falls apart very badly, its not the end of the world
16:39.32nevcairielif i look out the window though, its raining like its the end of the world out there
16:40.27EthanCentauraisave regularly :/
16:40.33EthanCentauraijust in case
16:41.05nevcairielwe're not in the US, our power lines don't just fall apart when it rains for a bit
16:44.55Semlarwho told you power lines in the US fall apart when it rains
16:45.28nevcairieleveryone knows your power infrastructure is kinda flimsy
16:45.48Semlarunless an actual tree drops a limb on a powerline or something it's not coming down
16:46.02Semlarwe bury new cables anyway
16:46.41nevcairielthat couldn't happen here either really, short of the high power long distance cables (where physics get in the way of burying), we have everything under ground for years now
16:47.53Semlaraerial cables were more popular because they have to cover much larger distances here
16:48.03Semlarand they're easier to repair
16:48.23Semlarbut for residential cables and denser areas they'd all be buried
16:48.56*** part/#wowace EthanCentaurai (~centaurai@host-92-21-132-64.as13285.net)
16:49.19*** join/#wowace EthanCentaurai (~centaurai@host-92-21-132-64.as13285.net)
16:49.25EthanCentauraiWrong button. :B
16:49.28Semlargranted if they're buried they're more likely to get cut
16:50.08EthanCentauraiWindows Event starting in 10 minutes if anyone's interested. http://live.theverge.com/microsoft-windows-9-event-live-blog/
16:50.10*** join/#wowace webturtle0 (~webturtle@69.51.143.78)
16:50.22nevcairielno video streams?
16:50.26nevcairiellike, official ones?
16:50.31EthanCentaurainot that I know of
16:50.35EthanCentauraiask pompy
16:50.43nevcairielStanzilla would know, he watches such things
16:51.05Stanzillanope, no stream
16:51.07Stanzillasadly
16:53.41quiescenswhy would you watch that stuff
16:53.47quiescenso.o
16:54.07Stanzillait's the future of a software most of us use daily
16:54.09Stanzillaso why not
16:54.31nebula169stan just wants to download win9 immediately
16:54.44Stanzillaluckily I can do that because the preview gets released today, too
16:55.53Stanzillawhich will also be my main os
16:55.59nebula169well of course
16:56.41Stanzillaif you want to help shape the future of it, using it is quite beneficial
16:58.20EthanCentaurailike alpha WoW addons :D
16:58.32EthanCentauraibut for Windows
16:59.00FiskerStanzilla highlight me when preview is up
16:59.56StanzillaFisker: will do
17:00.04FiskerIt's up?
17:00.08Stanzillano
17:00.08Fisker:3
17:01.30Stanzillaauto refresh on http://www.microsoft.com/en-us/evalcenter/evaluate-windows-technical-preview-for-enterprise :D
17:02.32nevcairielin before they have a different site for it
17:03.26EthanCentauraidistributes popcorn.
17:04.27quiescensyay, more popcorn
17:06.15FiskerWindows one?
17:06.18nebula169lol
17:06.21Fiskerare they even trying?
17:06.23nebula169he's joking
17:06.24nevcairielcontinue reading you fool
17:06.55nevcairielWindows 10, apparently
17:07.05FiskerNEIN NEIN NEIN
17:07.18pompyhttp://live.theverge.com/microsoft-windows-9-event-live-blog/
17:07.38FiskerDon't you mean windows 10?
17:07.40FiskerLOL
17:08.00quiescensnine?
17:08.05Fiskerhttp://live.theverge.com/microsoft-windows-10-event-live-blog/
17:08.18EthanCentauraidamnit Fisker
17:08.35FiskerSo wait windows 10 will be on xbox?
17:09.07nevcairielof course
17:09.09nebula169ALL THE DEVICES
17:09.20nevcairielxbox has to run some kind of windows
17:09.28EthanCentauraiI am excite.
17:13.42quiescenso.o
17:16.42Repobig-wigs: 03nebula169 * r12020 Plugins/Proximity.lua: Proximity: fix GetMapData() table
17:22.45*** join/#wowace Sintacks (Syntax@75-109-21-170.chlncmtk01.res.dyn.suddenlink.net)
17:24.06nevcairielthey posted the end of season notice, but without a specific date
17:24.12nevcairielstill being shy about it!
17:24.24ShadniXWill the LibBabble-* libs update automatically when translation strings change or do I have to poke anyone for an update?
17:24.45nevcairielnot automatically, but usually on a regular basis
17:25.06nevcairielalthough near the end of the expansion, usually stuff doesnt change anymore
17:25.30quiescensend of the line
17:25.31quiescens!
17:25.45ShadniXnevcairiel: i got a ticket on my addon about a typo in ruRU-translation, which I tracked back to LibBabble-Boss-3.0
17:27.10ShadniXnevcairiel: Was for "Norushen" - I double checked it on various websites and updated it using the translation tool, but saw that the last build was made in novembre last year
17:27.28ShadniXHence my question
17:27.30nevcairielyeah i tried updating it some time ago, but there were no changes, so go figure
17:28.10nevcairielthe one russian change was the first  change since november 2013, i checked ;)
17:28.38nevcairieli suppose i can run the update later
17:28.39ShadniXthat information was not available to me ;)
17:29.12ShadniXok, thank you very much in advance
17:29.45ShadniXnevcairiel: btw - when will you typically start to add new strings for the next expansion?
17:30.30nevcairielusually when someone gives me a list :P
17:30.51nebula169should really move away from libbabble stuff and use ingame localization :p
17:30.57pompy"You can now paste in directories into command prompt with Ctrl+V. FINALLY."
17:30.59pompylol
17:31.16nevcairieli would love if you can fi nally drag-resize the command prompt window
17:32.03ShadniXnevcairiel: ok - let me rephrase the question: Will you consider to add new strings while content is in beta or only when content is live?
17:32.31nevcairielthere is no harm in adding stuff before the release, that way people have time to translate, too
17:32.49ShadniXnebula169: I try to do most stuff with client side translation, but it is not always possible.
17:32.57nevcairielbut as nebula169 said, you can get loads of translated stuff out of the client already
17:33.25ShadniXlike, when norushan isn't the name of the boss encounter that actually dies
17:33.30ShadniX*norushen
17:39.31ShadniXAlthough I should probably check if I can replace more libbabble-usages... haven't reviewed that in a long time. But thanks, will start to make a list then.
17:39.52ShadniXI'll guess throwing the list in a ticket will be fine?
17:45.55*** join/#wowace Sintacks (Syntax@75-109-21-170.chlncmtk01.res.dyn.suddenlink.net)
17:47.19EthanCentauraiWhat if they chose binary, and Windows 10 is really Windows 2?
17:47.49nebula169i thought about that, but still silly
17:48.50Stanzillanobody did the joke in here?
17:48.53Stanzillawindows 7 8 9?
17:48.57Stanzilla7 ate 9?
17:48.58StanzillaHEHE
17:49.20Semlarhey!
17:49.33Stanzillaoh you did over there
17:49.34Stanzillaok
17:51.51quiescensdies.
17:52.21Stanzillahttp://www.infoworld.com/article/2613504/microsoft-windows/microsoft-skips--too-good--windows-9--jumps-to-windows-10.html
17:52.26Stanzillalook at the date
17:53.40nebula169lol
17:53.43*** join/#wowace mitchnull (~mitch@2E8B5F8F.catv.pool.telekom.hu)
17:55.35StanzillaFisker: download tomorrow btw
17:55.38Stanzillacan calm your tits now
17:55.44FiskerIs it out?
17:55.49Stanzillayes
17:57.09FiskerOh
17:57.11FiskerI can't see it
17:58.02*** join/#wowace Shirik (quassel@WoWUIDev/WoWIStaff/Norganna/StatisticalEngineer/Shirik)
17:58.02*** mode/#wowace [+v Shirik] by ChanServ
17:59.52Stanzillahttps://www.youtube.com/watch?v=84NI5fjTfpQ
18:00.30FiskerI'm glad it's the best though
18:01.21nebula169it's never gonna let you down
18:03.54Stanzillareally looking forward to it
18:04.47EthanCentaurai"Q: Now it's Windows 10, will we see future versions named after big cats?" I lol'd.
18:07.30znfis there a tl;dr somewhere/
18:07.41FiskerYeah it's windows 10 not 9
18:08.10nebula169znf: http://blogs.windows.com/bloggingwindows/2014/09/30/announcing-windows-10/ but it broke
18:08.19znf:-(
18:10.29znfthat video says the biggest feature was the app store!
18:10.33znfnever opened the appstore
18:11.27Stanzillawith the new unified store across all devices I'm pretty sure I will use it more
18:11.35Stanzillaalso finally as a window and not fullscreen
18:12.37Stanzillathe Bing => MSN rename happened today, too btw
18:12.42Stanzillafor all teh apps
18:12.48nebula169hope they try and clean up the store, it's pretty worthless
18:12.54Stanzillayes indeed
18:13.17Stanzillabut if they combine all the teams working their 3? stores now..should be better
18:13.21znfoh yeah, searches from the start menu on the web
18:13.24znfhowaboutno?
18:15.00znfnot impressed
18:15.05znfI was more impressed by Windows 8
18:15.33hastewe now have minimize, maximize and CLOSE BUTTONS!
18:15.35hastewooo
18:15.37haste:D
18:15.53Stanzillaon apps
18:15.58Stanzillathat is the important part
18:16.05Stanzillaznf: did you read http://withinrafael.com/new-experimental-console-features-in-windows-threshold/
18:16.58znfcool, welcome to 2001?
18:17.37StanzillaYeah not sure why I even bother showing you things, you're just too cool :p
18:17.46znfwell, I discovered Cmder!
18:17.55znfall the shortcomings have been fixed :P
18:19.41znfalso, I don't know about you, but I don't use any "apps", and I will most likely never use them
18:20.12Gnarfozwoah those settings.
18:20.14Gnarfozneat
18:20.29StanzillaI already said that I do and probably will use them more now that they are standard windows
18:20.37Stanzillahated the fullscreen experience
18:21.56znflike what? :-|
18:22.08GnarfozYour Mom for Windows
18:22.30Stanzillathere is a really good twitter app for example
18:22.35GnarfozI like that the Windows blog just says "The service is unavailable."
18:22.42Stanzillaand I use the default news and weather and mail thingies
18:23.31Gnarfoznevcairiel: so quassel-core itself has no configuration worth bothering with? I'd at least want to make sure it doesn't listen on all IPs and such stuff... but who knows where the Debian maintainer put those; can't find a single config file :D
18:23.50nevcairielthere is a command line option for the listen ip
18:23.57znfso /etc/defaults :D
18:23.59FiskerAll configs are in the db I believe
18:24.07nevcairielso probably in some debian specific fi le somewhere
18:24.30Gnarfozznf: that's what I thought, because after using Debian for years... well, that's where it belongs
18:24.55znfdpkg -L quassel-core
18:24.58znf^^
18:25.01Gnarfozoy, either I was too sleepy when I checked or dumb, there's actually a file there
18:25.18*** join/#wowace Zyn- (~skreeee@h187n4-av-a11.ias.bredband.telia.com)
18:25.20Gnarfozonly controls loglevel and port, though, let's look at the init script
18:25.38GnarfozDAEMON_OPTS=""
18:25.40Gnarfoz<PROTECTED>
18:26.05Gnarfozk, taht should cover everything
18:26.25Gnarfozis there a x64 build
18:26.35StanzillaLOL
18:26.37Gnarfozor qt55
18:26.40Gnarfozor whatever the hip shit is
18:26.53nevcairieli build my own, i wouldnt know what is distributed
18:27.14GnarfozI trust your hardware, might as well trust your software
18:27.23Gnarfozwell, I actually already use your software, nevermind
18:27.27Gnarfozcan you give me yours
18:27.48nevcairielits build without a few features tho, no sound notifications and no webkit for on-hover link previews
18:27.56*** join/#wowace Sintacks (Syntax@75-109-21-170.chlncmtk01.res.dyn.suddenlink.net)
18:28.18nevcairieli r lazy so i dont build the stuff i dont use!
18:28.23Gnarfozoh
18:28.25Gnarfozmeh
18:28.27znfwhy the fuck is here a 30s video ad on twitch?
18:28.29GnarfozI'll use default then, np
18:28.43Gnarfozah, there's a qt5 x86 one
18:28.51nevcairielthe webkit feature is stupid anyway, but i guess some people like sound notifications
18:28.55Gnarfozworth getting it for being qt5? I have zero idea if that's useful or not
18:29.22nevcairieleh, i have a qt5 build now, didnt notice a difference to qt4
18:29.28Stanzillanevcairiel: I'd like your versions pls
18:30.02Stanzilla(with qt5)
18:30.34znfis the mobile client as good as irccloud?
18:30.49nevcairielhttps://drive.google.com/file/d/0Bzo8vvjNtaZ5NWRvUEVHZlF2cXM/edit?usp=sharing
18:31.21nevcairiel64-bit with qt5
18:31.22*** join/#wowace Sintacks (Syntax@75-109-21-170.chlncmtk01.res.dyn.suddenlink.net)
18:31.29Stanzillathx
18:31.44Gnarfozirccloud client is really very nice, have to agree
18:33.08EthanCentauraiqt3.14
18:33.43FiskerYou're a qt3.14
18:33.45nebula169http://nebularg.com:64004/ !
18:33.51nevcairieli see what you did there EthanCentaurai
18:33.54EthanCentauraiaww, thanks Fisker <3
18:34.18Gnarfoznebula169: is that the github thing that hasn't seen further development in months now?
18:34.23Gnarfozor something else
18:34.32nebula169yea, it is
18:34.39nebula169(github thing)
18:34.51znfcan I shellshock it?
18:35.09nebula169negative
18:35.11Gnarfozhuh, I can pick between "quassel", "quasselclient", "quasselcore" - which one do I actually want (on my desktop)
18:35.15GnarfozI'm thinking client? :D
18:35.18nevcairielquasselclient
18:35.20Gnarfozbut what is the one with no suffix
18:35.28nebula169standalone irc
18:35.31nevcairiela monolithic client, it has a built-in core
18:35.35znfclient + core
18:35.36Gnarfozahh
18:35.50Gnarfozwhy is that not one and the same program oO
18:36.20nevcairieli think it was easier to flip some c ompiler flags instead of trying to make the UI be sane about it
18:36.29Stanzillahttp://puu.sh/bUdw5/aa586856be.jpg <3
18:36.32nevcairielfine for me tbh, i would never use it
18:36.53Gnarfozso one speaks irc
18:36.56Gnarfozand the other speaks quassel?
18:37.15Gnarfoznah, nonsense
18:37.18Gnarfoznevermind me :D
18:37.24znfWhat does PXE have to do with it?
18:37.34znfcan I finally, reliably, without a tons of work, boot windows install over pxe?
18:37.36Stanzilla...
18:38.48Gnarfoznothing has to do with it
18:39.05Gnarfozif you don't get what that slide is saying, you might not be the intended target audience ;D
18:39.34Gnarfozgrr @ no debian-specific readme
18:39.41znfI get what the slide is saying... I'm just not sure why "know about PXE" is a valid argument :P
18:39.53Gnarfozwhat storage backend does it use. is there a default user... y u no configdir for tls
18:40.03*** join/#wowace chaud_ (chaud@75-136-135-134.dhcp.gnvl.sc.charter.com)
18:40.04Gnarfozwhat.
18:40.05nebula169quassel? sqlite
18:40.10Gnarfoz"argument" for what
18:40.25Gnarfoznebula169: since it can do more than that... that might be, or might not be
18:40.43znf"do you know PXE? then you're out target user!"
18:40.45nebula169it is true
18:41.02Gnarfoznebula169: for Debian's "quassel-core" package?
18:41.05nebula169yes
18:41.09Gnarfozznf: ...are you dumb or something
18:41.12Gnarfoznebula169: ok, ty
18:41.30nebula169it's in /var/lib/quassel
18:41.50Semlarit's for people who know what those terms on the slide mean, amg
18:42.02Gnarfozznf: CLEARLY they threw a bunch of terms on a slide that not every user knows, added some funny to it and said "if you know this shit, Windows preview program might be for you"
18:42.15znfnot funny
18:42.18Gnarfoznothing deeper, no arguments, bleh
18:42.32nebula169can change the backend with --select-backend=
18:42.43Semlarznf doesn't appreciate light humor
18:42.44Gnarfozyeah, I'm looking at the man file
18:43.02nebula169think it's just postgres and sqlite, though
18:43.04znfSemlar, MS is a "serious" company. Trying "a funny" doesn't suit them!
18:43.10nevcairielnote that the only alternative is postgresql, not everyone runs that already
18:43.15GnarfozMS is a serious company? meh to that
18:43.45Stanzillapretty sure microsoft of all "serious" tech companies did the most "funny"s of them all
18:44.05StanzillaI'd even classify ballmer as a funny
18:44.10nebula169crazy*
18:44.16Gnarfozdevelopersdevelopersdevelopers.dk
18:44.23Gnarfozpaging Fisker
18:44.30Fiskerhey Gnarfoz
18:45.32Stanzillahttp://www.androidpolice.com/2014/09/30/recent-android-l-build-shows-up-on-video-in-chromium-issue-tracker-with-tweaked-nav-status-icons/
18:48.03*** join/#wowace nebula169 (~nebula169@unaffiliated/nebula169)
18:48.17Stanzillahttps://dribbble.com/shots/1720984-Chrome-Material-Design/attachments/276143 I really like material design
18:48.36Stanzillajust the new icons they are doing are werid
18:49.18znfwonder if Xposed framework will be "fixed" for ART
18:50.38znfwill be very sad without it
18:59.11StanzillaHello Top Graph Editor!
18:59.12Stanzilla<PROTECTED>
18:59.12StanzillaGreetings from Facebook! It’s Connie (your Community Manager), and I wanted to send you a note of thanks for all of the helpful edits you have made to make Facebook better for the community at large! You are one of our top editors, so I want to send you our newly designed Graph Editor t-shirt. I’m only sending it to a special select few, so I hope you will wear it with pride.
18:59.14Stanzillalol
18:59.26znfcool
19:00.06FiskerHuh?
19:00.13znfhe's getting a free t-shirt
19:00.42Stanzillafrom facebook!
19:00.57EthanCentauraihe helped develop facebook and all he got was this lousy t-shirt
19:00.59FiskerI don't get it
19:01.10znfhe edited places
19:01.13*** join/#wowace Yoshimo (~Miranda@aftr-88-217-180-12.dynamic.mnet-online.de)
19:01.13*** join/#wowace Yoshimo (~Miranda@unaffiliated/yoshimo)
19:01.16znfand he's getting a t-shirt
19:07.24EthanCentauraii want a t-shirt :<
19:09.40znfthere http://www.qwertee.com/
19:10.02znfheh http://shirt.woot.com/offers/hare-cut?ref=cnt_wp_0_5
19:25.07EthanCentauraiPretty sure I pissed off every WoWace moderator ever.
19:25.27Stanzillapretty sure you didn't
19:27.38EthanCentauraiI dunno, I reported like half the comments on the website as spam. :B
19:35.49Funkeh`Unless that was today I generally fix those
19:36.11Gnarfoz_how do I SASL with Quassel?
19:36.20Gnarfoz_freenode's page says it supports it but doesn't have an explanation :(
19:36.35Funkeh`I see no reports pending
19:37.08Gnarfoz_wow you can actually sign in with client certificates
19:37.09Gnarfoz_neat
19:37.17nevcairielGnarfoz_: the auth page has a sasl page somewhere
19:37.23Gnarfoz_I'll dig
19:37.23znfclearly Gnarfoz_ has something to hide!
19:37.27nevcairielalso, i'm not sure certs work with freenode
19:37.32Gnarfoz_it's on freenode's page
19:37.40Gnarfoz_https://freenode.net/certfp/certfp-quassel.shtml
19:37.58nevcairielnetworks -> auto identify, there is a sasl thing
19:38.09nevcairielmaybe freenode fixed it then
19:38.19Repoweakauras-2: 03stanzilla 076.0 * r105 Prototypes.lua: Totems: Add remaining time check (by Infus)
19:38.35Gnarfoz_k, I'm still in the initial setup wizard, maybe I'll have to complete that first
19:38.43nevcairielpossibly
19:39.22Repoweakauras-2: 03stanzilla 076.0 * r106 WeakAurasOptions/RegionOptions/model.lua: Models: Disable choose model when unit is enabled
19:39.24nevcairieli got two items from one boss, that must mean i wont get any other items for the next 3 weeks o.o
19:39.41EthanCentauraiFunkeh`: aye, it was earlier on but ZeldoKavira sorted them out
19:41.06Repoweakauras-2: 03stanzilla 076.0 * r107  (3 files in 3 directories): Model: Guard against non existing models (by Infus)
19:42.53Gnarfoz_huh why is the default to send utf-8, receive "Fallback" 8859-15 and "server encoding 8859-1"
19:43.01Gnarfoz_is freenode actually that backwards?
19:43.14Gnarfoz_nevermind, freenode doesn't touch what clients send
19:43.27Gnarfoz_I guess I have to use the override functionality and set it all to utf-8?
19:43.27Repoweakauras-2: 03stanzilla 076.0 * r108 WeakAurasOptions/WeakAurasOptions.lua: Fix wrong label on import page in rare cases (by Infus)
19:43.39nevcairielif you dont override it, it'll do what the network advertises
19:43.42nevcairieli never had to touch it ever
19:43.52Gnarfoz_hm
19:44.15nevcairielalthough freenode says CHARSET=ascii
19:44.32Gnarfoz_that's... not 8859-1
19:44.32Gnarfoz_:D
19:44.35Repoweakauras-2: 03stanzilla 076.0 * r109 Transmission.lua: Fixes a nil error on importing (by Infus)
19:44.35Gnarfoz_well, close enough
19:44.48nevcairielanyway i have the override off, and i can see utf8 just fine
19:45.08Gnarfoz_why does the identity - advanced thing say I'm not connected to quassel securely
19:45.22Repoweakauras-2: 03stanzilla 076.0 * r110  (2 files in 2 directories):
19:45.22RepoHides the border options iff the border checkbox is unchecked. This cleans up the interface a little bit. This is in preparation of adding more options later. (by Infus)
19:45.24Gnarfoz_it should be using my cert :|
19:45.34nevcairieldid you put a ssl cert into the core config dir?
19:45.43nevcairielyou can see that in the status bar too
19:45.54nevcairielgreeen shiled = core connection is ssl
19:46.14Repoweakauras-2: 03stanzilla 076.0 * r111 WeakAurasOptions/RegionOptions/aurabar.lua:
19:46.14RepoSimilar to the previous patch hides various settings if they aren't enabled and also renames the misnamed "text" and "timer" settings. (by Infus)
19:46.19Gnarfoz_red shield
19:46.21Gnarfoz_and yes I did
19:46.35Gnarfoz_it even complained that it wasn't there before I fixed the permissions
19:47.43Repoweakauras-2: 03stanzilla 076.0 * r112 WeakAurasOptions/RegionOptions/aurabar.lua:
19:47.43RepoMore clean up. This combines all symbol related options. Note, that this does introduce a difference between aurabar and icon configuration. (by Infus)
19:47.59Gnarfoz_hm, what's the "never time out actively" network status thing mean
19:48.17Gnarfoz_oh, tooltips.
19:48.29Gnarfoz_only show up when program is actuall in focus :p
19:49.33Repoweakauras-2: 03stanzilla 076.0 * r113  (2 files in 1 directory):
19:49.33RepoAdd support for abilities with charges (not backwards compatible, by Infus)
19:51.39Repoweakauras-2: 03stanzilla 076.0 * r114 Transmission.lua:
19:51.39RepoHardcode compression to Huffman, fixes the export/import of big groups (by Infus)
19:51.44Stanzillaalmost done with spam
19:52.51*** join/#wowace Shenton (~Shenton@2001:41d0:8:6f14::1)
19:54.44*** join/#wowace Sintacks (Syntax@75-109-21-170.chlncmtk01.res.dyn.suddenlink.net)
19:56.03Funkeh`EthanCentaurai, who the fuck is ZeldoKavira?
19:57.45Repoweakauras-2: 03stanzilla 076.0 * r115  (2 files in 2 directories):
19:57.46RepoAdds a option for a spark to aurabars. The spark's texture, color and size can be configured. (by Infus)
19:58.04EthanCentauraiFunkeh`: dunno, but he locked the reports so I assumed he was a mod?
19:58.25Funkeh`never heard of him
19:58.36Funkeh`probably some random curse employee
19:58.39EthanCentauraihttp://www.wowace.com/profiles/ZeldoKavira/
19:58.51KaeltenFunkeh`: not random, but yes, he is.
19:59.58Funkeh`gone are the days that the people actually involved in wowace were on IRC and engaged with the community :(
20:00.59Kaeltenhrm, yeah I should get him and the others in here.
20:01.46*** join/#wowace Sintacks (Syntax@75-109-21-170.chlncmtk01.res.dyn.suddenlink.net)
20:02.02EthanCentauraisorry :(
20:02.04Gnarfoz_moarusers!
20:02.20Gnarfoz_nevcairiel: hm, do I need to do anything to make it use (or even complain about lack of) tls?
20:02.38Ressyooooh.. Does that mean Jaded's gonna come play in here Kaelten? :)
20:02.47nevcairielit should auto-select the best format
20:02.52KaeltenRessy yup
20:03.08Stanzillamake it part of their contract
20:03.08Ressyoh this'll be fun
20:03.12Stanzillathey have to stay in here :D
20:03.45Gnarfoz_*** Your forward and reverse DNS do not match, ignoring hostname
20:03.48Gnarfoz_y u lie, freenode
20:03.57Kaeltenwe'll get the new mod team in here. :)
20:04.23Gnarfoz_how does freenode even have some forward dns to check
20:04.33nevcairiel"how"?
20:04.39Gnarfoz_yes, how
20:04.41nevcairielmany i rc networks do this to avoid spoofing
20:04.44Gnarfoz_it's not like I'm telling them one
20:04.59Gnarfoz_or... oh god I should sleep more
20:05.03nevcairielit checks the reverse entry for your ip, and then checks if the forward lookup to that reverse also matches the ip again
20:05.08Gnarfoz_the result of the reverse, checked forward, doesn't match
20:05.19Gnarfoz_yeh yeh
20:05.24Gnarfoz_they should check the v6 then! that matches!
20:05.26Gnarfoz_lazy freenode.
20:05.35Semlarwhy don't you match
20:05.35nevcairieldo you connect over v6?
20:05.47Gnarfoz_no idea what quasselcore binds to for outbound
20:05.57nevcairielkinda automatic i think
20:05.59Gnarfoz_probably another program that doesn't let me control that
20:06.00nevcairieluses v6 for me tho
20:06.42Gnarfoz_nah, actually uses v6
20:06.43Gnarfoz_so what gives
20:07.04*** join/#wowace Zeldo (uid31320@gateway/web/irccloud.com/x-eoqiqkcyznnxqmwl)
20:07.15EthanCentauraihi Zeldo
20:07.18Gnarfoz_I guess it checked the v4 result of the forward lookup
20:07.21EthanCentauraisorry about the spam
20:07.23Gnarfoz_because that's the only thing that doesn't match
20:07.31Zeldolol
20:07.34ZeldoI appreciate the reports
20:07.38nevcairielbut how would it ever know your v4 ip Gnarfoz_
20:07.40ZeldoCleaned up all related accounts as well
20:07.48Gnarfoz_from the forward lookup of the reverse-result, nevcairiel
20:07.49RessyHey Zeldo
20:07.52Gnarfoz_irc.geektour.de
20:07.56ZeldoHello
20:07.59nevcairielbut that makes no sense
20:08.05nevcairielit would compare a v4 to a v6 then
20:08.09Gnarfoz_no, it doesn't, but it's technically possible
20:08.14Gnarfoz_perhaps they don't even check
20:08.20nevcairieland it would imply it would break for everyone using v6
20:08.22Gnarfoz_and just do gethostbyname or whatever and get multiple results
20:08.23nevcairieland tbh, it works for me :D
20:08.32Gnarfoz_well what does your v6 PTR point to
20:08.40Gnarfoz_and what's the AAAA of that
20:09.00Gnarfoz_I guess I could remove the v4 AAAA from irc.geektour.de and see what happens
20:09.05Gnarfoz_errr
20:09.06Gnarfoz_A
20:09.08Gnarfoz_< dumb
20:09.27nevcairiellol it uses the host name of some website i'm hosting now
20:09.33nevcairielcrazy uncontrollable output up
20:09.34nevcairielip*
20:09.50Gnarfoz_right, I'm even dumber than I thought
20:09.55nevcairielgj?
20:09.59Gnarfoz_I was already on the "can't control oubtbound IP" track
20:10.04Gnarfoz_and missed that it's using ::6
20:10.05Gnarfoz_not ::4
20:10.19Gnarfoz_I have no idea which hostname that belongs to
20:10.32Gnarfoz_haha ok
20:10.33Gnarfoz_my email domain
20:10.35Gnarfoz_gj
20:10.55Semlartries to calm gnarfoz down
20:10.56Gnarfoz_http://bugs.quassel-irc.org/issues/1040
20:11.04Gnarfoz_http://bugs.quassel-irc.org/issues/125
20:11.22nevcairielyeah it wasnt possible for a long time because qt4 didnt allow it
20:11.57Gnarfoz_k, don't particularly care, vhost and so on
20:12.04nevcairielsame
20:12.26ZeldoHrm, I hear people like picking on Kaelten
20:12.34ZeldoThat is mine and jaded's favorite pasttime
20:12.35Gnarfoz_also, even if no vhost, all of the possible PTRs my IPs could resolve to are domains that have my full info in the WHOIS anyway ;P
20:12.45RessyZeldo: Its lots of fun.
20:13.04Kaelten:(
20:13.05EthanCentaurai~poke Kaelten
20:13.05purlACTION cuts down a small tree, sneaks up behind Kaelten, pokes Kaelten repeatedly, hilarity ensues.
20:13.06Gnarfoz_nevcairiel: I guess I could restart the core in a loop until it picks the right one!
20:13.12Kaelten~lart Zeldo
20:13.12purlslaps a compatible dib on Zeldo's head
20:13.19Gnarfoz_sounds like a high-tech solution to a non-problem
20:13.38nevcairieli wonder if the choice isnt deterministic, ie. it wouldnt change
20:14.22Gnarfoz_seems to stick, probably just uses the highest IP
20:14.25Kaelten~wave EthanCentaurai
20:14.26purlBye, EthanCentaurai
20:14.35EthanCentauraiuh oh
20:14.43nevcairieli should try that, my ipv6 subnet is giant enough to come up with some fancy high ip :p
20:14.48Gnarfoz_huh, ident spoofing only works half of the time
20:14.58nevcairielyeah there is some crazy race condition
20:15.14Gnarfoz_using oidentd?
20:15.18nevcairielsome patches went in recently to improve that, but if you installed from debian as-is, you probably have a old version
20:15.28Gnarfoz_0.10.0, I think
20:15.37Gnarfoz_yeh
20:16.07nevcairielyeah 0.11 has the fix i think
20:16.11nevcairielor well, improvement
20:16.14nevcairielstill happens sometimes
20:19.08FiskerHey Kaelten
20:19.18Kaeltenhey
20:20.08Gnarfoz_nevcairiel: funnily enough, the winkde whatever guy who does builds has a 0.11 client build which I'm using, but debian maintainer person is on 0.10
20:20.18Gnarfoz_is 0.11 actually stable? their download site points to 0.10
20:20.25Gnarfoz_but the 0.11 build is in that guy's stable folder
20:20.34nevcairielit was released last week or so, they slack updating the website as always
20:21.12nevcairielthe main dev is from southern germany somewhere though
20:21.23Gnarfoz_neat
20:21.29Gnarfoz_I'll go visit him with my Nerf gun
20:21.49nevcairielwell, it wasnt that hard to guess from the name that its a german project
20:22.10Gnarfoz_no way
20:22.11Gnarfoz_;}
20:22.18nevcairielhm, i transmoged my druid,  now i like like a priest on vacation
20:22.46nevcairielbut its a leather set, kinda funky
20:23.14Gnarfoz_slacker dns servers.
20:23.17Gnarfoz_update already!
20:23.40nevcairieland i'm out of valor points for upgrading again =(
20:24.36Gnarfoz_...:ffff::ffff should be high enough!
20:24.46nevcairielhah
20:24.48Gnarfoz_although it might also just be the IP added last to the interface, I dunno
20:25.18nevcairielthat reminds me, can i somehow make linux just listen on the entire subnet? i keep adding individual v6 ips to my interface
20:26.10Gnarfoz_I don't think that's how it works(tm)
20:26.25nevcairielprobably wouldnt be a good idea
20:26.39nevcairielanyhow, time for sleep, have to get up at like 6am tomorrow
20:26.44Gnarfoz_ipv6 autoconfig stuff is somewhere "there"-ish
20:26.51Gnarfoz_but also not quite what you're looking after
20:26.59Gnarfoz_anyway, it's the IP added las to the interface
20:27.01Gnarfoz_not the highest one
20:27.15nevcairielguess thats just the order on the config file
20:27.17Gnarfoz_easily fixable \o/
20:27.26Gnarfoz_rolls back dns changes
20:27.28Stanzillaoh man, this is so hard to read http://www.veteranstoday.com/2014/09/30/alien-agenda-vi-the-worm-has-turned/
20:34.51znfStanzilla, didn't they change the perks to not be random anymore?
20:35.08*** mode/#wowace [-o Ackis] by ChanServ
20:35.27*** mode/#wowace [+o Ackis] by ChanServ
20:36.24*** mode/#wowace [-o+v Sunshine Sunshine] by ChanServ
20:38.13*** mode/#wowace [+o Zeldo] by ChanServ
20:42.03nebula169still random, just not every level
20:42.06nebula169(i think)
20:42.42nevcairielits every second level now, and last i heard still random
20:42.52nevcairielnot that it matters, who cares about the levels between 90 and  100
20:44.51znfBlizzard is being gay
20:45.00znfI can't summon my Soul Trader in BGs anymore :-|
20:49.14Gnarfoz_I guess quassel really didn't like the cert to be a symlink
20:49.20*** join/#wowace eyamaz (sid40777@gateway/web/irccloud.com/x-nfkyncwfhzoscftq)
20:51.55Stanzillahttps://www.youtube.com/watch?v=NfveyXCsiA8
20:52.06*** join/#wowace Gnarfoz (smallbrain@WoWUIDev/WowAce/Gnarfoz)
20:54.33Stanzillathe teasing with the name is just too funny .D
20:55.11*** join/#wowace Gragagrogog (~Gragagrog@93-72-239-109.cust.centrio.cz)
20:55.38Gnarfoz_the mic scratching against his cheek is also "funny"
20:55.50Gnarfoz_funny meaning annoying
21:21.43*** join/#wowace Sintacks (Syntax@75-109-21-170.chlncmtk01.res.dyn.suddenlink.net)
21:36.00Stanzillasbdroid: I don't know if you use msysgit but they said they fixed gitsvn being broken in the last release in the new one
21:50.34*** join/#wowace Gethe (~quassel@cpe-70-116-50-35.austin.res.rr.com)
21:51.10harlis there a way to run the /dump command from within a script?
21:52.16EthanCentauraiDevTools_Dump() iirc?
22:01.03harlyes, that sort of works but it only include the first part of the dump, the first parameter
22:01.14harl*includes
22:01.52EthanCentauraiprint() might work but it doesn't usually like tables or functions
22:03.29harlyes, that's why i'd prefer the actual dump data. print strips the string of everything, symbols, colors etc
22:05.13harlbasically no formatting
22:06.57EthanCentauraii dunno, use several DevTools_Dump() calls :/
22:07.07EthanCentauraione for each thing
22:07.18EthanCentauraiAceDebug-2.0 even
22:08.37*** join/#wowace Shirik (quassel@WoWUIDev/WoWIStaff/Norganna/StatisticalEngineer/Shirik)
22:08.37*** mode/#wowace [+v Shirik] by ChanServ
22:10.25harlwhereas, say, /dump GetAchievementCriteriaInfo(7379,1), results in "Alchemy", 7, true, 600, 600, nil, 0, 171, "600", 5565, true
22:10.52harlDevTools_Dump(GetAchievementCriteriaInfo(7379,1)) only results in "Alchemy" and no colors
22:12.03harlmultiple variables make no difference
22:12.56nebula169<PROTECTED>
22:14.00EthanCentauraiI'm happy to use print() for GetAchievementCriteriaInfo(7379,1) personally
22:14.25nebula169i've always used tekkub's spew
22:14.30znfyou should just use a memory debugger!
22:14.38znfattach to the process and start poking
22:14.49znfthen you get a cookie from quiescens
22:15.22harlcookie of randomness
22:15.58harlthanks nebula169. maybe i can work something up from that list
22:20.00znfit's been one year
22:20.09znfand I still have no idea what I'm doing with my mouse that I trigger the charm bar
22:21.00StanzillaBNA and agent update
22:21.24Stanzillaznf: you move it up at the right side of the screen
22:21.40znfStanzilla, when that happens I usually have my mouse on the left side of the screen
22:21.46znfI know about the right side
22:21.57znfI'm just puzzled as to what the left-side gesture is
22:22.07Stanzillatask switcher
22:22.33znfnono, I mean, I'm getting the same thing as I do when I purposedly do the right thingie
22:22.37Stanzillanew scan for games on start http://i.imgur.com/SBZWGPp.png
22:22.39znf(ie: charm clock and charm bar)
22:23.21StanzillaI disabled gestures
22:25.50*** join/#wowace AcidWeb (~AcidWeb@iosphe.re)
22:25.52znfI thought I did, too
22:29.09GnarfozI'd like to disable the display border mouse cursor "barrier"
22:30.09nebula169pretty sure there's a setting for that, i have mine only trap a very small area of the corner
22:30.21Gnarfoznot sure what you mean
22:30.25GnarfozI'm not talking of corners
22:30.51nebula169i guess i'm not sure what you mean
22:31.11Gnarfozwhen you move the cursor slowly across the border between two displays, Windows will "stop" you
22:31.35Gnarfozand you have to keep moving the mouse in that direction to "break through"
22:31.44Gnarfozonly happens when you do it slowly
22:32.08Gnarfozprobably intended so you can trigger the charms/task switcher things even with multiple screens without going mad
22:32.10nebula169yea, mine doesn't do that, i don't remember how, but i set it to ignore that and just do corners
22:32.12Gnarfoz(or something)
22:32.36Gnarfozno idea, I'm not talking of charms, either
22:32.44Gnarfozit's just annoying for the cursor to get stuck there :D
22:32.46Gnarfozdoes nothing else
22:33.23Gnarfoztop right charms and top left app switcher checkboxes are both disabled
22:33.30Gnarfozare there more settings somewhere else?
22:34.03Stanzillamine doesn't do that either (the stopping)
22:34.55GnarfozHKEY_CURRENT_USER/Control Panel/Desktop/MouseMonitorEscapeSpeed
22:34.57Gnarfozapparently
22:35.02Gnarfozchecks
22:35.15Gnarfoz(that was straight from stack-something without testing)
22:35.54Gnarfozeh? that's at 0
22:35.56Gnarfozfuck that
22:36.35Gnarfozwell, or MouseCornerClipLength
22:37.08GnarfozI fear I might have to relog for that to do anything
22:37.11nebula169HKEY_CURRENT_USER\Software\Microsoft\Windows\CurrentVersion\ImmersiveShell\ create key EdgeUI, add DisableTLCorner and DisableTRCorner
22:37.14nebula169is what i did
22:37.16Gnarfozor restart some core component
22:37.23nebula169disables the metro taskbar
22:37.34Gnarfozhuh, that sounds like it just does what the regular checkbox in taskbar properties already does
22:37.45Gnarfoz"disable top left corner" "top right corner"?
22:37.59nebula169oh hey, it probably does
22:38.18StanzillaI just use the settings in Start8
22:38.21nebula169forgot 8.1 added that stuff
22:38.39Stanzillahttp://i.imgur.com/bdmc7l2.png
22:39.26Gnarfozwell, I don't use that (and I occasionally use the charms - well, only the settings charm, I guess)
22:39.29nebula169wonder how it disables the start menu on secondary taskbars
22:39.49GnarfozGAH two IRC clients is confusing, I keep switching to hexchat first ;p
22:39.52nebula169win+c -> charms
22:40.02Gnarfozno, win+c = pause music
22:40.03Gnarfoz:D
22:40.06nebula169ew
22:41.06Gnarfozneed global hotkeys
22:41.22GnarfozMS adding more win+whatever hotkeys was always a danger ^^
22:44.43Gnarfozherp derp
22:44.53Gnarfozneowin to the rescue
22:45.13Gnarfozswitching to clone displays and back to extend made it go away
22:45.37Gnarfozthat was so easy and yet so "why didn't I try that" ^^
22:46.30GnarfozI hope I haven't gotten used to it by now, lots of misclicks inc
22:48.31Gnarfoznevcairiel: I don't see any link preview thing in the regular build? maybe that's not in by default?
23:09.17Repobig-wigs: 03funkydude * r12022 Loader.lua: Loader: add everbloom id.
23:09.58*** join/#wowace webturtle0 (~webturtle@69.51.143.78)
23:19.40Repobig-wigs: 03funkydude 04r12023-release * r12023 : Tagging as r12023-release
23:33.39Stanzilla.
23:42.52*** join/#wowace Ressy (Ressy@WoWUIDev/WoWAce/ARL/Ressy)
23:51.55harlso.. this works:
23:51.58harl/run local c,z={"\124cff00FF00","\124cffDF42DF","\124cffFFC125"},{1,2,3,2,2,3,2,2,1,2,3} for n=1,11,1 do local s="" for k,v in pairs({GetAchievementCriteriaInfo(7379,n)}) do s=s..c[z[k]]..tostring(v)..", " end s=string.sub(s,1,-3) print(s) end
23:52.26harlit's a bit crude though.. any ideas?
23:59.23*** join/#wowace sb (~sb@2a00:1158:2:1e00::40)

Generated by irclog2html.pl Modified by Tim Riker to work with infobot.