00:06.03 | Stanzilla | Gnarfoz: part 2 is out https://www.youtube.com/watch?v=O-22gDHMXEo Neffi sb |
00:06.07 | Stanzilla | or whoever |
00:13.01 | Stanzilla | most used word this episode "disturbing" :D |
00:17.16 | *** join/#wowace newUser1234 (~newUser@97-81-67-85.dhcp.athn.ga.charter.com) |
00:19.20 | Gnarfoz | but |
00:19.35 | Torhal | I find your lack of faith disturbing, Gnarfoz. |
00:19.40 | Gnarfoz | from scrolling through it (yes I'm a wuss), nothing actually happens |
00:19.53 | Gnarfoz | Torhal: dat timing |
00:20.41 | Stanzilla | it's the small things and the setting of the whole thing :D |
00:21.43 | Stanzilla | hahah oh god |
00:21.47 | Stanzilla | you should really watch it |
00:33.45 | *** join/#wowace Repo` (~repo@76.164.170.2) |
00:50.14 | *** join/#wowace Michael_p (~Michael@CPE-58-174-2-84.bzuj1.cha.bigpond.net.au) |
00:50.19 | Michael_p | hello |
00:54.49 | Stanzilla | hi |
00:55.26 | Stanzilla | Torhal: is there a list of the commands Repo supports atm? |
00:56.22 | Torhal | When it isn't locked up. |
00:56.25 | Torhal | @ping |
00:56.25 | Repo | Torhal: Pong. |
00:56.27 | Torhal | @help |
00:56.27 | Repo | Check your private messages, Torhal. |
00:56.35 | pompy1 | he told you. |
00:56.36 | Michael_p | recomend any addons for mining |
00:56.43 | Stanzilla | @help |
00:56.44 | Repo | Check your private messages, Stanzilla. |
00:56.48 | Michael_p | like maps |
00:57.06 | Torhal | @project routes |
00:57.07 | Repo | Torhal: Multiple matches found: wow/routes, minecraft/routes. |
00:57.09 | Torhal | Michael_p: ^ |
00:57.10 | Stanzilla | @repos WeakAuras2 |
00:57.10 | Repo | Stanzilla: Project "weakauras2" was not found. |
00:57.14 | Stanzilla | :E |
00:57.18 | Torhal | @project wow/routes |
00:57.18 | Repo | Torhal: [WoW] Routes (Updated Apr 28, 2013 at 12:40 UTC) - https://www.wowace.com/addons/routes/ |
00:57.35 | Stanzilla | @repos WeakAuras-2 |
00:57.35 | Repo | Stanzilla: mainline |
00:57.45 | Stanzilla | @repo WeakAuras-2 |
00:57.46 | Repo | Stanzilla: (Public URL) svn://svn.wowace.com/wow/weakauras-2/mainline/trunk, (Development URL) svn://username@svn.wowace.com/wow/weakauras-2/mainline/trunk, (Development URL) svn+ssh://svn@svn.wowace.com/wow/weakauras-2/mainline/trunk |
00:57.56 | Stanzilla | neat |
00:58.22 | pompy1 | shouldnt those 3 be found by using @repos? |
00:58.22 | Stanzilla | would be neat if it could do the sane name => slug translation though |
00:58.36 | Stanzilla | no, repos lists the available repos |
00:58.43 | Stanzilla | repo lists the links |
00:59.21 | pompy1 | @ticket arl 444 |
00:59.22 | Repo | pompy1: [Defect] LibBabble 'crash' error (Invalid, Updated Mar 20, 2009 at 19:10 UTC) - https://www.wowace.com/addons/arl/tickets/444 |
00:59.25 | pompy1 | heh just random # |
01:00.19 | Stanzilla | Torhal: should have access to the sane name from the package-as field, no? |
01:00.59 | Torhal | I just reimplemented what the old bot had, which relies on the same datapoints. |
01:01.07 | Torhal | And since we're not touching the old CurseForge at all now... |
01:01.31 | Torhal | They're API calls - not direct DB access. |
01:01.57 | Stanzilla | I figured that, could expose that one via api call though |
01:01.59 | Stanzilla | IN THE NEXT VERSION |
01:02.03 | Stanzilla | FOR 2016 |
01:02.17 | pompy1 | 2020 |
01:09.23 | znf | Well |
01:09.31 | znf | There go my plans for the evening |
01:09.42 | znf | I run out of XMPs |
01:09.45 | znf | :( |
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01:31.52 | Michael_p | hmm |
01:32.01 | Michael_p | gathermate and gather dont work |
01:32.46 | Michael_p | the only mining i found is in fardeep |
02:12.23 | Kaelten | hey Ackis http://www.ebay.com/itm/RARE-2005-BlizzCon-MURKY-BABY-MURLOC-PET-LOOT-CARD-WORLD-OF-WARCRAFT-WoW-/121373865698?pt=LH_DefaultDomain_0&hash=item1c427236e2 |
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04:17.49 | Stanzilla | yo nevcairiel |
04:18.04 | nevcairiel | wut |
04:18.05 | Stanzilla | do you plan on changing AceTimer to be an API to C_Timer or will it stay as it is? |
04:19.00 | nevcairiel | It'll probably change, but only after its live so I don't have to bother with compat shit |
04:19.06 | nevcairiel | But why do you care |
04:19.15 | Stanzilla | someone asked |
04:24.31 | Michael_p | do you know of any other games like wow |
04:28.26 | znf | Stanzilla: nev already replied hours ago!! |
04:28.31 | znf | You fail :( |
04:28.46 | Stanzilla | wat |
04:28.50 | Stanzilla | it was not in here |
04:29.06 | znf | Pretty sure |
04:29.09 | znf | It was |
04:29.22 | nevcairiel | It was |
04:29.22 | znf | Someone joined, asked the same question, nev replied |
04:29.27 | Stanzilla | yeah just scrolled |
04:29.33 | Stanzilla | but I was asked somewhere else, too |
04:29.34 | Stanzilla | so yeah |
04:35.00 | znf | at least I'm level 6 in Ingress now! |
04:35.04 | znf | but damn it |
04:35.08 | znf | really run out of XMPs last night O.O |
04:36.46 | znf | damn it, sucks to check the map on your phone |
04:37.02 | znf | I completely missed (and blocked) the opportunity to create a huge MU field |
04:38.25 | Sinaloit | When you get to level 8 what happens to your AP gain? |
04:38.50 | znf | you keep getting it? |
04:39.02 | znf | and you keep leveling |
04:39.03 | Sinaloit | no clue |
04:39.10 | Sinaloit | I thought 8 was the highest? |
04:39.12 | znf | nope |
04:39.14 | znf | I see lvl10 people around |
04:39.37 | nevcairiel | They bumped the limit at some point |
04:39.45 | Sinaloit | Ah ok |
04:40.06 | znf | being lvl5 trying to kill lvl7-8 resonators hurts :-| |
04:40.12 | znf | I used around 300 XMPs |
04:40.37 | znf | At least I dinged to 6 and now I can use the lvl6 XMPs |
04:40.58 | Sinaloit | I'm only level 2 :( |
04:41.06 | Sinaloit | about 2k away from level 3 heh |
04:41.07 | znf | play more? :D |
04:41.13 | znf | I've started playing last week :D |
04:41.18 | Sinaloit | Thats crazy talk! |
04:42.08 | quiescens | i don't think znf has done anything else all week |
04:42.17 | znf | :-( |
04:42.26 | quiescens | ): |
04:42.29 | quiescens | gives znf a cookie |
04:43.55 | znf | Indeed I haven't |
04:47.12 | znf | I have driven around like ~500 kms these days :S |
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06:08.04 | nevcairiel | Two and a half weeks until raiding after WoD launch. That'll sure take pressure of a bunch of people, but also plenty time to finish collecting dungeon gear |
06:12.29 | znf | :-( |
06:12.31 | znf | what will I do?! |
06:12.41 | znf | do we know anything about reputation gear, btw? |
06:12.50 | znf | or pre-raiding will be completely dungeon gear? |
06:13.18 | nevcairiel | Mostly dungeon has been mentioned |
06:13.55 | nevcairiel | Crafted possibly |
06:14.42 | nevcairiel | And some things like CMs can reward lfg level loot even before raids open |
06:14.54 | znf | so, CMs mandatory! |
06:15.56 | nevcairiel | Its a daily quest with a chance on lfr loot, so its not a guranteed farm. But I guess |
06:16.24 | znf | Ah. Yeah... |
06:16.36 | znf | I view anything that rewards *some* gear as mandatory :P |
06:16.55 | znf | I mean, in 5.0 I did arenas, just because the gear level was 483 (vs. 476 raid) |
06:17.15 | nevcairiel | I'm still pondering on what to do about professions |
06:17.47 | nevcairiel | Like how much can the Garrison build, and what needs the prof itself |
06:18.06 | znf | From my limited testing, you can totally get by if you raid moderately just by garrison |
06:19.02 | znf | so I'll just keep my tailoring and engineering |
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06:19.38 | znf | and from what I gathered, you can actually disenchant with the garrison |
06:19.42 | znf | which is AWESOOOOOOOOME |
06:19.48 | nevcairiel | Like I would be surprised if the garrison can build you epic crafting items |
06:20.29 | nevcairiel | znf: if everyone can do it, its meaningless, since the price for mats goes down a lot |
06:20.32 | znf | by items you also mean reagents? |
06:21.40 | znf | also, maybe they'll remove that, but I recall looking trough the buildings in the garrison, and the enchanting building had a perk at lvl3, I believe, mentioning something about disechanting |
06:21.59 | nevcairiel | More like, can I get epic crafted armor out of it without needing another player |
06:22.21 | nevcairiel | And yes, the enchanting thing can disenchant |
06:22.26 | znf | Do we even know epic crafted ilvl yet? |
06:22.49 | nevcairiel | 640 with upgrades to 655 and 665 |
06:22.53 | nevcairiel | Iirc |
06:23.06 | znf | upgrades? |
06:23.26 | znf | what did I miss? |
06:24.29 | nevcairiel | There is special upgrades for crafted items for them to stay competitive |
06:25.17 | nevcairiel | Expensive tho |
06:25.20 | znf | reagents/materials or yet another craft? |
06:25.49 | znf | I completely missed that |
06:26.07 | nevcairiel | http://wod.wowhead.com/item=116203 |
06:26.30 | znf | interesting |
06:26.52 | nevcairiel | I wonder if I should keep LW on my druid |
06:27.00 | znf | ah, so there's 2 |
06:27.19 | znf | now I'm curious as fuck what this is http://wod.wowhead.com/item=109099 |
06:27.30 | nevcairiel | I originally planned to get herbing back, since druid best herber ever |
06:27.39 | nevcairiel | Although without flying not so much |
06:28.06 | znf | that's why there's alts! |
06:28.20 | znf | I'm not going to do any farming until they put back flying |
06:28.24 | znf | f* farming on the ground |
06:29.05 | nevcairiel | On the other hand alchemy is fucking boring. No fun, nothing interesting |
06:29.13 | nevcairiel | Maybe I should drop that |
06:30.14 | znf | I'm glad they removed the perks, tbh |
06:30.34 | znf | still annoyed that they kept the troll berserking too strong :-/ |
06:33.49 | nevcairiel | Another interesting thing about crafted epics, you can reroll their secondary stats |
06:35.31 | znf | Does that mean the initial craft is random? |
06:37.03 | nevcairiel | Yea |
06:38.05 | znf | "meh", then, I guess |
06:38.10 | nevcairiel | Ie. http://wod.wowhead.com/item=116175&bonus=525 |
06:38.46 | znf | I never liked randoms :-/ |
06:38.55 | znf | I don't find them fitting for WoW |
06:39.13 | MysticalOS | same |
06:39.21 | MysticalOS | wow ~= diablo 3 |
06:39.37 | znf | and I'm going to guess that the re-rolling of the stats is limited to only 1 secondary, and the re-roll is random, too? :P |
06:39.45 | znf | also requires legendary crafting items! /s |
06:39.52 | znf | and increasing gold cost |
06:40.45 | nevcairiel | Probably randomly rerolls both |
06:41.15 | nevcairiel | http://wod.wowhead.com/spell=171266 |
06:41.38 | znf | Sounds like something I'll skip |
06:42.56 | nevcairiel | As a bonus crafted items can also get one of the extra bonus stats |
06:43.11 | nevcairiel | Although need to be lucky there |
06:43.42 | znf | Doesn't sound like an incentive to waste mats |
06:43.43 | MysticalOS | they seem to like rng within rng. |
06:44.30 | nevcairiel | Every item.has the bonus stat RNG |
06:44.48 | nevcairiel | Although not sure quests do |
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07:15.58 | quiescens | moo |
07:19.52 | Stanzilla | nevcairiel: you used the form from portierung.net for your mobile contract shit, right? |
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07:20.34 | Stanzilla | Just had to call vodafone again because they can't read and the checkbox that says that I want to take my number with me was not noticed by them |
07:20.35 | Stanzilla | OK |
07:21.08 | nevcairiel | Nah I didn't use any form |
07:21.44 | nevcairiel | Although I may have got some inspiration on the wording from some online forms |
07:22.00 | Stanzilla | the text is even bold |
07:22.04 | Stanzilla | and has a huge checkbox |
07:22.04 | nevcairiel | But wrote my own letter in the end |
07:23.04 | nevcairiel | Maybe Vodafone is just thick |
07:24.09 | Stanzilla | fucking dumb is the right word |
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07:36.20 | Stanzilla | http://i.imgur.com/4T2TLAz.jpg |
07:36.23 | Stanzilla | rekt |
07:48.00 | znf | here, Stanzilla: https://www.youtube.com/watch?v=p5D6KDtmXMI + https://www.youtube.com/watch?v=XrVWzm51o7E (which I already tweeted) |
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07:58.31 | quiescens | don't do it |
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08:26.25 | znf | germans... http://i.imgur.com/pAT3rah.jpg (nsfw) |
08:27.43 | Neffi | O_O |
08:30.48 | Funkeh` | What am I missing? What's German about dildos? |
08:31.09 | znf | rammstein collector's edition album |
08:35.35 | Funkeh` | oh |
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10:30.28 | nevcairiel | now i know how znf feels, i did a lfr with 10 fps |
10:30.48 | quiescens | o.o |
10:30.57 | znf | but I have Core i5 now :( |
10:31.34 | nevcairiel | this is a core i7, the built-in graphcis are just crap :P |
10:32.23 | nevcairiel | and only 3 titan runestones in both ToT wings |
10:32.29 | nevcairiel | oh well, can do SoO another day |
10:33.32 | nevcairiel | and its really even less fun than lfr already is if your game runs like shit |
10:34.04 | nevcairiel | how did you ever keep playing and not stop in disgust |
10:34.32 | quiescens | znf just takes out his anger on everything else |
10:36.43 | znf | did you do the first bosses in SoO? |
10:36.55 | nevcairiel | not yet |
10:37.01 | znf | do those too |
10:37.05 | nevcairiel | i know |
10:37.10 | nevcairiel | thats why i said <nevcairiel> oh well, can do SoO another day |
10:37.44 | znf | I missed that |
10:38.03 | nevcairiel | i just reached this stage yesterday, finished the previous collection quest in the first two tot wings |
10:38.13 | nevcairiel | and did the nalak-tag-and-run quest, that was weird :P |
10:39.32 | Fisker- | rekt nevcairiel |
10:40.00 | Fisker- | remember that dx12 will give 50 million percent performance increase |
10:40.44 | quiescens | \o/ |
10:40.46 | nevcairiel | its clearly strongly gpu bound =p |
10:41.35 | nevcairiel | in other matters, in my garrison herb garden, i can herb stuff without having herbalism, i suppose thats intentional, yes? |
10:53.43 | nevcairiel | ..and alchemy seems totally like a wasted profession slot |
10:54.04 | nevcairiel | only thing you cannot let your garrison build for you are the big flasks |
10:54.31 | nevcairiel | and all the potions are made from fish instead of herbs o.o |
10:56.26 | quiescens | o.o |
10:58.30 | nevcairiel | hm, but big flasks require a BoP item to craft |
10:58.37 | nevcairiel | I'm so confused what to do about professions! |
10:59.43 | nevcairiel | i wish I at least knew where these BoP things come from |
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11:37.29 | quiescens | why did they change the steam icon o.o |
11:37.51 | Fisker- | Because it's hip |
11:37.58 | Fisker- | All the icons are round these days |
11:38.04 | quiescens | "modern" |
11:38.26 | Fisker- | IE, Chrome, Origin, Chrome, Chrome, Chrome, Chromium, Skype |
11:38.35 | Fisker- | Firefox I guess |
11:38.44 | Fisker- | Quassel! |
11:40.47 | quiescens | firefox and chrome are round because they are actually round, steam has just randomly decided to crop its background into a circle |
11:40.50 | quiescens | o.o |
12:05.23 | Repo | mapster: 03Nevcairiel 07WoD * 1.5.6.1-10-ge2b3fb7 Mapster.lua: [+2 commits] |
12:05.23 | Repo | e2b3fb7: Re-implement scaling of quest POI buttons |
12:05.23 | Repo | 960eee5: Fix saving of the position when moved through the title line |
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12:35.11 | Repo | mapster: 03Nevcairiel 07WoD * 1.5.6.1-11-g52c89e1 Mapster.lua: [+1 commit] Get rid of the WorldMapTitleButton |
12:41.21 | Yoshimo | on beta there are places where the worldmap isn't drawn yet so they are using some kind of minimaptiles to render it, is it possible to make the map shown this way for all zones later? IMHO it looks better if it is realistic |
12:56.11 | nevcairiel | the map is complete now for all zones on the beta, except tanaan jungle, which is just a blank shape |
12:56.19 | nevcairiel | but sure, its possible, there have always been addons that did it |
12:56.29 | nevcairiel | like yatlas from back in the old days |
12:57.35 | nevcairiel | and while it looks more realistic, i prefer the drawn maps, since thats how normal maps also look, noone in the real world would make a printed map from sat photos |
12:57.44 | nevcairiel | too much details that on a high zoom factor just make noise :D |
12:58.31 | nevcairiel | maybe talk to Semlar, he was messing around with a world map using the minimap tiles, wonder if that ever made a working addon |
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13:05.34 | nevcairiel | speaking about maps, anyone seen kagaro be alive recently? |
13:05.37 | nevcairiel | pokes kagaro1 |
13:08.17 | quiescens | pokes kagaro1 |
13:08.18 | Fisker- | pokes nevcairiel |
13:08.23 | Fisker- | stop quiescens |
13:08.31 | quiescens | ): |
13:09.51 | Fisker- | :) |
13:10.09 | quiescens | nev started it |
13:14.27 | nevcairiel | oh i found his scripts |
13:14.32 | nevcairiel | lets see if i can update libmapdata |
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13:28.43 | Funkeh` | does anyone know what this "face" is I keep seeing spammed in a lot of twitch channels? |
13:28.49 | Funkeh` | like black and white |
13:28.51 | kagaro1 | yes |
13:28.53 | Funkeh` | can't really make it out |
13:29.01 | kagaro1 | sup nevcairiel |
13:29.14 | nevcairiel | oh he is alive! |
13:29.31 | nevcairiel | never mind the PM on wowace then :D |
13:29.41 | nevcairiel | I was mostly wondering about updating libmapdata for the xpac |
13:29.54 | nevcairiel | i've been trying to make your script work now, after i found it |
13:30.17 | kagaro1 | ive got beta client need to update it and re-extract it |
13:30.35 | kagaro1 | Stanzilla has a paste to the updated version from like 2 builds back |
13:30.57 | nevcairiel | I did manage to run the script, and the output looks mostly sane, some small changes in old-world content, but mostly new stuff |
13:31.05 | nevcairiel | one of the zones has 22 levels though, that looked crazy |
13:31.14 | nevcairiel | s/levels/floors/ |
13:32.18 | nevcairiel | and they dont map to any continent yet |
13:40.22 | kagaro1 | not unusual in a new expansion |
13:40.41 | nevcairiel | the script probably just doesnt know about the new continent, was my guess |
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13:56.39 | quiescens | pats repo |
13:57.11 | nevcairiel | In any case, just happy you're still actively around kagaro1, than we can get a final update for the time 6.0 is applied to the live servers :) |
13:57.50 | quiescens | poking must have worked |
13:57.59 | nevcairiel | i'm a good poker |
13:58.00 | quiescens | gives nevcairiel a cookie |
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14:39.30 | Yoshimo | well there are a couple of zones that have over 4 diffrent map ids, so some serious phasing seems to be involved |
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15:40.34 | Fisker- | Why didn't everything change at gamescon? |
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17:51.02 | quiescens | brr |
18:02.29 | Semlar | Yoshimo: you can try http://www.wowinterface.com/downloads/info21830-Foglightbeta.html not sure if that's what you're after |
18:04.35 | Semlar | it's capable of replacing the map with the terrain view |
18:06.00 | Yoshimo | sounds about right |
18:06.48 | Semlar | it's not really designed to completely replace the map with it though |
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18:07.31 | Semlar | it should work on the continents when you're on a zone map with overlays/explorable areas |
18:07.43 | quiescens | there's a terrain view? |
18:07.46 | quiescens | o.o |
18:07.54 | Semlar | but if you're looking at a city map like orgrimmar it's going to disable itself |
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18:13.58 | Semlar | i wrote a version that basically completely mimics the minimap but it used a ton of resources |
18:35.43 | Stanzilla | nevcairiel: https://gist.github.com/washu/808654b32a37c57a2c31 |
18:36.31 | nevcairiel | I did manage to generate my own |
18:36.42 | Semlar | you know like all of that data is available from api functions in game |
18:36.45 | nevcairiel | Its just not perfect, like that obe |
18:37.41 | nevcairiel | Didn't they just extend the API again in WoD |
18:38.06 | Stanzilla | yeah |
18:38.09 | Stanzilla | can even get floors now |
18:38.23 | Semlar | well you could get floors on live |
18:38.39 | Stanzilla | then it was setting floors |
18:38.51 | nevcairiel | Maybe I should investigate replacing the table with API calls, and see which data is missing |
18:39.02 | Semlar | literally all of this data is available in game |
18:39.31 | nevcairiel | Also the micro dungeons? |
18:39.41 | Stanzilla | yeah that's what I meant, SetMapByID takes floors now |
18:39.52 | Semlar | if your map is set to a micro dungeon then you can get all of the information about it |
18:39.54 | nevcairiel | You could do that before with two calls |
18:40.23 | Semlar | and SetMapByID claims it can take a floor number but it doesn't actually do anything on the beta |
18:40.37 | nevcairiel | Can you also get it without setting the map? I guess not eh? |
18:40.43 | Semlar | like SetMapByID(321, 2) just sets the map to org |
18:41.19 | Semlar | you can't navigate to a microdungeon map without being inside of it, with very few exceptions |
18:41.46 | nevcairiel | The API stuff may be enough for gathermates purposes, might be lighter and more future proof |
18:41.49 | Semlar | so it depends on whether you need map information without being inside the map |
18:42.04 | nevcairiel | Also should hook it up with UnitPosition and stop messing with the map |
18:42.15 | Semlar | astrolabe was rewritten to use the api a long while ago |
18:43.11 | Semlar | yeah, since they implemented UnitPosition i would strongly recommend completely ignoring map dimensions for anything other than calculating instance coordinates |
18:43.27 | Semlar | and just purely using instance coordinates |
18:43.49 | nevcairiel | Well I need them to map icons to the minimap |
18:44.18 | nevcairiel | That's what the stuff is used for today |
18:44.29 | nevcairiel | On the main map you wouldn't need any magic |
18:44.30 | Semlar | not really, you know the size of the minimap, you know the unit's position |
18:44.59 | nevcairiel | Don't you need to know the zone size to map the stuff over |
18:45.40 | nevcairiel | We store positions in typical 0-100 coordinates iirc |
18:46.05 | Semlar | if you want to continue using the zone coordinates instead of the instance coordinates |
18:46.30 | Semlar | i would personally just use the instance coordinates |
18:46.51 | nevcairiel | We need to paint both on the world map and the minimap, so we need to convert between them at some point |
18:47.06 | nevcairiel | 0-100 works perfectly for the main map |
18:47.16 | nevcairiel | Not so for the minimap |
18:47.35 | Semlar | to me, it would be better to convert them down from instance coordinates to display on the main map, because it means the player has opened the map to that zone |
18:47.50 | nevcairiel | I guess so |
18:47.58 | Semlar | because if they're stored as instance coordinates |
18:48.06 | Semlar | you don't need to set the map to the current zone to display them on the minimap |
18:48.12 | nevcairiel | But locations we scrape from wowhead etc are also in zone coords |
18:48.18 | nevcairiel | So meclh |
18:48.24 | nevcairiel | Could convert I guess |
18:48.27 | Semlar | well, it's up to you of course |
18:48.52 | Semlar | i'm just sayin, if i was going to put something on the minimap, i would completely cut ties with the main map now that we have the unit's instance position |
18:49.14 | nevcairiel | Well we do need to paint it on both |
18:50.07 | nevcairiel | It may make some stuff easier to store in minimap friendly format |
18:50.08 | Semlar | yeah, but with instance coordinates you don't have to worry about what the map is set to |
18:50.33 | nevcairiel | Since like you said, if I need to paint on the main map, its shown anyway |
18:50.33 | Semlar | or if the player is looking at a different map |
18:51.14 | nevcairiel | Unless we just keep the data library to not need the API at all for that part |
18:51.22 | Semlar | also, if you have like zone maps that overlap each other or are submaps to larger maps, the instance coordinates would translate |
18:51.27 | nevcairiel | It would be easier to maintain the old storage format |
18:52.00 | nevcairiel | Instance coordinates are continent wide, right? |
18:52.12 | Semlar | yeah |
18:52.18 | Semlar | more or less |
18:52.30 | nevcairiel | So we could easily show herbs from neighbor zones then |
18:52.37 | Semlar | yep |
18:52.40 | nevcairiel | Something that was really tricky before |
18:52.42 | Semlar | like all of kalimdor is instance 1 |
18:53.02 | Semlar | except the two space cow islands |
18:53.13 | Semlar | which are part of outland, so they're instance 530 |
18:53.19 | Semlar | but their "display" instance is 1 |
18:53.26 | nevcairiel | I might change it to that, but still keep the data library around, if only for migration of existing data |
18:53.27 | Semlar | so they get translated into kalimdor |
18:53.43 | Semlar | er transformed |
18:53.52 | Semlar | and the map transforms are also available through the api |
18:55.01 | Semlar | but for the most part, each continent defines the instance it's in |
18:55.15 | nevcairiel | Yeah those outland zones are funky |
18:55.27 | nevcairiel | Wonder why they put them into outland |
18:55.29 | Semlar | it's not too bad if you understand how the transforms work |
18:55.43 | nevcairiel | They didn't invent a new continent for data zones |
18:55.52 | Semlar | they basically just cut out a chunk of outland and pasted it into kalimdor's instance |
18:55.54 | nevcairiel | cata* |
18:56.29 | Semlar | i think it was probably before they were capable of phasing terrain |
18:56.48 | Semlar | and they didn't want to go back and modify the old map, possibly |
18:57.21 | nevcairiel | And it was before flying in those areas, so it wasn't that terrible that you had to go through a portal |
18:58.19 | nevcairiel | They could've united it with the cata rebuilds, but guess enough to do as it is |
18:58.58 | Semlar | but yeah, you can still put your instance coordinates under a specific zone if you want to keep them separated for different maps |
19:00.36 | nevcairiel | It might be neat to be able to show neighbor zones, or even data on the continent map |
19:00.42 | Semlar | checking neighboring area efficiently might require dividing things up into a grid though |
19:00.44 | nevcairiel | I'll ponder on it |
19:00.59 | Semlar | i had to do some research into how GPS worked for my map |
19:01.27 | Semlar | if you have a crapton of POIs, you don't want to search all of them to find nearby things |
19:01.30 | nevcairiel | A single list of nodes for the entire continent may end up a bit too bloated I guess |
19:02.07 | Semlar | so i basically just divided it into a grid, found the block i was on and looked at neighboring blocks |
19:02.46 | Semlar | or buckets, or whatever you want to call them |
19:03.55 | Semlar | that way i wouldn't need to search the entire continent for POIs, i could just look at a 500 or 1000 yard area |
19:04.48 | Semlar | that actually wasn't for POIs, it was for drawing buildings/indoor areas on my map, but it's the same concept |
19:06.54 | nevcairiel | I'll start slow, and see what I can do |
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19:11.05 | Semlar | the neat thing about UnitPosition is you can still track the player if they wander into an area without a map |
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19:13.02 | Semlar | which means you could draw custom maps if you were so inclined |
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19:56.42 | Repo | rarity: 03allara * r258 (4 files in 2 directories): (1 line trimmed from commit message) |
19:56.42 | Repo | - New item type: Collection. This allows players to track the farming of a large number of items using Rarity. The feature was specifically developed in order to support tracking Reins of the Bone-White Primal Raptor. |
19:56.43 | Repo | - Reins of the Bone-White Primal Raptor: Added |
19:56.43 | Repo | - Rarity now supports tracking two items at once. When an attempt on two different items is found within 5 seconds of each other, Rarity will show both items in the progress bar. The LDB feed itself still shows whichever item was detected last. Turn the progress bars on to see both items at once. Session time tracking for both items should work as long as you remain farming both items at once. If you switch between farming both at once, and farming just one of the |
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20:06.14 | *** topic/#wowace is 5.4.x ToC: 50400 | http://wowace.com/paste/ | http://lua.org | This channel is logged, via purl |
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20:37.28 | Repo | arl-cooking: 03resa1983 07WoD * 5.4.8.2-6-g3335070 Recipes.lua: [+1 commit] Update for WoD cooking items |
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22:10.10 | Stanzilla | hi |
22:12.08 | Fisker | I gotta pee Stanzilla |
22:12.37 | Stanzilla | good luck |
22:12.38 | Repo | arl-blacksmithing: 03resa1983 07WoD * 5.4.8.3-14-g857176e (2 files in 1 directory): [+2 commits] |
22:12.38 | Repo | 857176e: Blacksmithing completed |
22:12.38 | Repo | d858c43: Add Frostwall vendor |
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22:25.50 | Fisker | I did it Stanzilla |
22:25.58 | Fisker | I succeeded |
22:29.02 | Stanzilla | gg |
22:29.19 | Fisker | I tried my best |
22:29.35 | Fisker | in the end it didn't even matter |
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22:59.54 | Stanzilla | part 3 https://www.youtube.com/watch?v=SvbcOgzUj7g&feature=youtu.be |
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