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06:22.16 | sb | morning |
06:29.22 | quiescens | o/ |
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06:31.25 | sb | Gnarfoz: "I have just sent your request to our Music engineers, so the country may be adjusted" |
06:33.37 | lojik | anyone here use wine to play wow on linux? |
06:33.46 | quiescens | once upon a time |
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06:34.42 | lojik | just wondering. i'm new to linux, and i really just want to delete the windows partition. but every time i launch wow, i get an error on the loading screen. |
06:35.13 | sb | http://www.wowwiki.com/World_of_Warcraft_functionality_on_Wine ? |
06:35.47 | sb | also http://appdb.winehq.org/objectManager.php?sClass=version&iId=28973 |
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07:26.34 | pompy | ~lart sb |
07:26.34 | purl | blasts sb with a huge firehose then strangles sb with it |
07:26.39 | pompy | ~wowwiki |
07:26.39 | purl | #REDIRECT [[wowpedia]] |
07:26.42 | pompy | :D |
07:27.12 | quiescens | o.o |
07:30.48 | sb | ohai |
07:30.54 | sb | patcbnoes |
07:40.08 | quiescens | patcbnoes? |
07:44.01 | sb | patchnotes :D |
07:48.33 | nevcairiel | i generally like the ability pruning, out with the useless things you cast without thinking on cooldown |
07:50.22 | Megalon | shreds nevcairiel |
07:50.57 | nevcairiel | be careful, i can shred you back, and now even directly in your face |
07:51.47 | Repo | pimpmyprofession (experimental): 03jmedianet * r12 (5 files in 3 directories): |
07:52.47 | wink | nevcairiel: that means every main attack of any class? :P |
07:53.08 | Megalon | face2face shredding is where it's at |
07:53.56 | nevcairiel | i also like how they are stripping professions of their combat benefits, maybe i can train my druid in herbing again without people laughing at me :p |
07:54.14 | wink | yeah, that would be neat |
07:54.29 | wink | because I am sticking w/ Skin/LW since 2005 |
07:55.14 | nevcairiel | i was alchemy/herbing for ever, but at some point i dropped herbing for LW to get the benefits |
07:55.45 | wink | I said screw benefits :P |
07:55.57 | wink | +crit from skinning on a rogue is not totally useless |
07:56.03 | nevcairiel | true |
07:56.08 | nevcairiel | but herbing is pretty much useless |
07:56.11 | wink | Haste! |
07:56.20 | nevcairiel | but on a cooldown =/ |
07:56.45 | nevcairiel | as a healer i loath haste cooldowns |
07:56.55 | wink | I was joking :P |
07:57.00 | nevcairiel | when you need to react really fast, you dont have time to r emember to use acooldown |
07:57.13 | wink | I usually bound it to an emergency heal |
07:57.18 | wink | i.e. not normal rotation |
07:57.21 | wink | on my shammy |
07:57.38 | nevcairiel | my emergency heal was macroed with swiftness for instant |
07:58.00 | wink | yeah, if you have that. only on druid :P |
07:58.08 | nevcairiel | but yeah i never really used the herbing cooldown thing |
07:58.22 | nevcairiel | anyway, /me goes to read the druid class changes block |
07:58.33 | wink | reads email |
07:58.53 | nevcairiel | at least they got rid of symbiosis, that spell freaked me out |
08:01.02 | sb | pompy: what? :O |
08:02.17 | wink | nevcairiel: it was awesome. either I was trolling my raid to give me taunt or the druids did it by themselves |
08:02.40 | wink | giving the CR to paladins was good tho |
08:04.01 | nevcairiel | overall, the changes really read positively |
08:09.06 | quiescens | durids is best \o/ |
08:28.16 | znf | what? patchnotes> |
08:28.28 | znf | :o |
08:28.29 | znf | FUN |
08:28.52 | nevcairiel | in before znf QQs |
08:29.04 | nevcairiel | because we all know he will |
08:29.11 | znf | nevcairiel, there will definatelly be complaining! |
08:29.46 | nevcairiel | you should head over to mmo-champion, its full of people complaining |
08:30.25 | znf | oh, complains from Scribes! that's a sure one |
08:31.15 | nevcairiel | i'm still not sure how scribes ever made much money, every character only needs to buy their glyphs once, its not like its a consumable |
08:31.37 | znf | on a high-pop realm, there's a lot of newly leveled chars :P |
08:31.45 | Humbedooh | vellums mebbe? |
08:31.57 | znf | At one time I brought down the glyph market on my server. Got a few angry e-mails. |
08:31.58 | nevcairiel | vellums cost like nothing |
08:32.25 | znf | Am I the only one that feels Garrisons to be kind of over-hyped? |
08:32.56 | znf | like something you do on the first month of the expansion then forget about it? |
08:33.00 | nevcairiel | there isnt really any info out there yet to decide either way |
08:33.12 | quiescens | o.o |
08:33.14 | quiescens | in my day |
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08:33.29 | quiescens | you had to destroy your existing glyph to switch to a new one |
08:33.29 | *** mode/#wowace [+o Cairenn] by ChanServ |
08:33.31 | nevcairiel | could be something fun to do, i imagine |
08:33.50 | nevcairiel | quiescens: nah, you always just learned the recipe once and then could use them |
08:34.00 | nevcairiel | i think at least :p |
08:34.05 | znf | woah @ bye bye crit! |
08:34.12 | quiescens | noes ): |
08:34.12 | znf | from primary stats |
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08:34.27 | quiescens | we had to replace existing glyphs |
08:34.29 | nevcairiel | crit from int never really felt all that strong to begin with |
08:35.28 | znf | it was still something we had from there |
08:35.31 | znf | also quiescens is correct |
08:35.41 | znf | you had to replace the glyphs completely before they made it a learnable spell |
08:41.28 | znf | I'm afraid that WoD will shrink the healer numbers, as more and more people won't be able to heal properly |
08:45.53 | quiescens | i don't know what wod stands for o.o |
08:46.45 | quiescens | i think trying to fiddle with healing to make it more "dynamic" or whatever so that more people will play healers never really works |
08:46.56 | znf | quiescens, that's my concern. |
08:47.01 | quiescens | you'll just end up losing some of the people that were playing healers in the first place |
08:47.15 | znf | Healing seems really easy right now, so a lot of people roll healers |
08:47.23 | znf | No important decisions to make |
08:47.31 | quiescens | and the people that weren't, are still going to prefer their existing role |
08:47.58 | znf | Going back to having to make important decision is a nice change to the actual game-play, but people will be afraid to try it out. |
08:48.29 | znf | also, I'm pissed about racials |
08:48.39 | znf | everyone gets some stats out of it, except undead :-( |
08:48.46 | quiescens | you're overpowered |
08:48.47 | quiescens | go to sleep |
08:49.23 | znf | and troll still sounds OP |
08:49.50 | wink | fuck racials, we should be Human Males :P |
08:50.05 | Megalon | all should be might tuaren |
08:50.23 | Megalon | WHERE IS MY PLAINSRUNNING? |
08:50.33 | quiescens | gives megalon a cookie |
08:50.35 | znf | Army of the Dead now deals 75% less damage and is only available to Blood Death Knights. |
08:50.36 | znf | Woah. |
08:50.42 | znf | Shocking. |
08:52.55 | znf | Symbiosis has been removed. |
08:52.58 | znf | Well, that didn't last long. |
08:53.11 | znf | but, finally, bye bye mangle! |
08:54.18 | nevcairiel | znf: healing right is brain dead stupid though, I used to enjoy healing because it wasn't just blind spamming, but that changed over time, so glad they are trying to bring it bakc |
08:54.37 | nevcairiel | right now* |
08:54.42 | znf | nevcairiel, as I am, too, I'm just concerned of what will the effects on raiding groups will be |
08:54.52 | nevcairiel | easier for me to find a healing spot! |
08:55.35 | znf | Binding Heal is no longer available to Shadow Priests. |
08:55.37 | znf | ow :-( |
08:55.45 | znf | Hymn of Hope has been removed. |
08:55.46 | znf | yay |
08:56.04 | znf | Renew is now available only to Holy Priests. |
08:56.05 | znf | ow :-( |
08:56.09 | znf | Void Shift has been removed. |
08:56.10 | znf | and ow again |
08:56.55 | znf | so that means shadow is left only with flash heal, heal and prayer of mending |
08:57.18 | nevcairiel | you're a dpser, you fool |
08:57.38 | znf | yes, and? utility! |
08:58.01 | quiescens | overpowdered |
08:58.04 | znf | I really liked Void Shift, though |
08:58.08 | znf | don't care for the others |
08:59.18 | znf | wait, what |
08:59.18 | znf | Psychic Scream is now a level-15 talent, replacing Psyfiend, and has a 45-second cooldown (up from 30 seconds). |
09:00.04 | znf | So no more baseline fear? :-/ |
09:00.14 | nevcairiel | isnt scream the aoe fear |
09:00.26 | znf | Yes... |
09:00.39 | nevcairiel | dont you still have single target baseline |
09:00.55 | znf | Only "Psychic Horror" wich requires Shadow Orbs to use |
09:01.06 | nevcairiel | they are trying to nerf CCs |
09:01.15 | znf | We've grown up with Psychic Scream! :( |
09:01.21 | nevcairiel | its not gone |
09:01.38 | znf | That means I have to choose between root and aoe fear |
09:02.34 | nevcairiel | stupid paladins can bubble out of cyclone now :( |
09:02.49 | znf | It doesn't even mention what I can't do with Mass Dispel anymore |
09:03.25 | quiescens | ebil paladins |
09:04.15 | znf | nice of them to combine the 5% haste into one buff |
09:06.37 | znf | Healing Potions no longer share a cooldown with other potions, but instead share a 60-second cooldown with Healthstones. The cooldown will not reset until the player leaves combat. |
09:06.41 | znf | it took them 9 years! |
09:06.49 | nevcairiel | yeah noone used healing potions |
09:06.57 | sb | voidshift was bad |
09:06.59 | nevcairiel | not that it'll change much, since most raids have a lock anyway |
09:07.57 | znf | sb, voidshift was awesome! |
09:08.01 | znf | my save-the-tank button! |
09:10.34 | znf | Mkay. I reached the shadow portion. I'm pissed. |
09:10.41 | nevcairiel | in other news, the b.net app officially launched chat now |
09:10.53 | quiescens | aren't you always, znf o.o |
09:11.01 | quiescens | gives znf a cookie |
09:11.10 | sb | znf: or "kill yourself button" |
09:11.19 | znf | so if I have a single target fight, I need to put on my mastery gear |
09:11.22 | sb | "yay, saved the tank - oops, got 200k random damage - dead" |
09:11.23 | znf | else I have to put on my other gear |
09:11.43 | sb | FIRST ALPHA NOTES and znf is pissed already |
09:11.44 | sb | *sigh* |
09:11.46 | znf | sb, OFC |
09:11.58 | znf | because they never fixed us properly, ever! |
09:12.45 | sb | shadow dps is fine |
09:13.05 | nevcairiel | but its not better as everybody else, hence znf is not happy |
09:13.23 | znf | sb, no. Single Target is crap. AoE / Multi-Dotting is "fine". |
09:13.53 | sb | znf: #1 immerseus, #1 protectors, #1 sha is possible, #1 shamans, #1 nazgrim, #1 spoils |
09:13.54 | znf | Also, I stick with my initial assesment - Divine Star will not be used by shadow anymore. |
09:14.38 | znf | sb, depends on how crappy the people in your raid are, c'mon... |
09:15.09 | nevcairiel | it also depends how crappy the player of the shadow priest is :) |
09:15.36 | znf | the only data we have is the raidbots top parses |
09:15.43 | sb | screw raidbots |
09:15.52 | sb | not using WoL anymore - so its useless |
09:16.01 | znf | many people are still using it |
09:16.08 | znf | and it's still relevant |
09:18.20 | znf | this will not make it into release: Auspicious Spirits (Shadow) - Your Shadowy Apparitions grant you 1 Shadow Orb instead of dealing damage. |
09:18.52 | nevcairiel | many things will change in the coming 5-8 months |
09:20.08 | znf | I'm confused about this: Enhanced Shadow Word: Death - When Shadow Word: Death's cooldown is reset due to not killing a target, the resulting Shadow Word: Death cast can generate a Shadow Orb. |
09:20.19 | znf | Do they mean the 2nd cast can generate an orb? |
09:20.25 | nevcairiel | no, the first |
09:20.40 | nevcairiel | sounds like it to me, anyway |
09:21.03 | znf | nevcairiel, but that's how it works now :P |
09:21.12 | znf | hence the confusion |
09:21.26 | nevcairiel | maybe the second then in addition, who knows |
09:25.13 | sb | woah |
09:25.18 | sb | wink: hosteurope 1 ipv6 :D |
09:29.37 | sb | but 8GB ram + 2 Intel(R) Xeon(R) CPU E5-2620 v2 @ 2.10GHz |
09:29.43 | sb | looks much better than strato |
09:32.18 | wink | sb: the 30 eur one>? |
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09:38.12 | sb | wink: 16.99 |
09:41.02 | wink | says 4 GB here |
09:41.18 | wink | https://www.hosteurope.de/de/Server/Virtual-Server/ |
09:56.27 | Repo | pimpmyprofession (experimental): 03jmedianet * r13 Profguide.lua: |
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10:18.19 | sb | wink: MemTotal: 8388608 kB |
10:18.21 | sb | no ide |
10:19.40 | quiescens | o.o |
10:27.14 | Megalon | even quiescens contemplated an honorary death in sight of so many kBs |
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11:53.05 | Repo | pimpmyprofession (experimental): 03jmedianet * r14 (2 files in 2 directories): |
11:59.37 | Stanzilla | znf: the 2nd ofc |
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12:14.37 | sb | wonder what will happen to inscription then |
12:14.44 | sb | if all glyphse are auto-learned |
12:23.23 | znf | not all |
12:23.26 | znf | just major! |
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12:55.03 | Fisker | Stanzilla |
12:55.06 | Fisker | I'm excited |
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14:08.53 | nebula169 | ~framexml |
14:08.54 | purl | Blizzard's UI for WoW. Export code/art from the client by using the wow.exe -console or open 'World of Warcraft.app' --args -console after game loads press ~ and enter commands "ExportInterfaceFiles code" and "ExportInterfaceFiles art" (must be used on login screen); or view it online at http://github.com/tekkub/wow-ui-source , http://wowprogramming.com/utils/xmlbrowser or http://wow.go-hero.net/framexml . |
14:28.29 | quiescens | moo |
14:41.23 | bluipodcow | Moooooooo |
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14:49.50 | quiescens | ipodcow \o/ |
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15:08.45 | Stanzilla | Fisker: why |
15:20.47 | Fisker | The new start menu |
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15:34.20 | Stanzilla | ok |
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16:31.42 | Stanzilla | diablo3 needs to stop killing my graphics card |
16:36.30 | Fisker | o w n e d |
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17:13.49 | znf | Stanzilla, I hear it only affects nVidia stuff |
17:14.26 | nevcairiel | never had any issues |
17:15.41 | znf | nevcairiel, do you do T2+ rifts? |
17:15.57 | nevcairiel | why would increased difficulty cause a crash |
17:16.11 | znf | stuff dies slower, more particle effects on a longer duration |
17:17.25 | Stanzilla | Fisker nevcairiel when's the next mid range cards due from nvidia? |
17:17.27 | Stanzilla | summer? |
17:17.42 | nevcairiel | isnt 750ti midrange |
17:17.58 | Stanzilla | thougth that's cheapo range |
17:18.08 | wink | isn't that a BMW? 750ti :P |
17:18.15 | nevcairiel | nah 30 is cheapo range |
17:18.30 | nevcairiel | but anyway, there is no information on the new releases |
17:18.49 | znf | so 150€ is mid-range |
17:19.10 | nevcairiel | its not low-end and not high-end, hence, mid-range? |
17:20.11 | znf | why are there no passively cooled mid-range cards from nVidia? :-( |
17:20.55 | nevcairiel | passive is overrated, needs ventilation in the case to work anyway, so you need some kind of active fan either case |
17:21.04 | nevcairiel | but it entirely depends on some 3rd party vendors building some |
17:21.31 | znf | only one I can find is a GT 640 that is somewhat acceptable |
17:21.58 | nevcairiel | could probably build a 750 or 750ti in passive, since they are so energy efficient |
17:23.13 | znf | oh, it seems that my current card is better than a GT 640 |
17:23.14 | znf | meh |
17:25.55 | znf | http://gpuz.techpowerup.com/14/04/04/pc.png |
17:26.06 | znf | so old :-/ |
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18:12.52 | Gnarfoz | Stanzilla: late this year, so don't hold your breath if you need something now |
18:13.04 | Gnarfoz | 750ti is on the lower end of "midrange", too :| |
18:13.06 | Stanzilla | Gnarfoz: was for a friend but yeah |
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18:25.07 | nevcairiel | speaking of, so how is performance now Gnarfoz? |
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20:04.55 | Gnarfoz | nevcairiel: don't laugh, I've been standing in Thayd for about 2 hours now xD |
20:05.11 | Gnarfoz | I cranked most settings to max though |
20:05.20 | Gnarfoz | not sure what some of them even do, though |
20:05.28 | Gnarfoz | "view distance fogged" for example |
20:05.38 | Gnarfoz | "Parallax" could mean anything without context |
20:06.04 | Gnarfoz | and Clutter Distance seems obvious, but is it the distance after which no more clutter is drawn, or the reverse? I don't really see a difference when moving the slider |
20:06.23 | Gnarfoz | most others seem to be of the "more is better" kind |
20:06.25 | nevcairiel | it usually means how far away you see clutter |
20:07.02 | nevcairiel | parallax in graphics usually refers to the motion of objects further away appearing slower |
20:07.29 | Gnarfoz | I'm not sure why they would let me control that |
20:07.31 | nevcairiel | and some related concepts |
20:07.52 | nevcairiel | anything distance-related can really fall under that |
20:08.13 | Gnarfoz | lol, I hadn't even touched the slider before now. it only has two positions, "empty" and "full", and the number next to the slider stays at 1 for both. |
20:08.52 | Gnarfoz | oh I found a spot where clutter distance is obvious |
20:08.54 | nevcairiel | i guess it might simplify geometry of distant objects if its not on |
20:09.00 | nevcairiel | or something |
20:09.04 | nevcairiel | =) |
20:09.04 | Gnarfoz | yeah, maxing = stuff like grass appears further into the distance |
20:11.05 | Gnarfoz | well, vsync on + non-exclusive fullscreen means it hovers around 30 fps |
20:11.24 | Gnarfoz | when there's lots of visibility |
20:11.35 | Gnarfoz | with walls and mountains around, it's going to be a bit higher |
20:11.51 | nevcairiel | vsync should mean either 30 or 60 |
20:12.05 | nevcairiel | unless you use adaptive vsync |
20:12.14 | Gnarfoz | I use the ingame option |
20:12.52 | Gnarfoz | it's enabled and says 25.5 fps, and said 40 fps before |
20:12.58 | Gnarfoz | which means it's either not really on |
20:13.00 | Gnarfoz | or whatever |
20:13.21 | nevcairiel | i usually dont enable vsync anymore unless i experience tearing |
20:13.29 | Gnarfoz | yeah, I'm going to try that |
20:13.43 | Gnarfoz | also, I noticed there's a lot of settings in nvidia control panel that there's no controls for in games |
20:13.55 | nevcairiel | or i force adaptive vsync in the nvidia panel, which only does vsync for fps over screen refresh, because tearing is much more common then |
20:15.48 | Gnarfoz | rofl |
20:16.03 | Gnarfoz | I just added Wildstar64.exe to the list of games and wanted to change something |
20:16.10 | Gnarfoz | nvidia control panel application has stopped working :( |
20:16.14 | nevcairiel | heh |
20:16.34 | Gnarfoz | ahaha |
20:16.51 | Gnarfoz | it was ambient occlusion (the topmost entry)... which is now grayed out and says "not supported for this application" |
20:17.11 | nevcairiel | it always says that unless nvidia unlocks it for that game specifically |
20:17.24 | Gnarfoz | after adding the game, it's unlocked |
20:17.27 | nevcairiel | (or you haxor around with nvidia inspector) |
20:17.28 | Gnarfoz | which is probably why it crashed |
20:18.08 | Gnarfoz | why is it that way? |
20:18.20 | Gnarfoz | i.e. explicit unlocks |
20:18.29 | nevcairiel | because it doesnt work with everything |
20:18.35 | Gnarfoz | + does the global option do anything, then? |
20:18.40 | nevcairiel | and when it doesnt, it causes funky behaviour |
20:18.56 | nevcairiel | similar to how they have to unlock SLI rendering for each game individually |
20:19.22 | Gnarfoz | also I'm confused that many options have no "application controlled" setting |
20:19.31 | Gnarfoz | when it's clearly something many applications control themselves |
20:19.53 | nevcairiel | but maybe they do it themself and can't really talk to the driver |
20:20.08 | nevcairiel | wow for example has its own ambient occlusion these days |
20:20.08 | Gnarfoz | huh? |
20:20.16 | nevcairiel | independent of the nvidia setting |
20:20.17 | Gnarfoz | nah, not talking about SSAO |
20:20.35 | Gnarfoz | stuff like FXAA |
20:20.43 | nevcairiel | just saying because its one of the options without "application controlled" :P |
20:20.47 | Gnarfoz | which Wildstar has its own settings for, but nvidia only lets me pick On or Off |
20:20.57 | Gnarfoz | I have it on Off, but clearly it works |
20:21.02 | nevcairiel | wildstar may be doing its own thing |
20:21.07 | nevcairiel | its not that hard |
20:21.12 | nevcairiel | its just an extra pixel shader |
20:21.15 | Gnarfoz | the AO setting is unlocked for WoW btw |
20:21.19 | Gnarfoz | the nvidia one |
20:21.31 | nevcairiel | i know, but you dont need to set it to on for SSAO ingame to work |
20:21.49 | Gnarfoz | I've never really fiddled with these in-depth settings in the nv control panel :F |
20:22.19 | nevcairiel | i usually just enable AA-Transparency (if no FXAA is available), because otherwise transparent textures look like ass |
20:22.39 | nevcairiel | and i dont like WoW with FXAA, since it makes font look weird |
20:22.59 | nevcairiel | fonts* |
20:24.04 | Gnarfoz | I prefer "real" anti-aliasing, but that's going out of fashion with these engines that do... there was some technique that modern shader-heavy engines use which makes MSAA not work properly |
20:24.35 | nevcairiel | those engines have their own anti-aliasing sometimes which works OKish |
20:24.39 | Gnarfoz | Rift was the first non-WoW MMO I tried out that had it, and I hated it, because my GPU wasn't powerful enough to handle FXAA and without it, the jaggies killed me |
20:25.04 | nevcairiel | FXAA is rather cheap compared to high levels of MSAA |
20:25.10 | nevcairiel | which is why many people prefer it |
20:25.14 | nevcairiel | much less of a performance hit |
20:25.27 | nevcairiel | if it didnt have the blurry-text problem |
20:26.02 | Gnarfoz | well, 4xMSAA looks fine for me, but yeah, performance hit |
20:26.13 | Gnarfoz | but it's not a matter of preference in many places, the engines just don't do MSAA |
20:26.19 | Gnarfoz | what was that term :| |
20:28.14 | nevcairiel | i just had to try again, and man, FXAA really does a number on text in wow |
20:28.43 | Gnarfoz | that's why Blizz doesn't offer it, I guess :D |
20:29.44 | Gnarfoz | negative lod bias: clamp |
20:29.47 | Gnarfoz | when using anisotropic |
20:29.50 | Gnarfoz | good to know |
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20:30.16 | Gnarfoz | hmm |
20:30.24 | Gnarfoz | Wildstar has no setting for triple buffering |
20:30.30 | pentium166 | does the "scene detail" slider work backwards for you? |
20:30.40 | nevcairiel | if you got rid of vsync, you dont need ti anyway |
20:30.46 | Gnarfoz | nevcairiel: that's true :D |
20:30.55 | Gnarfoz | pentium166: i.e. lower setting = more detail? let me check |
20:31.05 | Gnarfoz | pentium166: what am I looking at? what kind of stuff does it affect? |
20:31.14 | pentium166 | i'm sitting in uh, some forest |
20:31.35 | Gnarfoz | oh yeah, you're right |
20:31.39 | pentium166 | when i slide it to the left i can see rocks in the distance show up, when i slide it to the right they pop out |
20:31.46 | Gnarfoz | it's basically like clutter distance, but in reverse |
20:31.47 | Gnarfoz | wtf |
20:31.59 | nevcairiel | I'm really looking forward to WoWs new character models, the hair on my nelf always caused a bit of shimmering around the places where it hits the skin |
20:32.03 | Gnarfoz | I should find that thread on the forums again... there is one that explains some of these settings in detail |
20:32.19 | nevcairiel | stupid transparent texture hair |
20:32.25 | Gnarfoz | yeah, low tech |
20:32.31 | Gnarfoz | 14 year old engine |
20:32.31 | Gnarfoz | :D |
20:32.58 | nevcairiel | its the main reason i have to use AA-Transparency, otherwise my hair has aliasing :/ |
20:33.04 | Gnarfoz | get a haircut |
20:33.09 | nevcairiel | i like this hair |
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20:33.19 | nevcairiel | never changed it |
20:34.21 | Gnarfoz | pentium166: which server are you playing on? |
20:35.00 | Gnarfoz | ahahahaha moving the render scale target slider to the right crashed the game almost instantly |
20:35.49 | pentium166 | Cassus |
20:35.49 | Stanzilla | yup |
20:36.12 | Gnarfoz | nevcairiel: adaptive (half refresh rate) probably means "enable vsync over 30 fps", right? |
20:36.20 | Gnarfoz | pentium166: ah, shame |
20:36.24 | nevcairiel | i think it always syncs to 30 fps |
20:36.42 | Gnarfoz | hm? |
20:37.11 | nevcairiel | yeah, i just checked, it'll lock the vsync to 30 fps, so you cant go over it |
20:37.17 | Gnarfoz | yeah |
20:37.22 | Gnarfoz | that's what I meant |
20:37.41 | nevcairiel | seems like a useless option, unless you want a fps limiter for some reason |
20:38.06 | nevcairiel | maybe if you have a 144hz screen and want to sync to 72hz instead |
20:38.35 | Gnarfoz | well, maybe you dislike the experience of going from "movie fps" to "soap opera fps" |
20:38.50 | Gnarfoz | and would rather be stuck on "movie fps" |
20:38.57 | Gnarfoz | and be stable on that |
20:39.03 | Gnarfoz | something like that? |
20:39.11 | nevcairiel | i guess |
20:39.16 | nevcairiel | doesnt make much sense to me, but oh well |
20:39.23 | Gnarfoz | (not that it is really an accurate comparison, there is no motion blur here, and no shutter) |
20:39.49 | Gnarfoz | it's like "ugh, jumping from 60 to 30 fps all the time" because of double buffering |
20:39.57 | Gnarfoz | that's quite noticeable |
20:40.09 | Gnarfoz | could use this option instead of turning on triple buffering |
20:40.10 | nevcairiel | well if it would really jump that extreme all the time |
20:40.31 | nevcairiel | i guess |
20:41.02 | Gnarfoz | there's probably more than enough players whose setups can do 60 fps when looking at walls, but as soon as you face somewhere with some view distance, it goes to something like 50, which means 30 with vsync+double buffering |
20:41.13 | Gnarfoz | etcc |
20:41.21 | Gnarfoz | anyway... I'm setting it to adaptive for now |
20:41.50 | Gnarfoz | the rest, I'll leave as is, mostly "application controlled" or "off" where that is not available |
20:42.04 | Gnarfoz | hope I'm not wasting power anywhere this way ;) |
20:42.22 | nevcairiel | the game runs slow as it is |
20:42.37 | Gnarfoz | yeah, the much famed "optimization still to come"... |
20:42.47 | Gnarfoz | I have no reason to believe it's going to come, at all |
20:42.48 | Gnarfoz | :D |
20:43.09 | nevcairiel | is that just make believe from the players, or did at least something official say that? |
20:43.23 | Gnarfoz | I'm inclined to say the former, but I haven't actually checked |
20:43.53 | nevcairiel | because right now its really quite slow |
20:44.00 | nevcairiel | dont want to know how it looks in group or raid content |
20:49.49 | Gnarfoz | wuahhh |
20:49.51 | Gnarfoz | render scale 2.0 |
20:50.07 | Gnarfoz | 95% gpu load :P I can hear her blowin' |
20:50.18 | Stanzilla | I tried that in battlefield, took my half an hour to get back to the menu to change it back |
20:50.19 | Gnarfoz | but still ~28 fps |
20:50.22 | Stanzilla | because vram was full instantly |
20:50.52 | Gnarfoz | eheheh, gpu-z says "percap reason: thrm" |
20:50.55 | Gnarfoz | you don't say |
20:51.08 | nevcairiel | render scale increases the resource requirements exponentially |
20:51.13 | Gnarfoz | I'm aware |
20:51.23 | Gnarfoz | I'm amazed it even produces a playable framerate |
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20:52.36 | Cloudfoz | Speaking of which, my screens just went black |
20:52.57 | nevcairiel | now you overheated it |
20:53.17 | Cloudfoz | Wow, that wasn't just the graphics driver it actually crashed the OS and rebooted |
20:53.41 | Cloudfoz | That's not really supposed to happen |
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20:57.19 | nevcairiel | music cuts out during loading screens, they should fix that, mighty disturbing :p |
20:59.19 | nevcairiel | i get around 50 fps now watching an open valley without much npcs or players moving around |
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22:47.24 | Gnarfoz | I shouldn't have slacked so much tonight |
22:47.47 | Gnarfoz | only now read that this weekend ends at like 19:00 UTC on sunday |
22:48.08 | Gnarfoz | (compared to the last two which ended at like 06:00 monday) |
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23:59.52 | znf | Stanzilla, http://i.imgur.com/eMxnbRr.png nice |