00:04.21 | Funkeh` | Gnarfoz, animations! |
00:06.17 | Stanzilla | hi |
00:11.07 | Gnarfoz | [15:59:56] <Stanzilla> Gnarfoz: nothing <-- so that wasn't what was causing taints? |
00:12.01 | Gnarfoz | Funkeh`: how do I animation? :o |
00:12.21 | Gnarfoz | well, I guess I could basically just steal Kemayo's commit :P |
00:12.32 | Funkeh` | I'm making a thread on it |
00:13.30 | Gnarfoz | probably the most underused feature the WoW addon system offers |
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00:31.35 | Stanzilla | Gnarfoz: it was but only in some weird addon combinations so I thought it's not worth keeping it disabled |
00:37.53 | Funkeh` | gah I forget this flash API |
00:37.59 | Funkeh` | flashInHoldTime, flashOutHoldTime |
00:38.16 | Funkeh` | arg 6/7 to UIFrameFlash |
00:38.32 | Funkeh` | is flash in hold time the time it remains visible for? |
00:38.54 | Funkeh` | or is a delay before fading in |
00:39.06 | Funkeh` | if it's the former, wtf is fade out hold time |
00:40.23 | Funkeh` | I guess it's if you want to fade out a frame partially, hold it there, then suddenly have it go transparent |
00:54.51 | Funkeh` | Gnarfoz, hows this http://forums.wowace.com/showthread.php?p=324590 |
01:01.43 | nebula169 | Funkeh`: you could just use SetEndDelay/SetStartDelay instead of that business with a dummy animation |
01:02.07 | Funkeh` | set start delay is the delay before it begins |
01:02.09 | Funkeh` | not the hold time |
01:02.45 | Funkeh` | not sure what end delay is, probably the delay between finishing and calling onfinished |
01:02.53 | nebula169 | the end delay stop at the end and holds it for that amount of time |
01:03.24 | nebula169 | stops* |
01:03.37 | Funkeh` | so the end delay could replace a dummy, but not the satrt delay |
01:03.44 | Funkeh` | ill add that in |
01:04.56 | nebula169 | just noted start aswell because it's nice if you want a frame to fade out after a set period of time or some such |
01:08.11 | Repo | otis: 03stencil 041.0.00 * r3 : Tagging as release 1.0.00 |
01:12.24 | Funkeh` | right I think I've edited it enough times |
01:13.12 | Funkeh` | somehow I managed to cut a chunk out, ffs |
01:17.25 | Funkeh` | Gnarfoz, does that help? |
01:18.40 | Gnarfoz | Funkeh`: sorry, I'll look at it when not sleepy :) better chance of it making sense on the first look :D |
01:20.31 | Funkeh` | Let me know if you don't understand something and I'll try clear it up |
01:20.37 | Funkeh` | I'm not the best at explaining things |
01:36.14 | Kemayo | Gnarfoz: Or if you want to just steal mine, go for it. :D |
01:41.19 | Funkeh` | Kemayo, animations are stopped when they are hidden |
01:47.16 | Kemayo | Funkeh`: Ah, convenient. I wasn't sure, so the call to :Stop() seemed like a good failsafe. |
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01:59.48 | Funkeh` | Kemayo, I think you may have been sitting on my thread for a while before posting that response, I edited in using end delay and explained how you cannot use start delay |
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02:08.42 | Kemayo | Funkeh`: I saw that. However, you seemed to be talking about using it on the AnimationGroup, not the individual Animations. From all I can see in the API, calling it on the Animation should have the correct effect. |
02:09.06 | Kemayo | Funkeh`: Though I am, admittedly, about 30 miles from the computer on which I have WoW installed, so I can't test that. |
02:09.54 | Funkeh` | hmm |
02:10.10 | Funkeh` | I'll test that out |
02:12.56 | Kemayo | Actually, it looks like I did test it out. I had forgotten, but I'm using `pulse_in:SetEndDelay(0.1)` in my earlier commit. |
02:13.27 | Kemayo | Though I suppose that I didn't ask it for a long enough delay that I might not have just missed it if it's not working how I thought. |
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02:15.12 | Funkeh` | Kemayo, yet it deos work |
02:15.17 | Funkeh` | will edit that in |
02:16.34 | Kemayo | Excellent! |
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03:15.29 | Repo | atlasloot-enhanced: 03Dynaletik * r4053 / (2 files in 2 directories): - added Domination Point vendor |
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05:19.37 | sylvanar | OMGZ |
05:21.56 | pompy1 | :O |
05:43.28 | Repo | big-brother: 03nebula169 06ace3dev * r320 BigBrother.lua: checks: fix channel output |
05:50.14 | Repo | big-brother: 03nebula169 06ace3dev * r321 BuffWindow.lua: buffs: fix not reporting for auras |
05:55.40 | Repo | silver-dragon: 03Kemayo 07master * v3.0.2-6-g1e1a2bb / (3 files in 3 directories): [+3 commits] |
05:55.40 | Repo | 1e1a2bb: I support not-syncing instance mobs to your guild |
05:55.40 | Repo | 93b257a: Ignore certain faction-specific mobs |
05:55.41 | Repo | d9d504a: New mobs for Karasang |
05:56.09 | Repo | silver-dragon: 03Kemayo 04v3.0.3 * 1358abc /: [new tag] Tagging v3.0.3 |
06:05.00 | Repo | collectinator: 03Ackis 07master * 2.0.0beta2-16-gc4ede43 Database/Collections/PetDB.lua: [+3 commits] |
06:05.01 | Repo | c4ede43: Fix a flag error typo. |
06:05.01 | Repo | db4739e: Numerous pet updates: mostly the weird ones that we on NA don't have access too. |
06:05.02 | Repo | bb3ff03: Update Spectral Cub to be a Blizzard Store pet as that's what the pet journal is. We don't know where it's from so we'll use that for now. |
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06:28.42 | Repo | serenity-now: 03calahil * r59 SerenityNow (25 files in 5 directories): (4 lines trimmed from commit message) |
06:28.42 | Repo | -consolidated code into modules and non module code into engine functions |
06:28.43 | Repo | -rewrote the lag overlay for the castbar |
06:28.43 | Repo | -rewrote the cooldown detection code...should use less cycles now |
06:28.44 | Repo | -fixed the dispel feature to no bug out and flash constantly |
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07:08.14 | Stanzilla | project shield sounds nice :o |
07:09.20 | pompy1 | http://www.geforce.com/whats-new/articles/nvidia-project-shield lol |
07:09.29 | Stanzilla | yes that |
07:10.37 | pompy1 | they should just say ces started today.. theres always VERY early shit... |
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08:02.50 | Fisker | l |
08:02.53 | Fisker | old Stanzilla |
08:02.59 | Stanzilla | old Fisker |
08:03.02 | Fisker | and old pompy1 |
08:03.06 | Fisker | they always do |
08:03.10 | Fisker | announcements before CES |
08:03.13 | Fisker | showfloor on CES |
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08:36.44 | Repo | pokedex: 03stencil * r192 / (3 files in 1 directory): |
08:36.45 | Repo | bug fix - work around for blizzard bug where IsFlyableArea returns true for Unga Ingoo (scenario) and Scarlet Monastery |
08:36.45 | Repo | bug fix - when migrating legacy user, make sure a Default profile is created so that it will appear in the dropdown |
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08:54.39 | sb | morgen |
09:01.48 | Stanzilla | hey sb |
09:15.03 | Stanzilla | man this weakauras taint is still insane |
09:15.14 | Stanzilla | guess I should revert the commit or hope that I'm the only one getting it |
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10:04.48 | chiel | hm |
10:04.50 | chiel | someone pinged me |
10:04.55 | chiel | but I don't have enough scrollback :p |
10:07.11 | Kalroth | it was probably really important |
10:08.53 | chiel | Kalroth: exactly! i must get to the bottom of this! |
10:19.23 | ZaB|SHC|_ | 2013/01/2013-01-04.log.xz:20:56:27< Gnarfoz> [16:12:56] <chiel> i've had to set my UI scale to 0.53 to get it pixel perfect :p <-- you shouldn't have to: http://www.wowinterface.com/forums/showthread.php?t=31813 |
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10:51.04 | chiel | ZaB|SHC|_: ah, cheers :p |
10:52.18 | chiel | Gnarfoz: I did have to set it to 0.53 since my screen's height is 1440 |
10:52.30 | chiel | so I set my uiscale to 768/1440 |
10:56.23 | quiescens | <PROTECTED> |
10:56.42 | quiescens | round up to 1 |
10:56.45 | quiescens | lol |
10:57.08 | chiel | :p |
10:57.30 | chiel | Gnarfoz: reading a bit further, yes, I could scale each element separately I supposed, but that would also be a pain in the behind. :p |
10:57.48 | quiescens | no? ): |
10:58.08 | chiel | i wouldn't mind creating a new frame though that holds all *my* frames which are scaled perfectly, but honestly i wouldn't really know the math behind that |
10:59.02 | quiescens | 1+1=3 |
11:00.50 | chiel | :p |
11:01.10 | chiel | i mean ideally i don't want to mess with my UI scale, since eeeeverything becomes so tiny :/ |
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11:01.28 | chiel | ideally i would want to make a frame, SetAllPoints(UIParent) and then scale that instead. |
11:01.51 | chiel | i don't know if SetScale() will mess with the Points set on the frame though |
11:01.54 | chiel | cause it usually does |
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11:49.27 | Repo | big-wigs: 03maat * r9741 Plugins/Messages.lua: |
11:49.27 | Repo | make the super emphasize plugin control the emphasized font not just the countdown |
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13:42.43 | Gnarfoz | chiel: nevcairiel pointed out that the method linked there only works for screens with a vertical height of up to 1200 px, which you exceed, so my suggestion is moot |
13:43.15 | sb | Gnarfoz: goto work!?!?!?! |
13:43.26 | Megalon | work is for machines and idiots |
13:43.27 | Gnarfoz | nope, I'm sick |
13:44.10 | chiel | Gnarfoz: fair enough, I didn't have enough scrollback to actually read it myself. :) |
13:44.43 | Elkano | well, you can still limit your view port to that size ;) |
13:44.46 | chiel | Gnarfoz: you got me thinking though, perhaps it would be better to create a separate frame within the UIParent and somehow scale that relative to the player's UI scale in order to achieve pixel-perfection |
13:44.58 | Gnarfoz | no idea |
13:45.12 | Gnarfoz | I just turn UIscale off and get 1:1 mapping of ingame and actual pixels |
13:45.14 | chiel | Elkano: i suppose, but i'm not a big fan of viewports :) |
13:45.26 | chiel | Gnarfoz: I guess you're on a 1200px height screen then :) |
13:45.32 | Gnarfoz | I am now, yeah |
13:45.32 | Elkano | or well, no, that won't affect the UI |
13:45.39 | Gnarfoz | (was 1680x1050 then) |
13:45.43 | chiel | the default 0.64 ui scale (when you have ui scale turned off) maps to 768/1200 |
13:46.06 | chiel | or perhaps they set it to some other value for 1050 height |
13:46.13 | chiel | 768/1050 i guess :) |
13:46.23 | chiel | lua> print(768/1050) |
13:46.24 | lua_bot | chiel: 0.73142857142857 |
13:46.27 | chiel | that :p |
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13:47.25 | chiel | i guess there must be some math i can do to scale a parent within UIParent to be pixel-perfect |
13:47.30 | chiel | i will have to play around with it |
13:49.13 | chiel | i just can't be bothered scaling every single thing i create |
13:49.15 | Gnarfoz | ask nevcairiel when he's around |
13:49.21 | chiel | rather just scale once and have it be perfect :D |
13:49.33 | Gnarfoz | I think it's just a matter of scaling UIParent manually, from what I remember |
13:49.41 | chiel | yeah, that's what i do now |
13:49.53 | chiel | but the "problem" is it scales everything, even character window etc |
13:50.03 | chiel | and since it gets scaled to 0.53, it gets pretty hard to read |
13:51.43 | chiel | i ended up doing this: https://gist.github.com/9875baad4cf7a9f26627 |
13:52.00 | chiel | i was just adding on frames as i went along, so i'm sure this can be done in a much better fashion |
13:53.23 | Gnarfoz | @project handynotes_lostandfound |
13:53.24 | Repo | Gnarfoz: [WoW] HandyNotes_LostAndFound (Updated Nov 29, 2012 at 05:24 UTC) - http://www.wowace.com/addons/handynotes_lostandfound/ |
13:53.50 | Gnarfoz | Kemayo: I think HandyNotes_LostAndFound could use an update for 5.1, for http://www.wowhead.com/achievement=7997 :> |
13:54.26 | Gnarfoz | could split out those "non-achievement" items that it currently tracks into a separate category that also includes those ^ |
13:57.01 | Repo | big-wigs: 03funkydude * r9742 Core/Core.lua: Core: simplify bar testing functionality |
13:58.41 | chiel | Funkeh`: btw, it seems that elegon hotfix needed realm restarts, so that seems to be why the timers in bigwigs are on target. |
13:59.00 | Repo | big-wigs: 03funkydude * r9743 Plugins/Bars.lua: Bars: Don't kill all bars if a nil bar text is sent |
14:00.39 | chiel | Funkeh`: http://us.battle.net/wow/en/forum/topic/7415604583?page=2#37 |
14:01.34 | Funkeh` | chiel, I know |
14:01.48 | chiel | Funkeh`: ah k :p |
14:02.04 | chiel | was just pointing it out since i asked about it last week and you said the timers were still spot on :) |
14:02.08 | chiel | my bad! |
14:02.27 | Funkeh` | well I didn't say they were spot on |
14:02.36 | chiel | well, more or less |
14:02.40 | Funkeh` | I said I didn't notice anything unusual with our tanking rotation :P |
14:02.41 | chiel | they have a ~ in front :p |
14:02.47 | chiel | yes :) |
14:02.48 | chiel | that |
14:03.23 | Funkeh` | Blizzard likes to completely screw with the meaning of hotfix |
14:03.39 | chiel | yes, i've noticed that.. :/ |
14:03.52 | chiel | hotfix in pretty much all software dev is fix + deploy |
14:04.00 | chiel | but blizzard has to be a special snowflake i guess. |
14:04.14 | chiel | my guild finally killed elegon yesterday |
14:04.19 | chiel | after a scary amount of wipes |
14:04.25 | Funkeh` | grats :) |
14:04.30 | chiel | thank you |
14:04.35 | chiel | I think it was 75 wipes |
14:04.38 | chiel | don't ask... |
14:04.50 | chiel | it's amazing how many changes were made to the roster since we got to elegon the first time |
14:04.52 | Funkeh` | probably around the amount we had |
14:05.36 | chiel | it's just funny, first dps was our problem |
14:05.42 | chiel | so two of our healers went dps |
14:05.59 | chiel | then we had only one healer left... so i leveled a monk to 90 in record pace and went healer >.< |
14:06.04 | chiel | and then we had to find a tank to replace me |
14:06.05 | Funkeh` | yeah balancing it can be a bitch |
14:06.20 | chiel | now our dps is pretty solid |
14:06.44 | Kalroth | best we ever did for our roster was to get a paladin that's good at everything |
14:06.44 | chiel | http://worldoflogs.com/reports/rt-tqgac4irokpyxk84/dashboard/?s=7245&e=7765 this was our kill |
14:06.56 | chiel | hehe, we have two paladins |
14:06.56 | Kalroth | it made us super flexible |
14:07.00 | chiel | one ret one holy |
14:07.01 | Funkeh` | good players ftw? :p |
14:07.06 | Kalroth | yup :p |
14:07.19 | chiel | yea, i can play pretty much everything, but the problem is warriors don't heal, hehe |
14:07.19 | Kalroth | being a paladin isn't enough, chiel |
14:07.25 | chiel | nah i know mate |
14:07.32 | Funkeh` | wtf http://www.bbc.co.uk/news/technology-20932073# |
14:07.38 | Kalroth | they gotta be able to/want to switch classes, often for long durations when learning new fights |
14:08.42 | chiel | yea, same as what i am doing now |
14:08.50 | chiel | i am playing my monk, but would still prefer to play my warrior |
14:11.24 | wink | meh, don't mention elegon |
14:11.38 | wink | that bastard is harder for us than LK hc 10man |
14:11.46 | wink | and I still have no clue why |
14:11.54 | wink | maybe we all forgot how to play |
14:12.16 | Kalroth | my guess is poor setup and/or bad players! |
14:14.55 | wink | well, same players |
14:15.22 | wink | we'll see. maybe tonight *sigh( |
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14:48.28 | quiescens | o.o |
14:56.55 | znf | You don't see this often: http://i.imgur.com/0YwsM.png |
15:04.33 | Funkeh` | Oo |
15:05.12 | Funkeh` | you don't see people still using ugly skinning shit often either |
15:05.26 | Funkeh` | http://www.gizmodo.co.uk/2013/01/grab-photoshop-and-cs2-for-absolutely-free-right-now/ |
15:06.14 | chiel | oh wow, nice |
15:06.36 | chiel | the only thing i replaced in the default ui in terms of skinning, is icons :p |
15:06.57 | chiel | with this: http://www.wowinterface.com/downloads/info19844-CleanIcons-Thin.html |
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15:56.52 | znf | Funkeh`, it's Aurora |
15:57.01 | znf | I really dislike the default skin |
16:08.09 | chiel | someone design some unitframes for me |
16:08.14 | chiel | i am lacking inspiration |
16:08.15 | chiel | :p |
16:13.34 | Repo | bad-boy: 03funkydude * r1098 / (2 files in 1 directory): clean up rbg ads |
16:14.25 | znf | chiel, steal Phanx's :P |
16:14.57 | Funkeh` | use one of the billion oUF skins? |
16:15.20 | Fisker | hey Funkeh` |
16:16.23 | Funkeh` | hi |
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16:21.30 | znf | use Funkeh`s oUF! |
16:21.45 | Funkeh` | I don't have one |
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16:35.30 | Repo | serenity-now: 03calahil * r60 SerenityNow (11 files in 4 directories): -small fix to wipe check function |
16:36.06 | Repo | serenity-now: 03calahil 04r60 * r61 : -tagged r60 |
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17:04.57 | Repo | gdkpd: 03stolenlegacy * r153 GDKPd.lua: - Fix API calls for 5.1 |
17:06.02 | Repo | gdkpd: 03stolenlegacy * r154 GDKPd.toc: - ToC push to 50100. |
17:06.42 | Repo | gdkpd: 03stolenlegacy 04beta-17 * r155 : Tagged as beta-17. |
17:24.21 | quiescens | ~ |
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17:27.28 | chiel | so tomorrow we're going back into msv to face will of the emperor.. is that usually a 3 healer fight? |
17:28.19 | quiescens | shrug |
17:28.32 | quiescens | bring nothing but healers |
17:29.28 | chiel | :p |
17:29.45 | chiel | we tried with two healers yesterday just to get a feel for it, but it was pretty straining on mana |
17:29.56 | chiel | so was just curious if it's meant to be 2 or 3-healed. |
17:30.30 | nebula169 | its easily two-healable, tell your tanks to dance better :p |
17:35.29 | quiescens | /dance |
17:37.02 | Megalon | we can dance if we want to |
17:37.07 | Megalon | we can leave your friends behind |
17:38.18 | chiel | nebula169: they're actually not doing too bad, but it's the titan gas that kinda strains |
17:40.33 | quiescens | clearly the solution is more dancing |
17:40.37 | quiescens | /dance |
17:42.39 | Megalon | quiescens clearly does not play tf2 |
18:00.07 | *** join/#wowace ShadniX (shadow1st@b045.apm.etc.tu-bs.de) |
18:03.52 | Repo | halonatools: 03broliant * r75 / (6 files in 3 directories): (3 lines trimmed from commit message) |
18:03.52 | Repo | HalonaTools: |
18:03.53 | Repo | 2013-01-07 ("Landfall:2.24") |
18:03.53 | Repo | - Added configuration option for "Off-Time GMOTD". |
18:03.54 | Repo | - Added GUI support for editing value of "Off-Time GMOTD". |
18:04.42 | Repo | halonatools: 03broliant 04Release-2.24 * r76 : HalonaTools: Tagging as release of version 2.24. |
18:13.39 | Gnarfoz | grr @ ts3 |
18:15.38 | chiel | ewhh ts |
18:15.57 | chiel | ts feels like such an abomination compared to mumble :p |
18:17.03 | Repo | gdkpd: 03stolenlegacy * r156 GDKPd.lua: |
18:17.03 | Repo | - Fixed a potential error with reverting in single auction mode. |
18:18.02 | Repo | gdkpd: 03stolenlegacy 04beta-17a * r157 : Tagged beta-17a. |
18:20.08 | *** join/#wowace steev_ (~steev@gentoo/developer/steev) |
18:24.17 | Gnarfoz | chiel: uhm, that's insane, you know? |
18:24.21 | Gnarfoz | mumble has the same problem VLC has |
18:24.38 | chiel | what's that? |
18:24.38 | Gnarfoz | capable programmers, maybe, but they should get someone who knows how to make a non-ugly client |
18:25.01 | chiel | meh, i am not looking at the client when playing video games so it doesn't bother me too much :) |
18:25.05 | Gnarfoz | also, it's not technologically any better than ts3, they use the same codecs |
18:25.16 | durcyn | the only thing i can fault them more is having fucking garbage configuration dialogs |
18:25.20 | Gnarfoz | mumble's overlay display is miles ahead |
18:25.34 | znf | Gnarfoz, 1.2.4 uses an even better codec |
18:25.34 | znf | also |
18:25.39 | chiel | hmm, i've always noticed the sound quality is better with mumble vs ts, but may well have been the server i suppose? :) |
18:25.44 | znf | while I love mumble's overlay, it doesn't fuckin' work with DX11 yet |
18:25.47 | znf | not even in 1.2.4 |
18:25.49 | Gnarfoz | znf: elucidate. |
18:25.54 | Gnarfoz | what codec might that be? :> |
18:25.56 | chiel | regarding design though, i don't like ts3's design |
18:26.02 | chiel | but to each their own, of course :) |
18:26.16 | znf | Gnarfoz, 1.2.4 has Opus |
18:26.22 | Gnarfoz | so does TS3 |
18:26.28 | Gnarfoz | big shock, I know |
18:26.29 | Gnarfoz | :P |
18:26.39 | znf | Since when? |
18:26.48 | Gnarfoz | current version, just as mumble, it appears. |
18:27.12 | Gnarfoz | 3.0.7 server + 3.0.10 client |
18:27.13 | Repo | professionsvault: 03oscarucb * r422 ProfessionsVault.lua: fix favorites getting lost |
18:27.13 | Repo | tweak new mchange code |
18:27.13 | chiel | i didn't mean to start a religious war or anything, just out of all voice comm software i prefer mumble |
18:27.16 | chiel | that's all |
18:27.19 | Gnarfoz | :P |
18:27.33 | Gnarfoz | at least there's some kind of competition going on |
18:27.34 | Gnarfoz | that's never bad |
18:27.35 | znf | I like Mumble's Overlay. But TeamSpeak's overlay works with DX11... |
18:27.40 | znf | Mumble's doesn.t |
18:27.42 | chiel | one thing that is kinda weird about mumble i suppose, is the way you set PTT key |
18:27.55 | znf | If you run the audio-wizard, it's not "hard" to set the PTT key |
18:28.00 | znf | they should run that on 1st install |
18:28.03 | chiel | nah, i know |
18:28.05 | Gnarfoz | anyway, I (and some other people from my guild) have some weird problem ever since 3.0.3, where upgrading to any version newer than 3.0.2 will sooner or later make your client crash on connecting to any server |
18:28.14 | chiel | but that's just the thing, you have to press some stuff to get there :) |
18:28.15 | znf | Mumble's ACLs suck, for example |
18:28.29 | znf | It's far too complicated for a gamers needs |
18:28.41 | chiel | i'll be honest, my use of mumble is extremely simple |
18:28.51 | chiel | i installed my own server on a debian box hosted on linode |
18:29.01 | znf | TeamSpeak allows you to set simple "passworded" channels |
18:29.02 | chiel | and aside from that my server just has 3 rooms :p |
18:29.14 | znf | With Mumble... jeez, it's a nightmare if you're not familiar with ACLs |
18:29.17 | Gnarfoz | and funnily enough, downgrading to 3.0.2 (and restoring the config you backed up... from 3.0.4 on, they convert the ini files to sqlite, and remove the ini files, so when you want to downgrade, the config is gone) fixes it... and even enables you to upgrade to something newer once again, until it breaks |
18:29.22 | Gnarfoz | a never ending cycle |
18:29.45 | znf | so get to work, Gnarfoz |
18:29.46 | Funkeh` | calling mumbles ui bad is pretty hilarious |
18:29.47 | Gnarfoz | I am |
18:29.49 | znf | go fix Mumble's Overlay |
18:29.51 | Gnarfoz | what |
18:29.52 | Funkeh` | it's has 1 bar |
18:29.54 | Gnarfoz | why would I do THAT :D |
18:30.03 | znf | make it work with DX11 :( |
18:30.04 | Gnarfoz | you use it, you can fix it |
18:30.13 | Gnarfoz | sadly, for some reason, my client doesn't create the crashdumps where they want to and with the file name they want to |
18:30.15 | znf | I HAZ NO DIRECTX SKILLZ |
18:30.36 | Gnarfoz | and I can't, for the life of me, get the dumbass dude on the forums to forward this shit to a developer who knows his stuff |
18:30.52 | Gnarfoz | my crashdump should work just fine with proper symbols |
18:30.57 | znf | So far with Mumble, the first-time-user-experience is like: |
18:31.04 | durcyn | Funkeh`: the client ui's fine, but let's not lie to ourselves about how clumsy the configuration is |
18:31.11 | Gnarfoz | but he claims because the filename is wrong, they could never match the dump to the proper version... |
18:31.25 | znf | 1. They put the password in the username field. One time our password was "banana". Every time we had at least 1 banana online |
18:31.27 | Funkeh` | durcyn, the server config? |
18:31.34 | chiel | so, now that i started this conversation, i am gonna ruuuuuun :p |
18:31.37 | znf | 2. "I HAVE ALL THESE PEOPLE ON MY WOW SCREEEN HOW DO I FIX PLZ?!??!" |
18:31.46 | durcyn | Funkeh`: no, murmur's dead simple to run, the client config is a mess |
18:31.54 | chiel | znf: yes, that happens to our guild a lot as well |
18:31.54 | znf | 3. "How the hell do you turn PTT on?!!!" |
18:32.03 | chiel | my guild is called lore |
18:32.03 | Funkeh` | never noticed an issue with it personally |
18:32.08 | chiel | so i made the password "loreftw" |
18:32.14 | chiel | everyone comes logged in as loreftw :p |
18:32.23 | znf | It's even more fun when they think they should register |
18:32.25 | Funkeh` | then agian I went it it once, set it up, and that was me |
18:32.26 | chiel | it's annoying and hilarious at the same time :P |
18:32.27 | chiel | haha yea |
18:32.36 | znf | So someone registers the "password" as name |
18:32.41 | znf | Then nobody else can log on with that name |
18:33.00 | Gnarfoz | I do wonder how this crashdump setup works... is it something the runtime (microsoft? no idea) they use offers? or something self written? for some reason, the crashdumps appera in my user profile under \AppData\CrashDumps with filenames like 'ts3 executable filename'_pid.dmp, instead of in "My Documents" as 'ts3_clientui64-$BuildNumber-$pid.dmp' or something |
18:33.11 | chiel | anyway |
18:33.13 | chiel | i'm off |
18:33.14 | chiel | ciao lads |
18:33.19 | chiel | (and ladies) |
18:33.40 | Gnarfoz | I mean, the 'build number' is just a unix timestamp of the date the build was started, and that info appears in the log files several times, but for some reason "that's not enough" |
18:34.05 | Funkeh` | is t3 out of beta yet? |
18:34.14 | Funkeh` | last I checked those idiots were on beta 50 or something |
18:34.17 | Gnarfoz | what |
18:35.00 | Gnarfoz | since 2011 |
18:35.15 | Funkeh` | and it's stil crashing? |
18:35.30 | Gnarfoz | that's kind of a loaded question |
18:35.32 | Gnarfoz | :P |
18:35.47 | Gnarfoz | from my desparation, you could infer that it's not affecting many people |
18:35.52 | Gnarfoz | or I wouldn't bother drying to debug this myself |
18:36.47 | Gnarfoz | anyway, server 3.0.7 is going to require clients 3.0.10+, that's why I'm looking into it again |
18:37.01 | Funkeh` | go put an animation in nazignome instead |
18:37.04 | Gnarfoz | time for some windbg fun |
18:37.20 | Gnarfoz | I'm lazy and the functionality is just for fun, so *shrug* |
18:37.52 | Gnarfoz | I'd rather the TradeSkillMaster dev got in here so maybe he'll learn that taint is not "rarely a problem" |
18:39.49 | Repo | spamalyzer: 03Torhal 07master * 5.0.4-1.1.1-9-g70bb0f3 / (2 files in 1 directory): [+3 commits] |
18:39.50 | Repo | 70bb0f3: ToC version bump to 50100. |
18:39.50 | Repo | 03ac526: Formatting/stylistic changes. |
18:39.51 | Repo | f9b022b: Replaced BATTLEGROUND with INSTANCE_CHAT |
18:40.18 | Funkeh` | Gnarfoz, unfortunately wowace isn't the developer hub it used to be |
18:40.58 | Gnarfoz | I think it's even actually using ace3, yet, the project is on CF, without RCS |
18:41.07 | Gnarfoz | *shrug* |
18:41.54 | Torhal|work | It's using SVN. |
18:42.42 | Gnarfoz | it is? |
18:42.50 | Megalon | is it? |
18:42.52 | Gnarfoz | hm |
18:42.52 | Torhal|work | Latest file is r492 |
18:43.05 | Gnarfoz | (and it's split into 400 projects :D) |
18:43.39 | Gnarfoz | oh well, it's using svn |
18:43.41 | Gnarfoz | but private repo |
18:43.47 | Gnarfoz | I guess I munged those two into one |
18:44.21 | *** join/#wowace Talryn (~Talryn@unaffiliated/talryn) |
18:44.28 | *** join/#wowace Yoshimo (~Miranda@p5B04CE67.dip0.t-ipconnect.de) |
18:44.39 | Torhal|work | Yoshimo: Just pushed a Spamalyzer update. |
18:45.01 | Yoshimo | that was, fast, i just logged in^^ |
18:45.36 | Torhal|work | Hehe. |
18:45.36 | Gnarfoz | --------------------------- |
18:45.36 | Gnarfoz | WinDbg:6.2.8400.0 AMD64 |
18:45.36 | Gnarfoz | --------------------------- |
18:45.36 | Gnarfoz | Could not create process '"C:\FastApps\TeamSpeak 3 Client\ts3client_win64.exe"', Win32 error 0n740 |
18:45.39 | Gnarfoz | The requested operation requires elevation. |
18:45.41 | Gnarfoz | --------------------------- |
18:45.44 | Gnarfoz | OK |
18:45.46 | Gnarfoz | --------------------------- |
18:45.49 | Gnarfoz | :( |
18:45.59 | Gnarfoz | I'm running it as admin, what more does it want? :D |
18:46.00 | Torhal|work | So put it on a table or something. That's enough elevation, right? |
18:46.12 | Gnarfoz | I could adjust the desk height |
18:46.15 | Torhal|work | Heh. |
18:49.08 | pompy1 | you're so funny Torhal|work |
18:49.12 | pompy1 | !! |
18:49.20 | Torhal|work | Looks aren't everything, pompy1. |
18:53.09 | *** part/#wowace steev_ (~steev@gentoo/developer/steev) |
18:53.48 | Funkeh` | wonder why it would require elevation |
18:53.55 | Funkeh` | is that the installer? |
18:54.31 | *** join/#wowace arlen (~arlen@c-24-125-124-95.hsd1.va.comcast.net) |
19:14.08 | Yoshimo | Can i grab the text in a npc dialog window and copy&paste it into notepad somehow? |
19:29.47 | Gnarfoz | Funkeh`: no, it's the client |
19:30.01 | Primer | Gnarfoz: sudo '"C:\FastApps\TeamSpeak 3 Client\ts3client_win64.exe"' |
19:30.03 | Primer | runs |
19:30.47 | Gnarfoz | Primer: if you tell me how to do that from *inside* windbg |
19:31.03 | Funkeh` | Primer, a voice client does NOT need elevation |
19:31.13 | Gnarfoz | massively passive aggressive post posted |
19:31.26 | Gnarfoz | hopefully, they fired the guy in the mean time >_> :p |
19:31.41 | Primer | Funkeh`: a better question would be: People still use teamspeak? |
19:31.55 | sb | ofc they do |
19:32.02 | Gnarfoz | oh, another one who forgets that time passes by |
19:32.10 | Gnarfoz | we should probably all be using Ventrilolol |
19:32.11 | Gnarfoz | :D |
19:32.19 | Torhal|work | Mumble. |
19:32.23 | Gnarfoz | nah |
19:32.25 | Megalon | roger wilco |
19:32.33 | Gnarfoz | we already discussed the deficits of Mumble ^^ |
19:32.35 | Torhal|work | completely Megalons Megalon. |
19:32.43 | Primer | oddly enough, I installed TS recently when I joined a guild run as a pug and that's what they had |
19:32.56 | Gnarfoz | anyway, Mumble and TS3 probably share the #1 voice comm spot |
19:33.04 | Primer | unlikely? |
19:33.08 | Gnarfoz | how? |
19:33.10 | Primer | I'd still say it's vent |
19:33.11 | Gnarfoz | (for different reasons, each) |
19:33.18 | Gnarfoz | Vent? are you on drugs |
19:33.20 | Primer | #1 in usage, at least |
19:33.26 | Primer | uhhh |
19:33.27 | Gnarfoz | that most certainly not |
19:33.32 | Gnarfoz | Vent has *nothing* going for it |
19:33.39 | Primer | No shit? |
19:33.43 | Gnarfoz | indeed |
19:33.46 | Primer | I personally use mumble |
19:34.00 | Primer | I run our guild's mumble on my own server |
19:34.18 | Gnarfoz | I run two guild's TS3 on my server |
19:34.35 | Primer | the free one? |
19:34.41 | Primer | Which has a 10 person limit? |
19:34.42 | Gnarfoz | the what? |
19:34.48 | Gnarfoz | that's Ventrilo, and it's 8 person |
19:35.01 | Primer | You're saying TS is 100% free? |
19:35.04 | Gnarfoz | I've got a free 512 client license, which everyone who wants it can get |
19:35.27 | Gnarfoz | (I wanted to try Mumble back when I set this up, but Murmur was just an order of magnitude shittier to set up) |
19:35.28 | Primer | That must be something recent then |
19:35.32 | Gnarfoz | no, not at all. |
19:35.42 | Gnarfoz | that's been available for as long as ts3 was publicly available |
19:35.46 | Gnarfoz | *has been |
19:35.55 | Primer | I had murmur up and running in as long as it took to extract the tarball and ./murmur.x86 |
19:36.20 | Gnarfoz | more recent setup, maybe? |
19:36.30 | Primer | Over a year ago |
19:36.31 | Gnarfoz | not sure, back then you still had to manually generate server AND client certificates |
19:36.51 | Gnarfoz | well, this ts3 has been running for 2 years, so I'm thinking at least 2 years back |
19:36.56 | Primer | I'll say that's one thing I don't like about mumble...the whole certificate business |
19:37.09 | Primer | overengineered for the sake of overengineering |
19:37.12 | Gnarfoz | plus the ACL system seemed even more complex than TS3s, which can also be daunting |
19:37.34 | Primer | Agreed. That was also overengineered |
19:37.46 | Gnarfoz | I shall now look into animations, Funkeh`! |
19:37.52 | Primer | But what I have works. And is currently working for 2 guilds |
19:38.05 | Gnarfoz | well, "it works" is always a good thing |
19:44.36 | Gnarfoz | btw |
19:44.37 | Gnarfoz | <PROTECTED> |
19:44.42 | Gnarfoz | <PROTECTED> |
19:45.00 | Gnarfoz | there is no 10 person limit version, the smallest is 32 |
20:03.19 | znf | huh? |
20:03.28 | znf | I have a 100 slots TS3 license |
20:03.48 | znf | free, ofc |
20:05.42 | znf | also, Primer is right |
20:05.49 | znf | Vent is #1 regarding usage |
20:05.58 | znf | So many people are refusing to move away from that piece of shit |
20:13.48 | *** join/#wowace Elkano (~elkano@pool010.vpn.uni-saarland.de) |
20:13.48 | *** join/#wowace Elkano (~elkano@WoWUIDev/WoWAce/Elkano) |
20:13.48 | *** mode/#wowace [+v Elkano] by ChanServ |
20:14.46 | Fisker | mumble is nice |
20:14.55 | Fisker | but germans gave away my email |
20:14.58 | Fisker | GNARFOZ |
20:15.02 | Fisker | and maybe even Stanzilla and nevcairiel |
20:15.04 | Fisker | all caps of course |
20:15.35 | Megalon | all germans of course |
20:15.42 | Fisker | lol |
20:16.37 | wink | FINALLY |
20:16.38 | wink | Elegon |
20:16.43 | wink | after like 2 months |
20:18.56 | Funkeh` | Fisker, gave away? |
20:23.25 | Megalon | he wants it back, Funkeh` |
20:33.22 | Gnarfoz | znf: I wonder where you got a 100 slot license, since the 512 one existed from the beginning? |
20:33.36 | Gnarfoz | also, I wonder if you have any actual usage numbers, regarding "Vent is #1" |
20:42.39 | Primer | Go pug a raid |
20:42.47 | Primer | 8/10 it's vent |
20:43.00 | Primer | 1/10 it's mumble |
20:43.08 | nevcairiel | that depends on your location |
20:43.13 | Primer | the other 1 it's "fuck it, we don't need vent/mumble/TS" |
20:43.16 | nevcairiel | do it on germany, and its 9/10 teamspeak |
20:43.21 | nevcairiel | at least in my experience |
20:43.23 | Primer | jawohl |
20:43.28 | znf | English realms are all "we use vent" |
20:43.50 | znf | most guilds advertising in trade are "we use vent" |
20:43.56 | Primer | yup |
20:45.39 | wink | pug raids are 100% no-talk here |
20:47.10 | znf | You can usually guess how the raid will go |
20:47.17 | znf | no voice chat == complete failure most of the time :P |
20:48.03 | nevcairiel | voice chat doesnt really change that much |
20:54.57 | *** join/#wowace isman (~drag@mna75-2-82-67-196-34.fbx.proxad.net) |
20:55.06 | *** join/#wowace LibertineLush (~Libertine@unaffiliated/libertinelush) |
21:09.27 | Fisker | yes Funkeh` |
21:09.29 | Fisker | does it upset you? |
21:14.00 | Gnarfoz | so no actual numbers, then, znf |
21:16.26 | znf | Gnarfoz, I don't need numbers |
21:16.30 | znf | hop on any english realm |
21:16.36 | znf | you'll see most people use ventrilo |
21:16.40 | Gnarfoz | that's fine |
21:17.31 | Gnarfoz | since ventrilo enforces licencing > 8 users, it should be easy to get actual numbers of licenced slots out there, same for ts, not so much for mumble |
21:17.55 | Gnarfoz | also, as nevcairiel said, it's heavily location biased |
21:19.26 | znf | well, no offence, you can say that about German realms/whatever |
21:19.35 | znf | but "english" realms cover a whole lot more countries |
21:20.02 | Gnarfoz | it's still not a reliable measurement |
21:20.11 | Gnarfoz | what about those who don't advertise in trade chat? |
21:20.33 | Gnarfoz | or whatever. this is not how one determines usage numbers |
21:21.10 | Gnarfoz | at least we all know it's not being used because it's better ;) |
21:21.31 | Gnarfoz | Funkeh`: can I just move an animation around like any other thing, while it's animating? |
21:23.39 | Gnarfoz | also, does it have to be a frame, or does it also work on textures? |
21:24.28 | Gnarfoz | !api CreateAnimationGroup |
21:24.29 | lua_bot | Region:CreateAnimationGroup: Creates a new AnimationGroup as a child of the region (http://wowprogramming.com/docs/widgets/Region/CreateAnimationGroup) |
21:25.17 | Gnarfoz | ok, can animate textures |
21:35.29 | wink | ROFL |
21:35.47 | wink | we killed Will of the Emperor |
21:35.54 | wink | after like only 5 tries |
21:36.00 | Gnarfoz | heroic? |
21:36.01 | wink | just after Elegon |
21:36.03 | wink | normal! |
21:36.09 | Gnarfoz | grats, I guess? :D |
21:36.10 | wink | we wiped for 2 months on fuckign normal Elegon |
21:36.12 | wink | and now both |
21:36.15 | wink | weird. so weird |
21:36.23 | Gnarfoz | ok? did you replace some dps or something? ;P |
21:36.39 | wink | I srsly have no clue |
21:36.48 | wink | even got one alt |
21:36.51 | wink | with us |
21:40.51 | Gnarfoz | bleh, I guess I shouldn't try and do randomised movement with an animation? |
21:47.09 | znf | Gnarfoz, now you're just nit picking |
21:47.17 | Gnarfoz | uhm |
21:47.34 | Gnarfoz | I inititally wanted to know actual usage numbers, so I'm not "just now" nit picking :P |
21:47.52 | Gnarfoz | of course everyone is going to have a particular opinion on what the most used thing is, I wanted numbers |
21:48.05 | znf | I'm not claiming I have numbers. But you can't deny the fact that, unfortunately, Vent's usage is the highest, because most retards use it. |
21:48.28 | *** join/#wowace Xuerian (~Xuerian@23-25-122-114-static.hfc.comcastbusiness.net) |
21:48.49 | znf | Xuerian, how are the asian players? What voice-comm do they usually use? |
21:48.51 | Repo | xloot: 03Xuerian 04z5-beta * 531263b /: [new tag] Tagging new version as Beta |
21:49.07 | Xuerian | znf: Xinhuan: ^ |
21:49.22 | Xuerian | Well, I mean you're looking for him, not me |
21:49.25 | znf | bah, asian names! |
21:49.36 | znf | Xuerian, what does your guild use? :P |
21:49.41 | znf | if you even have a guild :d |
21:49.44 | Xuerian | Racist. |
21:50.25 | Xuerian | I'm not asian :p |
21:50.31 | Arrowmaster | Xinhuan doesnt play on asian realms anyway |
21:51.07 | Xuerian | Yeah, he's a pimping gnome on.. feh, what was it, I was on his server at one time |
21:51.27 | Arrowmaster | last i heard he was playing with aussies on NA realms |
21:51.50 | Xuerian | Anyway, rich as heck |
21:53.26 | Gnarfoz | xinhuan was blackrock or medivh, I think |
21:53.58 | Gnarfoz | oh, he moved |
21:54.07 | Gnarfoz | was on Blackrock, is now on Barthilas |
21:54.30 | Gnarfoz | and that appears to be outdated as well |
21:54.49 | Gnarfoz | http://us.battle.net/wow/en/character/frostmourne/Xinhuan/simple armory search ftw |
21:56.43 | Arrowmaster | "Scarab Lord" yup thats him |
21:58.33 | Gnarfoz | yeah ;) |
22:09.32 | Kemayo | Gnarfoz: Yeah, I wasn't rushing to do it because the "junk" items it already knows about are pretty much the ones which the new achievement covers. |
22:10.16 | Gnarfoz | Kemayo: hm, I think there's some discrepancies... but also the UI clearly stands out as being made for just the old achievement :) |
22:11.29 | Gnarfoz | heh, one of the wowhead comment script says I've got them all, but I'm at 17/18 |
22:14.29 | *** join/#wowace Seerah (~RyanNL@adsl-74-226-98-201.mem.bellsouth.net) |
22:14.56 | Gnarfoz | Ship's locker is totally wrong, Kemayo |
22:16.05 | Kemayo | I will admit to having trusted what some of the wowhead comments say. :P |
22:16.46 | Gnarfoz | well, these days, they actually have good info, heh |
22:17.05 | Gnarfoz | !api position |
22:17.06 | lua_bot | Found 25 possible matches for 'position'. Please be more specific or check Google search results: http://is.gd/O6LG29 |
22:17.17 | Gnarfoz | gah, that link is still useless :D |
22:23.04 | Kemayo | Gnarfoz: Ah, I bet Ship's Locker is using the "Uncharted Seas"/Pandaria coords rather than the Jade Forest coords. |
22:23.41 | Gnarfoz | it actually said "Jade Forest: Uncharted Seas" which doesn't seem to make sense |
22:23.48 | Gnarfoz | also, Mapster showed no player coordinates |
22:24.59 | CyberKiLL | does somone leet wanna fix http://www.wowace.com/addons/quick-auctions/files/8133-v3-1/ |
22:25.44 | CyberKiLL | or is there another solution |
22:25.56 | CyberKiLL | for posting large ammounts of different shit on the ah |
22:33.27 | Gnarfoz | TradeSkillMaster |
22:33.35 | Gnarfoz | QA has been dead for years |
22:33.57 | Gnarfoz | actually, apparently Shadowed fixed it up a bit later, didn't notice that |
23:06.43 | *** join/#wowace profalbert (~profalber@80-121-44-122.adsl.highway.telekom.at) |
23:18.25 | znf | Kemayo, wasn't there a Handynotes module for those 500k XP treasures? |
23:20.54 | znf | Gnarfoz, or that was what you were discussingnow? :P |
23:20.57 | znf | a guildie just asked me :D |
23:21.21 | Gnarfoz | there is one for the 5.0 achievement that grants the title |
23:21.40 | Gnarfoz | and we discussed that it should be expanded/checked/verified to also include the 5.1 achievement |
23:21.55 | Gnarfoz | not sure which of those grant XP. |
23:21.57 | znf | You mean the Lost & Found one, right? |
23:22.09 | znf | all those in Fortune of Pandaria grant XP, afaik |
23:22.12 | Gnarfoz | lost & found is the 5.0 achievement, treasures of pandaria is 5.1 |
23:22.42 | Gnarfoz | Funkeh`: 1x FascistGnome-r19\buffs.lua:79: <unnamed> doesn"t have a "OnFinish" script |
23:22.45 | Gnarfoz | <in C code> ... line 79 is the line where I'm setting the OnFinish script o_O |
23:24.08 | *** join/#wowace bluspacecow (~bluspacec@60-234-165-167.bitstream.orcon.net.nz) |
23:24.15 | Gnarfoz | oh, it's OnFinished... probably time to go to bed |
23:25.05 | *** join/#wowace profalbert_ (~profalber@62-47-240-208.adsl.highway.telekom.at) |
23:27.08 | Gnarfoz | !api UnitIsGroupLeader |
23:27.08 | lua_bot | UnitIsGroupLeader: Is a unit is your group leader. (http://wowprogramming.com/docs/api/UnitIsGroupLeader) |
23:27.12 | Gnarfoz | !api UnitIsRaidOfficer |
23:27.12 | lua_bot | UnitIsRaidOfficer: Returns whether a unit is a raid assistant in the player's raid (http://wowprogramming.com/docs/api/UnitIsRaidOfficer) |
23:28.56 | *** join/#wowace Slayman1 (~dejhap08@port-3578.pppoe.wtnet.de) |
23:31.52 | Funkeh` | Gnarfoz, /pat |
23:32.19 | Funkeh` | Fisker, I was wondering what you meant by gave away |
23:32.36 | Gnarfoz | it's already fading in and out properly, moving all over the place (although that's done by moving the texture manually, not :Translation), |
23:33.05 | *** join/#wowace Xuerian (~Xuerian@23-25-122-114-static.hfc.comcastbusiness.net) |
23:38.43 | Gnarfoz | what's the point of hiding frames that don't have any visible elements? |
23:38.58 | Gnarfoz | I vaguely recall... they don't receive events? |
23:39.20 | Gnarfoz | can't really be |
23:42.18 | Gnarfoz | I don't get why he hides the texture on creation, never shows it (probably because UIFrameFlash does that automatically), but he also hides and shows the addon's frame |
23:42.18 | *** join/#wowace Ressy (~Ressy@unaffiliated/ressy) |
23:43.15 | Gnarfoz | especially since the texture is attached to UIParent |
23:43.28 | Gnarfoz | visibility of the addon's frame shouldn't matter? o_O |
23:49.28 | Gnarfoz | idgi |
23:49.40 | Gnarfoz | I had to show the addon frame even though I can't see how it's related |
23:51.08 | Repo | handynotes_lostandfound: 03Kemayo 04v5 * 8e75219 /: [new tag, +1 commits] Tagging v5 |
23:51.35 | Kemayo | (The "+1 commits" in this case is "update for the Riches of Pandaria achievement".) |
23:54.28 | Gnarfoz | !api :hide |
23:54.29 | lua_bot | VisibleRegion:Hide: Hides the region (http://wowprogramming.com/docs/widgets/VisibleRegion/Hide) |
23:56.47 | Gnarfoz | ahhh |
23:56.59 | Gnarfoz | Hidden frames' OnUpdate scripts don't get called |