IRC log for #wowace on 20121228

00:16.30znfhttp://i.imgur.com/16cGy.jpg
00:16.31znf:D
00:56.55Funkeh`photoshop?
00:57.28nevcairielthey are probably just setting up and no-one did the test or something :p
01:05.50*** join/#wowace Dotted^ (Dotted@2.105.53.98)
01:11.40Repoora3: 03durcyn * r554 modules/Invite.lua:
01:11.40RepoNo, rank-invite slash command really shouldn't be case sensitive.
01:16.24znf<PROTECTED>
01:16.28znfwhy can't I use / commands? :(
01:16.37*** join/#wowace Megalon (Megalon@d86-32-5-45.cust.tele2.at)
01:16.58durcynbecause they aren't part of the lua api
01:18.18durcyn<PROTECTED>
01:20.50znfah, cool
01:31.07MysticalOSlol that commit reminds me of galleon groups
01:31.22MysticalOS"whisper 'galleon' for invite"
01:31.31MysticalOS100 whispers, none of which followed instructions
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01:35.13*** join/#wowace Ali (~Ali@213.83.80.129)
01:36.20AliHey there, anyone here make use of C_PetBattles or otherwise know how to get the icon of a battlpet from it's ingame link? (the battlepet: hyperlink that is)
01:42.56End_that would probably be under C_PetJournal
01:43.12End_I expect part of the battlepet: hyperlink is the speciesID
01:43.36End_extract that and then call C_PetJournal.GetPetInfoBySpeciesID(speciesID)
01:43.53End_one of the return values should have the icon, I think
01:44.10znfC_PetBattles.GetIcon ?
01:44.23AliI can't figure out what the parameters are
01:44.28End_hm
01:44.39End_I didn't know there was such a function
01:44.43End_probably (side, slot)
01:44.49AliI've seen people use it as GetIcon(unit, id)
01:44.53End_useless if you have a battlepet: link
01:45.04Alibut what unit and what ID I don't know and pretty sure its only within the actual battle ui anyway
01:45.22End_unit would be LE_SOMETHING_SOMETHING_ALLY or _ENEMY
01:45.32End_the SOMETHING_SOMETHING I forget the exact name
01:45.42End_but it's the side in the pet battle (yourself or your opponent)
01:45.49Aliye
01:45.51End_and then id is 1, 2 or 3 based on your pets
01:46.04Alicant seem to find any universal battlepet id system
01:46.19End_pet ids would be in C_PetJournal
01:46.39End_C_PetBattles works with only with 3 pets for each side
01:51.31Alihmmm
01:51.33znfthey use GUID now
01:52.43Alithe hyperlinks are like this (Little Fawn pet) battlepet:203:1:-1:158:10:12:0000000000D02961
01:53.02End_offhand, I think the second value is the species ID
01:53.10End_and the "GUID" is just the pet id encoded as a string
01:53.27End_using the species ID you can get the icon
01:54.07End_er first value I guess
01:54.12End_203 is the speciesID
01:57.14Aliis it? why such a big number
01:57.26Aliat first I thought 203 was some kind of ID for the pet itself
01:57.31Alibut it doesnt correspond to anything
01:57.57End_that's not that big of a number
01:58.11End_there's something like 400-450ish capturable species
01:58.20End_and then each tamer you fight has 3 pets with their own unique species
01:58.47End_each pet that you can capture is a different species
01:59.49End_feline familiar, black tabby, silver tabby, all different species
02:00.20Aliok
02:10.32AliI've forgotten how to concat in lua heh
02:10.48Aliah ..
02:16.07pompylua> print("hey".."what".."sup")
02:16.07lua_botpompy: heywhatsup
02:16.47quiescenslua>1+1
02:16.47lua_botquiescens: 2
02:16.57quiescens\o/
02:19.45znflua> print("quiescens moos then dies")
02:19.46lua_botznf: quiescens moos then dies
02:25.16Alidoh, battle pets arent even displayed by ItemRefTooltip
02:27.33End_yeah
02:27.42End_they get their own specialized tooltip
02:27.57Alianyone know why exactly...
02:28.30durcynbecause the shitbird intern they paid possibly three digit sums to code it couldn't be arsed
02:44.32znf^
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03:07.36Stanzillahello
03:08.11quiescenswhat did you do now?
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03:50.17Stanzillawoke up quiescens
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04:23.14znfStanzilla, how the f* do you change bags with Adibags?
04:23.28znfah
04:23.30znfsmall icon
04:23.31znfnvm
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08:19.27Reposraidframes: 03dridzt * r759 / (2 files in 1 directory):  (2 lines trimmed from commit message)
08:19.27Repo- Remove an obsolete event.
08:19.28Repo- Add GROUP_JOINED to roster update triggers.
08:19.28Repo- Fix group header updates.
08:19.29Repo- Pull in updated libraries.
08:19.31*** join/#wowace Dridzt (~Miranda@athedsl-202326.home.otenet.gr)
08:30.44Stanzillazomg Dridzt
08:31.10Dridztwhat's up :P
08:31.14StanzillaHi
08:31.25DridztHi
08:32.18StanzillaI assigned some random WA tickets to you
08:32.22Stanzillajust to see what happens :D
08:33.02Dridztheh, not much, I'm on short vacation :P
08:33.22Stanzilla:D
08:33.24Stanzillagotta run, bbl
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09:47.47Repobig-brother: 03nebula169 06ace3dev * r294 Alerts.lua: alerts: don't truncate names at - if they're not players
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10:06.15chielhello everyone
10:06.39chielhaste: are you there by any chance? :)
10:09.48chieli'm having an issue where i'm spawning headers with oUF, giving them an initial size and putting them inside another frame. when i try to resize the parent frame to be the unit's widths * the amount of groups, it's not matching up
10:10.02chielare groups somehow scaled, or is there something else i am missing?
10:15.12quiescensblarg
10:16.22mckenziemcblargs all over quiescens
10:19.22groktartakes a picture
10:21.04quiescensdies.
10:27.18chielman this is really messing with my mind >.<
10:27.20chielsuper annoying
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11:09.50chielhm.. anybody know how the buff filter thing on oUF works?
11:20.45hastechiel: I don't understand your header question
11:20.56hastechiel: and for filtering you need to use https://github.com/haste/oUF/blob/master/elements/aura.lua#L173-L191
11:21.06hastechiel: there's a default one defined slightly longer up
11:25.02Fiskerold znf
11:37.22Repoxperl: 03asixandur * r813 XPerl.lua: Dropped compat code with very old libs
11:37.27Repoxperl: 03asixandur * r814 XPerl_PlayerBuffs (3 files in 1 directory):
11:37.27RepoReintroduced old code with XML and SecureActionButtons and SecureAuraHeader but with positioning code fixed using sontix's code
11:37.28RepoThis should fix both buffs above and buff right-clicking to remove
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12:37.26Repodailyquesthelper: 03alexwild 07master * v1.4.3-2-gf0fe5ce DailyQuestHelper.lua: [+2 commits]
12:37.26Repof0fe5ce: Corrected previous incorrect commit. Updated toc. bug fix: corrected autoturn in. bug fix: shado-pan dailies and horde tol barad dailies should now work properly.
12:37.27Repo48fb101: Revert "updated toc. bug fix: corrected autoturn in. bug fix: shado-pan dailies and horde tol barad dailies should now work properly."
12:37.57Repodailyquesthelper: 03alexwild 04v1.4.4 * 84c6058 /: [new tag] Tagging as v1.4.4
12:59.58Repobig-brother: 03nebula169 06ace3dev * r295 / (2 files in 2 directories):  (1 line trimmed from commit message)
12:59.58Repoalerts:
12:59.59Repo-remove the crap we needed before to detect cc breaks for more spells
12:59.59Repo-option for non-combat res
13:00.00Repo-option to use player hyperlinks
13:03.58Repobig-brother: 03nebula169 06ace3dev * r296 Alerts.lua: alerts: color extraSpellName, too
13:16.04Funkeh`"neb edition"
13:16.07Funkeh`hahaha nebula169
13:18.52Caleb|can anyone recommend me a buff display addon that can change the direction which the buffs are displayed and is using SecureAuraHeade ?
13:28.31*** join/#wowace Stanphone (~androirc@p4FE5992D.dip.t-dialin.net)
13:29.25StanphoneHey bitches
13:31.15Repobigwigs-citadel: 03funkydude * r22 Marrowgar.lua: Marrowgar: remove invalid IDs
13:39.15Repobigwigs-citadel: 03funkydude * r23 Deathwhisper.lua: Deathwhisper: remove invalid IDs
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13:50.46Repobigwigs-citadel: 03funkydude * r24 Saurfang.lua: Saurfang: fix enable check
13:55.44Repobig-brother: 03nebula169 06ace3dev * r297 / (2 files in 1 directory):
13:55.44RepoBuffWindow: merge both buff panels into one view (not sure why I didn't do this forever ago)
13:55.51nebula169Funkeh`: you never noticed i was terrible at naming things? :p
13:56.03Funkeh`what? that's an awesome name
13:56.22Funkeh`It's like limited editionb ut better
13:56.27nebula169heh
13:57.29nebula169oscarucb refused ditch ace2/merge my fork in, and i got tired of him so I should probably rename it something else ;[
13:57.35nebula169refused to*
14:01.55Funkeh`oscarucb is generally a moron though
14:03.05Funkeh`last I spoke to him he was "bragging" (lol?) about how he was an expert with combat logs and we shoudl all take his advice on damage meter choice
14:03.32Funkeh`meanwhile I'm thinking "who are you?"
14:10.09*** join/#wowace mckenziemc (~Mark@69.106.181.122)
14:10.47Repobigwigs-citadel: 03funkydude * r25 / (2 files in 1 directory): BloodCouncil/Lanathel: Remove invalid IDs
14:27.14nebula169Caleb|: you just want something to change the sort order but still be able to click them off?
14:27.49Caleb|I want to change the orientation mainly
14:28.16Caleb|Masque support, and some other customization wouldn't hurt either
14:28.48Caleb|found this so far nebula169 : http://www.wowinterface.com/downloads/info18440-nivBuffs.html#info
14:29.48Caleb|but it is abandoned :S, do you have any suggestions for alternative nebula169 ?
14:29.57nebula169yea, was going to suggest that, its pretty simple to roll your own SAH buff frame, you just create the header and buff template, set a few attributes then everything else is done automagically
14:30.21nebula169not much wiggle-room with filtering/layout
14:31.24Repobigwigs-citadel: 03funkydude * r26 Valithria.lua: Valithria: IsRaidLeader > UnitIsGroupLeader
14:33.05*** join/#wowace Dotted (~Dotted@94.191.184.200.mobile.3.dk)
14:37.26*** join/#wowace Lenwe (~Lenwe@cam44-2-82-235-242-84.fbx.proxad.net)
14:37.35LenweHi guys
14:38.00LenweJust a question, what's the difference between WoW Ace and Curseforge ?
14:43.48nebula169Lenwe: curseforge starts projects with private repository access whereas wowace is open, beyond that, i'm not sure
14:44.23profalbertLenwe: on wowace a repository is mandatory afaik. on curseforge it's optional
14:44.49Lenweokay
14:45.17nebula169ah, yea, you can upload packages to curseforge, on wowace they're only built from scm
14:45.22LenweI though they were completly different websites but they share the same data
14:45.34profalbertIt's the same webapp
14:45.48LenweIt's just 2 different views
14:45.56profalbertno they have different databases
14:46.02profalbertbut both are synced to curse.com
14:46.08Lenweokay
14:46.20Lenwebut the forums are the same, the accounts, the users...
14:46.29profalbertah, yes account-data is shared
14:48.07*** join/#wowace chaud (chaudharym@75-136-140-133.dhcp.gnvl.sc.charter.com)
14:48.18LenweIs it possible to have private addons ?.
14:48.29Lenwewith repo etc but not publicly released ?
14:49.44profalbertLenwe: define "publicly released"
14:49.48profalbertavailable on curse.com?
14:50.05profalbertor do you want your addon only available for specific people
14:52.54LenweI want the addon to be inivisible, except for me
14:53.02Lenweand some people I chose
14:53.23profalbertyou can't do that on wowace/curseforge
14:53.32profalbertLenwe: you can do it with dropbox
14:53.43Lenweokay
14:54.00LenweI'll use bitbucket for that
14:54.09LenweI want version control
14:54.17profalbertbitbucket limits you to 5 users on a free acount
14:54.21Lenwebut Curseforge is convenient because of the packager
14:54.38LenweWe won't be more than 5 users
14:55.28LenweBTW my private addon also has a web interface
14:55.53Lenweit's a quizz bot for fun on my server
14:56.11Lenwehttp://www.lenwe.org/quiz/?lg=en
14:56.48LenweIt has a huge .txt file with the question database (more than 2500) and we don't want it to be public for obvious reasons :)
14:57.55Repoxperl: 03playerlin * r815 / (3 files in 1 directory):
14:57.55RepoPushing new beta release for testing fixes about removing removable buffs in Combat and some code clean up.
14:58.05mckenziemcpublic program, private question file
14:58.08mckenziemcbam
14:58.56sbmorning
15:13.24*** join/#wowace Dotted (~Dotted@94.191.184.200.mobile.3.dk)
15:32.12Repobig-wigs: 03funkydude * r9696 Core/BossPrototype.lua:
15:32.12RepoBossPrototype: Switch back from using RAID_BOSS_EMOTE to CHAT_MSG_RAID_BOSS_EMOTE for our emote handler, doesn't look like Blizzard intend on removing it plus it actually fires the player value.
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16:03.59Repomyslot: 03farmer1992 07master * v5.1.2-24-gf9a66b5 MySlot.lua: [+1 commit] move hook to addon loaded
16:13.52*** join/#wowace Dotted (~Dotted@94.191.184.200.mobile.3.dk)
16:19.40Repobig-brother: 03nebula169 06ace3dev * r298 / (2 files in 1 directory): alerts: first stab at Reincarnation detection
16:19.42quiescensmoo
16:19.53*** join/#wowace Dotted^ (~Dotted@94.191.184.200.mobile.3.dk)
16:25.29mckenziemcbarks at quiescens.
16:42.37benIs there a curseforge channnel
16:45.03benis there a curseforge equivalent to pull requests
16:46.49Stanzillayes/no
16:48.32beneverything would be a lot easier if everybody was just on github and went through a huge amount of effort just so i don't have to go out of my comfort zone, figure out some new infrastructure and actually talk to people
16:51.31Funkeh`ben, for you sure :P
16:51.39Funkeh`for everyone else, wowace is their comfort zone
16:52.47Stanzillaso Funkeh`
16:53.21Stanzillahttps://github.com/omega1970/AddOns/compare/65c2793f60...a037d06e17
16:53.37Stanzillaplease tell me that the commits to tags.lua are actually are performance loos
16:53.39Stanzilla*loss
16:53.48Stanzillaor I understood shit wrong for most of the time
16:53.48benHey, it was hard enough for me to come to terms with the fact that I can't just check out people's repositories into my addons dir and expect them to work ingame
16:54.25Funkeh`ben, ..?
16:54.29Funkeh`should work with msot addons fine
16:55.09Funkeh`the only ones that wouldn't work are the ones that "extract" themselves into several addons, the author needs to specifically have support for svn users then, like we do in bigwigs
16:55.14benMy local git isn't setup to honor .pkgmeta and trace down dependencies and move up modules, and also git-svn doesn't do the $Rev$ thing :)
16:55.40Funkeh`ah, I think most people checkout the libraries they need
16:55.53Funkeh`(as separate addons)
16:56.45benYeah, I just need to come to terms with svn
16:57.39benI'd parse the pkgmeta thing to check out all the libraries automatically, but that got a bit confusing with people having things in repositories that aren't freestanding single addons
16:57.47benlike, not having a single (or any) .toc file
16:58.12Stanzillaenlighten me, mr Funkeh` pls
16:58.27Funkeh`Stanzilla, what part of it in specific?
16:58.34Funkeh`there are a lot of changes to that file
16:58.57Stanzilla-    return E:GetFormattedText('DEFICIT', min, max)
16:58.58Stanzilla<PROTECTED>
16:58.58Stanzilla+    return E:GetFormattedText('DEFICIT', UnitHealth(unit), UnitHealthMax(unit))
16:59.00Stanzillathat for example
16:59.58StanzillaI would have thought that doing the api call one and then using the variable would be fast
16:59.59Stanzillaer
17:00.26Funkeh`well it's hard to tell from the diff but it looks like before they made a local value of the result because they were using it in multiple places
17:00.35Funkeh`but not they are only using it in that one function
17:00.45Funkeh`but now*
17:00.56Funkeh`so it wouldn't be a performance difference
17:01.11Stanzillaok
17:03.04Funkeh`the print is a performance loss if you want to get picky :D
17:04.08nebula169they did get rid of a bunch of function upvalues :p
17:04.24Funkeh`he went from concatenating a string to formatting it, which might make sense if it was some kind of localization string
17:05.13Funkeh`yeah that's in another file nebula169, was only looking at the tags part
17:05.26Funkeh`but that depends on how frequently they are called ofc
17:09.53Repobig-wigs: 03funkydude * r9697 / (2 files in 2 directories):
17:09.53RepoBossBlock: Re-write this. Instead of using hooks we now create our own event handler, filter the messages, and fire it directly into the raid warning frame's handler, whilst unregistering its own event. 2 advantages: 1) No more hooks, 2) we can stop the "raid warning" sound from playing for blocked raid warning messages.
17:10.04Funkeh`znf, rejoice ^
17:10.20znf\o/
17:10.28znffuck you, DBM!
17:11.32nebula169now if only you could make a module that prevents dbm from shitting marks on everything
17:11.55nebula169really wish dbm and bw both had raid marking disabled by default
17:12.10znfBigWigs doesn't re-write marks
17:12.37nebula169yes it does, if three people use different primary icons, then it gets set three times
17:13.02znfhuh?
17:13.15Funkeh`do you mean overwrite?
17:13.31znfI mean overwrite, yes
17:13.37Funkeh`yeah, it doesn't do that
17:13.41nebula169like i use square, someone uses default (skull) and dbm uses circle, all three people will mark the same thing
17:13.58nebula169(with the different marks)
17:14.01Funkeh`well, that might be a latency thing
17:14.11Funkeh`but we check if a person has a mark before applying it
17:15.09nebula169saw it on garalon, the three people promoted use bw, two of us use square for primary, the third uses default, i would mark square, then skull would mark, then the square again
17:15.33nebula169happened on phremone switches like every time
17:16.23znfare they all using the same version? :P
17:16.27nebula169yes
17:16.32durcyni told you it needs an election sync!
17:16.54End_that's probably the only way to avoid it without manually disabling it
17:17.12znfI don't even know where to change marks in BW
17:17.21nebula169customize
17:17.32znfWhy would you change them anyway? :-/
17:17.51End_skull and cross often get used manually for other stuff
17:18.14nebula169like changing them doesn't even matter, if someone with dbm is in the raid primary/secondary are circle/star so bw and dbm always fight over marks
17:18.25nebula169what End_ said
17:18.27znfif only 3 people are promoted: 1. why don't you make everyone do the same shit?
17:18.36znf2. if the 3rd person is a moron, why is he promoted anyway?
17:18.44nebula169znf: not the point
17:18.47znf3. if he is promoted, why don't you tell him to disable that shit?
17:19.28znfI get your point, but I can't sympathize :P
17:19.31nebula169we use to just use everyone promoted, but i got tired of yelling at people for having their shit marking
17:19.32Funkeh`well
17:19.35Funkeh`I can add an election
17:19.41Funkeh`that would fix your DBm user stuff though
17:19.50Funkeh`wouldn't* event
17:19.56znfwouldn't that make it slow?
17:19.59durcynwhat, you don't think they'd blindly copy that code too? =P
17:20.14Funkeh`znf, would a one time event make it slow?
17:20.14End_you only do the election once or when the elected disappears
17:20.18durcynznf: you don't need to do it realtime, just when someone is promoted/demoted
17:20.30znfAh, you mean election of the marking people
17:20.31znfI get it
17:20.50znfWas thinking something else completely
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17:27.12benIs there a way to say /stopcasting [unless i'm casting x]; /cast x?
17:28.17znfno
17:28.54*** join/#wowace isman (~drag@mna75-2-82-67-196-34.fbx.proxad.net)
17:29.13End_it looks like you can if it's a channeled spell
17:29.59End_(at least that's what wowpedia says..., although I'm a bit surprised)
17:33.20znfyeah, the channeling thing is an exception
17:33.36znfBut you can't name spells directly
17:34.05End_it says you can and it seems to accept it
17:34.32End_and it seems to work
17:36.51pompyhttp://www.facebook.com/photo.php?fbid=10151180509177765&set=a.237058997764.136643.33983412764&type=1
17:39.33znfEnd_, link?
17:40.24End_http://www.wowpedia.org/Macro_conditionals
17:40.33End_channeling:<spell name> — Channeling the given spell
17:41.41End_probably not what ben wanted though, since channeled spells get interrupted by anything already
17:45.04End_oh wait, I guess the spell in question might be the one doing the interrupting
17:45.13End_well I dunno, maybe it helps him maybe it doesn't
17:48.32znfI'm really skeptical of being able to specify name there :D
17:48.52End_it works
17:49.20znf5.2 brings back weapon and armor designs from original ZG and ZA! We've made a transmog guide to all the new gear: http://t.co/k69Ax58d
17:49.24znfoh, "yay" :-/
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17:51.45quiescensgo to sleep
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18:24.58Reposell-o-matic-2: 03Silmano 07master * a051-2 / (4 files in 4 directories): [+1 commit] 20121228
18:25.00Reposell-o-matic-2: 03Silmano 04a051-2 * 0723d39 /: [new tag] 20121228
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18:46.11Gnarfoz[18:19:42] <durcyn> what, you don't think they'd blindly copy that code too? =P <-- I thought the only remaining active commiter on dbm was MysticalOS? :D
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19:02.25Yoshimo`well there are a couple of other people, mostly translators though
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19:23.26znfit's /gkick or /gremove ?
19:23.41MysticalOSmarks are a pain in ass cause raid target index is slow. i have dbm check for a mark on lei shi before setting, but 3 poeple set a mark anyways if within .002 seconds or whatever i dunno, haven't found a solution to that
19:24.02znfMysticalOS, break DBM
19:24.04znf!!!
19:24.07znfand let it die
19:24.22MysticalOSi even went as far as adding syncing for setting marks, and registering CHAT_MSG_TARGETICONS
19:24.24MysticalOSit doesn't help
19:28.30Gnarfozznf: gremove
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19:34.16sbmeh, 0 taint issues on my rogue
19:34.44Repobroker_whoroll: 03profalbert 07master * v1.2.1-4-g667d9f4 Broker.lua: [+1 commit] fix tooltip not showing up when roll is ongoing
19:36.30znf@project broker_whoroll
19:36.30Repoznf: [WoW] Broker_WhoRoll (Updated Dec 28, 2012 at 19:35 UTC) - http://www.wowace.com/addons/broker_whoroll/
19:42.50Chosiany clcinfo devs around?
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19:43.53Chosi@project clcinfo
19:43.53RepoChosi: Project "clcinfo" was not found.
19:43.55Chosi@project clcinfo_rogue
19:43.56RepoChosi: [WoW] clcInfo_Rogue (Updated Oct 20, 2012 at 07:15 UTC) - http://www.curseforge.com/addons/clcinfo_rogue/
19:44.47Chosi@seen deronda
19:44.48RepoChosi: I haven't seen any such person.
19:44.49Chosi:S
19:51.01End_you want ~seen
19:51.06End_~seen deronda
19:51.07purlEnd_: i haven't seen 'deronda'
19:51.12End_oh wait
19:51.15End_nevermind repo has it too
19:51.21End_guess who is bad at reading, it's me
19:52.00GnarfozChosi: there is just one clcinfo dev and he doesn't hang out here, sadly
19:52.14Chosithe rogue module has some oddities
19:52.19Chosii wanted to talk about
19:52.29Chosiit's telling you to refresh rupture too early
19:52.31Chosithat's basically it
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20:03.50*** topic/#wowace is 5.1.0 ToC#: 50100 | http://paste.wowace.com | http://lua.org | This channel is logged, via purl | Merry Christmas!
20:08.53Fiskernevcairiel my friend
20:18.23Fisker;(
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20:52.45GnarfozKalroth: don't waste time on Amarande, he doesn't need conversation partners, he does just fine on his own
20:52.48Gnarfoz:D
20:53.05Kalrothoh just wait until I bring up Windows 8!
21:09.59GnarfozKalroth: how did he take it? I've got him on ignore for health reasons
21:30.35Gnarfoznevcairiel: he's in top form tonight
21:31.29nevcairielamarande? i has on ignore
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21:31.38Cavistyhttp://www.ustream.tv/channel/live-dnb-j-anderson
21:33.57GnarfozFisker: you *were* talking about your phone with the VNC, right? :D
21:34.17Fiskerwhy?
21:34.42Gnarfozbecause Dagmar is such a bullshitter, and I've got Amarande on ignore, and I have no idea how he went from "VNC built in" to "z series"
21:34.52Gnarfoz(might just be him being a bullshitter)
21:35.57Fiskeri was talking about some of the intel chipsets some with some shit so you can like VNC directly to the machine before it's even booted
21:36.14hastefix miracast support in xbmc Fisker !
21:36.31Gnarfoz*shrug* I guess I didn't see that
21:36.36Fiskersadasd
21:36.50Gnarfozfor desktops or what, because that's pretty standard fare on servers
21:37.24nevcairielI have one of those modules in my server, its really quite handy
21:37.50nevcairielits pretty standard in intels server chipsets
21:38.39GnarfozI can't fathom how they figured "let's save 200€ on this server by making it a pain in the ass to remotely administer" when buying all these boxes that already existed before I started working there
21:41.08Gnarfoz(they have centralised /analogue/ KVM with cascaded kvm switches, but they are not "over IP"... they cascaded those behind one that does "over IP", all other ports on it are unused)
21:41.22nevcairiellol
21:41.41nevcairieli actually have no clue how that works for us
21:42.24nevcairielthe actual servers are like 95% virtualized so they can obviously be admined remotely, but how its done for the hypervisors if they need maintenance...
21:42.31Gnarfozactually we cleaned that up recently since we ran out of ports and I loudly protested buying ANOTHER of those monsters to solve the problem :D
21:43.36Gnarfozcan't wait to see how our big move to virtualization next year is going to go
21:44.57Gnarfoz#1 win is going to be getting rid of this insane virtual SAN setup we're using for the one platform that's already on vmware
21:49.34Fiskerwhat is there to fix haste ?
21:49.49Fiskerwas just offline for 15 minutes or so
21:49.52Fiskermy internet is shit these days
21:50.05Fiskerbut i see it actually sent my replies before it disconnected
21:50.55Fiskerand yeah it's for desktops :P
21:51.06hasteIt doesn't work without a device Fisker
21:51.08FiskerI use my desktop quite workstation/server-like :P
21:51.18Fiskeri don't get it haste
21:51.23Fiskermiracast works just fine in xbmc for me
21:51.26hastewat
21:51.30Fiskeri mean xbmc has nothing to do with that shit
21:51.49hastehow are you doing it then?
21:53.02Gnarfozhipster ddoser
21:53.04Gnarfozomg
21:53.24nevcairielhe is so full of himself, its not even funny anymore :d
21:53.27Gnarfozhow can this person exist and not facepalm every time he passes a mirror
21:53.50Gnarfozoh wait, hands full of his encrypted, personal dataz that he keeps on his person
21:56.44Fiskeri enable miracast, wireless display?
21:56.47Fiskerthen use whatever?
21:56.55Reposimplehalo: 03Starinnia * r20 / (2 files in 2 directories):
21:56.55Repo-add an entry in the Blizzard options to load the LoD config
21:56.55Repo-increase the default config frame height
21:57.24Gnarfoz"having to" go through "moron's tcpdumps"
21:57.29Gnarfozboggle
22:02.14durcynanyone who talks about tcp like it's magical has several extra screws loose
22:02.28nevcairielthe screws are missing in this one
22:03.03kagarolol durcyn
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23:38.52Repofishing-ace: 03sutorix * r209 / (2 files in 1 directory): FishingAce: Latest version of the Fishing Library
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23:41.43znfwell, fuck
23:41.45znfmy ISP went down
23:42.00sbno :p
23:42.04sbwow mass disconnect
23:42.18znfno, my ISp completely went down
23:42.20sboh
23:42.29znfI'm tunelling trough a backup connection
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