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01:38.26 | oscarucb1 | hmm is StaticPopup.enterClicksFirstButton appears to be broken - can anyone confirm? |
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02:52.37 | Repo | bopcraftconfirm: 03oscarucb * r2 / (3 files in 1 directory): initial revision |
02:53.31 | Repo | bopcraftconfirm: 03oscarucb * r3 .pkgmeta: add a file |
02:53.51 | Repo | bopcraftconfirm: 03oscarucb 040.1 * r4 : Tagging as 0.1 |
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03:07.32 | Repo | bopcraftconfirm: 03oscarucb * r5 BOPCraftConfirm.lua: minor cosmetic change |
03:07.37 | Repo | bopcraftconfirm: 03oscarucb 040.2 * r6 : Tagging as 0.2 |
03:11.29 | mckenziemc | ~brand Torhal quiescens |
03:11.29 | purl | ACTION grabs a branding iron & stamps a big quiescens on Torhal's forehead |
03:11.41 | mckenziemc | wrong order : / |
03:15.39 | Megalon | the mark of death |
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03:50.22 | znf | Mikk, that still doesn't change the fact that once I disabled GW, I stopped experiencing that freeze in the game |
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04:41.44 | Groktar | eats your babbys |
04:46.56 | quiescens | dies. |
04:48.37 | Groktar | oO |
04:50.09 | Repo | grid: 03Phanx * r1475 GridLayout.lua: - Fixed right-clicking the layout frame tab for options |
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05:32.17 | mckenziemc | fries Groktar's quiescens. |
05:36.15 | *** join/#wowace Kivin (43370829@gateway/web/freenode/ip.67.55.8.41) |
05:36.46 | Kivin | Anyone know of pre-extracted UI assets from the MPQs that are available on the web? I'm having an arse of a time finding some textures with an MPQ reader. |
05:37.53 | pompy | ~framexml |
05:37.54 | purl | i guess framexml is Blizzard's UI for WoW. Export code/art from the client by using the wow.exe -console commands "ExportInterfaceFiles code" and "ExportInterfaceFiles art" (must be used on login screen); or view it online at http://github.com/tekkub/wow-ui-source , http://wowprogramming.com/utils/xmlbrowser or http://wow.go-hero.net/framexml |
05:37.55 | pompy | ? |
05:38.19 | Kivin | That more than likely answers it. Thank you. |
05:45.29 | Kivin | mannnn "ExportInterfaceFiles art" takes a long time. To be expected, I imagine. |
05:50.33 | mckenziemc | yep |
05:56.35 | Repo | battlegroundtargets: 03kunda * r126 / (12 files in 1 directory): (14 lines trimmed from commit message) |
05:56.35 | Repo | - added two 'mix' methods to determine range |
05:56.36 | Repo | The four range check methods are: |
05:56.37 | Repo | 1) combatlog |
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06:09.43 | Sintacks | fuck the kings |
06:12.46 | Kivin | Should I be able to :SetTexture() to a .png file? |
06:13.06 | pompy | Sintacks: whyd ya post that in a bunch of channels? :O |
06:13.18 | Sintacks | lol |
06:13.30 | Sintacks | amsg on 5 networks cuz of how bad they suck |
06:20.21 | Kivin | In XML can I inherit from a non-virtual frame? |
06:22.33 | quiescens | blar |
06:22.35 | quiescens | falls asleep in the corner |
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07:14.48 | Repo | grid: 03Phanx * r1476 GridLayout.lua: - Fixed ticket #608 ("Grid moving ~1px each time it loads") |
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09:33.22 | Repo | grid: 03Phanx * r1477 / (15 files in 2 directories): (2 lines trimmed from commit message) |
09:33.22 | Repo | - Improved debugging system: |
09:33.23 | Repo | <PROTECTED> |
09:33.23 | Repo | <PROTECTED> |
09:33.24 | Repo | <PROTECTED> |
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10:41.12 | Mikk | Kivin: http://wowprogramming.com/utils/artbrowser/Interface |
10:52.00 | Mikk | Kivin: And no you cannot settexture to a .png. .tga works. I recommend GIMP to convert. There might be smaller tools out there but I haven't tried them. |
10:57.18 | quiescens | moo? |
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11:43.54 | Repo | bopcraftconfirm: 03oscarucb * r7 BOPCraftConfirm.lua: add boas |
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12:27.22 | sbu | morning |
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12:32.12 | Repo | badboy_levels: 03funkydude * r90 BadBoy_Levels.lua: add some debug |
12:36.43 | Repo | grid: 03Phanx * r1478 / (2 files in 2 directories): (1 line trimmed from commit message) |
12:36.43 | Repo | - Added Resurrect status module |
12:36.44 | Repo | - This is currently EXPERIMENTAL, and needs testing in groups of more than 2. |
12:36.44 | Repo | - Please report any issues you find, along with a description of the problem, what kind of group you were in, how I can reproduce the problem, and a screenshot or transcript of the messages you see after enabling debugging for the GridStatusResurrect module in the Grid options window. |
12:36.45 | Repo | - If you use the GridStatusRes plugin, you should disable it, or at least make sure its statuses are not assigned to the same indicators as the new built-in Resurrect status. |
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12:57.09 | Repo | skada: 03Zarnivoop * r388 / (2 files in 2 directories): |
12:57.09 | Repo | Added itIT translation, fixed esES not being present in .toc. |
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14:43.58 | quiescens | o.o |
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15:52.03 | pompy | (6/7/2012 11:18:46 AM) Repo: simplestantispam: lurkerrr 2.1.1 * 92dc032 /: [new tag] 2.1.12.1.12.1.12.1.12.1.12.1.12.1.12.1.12.1.12.1.12.1.12.1.12.1.12.1.12.1.12.1.12.1.12.1.12.1.12.1.12.1.12.1.1 |
15:52.06 | pompy | ok.jpg |
15:52.58 | Megalon | looks like a date on the mayan calendar |
15:53.16 | sbu | looks like YOUR calendar Megalon |
15:53.38 | Megalon | you said you won't tell anyone sbu |
15:54.26 | Megalon | http://i.imgur.com/aPqSi.png |
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16:20.20 | pompy | ~lart lurkerrr |
16:20.20 | purl | whips out a hot clue gun and makes sure that lurkerrr is stuck to the floor |
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17:12.25 | Repo | libperiodictable-3-1: 03ckaotik * r376 / (3 files in 3 directories): |
17:12.25 | Repo | fixed improper export of 'Corla, Herald of Twilight'; removed json.lua from packaged files |
17:12.58 | pompy | hmm |
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18:36.30 | Repo | saved_instances: 03oscarucb * r152 SavedInstances.lua: save position of detached tooltip |
18:38.50 | Repo | saved_instances: 03oscarucb 044.6.5 * r153 : Tagging as 4.6.5 |
18:44.14 | Funkeh` | pompy, sounds really simple |
18:44.45 | pompy | What does |
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18:51.24 | Funkeh` | the addon you linked |
18:51.29 | Funkeh` | "simplest" |
18:52.39 | pompy | oh yes yes. |
18:52.46 | pompy | thats one hell of a version number |
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19:00.27 | Stanzilla | http://blog.chromium.org/2012/06/try-chrome-in-metro-mode.html |
19:17.50 | Funkeh` | Looks so different |
19:18.38 | Funkeh` | Then again I'd rather use than on a tablet than something that's dumbed down to an unusable state |
19:19.33 | Megalon | talking about dumbed down to an unusable state, did you watch e3? |
19:19.39 | Megalon | ;O |
19:26.45 | Stanzilla | Funkeh`: what product are you hating there |
19:27.18 | durcyn | metro on a desktop seems like a fucking terrible idea |
19:27.19 | Funkeh` | metro ie10 |
19:30.12 | Stanzilla | yeah |
19:30.13 | Stanzilla | hate it |
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19:30.58 | Repo | bopcraftconfirm: 03oscarucb 040.3 * r8 : Tagging as 0.3 |
19:31.10 | oscarucb1 | can a wowace admin please push new project approvals? |
19:31.20 | Stanzilla | not having the start menu is feels like disability |
19:31.48 | Repo | New addon: BoP Craft Confirm - http://www.wowace.com/addons/bopcraftconfirm/ |
19:31.51 | Stanzilla | oscarucb1: there |
19:31.54 | oscarucb1 | tyvm |
19:39.45 | Kivin | Does anyone actually use WoW UI Designer or is it tragically out of date? |
19:42.06 | Torhal|work | It's insanely out of date and even if it wasn't I'd recommend against it - it produced bloated code and doesn't actually teach someone how to write AddOns. |
19:43.20 | pompy | so mean Torhal|work!! |
19:43.21 | pompy | jk |
19:43.53 | Kivin | Torhal|work: Okay. Thanks. |
19:44.06 | Kivin | Think I'll just get Eclipse LUA tools |
19:44.18 | pompy | ~lua |
19:44.18 | purl | Lua is a powerful light-weight programming language designed for extending applications. It is often used as a configuration language. See http://www.lua.org/. Note: Lua is not an acronym. It is the Portuguese word for "moon". |
19:44.42 | Torhal|work | Kivin: sylvanaar_work wrote a very nice Lua plugin for IntelliJ |
19:44.47 | Kivin | I have LuaEdit but I can't get it to open a file > ~30 KiB without it hardlocking |
19:45.44 | Kivin | Got a linky? |
19:46.01 | Torhal|work | http://www.jetbrains.com/idea/ |
19:46.06 | Torhal|work | Get the COmmunity Edition |
19:46.18 | Torhal|work | Then you can install the Lua plugin from within the settings. |
19:46.23 | Kivin | Ohh I see |
19:46.26 | Kivin | Will try that. |
19:55.16 | Kivin | IntelliJ is sort of annoying me. It doesn't recognize any of the blizz API objects (obviously) so I'm getting "unassigned variable" garbage all over the place |
19:56.50 | Stanzilla | uninstalls Torhal|work |
19:57.15 | Torhal|work | o.O |
19:57.21 | Torhal|work | unassigned variable? |
19:57.22 | Torhal|work | wut? |
19:58.00 | Torhal|work | Kivin: If you want it to recognize WoW API symbols, read this: https://bitbucket.org/sylvanaar2/lua-for-idea/wiki/Home |
19:58.29 | Torhal|work | Specifically this: https://bitbucket.org/sylvanaar2/lua-for-idea/wiki/Setting_Up_Custom_API's |
20:00.39 | Kivin | Okay, think I got it |
20:02.49 | Stanzilla | Torhal: 404, dick |
20:02.53 | Stanzilla | Torhal|work: ^ |
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20:04.50 | Kivin | Torhal|work: Now it understands WoW API symbols but still doesn't recognize my Xml defined symbols. Should I localize my Xml symbols at the top of the lua document? |
20:05.24 | Stanzilla | (don't use xml) |
20:05.31 | sylvanaar_work | ^ |
20:06.19 | Kivin | I don't have a lot of it, but it's a lot more terse than writing it all out with CreateFrames. |
20:06.23 | sylvanaar_work | i didnt add any special resolution to the lua blocks in xml. you can alt-enter in them to recognize the script, but it wont know about any implied variables |
20:07.15 | sylvanaar_work | just go to the lua code in your xml and hit alt-enter and tell it to recognize it as lua code |
20:07.41 | sylvanaar_work | that might help |
20:07.42 | Torhal|work | stabs Stanzilla with a mckenziemc. |
20:07.59 | Kivin | But, the declarative xml frames are the problem |
20:08.04 | Kivin | <Frame> <Button> et al. |
20:08.23 | Torhal|work | They shouldn't be if they're in their own files (with an XML extansion) |
20:08.29 | Torhal|work | If you're doing XML and Lua together... |
20:08.42 | Torhal|work | s/extansion/extension/ |
20:08.54 | Torhal|work | beats purl. |
20:08.56 | Torhal|work | ~ping |
20:08.56 | purl | ~pong |
20:09.06 | sylvanaar_work | lua completions are hard there is a lot of guesswork |
20:09.33 | Kivin | It runs fine in warcraft. But why would IntelliJ understand xml? I'm just wondering what the best practice is for declaring my xml frames ahead of time |
20:10.13 | sylvanaar_work | intellij can interpret lua script in XML as lua if you tell it that it is lua |
20:10.24 | sylvanaar_work | thats all i am saying |
20:10.38 | Kivin | >_> I'm not talking about <Scripts> I'm talking about the declaratively defined widgets |
20:10.43 | Torhal|work | I stay far far far away from XML, so I will be of no help. |
20:11.00 | sylvanaar_work | oh, yeah, it wont know about those |
20:11.03 | Kivin | <Frame name="SomeName" /> in the lua file should I just write local SomeName = SomeName |
20:11.11 | sylvanaar_work | you can do WIDGET=WIDGET yeah |
20:12.06 | sylvanaar_work | it still wont know about the type or how to provide completions though |
20:12.20 | Kivin | Don't see any way around that |
20:12.31 | Kivin | It wouldn't know completions if I CreateFrame'd it either, for that matter, right? |
20:12.41 | sylvanaar_work | right |
20:13.13 | sylvanaar_work | i'd like to define a more powerful system of providing type info, but, I haven't thought of one |
20:13.20 | sylvanaar_work | shrugs |
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20:27.01 | Kivin | Are Xml <Anchor>s relative to UIParent or the widget's owner by default? |
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21:09.38 | Mikk | Kivin: a problem here is that noone here uses XML anymore so we've forgotten all that. we all just CreateFrame() and :SetPoint() now |
21:18.15 | Kivin | Mikk: Fair enough |
21:19.01 | Kivin | I write a lot of WPF (Xml declarative UI for Microsoft .NET Framework) so it seems fairly natural and functional to me |
21:20.30 | Repo | battlegroundtargets: 03kunda * r127 BattlegroundTargets.lua: update |
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21:47.16 | jnwhiteh | Kivin: I believe its the widget's parent by default |
21:47.19 | jnwhiteh | but that's not part of the schema |
21:47.22 | jnwhiteh | so we've always specified it. |
21:48.14 | Kivin | jnwhiteh: got it, thanks |
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22:17.30 | Kivin | Is there a lua equivalent to javascript's window.setTimeout() function? |
22:24.22 | Kivin | Nvm, found AceTimer |
22:34.21 | *** part/#wowace MoonWitch (~Adium@d8D872857.access.telenet.be) |
23:19.00 | Stanzilla | Gnarfoz: wtf was that |
23:19.11 | Gnarfoz | rainbow fun |
23:19.31 | Gnarfoz | http://www.reddit.com/r/Diablo/comments/uovpp/accidentally_discovered_item_chat_link_code/c4xd0bx |
23:20.12 | sbu | Antiarc: *ping* |
23:20.29 | Stanzilla | cool |
23:21.11 | sbu | Antiarc: do you know whats wrong with shadowcraft? not calculating any dps and stuff |
23:21.53 | Stanzilla | sbu: do you have our legendary yet? |
23:22.13 | sbu | "our"? |
23:22.23 | sbu | your? - no... |
23:22.27 | sbu | 2 more weeks |
23:23.03 | Stanzilla | missing y :( |
23:23.05 | Stanzilla | and ok |
23:23.07 | Stanzilla | I slacked |
23:23.14 | Stanzilla | need 4 IDs or so |
23:23.22 | sbu | stupid 6 week hospital thingy totally fucked everything up |
23:23.32 | Stanzilla | that's what you get for being sick |
23:23.35 | sbu | yup |
23:23.38 | sbu | no legendaries :/ |
23:23.55 | sbu | and no cunning of the cruel |
23:24.23 | Stanzilla | I got cunning this week |
23:24.35 | Stanzilla | so funny on spine |
23:25.36 | sbu | so funny on everything |
23:27.05 | *** join/#wowace arkanes (~arkanes@python/site-packages/arkanes) |
23:27.30 | Stanzilla | well we don't have that much blood on spine anymore |
23:27.39 | Stanzilla | guess it was funnier before all the nerfs |
23:30.40 | Kivin | What's the API function that returns the frame that the mouse cursor is hovering over? |
23:31.14 | Stanzilla | Kivin: GetMouseFocus():GetName() |
23:31.21 | Kivin | ty Stanzilla |
23:33.28 | Kivin | Any recommended troubleshooting to figure out why the third inner frame isn't rendering? GetMouseFocus() on the missing section returns the frame, not something on top of it. http://s9.postimage.org/tfl0mwej3/frames.png |
23:34.11 | Kivin | Holy crap I'm retarded, please don't answer that. |
23:35.03 | quiescens | moo |
23:37.02 | Gnarfoz | Kivin: /fstack |
23:37.05 | Gnarfoz | way superior :p |
23:37.18 | Kivin | WOW |
23:37.27 | Kivin | Thanks o_o |
23:37.38 | Gnarfoz | updates Stanzilla's knowledge base |
23:37.58 | Gnarfoz | also why can't we kill spine, lolz |
23:37.59 | Gnarfoz | we're so bad |
23:38.07 | Gnarfoz | almost got it today |
23:48.24 | *** join/#wowace Seerah (~Ryan@adsl-74-226-72-239.mem.bellsouth.net) |
23:48.58 | znf | Stanzilla, why are you using Cunning on Spine? :P |
23:53.56 | sbu | why?!?!? :p |
23:54.28 | znf | We take it off :P |
23:54.47 | znf | Still using the on-use one for spine |
23:54.48 | sbu | strange people |
23:54.52 | sbu | yup, on use + cunning |
23:55.01 | znf | using the spine hc one...?! |
23:55.11 | znf | stacking int? :) |
23:56.02 | sbu | nah, i think 1 shadowbolt on tendon is more than +300int over 15s |
23:56.10 | sbu | or whatever amount it is |
23:56.26 | sbu | so doesnt matter at all plus you have some blood-fun |
23:56.28 | znf | +990 int! |
23:56.49 | znf | my MB crits for 180k during burn phase... :-/ |
23:56.52 | sbu | cunning has 500, so its +450 |
23:57.11 | znf | I'll try it next time |
23:57.15 | znf | See how viable it is |
23:57.24 | znf | Problem is, I'm afraid to not get aggro on the bloods |
23:57.40 | znf | They already flash with "High Threat" on me during our kills |
23:57.45 | Stanzilla | znf: why not |
23:58.13 | znf | + it will surely proc sometimes when I don't want it on the Corruptions |
23:58.32 | arkanes | don't be a baby |
23:58.38 | arkanes | get out there and aoe those bloods like a boss |
23:58.45 | Stanzilla | tendons go sub 25% always |
23:58.51 | Stanzilla | no need for me to use that on use trinket :D |
23:58.52 | znf | not for us :( |
23:59.00 | Stanzilla | Gnarfoz: I can help you :D |
23:59.16 | znf | We barely take them down to 38% |
23:59.21 | arkanes | we never got spine either :( |
23:59.36 | znf | we clear it in ~3 hours now, thank god |
23:59.45 | arkanes | and then d3 came and we traded our legendary mage for an undergeared warlock, and then we lost our pally healer, and then we just gave up |
23:59.54 | znf | bad trade is bad |