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00:48.16 | Ackis | hey Torhal|work you suck |
00:48.28 | Torhal | Ackis: Why does he suck? |
00:48.44 | Ackis | I'm working on fixing a Collectinator bug |
00:49.38 | Torhal | What bug is that? |
00:50.47 | mckenziemc | bug = that Torhal is the author? |
00:52.14 | Ackis | the progress bar counts being messed up |
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01:05.14 | pompy | Ackis: with respect to the ignore list? |
01:07.32 | Ackis | yeah |
01:08.32 | Ackis | pompy: can you tell me how many pets are in our database? |
01:09.20 | Ackis | err nevermind |
01:09.25 | Ackis | I had a filter flag on derp |
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01:12.31 | Torhal | Ackis: What bug? |
01:13.18 | pompy | Ackis: i fixed it. not the most elegant way, but it works |
01:13.26 | pompy | like 2 weeks ago or so |
01:15.28 | Repo | 10libscriptable-1-0 (experimental): 03starlon * r151 LibScriptableUtils-1.0/LibScriptableUtilsTimer-1.0/LibScriptableUtilsTimer-1.0.lua: |
01:15.28 | Repo | Add method :Set() for reinitializing the timer's refresh rate. |
01:19.00 | Ackis | the progress bar counts being messed up |
01:19.11 | Ackis | pompy: you didn't fix it to include the exclusion list |
01:19.15 | Ackis | that's now fixed |
01:20.00 | pompy | huh? yeah i did |
01:21.26 | Ackis | it counted the exclusions from both mounts and pets as being subtracted... my total was 172/171 mini-pets :P I just fixed that though |
01:21.32 | pompy | yeah |
01:21.36 | pompy | i figured it did that |
01:22.36 | pompy | you are excluding like 25 pets or so? |
01:22.50 | Repo | 10libscriptable-1-0 (experimental): 03starlon * r152 LibScriptableWidgets-1.0/LibScriptableWidgetText-1.0/LibScriptableWidgetText-1.0.lua: * Allow custom timers for text scrolling. |
01:22.51 | Repo | * Finished up numeric precision support. |
01:22.55 | Ackis | 5 pets and a whackload of mounts |
01:23.20 | pompy | ah, whats collectinator says the total pets it shows with all filters on? |
01:24.12 | pompy | 192 for me |
01:24.58 | Ackis | you don't have faction filter on |
01:25.00 | Ackis | 196 |
01:25.11 | pompy | yar i do |
01:25.50 | pompy | do a text dump of ur list and pastey it |
01:26.15 | Ackis | mine is all messed up as I've added new pets :P |
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01:26.40 | pompy | hmm, well push already |
01:26.56 | Repo | 10collectinator: 03Ackis 07master * 1.0.10-7-g4ac5c6f / (2 files in 2 directories): [+6 commits] (2 truncated) |
01:26.57 | Repo | 4ac5c6f: Add Tiny Red Dragon |
01:26.58 | Repo | 6bdfcfb: Add Tiny Green Dragon |
01:26.59 | Repo | 03a087e: Add Onyx Panther |
01:27.00 | Repo | 0057fbc: Add Jade Tiger info |
01:27.07 | pompy | lol |
01:27.19 | Repo | 10startip: 03starlon * r1007 Modules/UnitTooltip/UnitTooltip.lua: |
01:27.20 | Repo | Bug fix to prevent left and right segments from updating if leftUpdating and/or rightUpdating are/is true. |
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01:29.05 | Repo | 10collectinator: 03Ackis 07master * 1.0.10-8-g2d54e24 Database/PetDatabase.lua: [+1 commit] Add golden pig. |
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01:39.48 | Ackis | http://imgur.com/gallery/oS6sY |
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02:43.19 | Repo | 10prat-3-0: 03sylvanaar * r823 modules/PlayerNames.lua: found a usage of the global event |
02:43.20 | Repo | untested realid coloring by class - not a very good implementation either |
02:46.56 | sylvanaar | anyone want to realid friend me, or try out my realid coloring? |
02:58.46 | Ackis | send me your e-mail sylvanaar |
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03:38.42 | Repo | 10prat-3-0: 03sylvanaar * r825 modules (2 files in 1 directory): tested realid class coloring - thanks pompy and ackis |
03:38.44 | Repo | move creation of LibAlts to the init function |
04:00.11 | sylvanaar | ~toc |
04:00.11 | purl | from memory, toc is The current WoW Interface Number is: 40100, or magical |
04:00.19 | sylvanaar | ~framexml |
04:00.19 | purl | somebody said framexml was Blizzard's UI for WoW. Export code/art from the client by using the wow.exe -console commands "ExportInterfaceFiles code" and "ExportInterfaceFiles art" (must be used on login screen); or view it online at http://github.com/tekkub/wow-ui-source , http://wowprogramming.com/utils/xmlbrowser or http://wow.go-hero.net/framexml |
04:03.52 | mckenziemc | toc is magical eh? |
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04:29.50 | Torhal | mckenziemc: You're damn right it is! |
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04:39.37 | sylvanaar | did you see my /print command autocompletion Torhal |
04:39.52 | Torhal | sylvanaar: o.O |
04:40.07 | sylvanaar | http://www.screencast.com/t/gRczrQJo3 |
04:40.13 | Torhal | I hope you're talking about in-game stuff |
04:40.20 | sylvanaar | i am |
04:40.29 | Torhal | Urk. Can't see it while torrenting on hotel Internet. |
04:40.47 | Torhal | I'll be like 25 minutes on the first 5. |
04:41.08 | sylvanaar | well you type /print Foo<tab> it completes, then you type ".bar" <tab> it completes then you hit enter |
04:41.51 | sylvanaar | it is basically what you would think it is |
04:44.54 | sylvanaar | it needs a patch applied to AceTab to work fully though |
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04:58.30 | Repo | 10libscriptable-1-0 (experimental): 03starlon * r153 LibScriptablePlugins-1.0 (2 files in 2 directories): |
04:58.31 | Repo | Add PVPRank() to PluginLuaTexts. It returns a string showing PVP title and honorable kills. |
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05:25.42 | Repo | 10libscriptable-1-0 (experimental): 03starlon * r154 / (4 files in 4 directories): * Add ArenaTeam() to PluginLuaTexts |
05:25.43 | Repo | * Move CalculateArenaPoints() to PluginLuaTexts |
05:25.44 | Repo | * Fill PluginColor with its functions. Before it was only populating ScriptEnv. |
05:29.44 | Repo | 10startip: 03starlon * r1008 / (2 files in 2 directories): |
05:29.45 | Repo | Moved PVP Rank and Arena lines to their own functions in PluginLuaTexts, calling the new functions in our lua code. 1 line vs 15 lines repeated thrice. |
05:31.25 | Repo | 10startip: 03starlon 04v1.4.47b * r1009 : Tagging as v1.4.47b |
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06:35.01 | Repo | 10prat-3-0: 03sylvanaar * r826 debug/globalcomplete.lua: support :, and only display a list of functions. for widgets the : is the only way to display functions, . just shows fields due to the functions being in the metatable. |
06:47.18 | Repo | 10prat-3-0: 03sylvanaar * r827 debug/globalcomplete.lua: remove debug |
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07:38.08 | Repo | 10prat-3-0: 03sylvanaar * r828 debug/globalcomplete.lua: make the completions look a bit nicer, show the common text as white and the variant as green |
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08:37.05 | Repo | 10prat-3-0: 03sylvanaar * r829 debug/globalcomplete.lua: complete functions with () |
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12:19.53 | Repo | 10professionsvault: 03oscarucb * r254 ProfessionsVault.lua: 4.2 compat prep |
12:23.15 | Repo | 10professionsvault: 03oscarucb 045.2 beta 1 * r255 : Tagging as 5.2 beta 1 |
12:23.16 | Repo | Localization updates |
12:23.17 | Repo | Some compatibility updates in preparation for 4.2 |
12:29.58 | Stanzilla | Bibi: do the living embers for the legendary questline still only drop or can you buy them at a vendor like the old saronite for shadowmourne, too? |
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13:27.02 | Torhal | Stanzilla: Since I'm sick as all hell, I'm going to assume you won't care if I beat you with Fisker today. |
13:27.30 | Stanzilla | Torhal: Immadbro so I will just beat you back |
13:27.49 | Torhal | That's fine - I'll simply vomit in your shoes. |
13:28.10 | Stanzilla | I have no shoes |
13:28.23 | Torhal | Then, sir, you have gunky toes. |
13:28.36 | Stanzilla | i like to call them "fit" |
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13:29.09 | Torhal | Ugh. I feel too crappy to even come up with a retort to that. |
13:29.16 | Stanzilla | :) |
13:29.23 | Stanzilla | what happened? |
13:29.28 | Torhal | Bastard. Picking on a sick guy. |
13:29.43 | Torhal | No idea. I woke up an hour before my alarm and shit a gallon of soup. |
13:30.08 | Stanzilla | sounds like fun |
13:30.19 | Torhal | DIAMFF, sir. |
13:30.58 | Stanzilla | want some soup? |
13:31.33 | Stanzilla | oh Torhal maybe you are just in the progress of rewriting your guts, who knows? |
13:31.36 | Torhal | My hate isn't strong enough at this point to continue this conversation. |
13:31.47 | Stanzilla | sadface.jpg |
13:35.22 | prencher | Stanzilla: Torhal told me to scorn you |
13:35.30 | prencher | so, consider yourself scorned |
13:35.41 | Stanzilla | prencher: can you nipple twist him for me? |
13:35.55 | Torhal | He's geographically closer to you. |
13:35.56 | prencher | you're probably closer to him than I |
13:36.11 | Stanzilla | bah, where are you? |
13:36.12 | Torhal | BWAH! |
13:36.21 | prencher | DK |
13:36.31 | Stanzilla | ew |
13:36.34 | Stanzilla | fiskerland |
13:36.44 | Torhal | Oh-ho-ho-ho |
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13:41.45 | Torhal | Stanzilla: Well, now you know that Fisker isn't a troll because of some innate talent. |
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15:32.21 | Repo | 10roleicons: 03oscarucb * r35 RoleIcons.lua: fix role icons for dungeon guide in Prat |
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16:19.28 | Repo | 10big-wigs: 03funkydude * r8388 / (5 files in 2 directories): Firelands: minor tweaks |
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18:09.00 | Repo | 10broker_recountfu: 03Broliant * r8 / (4 files in 3 directories): Broker_RecountFu: |
18:09.00 | Repo | - Added "no data" label to tooltip display. |
18:09.01 | Repo | - Small adjustments to text labels in enUS localisations file. |
18:09.47 | Repo | 10broker_recountfu: 03Broliant 04Beta-1.03 * r9 : Broker_RecountFu: Tagging as beta release of version 1.03 |
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19:26.56 | Repo | 10grid2: 03michaelspain * r590 / (5 files in 4 directories): (Message trimmed by 1 line) |
19:26.57 | Repo | Added support for group of Buffs. |
19:26.58 | Repo | Now from Buff and Debuff creation option, player can create a single buff, a custom group of buffs, or some predefined |
19:26.59 | Repo | group of buffs/debuffs: Defensive cooldowns buffs, health-prevented and health-reduced debuffs. |
19:27.00 | Repo | After creating a group of buffs/debuffs, the user must go to the recent created status to add/remove desired buffs/debuffs. |
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20:06.06 | Repo | 10atlasloot-enhanced: 03Dynaletik * r3459 TableRegister/loottables.lua: - Atlas-related firelands update |
20:09.24 | groktar | goes back to firefox 4 |
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20:15.24 | Repo | 10flag-rsp2: 03Etarna * r154 / (7 files in 2 directories): (Message trimmed by 2 lines) |
20:15.25 | Repo | 2.5.0 Beta 2 |
20:15.26 | Repo | - Flaglist database viewer: fixed mousewheel nil bug, now actually works and updates automatically |
20:15.27 | Repo | - Tooltip edgefile handling now finally handled properly, Light mode on and off should work OK, and Light Mode should work OK and not derp even with TipTac around |
20:15.29 | Repo | - edgeFile changed to a .blp and probably no longer inexplicably appears green or white - could fix edges completely (by replacing both references to edgefile.blp with the gametooltip edge) and bring it back to the way it's shown in the screenshot, but do users these days actually prefer the black borders? |
20:17.18 | Repo | 10flag-rsp2: 03Etarna 042.5.0 Beta 2 * r155 : Tagging as 2.5.0 Beta 2 |
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20:38.22 | Repo | 10big-wigs: 03funkydude * r8389 Firelands/Bethtilac.lua: |
20:38.23 | Repo | Firelands/Bethtilac: oops, active on hc only not normal only. |
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21:31.36 | Repo | 10atlasloot-enhanced: 03Lag123 * r3460 / (8 files in 4 directories): - start with Encounter Journal "integration" |
21:33.49 | Repo | 10atlasloot-enhanced: 03Lag123 * r3461 Modules/DefaultFrame.lua: - upload all >:) |
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21:50.46 | Repo | 10libperiodictable-3-1: 03MuffinManKen * r360 / (2 files in 2 directories): added a banner used in a Draenei quest |
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22:44.19 | Hesselgrinch | Good evening lads! |
22:45.11 | Hesselgrinch | I'm trying to make my own icons to load with Weak Auras and im wondering what the easiest way to modify .tga files are? |
22:45.56 | Hesselgrinch | Im planning to open the .tga files from ClassIcons and modify them by puting other graphics in (keeping the blizzard style round frames). |
22:46.09 | Hesselgrinch | If anyone has advice for me it would be very aprichiated |
22:46.28 | arkanes | Hesselgrinch: any decent image editor would have support |
22:46.37 | arkanes | Hesselgrinch: paint.net is free |
22:46.47 | Hesselgrinch | paint? |
22:47.09 | arkanes | dang thats irritating to search for |
22:47.20 | arkanes | http://paintnet.org/ |
22:47.45 | SunTsu | you could use gimp, which is free, too |
22:47.55 | arkanes | indeed |
22:47.55 | Hesselgrinch | looks like a good editor arkanes |
22:48.00 | Hesselgrinch | thanks, ill check this out. |
22:48.04 | arkanes | and if you're on OS X, you can use seashore |
22:49.33 | Hesselgrinch | im on win 7 |
22:51.32 | Hesselgrinch | paintnet.org seems to be geting it done :D |
22:51.35 | Hesselgrinch | thanks alot |
22:51.47 | Hesselgrinch | procc incons for mages inc! :D |
22:55.37 | Mikk | wtb nice morph grid plugin for gimp |
22:56.39 | Mikk | hm not morph... more changing the shape of something |
22:56.52 | Mikk | think "make breasts bigger" but that's not what i want it for :P |
23:00.00 | Hesselgrinch | Mikk, then how come that's the only suggested usage that you can think of? |
23:00.14 | Mikk | because i have a dirty dirty mind |
23:00.19 | Hesselgrinch | :) |
23:00.34 | Mikk | i've mostly wanted it to slightly adapt cut-out pieces of characters when making wow character collages |
23:00.41 | arkanes | Mikk: you might have luck using inkscape to convert it to a path and using a bezier curve |
23:01.25 | Mikk | doesn't really work for something like a photo |
23:02.05 | Hesselgrinch | whats the best way for me to grab wow icons? graphics for skill buttons etc |
23:02.12 | Hesselgrinch | are they saved in a library? |
23:02.53 | Mikk | ~framexml |
23:02.53 | purl | i heard framexml is Blizzard's UI for WoW. Export code/art from the client by using the wow.exe -console commands "ExportInterfaceFiles code" and "ExportInterfaceFiles art" (must be used on login screen); or view it online at http://github.com/tekkub/wow-ui-source , http://wowprogramming.com/utils/xmlbrowser or http://wow.go-hero.net/framexml |
23:02.59 | Mikk | OR |
23:03.30 | Mikk | http://wowprogramming.com/utils/artbrowser |
23:03.41 | Mikk | ^ very nice |
23:03.42 | Repo | 10libperiodictable-3-1: 03MuffinManKen * r361 / (2 files in 2 directories): added Hellscream's Reach Tabard to Misc.Hearth |
23:09.07 | Mikk | oho "iwarp" is .... halfways there |
23:09.09 | Hesselgrinch | thanks alot everyone |
23:09.18 | Mikk | except i want to drag points on a mesh around |
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23:20.17 | Mikk | haha it's like iwarp is fucking MADE to enlarge boobs |
23:20.24 | Mikk | the only tool available is a circle |
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23:38.52 | Hesselgrinch | arkanes |
23:38.58 | Hesselgrinch | can I disturb you for a second? |
23:39.21 | Hesselgrinch | Or anyone else for that matter. |
23:39.26 | arkanes | Hesselgrinch: sure |
23:39.43 | Hesselgrinch | Ive made my own .tga textures and now I have a problem geting weakauras to load my textures |
23:40.06 | arkanes | you need to register them with it somehow |
23:40.26 | Mikk | what you want to do |
23:40.31 | arkanes | it won't be able to just scan a directory or anything, you need to explicitly load each one using lua code |
23:40.36 | Mikk | is make an "addon" of your own |
23:40.48 | Mikk | which just contains a dummy toc |
23:40.50 | Mikk | plop the images there |
23:40.55 | Hesselgrinch | yea I got categories, I guess I need to register a "My Own" category in some file. make a folder and register the path |
23:40.56 | Mikk | then tell weakauras the path to them |
23:41.19 | Mikk | you can give it "interface\addons\myimages\blah.tga" paths |
23:41.35 | Hesselgrinch | Mikk yea |
23:41.54 | Mikk | plopping them inside the weakauras folder "works" but risk disappearing on updates and so forth |
23:42.07 | Hesselgrinch | true good idea |
23:43.19 | Mikk | or if you want to go dig in how weakauras works you can register your own category of course and make it clickable |
23:43.33 | Mikk | but if you're just doing something for yourself... eh.. just give it an image path |
23:44.51 | Hesselgrinch | ive made my own addon folder, and made a toc |
23:45.04 | Hesselgrinch | I put the images in my folder/images |
23:45.14 | Hesselgrinch | but now how do I make weakauras load images from there |
23:46.56 | Hesselgrinch | Im guessing some simple Lua editing |
23:48.30 | arkanes | weakauras should have an API call you can make |
23:49.02 | Hesselgrinch | Im new to this so whats supposed to be simple aint simple before I know it :D |
23:49.05 | Hesselgrinch | API call? |
23:50.03 | arkanes | oh I guess you can do it online |
23:50.17 | arkanes | I think thats what Mikk was getting at |
23:50.31 | Mikk | no |
23:50.44 | Mikk | i'm pretty sure there's something in the settings in WA |
23:50.48 | Mikk | for images |
23:50.53 | Mikk | where you can hardcode your own image path |
23:50.53 | arkanes | yeah thats what I meant |
23:50.56 | arkanes | by "online" |
23:51.11 | arkanes | you click add and paste in the path to your image and there you go |
23:51.11 | Mikk | no lua editing needed |
23:51.13 | arkanes | right |
23:51.21 | Mikk | sec digging around in WA config |
23:52.01 | Mikk | yeah create a new texture |
23:52.08 | Mikk | at the top by default is the string "Textures\SpellActivationOverlays\Eclipse_Sun" |
23:52.10 | Hesselgrinch | Yea, when I open a new texture in WA it has a standard "Textures\SpellActivationOverlays\Eclipse_Sun" |
23:52.12 | Hesselgrinch | but |
23:52.23 | Mikk | put instead "Interface\Addons\MyAddonNameHere\MyImageName.tga" |
23:52.28 | Mikk | remember to restart WoW first =) |
23:52.32 | Hesselgrinch | that filepath doesnt exist withing interface/addons/weakauras. |
23:52.33 | Hesselgrinch | ok sec |
23:52.49 | Hesselgrinch | oh yeah I did, nothing show up |
23:53.01 | Mikk | scratching head |
23:53.03 | Mikk | testing! |
23:53.20 | arkanes | Hesselgrinch: you did replace MyAddonNameHere and MyImageName.tga with the appropriate values? |
23:53.36 | Hesselgrinch | OH YE |
23:53.38 | Hesselgrinch | it works |
23:53.40 | Hesselgrinch | sorry |
23:53.43 | Mikk | haha there we go |
23:53.51 | Hesselgrinch | I just misstyped |
23:53.57 | Mikk | I HAVE NEVER DONE THAT |
23:54.02 | Mikk | and if i had i'd never admit it |
23:54.14 | Hesselgrinch | lol |
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23:54.21 | Hesselgrinch | thanks alot mate! |
23:56.44 | Hesselgrinch | Arg |
23:56.46 | Hesselgrinch | this is pissing me off |
23:57.05 | Hesselgrinch | now WA has a default blend mode. Opaque or Glow |
23:57.12 | Hesselgrinch | screwing my texture up |
23:59.02 | Mikk | opaque |
23:59.41 | Hesselgrinch | ya, makes it transparent |
23:59.55 | Mikk | oO |