00:16.19 | Repo | 10cowtip_luatext: 03profalbert 07master * v0.9.1-beta-2-g27cc5f6 Templates.lua: [+1 commit] update templates |
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00:32.27 | Repo | 10lcd4wow (experimental): 03starlon 04v1.1.17b * r73 : Tagging as v1.1.17b |
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01:08.33 | Repo | 10arl: 03pompachomp 07master * 2.2.2-227-g469ca08 / (3 files in 3 directories): [+1 commit] Bye Bye Nandar Branson |
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01:36.36 | Repo | 10combo-points-redux: 03Starinnia * r228 Core.lua: -nil checks |
01:40.28 | Repo | 10combo-points-redux: 03Starinnia * r229 Core.lua: -another check |
01:46.36 | Repo | 10combo-points-redux: 03Starinnia * r230 Modules (27 files in 1 directory): -consistent naming across modules |
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03:15.47 | Repo | 10tourguide-tradeskill: 03Satisfyme * r34 Alliance/Alliance_Fishandcook.lua: Updated Guide, fishing and cooking to skill 500. |
03:15.49 | Repo | Almost done on the alliance side |
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03:25.08 | Repo | 10mobile-vault: 03Starinnia * r177 / (2 files in 1 directory): -use the Mobile Banking perk icon for the LDB display |
03:41.33 | Repo | 10raid_checklist: 03Anyia3 * r122 / (3 files in 2 directories): * Flag any abilities which only the player provides. |
03:45.58 | Repo | 10raid_checklist: 03Anyia3 044.0.11beta1 * r123 : Tagging as 4.0.11beta1 |
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06:08.01 | Repo | 10gathermate2_data: 03kagaro * r61 / (3 files in 1 directory): GatherMate2_Data: Data update |
06:08.07 | Repo | 10gathermate2_data: 03kagaro 04v3.6 * r62 : GatherMate2_Data: Data update |
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06:39.48 | Connor1 | I'm using this macro to move my unitframes, /run for _, f in pairs{PlayerFrame, TargetFrame} do f:SetMovable(true) f:SetScript("OnDragStart", f.StartMoving) f:SetScript("OnDragStop", f.StopMovingOrSizing) f:RegisterForDrag("LeftButton") end |
06:39.52 | Connor1 | Any way to keep them locked in place? |
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06:52.48 | Primer | f:SetMovable(false) |
06:52.54 | Primer | afterwards |
06:52.56 | Primer | no? |
07:01.36 | Connor1 | Primer do what now? |
07:04.25 | Primer | I'm guessing you don't understand what all those commands do |
07:10.26 | Connor1 | Primer I do |
07:10.56 | Connor1 | Primer I meant I want something like /reload to keep them locked |
07:11.18 | Connor1 | Or just a way to keep them locked after moving them |
07:11.31 | selckin | we call them unitframe addons |
07:11.49 | Connor1 | I use the default UI now |
07:14.48 | Connor1 | Also Primer I now see what you mean lol |
07:14.52 | mckenziemc1 | naw selckin, i call those "apples" |
07:14.54 | Connor1 | I wasn't reading |
07:15.09 | Connor1 | Doesn't quite do what I need it to though... |
07:15.31 | Connor1 | I have to move the UF every time the UI reloads |
07:15.32 | selckin | didn't quite ask a clear question did you though |
07:15.36 | Primer | use MoveAnything |
07:15.44 | Primer | it'll remember where things are moved |
07:23.11 | Connor1 | <PROTECTED> |
07:23.21 | Connor1 | I can just use a macro with modified values |
07:23.57 | Connor1 | Primer any macro to show the coordinates of a frame on the screen? |
07:25.11 | nebula169 | Connor1: :SetUserPlaced(true) |
07:25.43 | nebula169 | replacing SetPoint might help, too |
07:25.49 | Connor1 | ? |
07:26.05 | nebula169 | <Connor1> Any way to keep them locked in place? |
07:26.10 | Connor1 | nebula169 I just need to know where on my screen my UF are so I can replace the values in that macro I just pasted |
07:26.33 | nebula169 | <PROTECTED> |
07:26.36 | Connor1 | I'm figuring out my problems as I go lol |
07:26.56 | Connor1 | nebula169 that just gives me Dump: value=Frame:GetPoint(1) |
07:27.27 | nebula169 | well, replace Frame with the frame name |
07:27.39 | Connor1 | As in player/target? |
07:27.55 | nebula169 | like Dump: value=TargetFrame:GetPoint(1) |
07:27.55 | nebula169 | 02:26:41 [1]="TOPLEFT", |
07:27.55 | nebula169 | 02:26:41 [2]={ |
07:27.55 | nebula169 | 02:26:41 [0]=<userdata UIParent[0]>, |
07:27.55 | nebula169 | 02:26:41 firstTimeLoaded=1 |
07:27.55 | nebula169 | 02:26:41 }, |
07:27.57 | nebula169 | 02:26:41 [3]="TOPLEFT", |
07:27.59 | nebula169 | 02:26:41 [4]=249.99999114363, |
07:28.01 | nebula169 | 02:26:41 [5]=-4.0000002811545 |
07:28.05 | nebula169 | (sorry for spam orz) |
07:28.10 | mckenziemc1 | paste.wowace.com |
07:28.23 | Connor1 | I see, thank you |
07:28.24 | nebula169 | showed as one line when i hit paste, lol |
07:28.25 | Connor1 | mckenziemc1 you mean fpaste.org |
07:28.36 | mckenziemc1 | <PROTECTED> |
07:28.38 | Connor1 | I'm assuming the four is x and the five is y? |
07:28.56 | nebula169 | !api GetPoint |
07:28.56 | lua_bot | Region:GetPoint: Returns information about one of the region's anchor points (http://wowprogramming.com/docs/widgets/Region/GetPoint) |
07:29.12 | nebula169 | point, relativeTo, relativePoint, xOffset, yOffset = Region:GetPoint(index) |
07:29.16 | nebula169 | so yea :p |
07:29.19 | Connor1 | THanks |
07:29.21 | Connor1 | Thanks* |
07:34.13 | Connor1 | nebula169 my macros didn't work :/ |
07:34.35 | Connor1 | Nevermind wrong coordinates lol |
07:35.51 | Connor1 | They always move to the same spot... |
07:40.14 | Connor1 | nebula169 I cannot get these macros to work at all, no matter what values I put the UF never go to the right spot... |
07:40.14 | Connor1 | Not even close |
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07:42.16 | nebula169 | try doing /dump UIParent:GetEffectiveScale() if it's not 1, multiply the x and y values by it |
07:42.21 | nebula169 | only thing i can think of |
07:44.49 | Connor1 | I love how this shit is not working |
07:45.11 | Connor1 | nebula169 I'm onto something... |
07:45.36 | Connor1 | <PROTECTED> |
07:45.36 | Connor1 | works for my target frame, but I need my |
07:45.38 | Connor1 | Nevermind dumb question |
07:47.37 | Connor1 | Getting moveanything, this macro shit is too frustrating |
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08:29.22 | Connor1 | MoveAnything is great |
08:51.38 | Repo | 10homing-digeon: 03wobin * r6 / (3 files in 1 directory): Added tag v1.2-Release for changeset 36f98721616b |
08:51.39 | Repo | Removed Shovel resize |
08:51.40 | Repo | Added in yellow highlight for 'closest flightpoint' |
08:57.19 | Repo | 10homing-digeon: 03wobin * r8 / (3 files in 1 directory): Added tag v1.2.1-Release for changeset 3a0e38507677 |
08:57.21 | Repo | Remove debug from tooltip |
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09:01.48 | Repo | 10blood-shield-tracker: 03talryn1 * r114 BloodShieldTracker.lua: Conditional code to support 4.06 and 4.1 |
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10:26.47 | Primer | d~. |
10:26.50 | Primer | ~. |
10:26.50 | purl | . |
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10:43.11 | harl | wuff! |
10:52.41 | quiescens | ~ |
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11:44.01 | Repo | 10shadowed-unit-frames: 03Nevcairiel 07master * v3.3.3-2-g81d6503 ShadowedUnitFrames.lua: [+1 commit] Fix hiding of the compact party frame with 4.1 |
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11:50.34 | Repo | 10ace3: 03Nevcairiel 074.1 * r1016 AceGUI-3.0/widgets/AceGUIContainer-TabGroup.lua: AceGUI-3.0: TabGroup: Remove pre-4.0.6 compat code |
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12:11.30 | Repo | 10ace3: 03Nevcairiel 074.1 * r1017 AceGUI-3.0/widgets/AceGUIContainer-TabGroup.lua: |
12:11.31 | Repo | AceGUI-3.0: TabGroup: Explicitly specify the text width when calling _TabResize (Ticket #242) |
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13:15.42 | Repo | 10kbf: 03morelore * r49 KBF.lua: don't try to clear the OOC function queue unless we're actually OOC, duh |
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13:21.12 | Repo | 10shadowed-unit-frames: 03Nevcairiel 07master * v3.3.3-3-g145b5ee ShadowedUnitFrames.lua: [+1 commit] Fix error in compactparty hide code. |
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13:30.15 | Tinyboom | nevcairiel: that last update really nuked suf :p not getting any frames atm :p |
13:30.53 | nevcairiel | frames are overrated |
13:31.05 | Tinyboom | or wait.. another update to try :p |
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13:33.38 | Tinyboom | last commit fixed it :) |
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14:03.38 | Repo | 10broker-hitcrit: 03Zhinjio * r116 Broker_HitCrit.lua: HitCrit : |
14:03.39 | Repo | - fixes for yesterday's hasty submit |
14:03.40 | Repo | - cleanup of suppression/tracking/toggles |
14:07.24 | Repo | 10broker-hitcrit: 03Zhinjio 042.21.3-release * r117 : Tagging as 2.21.3-release |
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14:36.43 | Repo | 10decursive: 03Archarodim 07master * 2.6.1-15-gca2359b / (4 files in 2 directories): [+2 commits] |
14:36.43 | Repo | ca2359b: - Added the possibility to change the '/StopCasting' parameter in the custom spells option panel. (checked by default, to uncheck if the spell is cast by your pet) |
14:36.45 | Repo | f707eb7: - Add the number of Lua errors unrelated to Decursive to the formatted error report (Errors happening after Decursive is loaded) |
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15:04.13 | selckin | i lost the game |
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15:20.45 | Repo | 10decursive: 03Archarodim 07master * 2.6.1-16-ga15bc4a / (2 files in 2 directories): [+1 commit] - Custom spell input errors are now also displayed in Decursive default communication frames so they can be seen when using Blizzard's option panels. |
15:26.50 | Repo | 10tourguide-tradeskill: 03Satisfyme * r35 Alliance/Alliance_Fishandcook.lua: Fish and Cook done on the alliance side. |
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15:30.38 | Repo | 10talented: 03jerry 04v3.0.1-release * r729 : Tagging as v3.0.1-release |
15:33.00 | Repo | 10basic-chat-mods: 03funkydude * r311 playernames.lua: playernames: fix up pattern match, add some fail safes. |
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16:38.45 | Repo | 10basic-chat-mods: 03funkydude * r312 bnet.lua: bnet: pattern fix to avoid coloring links instead of names |
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16:57.27 | Ketho | what is the proper way to contact Curse admins? (regarding licensing attribution of the Wowace wiki) |
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17:41.47 | Fisker | Funkeh` |
17:42.01 | Fisker | did anyone ever give you any calendar spam for badboy? |
17:42.33 | Funkeh` | yes |
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17:42.49 | quiescens | o.o |
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17:50.32 | Fisker | slaps quiescens around a bit with a large trout |
17:53.18 | quiescens | dies. |
17:54.43 | vhaarr | Ketho: Kaelten is here, and so is Ackis |
17:58.49 | Ketho | vhaarr: you mean, I can just .. PM them about it? I will try it then |
17:59.07 | vhaarr | sure |
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18:31.01 | Stanzilla | Fisker killed Knut |
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18:37.40 | Repo | 10basic-chat-mods: 03funkydude * r313 playernames.lua: playernames: more fixes |
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19:20.11 | wink | is that normal that Chimaeron only stacks the debuff to 4? |
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20:05.10 | vhaarr | wink: yeah |
20:08.01 | wink | ah thanks |
20:08.14 | wink | I was wondering, because out MT died 15sec into the fight |
20:08.25 | wink | and it actually was one of the cleanest kills from that |
20:08.30 | wink | without tankswitch |
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20:29.09 | Repo | 10boss-tactics: 03sorontur 04BossTactics3.4.1 * r65 : Tagging as BossTactics3.4.1 |
20:29.10 | Repo | just for lib updates |
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21:17.22 | Stanzilla | sbu: ping |
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21:18.53 | Stanzilla | or Pneumatus, how do you reforge as disc today? |
21:19.15 | Pneumatus | i reforge to crit |
21:19.27 | Pneumatus | but that doesnt seem to be the way most people reforge |
21:19.41 | Stanzilla | why crit? O.o |
21:19.58 | Pneumatus | more aegis |
21:20.38 | Stanzilla | hm but crit is not a very reliable stat |
21:21.07 | Stanzilla | and what do you reforge to crit? |
21:21.29 | Pneumatus | haste |
21:21.31 | sbu | Stanzilla: yup? |
21:21.33 | sbu | uh |
21:21.57 | sbu | -crit +haste for me ;) |
21:24.13 | Stanzilla | hokay thanks :) |
21:26.56 | nevcairiel | you're an anti-pneumatus! |
21:33.19 | Pneumatus | each to their own anyway, i dont think there's a right answer, it depends on playstyle |
21:33.21 | Megalon | then let us build an expidition, we need to find the holy gra..anti-fisker! |
21:37.54 | Fisker | hey Stanzilla |
21:37.57 | Fisker | hey hey Megalon |
21:38.00 | Fisker | hey hey hey nevcairiel |
21:38.03 | Fisker | hey hey hey hey sbu |
21:38.16 | Megalon | hey hey hey hey hey Fisker |
21:38.24 | Megalon | saturday comes after friday |
21:38.27 | Megalon | and sunday after that |
21:38.50 | Stanzilla | hey Fisker why did you kill knut :( |
21:39.13 | Fisker | because i can |
21:40.33 | Megalon | he probably knotted him to death |
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21:50.00 | Repo | 10libmousegestures-1-0: 03starlon * r29 LibMouseGestures-1.0.toc: |
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21:50.02 | Repo | Add 'X-Category: Library' to toc so other addons (Such as ACP) know how to categorize LMG. |
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22:38.04 | Mikk | crit may look unreliable as a healer |
22:38.41 | Mikk | but in a raid healing scenario it isn't that bad |
22:38.58 | Mikk | there's plenty of smartheals flying all over the place these days, and if they don't need to target people that got crit healed - whey! |
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22:39.45 | Mikk | plus of course it's nice for priests & shamans that want to keep their inspiration / ancestral fort up on some tank |
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22:48.32 | cralor | me Amazon points! they be none when I want some :( |
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23:10.52 | Pneumatus | so the DK who solo'd faction champs |
23:11.08 | Pneumatus | how they hell didn't all his gear break |
23:11.30 | Megalon | he repaired with jeeves |
23:11.36 | Megalon | around the 1h40 mark i think |
23:11.46 | Pneumatus | aha |
23:11.59 | Pneumatus | ah yeh i just saw it |
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23:15.21 | Pneumatus | having to fight for ~1h45 to oom the healers is pretty laughable |
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