00:15.28 | mckenziemc | Fisker, do you have any high-level characters besides your paloladin? |
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01:17.04 | Repo | 10decursive: 03Archarodim 07master * 2.6.1-8-ge952a3e Dcr_DIAG.lua: [+1 commit] - Decursive self-debugger was not handling ADDON_FORBIDDEN error events correctly when errorObject.locals was nil and was not reporting anything. - Fix potential issue in error forwarding |
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02:06.43 | Repo | 10basic-chat-mods: 03funkydude * r304 / (4 files in 1 directory): |
02:06.44 | Repo | Test out using the wowace system for foreign locales, for now. |
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02:17.48 | Repo | 10basic-chat-mods: 03funkydude * r305 BasicConfig.lua: |
02:17.48 | Repo | Yup I'm hating the no whitespace mess already, probably remove this when locale is stable |
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05:14.52 | davemo | i'd like to snag some of the textures from the default UI (window borders, close x, etc..) what's the easiest way to do that? |
05:14.55 | davemo | (i'm on a mac) |
05:15.07 | davemo | i tried mpqextractor but it seems to hang opening art.MPG |
05:15.10 | davemo | err .MPQ |
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05:44.13 | koaschten|iPhone | http://blue.mmo-champion.com/topic/163374/patch-41-addon-messages-will-be-filtered hmmmmmmmmmmm |
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06:38.25 | Torhal | davemo: |
06:38.32 | Torhal | ~framexml |
06:38.32 | purl | [framexml] Export code art from the client by using the console commands "ExportInterfaceFiles code" and "ExportInterfaceFiles art"; or view it online at http://github.com/tekkub/wow-ui-source , http://wowprogramming.com/utils/xmlbrowser or http://wow.go-hero.net/framexml |
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06:49.39 | mckenziemc1 | Torhal: |
06:49.41 | mckenziemc1 | ~torhal |
06:49.41 | purl | somebody said torhal was one of Ackis' favourite minions. Pompy too. |
06:50.03 | davemo | thx Torhal |
06:50.14 | Torhal | mckenziemc1: wut? |
06:50.39 | Xinhuan | well that's going to cause some AceComm-3.0 changes |
06:50.58 | Xinhuan | not sure if it will require APi changes to make 3.1 |
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06:52.37 | davemo | Torhal: where are the texture files? |
06:54.34 | Torhal | davemo: http://wowprogramming.com/utils/artbrowser |
06:55.00 | Torhal | Or you can do the console commands |
06:55.19 | davemo | ah cool |
06:55.20 | davemo | ty |
06:55.45 | davemo | perfect! quest frame was what i was looking for :) |
06:56.03 | Torhal | davemo: If you're wanting to use what you see in that link, though, the path is exact except that you'd replace ArtBrowser with Interface. |
06:56.24 | davemo | ah, i'm interested in extracting them to make an HTML package for a web ui |
06:56.28 | Torhal | So, for example: [[Interface\FrameGeneral\_UI-Frame]] |
06:56.33 | Torhal | Oh |
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07:01.15 | davemo | Torhal: do you know if there are any pre-built packages out there that allow you to recreate the wow ui in HTML using the art assets? |
07:01.16 | Repo | 10libscriptable-1-0 (experimental): 03starlon * r49 LibScriptableUtils-1.0/LibScriptableUtilsEvaluator-1.0/LibScriptableUtilsEvaluator-1.0.lua: Add new function GetRunnable. |
07:01.21 | davemo | i did a quick google, couldn't find much though |
07:01.53 | Repo | 10libscriptable-1-0 (experimental): 03starlon * r50 LibScriptableUtils-1.0/LibScriptableUtilsBuffer-1.0/LibScriptableUtilsBuffer-1.0.lua: Shorten the name so error output looks better. |
07:02.09 | Torhal | davemo: They're textures. BLP files, actually, which need to be converted to another format if you want to show them on the web. |
07:02.23 | Torhal | As far as re-creating it - none that I know of. |
07:02.29 | davemo | they're pre-converted on that link you gave, as png |
07:02.31 | davemo | so that will work :) |
07:02.49 | Torhal | Some of those textures are multi-part - you'll have to actually render only certain coordinates to show the part you need. |
07:03.47 | davemo | yeah, creating the html ui from it shouldn't be too bad |
07:04.06 | davemo | i want to make it somewhat flexible too, so things like the quest frame can resize in a browser |
07:04.08 | Repo | 10libscriptable-1-0 (experimental): 03starlon * r51 LibScriptableImages-1.0/LibScriptableImagesAVSSuperScope-1.0/LibScriptableImagesAVSSuperScope-1.0.lua: |
07:04.09 | Repo | Not sure how, but AVS wasn't populating the run environments with plugins. |
07:12.27 | mckenziemc1 | Torhal |
07:12.30 | mckenziemc1 | make me a sandwich |
07:13.06 | mckenziemc1 | also, do something about this ant problem |
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07:32.51 | Torhal | makes a sandwich for the ants. |
07:33.00 | quiescens | o.o |
07:33.21 | kadroid | Is it laced with 409 cleaner |
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07:43.07 | Megalon | it is laced with soilent green kadroid |
07:43.23 | Wobin | soylent green is made from creeper |
07:52.25 | Megalon | are you a creep Wobin |
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08:12.06 | Wobin | Megalon: ssssssssssssssssssssssssssSSSSSSSSSSSSSsssssssssss |
08:22.47 | Adirelle | Xinhuan, how could it impact AceComm-3.0 API ? |
08:23.54 | Xinhuan | the code that splits messages up can be cleaned slightly since the prefix doesn't eat into the message length anymore |
08:23.55 | Adirelle | should check timestamps before answering... |
08:24.36 | Xinhuan | also, addon prefixes probably doesn't need mneunics in acecomm-3.0 anymore |
08:24.47 | Adirelle | ah ok, however it shouldn't change the API, only the internals |
08:25.01 | Xinhuan | if you go that route it will be incompatible |
08:25.08 | Xinhuan | and you will need 3.1 |
08:25.37 | Xinhuan | as it wouldn't be an API change, it would be an internal comm change |
08:27.04 | Adirelle | right |
08:27.25 | Xinhuan | both of these changes i mention would break compat |
08:28.59 | Adirelle | 4.1 would broke the current library, so people would update it anyway |
08:29.38 | Xinhuan | 4.1 doesn't break the current library i think |
08:29.51 | Xinhuan | its just that it would become "unoptimized" |
08:30.20 | Xinhuan | as acecomm-3.0 would continue listening to ALL addon messages |
08:30.22 | Adirelle | well, if the developer doesn't update its addon to register the prefix and acecomm doesn't either, acecomm won't receive anymessage |
08:30.35 | Xinhuan | rather than the ones ppl want to listen to |
08:31.00 | Adirelle | it looks like server-side filtering |
08:31.28 | Xinhuan | there's 2 options ppl can do, A) update their addon not to use acecomm, to use server side filtered addon messages |
08:31.36 | Adirelle | the question is : what happens if no prefix is registered, will the server sends all or no message ? |
08:31.49 | Xinhuan | unsure |
08:32.08 | Xinhuan | i think no message |
08:32.30 | Xinhuan | not suree |
08:32.34 | Xinhuan | the post isn't very clear |
08:32.35 | Adirelle | in the other hand, if the server starts filtering as long as there is between 1 and 64 registered prefixes, any addon that registers a prefix will break all addons that don't |
08:33.02 | Xinhuan | it says something about erring and sending too much data |
08:33.56 | Adirelle | right, that's require some clarification, however, I can't post on US forums |
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08:34.32 | Adirelle | the register function doesn't related to any frame nor addon, but only the client |
08:34.36 | Xinhuan | "Note that this system errs on the side of sending too much; it is possible for addon messages to make it to the CHAT_MSG_ADDON handlers when no addon has registered it." |
08:34.47 | Xinhuan | i'm not sure whether that means that there are now 2 types of addon messages |
08:34.58 | Xinhuan | ones with prefixes, and the current ones without prefixes |
08:35.14 | Adirelle | also see the note about the server-side 64-prefix limit |
08:35.16 | Xinhuan | acecomm handles it by implementing addon-prefixes |
08:35.23 | Adirelle | if you hit 64 prefixes, the server stops filtering |
08:35.28 | Adirelle | and send everything |
08:35.31 | Xinhuan | see where i'm going? |
08:35.51 | Xinhuan | hence i think patch 4.1 won't break acecomm |
08:35.57 | Xinhuan | but it will become inefficient |
08:36.29 | Xinhuan | the post also didn't detail how you will send a message with the new prefix system |
08:36.53 | Xinhuan | like, is there a new argument? |
08:38.18 | Adirelle | IMO: no change |
08:38.41 | Adirelle | the current prefix argument is now handled separetly and used server-side for filtering |
08:40.24 | Adirelle | the post doesn't say anything about a new argument, it states the need of calling a new function in order to receive messages |
08:40.36 | Xinhuan | hmm |
08:41.10 | Xinhuan | so its saying if no addon registered for messages for a prefix, the message will end up going to CHAT_MSG_ADDON, because the server sends it anyway? |
08:41.23 | Xinhuan | i don't get it |
08:42.14 | Adirelle | um, I think it's saying if that no addon registers a prefix and less than 64 prefixes have been registered, the client won't receive any message for unregistered prefixes |
08:42.57 | Adirelle | I agree this "sending too much" is still unclear |
08:43.44 | Xinhuan | also the client side limit of 512 while server only has 64 doesn't make any sense to me |
08:43.53 | Adirelle | there is also a limit on the number of registered prefixes client-side, which probably means authours shouldn't use "dynamic" prefixes |
08:44.13 | Xinhuan | why doesn't it just... have both sides limit to 64 |
08:44.38 | Adirelle | for 64 server-side and unlimited client-side |
08:44.42 | Adirelle | s/for/or/ |
08:45.22 | Xinhuan | see that still doesn't make any sense |
08:45.23 | Adirelle | I think the server-side limit is a question of resource usage |
08:46.02 | Xinhuan | if the server has a 64-limit, what happens on the 65th? |
08:46.09 | Xinhuan | it starts sending ALL messages? |
08:46.13 | Adirelle | yep |
08:46.28 | Adirelle | IMO, the purpose being to save bandwidths |
08:47.18 | Adirelle | when too much prefixes are registered, filtering won't be efficient but yet cost server resources, while not reducing bandwitdh usage, so it stops filtering |
08:47.19 | Xinhuan | "The server has a 64 prefix limit. If you exceed this limit your client will not filter any messages." |
08:47.21 | Xinhuan | its vague |
08:47.29 | Xinhuan | maybe the word client should be server? |
08:47.50 | Adirelle | right, actually I read it that way |
08:48.45 | Xinhuan | cos i didn't read it that way |
08:48.54 | Xinhuan | it makes no sense to me |
08:51.34 | Adirelle | you should complete your post with the other questions : what happens exactly when no prefixes are registered ? what happens exactly if more than 65 prefixes are registered ? what happens exactly if 513 prefixes are registered ? is there both server- and client- side filtering or only server-side ? |
08:52.21 | Xinhuan | i'll edit that |
08:53.12 | Adirelle | anyway, if all prefixes have to be filter, as AceComm-3.0 uses 4 prefixes for each addon, it breaks the 64 limit if more than 16 addons use it |
08:53.33 | Adirelle | s/filter/registered/ |
08:53.57 | Xinhuan | it uses 4 per addon? |
08:54.04 | Xinhuan | i don't remember it doing that |
08:54.15 | Xinhuan | i went over the code quite throughly |
08:54.24 | Adirelle | yep |
08:54.26 | Xinhuan | after digging thru acecomm-2.0 bugs |
08:54.43 | Adirelle | "addon", "addon\001", "addon\002" and "addon\003" |
08:55.04 | Adirelle | the prefixed prefixes are used for multipart messages |
08:55.40 | Xinhuan | riiight, so that settles it, AceComm-3.1 is necessary after all |
08:55.57 | Adirelle | it doesn't seem to use mnemonics any more though |
08:57.28 | [Ammo] | I think what it means is that it will send you all prefixes if you have more than 64 registered |
08:57.48 | [Ammo] | so you might get too many calls to your handlers |
08:57.48 | Xinhuan | i amended my post |
08:57.51 | Xinhuan | http://us.battle.net/wow/en/forum/topic/2228413591?page=1#14 |
08:58.01 | [Ammo] | and you will have to check for the prefix still |
08:58.35 | Xinhuan | i think you still need to check for prefixes |
08:58.35 | [Ammo] | but that's what I assume from the post |
08:58.40 | Adirelle | another point : the prefix will be limited to 16 characters, where it is unlimited right now |
08:58.48 | Xinhuan | because lets say 30 addons register for 30 prefixes |
08:58.58 | [Ammo] | yup |
08:59.13 | Xinhuan | those 30 addons are still going to be listening to the other 29 addon's messages |
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08:59.32 | Xinhuan | even if they are now no longer receiving the other 1000 addon prefix messages |
08:59.49 | Xinhuan | get what i mean? |
08:59.53 | [Ammo] | yeah I get it |
08:59.54 | Adirelle | yep |
09:00.13 | Adirelle | that should still drastically reduce bandwidth and client-side CPU usage |
09:00.25 | Xinhuan | yep i don't have to listen to carbonite spam anymore |
09:00.46 | Xinhuan | but acecomm is going to need a rewrite |
09:01.01 | Adirelle | definitvely, a simple update won't do it |
09:01.04 | Xinhuan | code says it uses 3 prefixes per addon |
09:01.10 | Adirelle | 4 actually |
09:01.25 | Xinhuan | right |
09:01.29 | Xinhuan | plus the no-split version |
09:02.00 | Adirelle | and it should probably check the prefix length limit now |
09:02.19 | Xinhuan | it shouldn't have to, although its nice |
09:04.07 | Adirelle | hrm, if some AceComm-3.1 is written, wouldn't it still receive messages from AceComm-3.0, provided they'll use the same prefixes ? |
09:06.08 | Xinhuan | no, because |
09:06.18 | Xinhuan | they wouldn't have registered for the prefix |
09:06.30 | Xinhuan | so its just spam lost to the server side |
09:06.39 | Xinhuan | that will in most cases, never get transmitted to any client |
09:06.54 | Adirelle | that's true for the multipart prefixes |
09:06.58 | nevcairiel | interesting change, that is |
09:06.59 | Adirelle | but what for the basic one ? |
09:07.16 | [Ammo] | it doesn't matter if it gets it |
09:07.30 | Xinhuan | acecomm-3.1 can easily be updated to always use prefix.."\004" |
09:07.34 | Xinhuan | which is reserved usage |
09:07.42 | Xinhuan | so there's no comm issues |
09:07.46 | [Ammo] | or just update 3.0 since it will become useless |
09:07.51 | Adirelle | that's where I was going |
09:08.10 | nevcairiel | useless? |
09:08.25 | [Ammo] | well fairly useless, because it requires updating for the registering |
09:08.26 | Xinhuan | yes, useless |
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09:08.35 | Xinhuan | because clients won't receive any message sent |
09:08.36 | [Ammo] | so if we add the registering, might as well just fix it |
09:08.43 | [Ammo] | and not do 3.1 |
09:08.45 | nevcairiel | from what i can see, we just add the register calls in there, and all is done |
09:08.46 | Xinhuan | until they register for the prefix |
09:08.57 | [Ammo] | nevcairiel: but it uses way too many prefixes |
09:09.01 | Xinhuan | still need to fix the multipart prefixes |
09:09.05 | Xinhuan | its using 4 prefixes per addon now |
09:09.21 | Adirelle | if you don't want to register the 4 prefixes to prevent AceComm breaking the filtering purpose, you have to rewrite the multipart code, by probably adding some data to the message itself |
09:09.32 | [Ammo] | I say fix 3.0 properly, and not go 3.1 |
09:09.47 | nevcairiel | since 3.0 will stop functioning anyway, no harm in breaking it |
09:09.51 | [Ammo] | indeed |
09:09.55 | [Ammo] | that's what I'm sayiung |
09:09.58 | nevcairiel | this way its transparent for users |
09:10.03 | nevcairiel | as long as they repackage |
09:10.21 | Xinhuan | if you fix 3.0 properly, it may still malfunction |
09:10.33 | [Ammo] | not really |
09:10.51 | [Ammo] | because only the fixed 3.0's register for prefixes |
09:10.58 | Adirelle | by the way, the change will prevent receiving messages, not sending them, so the old AceComm may still send malformed messages |
09:11.00 | [Ammo] | the older non-fixed once just won't do anything |
09:11.04 | Xinhuan | ^ |
09:11.09 | [Ammo] | which will not be ppicked up by anything |
09:11.11 | [Ammo] | so no harm |
09:11.13 | Xinhuan | unless the fix is to always register for prefix.."\004" |
09:11.17 | Xinhuan | then yes i'll agree its a fix |
09:11.22 | nevcairiel | We change it to register for prefix..\4 .. something that was unused so far |
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09:11.42 | nevcairiel | and add an required indicator byte as the first char in the stream |
09:11.46 | nevcairiel | which is always present |
09:11.49 | [Ammo] | yeah |
09:11.53 | Xinhuan | also need to simplify the message splitting |
09:12.08 | Adirelle | what nevcairiel says |
09:12.08 | Xinhuan | and adding the required first byte to tell if its a single part or multipart message |
09:12.36 | nevcairiel | i'll branch acecomm and we can fix it in there |
09:12.43 | [Ammo] | main point is to make it an upgraded 3.0 and not a 3.1 |
09:12.53 | [Ammo] | people will repackage anyway, so it'll spread fast |
09:13.07 | nevcairiel | actually, i'll branch the whole thing, there was some other thing i wanted to look into |
09:13.13 | Xinhuan | can't see any problems then, yet |
09:13.36 | Repo | 10ace3: 03Nevcairiel 074.1 * r1015 : Branch for 4.1 |
09:13.38 | Adirelle | I'm wondering if you can maintain a "transition" version, compatible with both 4.0 and 4.1 |
09:13.48 | nevcairiel | only with alot of uglyness |
09:14.35 | [Ammo] | there should be no need |
09:15.00 | Adirelle | you could start to spread it earlier |
09:15.21 | Adirelle | but Ace3 probably spreads faster enough |
09:15.24 | nevcairiel | the new version should work on 4.0 as well |
09:15.32 | nevcairiel | just not with previous AceComm-3.0 versions |
09:15.32 | Adirelle | right |
09:15.36 | [Ammo] | bt won't be compat with old acecmm-3 |
09:15.55 | nevcairiel | assuming we add a small check before calling the register calls |
09:16.01 | nevcairiel | but thats trivial |
09:16.10 | Adirelle | well, just start sending new comm, and keep the listener for the old ones, and that's done (or am I overlooking something) ? |
09:16.52 | nevcairiel | If we can easily abstract the listener code to make it work with both, that would be possible, but we'll see about that |
09:17.31 | nevcairiel | luckily we can unit-test AceCOmm :P |
09:17.45 | Adirelle | the listener code is pretty well made |
09:18.57 | Adirelle | from what I'm seeing, you can very easily add a new prefix and its associated listener method |
09:19.43 | quiescens | moo |
09:19.48 | Adirelle | gotto go |
09:19.49 | Adirelle | later |
09:19.55 | Xinhuan | luckily i can pore over the code before you release it :P |
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09:21.34 | nevcairiel | it would be way shorter to just rip out the old code, but we can do that afterwards |
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09:28.22 | harl | wuff |
09:32.50 | quiescens | moo |
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11:11.59 | Repo | 10mob-spells: 03xbeeps * r95 .pkgmeta: Added LibStub to .pkgmeta. Ticket 9. |
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11:45.27 | Repo | 10arl: 03Torhal 07item_id * 2.2.2-144-g8144126 / (83 files in 7 directories): [new, +20 commits] (16 truncated) |
11:45.28 | Repo | 8144126: Updated coordinates and Engineering recipes for Roxxik in Orgrimmar. |
11:45.29 | Repo | bb2576f: When building RECIPE_ITEM_TO_SPELL_MAP, issue a debug print for recipes which have the Vendor filter set but do not have a recipe item ID set. |
11:45.38 | Repo | a715b8e: Cleanup. |
11:45.41 | Repo | 1c380c4: Removed private.spell_to_recipe_map - it is no longer required since the recipe objects are now aware of their own recipe item ID. |
11:45.47 | Repo | 10arl: 03Torhal 07master * 2.2.2-151-gcc5f7b9 / (17 files in 3 directories): [+21 commits] (17 truncated) |
11:45.48 | Repo | cc5f7b9: Merge branch 'item_id' |
11:45.49 | Repo | 8144126: Updated coordinates and Engineering recipes for Roxxik in Orgrimmar. |
11:45.50 | Repo | bb2576f: When building RECIPE_ITEM_TO_SPELL_MAP, issue a debug print for recipes which have the Vendor filter set but do not have a recipe item ID set. |
11:45.51 | Repo | a715b8e: Cleanup. |
11:46.08 | Torhal | Ok, that was just od. |
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11:46.12 | Torhal | odd* |
12:00.41 | quiescens | o.o |
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12:18.26 | Repo | 10arl: 03Torhal 07master * 2.2.2-153-g3d6d527 Database (2 files in 1 directory): [+2 commits] |
12:18.27 | Repo | 3d6d527: FIxed some limited quantity items in the Engineering DB. |
12:18.29 | Repo | 39d7cce: Updated the Leatherworking DB since I added some regressions with the merge. |
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13:01.34 | Megalon | http://26.media.tumblr.com/tumblr_lhvfl2H7Li1qzxzwwo1_500.jpg damn you mickey |
13:03.17 | Repo | 10ice-hud: 03mikk * r830 modules/TargetCC.lua: |
13:03.18 | Repo | - Added spellids for silence from elemental slayer enchant + unglyphed avenger's shield |
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13:53.32 | Repo | 10big-wigs: 03jongt23 * r8287 Bastion/Locales/esES.lua: esES Update |
14:09.49 | arkanes | what am I gonna do with on 512 possible comms prefixes :( |
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14:27.30 | Xinhuan | why |
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14:36.21 | Fisker | hey Xinhuan |
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14:51.36 | Funkeh` | RegisterAddonMessagePrefix nice one blizz |
14:51.50 | Funkeh` | but if people we're more fficient with what they really needed to send we probably wouldn't have the issue |
14:51.54 | Funkeh` | especially during combat |
14:52.02 | Fisker | so they're finally going to do something so you can subscribe to addon channels you want? |
14:52.28 | Funkeh` | combat should be like the no zone, the only thing I remember that truly respected that was damagemeters |
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14:59.42 | olafski | funkeh`: but what if other people send you messages while you're incombat (but they're not)? |
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15:01.04 | Repo | 10archud3: 03nyyr * r59 Rings/CustomBuff.lua: added icons for custom buff bars |
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15:40.14 | Fisker | Megalon |
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15:46.14 | mckenziemc | Fkiser |
15:49.30 | mckenziemc | Fkiser why are you ignoring me |
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16:00.09 | Fisker | mckenziemc |
16:00.13 | Fisker | mckenziemc why are you ignoring me? |
16:05.14 | mckenziemc | Because you ignored me first, Fkiser! |
16:07.08 | TNSe | has anyone written an addon to figure out what is killing my game when I mouseover things (Tooltips?) |
16:07.39 | mckenziemc | does the issue happen when you have all addons disabled? |
16:08.45 | Stanzilla | TNSe: items or everything? |
16:09.00 | TNSe | items mostly |
16:09.13 | TNSe | some addon/addons I have is eating my cpu whnever I mouseover items |
16:09.27 | TNSe | most likely a combination of addons I think |
16:09.54 | TNSe | I haven't tried disabling addons, but it changes drastically between my 2 wow accounts |
16:10.18 | TNSe | its not overpoweringly annoying (= 2s delay mid-raids) on my other acc :P |
16:10.22 | Stanzilla | your bag addon probably |
16:11.05 | mckenziemc | if it's consistent, you could try cpu profiling |
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16:37.42 | Repo | 10syllabus: 03LaoTseu 07master * 7d87df7 / (2 files in 1 directory): [+1 commit] Fix the data for the Killshades. Now only the Killshades that an Engineer can eventually learn will be displayed. Removal all code that change font size in LibQTip as a workaround for the bug with SetFont. |
16:55.14 | mckenziemc | airtonix: Beware the Tallstrider |
16:55.18 | mckenziemc | Eggnog will kill you |
16:57.49 | Repo | 10macro-bank: 03Odlaw * r58 MacroBank.lua: |
16:57.50 | Repo | Fix error when selecting icon and cancel button fix in icon choice window. |
17:05.40 | Megalon | http://i.imgur.com/ksNHL.jpg |
17:05.44 | Megalon | hf west coast0rs |
17:07.23 | Ackis | Megalon: wait wot? |
17:07.51 | Wobin | where's the article behind that |
17:08.11 | sbu | there is none |
17:08.27 | Wobin | and doesn't the fallout from the fukushima get dumped -belowground-? |
17:08.52 | Ackis | did a nuclear plant blow up? |
17:09.03 | pompy | one of the reactor houses did |
17:09.24 | pompy | http://news.yahoo.com/s/ap/as_japan_earthquake |
17:09.30 | pompy | video of it exploding on there |
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17:11.40 | Megalon | the explosion is 12hours old |
17:11.47 | Megalon | but the fallout picture is funny nevertheless :P |
17:11.59 | Wobin | http://www.smh.com.au/environment/meltdown-fear-after-nuclear-plant-blast-20110312-1bsf4.html |
17:12.55 | Gagorian- | That fallout picture is complete and utter nonsense |
17:13.00 | Megalon | http://www.icjt.org/plants/uni/a/uni194a.html |
17:13.02 | Megalon | Expected shutdown date: 3.2011 |
17:13.09 | Megalon | lolz |
17:13.17 | Megalon | it clearly got its shutdown |
17:13.24 | Gagorian- | Rad is an unit of absorbed radiation, not radiation intensity. Also that amount would be fatal to anyone in the area |
17:13.43 | sbu | http://atomicinsights.blogspot.com/2011/03/nuclear-plant-issues-in-japan-are-least.html |
17:13.48 | Megalon | of course it is nonsense |
17:13.52 | Megalon | it's 4chan |
17:14.09 | Ackis | should I panic? |
17:14.14 | Fisker | Ackis |
17:14.21 | Megalon | Ackis |
17:14.26 | Megalon | you should wrap yourself in tinfoil |
17:14.29 | Megalon | NOOOOOOOOOOOOW |
17:14.33 | Ackis | lead, not tinfoil |
17:14.37 | sbu | and make love to Fisker |
17:14.42 | Fisker | Ackis |
17:14.49 | Megalon | hot, hot tinfoil sex |
17:15.36 | Fisker | Ackis |
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17:21.53 | Ackis | Fisker: bibi is being mean to me |
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18:02.37 | Repo | 10average-combat-mana (experimental): 03myrroddin * r5 / (3 files in 1 directory): - more bug fixes |
18:02.38 | Repo | - fix typo in pkgmeta package-as line |
18:02.39 | Repo | - assign X-Category in toc |
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18:13.53 | quiescens | o.o |
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18:43.06 | Axodious | hey, got a offtopic question for the computer guys here... im in a neighbourhood with like 20+ wireless routers that i can see on my devices and my wireless access is getting worse and worse. i've been trying different channels and routers but it's just soo congested in my area.. is there anything i can (resonably) do ? |
18:43.23 | Axodious | the wireless isn't for my desktops or anything |
18:43.31 | Axodious | just for laptop/iphones |
18:45.26 | Axodious | it's getting to the point where 25%+ of the time i can't even browse to a website or connect to other devices locally |
18:49.04 | steev | Axodious: if most of the networks are on channel 6, move to channel 1 or 9 |
18:49.35 | Axodious | been doing that, channels are filling up :S |
18:49.49 | Axodious | not to mention the ppl on odd channels :| |
18:50.12 | steev | what wireless router do you have? |
18:50.44 | Axodious | i was using a linksys 610n but it has started to randomly reboot with the wireless activated... so i turned on the wireless on one of my airport expresses |
18:51.09 | Axodious | can't go to N yet cause of the iphones |
18:51.13 | steev | ah, not familiar with those, i use an E2000 with tomato firmware |
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18:53.18 | Repo | 10big-wigs: 03Ammo * r8288 Bastion (2 files in 2 directories): just |
18:53.21 | Repo | simply |
18:53.23 | Repo | fuck |
18:53.24 | Repo | off |
18:53.32 | Axodious | o_o |
18:53.35 | nebula169 | lol |
18:54.29 | [Ammo] | the say on that is just stupid |
18:54.45 | Axodious | "omg fireball on me" ? |
18:55.37 | Repo | 10average-combat-mana (experimental): 03myrroddin * r6 / (2 files in 1 directory): - fixed commas, tab spaces and {} stuff in both files |
18:55.38 | Repo | - those can kill! |
18:58.08 | Axodious | steev: wasn't so bad until one of the brilliant ISPs in my area decided to start throwing in a free wireless router and setup >_< |
19:03.56 | Repo | 10squire2: 03Adirelle 07master * 1.1.2 Squire2.lua: [+1 commit] Fixed Druids' Feral Swiftness detection. |
19:04.02 | Repo | 10squire2: 03Adirelle 041.1.2 * 68fdc05 /: [new tag] Tagging as 1.1.2. |
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19:17.45 | Gnarfoz | Axodious: nothing you can do besides using the channel furthest away (frequency wise) from the other networks. or use 5GHz, but you said that's not an option. you're pretty much fucked. ^^ |
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19:31.05 | Axodious | bleh, that's what i was afraid of Gnarfoz |
19:31.24 | Axodious | btw, how does the flexible raid locks work atm? i've got no clue cause i've only raided in guild >_> |
19:31.48 | Axodious | if i do part of a raid in 10 man (normal always) can i join another 10 man to kill bosses i havent killed? |
19:32.15 | Axodious | like say i join one id and kill magmaw/omnitron, could i then join another id to kill the rest of bwd? |
19:34.56 | nebula169 | yes |
19:35.02 | Axodious | k |
19:35.03 | nebula169 | you just can't have bosses down that they don't |
19:35.21 | nebula169 | or if you have more, you can be leader and they'll be saved to the ones you've already killed when you kill the next boss |
19:35.34 | Axodious | kk |
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19:40.15 | Gnarfoz | also, heroic is like in classic, you keep your ID the whole reset |
19:40.55 | Axodious | but if you kill a heroic boss then want to do another on normal you can still do that right/ |
19:41.06 | Axodious | dead boss = dead boss regardless |
19:41.37 | nebula169 | yar |
19:41.47 | nebula169 | you just can't change it to heroic |
19:42.06 | nebula169 | if someone else has also done a heroic |
19:42.59 | nebula169 | which i think is pretty arbitrary and silly |
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21:04.26 | Repo | 10arbitcomm: 03Farmbuyer * r8 / (3 files in 1 directory): |
21:04.27 | Repo | Proper close behavior in all conditions; tweak default entries. |
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21:39.40 | Ketho | @describe arbitcomm |
21:39.41 | Repo | Ketho: http://www.wowace.com/addons/arbitcomm/. Arbitrary Commands. A popup menu containing user-programmable scripts. |
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22:02.46 | Repo | 10arbitcomm: 03Farmbuyer * r9 / (3 files in 1 directory): Startup help, trim script strings. |
22:11.54 | Repo | 10arbitcomm: 03Farmbuyer * r10 ac.lua: That particular string can't be trimmed after all. |
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23:04.19 | Repo | 10parrot: 03profalbert 07master * v1.10.24-6-gdc85d68 Code/Display.lua: [+1 commit] [194] reduce minimum fontsize for scrollareas to 6 (down from 12) |
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23:37.28 | Repo | 10little-wigs: 037destiny * r910 / (33 files in 4 directories): ZulAman/ZulGurub Update |
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