IRC log for #wowace on 20110208

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00:30.24Repo10big-wigs: 03Maat * r8105 Blackwing (2 files in 2 directories): add a combatlog trigger for arcane blowback too
00:38.09*** join/#wowace Next96 (Next96@121.129.140.130)
00:45.41Repo10little-wigs: 03ulic * r900 VortexPinnacle/Altairus.lua: Add Icon for breath target
00:46.44Repo10xperl: 03mysticalos * r512 XPerl.lua: Added sample satisfaction to ignored debuffs
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01:20.41Repo10big-wigs: 03funkydude * r8106 / (16 files in 6 directories): Bastion/Chogall: Remove first fury bar, use a % warning
01:20.42RepoBlackwing/Magmaw: Cancel "Spew Soon" message on vulnerability
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01:34.49Repo10weakauras: 03Mirrormn * r86 WeakAuras.lua: The Stealable option of full scan auras now works properly.
01:50.10mckenziemcpurl, umad is <action> primes a weapon of Universal Mutually-Assured Destruction.
01:50.10purlokay, mckenziemc
01:52.26mckenziemcpurl, no, umad is <action> primes a weapon of Universal Mutual Assured Destruction.
01:52.26purlokay, mckenziemc
01:54.54durcyngeorge is getting' angry!
01:58.23Repo10fambags: 03fammy2k * r71 / (8 files in 2 directories):  (Message trimmed by 1 line)
01:58.24Repov1.0.7
01:58.25Repo+ New Language Supported: Latin American Spanish
01:58.26Repo+ New Language Supported: Spanish
01:58.27Repo* Language Updated: German
01:59.45Repo10fambags: 03fammy2k 04v1.0.7 * r72 :  (Message trimmed by 1 line)
01:59.46RepoVersion: v1.0.7
01:59.47Repo+ New Language Supported: Latin American Spanish
01:59.48Repo+ New Language Supported: Spanish
01:59.49Repo* Language Updated: German
02:13.30quiesenseblargh
02:13.34quiesenseso silly
02:13.41*** join/#wowace bien|| (~bien@p57B63C51.dip.t-dialin.net)
02:14.04quiesenseyes, that's great, try to call my landline instead of my mobile to arrange an appointment to fix my landline
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02:30.41*** join/#wowace Harvan (~kiefer@c-76-121-254-131.hsd1.wa.comcast.net)
02:30.59HarvanHi guys.  Time for another Dumb Lua Programming Question (DLPQ).
02:32.06HarvanI have a complex table construct in the form myTable = { ["something"] = { Priority = 1 }, ["anotherthing"] = { Priority = 2 } }
02:32.23vhaarrI'm not sure why you'd binary search for a slot ID when you could just look at http://www.wowwiki.com/InventorySlotId
02:32.40HarvanAnd I want to create another table in the form PriorityList = { 1 = "something", 2 = "anotherthing" }
02:33.17HarvanEr... nevermind, think I just answered my own question.  I was trying to use ipairs on the first table.
02:33.37vhaarrthat would be a mistake indeed
02:34.25HarvanBasically, what I'm trying to do is assign a priority order to a bunch of options by name, and I figure the easiest way to do it is to have a companion table that has the option names listed in numerical order, which I can use ipairs() on.
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02:34.47HarvanSo any time I change the priority numbers in the options table, I can recreate that table by reading the Priority values.
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02:36.18vhaarrI'm not sure if there was a question in there or not
02:36.49HarvanSanity check: Does this make sense?  for name,v in pairs(myTable) do PriorityList[v.Priority] = name; end
02:37.11vhaarrsure
02:37.37Harvan(And yes, all items in myTable are guaranteed to have a Priority value, so I would never be trying to assign PriorityList[nil].)
02:37.56HarvanOkay, cool.
02:38.17HarvanSorry about the non-question.  I was gonna ask one before I realized how stupid it would have been. :)
02:38.49vhaarrjust remember that the priority list can't have any gaps, and needs to start at index 1
02:39.14HarvanYep.
02:39.56HarvanI'll eventually have a UI in place to allow users to set their own priorities, and it'll enforce that no-gap, no-repeat rule.
02:40.12HarvanFor now, it's more-or-less hard-coded.
02:40.38HarvanThanks
02:41.47Y0ghurtIt's a bit alarming how long it takes to actually make a viable layout for an addon. Not to say that mine is viable yet. =P
02:42.16HarvanHas anyone come up with a decent GUI to create GUI layouts?
02:43.06Y0ghurtHaha
02:43.52vhaarrlayout as in options?
02:44.19vhaarrperhaps if you were more specific I could point you to some code
02:44.23Y0ghurtMy bad, GUI. =)
02:44.33Y0ghurtIt's my first addon, I need to take the time to get it right.
02:44.52Y0ghurtThanks for the offer though. =)
02:45.21vhaarrthat doesn't make any sense
02:45.44Y0ghurtWell, I want to do it from the bottom up the first time.
02:45.45vhaarrgetting it right would involve learning from others, what you are doing is jumping head first into a minefield
02:45.58Y0ghurtOh, it's not the first time I program.
02:45.59HarvanWell, I like what WoWAce does for frames and options UIs, but it seems if you don't go with some sort of Ace framework, you're basically left to your own devices to write the XML you need to lay things out the way you want them.  And that IS a pain.
02:46.03Y0ghurtIt's just my first time with LUA.
02:46.17Y0ghurtI'm in the process of making methods for frames/buttons/labels.
02:46.44vhaarrif you're looking for any kind of help, you need to be more specific
02:46.45HarvanYoghurt: There are far easier ways to learn LUA than to try to deal with Blizzard's APIs directly.
02:46.49Y0ghurtI'm actually coding them in LUA rather than XML.
02:46.55vhaarrthe only thing I can say is that remember that buttons can share event handlers
02:46.59Y0ghurtI'm not so much asking for help as stating the fact that it takes a while. =)
02:47.05HarvanAh
02:47.14vhaarrLua is not an acronym, Harvan
02:47.33Y0ghurtLua then?
02:47.37vhaarrindeed
02:47.43Y0ghurtSee? Noob. ^-^
02:47.54Y0ghurtAs in I'm one.
02:48.12HarvanI wasn't treating it as an acronym.  I was typing it in all-caps.  Like JAVA.
02:48.14Harvan;)
02:48.23Y0ghurtHaha
02:48.29Harvan(Yes, I was using an acronym, sorry. ;))
02:48.35vhaarrI'm not sure what you think "takes a while"
02:48.51Y0ghurtMaybe you just thought to abbreviate it, and came up with the abbreviation "LUA"?
02:48.54vhaarrthe only thing that should take a "while" when you create a UI is getting all the :SetPoints right
02:49.12Y0ghurtEverything graphical takes a while for me - I prefer the less visual parts of programming.
02:49.25vhaarrbut you were talking about functions
02:49.29vhaarrthat doesn't seem graphical to me
02:49.47Y0ghurtI am creating functions that create frames for me, adds a little title frame with a title text.
02:49.51Y0ghurtThat sort of thing.
02:49.58HarvanDynamic GUIs.
02:50.00vhaarrAceGUI does that for you already
02:50.03Y0ghurtI know.
02:50.05Y0ghurtI didn't like it.
02:50.16Y0ghurtCan't disable resizable/movable as far as I could see.
02:50.41HarvanI'm pretty sure that can be modified.
02:50.46Y0ghurtI modified it to work, but that wouldn't have worked with other addons.
02:50.48HarvanThat seems like a really basic thing to have missed.
02:50.53vhaarrresize and move what?
02:51.12Y0ghurtAceGUI-3.0 doesn't support disabling resizing frames/windows
02:51.19vhaarrthat doesn't make any sense
02:51.29vhaarryou can put AceGUI objects into any kind of frame you want
02:51.41vhaarroRA3 uses AceGUI for everything, I suggest you take a look
02:51.54HarvanWhat kinds of frames are there?
02:52.03Y0ghurtI suppose, but I'm on my way with my own, semi-ugly, GUI now...that'll have to do. ^-^
02:52.11Y0ghurtHonestly I just looked at Frames and Windows.
02:52.18HarvanI think he's saying he wants a frame that he can place somewhere on the screen programmatically, and make it so the user can't move it or resize it using the mouse.
02:52.26vhaarrinstead of learning from the years of experience that Nargiddley and others had when they made AceGUI?
02:52.34Y0ghurtThe moving part isn't bad, it was just the size I wanted.
02:52.37vhaarrthen I suggest you take a look at BugSack and possibly Blockoland
02:52.49vhaarrsome of my own that have custom config UIs
02:53.09Y0ghurtI'm actually sifting through the code in AceGUI for inspiration.
02:53.19vhaarralso possibly FascistGnome
02:53.27vhaarrthat's a bad idea
02:53.27Y0ghurtI'm not ignoring the expertise behind them, I'm just not using them directly.
02:53.45Y0ghurtHow so?
02:53.52vhaarrthe AceGUI widgets are written to be as flexible as possible, and I assume you're creating specific implementations for your addon
02:54.10HarvanWell, hang on, vhaarr: AceGUI isn't perfect.
02:54.13vhaarrthe code in the addons I listed is strapped to the bone
02:54.49HarvanI agree that if he found something AceGUI can't do, then sometimes it's easier to do it yourself than to submit a bug or try to hack the solution in.
02:54.51Y0ghurtRight. Well, my own code sure isn't anywhere near perfect, but I want to get a basic GUI together so I can start working on the functionality.
02:55.08vhaarrI don't see why you're not using AceGUI.
02:55.12Y0ghurtIt's the functionality that is fun to work on anyway. ^-^
02:55.20vhaarryour assertion about resizing/whatever is wrong
02:55.22Y0ghurtAhem...I asked here last night about AceGUI.
02:55.28Y0ghurtThe advice I got was "Don't use it".
02:55.34HarvanBut, Yoghurt, I think you might have been too quick to throw it out.  I tried to do my own addon myself and very quickly switched to the Ace tools because they made my life MUCH easier.
02:55.50HarvanWho told you that?
02:55.54Arrowmasterprobably me
02:56.04Y0ghurtI think it was arkanes, but I'm not sure.
02:56.15HarvanSeems like an odd piece of advice.
02:56.22Y0ghurt*shrugs*
02:56.26HarvanSure it wasn't sarcasm? ;)
02:56.31Y0ghurtI'm fairly sure. =P
02:56.41ArrowmasterAceGUI isnt really ment for beginners to use
02:57.03Y0ghurtI can always switch later if I want.
02:57.09HarvanWell, I'm kinda an addon newbie myself, but I had little trouble understanding WoWAce's capabilities.  I actually have more trouble with the base language (Lua) than anything else.
02:57.14Harvan(And understanding Blizzard's APIs.)
02:57.22Arrowmasterif you have previous programming experience and you dont just jump in but take the time to learn you can use AceGUI fine
02:57.32Y0ghurtSince I'm sort of rushing towards the functionality and mostly separating that from the GUI...
02:57.46Arrowmasterbut many times complete noobs with zero programming experience try to use AceGUI and fail horribly
02:57.49HarvanJust out of curiosity, what will your addon do?
02:57.55Y0ghurtMy addon?
02:57.58HarvanYeah.
02:58.36Y0ghurtAhem...I'm TRYING to get it to calculate an estimated HPS-to-stay-alive for tanks, starting with Paladins...
02:58.52Y0ghurtEssentially measuring manaspongeability.
02:59.19HarvanSo basically watching incoming damage and trying to give guidance on heal priority?
02:59.26Y0ghurtThere might be one out there already, but I already convinced my teacher it was a good project for his course. ^-^
02:59.28Y0ghurtOh, no.
02:59.30Y0ghurtIt's for tanks.
02:59.37Repo10flight-hud: 03Barfolomeu * r353 / (4 files in 1 directory):
02:59.38RepoWork in progress (Yes, I'm committing so I can work from a different location)
03:00.01Y0ghurtBased on a tank's stats and an arbitrary boss it'll try to estimate how much healing he'll need to stay alive.
03:00.14Harvan(Now to test my priority-system update and see how spectacular the resulting explosion is.)
03:01.03Y0ghurtHaha, good luck with that. ^-^
03:01.17Y0ghurtbrb, dog walk
03:03.26HarvanOkay, so there's a great example of how unused to Lua I am: "if HHConfig.SettingsVersion = 1.922 then ..."
03:03.52HarvanWhen I have to work with five different languages all at once, evaluation operators get a little fuzzy.
03:04.14Stanzillacalling ISP support at 2 am is fun
03:05.05Primerjust five?
03:05.16HarvanThankfully, yes.
03:05.23PrimerTry adding a database procedural language to that mix
03:05.30HarvanJava, C#, SQL, Javascript and Lua.
03:05.32Primerwhere comparison is =, and assignment is :=
03:05.46HarvanWell, SQL is close.  = is for both assignment and comparison.
03:05.53Harvan(T-SQL and MySql both)
03:06.11HarvanGonna be working with Perl and Ruby soon as well.
03:06.12PrimerJava, C, C++, Perl, PHP, javascript, plpgsql and that's just my current gig
03:06.30PrimerLua when I'm working on my addons :)
03:07.01Primeralthough I am running an XMPP server written in Lua, which I've recently modified to send all incoming messages to all connected clients
03:07.15PrimerProsody, in case anyone is curious
03:08.58PrimerHarvan: = being used for both comparison and assignment in SQL is not standard
03:09.05Primer:= for assignment is standard
03:09.22HarvanWell, nobody said Microsoft T-SQL was "standard".
03:09.25Primerat least that's how oracle's plsql and postgresql's implementations work
03:09.32Primeroh, my condolences
03:09.49HarvanI don't think MySql uses that syntax either.
03:10.01Primermysql has a procedural language?
03:10.04Primer</troll>
03:10.09arkanes= is used for "assignment" in sql in lots of places
03:10.23Primerthe key word being "procedural"
03:10.35arkanespl/sql isn't standardized, of course, so := isn't anything :)
03:10.45Y0ghurtIs it possible to pass a function as an argument to another function? =P
03:10.53arkanesY0ghurt: sure, its common
03:11.07Y0ghurtRight.
03:11.49Harvanfunction doSomething() { ... }  function doSomethingElse() { callAFunction(doSomething); }
03:13.04Y0ghurtI'll give it a shot and let you know how it works out. ;)
03:18.21Y0ghurtYay, worked perfectly. =)
03:22.33HarvanHahaha
03:23.06HarvanJust took a whole bunch of rare keystones out of the mailbox and had DBM go "Your heart will betray your friends your true friends".
03:23.18Harvan(Hard to sell those things.)
03:23.20Y0ghurtHaha
03:25.11HarvanWell, my initial test was pretty close, actually.
03:25.28HarvanHad a few typos and a couple minor logic problems, but now I just have to make it actually work. ;)
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03:29.03Y0ghurtI really need to disable my other addons while working on my own...reloading is slow. =P
03:31.08JerubHarvan: keystones are hard to sell?
03:31.49HarvanSeem to be.
03:32.13HarvanI've put them in the AH for below the lowest price, and I've sold maybe 1 in 10 in the last week.
03:32.31HarvanArchaeology must not be all that popular on my server (Sen'jin).
03:32.41HarvanOr people just prefer to find theirs.
03:33.05Jerubi sell tol'vir keystones for about 1k each
03:33.24Jerubalthough, keystone prices may come down now they can be linked to arch grey prices.
03:33.46HarvanWell, to be fair, I haven't gotten to that level in arch yet.
03:33.47Jerubi.e. 'why should i spend 400g on keystones for a cat idol only worth 200g?'
03:33.55HarvanI'm selling Night Elf and Dwarf keystones.
03:34.09Jerubyou'll get more money from troll ones
03:34.17Jerubfrom the people who are hunting the sword
03:34.17HarvanNot even the troll ones are selling!
03:34.35HarvanI dunno what it is.  When I started, they were selling like hotcakes.  Now, not so much.
03:34.50JerubHarvan: see what happens later this week after 4.0.6 increases the grey prices by 10-50
03:35.29HarvanAren't grey items soulbound anyway?
03:35.44HarvanOr are you just talking about vendor price?
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03:37.04Jerubvendor prices.
03:37.11Jerubhave you seen what they're worth now?
03:37.29Jerubthings that were worth under a gold are now worth 10-200g
03:37.54HarvanAh, yeah, everything I've gotten aside from actual rare items have been worth about 10-20s
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03:38.57JerubHarvan: check mmo-champ for a list of new prices
03:39.04Jeruband for the love of god, don't vendor anything until tomorrow
03:40.06mckenziemcJerub: unless you guys are on my server. In that case, vendor everything now
03:40.49Jerubmckenziemc: why do you say that? if we vendor tomorrow, we have more money to spend onyour overprice auctions on the AH
03:40.53Jerubhttp://i.imgur.com/UmJZn.jpg
03:42.07mckenziemcJerub: general inflation :p
03:42.16Jerubmckenziemc: inflation is good!
03:42.28HarvanExcellent, everything's working now. :)
03:42.49HarvanAnd now I can determine if multiple warnings should be displayed at once or not.
03:43.39mckenziemci was just being fascetious (sp) :p
03:44.50Y0ghurtMy GUI is coming together too. =P
03:45.02Y0ghurtI now have actual text in there. ^-^
03:45.05sylvanaarwtb ppl to give me some feedback on my IDE
03:46.35HarvanWhat's The Best Pulled Pork Loin to give me some feedback on my Incognito Density Evaluator?
03:46.50Harvan(Sorry, couldn't resist. :))
03:47.24Y0ghurtHaha
03:47.33Y0ghurtYou actually made an Incognito Density Evaluator?
03:47.39Y0ghurtThat's so cool.
03:48.01HarvanYeah.  It lurks in the corner and tells you you're dense. ;)
03:48.30sylvanaarsigs
03:48.40Y0ghurtI'm not entirely sure how the pork loin would work though.
03:48.47sylvanaar...
03:49.34sylvanaaryou can just say no thanks
03:49.48HarvanI was just trying to be funny, man.  No offense.
03:49.49Y0ghurtWhere's the fun in that? ^-^
03:50.16Y0ghurtI think it's too late to be funny...according to the mrs I've been sleeping for 2 hours now.
03:50.30Y0ghurt...or I was supposed to be.
03:50.30sylvanaarim on my second round of sleeping pills
03:50.37sylvanaarthey arent working
03:51.02Y0ghurtWell, if I were to detach my hiney from the chair and actually lay down I think I could probably sleep.
03:51.09Y0ghurtIt's 4:51 am after all.
03:52.01mckenziemcsylvanaar: i can download it tomorrow when i use DSL for the patch, but idk how soon i'll use it. Haven't been doing much lua lately
03:52.48sylvanaarits ok, just if you are interested, try it out. i have spent a year developing it, its pretty good
03:53.08sylvanaarits not for everyone though...
03:56.44Y0ghurtWho exactly is it intended for?
03:58.13sylvanaarLua developers who want a full featured IDE
03:59.25sylvanaarheres a feature list and some screen shots: https://bitbucket.org/sylvanaar2/lua-for-idea/wiki/Home
04:00.49Y0ghurtLooks nice.
04:01.29HarvanNot bad.
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04:01.54sylvanaarthe pics are kinda old, its improved a lot since then
04:03.17Groktarboils sylvanaar
04:03.57sylvanaarif you could tranquilize me that'd be great Groktar
04:04.07Groktarpfft
04:04.14Groktarfood should be boiled alive
04:04.16Groktarsee lobsters
04:04.50Groktaris afraid to eat lobster/crab because they look too much like huge spiders
04:05.57sylvanaarah well, gonna try sleeping again
04:07.40Y0ghurtnn
04:08.54Repo10charscanner: 03kunda * r87 / (2 files in 1 directory):  (Message trimmed by 1 line)
04:08.55RepoCOMPARE improvements:
04:08.56Repo- new: GUID is now comparable (without realm identifier 0x0**)
04:08.57Repo- new: META socket status is now comparable ('OK' / 'NOT OK' / '-')
04:08.58Repo- new: added a pulldown selection menu for the various GearStats (incl. GUID and META socket compare)
04:09.21HarvanWoohoo!
04:09.45HarvanNew stuff works awesome. :)
04:13.38Y0ghurtHaha, nice. =)
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04:18.07HarvanHunterHelper v1.93 released.
04:22.00HarvanThanks for the help earlier guys.  I appreciate it.
04:23.36Ibliseis there any way to macro the walk toggle? or even just the run toggle
04:27.24Y0ghurtThere is ToggleRun(), but it is protected.
04:32.21Ibliseso i can't macro the toggle then
04:32.27Ibliseif its protected
04:32.36Iblisei just want to be a /run to my macro
04:32.43Ibliseor whatever it is
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04:41.39Iblise<PROTECTED>
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04:41.59Ibliseis what i need for nefarian heroic
04:42.01Iblisehah
04:44.15User31415926I'm new to the whole idea of code repository management and can't figure out how to label revisions as alpha/beta/release.  I created a new wowace project and set it up to use subversion and used TortiseSVN to upload my files.  I can see all the files in the repository browser in TortiseSVN, but none of the files are listed on the addon page on wowace.com.  I think it might be because I set...
04:44.17User31415926...packages to release only.  What do I need to do/change so that my files show up for others to view and download?  My addon is http://www.wowace.com/addons/reforgerade/
04:45.55ckknightyou need to tag your addon
04:45.58ckknightthat makes it a release
04:47.10User31415926How do I do that?
04:48.14ckknighteither with the svn tools or through the website
04:49.16User31415926Thanks, I think I got it working now.
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06:43.58sylvanaar_ipadTorhal: Did you get a chance to try it out?
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06:48.06sylvanaar_ipadOh well I'll bug him later
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07:08.47PrimerI remember once using an addon for pasting code into its large text area, and executing selected lines. Anyone know the name of this addon?
07:12.33PrimerFor the purposes of development, to replace addon functions, for example
07:12.44Primerat runtime, to avoid reloading UI
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08:07.02mckenziemcPrimer: NotesUNeed works for that.  I've heard of another addon called WowLua that is specifically designed for that iirc, but I haven't tried that one yet
08:07.15PrimerI think it was WowLua
08:07.20Primerthat name rings a bell
08:07.21Primerthanks
08:07.38PrimerI was having a hard time coming up with descriptive enough terms to search for it
08:07.42mckenziemchah
08:08.42Primersigh...my addon still seems to be introducing a zoning hang
08:08.51Primerreally wish I could find where it's doing this
08:09.52Primerhrmm, except this toon's in SW
08:10.02Primerusually it hangs when zoning into instances
08:10.25Primerit's not giving me the "this program is not responding" either
08:11.29Primerhaving to alt-f4 :/
08:16.56Primeroh wtf, I still can't get in
08:18.09Primeryay, my Armory.lua got corrupted
08:18.34quiescensgrats
08:19.45mckenziemcbrands quiescens.
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08:26.01quiescens):
08:30.05Megalonyou shall now have FISKER burned on your left buttock
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08:52.35Repo10charscanner: 03StingerSoft * r88 CharScanner-localization-ruRU.lua: ruRU update
08:53.16Repo10arl: 03pompachomp 07master * 2.2.0-beta1-32-g4083198 Database (5 files in 1 directory): [+1 commit] Added a bunch of new recipes that are being added in 4.0.6
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09:06.25Repo10gnomeworks: 03lilsparky * r126 / (20 files in 4 directories): added scroll making pseudo trade (enchanting of vellums)
09:06.26Repocleaned up pseudotrade code
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09:08.04Repo10lil-sparkys-workshop: 03lilsparky * r114 lilsparkysworkshop.lua: added the ability to set fixed prices for reagents
09:08.05Repoadded menu option in cost menu for adjusting reagent availability and/or fixed price
09:08.06Repoput in quick fix to recursion error, need to investigate the issue further
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09:22.41Repo10big-wigs: 03StingerSoft * r8107 / (3 files in 3 directories): ruRU update
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09:56.01Slaymanhey guys
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09:57.30Slaymanso, anyone made an addon that is able to merge debuffs by type? (10% red. phys. dmg | 20% reduced Aspd) and so on
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09:59.31quiescenso.o
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10:41.12Slayman1quiescens: >_<
10:42.21mckenziemcO.o
10:48.22Repo10big-wigs: 03mojosdojo * r8108 Bastion (2 files in 1 directory): Bastion/Halfus: Add breath back, tested and verified.
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10:56.23Repo10big-wigs: 03mojosdojo * r8109 / (3 files in 3 directories): deDE update.
10:58.30Repo10big-brother: 03nebula169 06ace3dev * r246 / (4 files in 2 directories): just use rebirth's spell id directly
10:58.31Reposwitch to using a single output for alerts
10:58.32Repouse a dropdown for custom channels instead of checking text input
10:59.29Repo10big-brother: 03nebula169 06ace3dev * r247 Config.lua: set the config parent's name
11:03.30Repo10touhin: 03nebula169 * r23 / (2 files in 2 directories): fix missing locales
11:12.39Repo10touhin: 03nebula169 * r24 Touhin.lua:
11:12.40Repogo back to assuming the looted item will be in my bags by the time I try and count it
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11:13.40Repo10big-wigs: 037destiny * r8110 / (2 files in 2 directories): koKR Update
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11:18.59Repo10big-wigs: 037destiny * r8111 Bastion/Locales/koKR.lua: koKR Update :)
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11:44.57Y0ghurtAhem...I made a frame of mine movable, and now it won't stop following my cursor around. Halp.
11:45.41Y0ghurtI assume it's a focus issue somehow, but I'm a bit confused about that.
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11:50.39Y0ghurtI fixed it. Silly me.
11:51.19Chip_could someone please add version 4.0.6 of the game for packages
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12:26.56Repo10cbmt (experimental): 03stolenlegacy * r18 / (2 files in 1 directory): Aura filters pushed to beta.
12:29.14Repo10cbmt (experimental): 03stolenlegacy 04beta-3 * r19 : Tagging.
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12:49.02Slayman4.0.6 live and playable on US yet?
12:49.21Slayman~describe cbmt
12:49.31Slayman@describe cbmt
12:49.33RepoSlayman: http://www.wowace.com/addons/cbmt/. CBMT - Custom Boss Mod Timers. Allows custom-triggered boss mod timers to be created
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13:04.16Chip_@Slayman should be in a few hours
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13:12.24koaschtenSlayman1 its about 5am in the US
13:12.37Torhalsylvanaar_work: Not in depth. Though I did notice that empty parameter lists no longer mis-color the closing paren
13:12.47koaschtendo you think on patch day they are done that early if even without patching normal maintenance ends at 11am? ;)
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14:02.56sylvanaar_workTorhal: i think they do if they are colon calls. Is the hidden self variable that causes the color
14:03.10sylvanaar_works/is the/it is the/
14:03.43sylvanaar_workdo you have any suggestions on how to handle the self variable sanely
14:03.47sylvanaar_workTorhal: ^
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14:04.54sylvanaar_worki could let it resolve to foo:bar() self:baz() end. It could be bar, (, ) or i can try to fix the coloring bug
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14:08.39Torhalsylvanaar_work: Ah, ok - they weren't colon definitions.
14:09.30TorhalAnd no, I don't have any suggestions.
14:09.51Fiskerhey Torhal
14:10.02TorhalFisker: You once killed a man.
14:15.53quiescensblarg
14:17.55sylvanaar_workTorhal: yeah, i have been vexed by where to set the reference for implied self, the correct place would be foo, for foo:bar() self.baz end
14:21.31Fiskeri once did Torhal
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15:12.47mitch0poor sod
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15:16.56Megalonwhat's up with thrall? :<
15:21.21sbugot raped by fisker
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15:29.54Repo10professionsvault: 03oscarucb * r192 / (2 files in 1 directory): 4.0.6 profession data updates
15:34.42Repo10ag_unitframes: 03sfchang * r725 / (2 files in 2 directories): * remove agparty* log message
15:34.43Repo* fix pet frame xp bar
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15:41.01Y0ghurtIs there a way to have a frame toggle opacity on just a part of another frame that it overlaps?
15:44.25Repo10professionsvault: 03oscarucb * r193 ProfessionsVault.lua: tweak link version deprecation
15:49.40Repo10professionsvault: 03oscarucb 044.1 beta 1 * r194 : Tagging as 4.1 beta 1
15:49.41RepoUpdates for 4.0.6 professions data (build 13596)
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16:03.44Slayman1thrall? buttsecks with aggra methinks
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16:15.59Guest31415926I am trying to setup the externals part of my .pkgmeta file but I can't find the public repositories for AceTimer-3.0, AceAddon-3.0, or AceGUI-3.0.  Searching for them on either returns no results or just links to forum posts about them.  How do I find the repository link for these addons so I can add them to my .pkgmeta file?
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16:18.20selckinaren't they jus tinside ace"?
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16:20.31Guest31415926I don't know I'm new to this whole thing and my addon was rejected for hard-embedding libraries into the repository so I'm trying to fix that.
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16:26.51Torhal|workGuest31415926: ping
16:27.07Torhal|work<PROTECTED>
16:27.08Torhal|work<PROTECTED>
16:27.27Torhal|workSame for AceTimer/AceAddOn/AceGUI
16:27.48Guest31415926Thanks
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16:50.01Repo10little-wigs: 03ulic 04v4.0.6-r900 * r901 : Tagging as v4.0.6-r900
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16:53.06Ackis4.0.6 has been added as a gameversion
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16:59.51Slaymanus realms up and you logged in?
17:00.05Ackisvhaarr: how does NRT work with the curse export stuff?
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17:06.49pompy1Slayman: yeah
17:06.52pompy1[12:03:47 PM]Welcome to patch 4.0.3a: The Shattering.
17:06.52pompy1gg
17:06.53pompy1haha
17:07.03Funkeh`us realms are up and already o 3.3.6? -.-
17:07.03pompy14.0.6 is live but that message still shows
17:07.15Slaymanpompy1: Please tell me "Assassin's Chestplate" has a socket!
17:07.21quiescenso.o
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17:08.41pompy1Slayman: it doesnt
17:08.54Slaymanpompy1: thanks
17:09.08Slaymangoing to punch myself in the face some more brb
17:10.32pompy1~seen tuller
17:10.38purltuller <~tuller@c-69-143-52-174.hsd1.va.comcast.net> was last seen on IRC in channel #wowuidev, 18h 7m 6s ago, saying: 'nice'.
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17:19.51Repo10arl: 03Ackis 07master * 2.2.0-beta1-36-g8e36eab / (2 files in 2 directories): [+4 commits]
17:19.52Repo8e36eab: Some code reorg to fit with comments better.
17:19.53Repoce8f380: Update change log.
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17:20.07Repo65aaae3: Update change log.
17:20.08Repoe0df93a: Forgot the cata factions in the FILTER_NAMES.  Good thing there's no associated recipes with them.
17:25.15Repo10proculas: 03Xocide 042.0.2 * r282 : Tagging a v2.0.2
17:27.14Repo10broker_tolbarad: 03iceeagle 07master * v1.3.1-5-g919d3b6 / (3 files in 1 directory): [+2 commits]
17:27.15Repo919d3b6: update for 4.0.6 to get faction from the world map
17:27.16Repo5fb6259: load saved battle if battle did not pass
17:30.23Repo10arl: 03Ackis 07master * 2.2.0-beta1-38-g09ada8b / (3 files in 2 directories): [+2 commits]
17:30.24Repo09ada8b: Make Shadoweave Mask 12086 use new retired functionality
17:30.25Repod7c1271: Start allowing for retired recipes to be listed as an acquire method now that there are so many of them.
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17:49.34Repo10arl: 03Ackis 07master * 2.2.0-beta1-39-gb97ed44 core.lua: [+1 commit] Some really ugly hacks to get retired working.  Torhal will beat me if he looks at this code.
17:49.54steevhah
17:53.21Repo10mrcurrency: 03kolenka * r15 MrCurrency.lua: Some basic fixes for the Archaeology changes in 4.0.6.
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17:55.53Repo10arl: 03Ackis 07master * 2.2.0-beta1-40-gd695ea2 Database/Tailoring.lua: [+1 commit] Revert the change to the tailoring DB.  This is getting ugly and not sure what the ultimate purpose is.  Making things that cannot be obtained into an obtain type makes me think that I need serious psychological aid.
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17:56.19Repo10coconuts: 03LordFarlander * r234 Coconuts.lua: Coconuts:
17:56.20Repo- Fix some aquatic mount stuff
17:56.21Repo- Fix GetWintergraspWaitTime error (need to research WHAT is supposed to be used instead)
17:56.22Repo- Fix Dalaran now being completely flyable
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18:01.31ulichooray, they fixed, Everyone Needs A Logo
18:05.20*** join/#wowace Motig (~Motig@dhcp-077-249-165-250.chello.nl)
18:05.47Repo10arl: 03pompachomp 07master * 2.2.0-beta1-46-g9fc3104 / (4 files in 2 directories): [+6 commits] (2 truncated)
18:05.48Repo9fc3104: Merge remote branch 'origin/master'
18:05.48Repo490d254: Merge remote branch 'origin/master'
18:05.49Repoff4ba44: Added "Glyph of Dark Succor"
18:05.50Repo009c5b9: Brought back 4 recipes in Cooking that were temporarily removed from the game
18:07.26*** join/#wowace rikai (~rikai@unaffiliated/rikai)
18:16.37Repo10cbmt (experimental): 03stolenlegacy * r20 core.lua: Experimental RW2 support.
18:18.05*** join/#wowace Ketho (~Ketho@ip565063bd.direct-adsl.nl)
18:18.23*** join/#wowace orionshock (~orionshoc@ip72-222-243-171.ph.ph.cox.net)
18:18.53orionshockmorning all
18:18.56Repo10cbmt (experimental): 03stolenlegacy 04beta-3a * r21 : Tagging RW2 support.
18:18.58orionshockso what replaced GetWintergraspWaitTime ?
18:22.40*** join/#wowace Harvan (~kiefer@c-76-121-254-131.hsd1.wa.comcast.net)
18:23.56HarvanHey guys.  Was looking through docs and didn't see this - is there a way to create a simple list box (like a dropdown, but showing multiple lines at once)?
18:25.05HarvanSpecifically, I want to do this in a config UI.
18:25.33Repo10arl: 03pompachomp 07master * 2.2.0-beta1-47-g2c46022 Locales/devel-enUS.lua: [+1 commit] forgot to import new phrases to the loc app
18:26.28Repo10arl: 03Ackis 07master * 2.2.0-beta1-51-g4a9956f / (3 files in 2 directories): [+4 commits]
18:26.28Repo4a9956f: Merge branch 'master' of git.wowace.com:wow/arl/mainline
18:26.29Repo62e2b55: Using shadoweave mask as test subject.
18:26.30Repo1b780c8: Retired function commented out. Added AddRecipeCustom.
18:26.31Repo25c331e: Comment out retired strings.
18:26.37orionshockHarvan, if there is one thing about the blizzard UI is that nothing is "simple"
18:26.48HarvanI know that.
18:27.05HarvanSorry, I should be more specific: Does AceConfig or AceGUI provide a listbox?
18:27.25*** join/#wowace faCe| (~face@p5489CE0F.dip.t-dialin.net)
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18:27.47*** join/#wowace Goendi (~goendi@83.101.87.47)
18:29.15HarvanIt looks like the closest thing I can find is AceConfig multiselect, but I don't want a group of checkboxes.  I want to have a list of strings where I can select (highlight) an item in the list and be able to see which item is selected.
18:29.38HarvanFor example, to press a button in another part of the GUI that lets me perform an operation on the selected items.
18:30.46Repo10arl: 03Ackis 07master * 2.2.0-beta1-52-gb07dc5c core.lua: [+1 commit] AddRecipeAcquire is now gone the way of the dodo.
18:31.19TheDude22any idea if "streaming cinematics" made it onto live? or is that just a PTR feature?
18:31.30TheDude22(im thinking it might not show the option if you already have them downloaded)
18:31.44nevcairielthe patch notes still have it
18:33.36HarvanOdd, the site still seems to only show Patch 4.0.3
18:37.16*** join/#wowace lumber (~pakoz@66-215-62-34.dhcp.mrba.ca.charter.com)
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18:37.57lumberanyone have a replacement for combuctor its broken atm and as it turns out i can't go without
18:42.26ulic@describe combuctor
18:42.28Repoulic: http://wow.curseforge.com/addons/combuctor/. Combuctor. Filterable, all in one displays for your inventory and bank
18:42.49orionshocknevcairiel, is there a way in BT4 to have the main bar "roll" with the mouse wheel like the dab does?
18:44.00nevcairielwth is a dab
18:44.06orionshockerr: default action bars
18:44.16*** part/#wowace Bluspacecow (~bluspacec@60-234-165-167.bitstream.orcon.net.nz)
18:44.20nevcairielyes there is
18:44.36TheDude22did they remove GetWintergraspWaitTime?!  (and, for a noob, is there anyplace that keeps changelogs of API changes between patches?)
18:44.59orionshockTheDude22, yeah
18:45.29RaydenUnicombuctor is all sorts of fubared
18:45.50nevcairielits probably some simple change
18:46.04RaydenUniprobably, but right now combuctor shows nothing in my bags
18:46.13nevcairielmaybe you dont have anything!
18:46.18pompy1bagnon just needed 1 simple change ;p
18:46.46Repo10wymbuffs: 03Wymsprocket * r20 Main.lua:
18:46.47RepoActive talent spec option should work properly for missing buffs now.
18:46.47nevcairieljust wait till the tuller gets home, and he might fix it!
18:47.03Repo10arl: 03Ackis 07master * 2.2.0-beta1-55-g010af9e core.lua: [+3 commits]
18:47.05Repo010af9e: Add addon:AddRecipeSeason(spell_id, ...) so that function I removed can really be removed.
18:47.05Repob73cd41: Forgot one function for luadoc.
18:47.10Repo5708a8c: Update luadocs for api methods.
18:47.22Repo10wymbuffs: 03Wymsprocket * r21 WymBuffs.toc: Tagging as 1.0.5
18:47.44orionshockquartz was throwing errors for me
18:48.03RaydenUniyes, something with UNIT_SPELLCAST_START
18:48.40Repo10wymbuffs: 03Wymsprocket 041.0.5 * r22 :
18:48.41RepoActive talent spec option should work properly for missing buffs now.
18:48.43orionshockyeah, they protected the functions
18:48.53kadrahil:(
18:49.06*** join/#wowace Sapu (~Sapu94@pcp069540pcs.wireless.calpoly.edu)
18:49.33HarvanThey marked "UNIT_SPELLCAST_START" as protected?  Why?
18:53.17Repo10proculas: 03Xocide * r283 / (2 files in 1 directory):
18:53.18RepoSimplified the Add Proc interface and changed the proc tracker.
18:55.49Repo10proculas: 03Xocide * r284 Core.lua: Small tweak to new proc tracker.
18:57.04HarvanIf I have two items nested in a config table, is there an easier way to access one from the other than something like "myAddon.Options.args.General.args.TestGroup.args.TestList:get("whatever") " ?
18:57.08nevcairielevents cannot be protected
18:58.07orionshockAttempt to hook secure function UNIT_SPELLCAST_START. Use `SecureHook' or add `true' to the argument list to override.
18:58.25nevcairielIts not secure
18:58.32nevcairielyou just dont understand the error
18:58.34nevcairiel:)
18:59.04Repo10dr-damage: 03Gagorian * r1595 DrDamage.lua: - Compatibility fix for recent CT_BarMod betas
18:59.12orionshockthen maybe someone should have written the error message better :P
18:59.43nevcairielif you try to query a table valeu that does not exist, the is protected check reports true, its blizzards fault :p
18:59.44HarvanYeah, what DOES that error message mean, if it's not saying "This is a secure event and you have to use special syntax to use it"?
19:00.01HarvanOh, so UNIT_SPELLCAST_START is just plain broken?
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19:00.14orionshockor removed
19:00.35HarvanI'd think if it had been removed, it would simply throw a "nil" error.
19:00.38orionshockyeah, nil == secure :|
19:00.40nevcairieli will just stop talking, you all have no clue :)
19:01.03Harvannev: I resent that.  We're not freakin' mind-readers.
19:01.35HarvanYou might be, but more helpful explanations would be nice for us lesser mortals.
19:01.38nevcairielYou're also not freaking code readers
19:01.39orionshockHarvan,  /dump issecurevariable("")
19:01.54nevcairielYou speculate about some error without any knowledge whatsoever
19:02.03nevcairielso, i'll just let you
19:02.11HarvanDude, if an error message says "This item is secure", what are we supposed to think?
19:02.28Harvan"Oh, no, actually, it's not secure, it's just a badly written message"?
19:02.54orionshockHarvan,  the hook function in acehook checks for secure status, however the issecurevariable() returns true if it's a nil value... likely the function of interest was either renamed or removed.
19:03.05nevcairielIt was not.
19:03.16nevcairielThere probably is some load-time error that prevents it from loading fully
19:03.20HarvanI mean, bad error messages happen all the time, sure, but without some freakin' CONTEXT, we can't tell.
19:03.31nevcairielExactly, you speculate without knowing any context
19:03.39nevcairielerror messages are not for reading by users
19:03.39HarvanWe ASKED you for context.
19:03.45HarvanSince you seemed to know.
19:03.50orionshockthat's might have been the first problem...
19:04.20HarvanI didn't speculate anything.  I outright said what the error message said, and you said we were both flat-out wrong.
19:04.25HarvanBut refused to explain how.
19:04.29HarvanI call BS.
19:04.29nevcairielAll you need to know "Its broken"
19:04.39HarvanOkay, thank you.  That's all you needed to say in the first place.
19:04.43HarvanJerk.
19:05.08Harvan<-- does not like people who treat him like an idiot without cause.
19:05.38CyberKiLLwhats your problem idiot?
19:05.40nevcairielGuess i should not fix it then, huh
19:05.43orionshock... <3 cases of lost in translation...
19:05.43CyberKiLLyou mad bro?
19:05.49nevcairieli'll leave it broken, just for you
19:05.56orionshocknevcairiel, please don't :)
19:06.10HarvanEh, it's not like I'm using that event anyway.
19:06.27HarvanI was just curious about what the error meant since you seemed so sure we were totally misinterpreting it.
19:06.28Kaeltenwhat's broke?
19:06.29nevcairielits not about any event
19:07.15nevcairielthere is most likely some load-time error that prevents the code from loading fully
19:07.23Repo10big-wigs: 03funkydude * r8112 Blackwing (2 files in 1 directory): Blackwing: Enable heroic berserk on Atramedes/Omnotron.
19:08.04Repo10blood-shield-tracker: 03talryn1 040.6 * r109 : Tagging as 0.6.  Released for patch 4.0.6.
19:10.31*** join/#wowace frop (~mrmr@unaffiliated/frop)
19:10.38fropdello....got a question...
19:10.46fropUIDropDownMenu_Initialize(dDDM, UI.DropDown_Init)
19:11.05fropcan i pass some arguments to UI.DropDown_Init, someway?
19:11.49orionshockfrop, what kind of args?
19:12.41fropwell, i got some voices in the dropdown, that need a reference to a table
19:13.16fropso that call would become something like:
19:13.22fropUIDropDownMenu_Initialize(dDDM, UI.DropDown_Init(myTable))
19:13.44orionshockhehe... dropdowns are more problematic than any other UI element i've used in wow..
19:13.45*** join/#wowace Justwait (~justw8_sn@dial-95-105-212-53-orange.orange.sk)
19:13.51fropNO
19:13.59fropscrollframes are worst :P
19:14.04*** join/#wowace quiesense (~quiescens@203-217-28-61.perm.iinet.net.au)
19:14.05fropworse?
19:14.14fropwhatever...
19:14.20orionshockhttp://forums.wowace.com/showthread.php?t=15763
19:14.21arkanes_dropdowns are the worse because of the taint
19:14.36orionshockfrop ^^ check it out, it's a good walk though on how to use em
19:14.50froporionshock yup, i've followed that one to create my ddm
19:14.51orionshock& yeah scroll frames are pretty bad
19:15.13fropand i'm using arg1 and arg2 as well....
19:16.05frop...still cannot understand if i can "pass" arguments to those function, like inside UIDropDownMenu_Initialize or FauxScrollFrame_OnVerticalScroll
19:16.35orionshockarg1 and arg2 are your args to pass to the on click functions
19:16.38fropwell, not that one
19:16.55froporionshock sure...and they are passed in the right way
19:17.08*** join/#wowace quiesense (~quiescens@203-217-28-61.perm.iinet.net.au)
19:17.15orionshockin the way of   func(arg1, arg2)
19:17.25orionshockit dosn't pass the frame ref
19:17.29fropworking as intended...but on a OnClick event...i need to call "another" function...that refresh my fontstrings
19:17.47orionshockok
19:17.48HarvanCall the function within the event handler?
19:17.58fropHarvan, mmmmh
19:18.09Repo10big-wigs: 03jongt23 * r8113 / (3 files in 3 directories): esES Update
19:18.11HarvanNot sure I understand what you're asking.
19:18.15orionshock<PROTECTED>
19:18.32fropwell, change some fontstring on a DropDown_OnClick event
19:18.46*** join/#wowace Justwait (~justw8_sn@dial-95-105-212-53-orange.orange.sk)
19:18.51fropi'll try that....
19:19.52fropguess that an access to a "global" var isn't the best solution
19:20.03orionshock?
19:20.09*** join/#wowace Yith (~Yith@d199-74-183-31.try.wideopenwest.com)
19:20.14*** join/#wowace quiescens (~quiescens@203-217-28-61.perm.iinet.net.au)
19:20.28orionshockhave you though about using ace gui?
19:20.37*** join/#wowace Torhal_ (~callahan@69.73.16.202)
19:20.37*** mode/#wowace [+o Torhal_] by ChanServ
19:22.39HarvanWell, if this ain't the mother of all hacks.
19:23.10HarvanIt seems AceGUI doesn't have a simple listbox control, so I'm using a set of groups to simulate it.
19:26.03*** join/#wowace Zasurus (~Zasurus@78-105-174-15.zone3.bethere.co.uk)
19:26.32orionshockyep
19:26.46Ackis@project combuctor
19:26.47RepoAckis: http://wow.curseforge.com/addons/combuctor/. Combuctor. Game: WoW. Tuller (Manager/Author). Updated: 14 days ago
19:27.31fropnope orionshock, doing it from scratch
19:28.11orionshockfrop remember using globals is bad mmmkay :)  if anything go up one scope and make it a local :)
19:28.31orionshock<PROTECTED>
19:29.11Repo10proculas: 03Xocide * r285 Core.lua: New new tracker working.
19:29.29*** join/#wowace Funkeh` (~funk@5ad4d5d3.bb.sky.com)
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19:29.30fropeheh...still experimenting and understanding things...
19:29.50fropfor now, i'll make it work...then i'll work to make it better
19:30.41RaydenUniwhat should a feral druid take for glyphs now for pvp?
19:30.45RaydenUnisince the roots one is total shit?
19:31.12HarvanHow do you set the focus from one Config UI element to another?
19:32.45HarvanIf I have a group list in my config UI, I want to click a button and have it take me to another part of the UI automatically.
19:34.09Repo10quartz: 03Morsker 07master * 3.0.4-4-ga9fc43f modules/Player.lua: [+1 commit] - Drain Mana removed in patch 4.0.6
19:35.21frophttp://paste.wowace.com/3233/
19:35.45frop:(  why my fstrings don't get refreshed?
19:36.09fropthe SetText should do it?
19:38.41fropops...it's not working right now...my bad
19:38.50Repo10arl: 03pompachomp 07master * 2.2.0-beta1-56-g9d8da8e Database (11 files in 1 directory): [+1 commit] Converted all the custom string and seasonal entries in the profession databases to the new functions
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19:42.39Repo10arl: 03Ackis 07master * 2.2.0-beta1-57-g63d4329 / (2 files in 2 directories): [+1 commit] Changelog ON!
19:43.27RaydenUniso mac wow has software included for recording video?
19:43.30RaydenUnibut pc doesn't?
19:43.36Repo10arl: 03Ackis 042.2.0 * be3d39d /: [new tag] Tagging as 2.2.0
19:43.36Stanzillayes
19:44.06Repo10arl: 03Ackis 07master * 2.2.0-1-g5ae5175 .pkgmeta: [+1 commit] CHnage log off.
19:44.21RaydenUnilame
19:44.49Primermy PC does
19:44.59Primer(by PC I mean Linux)
19:45.32durcynOSX has useful APIs for it, therefore,
19:48.54Repo10big-wigs: 03funkydude * r8114 Throne/Conclave.lua:
19:48.55RepoThrone/Conclave: Show 1 bar for the 3 engage abilities if all 3 are enabled.
19:59.11*** join/#wowace daev (~bleh@pool-71-188-132-215.aubnin.fios.verizon.net)
20:01.16*** join/#wowace groktar (~gr@209-234-197-181.static.twtelecom.net)
20:01.35Repo10brez: 03funkydude * r47 bRez.lua: some space between the names
20:07.55*** join/#wowace Baraius_ (~bhuddlest@150.105.84.5)
20:21.04*** part/#wowace mitchnull (~opera@catv3EC944A1.pool.t-online.hu)
20:21.23PrimerI kinda wish CC wouldn't backup addon settings every time I hit refresh
20:22.25StanzillaFunkeh`: do you know if the tempest keep module of bigwigs is working atm? friend says no :(
20:25.03*** join/#wowace cralor (~cralor@c-98-217-6-30.hsd1.ma.comcast.net)
20:25.16PrimerI see quartz commits, but no updates
20:25.19Primerbeta? alpha?
20:29.41durcynwho the fuck is morsker
20:30.45Funkeh`Stanzilla, my bet is no
20:35.13Repo10big-wigs: 03funkydude * r8115 Throne/Conclave.lua: Throne/Conclave: Fix gather strength emote
20:36.50RaydenUniany feral pvp guys in here?
20:37.43RaydenUniwondering about hit vs crit
20:39.53Primerquartz alpha still missing some locale strings
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20:53.32RaydenUniwhat did they change that is breaking bag mods?
20:56.39*** join/#wowace Hjalte (~chatzilla@cpe.ge-0-2-0-835.arcnqu2.customer.tele.dk)
20:59.45durcynGetAuctionItemClasses() had its returns fiddled with, apparently
21:00.28*** join/#wowace HopsNBarley (~hops@nslu2-linux/HopsNBarley)
21:02.24pompyquest is 10th instead of 12th
21:04.48*** join/#wowace Megalon (Megalon@d86-32-5-120.cust.tele2.at)
21:08.17Repo10castbars: 03xbeeps * r149 Castbars.lua:
21:08.18RepoRevert r148 and fix loading error caused by Drain Mana disappearing in 4.0.6, as well as prevent such occurances from tilting the addon in the future.
21:08.54AckisI miss snarky commit notes from wowacesvn
21:09.30Elkano~lart Ackis
21:09.30purlthrows Ackis's poor little doggy off a cliff
21:10.07AckisElkano: apparently EBB is broken
21:10.24Repo10castbars: 03xbeeps 043.9 * r150 : Tagging as 3.9
21:13.33ulicI miss sending purl commands via checkin comments.
21:13.33Elkanonooooooooooooo
21:17.31Repo10big-wigs: 03funkydude * r8116 Throne/Conclave.lua: Throne/Conclave: use a band option check for engage.
21:17.45AckisElkano: EBB fixed yet?
21:18.07Elkanomine is working fine...
21:18.28Elkano(could be caused by the server still being 4.0.3 over here ^^'
21:22.25PrimerWasn't there something added in this patch to allow addons to cancelaura again?
21:22.40sztanpetout of combat yea
21:22.47Primervia right clicking the buff in a raid frame addon's display?
21:24.17*** join/#wowace pschriner (~Miranda@xdsl-78-35-59-167.netcologne.de)
21:25.11Guest31415926Is there a place to look up api changes since the patch?
21:29.03ElkanoAckis, but I don't see what would be breaking in EBB with this patch
21:32.26AckisI dunno
21:32.33AckisI just heard someone say it broked
21:34.54*** join/#wowace Hell-Razor (~Hell@unaffiliated/hell-razor)
21:35.33RaydenUniebb is fine for me
21:35.38Hell-Razorhrmm. anybody have a fix for babnone yet?
21:35.44Hell-Razorbagnon
21:35.56RaydenUnimy guildmate said he found a fix on curse?
21:36.02RaydenUninot sure if he meant the forum or the updater
21:36.17RaydenUnithis combuctor bug is annoying
21:36.20RaydenUnihave to use default bags
21:36.44Hell-Razorcombuctor bug?
21:37.17RaydenUniit's totally fubared
21:37.23RaydenUnidoesn't display anything in my bags
21:38.33Hell-Razorah ha
21:38.37Hell-Razorthere is a fix on curse
21:38.48Hell-Razorwhy the author just doesnt push an update? shrug
21:40.46*** join/#wowace Seerah (~Ryan@adsl-41-127-56.mem.bellsouth.net)
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21:42.46RaydenUniwhere is it on curse?
21:42.47Stanzillanot at home?
21:42.57Hell-Razorsigh
21:43.00Hell-Razornow another issue
21:43.10Hell-Razorhttp://wow.curse.com/downloads/wow-addons/details/bagnon.aspx
21:44.06RaydenUniin the comments?
21:44.14Hell-Razorsi
21:44.23Hell-Razorlooks like im goin to onebag
21:44.35durcyntuller's in australia, give him a godamn minute
21:44.49Hell-Razorwho?
21:44.57durcynthe author of bagnon.
21:44.59Hell-Razoroh the author
21:45.14Hell-Razorhell get it when he does
21:45.32Hell-Razorno biggie durcyn, you can now take whatever is in your ass out now
21:46.06durcynyou're the one spamming a hundred people in an irc channel about your self-entitled videogame-derived ennui
21:46.06Stanzillawhat the hell is wrong with you? O.o
21:46.19*** join/#wowace koaschten (~koaschten@188-192-36-76-dynip.superkabel.de)
21:47.00Ackisthwaps you all. Act like good little boys/girls/fiskers
21:47.12kadrahilActis
21:47.17Repo10libsink-2-0: 03Rabbit * r74 LibSink-2.0/LibSink-2.0.lua: Add spanish translation by PatoDaia. Drycoded.
21:48.08Hell-Razorspamming? no not really durcyn, and the pull out of your ass comment was for your give him a god damn minute. its not a big deal and my comment was more of a joke
21:48.36durcynquit backpedaling and just. stop.
21:49.40Hell-Razoryes master. may i get you tea and crumpts now?
21:50.27Hell-RazorRaydenUni, did you find it?
21:51.41RaydenUni?
21:51.43RaydenUnii don't use bagnon
21:51.46RaydenUniso i didn't look hard
21:51.51RaydenUnii was just curious
21:51.51Hell-Razoroh you did ask though about it
21:52.00Hell-Razorwas just checking
21:52.31RaydenUniyeah
21:52.34RaydenUnitol barad started
21:52.41RaydenUniso now i'm getting focused by 18 mages and dying instantly
21:52.43lumberbagnon and combuctor can be fixed my changing one line, its on curse
21:52.56lumberby*
21:53.05lumberin the comments*
21:53.20Hell-Razoryeah i saw it in curse
21:53.27Hell-Razorgot mine workin now. love the addon
21:53.30RaydenUnioh combuctor too
21:53.31RaydenUnicool
21:54.28Hell-Razorwonder what and why bliz changed what they did
21:54.31*** join/#wowace tekkub (~tekkub@WoWUIDev/WoWI/Featured/Dongle/GitHub/Tekkub)
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21:58.51*** join/#wowace EvilJohn (~eviljohn@rrcs-24-153-227-240.sw.biz.rr.com)
21:58.51*** join/#wowace isman (~drag@mna75-2-82-67-196-34.fbx.proxad.net)
22:00.23lumberits amazing how bad the stock one is compared to combuctor
22:00.45*** join/#wowace Kazie (Kazie@188.114.158.90)
22:01.23Hell-Razorive never used combustor
22:01.28Hell-Razorcombuctor
22:01.44Hell-Razorkind of interested in it but i have too much crap to do now to really worry about wow
22:11.46Y0ghurtHow would you interpret this formula for the healing from Seal of Insight?: (0.15 * AP.15 * holy power)
22:12.26Y0ghurtI'm confused. =P
22:13.05Y0ghurtHoly Power doesn't make any difference at all, yet that is the formula listed on the spell description on wowhead.
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22:26.20Repo10brez: 03funkydude * r48 bRez.lua: remove space in timeleft.
22:33.47Repo10brez: 03funkydude 04v3.00 * r49 : Tagging as v3.00
22:34.48Repo10big-wigs: 03Rabbit * r8117 Options/author-list.lua: Update authors.
22:36.04*** part/#wowace CrazyBenny_ (~s_m@actplus.cust.sloane.cz)
22:37.47PrimerPardon my ignorance, but is there no API to obtain the name of the character you're on at the moment?
22:38.17PrimerIs the only way to do that via _G?
22:38.27vhaarrUnitName"player"
22:38.47Primerthanks
22:39.14Repo10big-wigs: 03funkydude * r8118 Throne/Alakir.lua:
22:39.15RepoThrone/Alakir: Fix typo in local variable resulting in global being set.
22:39.55Repo10big-wigs: 03funkydude * r8119 BigWigs.toc: bump toc version
22:45.15Hell-Razordamn bigwigs is getting updated like a mofo
22:47.33Repo10big-wigs: 03funkydude 04r8120-release * r8120 : Tagging as r8120-release
22:51.48*** join/#wowace HopsNBarley (~hops@nslu2-linux/HopsNBarley)
22:54.47Repo10proculas: 03Xocide * r286 modules (2 files in 1 directory): Added more procs.
22:54.47jnwhitehhave paypal payments for curse gone out this month?
22:58.25Repo10badboy_guilded: 03funkydude 04v1.27 * r34 : Tagging as v1.27
22:58.31*** part/#wowace mckenziemc (~Mark@dialup-4.246.252.89.Dial1.SanJose1.Level3.net)
23:00.29Y0ghurtYES! I nailed the SoI formula. ^-^
23:05.04Repo10bad-boy: 03funkydude * r719 BadBoy.lua: more russian
23:05.54Repo10bad-boy: 03funkydude 04v6.435 * r720 : Tagging as v6.435
23:07.10PrimerIs there no function that returns the player's current continent? GetCurrentMapContinent() varies upon which continent is being viewed in the map, should the map be open
23:10.14*** join/#wowace Zhinjio (~Geo@home.trippy.org)
23:10.17Funkeh`Primer, just force a map update
23:10.48Funkeh`aslong as you're not doing it once a second you should be fine
23:11.20Funkeh`!api SetMapTo
23:11.20lua_botSetMapToCurrentZone: Sets the world map to show the zone in which the player is located (http://wowprogramming.com/docs/api/SetMapToCurrentZone)
23:11.53Primerjust trying to account for the user changing zones with the map open
23:14.14Primerseems that would be a bit irritating to change their map
23:14.53TheDude22heh, thats what blizz does
23:18.08ArrowmasterPrimer: wrap the update in a check to see if the map is open
23:19.48Primerand if it is?
23:20.18Primergive up?
23:20.44Funkeh`I don't see the issue with forcing the map update, I'm sure blizz does it anyway when you change zone
23:22.04Primerunless I'm not understanding...As I see it, it goes something like this: I start flying, I open the map, I change the map to look at another zone on another continent, I then fly through to another zone triggering ZONE_CHANGED_WHATEVER
23:22.10Arrowmasterwhy would blizz force the map update?
23:22.24Primerwhich my addon is listening for, it then sets the map to the current zone
23:22.28Funkeh`to set it to your current zone
23:22.31Primerand the user goes WTF?
23:22.36Arrowmasteri havent looked recently but last i checked blizz never called SetMapToCurrentZone anywhere
23:22.43Funkeh`unless you mean the subzones
23:23.05PrimerIs that an accurate assessment of what you're suggesting?
23:23.22Funkeh`You've lost me
23:23.44Y0ghurtAs you're flying anywhere, your map most definitely goes to whatever zone/subzone you're entering on your way...very annoying.
23:24.04Y0ghurtAnd that's without map addons, though I suppose another addon could be causing it. *shrugs*
23:24.22Funkeh`Well, that's my experience, hence my guess at Blizz calling the function
23:24.54Primerdidn't do that for me
23:25.07PrimerI just flew out of SW into Elwynn with the map set to Kalimdor
23:25.10Primermap didn't change
23:25.33PrimerZONE_CHANGED_NEW_AREA triggered
23:25.51Y0ghurtMust be another addon causing it for me then.
23:26.24PrimerElywynn to Westfall...no change
23:27.46AdirelleBlizzard code used to reset the map to current zone, maybe it is still doing it
23:28.08*** join/#wowace Brandon (~rbarreiro@87.196.212.228)
23:28.57AdirelleIIRC, the battlefield minimap, that you can show outside of battleground, causes this to happen very often.
23:30.11*** join/#wowace DarkAudit (~bpack@c-98-236-98-13.hsd1.wv.comcast.net)
23:30.47Arrowmasterforgot that battlefield minimap
23:30.51RaydenUnirofl
23:30.58RaydenUniwatching this video my guildmate recorded of us 3v3
23:31.04RaydenUnihalfway through the match he opens his reputation window
23:31.22RaydenUni"ok, cc the priest, focus down that mage... what's my rep with therazane i wonder"
23:31.54Arrowmasterbut when i maintained cartographer i got constant complaints that it was resetting the world map to the current zone all the time, when it never did that but tons of other little addons people never thought of would do it
23:32.18RaydenUnithat happens to me currently
23:32.26RaydenUniweird
23:32.57Adirellefgrep -R SetMapToCurrentZone . returns hits in framexml and addons
23:33.04RaydenUniyeah if you open the battlefield minimap it will rset the map
23:33.13Arrowmasterbut only on zoning right
23:33.17RaydenUninope
23:33.33RaydenUnii open the map, i right click to zoom out, then i shift m click twice to close and open the minimap
23:33.35RaydenUniit resets
23:33.48Adirellenot only, but most of the time they ensure the worldframe is hidden
23:33.56Adirelleah
23:34.09Arrowmasteryeah some addons have it on a fucking timer with no check that the worldmap is open
23:34.19Adirellethey do call SetMapToCurrentZone both on showing and hiding the worldmap
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23:34.56Primerso what's the proper way to do this if the map's already open?
23:35.09Arrowmasterdo nothing
23:35.26Primerexcept you need to know what continent you're in at the time...
23:35.28Primerwell, I do
23:35.59Arrowmasterwell if you are doing this automatically do nothing, if the user does something that causes this to happen then i guess its ok to reset their map while its open
23:36.53PrimerNo way to save the current view of the map, close it, check, then open it back up to where it was?
23:37.21Y0ghurtYou could just make a table with all the zones and run WoGTimer++
23:37.23Y0ghurtGah
23:37.28Y0ghurtMispaste
23:37.31PrimerFor the sake of not interrupting the user in what they're doing?
23:37.43Y0ghurtGetRealZoneText()
23:38.05Y0ghurtIf you're bent on doing that. I'm not saying it's a smooth solution. ^-^
23:38.23Y0ghurtI'm a noob anyway, so don't listen too much to me. ^-^
23:38.33Arrowmastertheres probably a way to get the current map zone and restore it
23:39.01Adirellethere is, but that will cause to WORLD_FRAME_UPDATE events to be fired
23:39.07Adirelleand bad things happen when it is
23:39.41Adirelleor two WORLD_MAP_UPDATE (or whatever is fired when you use that function)
23:40.26Primerleading to cascading calls?
23:40.27Arrowmasteryeah ive seen inf loops caused by that event
23:40.35Primeryeah, that would suck
23:41.16Adirellebeside infinite loops, I think it triggers some heavy processing
23:41.27Adirelleso you won't want to do it too often
23:42.56Funkeh`stick it in an onupdate
23:43.19Funkeh`better yet call SetMap... in an onupdate
23:43.35Funkeh`you don't need the map, addons do!
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23:53.23Ackis~seen tuller
23:53.29purltuller <~tuller@c-69-143-52-174.hsd1.va.comcast.net> was last seen on IRC in channel #wowuidev, 1d 49m 57s ago, saying: 'nice'.
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