00:00.53 | Kegan | http://paste.wowace.com/br7x9fepu18nyz6c/ here's my paste, with the error at the bottom |
00:01.36 | Kegan | essentially, somehow two of the same bar are being added to the bars table under different IDs |
00:02.19 | Kegan | and while you're at it, if you have any suggestions for how I might improve the code or things I could do better, please feel free to add them : ) I'm trying to learn as much as possible |
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00:05.11 | Repo | 10dhud4: 03Arcanefoam * r47 Locale/enUS.lua: - More locales |
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00:05.56 | Kegan | oh, and I should mention that UpdateBars() is called any time UNIT_AURA is triggered on the player's target. ArrangeFrames() is called on PLAYER_TARGET_CHANGE and SPELL_AURA_REMOVED, but I've removed those references and the issue persists |
00:06.03 | Kegan | so I'm fairly confident I've isolated the issue to that function |
00:06.10 | Repo | 10dhud4: 03Arcanefoam * r48 Modules/DHUD4_Target.lua: - Changed the placement of the pvp and raid icons |
00:06.11 | Repo | - Added code so raid icon will correctly update after targeting |
00:06.47 | Repo | 10dhud4: 03Arcanefoam * r49 Modules/DHUD4_Outer.lua: |
00:06.48 | Repo | - Added code so agro tracking when active pet will work correctly |
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00:08.24 | Repo | 10dhud4: 03Arcanefoam * r50 Modules/DHUD4_Pet.lua: - Removed all the druid code, no present in druid Module |
00:08.26 | Repo | - Fixed bar initialization |
00:09.22 | Repo | 10dhud4: 03Arcanefoam * r51 Abilities (2 files in 1 directory): - Fixed Refresh to test if module is enabled |
00:09.23 | Repo | - DK module is ready |
00:10.08 | Repo | 10dhud4: 03Arcanefoam * r52 Abilities/DHUD4_DeathKnight.lua: - DK module is ready |
00:10.40 | Repo | 10dhud4: 03Arcanefoam 040.10b * r53 : - DK module is ready |
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00:34.37 | kagaro | jnwhiteh: im here now |
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00:36.30 | Repo | 10big-wigs: 03funkydude * r7877 Core/BossPrototype.lua: |
00:36.31 | Repo | Core/BossPrototype: Support more than 1 module being registered to 1 mobId when checking status. When engaging, disable modules that aren't for the current boss we're on. Untested and may blow up. |
00:36.55 | Torhal_ | sylvanaar: I have some IntelliJ error output if you're around |
00:37.13 | sylvanaar | Torhal: sure |
00:37.23 | sylvanaar | does the submit error button work? |
00:37.52 | Torhal | sylvanaar: Nope |
00:39.23 | Torhal | sylvanaar: http://paste.wowace.com/3142/ |
00:39.39 | sylvanaar | oh yeah, that |
00:39.47 | sylvanaar | um, see if there is an update available |
00:39.59 | Torhal | Oh - ok...just installed last night :) |
00:40.23 | sylvanaar | i made 2 updates recently, im not sure of the timing |
00:41.15 | sylvanaar | i was trying to fix tha bug this weekend, but i cant reproduce it consistantly |
00:42.54 | Repo | 10kg-panels: 03kagaro * r394 kgPanelsConfig/PanelHelper.lua: |
00:42.55 | Repo | Fixed font dropdown disabled check, it was checking for disembedded LSM and not if the lib was loaded |
00:43.35 | Torhal | I have 0.9.18 |
00:44.37 | sylvanaar | there must be a bug in the lexer that I dont understand. does it happen very often? |
00:45.13 | Torhal | Only when I start the IDE - happened last night and I didn't check what it was |
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00:46.31 | sylvanaar | yeah, thats when it happened to me. I havent seen the error since a few days ago |
00:47.42 | Torhal | Well, as long as it's a known issue...and it happens the one time, so...:D |
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00:54.23 | Kegan | if i'm looking for help with something and i haven't yet found it, is it okay to occasionally ask again in the channel? |
00:55.46 | sylvanaar | Torhal: i just had a different lexer error when starting the ide. it must be trying to lex too early or something |
00:55.59 | sylvanaar | the errors are harmless it seems though |
00:56.34 | Torhal | Yah - so far everything seems to be working...did some preliminary testing. Right now I'm setting up my syntax highlighting |
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01:11.37 | Torhal | sylvanaar: Any plans on allowing configurable table value colors in dot notation? |
01:11.57 | Torhal | Well, dot or colon... |
01:12.14 | sylvanaar | what do you mean exactly |
01:12.24 | Torhal | Ok: |
01:12.57 | Torhal | math.min() for example - I have local vars set to a burnt yellow, so math would show up that color. The word "min" would be whatever the default text color is. |
01:13.26 | sylvanaar | ok |
01:13.33 | Torhal | I'm not sure I'd actually set a different color, but not being able to has me twitchy. |
01:13.37 | Torhal | Heh |
01:14.05 | sylvanaar | math would be colored red because its global |
01:14.19 | Torhal | Not if it's upvalued - then it's treated as a local var. |
01:15.33 | sylvanaar | i see, so you want to change the color of locals depending on how they are used? |
01:16.07 | sylvanaar | math = 1 (blue say) and math.min() (yellow) |
01:16.28 | Torhal | That might be an interesting case...though in this scenerio, the word "math" is colored as a local variable, and the word "min" I have no control over. |
01:16.43 | Torhal | It's the default text color |
01:16.43 | sylvanaar | i think you can set the color of fields |
01:16.57 | sylvanaar | i havent tested it in a long time though |
01:17.05 | Torhal | Hmm. I tried and didn't see anything, though it may be one of the cases where I actually have to leave the prefs |
01:17.13 | Torhal | tries. |
01:18.13 | Torhal | That appears to be broken. |
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01:18.42 | Torhal | I thought that's what "Field" was referring to, but when it did nothing I figured it was an artifact from another plugin |
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01:30.07 | sylvanaar | it is, im fixing it |
01:30.30 | sylvanaar | well, rather i just fixed it, im making a new build |
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01:31.59 | sylvanaar | is that all you wanted, to be able to color fields a different color? |
01:32.34 | sylvanaar | you know if you have a.b.c.d.e.f a will be one color (global/local) and b-f will be field colored |
01:34.52 | sylvanaar | the dots will all be black ofc |
01:35.52 | sylvanaar | it also means that { a = b } the a would be field colored and b would be global/local/parameter colored |
01:38.47 | sylvanaar | now just waiting on my build server to finish building it |
01:41.33 | sylvanaar | Torhal: ok i pushed an update. do you have intellilang plugin installed? |
01:41.53 | Torhal | sylvanaar: Yup |
01:41.58 | Torhal | Gonna try updating now. Danke, |
01:42.17 | sylvanaar | have you tried editing some xml with lua in it? |
01:45.00 | Torhal | sylvanaar: Not yet - field update works though. Not sure what use case the tail call would be, so I hadn't tried that |
01:45.21 | sylvanaar | tailcalls have a gutter icon anyways |
01:45.51 | Torhal | Hehe |
01:46.44 | sylvanaar | its a grey circle |
01:47.24 | sylvanaar | you see them? |
01:47.58 | sylvanaar | function foo() return bar() end -- would get a gutter icon |
02:04.12 | Repo | 10little-wigs: 03funkydude * r867 GrimBatol/Umbriss.lua: GrimBatol/Umbriss: improve Blitz (might need delay) |
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02:10.22 | Repo | 10atlasloot-enhanced: 03zhTW * r3220 Locales/constants.tw.lua: zhTW update |
02:13.06 | Repo | 10libscriptable-1-0 (experimental): 03starlon * r6 / (132 files in 65 directories): |
02:13.18 | Repo | Breaking the library into smaller addons was a mistake. Keeping the same structure, just merging all addons. |
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02:28.28 | Rayden | can you get 5 man dungeon guild achievements while in a raid? |
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02:36.31 | Repo | 10libscriptable-1-0 (experimental): 03starlon * r7 .docmeta: doc test |
02:41.57 | Repo | 10arl: 03pompachomp 07master * 2.1.0-31-g24c6db3 / (3 files in 2 directories): [+1 commit] Remobed "Gikkix" from the Vendor database and marked the 4 recipes he used to sell as removed from the game :(. |
02:45.47 | Repo | 10libscriptable-1-0 (experimental): 03starlon * r8 / (7 files in 6 directories): doc test #2 |
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02:50.58 | Repo | 10libscriptable-1-0 (experimental): 03starlon * r9 / (5 files in 5 directories): doctest the third |
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02:55.19 | Repo | 10big-wigs: 03jongt23 * r7878 / (3 files in 3 directories): esES Update |
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03:13.46 | Repo | 10libperiodictable-3-1: 03MuffinManKen * r338 / (3 files in 3 directories): (Message trimmed by 3 lines) |
03:13.47 | Repo | Invigorating Pineapple Punch |
03:13.48 | Repo | Loot-A-Rang |
03:13.49 | Repo | Flask of the Draconic Mind |
03:13.50 | Repo | Flask of Flowing Water |
03:19.38 | Torhal | sylvanaar: Yah - I see it. And no, I hadn't tried Lua from within XML - I likely won't. |
03:19.58 | Torhal | Also - is there a reason that the code re-formatting squishes my for statement args? |
03:19.59 | orionshock | it's not pretty |
03:20.08 | Torhal | orionshock: That it is not |
03:20.18 | Torhal | But he wants testers for his IDE plugin :) |
03:20.38 | sylvanaar | Torhal: pastey an example |
03:22.05 | Torhal | Anywho, sylvanaar, "for i = 1, var, 1 do" becomes "for i=1,var,1 do" |
03:22.30 | Torhal | No pastey needed for that :) |
03:24.05 | sylvanaar | thats just how i have it set to format numeric for, i don't have any options in the formatter right now |
03:25.12 | Torhal | Ok. Was a bit unexpected but not a deal-breaker. |
03:26.14 | Jedi- | so, heatsink or libinternalcooldown; trinket shows as 45secs, but its 90 in reality |
03:26.22 | Jedi- | can i change that? o.O |
03:26.37 | orionshock | libinternalcooldown is where u'd change it |
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03:27.02 | Jedi- | [91816] = 59224, -- Heart of Rage |
03:27.09 | Jedi- | it just has the item/spell ifs |
03:27.11 | Jedi- | IDs |
03:27.14 | Jedi- | * |
03:27.27 | Jedi- | cant find where it says what the ICD is supposed to be |
03:28.02 | Jedi- | oh oh nevermind |
03:28.14 | Jedi- | -- Spell ID => cooldown, in seconds |
03:28.14 | Jedi- | -- If an item isn't in here, 45 sec is assumed. |
03:28.14 | Jedi- | local cooldowns = { |
03:28.23 | Jedi- | should prolly add it under that i guess <3 |
03:28.31 | orionshock | i'd say just search for 45, it'll be used somewhere :) |
03:34.44 | mckenziemc | unless it's coded at 5 * 9 ! |
03:35.17 | orionshock | mckenziemc, why would anyone be that cryptic in coding an addon? |
03:35.23 | mckenziemc | ;) |
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03:39.55 | quiescens | moo |
03:42.57 | Kegan | is there anyone that could help me fix a bug I can't seem to figure out? |
03:46.00 | orionshock | Kegan, u got code to post somewhere? |
03:46.07 | bluspacecow | inna pastebin |
03:46.11 | Kegan | yes indeed |
03:46.12 | Kegan | I have it here |
03:46.13 | bluspacecow | witha sausage |
03:46.18 | Kegan | http://paste.wowace.com/ncbemq9fl5rk478g/ |
03:46.32 | Kegan | I've done a lot of testing so I know a few things about the bug |
03:46.52 | bluspacecow | and the bug is _______ |
03:46.56 | orionshock | what is it doing and what is it supposed to do? |
03:46.58 | Kegan | it's at the bottom |
03:47.02 | Kegan | is the error |
03:47.08 | Kegan | let me describe it |
03:47.35 | orionshock | i know what it is |
03:47.36 | Kegan | I haven't been able to reproduce it with a specific set of circumstances... if I attack several mobs and add debuffs to them in varying orders, eventually it will error, trying to anchor to itself |
03:47.39 | Kegan | you do? |
03:47.40 | orionshock | that's a fun one |
03:47.46 | Kegan | I figured it was something simple I overlooked |
03:47.48 | Kegan | is that the case or is it more? |
03:47.50 | orionshock | yeah, i've done a addon stub like this before |
03:48.06 | Kegan | it's been driving me crazy... |
03:48.17 | Kegan | I've spent hours inputting debug text and watching the output |
03:48.22 | Kegan | and changing things |
03:48.28 | orionshock | yeah your counting, and anchoring. so your anchor code needs to account for order properly. |
03:48.37 | orionshock | is that table your pairing over a dict or an index? |
03:48.59 | Kegan | bars is a dictionary, barQueue is an index |
03:49.35 | Kegan | let me also say that |
03:50.34 | Kegan | hm, how do I explain it aptly? one instance of the same bar is going into two separate IDs |
03:50.44 | orionshock | ok, so aside from setting your first bar, you need to properly reference the previous bar in your set point |
03:50.45 | Kegan | even IDs that were meant for a different spell altogether |
03:51.19 | Kegan | okay, so what do I change? |
03:51.51 | orionshock | so instead of saving a reference to the previous bar, use the table index as your counter. |
03:52.29 | Kegan | unfortunately I have tried that |
03:52.42 | Kegan | I have tried using an index instead of ipairs |
03:52.45 | Kegan | and it has not solved the problem |
03:52.46 | Repo | 10deadened: 03Antiarc * r73 Deadened.lua: Various unpushed changes (?) |
03:53.25 | Kegan | but let me try changing one thing and retesting it, just in case I missed it... |
03:54.04 | Kegan | well, how would you do it? you have to differentiate between the first bar and those after |
03:54.26 | Kegan | so would I use if (bars[i-1]) then _ else _ end? |
03:54.38 | orionshock | http://paste.wowace.com/ire29cuoqfya6kwp/ |
03:55.31 | Kegan | I'll test it : ) |
03:56.23 | orionshock | btw, that's a horribly convoluted way of doing things. |
03:57.20 | orionshock | i wouldn't bother using the Lib and just create the frames/bars internally. |
03:57.37 | orionshock | use a set of nice and generic OOP functions to do everything. |
03:59.20 | Kegan | well, I need the IDs because I'm removing bars on SPELL_AURA_REMOVED, and I don't know how to do it otherwise in lua |
03:59.27 | Kegan | and that did not fix the problem : / |
03:59.37 | Kegan | I'm pretty confident the issue is in what's being assigned to the bars table |
04:00.08 | Kegan | not with the anchoring itself. I've tracked the IDs and several variables on the tables, and while the IDs are all sequential, you get two of the same expiration times and spell names that don't reflect the original buff |
04:00.20 | Kegan | so the two separate IDs are referencing the same bar |
04:00.56 | Kegan | I'd love to learn how to create a better system, though |
04:02.01 | orionshock | sadly i don't have that code around, otherwise i'd post it for you |
04:02.30 | orionshock | what you can do is add print points for what frame is being anchored and what it's being anchored to, along with their respective ID's |
04:02.37 | orionshock | that'll tell you what's fubaring |
04:02.43 | Kegan | that's what I'm saying I did |
04:03.10 | Kegan | I've done it in many places of the code |
04:03.25 | Kegan | I've done it when the bars are being created, which shows me that when they're created, they have the right ID and bar value |
04:03.48 | Kegan | and I don't see ANY OTHER PLACE I'm reassigning bars, so I really can't wrap my head around how it's happening |
04:03.53 | orionshock | IMO your problem is the bars, and using that lib :) |
04:04.23 | Kegan | I'm totally keen to rewrite it if you have a suggestion |
04:04.32 | Kegan | I'm not looking for hand outs, just... to learn and get better |
04:04.42 | orionshock | yeah, do it all first in text format then start adding bars |
04:05.26 | orionshock | <PROTECTED> |
04:07.22 | Kegan | not sure I follow - to what extent do you mean? rewrite the entire system? forego the bar lib and create my own bar object? etc? |
04:08.40 | orionshock | yeah :) |
04:08.55 | orionshock | it's rather easy to do in lua with a frame factory |
04:09.22 | Kegan | I saw the one in quartz, but I did not want to steal it... I didn't understand exactly how it worked so I figured it was best not to mess with it |
04:09.40 | Kegan | I understand that by referencing a table with its __index set as such you actually create the bars |
04:09.46 | Kegan | but the specifics are what I don't grasp |
04:10.09 | orionshock | that's part of the learning proccess |
04:10.21 | orionshock | figure out how to make a frame w/ a status bar & texture and how to manipulate it |
04:10.25 | Kegan | well if you think I should just go at it I'd do so very happily : P |
04:10.32 | orionshock | then turn that code in to a factory function |
04:11.08 | orionshock | it doesn't have to look pritty, just has to have all the needed elements there & placed / oriented correctly. |
04:11.29 | orionshock | worry about looks later :) use neon colors while your learning so u know where each element is and how it works |
04:13.32 | Kegan | I'm not sure how to start, though |
04:13.52 | Kegan | how do I create a new 'addon' |
04:13.55 | Kegan | err, library |
04:14.01 | orionshock | addon |
04:14.02 | Kegan | properly? |
04:14.17 | orionshock | not lib, only use a lib when it does EXACTLY what you want it to |
04:14.25 | orionshock | or close |
04:15.00 | orionshock | but using a lib to cover things you don't know or understand is bad mojo, you run into problems like your experiencing now. |
04:15.01 | Kegan | so I should just create it within my addon? |
04:15.09 | orionshock | yeah |
04:15.17 | Kegan | but I'd like to use it with other projects |
04:15.27 | orionshock | that's what new files are for :) |
04:16.46 | Kegan | ah, well |
04:16.47 | orionshock | but start with the basics here. you'll need a base frame ( one that everything is anchored to or surounds the bars) and you'll need a new frame or statusbar frame for each timer you have. |
04:17.20 | Kegan | I have a base frame |
04:17.34 | Kegan | that's what StunWatchBarFrame is, the anchor. I'm actually not terrible with frames or anything |
04:17.40 | Kegan | it's using metatables and OOP with lua that gets me |
04:17.44 | orionshock | but just start with the base frame and 1 status bar. setup the base frame how you like and then hard code the 1st status bar, arange it how you like and then flip it into a factory function. |
04:17.49 | orionshock | no magic |
04:17.59 | orionshock | so no meta tables or OOP yet |
04:18.14 | orionshock | well... OOP, but that comes later |
04:28.35 | Kegan | okay, but am I not likely in the end |
04:28.42 | Kegan | to simply use the same bar functions in the same manner? |
04:29.01 | Kegan | or do you mean I am more likely to fix the issue as it concerns only code within my domain, that I explicitly understand? |
04:29.02 | orionshock | depends on what your doing |
04:29.29 | Kegan | and what comes next after the function? I have a feeling by the time I am able to get to and complete this tonight you'll be gone, and I'll still have time to spend but without an idea of how to spend it |
04:29.44 | Kegan | and also thank you for taking the time to explain these things to me : ) |
04:30.08 | orionshock | your more likely to understand your own code than magic used in a lib, expecailly one created by a BW author iirc |
04:30.33 | orionshock | Kegan, i'll be here for about 5more hrs :) |
04:31.23 | Kegan | aye, then I think I should hurry and attend to my errands now : P thanks again and will definitely be back working on this soon enough XD |
04:34.36 | Repo | 10raid_checklist: 03Anyia3 * r107 / (2 files in 1 directory): |
04:34.38 | Repo | * When a (de)buff is provided by more than one player/pet, a count is now shown |
04:34.39 | Repo | to the right of the ability. This should hopefully provide even better |
04:34.40 | Repo | at-a-glance overview of things. |
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05:01.43 | Repo | 10prat-3-0: 03sylvanaar * r787 modules (2 files in 1 directory): fix the random substitution |
05:01.44 | Repo | add new substitution %ail for the player's average item level |
05:01.45 | Repo | remove some unused code |
05:07.47 | Torhal | sylvanaar: If a function is defined without parameters, the closing paren has the parameter color. |
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05:11.55 | starlon | Did I break the documenter? Unless I've been seeing things, the pages never change no matter what I put in .docmeta. |
05:12.02 | starlon | http://www.wowace.com/addons/libscriptable-1-0/pages/ |
05:15.12 | Repo | 10yssbossloot: 03yssaril 07master * v1.2.5-1-g3785efc Data/BossData.lua: [+1 commit] fix Stratholme |
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05:19.14 | sylvanaar | Torhal: yeah, i know about that one, doesn't it only happen for colon-called functions? |
05:19.26 | Torhal | Lemme test |
05:19.47 | Torhal | Yup |
05:20.20 | Torhal | Inline function definitions for script handlers aren't treated as parameters as far as formatting goes |
05:20.52 | Torhal | The function isn't aligned with the parenthesis of SetScript() |
05:23.00 | sylvanaar | hrm, do you have one handy that i can try |
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05:26.23 | Torhal | sylvanaar: Just something like "thingy:SetScript("OnUpdate", function() -- code here end)" |
05:26.29 | Torhal | With "function()" on a newline |
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05:26.55 | Torhal | Also - reformatting doesn't recognize Lua comments, and throws the to the far left instead of aligning them with the block they're over |
05:27.07 | Torhal | s/the t/them t/ |
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05:46.19 | orionshock | am i missing some scale option between fontString:GetStringWidth() and Frame:SetWidth() ? |
05:51.11 | Kegan | orionshock: should I make the status bar itself a child of its backdrop for it to have a border? |
05:51.25 | Kegan | and sorry I'm not someone that can answer your question : P |
05:51.54 | orionshock | Kegan, can't remember the layers tbh |
05:52.40 | Kegan | I'll just cobble it together and see how it turns out hahaha, and then can go from there |
06:02.20 | orionshock | Kegan, usually how it works |
06:02.28 | quiescens | moo |
06:07.30 | mckenziemc | brands quiescens, again |
06:07.39 | Repo | 10big-wigs: 03zhTW * r7879 / (2 files in 2 directories): zhTW update |
06:07.46 | quiescens | dies. |
06:13.03 | sylvanaar | Torhal: ok, i pushed a new version with some formatter changes http://paste.wowace.com/3145/ http://paste.wowace.com/3146/ |
06:16.01 | mckenziemc | lua> math.log |
06:16.04 | lua_bot | mckenziemc: function: 0x86114e8 |
06:16.40 | Torhal | sylvanaar: Sweet. I can live with the function indentation for now, but I was thinking more along the lines of indenting it as a parameter - directly under and a space after the opening paren of the SetScript() |
06:16.45 | mckenziemc | lua> math.log(500 * 10^9), math.log(2) |
06:16.45 | lua_bot | mckenziemc: 26.937873935369, 0.69314718055995 |
06:16.47 | Torhal | Otherwise - looks awesome |
06:17.40 | sylvanaar | cool, yeah the extra indentation will have to wait, it will be a bit tricky to get right |
06:18.04 | Torhal | Figured. :D |
06:18.28 | Torhal | I'll check comments too |
06:21.39 | Sapu | what are the APIs for checking screen size or UI scale? |
06:21.56 | Sapu | by screen size i mean resolution |
06:22.34 | orionshock | don't texture's have a SetScale() ? |
06:23.11 | Sapu | err I guess UIParent:GetWidth() works... |
06:23.27 | Sapu | for a rough resolution which is all I need |
06:24.53 | Sapu | an API for getting the UI scale (or if it's even set) would be good though |
06:25.37 | sylvanaar | !api scale |
06:25.38 | lua_bot | Found 13 possible matches for 'scale'. Please be more specific |
06:25.44 | sylvanaar | !api uiscale |
06:25.45 | lua_bot | Could not find a match for 'uiscale'. |
06:26.03 | sylvanaar | !api setscale |
06:26.04 | lua_bot | Found 2 possible results for 'setscale': Frame:SetScale, Scale:SetScale |
06:26.17 | Sapu | hrm....well UIParent:GetWidth() will be screenWidth*UIScale... |
06:27.38 | Sapu | that's good enough for what I need I suppose....would be interested to know if there was a better way though |
06:28.23 | Kegan | should I make the status bar move yet or just setup the frame itself? |
06:28.24 | sylvanaar | !api GetEffectiveScale |
06:28.24 | lua_bot | Frame:GetEffectiveScale: Returns the overall scale factor of the frame (http://wowprogramming.com/docs/widgets/Frame/GetEffectiveScale) |
06:29.03 | Sapu | ah that works sylanaar thanks...and I can calculate the resolution from that and the width |
06:30.20 | Parnic | open plexiglass |
06:45.34 | koaschten | why have i never heard about reforgenator before? |
06:45.40 | koaschten | @describe reforgenator |
06:45.41 | Repo | koaschten: http://wow.curseforge.com/addons/reforgenator/. Reforgenator. Calculate what to reforge given your current equipment |
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06:50.26 | Kegan | orionshock: should I make the status bar move yet or just setup the frame with the graphics I like? |
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06:51.00 | orionshock | graphics, no, basics that look ugly as sin yes |
06:51.16 | orionshock | worry about color / textures later, just fill in the blanks |
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06:55.00 | Kegan | okay, well I have that then |
06:55.07 | Kegan | lol |
07:00.00 | Kegan | orionshock: I have a factory function now for the crappy model I made, should I have it return the status bar instance, or its parent backdrop that contains it as a variable? what's next? |
07:01.14 | orionshock | first add it to a master table of all frames, then return the object. also, any 2ndary elements that you create in the factory function have to have no name and be tied to the base frame your returning. |
07:01.51 | orionshock | ie: if you have a spell icon, the texture must have no name IE in the_G space, and attach it to the base frame IE : base.spellIcon = texture_for_spell_icon |
07:02.52 | Repo | 10raid_checklist: 03Anyia3 * r108 / (7 files in 1 directory): * Added standard configuration profile support. |
07:02.53 | Repo | It is finally possible to have different RaidChecklist configuration for |
07:02.54 | Repo | each character/race/class/whatever. |
07:03.46 | Kegan | orionshock: okay, so then should I have it as such?: backdrop = CreateFrame("Frame"), blah, statusbar = CreateFrame("StatusBar", nil, backdrop); statusbar.backdrop = backdrop; |
07:04.28 | orionshock | yeah |
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07:05.11 | orionshock | Kegan, http://paste.wowace.com/3147/ |
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07:08.44 | Kegan | orionshock: thanks! that makes sense to me. is baseFrame an all purpose parent or something? used to edit settings? |
07:09.21 | orionshock | yeah all purpose parent, has the title frame for dragging and primary events attached to it |
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07:16.02 | Repo | 10adiccmonitor: 03Adirelle 040.3 * 14305e9 /: [new tag] Tagging as 0.3. |
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07:21.44 | Kegan | orionshock: I've got something like that setup now |
07:22.25 | orionshock | k now is the fun part, what are you tracking with your statusbars? |
07:22.41 | Kegan | rogue debuffs |
07:23.06 | Kegan | and eventually I'd like to add in rogue talent buffs, and casted buffs, like slice and dice |
07:23.19 | orionshock | current target only or general? |
07:23.48 | Kegan | I can't decide that, it seems like keeping the buffs up causes problems |
07:23.49 | orionshock | **current target only or any target? |
07:24.01 | Kegan | and if someone really wants to track their blind on an off target, they can always focus them |
07:24.26 | Kegan | but I also think it would be helpful if I could do it that way, and leave the buffs up |
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07:24.36 | Kegan | the information is good to have in PvP |
07:25.07 | Kegan | if it's not a hassle I want to keep all target buffs up |
07:25.14 | Kegan | even when switching targets |
07:25.29 | orionshock | ok, what i did as im writing a generic setup myself, is setup an indexed table at the top with the target and spell name. IE: local auraSettings = { "target|Mind Sear", ...} |
07:25.56 | orionshock | however how you do it is your option. the idea is you need to create as many frames for what buffs your tracking. |
07:26.38 | orionshock | this is an ugly way to create frame blindly, but it's a learning step |
07:26.49 | orionshock | you can try a hand at dynamic frame creation and reuse later :) |
07:27.25 | Kegan | so uhhh |
07:27.42 | orionshock | one step at a time, try just current target only :) |
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07:27.46 | Kegan | { "target|Cheap Shot", "focus|Cheap Shot" } or is that not what you mean? |
07:28.18 | Kegan | I'm asking if you're meaning the target of what we're tracking the debuff on, or the name of the target itself |
07:29.10 | orionshock | Kegan, correct, that would be the format. so in the loop that set's up the frames you do, [[ for i = 1, #auraSettings do; local base = CreateStatusBarFrame(); local unit,aura = string.split("|", auraSetttings[i], base.unit = unit; base.aura = aura end |
07:29.23 | orionshock | target as in UnitID |
07:30.32 | Fisker | slaps orionshock around a bit with a large trout |
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07:31.47 | Kegan | orionshock: so you're setting up a bar for each debuff before hand and just starting them on the fly? |
07:32.21 | orionshock | Kegan, right now, yes |
07:32.39 | orionshock | it's the easiest thing to do |
07:33.00 | orionshock | not nessisarily the best.. but the easiest |
07:33.06 | Fisker | slaps orionshock around a bit with a large trout |
07:34.04 | orionshock | ... yes Fisker. we know Fisker |
07:34.34 | Kegan | orionshock: no problem, I'll do whatever you say to learn : P |
07:34.43 | Kegan | I'll go make the table and the loop |
07:41.59 | mitch0 | morgen |
07:47.00 | Repo | 10ouf_adirelle: 03Adirelle 07master * 1.6-beta-3-9-gd4e5fe6 support/CommonAuraFilters.lua: [+1 commit] Added some Blackwing Descent debuffs. |
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07:54.19 | orionshock | Kegan, http://paste.wowace.com/3148/ something to work from, it's how i did it last time i made this for someone :) just kinda fill in the blanks... and there is alot of them |
07:54.30 | orionshock | <PROTECTED> |
07:54.53 | Kegan | wow! awesomeee, thanks |
07:54.58 | Kegan | okay : ) |
07:55.19 | orionshock | & there is your basic intro to OOP |
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08:05.17 | Repo | 10raid_checklist: 03Anyia3 * r109 / (4 files in 1 directory): |
08:05.18 | Repo | * Introduced a "hunter pet mode". When this mode is enabled, only those |
08:05.19 | Repo | abilities which can be provided by a hunter pet are shown in the checklist. |
08:05.20 | Repo | This together with the recent "stable tracking" feature makes RaidChecklist |
08:05.21 | Repo | the ideal tool to help hunters pick a suitable pet. |
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08:10.38 | Groktar | god damn spammers |
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08:11.30 | *** mode/#wowace [+v tekkub] by ChanServ |
08:11.41 | Groktar | i almost wonder if this guy is spamming manually |
08:12.15 | Groktar | at least it's the same message every time |
08:12.33 | Repo | 10raid_checklist: 03Anyia3 044.0.7beta1 * r110 : Tagging as 4.0.7beta1 |
08:12.57 | Groktar | i made it so it will put a cookie named 'registered_user' on his computer and then ip ban him |
08:13.04 | Groktar | and ip ban anyone with that cookie |
08:13.39 | Groktar | i tried adding some questions to my registration page and it didn't help :( |
08:14.41 | mckenziemc | gives Groktar a cookie |
08:14.43 | Arrowmaster | do you have questions that get hidden by css, and then reject all submissions that have anything but either the default or a blank value for that field? |
08:14.53 | Groktar | i'll do that next |
08:15.40 | Groktar | oops i got the regex to match his shit wrong |
08:15.41 | Groktar | lol |
08:16.05 | Groktar | i'll do the css stuff next |
08:16.09 | Arrowmaster | did you just ban everybody? |
08:17.29 | Groktar | i haven't banned him yet |
08:17.33 | sbu | morning |
08:17.36 | Groktar | i want to try to have fun with it |
08:17.52 | Groktar | it *should* send him to a goatse site next time he does it |
08:17.57 | sbu | can i has mindsear buff please? :/ |
08:20.43 | Groktar | damnit why won't he post again :( |
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08:25.15 | Groktar | woot |
08:25.18 | Groktar | it got him |
08:33.02 | Groktar | i hope he got a big fat goatse |
08:42.06 | sbu | Pneumatus: ping |
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09:08.42 | mitch0 | didum |
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10:38.17 | Repo | 10big-wigs: 03mojosdojo * r7880 / (2 files in 2 directories): deDE update. |
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11:05.50 | RaydenUni | shouldn't windows have an update for .NET? |
11:05.56 | RaydenUni | rawr won't work with my version |
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11:32.21 | Mikk | RaydenUni: not only .net, it's SilverLight! |
11:32.26 | Mikk | the amazing new technology |
11:32.33 | Mikk | that makes everything use 3 times more RAM and 5 times more CPU |
11:32.36 | Mikk | everyone must use it! |
11:38.57 | Funkeh` | Mikk, yet is still better than flash |
11:39.46 | Kalroth | yeah, no |
11:40.34 | Kalroth | flash is shite, but silverlight is worse |
11:40.53 | Funkeh` | as you may have guessed, i disagree |
11:40.59 | Slaren | you can't seriously believe that flash is better than silverlight |
11:43.05 | Arrowmaster | flash at least works on linux |
11:43.10 | Arrowmaster | sort of |
11:43.28 | Kalroth | moonlight is a hack and there are all kinds of licensing issues |
11:43.44 | Arrowmaster | and it only supports old versions of silverlight |
11:43.46 | Arrowmaster | not new ones |
11:44.38 | Repo | 10deathnote: 03slaren * r27 / (7 files in 1 directory): - Added tooltips for group lines |
11:44.39 | Repo | - More minor fixes and improvements |
11:45.17 | Kalroth | the main issue i got with silverlight is the security, flash got a shitty record, but activex easily beat it |
11:45.40 | Kalroth | (note: I dont like flash or silverlight, but the lesser evil, etc.) |
11:45.48 | Arrowmaster | well silverlight isnt activex, but its still from the same morons that created activex |
11:46.05 | Kalroth | it is a plugin and it has system access |
11:46.18 | Kalroth | and it's from microsoft - usually a bad combination! :) |
11:46.26 | Arrowmaster | seriously though, was anything useful ever created using activex? |
11:46.39 | Arrowmaster | and not something created by microsoft |
11:46.41 | Kalroth | sure, lots of enterprise VB apps |
11:46.54 | Arrowmaster | internet, not intranet though |
11:47.09 | Kalroth | well with activex's security they were internet ... :) |
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11:47.49 | Kalroth | but no, i dont know of any internet sites that used it |
11:48.11 | Arrowmaster | other than windowsupdate |
11:48.13 | Funkeh` | that's because its browser bias not because of flaws |
11:48.32 | Arrowmaster | even in the days of 90% IE marketshare nobody used it |
11:48.35 | Funkeh` | and firefox's ability to install keyloggers from addons isn't much better |
11:48.58 | Kalroth | nope, firefoxs addons got issues too |
11:49.40 | Kalroth | but they usually dont give root access by loading an url in a hidden iframe :) |
11:50.01 | Arrowmaster | well after the shit from microsoft stealth installing firefox addons, didnt mozilla remove part of what let microsoft do that? or was it only the ability to prevent uninstall that was removed |
11:50.05 | Funkeh` | i gues you're talking about early days of IE |
11:50.27 | Kalroth | Yeah, up ti IE6 |
11:50.29 | Kalroth | up to* |
11:50.34 | Kalroth | or a heavily patched 5.5 |
11:50.42 | Arrowmaster | yes the 'what fucking moron thought this was a good idea' days |
11:50.56 | Funkeh` | Arrowmaster, no, anyone can stealth install addons |
11:51.03 | Funkeh` | pretty sure java install does it |
11:51.23 | Kalroth | it does? |
11:51.25 | Arrowmaster | fuck java install |
11:51.44 | Kalroth | yeah, but java is already installed on your machine for that to happend |
11:51.46 | Slaren | only more retarded, last time i updated java i ended with 2 different addons in firefox |
11:51.55 | Brybry | I think the bigger problem was that IE was pretty much tied into explorer/the windows shell |
11:51.55 | Arrowmaster | why the fuck do they feel the need to include the god damn yahoo toolbar in the java runtime |
11:52.04 | Brybry | money? |
11:52.07 | Kalroth | java is super shit, it creates a folder for every single version of Java |
11:52.14 | Arrowmaster | Brybry: ITS FUCKING ORACLE |
11:52.20 | Brybry | money? |
11:52.29 | Brybry | =p |
11:52.43 | Kalroth | you think oracle got so rich from being nice? |
11:52.43 | Arrowmaster | THEY ALREADY HAVE ENOUGH FUCKING MONEY DESTORY THE ENTIRE TECH INDUSTRY! WHICH THEY ARE CURRENTLY DOING! |
11:52.47 | Kalroth | no, that only works for google |
11:53.02 | Funkeh` | rofl |
11:53.12 | Funkeh` | *pretending |
11:53.27 | Brybry | I like the java language and all but they really do need to do something about their install/update process |
11:53.42 | Repo | 10gridstatustankcooldown: 03slaren * r29 GridStatusTankCooldown.lua: - Removed useless code |
11:54.02 | Kalroth | Java is a good idea, in maybe 5-10 years when all computers are strong enough to support it |
11:54.03 | Funkeh` | i don't install the plugin anymore, figured 99% of the websites i visit dont use it |
11:54.10 | Kalroth | I only use it for my netbank |
11:54.19 | Kalroth | I deny it everywhere else |
11:54.30 | Arrowmaster | thats one of the reason i think using the java language for a pc program is stupid, the user must install the java runtime and then be subject to the constant toolbar bloat on updates |
11:54.58 | Kalroth | its not just the install, its the constant updates, the loading of an entire vm, etc. |
11:56.00 | Arrowmaster | maybe if the app came with openjdk or something but that not likely to happen, and on windows almost nobody uses openjdk |
11:56.53 | Arrowmaster | but being subject to orcales stupid patcher on windows is a major negative for the language |
11:57.07 | Kalroth | lets hope that html5 is enough to start killing the proprietary systems |
11:57.22 | Funkeh` | it's not |
11:57.22 | Slaren | i remember when the then sun ceo blogged about that |
11:57.32 | Funkeh` | especially with chrome killing off h.264 support |
11:57.38 | Funkeh` | html5 growth will be stumped |
11:57.41 | Kalroth | thats awesome |
11:57.52 | Slaren | talking about how cool java is as a "distribution platform", referring to the bs that is bundled with the installer |
11:57.53 | Kalroth | maybe we'll get a standard video that all browsers can use |
11:58.06 | Kalroth | and not just 40% of the web |
11:58.20 | Funkeh` | not really |
11:58.25 | Kalroth | yes really |
11:58.28 | Funkeh` | not really |
11:58.31 | Kalroth | yes really |
11:58.35 | Funkeh` | not really |
11:58.36 | Kalroth | yes really |
11:58.40 | Funkeh` | sigh |
11:58.49 | Funkeh` | you can your inferior webm, ill keep h.264 ty |
11:59.07 | Funkeh` | oh thats right you wont be able to |
11:59.16 | Funkeh` | since the web will be so fragmented html5 will take another 10 years |
11:59.16 | Kalroth | thats where choice comes into the picture, because chrome will support both and you get to keep your h264 |
11:59.22 | Funkeh` | but fragmentation is googles pro win |
11:59.24 | Brybry | I think the bigger thing with html5 is that video controls are left up to individual browser implementation (afaik) and so you don't get as robust a video solution as flash (even though flash sucks) |
11:59.24 | Arrowmaster | heres hoping that google is doing that as part of some secret attempt at getting MPEG-LA to release the patent restrictions on using H264 for web use |
11:59.48 | Kalroth | Arrowmaster: Sure, so MPEG-LA can find another way to screw us |
11:59.57 | Kalroth | fuck 'em |
12:00.06 | Arrowmaster | yeah that will always happen |
12:00.33 | Kalroth | keep proprietary and commercial shit off the web standards, put that shit in plugins |
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12:00.38 | Arrowmaster | or maybe the us government will come to its senses and revoke software patents |
12:00.39 | Funkeh` | Yeah, fuck em. Let's all use webm instead of h.264, like we dismissed mp3 |
12:01.05 | Kalroth | Arrowmaster: yeah right |
12:01.13 | Arrowmaster | i know, wishful thinking |
12:01.14 | Funkeh` | off ftw! |
12:01.16 | Funkeh` | ogg* |
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12:01.43 | Kalroth | Well ogg is superior to mp3, are you saying that webm is superior to h264?! |
12:01.53 | Slaren | we would never get rid of flash with h264 anyway |
12:02.23 | Kalroth | no, you can only get rid of flash with html5+ and a shared non-commercial video codec |
12:02.29 | Arrowmaster | yeah sadly its never going away due to limitations of html5 video |
12:03.00 | Funkeh` | and bitching of codec support :p |
12:03.02 | Arrowmaster | need flash for fullscreen and to insert advertisements |
12:03.02 | Brybry | honestly, for most web video, using vp8 instead of h264 wouldn't even be a noticable change |
12:03.12 | Funkeh` | and yeah, ads |
12:03.29 | Kalroth | Brybry: also h264 hardware support can easily be changed to support vp8 too |
12:03.48 | Arrowmaster | not existing hardware |
12:04.02 | Kalroth | that depends on the implementation of said hardware |
12:04.51 | Brybry | you can probably do ads with some javascript hackery |
12:05.00 | Brybry | of course they'd be blockable |
12:05.14 | Arrowmaster | they already are |
12:05.27 | Kalroth | I've yet to see an ad on youtube :P |
12:05.32 | Arrowmaster | the only place ive ever seen video ads was on hulu a very very long time ago |
12:05.35 | Brybry | you can block ads embedded in a flash video? |
12:05.38 | Arrowmaster | yes |
12:05.42 | Brybry | interesting |
12:05.58 | Kalroth | yeah, flash still does a http request to the ad-domain |
12:06.14 | Funkeh` | yup i've never had in-video youtube ads |
12:06.17 | Arrowmaster | well they could obviously make it so you couldnt without blocking real content if they really wanted to, but they dont |
12:06.23 | Funkeh` | infact the first time i saw them i was shocked |
12:06.32 | Funkeh` | then a friend of mine is like, what, they've been ther efor ages |
12:06.33 | Kalroth | Arrowmaster: only by injecting into the stream |
12:07.00 | Kalroth | can adblock do that on chrome? |
12:07.16 | Kalroth | I've been looking for an excuse to try out chrome over firefox, but i reeeeeally like my addons |
12:07.24 | Funkeh` | not sure, I use several browsers so I stick to a hosts file instead of hunting/updating addons |
12:07.29 | Arrowmaster | Kalroth: fairly certain its just the url that gets blocked, if you just make the urls so similar you cant tell the different between an ad and content that would do it |
12:07.35 | Kalroth | i feel naked when browsing without noscript and adblock |
12:07.43 | Brybry | <3 noscript |
12:07.48 | Brybry | I don't bother with adblock |
12:08.03 | Brybry | I support the internet money machine that makes no sense |
12:08.05 | Kalroth | Arrowmaster: time to make a packet filter for the browser! :) |
12:08.15 | Kalroth | like uhm |
12:08.18 | Kalroth | proximitron |
12:08.55 | quiescens | i don't mind ads when they aren't covering too much of the screen and when they don't burn cpu when it should otherwise be idle |
12:08.59 | quiescens | o.o |
12:09.03 | Brybry | most annoying ads get blocked by noscript by itself as it is |
12:09.30 | Kalroth | i dont mind non-animated ads without sound or strange colours |
12:09.59 | Brybry | Kalroth really misses geocities webpages |
12:10.12 | Kalroth | hahah |
12:10.13 | Megalon | Kalroth: so you don't mind the ads that don't exist on the internet |
12:10.15 | Mikk | needs more <marquee> and <blink> |
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12:45.39 | Repo | 10atlasloot-enhanced: 03TrAsHeR * r3221 Locales/constants.fr.lua: frFR update |
12:54.16 | *** join/#wowace dubf (~quassel@84.53.31.14) |
12:56.43 | Repo | 10atlasloot-enhanced: 03TrAsHeR * r3222 Locales/constants.fr.lua: frFR update |
12:59.09 | *** join/#wowace Hati (kvirc@dslb-088-075-239-143.pools.arcor-ip.net) |
13:02.51 | selckin | anyone done 10man nef? we had our first hour on it, and seem to have some problems with the adds |
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13:03.34 | selckin | tried 3 druid/priest cc and a hunter kiting that didn't go too well, then tried to cc on spawn and have our dps dk group & up & then frost nova etc, that seemed to go better |
13:03.39 | selckin | is it important that they die together? |
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14:42.44 | Repo | 10big-wigs: 037destiny * r7881 / (2 files in 2 directories): koKR Update |
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15:15.30 | *** join/#wowace Fisker (~o_o@62.61.142.209.generic-hostname.arrownet.dk) |
15:15.34 | Fisker | Stanzilla my friend |
15:15.37 | Fisker | or nevcairiel_ my friend |
15:15.42 | Stanzilla | Fisker |
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15:16.17 | Fisker | have you had any issues with the intel rst driver? |
15:16.37 | Stanzilla | yes |
15:16.43 | Stanzilla | it bluescreened all the time :p |
15:17.05 | Fisker | mine is using up an abnormal amount of cpu |
15:17.32 | Fisker | It doesn't happen until i've had like a day of uptime |
15:17.46 | Fisker | then the system process starts taking up 10-20% CPU lagging the system like no tomorrow |
15:17.56 | Fisker | using process explorer it's iastor.sys that's responsible :< |
15:17.57 | ramoz | like NO tomorrow! |
15:18.45 | Fisker | indeed ramoz |
15:19.13 | Megalon | why would it lag if there is no tomorrow |
15:19.25 | selckin | sandy bridges are sandy |
15:19.27 | Fisker | idk Megalon |
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15:20.24 | Megalon | sandy bridges? jeff bridges' daughter? |
15:20.49 | Fisker | i fucked your mom Megalon |
15:21.10 | Megalon | i hope at least one of you enjoyed it |
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15:21.39 | Fisker | the important thing is that you didn't |
15:22.24 | Megalon | indeed, because to enjoy it i would have needed to give a shit about it |
15:26.05 | Repo | 10broker_tolbarad: 03iceeagle 07master * v1.3.1-2-ga0cadd5 / (3 files in 1 directory): [+1 commit] fixed realmDB removed AceConsole |
15:27.19 | mitch0 | @describe broker_tolbarad: |
15:27.21 | Repo | mitch0: No project found that matches 'broker_tolbarad:' |
15:27.23 | mitch0 | @describe broker_tolbarad |
15:27.26 | Repo | mitch0: http://www.wowace.com/addons/broker_tolbarad/. Broker_TolBarad. Displays the time until the next battle and more. |
15:35.20 | Fisker | i once killed a mitch0 |
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15:38.30 | mitch0 | no, you didn't. |
15:39.16 | mitch0 | see also: http://get.a.clue.de/faq.html#34 |
15:47.25 | Repo | 10broker_tolbarad: 03iceeagle 07master * v1.3.1-3-g8e79162 embeds.xml: [+1 commit] AceLocale was included twice |
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16:06.52 | Fisker | nevcairiel_ |
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16:17.07 | Repo | 10broker_durabilityinfo: 03iceeagle 07master * v1.6-2-g19dc458 / (4 files in 1 directory): [+2 commits] |
16:17.08 | Repo | 19dc458: keep things local |
16:17.09 | Repo | 3b9bb28: removed AceConsole AceLocale was included twice |
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16:25.27 | Torhal | Why do you have a pistol-grip pump in your lap at all times, Fisker. |
16:25.39 | Torhal | ? |
16:26.31 | Megalon | it's for those special moments torhal |
16:27.11 | Torhal | So for Fisker, drive-by shootings are special moments? |
16:28.37 | Megalon | those are the only points in time when someone drives by to bring him something |
16:29.02 | Torhal | Truth has been spoken. |
16:29.09 | Torhal | ~fiskerslap |
16:29.09 | purl | ACTION slaps a large trout around a bit with Fisker. |
16:32.48 | Fisker | you wouldn't Torhal |
16:33.35 | Torhal | I'm sure that I just did, Fisker. |
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16:44.30 | quiescens | moo |
16:46.21 | Fisker | slaps quiescens around a bit with a large trout |
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16:54.00 | Repo | 10bad-boy: 03funkydude * r709 / (2 files in 1 directory): anti-goldspam update |
16:54.12 | *** join/#wowace Sliker (~ponies@87.114.104.20) |
16:56.19 | Repo | 10bad-boy: 03funkydude 04v6.404 * r710 : Tagging as v6.404 |
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17:23.51 | Repo | 10boss-tactics: 03sorontur * r62 / (11 files in 1 directory): (Message trimmed by 1 line) |
17:23.52 | Repo | BossTactics: |
17:23.52 | Repo | - fixed problem which didn't show sinestra in the hc version of BWD |
17:23.56 | Repo | - fixed scrolling problem in the tactic text |
17:23.57 | Repo | - added a bossmodel preview on the map. You can now look how the boss looks like. Works for 5 man instances as well |
17:24.03 | *** join/#wowace mckenziemc (~mckenziem@dialup-4.246.248.2.Dial1.SanJose1.Level3.net) |
17:24.08 | Repo | 10big-wigs: 03funkydude * r7882 / (5 files in 3 directories): remove some UnitName checks that are no longer necessary. |
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17:35.12 | pompy | oh thats cool they are letting us cancel auras out of combat again. |
17:38.18 | mckenziemc | Fisker |
17:40.12 | Fisker | mckenziemc |
17:40.25 | Fisker | WHAT DO YOU MEAN POMPY I COULD ALWAYS CANCEL MY BUFFS OMG? |
17:40.30 | Fisker | DOES THAT MEAN WE'RE GETTING NERFED? |
17:40.42 | pompy | idk |
17:40.46 | Fisker | this is also so confuuuuuuusing |
17:40.55 | pompy | and no he said it was a buff |
17:41.15 | selckin | cancelling buffs is a clearly nerfing me |
17:42.00 | mckenziemc | it's not a buff if you cancel it" |
17:42.02 | mckenziemc | ! * |
17:42.24 | Fisker | i'm talking about this pompy: http://blue.mmo-champion.com/topic/151598/why-the-change-to-cancelaura-macros |
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17:42.36 | pompy | "In this sense it is a buff not a nerf, but either way players can still use /cancelaura for their own personal macros â they just have to hit the button." |
17:42.59 | pompy | yeah thats whyut im talking about too fisker |
17:45.14 | Fisker | I'm talking about the player |
17:45.26 | Fisker | who's too stupid to figure out what the patch note is about |
17:46.53 | Axodious | so, thinking about replacing my cpu/mobo today with sandy bridge (2600) there someone around that i could ask a couple questions about regarding ram? |
17:47.13 | Fisker | yes |
17:47.17 | Axodious | specicially about the voltage and freq |
17:47.20 | Fisker | but first, what is ram? |
17:47.32 | Fisker | is it some kind of brother or sister to "RAM"? |
17:47.39 | Axodious | lol |
17:48.29 | Fisker | anyway the voltage is irrelephant |
17:48.50 | Axodious | well the what i've seen around is that it's recommended to use 1.5 over 1.65 |
17:49.20 | Fisker | it is |
17:49.25 | Fisker | but it's still irrelephant |
17:49.53 | Axodious | i've got some patriot stuff currently that's 1.65 @ 1600 |
17:50.00 | Axodious | think it'll run fine? |
17:50.13 | Fisker | it will |
17:51.50 | Axodious | k second question is about the whole freq between the cpu and ram.... basically i'm planning on running the system at defaults with turbo boost on what i don't understand is the whole standard speed on the cpu vs the freq on the ram |
17:52.27 | Axodious | what does it mean when say sandy bridge standard is 1333 and i'm putting in 1600 |
17:52.33 | Fisker | nothing |
17:53.09 | Axodious | you're not just trolling me are you ~_~ |
17:53.31 | selckin | it's his default state |
17:54.24 | Fisker | sandy bridge can support up to 2133 out of the box |
17:54.29 | Fisker | probably even more |
17:54.43 | Axodious | yeah, but anything over 1333 is above standard (from what i've read) |
17:55.02 | Fisker | yes? |
17:56.04 | Axodious | im just trying to understand the point of saying "1333 is standard" if it doesn't matter that you put in ram above that |
17:57.15 | Fisker | maybe it's more of a corporate type of figure |
17:57.36 | Fisker | So OEM's like Dell/HP goes out and buys a lot of potentially cheaper 1333 modules than 1600 or 2133 |
17:57.55 | Fisker | or maybe it's because the lower the frequency = the lower the latency |
17:58.49 | kadrahil | laquency |
17:59.56 | Fisker | also for some reason the "standard" for the mobile sandy bridge chipsets are 1600 |
18:00.41 | Fisker | anyway 1600 will work just fine |
18:00.57 | Axodious | and the 1.65 should be fine as well? |
18:01.07 | kadrahil | you're a 1.65 |
18:01.19 | Fisker | sure Axodious |
18:01.54 | Axodious | thanks Fisker |
18:02.43 | Pneumatus | anyone know if there's a list around somewhere of how much guild XP is needed per level? |
18:06.02 | quiescens | 2 |
18:09.36 | Gnarfoz | Pneumatus: the ej thread has one, also, wowpedia should have one |
18:11.32 | Pneumatus | tar |
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18:37.39 | TNSe | Is there any quick code you can give me to show the druation of dots on my target? In seconds, preferrably as close to milliseconds as possible? |
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18:40.54 | Repo | 10arl: 03pompachomp 07master * 2.1.0-32-g2679140 / (3 files in 2 directories): [+1 commit] Removed "Bale" and "Jabbey" from the Vendor database |
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19:07.01 | Slayman | anyone has a good TS3 Overlay Addon/Software/plugin= |
19:07.04 | Slayman | ? |
19:07.12 | kagaro|work | not me |
19:07.33 | kagaro|work | im bored, waiting on a security audit scan to run, eta 4 hrs till complete |
19:08.36 | Slayman | I just Cut my Sim Card in order to have it fit into the iPhone, alas, it's a different chipdesign |
19:09.13 | kagaro|work | you sure it was a sim card? thier layout is standard |
19:09.44 | kagaro|work | iphone 4 is using teh mini sim design isnt it? |
19:10.55 | Torhal | sylvanaar_work: ping |
19:11.03 | sylvanaar_work | si |
19:11.32 | Torhal | sylvanaar_work: "entry.item_id, entry.quantity = ..." is showing up as an unbalanced assignment. |
19:11.56 | Torhal | I don't want to disable that because it's a nifty feature, but it's invalid in that case |
19:12.34 | sylvanaar_work | thats wierd, there must be something special about it, because i use that syntax in a lot of places |
19:12.53 | Torhal | It's a function defined as the value of a table key |
19:12.55 | Torhal | :D |
19:12.57 | Torhal | I'll pastey |
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19:14.00 | Torhal | sylvanaar_work: http://paste.wowace.com/3151/ |
19:14.20 | Torhal | That also shows how reformatting places the "end" under the key rather than the function block |
19:14.56 | Torhal | Actually, all of the indenting is done via table key rather than function() |
19:15.44 | Torhal | Though I may be able to get used to that...heh |
19:21.16 | Slayman | kagaro|work: yes it does, however a lot of normal size Sims you can just cut the excess plastic |
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19:26.13 | kagaro|work | thats tricky |
19:28.38 | sylvanaar_work | Torhal: ok, i fixed it in my version. ill push a build when i get home |
19:28.49 | Torhal | sylvanaar_work: Danke |
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19:44.16 | Fisker | Torhal |
19:44.20 | Fisker | have sex with me |
19:45.52 | Torhal | Fisker: I refuse |
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19:56.51 | *** join/#wowace kollektiv (~kollektiv@unaffiliated/kollektiv) |
20:05.31 | Fisker | you shouldn't Torhal |
20:05.33 | Axodious | 31oz coffee cup... really? |
20:05.34 | orionshock | ... |
20:06.03 | Fisker | i don't see anything wrong with that |
20:06.08 | sylvanaar_work | 31? why not 32 |
20:06.29 | sylvanaar_work | seems like they could have fit another oz in |
20:06.49 | orionshock | patent issues |
20:07.06 | orionshock | patent issues + copyrights and trademarks.. :) |
20:12.30 | Fisker | 33oz then? |
20:22.08 | Repo | 10badboy_guilded: 03funkydude * r29 BadBoy_Guilded.lua: tweak a trigger |
20:27.16 | *** join/#wowace Hati- (kvirc@dslb-088-075-234-081.pools.arcor-ip.net) |
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20:29.55 | Repo | 10little-wigs: 03funkydude * r868 GrimBatol/Umbriss.lua: GrimBatol/Umbriss: Delay Blitz |
20:39.20 | *** join/#wowace Megalon (Megalon@d86-32-5-72.cust.tele2.at) |
20:39.51 | Fisker | Parnic |
20:39.53 | Fisker | are you sick? |
20:41.14 | kagaro|work | Axodious: 31oz of coffee is overbaord anyways |
20:42.30 | Fisker | i disagree |
20:43.11 | kagaro|work | 4oz coffee is plenty |
20:43.51 | Gnarfoz | "coffee" and "enough" in the same sentence is an oxymoron |
20:44.06 | kagaro|work | drink espresso and ditch that tea amaericans call 'coffee' |
20:44.47 | Gnarfoz | are you accusing me of being american?! :O |
20:45.22 | Gnarfoz | why must there be so few ways to increase Ogri'la rep |
20:45.39 | kagaro|work | Gnarfoz: i make no accusations |
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20:46.30 | Fisker | but you were discussing coffee before |
20:47.46 | kagaro|work | im stil discussing coffee |
20:48.21 | kagaro|work | im bored Fisker |
20:48.48 | Fisker | i'm sick kagaro |
20:48.59 | kagaro|work | flu? cold? random disease? |
20:49.07 | kagaro|work | intestional distress? |
20:49.12 | Fisker | cold i guess |
20:49.16 | sylvanaar_work | did you just insult tea kagaro|work |
20:49.20 | Fisker | maybe bordering on some flu maybe |
20:49.27 | sylvanaar_work | is offended |
20:49.27 | kagaro|work | sylvanaar_work: you know i might have |
20:49.34 | Fisker | it's like you wake up totally ready for work |
20:49.48 | kagaro|work | i didnt mean to offend tea drinkers |
20:49.49 | Fisker | then you work for a few hours and you start wishing that suicide booths were real |
20:50.15 | kagaro|work | i feel like looking for a suicide booth .. it would atleast be somethign todo! |
20:50.23 | Megalon | http://i.imgur.com/ZeomD.jpg |
20:50.24 | Megalon | fusker |
20:50.41 | Fisker | i saw what you did there |
20:51.53 | kagaro|work | sylvanaar_work: I just see all these people at work slurping down that piss water they call coffee and it crushes my soul |
20:52.29 | kagaro|work | im not allowed to bring a hot plate in to make espresso at work |
20:52.42 | Fisker | i slurp down that piss water they call coke |
20:52.52 | Fisker | the drink not the drug |
20:53.11 | kagaro|work | i dont think ive drank a coke in 15 years |
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20:53.40 | sylvanaar_work | i drink tea or water usually. i have ampetamine prescribed for me by my md |
20:54.02 | kagaro|work | i have 2 shots of epsresso in the morngin 2 when i get home and water the rest of teh day |
20:54.23 | sylvanaar_work | 2 when you get home? so you wont nap? |
20:54.42 | sylvanaar_work | likes to nap after work |
20:54.47 | kagaro|work | for the taste |
20:55.13 | kagaro|work | caffeine doesnt keep me awake at all |
20:55.21 | sylvanaar_work | i have 50 different kinds of tea here in my office |
20:55.39 | kagaro|work | *envy sylvanaar* |
20:55.48 | sylvanaar_work | http://steepster.com/akhtar/cupboard |
20:56.18 | Groktar | thinks coffee is disgusting |
20:56.29 | kagaro|work | ive got 5Kg of Kimbo waiting for me at home |
20:56.44 | kagaro|work | illy is to hard to find |
20:58.21 | sylvanaar_work | 5kg nice |
20:58.59 | quiescens | moo |
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20:59.25 | sylvanaar_work | o.o |
20:59.42 | quiescens | o.o |
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20:59.51 | sylvanaar_work | no o.o |
20:59.55 | quiescens | ): |
21:00.59 | Niv | Funkeh`: have you considered using something other than the last blackout application to time the CD off of on Valiona & Theralion? |
21:01.15 | Niv | we don't get a timer if a grounding totem catches it (or a resist) |
21:01.21 | *** join/#wowace erikd (~aphistic@claymore.novustorm.com) |
21:01.32 | Niv | it seems like you can time it as an offset from the breath timer |
21:01.42 | kagaro|work | sylvanaar_work: my step mom mails me a case when i get low |
21:01.59 | sylvanaar_work | thats awfully nice |
21:02.55 | Repo | 10bigbrother_ready: 03profalbert 07master * v1.0.2-13-g81c115b Core.lua: [+1 commit] fix food-spell-ids |
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21:04.11 | Funkeh` | Niv, they are based on breath |
21:04.49 | Funkeh` | or are you talking about the CD of the next blackout |
21:04.53 | Niv | of the next blackout yea |
21:05.04 | Niv | we drop groundins to catch some of them |
21:05.11 | Funkeh` | Ill check if I have a log and change it to cast instead of application |
21:05.13 | Niv | if we succeed, then we get no timer for the next blackout |
21:05.17 | Niv | cool |
21:05.24 | Niv | thanks :) |
21:06.02 | Niv | do the blizzard warnings show up in any useful way to hook? |
21:06.11 | Niv | since there's one for the blackout cast |
21:06.29 | Funkeh` | yeah they are used if no log entry is present |
21:06.35 | Niv | cool |
21:06.54 | Niv | I'm living off alpha again |
21:06.55 | Niv | and happy |
21:06.59 | Niv | :) |
21:08.37 | *** join/#wowace mort_ (~mort@nrbg-4d077e33.pool.mediaWays.net) |
21:10.27 | Funkeh` | yeah doesn't look like there is a cast event |
21:10.32 | Funkeh` | ill have to use the emote |
21:14.22 | Repo | 10kg-panels: 03kagaro 041.5.4.5 * r395 : Tagging as 1.5.4.5 |
21:20.07 | *** part/#wowace CrazyBenny (s_m@a02-0602c.kn.vutbr.cz) |
21:32.13 | jnwhiteh | ~seen Xinhuan |
21:32.23 | purl | xinhuan <~xinhuan@WoWUIDev/WoWAce/xinhuan> was last seen on IRC in channel #wowace, 7d 6h 36m 28s ago, saying: 'uh yeah quite'. |
21:32.34 | jnwhiteh | hrm |
21:34.05 | Megalon | the gnome is hiding |
21:41.00 | Mikk | jnwhiteh: he's reachable via mail |
21:41.19 | jnwhiteh | is everything okay? |
21:41.25 | Mikk | military service |
21:41.25 | jnwhiteh | that's all I wanted to know |
21:41.29 | jnwhiteh | there's an issue with routes, but it can wait |
21:41.31 | jnwhiteh | or I can try to fix it |
21:41.35 | jnwhiteh | in that case, I'll try to fix it =) |
21:41.42 | jnwhiteh | with the new tomtom |
21:41.45 | jnwhiteh | he's using private apis |
21:41.47 | jnwhiteh | bad bad boy |
21:41.49 | Mikk | hehe |
21:43.30 | jnwhiteh | oh god, he's using it everywhere! |
21:45.05 | Repo | 10castbars: 03xbeeps * r137 Castbars.lua: |
21:45.06 | Repo | Use a simpler texture for the shield. This ensures that the icon is always square, no matter what the proportions of the bar are. |
21:47.37 | Repo | 10big-wigs: 03funkydude * r7883 Bastion/DoubleDragon.lua: |
21:47.38 | Repo | Bastion/DoubleDragon: Move blackout cooldown over to a cast function incase it's absorbed by a totem. |
21:53.24 | Funkeh` | Niv, ^ |
21:53.32 | Niv | tanks :) |
21:53.35 | Niv | will text it next reset |
21:53.37 | Niv | test* |
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23:01.01 | Repo | 10rdkp: 03ArdbegRapture 07master * 0.10.0-8-ge0894e9 / (11 files in 4 directories): [+5 commits] (1 truncated) |
23:01.02 | Repo | e0894e9: More fixes and start of GUI |
23:01.03 | Repo | a035f59: Fix libBossID integration |
23:01.04 | Repo | ab5c552: fix autoaccept |
23:01.05 | Repo | bf3a723: Various fixes |
23:07.26 | *** join/#wowace frop (~mrmr@unaffiliated/frop) |
23:07.28 | frop | dello |
23:08.00 | frop | ...stupid question....how do I get the current selected infos from a dropdown menu? |
23:09.09 | Repo | 10whatdididispel: 03curttasker * r4 WhatDidIDispel.lua: Added support for pet dispels |
23:09.15 | Repo | 10routes: 03Cladhaire 07master * v1.3.3-2-g0a21517 Modules/TomTom.lua: [+1 commit] Don't use TomTom.compat, as its private volatile |
23:17.00 | jnwhiteh | Routes should now work with both the old and the new version of TomTOm |
23:18.42 | Aens|Superiority | what equipment manager mods are there that most similar to itemrack. Set up sets without having to equip them first. Able to switch to partial sets without doing weird stuff first. LDB or minimap button menu to switch sets. |
23:19.13 | Aens|Superiority | i've tried outfitter and its always great having to change sets 3 times just to go from one spec's gear to another while not changing your tabard |
23:19.58 | pentium166 | closetgnome is basically a front end for the blizzard equipment manager, i think |
23:20.31 | pentium166 | with LDB |
23:25.08 | Aens|Superiority | oh, nm, wowinterface has an updated itemrack. solves my problems! |
23:26.00 | Funkeh` | lol |
23:26.07 | Funkeh` | 5 minutes work for sets that are saved server side |
23:26.11 | Funkeh` | lazyness at it's peak |
23:26.32 | Niv | man, tomtom craps itself when I have it tracking quest objecives and change zones :) |
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23:27.26 | Aens|Superiority | idk, I disliked outfitter and outfitter couldn't even change sets properly when clicking |
23:27.40 | Aens|Superiority | if outfitter could change sets, i'd have no problem with it. |
23:27.47 | Niv | hrm |
23:27.52 | Niv | has worked fine for me, for years |
23:28.07 | Funkeh` | I guess I didn't make it clear that I was talking about the blizz one, but ok |
23:34.01 | *** join/#wowace profalbert (~profalber@80-121-59-103.adsl.highway.telekom.at) |
23:37.28 | quiescens | o.o |
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23:42.29 | *** join/#wowace Iblise (~Iblise@d75-152-180-141.abhsia.telus.net) |
23:42.48 | Iblise | So what could be causing OmniCC to fatal crash wow |
23:42.58 | Iblise | I'm really sure that it was omnicc that time |
23:43.15 | *** join/#wowace Ingela (~Ingela@90-230-170-118-no35.tbcn.telia.com) |
23:51.31 | Iblise | very dead in here |
23:52.35 | Megalon | this looks fiskered |
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23:54.42 | Iblise | Tuller! |
23:54.53 | Iblise | You are the author of OmniCC I believe? |
23:55.00 | Tuller | yep |
23:55.19 | Iblise | I'm not sure but it looks like I'm having a very serious issue with omni cc |
23:55.25 | Iblise | I'd really like if you could confirm it |
23:55.52 | Iblise | just sent you a crash log, I get this crash somewhat commonly, and it looks like omniCC is somehow related |
23:55.58 | Iblise | would you be able to confirm / deny this? |
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