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00:18.47 | mckenziemc1 | @project utf8 |
00:18.48 | Repo | mckenziemc1: No project found that matches 'utf8' |
00:24.18 | mckenziemc | @project utf-8 |
00:24.19 | Repo | mckenziemc: No project found that matches 'utf-8' |
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00:31.55 | pompy | ~seen torhal |
00:31.58 | purl | torhal <~callahan@74-128-172-43.dhcp.insightbb.com> was last seen on IRC in channel #wowuidev, 1d 15h 58m 45s ago, saying: 'LFK: You already have your starting point - "most addons that monitor your mana" - look at one of those and work from there.'. |
00:33.38 | Balreign | mckenziemc, the library utf8 can be found in http://grid.13th-floor.org/svn/trunk/UTF8/ |
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00:37.20 | mckenziemc | is anyone here able to move some of my projects from wowace to curseforge? |
00:37.33 | mckenziemc | here = available now :p |
00:39.26 | Repo | 10mobile-vault: 03Starinnia * r162 Core.lua: |
00:39.27 | Repo | -fix item slots jumping out of the frame when changing settings |
00:39.35 | Zasurus | Anyone know why the Right Alt key seems to also triggure the Left Control to be pressed? (Or at least that's what wow reports) |
00:42.10 | mckenziemc | hmm, that's odd, idk if it would have anything to with r-alt being the alt-gr key on some keyboards |
00:42.46 | Zasurus | Right... that would be anoying :) Mine does say "Alt Gr" I will google it... |
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00:44.43 | Arrowmaster | isnt leftctrl-leftalt a shortcut for altgr? (not really a shortcut but an alternative for if you dont have an altgr) |
00:45.17 | Zasurus | yer just read that on wikipidea ... guess it's how wow see's altgr. |
00:45.36 | mckenziemc | my right alt is only triggering RALT |
00:45.48 | mckenziemc | us keyboard so it's not alt-gr |
00:46.04 | Zasurus | K I will have to account for both then. Thanks |
00:46.49 | mckenziemc | heh, so the random things i read about on wikipedia (the alt-gr key) aren't always worthless xD |
00:47.04 | Zasurus | lol yup! |
00:47.41 | Zasurus | But how far down that page did you get... starts to get complex after the top altgr bit! 8| |
00:48.08 | evolution_laptop | awww!!! I ahte when I spend a bunch of time setting up an addon then the game crashes during that session |
00:48.34 | Repo | 10mobile-vault: 03Starinnia * r163 Core.lua: -ensure numtabs is a number when looking for tooltip info |
00:48.47 | Zasurus | Yer always run a reloadui ;) |
00:48.56 | mckenziemc | evolution_laptop: ouch |
00:48.58 | Zasurus | Got me a few times 2 |
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00:49.42 | evolution_laptop | Yeah that's like saying "close all programs before installing anything". yeah you're supposed so, and you know you shoudl, but that's just a pain in the butt |
00:50.30 | Zasurus | lol true... I never do unless it's clear it's going to cause trouble like installing flash while firefox is open. ;) |
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00:51.14 | evolution_laptop | Xin, xin, xin. dude why does routes take 5 years to configure from a completely fresh install to usable in just one or two zones. lol |
00:54.29 | evolution_laptop | i really hate addons like that. It's too essential to not use, but man its configuration takes forever. Anyone eles here use it? |
00:56.17 | vhaarr | routes is fine, users suck |
00:56.40 | Repo | 10mobile-vault: 03Starinnia * r164 Core.lua: -grow the image frame as necessary when itemPadding > 0 |
00:57.06 | mckenziemc | lol |
00:57.33 | evolution_laptop | routes is great. but like, when would you want to |
00:58.13 | evolution_laptop | setup a route that has multiple professions' nodes when they aren't your professions? |
00:58.37 | Repo | 10mobile-vault: 03Starinnia * r165 Core.lua: -fix flipped tooltip logic |
00:58.44 | vhaarr | perhaps your alt has them, and you just want to be done with it |
00:58.47 | Gnarfoz | qq more? I fail to see what's hard to set up about it. Routes+GatherMate2+GatherMate2_Data = win |
00:59.04 | evolution_laptop | I'm not complaining - dude, lol |
00:59.22 | evolution_laptop | i'm wondering what the use case would be |
00:59.48 | evolution_laptop | I don't know, maybe there is a legitimate reason to do that....that's what I'm asking, ass |
01:02.09 | evolution_laptop | vhaarr: i dunno...the only time I wanna see the route for my gathering profession is when i'm able to gather it. |
01:02.16 | Gnarfoz | your first two lines about Routes kind of expressed something else. |
01:02.28 | evolution_laptop | Perhaps occasionally, if I was helping someone else find a node |
01:02.47 | vhaarr | what a useless discussion this is |
01:02.52 | vhaarr | go waste someone elses screen space |
01:02.52 | evolution_laptop | I'd wanna be able to bring up the datasets for my alts, or perhaps even an arbitrary set of data |
01:03.38 | evolution_laptop | Gnarfoz: ok, fair enough. I don't really mean it that way, it's just kind of the way I talk, but obviously no one is gonna know that, online. |
01:05.08 | evolution_laptop | vhaarr: haha, touche. |
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01:14.34 | koaschten | stop QQ'ing, if it bothers you, open a ticket and supply a patch if you think it's that much of an issue. |
01:16.59 | evolution_laptop | man you guys are defensive, haha. I was just trying to open a discussion...tho as Gnarfoz pointed out, the way it way came across seemed like bitching. But uh, yeah everyone just relax - I'll won't pick on your addon anymore. |
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01:27.22 | Repo | 10mobile-vault: 03Starinnia 043.0.2 * r166 : Tagging as 3.0.2 |
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01:46.08 | Gnarfoz | @project archy |
01:46.12 | Repo | Gnarfoz: http://wow.curseforge.com/addons/archy/. Archy. Game: WoW. daihenka (Manager/Author). Updated: 7 days ago |
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02:01.42 | Gnarfoz | mojosdojo: your whereabout plugin... behaves weirdly as to the update frequency |
02:02.11 | mojosdojo | Gnarfoz: Explain |
02:02.21 | Gnarfoz | mojosdojo: it's not updating as often as it should |
02:03.06 | Gnarfoz | I read it as it should update every 250ms? |
02:03.16 | Gnarfoz | (if elapsed >= 0.25) |
02:05.20 | mojosdojo | and? |
02:05.52 | mojosdojo | even one second would do the trick |
02:06.13 | mojosdojo | in most cases, you won`t notice it |
02:07.21 | Gnarfoz | of course, I'm not debating wether 250ms is low enough or not |
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02:07.32 | Gnarfoz | but it's updating what looks like at most every 2s |
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02:09.54 | mojosdojo | hmm, do you have an example? |
02:10.55 | Gnarfoz | none besides just flying along, crossing zone borders and noticing it doesn't really update as quickly as it should |
02:11.30 | Gnarfoz | (I'm comparing it to the coords on my worldmap, provided by mapster) |
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02:15.28 | mojosdojo | i haven't noticed this myself, will take a look tomorrow |
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02:30.45 | mckenziemc | ping: anyone who is able to move wowace projects |
02:30.47 | mckenziemc | : / |
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03:35.32 | Repo | 10libprint (experimental): 03mckenziemc * r14 main (6 files in 1 directory): corrected Painter.lua's header |
03:35.33 | Repo | added some documentation |
03:35.34 | Repo | added a debugging function |
03:48.02 | Repo | 10libbuilder (experimental): 03mckenziemc * r19 / (2 files in 2 directories): modified CloseLib to return the same values as GetLib, for last-second initialization |
03:48.03 | Repo | changed the toc Title of the testing addon |
03:50.01 | Repo | 10libbuilder (experimental): 03mckenziemc * r20 .hgtags: Added tag r20beta for changeset cf9f1ef2e366 |
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03:59.26 | Repo | 10libscriptlink (experimental): 03mckenziemc * r8 / (5 files in 2 directories): changed the default label in LinkBuilder |
03:59.27 | Repo | rewrote interface:NewLink, and removed MakeLink |
03:59.30 | Repo | renamed interface:HookAll/UnhookAll to Enable/Disable |
03:59.31 | Repo | added some tests |
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04:49.32 | mckenziemc | lf wowace admin : / |
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04:58.16 | Sapu | anyway to call a OnMouseUp handler for a frame (with a global name) in a macro? Similar to..."/click BUTTON_NAME" |
04:59.28 | mckenziemc | <PROTECTED> |
05:00.31 | Sapu | nope no such method |
05:00.54 | Xinhuan | frame:GetScript("OnMouseUp")() |
05:01.05 | Xinhuan | frame:GetScript("OnMouseUp")(frame) |
05:01.10 | Xinhuan | since you need to pass the frame reference lol |
05:02.01 | Sapu | oh well that'll be loads of fun to have everybody put in a macro...maybe just an invisible button would be better then :P |
05:02.39 | mckenziemc | i think i scared all the admins away =o |
05:03.01 | Xinhuan | what do u want to do mckenziemc? |
05:03.32 | mckenziemc | move a few projects from wowace to curseforge, get them taken out of experimental, and some need to be renamed too |
05:03.54 | Xinhuan | i can do those minus the moving part ;p |
05:04.30 | mckenziemc | probably should get the moving done first though since they wouldn't be ready for approval on wowace |
05:04.51 | Xinhuan | only a very few can do the moving |
05:05.01 | Xinhuan | less than a handful or so |
05:05.04 | mckenziemc | so that no one gets upset if they see it was approved on wowace, if they see it before the stuff gets moved |
05:05.34 | mckenziemc | nevcairiel was busy earlier, and he's in germany i think so he's probably asleep now |
05:07.09 | mckenziemc | what tools are available from converting to and from base64 in an addon? |
05:07.16 | mckenziemc | is there a library? |
05:08.26 | mckenziemc | @project base64 |
05:08.27 | Repo | mckenziemc: No project found that matches 'base64' |
05:08.33 | mckenziemc | @project base-64 |
05:08.34 | Repo | mckenziemc: No project found that matches 'base-64' |
05:09.15 | Xinhuan | base 64? |
05:10.08 | mckenziemc | simple encoding scheme, takes any input and changes it so that the output is contains only a-zA-Z0-9 or + or - |
05:10.27 | mckenziemc | maybe libcompress can |
05:10.30 | mckenziemc | @project libcompress |
05:10.32 | Repo | mckenziemc: http://www.wowace.com/addons/libcompress/. LibCompress. Game: WoW. galmok (Manager/Author), Allara (Author), jjsheets (Author). Updated: 168 days ago |
05:10.55 | Xinhuan | just write your own function |
05:10.59 | Xinhuan | should be barely a page |
05:11.26 | Xinhuan | and i think the actual algo is called UUEncode |
05:12.17 | mckenziemc | i could've sworn i'd seen a library that did it somewhere |
05:14.00 | Xinhuan | well that encoding actuall doesn't compress anything |
05:14.09 | mckenziemc | yeah i know |
05:14.11 | Xinhuan | it expands data instead, since you're encoding to 7 bits |
05:17.38 | mckenziemc | i want to put some stuff in hyperlinks; blizz uses base64 in recipe links so i know that's clean, and everything else (except delimiters) seems to be a subset of base64 |
05:17.49 | mckenziemc | @describe libscriptlink |
05:17.50 | Repo | mckenziemc: http://www.wowace.com/addons/libscriptlink/. LibScriptLink. Implements a hyperlink scripting system that (hopefully) avoids taint. |
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05:19.06 | mckenziemc | right now i'm messing around with a way to convert the library's major version to something i can put into the link -- not necessary because i could just hardcode it, but i don't like hardcoding things XD |
05:19.59 | mckenziemc | but regardless, i'd like to add an option where the user's code gets put directly into the link (normal way is to use a reference number in the link and grab the callback from a table) |
05:20.38 | mckenziemc | i want to avoid using any characters that wouldn't be in a normal link, so than blizzard / third party code designed to parse links won't choke on mine |
05:20.46 | mckenziemc | so that* |
05:21.45 | mckenziemc | also lua code is likely to contain : and that's a link delimiter, but base64 would change it -- it would just mean overhead of en/decoding |
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05:23.19 | Xinhuan | stop thinking so fancy? lol |
05:23.34 | Xinhuan | just convert your data to a number and throw that number into a "link" |
05:23.52 | Xinhuan | the main problem you face is ppl without the addon will just see gibberish |
05:24.03 | Xinhuan | and that's usually a nono |
05:24.08 | mckenziemc | that's what i'm doing now, and it'll be the default |
05:25.19 | mckenziemc | the other feature might end up being unused feature bloat though, so i'll have to think about that |
05:25.23 | mckenziemc | bbl |
05:29.15 | Repo | 10little-wigs: 03mojosdojo * r818 Origination (5 files in 1 directory): Lots of updates for Halls of Origination. |
05:38.36 | Repo | 10ice-hud: 03Parnic * r816 modules/Threat.lua: - fixed the threat bar flickering in configuration mode |
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05:57.55 | Repo | 10little-wigs: 03mojosdojo * r819 Origination/Rajh.lua: Bugfix. |
06:01.43 | Arrowmaster | btw its impossible to create custom hyperlinks without tainting |
06:01.51 | Arrowmaster | since you have to hook SetItemRef() |
06:13.12 | sylvanaar | i made a suggestion once that bliz lets us extend the custom icon symbols to pass data - NO |
06:14.48 | sylvanaar | if the default rule said to ignore unknown symbols - bam you have data passing without spam on clients without your software |
06:16.06 | Repo | 10libperiodictable-3-1: 03MuffinManKen * r318 dataminer.lua: |
06:16.07 | Repo | commented out StartsQuest mining because it was missing too many things |
06:18.40 | Repo | 10libperiodictable-3-1: 03MuffinManKen * r319 / (3 files in 3 directories): More quest items |
06:18.41 | Repo | more Starts Quest items |
06:18.42 | Repo | Starfire Espresso added |
06:27.23 | Repo | 10little-wigs: 03mojosdojo * r820 Origination (7 files in 1 directory): Some optionHeaders ftw! |
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06:36.31 | koaschten | http://gizmodo.com/5707655/a-single-pirated-software-license-was-used-775000-times-in-200-countries |
06:36.46 | koaschten | i like this line most "According to Avast, two of the computers that installed the program were in Vatican City." |
06:37.04 | mckenziemc | Arrowmaster: i don't hook SetItemRef, i hook the 2 functions that SetItemRef calls if it doesn't recognize the link |
06:37.36 | mckenziemc | so it only taints the Dressup function and ItemRefTooltip |
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06:59.32 | mckenziemc | @project libbase64-1-0 |
06:59.34 | Repo | mckenziemc: http://www.wowace.com/addons/libbase64-1-0/. LibBase64-1.0. Game: WoW. ckknight (Manager/Author). Updated: 732 days ago |
06:59.40 | mckenziemc | there we go |
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07:23.25 | Fisker | slaps Next96 around a bit with a large trout |
07:23.37 | mckenziemc | ~fiskerslap |
07:23.38 | purl | ACTION slaps a large trout around a bit with Fisker. |
07:24.00 | mckenziemc | ~ps3 |
07:24.01 | purl | It's called the PS3 because you turn 3 pi radians and walk away. |
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07:35.39 | Primer | hrmm, have onupdate arguments changed? |
07:35.54 | mckenziemc | frame, elapsed |
07:36.00 | Primer | it seems that my onupdates are running on every updated, despite having checks |
07:36.01 | Primer | wow |
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07:36.07 | Primer | thanks |
07:36.30 | mckenziemc | you might be having a . vs : issue :p |
07:36.43 | Primer | hrm? |
07:36.54 | Primer | oh |
07:37.03 | Primer | no, I only have addon:OnUpdate(arg) |
07:37.57 | Primer | people reporting performance issues |
07:38.04 | Primer | I had to add a poller |
07:38.48 | Primer | I've yet to see any performance issues on my 4+ year old C2D |
07:38.59 | Primer | despite both onupdates running on every update |
07:39.40 | Primer | ok, so you were saying that onupdate receives 2 arguments? |
07:39.45 | Primer | frame, elapsed? |
07:39.52 | mckenziemc | yeah |
07:40.25 | Primer | telling me elapsed is nil |
07:41.09 | mckenziemc | don't forget to take into account that SetScript("OnUpdate") doesn't take the 'self' into account |
07:41.13 | Arrowmaster | if you called it addon:OnUpdate(frame, elapsed) then yes elapsed would be nil |
07:41.25 | Primer | I did |
07:41.53 | Elkano | yeah, that's three parameters ^^ addon.OnUpdate(self, frame, elapsed) ;) |
07:41.53 | Arrowmaster | change it to addon.OnUpdate(frame, elapsed) then |
07:42.01 | mckenziemc | depending on how you connected the frame to your OnUpdate, it may be recieving 'frame' instead of self |
07:42.31 | mckenziemc | god why do i repeat things so much |
07:42.32 | Primer | <PROTECTED> |
07:42.34 | Repo | 10broker_wintergrasper: 03iceeagle 07master * v1.5-3-gfe2ad24 / (4 files in 1 directory): [+1 commit] reduces CPU usage for faction update |
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07:42.59 | Primer | function FlightHUD:OnUpdate (frame, arg) |
07:43.05 | Arrowmaster | yeah thats wrong |
07:43.10 | Arrowmaster | change the : to . |
07:43.16 | mckenziemc | that's gonna pass FlightHUDFrame to FlightHud's self parameter |
07:43.28 | Arrowmaster | and i hope you dont actually use self anywhere in that function |
07:43.30 | mckenziemc | are you doing something like 'if self.blah' then ... |
07:43.33 | Primer | I don't |
07:43.43 | Primer | I could never wrap my head around the whole "self" in lua |
07:43.48 | Primer | so I reference the addon always |
07:43.54 | mckenziemc | ah |
07:43.55 | Primer | everything is FlightHUD.* |
07:43.59 | mckenziemc | that's how i started |
07:45.20 | mckenziemc | well, put 'print(arg)' at the top of OnUpdate temporarily |
07:45.31 | Primer | sigh...ok, I don't get this |
07:45.44 | Primer | it's still running on every update |
07:45.48 | mckenziemc | it will probably spam your log but you'll be able to tell if it's receiving nil, a number or a frame "table: ########" |
07:45.53 | Primer | function FlightHUD.OnUpdate (frame, arg) |
07:46.00 | Primer | I presume this is what I should have changed? |
07:46.04 | Arrowmaster | yes |
07:46.13 | Primer | has the scale of elapsed changed? |
07:46.20 | Primer | usually it's zero |
07:46.22 | mckenziemc | it's seconds |
07:46.31 | Arrowmaster | its seconds since last OnUpdate |
07:46.33 | Primer | and I have a config variable to change it to 1 with increments of 0.05 |
07:46.45 | mckenziemc | it'll be something small like .02 |
07:46.49 | mckenziemc | usually |
07:47.03 | Arrowmaster | lua> 1/60 |
07:47.03 | lua_bot | Arrowmaster: 0.016666666666667 |
07:47.09 | Arrowmaster | yeah around .02 |
07:47.17 | mckenziemc | can we get a pastey of your OnUpdate function? |
07:47.36 | Primer | yeah, was doing that now |
07:47.58 | Primer | http://pastebin.com/v1DBfVv6 |
07:48.27 | Primer | local OnUpdateElapsed = 0 <-- initialized |
07:48.48 | mckenziemc | do you reset it to zero at the end of the if |
07:49.05 | Primer | omg, that's gone |
07:49.06 | mckenziemc | otherwise it'll get up to the threshold then run every time |
07:50.01 | Primer | yeah, I know |
07:50.12 | Primer | it somehow disappeared...gonna have to check svn logs |
07:50.19 | mckenziemc | hehe |
07:50.41 | Primer | ok, there we go |
07:52.59 | mckenziemc | oh boy, this will be fun |
07:53.19 | mckenziemc | i get to write a pattern string that will be passed to string.format, then used as a regex |
07:54.32 | Primer | weird...this other onupdate runs every time |
07:54.52 | *** part/#wowace Seerah (~Ryan@adsl-226-65-222.mem.bellsouth.net) |
07:55.22 | mckenziemc | should they really be separate? unless they're supposed to be asynchronous, you could use one to trigger the other |
07:55.42 | Primer | can't. One is the poller that determines if the HUD should be shown or not |
07:55.52 | mckenziemc | i should say: if you want them to be synchronous |
07:55.53 | mckenziemc | ah |
07:56.02 | Primer | I thought about integrating them |
07:56.06 | Primer | but it seemed like a pain |
08:02.31 | Primer | ok, got it |
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08:11.14 | mckenziemc | would [:|$] mean "match a colon, pipe, or the end of the string" or would the $ be literal |
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08:14.16 | mckenziemc | lua> ("a:b:"):match(":(.*[:|$])") |
08:14.17 | lua_bot | mckenziemc: b: |
08:14.33 | mckenziemc | lua> ("a:b$"):match(":(.*[:|$])") |
08:14.34 | lua_bot | mckenziemc: b$ |
08:16.05 | the-golem | wouldn't "end of string" be outside the bracket? |
08:16.26 | the-golem | not that i really understand regex ^.^ |
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08:16.54 | selckin | ([:|]|$) |
08:17.22 | Repo | 10flight-hud: 03Barfolomeu * r348 / (5 files in 1 directory): |
08:17.23 | Repo | * Fix problem where waypoints placed on the map were not showing up. |
08:17.24 | Repo | * Fix bug where pitch images were not being set when HUD transparency was changed. |
08:17.25 | Repo | * Fix problem with OnUpdate (both!) running on every update. Hopefully this will fix some performance problems. |
08:17.26 | Repo | * Add a config to adjust the event checking poller frequency. |
08:17.51 | the-golem | selckin: yeah, like that :-) |
08:17.59 | Repo | 10flight-hud: 03Barfolomeu 04v0.10.3 * r349 : Tagging as v0.10.3 |
08:21.38 | Repo | 10atlasloot-enhanced: 03Celellach * r3144 / (4 files in 4 directories): Blacksmith updated with vendor sold plans |
08:28.40 | mckenziemc1 | lua> ("a:b"):match(":(.*[:|]|$)") |
08:28.41 | lua_bot | mckenziemc1: nil |
08:30.33 | Repo | 10atlasloot-enhanced: 03Hegarol * r3145 / (3 files in 3 directories): small fixes |
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09:47.00 | Repo | 10pitbull4_vengeancebar: 03nebula169 * r7 VengeanceBar.lua: hide the bar for druids not in bear form |
09:49.26 | Adirelle | is there an easy way to check the level of a tradeskill by its name ? |
09:53.37 | wink | there has to be |
09:53.49 | wink | this one arch addon I have displays your arch skill |
09:55.08 | wink | http://wow.curseforge.com/addons/minimal-archaeology/ |
09:55.39 | nebula169 | !api GetProfessions |
09:55.39 | lua_bot | GetProfessions: This function is not yet documented (http://wowprogramming.com/docs/api/GetProfessions) |
09:56.03 | nebula169 | ah, that returns the index of each prof, being your first, your second, arch, fishing, cooking, firstaid |
09:56.12 | nebula169 | then you can use GetProfessionInfo(index) |
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09:56.50 | nebula169 | but by name? not that i know of |
09:57.18 | wink | since when did curseforge get so obnoxious? |
09:57.43 | wink | shouldn't I be able to checkout after cloning... |
09:57.57 | Arrowmaster | huh? |
09:58.29 | nebula169 | curseforge defaults to private repos |
09:58.46 | wink | o_O |
10:00.14 | Elkano | !api GetProfessionInfo |
10:00.14 | lua_bot | GetProfessionInfo: This function is not yet documented (http://wowprogramming.com/docs/api/GetProfessionInfo) |
10:00.44 | Elkano | Adirelle: local name, texture, rank, maxRank, numSpells, spelloffset, skillLine, rankModifier = GetProfessionInfo(index); |
10:01.21 | Elkano | where the index is one of: local prof1, prof2, arch, fish, cook, firstAid = GetProfessions(); |
10:01.22 | wink | http://paste.pocoo.org/show/307300/ (from minimal-archaeology) |
10:01.24 | Adirelle | Elkano, right, thanks you |
10:02.19 | wink | anyone seen anything about the Blizzard way of counting ilvls for minimum dungeon requirements btw? |
10:02.35 | wink | my version of InspectEquip showed totally different numbers |
10:02.45 | wink | but maybe that's because of Off Hand and stuff |
10:02.45 | *** part/#wowace mitchnull (~opera@catv3EC944A1.pool.t-online.hu) |
10:03.25 | nebula169 | it uses every piece of gear you could possibly equip, including stuff in bags and bank, so inspect will be a bit different in most cases |
10:03.32 | mckenziemc | it's not based on just what you have |
10:03.52 | mckenziemc | have equipped* |
10:04.19 | wink | I know that it counts stuff in bags, but I juggled gear around a bit and never got to that value |
10:06.12 | mckenziemc | idk if it takes the stat weight of each slot into consideration -- ie. whether chest ilvl factors more heavily than bracers, vs having equal weights |
10:06.33 | Arrowmaster | it probably does weigh them |
10:07.30 | mckenziemc | from what i've heard, it doesn't factor in the effect of item quality on budget |
10:07.45 | mckenziemc | non-reputable source |
10:07.51 | nebula169 | its true |
10:08.08 | nebula169 | quality just means you get it earlier |
10:08.30 | mckenziemc | hmm? |
10:08.33 | nebula169 | a blue item in deepholm could have the same ilvl as a green in uldam |
10:08.50 | mckenziemc | it has a bigger item budget though |
10:08.54 | mckenziemc | unless that's been removed |
10:08.58 | nebula169 | nop |
10:09.09 | mckenziemc | it did |
10:09.12 | nebula169 | aware |
10:09.19 | nebula169 | it was all changed |
10:09.22 | mckenziemc | ah |
10:09.39 | mckenziemc | when? 4.0? |
10:10.06 | nebula169 | no idea if it applies to non cata 80+ areas |
10:10.06 | mckenziemc | would make sense, with the existing gear redesign |
10:10.42 | evl | I've experienced the same, a green ring I had from Uldum was still an upgrade over a Blue I got from a quest in Deepholm |
10:11.34 | Arrowmaster | what were the ilvls on them though |
10:11.53 | mckenziemc | not very conclusive though, one item can be better than another of the same level, depending on how each stat works for your class |
10:12.07 | mckenziemc | plus the eyeballing issue ;) |
10:12.21 | nebula169 | example http://www.wowhead.com/item=66986 http://www.wowhead.com/item=55028 |
10:12.30 | nebula169 | same ilvl, differen't quality, same primary stats |
10:12.41 | Repo | 10libdispellable-1-0 (experimental): 03Adirelle 07master * 1.0-beta-6-g89b748c LibDispellable-1.0.lua: [+1 commit] Added a parameter to CanDispell to properly handle offensive/defensive dispel tests. |
10:13.09 | mckenziemc | blech |
10:13.16 | mckenziemc | i hate having to sleep : / |
10:13.27 | bluspacecow | then dont. |
10:13.33 | Repo | 10inline-aura: 03Adirelle 04v1.6-beta-5 * a47f2b2 /: [new tag] Catch latest libraries. |
10:13.39 | bluspacecow | go until you pass out at the keyboard. |
10:13.41 | mckenziemc | but i have to D: |
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10:15.03 | mckenziemc | i see |
10:16.07 | selckin | Adirelle: thanks for inline aura, it's awesome |
10:17.15 | mckenziemc | but does it support Macaroon yet -- THAT is the question |
10:17.19 | mckenziemc | :D |
10:19.13 | Repo | 10broker_tolbarad: 03iceeagle 07master * v1.1-2-g8134d78 / (4 files in 1 directory): [+1 commit] reduced CPU usage at icon update |
10:21.55 | Repo | 10flight-hud: 03chkid * r350 Locale-koKR.lua: koKR Update |
10:24.23 | *** join/#wowace pnorman (~pnorman@d207-6-170-138.bchsia.telus.net) |
10:26.22 | Repo | 10broker_tolbarad: 03iceeagle 07master * v1.1-3-ge5394d5 Broker_TolBarad.toc: [+1 commit] update version |
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10:32.56 | Repo | 10libperiodictable-3-1: 03Elkano * r320 / (8 files in 7 directories): updates/fixes to dataminer wrt tradeskill sets |
10:33.08 | *** part/#wowace bluspacecow (~bluspacec@60-234-165-167.bitstream.orcon.net.nz) |
10:33.11 | Repo | renamed T9/T10 sets to use ilevel, now includes heroic version |
10:33.12 | Repo | ran dataminer for tradeskill sets (except Tradeskill.Gem.Cut) |
10:33.59 | *** join/#wowace WowBot (WowBot@armory.bot.nu) |
10:38.03 | Repo | 10mendeleev: 03Elkano * r300 / (3 files in 2 directories): adopted to latest PT3.1 changes |
10:39.35 | *** join/#wowace mckenziemc (~Mark@dialup-4.246.251.147.Dial1.SanJose1.Level3.net) |
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10:46.37 | Repo | 10libscriptlink (experimental): 03mckenziemc * r9 main (7 files in 1 directory): added LibPrint back as an OptionalDep |
10:46.38 | Repo | updated file headers to use simplified LibBuilder synax |
10:46.39 | Repo | added setup for a debug function and link strings in start.lua |
10:54.01 | Repo | 10mendeleev: 03Elkano * r301 Mendeleev.lua: |
10:54.02 | Repo | fixed some references to now removed tradeskill specializations |
11:05.47 | Slayman | mendeleev is still alive? |
11:05.57 | Slayman | @describe mendeleev |
11:05.58 | Repo | Slayman: http://www.wowace.com/addons/mendeleev/. Mendeleev. Adds various information based on PeriodicTable to item tooltips. |
11:08.11 | Adirelle | mckenziemc, it doesn't because Macaroon uses its own buttons |
11:08.32 | mckenziemc | :( |
11:11.05 | Repo | 10grid-auto-frame-size: 03CrazyBenny 042.4.1 * r95 : Tagging as 2.4.1 |
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11:44.33 | Adirelle | does anyone have heard about issue with BOM marker in addon TOC on Mac ? |
11:45.30 | evl | What's a good zone to farm Obsidium, I started in Hyjal yesterday bit it's phased all over the place |
11:45.45 | Adirelle | evl, I don't think that matters |
11:45.52 | evl | it does |
11:45.54 | Adirelle | the only other zone is vashj'ir |
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11:46.06 | evl | i enter a subzone, the vein i'm targeting disappears :P |
11:46.20 | Adirelle | you'll encounter that almost in every new zones |
11:46.38 | Adirelle | that didn't preventing me to mine my way from 450 to 500 in hyjal |
11:46.43 | Adirelle | prevent* |
11:47.18 | Adirelle | there generally are veins in all the phased zone alternatives |
11:48.20 | Adirelle | (I meant I levelled mining from 450 to 500 in hyjal without doing any of the quest beside the 4 or 5 first ones to enable the portal from orgri) |
11:48.28 | evl | Alright |
11:48.31 | evl | might have been a glitch |
11:48.46 | selckin | veins disapearing is normal and really annoying |
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11:50.04 | Adirelle | yes, really |
11:53.34 | evl | alright. thought it was the phasing |
11:53.51 | evl | Haven't used Routes + GatherMate for a year but I guess they're still pretty good? |
11:54.01 | selckin | aye work fine |
11:54.17 | Slaren | it's GatherMate2 nowadays |
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12:15.42 | Repo | 10atlasloot-enhanced: 03Celellach * r3146 / (5 files in 5 directories): Enchanting updated with vendor sold plans |
12:16.08 | Repo | 10atlasloot-enhanced: 03Celellach * r3147 Documentation/Release_Notes.txt: typo fix |
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12:56.00 | Repo | 10mendeleev: 03mojosdojo * r302 locales/deDE.lua: deDE update. |
13:00.01 | Repo | 10mendeleev: 03Elkano * r303 Mendeleev.lua: |
13:00.02 | Repo | fixed some references to now removed tradeskill specializations |
13:00.56 | Elkano | Slayman, why should it be dead? |
13:02.01 | Repo | 10big-wigs: 03Maat * r7668 / (2 files in 2 directories): Maloriak enable dark sludge warning |
13:02.02 | Repo | Al'Akir Electrocute doesn't need FNS, add windburst 25 man heroic spellId |
13:02.05 | Slayman | Elkano: well I haven't used it since vanilla, I guess since there is a load of additional information in the tooltips |
13:02.44 | Elkano | I can hardly live without it ^^ |
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13:10.44 | Repo | 10mendeleev: 03ananhaid * r304 locales (2 files in 1 directory): Mendeleev: |
13:10.46 | Repo | - zhCN/zhTW update. |
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13:47.17 | harl | http://www.youtube.com/watch?v=1DQhSgcrYQU |
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14:35.03 | Chosi | fucking hitcaps how do they work? /o\ |
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14:36.17 | Chosi | can anyone tell me what the rogue spell/poison cap is? 13%? |
14:37.27 | Kalroth | http://elitistjerks.com/f78/t110016-cataclysm_raiding_faq_updated_12_2_10_a/ |
14:38.27 | Chosi | so the assa guide is outdated? |
14:38.41 | Chosi | cause it states the hitrating from that faq you linked and says "13%" |
14:38.52 | Chosi | but i have 13.x% with 1097 |
14:38.56 | Chosi | and 2 precision |
14:39.32 | Chosi | so i wonder if really need those 1332 hit |
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14:45.40 | KriLL3 | level 57 mage just attacked me... |
14:45.41 | KriLL3 | and I mean attack, wasn't an accident and I wasn't provoking him, hit him twice with my staff to show him the error of his ways |
14:45.51 | Chosi | :D |
14:45.59 | KriLL3 | which ofc killed him dead |
14:46.06 | Chosi | ;D |
14:46.12 | Chosi | pro cleansing |
14:47.29 | *** join/#wowace AcTiVaTe (~activate@d594eeda.static.dsl.concepts.nl) |
14:48.21 | Chosi | i still think blizz added a script to the world that spawns ore if there's a horde and an alliance player near |
14:48.36 | Repo | 10talented: 03jerry * r710 / (6 files in 2 directories): Put back inspection functionality. |
14:49.44 | Repo | 10talented: 03jerry * r711 .pkgmeta: Update pkgmeta for the new module |
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15:03.14 | KriLL3 | heh |
15:03.28 | KriLL3 | I've had that in Sholazar basin |
15:03.38 | KriLL3 | me and a horde hunter fighting over nodes half the day |
15:03.56 | KriLL3 | he was terrible though so no problem, he disengaged facing away from the hillside were were on, fell and died |
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15:10.08 | Chosi | :D |
15:10.26 | KriLL3 | [Fossilized Raptor] :D |
15:10.37 | KriLL3 | oh and hunter vs feral isn't exactly a fair fight |
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15:20.52 | KriLL3 | anyone knows what that last grayed out icon in the races view is? |
15:21.17 | KriLL3 | looks like a generic archeology icon, indy hat, pickaxe and spade |
15:32.18 | Parnic | i'm 82, inscription at 460, and the book of glyph mastery refuses to teach me colossus smash...what am i missing? |
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15:55.19 | Balreign | KriLL3, where did you find that icon? |
15:56.02 | Repo | 10big-wigs: 03jongt23 * r7669 Throne/Locales/esES.lua: esES update |
15:59.48 | Kaelten | g'morning |
16:00.07 | Balreign | morning Kaelten |
16:00.18 | KriLL3 | Balreign: click archeology |
16:00.29 | KriLL3 | first view you get, shows your skill and race icons |
16:00.40 | KriLL3 | "current artifacts" tab |
16:01.01 | KriLL3 | last after vrykul |
16:01.48 | *** part/#wowace bluspacecow (~bluspacec@60-234-165-167.bitstream.orcon.net.nz) |
16:06.07 | Balreign | well here's the name af the icon Arch-Race-MiscBig or Arch-Race-Misc |
16:06.39 | KriLL3 | huh |
16:06.39 | Balreign | wich will not give us a clue |
16:18.05 | KriLL3 | yeah weird |
16:18.21 | KriLL3 | archeology traces of archeologists? =P |
16:18.29 | Balreign | lol |
16:19.04 | KriLL3 | the titans makes sense but that icon doesn't fit that |
16:20.17 | Balreign | agree |
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16:23.36 | *** join/#wowace ckknight (~ckknight@WoWUIDev/WoWAce/CurseStaff/CurseForge/ckknight) |
16:23.36 | *** mode/#wowace [+o ckknight] by ChanServ |
16:24.24 | *** join/#wowace sylvanaar_work (~sylvanaar@tut.qvssoftware.com) |
16:26.45 | Repo | 10pass-loot: 03Odlaw * r124 Modules/TypeSubType.lua: |
16:26.46 | Repo | Type / SubType: Add Trade Goods-Tackle Box, Trade Goods-Item Enchantment, Recipe-Inscription, Gem-Hydraulic, Gem-Cogwheel |
16:26.47 | Repo | Type / SubType: Remove Trade Goods-Armor Enchantment, Trade Goods-Weapon Enchantment |
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16:46.32 | KriLL3 | Balreign: miscellaneous races? |
16:47.14 | Balreign | it seems |
16:47.43 | Balreign | or races we have been fighting for |
16:48.01 | Balreign | such as the one in uldum |
16:57.36 | Balreign | in fact wowhead has only info for nine races not ten |
16:59.32 | *** join/#wowace groktar (~gr@209-234-197-181.static.twtelecom.net) |
17:03.04 | *** join/#wowace Jedi- (Dreamer@unaffiliated/jedi-) |
17:06.59 | KriLL3 | uldum has tol'vir |
17:07.59 | Balreign | yeap |
17:08.34 | Balreign | I was thinking that maybe it could be unknown artifacts but when completed it belongs to a know race |
17:08.45 | durcyn | it's Pandaren, obviously. |
17:09.11 | arkanes | its a special race that will be unlocked with payment in the blizzard store! |
17:09.17 | arkanes | </trolling> |
17:09.21 | Balreign | lol |
17:09.44 | steev | i thought if you got loremaster prior to the patch, the title was available on all toons |
17:10.00 | arkanes | achieves have never been shared between toons |
17:10.33 | steev | *shrug* my roommate kept going on and on about it |
17:10.50 | arkanes | he was deluded |
17:10.52 | steev | at least now i can shut him up since one of our loremasters just logged in |
17:11.10 | arkanes | if you got loremaster prior to the patch you keep the title *on that toon*, it does not magically get spread to all your other characters |
17:11.29 | arkanes | you'll lose the individual loremaster of ... achieves, but you'll keep the meta and your title |
17:11.38 | Fisker | arkanes |
17:11.40 | Fisker | fuck me |
17:11.53 | arkanes | Fisker: like a backhoe on cocaine, fisker |
17:14.05 | steev | ahh |
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17:38.18 | Repo | 10big-wigs: 03Maat * r7670 Blackwing/Chimaeron.lua: add massacre timer |
17:48.13 | Repo | 10tank-points: 03JackTripper * r131 / (4 files in 2 directories): - added mastery effects |
17:48.14 | Repo | - removed BlockValue/MobDamage, as blocks are now percentage based, rather than value based) |
17:48.15 | Repo | - still bug on calculator's Mastery value not showing increase if you change Mastery Rating |
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18:05.58 | *** mode/#wowace [+v lua_bot] by Funkeh` |
18:08.36 | Repo | 10libstatlogic-1-2: 03JackTripper * r33 LibStatLogic-1.2/LibStatLogic-1.2.lua: |
18:08.37 | Repo | - changed effect from defense to effect from mastery (Defense is gone) |
18:08.38 | Repo | - Updated Paladin and Warrior mastery effect percentages |
18:12.23 | Repo | 10tank-points: 03JackTripper * r132 : |
18:12.24 | Repo | - Trying to get lib/external to be marked as LibStatLogic 1.2 rather than 1.1 |
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18:29.01 | Repo | 10little-wigs: 03funkydude * r821 BRC/Rom'ogg.lua: |
18:29.02 | Repo | BRC/Rom'ogg: fix skullcracker timer on heroic, comment out quake cooldown bar, seems inaccurate? |
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18:31.56 | Repo | 10dr-damage: 03Gagorian * r1559 DrDamage.lua: - Add visual update trigger to DrDamage:RefreshAB() |
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18:35.53 | KriLL3 | crap, protip: don't do a fall decent over those ground covering trees, inside some of those ugly leaf/branch textures there are actual branches, and you can't get up there to res in zones where ghosts can't fly |
18:37.04 | KriLL3 | no idea why blizz keeps those trees |
18:37.34 | KriLL3 | especially in felwood, would look better to have branches etc, not just a big blanket texture over all of it |
18:38.15 | SinusPi | not quite revamped zones, eh. |
18:38.20 | KriLL3 | yeah |
18:38.30 | KriLL3 | you can't see squat from the air |
18:38.31 | SinusPi | felwood isn't half bad, though. |
18:38.44 | SinusPi | look at the green pancakes on sticks, that work as trees in Ashenvale. |
18:38.57 | KriLL3 | yeah, and in most other forested areas |
18:39.16 | KriLL3 | Feralas etc |
18:39.20 | *** join/#wowace Seerah (~Ryan@adsl-41-125-83.mem.bellsouth.net) |
18:40.43 | Repo | 10dr-damage: 03Gagorian * r1560 Data/Paladin.lua: - Corrected Divinity |
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18:45.11 | *** join/#wowace mckenziemc (~Mark@dialup-4.246.255.227.Dial1.SanJose1.Level3.net) |
18:49.16 | mckenziemc | hey ckknight, are you able to move projects between wowace and curseforge |
18:49.21 | ckknight | yeah |
18:49.23 | ckknight | pretty easy |
18:49.30 | ckknight | moving to curseforge is easy |
18:49.33 | ckknight | moving to wowace is political |
18:49.44 | mckenziemc | could i get three moved? D: |
18:50.01 | mckenziemc | from wowace to curseforge |
18:50.07 | breser | ... |
18:50.26 | Shefki | Why? |
18:50.44 | ckknight | yeah, why, mckenziemc? |
18:51.05 | mckenziemc | Arrowmaster was pretty blatant about LibBuilder not being wowace quality, and the other two are libs that depend on it |
18:51.29 | Shefki | @project wow/libbuilder |
18:51.31 | Repo | Shefki: http://www.wowace.com/addons/libbuilder/. LibBuilder. Game: WoW. Status: Experimental. mckenziemc (Manager/Author). Updated: 15 hours ago |
18:51.47 | Shadowed | wat |
18:51.58 | mckenziemc | i still believe it has a purpose, and not sure if i want to bother with making a convincing argument |
18:52.16 | aestil | is there a talented replacement? |
18:52.36 | ckknight | aestil: talented works fine if you use the alpha |
18:53.13 | Shadowed | You built a wrapper for LibStub? o.O |
18:53.18 | mckenziemc | it's sorta like an extension to LibStub that makes creation of multi-file libraries simpler -- |
18:53.45 | Shefki | mckenziemc: I'm having a hard time understanding why you need that. |
18:53.47 | Shadowed | That's not really an issue |
18:53.56 | mckenziemc | the file headers are slightly simpler and i don't have to worry about forgetting to "close" the library |
18:54.06 | Shadowed | you're trying to fix an issue that doesn't exist :P |
18:54.39 | mckenziemc | also i hate having hardcoded information duplicated, which you have to do if you want to use multiple files |
18:54.40 | mckenziemc | in order to grab it out of LibStub |
18:54.47 | Shadowed | uhm :P |
18:54.53 | Shadowed | If you needed to pass tables between files, you could call GetLibrary in the files after they are loaded and just share that table |
18:55.08 | mckenziemc | i just call LibBuilder:GetLib to get the last library |
18:55.26 | Shadowed | I'm not sure if you understand how LibStub works, since you basically are wrapping LibStub around LibStub |
18:55.27 | mckenziemc | yeah but you have to use a 'loading' flag or something in case your lib gets loaded twice |
18:55.28 | Arrowmaster | we did the whole multi file library thing with Threat-2.0, it doesnt work well |
18:55.45 | ckknight | actually I've done multi-file libraries very effectively |
18:56.18 | Shadowed | kind of a hassle |
18:56.18 | ckknight | with very little wrapping code |
18:56.27 | ckknight | yeah, it is a hassle, but it can make certain things easier |
18:56.29 | Shadowed | rather just put it in one file unless you're writing a hugeass lib |
18:56.56 | mckenziemc | i changed LibScriptLink already to reflect the latest changes i have in mind to LibBuilder |
18:56.59 | Arrowmaster | if i had to do it in multiple files i would rather use a custom solution i could fine tune |
18:57.05 | Shadowed | and that |
18:57.19 | Shadowed | Writing a library for a library is rarely a good idea |
18:57.19 | mckenziemc | though i haven't updated LibBuilder with the changes >< |
18:57.21 | Shadowed | Err sorry |
18:57.27 | Shadowed | Writing a library, to make writing a library easier is rarely a good idea |
18:57.33 | groktar | yo dawg |
18:57.42 | Shadowed | since you shouldn't be writing libraries if you don't have some level of competency in designing :p |
18:58.01 | ckknight | groktar: sup dawg |
18:58.07 | groktar | :p |
19:01.54 | Repo | 10atlasloot-enhanced: 03Dynaletik * r3148 Locales/constants.de.lua: - deDE update |
19:02.46 | Shadowed | errrrr |
19:02.59 | Shadowed | please tell me LibScriptLink won't let you run arbitrary Lua inline... |
19:03.11 | mckenziemc | not by default |
19:03.20 | Shadowed | you shouldn't allow it period |
19:03.29 | mckenziemc | uses references |
19:03.31 | mckenziemc | why not? |
19:03.41 | Shadowed | Because you're letting people run arbitrary Lua? :p |
19:03.57 | mckenziemc | nothing their addon couldn't do |
19:04.09 | ckknight | sandboxed lua = good, arbitrary lua = bad |
19:04.11 | Arrowmaster | wipe(_G) |
19:04.11 | mckenziemc | it's not multi-user; local only |
19:04.34 | Shadowed | Then why let people run Lua through chat links |
19:04.48 | Shadowed | seems kind of random to lib that |
19:05.08 | mckenziemc | because multiple addons do the same, but cause taint issues |
19:05.32 | *** join/#wowace EthanCentaurai (~ethan@92.28.248.192) |
19:05.52 | mckenziemc | i avoid hooking SetItemRef directly, so i haven't found any taint issues with it |
19:06.25 | mckenziemc | then again i'm sure of how taint works, so i don't know everything i need to know to test |
19:06.44 | Shadowed | You don't really need to be libifying something like that, but it's your choice |
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19:15.19 | Repo | 10big-wigs_karazhan: 03mojosdojo * r7 / (15 files in 2 directories): First draft of Karazhan for new BW API. |
19:16.58 | sylvanaar_work | i think we need some unit of reuse other than libraries and cut'n'paste |
19:17.44 | sylvanaar_work | that would give an outlet for some of these grey area library issues |
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19:25.01 | CyberKiLL | does anyone know of a new way that fixes rep with bootybay and such? |
19:29.06 | mckenziemc | ckknight: could i get these projects moved please? |
19:29.56 | mckenziemc | so i can start using them (after cleanup) in some addons i have -- if they truly don't pay off, i can recode the addons later |
19:30.19 | Gagorian | Was mana per 5 completely removed? |
19:32.15 | Repo | 10little-wigs: 03funkydude * r822 BRC (2 files in 1 directory): |
19:32.16 | Repo | BRC/Karsh: tweak the warnings to be a bit more understandable. |
19:37.10 | ckknight | yes, Gagorian |
19:37.16 | ckknight | now there's in-combat and out-of-combat regen |
19:37.36 | ckknight | both affected by spirit |
19:37.46 | ckknight | the mp5 gear was retroactively fitted with spirit, afaik |
19:39.20 | ckknight | mckenziemc: which projects? |
19:40.48 | mckenziemc | wowace/libprint -> curseforge/libprint-1-0 wowace/libbuilder -> curseforge/libbuilder-1-0 |
19:40.57 | ckknight | that it? |
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19:41.37 | mckenziemc | wowace/libscriptlink -> curseforge/libscriptlink-1-0 and wowace/dependencyloader -> curseforge/dependencyloader (no version) |
19:41.52 | mckenziemc | and all can stay experimental |
19:42.23 | mckenziemc | deploader depends on two of the libs, so i'd like it moved too |
19:44.09 | ckknight | done |
19:44.15 | mckenziemc | thanks |
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20:05.48 | KriLL3 | anyone seen a LDB addon that changes talent spec and gear at the same time? |
20:05.56 | KriLL3 | say go between tanking and dpsing |
20:05.59 | Repo | 10libstatlogic-1-2: 03JackTripper * r34 LibStatLogic-1.2/LibStatLogic-1.2.lua: |
20:06.00 | Repo | - OOPS: removed debugPrint line that could cause nil error if varialble being printed was nil |
20:06.30 | KriLL3 | and yeah I know I can make a macro for that, but I'd like it in the top bar |
20:09.20 | *** join/#wowace Ketho (~Ketho@ip565063bd.direct-adsl.nl) |
20:10.45 | Pneumatus | anyone done al'akir 10 on normal yet? |
20:16.34 | *** join/#wowace tekkub (~tekkub@WoWUIDev/WoWI/Featured/Dongle/GitHub/Tekkub) |
20:16.34 | *** mode/#wowace [+v tekkub] by ChanServ |
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20:37.18 | daizoe | So, Am i just dumb or what? Where do I download wowace? |
20:37.19 | daizoe | :D |
20:37.20 | daizoe | Cant fint |
20:37.21 | daizoe | find |
20:37.32 | daizoe | curse client = wowace? |
20:38.02 | Gnarfoz | not to be brash, but, your initial assumption might just be correct! |
20:38.15 | Gnarfoz | you can't download wowace, it's a development community ;-) |
20:38.29 | daizoe | hm, wasnt it a .exe like two years ago? |
20:38.44 | Gnarfoz | most certainly not, you're probably thinking of WAU (WowAceUpdater) |
20:38.50 | daizoe | Where you just download one file, then decided which addons you wanted |
20:38.56 | Gnarfoz | which has been deprecated - in that case, you want CurseClient |
20:39.05 | daizoe | Aight, thanks! :D |
20:39.12 | sylvanaar_work | feels deprecated |
20:39.35 | Gnarfoz | sylvanaar_work: happens to people who write so much code ;) |
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20:41.49 | quiescens | o.o |
20:43.34 | Gnarfoz | quiescens: admit it, you've got those nagging little eyes scripted on a random timer! |
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20:46.28 | Repo | 10little-wigs: 03mojosdojo * r823 Origination (2 files in 1 directory): Rely on P_R_D for now. |
20:51.19 | Gnarfoz | mojosdojo: player_r_d...? ^^ |
20:51.39 | mojosdojo | Gnarfoz: Player_Regen_Disabled |
20:51.43 | Gnarfoz | I see |
20:52.01 | quiescens | moo? |
20:52.04 | mojosdojo | btw, I tested your Broker results |
20:52.27 | mojosdojo | I can't find something similar and I have a laggy pc |
20:52.57 | *** join/#wowace Antiarc (~Antiarc@ip70-190-192-186.ph.ph.cox.net) |
20:52.57 | *** mode/#wowace [+v Antiarc] by ChanServ |
20:53.17 | mojosdojo | even from OG > Durotar there is no lag in updating for |
20:53.19 | mojosdojo | me |
20:58.57 | Gnarfoz | mojosdojo: I noticed that it worked fine right after logging in, but after reloading it fails (apparently oO) |
20:59.13 | Gnarfoz | haven't had time to find out when exactly it happens, but it certainly happens |
20:59.26 | Gnarfoz | (I guess I noticed because I frequently disable/enable addons) |
20:59.43 | mojosdojo | hmm, let me try a few things |
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21:16.40 | Repo | 10professionsvault: 03oscarucb * r157 ProfessionsVault.lua: probable fix for ticket 31 |
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21:28.22 | Parnic | so fisker do you already own everything on steam's holiday sale? |
21:30.31 | *** join/#wowace aestil (63152f36@gateway/web/freenode/ip.99.21.47.54) |
21:34.38 | mckenziemc | psh, who needs Steam games when you have WoW |
21:34.59 | Repo | 10combo-points-redux: 03Starinnia * r198 Options/Options.lua: -bump font size limit up 2 |
21:35.15 | Parnic | they're for maintenance days, duh. |
21:38.53 | Balreign | lots of my friends have stopped wow but use steam to talk while playing with me |
21:42.33 | Fisker | nevcairiel my friend |
21:45.38 | Elkano | Fisker, I C what U bought there... |
21:46.17 | Fisker | oh nos |
21:46.57 | mckenziemc | Balreign: xfire.com |
21:48.11 | Balreign | I'll have to try that one ^^ thanks |
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22:09.02 | Repo | 10broker-regen: 03sylvanaar * r10 core.lua: be sure to reset onupdate timer |
22:12.14 | Repo | 10broker-regen: 03sylvanaar * r11 Broker_Regen.toc: update some toc fields |
22:13.02 | *** join/#wowace Higdur (~nike@105-110-117-82.cust.blixtvik.se) |
22:13.06 | Repo | 10broker-regen: 03sylvanaar 041.3 * r12 : Tagging as 1.3 |
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22:21.06 | Gagorian | lua> 5^(1/2) |
22:21.06 | lua_bot | Gagorian: 2.2360679774998 |
22:21.20 | Gagorian | lua> math.sqrt(5) |
22:21.20 | lua_bot | Gagorian: 2.2360679774998 |
22:25.07 | Chosi | anyone using weakauras? i'm trying to make it annoy me if i'm not using vendetta |
22:25.12 | Chosi | i tried event -> cooldown ready |
22:25.24 | Chosi | but it won't show if i haven't used it before |
22:26.46 | mckenziemc | lua> math.log(gagorian) |
22:26.46 | lua_bot | mckenziemc: luabot:1: bad argument #1 to 'log' (number expected, got nil) |
22:30.31 | *** join/#wowace Kilroo (~Kilroo@cpe-174-111-058-051.triad.res.rr.com) |
22:32.28 | mckenziemc | lua> function a(...) return b[...] end; b = {'c','d'}; a(1,2) |
22:32.28 | lua_bot | mckenziemc: No output |
22:33.01 | mckenziemc | lua> function a(...) return b[...] end; b = {'c','d'}; a(1) |
22:33.01 | lua_bot | mckenziemc: No output |
22:33.21 | mckenziemc | O.o |
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22:35.14 | KriLL3 | anyone seen an addon that outputs a list of your partys CC and assigns each a symbol in party chat? |
22:35.53 | KriLL3 | like "mage 1 you got <mark>" "mage 2 you got <mark>" "rogue you got <mark>" |
22:39.13 | durcyn | i've got one, but it also insists on wiping my ass, so i disabled it. |
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22:58.54 | NeoTron | KriLL3: sounds partially like Magic Marker |
22:59.11 | NeoTron | although I never added functionality to assign specific people to specific marks or anything |
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23:03.37 | KriLL3 | just as long as they know which is which |
23:03.43 | KriLL3 | CC is needed in instances now |
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23:12.01 | steev | CC isn't needed in instances, it just makes it 90 times easier |
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23:14.55 | Jerub | if CC and pulls are done properly, then the healer has a boring job |
23:15.11 | Jerub | if they're not, then you'd better hope they've got some serious finesse :) |
23:15.12 | steev | just take a dk into the instance |
23:15.22 | steev | CC is guaranteed to break |
23:15.57 | Jerub | nah, not at all. if you have a DK you can get them to DG one healer, and the other healer stays where they are sapped/sheeped/etc |
23:16.09 | Jerub | it's starfall that'll break it every time :P |
23:17.30 | steev | yeah |
23:17.46 | steev | we hada druid in ours the other day droppin starfall, somehow doing only 3k dps |
23:18.58 | KriLL3 | I do 6-7 tanking |
23:19.18 | KriLL3 | and yes it's kinda tragic to be #1 dps |
23:20.44 | Jerub | http://www.thedailyblink.com/2010/12/a-flyer-in-the-auction-house/ |
23:20.58 | Jerub | KriLL3: yeah, it's a bit odd |
23:21.09 | Jerub | KriLL3: i'm seeing level 84s doing 5k dps |
23:21.18 | Jerub | i'm /really/ enjoying healing though |
23:21.22 | Repo | 10broker-regen: 03sylvanaar * r13 core.lua: be sure to reset onupdate timer |
23:21.33 | steev | frost dks can also cc for a whopping 10 seconds |
23:21.36 | NeoTron | KriLL3: it learns or can be manually configured |
23:21.44 | NeoTron | however until something is cc'd it doesn't know it can be cc'd |
23:21.59 | Repo | 10broker-regen: 03sylvanaar 041.4 * r14 : Tagging as 1.4 |
23:22.12 | NeoTron | and there are still cases today when mobs of a specific type (say humanoid) can't be cc'd (with sheep, fear etc) |
23:22.23 | steev | yet any time i do so, the tank, or anyone else for that matter, seems to insist on running over and breaking it |
23:22.55 | NeoTron | Jerub: I am doing like 8-10k dps, perhaps a bit higher at times, at 85.. |
23:23.02 | KriLL3 | steev: what frost spell is it that DKs have that gives mobs a frost burst like animation in a chain? |
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23:23.10 | NeoTron | dps went down significantly with these 5 levels across the board |
23:24.42 | steev | KriLL3: hungering cold? |
23:24.49 | KriLL3 | is that a taunt like thing? |
23:24.53 | steev | no |
23:25.00 | steev | it looks like a freezing trap |
23:25.03 | steev | ice trap? |
23:25.18 | KriLL3 | no not like that, burst of ice from each mob in order |
23:25.23 | steev | um |
23:25.28 | mckenziemc | maybe he's thinking of howling blast |
23:25.45 | steev | that hits all mobs within X yards, and breaks all kindsa cc |
23:26.21 | NeoTron | it's the tanks responsibility to tank mobs far enough away from cc'd targets |
23:26.26 | KriLL3 | and it's a taunt? |
23:26.26 | NeoTron | so much dps has residual aoe effects |
23:26.30 | steev | KriLL3: no |
23:26.57 | Repo | 10raidbuffstatus: 03danielbarron * r431 Buffs.lua: RaidBuffStatus: |
23:26.58 | Repo | - Removed Hunters from mana check. |
23:27.10 | steev | but if you're in blood presence, the threat generated is insane |
23:27.15 | NeoTron | you're thinking about the slow icy spell which name I forgot |
23:27.25 | steev | icy touch? |
23:27.25 | NeoTron | or the aoe one? |
23:27.29 | steev | chains of ice? |
23:27.39 | steev | chilliblains? |
23:27.41 | NeoTron | chains of ice |
23:27.41 | KriLL3 | it jumped from mob to mob |
23:27.54 | steev | we don't have a spell that jumps from mob to mob |
23:28.04 | steev | we have pestilence which will spread our diseases |
23:28.06 | steev | however |
23:28.23 | steev | if you have chilliblains when frost fever hits the target they are slowed by 50% for 10 seconds |
23:28.24 | KriLL3 | anyway some frost DK I was playing with earlier that was DPS started with that spell and that big aoe on each pull, he was dps |
23:28.29 | NeoTron | then it's Hungering Cold |
23:28.47 | KriLL3 | and swipe + new aoe didn't do enough to get aggro back |
23:28.50 | NeoTron | Hungering cold is an AoE ice trap that also applies frost fever |
23:29.05 | NeoTron | howling blast is aoe damage |
23:29.14 | steev | yeah, i normally wait 10 seconds or so before attacking anything |
23:29.28 | groktar | form validation from hell |
23:29.29 | steev | there is one thing |
23:29.31 | KriLL3 | idiot even ignored skull and hit what ever he fancied, even after he overaggroed |
23:29.32 | groktar | blames steev |
23:29.37 | NeoTron | as a warlock I always start with CotE, Doom, corruption and the immolate and normal rotation |
23:29.38 | steev | :( |
23:29.45 | NeoTron | that way I do very little damage initially |
23:29.49 | steev | KriLL3: if you were on the boat |
23:29.55 | steev | in deadmins |
23:29.57 | steev | deadmines |
23:30.04 | steev | and he copied seaswell |
23:30.10 | steev | omfg /dpsgasm |
23:30.39 | steev | so annoying when someone else interrupts that when i have dark simulacrum on the target |
23:30.42 | steev | hate hate hate |
23:30.46 | KriLL3 | grim batol actually, he was bottom dps when we voted him out |
23:30.50 | steev | ouch |
23:31.02 | steev | he could have copied something in there, that's the only thing i can think of |
23:31.18 | steev | seaswell though increases damage based on mobs |
23:31.32 | steev | so if you had a dk copy it, then grab around 6 or 8 mobs, it would one shot the last 2 or 3 |
23:32.17 | steev | i just remember having 3 mobs and it hitting the 3rd mob for 134k |
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23:53.31 | Primer | Does WoW log permission errors when it tries to write SV? |
23:53.53 | Primer | My son's machine, which is windows XP, isn't saving settings after logging the character out |
23:54.41 | Primer | I've tried all the GUI clickety click for permissions in the "native" windows. Now I'm just doing "find -type f -exec 644 {} \;" with cygwin |
23:54.53 | Primer | and 755 for -type d |
23:55.17 | Primer | because the windows file management GUI is a huge clusterfuck |
23:57.58 | mckenziemc | don't think so |
23:58.10 | mckenziemc | what location is wow installed in? |
23:58.35 | Primer | Why does that matter? |
23:58.45 | Nobgul | lol |
23:59.06 | Primer | seriously...a directory is a directory |
23:59.07 | mckenziemc | because you could have permission issues.... |
23:59.12 | mckenziemc | is he on a limited account? |
23:59.20 | Primer | but if you must know, it's in C:\Games |
23:59.26 | Primer | it's windows XP |
23:59.27 | Nobgul | And a directory is not a directory. |
23:59.43 | Nobgul | The file vault in win 7 shows us that. |
23:59.53 | Nobgul | As well as system created folders. |
23:59.56 | mckenziemc | xp home or pro? |