00:00.13 | Primer | Who here thinks the expansion will actually be out on the 7th? |
00:00.44 | thelibrarian | oh, it'll be out. the question is will the servers stay up :P |
00:02.23 | arkanes | Primer: theres not a question |
00:02.28 | Primer | I guess I should have asked: |
00:02.35 | Primer | Who here thinks the expansion will actually be out on the 7th and not be horribly broken? |
00:02.50 | arkanes | eh it could go like it is now and not be *horribly* broken |
00:02.57 | Wobin | it'll be horribly broken |
00:03.03 | Wobin | but they won't push back |
00:03.16 | Wobin | did they manage to fix Worgen plainsrunning? |
00:03.21 | arkanes | yeah |
00:04.22 | *** join/#wowace Zarhan (~kjetil@156.64.202.84.customer.cdi.no) |
00:06.41 | *** join/#wowace Iblise (~Iblise@d75-152-180-141.abhsia.telus.net) |
00:08.08 | Repo | 10skillet: 03yossa * r190 SkilletData.lua: Skillet: |
00:08.09 | Repo | - fixed scanning after skill-up |
00:09.50 | *** join/#wowace kapipi (~kapipi@raichu.netlab.jp) |
00:13.49 | Iblise | hmmm any of the bigwigs authors in this channel? |
00:14.22 | doom0r | ~asktoask |
00:14.22 | purl | This is IRC. Don't ask to ask a question. Just ask your question and if someone's around, they'll be glad to help. |
00:14.27 | doom0r | they are |
00:14.55 | Iblise | Only reason I was asking is the bigwigs channel has been me talking to myself for a couple of days now |
00:15.10 | Iblise | rather possible that its very active when my computer is off hah |
00:15.28 | vhaarr | it is, and we read everything |
00:15.31 | vhaarr | like I have told you before |
00:15.34 | vhaarr | we are europeans |
00:15.44 | Iblise | oh hey |
00:15.51 | vhaarr | I am off again, so have fun |
00:15.57 | Iblise | cheers peace |
00:16.07 | Axodious | Mirrormn, have you noticed the animations for some auras resetting on zone change? |
00:16.14 | Axodious | (no loads specified for them) |
00:18.07 | doom0r | i'm so glad i can't cleanse seed of corruption anymore |
00:23.18 | Repo | 10arl: 03Torhal 07master * 2.0.4-26-g56030f7 core.lua: [+1 commit] Make sure actual development versions show the version as "Devel". Alpha versions will now show "version-Alpha". |
00:23.37 | *** join/#wowace Zyn (~faggotry@h187n4-av-a11.ias.bredband.telia.com) |
00:24.26 | *** part/#wowace Amadeo (~zenon@ip68-100-49-140.dc.dc.cox.net) |
00:27.27 | *** join/#wowace Next96 (Next96@121.129.140.83) |
00:31.51 | Repo | 10arl: 03Torhal 07master * 2.0.4-27-g01b220b core.lua: [+1 commit] Fixed the version fix. |
00:35.13 | *** join/#wowace Hirsute (~chatzilla@adsl-75-54-148-205.dsl.scrm01.sbcglobal.net) |
00:35.18 | *** join/#wowace Hirsute (~chatzilla@WoWUIDev/Norganna/Developer/Hirsute) |
00:37.09 | *** join/#wowace Gagorian (~k@104-172.turkunet.fi) |
00:40.47 | Mirrormn | Yes, Axodious |
00:40.56 | Mirrormn | I actually posted a ticket for that |
00:41.42 | Mirrormn | it's especially odd because all load option changes are handled by the same function, but the re-load only happens on zone changes specifically |
00:49.46 | *** join/#wowace Mera_ (~ecarlat@19.20.93-79.rev.gaoland.net) |
00:49.47 | *** join/#wowace Pneumatus^ (~WiN@81.174.255.132) |
00:49.53 | *** join/#wowace Foxor (Megalon@d86-32-5-77.cust.tele2.at) |
00:50.22 | *** join/#wowace ausmara (~syeren@cpc2-salf5-2-0-cust876.10-2.cable.virginmedia.com) |
00:50.24 | Jerub | Wobin: what's wrong with plainsrunning at the moment? |
00:50.52 | Wobin | Jerub: dunno, if it's anything like it was at first... |
00:51.03 | Jerub | Wobin: i'm not on the beta |
00:51.08 | Gnarfoz | you mean: enabled, but didn't have an animation? |
00:51.19 | Gnarfoz | if that, then it's working now |
00:51.21 | Wobin | most amusing animation EVER |
00:54.16 | Wobin | Jerub: http://www.youtube.com/watch?v=3R84OrJN0_Q |
00:55.26 | *** join/#wowace [SW]Dodge`oFF (dodge@ip01.vserver01.remolus.at) |
00:55.54 | *** join/#wowace Sliker[Bed] (~ponies@5acedf4a.bb.sky.com) |
00:58.06 | *** join/#wowace Tuller_ (~tuller@c-69-143-52-174.hsd1.va.comcast.net) |
01:07.33 | Repo | 10ark-inventory: 03Arkayenro * r278 / (7 files in 2 directories): |
01:07.34 | Repo | moved example rule mod into the modules directory so it can be expanded properly via curse |
01:09.05 | *** join/#wowace rapmoc (rapmoc@it-funzocker.com) |
01:23.40 | *** join/#wowace Brandon_ (~rbarreiro@87.196.80.109) |
01:34.28 | starlon | I swear it's not what it looks like http://imgur.com/nhxtT |
01:36.40 | Gnarfoz | it's not an explosion? |
01:37.37 | vhaarr | scorched earth explosion? |
01:37.44 | Parnic | that game rocked |
01:38.31 | Hirsute | scorched++ |
01:39.04 | starlon | It keeps changing. Sometimes it looks like that. It'll also look like http://imgur.com/JSKQk |
01:39.50 | starlon | beats me how they do it though |
01:39.51 | *** join/#wowace Groktar (~gr@c-76-20-77-109.hsd1.ca.comcast.net) |
01:40.19 | *** join/#wowace Mirrormn (~Mirrormn@h82.56.91.75.dynamic.ip.windstream.net) |
01:40.26 | vhaarr | who? what the hell? |
01:42.47 | Gnarfoz | not sure, he's been posting these weird, tiny images for several weeks now |
01:43.09 | starlon | http://imgur.com/JSKQk |
01:43.13 | starlon | Like that one. lol |
01:43.59 | starlon | Yes, I have absolutely no purpose in life. |
01:44.01 | vhaarr | get a grip, starlon |
01:44.06 | vhaarr | that image isn't even remotely funny |
01:44.16 | starlon | am I trying to be funny? |
01:44.17 | Gnarfoz | (or explain yourself or what the hell this is about) |
01:44.25 | vhaarr | <starlon> Like that one. lol |
01:44.38 | vhaarr | why would you laugh unless you were trying to be funny? |
01:44.46 | starlon | Well I'm certainly not portraying humor here. |
01:44.55 | starlon | Give up. |
01:45.06 | vhaarr | give up on what? |
01:46.01 | Talryn | How is the icon next to the ItemRefTooltip set? |
01:46.10 | starlon | the original image looked like a marijuana leaf if you never got it |
01:47.45 | Gnarfoz | a-ha, but /what/ were we looking at in the first place? |
01:47.49 | *** join/#wowace Brandon__ (~rbarreiro@87-196-152-3.net.novis.pt) |
01:48.25 | starlon | I'm not sure what you're asking me to identify. |
01:48.31 | starlon | The image? |
01:48.46 | starlon | Oh the addon? |
01:49.01 | Gnarfoz | whatever it is on those weird images you keep posting |
01:49.04 | starlon | That's the AVS module of StarVisuals. |
01:49.43 | Gnarfoz | AVS stands for...? |
01:49.49 | Gnarfoz | @describe starvisuals |
01:49.50 | Repo | Gnarfoz: No project found that matches 'starvisuals' |
01:49.53 | Gnarfoz | @describe star-visuals |
01:49.54 | Repo | Gnarfoz: No project found that matches 'star-visuals' |
01:49.58 | Gnarfoz | curse you, slugs. |
01:50.16 | Parnic | @describe starvisuals-1-0 |
01:50.17 | Repo | Parnic: http://wow.curseforge.com/addons/starvisuals-1-0/. StarVisuals. StarVisuals displays various data visualizations |
01:51.34 | Gnarfoz | slowly, that marijuana reference starts feeling relevant |
01:51.53 | starlon | Advanced Visualization Studio -- from Winamp fame, like 10 years ago :) |
01:52.32 | starlon | You know, music visualizations. |
01:52.34 | Gnarfoz | someone's turning in their virtual grave now |
01:52.35 | Gnarfoz | :D |
01:52.44 | starlon | lol |
01:53.03 | Gnarfoz | (since you can't actually feed it with music! what's it react to? math.random()?) |
01:53.25 | starlon | for now it's random data, but I want to use combat log data |
01:53.39 | Gnarfoz | oh shit, you're on to something there |
01:53.40 | Gnarfoz | :D |
01:53.44 | starlon | :) |
01:55.10 | *** join/#wowace tekkub (~tekkub@WoWUIDev/WoWI/Featured/Dongle/GitHub/Tekkub) |
01:55.10 | *** mode/#wowace [+v tekkub] by ChanServ |
01:57.28 | *** join/#wowace stew-a (~Stewart@unafilliated/stewa/x-008753) |
02:05.03 | *** join/#wowace Hirsute_ (~chatzilla@adsl-75-54-148-205.dsl.scrm01.sbcglobal.net) |
02:05.08 | *** join/#wowace Hirsute_ (~chatzilla@WoWUIDev/Norganna/Developer/Hirsute) |
02:11.07 | *** join/#wowace Kilroo (~Kilroo@cpe-174-111-058-051.triad.res.rr.com) |
02:11.50 | *** join/#wowace Topper727 (Topper727@75.76.93.85) |
02:28.19 | Repo | 10smartres2: 03myrroddin * r170 / (4 files in 2 directories): |
02:28.20 | Repo | Removed LibVersionCheck-1.0 and its references - wasn't working as planned |
02:28.21 | Repo | Split options into its own file |
02:44.11 | Topper727 | you the author for smartres2? |
02:49.59 | Gnarfoz | (you're talking to a bot) |
02:50.44 | quiescens | lies |
02:50.54 | Topper727 | I use to run them. Figured it might be .. thanks.. came here just to be in company with fellow addon makers |
02:57.46 | Repo | 10stack-watch: 03raegx * r20 StackWatch.toc: updated toc |
02:59.51 | Repo | 10stack-watch: 03raegx 04v1.4 * r21 : ToC Update for 4.0 |
03:12.31 | *** join/#wowace MoonWitch|Mobile (~Kelly@d54C547BE.access.telenet.be) |
03:13.35 | *** join/#wowace Hjalte (~chatzilla@cpe.ge-0-2-0-835.arcnqu2.customer.tele.dk) |
03:18.17 | Repo | 10decursive: 03Archarodim 07master * 2.5.2.2-4-g250bc26 / (6 files in 2 directories): [+2 commits] |
03:18.18 | Repo | 250bc26: - Pet's MUFs are now smaller (needs testing). |
03:18.19 | Repo | 21f1d8b: - Hidden a Lua error when typing "/dcr microframeopt mufsmousebuttons" apparently when using command line on a select, info[#info] is set to the parent instead of the current leaf. |
03:19.20 | Repo | 10syllabus: 03LaoTseu 07master * 955d287 / (13 files in 2 directories): [+9 commits] (5 truncated) |
03:19.21 | Repo | 955d287: Another colour code typo |
03:19.22 | Repo | 6c2a5f9: Merge branch 'Branch_Localization' into HEAD |
03:19.23 | Repo | d5d111b: Add .pkgmeta file |
03:19.24 | Repo | 283d322: Set the embeds.xml file with the libraries we use |
03:27.07 | *** join/#wowace Shirik (~mpdelbuon@WoWUIDev/Nospam) |
03:27.07 | *** mode/#wowace [+v Shirik] by anthony.freenode.net |
03:27.59 | *** join/#wowace Shirik (~mpdelbuon@WoWUIDev/WoWIStaff/Norganna/StatisticalEngineer/Shirik) |
03:27.59 | *** mode/#wowace [+v Shirik] by anthony.freenode.net |
03:31.59 | Repo | 10everyquest: 03kandarz * r169 Core.lua: Fix this->self, globals in Popup window |
03:33.10 | *** join/#wowace Iblise (Iblise@d75-152-180-141.abhsia.telus.net) |
03:33.22 | Iblise | how do i open the bigwigs proximity window via command line |
03:35.03 | *** join/#wowace Repo (~supybot@68.64.47.56) |
03:45.39 | CyberKiLL | Is there an addon that helps people in partys too see eachothers quests? |
03:47.38 | Parnic | i know that fubar_questsfu used to do that back in the day - i'd imagine there must be a replacement but i've never gone looking for one |
03:48.36 | *** join/#wowace DarkAudit (~Brian@c-98-236-98-13.hsd1.wv.comcast.net) |
03:55.14 | Shefki | *sigh* |
03:55.26 | Shefki | So bug in LuaTexts: |
03:55.27 | Shefki | http://forums.wowace.com/showpost.php?p=310675&postcount=602 |
03:55.33 | Shefki | Which is a stupid bug. |
03:55.41 | Shefki | So I figure someone had to come across it before. |
03:55.43 | Shefki | So I google. |
03:55.47 | Shefki | http://paste.sc2mapster.com/950/ |
03:55.57 | Shefki | Seriously, over a year ago and nobody bothered to report it. |
03:56.41 | Parnic | bummer |
03:57.11 | Repo | 10pitbull4: 03Shefki 07master * v4.0.0-beta17-3-g202201e Modules/LuaTexts/ScriptEnv.lua: [+1 commit] Fix a bug in IsDND(unit) helper function for LuaTexts. |
03:59.04 | *** join/#wowace Net (~hthieblot@c-71-198-32-135.hsd1.ca.comcast.net) |
04:07.56 | Gnarfoz | CyberKiLL: unnecessary, that's built-in now (and has been, to some degree, for years) |
04:08.15 | Parnic | you can't see their progress, though. only whether they have it or not |
04:09.09 | Gnarfoz | that's what I meant by some degree: you can, now. |
04:09.32 | Gnarfoz | just check your tooltips ^_^ |
04:10.03 | Gnarfoz | no more "how many of these do you still need?" |
04:10.11 | *** join/#wowace SinusPi (sinus@178-36-42-158.adsl.inetia.pl) |
04:10.14 | Gnarfoz | (though I'm not aware what happens when you're not on the quest yourself) |
04:12.15 | CyberKiLL | well i want to be able to see her quests marked on the map in tracking mode |
04:12.25 | CyberKiLL | i know you can mouse over mobs and see her progress |
04:14.03 | Torhal | Shefki: It's apparently more fun/constructive to say "This fucking AddOn sucks!" then to attempt to help fix it. |
04:15.06 | Hirsute | Torhal: Agreed. At least, that's the impression I get from reading comments on curse and wowi. |
04:15.14 | Hirsute | Aren't users precious? |
04:15.35 | Torhal | L["users"] |
04:16.23 | Torhal | One of the most-read comments, for me, is "It didn't work/this was broken so I uninstalled it." |
04:16.35 | Torhal | The end. |
04:16.42 | pompy | lol |
04:17.28 | Shefki | Torhal: That doesn't really bother me. |
04:17.35 | Shefki | Torhal: What irritates me so much about that is. |
04:17.38 | Shefki | a) The guy is an author. |
04:17.47 | Shefki | b) He spent the time to paste it but not paste it to me. |
04:18.15 | Shefki | I can respect, it didn't work I uninstalled it. |
04:18.34 | Hirsute | Torhal: Like the android marketplace? "Didn't work, uninstalling." "Won't run on <insert android variant here>, uninstalling." "Didn't give me a pretty unicorn that shits rainbows, uninstalling." |
04:20.00 | Jerub | that should be a key on the keyboard |
04:20.07 | Jerub | replace the smiley face icon with a unicorn icon |
04:21.20 | *** join/#wowace LexSfX (~lexlexlex@CPE0040f449aaec-CM000a7369bd4f.cpe.net.cable.rogers.com) |
04:21.56 | *** join/#wowace Bibi (~Bibi@unaffiliated/bibi) |
04:21.56 | *** mode/#wowace [+v Bibi] by ChanServ |
04:23.43 | Repo | 10professionsvault: 03oscarucb * r30 ProfessionsVault.lua: add a notice about blizzard bug with smelting |
04:23.44 | Repo | add some test code |
04:27.24 | Torhal | Shits rainbows. Heh |
04:30.06 | starlon | My files keep vanishing. |
04:30.39 | Lulia | Wow... Dropdown menus have a lot to them |
04:30.40 | Lulia | :( |
04:32.22 | Gnarfoz | they suck |
04:32.36 | Shefki | EasyMenu |
04:32.40 | Shefki | Look it up in the source. |
04:32.48 | Lulia | I'm not using a context menu |
04:33.26 | Lulia | http://www.wowpedia.org/API_EasyMenu |
04:33.39 | Lulia | I'm not going off of it without reference |
04:33.41 | Lulia | It's just tough |
04:34.55 | *** join/#wowace Computerpunk (~Computerp@85.186.122.45) |
04:35.24 | Hirsute | They also taint right now. Yay for drop-down taint. |
04:35.30 | Lulia | ? |
04:37.24 | *** join/#wowace wolftankk (~wolftankk@116.228.136.107) |
04:38.05 | Repo | 10ice-hud: 03Parnic * r748 / (7 files in 2 directories): |
04:38.06 | Repo | - ripped ~1.3mb out of IceHUD itself and moved it into an LoD IceHUD_Options addon |
04:39.19 | Lulia | Ugh, they made it seem like EasyMenu is only for context menus initially, but it's not |
04:39.22 | Lulia | Bastards |
04:39.29 | Lulia | Thanks, Shefki |
04:39.40 | Parnic | when you say they taint, do you mean the 'set focus' menu option? |
04:40.21 | Shefki | That reminds me I need to open a ticket on IceHud about that. |
04:40.23 | Shefki | It's broken. |
04:40.35 | Parnic | i will punch you |
04:40.38 | Parnic | and write a cronjob to open tickets on pitbull about the same thing |
04:43.17 | starlon | The packager's messing with my head. |
04:43.38 | starlon | http://wow.curseforge.com/addons/starvisuals-1-0/files/ |
04:44.38 | Torhal | Parnic: Don't punch Shefki - he'll only make you rage more. |
04:44.39 | Shefki | Parnic, You'll lose, I do automation for a living. |
04:44.50 | Parnic | double-teamed :( |
04:44.54 | Torhal | Hah |
04:46.01 | Shefki | I once took a process that took 45 minutes to run and made it run in 4 seconds. |
04:46.07 | *** part/#wowace Lulia (~BleaS@pool-173-76-192-176.bstnma.fios.verizon.net) |
04:46.16 | *** join/#wowace Lulia (~BleaS@pool-173-76-192-176.bstnma.fios.verizon.net) |
04:46.40 | Repo | 10ice-hud: 03Parnic * r749 IceHUD_Options/Options.lua: - fixed a misplaced 'self' |
04:48.07 | Lulia | wait wait |
04:48.16 | Lulia | EasyMenu just gave an error saying my list was a nil value. |
04:48.23 | Lulia | That's impossible, I defined the list right before it |
04:48.26 | Lulia | ... |
04:49.44 | *** join/#wowace oscarucb (~oscarucb@d60-65-254-150.col.wideopenwest.com) |
04:51.06 | Repo | 10ice-hud: 03Parnic * r750 IceHUD_Options/Options.lua: |
04:51.07 | Repo | - added LibDBIcon to the options module so that the minimap icon is toggleable again |
04:52.37 | Lulia | http://paste.wowace.com/2803/ |
04:52.45 | Lulia | I followed the steps on the page |
04:52.55 | Lulia | And it's still telling me my menu list is nil |
04:54.04 | *** part/#wowace Seerah (~Ryan@adsl-226-120-248.mem.bellsouth.net) |
04:56.15 | Shefki | So yeah I think I'm gonna try writing something in Go. |
04:56.33 | Shefki | The idea of having a compiled language with the speed of C and a GC appeals to me. |
04:56.56 | Parnic | don't forget asynchronicity built in |
04:57.01 | Shefki | That's true. |
04:57.37 | Shefki | Wonder if I can do SVN bindings for it without too much trouble. |
04:58.57 | *** join/#wowace Lex (~lexlexlex@CPE0040f449aaec-CM000a7369bd4f.cpe.net.cable.rogers.com) |
05:00.56 | taleden | is it worth coding a library defensively? that is, should I use metatables etc to prevent misbehaving addons from breaking the lib for everyone else, or should I just assume addons will behave and if they don't we can tell users whose fault it is? |
05:01.58 | Torhal | taleden: Tell the users to throat-punch the offender(s). |
05:02.21 | Shefki | taleden: I'd say it isn't worth it. |
05:02.24 | Torhal | Or uninstall said AddOn and don't file a ticket, which seems to be the norm. |
05:02.27 | Torhal | :D |
05:02.29 | Shefki | taleden: Offenders will be called out. |
05:02.29 | taleden | heh |
05:02.39 | taleden | well, that simplifies things |
05:03.22 | quiescens | o.o |
05:03.41 | Torhal | quiescens: Meugh. |
05:05.24 | Lulia | I declare dropdown menus as being dumb |
05:06.30 | Shefki | Hy Torhal, your addon sucks, I'm not telling you which one but it produced an error, I've posted it somewhere on the Internet. |
05:06.32 | Torhal | Lulia: http://forums.wowace.com/showthread.php?t=15763 |
05:06.34 | Shefki | I'm uninstalling. |
05:06.45 | Torhal | Shefki: Well fuck you, then! |
05:06.48 | Torhal | cackles! |
05:06.55 | Lulia | Torhal: http://www.wowpedia.org/API_EasyMenu |
05:07.00 | Torhal | Lulia: Meh. |
05:07.00 | Lulia | I already found documentation |
05:07.05 | Lulia | It's just not working :P |
05:07.06 | Torhal | Screw EasyMenu. |
05:07.13 | Lulia | It's telling me my list is nil |
05:07.17 | Lulia | When I know for a fact it's not |
05:07.42 | quiescens | maybe it secretly is |
05:07.57 | Lulia | Well, I suppose if lua is secretly deleting the values of list |
05:08.06 | Lulia | Right before it goes into EasyMenu, then maybe |
05:08.33 | taleden | pastie your code |
05:08.49 | Torhal | You're also setting the displayMode to 100 instead of something sane like "MENU" |
05:09.13 | Lulia | http://paste.wowace.com/2804/ |
05:09.20 | Lulia | I thought that was the x_ofs |
05:09.47 | Lulia | Though, in reality I dont need to set the x_ofs since I already set its point |
05:10.01 | Torhal | And what is the exact error? |
05:10.15 | quiescens | something about nil |
05:10.21 | Torhal | Precisely |
05:10.23 | Lulia | If I click on the menu it tells me menuList from EasyMenu.lua (In FrameXML) is nil |
05:10.26 | Torhal | filets quiescens. |
05:10.28 | quiescens | dies. |
05:10.35 | Lulia | The correspondant to menuList is list |
05:10.38 | Lulia | which is clearly not nil |
05:10.54 | Torhal | That isn't the exact error |
05:10.58 | Torhal | you're describing the error |
05:11.01 | Parnic | sigh. blizz launcher/login server just went down |
05:11.02 | Parnic | dangit |
05:11.24 | Lulia | line 26: attempt to get length of local 'menuList' (a nil value) |
05:11.26 | taleden | I don't see DKTimers defined here, is that a global? or local to this scope? |
05:11.41 | Lulia | It's local to the scope. It's just a relativeTo object |
05:11.48 | *** join/#wowace durcyn (~durcyn@WoWUIDev/Durcyn) |
05:12.44 | Lulia | http://paste.wowace.com/2804/ |
05:12.49 | Lulia | There the entire DK panel :P |
05:12.57 | Lulia | It has DKTimers in there too |
05:13.16 | taleden | no it doesn't, that' the same link :) |
05:13.22 | Lulia | I edited it |
05:13.24 | Lulia | And updated it |
05:13.38 | Parnic | editing doesn't work, just reply |
05:13.40 | taleden | hm.. I'm not seeing the changes |
05:14.23 | Torhal | It's the same URL |
05:14.54 | Lulia | http://paste.wowace.com/2805/ |
05:15.30 | Torhal | Lulia: You must give the frame a name (argument 2 to CreateFrame()) for menus to work. |
05:15.33 | Shefki | http://paste.wowace.com/2806/ |
05:15.42 | Lulia | It has a name |
05:15.49 | Lulia | PBDrop_DKLayout |
05:15.49 | taleden | he did, "PBDrop_DKLayout" |
05:16.27 | *** join/#wowace CrazyBenny_ (~s_m@193.165.209.194) |
05:17.03 | Lulia | I could create my own menu function I suppose, but my results from earlier with that were pretty poor :P |
05:17.29 | Torhal | function EasyMenu(menuList, menuFrame, anchor, x, y, displayMode, autoHideDelay ) |
05:17.44 | Lulia | Right... |
05:18.03 | Lulia | Oh, hmm, the last two aren't optional |
05:18.03 | Torhal | I was just pasting directly from the FrameXML for reference |
05:18.17 | Torhal | And you're still using 100 instead of "MENU" or whatever |
05:18.28 | Lulia | That's the x ofset |
05:18.30 | Lulia | offset* |
05:18.43 | Lulia | "MENU" is only for contextual menus, which I dont want |
05:18.51 | Lulia | In any case, that's the x offset |
05:19.23 | Lulia | The "MENU" argument is #6 |
05:19.42 | *** join/#wowace wereHamster (~tomc@caurea.org) |
05:19.52 | Torhal | Somehow I'm skipping over the offset parameters every time I look at the function declaration |
05:19.55 | Torhal | Bah |
05:20.07 | wereHamster | is the old svn repo still available somewhere? I'd like to convert my old addons to git |
05:20.08 | quiescens | bah |
05:20.23 | *** join/#wowace doom0r (Doom0r@c-24-1-208-60.hsd1.il.comcast.net) |
05:20.24 | Iblise | anyone figured out magmaw's mechanics? the flame spew is killing us in 25 |
05:20.27 | Torhal | wereHamster: They're all on the new repo. What were their names? |
05:21.06 | wereHamster | Torhal: coolDown was one |
05:22.02 | *** join/#wowace Slaren (slaren@217.Red-83-61-190.dynamicIP.rima-tde.net) |
05:24.09 | Torhal | Urk. Damn search is broken still |
05:25.09 | Torhal | wereHamster: I'm not seeing it in this list: http://www.wowace.com/profiles/wowaceSVN/addons/ |
05:25.21 | Torhal | Or this one: http://www.wowace.com/profiles/wowaceSVN/ |
05:26.23 | wereHamster | it's pretty old, maybe someone deleted it in the meantime |
05:27.59 | quiescens | i bet it was torhal |
05:28.02 | quiescens | ! |
05:28.04 | Lulia | Torhal: I think I'll just eschew the EasyMenu and use the link you posted to try creating my own Menu function tomorrow. |
05:28.06 | Lulia | Thanks |
05:29.13 | Torhal | sells portions of quiescens's anatomy to Fisker. |
05:39.03 | *** join/#wowace bien|| (~bien@p4FF44AC3.dip.t-dialin.net) |
05:45.34 | *** join/#wowace vithos (vith@unaffiliated/vithos) |
05:48.22 | starlon | Is the packager upset with me tonight? http://ace.pastey.net/142454 |
05:49.00 | starlon | it never uploads v1.4.21 |
05:49.13 | starlon | and for some reason it's uploading last tag |
05:49.39 | starlon | which too didn't upload the embedded package |
05:49.45 | starlon | in the previous packaging |
05:49.49 | starlon | previous tag |
05:50.15 | starlon | trips over himself. |
05:59.35 | *** join/#wowace MoonWitch|Mobile (~Kelly@d54C547BE.access.telenet.be) |
06:03.52 | *** join/#wowace Silowyi (~silowyi_d@99-5-223-222.lightspeed.snantx.sbcglobal.net) |
06:13.13 | *** join/#wowace doom0r (Doom0r@c-24-1-208-60.hsd1.il.comcast.net) |
06:21.13 | *** join/#wowace vithos (vith@unaffiliated/vithos) |
06:39.32 | doom0r | is arl supposed to show recipes already known by any of said profession on an account in the mob's tooltip? |
06:44.38 | doom0r | mm, it appears it's because i'm holding shift |
06:50.44 | *** join/#wowace Pneumatus (~WiN@unaffiliated/pneumatus) |
06:52.29 | *** join/#wowace stolenlegacy|lap (~stolenleg@193.170.222.163) |
06:56.58 | *** join/#wowace CrazyBenny_ (~s_m@193.165.209.194) |
06:57.53 | *** join/#wowace Slayman (~dejhap08@asaru.net) |
06:59.59 | *** join/#wowace SinusPi (sinus@178-36-2-215.adsl.inetia.pl) |
07:01.48 | Slayman | good morning my dear wowace ppl |
07:10.58 | *** join/#wowace orionshock (~orionshoc@ip98-165-149-69.ph.ph.cox.net) |
07:13.07 | *** join/#wowace Athrynn (~athryn@bas1-ottawa23-1177564808.dsl.bell.ca) |
07:16.56 | *** join/#wowace mangeg (~sfg@c83-255-144-210.bredband.comhem.se) |
07:21.20 | sbu | morning |
07:27.43 | *** join/#wowace profalbert (~profalber@80-121-38-142.adsl.highway.telekom.at) |
07:35.44 | Repo | 10talented: 03jerry * r680 spell.lua: Introduce some defect detection code to check Ticket-108 |
07:51.18 | *** join/#wowace pschriner (~Miranda@xdsl-89-0-172-48.netcologne.de) |
07:52.16 | *** join/#wowace a-stray-cat` (~stray@c-76-20-13-111.hsd1.ca.comcast.net) |
07:52.27 | *** join/#wowace Sliker (~ponies@5acedf4a.bb.sky.com) |
07:52.35 | a-stray-cat` | hullo, i remember there being an AceDebug a long time ago, is that still around? |
08:10.22 | Repo | 10autoprofity: 03zhTW * r40 Localization.lua: zhTW update |
08:11.25 | *** join/#wowace DarkAudit (~Brian@c-98-236-98-13.hsd1.wv.comcast.net) |
08:18.19 | *** join/#wowace Funkeh` (~funk@82.111.112.176) |
08:18.19 | *** join/#wowace Funkeh` (~funk@WoWUIDev/WoWAce/Ace3/BigWigs/funkeh) |
08:18.19 | *** mode/#wowace [+o Funkeh`] by ChanServ |
08:23.50 | *** join/#wowace DarkAudit (~Brian@c-98-236-98-13.hsd1.wv.comcast.net) |
08:24.10 | *** join/#wowace Kalroth (~kalroth@mail1.retailplanit.com) |
08:25.34 | *** join/#wowace bluspacecow (~bluspacec@60-234-165-167.bitstream.orcon.net.nz) |
08:29.59 | *** join/#wowace Caleb| (~caleb@dsl4E5C01FC.pool.t-online.hu) |
08:33.48 | *** join/#wowace TNZe (~evil@198.62-97-238.bkkb.no) |
08:35.59 | Torhal | doom0r: Yup. Shift does that. :D |
08:37.47 | doom0r | wasn't expected, didn't see it listed anywhere |
08:39.45 | *** join/#wowace DarkerAudit (~Brian@c-98-236-98-13.hsd1.wv.comcast.net) |
08:41.31 | Repo | 10gnomeworks: 03lilsparky * r63 / (5 files in 2 directories): fixed tradeID/player nil reports.... really this time |
08:41.32 | Repo | fixed link scanning to not fire trade skill events to other mods |
08:41.33 | Repo | added processing lockout for process button/macro (pseudo-trades not yet fully supported) |
08:42.02 | *** join/#wowace stolenlegacy|lap (~stolenleg@193.170.222.163) |
08:53.12 | ShadniX | Is there a possible chance, that GetInstanceInfo() might return false information in the moment a RAID_INSTANCE_WELCOME fires? |
08:57.58 | *** join/#wowace Elkano (~elkano@wpa-uds116.funklan.uni-saarland.de) |
08:57.58 | *** join/#wowace Elkano (~elkano@WoWUIDev/WoWAce/Elkano) |
08:57.58 | *** mode/#wowace [+v Elkano] by ChanServ |
08:59.31 | *** join/#wowace Adirelle|work (~Adirelle@tok69-5-82-235-150-60.fbx.proxad.net) |
09:02.48 | *** join/#wowace Vonhinten (~Kiss@c-71-203-110-77.hsd1.fl.comcast.net) |
09:03.32 | Repo | 10pet_ability_list: 03Anyia3 * r7 pal.lua: * Added Special Ability for the Beetle. |
09:03.33 | Repo | * Implemented Shift-LeftClick support for linking abilities into chat. |
09:07.05 | *** join/#wowace pschriner (~Miranda@xdsl-89-0-172-48.netcologne.de) |
09:11.00 | Repo | 10pet_ability_list: 03Anyia3 044.0.0 * r8 : Tagging as 4.0.0 |
09:23.01 | Repo | New addon: http://www.wowace.com/addons/wgclean/. WGClean. stolenlegacy (Manager/Author). Approved by Torhal. |
09:23.14 | Zhinjio | good morning |
09:24.07 | Torhal | Is it? |
09:24.13 | Torhal | :D |
09:24.19 | Zhinjio | no, not really |
09:24.31 | Torhal | I'm actually about to go to bed, get 6.5 hours sleep, then drive to Ohio for the visitation/funeral |
09:24.38 | Zhinjio | nods. |
09:24.46 | Zhinjio | drive *safe* this time. |
09:24.49 | Zhinjio | heh |
09:25.02 | Zhinjio | no more exploding engines |
09:25.06 | Torhal | It's not like I was being reckless when my engine decided to explode. |
09:25.09 | Torhal | :P |
09:25.13 | Zhinjio | well, right |
09:25.27 | *** join/#wowace Lysithea (Lyset@c-30a572d5.017-172-73746f34.cust.bredbandsbolaget.se) |
09:25.30 | Zhinjio | how about "get there safe" then |
09:25.34 | sbu | wtf exploding engines... |
09:25.39 | Torhal | I'm just glad I wasn't using a jetpack. |
09:25.56 | Zhinjio | yeah, my jetpack's at the shop |
09:26.17 | Zhinjio | something about hydro-fission coils being clogged or something. |
09:27.38 | Zhinjio | Shefki: ping |
09:29.22 | Torhal | So if you go to maps.google.com and select "Get Directions", then put Japan in A and China in B, the 43rd step is "Jet ski across the Pacific Ocean |
09:29.25 | Torhal | 782 km |
09:29.33 | Zhinjio | wow |
09:29.37 | Torhal | Hehe |
09:29.46 | Torhal | Fucking Jet ski |
09:29.52 | Zhinjio | it should say "jet ski acrss the ocean (bring fuel)" |
09:29.52 | Torhal | boggles. |
09:30.25 | Torhal | That's an awesome Easter Egg |
09:31.42 | Torhal | sleeps. |
09:33.59 | Elkano | Torhal, try eu->us or us->cn |
09:34.15 | Zhinjio | g'morning, Elkano. long time no talk |
09:35.29 | *** join/#wowace LexSfX (~lexlexlex@CPE0040f449aaec-CM000a7369bd4f.cpe.net.cable.rogers.com) |
09:38.19 | Elkano | runs & hides |
09:38.55 | quiescens | i doubt a jetski would be the most economical way to get across the ocean |
09:39.51 | Repo | 10raid_checklist: 03Anyia3 * r60 / (4 files in 1 directory): (Message trimmed by 7 lines) |
09:39.52 | Repo | * Updated from Malazee's Nov 04 changes. |
09:39.53 | Repo | Feral druids are no longer assumed to be willing to constantly shapeshift out |
09:39.54 | Repo | to cure/decurse/root/hibernate. This is similar to how Shadow priests are |
09:39.55 | Repo | not expected to drop form to cure. There may be times when such things are |
09:40.28 | ShadniX | Is there a possible chance, that GetInstanceInfo() might return false information in the moment a RAID_INSTANCE_WELCOME fires? Something like a 25 player raid may get reported as a 10 player raid? |
09:40.40 | quiescens | Don't you just love it when sentences get |
09:41.08 | Repo | 10raid_checklist: 03Anyia3 044.0.0 * r61 : Tagging as 4.0.0. |
09:41.09 | Repo | I haven't received any bug reports for a few days now, so I think it's ready for general release now. |
09:42.23 | krka | yes i |
09:43.33 | SinusPi | it's fas |
09:48.07 | *** join/#wowace Vilkku (Vilkku@dsl-tkubrasgw1-fe0bfa00-122.dhcp.inet.fi) |
09:52.58 | *** join/#wowace Wizardling (Durandal@ip-118-90-61-87.xdsl.xnet.co.nz) |
09:57.45 | Repo | 10talented: 03jerry * r681 spell.lua: typo fix. Fix Ticket 113 |
10:07.40 | Stanzilla | Torhal: should have said "Jet Li" |
10:29.41 | *** join/#wowace Nexiuz (~Nexiuz@ip152-74-211-87.adsl2.static.versatel.nl) |
10:32.14 | Elkano | hmm... wasn't there another addon to benchmark addons besides Addon Profiler? |
10:42.13 | Repo | 10little-wigs: 037destiny 07Cata * r766 Caverns (2 files in 1 directory): Caverns |
10:42.14 | Repo | - Beauty: add Magma Spit, Terrifying Roar |
10:42.15 | Repo | - Rom'ogg: fix Skullcracker bar for heroic. add Quake, Chains |
10:50.54 | Rokiyo | are frames tables? can I add my own variable to them? ie myFrame["blah"] = 42? or do I need to create an enclosing table and add both my frame and my new variable to the enclosing table? |
10:51.16 | Elkano | yes they are |
10:51.26 | Elkano | but you better not try to change their metatables |
10:52.08 | Rokiyo | i don't really understand metatables, would calling myFrame["blah"] = 42 have that effect? |
10:52.16 | Rokiyo | of changing their metatable? |
10:52.22 | Elkano | should be fine :) |
10:52.40 | Rokiyo | sweeeet |
10:53.36 | Rokiyo | is it considered "bad" to do it? how do people normally handle wanting to store a bit more state about their various animated frames? |
10:54.56 | Rokiyo | in this case, I'm talking about health bars that smoothly fill and empty using linear interp to make successive calls to SetTexCoord |
10:55.50 | Elkano | well, if you do it on existing frames you should make sure you're not using a key already in use by other code |
10:56.04 | Elkano | but for your own frames it's fine |
10:56.27 | Rokiyo | cool, ty |
11:02.05 | *** join/#wowace Nickenyfiken (~Miranda@192.121.174.5) |
11:07.26 | *** join/#wowace Elkano (~elkano@pool058.vpn.uni-saarland.de) |
11:07.26 | *** join/#wowace Elkano (~elkano@WoWUIDev/WoWAce/Elkano) |
11:07.26 | *** mode/#wowace [+v Elkano] by ChanServ |
11:07.46 | Repo | 10little-wigs: 037destiny 07Cata * r767 Caverns/Obsidius.lua: Caverns - Obsidius: add warn Transformation, Veil |
11:14.28 | *** join/#wowace LexSfX (~lexlexlex@CPE0040f449aaec-CM000a7369bd4f.cpe.net.cable.rogers.com) |
11:15.42 | *** join/#wowace Tuller (~tuller@c-69-143-52-174.hsd1.va.comcast.net) |
11:30.47 | *** join/#wowace Trela (~Alexia@c-68-62-218-98.hsd1.al.comcast.net) |
11:37.25 | *** join/#wowace DarkAudit (~Brian@c-98-236-98-13.hsd1.wv.comcast.net) |
11:39.28 | *** join/#wowace profalbert (~profalber@80-121-42-145.adsl.highway.telekom.at) |
11:40.30 | *** join/#wowace vhaarr (~folk@WoWUIDev/WoWAce/Rabbit/vhaarr) |
11:40.30 | *** mode/#wowace [+o vhaarr] by ChanServ |
11:51.14 | *** join/#wowace faCe| (~face@p5489CE20.dip.t-dialin.net) |
11:54.18 | Lulia|Sleep | Hmm |
11:54.46 | *** join/#wowace tekkub (~tekkub@WoWUIDev/WoWI/Featured/Dongle/GitHub/Tekkub) |
11:54.46 | *** mode/#wowace [+v tekkub] by ChanServ |
11:58.48 | Lulia | So, in the wowace tutorial on dropdown menus, with the Omen example, the frame that is created for the dropdown menu is an ordinary frame. However, later we see a button placed over the title for clicking. In the wowpedia examples we see the dropdown menu dervied directly from a button. So my question is whether or not a button HAS to be involved in the process somewhere and whether or not it is preferable to make the dropdown a bu |
12:07.48 | *** join/#wowace MoonWitch|Mobile (~Kelly@d54C547BE.access.telenet.be) |
12:09.18 | *** join/#wowace Legorol (~legorol@cpc8-sgyl28-2-0-cust43.sgyl.cable.virginmedia.com) |
12:09.41 | *** join/#wowace profalbert (~profalber@80-121-42-145.adsl.highway.telekom.at) |
12:10.14 | *** join/#wowace Adirelle|work (~Adirelle@tok69-5-82-235-150-60.fbx.proxad.net) |
12:16.41 | *** join/#wowace stolenlegacy|lap (~stolenleg@193.170.222.163) |
12:22.27 | *** join/#wowace stolenlegacy|lap (~stolenleg@193.170.222.163) |
12:25.44 | *** join/#wowace nuoHep (~nuohep@89.222.156.36) |
12:28.26 | Repo | 10pet_ability_list: 03Anyia3 * r9 pal.lua: |
12:28.27 | Repo | * Added cross references to the tooltips for the special abilities. |
12:28.28 | Repo | The tooltip now provides a hint as to which other family/families provide |
12:28.29 | Repo | the same type of ability. |
12:28.44 | *** join/#wowace CyberKiLL (~ck@c-98-250-230-36.hsd1.mi.comcast.net) |
12:29.07 | CyberKiLL | Good Morning! |
12:29.11 | *** join/#wowace stolenlegacy|lap (~stolenleg@193.170.222.163) |
12:29.15 | Lulia | Hey |
12:30.09 | CyberKiLL | Whats some good addons for a warlock |
12:30.21 | CyberKiLL | like what addon can a warlock not live without? |
12:30.58 | Caleb| | @describe pet_ability_list |
12:30.59 | Repo | Caleb|: http://www.wowace.com/addons/pet_ability_list/. Pet Ability List. An in-game list of all hunter pet families and their abilities. |
12:31.16 | Repo | 10pet_ability_list: 03Anyia3 044.0.1beta1 * r10 : Tagging as 4.0.1beta1 |
12:31.24 | *** join/#wowace Ketho (~Ketho@ip565063bd.direct-adsl.nl) |
12:39.14 | *** join/#wowace Lex (~lexlexlex@CPE0040f449aaec-CM000a7369bd4f.cpe.net.cable.rogers.com) |
12:41.54 | *** join/#wowace sylvanaar_work (~sylvanaar@tut.qvssoftware.com) |
12:48.05 | Slayman | CyberKiLL: some form of formidable dot Tracker, and A castbar that doesn't suck and possibly something for highly visual proccs# |
12:51.10 | *** join/#wowace Jedi- (Dreamer@78-105-121-214.zone3.bethere.co.uk) |
12:51.10 | *** join/#wowace Jedi- (Dreamer@unaffiliated/jedi-) |
12:52.12 | quiescens | o.o |
12:52.35 | Lulia | begins kicking his dropdown menu repeatedly. |
12:52.41 | *** join/#wowace mojosdojo (~mojosdojo@p4FEFC96F.dip.t-dialin.net) |
12:52.43 | *** join/#wowace mojosdojo| (~mojosdojo@p4FEFC96F.dip.t-dialin.net) |
12:53.14 | quiescens | so violent |
12:53.23 | Lulia | This requires violence. |
12:55.50 | Lulia | I just want it to work :( |
12:56.06 | Slayman | Lulia: cookie? |
12:56.21 | Lulia | Slayman: Will it make my dropdown menu work? |
12:57.01 | Slayman | Lulia: HIGHLY unlikely but it will buff your stamina so you can go on |
12:57.15 | Lulia | I'd rather die |
12:57.51 | Slayman | have a cookie for that too |
12:59.03 | Lulia | lol |
12:59.36 | *** join/#wowace Silowyi (~silowyi_d@99-5-223-222.lightspeed.snantx.sbcglobal.net) |
13:00.26 | *** join/#wowace Southy (~nn@78-105-2-213.zone3.bethere.co.uk) |
13:02.10 | *** part/#wowace kandarz (~kandarz@c-67-183-240-167.hsd1.wa.comcast.net) |
13:05.59 | ccKep | wants cookies! |
13:06.38 | Slayman | ccKep: which ones? the one's that'll kill you? |
13:07.05 | ccKep | what else do you have? |
13:07.10 | *** join/#wowace LexSfX (~lexlexlex@CPE0040f449aaec-CM000a7369bd4f.cpe.net.cable.rogers.com) |
13:07.45 | Slayman | stamina buffing ones, letting you work on in the face of defeat# |
13:07.54 | Slayman | and macadamia |
13:07.59 | quiescens | they have the added bonus of not killing you |
13:08.19 | ccKep | guess I'll take one of those killercookies then |
13:08.51 | Lulia | I want one too, ccKep |
13:08.59 | Slayman | is handing out the deliciously cancerinducing cookie, noone said it'd be fast |
13:09.07 | Lulia | Death is better than dealing with this retarded dropmenu |
13:09.48 | ccKep | deadly delicious cancercookies for everyone |
13:10.28 | quiescens | deliciouser than your average cancer inducing cookie |
13:11.07 | ccKep | already have a slogan for that... "atleast it's a cookie!" |
13:11.54 | Slayman | ccKep: we should really market that, it'll kill |
13:11.57 | Repo | 10atlasloot-enhanced: 03Hegarol * r2951 / (15 files in 12 directories): |
13:11.58 | Repo | Wiping the svn to prepare for the new Cataclysm version (v6.00.00) |
13:11.59 | ccKep | so, all those death-bringing killercookies aside... whats up with your dropdowns Lulia? |
13:12.18 | Lulia | It makes a little thing which LOOKS like a dropdown menu |
13:12.23 | Lulia | But when I click on it, it moves a little |
13:12.26 | Lulia | And that's it |
13:12.45 | ccKep | Slayman: yeah, and even if someone demands a refund we just need to delay that ;) |
13:13.07 | ccKep | wth is "a little thing which LOOKS like a dropdown menu" ? oO |
13:13.09 | Slayman | ccKep: entangle them in decadelong warsuits |
13:13.17 | Slayman | *lawsuits ^^ |
13:13.39 | Lulia | It shows the little dropdown menu button |
13:13.50 | Lulia | It just doesnt drop down a menu when it's clicked on |
13:13.56 | Lulia | It moves a little instead |
13:14.04 | Lulia | lawsuits = warsuits |
13:15.37 | Slayman | Lulia: wasn't there like Dewdrop a lot of time ago for dropdown menus, isn't there some lib following after that? |
13:16.52 | Lulia | This is just a simple one, in which case < http://forums.wowace.com/showthread.php?t=15763 > recommends that I use the default UI stuff for it. |
13:17.01 | Lulia | Also, I'd like to avoid adding libs to my AddOn if possible. |
13:17.15 | Mirrormn | you gotta embrace the libraries |
13:17.37 | Lulia | :-/ |
13:17.43 | Mirrormn | chances are if there's a library that does something, they did that thing better than you would have done it |
13:17.59 | Lulia | Chances are it will also add unneeded stuff to my addon download |
13:18.06 | Mirrormn | well, yes |
13:18.51 | Mirrormn | but it's all just text anyway, even a 56k user can download an embedded library in like a second |
13:19.10 | ccKep | all hail LibLordFarlander-2.0 |
13:19.16 | Lulia | In any case |
13:19.26 | Lulia | The thread I linked suggests NOT using the library in this instance |
13:19.47 | Lulia | And I followed what the thread said to do and it's still not working. That's what's frustrating. |
13:20.24 | Mirrormn | well, yar, in that particular case |
13:20.30 | ccKep | pastey, then hope for helpey |
13:21.06 | Mirrormn | the suggested library (DewdropLib) is not really designed to accomplish the task you are trying to accomplish, but rather to accomplish a bunch of extraneous stuff you don't need |
13:24.32 | Lulia | Ugh, WoW Pastey just shitted on my formatting |
13:24.33 | jnwhiteh | Lulia: dropdowns are super easy |
13:24.33 | Lulia | sec |
13:24.50 | jnwhiteh | the chapter in my book gives you a few different ways to do it |
13:25.02 | jnwhiteh | they're limited to what the default UI can do, but if that's all you need, then its easy. |
13:25.16 | Lulia | I followed the tutorial on WoWAce pretty diligently. |
13:25.21 | Lulia | And it's not working. |
13:25.30 | jnwhiteh | where's the code>? |
13:25.36 | Lulia | Trying to get it posted |
13:25.42 | Lulia | But my formatting keeps getting messed with |
13:25.51 | jnwhiteh | select the right language, shockingly. |
13:26.03 | jnwhiteh | or use another paste site |
13:26.07 | Lulia | Well, I was using the WoWAce pasting |
13:26.31 | Lulia | And it likes to keep everything indented an extra line and then swtiches the language from Lua to Lua backtracking |
13:26.35 | Lulia | For no apparent reason |
13:26.39 | ccKep | http://wowprogramming.com/snippets/Create_UI-styled_dropdown_menu_10 |
13:26.39 | Lulia | So now I'm trying pastey.net |
13:26.43 | Lulia | But it's going to take a second |
13:27.05 | Repo | 10head-count-2: 03kagaro 07master * 4e72075 RaidTracker.lua: [+1 commit] Fixed a few spots where messageHandler wasnt called properly |
13:27.05 | Lulia | http://www.pastey.net/142462 |
13:27.38 | jnwhiteh | oh god. |
13:27.41 | jnwhiteh | do somethign simple first |
13:27.42 | jnwhiteh | O.o |
13:27.58 | ccKep | sheesh, thats a lot of code to work through xD |
13:28.09 | Lulia | just ignore the function stuff :P |
13:28.11 | jnwhiteh | yes, seriously |
13:28.11 | jnwhiteh | no |
13:28.14 | jnwhiteh | write somethign simpler |
13:28.15 | jnwhiteh | ffs |
13:28.16 | jnwhiteh | =/ |
13:28.24 | jnwhiteh | you shoudl know how they work before you start doing somethign like this. |
13:28.37 | Lulia | The function definitions are just telling it what to do. |
13:28.41 | Lulia | They could all be print statements |
13:28.50 | Lulia | They're definitely not the cause of the problem |
13:29.11 | Lulia | The menu isn't even showing up, at all |
13:29.18 | jnwhiteh | your indentation is screwed. |
13:29.18 | Lulia | It just refuses to pop when the button is clicked |
13:29.20 | jnwhiteh | blargh. |
13:29.27 | Lulia | That's because of the site |
13:29.31 | jnwhiteh | well |
13:29.32 | jnwhiteh | you're using a string |
13:29.35 | jnwhiteh | use the dropdown object |
13:29.39 | jnwhiteh | ToggleDropDownMenu(1, nil, "PBDrop_DKLayout", self:GetName(), 0, 0) |
13:29.42 | Lulia | I used that at first |
13:29.43 | jnwhiteh | the third argument is the dropdown |
13:29.46 | Lulia | But it didn't work |
13:29.49 | *** join/#wowace Mihau (~asmith@69.73.16.202) |
13:29.50 | Lulia | I'll switch it back |
13:30.14 | *** join/#wowace MoonWitch|Mobile (~Kelly@d54C547BE.access.telenet.be) |
13:30.20 | jnwhiteh | you also never call UIDropDownMenu_Initialize |
13:30.23 | ccKep | is it me, or am I missing UIDropDownMenu_Initialize |
13:30.27 | ccKep | *are you |
13:30.36 | jnwhiteh | nope, he/she isn't. |
13:30.45 | Lulia | he |
13:30.47 | Lulia | Hmm |
13:31.16 | Lulia | That's odd, I dont think this tutorial ever uses that function |
13:31.20 | Lulia | And yet no one pointed it out |
13:31.22 | Lulia | O.o |
13:31.25 | jnwhiteh | well all of mine do |
13:31.27 | jnwhiteh | all of chapter 23 |
13:31.35 | ccKep | "Creating our DropDown" |
13:31.40 | ccKep | last line in the code box ;) |
13:31.51 | ccKep | oh |
13:31.55 | ccKep | my fault, its not calling it |
13:31.58 | Lulia | Right |
13:32.01 | Lulia | It's setting it up |
13:32.05 | Lulia | But I dont think it ever calls it |
13:32.12 | ccKep | http://wowprogramming.com/snippets/Create_UI-styled_dropdown_menu_10 |
13:32.18 | ccKep | might want to take a look at that |
13:32.33 | Lulia | It'll be the third different UIDropDown page I've tried to follow |
13:32.34 | Lulia | :-/ |
13:32.41 | jnwhiteh | ccKep: you dont' NEED to call it |
13:32.43 | Lulia | WoWPedia, then WoWAce, now WoWProgramming |
13:32.52 | ccKep | (though I dont know why jnwhiteh calls UIDropDownMenu_CreateInfo() at the top of the init function... it gets overwritten instantly ^.^) |
13:32.52 | jnwhiteh | well, I wrote an entire chapter on the freaking topic |
13:32.55 | jnwhiteh | I didn't do it for my health =) |
13:33.03 | Lulia | I don't have 40 bucks for a book :( |
13:33.10 | jnwhiteh | I mean that's fair |
13:33.16 | jnwhiteh | but there are resources :P |
13:33.22 | jnwhiteh | have you made a simple dropdown? |
13:33.23 | jnwhiteh | at all? |
13:33.25 | Lulia | Yeah, I'm using some :P |
13:33.28 | jnwhiteh | do somethign simple, like I siuggested? |
13:33.32 | Lulia | No, this is the first time. |
13:33.33 | jnwhiteh | ok |
13:33.35 | jnwhiteh | oh. |
13:33.38 | jnwhiteh | then do somethign simple |
13:33.38 | jnwhiteh | like I said |
13:33.40 | Lulia | I could replace all of the functions with print statements |
13:33.41 | jnwhiteh | get rid of the shit |
13:33.42 | jnwhiteh | no |
13:33.45 | jnwhiteh | comment it all out |
13:33.48 | jnwhiteh | make a simple dropdown |
13:33.51 | jnwhiteh | understand how it works, and then add your code in |
13:34.05 | Lulia | My drop down is the simplest kind of dropdown |
13:34.08 | Lulia | It's just a single menu |
13:34.10 | *** join/#wowace Kaelten (~Kaelten@WoWUIDev/WoWAce/WoWIFA/CurseStaff/kaelten) |
13:34.10 | *** mode/#wowace [+o Kaelten] by ChanServ |
13:34.18 | Lulia | The only thing that makes it look remotely complicated are the functions |
13:34.20 | Repo | 10head-count-2: 03kagaro 07master * 215cba9 / (2 files in 1 directory): [+1 commit] Added LibDBIcon support |
13:34.21 | Lulia | :-/ |
13:34.23 | jnwhiteh | ccKep: dropdownFrame.initialize gets called mid-way through |
13:34.26 | jnwhiteh | *sigh* |
13:34.33 | jnwhiteh | I do not care whether it IS complicated, or it looks complicated |
13:34.40 | jnwhiteh | you need to do a simple example before you do somethign complicated. |
13:34.48 | jnwhiteh | or you're stabbing yourself in the foot! |
13:34.55 | sylvanaar_work | "hello dropdown" |
13:35.18 | jnwhiteh | as shown clearly here: http://wowprogramming.com/snippets/Create_UI-styled_dropdown_menu_10 |
13:35.24 | ccKep | "dropdown world" more like it |
13:35.33 | Lulia | Fine, off to my THIRD resource |
13:35.42 | Lulia | :-/ |
13:35.48 | jnwhiteh | dude. |
13:35.50 | jnwhiteh | its your own fault. |
13:35.51 | sylvanaar_work | geez |
13:35.55 | jnwhiteh | don't jump into the pool before you know how to swim. |
13:36.04 | jnwhiteh | wade in, figure out how your body works, and then go into deeper water |
13:36.08 | Lulia | I've tried following the resource code exactly too |
13:36.15 | ccKep | except when daddy throws you... then you better learn fast ;) |
13:36.16 | Ackis | stabs jnwhiteh in the foot. |
13:36.18 | jnwhiteh | but you don't understand it |
13:36.20 | Lulia | I didn't even try to make my own, I just tried the exact code from the resource. |
13:36.24 | Lulia | And it didn't work. |
13:36.25 | jnwhiteh | following is not the same as undersatnding |
13:36.38 | jnwhiteh | the wowace page is old |
13:36.43 | jnwhiteh | I don't know why it doesn't work |
13:36.50 | Lulia | That's not the only one I've used |
13:36.51 | jnwhiteh | but a simpler example like the snippet, does work |
13:37.02 | Lulia | I've been hacking at this for a couple hours now |
13:37.11 | jnwhiteh | there should be no hacking |
13:37.13 | jnwhiteh | open wowlua |
13:37.15 | ccKep | wowprogramming has many neat snippets, always worth a look scrolling through the list |
13:37.17 | jnwhiteh | paste in what the snippet has |
13:37.19 | jnwhiteh | run it |
13:37.22 | jnwhiteh | and you haev a dropdown |
13:37.25 | jnwhiteh | tweak it, and see what happens |
13:37.30 | jnwhiteh | then expand it to do what you need it to do |
13:37.40 | Lulia | Thanks for the help |
13:37.44 | Lulia | I'll be back in a bit |
13:37.45 | jnwhiteh | yw! |
13:37.45 | sylvanaar_work | i need to use wowlua more |
13:37.53 | Lulia | I have no idea what wowlua is |
13:37.54 | jnwhiteh | well <insert in-game-lua-editor> here |
13:37.56 | ccKep | dont even have it installed atm :( |
13:37.58 | jnwhiteh | !addon wowlua |
13:38.09 | sylvanaar_work | @project wowlua |
13:38.10 | Repo | sylvanaar_work: http://wow.curseforge.com/addons/wowlua/. WowLua. Game: WoW. Cladhaire (Manager/Author). Updated: 19 days ago |
13:38.10 | jnwhiteh | glares at luabot |
13:38.11 | ccKep | Lulia: ingame lua editor that lets you run the code ingame |
13:38.20 | sylvanaar_work | @describe wowlua |
13:38.21 | Repo | sylvanaar_work: http://wow.curseforge.com/addons/wowlua/. WowLua. Interactive Lua interpreter and scratchpad |
13:39.05 | sylvanaar_work | i just edit my file and /rl its not very efficient |
13:39.30 | jnwhiteh | my snippets are always designed so they can be run in wowlua and run again and again |
13:39.34 | jnwhiteh | i.e. the frame is only ever created once. |
13:39.49 | Ackis | wowlua hacked my keys |
13:40.12 | jnwhiteh | it does! |
13:40.43 | Ackis | and tomtom is broke! |
13:40.45 | Ackis | :) |
13:40.46 | sylvanaar_work | reloadable code is tricky, have to watch out for upvalues - i end up with everything global |
13:41.02 | jnwhiteh | sylvanaar_work: don't need that in most case |
13:41.03 | jnwhiteh | s |
13:42.33 | Ackis | http://www.wowpedia.org/User:Ackis/LUACode |
13:42.37 | Ackis | that's epic code imo |
13:42.58 | Axodious | there a way on either wowace or wowi to filter all addons by 4.0.1 ready? the best i can see is going to cataclysm beta addons |
13:44.03 | jnwhiteh | Axodious: http://www.wowinterface.com/downloads/search.php |
13:44.16 | Axodious | yeah i can't search all addons like that |
13:44.27 | Axodious | have to put a name |
13:44.52 | Axodious | just want a list of all 4.0 working addons sorted by last update |
13:45.20 | jnwhiteh | i think there is, I just have to find it |
13:45.28 | jnwhiteh | but seems liek a backwards way to build a UI |
13:45.29 | jnwhiteh | =) |
13:46.12 | Axodious | i've already got a ui ;p, just want to flip through stuff thats being updated see if there's anything cool ;o |
13:46.29 | sylvanaar_work | what is that code saying Ackis |
13:46.51 | Parnic | ackis what the heck were you doing in fable last night? didn't you 100% it? |
13:46.55 | Lulia | Alright, code snippet created |
13:46.59 | thelibrarian | wowace by default sorts by last update if you just go to "addons" |
13:47.02 | Ackis | sylvanaar_work: just experiments I was playing with |
13:47.03 | *** join/#wowace Aeyan (~pancake@cpe-024-163-016-179.triad.res.rr.com) |
13:47.14 | Ackis | Parnic: no haven't 100%ed it yet, but I did get 11 achievements yesterday |
13:47.16 | sylvanaar_work | yeah i remember the 2nd one - but what is the first about |
13:47.27 | jnwhiteh | Axodious: then there's an RSS feed on both sites |
13:47.28 | jnwhiteh | use it |
13:47.36 | jnwhiteh | http://www.wowinterface.com/rss/latest.xml |
13:47.44 | jnwhiteh | if its being updated, it's almost certainloy 4.0.1 compat. |
13:47.45 | sylvanaar_work | and they are tweeted |
13:47.55 | Ackis | sylvanaar_work: wanted to know what the best way to pass a table was |
13:48.03 | sylvanaar_work | Ackis: ah |
13:48.10 | sylvanaar_work | and what is it |
13:48.23 | sylvanaar_work | im slow today |
13:48.51 | Ackis | Testing by passing arguments. Local: 0.453 Scope: 0.469 Global: 0.438 Testing by reference. Scope: 0.594 Global: 0.718 |
13:49.01 | Repo | 10atlasloot-enhanced: 03Hegarol 07cataclysm * r2952 / (4 files in 3 directories): T11 heroic sets |
13:49.12 | sylvanaar_work | yeah, i dont know what those numbers mean |
13:49.22 | Ackis | that's time, lower is better |
13:49.37 | Repo | 10head-count-2: 03kagaro 07master * 129632e / (2 files in 2 directories): [+1 commit] Added config option to show/hide minimap icon |
13:50.18 | sylvanaar_work | so in summary - pass tables as parameters not upvalues or globals |
13:51.55 | Ackis | pretty much sylvanaar_work |
13:52.10 | sylvanaar_work | well thats good |
13:55.59 | Ackis | Parnic: I think I need 7 more achievements for Fable 3... getting not knocked out is 1 of them though, the 50 legendary weapons is another plus two online ones |
13:56.14 | Parnic | yeah how the heck did you get knocked out so much? |
13:56.40 | Mirrormn | oh wtfux |
13:56.42 | Mirrormn | 10am |
13:57.01 | ccKep | 3pm :> |
13:57.04 | Ackis | I didn't use potions Parnic lol not until later on in the game |
13:57.05 | Mirrormn | this is what happens when I stay up to watch GSL =/ |
13:57.16 | Parnic | gun + spell = never need potions |
13:57.47 | Ackis | I had issues against the merc's who cast fireballs |
13:57.56 | *** part/#wowace Slayman (~dejhap08@asaru.net) |
13:58.02 | Parnic | you don't need an apostrophe to pluralize a word that's not an acronym |
13:58.23 | Mirrormn | it is occasionally useful |
13:58.45 | Ackis | eh I thought I did since I abbreviated it :P |
13:58.49 | Mirrormn | but not for "mercs" |
13:58.52 | Parnic | no, you don't :P |
13:59.12 | Parnic | anyway, fire two shots and dodge. there, i just beat a merc caster. |
13:59.57 | Mirrormn | the only example I can think of its usefulness at the moment is "spec'd", which is not an exact example |
14:00.06 | sylvanaar_work | http://gamedev.stackexchange.com/questions/90/why-is-so-hard-to-develop-a-mmo |
14:00.07 | Mirrormn | but it's my preferred uage nonetheless |
14:00.11 | Mirrormn | *usage |
14:00.16 | Parnic | i prefer specced :P |
14:00.19 | sylvanaar_work | look at the wow hardware software specs |
14:00.30 | Lulia | ? |
14:00.38 | sylvanaar_work | 75k CPU cores |
14:00.57 | Ackis | yeah Parnic I can do it with ease now, but at the start of the game I had a few issues :P |
14:01.02 | sylvanaar_work | 13,250 server blades |
14:01.44 | Parnic | i find "33,681 production tasks" to be incredibly unbelievable. both games i've shipped have had more than that many issues in our bug/task tracker |
14:02.25 | Parnic | oh nevermind, 179,184 bugs. k |
14:02.43 | sylvanaar_work | i think thats tasks per build |
14:03.36 | *** join/#wowace LexSfX (~lexlexlex@CPE0040f449aaec-CM000a7369bd4f.cpe.net.cable.rogers.com) |
14:04.28 | Parnic | i wonder how many sloc are in our engine... |
14:05.54 | sylvanaar_work | 126 versions of every patch |
14:05.58 | sylvanaar_work | thats nuts |
14:07.21 | Lulia | So... |
14:07.25 | Lulia | the drop menu is working |
14:07.33 | jnwhiteh | I'm shocked =) |
14:07.36 | Lulia | :P |
14:07.53 | jnwhiteh | So what do you actually want to accomplish now? |
14:07.56 | Lulia | That's a lot of effort for a dropmenu though, I'm going to try and put it in a function |
14:08.07 | Lulia | Hmm? |
14:08.07 | jnwhiteh | ... |
14:08.19 | jnwhiteh | how is it a lot of effort? |
14:08.23 | jnwhiteh | 1.) You create the dropdown |
14:08.25 | Lulia | Is there something wrong with trying to make a function for it? |
14:08.30 | jnwhiteh | 2.) You side and anchor the dropdown |
14:08.39 | Shefki | Zhinjio: pong |
14:08.44 | sylvanaar_work | maybe you should write a reusable framework around UIDropdownMenu |
14:08.47 | jnwhiteh | 3.) You create an initialization function that adds the buttons |
14:08.50 | sylvanaar_work | chuckles |
14:08.57 | jnwhiteh | 4.) You style the dropdown |
14:09.00 | jnwhiteh | that' sall that code does |
14:09.05 | jnwhiteh | I don't understand _what_ you would make into a function |
14:09.08 | jnwhiteh | its a waste of effort? |
14:09.14 | jnwhiteh | the same four things need to happen regardless |
14:09.34 | Lulia | The function just means less typing, in the end |
14:09.41 | Shefki | I'm going to make a function that encapsulates jnwhiteh. |
14:09.43 | jnwhiteh | ... |
14:09.49 | jnwhiteh | Lulia: you still have to type in everything there |
14:09.50 | Lulia | The justify would become an argument in the function, for instance |
14:09.51 | jnwhiteh | so no, it doesn't. |
14:09.52 | Zhinjio | Shefki: why do I have 2 pitbull_visualHeal modules in my listing? |
14:09.53 | Shefki | jnwhiteh(UIDropDown_Explanation) |
14:09.58 | jnwhiteh | Why are you making a framework |
14:10.02 | *** join/#wowace Hirsute (~chatzilla@adsl-75-5-249-205.dsl.scrm01.sbcglobal.net) |
14:10.03 | jnwhiteh | what do you actually want to accomplish? |
14:10.08 | *** join/#wowace Hirsute (~chatzilla@WoWUIDev/Norganna/Developer/Hirsute) |
14:10.09 | jnwhiteh | that's what I need to know |
14:10.10 | Lulia | I'll probably have more than one dropdown menu in the addon |
14:10.26 | jnwhiteh | alright |
14:10.28 | jnwhiteh | I mean do whatever you want |
14:10.29 | Shefki | Zhinjio: PitBull4_VisualHeal is for 3.x clients (China). PitBull4_VisualHeal5 is for 4.x clients (everyone else) |
14:10.35 | jnwhiteh | but make it complicated again and enjoy not getting help |
14:10.38 | Shefki | Zhinjio: Only one loads. It doesn't hurt anything. |
14:10.38 | jnwhiteh | =/ |
14:10.52 | Lulia | I just don't understand why putting it in a function makes it complicated? |
14:10.59 | jnwhiteh | I've seen the code you already pasted |
14:11.00 | Zhinjio | okey dokey |
14:11.01 | Lulia | It does the same exact thing |
14:11.02 | Shefki | jnwhiteh(fixClique) |
14:11.07 | jnwhiteh | Shefki: !broken. |
14:11.26 | jnwhiteh | Lulia: I just don't see what you gain. You're mixing up the different bits of the addon and melding them together |
14:11.28 | sylvanaar_work | bliz fix beta |
14:11.32 | Shefki | jnwhiteh(updateBookForCata) |
14:11.32 | jnwhiteh | create the frame and place the frame |
14:11.38 | Lulia | Just, instead of typing UIDropDownMenu_JustifyText(SomeMenu, "LEFT"), "LEFT", becomes the argument of a function. |
14:11.41 | jnwhiteh | then write an initailization function, and let it go |
14:11.46 | jnwhiteh | Lulia: do whatever you want |
14:11.49 | jnwhiteh | I've tried to help |
14:11.55 | Lulia | You HAVE helped |
14:12.16 | Lulia | I'm trying to figure out why placing it in a function suddenly makes it "bad", isn't that the point of functions? |
14:12.19 | Lulia | To make code reusable? |
14:12.23 | jnwhiteh | sure |
14:12.25 | jnwhiteh | but code isn't always reusable |
14:12.32 | Lulia | Why isn't this code reusable? |
14:12.33 | *** join/#wowace Slayman (~dejhap08@port-19111.pppoe.wtnet.de) |
14:12.42 | jnwhiteh | because, you don't always need to call all of these lines |
14:12.45 | jnwhiteh | and there are other bits you might want to call |
14:12.55 | jnwhiteh | your 'function' is going to have to boil them down to accept only a set number of arguments |
14:13.02 | jnwhiteh | and then alter the function everytime you want to do something more |
14:13.10 | jnwhiteh | its also a bit less clear, depending on how its written |
14:13.14 | jnwhiteh | but if it'll work for you, that's great. |
14:13.21 | jnwhiteh | but people have been down this road before =) |
14:13.29 | jnwhiteh | there are reasons there are 15,000 dropdown libraries |
14:13.50 | jnwhiteh | but you still haven't told us what you want to accomplish |
14:13.57 | jnwhiteh | so none of us can say whether its a good idea or a bad idea |
14:14.15 | Lulia | I intend to create some dropdown menus for my addon? |
14:14.28 | Lulia | Right now it's just one, but I can already think of a couple more I may be doing soon. |
14:14.40 | jnwhiteh | then have fun abstracting =) |
14:14.54 | Lulia | Uh |
14:14.59 | Repo | 10adibags: 03Adirelle 07master * v1.2-beta-2-10-g15d08cf / (4 files in 3 directories): [+3 commits] |
14:15.00 | Repo | 15d08cf: Added a timeout when emptying a bag, so lag or a missing event doesn't lock the inventory forever. |
14:15.01 | Repo | e3a854b: Bag slots: use our own implementation that is far easier to manage. |
14:15.02 | Repo | bbf8983: Added a way to lock all item buttons, so nothing to bad happens when we automatically move items around (tidy or empty bag). |
14:15.07 | jnwhiteh | (I'm not being facetious) |
14:15.21 | jnwhiteh | Just don't try to make a system that is general enough for anyone to use |
14:15.23 | jnwhiteh | its just not worth it =) |
14:15.26 | Lulia | :P |
14:15.33 | Lulia | It's just general enough for me to use. |
14:15.33 | sylvanaar_work | you should call your abstraction "dewdrop" thats a cute name |
14:15.58 | Lulia | I'm not trying to make a library for others, my skill isn't nearly good enough. I just don't want to type stuff that I can reduce the typing on :) |
14:16.36 | *** part/#wowace CrazyBenny_ (~s_m@193.165.209.194) |
14:18.08 | *** join/#wowace koaschten (~koaschten@188-193-133-170-dynip.superkabel.de) |
14:19.49 | Lulia | Hmm |
14:20.03 | Lulia | I can use .arg1 to pass an argument through the function, yes? |
14:20.14 | *** join/#wowace groktar (~gr@209-234-197-181.static.twtelecom.net) |
14:20.18 | jnwhiteh | no? |
14:20.29 | jnwhiteh | I'm not sure I understand the question |
14:20.38 | sylvanaar_work | dont you stick things onto the menu |
14:21.00 | Lulia | A lot of the examples have used items which pass arguemnts to the function associated with a particular menu item. |
14:21.06 | Lulia | So info.arg1, for example |
14:21.09 | jnwhiteh | yes |
14:21.15 | jnwhiteh | you didn't say WHAT function, just 'the' function |
14:21.18 | jnwhiteh | helps to be specific |
14:21.20 | Lulia | :-/ |
14:21.21 | Lulia | Sorry |
14:21.25 | jnwhiteh | all of this is encapsulated in UIDropDownMenu.lua |
14:21.29 | jnwhiteh | which you should read |
14:21.32 | jnwhiteh | the commented bit, at least. |
14:21.55 | Lulia | Hmm, thanks |
14:22.17 | Lulia | I'll probably just pause here for now and do the more reading when I get back to it. I should get some other things done ;) |
14:22.53 | *** join/#wowace Slayman (~dejhap08@port-19111.pppoe.wtnet.de) |
14:22.58 | *** join/#wowace DarkAudit (~Brian@c-98-236-98-13.hsd1.wv.comcast.net) |
14:24.35 | *** join/#wowace vhaarr (~folk@WoWUIDev/WoWAce/Rabbit/vhaarr) |
14:24.35 | *** mode/#wowace [+o vhaarr] by ChanServ |
14:26.58 | *** join/#wowace arkanes_ (0c19e6d3@python/site-packages/arkanes) |
14:37.43 | Ackis | Parnic: CanadaAckis won 12 achievements in Fable III for 1014 points. |
14:37.47 | *** join/#wowace Brandon_ (~rbarreiro@87.196.173.10) |
14:37.50 | Ackis | that's what I was doing in Fable last night |
14:39.04 | *** join/#wowace profalbert (~profalber@80-121-42-145.adsl.highway.telekom.at) |
14:40.44 | *** join/#wowace profalbert (~profalber@80-121-42-145.adsl.highway.telekom.at) |
14:43.43 | *** join/#wowace Brandon__ (~rbarreiro@87-196-139-132.net.novis.pt) |
14:48.35 | *** join/#wowace profalbert (~profalber@80-121-42-145.adsl.highway.telekom.at) |
14:48.37 | Parnic | did you use a guide to find all the keys and crap? |
14:48.50 | Parnic | s/crap/whatnot/ |
14:49.19 | Ackis | I used it to find the ones I was missing |
14:49.31 | Ackis | like I had 28/30 flowers, I needed help with the last two |
14:49.52 | Ackis | only guide that really really helped was the book guide, I only had like 10/30 when I finished the game |
14:51.48 | Parnic | yeah, screw the books |
14:52.06 | Parnic | game went overboard with the collectibles, imo |
14:52.26 | Ackis | yeah it did |
14:52.36 | Ackis | I was bitching about that while getting them |
14:52.46 | Ackis | gnomes, keys, flowers, books, weapons |
14:52.51 | Ackis | clothing as well actually |
14:53.19 | Parnic | i like how our actual gamerscore is ~3k apart but trueachievement score is 20k. |
14:53.28 | *** join/#wowace CrazyBenny_ (s_m@a02-0602c.kn.vutbr.cz) |
14:53.50 | Ackis | I have a few hard achievements that really boost me up |
14:54.19 | Ackis | Dawn of War 2 and Battlestations Pacific for the PC both have high ratios |
14:55.54 | *** join/#wowace vithos (vith@unaffiliated/vithos) |
14:56.13 | *** join/#wowace Megalon (Megalon@d86-32-5-77.cust.tele2.at) |
14:58.15 | *** join/#wowace pschriner (~Miranda@xdsl-89-0-172-48.netcologne.de) |
14:59.19 | *** join/#wowace Legorol (~legorol@cpc8-sgyl28-2-0-cust43.sgyl.cable.virginmedia.com) |
15:00.50 | *** join/#wowace LexSfX (~lexlexlex@CPE0040f449aaec-CM000a7369bd4f.cpe.net.cable.rogers.com) |
15:03.08 | *** join/#wowace pompy (~Mike@c-76-116-64-179.hsd1.nj.comcast.net) |
15:10.19 | *** join/#wowace profalbert (~profalber@80-121-42-145.adsl.highway.telekom.at) |
15:12.14 | *** join/#wowace Antiarc (~Antiarc@ip70-190-192-186.ph.ph.cox.net) |
15:12.14 | *** mode/#wowace [+v Antiarc] by ChanServ |
15:12.15 | *** join/#wowace Skizelli (skizelli@c-76-102-108-254.hsd1.ca.comcast.net) |
15:14.49 | *** join/#wowace profalbert (~profalber@80-121-42-145.adsl.highway.telekom.at) |
15:15.18 | Parnic | here you go ackis, i'm going to sneak this into borderlands. http://imgur.com/3AYpL.jpg |
15:15.48 | *** join/#wowace Baraius (~Adium@150.105.84.5) |
15:18.49 | *** join/#wowace Baraius (~Adium@150.105.84.5) |
15:21.12 | *** join/#wowace profalbert (~profalber@80-121-42-145.adsl.highway.telekom.at) |
15:21.52 | *** part/#wowace Baraius (~Adium@150.105.84.5) |
15:22.07 | *** join/#wowace Baraius (~Adium@150.105.84.5) |
15:22.11 | Zyn | 10 unspent talent points! HOW CAN THIS BE |
15:25.55 | Repo | 10head-count-2: 03kagaro 07master * d75ba65 / (7 files in 3 directories): [+2 commits] |
15:25.56 | Repo | d75ba65: Waitlist fuctions are now working. |
15:25.57 | Repo | 7377c5f: updated the slash command to show either tracker or config based on passed in args. |
15:35.36 | *** join/#wowace groktar (~gr@209-234-197-181.static.twtelecom.net) |
15:37.07 | *** join/#wowace ckknight (~ckknight@WoWUIDev/WoWAce/CurseStaff/CurseForge/ckknight) |
15:37.07 | *** mode/#wowace [+o ckknight] by ChanServ |
15:37.44 | Parnic | wb ckknight |
15:38.38 | ckknight | hey Parnic |
15:43.25 | Ackis | rofl Parnic |
15:43.33 | CyberKiLL | ding |
15:43.38 | CyberKiLL | lvl 80 warlock now |
15:43.40 | CyberKiLL | woot |
15:44.10 | CyberKiLL | love ur addon Ackis |
15:44.13 | CyberKiLL | thanks |
15:44.22 | Ackis | glad you enjoy it CyberKiLL :) |
15:44.29 | CyberKiLL | i have for years |
15:44.50 | Ackis | it wouldn't have been possible w/o help from pompy and Torhal |
15:44.54 | Parnic | you talking about ARL? he totally doesn't work on that any more |
15:45.03 | CyberKiLL | well he did.. |
15:45.04 | CyberKiLL | lol |
15:45.06 | CyberKiLL | well |
15:45.07 | Parnic | he's just an egotistical dude that put his name on it |
15:45.11 | CyberKiLL | thanks to everyone envolved |
15:45.17 | CyberKiLL | hows that |
15:45.28 | Ackis | s/egotistical/unimaginative/ |
15:45.41 | *** join/#wowace spode (spode@213.21.119.88) |
15:45.49 | Parnic | cyberkill: i'm just teasing him |
15:45.57 | CyberKiLL | i know |
15:46.00 | CyberKiLL | ive talked to him before |
15:46.03 | CyberKiLL | in his channel |
15:46.06 | CyberKiLL | a long while ago |
15:46.25 | CyberKiLL | im an irc fly |
15:46.33 | CyberKiLL | been on irc before wow |
15:47.34 | Elkano | Adirelle ping |
15:48.53 | *** join/#wowace mitchnull (~opera@catv3EC944A1.pool.t-online.hu) |
15:54.29 | *** join/#wowace Monolit (~postid08@89.112.4.92) |
15:58.17 | SunTsu | We all miss our King of (dry) Code |
15:59.22 | Ackis | blame the xbox |
15:59.24 | Ackis | and blame wow |
15:59.26 | Ackis | and blame me |
15:59.34 | Ackis | but mostly blame the xbox |
15:59.50 | SunTsu | Ackis: I always blame Fisker, no what |
16:00.07 | Shefki | We all know it's really Torhal's Recipe List now. |
16:00.13 | Ackis | he's innocent in this one tbh |
16:01.05 | Shefki | Doesn't matter, still his fault. |
16:01.15 | SunTsu | absolutely |
16:01.44 | Shefki | Just like everything and nothing is ckknight's fault when it comes to wowace.com |
16:01.59 | ckknight | everything is nothing |
16:02.17 | ckknight | nothing is everything |
16:02.26 | ckknight | your morals are pointless, relative, and subjective |
16:02.37 | ckknight | <.< |
16:02.38 | ckknight | >.> |
16:02.51 | SunTsu | ckknight? Isn't that this norious hit-and-run-coder? |
16:02.55 | nevcairiel | isnt it mostly his code anyway, i'm sure we can trace it back to some line of code he touched once :P |
16:02.59 | Aeyan | and that's why the login page won't be done till Tuesday, sir. |
16:03.10 | nevcairiel | SunTsu: yeah, he left us with a half-finished wowace and left again |
16:05.54 | SunTsu | Did profalbert take over that, too? |
16:06.09 | Repo | 10adibags: 03Adirelle 07master * v1.2-beta-2-11-g297a536 widgets/BagSlots.lua: [+1 commit] Bag slot: fixed bag updating. |
16:06.12 | ckknight | nevcairiel: because I was moved to a different project. |
16:06.33 | profalbert | take over what? |
16:06.50 | SunTsu | WoWAce ;) |
16:06.55 | profalbert | soon |
16:07.01 | Slayman | profalbert: the world you dummy ;) |
16:07.02 | nevcairiel | they won't let us help fix/improve wowace |
16:09.36 | *** join/#wowace Lex (~lexlexlex@CPE0040f449aaec-CM000a7369bd4f.cpe.net.cable.rogers.com) |
16:09.54 | nevcairiel | although i dont know why. Instead of coding, they would just have to review changes. Pick some dedicated devs that are around long enough to kinda be trusted, and voila, stuff improves! |
16:10.18 | *** join/#wowace MoonWitch|Mobile (~Kelly@d54C547BE.access.telenet.be) |
16:22.51 | *** join/#wowace Odlaw (~ozzy@c-98-245-3-204.hsd1.co.comcast.net) |
16:24.01 | Fisker | hey nevcairiel |
16:24.11 | Fisker | hey ckknight |
16:24.17 | ckknight | hey Fisker |
16:24.53 | *** join/#wowace Diao (vince@adsl-99-58-31-154.dsl.pltn13.sbcglobal.net) |
16:25.14 | *** join/#wowace a-stray-cat` (~stray@c-76-20-13-111.hsd1.ca.comcast.net) |
16:28.56 | *** join/#wowace Diao (vince@adsl-99-58-31-154.dsl.pltn13.sbcglobal.net) |
16:30.52 | *** join/#wowace Flowyk (Flowy@91.148.3.223) |
16:35.30 | *** join/#wowace spode (spode@213.21.119.83) |
16:40.45 | harl | has trouble logging in to the eu realms. |
16:41.44 | SunTsu | you know who's fault that is, don't you? |
16:41.54 | nevcairiel | Torhals? |
16:41.58 | harl | not mine |
16:42.11 | harl | not yours either |
16:42.25 | SunTsu | nevcairiel: it's alway Fisker |
16:43.21 | Repo | 10bazooka: 03mitch0 * r176 Bazooka_Options/Options.lua: add support for .staticIcon |
16:43.50 | SunTsu | I just logged into EU just fine, though |
16:45.29 | Slayman | http://www.youtube.com/user/OneyNG#p/a/u/1/SgDZ9LhZ2_g lol that is funny |
16:47.18 | *** join/#wowace pschriner (~Miranda@xdsl-89-0-93-14.netcologne.de) |
16:47.26 | *** join/#wowace MindWorX` (~Nikolaj.M@188.176.197.82) |
16:48.39 | SunTsu | Oh boy, deathwing must be close, the frostwyrms in Icecrown behave like Colibris |
16:49.34 | Slayman | losing the lichking induced a heavy case of ADHD |
16:53.53 | *** join/#wowace Ingela (~Ingela@90-230-169-130-no35.tbcn.telia.com) |
16:54.12 | SunTsu | Really looks funny, them fluttering around like being on speed |
16:54.27 | *** join/#wowace profalbert (~profalber@80-121-42-145.adsl.highway.telekom.at) |
16:55.12 | harl | there seems to be a problem with my primary dns servers. i've changed to another set. |
16:55.43 | *** join/#wowace gaellalire (~Adium@129.184.84.11) |
16:56.28 | harl | didn't quite solve the problem though. brb |
16:57.26 | *** join/#wowace harl (harl@dslb-088-076-032-113.pools.arcor-ip.net) |
16:58.02 | *** part/#wowace gaellalire (~Adium@129.184.84.11) |
17:00.57 | *** join/#wowace Kalroth (kalroth@3e6be58a.rev.stofanet.dk) |
17:02.31 | Adirelle | Elkano, pong |
17:02.34 | harl | logged in, extremely inconsistent latency though. |
17:03.29 | ccKep | looks like I'm actually too stupid using the blizz animation api afterall Oo |
17:03.53 | sylvanaar_work | nevcairiel: you can always add functionality offsite |
17:03.57 | ccKep | anyone here experienced with it? |
17:04.14 | *** join/#wowace p3lim (~p3lim@200.41.202.84.customer.cdi.no) |
17:04.44 | harl | damn. there seems to be a routing problem somewhere, but it's not a my side. |
17:04.48 | nevcairiel | sylvanaar_work: writing myself a better notification system for example is not really viable |
17:05.15 | *** join/#wowace silentium (silentium@dslb-088-064-188-088.pools.arcor-ip.net) |
17:05.39 | nevcairiel | Or repo browsers without file system access are slow by design =/ |
17:07.38 | Elkano | Adirelle, I now had a few times the problem that all of a sudden one of my equipment set was considered as new items by AdiBags and after clicking the new button was sorted into armor/weapons instead of the set :/ |
17:08.36 | sylvanaar_work | nevcairiel: you'd need to poll - which is icky |
17:08.45 | Slayman | xbox dashboard blocks copied games, interesting, let's see for how long |
17:10.12 | Repo | 10archud3: 03nyyr * r30 Rings/TargetCasting.lua: Added small sanity check on target casting event |
17:10.14 | *** join/#wowace Funkeh` (~funk@82.111.112.176) |
17:10.14 | *** join/#wowace Funkeh` (~funk@WoWUIDev/WoWAce/Ace3/BigWigs/funkeh) |
17:10.14 | *** mode/#wowace [+o Funkeh`] by ChanServ |
17:11.11 | Repo | 10archud3: 03nyyr 040.9 * r31 : Tagging as 0.9 |
17:12.06 | Fisker | wat wat wat Megalon |
17:12.32 | *** join/#wowace Athrynn (~athryn@montreal02-3459238328.sdsl.bell.ca) |
17:12.36 | Stanzilla | in da butt? |
17:12.48 | Fisker | i thought only finals were best of 7 |
17:13.25 | *** join/#wowace NightHawkTheSane (~jonathan@asylumsw.com) |
17:13.45 | Repo | 10archud3: 03nyyr * r32 / (2 files in 1 directory): Version fix :/ |
17:13.58 | *** join/#wowace Aeyan (~pancake@cpe-024-163-016-179.triad.res.rr.com) |
17:15.26 | Slayman | can you believe ppl good paying money for leveling guides? That's ridiculous honestly |
17:16.35 | Adirelle | Elkano, and if you reload it get fixed ? |
17:16.54 | Elkano | yeah |
17:17.58 | Fisker | Elkano |
17:18.01 | sylvanaar_work | nevcairiel: but there are alot of things you can do by polling i wonder if you could set up fisheye |
17:18.05 | Megalon | Fisker woot woot |
17:18.15 | sylvanaar_work | it supports all 3 repo types |
17:18.25 | Fisker | hey Megalon |
17:18.27 | nevcairiel | I dunno if it needs local file access |
17:18.30 | Fisker | 7 sets? :o |
17:18.33 | Megalon | ! |
17:18.40 | Megalon | should I tell you who won? |
17:18.40 | Megalon | ;< |
17:18.43 | sylvanaar_work | i dont think it does |
17:18.52 | Fisker | also lol'd @ fake boxer = arthas and terenas = real boxer |
17:18.55 | Fisker | naw Megalon |
17:19.00 | nevcairiel | But i would rather have a gitweb derivate with Lua/xml code highlighting and be done with it |
17:19.18 | sylvanaar_work | switch to Hg =P |
17:19.26 | nevcairiel | like that comes with highlighting |
17:19.32 | sylvanaar_work | it doesnt |
17:19.40 | Adirelle | Elkano, that's an issue with the item cache or whatever, I don't know how to fix it as I don't know what event ensures all item data are available |
17:19.43 | Megalon | boxer will perhaps get a sponser |
17:19.58 | Adirelle | gotta go |
17:20.02 | Megalon | 200M won/yr, that's quite nice :> |
17:20.13 | *** join/#wowace Aeyan (~pancake@cpe-024-163-016-179.triad.res.rr.com) |
17:20.45 | Repo | 10archud3: 03nyyr 040.9 * r33 : Removed old 0.9 tag |
17:21.04 | Fisker | how does fake boxer counter banshees Megalon ? |
17:21.09 | Repo | 10archud3: 03nyyr 040.9 * r34 : Tagging as 0.9 |
17:21.36 | ccKep | anyone here experienced with the blizz animation api? |
17:22.24 | *** join/#wowace spode (spode@213.21.119.83) |
17:25.16 | Shefki | Yes. |
17:26.53 | mitchnull | cckep: it sucks |
17:27.21 | Shefki | Does not. |
17:27.29 | mitchnull | is too |
17:27.37 | mitchnull | at least the alpha anim suckorz |
17:27.44 | mitchnull | it doesn't _really_ set alpha |
17:27.45 | ccKep | so, regarding translations... SetOffset is relative to the frame's current position? |
17:27.59 | Shefki | I'm using the alpha works fine here. |
17:28.04 | mitchnull | also, the relative animation is stupid, too |
17:28.11 | Shefki | ccKep: Not sure I've neer used the translation feature. |
17:28.24 | mitchnull | shefki: do you stop the anim mid-run? |
17:28.30 | Shefki | I looked at it and decided it wouldn't work for what I needed. |
17:28.36 | Shefki | mitchnull: Yes sometimes. |
17:28.41 | ccKep | UIParent:GetWidth() returns 1650 for my width (a little less than that... but thats not the issue) |
17:28.47 | mitchnull | or always play it till the end? also , do you SetAlpha() manually after it ends? |
17:29.07 | Shefki | mitchnull: No and No. |
17:29.21 | ccKep | I have a frame anchored to the center of the screen and have it translating by (300,0) and it goes all the way to the right... which I'd expect it to do using (~825, 0) |
17:29.22 | mitchnull | hm. might check it out again. last time I checked (when they introduced it) it b0rked up pretty often |
17:29.37 | Shefki | The only issue I've noticed with the Animation system is... |
17:30.00 | Shefki | a) You can't call Stop or Play direction on a Animation object, it just fails silently, you have to do it to the whole AnimationGroup. |
17:30.05 | Shefki | That's a new bug with 4.0.x |
17:30.17 | mitchnull | that's always been like that afaik |
17:30.29 | Shefki | b) It immediately calls OnUpdate with an elapsed of 0 after you Play. |
17:30.32 | Shefki | No it hasn't. |
17:30.47 | Shefki | It created bugs for me in two places where I absolutely know there were no bugs before. |
17:30.49 | ccKep | which is a new bug? your a) or my translation thingie? |
17:30.57 | Shefki | ccKep: a |
17:31.05 | ccKep | QQ, this is killing me |
17:31.19 | Shefki | ccKep: Just use an Animation object and do the moves yourself. |
17:31.26 | mitchnull | Shefki: I had issues with GetAlpha() returning bogus values while the alpha anim ran |
17:31.37 | Shefki | mitchnull: Ohh that's probably true. |
17:31.54 | Shefki | Anything you change with the Animation system isn't updated entirely properly. |
17:32.06 | ccKep | why would I use an animation object when I'm doing the moves myself? |
17:32.12 | mitchnull | Shefki: so, does GetAlpha() return correct values if you call it immediately after :Stop() ? |
17:32.40 | Rokiyo | ccKep: i don't know about offsets in the animations api, but offsets in regards to setpoint are in relation to the frame's anchor |
17:32.52 | Shefki | So like if you move an object with it while the animation is playing it takes shortcuts and the object will still believe it's elsewhere or I guess has different Alpha settings. |
17:32.55 | Rokiyo | i would assume it'd be the same for animations |
17:33.07 | Rokiyo | since i believe your animations are still anchored to a parent |
17:33.11 | ccKep | Rokiyo: SetOffset(100,100) moves the frame slights up and right, so I do think its relative |
17:33.22 | Rokiyo | yes, relative to anchor |
17:33.37 | mitchnull | Shefki: and it also calls some internal SetAlpha, so overriding SetAlpha in lua doesn't work |
17:33.38 | Shefki | Actually I think the Offset is relative to the frames position. |
17:33.40 | ccKep | but I dont know why its causing SetOffset(-300,0) to move it from center all the way to the left |
17:33.50 | Shefki | mitchnull: Right. |
17:34.09 | Shefki | If you need to change the Alpha just Stop the animation. |
17:34.10 | Rokiyo | hrmm |
17:34.37 | *** join/#wowace koaschten (~koaschten@188-193-133-170-dynip.superkabel.de) |
17:34.38 | Shefki | My only issue with the Animation system is they keep fucking with it. |
17:34.47 | Shefki | And changing things in subtle ways. |
17:34.48 | Flowyk | if Im using AceConfig to generate GUI from table ... the only way to change the windgets options is regenerate the GUI? |
17:34.54 | ccKep | (I'm not playing at 640x480, as a side note :P) |
17:35.07 | quiescens | 320x240? |
17:35.23 | mitchnull | cckeep: doesn't it use normalized coords? |
17:35.37 | Shefki | Screen cordinates have nothing to do with your resolution anyway. |
17:36.09 | Flowyk | ccKep I saw somewhere info that wow is using width of 768 points |
17:36.21 | Shefki | mitchnull: Anyway I really don't think the behavior you saw is that big of an issue. |
17:36.28 | Shefki | Pretty sure it's a height of 768 always. |
17:36.31 | Shefki | Width is variable. |
17:36.51 | Repo | 10archud3: 03nyyr 04v0.9 * r35 : Tagging as v0.9 |
17:36.58 | Shefki | mitchnull: Plus that behavior was actually documented by Blizzard back when they added it. |
17:37.02 | Flowyk | Shefki I told "saw somewhere" ... |
17:37.50 | Shefki | http://www.wowpedia.org/UI_coordinates |
17:38.27 | Slayman | http://www.imdb.com/video/imdb/vi192256281/ now that's more like it! |
17:39.09 | Repo | 10archud3: 03nyyr 040.9 * r36 : Removed 0.9 tag again, sigh |
17:39.36 | ccKep | "WoW normalizes all screen resolutions to be 768 pixels high" - doesnt seem to be true anymore |
17:39.44 | Shefki | mitchnull: The only other issue I've had with the Animation system is apparently it has a tendancy to crash wow on 64 bit windows systems. |
17:39.59 | Flowyk | ccKep why? |
17:40.00 | ccKep | GetCursorPosition () from topleft corner: 1228.0686419132, 768.00005398167 |
17:40.06 | Shefki | mitchnull: Every patch that issue turns up then they fix it along with a bunch of other stuff with a little patch after. |
17:40.07 | ccKep | (while playing at 1680x1050) |
17:40.39 | Repo | 10enhanced-colour-picker: 03Jncl * r48 / (2 files in 1 directory): Tidied up code and Updated for patch 4.0.1 |
17:40.46 | Flowyk | you are using resolution of 16/9 |
17:40.54 | Shefki | ccKep: Umm 768 high, your cordinate is 768 in the y. |
17:40.59 | ccKep | LOL |
17:41.01 | Shefki | The rounding is just Lua. |
17:41.04 | ccKep | I'm too drunk right now |
17:41.05 | ccKep | ^.^ |
17:41.16 | Flowyk | it will be an issue |
17:41.41 | Flowyk | if Im using AceConfig to generate GUI from table ... the only way to change the windgets options is regenerate the GUI? |
17:42.15 | Repo | 10enhanced-colour-picker: 03Jncl 04b1.13205.1 * r49 : Tagging as b1.13205.1 |
17:42.51 | profalbert | what widget? |
17:43.59 | Flowyk | I mean the whole GUI ... for examle how to get status of dropdown menu created from a table |
17:45.12 | *** join/#wowace Athrynn (~athryn@montreal02-3459238331.sdsl.bell.ca) |
17:47.20 | *** join/#wowace Sliker (ponies@5ac44104.bb.sky.com) |
17:48.03 | mitchnull | Shefki: so you say that calling :Stop() will let me get the real alpha value right after? |
17:48.33 | Shefki | mitchnull: I've not specifically tested but I believe so. I'm at work so I can't do the testing myself right now. |
17:49.10 | mitchnull | Shefki: ok, will try to re-enable the alpha anim in bazooka then |
17:49.49 | mitchnull | oh, actually I can't, unless I also ditch the "fix" for the icons-embedded-in-fontstrings-don't-change-alpha-correctly bug |
17:50.06 | Shefki | mitchnull: I thought they fixed that? |
17:51.04 | mitchnull | nope |
17:51.19 | Shefki | *sigh* |
17:51.28 | mitchnull | yes |
17:51.48 | Shefki | I wish they would actually test the API before they ship it. |
17:52.06 | Shefki | It feels like they implement it, use it for their stuff and don't bother to test anything else and then we have to find all the bugs. |
17:52.13 | mitchnull | but the only plugin I have with this issue is Broker_Money, so I might drop it anyway |
17:52.36 | Shefki | I can't imagine it'd be that hard to write a test suite for the API. |
17:53.10 | mitchnull | they should just test with addons enabled ;) |
17:53.11 | Shefki | Probably would improve the default UI code quality too because then they'd find the stuff that impacts them too. |
17:54.20 | *** join/#wowace Mera (~ecarlat@19.20.93-79.rev.gaoland.net) |
17:54.54 | jnwhiteh | well what are you referring to? |
17:55.01 | mitchnull | who? |
17:55.05 | mitchnull | where? |
17:55.06 | mitchnull | when? |
17:55.07 | jnwhiteh | the conversation |
17:55.15 | jnwhiteh | I mean, if you think it would be easy to integrate unit testing into WoW, you're insane =) |
17:55.18 | jnwhiteh | honestly |
17:55.26 | mitchnull | I didn't say that ;) |
17:55.31 | jnwhiteh | Shefki: did |
17:55.32 | jnwhiteh | well |
17:55.34 | jnwhiteh | not quite |
17:55.43 | jnwhiteh | but what Shefki says actually isn't the case |
17:55.56 | mitchnull | wtb url to globalstrings.lua |
17:55.59 | jnwhiteh | the API code is intermingled in all other sorts of systems in the client |
17:56.00 | Shefki | I do think it would be worth the effort. |
17:56.09 | jnwhiteh | I agree |
17:56.15 | Pneumatus | woo, clique works again on beta! |
17:56.15 | jnwhiteh | but they don't have the resources for it |
17:56.17 | nevcairiel | For us, not for them |
17:56.22 | jnwhiteh | and the negative effects don't affect them |
17:56.24 | Repo | 10ice-hud: 03Parnic * r751 / (2 files in 2 directories): |
17:56.25 | Repo | - fixed an error popping up whenever a user had icehud disabled in its settings and tried to access the config page |
17:56.28 | jnwhiteh | so why would they bother? |
17:56.35 | nevcairiel | mitchnull: https://github.com/Nevcairiel/wow-ui-source/blob/master/FrameXML/GlobalStrings.lua |
17:56.48 | jnwhiteh | nevcairiel: psh, helping him be lazy! |
17:56.57 | Shefki | BUt yeah it'd be hard for us to do unit testing, for them I don't think it'd be that hard, they have control of the client so they can actually capture image output. |
17:57.02 | Shefki | Anyway meeting. |
17:57.02 | mitchnull | nevcairiel: thanks |
17:57.35 | Megalon | Fisker |
17:57.38 | Megalon | http://forums.wow-europe.com/thread.html?topicId=15110917519&sid=1&pageNo=1 |
17:57.45 | Megalon | you can write how you met me |
17:57.52 | Megalon | and your life turned on the bright side finally! |
17:58.52 | Fisker | naw Megalon |
17:59.00 | Fisker | fake boxer used something else but marines :( |
17:59.43 | *** join/#wowace LexSfX (~lexlexlex@CPE0040f449aaec-CM000a7369bd4f.cpe.net.cable.rogers.com) |
18:00.16 | sylvanaar_work | Pneumatus: no way |
18:00.23 | sylvanaar_work | thats awesome |
18:00.57 | sylvanaar_work | i have been using vuh doo and i dont like it |
18:02.02 | Pneumatus | i just went shadow for a couple of weeks |
18:05.37 | *** join/#wowace PProvost (~PProvost@174-16-121-54.hlrn.qwest.net) |
18:10.09 | Fisker | my paladin once went shadow for a couple of weeks Pneumatus |
18:10.14 | *** join/#wowace tekkub (~tekkub@WoWUIDev/WoWI/Featured/Dongle/GitHub/Tekkub) |
18:10.14 | *** mode/#wowace [+v tekkub] by ChanServ |
18:10.28 | *** join/#wowace daev (~bleh@pool-71-188-132-215.aubnin.fios.verizon.net) |
18:10.44 | Megalon | poor Foxe..Fisker |
18:13.21 | *** join/#wowace harl (harl@dslb-088-076-032-113.pools.arcor-ip.net) |
18:14.18 | arkanes_ | Shefki: they don't even use a bunch of it, like all the secure headers |
18:15.05 | mitchnull | acelocale doesn't depend on aceaddon, right? |
18:17.11 | *** join/#wowace PProvost (~PProvost@174-16-121-54.hlrn.qwest.net) |
18:18.25 | *** join/#wowace Julith (~Miranda@i577B5839.versanet.de) |
18:21.54 | sylvanaar_work | oo new tortoisehg with merc 1.7 |
18:22.43 | Stanzilla | anyone got a good tga thumbnail enabler for Windows Explorer? |
18:25.04 | Parnic | ackis you were 16 in 2007? i has a sad. |
18:25.35 | Ackis | no |
18:25.47 | Ackis | it's just advice I'd give myself:P |
18:25.55 | Parnic | ah |
18:26.00 | Primer | echo "127.0.0.1pages.etology.com" >> /etc/hosts <-- and now fukung works again! |
18:26.02 | Parnic | so it should say #tweetTOyour16yearoldself |
18:26.25 | Ackis | I just C&P someone's tag I didn't actually read it :P |
18:26.42 | Fisker | i cp u Ackis |
18:26.55 | Parnic | prepositions are important |
18:26.58 | Parnic | Fisker, you're back |
18:27.13 | Fisker | LOL |
18:27.14 | Fisker | LOOOOOOOOOOOOOOOOOL |
18:27.21 | Fisker | http://www.engadget.com/2010/11/04/swedish-website-tries-out-sandy-bridge-motherboard-with-bios-rep/ |
18:27.31 | Fisker | We haven't heard a ton about the Unified Extensible Firmware Interface (or UEFI for short) since a rumor cropped up back in June suggesting that MSI would be introducing it on its Sandy Bridge motherboards |
18:27.31 | Ackis | iirc it was Dec 27, 2007 when I required 50+ stitches to my face :) |
18:27.45 | Fisker | you're the biggest apple cocksuckers in the world |
18:27.54 | Fisker | like we're gonna believe that story |
18:28.31 | Slayman | why is my steam all dollar(y) since like 2 days? anyone of you have noticed anything? |
18:28.37 | sylvanaar_work | Stanzilla: idk personally havent used it but: http://www.fastpictureviewer.com/codecs/ |
18:29.12 | Stanzilla | sylvanaar_work: 15$ :( |
18:29.23 | sylvanaar_work | you didnt say free |
18:29.28 | Ackis | Fisker: where can I upgrade my PC to us UEFI? |
18:29.29 | sylvanaar_work | go warez it |
18:29.31 | Stanzilla | true |
18:29.33 | Primer | Slayman: inflation |
18:29.42 | Fisker | in your mom Ackis |
18:30.18 | sylvanaar_work | looks nice though - i want a copy now |
18:30.55 | Primer | my box spends so little time booting, who cares |
18:31.08 | Primer | it's just like all the gentoo fags and their splash screens |
18:31.29 | durcyn | you really should get a new word to insult people with |
18:31.58 | Primer | how about gentoo "assholes"? |
18:32.08 | durcyn | that'll do |
18:32.36 | durcyn | and none of my gentoo boxes have splash screens, but ubuntu ships with it by default, you do the math =P |
18:32.48 | Primer | people still use gentoo? |
18:33.13 | Primer | funny thing is, I have a box with it still. My old colo'd server |
18:33.19 | zerix | anybody know where the Therazane vendor is on beta |
18:33.25 | Primer | sits in my garage, and it's running |
18:33.50 | Ackis | hey Fisker wanna play kinect w/ me? |
18:34.06 | Megalon | he wants to touch you Fisker |
18:34.38 | *** join/#wowace Yoshimo (~Miranda@p54998135.dip0.t-ipconnect.de) |
18:34.44 | arkanes_ | zerix: at her throne in deepholme |
18:34.54 | zerix | k |
18:34.54 | arkanes_ | zerix: you have to have completed the quest chain to unlock the faction |
18:34.56 | Fisker | i want to have sex with your penis Ackis |
18:35.01 | zerix | the premades have exalted |
18:35.06 | zerix | assuming the vendor will be fine |
18:35.18 | arkanes_ | it's phased, I think, so you might still be stuck |
18:35.30 | arkanes_ | but no harm in checking |
18:37.34 | Slayman | say I got a file that I am suspicious of being mal/spyware virustotal has only 4 hits and the decompilation I did I cannot compute. Any of yous willing to lend a hand determining what the problem is? |
18:39.43 | zerix | yea nevermind checked the rewards |
18:39.50 | zerix | they didnt give rogues a throwing weapon in newest premades |
18:39.52 | zerix | trying to find one |
18:40.38 | arkanes_ | Slayman: whats the file path |
18:41.18 | mitchnull | lua> local t = { "lala" } ; print(t[0]) |
18:41.19 | lua_bot | mitchnull: nil |
18:41.44 | Slayman | arkanes_: it's local on my rig |
18:42.00 | Parnic | mitchnull: associative arrays ftw? |
18:42.24 | mitchnull | lua> local t = { "lala" } ; t[0] = "lulu"; print(t[0]); print(t[1]); |
18:42.24 | lua_bot | mitchnull: lulu, lala |
18:42.24 | Parnic | also arrays are typically 1-based in lua, even if that would've worked |
18:42.34 | mitchnull | I was just unsure about the 1-based thing |
18:48.24 | quiescens | lulu, lala |
18:48.48 | quiescens | la |
18:50.03 | quiescens | you know you're a bit pedantic on scope when you use local to define variables for lua_bot |
18:50.15 | mitchnull | ;) |
18:52.22 | *** join/#wowace gaellalire (~Adium@mut38-5-82-246-188-2.fbx.proxad.net) |
18:52.42 | *** join/#wowace cralor (~cralor@c-98-217-6-30.hsd1.ma.comcast.net) |
18:55.17 | *** join/#wowace mangeg (~sfg@c83-255-144-210.bredband.comhem.se) |
19:00.11 | koaschten | anyone know if there was a comparable bluepost for europe about realm up times for cata on release like the "all realms will be up at midnight westcoast" ? |
19:01.51 | *** part/#wowace mitchnull (~opera@catv3EC944A1.pool.t-online.hu) |
19:07.59 | Pneumatus | zomg i can now set world makers as well |
19:08.04 | Pneumatus | no more taint |
19:08.17 | nevcairiel | you sure it just didnt taint yet? |
19:08.24 | nevcairiel | i didnt see any changes that would fix that |
19:08.32 | nevcairiel | unless they unprotected the function |
19:08.35 | Pneumatus | how can i force taint it? |
19:08.40 | Pneumatus | opening mapster usually does it |
19:10.04 | quiescens | look at it funny |
19:13.15 | *** join/#wowace stolenlegacy (~stolenleg@chello084115137250.5.graz.surfer.at) |
19:18.09 | Flowyk | http://www.wowace.com/addons/ace3/pages/ace-config-3-0-options-tables/ ... can I set the height of the widget? or relative position? |
19:18.38 | *** join/#wowace MoonWitch|Mobile (~Kelly@d54C547BE.access.telenet.be) |
19:21.27 | Shefki | Flowyk: No and no. |
19:21.44 | Shefki | Somehow I get the feeling that you're trying to use AceConfig to do something it wasn't made for. |
19:22.11 | Flowyk | maybe ... |
19:22.24 | Flowyk | want to make "mode" in options |
19:23.01 | Flowyk | its dropdown menu that choose "the mode" and the widgets are showed by this mode |
19:23.13 | Flowyk | it works until now ... |
19:23.27 | Repo | 10professionbars: 03stolenlegacy * r41 ProfessionBars.lua: Fixing Ghost Mushroom not being millable. |
19:23.48 | Shefki | Flowyk: You can do that. |
19:24.05 | Shefki | Flowyk: Feel free to look at how something like that was done in the Aura filter editor in PB4. |
19:24.16 | Flowyk | pb4? |
19:24.22 | Parnic | @project pitbull4 |
19:24.23 | Repo | Parnic: http://www.wowace.com/addons/pitbull4/. PitBull Unit Frames 4.0. Game: WoW. ckknight (Manager/Author), Shefki (Author/Maintainer), vangual (Author), sylvanshadows (Tester), Stanzilla (Ticket Manager), Trillianne (Documenter/Artist). Updated: 15 hours ago. Tickets: 156/850 |
19:24.36 | *** join/#wowace rbarreiros (~rbarreiro@87-196-133-184.net.novis.pt) |
19:24.51 | Flowyk | is there way to create a "group" without name? |
19:28.07 | Flowyk | can I have "hidden" true and "cmdHidden" false together? |
19:28.46 | Shefki | Flowyk: I don't know try it. |
19:29.14 | Shefki | Actually isn't cmdHidden just for the command line version of the config. |
19:29.26 | Shefki | hidden is global so it's redundent to have both. |
19:29.34 | Shefki | Ohh wait you want it shown for the command line. |
19:29.40 | Flowyk | yes |
19:30.01 | Flowyk | hidden is changed by "mode" |
19:30.14 | *** join/#wowace profalbert (~profalber@80-121-42-145.adsl.highway.telekom.at) |
19:30.24 | Flowyk | ok new Q ... width = "half" ... do it work on groups? |
19:30.42 | Flowyk | I used it and it does nothing ... frame looks as before |
19:30.49 | Shefki | Flowyk: I guess that will work. But you'd have to try it or read the code to know for sure. |
19:31.10 | Shefki | Flowyk: Really hou should just try it or read the AceConfigDialog code. |
19:31.28 | Shefki | s/hou/you/ |
19:33.01 | *** join/#wowace Aeyan (~pancake@cpe-024-163-016-179.triad.res.rr.com) |
19:35.13 | Flowyk | what is graphical UI and dialog UI? |
19:47.08 | *** join/#wowace Athrynn (~athryn@montreal02-3459238331.sdsl.bell.ca) |
19:52.16 | Parnic | it's the difference in opening an AceConfig dialog, a custom graphical dialog, or the command-line |
19:56.25 | Flowyk | Parnic command line is in another setting |
19:56.46 | Flowyk | cmdInline guiInline dropdownInline dialogInline |
19:56.48 | Parnic | yes it is |
19:56.53 | Parnic | correct. |
19:57.48 | *** join/#wowace profalbert (~profalber@80-121-26-76.adsl.highway.telekom.at) |
20:01.10 | Flowyk | http://www.wowpedia.org/Using_the_Interface_Options_Addons_panel |
20:01.31 | Flowyk | can I add function when Okay pressed? |
20:06.45 | Repo | 10baggins: 03profalbert 06ace3 * r508 Baggins.lua: change item-context-menu form Ctrl+click back to Alt+click |
20:07.19 | Repo | 10ora3: 03Ammo * r470 modules/Loot.lua: |
20:07.20 | Repo | fix ticket 48 clearing lootmaster nogt making yourself lootmaster |
20:10.09 | *** join/#wowace Lex (~lexlexlex@CPE0040f449aaec-CM000a7369bd4f.cpe.net.cable.rogers.com) |
20:14.03 | ckknight | Flowyk: you don't see where it says panel.okay? |
20:14.03 | Flowyk | ckknight Im creating it with http://www.wowace.com/addons/ace3/pages/ace-config-3-0-options-tables/ |
20:14.05 | ckknight | oh, then, no |
20:14.14 | ckknight | AceConfig is different |
20:14.25 | Flowyk | no way? :( |
20:14.26 | ckknight | it updates everything on-the-fly |
20:14.29 | Fisker | Parnic |
20:14.31 | Fisker | i never left |
20:14.38 | Flowyk | I need to assign default button |
20:14.56 | Flowyk | ... dont need but it will be nice |
20:16.14 | Repo | 10wgclean: 03stolenlegacy * r28 / (2 files in 1 directory): Scale and stuff. |
20:16.18 | Flowyk | ckknight it cant be assigned with function? |
20:16.27 | ckknight | no |
20:16.29 | ckknight | it can't |
20:16.41 | ckknight | as I said, Ace3 is different |
20:16.46 | ckknight | you can't rely on the panel's okay button |
20:16.49 | Shefki | ckknight(fixCurseForgeBugs) |
20:16.54 | ckknight | no |
20:17.07 | Flowyk | yes but can I hook this button and assign it manualy? |
20:17.11 | Shefki | ckknight(fixCurseFogeBugs, force=true) |
20:19.43 | ckknight | throw new AccessViolationException() |
20:20.04 | Repo | 10wgclean: 03stolenlegacy 04beta-3b * r29 : tagging |
20:20.04 | Fisker | you look like a person i'd want ckknight |
20:20.04 | ckknight | bares his teeth |
20:20.04 | *** join/#wowace LexSfX (~lexlexlex@CPE0040f449aaec-CM000a7369bd4f.cpe.net.cable.rogers.com) |
20:20.46 | Parnic | Fisker you always left |
20:21.19 | Fisker | never |
20:23.52 | *** join/#wowace LexSfX (~lexlexlex@CPE0040f449aaec-CM000a7369bd4f.cpe.net.cable.rogers.com) |
20:24.02 | *** join/#wowace Zhinjio (~Geo@home.trippy.org) |
20:24.53 | Repo | 10skillet: 03yossa * r191 UI/MainFrame.xml: Skillet: |
20:24.54 | Repo | - added profession link button in header |
20:34.04 | Repo | 10broker_healbot: 03oscarucb * r2 / (4 files in 1 directory): Initial revision |
20:36.39 | *** join/#wowace PProvost (~PProvost@174-16-121-54.hlrn.qwest.net) |
20:37.26 | Ingela | only 29 errors when i log on and wow error on /rl |
20:37.33 | Ingela | not playing for half a year SUCKS |
20:37.56 | *** join/#wowace mascondante (~kvirc@pool-72-71-102-18.atl01.dsl-w.verizon.net) |
20:40.31 | SunTsu | Ingela: I wish RL only had 29 errors for me |
20:40.41 | Ingela | =))))) |
20:40.43 | Ackis | Parnic: play kinectimals with me tonight? |
20:41.05 | Repo | 10ora3: 03Rabbit * r471 modules/Cooldowns.lua: Add a :IsOnCD convenience method. |
20:41.34 | Megalon | Ackis really wants to touch someone over the internet |
20:41.46 | Parnic | ackis: i'm not buying kinect. |
20:41.53 | durcyn | because he's never going to get any one to touch him outside of the internet |
20:42.08 | Ingela | gahhh why is sexy minimap messing with me |
20:42.09 | Megalon | durcyn: time to catch this predator |
20:42.28 | Ackis | Parnic: your loss!!! :'( |
20:43.59 | *** join/#wowace Baraius_ (~bhuddlest@150.105.84.5) |
20:44.03 | *** join/#wowace Nickenyfiken (~Miranda@c83-255-99-211.bredband.comhem.se) |
20:45.28 | Fisker | Ackis |
20:45.30 | Fisker | my loss |
20:45.55 | Megalon | you talking about your commong sense again Fisker? |
20:46.14 | Megalon | common :< |
20:46.34 | Megalon | 13hours to go |
20:47.38 | Parnic | ackis you could just ask for a ps3 code for dlc4 instead of trying to win one :P |
20:48.09 | Ackis | I don't have a PS3 but people I follow do |
20:48.15 | Ackis | people who follow me that is |
20:48.29 | Fisker | what is commong? |
20:48.41 | Ackis | I'm pretty anti-sony |
20:49.24 | ckknight | I'm not a big fan of sony either |
20:49.51 | Shefki | PSN doesn't even fucking work right. |
20:50.33 | Ackis | they offended me with Jedi in SWG, hurt me with Frogloks in EQ2 and made me despise them with the rootkit |
20:50.47 | Fisker | rootkits are awesome |
20:51.40 | Repo | 10ora3: 03Ammo * r472 / (4 files in 2 directories): |
20:51.41 | ckknight | quiet, Fisker, we all know that, but let Ackis have his moment |
20:51.41 | Repo | profile changing support commit, untested due to nagging wife |
20:52.10 | Ackis | has a bowel moment on the channel |
20:53.02 | Parnic | untested due to nagging wife. that's a first. |
20:53.08 | Ingela | omg seriously why can't i fucking reloadui without wow crashing |
20:53.10 | Ingela | what is this bullshit |
20:54.28 | Pneumatus | nevcairiel: false alarm, world markers still gets tainted :< |
20:55.28 | Fisker | Ackis |
20:55.52 | nevcairiel | Pneumatus: there is many ways to fix it, the easiest to just unprotect it, or make it a spell so we can put it on buttons, or a slash command that we can macro and put on buttons, or fix the dropdown system, but only the first would be invisible to us, and i dont see it happening =/ |
20:56.26 | Megalon | http://www.sankakucomplex.com/2010/11/04/rapist-saves-man-from-buying-trap-bride/ |
20:56.41 | Megalon | sankaku is rather NSFW for you usa-izens |
20:57.42 | *** join/#wowace Draake (~kvirc@c-67-164-106-50.hsd1.ca.comcast.net) |
20:57.55 | Megalon | Fisker, that's your chance |
20:57.57 | Megalon | there are no laws against raping men in China |
20:57.59 | Fisker | hey Megalon |
20:58.02 | Fisker | oh sweet |
20:58.19 | Megalon | so you just run araound an trollrape everyone |
20:58.24 | Megalon | herp di derp |
20:58.35 | Flowyk | Ingela I dont have sexy minimap but have crashes sometimes after reload |
20:58.47 | Ingela | :( |
20:59.08 | Flowyk | I think its not in addon ... try deleting cache |
20:59.32 | Ingela | i can safely just delete the whole map right |
20:59.37 | Flowyk | just cogwheel knows how to crash wow :D |
21:00.19 | Parnic | cogwheel crash is fixed |
21:00.25 | *** join/#wowace sylvanaar (~sylvanaar@unaffiliated/sylvanaar) |
21:00.33 | Parnic | and yes, you can/should delete the entire cache directory. i think it's in two places now |
21:00.49 | Ingela | where's the other one |
21:01.18 | Parnic | one's in the wow dir, one's in wow dir\data |
21:01.43 | Parnic | i don't actually know if data\cache should be deleted or not, now that i look at it...gigs of stuff in there for me |
21:02.05 | Ingela | well i backed it up and deleted it |
21:02.12 | Ingela | 0 crashes so far of 4 /rls |
21:02.13 | Ingela | thanks :D |
21:02.37 | Repo | 10broker_healbot: 03oscarucb * r3 / (2 files in 1 directory): add versioning |
21:02.45 | *** join/#wowace VonhintenHOME` (~Kiss@c-71-203-110-77.hsd1.fl.comcast.net) |
21:03.55 | Repo | 10broker_healbot: 03oscarucb 041.0 * r4 : Tagging as 1.0 |
21:05.12 | Pneumatus | nrrrrgggggghhhhh atonement doesnt proc priest 4pc T11 :< |
21:05.36 | Fisker | ownt Pneumatus |
21:05.52 | Fisker | how do you have t11 already btw? |
21:05.52 | Megalon | loool, you suck Pneumatus |
21:05.56 | Megalon | so does your 4t11 |
21:06.13 | Pneumatus | oh, its not t11, its a trinket, but it still doesnt proc it :< |
21:06.23 | *** join/#wowace plexiglass (~plx@93-33-134-126.ip44.fastwebnet.it) |
21:06.24 | Pneumatus | t11 is penance |
21:08.08 | starlon | Is UNIT_AURA reliable? |
21:08.42 | Talryn | Reliable how? |
21:08.42 | Parnic | as in will event fire when you gain/lose a buff/aura? |
21:08.50 | Talryn | It should fire correctly for auras. |
21:09.11 | starlon | Well, the combat log isn't reliable when it comes to certain buffs/debuffs, like necrotic plague. |
21:09.19 | Shefki | starlon: It's reliable. |
21:09.23 | starlon | k |
21:09.38 | Talryn | How is the combat log not reliable for Necrotic Plague? |
21:09.48 | starlon | It doesn't show up. |
21:09.53 | starlon | Same with the Slam! proc |
21:10.25 | Talryn | I think a problem there is that some of the newer stuff isn't well implemented or isn't consistent with other similar effects. |
21:10.38 | starlon | nods. |
21:10.54 | Talryn | In addition to all the timing issues of the combat log. |
21:14.53 | Ingela | well, my raid frames seems to have gone to hell... surely there must be some addon that configure blizzard ones? they don't look too awful |
21:18.07 | ausmara | p3lim: Poke |
21:18.47 | Rokiyo | well I can vouch that UNIT_AURA reliably fires whenever a tank's Vengeance changes, despite absolutely nothing appearing in the combat log |
21:21.45 | nebula169 | the _DAMAGE event happens :p |
21:25.10 | Shefki | Talryn: The problem is that the encounter designers take shortcuts or implement things in wonky ways that don't go through the normal log generating process. |
21:25.31 | *** join/#wowace Kilroo (~Kilroo@cpe-174-111-058-051.triad.res.rr.com) |
21:26.10 | Talryn | I'm biased because the DK Blood Shield doesn't report its amount like PW:S shield and such. :-) |
21:26.25 | Talryn | But yes it's annoying. I hope they update the events to fix all of these issues. |
21:26.31 | arkanes | UNIT_AURA is entirely reliable as far as I know |
21:26.47 | Talryn | The problem with Vengeance is that it just isn't reported to the combat log. |
21:26.50 | arkanes | and it's the baseline that they would go out of their way to ensure they don't break, unlike the combat log |
21:26.58 | arkanes | why is that a problem? |
21:27.02 | Talryn | Yes, it would break a lot. |
21:27.14 | Talryn | Because anyone wishing to monitor it has to tooltip scan. |
21:27.37 | Talryn | It's useful to know how much you have plus theorycrafting relies upon having some data on it. |
21:27.41 | arkanes | oh you mean detailed information about the amount of vengeance |
21:27.48 | Talryn | Yes |
21:27.52 | arkanes | I don't see them ever fixing that |
21:28.02 | arkanes | tooltip scanning is not a particularly great burden |
21:28.09 | Talryn | The presence or absence of Vengeance seems to work corectly. |
21:28.23 | Ingela | so what raid frames are hot these days? is everyone still hot for Grid or do people actually have taste yet? |
21:28.41 | durcyn | PerfectRaid, obviously. |
21:28.55 | nevcairiel | People still have no taste |
21:28.57 | Talryn | Seems kludgy to me and everyone says tooltip scanning is inefficient. |
21:29.00 | Ingela | please tell me it rocks and i love you durcyn |
21:29.01 | arkanes | Ingela: excellent work in phrasing your question in an entirely non-incendary manner that is guaranteed to generate civil discussion |
21:29.04 | thelibrarian | PitBull is all you need |
21:29.13 | arkanes | Talryn: it is, but who cares |
21:29.30 | Ingela | sorry arkanes i'll behave, i'm just pissed atm :( |
21:29.34 | arkanes | Talryn: it works, and it's not inefficient enough to really matter |
21:29.46 | arkanes | Talryn: back in classic you had to tooltip scan every one of your buffs all the time |
21:29.47 | durcyn | Ingela: I like it, but then I've never played a healer, and those dudes appear to enjoy their whackamole nonsense. |
21:29.49 | SunTsu | Blizz' raidframes are not too bad, lately |
21:29.52 | arkanes | and you had to poll them! |
21:30.01 | Ingela | yeah the blizz ones didn't look too bad |
21:30.04 | Ingela | i want to configure them some though |
21:30.11 | arkanes | I use the blizz ones but I am not entirely happy with them |
21:30.16 | Talryn | If not, then I guess it's not a big deal. I've wondered how much it is adding when raiding given everything going on then. |
21:30.24 | arkanes | I want more visible debuff indicators and some adjustments to the min size |
21:30.38 | Talryn | Blizzard's frame aren't too bad. |
21:30.39 | nevcairiel | The information you want is available, so shut up about it and parse it. There is some info thats just not available anywhere except through some guess-work, those you can complain about :P |
21:30.50 | Talryn | As arkanes said, they just lack some extras you need. |
21:31.22 | SunTsu | but, on the other hand, I don't have tase and use grid, not that I actually do raid |
21:31.24 | durcyn | nevcairiel: just write AceTooltipScanner-3.0, and they'll swallow it |
21:31.32 | Talryn | The guess-work ones are the ones I complain about. |
21:32.28 | Talryn | My Vengeance comments are more for the theorycrafters. The tanking community would love to have that in combat logs to see how threat is affected by it in fights. |
21:32.30 | arkanes | I'm just happy that you get UNIT_AURA when your buff durations change |
21:32.48 | arkanes | Talryn: if you're working from a stored log it's trivial to calculate it your self |
21:33.14 | Talryn | Is it? I haven't done much work on it. |
21:33.19 | arkanes | not that you need to |
21:33.39 | arkanes | the theorycraft community is entirey capable of figuring out how any amount of AP you want affects your threat |
21:33.43 | Talryn | So far my work was with Blood Shield which is completely guessing for now. |
21:33.59 | SunTsu | Talryn: I am a tank and I don't care about Vengeance, am I doing something wrong? ;) |
21:34.29 | Talryn | But you could see how much Vengeance contributes to it. |
21:34.30 | arkanes | SunTsu: if you're a paladin in current gear, vengeance can change your rotation |
21:34.46 | arkanes | SunTsu: although only by a small amount, so it's not a big deal if you don't care |
21:34.47 | ShadniX | is there a reliable time after a login for deciding, if a player was already in a raid on login? from clientside, it seems like a person will get assigned after shortly after login (at least after PLAYER_ENTERING_WORLD-Event), but when is the raiddata available from the API? |
21:35.15 | ShadniX | -after |
21:35.22 | *** join/#wowace Ingela- (~Ingela@90-230-169-130-no35.tbcn.telia.com) |
21:35.24 | SunTsu | arkanes: OK, I'm a DK, so it's OK not to care about Vengeance? *ducks and hides* |
21:35.30 | arkanes | SunTsu: sure |
21:35.51 | arkanes | there's no real reason at all to pay attention to you vengeance unless it's presence or absence will change your behavior |
21:36.05 | arkanes | in most cases, it's not something you can directly control or affect, and yuo'll do the same thing no matter how much of it you have |
21:36.09 | Talryn | I like knowing myself but it isn't critical while playing. |
21:36.12 | arkanes | ignoring it in those cases is entirely reasonable |
21:36.50 | Talryn | Although if you lose your Vengeance and there are tank swaps, you know you'll need to get your threat up quickly. |
21:37.39 | arkanes | ShadniX: look for the event thats sent when you're invited to a raid |
21:37.41 | SunTsu | arkanes: I'm sorry, actually I'm making fun of the fact that only a part on the tanking community really cares about it, only paladin tanks |
21:37.51 | arkanes | if you get a RAID_ event without getting an invite event, you know they were already in the raid |
21:39.24 | ShadniX | arkanes: ok, will try this - thanks |
21:39.53 | Fisker | omg Ackis |
21:42.18 | Megalon | this is redonkulous |
21:44.28 | Ingela- | oh yeah, is the author of healbot still disabling libs becuase he doesn't like people who made them? |
21:49.33 | ccKep | how comes an translate-animation with an offset of (300,0) moves my frame ~800 pixels to the right (or ~600, if I count in wow coordinate normalization)... this is starting to get _really_ frustrating |
21:50.04 | *** join/#wowace Dashkal (~dashkal@WoWUIDev/Nexus/dashkal) |
21:53.35 | Rokiyo | sorry was afk a bit, Talryn: the reason the DK blood shield and druid's savage defense don't work like normal auras is cos they're both block mechanics painted up as something else... For savage defense, knowing the total size of the bubble isn't all that useful because it fades after absorbing a single hit... I suspect the blood shield is the same :P |
21:53.57 | Talryn | Not necessarily |
21:54.06 | *** join/#wowace Tuller (~tuller@c-69-143-52-174.hsd1.va.comcast.net) |
21:54.07 | Talryn | It depends |
21:54.32 | Talryn | For DKs at least, the shield can be rather large if you're taking a lot of damage. |
21:54.49 | Talryn | and how quickly it goes away depends on how much damage you take after it goes up. |
21:55.07 | Rokiyo | so the DK shield can absorb multiple hits? because the druid one can't |
21:55.20 | Talryn | For DKs you can maximize the shield. |
21:55.28 | Rokiyo | you get get a 50k savage defense proc, get hit for for 2k, and the entire proc is gone |
21:55.37 | Talryn | Sounds like a bug? |
21:55.43 | Talryn | 50k? |
21:55.53 | Rokiyo | lol, hyperbole, soz |
21:56.01 | Talryn | Ok, good |
21:56.15 | Talryn | Otherwise, the lesson here is stop playing DK and start playing druid :-) |
21:56.26 | Talryn | Perhaps the druid one is bugged? |
21:56.32 | Rokiyo | my point is more that savage defense follows the same rules as block value, but has the visual effects of an absorption shield |
21:56.43 | Talryn | Although that doesn't match up with the posts on that being overpowered. |
21:56.57 | Rokiyo | oh it most certainly was |
21:57.05 | Talryn | Blood Shield definitely will absorb multiple hits. |
21:57.29 | Talryn | It's just like the priest shield but lacks the SPELL_AURA_REFRESH events to show the updated values. |
21:57.51 | Rokiyo | my druid was getting... let's see... 9-10k savage defense procs at full vengeance |
21:58.03 | Talryn | In most cases, you can compute from the DS heal back to the Blood Shield amount but not always. |
21:58.28 | Talryn | Savage Defense doesn't work on damage taken though, right? |
21:58.46 | Rokiyo | 50% chance to proc per dot or direct crit, 55% crit rate |
21:58.58 | Talryn | Which makes it interesting. |
21:59.02 | Rokiyo | no, it (was) 60% of my AP, with a mastery bonus |
21:59.10 | Talryn | It's not like the other tanks' abilities. |
22:00.00 | Rokiyo | savage defense's amount scales off attack power & mastery, its proc rate scales off crit... It very much mimics block value and block rating |
22:00.10 | Rokiyo | it's just that druids didn't have those 2 stats, so it fed off different ones |
22:00.28 | Rokiyo | oh |
22:00.31 | Rokiyo | wait, i get ya |
22:00.40 | Rokiyo | block now DOES scale off damage, it never used to |
22:00.44 | Rokiyo | i need to get with the times, lawl |
22:01.20 | Talryn | As you mentioned, it scales with Vengeance but that would be different from damage taken. |
22:01.22 | Rokiyo | blood shield doesn't scale either does it? I thought it was just a flat 50% of whatever death strike healed you for (+ mastery)? |
22:01.33 | *** join/#wowace Mirrormn (~Mirrormn@h82.56.91.75.dynamic.ip.windstream.net) |
22:01.33 | Talryn | Sadly it's complicated |
22:01.51 | Talryn | In fact, despite the tooltip is doesn't seem to be based upon the DS heal. |
22:02.04 | Talryn | Just some of the factors that go into the DS heal. |
22:02.19 | ccKep | just for the record... I found my mistake at the animation thingie... I assumed animation orders started at 0, silly me... |
22:02.29 | Talryn | Blood Shield and the DS heal are both based upon damage taken in the last 5 seconds. |
22:02.45 | Talryn | Depending on that window, you either get the minimum heal or a larger heal. |
22:02.55 | Talryn | You can get some very large shields from it. |
22:03.23 | Rokiyo | ccKep: oh, what do they start at then? |
22:03.50 | ccKep | 1 |
22:03.54 | Rokiyo | Talryn: ohh... see I assumed the DS heal was just a normal instant self heal thingey |
22:04.14 | Talryn | For a DK tank, DS heals you for a variable amount. |
22:04.28 | ccKep | its funny that something like SetOrder(0) just causes the translation to be played double the speed than SetOrder(1) etc. |
22:04.38 | ccKep | this one really took me hours to find |
22:04.50 | Talryn | Although speaking of combat logs quirks, the spell cast, heal, and shield all happen farther apart that I would expect when looking at log times. |
22:05.33 | Rokiyo | that might be the fault of their laggy proc system |
22:05.52 | Talryn | You would think when programming it, all 3 events would fire right away. |
22:06.05 | Talryn | All calculations could be done at one time. |
22:06.08 | Rokiyo | pallies were having a rough time with delayed procs and holy power |
22:06.12 | Rokiyo | for a while |
22:06.13 | arkanes | lots and lots of talents are triggered client side and involve making server round trips |
22:06.44 | arkanes | beacon used to work that way for example, there was a double network latency on the beacon heal |
22:06.44 | Talryn | That's interesting. Any examples you can give me? Tempted to check that out. |
22:07.18 | arkanes | my educated guess is that they mostly implement talents as client side scripts, because wedging them into server events is harder |
22:07.45 | arkanes | like to me, the obvious way to implement beacon is as a script attached to the buff that response to incoming heal events |
22:08.02 | Talryn | Actually I don't think that's the case with DS/Blood Shield since one odd quirk is before the Blood Shield aura shows up in the combat log, it is already absorbing hits. |
22:08.19 | Talryn | That throws off my addon but I don't see a way to fix it. |
22:08.33 | arkanes | the other part of my educated guess is that their server architecture is mostly or entirely event based (it would basically have to be) and latency and timing discrepencies are an inevitable consequence of that |
22:09.21 | Talryn | Yes, I assume it must be that plus some of these things, while it makes sense as one event, must actually be several separate events. |
22:10.14 | Rokiyo | wow so... with 200ms latency and arkanes theory about the proc system: |
22:10.19 | Rokiyo | Client triggers Death Strikes |
22:10.19 | Rokiyo | 200ms later client detects successful Death Strike, triggers heal effect |
22:10.20 | Rokiyo | 200ms later client detects successful heal, triggers Blood Shield effect |
22:10.20 | Rokiyo | 200ms later client detects Blood Shield is now active. |
22:10.34 | Talryn | Add more to it |
22:10.44 | Talryn | My latency is often around 100ms and the gaps are larger |
22:10.47 | Rokiyo | and to be honest... that doesn't seem too far off from what I experience ingame on the classes I play |
22:11.17 | Talryn | But the server actually knows the shield is up before the client is told |
22:11.20 | Rokiyo | well ok, replace "latency" with "network latency + server processing time" :P |
22:11.42 | Talryn | So I don't think this one is a client issue so much as the server is slow in letting you know :-) |
22:13.03 | *** join/#wowace doom0r (Doom0r@c-24-1-208-60.hsd1.il.comcast.net) |
22:20.42 | Rokiyo | has coffee |
22:20.49 | ccKep | needs coffee |
22:20.59 | Talryn | That does sound good |
22:21.35 | arkanes | Talryn: that sounds like they pre-emptively wrote blood shield in a way to avoid the issues with latency, making the proc entirely server side |
22:21.49 | arkanes | does make things sad for your guesstracking :( |
22:21.59 | Talryn | Yeah, just the way it is I guess. |
22:22.09 | doom0r | has cold coffe |
22:22.21 | Talryn | Despite hours of testing how it all works, I'd happily have the SPELL_AURA_REFRESH events so it is accurate. |
22:23.15 | Rokiyo | must say I am amused at how... hacky... the new tanking mechanics are |
22:25.38 | harl | those ldb tooltips that don't just go away when my cursor leaves the ldb frame, the ones that don't ever require any interaction with the tooltip whatsoever.. they're annoying me |
22:28.55 | *** join/#wowace Antiarc (~Antiarc@ip70-190-192-186.ph.ph.cox.net) |
22:28.55 | *** mode/#wowace [+v Antiarc] by ChanServ |
22:30.52 | doom0r | finally a tab finishing, live sorting command list on / without lag |
22:33.36 | Repo | 10skillet: 03yossa * r192 / (10 files in 3 directories): Skillet: |
22:33.37 | Repo | - show standard tooltips as default with option to show compressed tooltips |
22:37.00 | Rokiyo | does the debuffType from UnitAura come back as nil if the aura is friendly? |
22:37.55 | Repo | 10broker_healbot: 03oscarucb * r5 Broker_HealBot.lua: combat messages |
22:51.35 | Megalon | finally, the cursecurse hit mmo-champion |
22:51.55 | Megalon | oh back up again :< |
22:51.56 | doom0r | their search sucks now? |
22:52.01 | doom0r | ;x |
22:52.04 | Megalon | :D |
22:52.20 | Megalon | just got an error page for a few tries :x |
22:52.32 | Megalon | perhaps just as a reminder |
22:52.35 | Bibi | [23:51:45] <doom0r> their search sucks now? |
22:52.36 | Bibi | [23:51:51] <doom0r> ;x |
22:52.38 | Megalon | so you know it's curse now! |
22:52.44 | Bibi | we didn't have any search before we sold to Curse. |
22:52.50 | Bibi | it was just disabled and "fuck you users!" |
22:52.56 | Bibi | anything else? :p |
22:53.01 | Megalon | and now you have one that sucks! :p |
22:53.06 | Bibi | well |
22:53.11 | Megalon | ;D |
22:53.13 | Bibi | Curse didn't buy vBulletin yet |
22:53.15 | *** join/#wowace Tuller (~tuller@c-69-143-52-174.hsd1.va.comcast.net) |
22:53.23 | Megalon | na, every search on curse sucks |
22:53.27 | Bibi | however, by subscribing to Curse Premium, you'll make a step in the right direction |
22:53.29 | Megalon | it's... their curse |
22:53.30 | doom0r | yes, the comment was completely regards to search failure on curse and with no knowledge/prior use of mmo :O |
22:53.31 | Megalon | :< |
22:53.32 | Bibi | and will help fixing the world |
22:53.50 | Shefki | I'd guess most of the people in here have curse premium. |
22:53.59 | Bibi | now, the question is, do you want to live in a better world Megalon? or are you a giant douchebag? |
22:54.10 | Bibi | I mean, why wouldn't you want the world to be better? |
22:54.15 | Bibi | do you hate puppies or something? |
22:54.29 | Bibi | also, why the fuck am I trolling in wowace when I should be working on that new build? |
22:54.32 | Bibi | so many questions left unanswered. |
22:55.07 | Shefki | Bibi: That's easy, because it was so easy to do. |
22:55.41 | doom0r | double-edged blade, there's a few things that should have been taken care of a long time ago that keep me from subscribing |
22:55.50 | ckknight | Bibi: down with puppies! |
22:55.54 | doom0r | ofc the opposite edge should be obvious |
22:56.40 | ckknight | curse.com's search is pretty borked |
22:56.45 | ckknight | I'll be glad when I redo that |
22:57.11 | Repo | 10professionsvault: 03oscarucb 041.1 beta 1 * r31 : Tagging as 1.1 beta 1 |
22:57.12 | Repo | Suck in some localization updates for deDE and koKR |
22:57.21 | Megalon | it's time to slap a bitch |
22:57.50 | ckknight | extends his claws |
22:58.01 | Megalon | slaps |
22:58.05 | Shefki | XSLT sucks, the end. |
22:58.23 | ckknight | this is true |
22:58.54 | *** join/#wowace p3lim (~p3lim@200.41.202.84.customer.cdi.no) |
22:59.23 | Megalon | stop the tautologies ckknight |
22:59.32 | Shefki | <xsl:if test="true">This sucks</xsl:if> |
23:00.04 | ckknight | I have a large penis, Megalon |
23:00.27 | Shefki | ckknight: You should use it for something. |
23:00.28 | doom0r | don't tell me whose or where it is |
23:00.29 | Megalon | nice to see that you took my advice |
23:00.35 | ckknight | Shefki: I do. |
23:00.43 | ckknight | doom0r: (in my pants) |
23:00.44 | Shefki | Nice job. |
23:01.25 | ckknight | :P |
23:01.55 | Megalon | did you tell Kaelten what you do to him when he sleeps? |
23:02.05 | ckknight | but that'd ruin the surprise |
23:02.07 | Repo | 10loggerhead: 03rsmozang * r124 LoggerHead.lua: Changes: |
23:02.08 | Repo | Fixed the issue with combat logging not being disabled |
23:02.09 | Repo | Tweaked the events that are registered |
23:02.36 | Megalon | and he surely loves suprises |
23:04.59 | *** join/#wowace stew-a (~Stewart@unafilliated/stewa/x-008753) |
23:05.19 | *** join/#wowace Jyggaa (ordog@unaffiliated/jygga) |
23:05.44 | Rokiyo | "attempt to index field '?' (a nil value)" waaaaaah |
23:05.49 | harl | penis surprise oO |
23:08.29 | *** join/#wowace profalbert (~profalber@80-121-26-76.adsl.highway.telekom.at) |
23:08.33 | Repo | 10raidbuffstatus: 03danielbarron * r416 / (3 files in 1 directory): RaidBuffStatus: |
23:08.34 | Repo | - Added option to scale Buff Options window. |
23:08.35 | Repo | - Paladin blessings now reports who is buffing which. |
23:08.36 | Repo | - Fixed bug so RBS no longer required Intellect for Hunters. |
23:09.26 | Repo | 10skillet: 03yossa * r193 / (4 files in 2 directories): Skillet: |
23:09.27 | Repo | - fixed error after Ctrl+Click |
23:14.05 | Repo | 10skillet: 03yossa 042.03 * r194 : Tagging as 2.03 |
23:14.33 | Repo | 10syllabus: 03LaoTseu 07master * 03041de / (2 files in 1 directory): [+2 commits] |
23:14.45 | Repo | 03041de: Added LibStub to .pkgmeta |
23:14.46 | Repo | 54def77: X-Credits: Thanks to Freydis88 for deDE and next96 for koKR localizations. |
23:15.41 | *** part/#wowace CrazyBenny_ (s_m@a02-0602c.kn.vutbr.cz) |
23:15.59 | doom0r | someone needs to remake torta, only better |
23:16.11 | doom0r | =\ |
23:16.50 | doom0r | also need some oog todo software that isn't retarded GTD based |
23:18.00 | doom0r | i really should just go get a sheet of tileboard and an easel to start |
23:18.56 | *** join/#wowace Silker (~ponies@5ac446f1.bb.sky.com) |
23:21.48 | harl | don't forget the candy. |
23:22.36 | doom0r | doesn't own a van anymore |
23:28.57 | harl | if i ever owned a van, i'd call it beethoven. |
23:29.42 | harl | just for the meagre fun of it. |
23:30.35 | *** join/#wowace nekoh (~nekoh@p4FD88EE5.dip0.t-ipconnect.de) |
23:32.57 | Repo | 10baggins: 03profalbert 06ace3 * r509 Baggins.lua: add item-info to Alt+Rightclick menu again |
23:34.52 | ccKep | beethov-van? |
23:34.54 | ccKep | -v |
23:37.04 | harl | van beethoven, ludwig |
23:42.07 | ccKep | so, it looks like fontstrings and textures are affected differently by the animation api... anyone can confirm? |
23:43.06 | ccKep | eg, fontstrings resetting their scale after every animation step whereas textures seem to scale multiplicative with each scaling animation |
23:44.10 | ccKep | definately not cool -.- |
23:48.35 | pompy | Bibi: wasnt there some talk about the xp to level values for 80-85? |
23:48.52 | Bibi | Nethaera said it's fine. |
23:49.01 | Bibi | Nethaera's word is gold! |
23:49.28 | Repo | 10whistle: 03Maat * r21 / (2 files in 2 directories): fix localization error |
23:50.21 | *** join/#wowace Jyggaa (Jygga@unaffiliated/jygga) |
23:54.25 | *** join/#wowace Killmore (~task@dsl-61-92.aei.ca) |
23:58.48 | Tuller | fontstrings + animations == weird, yes |