IRC log for #wowace on 20101031

00:01.00Repo10raid_checklist: 03Anyia3 * r49 config.lua: * Fix for ticket #8.
00:01.01RepoProper initialization of the saved options on the first run.
00:02.18Repo10surface-control: 03Rabbit * r53 / (4 files in 1 directory):
00:02.19RepoPretty much drycoded and untested update for LSM3, Sink2 and wow 4.0. Also missing l10n, etc.
00:02.48Dark_Elfi think blizzard is trying to sell me their authenticator, cause last night i tryed loggin in to game and it said my account was comprimised lol
00:03.32*** join/#wowace Repo (~supybot@68.64.47.56)
00:05.39nevcairielArcharodim: it seems to be fixed
00:06.10Archarodim@nevcairiel: Thanks!
00:08.45Slaymanthe german made "Simulator" Series is invading Steam, god help us all
00:09.43Repo10iconlover: 03Rabbit * r3 / (2 files in 1 directory): Toc bump + localization for icon names.
00:10.03Slayman@describe iconlover
00:10.05RepoSlayman: http://www.wowace.com/addons/iconlover/. IconLover. Reports when healers assigned icon targets die.
00:11.03Slaymansomeone kick rabbit in the balls please
00:11.12vhaarr:P
00:11.47Repo10crit-spit: 03Rabbit * r32 / (2 files in 1 directory): Toc bump; probably works.
00:12.16vhaarrSlayman: if you knew me you'd know I write things sometimes just to be controversial :P
00:13.00Slaymanvhaarr: so you have a publicity deficiency
00:13.22*** join/#wowace _mangeg (~sfg@c83-255-144-210.bredband.comhem.se)
00:14.24vhaarrwhatever makes you happy, I didn't say that to get analyzed
00:14.44nevcairiellikes disecting rabbits
00:15.49vhaarrphysical analysis might be another thing entirely, depends on blood/alcohol ratio
00:16.16nevcairielthere is blood in your alcohol?
00:16.26Megalonthat needs to be fixed
00:16.34nevcairieljust for the color, right
00:16.51vhaarrI like my bandages with a pinkish hue
00:17.02vhaarrsaves money on dye
00:18.33*** join/#wowace kagaro (~kagaro@cpe-173-095-131-224.nc.res.rr.com)
00:19.01sylvanaarvhaarr: bugsack has 2 framexml errors, idk if you want to fix em = they are Libstub and CBH, but interestingly not LDB
00:19.18vhaarrah, yes I know, I just forget about it
00:19.28vhaarrI am in the process of restructuring bugsack here
00:19.33vhaarrsylvanaar: fix if you care
00:19.39Slayman"you don't know Jack" is getting rebooted, awesomecake!
00:20.00vhaarrLDB is probably hardembedded I guess
00:20.05sylvanaarim curious why there is no error for ldb
00:21.23sylvanaarhow funny
00:21.24nevcairielldb is an external git, which are also added to no-lib packages, iirc
00:21.32sylvanaaryeah
00:21.38sylvanaari guess so
00:22.21*** join/#wowace Tuller (~tuller@c-69-143-52-174.hsd1.va.comcast.net)
00:22.22sylvanaarcan you use nolibstrip twice in a toc?
00:22.28nevcairielsure
00:22.40Repo10bugsack: 03sylvanaar * r241 BugSack.toc: fix framexml.errors
00:22.44nevcairieljust dont nest it, it goes nuts then
00:24.43*** join/#wowace Seerah (~Ryan@adsl-226-116-84.mem.bellsouth.net)
00:29.43Repo10crit-spit: 03Rabbit * r33 CritSpit.lua: Actually it didn't work, but now it does.
00:33.29vhaarrthe namespace passed to the addon is just a table, right?
00:33.37vhaarrI seem to have used it here like a frame
00:33.44vhaarrweird
00:35.12*** join/#wowace Foxor (~Megalon@d86-32-171-133.cust.tele2.at)
00:35.25sylvanaarwhere
00:39.29vhaarrunreleased code
00:39.40vhaarrlocal addonName, addon = ...
00:39.43vhaarrthen later I do
00:39.47vhaarraddon:RegisterEvent
00:39.59vhaarrperhaps I modified it somewhere originally I dunno
00:40.44Repo10shut-up: 03Rabbit * r47 / (2 files in 1 directory): Toc bump and untested support for BN friends.
00:41.06Repo10shut-up: 03Rabbit * r48 ShutUp.lua: Actually register for the events.
00:41.10sylvanaaroh BN chat, evil new playerlinks
00:41.54vhaarrah you probably know the events right?
00:42.00vhaarrI've never dealt with those before
00:42.19vhaarrI just want to scan the list of bn friends and get their toon name whenever they relog or whatever
00:42.33vhaarrhttp://paste.wowace.com/2755/
00:42.35vhaarrthat's what I did
00:42.37sylvanaaryeah, i need to do the same thing
00:42.41vhaarrdidn't test it though
00:43.04*** join/#wowace stew-a (~Stewart@unafilliated/stewa/x-008753)
00:43.18vhaarrI am guessing those two events allow initial scan + friend changes character
00:43.24vhaarrbut you never know with blizz
00:43.33sylvanaarlooks about right
00:46.20*** join/#wowace Copperman (~Copperman@host81-158-95-249.range81-158.btcentralplus.com)
00:49.43Repo10raid_checklist: 03Anyia3 * r50 main.lua: * Fix for ticket #7.
00:49.44RepoApparently GetNumPartyMembers() is exluding the player, whereas
00:49.45RepoGetNumRaidMembers() is inclusive. I fail to see the sense in this.
00:49.46Repo"Hi guys, come over for a party, but don't mind me, I won't be there"...
00:52.15vhaarrGetRealNumPartMembers() ftw?!
00:52.19vhaarrParty*
00:52.34Coppermangood morning(?) what's new in addon land today?
00:53.10vhaarr~ugt
00:53.11purl[ugt] Universal Greeting Time. Created in #mipslinux, it is a rule that states that whenever somebody enters an IRC channel it is always morning, and it is always late when the person leaves. The local time of any other people in the channel, including the greeter, is irrelevant. http://www.total-knowledge.com/~ilya/mips/ugt.html
00:53.18vhaarrso yes, good morning
00:53.37Coppermantechnically it is morning here in the uk...
00:53.48vhaarrthat's besides the point
00:54.11Coppermanofc :)
00:54.16*** join/#wowace Monolit (~postid08@89.112.4.92)
00:54.22vhaarrit could've been midnight, the proper greeting would still have been, as you correctly said, "good morning"
00:54.50*** join/#wowace Megalon (~Megalon@d86-32-171-133.cust.tele2.at)
00:55.22*** join/#wowace Hirsute-phone (~yaaic@99.sub-97-156-222.myvzw.com)
00:56.14Coppermanaye, I know, I don't IRC as much as I used to :D
00:57.26vhaarrI'm just messing with you, I just enjoy UGT :P
00:57.40Coppermantrolling is a art ;)
00:58.48Megalonan art
00:59.01Megalonso is being a grammar nazi, hurrrrrr
00:59.53Coppermanlol
01:00.09Coppermana art I tell's ya :P
01:00.17vhaarrthat should be my next addon
01:00.30Coppermansorry megalon, I couldn't resist...
01:00.45vhaarrspecifically one that checks for apostrophe mistakes
01:01.08vhaarrsince the rules for using one are different from country to country
01:01.38vhaarrand people usually apply their own rules when writing english, I guess
01:02.01Coppermanbeing English, there's only one rule...
01:02.22Coppermanmy apologies /troll
01:02.50vhaarrCopperman: anyway if you want to know what's new in the addon world, http://www.wowace.com/addons/lifepercent/ has been updated recently
01:03.02vhaarrand http://www.wowace.com/addons/craftygnome/
01:03.20vhaarrI mention those especially because I rewrote the project descriptions
01:04.54Repo10raid_checklist: 03Anyia3 * r51 main.lua: * Fix for ticket #9.
01:04.55RepoThe not-yet-inspected sub-window now gets attached at the top if the fold-out
01:04.56Repodirection is set to "up", so it no longer obscures the anchor button.
01:05.01CoppermanI await engineering_broker, a ficticious addon I discussed briefly with crazybenny, the author of broker_portals
01:05.09Parnicif i were to SetScript() on a blizzard frame, would it replace whatever they specified? like RuneFrame:SetScript("OnShow", function() end)
01:05.30vhaarraww come on read craftygnomes description
01:05.40vhaarrlook at this gem I cooked up
01:05.42vhaarr"Surrounded by vicious predators that would hunt them at every opportunity, they developed their own little system for transmitting known recipes for all kinds of stuff by molding swarms of drugged bees into different shapes and launching them through the jungle right across to the receiving tribe via catapult."
01:06.04vhaarrParnic: yes
01:06.07vhaarrParnic: you'd also taint
01:06.18Parnicah. hooksecurefunc is what i need?
01:06.19Repo10raid_checklist: 03Anyia3 044.0.0beta15 * r52 : Tagging as 4.0.0beta15
01:06.23vhaarrParnic: :HookScript
01:07.02Parnick. they intentionally :Show() the rune frame via the player frame so it's a pain for my mod to properly keep the rune frame hidden if users want that
01:08.11vhaarrhookscript will be invoked after the :Show has completed, so you can safely :Hide it again, I guess
01:08.11Coppermanvhaarr: maybe that should read "right across the jungle to the receiving tribe"
01:08.21ShefkiParnic: Look at what I did.
01:08.24ShefkiIn PB4.
01:08.34ParnicShefki: Look what I can do!
01:08.38Parnicjumps
01:08.55vhaarrCopperman: thank you, englishman
01:09.22Coppermanyw :D
01:09.40*** join/#wowace Thrae (~ircuser@generalmx-1-pt.tunnel.tserv13.ash1.ipv6.he.net)
01:09.47Coppermanshefki: did you not like my ticket suggestion for a flashing bar option?
01:10.42ShefkiCopperman: Not sure that I remember that ticket.
01:11.09ShefkiOhh that ticket.
01:11.12Coppermanit would be ticket 787
01:11.46*** join/#wowace Ketho (~Ketho@ip565063bd.direct-adsl.nl)
01:11.49ShefkiGot other fish to fry atm.
01:11.53Coppermani moved from icehud to pb as  ahud and miss the option to make a bar flash at x%
01:11.54*** join/#wowace kandarz (~kandarz@c-67-183-240-167.hsd1.wa.comcast.net)
01:12.14Parnicawwwwwww
01:12.26Parnicpb isn't a hud :P
01:12.36Coppermanit can be... :D
01:12.50Parnicbut what about the fact that icehud rules?
01:12.54ShefkiParnic: It's going to be able to be used that way without impacting the other functionality as soon as I push the unlimiting of Singletons.
01:12.55Parnici bet you didn't consider that
01:12.57Megalonpg can also do everything prat does
01:13.03Megalonyou just need to find it in the options
01:13.04Megalondurr
01:13.15Megalonpb :<
01:13.15Coppermani have nothing against icehud per se
01:13.25*** part/#wowace kandarz (~kandarz@c-67-183-240-167.hsd1.wa.comcast.net)
01:13.28ShefkiMegalon: Hardly.
01:13.30Parnici know, i'm being sarcastic
01:13.52ShefkiThe only thing you really do that we don't is the whole curved bar thing.
01:14.00Parnicah-HA!
01:14.14CoppermanI was a rivet bar man myself anyway
01:14.16Parnicyou mean the whatever-design-you-want thing :P
01:14.25ShefkiParnic: And not screwing up the RuneFrame. :P
01:14.31Parnicdon't limit yourself to curved, man, free your mind!
01:14.41Parnicpff, it works fine as long as you also hide the player frame
01:15.14Parnicyou just hacked into PlayerFrame_HideVehicleTexture like a cheater-man
01:15.24ShefkiI didn't break it though.
01:15.32Parnichow very non-forward-thinking of you! :P
01:15.42Parnicseems like hooking the rune frame's onshow would be more bulletproof :P
01:15.54ShefkiYou really shouldn't call Hide from Show
01:16.04Parnicfine, put it on a one-frame timer
01:16.05ShefkiYou can get into infinite loops doing that crap.
01:16.11vhaarrwait, did they remove Daze from the game?
01:16.14vhaarrI can't find it on wowhead
01:16.58ShefkiParnic: Especially with the addons that don't play nicely with hiding stuff.
01:17.13Parnic*cough*healbot*cough*
01:18.13Coppermani dropped icehud, not because it wasn't good but simply because 99% of the functionality could be reproduced in PB4 (with a little user finesse) and let me run 1 less addon
01:19.04Parniccopperman: you're free to do whatever you want, i was just giving you a hard time :)
01:19.10Parnicno need to justify your use of one free addon over another
01:19.35Coppermani was just showing off ;)
01:20.03Parnicoh, well in that case...icehud can also do anything pitbull can do! (except for horizontal layouts that actually work...)
01:20.11Parnicbut WITH CURVES
01:20.26Coppermanboth of your works rock socks, you should maybe team up and make a motherlode addon
01:21.20ShefkiParnic: For what it's worth that one function is the one and only place Blizzard Shows the RuneFrame.
01:21.28Parnictotally, let's do it, shefki! http://www.concentratedawesome.net/wp-content/uploads/2008/12/gorilla_shark_nice_high_five.jpg
01:21.39Parnicshefki: i know....for now :P
01:21.55Parnici was just thinking of ways to fix it that wouldn't involve needing an update if they added some other spot to show the rune frame from
01:22.36ShefkiThere's realy no way around that.  We're always going to have to update.
01:23.00Coppermanparnic: you recently moved IH to ace3, is that working out well from a creation pov?
01:23.00Parnicunless OnShow() => :Hide()
01:23.02arkanes<PROTECTED>
01:23.04ShefkiWhen we could taint the PlayerFrame it was easier.
01:23.34cubedman, addon devs talk a lot compared to other IRC channels I've idled in
01:23.58Parniccopperman: i'm not entirely certain what you mean, but the only problem is that icehud has been updated over and over again for years so there's a lot of bloat and patches in it
01:24.17Parnici think ace3 was a good decision but it would be better to be re-designed from the ground up with ace3 in mind
01:24.42arkanesvhaarr: I got dazed on the beta about 2 minutes ago
01:24.51Coppermansorry, yes my question was poor, it was ace2 and worked, has moving to ace3 given you new options, is IH going to new palces?
01:24.51vhaarrcool thanks
01:25.15arkanesvhaarr: spellid is 1604, like it always was I htink
01:25.18Parniccopperman: ah. well to be honest the ace3 move was necessitated by the EOL of ace2. if it breaks, no one's going to be fixing it
01:25.28ShefkiParnic: I guess my inclination is to lean towards something that will break in an easy to fix and obvious way vs something that will either crash the game or freeze it up.
01:25.36vhaarrarkanes: oh excellent, thank you
01:25.51Parnicbut yes, one improvement already has been the ability to go to an AceGUI options screen instead of waterfall
01:25.53Parnicamong other things
01:26.06vhaarrarkanes: it's weird though searching wowhead for Dazed just got me the "Dazed and Confused" from some quest
01:26.19Coppermani wish i knew more about what ace2/3 offered, i'm a design guy not a programmer
01:26.24Parnicshefki: yeah i understand that. i'm more or less just brainstorming alternative solutions. i definitely agree that there are risks to the show/hide method
01:26.46ShefkiThere is one sneaky solution.
01:26.52ShefkiBut you're taining the Show function.
01:27.04Coppermanto me the software can do any
01:27.08Coppermanoops
01:27.17ShefkiRuneFrame.Show = nil
01:27.28Shefkierr
01:27.28Coppermanany/everything, given time and caffeine
01:27.32ShefkiRuneFrame.Show = function() end
01:28.09Parniccopperman: really they're both aimed at doing all the boilerplate crap that every addon would otherwise have to implement themselves like a robust settings storage solution or managing how the addon is loaded on login, etc.
01:28.20ShefkiI don't remember if the call path on that Show is terribly sensitive to the tainting.
01:28.26Parnicthe difference being that ace3 is able to benefit from the hindsight granted by the development of ace2 and the evolution of the engine itself over the years
01:28.47Coppermanofc, time and caffeine... :D
01:28.53Parnicright
01:29.21Parnicwhich is why icehud does as much stuff as it does. it's been iterated and maintained over the past 4-5 years constantly
01:29.31ParnicIMO icehud does too much and is too much of a resource hog
01:29.42*** join/#wowace Cyrez_ (kvirc@c-69-181-203-45.hsd1.ca.comcast.net)
01:29.58Parnicbut i hate making users dump an addon they're comfortable and happy with just because the developer felt the need to start over. my opinion differs from other devs in that respect
01:30.02Coppermanit works, best ootb hud i've seen for wow
01:30.29CoppermanI used it for 2 years until I learnt how to do PB4 layouts
01:30.48Parnicpb4 is a great mod, for sure :). i've taken my fair share of inspiration (and code) from it
01:30.52ShefkiParnic: I don't really disagree, but sometimes it's useful to make a clean break.
01:30.57Parnicplus shefki and ckknight are awesome dudes who help out a lot
01:31.22ShefkiI supported PB3 for a whole expansion after it was obsolete.
01:31.22Parnicshefki: absolutely. one of these days i'm going to get around to doing just that. but i continually find more things that need fixing before i can feel okay about "abandoning" icehud (more or less) to its replacement
01:31.28Coppermanso I see, well shefki anyway, rarely see skknight...
01:31.46Shefkickknight is busy these days.
01:31.47Parnicckknight hasn't been around lately but usually he's very active
01:31.58Parniche's got a lot going on at curse ;)
01:34.02Repo10big-wigs_zombie-food: 03Rabbit * r55 / (2 files in 1 directory): I just want to feed the zombies.
01:34.31Coppermanshefki: whats the best way to submit a set of blips for chinchilla?
01:34.53Shefki*shrug* I'm not really the one maintaining Chinchilla anymore.
01:35.31Coppermanoh ok, who is?
01:35.38ShefkiEthanCentaurai rewrote it.
01:36.55Coppermanyeah I just checked the recent comments on the project
01:37.32Coppermanwho, unfortunately doesn't come here...
01:37.53vhaarrhe's here
01:38.01vhaarr~seen ethancentaurai
01:38.08purlethancentaurai <~ethan@78.148.58.109> was last seen on IRC in channel #wowace, 1d 5h 55m 17s ago, saying: 'nevcairiel has no idea where it is'.
01:38.08vhaarror, sometimes, I dunno
01:38.24Coppermanjust not here now
01:38.37Coppermanmy bad, i dunno how to finesse the bot
01:38.50cubedSemi offtopic, but in a 25 raid setting if you're experiencing extreme FPS lag where you didn't used to, would it probably be correct to assume it's addon based? And if so, what is the best way to determine which addon(s)?
01:39.21Shefkicubed: Any particular boss?
01:39.26Coppermantuen em all off and turn em on a few at a time
01:39.33vhaarrno no
01:39.40vhaarrturn off half, then half that, then half that, etc
01:39.44Coppermantbag made my fps ditch
01:39.53Coppermanor maybe something conflicting with it
01:40.09cubedHmm, seemed like quite a few bosses, but I was at 4-5 fps on Low video settings - I used to run on Ultra with no issues (i.e., pre-4.0.1)
01:40.21vhaarrMac?
01:40.23ShefkiCopperman: Nonsense, it does nothing in combat.
01:40.24cubedno
01:40.43arkanesaddons chain-throwing errors is a not uncommon cause of FPS loss
01:40.53cubedI am not getting any LUA errors
01:40.55arkanesso make sure you've got bugsack or something like it
01:40.56CoppermanI know, but it was the one, something may have been conflicting with it...
01:41.14vhaarr4-5 FPS is severe though
01:41.15Coppermanbut on my wifes set up it was fine
01:41.22cubedYa, it's killing me
01:41.30Repo10mill-help: 03Starinnia * r101 Glyphs/Glyphs.lua: -fix Glyph of Levitate
01:42.28ShefkiCopperman: Only thing it does at all in combat would be the Cooldown spinners.
01:42.33ShefkiWhich aren't that big of a deal.
01:42.52ShefkiYou're likely to have more cooldown spinners on your actionbars than TBag would have running.
01:42.55vhaarrcubed: do you mouse over your action bars while this is happening?
01:43.04vhaarror your inventory items
01:43.07Coppermanit was probably a conflict with something else, i run many addons
01:43.26cubedNo, I was mousing over the game menu icon to check FPS :P
01:43.29Copperman94 atm
01:43.49Coppermanim using arkinventory these days
01:43.56vhaarrarkinv is a piece of shit
01:44.01vhaarrget bagnon or combuctor instead
01:44.02cubed:P
01:44.06Coppermanwhy so?
01:44.10cubedbagnon gets my vote
01:44.17arkanesagreed on arkinv being terrible
01:44.19vhaarrread the code, you'll see
01:44.21arkanesI switched to adibags
01:44.23Tullerso i see my pinging powers still work
01:44.39Coppermanif i understood the code...
01:44.46vhaarryeah, you'd agree
01:44.48CoppermanI'm a designer :D
01:44.48vhaarrso do it :P
01:45.26Coppermanfor me ark is good, very flexible with a good aproach
01:45.34Copperman*p
01:46.01*** join/#wowace Next96 (Next96@121.129.140.83)
01:47.27CoppermanI like the organisation approach
01:47.30cubedSomething else sorta offtopic, if I leave Curse Client on for a while, it continues to eat up virtual memory, i.e., it starts at 100 meg, but I've seen it as high as 500 meg after a good long while - is that a bug in the client?
01:49.19Coppermancan't say I've noticed that man, do you have much real mem...
01:49.28cubed4 gig
01:49.47Coppermansame, mine is idling at 1.7mb
01:50.09cubedI am talking about virtual memory
01:50.14cubedpage file usage
01:50.34arkanesvirutal memory is not a scarce resource, you can't really "eat" it
01:50.58Coppermannot with >1tb on board
01:51.01arkaneshaving a lot of it allocated is not generally a problem, although the fact that it grows over time might suggest that there's a leak somewhere
01:51.06cubedmy pagefile was hitting like 3 gigs, and windows was not enjoying it
01:51.30arkanesthats not caused by something allocating a lot of memory
01:51.45arkanesthat's caused by something allocating *and using* lots of memory
01:52.11arkanesif you're worried about the performance implications of that, you want to be looking at your VM and disk IO perf counters, not just the vmem used of various processes
01:52.38pnormanI just looked at WoW ram usage and it's *way* down from before 4.0
01:53.06cubedLike how much, for you?
01:53.13pnormanDown by about a gig
01:54.16pnormanRight now it's got .7 GB commit
01:54.49pnormanWhereas I'd hit 2 GB (with the crash bug patched) before
01:54.50*** join/#wowace MoonWitch|Mobile (~Kelly@d54C547BE.access.telenet.be)
01:55.33pnormanMy top 3 memory usages are WoW, python at .65 GB and java at .4 GB
01:57.04pnormanI'm doing some image processing in python - slicing a 3 GB highly compressed image into 30 GB of PNGs
01:59.22Coppermanah the joy of being a designer, that sounds cool, but I have no idea/don't care why... :D
02:01.39Parnicyou keep saying that...what do you mean by 'designer' ? what do you design?
02:02.16pnormanI'm not doing anything artistic - it's orthophotography and it's just processing data
02:02.27Parnici meant copperman, sorry :)
02:02.55Coppermanim the principal designer of the case management software for an industrial disease claims company
02:03.22pnormanI work in OHS too
02:03.41Parnicthe question still stands :P. you 'design' the UI? the code class structure? art?
02:04.03CoppermanUI work flow, questionnaire...
02:06.18Coppermani work with the app programmer, i work with the call centre manager, i produce the job work flows, whatever my company needs to be efficient i investigate and report...
02:08.07sylvanaaryou are an analyst
02:08.43Tullerbusiness analyst?
02:08.48CoppermanI suppose, mainly Im a pain in the ass ;)
02:09.13Parnicso you physically take the specifications from the customers to the engineers
02:09.25Tullera people person
02:09.37Coppermanno, we aren't that kind of compnay
02:09.45Parnictuller understands
02:10.14CoppermanI refine work processes, be they paper,verbal or computational
02:10.25Parnicmakes a "whoosh" noise
02:10.49sylvanaarbuisness process analyst
02:10.52sylvanaarthere
02:11.36*** join/#wowace Funkeh` (~funk@82.111.112.97)
02:11.36*** join/#wowace Funkeh` (~funk@WoWUIDev/WoWAce/Ace3/BigWigs/funkeh)
02:11.36*** mode/#wowace [+o Funkeh`] by ChanServ
02:11.41Coppermanyes I suppose you could call it that
02:11.56Tulleri was looking foward to taking a baseball bat to my wireless printer, but I managed to ressurect it
02:12.50sylvanaaryou should get the bat anyways
02:13.45CoppermanI don't have an official title, they call me Captain Chaos :d
02:16.12Coppermanbrb
02:16.14*** part/#wowace Copperman (~Copperman@host81-158-95-249.range81-158.btcentralplus.com)
02:17.07ShefkiSo I decided to buy one of the new Macbook Airs.
02:17.30arkaneshow is it?
02:17.33TrelaShefki, are you crazy?  :O
02:17.38ShefkiDon't have it yet.
02:17.43ShefkiTrela: Why do you say that?
02:18.16arkanesthere's some rumormilling about how apple is going to distribute Lion, given that they just released a reinvigorated air that still doesn't have an optical drive
02:18.25arkanesdigital delivery and USB keys were mentioned
02:18.30TrelaI consider them over priced.  :P
02:18.46TrelaYes, I just did buy a 32gb iPhone 4 yesterday.
02:19.32ShefkiWell for one thing I don't pay retail on Apple stuff.
02:21.19Tulleri hope you bought a 4gig one at least
02:21.20ShefkiBut beyond that, I'm going to replace a 4 year old MacBook Pro with it.  The laptop was my primary machine at the time.  But now I mostly just use it for email, web browsing and as a terminal front end.
02:21.26ShefkiTuller: Yeah.
02:22.04ShefkiI got the 13" with the faster processer, extra ram and flash space.
02:22.11Tullerfancy
02:22.59ShefkiAnd now that I'm going into work everyday dragging this MBP around has started to suck.
02:23.15Repo10ice-hud: 03Parnic * r736 modules/Runes.lua:
02:23.16Repo- borrowed some code from PB4 to properly hide the DK Rune frame when the player frame is not hidden
02:23.28ShefkiAnd the Lenova T400s I have from work has spoiled me.
02:24.22*** join/#wowace Draake (~kvirc@c-67-164-106-50.hsd1.ca.comcast.net)
02:25.10Parnici bought my first asus laptop about 8 months ago and have loved it. it has both an intel graphics card and nvidia card that i can swap between for gaming/battery
02:25.28ShefkiYeah the new MBPs have hat.
02:25.30Shefkithat*
02:25.35Parnici was apprehensive about asus as a laptop manufacturer since i've only ever bought motherboards from them but it has worked out great
02:25.42Rokiyoice-hud: Parnic * r737 (52 files in 2 directories): IceHUD is now Pitbull5
02:25.43Parnic8-10hrs battery life when i'm not using the nvidia card
02:25.45Rokiyo:P
02:25.54Parnicrokiyo: harsh!
02:26.03Rokiyoi keed! i keed!
02:26.09Parnicshefki made me do it
02:26.18ShefkiDid not.
02:26.22AckisI beat fable 3 early today Parnic
02:26.22Parnicdid too
02:26.33Ackisdarn I was gonna spoil it for you
02:26.42Parnicackis: i saw you had an ungodly number of kills, too. have you done anything other than play fable this week?
02:26.44ShefkiI just don't do gaming on my laptop.
02:27.08ShefkiI have WoW installed on it so I can test addon crap.
02:27.11Ackis<PROTECTED>
02:27.15AckisI'm level 71
02:27.18ShefkiBut that doesn't really matter.
02:27.21Parnicshefki: i just like having the option. in case i'm on vacation or something and i feel like playing
02:27.44ShefkiYeah going on vacation and playing a video game isn't my idea of a vacation.
02:27.57Parnichaha, that's exactly my idea of a vacation :P
02:28.07Rokiyogoing on vacation and getting stuck in transit at an aiport for 4 hrs is boring :P
02:28.10ShefkiThen just stay home. :)
02:28.11Rokiyogames help
02:28.13Parnici read that as GW2, ackis. i almost had a few more questions for you...
02:29.04Parnicshefki: i can go out and do things during the day and come home to a nice evening of borderlands!
02:29.23Rokiyolol, that's not a plug at all :P
02:29.29Parnicshh
02:29.37Parnicthe game's a year old, i can plug it if i want :P
02:30.18ShefkiRokiyo: I usually end up dicking around with code during those sorts of time frames.
02:30.40Rokiyofair enough
02:30.59*** join/#wowace doom0r (Doom0r@c-24-1-208-60.hsd1.il.comcast.net)
02:34.15Parnicrokiyo: if you figure out what the crap the guy on icehud's curse page is talking about, feel free to fix it. i got everything else i wanted for the next release done
02:34.29Parnicso if there's a real bug there let's patch it up and then tag a new release :)
02:35.17*** join/#wowace Copperman (~Copperman@host86-158-37-13.range86-158.btcentralplus.com)
02:35.26Coppermanstupid internets
02:35.31Coppermangoodmorning
02:36.01Rokiyoall i've managed to figure out is that his debuffs are displaying differently from before
02:36.06Rokiyoaside from that
02:36.11Rokiyoi haven't got a clue, lol
02:36.12Parnicsame here
02:37.19Rokiyoanyone else wanna take a crack at translating his comments into english? We're talking about the comments by sjoer, 2nd thread from the top: http://wow.curse.com/downloads/wow-addons/details/ice-hud.aspx
02:38.58Parnicyay, 53k gold. i need to figure out how to game the auction house for crazy profits
02:39.23Coppermanlol, I'd wait for the screenshot, european none english speaker...
02:39.23Rokiyo:O
02:40.14Parnicto me it sounds like the guy is saying "it used to put all my debuffs up front, but now it's putting all my debuffs up front."
02:40.22Coppermani think he has issues with how buffs and debuffs for p[layer and target are not appearing as they useed to
02:40.37Parnicthat much we figured out :P
02:40.44Parnic"something changed." is the only useful information i've heard so far
02:40.51Coppermanyup
02:42.04Rokiyogoing out of the house for a bit... i'm scared
02:42.12Coppermanmy advice, use satrina's :D
02:42.20Parnicthat's our advice too
02:42.21Rokiyolol, that's what I do!
02:42.39Coppermanstrina's is the dogs...
02:42.56Rokiyo... would we be bad people if cut aura handling completely and linked to satrina's mod?
02:43.33Coppermannope, its the way to go...
02:43.46Rokiyoanyways, afk for a few hours
02:43.50Rokiyowaves
02:44.01Coppermaneven my wife uses it, and she knows jack about ui config
02:45.43ShefkiWell I think it's time to dig into how Blizz screwed up Cooldown Frames.
02:45.54Coppermanlol, that guy makes less sence that me when I've been drinking
02:46.05Parnicshefki: what's broken in cooldown frames?
02:46.39ShefkiThey flickr if you SetCooldown on them while they're running.
02:46.40Coppermanany news on canceling auras with right click without tainting?
02:47.16ShefkiNothing that you'll like.
02:47.18Parniccopperman: you can if you don't want to resize or custom filter any buffs
02:47.22arkanesCopperman: impossible to do and still keep any real amount of configuration
02:47.26Parnicyou can't if you do want to do any of those things
02:47.43arkanesnot to mention that the secure aura header is buggy, so you also don't have correct weapon enchant or vehicle support
02:48.14Coppermanfucking blizzard... ;)
02:48.30ShefkiI think I'll implement a workaround for out of combat only canceling.
02:48.43Parnichow would you do that?
02:48.58Copperman<PROTECTED>
02:49.09*** join/#wowace zerix (zerix@ip24-250-250-189.ga.at.cox.net)
02:49.11ShefkiSecureActionButtons that layer over the auras.
02:49.21Coppermanan ooc workaround works for me :D
02:49.38Coppermanif it works with satrina's
02:49.48arkanesShefki: what are you going to do with the buttons during combat?
02:49.59Shefkiarkanes: Hide them.
02:50.18Parnicyou can't :Hide() a secure frame in combat, can you?
02:50.32arkaneshow? You don't have a pre-combat grace period thing like you do with unit frames
02:50.37ShefkiSure you can you just have limited rules.
02:50.53arkanestheres a state control for that?
02:51.04ShefkiSecureHandler.
02:51.27ShefkiWith a StateDriver that detect combat.
02:51.31arkanesthat'd work I guess
02:51.58arkanesyou could hook it to the showing of a buff tooltip and position it on the frame under the mouse
02:52.05arkanesthat'd probably make it work with most buff addons
02:52.18doom0r::::::||||
02:52.22doom0rParnic: ^
02:52.32Parnicwhat the heck what
02:52.38ShefkiI'd already thought about doing that.
02:52.41doom0reach little dot is a size 15 buff
02:52.49doom0reach big line is a size 30 buff
02:52.57doom0rthe 30's are his, the 15's are others
02:53.18Parnicoh. so he's saying "the second line doesn't get pushed down far enough" ?
02:53.35doom0rhe says that the 4 of his (sized 30) started, then 6 were put under another 6 (15 + 15 = 30) before a new line
02:53.59Parnicwell i'm glad someone can decipher that
02:54.13doom0rhe's saying you filled area to max x + y before just going to new line after hitting max x
02:54.25ShefkiActually first I need to level a Paladin to level 9.
02:54.55doom0rParnic: i have no idea if that even happened, but that's what reading it 4 times came out to for me
02:55.02Parniclol, okay
02:55.03doom0rgrammar check is needed on his end
02:55.14Parnici'm sure he's just an ESL guy
02:55.15doom0rthat is what he's saying though
02:55.46Parnictough for me to test by myself, sadly. need to find someone else to test with me or fake-create a bunch of buffs/debuffs in code
02:56.00doom0rconfig mode?
02:56.13*** join/#wowace Archarodim (~Archarodi@lev92-4-88-164-134-95.fbx.proxad.net)
02:56.16Parnicyeah i don't display all of the potential buff slots in config mode, though
02:56.16doom0rcan you force a specific test with a lil mod to that?
02:56.31Parniccertainly i can create a bunch of fake buffs in code, yeah :)
02:56.42Coppermannow you are aware of the issue...
02:56.43doom0rwell, certainly
02:56.56doom0ri meant relatively easy vs finding a couple people to buff you
02:58.24Coppermancorrection, relatively easy, now you have envisioned it, it is inherently possible ;)
02:59.03Coppermanthere are no limits, only bariers to be overcome :D
02:59.16Coppermanlike spleeling ;)
02:59.50doom0rpeeling something by erosion from spit?
03:00.11Coppermanyes, exactly that :P
03:00.42Coppermanhere it is 3am, and I have had many beverages
03:00.49doom0rgoes to look for his tin foil hat and dream
03:02.25Parniclua> print([[one\two]],one\two)
03:02.26lua_botParnic: luabot:1: ')' expected near '\'
03:02.31Parniclua> print([[one\two]])
03:02.31lua_botParnic: one\two
03:02.34CoppermanI've been to a very bad horror fest this evening saw a terribad movie from thailand called slice...
03:02.52Parniclua> print(one,two)
03:02.53lua_botParnic: nil, nil
03:05.42Parnichmm...i hooked up config mode to my buff display pretty easily to draw a ton of buffs on the screen but am still not sure what he is seeing :P. time to revert to an older version and compare
03:05.52Parniclooks right to me
03:06.28doom0rwhips out his gimp
03:06.50Coppermanput that back in your pants mister ;)
03:07.04doom0ri pulled it outta my quick launch
03:07.10doom0rsmirks
03:07.15Parnicuh oh
03:07.16Parnicimgur r broke
03:07.33Parnicevery page is a 404. ouch
03:08.05Parnicdoom0r: www.parnic.com/images/buffs.png
03:08.20Parnici guess he's saying that there's too much room between rows 2/3, 3/4, 4/5
03:08.24Parnicthey should collapse
03:08.31doom0rno
03:08.41doom0r:::::: ||||
03:08.51Coppermanin my country they have no quicklaunch
03:09.07doom0rhe expects the 15 sized buffs to fill two rows touching NEXT to the 30 sized
03:09.20Parnicdoom0r: yeah but he's saying that the mod used to do that. it never did.
03:09.22doom0rbefore staring a new line
03:09.32Parnici can guarantee that behavior was never a feature :P
03:09.46Coppermanso, you mean they should ""float" like css ?
03:10.13Parnicthat's how it sounds
03:10.25Parnicbut the problem is that "own" buffs don't *have* to be 2x non-"own" buffs
03:10.35Parnicso the code would have to be really tolerant of all sorts of configurations
03:10.50Coppermani think he asks too much
03:11.13Parnicthat's my confusion: if he's making a feature request, i'll just say 'no' and move on. he makes it sound like the mod used to behave one way and no longer does
03:11.15Parnicwhich concerns me
03:11.17doom0rParnic: closest i know of off hand is pb's stretching code
03:11.33doom0rit does a lil fitting
03:11.54doom0ri don't know it's limits
03:12.09doom0ri don't use it myself, i have fixed seperate groups
03:12.16Coppermansee my original comment, recommend satrina's, let the user sort out there own damn buffs
03:12.24Coppermanif I can do it...
03:12.42doom0rebb, bison, and more
03:12.47doom0rthere's plenty imo
03:12.54Parnicagain: if he's asking for a new feature, the answer is "use a buff mod". if he's saying icehud's behavior changed, i want to fix it
03:14.18doom0ri need an image markup tool, i suck at drawing
03:14.19Coppermanwell, either way the ball is in your court, "pock" parnic to serve
03:14.34Coppermantry fireworks
03:15.47Parnici do love metaphors
03:16.09Parnicoh hey, imgur is back
03:16.12doom0rCopperman: anything faster? like a presentation tool more oriented to immediate markup?
03:16.27Coppermaninkscape
03:16.31Coppermanmakes svg
03:17.06Coppermani guess it depends on what you want your gfx for
03:19.45Coppermanmainly i use fireworks and illustrator
03:23.22Parnicholy crap, someone in trade just spelled 'feature' as 'feacher'. that's a first
03:23.36Mirrormn"One who feaches"
03:23.42Parniclol
03:23.51Parnicteach a man to feach and feed him for life
03:24.32MegalonI'd rather be a feacher than a Fisker
03:24.51MirrormnI'd rather be anything than a Fisker, for he is the lowest form of life
03:25.47Coppermanlol
03:26.59doom0r[T] [Pity]: lf dentist to talk to pst
03:27.08doom0rso sad
03:27.28Coppermanhttp://webupon.com/social-networks/i-like-the-new-feacher-for-triond/
03:28.03Parnic"I do hope to get some but I will have to wait and see."
03:28.27Parnicman, apostrophes, commas, and spelling are not that person's forte
03:28.35doom0rThe more people that like it.
03:28.40doom0rgrammatical prowress
03:29.01doom0rs/prowress/prowess
03:29.08doom0r~fail doom0r
03:29.08purlYou suck at everything in life, doom0r. I hate you because you fail.
03:29.19doom0rsulks away
03:29.19Parnicwow, purl is especially hars tonight
03:29.22Parnicharsh.....dangit.
03:29.56Coppermantrolling is still a art ;)
03:30.20Coppermanso much so you can get people to troll themselves :D
03:31.12Parnicmy favorite troll on our realm is this guy that shows up and says "if it's called invincible horse, why can i still see it?" inevitably the entire trade channel turns into a discussion of invisible vs invincible
03:31.35*** join/#wowace bluspacecow (~bluspacec@60-234-165-167.bitstream.orcon.net.nz)
03:32.40Coppermanheehee, Im a terrible troll when the mood takes me, although I tend to aim at the obviously stupid :d
03:33.30MirrormnParnic, my server is immune to that now
03:33.34Mirrormncause it happens so often
03:33.38Parnicheh
03:33.38bluspacecowlike people who complain about not being able to download patchs on a collegue network and demand blizzard do something about it cause they're paying blizzard $15/month ?
03:34.03Mirrormnwe also get "Why do they call it an XBox 360? Cause when you see it, you turn 360 degrees and walk away"
03:34.13Parnicyeah that one's popular on my realm too
03:34.20Coppermanim on scarlet crusade, odd for an UE resident I know, but it makes for a lot of fun in /2
03:34.57bluspacecowerm
03:35.09bluspacecowisn't 360 degrees back to where you were ?
03:35.15Parnic~fail bluspacecow
03:35.15purlbluspacecow: FAIL!
03:35.27Mirrormnthat's the point, bluspacecow
03:35.29Coppermanlol failtroll fails
03:35.33Mirrormnit's a multi-level troll ^_^
03:35.36Megalonbelieve it or not, you can walk away in every direction
03:35.43Mirrormncause straight-out trolling doesn't work anymore
03:35.48Mirrormnon teh interblags
03:35.48Parnicmegalon: you just blew my mind
03:35.48bluspacecowlolz
03:35.51bluspacecowi dang got trolled
03:35.58bluspacecowhot damn !
03:36.03Coppermanit's a art
03:38.33thelibrariani've seen a couple realms where the popular troll is saying or asking something in trade referring to samus aran as a "he"
03:38.49Mirrormnyeah, we get that one too
03:38.59Mirrormnhow are all of these things so multi-realm
03:39.22Parnici think people actually play on multiple realms
03:39.29Parnicall my characters are on the same one, though
03:40.09Megalonon german realm they just try to make funny sentences with Anal+[itemlink]
03:40.18thelibrarianthat's every realm Megalon
03:40.35Megalonbut it has oldschool alterac timespans
03:40.38Coppermanwe get that every 3rd saturday or so
03:40.41Parnicbadboy_ccleaner to the rescue
03:40.43Megalonit's like you log out
03:40.47Megalonlog on, still going
03:40.56Parnichave you seen massive legendary item spam?
03:41.06Parnicwhere they'll link thunderfury in the middle of their sentence for no reason?
03:41.08Parnicand everyone does it
03:41.22Coppermansame, or warglaives...
03:41.26Megalonisn't it always the same pattern
03:41.32Megalonone starts with something
03:41.41Megalonevery 'oh, me so funny' guys on the realm
03:41.42Megalonrepeat
03:41.43Parnici had to add 'thunderfury, blessed blade' to ccleaner :X
03:42.04doom0ri empty the last three of an item off the ah and the morons still undercut the old prices
03:42.40Coppermanwe have a guy on our realm trying to sell the LK mount for 200k lol added to my iguana list :D
03:43.17Coppermanhe's been at it for weeks now
03:43.50Mirrormnthere was a guy in my guild who bought a LK mount from some guy for 75k
03:43.56Parnicdoom0r: alright, i think i got the buffs compressed as good as i care to for now :P http://imgur.com/IufR3.png
03:44.07Mirrormnand then later sold it back to the same guy for 85k
03:44.18Mirrormnand then bought it from that guy *again* for 65k
03:44.27Parnichahahaha
03:44.49Coppermanwth
03:45.14Coppermanfuck man, one mount is as good as another, unless ofcource its a free 310% flyer
03:45.16Mirrormnit was over the course of like 3 days
03:45.55Parniccan you still get the 310% from the "long, strange trip" achievement and be granted the skill?
03:46.01Parnicor did you have to have it prior to the change?
03:46.04doom0rprior
03:46.11doom0rgrandfathered
03:46.12Parnicwow that's harsh
03:46.14Parnicglad i already had it
03:46.29Parnicsort of kills the achievement since proto-drakes aren't *that* uncommon now
03:46.40Coppermanback in the day, as a dwarf engi, i ground out my gnome rep for the mount because the gnome mount was befitting an engineer...
03:51.36Repo10ice-hud: 03Parnic * r737 modules/TargetInfo.lua:
03:51.37Repo- made all buffs/debuffs display on the info modules when in configuration mode
03:51.38Repo- compressed buffs/debuffs on the info modules so that they will not make room for a large buff if the previous row never had a large buff on it. this fixes every row being separated by enough vertical space to make room for the larger of "buff size" and "own buff size" settings
03:53.00Coppermanlol @ parnic, that's a very convoluted description
03:54.16Parnici know....i tried.
03:54.35Parnici should have just put "old: http://www.parnic.com/images/buffs.png - new: http://www.parnic.com/images/buffs_2.png "
03:55.31doom0rshould have just put, buffs: packed it in tight
03:55.47Repo10fbag-of-holding: 03feithar 074.0.1 * r219 / (6 files in 2 directories): FBagOfHolding:
03:55.48Repo- Renamed ViewSet to View, and ViewSetCollection to ViewCollection. Refactored some tested in ViewCollection to eliminate redundant code. Implemented setting the grid scale in ViewCollection.
03:57.14Coppermanor, fuck off and use satrina's :D
03:57.40Coppermansorry, is it ok to curse in #wowace?
03:58.46doom0rwithout being excessive/beligerent, never saw anyone really complain
03:59.05Parnicunless it's directed at somebody :P
03:59.19Coppermanthat's ok then, i have a habit of swearing from time to time, where I see fit :DF
03:59.38Parnicnow i'm all self conscious about what the changelog should say for that fix
03:59.43Parnicthanks a lot, copperman!
03:59.48Coppermanoh I rarely direct it  :d
04:00.05doom0rmost people don't read changelogs
04:00.14Parnicunfortunately
04:00.21Coppermanparnic: what ever you feel is right, it's your change log
04:00.31Parnicno no no, now i have to think about what copperman feels is right too
04:00.45doom0ri saw the best bumper sticker last year
04:00.52CoppermanI feel might comment is more direct, but your is probably friendlier
04:00.52doom0r"Who cares what people think?"
04:00.58doom0r"They usually don't."
04:01.45doom0rrather, why care what people think
04:02.11MirrormnI think I am going to start writing poetry in my change logs
04:02.17bluspacecow@copperman i would be creative ... like swear in sanskrit or klingon
04:02.22Coppermanindeed, it's what you think that really counts, or not :D
04:02.32bluspacecowor galifrayan
04:02.48Coppermanbluspacecow: fuck that
04:03.20bluspacecowor this http://www.pinktoque.com/murloc-translator/
04:03.29Coppermananyway, the only klingon dictionary I ever had I gave to a friend for his 30th birthday
04:03.30bluspacecowno wait
04:03.34bluspacecowsay it in hex or binary
04:03.38bluspacecowgiggles
04:04.24Coppermankemumlru chrwmmch
04:04.28doom0rif you swear in esperanto though, ckk will know
04:04.30bluspacecowO_O
04:04.32bluspacecowwow
04:04.44bluspacecowi never knew that was physically possible
04:05.10Coppermanlol
04:07.59Coppermanfiki tio :D
04:08.51Coppermaneither wya, Im only prone to profanity when I deem it necessary
04:11.05*** join/#wowace Copperman (~Copperman@host86-158-37-13.range86-158.btcentralplus.com)
04:16.51Coppermangentlemen, it has been an interesting evening, but now i must retire :D goodnight to one and all :D
04:17.15bluspacecowkk
04:17.20bluspacecow<PROTECTED>
04:17.27Copperman:o
04:17.33*** part/#wowace Copperman (~Copperman@host86-158-37-13.range86-158.btcentralplus.com)
04:23.20doom0ri'm a pally, i run a random heroic, i double the mages damage across the whole instance in a multi-mob-fights instance, healer heals the tank who doesn't ever lose health, and lets me die on last boss, then leaves without rez
04:23.26doom0rsad all around
04:32.10starlonbangs his head on keyboard.
04:32.24doom0rpebkac?
04:46.00quiescensmoo
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05:49.40Repo10raid_checklist: 03Anyia3 * r53 / (5 files in 1 directory):  (Message trimmed by 9 lines)
05:49.41Repo* Completely reworked the crowd control section.
05:49.42RepoNow based off Malazee's huge cc/pvp ability spreadsheet.
05:49.43RepoThe organization of abilities in RaidChecklist differs quite a bit from the
05:49.44Repospreadsheet though. The intent here is to make it as easy as possible to see
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05:54.24Repo10weakauras: 03Mirrormn * r36 / (5 files in 2 directories): O wond'rous be this bounty, fill'd with text
05:54.25RepoThat whereby shall your feature set be grown
05:54.26RepoAnd whenst I shall be moved to update next
05:54.27RepoThy tangled body, truth, cannot be known
05:54.35Mirrormnnow that's a commit message
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06:14.51Repo10raid_checklist: 03Anyia3 * r54 / (3 files in 1 directory):
06:14.53Repo* Internal changes to make it obvious if I mistype any ability keywords.
06:14.55RepoThis should remove one source of bugs at least.
06:20.57Repo10raid_checklist: 03Anyia3 044.0.0beta16 * r55 :
06:20.58RepoTagging as 4.0.0beta16, now with a massively revamped Crowd Control section.
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06:58.48orionshock~toc
06:58.48purli guess toc is The current WoW Interface Number is: 40000, or magical
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07:19.19selckinanyone know an addon that will let my copy my bars/buttons betwean dual spec swaps?
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07:35.11doom0r@describe button-cloner
07:35.12Repodoom0r: http://wow.curseforge.com/addons/button-cloner/. Button Cloner. Copy your action bar buttons between specs
07:35.18doom0rselckin: ^
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07:42.34selckinyou're my hero, thanks
07:43.50doom0rscrubs bette midlers voice from his head
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07:58.25Repo10shut-up: 03Rabbit * r49 ShutUp.lua: Actually works in 4.0, yay.
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08:13.59Repo10conditioner: 03Rabbit * r36 / (2 files in 1 directory): Update for 4.0.
08:22.56Repo10crit-spit: 03Rabbit * r34 CritSpit.lua: Minor changes.
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08:44.14Repo10o-uf_banzai: 03Rabbit * r40 / (2 files in 1 directory): Untested update for oUF changes, probably works.
08:48.03Repo10professionsvault: 03oscarucb * r25 / (2 files in 1 directory): cosmetic improvement to window title
08:52.10Repo10banzai-alert: 03Rabbit * r116 / (2 files in 1 directory): Toc bump.
09:05.20Repo10bartender4: 03Nevcairiel 07master * 4.4.13-1-g7494646 / (2 files in 1 directory): [+1 commit] Apply Override Bindings to map default UIs key bindings of Bar 1 onto our bar.
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09:09.37Repo10libdualspec-1-0: 03Adirelle 07master * v1.3-40000-1-g79d45eb LibDualSpec-1.0.lua: [+1 commit] Slightly changed initialization since GetActiveTalentGroup() always returns 1 on initial login.
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09:43.30Repo10adibags-pt3filter: 03Adirelle 07master * a3ed633 / (4 files in 1 directory): [new, +1 commit] First version.
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09:55.17Repo10libdualspec-1-0: 03Adirelle 07master * v1.3-40000-2-g33557a2 LibDualSpec-1.0.lua: [+1 commit] Now fix /reloadui issues, thanks to Greltok.
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10:38.22Repo10archud3: 03nyyr * r24 / (6 files in 2 directories):
10:38.23Repo* fixed ticket #17 (Blizzard combo points shown although target frame is hidden)
10:38.24Repo* fixes for ticket #18 (grayed combo points when in a group)
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11:14.13quiescensnil this, nil that
11:17.15pb_ee1Does anybody know how to get the color of the class of a player that talks in the chat?
11:17.23pb_ee1sylvanaar, maybe any clue?
11:19.36nevcairielchat messages send you the unit GUID
11:19.44nevcairielwith the guid, you can lookup the class
11:19.51nevcairielwith the class, you can lookup the color
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11:23.40Repo10visualheal: 03xbeeps * r70 / (3 files in 1 directory):
11:23.41RepoFix the this->self errors and commit some changes that never made it earlier.
11:24.22Repo10fbag-of-holding: 03feithar 074.0.1 * r220 Classes/ViewCollection.lua: FBagOfHolding:
11:24.23Repo- Refactored more tests for ViewCollection.
11:24.25Fiskerslaps nevcairiel around a bit with a large trout
11:24.33pb_ee1nevcairiel: thanks. Just found it by looking into ChatFrame.lua
11:24.46pb_ee1Should have looked more deeply before asking, sorry for the bothering
11:25.00Repo10libbackdrop-1-0: 03mangeg 07master * 1.0.7-4-gc67fc1c LibBackdrop-1.0.lua: [+1 commit] Nan -> NaN
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11:36.33sylvanaarpb_ee1: what nev said
11:36.49pb_ee1sylvanaar: Thank you so much.
11:37.55sylvanaarits arg12, or for prat m.GUID
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11:55.19Repo10professionbars: 03stolenlegacy * r39 ProfessionBars.lua: Re-fixing the 4.0 fix.
11:56.50Repo10professionbars: 03stolenlegacy * r40 ProfessionBars.lua: Fixed nightmare vine not being millable.
12:01.58vhaarrokay so look at this addon http://wow.curseforge.com/addons/required2raid/ I just noticed it by random chance
12:02.13vhaarrso I figured "fuck that shit, I'll block it with DBMFTLBBQ just in case it becomes popular"
12:02.27vhaarrso I check it out (the author, amazingly, uses svn)
12:02.34vhaarropen the code and start tracing it around, and find this
12:02.42vhaarrfor i, v in next, topMemberFrames do v:Hide() end
12:02.47vhaarrfor i, v in next, bottomMemberFrames do v:Hide() end
12:03.03vhaarrand think to myself "next? this guys code is shit, he doesn't know about next vs ipairs"
12:03.07vhaarrand suddenly I realise I've seen it before
12:03.18vhaarrand turns out he copied the oRA3 ready check window almost verbatim
12:04.08vhaarrlocal yoff = ((math.ceil(top / 2) * 14) + 37) * -1
12:04.16vhaarrthis line pretty much proves it :P
12:05.52vhaarrobviously there's no mention of oRA3 anywhere in the code, TOC or addon description
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12:06.25vhaarrAckis, Kaelten, Torhal ^
12:06.30sylvanaarattribution is hit or miss
12:06.40sylvanaarpeople really should do it
12:06.43vhaarroRA3 is All Rights Reserved, sylv
12:06.56vhaarrhe needs to ask for explicit permission
12:07.00sylvanaarah
12:11.41sylvanaarits nice to see alot of people back for the xpac
12:13.20[Ammo]bring out the pack of gay gorillas for some asswhooping :)
12:15.14Repo10bison: 03Grayal * r150 / (3 files in 1 directory): changes for secure
12:17.38harlwth.. i wish i knew why logging in still takes like ages for me sometimes
12:18.09pb_ee1harl: same problem here
12:18.10Repo10elephant: 03pb_ee1 * r200 / (2 files in 1 directory): - Proudly adding class colors in chats! :]
12:18.11Repo- Renaming arg1, ... to more readable names in Event.lua
12:18.12harldoesn't do that without add-ons afaik
12:18.32pompy[Ammo]: its nice that witchhunt still seems to work.
12:19.15harlbut i've got absolutely no clue what's wrong, especially since it's not the same delay every time
12:20.15harlgot any idea what's causing it, pb_ee1?
12:20.25pb_ee1Nope unfortunately
12:20.38pb_ee1I know my connection isn't quick, maybe it does have some border effects, maybe nothing related
12:22.06harlshouldn't be my connection at all
12:22.26pompyhas anyone made a mod that fixes the blizz bug where when you log off it claims that all of your BN friends that are currently online, went offline.
12:24.31Repo10mbb: 03Pericles * r58 MBB.lua: MBB:-
12:24.32RepoFix event variables loaded no longer exists
12:25.04Repo10mbb: 03Pericles 04v4.01 * r59 : MBB:-
12:25.06RepoRelease v4.01 to curse.com
12:27.25ccKep(13:03:13) vhaarr: local yoff = ((math.ceil(top / 2) * 14) + 37) * -1
12:27.27ccKepwtf
12:29.30Repo10recount: 03Elsia * r1143 Tracker.lua: - Add detail tracking for guessed absorb components.
12:29.49harlalso, on a side note, gay wolves are much more sexy than gay gorillas imho.
12:32.25ccKepanyone recommend some UFs with boss-unitid support?
12:32.58StanzillaSUF?
12:33.22ccKepbeen using pitbull for years, so I really don't know whats "state of the art" :D
12:34.21StanzillaShefki just needs to finish his secrect branch of pb and it will have boss units :P
12:34.43Pneumatushahaha wildhammer fact checker
12:35.53Torhalvhaarr: Is that all he copied?
12:36.21ccKephe's been on that for month (not going to bitch about that, really love pb)
12:37.01nevcairielI really do wonder whats so complicated about the boss units
12:37.19nevcairieljust another bunch of onupdate driven units
12:38.29ccKepbeen wondering that a few month ago too... but thought it might be due to some events not firing for boss-uids and pbs event-handling
12:38.48*** join/#wowace faCe| (~face@p5489B318.dip.t-dialin.net)
12:38.50nevcairielbut there is other units, like targettarget, that dont fire any events
12:39.05ccKephmmm... right
12:44.33Torhalvhaarr: Fuck it, I'll just say "this project contains code from oRA3, which is an All Rights Reserved project" in the Changes Required message.
12:44.51TorhalMake him tryto remember what he stole from where.
12:55.49vhaarrright, I didn't check what else he might have copied
12:56.01vhaarrccKep: what?
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12:57.31vhaarry offset = top part of window / 2 * height of individual players + height of window separator (37) * -1 for converting to negative and ceil for rounding
12:57.35vhaarris that weird?
12:58.23nevcairieli would put that line as a comment abvor, but other then that, its all fine
12:59.54vhaarrwell if you read the code it's pretty obvious
13:00.57nevcairielmagic numbers just get confusing sometimes
13:01.02nevcairielbut i didnt look at the context
13:01.51Repo10craftyalts: 03schiwik 04v1.1 * a34acb1 /: [new tag, +1 commits] tagging version 1.1
13:02.21vhaarryeah I know, once an outside contributor starts asking questions and committing fixes then perhaps my stance on commenting things will change
13:02.38vhaarrbut for now, only ammo and me need to understand anyway
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13:03.32vhaarranyway if a random, shitty project like this contains copied speciality code, it makes me wonder how many other cases there might be
13:04.44pompyvhaarr: download the whole curse addon db and grep!
13:05.42vhaarrwould be fun, but it's a very complicated task
13:06.29vhaarrespecially since common code is fine to copy, but when you copy every aspect of a UI like this, without asking permission (which he probably would've gotten), that's another thing entirely
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13:19.12Hjaltevhaarr: Thought about allowing Bootycall to not report epics while in 5-man parties?
13:19.39vhaarrnot really, I enjoy the information and come cata+5mans it will be even more interesting
13:19.54nevcairielexcept that cata 5mans dont drop epics
13:20.20vhaarrthey will, eventually, and you know it :D
13:20.54nevcairielnot the 5mans on release, and even if some do that get patched in later, who cares, we all have raid epics then
13:21.13vhaarryes true, but alts won't, and there's also random world drops
13:21.21vhaarrit's not like it /spams/ guild chat anyway
13:22.04nevcairieli can see how its annoying right now
13:22.23vhaarrI disagree, 2 others in my guild use it and they are gearing up alts, I like seeing the drops they get
13:22.58vhaarrbut I understand that some people might find it annoying
13:23.09nevcairieli farm classic and bc instances for some rare mounts, i wouldnt care for the funny epics that i get while doing so :D
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13:23.55nevcairielone of those is a raid though, so the argument is off again :D
13:24.04vhaarrokay so that's 2 options I "need"
13:24.21vhaarrminimum item level slider and 5man toggle
13:24.31vhaarrHjalte: go ahead, repository is open :P
13:24.52nevcairieli dont particularly care, was just putting my opinion out there :)
13:25.16vhaarrI know, hence pinging Hjalte
13:25.42HjalteYou wouldn't want me to touch anything coding related :)
13:26.01nevcairielspeaking of classic instances, off to ZG
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13:31.54Repo10libstatlogic-1-2: 03Whitetooth * r25 / (2 files in 2 directories): - :GetEffectFromMastery(mastery[, specid][, class])
13:31.55Repo- .MasteryEffect
13:31.56Repo- .MasterSpells
13:32.18vhaarranyone else having problems logging in to battle.net?
13:33.56Repo10libstatlogic-1-2: 03Whitetooth * r26 LibStatLogic-1.2/LibStatLogic-1.2.lua: - Fix typo: .MasterySpells
13:34.07pompyvhaarr: nope worked here, us side at least
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13:45.17Rokiyo!api SetFont
13:45.17lua_botFound 5 possible results for 'SetFont': FontInstance:SetFontObject, SimpleHTML:SetFont, Button:SetFontString, SimpleHTML:SetFontObject, FontInstance:SetFont
13:45.36Rokiyo!api FontInstance:SetFont
13:45.36lua_botFontInstance:SetFont: Sets the font instance's basic font properties (http://wowprogramming.com/docs/widgets/FontInstance/SetFont)
13:46.35vhaarrpompy: ah I see it was time sync issues because we changed to winter time today
13:46.41vhaarrso the auth generated the wrong key
13:47.11nevcairielyou using some standalone auth thingy? :p
13:47.18nevcairielwe changed as well, and no issues :)
13:47.40vhaarrno, mobile auth
13:47.45vhaarrand cell phone had not changed time
13:47.49nevcairielah, ok
13:50.47pompyah we dont change till nov 7th i guess
13:51.04vhaarrit's annoying with people who write tickets and never come back
13:51.20nevcairielthats usually curse client tickets
13:52.02vhaarryeah those have the addon list and stuff right?
13:52.06nevcairielyes
13:53.01TorhalI wish Kaelten could convince Adamar to adopt his ticketing cyctem for the Windows CC4
13:53.16pompyor people who report something of the same thing over and over and over http://www.wowace.com/addons/arl/tickets/1063-jc-recipes-on-scan-total-is-off/ ugh
13:53.17Torhalsystem*
13:53.21pompyheh
13:53.44pompythanks oscarucb lol
13:55.05TorhalIf you were as OCD as you claim to be, pompy, that shit would already be fixed and those tickets wouldn't exist. :D
13:55.18pompyheh
13:55.21pompy"When using this addon, I find that some of my trade skills, most notably  Tailoring and Blacksmithing, have its recipe lists shortened and some  of the functionality removed. Turning off this addon, enables me to see  the full recipe list and have full control of the profession unit frame. "
13:55.22pompylol what
13:55.25nevcairielIm still not convinced by the whole plan of writing two seperate curse clients
13:55.39nevcairielthere are toolkits for good cross plattform apps
13:56.01TorhalYah, kinda boggles me too, though Mac users have a "It doesn't look native!" fetish
13:56.23nevcairieland doubble the effort just to please mac users OCD?
13:56.27nevcairielwell, its their money
13:56.27pompynevcairiel: yeah tehres a .net equivalent for like linux/mac or something called moon(something)
13:56.28nevcairielbut still
13:56.36nevcairielmono
13:56.39pompyah yeah that
13:56.45TorhalWell, I think it's more that Adamar insisted on .NET which OS X doesn't support
13:57.03nevcairielI would've gone with Qt or something, that looks good on mac as well
13:57.16TorhalThat was initially what I'd heard they were going to use
13:57.20vhaarrQt, Gtk or XUL
13:57.38pompyTorhal: http://www.mono-project.com/Mono:OSX
13:58.03Torhalpompy: Doesn't matter. CC4 is using .NET shit which Mono doesn't support
13:58.08nevcairielyeah
13:58.14nevcairielthey had to shoot for the newest of the newest
13:58.21nevcairielwhich is fail in itself for production software
13:58.41nevcairieland as a result, CC looks like itunes
13:58.45nevcairielgogo native
13:59.22vhaarrdo you guys have spotify in germany?
13:59.25vhaarrI guess so
13:59.30nevcairielnot the free version
13:59.48vhaarrthere's this competitor starting up now called "wimp", and their client is coded in fucking flash
14:00.13nevcairielstuff like spotify doesnt work too well in germany, our laws are fucked up
14:00.35nevcairiellicensing is a bitch for them
14:00.45vhaarryeah some major record labels bailed on them as well
14:01.16vhaarrbut it's not something you should support anyway, the artists signed by labels who are aggregated there get almost no royalties
14:01.40vhaarrthis independent musician who listed his tracks on spotify got more money returns from 10000 downloads than lady gaga in total
14:01.56vhaarrI don't remember the exact figures but they were disgusting
14:02.02nevcairielsure, but big artists are always with some big ass label
14:02.30vhaarrnot always
14:02.33vhaarrwell, they were
14:02.36vhaarrbut that's changing now
14:02.38*** join/#wowace Mikk (~Mikk@WoWUIDev/mikk)
14:02.38*** mode/#wowace [+v Mikk] by ChanServ
14:02.51vhaarrThe Eagles, Supertramp and what's that other rock band from the 60/70's
14:02.59vhaarrtheir contracts are expiring around this time
14:03.02vhaarrand they are not renewing :P
14:03.06nevcairielunless you are happy with online distribution, pushing out cds is hard for them do solo
14:03.32Repo10rating-buster: 03Whitetooth * r315 / (2 files in 1 directory):
14:03.33Repo- New: StatSummary: Protection Warriors and Paladins now shows Block Chance from Mastery
14:03.38HjalteAdirelle: Is it possible for the moonfire button to be lit when sunfire is active on the target in Inline Aura?
14:03.40vhaarrindeed, but after these big bands stop renewing their contracts, hopefully it'll have a ripple effect
14:03.53nevcairieldunno if someone was smart enough to fill that void
14:03.54vhaarrand either bands get better terms or some other solution emerges
14:04.00nevcairieloffer fair conditions as a label
14:04.04vhaarrright
14:04.12vhaarrthere probably are some that do
14:04.19vhaarrlike the norwegian state owned recording studio
14:04.20vhaarrthey do
14:04.32nevcairielsome artits also just opened their own label
14:09.29Stanzillaar tits
14:11.16*** join/#wowace lozon (~lozon@CPE0018f85e6502-CM001a66710456.cpe.net.cable.rogers.com)
14:11.50Repo10arl: 03pompachomp 07master * 2.0.4-24-g9bffc33 .pkgmeta: [+1 commit] clean up .pkgmeta a little
14:12.38pompynice /guildinfo prints out "Guild:" as the first line.. without the guild name
14:14.08HatiDeepcopying widget api doesn't work do i get this correct ? (atleast not by a simple deepcopy function)
14:16.39Rokiyo!api error
14:16.39lua_botDocumentation for 'error' can be found at http://www.lua.org/manual/5.1/manual.html#pdf-error
14:17.50Repo10fbag-of-holding: 03feithar 074.0.1 * r221 / (4 files in 2 directories): FBagOfHolding:
14:17.51Repo- Added method to PropertyCollection to take a filter definition and compile it into a filter function that can be passed into the search engine. Moved the And, Or, and Not filter definitions out of FBoH.lua and into PropertyCollection.lua.
14:20.36*** join/#wowace Megalon (~Megalon@d86-32-171-133.cust.tele2.at)
14:23.43Hatiis there a way to get rid of frames correctly till next ui-reload ? simply wiping their tables seem a bit weird
14:24.54vhaarryou can't
14:24.57Hatik
14:25.41Hatiso i should have to hide them before :x
14:27.17Mikkthe tables are only a refrence to the UI object
14:27.23Mikkyou can destroy the table
14:27.26Mikkbut the frame will remain
14:27.37Mikk(and the table really doesn't have anything in it... it's just an empty table with a metatable set on it)
14:31.49nevcairieland a ref to the userdata
14:32.21*** join/#wowace Knaledge (6166edfe@gateway/web/freenode/ip.97.102.237.254)
14:32.54KnaledgeMorning everyone :)
14:33.50Knaledgequick question: I have transitioned from AuctionMaster to Auctionator and I miss the functionality of AuctionMaster that accounted for "sniping" items from the AH that were listed with a Buyout lower than the vendor sell price.
14:34.06KnaledgeDoes anyone have any recommendation for a replacement addon to fulfill that functionality?
14:34.32KnaledgeI'd make a suggestion via CurseForge to Auctionator but it seems ticketing is disabled for that project :(
14:34.59Repo10wowunit: 03feithar * r18 / (2 files in 1 directory): WoWUnit:
14:35.00Repo- Changed equality helper functions so if the same object is passed as both parameters, they are considered equal without further checking (to prevent stack overflows when checking to see is a particular large table is passed during a test).
14:43.22pompy@ping
14:43.23Repopong
14:43.46Repo10arl: 03pompachomp 07master * 2.0.4-25-g4ad7dc4 core.lua: [+1 commit] Fixed issue where the unknown recipes of your professions wasn't showing in a unit's tooltip.
14:48.33*** join/#wowace Copperman (~Copperman@host86-158-37-13.range86-158.btcentralplus.com)
14:48.49Repo10elephant: 03pb_ee1 * r201 Interface.lua: - Fixing copy window for normal text and BBCode
14:48.50Repo- It is not possible to copy Battle.net messages anymore due to limitations from Blizzard's framework AND to protect privacy of the user
14:51.02*** join/#wowace Silker (~ponies@5aca73af.bb.sky.com)
14:52.37AdirelleHjalte, probably
14:55.28Repo10elephant: 03pb_ee1 * r202 / (3 files in 2 directories):
14:55.29Repo- Adding warning message about Battle.net messages not being copyable on Copy button
14:55.30Repo- Adding enUS & frFR locale
14:58.52*** join/#wowace Odlaw (~ozzy@c-98-245-3-204.hsd1.co.comcast.net)
15:00.24*** join/#wowace `faCe| (~face@p5489E73A.dip.t-dialin.net)
15:00.51Repo10fbag-of-holding: 03feithar 074.0.1 * r222 / (3 files in 2 directories): FBagOfHolding:
15:00.52Repo- ViewCollection must now be initialized with a PropertyCollection that can be used to build item filters. Views are now able to refresh their item filters.
15:04.39nevcairielShadowed: ping
15:10.14*** join/#wowace Parnic|mobile (~Parnic@32.170.62.67)
15:11.23Parnic|mobileRokiyo: nothing in font handling has changed in months :P
15:12.13Rokiyobrace yourself
15:12.23Rokiyoi've sent a tonne of spam at Parnic's query window
15:12.32nevcairiel!api Frame:CreateTexture
15:12.32lua_botFrame:CreateTexture: Creates a new [[docs/widgets/Texture|`Texture`]] as a child of the frame (http://wowprogramming.com/docs/widgets/Frame/CreateTexture)
15:12.43Parnic|mobileOh great. Well I won't be able to read it til I get home
15:13.52Parnic|mobilePeople should stop running nolib if they don't know how to update it properly :)
15:14.07Rokiyoi haven't completely nailed down why FontInstance:SetFont() is occasionally failing, but it is :P
15:14.27Rokiyoit seems to be something in the way we're retreiving the font from SharedMediaLib
15:14.56Rokiyoother addons are retreiving that same font just fine... so I doubt it's the Lib's fault
15:15.23Parnic|mobileIt's just a Fetch. LSM gives a fallback font if the one you ask for isn't found. So I'm confused.
15:15.42Parnic|mobileDid you reproduce it yourself?
15:16.17Rokiyowell i've found a way to reproduce it, but I'm not convinced that's the same way our users are getting the problem
15:16.56Rokiyoif I set IceHUD to use a font provided by another addon, then delete/rename the font file but leave the rest of the addon intact
15:17.00Rokiyothat addon still attempts to register that font
15:17.12Parnic|mobileAlright well I'll check up on that later.
15:17.13Rokiyoand so LSM still lists it as a valid font
15:17.30Rokiyobut if that's what was going on, all his addons would have broken
15:17.33Rokiyonot just IceHUD
15:18.02Parnic|mobileUnless the others do more validation on the font than I'm doing.
15:18.32RokiyoFontInstance:SetFont() returns -1 if it is succesful, and nil if it isn't
15:18.55arkanesboo curse client
15:19.05Rokiyowe can wrap it with a if not (SetFont(...))
15:19.33Rokiyodoing that on my installed allowed me to force it to revert to a default WoW font if it failed to use the custom one
15:19.51Parnic|mobileThat would be safest. Just use frizqt fallback then.
15:20.33Rokiyothe only downside is that a user might then get confused as to why IceHUD is mysteriously and silently ignoring their font choices
15:20.35arkaneschecking the result of SetFont is pretty uncommon, I'd think
15:20.48arkanesdo you know what font he's using?
15:20.58RokiyoLiberation Serif
15:21.19Rokiyohe doesn't know which addon is supplying it, but i suspect shared-media-additional-fonts
15:21.30Rokiyohe uses that font everywhere apparently
15:21.35Rokiyobartender, etc
15:21.43arkanesbaffling
15:21.49Parnic|mobileIgnore font > error :). I'll go see what prat does. Sylvanaar probably has seen something like this before
15:21.51Rokiyoand none of the other addons had a problem even while IceHUD was throwing a hissy fit about it
15:23.27Rokiyopersonally I'm tempted to go: if not (SetFont(font, ...)) then error("Failed to load font:" .. font) end
15:23.41Rokiyoor something to that effect to give us more info on the stack trace
15:23.57Rokiyoso we can get a better picture of what's going on
15:24.13*** join/#wowace ccKep1 (~Kep@77-21-210-61-dynip.superkabel.de)
15:24.18Parnic|mobileWaiting for users to give us more info rarely works out :P
15:24.28Hirsute-Zzzzheh
15:24.59Rokiyoerror("Please go to <url> and file a ticket. Please. No really. I mean it")
15:25.05*** join/#wowace Ingela (~Ingela@90-230-169-130-no35.tbcn.telia.com)
15:25.13Rokiyo:P
15:26.14Parnic|mobileJust look at other mods like bartender or prat. Icehud handles late font registrations so failing silently may not be bad if the font shows up later.  
15:27.13Rokiyoalrighty
15:28.09Parnic|mobileGotta run
15:28.54KaeltenTorhal: ?
15:30.02Repo10elephant: 03pb_ee1 * r203 Event.lua: - Bugfix when guid == ""
15:30.56Repo10elephant: 03pb_ee1 * r204 / (5 files in 2 directories): - Adding option to disable class colors in logs
15:30.57Repo- Moving a bit the options to get them even more clearer
15:30.58Repo- Adding associated locale
15:31.55Repo10elephant: 03pb_ee1 * r205 Message.lua: Some doc.
15:32.12arkanescurse login down for anyone else?
15:33.29Repo10elephant: 03pb_ee1 043.0.6-beta * r206 : Tagging as 3.0.6-beta
15:34.40vhaarrarkanes: I'm logged in to wowace.com at least
15:34.47vhaarrbut it's cookie login
15:35.53RokiyoI haven't been logged out of curse
15:36.03Rokiyobut yeh, that's not the same as failing to log in :P
15:36.17arkanescurse client can't log in, I'm able to log into the website but its painfully slow
15:37.00quiescensyou broke it
15:37.19arkanesI think I did
15:38.00arkanesoh now its fast
15:38.02arkanessomeone did something :P
15:39.23quiescenssure sure
15:39.45Repo10atramedes: 03Maat * r2 / (11 files in 4 directories): initial commit
15:40.45Rokiyoparnic: icehud seems to be doing pretty much the same thing prat does when it comes to font setting
15:41.25Rokiyothere are a few more nil checks in rpat, i'm looking into how they might affect things
15:41.27Rokiyoprat*
15:42.19Repo10libbabble-subzone-3-0: 03arith * r37 LibBabble-SubZone-3.0.lua: added Temple of Ahn'Qiraj
15:42.49arkaneswow, curse client advertising network. It's showing me a localized add for half off massages, complete with picture naked being massaged lady
15:43.06*** join/#wowace MindWorX` (~Nikolaj.M@188.176.197.82)
15:43.29nevcairielfinally some useful ads
15:43.39Lysitheahow would I go about to add some text after the both itemlinks in this macro?: /run SendChatMessage("WTB "..select(2,GetItemInfo(17203))..select(2,GetItemInfo(11382)),"channel",nil,2)
15:43.54Lysitheathe two*
15:44.47Lysitheamy own limited knowledge tested to just add "something" after it but that didnt work too well :)
15:45.06arkanesRokiyo: SharedMediaAdditionalFonts just had some changes, maybe it's related to a lib upgrade issue?
15:47.07Rokiyohrm, that's worth looking into... This guy got the error after updating, and reinstalling icehud "fixed" it...
15:47.44Rokiyoparnic has older similar reports but I don't know where he's hiding them so I can't check if it was also immediately after an update for the others
15:48.01arkaneslooks like they changed their use of emebds.xml
15:48.34arkaneschange last night was the only one in nearly a year
15:49.30Rokiyoah, well this has been an issue before last night
15:49.34Rokiyoso that might not be it after all :(
15:49.59RokiyoLysithea: .."my extra text"..
15:50.26Rokiyothe 2 dots are how you tack extra text in
15:51.01Lysitheaah, ofcourse
15:51.03Lysitheaso simple :)
15:51.04Lysitheaty
15:51.07Rokiyo./run SendChatMessage("WTB "..select(2,GetItemInfo(17203)) .. " YAY MORE TEXT!" .. select(2,GetItemInfo(11382)),"channel",nil,2)
15:51.17Rokiyonp
15:51.59Repo10libbabble-subzone-3-0: 03arith * r38 LibBabble-SubZone-3.0.lua: Added The Eye
15:52.08Repo10elephant: 03pb_ee1 * r207 Event.lua:
15:52.09Repo- Adding message to remember to register all events not managed by Prat in the future
15:52.48*** join/#wowace nuoHep (~nuohep@89.222.156.36)
15:53.51*** join/#wowace MindWorX` (MindWorX@188.176.197.82)
15:55.20Repo10shadowed-unit-frames: 03Nevcairiel 07master * v3.3.1-3-gb42190c / (8 files in 4 directories): [+3 commits]
15:55.21Repob42190c: Add missing gfx.
15:55.22Repod9910da: Add the ability to color the combo points, soul shards and holy power bars. Defaults to class colors.
15:55.23Repo51c6376: - Soul Shards now use a new, unique icon - Changed defaults for soul shards to look better - Fixed z-fighting between soulshard/holypower bars, and indicators.
16:00.14*** join/#wowace Diao (vince@adsl-99-58-31-154.dsl.pltn13.sbcglobal.net)
16:01.59Pneumatusfacepalms @ babble-subzone
16:04.12*** join/#wowace Tuller (~tuller@c-69-143-52-174.hsd1.va.comcast.net)
16:05.19Repo10shadowed-unit-frames: 03Nevcairiel 07master * v3.3.1-4-ge351044 / (2 files in 2 directories): [+1 commit] Allow larger values for frame width/height and scale.
16:06.32nevcairielPneumatus: i should shove him to CF with his silly library
16:06.53Repo10whistle: 03Maat * r19 / (3 files in 2 directories): add zhCN and zhTW localizations
16:07.08Repo10raidbuffstatus: 03danielbarron * r414 Buffs.lua: RaidBuffStatus:
16:07.08Repo- Added Slacking Paladins detection.
16:09.30*** join/#wowace PProvost (~PProvost@WoWUIDev/WAU/Admin/Pprovost)
16:09.30*** mode/#wowace [+v PProvost] by ChanServ
16:10.35Repo10cooldownicons-revamped: 03xhatix * r13 / (10 files in 3 directories): some minor bug-fixes
16:10.36Repoadded script cmds: Hide(), Show()
16:10.37Repofixed ticket#12
16:10.38Repodeletion "works" but not to 100% implemented (removing of last icon works without any problems) - lack of time might a fast-commit will fix it today otherwise next week full implenentation
16:20.39Repo10raidbuffstatus: 03danielbarron 04v4.03 * r415 : RaidBuffStatus:
16:20.41Repo- Tagged as stable.  Talents are still broken.  Awaiting fix from Blizz.
16:28.28Repo10libstatlogic-1-2: 03Whitetooth * r27 LibStatLogic-1.2/LibStatLogic-1.2.lua: - Fixed: Titan Grip detection
16:29.53Repo10adibags-pt3filter: 03Adirelle 04v1.0-beta-1 * 714f4d7 /: [new tag] Tagging as "v1.0-beta-1".
16:35.08*** join/#wowace digmouse (~chatzilla@111.193.216.89)
16:39.36arkanesawesome, half my addons turned into pixel garbage
16:39.46arkanesand it happened when I installed icehud, so I blame parnic
16:41.51HjalteAdirelle: At some point AdiBags left out some items from my Feral gear set but then when I moved an item from my bank to my bags it picked them up again and moved them to the right category. You've seen that before?
16:42.27Repo10ice-hud: 03Rokiyo * r738 IceElement.lua:
16:42.28Repo- Handling late font registration by using a default font while we wait for a callback.
16:43.31Slayman1So you say I should get myself a Macbook once the time is right, and I have the money to spare interesting
16:44.22Rokiyo!api CreateFontString
16:44.23lua_botFrame:CreateFontString: Creates a new [[docs/widgets/FontString|`FontString`]] as a child of the frame (http://wowprogramming.com/docs/widgets/Frame/CreateFontString)
16:44.42Shadowednebula169 pong, whats up
16:44.45Shadoweder nevcairiel
16:46.05nevcairieleh, about the "Hide Rune Bar" option .. did the runebar ever show up with the player frame itself hidden? Or did 4.0 break that?
16:46.27Shadowedmmm
16:46.30Shadowedpretty sure it didn't
16:46.43Shadowedthe rune bar was parented to the player frame, so it couldn't
16:46.50nevcairielyeah
16:46.55nevcairielwhats the point of the option then
16:47.36Shadoweddunno
16:47.52nevcairielheh
16:47.57Shadowedthere probably was one
16:49.37Repo10bt4-tinc (experimental): 03Farmbuyer * r3 / (2 files in 1 directory): Redone with new LAB callbacks.
16:49.51Repo10bt4-tinc (experimental): 03Farmbuyer 04v1 * r4 : Tagging as v1
16:50.03nevcairiel@describe bt4-tinc
16:50.05Reponevcairiel: http://www.wowace.com/addons/bt4-tinc/. Bartender4-ThereIsNoCost. Hides reagent counter on action buttons when you have a glyph that removes reagent requirement.
16:50.12*** join/#wowace taleden (~alex@user-38q41i6.cable.mindspring.com)
16:55.52Repo10atramedes: 03Rabbit * r3 / (3 files in 1 directory): Major cleanups, drycoded.
16:56.58Shadowednevcairiel: If you haven't seen yet, there's a UNIT_CONNECTION event that you can use to check if someone is online or offline, you could improve some parts like tags if you used UNIT_CONNECTION to trigger some of the offline tags rather than power
16:57.34*** join/#wowace gaellalire (~Adium@mut38-5-82-246-188-2.fbx.proxad.net)
16:58.00nevcairielI think it only fires for coming back online
16:58.36Repo10atramedes: 03Rabbit * r4 Atramedes.lua: Lets not print % with floats.
17:00.11ShadowedHrm are you sure? Blizzard uses it as if it's for both
17:00.35nevcairielsomeone claimed that on the forums
17:00.41Shadowedinteresting
17:00.44*** join/#wowace Mirrormn (~Mirrormn@h189.72.187.173.dynamic.ip.windstream.net)
17:01.19nevcairielshould be easy enough to test
17:01.39sbu@describe atramedes
17:01.40Reposbu: http://www.wowace.com/addons/atramedes/. Atramedes. Raid level sound warning for Atramedes in Blackwing Descent
17:12.04*** join/#wowace Legorol (~legorol@cpc8-sgyl28-2-0-cust43.sgyl.cable.virginmedia.com)
17:12.23Repo10atramedes: 03Maat * r5 Atramedes.lua: rename the closeWindow function so it works
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17:26.59Repo10atramedes: 03Rabbit * r6 Textures/icons (2 files in 1 directory): Fix alpha channel.
17:28.12sztanpet@describe atramedes
17:28.13Reposztanpet: http://www.wowace.com/addons/atramedes/. Atramedes. Raid level sound warning for Atramedes in Blackwing Descent
17:28.47Rokiyothis seems like a fun game
17:28.52Rokiyo@describe atramedes
17:28.53RepoRokiyo: http://www.wowace.com/addons/atramedes/. Atramedes. Raid level sound warning for Atramedes in Blackwing Descent
17:30.00Pneumatuswhy not just make it part of bigwigs, or is it something that would only be useful to a limited number of raiders in that encounter?
17:30.23vhaarryeah
17:30.25vhaarrone person needs it
17:30.49Pneumatusaha
17:32.27Repo10atramedes: 03Rabbit * r7 Atramedes.lua: Use a bigger font and append a % sign to each player.
17:32.50Pneumatussrsly though
17:32.56Pneumatusthey should make levitate negate the noise
17:32.58Pneumatus:>
17:34.54Fiskerslaps Pneumatus around a bit with a large trout
17:35.16GnarfozPneumatus: and stealth
17:35.40nevcairielstealth would be fine, for all i care, its not like you can do much in stealth, or go back in stealth arbitrarily
17:35.45nevcairielbut levitate would be OP :p
17:36.09Gnarfozsure you can, it's called vanish :D
17:36.22Gnarfozyou goddamn druid, nevcairiel
17:36.46nevcairielyou're slowed in stealth, and you can't attack without leaving
17:37.29Gnarfozthat's what they want you to think
17:37.34Fisker<PROTECTED>
17:37.36Fiskerand not break it
17:37.41*** join/#wowace EthanCentaurai (~ethan@89.240.205.208)
17:40.43Repo10tradeskill-info: 03ethancentaurai * r396 / (2 files in 1 directory):
17:40.44RepoFixed a bug causing guild professions to be mistaken as the character's own professions.
17:42.04harlwhat else could be the cause for immediately getting disconnected from the server (not just logged out) while being in a dungeon/instance?  (except from that recent tooltip bug, and addons that query the server for unknown items obviously)
17:42.14*** join/#wowace dieck (~dieck@bandbreiter.net)
17:43.13dieckhi there! Do parameters for events work different in 4.0? Before, I got arg1 to argX on a object:EVENT() function - now it's all nil
17:43.36EthanCentauraiyou need to use arguements provided to the function
17:43.49EthanCentauraiobject:EVENT(self, arg1, arg2) etc
17:44.03dieckah, ok
17:45.38vhaarractually that would be object:EVENT(arg1, arg2) :P
17:46.13nevcairielactually, there is a "event" argument in there too
17:46.20nevcairielwhile we're correcting each other
17:46.46quiescensfight, fight, fight
17:46.48vhaarrwell, that depends really, doesn't it
17:46.49quiescens~
17:46.54vhaarrbut with : notation self is already there
17:47.17vhaarrclearly what EthanCentaurai demonstrated was not the original event handler, but a function implementation
17:47.25vhaarrwhich may or may not have the event argument :P
17:48.32*** join/#wowace daev (~bleh@pool-71-188-132-215.aubnin.fios.verizon.net)
17:49.24dieckok, it works good with (arg1, arg2, arg3) :)
17:49.26dieckthanks
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17:56.46dieckok. it didn't work as expected. I actually needed to use (eventname, arg1, arg2, arg3)
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17:57.32vhaarrfor Ace3, yes you do
17:57.41nevcairielha i win!
17:58.29Fiskeri wish you did nevcairiel
17:59.22Foxoryou won one Fisker, nevcairiel
17:59.29Foxorwhatcha gonna do with it?
17:59.54dieckis there some "what changed in 4.0" site to read about this, except diff'ing code examples from working addons? :)
18:01.08*** join/#wowace ccKep (~Kep@77-21-210-61-dynip.superkabel.de)
18:03.35harlwhy's my Data\Cache\ directory 8 gb anyway..
18:04.24quiescensbecause it can
18:04.44harllol..
18:05.03*** join/#wowace ShadniX (shadow1st@b045.apm.etc.tu-bs.de)
18:05.04harlgood point i guess, but i've never had such a huge one before 4.x
18:05.37nevcairielnew launcher needs more cache
18:06.17Fiskeryou never had a data\cache directory before 4.x harl
18:06.54Fiskeranyway as i've understoof it, it's basically just the bdiff'd mpq's applied to the main mpq's so you save on processing power
18:06.55Mirrormnand you *still don't*
18:07.03MirrormnIt's a g-g-g-ghooost!
18:07.14Fiskeri disagree Mirrormn
18:07.34nevcairielthe "non-critical updates" actually produce data\cache
18:07.37Mirrormnyou can't just disagree
18:07.37nevcairielor clean it up
18:07.39nevcairielanyway
18:07.46Mirrormnyou have to find the monster and then pull its mask off
18:07.57Fiskeri can Mirrormn because you're wrong :(
18:10.28Mirrormnwhat a killjoy
18:10.55vhaarrnevcairiel: pff he never specified Ace3, I was assuming a generic event handler :P
18:14.09[Ammo]even a generic onEvent handler has event as first arg :)
18:14.11nevcairielhow much hit does a caster need again?
18:14.25nevcairiel19% was it?
18:14.36Mirrormn17%
18:14.38[Ammo]I thought it was 17
18:14.52nevcairielah, then i still have alot of spirit to reforge!
18:14.57vhaarr[Ammo]: a handler, yes, but that's not what he demonstrated
18:15.26Mirrormnyou can just mouse over your spell hit rating on your character sheet and it will tell you what chance you have to hit different level enemies
18:16.23*** join/#wowace _mangeg (~sfg@c83-255-144-210.bredband.comhem.se)
18:18.59Fiskerdoes the UI support to get values for all levels and not just the 3 closest?
18:20.18Mirrormndunno
18:20.45RepoNew addon: http://www.wowace.com/addons/gnomeworks_bankitems/. GnomeWorks_BankItems. Whitetooth (Manager/Author). Experimental. Approved by Kaelten.
18:20.50RepoNew addon: http://www.wowace.com/addons/atramedes/. Atramedes. Maat (Manager/Author). Approved by Kaelten.
18:20.54RepoNew addon: http://www.wowace.com/addons/bt4-tinc/. Bartender4-ThereIsNoCost. Farmbuyer (Manager/Author). Approved by Kaelten.
18:20.56RepoNew addon: http://www.wowace.com/addons/gridstatusdirectionarrows/. GridStatusDirectionArrows. slaren (Manager/Author). Approved by Kaelten.
18:21.00RepoNew addon: http://www.wowace.com/addons/adibags-pt3filter/. AdiBags_PT3Filter. Adirelle (Manager/Author). Approved by Kaelten.
18:21.04RepoNew addon: http://www.wowace.com/addons/what-just-procced/. What Just Procced. Farmbuyer (Manager/Author). Approved by Kaelten.
18:21.10Repo10ice-hud: 03Rokiyo * r739 IceElement.lua: - A more fool-proof method for late font registration.
18:21.15RepoNew addon: http://www.wowace.com/addons/sanguosha/. Sanguosha. Kurax (Manager/Author). Experimental. Approved by Kaelten.
18:21.21RepoNew addon: http://www.wowace.com/addons/gridsmartnames/. GridSmartNames. beej1066 (Manager/Author). Experimental. Approved by Kaelten.
18:21.42nevcairieldont we usually move 90% of the projects to curseforge
18:22.29Repo10gridstatusdirectionarrows: 03slaren * r7 GridStatusDirectionArrows.lua: - Added option to filter by unit (target/mouseover/others)
18:22.35*** join/#wowace koaschten (~koaschten@188-193-133-170-dynip.superkabel.de)
18:22.51RepoNew addon: http://www.wowace.com/addons/power_bars/. Power Bars. Chamenas (Manager/Author). Approved by Kaelten.
18:23.01Kaeltennevcairiel: most of those had a lot of other projects already :P
18:24.15EthanCentaurai@describe adibags-pt3filter
18:24.17RepoEthanCentaurai: http://www.wowace.com/addons/adibags-pt3filter/. AdiBags_PT3Filter. LibPeriodicTable-3.1 item filters for AdiBags
18:27.44Repo10gridstatusdirectionarrows: 03slaren 04v1.0-beta3 * r8 : Tagging as v1.0-beta3
18:35.00AdirelleHjalte, with latest beta ?
18:37.35arkanessomethings tainting my blizzard raid frames, taintlog blames it on ace3, any easy way to find out what it is?
18:38.06hasteto the taintLog!
18:38.16Axodiousmobile?
18:38.38arkaneshaste: taintlog just says ace3, so I'm assuming its from AceHook
18:38.57hasteup the verbosity
18:39.06Pneumatusyeh, /console taintlog 2
18:39.11Pneumatusor more :)
18:39.20haste2 is actually the highest
18:39.29Pneumatusso :<
18:39.43Pneumatushigher still does the same :)
18:39.51Repo10mrunes: 03mangeg 07master * 1.23 / (4 files in 2 directories): [+1 commit] Still issues with LibBackdrop, so not using it for now.
18:39.56Repo10mrunes: 03mangeg 041.23 * 693c999 /: [new tag] Tagging
18:40.13hastewith Blizzard, you never know
18:41.28Pneumatustaintlog 2 probably isn't half as bad these days either now all the getglobal/setglobal calls are gone
18:41.38Repo10mnameplates: 03mangeg 07master * 1.11 mNameplates.toc: [+2 commits]
18:41.40Repoc18a768: Still issues with LibBackdrop, so not using it for now.
18:41.40Repoa676de9: Using LibBackdrop again, problem seems to be solved.
18:41.47Repo10mnameplates: 03mangeg 041.11 * a79e001 /: [new tag] Tagging
18:42.16nevcairielthe globals are still tained, doesnt matter how you taint em
18:42.49Pneumatusi mean, taintlog 2 warns on getglobal/setglobal so it used to fill the log with all kinds of irrelavent stuff
18:43.35Repo10rating-buster: 03Whitetooth * r316 RatingBuster-Locale-enUS.lua: - Fixed: Added "$value PVP Dmg Taken" locale string
18:48.27arkanesPneumatus: its still pretty full
18:49.28arkanesalso whatever was doing it has now stopped
18:50.10nevcairielwhat do you mean with blizzard raid frames anyway? the frames themself? or your ability to throw smoke flares?
18:50.30nevcairielbecause the second really cant be avoided
18:50.41Pneumatusyeh, pretty much everything breaks being able to set world makers
18:50.48Pneumatusand, in beta they look freakin awesome
18:50.55Pneumatuspillars of light with a suspended raid marker
18:50.59Pneumatusrather than like an eng flare
18:51.15nevcairielbut they wont fix the dropdown system
18:52.00nevcairieland they most likely wont unprotect the markers
18:52.08nevcairielwhich is silly
18:52.13nevcairielthey require a 3d click
18:52.17nevcairielhow could you possible abuse them
18:53.07Pneumatusnfi, they are no different to raid icons imo
18:53.09*** join/#wowace Iblise (Iblise@d75-152-180-141.abhsia.telus.net)
18:53.21Pneumatusthe least they could do would be to allow bindings for them
18:53.38nevcairielyou need to click in the raid world, like a targeted aoe
18:53.44nevcairielits not like addons can do that
18:53.49Pneumatusyeh
18:54.26nevcairielmaybe their functions are whitelist rather then blacklist, and they just forgot to put it on
18:54.26Pneumatusthey will just end up a never-used feature because no one can use them without disabling all addons
18:54.29nevcairieldid someone ask? :p
18:55.24Pneumatusi don't think there has been any feedback in the beta ui and macros forum on anything, let alone that specific issue
18:55.36nevcairielthere is actually
18:55.40nevcairielthe UI dev is just no blue poster
18:55.48Pneumatusoh
18:55.55*** join/#wowace Vilkku (Vilkku@dsl-tkubrasgw1-fe0bfa00-122.dhcp.inet.fi)
18:56.45arkanesnevcairiel: I meant the unit frames
18:56.55nevcairielno idea, havent seen them break
18:56.55*** mode/#wowace [+v Sunshine`] by Ackis
18:57.02arkanesnevcairiel: wigged out mid combat because they couldn't create buttons
18:57.26nevcairielwho is Sunshine`?
18:57.44Ackismoderator
18:57.55Sunshine`yes.
18:58.09nevcairielthat doesnt really answer my question =)
18:58.15Ackistrue
18:58.20Rokiyolol
18:58.28ShefkiShadowed: Actually the RuneBar isn't paranted to the PlayerFrame.
18:58.29AckisI know he/she does stuff on mmo-champion
18:58.35ShefkiShadowed: All the new ones are, the RuneBar wasn't.
18:58.39Shadowedah hm
18:58.41ShadowedI guess thats why
18:58.44Repo10epgpwaitlist: 03nicklozon * r11 / (5 files in 1 directory):  (Message trimmed by 3 lines)
18:58.45RepoWaitlist persists indefinitely until the user leaves the raid - saves from DC's, reloadui, logging, reboot, etc.
18:58.46RepoAdded checking for raid in progress to allow waitlist actions.
18:58.47RepoRemoved whispering when player is manually added to waitlist.
18:58.48RepoAdded custom offline timeout period.
18:58.50nevcairiel"wasnt"? its now?
18:58.53ShefkiSo you can easily pull it out and move it around and Show it separately.
18:59.01Sunshine`she, yes -- i do admin stuff there; Kaelten's trying to drag me over here
18:59.03Repo10epgpwaitlist: 03nicklozon 040.3-a * r12 : Tagging as 0.3-a
18:59.12Gnarfozvhaarr: any reports of Deathbringer Saurfang module not activating?
18:59.17Shefkinevcairiel: Nahh it's still just UIParent.
18:59.18AckisSunshine`: ironically he's trying to drag me there to do stuff too
18:59.28Sunshine`:D
18:59.44Pneumatusnot enough keyloggings there, Ackis?
18:59.55*** join/#wowace farmbuyer (~farmbuyer@74.83.0.226)
18:59.58Pneumatusor drycoding
19:00.02AckisI told him I'd do it if I could ban Fisker whenever I wanted
19:00.05vhaarrGnarfoz: yeah but I can't reproduce
19:00.06Sunshine`lol
19:00.11Ackishe frowned and shook his head
19:00.19nevcairielin any case, the rune bar doesnt show when i turn off "hide rune bar" but turn on "hide player frame"
19:00.19nevcairielso uh, no idea :)
19:00.26nevcairielbut i can!
19:01.31Shefkinevcairiel: You on a DK?
19:01.36nevcairielnot right now
19:01.41nevcairielbut i was when i tested
19:01.47nevcairielwould be rather pointless otherwise, wouldnt it
19:02.17nevcairielmaybe the showing needs to be initiated from some event on player frame, which i unregistered?
19:02.34Shefkinevcairiel: Doubt it, it's pretty straightforward.
19:03.11Shefkinevcairiel: Only problem with 4.0.x that I had was I had to stop clearing all the events on the PlayerFrame to avoid tainting the BuffFrame.
19:03.32ShefkiSo I had to intercept the vehicle crap so it wouldn't reshow the RuneFrame when you got out of a vehicle.
19:03.47nevcairielunregistering events taints?
19:04.06Shefkinevcairiel: No but managing the PlayerFrame.unit myself did.
19:04.12nevcairieloh right
19:04.21nevcairielyeah, we discovered that soem time ago
19:04.29nevcairieltainted before 4.x as well, you know
19:04.36nevcairieljust re-register some of the odd events
19:06.30*** join/#wowace Kaelten (~Kaelten@WoWUIDev/WoWAce/WoWIFA/CurseStaff/kaelten)
19:06.30*** mode/#wowace [+o Kaelten] by ChanServ
19:07.22StanzillaShefki: how's your secrect branch looking these days? :p
19:07.34Kaeltennevcairiel: She's good people
19:07.58nevcairielis that proper english?
19:08.20KaeltenIwish colloquy was this good on my computer. But I seem to have flood issues on reconnect
19:08.25KaeltenDunno.  
19:09.00nevcairielIn any case, i was just a bit confused seeing a new face that i have never seen around our wowace community before
19:09.10nevcairielBut anyway, welcome then, Sunshine`
19:09.21Sunshine`thanks!
19:09.54nevcairielhttp://www.linuxjournal.com/content/readers-choice-awards-2010
19:10.03nevcairielmobile OS top 5, iOS isnt even mentionied
19:10.04nevcairieli like
19:10.06nevcairiel:d
19:10.34KalrothShe's our sunshine!
19:10.44Sunshine`!
19:10.52StanzillaFirefox as the best webbrowser :(
19:10.54Pneumatushow on earth did gnome and kde draw for best desktop environment
19:11.07nevcairielwe have a girl in our LAN team with the nick sunrise, hehe
19:11.14StanzillaBest IRC Client
19:11.14StanzillaPidgin
19:11.15nevcairielPneumatus: what else is there to compete?
19:11.19Stanzillawhat.
19:11.22Pneumatusand safari didn't make it to the top 5 either
19:11.34nevcairielits a linux page
19:11.38nevcairiellinux users dont use safari
19:11.41Pneumatusnevcairiel: more the fact that neither was chosen as dedicated winner
19:12.29pb_ee1syl
19:12.32pb_ee1woops
19:12.36pb_ee1nn everybody ;)
19:12.43StanzillaBest Revision Control System Third Place: cvs
19:12.45Stanzillabwhaah
19:12.49Pneumatus2nd best online collaboration tool is "Wikis"
19:12.51KaeltenWTF
19:12.51Pneumatusorly
19:13.09Stanzillahg is #5
19:13.10*** join/#wowace mojosdojo (~mojosdojo@p4FEFC30C.dip.t-dialin.net)
19:13.39Pneumatusi really need to look into nagios more, also
19:13.43pb_ee1lol @ results Pneumatus
19:14.23pb_ee1Only nerds and open source voted, right? ;p
19:14.29pb_ee1+lovers *
19:14.55nevcairielits linux journal, linux users voted
19:14.59pb_ee1Best IRC Client Pidgin, me thinks its the best joke
19:15.09Stanzillaah btw Kaelten I bet Ackis never told you about the ideas I had for curse, right? :E
19:15.10KalrothIM, not irc
19:15.18nevcairielKalroth: irc too, read on
19:15.26KaeltenProbably or not
19:15.42*** join/#wowace bien| (~bien@p4FF461E9.dip.t-dialin.net)
19:16.06KalrothOh, I guess the majority of people uses IM and sine Pidgin also comes with IRC ..
19:16.22KaeltenSup?
19:16.24Megalonalso nice that python is both the best scripting language and the best programming language
19:16.29pb_ee1What do people have with Pidgin, wtf
19:16.38nevcairieli like it as a IM client
19:16.40nevcairielbut irc, seriously
19:16.45lozonXChat ftw
19:16.50pb_ee1Not surprised with that, Megalon
19:16.58KalrothApparently Eclipse is a good IDE, who knew
19:17.06pb_ee1Don't really like XChat, but that's only my preference
19:17.14pb_ee1Hehe Kalroth, it is indeed ;p
19:17.15nevcairielcomparing to the IDEs in the top 5 there, it is the winner
19:17.28pb_ee1But not cool for small projects, to big
19:17.40lozonI usually use MiRC, but I had to develop in linux over the summer, so XChat it was...its pretty simple and gets the job done
19:17.44dieckirssi :)
19:17.44KalrothSure, but thats like comparing which kind of wound infection you'd prefer
19:17.49Pneumatusi use eclipse for any size of java project
19:17.50KalrothHardly much of a top 5
19:18.05nevcairielYeah, i use eclipse for java as well, not anything else, though
19:18.16nevcairielIts also our company stadard dev environment, so meh
19:18.33lozoni use eclipse for my php development, and java if im unlucky and have to code it
19:18.37Repo10links: 03Starinnia * r124 Links.lua:
19:18.38Repofix a missing 's' on line 191 that caused the OnEnable function to never fire
19:18.44pb_ee1Java, for the most part
19:18.49Pneumatusive tried using it for PHP projects, but generally end up preferring a straight text editor
19:18.51nevcairiel<- java web developer
19:18.52pb_ee1Some Lua as well, sometimes
19:19.00pb_ee1same here
19:19.07Pneumatus<- java dev
19:19.19lozon<- c++ dev =D
19:19.21nevcairielpeople still use java for anything non web?
19:19.40*** join/#wowace EthanCentaurai (~ethan@89.240.205.208)
19:19.49Pneumatusour projects are java web services, not frontend stuff
19:19.55pb_ee1well everybody could also say <- lua & xml :D
19:19.56nevcairielguess that counts
19:20.12farmbuyerSadly, it's still the fad language in the defense contracting industry.
19:20.19Repo10epgpwaitlist: 03nicklozon * r13 Waitlist.lua:
19:20.19RepoFixed the spamming of "removing" a player from waitlist, when they weren't on it.
19:20.23Shirikwhat is, farmbuyer?
19:20.26pb_ee1I really need to give a look at python
19:20.28farmbuyerJava
19:20.31nevcairielpb_ee1: i was going by day job there
19:20.32pb_ee1Maybe one day i'll have the time :D
19:20.36ShirikNo it's not
19:20.41ShirikI have no idea where you got that idea
19:20.41Repo10epgpwaitlist: 03nicklozon 040.3-a2 * r14 : Tagging as 0.3-a2
19:21.17farmbuyerthat's the field I'm stuck working in; they want everything in java.  /shrug
19:21.17pb_ee1nevcairiel: huh? where? didn't catch you on that one
19:21.30nevcairielregarding the lua&xml
19:21.37farmbuyerI didn't say I liked it.  :-)
19:21.41ShirikI don't know what kind of defense contract work you do, but I know for sure DO-178B will never allow certification of Java code
19:21.48pb_ee1ha, yay, obviously
19:22.22pb_ee1<- Java by day, lua & xml by night, and I sometimes sleep.
19:22.32Shirikpb_ee1: I'm sorry
19:22.38nevcairielShirik: thats aviation, not defense, from what wikipedia tells me
19:22.42ShirikIt is
19:23.10ShirikBut most defense contract work is in aviation these days; I can't speak to the other fields (and that's why I prefixed what I said as such)
19:23.37nevcairielwhat prefix?
19:23.39nevcairieldid i miss that?
19:23.39pb_ee1When we'll see Java in aviation code, it'll be end of days :D
19:23.48Shirik(15:21:03) (+Shirik) I don't know what kind of defense contract work you do
19:23.50*** join/#wowace gaellalire (~Adium@mut38-5-82-246-188-2.fbx.proxad.net)
19:24.05*** part/#wowace gaellalire (~Adium@mut38-5-82-246-188-2.fbx.proxad.net)
19:24.44pb_ee1I'm off, have a good: afternoon for those in US, night for those in Europe, and end of night for me :D
19:25.03Shirikpb_ee1 lives in the pacific ocean?
19:25.08pb_ee1Meh
19:25.19pb_ee1No, India at the moment, but I'm not Indian, just working there
19:25.48nevcairieland i thought we get the indians to do cheap work for us, not the other way around
19:25.48Rokiyowow whoever wrote up the reader's choice awards needs to learn the difference between "best" and "most popular"
19:25.49pb_ee1It's 00:55 atm
19:26.04nevcairielRokiyo: its readers choice, of course thats implied
19:26.10pb_ee1Well I'm making other Indians work that's the point :D
19:26.19Shirikheh
19:26.28*** join/#wowace DarkAudit (~Brian@64.181.5.194)
19:26.49Rokiyoit just feels so... misleading :s
19:26.52nevcairielman, i hate having a tank that is skinner
19:26.52pb_ee1waves.
19:27.11nevcairielalways skinning mobs instead of pulling
19:27.17Shirikhah
19:27.34Kalrothhe isnt a tank if he isnt pulling
19:27.35AeyanWell, to be fair, with the Linux community the title of 'best' at anything is pretty subjective, hehe
19:27.59Rokiyoall the more reason to caveat more!
19:28.07AeyanSomeone will always think this or that programmer is a blithering idiot for something
19:28.08KalrothAre there even any commercial software on the list?
19:28.19nevcairielthere is even a category for it
19:28.21*** join/#wowace Lulia (~Lulia@pool-173-76-192-176.bstnma.fios.verizon.net)
19:28.31nevcairielbut commercial isnt big on linux in any case
19:28.39Slikernoob question woo: if I were to do `a = thisTable` then `a[1] = "blah"` would thisTable[1] then also be set to "blah" ?
19:28.42*** join/#wowace THEREVSIRDRSTEPH (~gr@c-76-20-77-109.hsd1.ca.comcast.net)
19:28.42LuliaWoah, nev is a mod here?
19:28.43Rokiyothe mobile OS category
19:28.56nevcairielSliker: yes
19:29.01Kalrothnevcairiel has always been a meanie, now it's just official!
19:29.01Slikergood good, thanks.
19:29.50LuliaSo, erm, just read the page on connecting to repositories on WoWAce, but clearly I'm misunderstanding something because I can't seem to connect through PuTTy
19:30.29nevcairielIf you want to use svn, i would recommend starting off with user/pass auth, you can worry about securing it later
19:30.45AeyanNev's a busy guy
19:30.48EthanCentaurai~seen p3lim
19:30.58purlp3lim <~p3lim@200.41.202.84.customer.cdi.no> was last seen on IRC in channel #wowace, 1d 21h 37m 25s ago, saying: 'got some issues with jQuery's .load and .append, anyone able to help?'.
19:30.58AeyanI found him completely randomly elsewhere in the net writing media splitters, hehe
19:30.58Shirikif you want to use svn, I suggest you shoot yourself
19:31.10Lulia>.>
19:31.29nevcairielShirik: look at the article from earlier, cvs is #3!
19:31.47Shirikwhat
19:32.00farmbuyerShirik:  sorry, got distracted by respawns.  mostly we do ground-based stuff.  I suspect bill joy paid off a general somewhere.  It's really annoying.
19:32.26nevcairielit was like, git, svn, cvs, ?, hg
19:32.29nevcairielforgot what 4 was
19:32.36Shirikperforce!!!
19:32.39Shirikprobably not
19:32.41Shirikbut perforce is awesome
19:33.21nevcairielbazaar
19:33.28ShirikTFS maybe?
19:33.28Shirikah
19:33.58ShirikI really don't get why we don't use TFS
19:34.05ShirikWe have Visual Studio Team edition and don't use TFS
19:34.19arkanesbecause TFS is horrible :P
19:34.24nevcairielwhats TFS? a new VSS? :P
19:34.57KalrothTFS is almost worse than VSS
19:35.01nevcairielin any case, this was an article in a linux magazin
19:35.02Pneumatusits a whole collaboration tool though isnt it?
19:35.26Pneumatusroadmaps, bugs etc
19:35.36Pneumatus(in addition to source control)
19:41.44LuliaAlright, so I made an svn password, still no idea how to connect...
19:47.34ShefkiShirik: p4 is a pile of crap that just works better than other commercial stuff.
19:48.04Shirikp4 is awesome tyvm
19:48.40nevcairiel<comment about shiriks judgement>
19:48.54ShirikI also love C++ and Korean MMOs
19:49.42Lulia>.>
19:50.06ShirikOh I forgot, I hate git
19:50.09Shirikand python
19:50.20ShirikThat basically sums up my judgement all at once
19:50.26Ibliseanyword on when if bar addons will be fixed for beta? or does blizzard have to do another build?
19:50.28LuliaSo, umm
19:51.15ShefkiShirik: p4 blows ass because I have to hand hold it through any integration.
19:51.42Shirikhaha
19:51.46ShirikI don't have to do integration!
19:51.49Shirikwell
19:51.56Repo10blood-shield-tracker: 03talryn1 * r93 BloodShieldTracker.lua: Fixing issue with est heal bar showing up for non-DKs
19:51.56Shirikoccasionally I do but it's usually extremely small-scale
19:51.59PneumatusIblise: confirmed fixed internally, just waiting on a new build
19:52.01ShefkiShirik: Let me guess, all integration is done by CMs.
19:52.12ShirikI don't know who does it
19:52.16Shirikall I know is it magically happens >.>
19:52.17LuliaI have to use an ssh client to connect to the repository, yes?
19:52.22ShirikI never bothered to look
19:52.36ShefkiShirik: My other problem with p4.
19:52.49ShefkiThe admin manual reads like reasons you shouldn't be using this.
19:52.55Shirikhaha
19:53.08ShefkiTelling you how your repo can get corrupted by doing things that shouldn't be able to corrupt it.
19:53.39ShefkiAnyway I use it at work.
19:53.55ShefkiThe only argument I really have in favor of it is it handles really really large repos fairly well.
19:54.39Shirikyes
19:54.58Shirikit still takes me an hour to do an initial sync though ._.
19:55.07Shirikfortunately that happens rarely
19:55.27ShefkiYeah nobody said it was a speed demon.
19:55.30Lulia<.<
19:55.31Lulia>.>
19:55.40Repo10blood-shield-tracker: 03talryn1 040.1 * r94 : Tagging as 0.1
19:55.56ShefkiOhh another retarded thing.
19:56.03ShefkiSo I was new... Hadn't used p4 much.
19:56.12ShefkiNeeded to find a file that was somewhere in the repo but I had no idea.
19:56.18ShefkiSo I searched the whole tree for the file.
19:56.25*** join/#wowace Copperman1 (~Copperman@host217-42-251-154.range217-42.btcentralplus.com)
19:56.30ShefkiCM comes to my desk, "Why are you searching the whole repo."
19:56.35Shefki"Umm to find something."
19:56.41Shefki"Don't do that it loks the whole repo."
19:56.45Shefki...
19:56.46Pneumatus:o
19:56.48Pneumatusoh lawd
19:57.37ShefkiI'd like to meet the Engineer that made that decision and hear the explanation for that one.
19:58.18nevcairielpure read operations that lock are fun
19:58.40farmbuyerthat's like recursive grep halting all disc ops, why would they do that?
19:59.04Fiskeranyone recall why they usually skip patches like 4.0.2?
19:59.42Shiriklmao Shefki
19:59.43nevcairielthey like to leave one free in case they need to do some real patching to fix some evil ness
20:00.11nevcairielso any pre-announced patch has some room in between
20:00.39nevcairielits kind of a standard now, anyway
20:01.52Fiskerjust figuring what the point is anyway
20:02.03Fisker4.0.1 just got 4.0.1a
20:02.05Fiskerand not 4.0.2
20:02.11Fiskerseems like they forgot about it :P
20:02.20nevcairielwas just a hotfix patch, those get the a
20:02.44nevcairieldidnt 3.0 have a 3.0.2
20:02.58FiskerWell i thought it was for that reason
20:03.14Fiskeras far as i recall the first ever .2 was a "hotfix" patch of sorts for one of the asian versions
20:03.32Mirrormnspeaking of which, why did they start with 4.0.1 instead of 4.0
20:04.04nichducause it sounds better
20:04.08Fiskernah
20:04.15Fiskerit has something to do with the deployment of the patch
20:04.37Fiskerlike 4.0.0 is actually a pretty early build, but they have to deploy/preload that before they're completely done with 4.0.1
20:04.46*** join/#wowace stolenlegacy|lap (~stolenleg@chello084115137250.5.graz.surfer.at)
20:04.55Fiskerso they finish 4.0.1 and you start at 4.0.0 then immediately patch up to 4.0.1
20:05.02Fiskeri think
20:05.27nevcairielCould also ask why releae was 1.1.2 and not 1.0.0
20:05.39nevcairielits all in their internal development cycle
20:06.06GnarfozMikk: poke
20:06.11nevcairiel(actually, 1.1.2 was EU release, US got 1.1.0)
20:06.13Fisker^^
20:06.20Fiskerwas just about to check up
20:06.49*** join/#wowace tekkub (~tekkub@WoWUIDev/WoWI/Featured/Dongle/GitHub/Tekkub)
20:06.49*** mode/#wowace [+v tekkub] by ChanServ
20:07.01Gnarfoznevcairiel: eu release was 1.2.1
20:07.09nevcairielno, it wasnt
20:07.12Gnarfozsure it was
20:07.17nevcairielit was 1.1.2
20:07.34Gnarfozfirst patch after release was those "fixed roll windows in german/french clients"
20:07.55*** join/#wowace PProvost (~PProvost@71-33-204-2.hlrn.qwest.net)
20:08.13nevcairielyes, that was 1.2.1
20:08.19Fiskeri'm pretty sure i recall it being 1.1.1
20:08.24Fiskerbut i probably had the US client
20:08.30Fisker(obviously it was patched up to 1.2.x etc)
20:08.34nevcairielbut the disc shipped 1.1.2 to you
20:08.37Gnarfozso we got 1.2.1 directly from 1.1.2? that sounds wrong
20:08.45Gnarfozalso, wtf
20:08.51Gnarfoz4.0 deleted my Patch.txt
20:08.56GnarfozI hate them!
20:09.08Gnarfozthat had all patch notes since the beginning :(
20:09.12Fiskerit's in the locale folder
20:09.14nebula1694.0 deleted my logs dir ;[
20:10.28lozonsame
20:10.37lozonvery disappointed, had so many combat logs
20:10.52nebula169yea, i rotated them in that dir, lol
20:11.13lozonhrm, i tagged my addon changes at 0.3-a2 and it created, but its not shown on curse or wowace, any idea?
20:12.09*** join/#wowace Humbedooh (~Humbedooh@unaffiliated/humbedooh)
20:12.55nebula169Unsuccessful attempt at uploading /media/repositories/packaging/zip/wow/EPGPWaitlist-0.3-a2-nolib.zip, /media/repositories/packaging/zip/wow/EPGPWaitlist-0.3-a2.zip. 502 Bad Gateway:
20:13.16nevcairielwell, then you lose
20:13.21Knaledgehttp://www.wowwiki.com/Patches/1.x
20:13.37KnaledgeFun to reminisce about how things were back in the day. I read those time to time
20:13.48Knaledgerolls all the way back to alpha and point releases
20:13.52Knaledgeup to current
20:13.59lozonHrm, ty, ill have to try and delete the tag
20:14.17Ibliseuhhh what heal should a pally be using on beta?
20:14.22Iblisedivine light?
20:14.23farmbuyerdurcyn:  ping?
20:14.44Repo10epgpwaitlist: 03nicklozon 040.3-a2 * r15 : Removing
20:14.59Knaledgequick question: I have transitioned from AuctionMaster to Auctionator and I miss the functionality of AuctionMaster that accounted for "sniping" items from the AH that were listed with a Buyout lower than the vendor sell price.
20:15.02Repo10big-brother: 03oscarucb * r246 BuffWindow.lua: fix ticket 22 SetHeight error
20:15.10KnaledgeDoes anyone have any recommendation for a replacement addon to fulfill that functionality?
20:15.15Repo10epgpwaitlist: 03nicklozon * r16 EPGPWaitlist.toc: Fixed TOC
20:15.33Repo10epgpwaitlist: 03nicklozon 040.3-a2 * r17 : Tagging as 0.3-a2
20:16.01lozonWhat do you mean by "sniping"
20:16.06lozonbuying it FOR you?
20:16.14lozonor, being prompted with the message to buy it.
20:17.18FiskerGnarfoz just killed himself
20:17.26Gnarfozno, I'm doing sindragosa hc
20:17.40Gnarfozwhich amounts to the same, basically
20:18.03Megalonthe same is true for talking with Fisker
20:18.44Repo10atlasloot-enhanced: 03Dynaletik 07cataclysm * r2935 / (2 files in 2 directories): - update for Atlas integration
20:19.09Fiskeri'm doing LK HC Gnarfoz
20:19.13Fiskerhey Megalon
20:20.46Knaledge@lozon: Yeah just being prompted to buy it or even as simple as presenting a list of items that meet that criteria
20:20.53Knaledge(without having to specify any items)
20:21.01KnaledgeAgain, as simply as I said it - like AuctionMaster
20:21.27lozonWell, I use Auctioneer and its updated.
20:21.34lozonBut,
20:22.02lozonnvm, no but, it will do the vendor buyout no problem
20:22.12lozonauctioneeraddon.com
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20:32.53*** join/#wowace spode (spode@213.21.119.83)
20:34.56Repo10fbag-of-holding: 03feithar 074.0.1 * r223 / (13 files in 3 directories): FBagOfHolding:
20:34.57Repo- Completed implementation of item search engine. Fixed bug that prevented the item database from being persisted correctly.
20:37.31*** join/#wowace sylvanaar (~sylvanaar@unaffiliated/sylvanaar)
20:39.46Repo10broker_tolbarad: 03iceeagle 07master * v1.0-beta-1-g4ef71f1 Broker_TolBarad.lua: [+1 commit] fixed warn message removed debug message
20:39.59*** join/#wowace tem (~tardmrr@WoWUIDev/WoWI/Dongle/Tem)
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20:40.59Repo10libxml-1-0: 03Humbedooh * r23 / (3 files in 1 directory): Bumping TOC to 4.0.x
20:41.00RepoDependency on LibStub is now optional
20:41.01RepoChanged pkgmeta
20:44.00Repo10pitbull4: 03Shefki 07master * v4.0.0-beta16-7-g5f68f35 Modules/ (2 files in 2 directories): [+7 commits] (3 truncated)
20:44.02Repo5f68f35: HolyPower: Limit watching PLAYER_LEVEL_UP to when needed.
20:44.03Repo2b981ab: SoulShards module shouldn't show until level 10 on Warlocks.
20:44.04Repo4b8b05a: SoulShards should clear on PLAYER_ENTERING_WORLD.
20:44.05Repoc112458: SoulShards module should be using module:Update(frame) not module:UpdateFrame(frame)
20:47.45Repo10libxml-1-0: 03Humbedooh * r24 LibXML-1.0.lua: Changed some error messages.
20:53.57Repo10libhtml (experimental): 03Humbedooh * r0 / (4 files in 1 directory): File prototypes - nothing to see here.
20:54.29*** join/#wowace PProvost (~PProvost@71-33-204-2.hlrn.qwest.net)
20:57.43nichdu@project libxml-1-0
20:57.45Reponichdu: http://www.wowace.com/addons/libxml-1-0/. LibXML-1.0. Game: WoW. Humbedooh (Manager/Author). Updated: 9 minutes ago
20:59.04Repo10archud3: 03nyyr * r25 / (2 files in 2 directories): * fixed a bug with pet health percentage text
20:59.06Repo* fixed a bug with display of 3d model reappearing when world was hidden and displayed again (eg. when showing the map)
20:59.07Repo* fixed centering of target level text
21:01.54Gnarfozso, nevcairiel
21:03.10*** join/#wowace CrazyBenny_ (s_m@a02-0602c.kn.vutbr.cz)
21:03.46Gnarfoz1.2.0 came out before EU release
21:06.29nevcairielin the US it did
21:07.00nevcairielstuff wasnt really in sync back then
21:07.37Gnarfoz:?
21:07.40Gnarfozyou're not making sense
21:07.51GnarfozEU hadn't launched then, what was there to be in sync with
21:08.09nevcairielthe point is that it was still 1.1.2 that you got on release day
21:08.36Gnarfozbut you couldn't play with that
21:08.42nevcairielyes you could
21:08.46Gnarfozno, you couldn't
21:08.47nevcairiel1.2 was released later
21:08.50Gnarfozno?
21:08.54nevcairielyes
21:08.55Gnarfozyou had to patch on release
21:09.10Gnarfozwell then we've experienced different realities, I guess! :D
21:09.20*** join/#wowace Seerah (~Ryan@adsl-41-122-78.mem.bellsouth.net)
21:09.42*** join/#wowace pompy (~Mike@c-76-116-64-179.hsd1.nj.comcast.net)
21:10.26Fiskeri'm with nevcairiel actually Gnarfoz
21:10.40Fiskerdidn't patch up to 1.2 right away i think
21:10.41Gnarfozyou're gay?
21:10.41Gnarfoz:D
21:11.13Humbedooharen't we all a bit?
21:12.18Torhalvhaarr: The guy re-submitted the project, so if it still has oRA3 code in it I'll kick his ass.
21:12.34HumbedoohMy eyes must be going bad
21:12.41HumbedoohI see a @ next to Torhal's name
21:14.35TorhalHumbedooh: Try alcohol and a Q-Tip.
21:14.37Torhal:D
21:14.42*** join/#wowace Vonhinten (~Kiss@c-71-203-110-77.hsd1.fl.comcast.net)
21:14.44Humbedoohpfft
21:26.04Megalondoesn't help torhal
21:26.13MegalonI think you need to give me op to fix this
21:26.31TorhalMegalon: I'm pretty sure sand paper will do the job.
21:27.28Megalonsand paper? i'll black'n'decker the shit out of it
21:28.29*** join/#wowace cralor (~cralor@c-98-217-6-30.hsd1.ma.comcast.net)
21:28.30*** join/#wowace Funkeh` (~funk@82.111.112.176)
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21:30.48TorhalBWAH
21:32.28Repo10heatsink: 03durcyn 07master * 4.0.0.3 / (2 files in 1 directory): [+1 commit] add missing AceTimer dep
21:32.33Repo10heatsink: 03durcyn 044.0.0.3 * cf2c632 /: [new tag] 4.0.0.3
21:34.10Repo10pitbull4: 03Shefki 07master * v4.0.0-beta16-9-g1a4966f / (5 files in 2 directories): [+2 commits]
21:34.11Repo1a4966f: Forgot to pull in AceEvent mixins for QuestIcon module.
21:34.12Repo0d93c21: Ticket #833: Add support for QuestIcon added with 4.0.x.
21:42.08Slaymanhey dudes, does one have to clear all bosses in MC to have MajorHomo Sexecutus spawn?
21:43.26Humbedoohhm, well not in the old days
21:43.35Humbedoohjust had to douse all them runes
21:43.50Slaymanno more runes exists, hence my question
21:46.33Repo10fishing-ace: 03Sutorix * r121 / (2 files in 1 directory):
21:46.34RepoFishingAce: Update fishing lib to handle link patterns more simply.
21:46.53farmbuyerI think you have to kill the same bosses that used to be standing next to the runes.
21:47.27Slaymanbonkers, that wastes time on farming the stupid leaf
21:47.39Torhalfarmbuyer: WHen the hell did you get in here? :D
21:48.14farmbuyerfinally copied over crap from my old hard drive, including xchat
21:51.15*** join/#wowace Gagorian (~k@104-172.turkunet.fi)
21:55.47Repo10ice-hud: 03Parnic 041.7.3 * r740 : Tagging as 1.7.3
21:57.04*** join/#wowace Ketho (~Ketho@ip565063bd.direct-adsl.nl)
21:57.45Torhalfarmbuyer: Damn. You're lazier than I am.
22:03.25vhaarrTorhal: actually I forgot to tell you but I've given him permission to copy now if he so pleases, and CC'ed [Ammo] on the message but he has yet to reply
22:03.47vhaarrformally, he'll need both our consent, but informally it'd be fine for now if he used some of our code
22:04.12vhaarralso provided he gives proper credit, obviously
22:04.18Humbedoohwill he provide pies?
22:04.21Torhalvhaarr: Ah, so he asked after I nuked his project? :)
22:04.45vhaarrno
22:04.48Humbedoohdoesn't trust Torhal with this much power.
22:04.59vhaarrfirst he committed a changed version with less traces of our code, then I wrote him a privmsg
22:05.09TorhalHumbedooh: The only power I gained was the ability to kickban you :P
22:05.23Torhalvhaarr: Ah
22:05.27Humbedoohyes, it makes it harder for me to /blame you ;\
22:05.31TorhalHaha
22:05.34Humbedoohbut by God, I'll try!
22:09.37Repo10fishing-ace: 03Sutorix * r122 LibFishing-1.0.lua:
22:09.39RepoFishingAce: clean up fish library tooltip handling, pole detection should be more stable
22:10.05Repo10pitbull4: 03Shefki 07master * v4.0.0-beta16-10-g4a5d37c / (9 files in 6 directories): [+1 commit] Allow manual input of values outside of slider ranges where reasonable.
22:10.20Repo10fishing-ace: 03Sutorix 04Release 0.5.5c * r123 : Tagging as Release 0.5.5c
22:10.21RepoClean up fishing library for more consistent pole detection.
22:12.02*** join/#wowace AKX (akx@dsl-tkubrasgw1-fe90f800-13.dhcp.inet.fi)
22:14.44*** join/#wowace segorawow (~segorawow@p508C42CE.dip.t-dialin.net)
22:15.25Repo10recount: 03Elsia 04v4.0.1d release * r1144 : Tagging as v4.0.1d release
22:16.46*** join/#wowace spode (spode@213.21.119.88)
22:17.54segorawowHello. Is someone here who has a little bit of experience with the lib-st (scrollingtable)?
22:18.22ShadniXa bit, yes
22:18.40segorawowah, think you are the one who helped me yesterday
22:18.52segorawowmy question is about the own eventhandler again
22:19.27Repo10libdbicon-1-0: 03Rabbit * r17 LibDBIcon-1.0/LibDBIcon-1.0.lua:
22:19.28RepoMake sure that we create missing icons when the library is re-enabled.
22:19.39segorawowi have written some code which handles the events onClick, OnEnter and OnLeave
22:19.47segorawowthe code is working as expected
22:20.02segorawowbut if i click on the column-headlines they are not sorting
22:20.39segorawowi tried returning false and returning nothing, just like the author has written in his example
22:20.45segorawowbut it is still not working
22:20.55segorawowany ideas about that?
22:22.59Repo10pitbull4: 03Shefki 07master * v4.0.0-beta16-11-gb43ba6d Modules/QuestIcon/PitBull4_QuestIcon.toc: [+1 commit] Don't load QuestIcon module on 3.x
22:25.00ShadniXsegorawow: sorry, in this case not really. I've always disabled the default handler in the few cases, where I've defined a custom OnClick-Handler
22:26.12segorawowif i take a look at the code-documentation within the core.lua of the lib i see the method SortData
22:26.36segorawowthe descriptions says that it will resort the data using the rules specified in the table column info
22:26.40segorawowbut it doesn't work
22:26.41segorawow:/
22:27.39farmbuyersegorawow: I went through the same thing, ended up adding a ton of print() calls to the library so I could figure out where his control flow was headed.  Resulted in a couple of bug reports, and was very educational.
22:27.55farmbuyerSomething like that might help, if you don't mind hacking the print's into place.
22:30.46HumbedoohOr you could use LibSpreadsheet ;>
22:31.41Repo10mendeleev: 03Rabbit * r297 Mendeleev.lua: Fix interface options.
22:32.42*** join/#wowace Tuller_ (~muffins@c-69-143-52-174.hsd1.va.comcast.net)
22:33.15Gnarfoz~seen mikk
22:33.17purlmikk <~Mikk@WoWUIDev/mikk> was last seen on IRC in channel #wowace, 8h 5m 40s ago, saying: '(and the table really doesn't have anything in it... it's just an empty table with a metatable set on it)'.
22:33.33Humbedoohhis final words ;o
22:33.47Humbedoohthen the table abducted him :\
22:37.50*** join/#wowace Silker (~ponies@5aca62da.bb.sky.com)
22:40.59Fiskeri have hate Gnarfoz
22:42.11segorawowfarmbuyer: if have written an pm to the author, but he said that he is not playing wow anymore .. so he has no idea why it is not working and told me the same thing like he has written in his example code. :|
22:44.10farmbuyerthe only addon I'm using lib-st in doesn't do anything special with the column headers; I'm specifically testing for clicks there and returning the "suppress" result, so that the users can't do anything silly.
22:45.05farmbuyerBut resorting was working when I *don't* do that, so the author's code should still be functional.
22:46.27segorawowwhat do you mean with the "supress" result?
22:46.30segorawow+p
22:50.28kagaroanyone have a good way to test for −1.#IND  Ive tried x ~= x btu doesnt always work
22:50.33farmbuyersorry, sloppy wording.  I mean returning true to suppress further default actions, versus returning false to continue
22:51.35Humbedoohkagaro: tonumber(tostringall(myNumber)) ?
22:51.50Humbedoohshould return nil on #IND and #INF
22:52.52Humbedoohlua> tonumber(tostringall(2))
22:52.52lua_botHumbedooh: luabot:1: attempt to call global 'tostringall' (a nil value)
22:52.56Humbedoohpfft
22:53.15*** join/#wowace mascondante (~kvirc@pool-72-71-111-191.atl01.dsl-w.verizon.net)
22:53.19Humbedoohlua> tonumber(tostring(2))
22:53.19lua_botHumbedooh: 2
22:53.22Humbedoohlua> tonumber(tostring(1/0))
22:53.22lua_botHumbedooh: inf
22:53.37Humbedoohhmm doesn't work like that in WoW :\
22:53.57kagaroya i tested some code with lua 5.1 and it works diff in game
22:54.20Repo10pokedex: 03stencil * r103 / (2 files in 1 directory):
22:54.21RepoFix for Netherwing Ledge: just because you're not on any of your mounts doesn't mean you're not mounted.
22:54.44segorawowHumbedooh: so you are saying that sorting was working if you returned false?
22:55.04Mirrormnlua> tonumber(1/0)
22:55.04lua_botMirrormn: inf
22:55.08Humbedoohwho what where? ;o
22:55.11Mirrormnlua> 1/0
22:55.11lua_botMirrormn: inf
22:55.21Mirrormnlua> tostring(1/0)
22:55.21lua_botMirrormn: inf
22:55.26Humbedoohit'd return 1.#INF inside WoW
22:55.28kagarolua> math.log10(-1)
22:55.28lua_botkagaro: nan
22:55.36Humbedoohlua> tonumber("1.#INF")
22:55.36lua_botHumbedooh: nil
22:56.06Repo10pokedex: 03stencil 04v3.3.21 * r104 : Tagging as Release v3.3.21
22:56.28ShefkiHumbedooh: Actually that return isn't guaranteed to be anything specific.  The return is compiler specific.
22:56.42ShefkiHumbedooh: And WoW isn't built with the same compiler on PC and Mac.
22:56.51kagaroon the mac it never returns 1.#INF it
22:57.04kagaroit always returns inf on the mac
22:57.11Humbedoohhm, tricky then
22:57.18Shefki1.#INF is a Microsoft thing.
22:57.29Humbedoohs/microsoft/evil/
22:57.35kagaroand −1.#INF and -!.#IND
22:58.03Humbedoohso hrmm
22:58.05Torhalkagaro: So it's official? You've written the first WoW library that requires cross-platform checks?
22:58.05kagaroShefki those should both test as false in an in clause shouldnt they?
22:58.15kagaro*if caluse
22:58.16ShefkiI believe they do.
22:58.21farmbuyerI must have some funktacular font set installed, whatever you're typing just before "1.#INF" shows up as a small box with tiny numbers inside of it.
22:58.32Humbedoohofc you could just do hrmm
22:58.41*** part/#wowace CrazyBenny_ (s_m@a02-0602c.kn.vutbr.cz)
22:58.48Humbedoohtostring(number):match("[a-z]")
22:59.07Shefkikagaro: /dump 1/0 and true or false
22:59.09Shefkitrue
22:59.19ShefkiSo guess not.
22:59.34Shefkilua_bot: 1/0 and true or false
22:59.34lua_botShefki: true
22:59.56Humbedoohthey would test as true
23:00.03kagarolua> tonumber(1/0) and true
23:00.03lua_botkagaro: true
23:00.17Humbedoohlua> -1 and true
23:00.17lua_botHumbedooh: true
23:00.18Repo10archud3: 03nyyr * r26 Config.lua: fixed minor bug regarding buff config option
23:00.29Humbedoohany number would return true
23:00.30ShefkiIf you need to specifically test for one just do something like:
23:00.39Shefkilocal inf = 1/0
23:00.44Humbedoohlua> tostring(1/0):match("[a-z]")
23:00.45lua_botHumbedooh: i
23:00.57*** join/#wowace Draake (~kvirc@c-67-164-106-50.hsd1.ca.comcast.net)
23:01.18Humbedoohlua> tostring(0/1):match("[a-z]") and true
23:01.18lua_botHumbedooh: nil
23:01.24Humbedoohlua> tostring(0/1):match("[a-z]")
23:01.25lua_botHumbedooh: nil
23:01.36Humbedoohhrm
23:01.38Shefkikagaro: Give me a sec I've had to deal with this somewhere.
23:01.47ShefkiAnd I did come up with a solution but it's been a while.
23:01.53Humbedoohteehee
23:01.56kagarohttp://paste.wowace.com/2764/
23:02.05kagaroi tried this but it doenst wrok 100% of the time
23:02.27Humbedoohtostring(num):match("[a-z]") should work
23:02.33farmbuyerI have to ask:  in what WoW-ish context are you ending up with infinities?
23:02.43Humbedoohdivide by zero fx
23:02.45farmbuyerother than fire mage dps
23:03.07Humbedoohkagaro: try that match() thing on your stuff :)
23:03.28Shefkikagaro: if value < 0 or value ~= value then -- NaN
23:03.40kagaroin my case, its a OnSizeChanged script, and during a SetPoint call I get back inf for frame height or width
23:04.13farmbuyerokay, that's what I couldn't figure out.  usually not a lot of zero division in wow...  
23:04.16Shefkiinf ~= inf
23:04.29Humbedoohdoesn't work, Shefki :<
23:05.19kagarolua> x = 1/0; x ~= x
23:05.19lua_botkagaro: luabot:1: '=' expected near '~='
23:06.02Shefkilua_bot: 1/0 ~= 1/0
23:06.02lua_botShefki: false
23:06.13ShefkiI remember finding a trick that always worked.
23:06.52ShefkiAhh here we go
23:06.59Shefkilua_bot: 1/0 - 1 < 1/0
23:06.59lua_botShefki: false
23:07.16Pneumatuslua> type(1/0)
23:07.16lua_botPneumatus: number
23:07.33ShefkiFor any real number that should be true.
23:07.49*** join/#wowace kandarz (~kandarz@c-67-183-240-167.hsd1.wa.comcast.net)
23:08.00Shefkiso do x - 1 < x
23:08.59Humbedoohindeedy!
23:09.03Humbedoohpie for Shefki
23:09.06*** join/#wowace mascondante (~kvirc@pool-72-71-111-191.atl01.dsl-w.verizon.net)
23:09.37ShefkiActually I'd do this:
23:09.49Shefkiif value ~= value or value - 1 == value then -- NaN
23:10.14kagaroim doing if (w-1 < w) and (h-1 < h) then run code end
23:10.57ShefkiProbably the better test is value - 1 == value, but either way should work.
23:11.35kagarolua> 1/0-1 == 1/0
23:11.35lua_botkagaro: true
23:11.53Shefkiinfinity will always equal itself.
23:12.19Humbedoohworks with indefinite as well
23:12.44ShefkiBe careful there.
23:12.51Shefkilua_bot: 0/0-1 == 0/0
23:12.51lua_botShefki: false
23:13.05Shefkinan never equals itself.
23:13.28Humbedoohno but it's less than itself
23:13.42Humbedoohas in, 0/0-1 < 0/0 = false
23:14.00ShefkiIt's also greater than itself.
23:14.09Humbedoohand smarter!
23:14.16ShefkiBecause it's any value except itself.
23:14.38Repo10libbackdrop-1-0: 03kagaro 07master * 1.0.7-6-g62c7b64 LibBackdrop-1.0.lua: [+2 commits]
23:14.39Repo62c7b64: Merge branch 'master' of git.wowace.com:wow/libbackdrop-1-0/mainline
23:14.40Repo65b5a29: Fixed infinite/indiscremeidate checks
23:14.40ShefkiSo I guess x-1 < x works as a single test for all NaN conditions.
23:14.47Humbedoohye
23:18.22*** join/#wowace Aeyan| (~pancake@cpe-024-163-016-179.triad.res.rr.com)
23:18.48*** join/#wowace profalbert (~profalber@80-121-41-237.adsl.highway.telekom.at)
23:19.41farmbuyerwhy is there no /meh emote in the game yet?
23:20.07Repo10pitbull4: 03Shefki 07master * v4.0.0-beta16-12-g8068e65 / (2 files in 2 directories): [+1 commit] Disable Groups on WoW build 13221 so that profiles will work. For people that don't care about Groups but keep complaining about profiles.
23:21.14StanzillaShefki: super secrect branch now? :(
23:21.30ShefkiStanzilla: I'm getting there.
23:21.40*** join/#wowace Jedi- (~Dreamer@78-105-121-214.zone3.bethere.co.uk)
23:21.40*** join/#wowace Jedi- (~Dreamer@unaffiliated/jedi-)
23:21.41Stanzillayay
23:21.47Stanzillawhat's missing?
23:21.58ShefkiI'm just going to rip out some functionality.
23:22.08ShefkiThat I've never gotten working satisfactorily.
23:22.24ShefkiAnd that after thinking about it for a long time I decided I don't want.
23:22.40Stanzillafor example?
23:22.53ShefkiWhen anchoring a group to another group.
23:23.13ShefkiIt had code to deal with the offsets for you.
23:23.30ShefkiBut there's all sorts of issues doing that.
23:23.39ShefkiAnd it still doesn't really solve all the problems.
23:23.47ShefkiYou'll still have to adjust other things if you adjust the other one.
23:24.16Stanzillaah ok
23:27.07Pneumatuskagaro: using the raid flex lockout updates to determine boss kills sounds like an awesome idea btw :P
23:28.44Caleb|Shefki when are support for boss frames comming to pitbull?
23:29.04ShefkiWhen I sit down and rewrite the Group code.
23:29.12Caleb|hope thats not one of those you were talking about
23:29.53Stanzillait is :P
23:30.01Caleb|aww
23:30.07ShefkiI haven't even started with that stuff.
23:41.19Repo10gridstatusdirectionarrows: 03slaren * r9 GridStatusDirectionArrows.lua:
23:41.20Repo- Check the mouse focus unit frame when filtering by mouseover is enabled (works at a longer range)
23:41.21Repo- Added support to filter by focus target too
23:41.39*** join/#wowace Aens|Superiority (~a@206-248-170-196.dsl.teksavvy.com)
23:44.18Repo10weakauras: 03Mirrormn * r37 / (3 files in 2 directories):
23:44.19RepoRewrote Spell Ready triggers so that more than one at a time will work per Spell/Item.
23:44.25Repo10pitbull4_holypowerbar: 03Starinnia * r8 HolyPowerBar.lua: -small tweak to update function
23:44.27Repo10pitbull4_soulshardbar: 03Starinnia * r5 SoulShardBar.lua: -small tweak to update function
23:46.47Repo10pitbull4_holypowerbar: 03Starinnia 041.0.2 * r9 : Tagging as 1.0.2
23:47.52Repo10doodlepad: 03Humbedooh * r39 Doodle.lua: Exiting an empty doodle will not save it.
23:47.53RepoAdded a color button for tablet users (like me)
23:47.54RepoAdded a bit of tooltip info to the saved doodles in the storyboard.
23:52.49Repo10pitbull4_holypowerbar: 03Starinnia * r10 HolyPowerBar.lua: -don't display on non-player frames

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