IRC log for #wowace on 20101006

00:06.20orionshock<3 the comment Kaelten " it's been a _long_ time since we had anything resembling a meaningful poll (at least on wowace and curseforge) "
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00:19.23stew-alooks like blizz are finally sending out the blozzcon barcodes, mine just arrived
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01:48.23ulicjnwhiteh: if you're still around, doesn't seem to work with the new raid frames when used in a party
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01:56.55Shefkijnwhiteh: THanks for the heads up.
01:58.14arkanesulic: I told him that earlier and he said there were some serious problems with group headers and said FML a bunch :(
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02:04.28ulicbummer
02:04.31ulicstupid blizzard
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02:20.22Shefkiulic: From a unit frame author perspective, the new changes are good.
02:20.33Shefkiulic: Even if they cause some temporary issues.
02:20.52ShefkiThey resolved some real messiness with the old implementation.
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02:26.22ulicand cata is still 2 months out, I'm sure they'll work out the kinks, although I guess it's gonna break on 4.0.1 huh?
02:28.28ShefkiYes with 4.0.1
02:29.43Yssarildoes blizzard use the smae secure stuff as us in their code or do they just say that they are special and it just works for them but not us?
02:31.10ShefkiYssaril: No they do not and unit frames are not broken.
02:31.20ShefkiIt's just that Clique is broken with Blizzard's built in frames.
02:31.26Yssarilahh
02:31.56ShefkiThe current Clique is broken for all frames but that can be fixed.
02:32.15ShefkiGiven that raid frames are broken for all unit frame mods without some changes...
02:33.18Yssarilwhat changed?
02:38.16ShefkiinitialConfigFunction is a restrictedenvironmentt now.
02:38.35ShefkiInstead ofo just allowing property changes in combat for that frame temporarily.
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02:45.26Repo10xperl: 03mysticalos * r395 / (3 files in 2 directories):
02:45.27RepoFound More files that used GetSpellInfo to pull spellid data from game. Made sure they don't ask server for IDs that don't exist in 4.0
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02:57.17Repo10little-wigs: 03ulic 07Cata * r758 / (6 files in 3 directories):  (Message trimmed by 1 line)
02:57.18RepoDeadmines
02:57.19Repo- Glubtok: cleanup
02:57.20RepoPinnacle
02:57.21Repo- Altairus: bugfix
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03:15.21Repo10travelagent: 03Torhal 043.3.5-1.0.7 * 7fe7cd6 /: [new tag] New release to pull in new translations.
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03:24.59_Parnicdangit, i have a blp file that BLPConverter on wowinterface won't convert...any other suggestions?
03:25.42Torhal_Parnic: xnview?
03:26.00Parnicxnview will convert?
03:26.22TorhalIt views, I don't know if you can "Save As" or not.
03:26.37Parnick i'll give it a shot
03:27.48Mirrormnin xnview, you go to tools->export
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03:28.20Mirrormnand thusly it will convert your blp
03:28.52TorhalNoice.
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03:33.47Repo10xperl: 03mysticalos * r396 / (3 files in 2 directories): Properly handle the tables with if/else rules hopefully
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04:13.21steevdavewoo, got manabonked
04:19.27Repo10ice-hud: 03Parnic * r623 / (8 files in 3 directories):
04:19.28Repo- added new DHUD bar texture set and alternate elite/rare icons by request (ticket 80). the earliest place we found these textures was in the original DHUD which has no license at all, so it should be okay to use them. they are called DHUD in the mod, so it's clear that i'm not trying to pretend that we made them up or they are unique to IceHUD
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04:47.28Repo10xperl: 03mysticalos * r397 / (4 files in 4 directories):
04:47.30RepoRange checker should now ignore anyone that's in a vehicle (treat them as if they are out of range)
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04:55.16Repo10grid: 03Greltok 07ace3 * r1344 / (2 files in 1 directory):
04:55.17RepoInitial work on creating unit frame buttons on 4.0.  At the moment, the frames will only be created OOC.
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05:04.04Repo10xperl: 03mysticalos * r398 XPerl_RaidFrames/XPerl_Raid.lua:
05:04.17RepoOne of those was in wrong place, rest not sure of. hard to test vehicle stuff at 2am. just gonna need to wait til tomorrow to work on it more
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05:11.13Repo10libstatlogic-1-1: 03Whitetooth * r108 LibStatLogic-1.1/LibStatLogic-1.1.lua: - 4.0: DodgePerAgiStatic data
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05:28.25GreltokIs there any way to invalidate a specific AceConfigDialog control?  Calling AceConfigRegistry:NotifyChange() creates a really nasty flash if the dialog is open.
05:33.37Mikknop
05:34.21Mikkthe mechanism isn't intended for dialog updating only -- it's general purpose
05:42.43TorhalGreltok: Nasty flash?
05:43.11YssarilTorhal: he is talking about a AceConfigDialog redraw
05:43.47TorhalSo hide the frame or set its alpha to 0, restore after the refresh.
05:44.05Repo10libgratuity-3-0: 03Greltok * r42 / (2 files in 1 directory): Fix for 4.0.
05:44.18TorhalThough if the refresh takes a second it'll probably have a similar effect
05:44.23Mirrormnthat sounds like a nastier flash
05:46.12GreltokHm.  Maybe I need to swap the order of something.  One sec...
05:47.01YssarilGreltok: why are you calling AceConfigRegistry:NotifyChange() anyways?
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05:48.09GreltokIn the Ace3 version of Grid, Phanx modified the LDB tooltip to indicate that left clicking would toggle the frame lock.
05:48.24GreltokBut didn't finish implementing it.
05:48.51GreltokSo I added the requisite code, but if the config dialog is open when you click the button, the button state should reflect reality.
05:48.58Yssarilahh so you can toggle it from within the options and the LDB tooltip and you want to keep the options uptodate?
05:49.03GreltokAye.
05:49.32GreltokIf it comes to it, I guess I can disable that when the options are open, but yuck.
05:49.51Yssarilyea not much you can do about the "flash" AceConfigRegistry:NotifyChange() basically tells aceconfig that all the old options related to your table are invalid and you are feeding new ones in
05:50.37MirrormnI'm not an expert on Ace3 by any means
05:50.48GreltokIn magic pony land, it would be nice to be able to invalidate a specific control.
05:50.52Mirrormnbut from what I can gather staring at the source code occasionally
05:50.55nevcairielusually a redraw shouldnt cause flashes
05:51.08YssarilGreltok: but it may also be the case that you are tossing too many options on one page :)
05:51.08nevcairielwhen you click any button or something, its redrawn
05:51.11nevcairielit doesnt flash then
05:51.34GreltokOh, the options need to be redesigned, for sure.
05:52.09Mirrormnanytime Ace3 uses a "set" callback, it redraws the current options for whatever group contained that object using, essentially, the :Open function
05:52.10Yssarilnevcairiel: it does flash sometimes when you force AceConfigRegistry:NotifyChange()
05:52.11GreltokThe problem isn't the button flashing.  It's sliders flashing, and a scrollbar briefly appears.
05:52.22GreltokLooks quite hideous.
05:52.37Mirrormnand :Open can be used with a given path in the options table
05:53.06Mirrormnso I think what you need to do is simply :Open your options far enough down that you're not redrawing the things that "flash"
05:53.14GreltokInteresting.
05:53.27Mirrormnbut, as I previously disclaimed, I am not by any means an Ace3 expert
05:53.34Mirrormnso that could possibly just be all bullshit
05:56.14nevcairielnotifychange should just redraw the current page
05:56.20nevcairielif it does not, could as well be a bug =p
05:57.21*** join/#wowace stolenlegacy|lap (~stolenleg@193.170.222.163)
05:58.30Mirrormnspeaking of which
05:58.47MirrormnI actually *have* a mod that *seriously* suffers from the exact same issue that you just described
05:59.02Mirrormnso why the hell am I not trying to fix it with this method I apparently know about
06:01.03TorhalMirrormn: I believe it's called "effort", which isn't a four-letter word, but it's four and a half...
06:01.16TorhalAlternately, you could call it "work".
06:01.44Fiskerlets kill that Torhal guy
06:01.56Greltoknevcairiel: it's intended that it should redraw without the flash, then?
06:02.13Torhalcompiles FiskerOS with -o12
06:02.16nevcairielI have never seen a flash, but sure
06:02.37Fiskeryou can't compile me Torhal
06:02.39nevcairielwhen you change some option, it redraws as well, and probably doesnt flash
06:02.44TorhalI just optimized you away, Fisker.
06:03.08Yssarilnevcairiel: he is force changing from outside the optionwindow though
06:03.40nevcairielACD still knows which page is open right now
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06:06.21MikkGreltok: the whole idea with :NotifyChange() _IS_ to force redraws of open configurations
06:06.25MikkIt's not needed at all otherwise
06:06.39MikkSo not calling :NotifyChange() when options are being displayed == duh? =P
06:07.18GreltokYeah, but figured I'd ask. :)
06:07.25MikkThe flashing is probably due to the scrollbar magic that was added-  iirc it needs an OnUpdate before it can deterimne if the scrollbar should be drawn or not
06:07.37nevcairielstupid scroll bars
06:07.39Mikk(But nev knows better than me)
06:07.47Mikkwell my solution was simple enough
06:07.55Mikkbut whiny-vhaarr just wouldnt have it
06:08.03nevcairielyeah, damn that pixel monkey
06:08.06MikkOMG 16 UNUSED PIXELS NOT GOOD ENUF
06:08.11Mikk~lart vhaarr
06:08.11purlruns at vhaarr with an origami Swiss Army knife, and inflicts a nasty paper cut
06:08.37nevcairieli dont remember if i really made it to expand into the unused space
06:08.47Mikkprobably did
06:08.50Fiskeroh u Torhal
06:09.01nevcairielyou mean because the rabbit shut up about it? :D
06:09.07Mikkmhm =)
06:09.50Fiskeri will destroy you Parnic|Work
06:10.16nevcairielthe damn scroll bar is probably related to
06:10.22nevcairiel@ticket wow/ace3 165
06:10.22Reponevcairiel: http://www.wowace.com/addons/ace3/tickets/165 - Drastic FPS loss under certain conditions. Reported by: stolenlegacy. Type: Defect. Updated: 23 days ago. Component: AceConfig-3.0. Status: New. Priority: Medium. Assignee: Nevcairiel. Votes: +4. Comments: 5
06:10.24nevcairielas well ^
06:10.29GreltokI am seeing a scrollbar flash.
06:10.44GreltokSo should I commit with the flash, and chalk it up to a bug?
06:11.02TorhalJust be greatful that when you call :NotifyChange() that Fisker doesn't flash as well.
06:11.14YssarilGreltok: i wouldn't worry about it till your done with everything else :)
06:11.15Torhalgrateful, too
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06:11.52nevcairielI was meaning to figure out why the scrollbar is so weird
06:11.56nevcairielbut its just so weird
06:12.00GreltokWell, this module is done other than that, methinks.
06:12.04MikkGreltok: yep, not your problem, you're doing the Right Thing(tm)
06:12.12Mikkand tbh who the hell is going to notice it except for you
06:12.12GreltokAnother bug:
06:12.26Fiskeroh my god it's a Zarnivoop
06:12.31Fiskerget him
06:12.35GreltokThe currently selected option group is expanded when I call NotifyChange().
06:12.53nevcairielI mean the logic is pretty simple, isnt it?
06:13.01nevcairielAt first we draw with a scrollbar
06:13.09Fiskercease him
06:13.13nevcairielIf its not needed, we remove it, and draw without it again
06:13.25Fiskerslap him with a rubber dildo
06:13.41nevcairielwhich should under no circumstance cause it to be needed again
06:13.43TorhalHide the scrollbar, show it if it's needed.
06:13.47Fiskerdies Zarnivoop
06:14.21nevcairielactually, yea, it starts without a scrollbar
06:14.27nevcairieland redraws with it if needed
06:15.13Repo10grid: 03Greltok 07ace3 * r1345 GridLDB.lua: Implemented left-click to lock/unlock.
06:15.22Mikkbut that's being determined one OnUpdate later, right?
06:15.34nevcairielyea, or stuff goes all wonky
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06:15.45Mikkno
06:15.48Mikkds
06:16.07nevcairielBut if no scrollbar is needed, you shouldnt see anything
06:16.08MikkI guess you could cache the decision for the currently-open page
06:16.22nevcairielIf it is, well, it disappears for 1 frame
06:16.40nevcairielThe widget doesnt know on what page it is
06:16.55MikkI.e. "did we ever see the current page need a scrollbar?"  if yes - always draw with scrollbar even if it shrinks
06:17.02Mikkreset the boolean when page is switched
06:17.13nevcairielbut ACD doesnt talk to AceGUI that way
06:17.33Mikkumm
06:17.37Mikkscratches head
06:17.49nevcairielMaybe i can put it in the status table
06:18.01nevcairielACD should manage that per page, i think
06:18.21Mikkso wait
06:18.25Mikkwho decides that the scrollbar is needed?
06:18.32nevcairielthe scrollframe container
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06:18.46nevcairielit just checks how big the content frame is after the layouter is finished
06:18.51Mikkright
06:18.58Mikkand it has no way of knowing if it's showing "the same page"
06:19.19Mikkunless it's being told about a page name or handle or something along those lines
06:19.47nevcairielthats where the status table could come in. I believe ACD manages that per-page to remember the scroll position you were at when switching around
06:20.19TorhalParnic: I skinned Fisker for you. That'll be 10g.
06:20.56Mikknevcairiel: oyea you're absolutely right about that
06:21.05nevcairielI wish i had documented why exactly we need a OnUpdate after LayoutFinished
06:21.12Fiskerwhy can't i die?
06:21.13nevcairieli should test without it =p
06:21.22Mikkbecause positions arent computed before that?
06:21.37Mikk(when using relative positioning)
06:21.44nevcairielbut the height is usually fixed
06:21.48Mikkof course if you compute your own positions... that's beside the point
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06:23.44Mikkouch i just thought of something
06:23.57Mikkwe're making an assumption here: "the height of the dialog doesn't change"
06:23.59Mikkbut it does
06:24.08Mikkstandalone dialog -- user drags the corner
06:24.16Mikkor BetterBlizzOptions for that matter
06:24.36ThraeIs AceGUI still under development for Ace3? Cool.
06:24.55ThraeI thought Mikk was dead.
06:25.21MikkWut
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06:25.34MikkMikk never had anything to do with AceGUI-3 except for some initial design hints
06:25.41ThraeKilled when one of his Lua engines like Wowbench gained sentience and killed him.
06:25.45Mikkhaha
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06:26.17quiescenso.O
06:26.48ThraeMikk: Who's AceGUI-2 and 3's main developer? sylvanner?
06:27.05nevcairielAceGUI-2 was never really worth mentioning
06:27.40nevcairiel3 was designed by narggidley or however you spell his name (author of Waterfall for Ace2), and i basically took it over after he left
06:27.50ThraeAwww, I tried to use AceGUI-2 in TinyTipOptions and...switched to Fubar
06:28.08GreltokAnyone familiar with the changes to SecureGroupHeaderTemplate for 4.0?
06:28.26nevcairiel2 was tem, i think
06:28.28MikkAceGUI2 & 3 are entirely different beasts
06:28.33Mikk2 was about "doing everything"
06:28.34nevcairielbut it was nver really functional
06:28.35Mikk3 is about dialogs
06:28.46tem2 was evil
06:28.53Mikkthe need for 2 pretty much became nil and void with CreateFrame
06:28.58temit needed some serious simplification
06:29.03Mikkor that
06:29.08tem2 was based around CreateFrame
06:29.12Mikkoh?
06:29.15ThraeTem? The clown that coded Visor? Nawwww.
06:29.24Mikkcould have sworn there was a 2 before CreateFrame
06:29.25temI didn't make Visor
06:29.30Mikkthat used shitloads of XMLd frames :P
06:29.31temI don't even remember what visor did
06:29.36tembut I'm pretty sure that was Rowne
06:30.00temI don't think so, Mikk
06:30.02ThraeI was under the impression AceGUI-2 was initially Tem's idea then ckknight+Kaelten took it over to make it Rock-solid.
06:30.15temAceGUI-1 defnitely used a ton of XML frames
06:30.20Mikkoh 1
06:30.23Mikkmy bad then!
06:30.26temAceGUI-2 was my baby, and it was a rewriting of the same thing
06:30.32temto use CreateFrame
06:30.39Mikkok now it's making sense =)
06:30.50temand actually be useful
06:30.54tembut it was a monster
06:31.06temand when I realized that, I shelved it for "later"
06:31.58Thraetem: Visor allowed you to manipulate various values for almost any frame. It was before AceGUI but after Rowne mostly disappeared from the Ace scene, if he initially made Visor.
06:32.51nevcairieli actually managed to reproduce ace3/165 .. lets see if i can fix it <.<
06:33.10temOH
06:33.17temVisor was definitely a Rowne thing
06:33.25temit used all those funny options
06:33.33temgod yes, that was a weird addon
06:34.29ThraeI remember all the addons I made. Like my first addon, where I took all of the addons I liked and re-compiled them into obsfucated strings and called it "Cosmic Addon" (later to be stolen by AnduinLothar).
06:34.40Thraetem: Maybe I'm getting Tem confused with Tain.
06:34.48temoh
06:34.59temI think Tain maintained visor at one more
06:35.01temat one point
06:35.08temnot sure if he originally wrote it or no
06:35.21tem(I'm still leaning toward rowne being the original author)
06:35.32ThraeNo, I agree it was a Rowne idea, but it was called something else before Tain renamed it Visor. Can't remember...
06:35.48temCai<tab> wtf
06:35.48ThraeAlso, Tain Ace2'd it.
06:36.55GreltokMust be off.  Flight in a few hours, and I need sleep.  Thanks for the help.
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06:37.56Thraetem: Cairenn isn't in #wowace because nevcairiel keeps doing Pro-Curse-Network propaganda every 13 minutes.
06:38.06nevcairielno true!
06:38.11Shefki?
06:38.12nevcairielbut she used to be here
06:38.28temI miss ##ace
06:38.41temthose were the good days
06:39.34ShefkiWhy the hell does doing a git pull on tekkub's wow-ui-source keep creating conflicts when all I ever do is pull.
06:39.44ThraeWe should make a new Ace channel unaffiliated with anything except the Ace framework and confused card-game players!
06:40.27*** join/#wowace Daegalus (~daegalus@dsl081-057-092.sfo1.dsl.speakeasy.net)
06:40.28ThraeIt shall be #wowitsace, and neither Kaelten nor ckknight get ops.
06:40.55Thraejnwhiteh will get ops in #wowitsace.
06:41.00ckknightDMCAs Thrae
06:41.09temgags
06:41.18nevcairielShefki: maybe he rebased
06:41.59Humbedoohomgace!
06:42.00Thraeckknight: You can have #fubar and #wowitsarock
06:42.10ckknightyou're a rock.
06:42.29ShefkiThrae: You can have #deadhorse
06:42.38ThraeI live in the past :(
06:42.42ShefkiNow beat it.
06:42.59*** part/#wowace Seerah (~Ryan@adsl-226-66-29.mem.bellsouth.net)
06:45.01Repo10ace3: 03Nevcairiel * r968 AceGUI-3.0/widgets/AceGUIContainer-ScrollFrame.lua:
06:45.02RepoAceGUI-3.0: ScrollFrame: Allow for a small margin of error when determining if the scroll bar should be shown.
06:45.17quiescenso.O
06:45.58Humbedooha small margin, pfft
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06:46.20nevcairielApparently floating point inaccuracy was biting us there =p
06:47.22Humbedoohit gets even more fun when you implement scrollbars on the horizon ;>
06:51.35nevcairielan escrot quest where the npc jumps on his flying mount when you do = priceless
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07:01.15PrimerWas there a patch today? Just trying to login for the first time today, and everything shot to shit
07:01.50*** join/#wowace the-golem (~Darrin@c-98-255-201-176.hsd1.ca.comcast.net)
07:02.03nevcairielnop, no patch
07:02.41Primerwoa, the wow website has 12/07/10 as the date
07:02.45Primerin stores
07:03.06nevcairielits been announced on monday
07:03.13PrimerI wonder if it's my network then
07:03.24Primercrap's loading slowly
07:04.00Primertrailer is loading fine
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07:15.13Repo10rw2: 03mangeg * r611 RaidWatch_Core/ (2 files in 2 directories):
07:15.14Repo- Fix GUID -> Creature ID conversion since it changes with 4.0.1. Will work on both live and PTR/Beta.
07:16.05Repo10libmousegestures-1-0: 03Humbedooh * r23 LibMouseGestures-1.0.lua: Minor optimization.
07:16.35Repo10doodlepad: 03Humbedooh 06cataclysm * r21 Doodle.lua: Branching for cataclysm.
07:17.06Repo10rw2: 03mangeg * r612 RaidWatch_DebugBossMod/RaidWatch_DebugBossMod.toc: #RaidWatch_DebugBossMod
07:17.07Repo- Fix AreaID to work on beta and PTR.
07:18.03Nivhrmmm
07:18.16NivI decided to try out Wowstead and see what it could do
07:18.44Nivand interestingly enough I've gotten a few errors about not being able to login while using armory remote or whatever
07:18.57Niv(in wow)
07:19.49NivI thought only the remote AH functionalty caused those errors
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07:24.13sbumeh, i hate the internets, always tells me to buy new/cool gadgets :|
07:24.39nevcairieldont listen!
07:25.37sbuit only happens when i'm asleep, cant turn away then, its evil!!
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07:26.17sbunevcairiel: http://www.urano-shop.de/Pages/Product/Details.aspx?SubSetID=2161&ProductID=592010&ProductCategoryID=AE - router + nas ;)
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07:27.31nevcairieli have a proper file server :p
07:28.53sbubut this board+cpi should be capable of everything internet related i "need" (even 100mbit throughput  which my consumer router fails to do...)
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07:34.45Mikkmy pentium90 shovels 50Mbit/s
07:34.49Mikkme>j00
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07:36.11Mikk(yes, we're talking the CPUs that came out riiiight after 486 here :> )
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07:50.30Repo10rw2: 03mangeg * r613 RaidWatch.toc: - Add ## X-Compatible-With: 40000
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08:31.10Repo10libmousegestures-1-0: 03Humbedooh * r24 LibMouseGestures-1.0.lua: Memory optimizations
08:34.33mitch0kagaro: is your libbackdrop in its own repo or in kgpanels
08:34.35mitch0?
08:35.15Humbedoohown repo
08:35.32Humbedooh@project libbackdrop-1-0
08:35.33RepoHumbedooh: http://www.wowace.com/addons/libbackdrop-1-0/. LibBackdrop-1.0. Game: WoW. kagaro (Manager/Author), lilsparky (Author). Updated: 40 hours ago
08:35.44jnwhitehulic: arkanes: How do I reproduce your issue, can you be specific for me?
08:35.49mitch0thanks
08:40.35nevcairielanyone on mekkatorque have a spare character that i can use to get a raid?
08:41.08nevcairiel(alliance)
08:41.24Humbedoohsure
08:41.27HumbedoohHumbedoohtwo
08:42.34nevcairielheh that raid control panel is kinda nifty
08:43.16Humbedoohlooks like a very advanced...calculator
08:43.30nevcairielyou can even throw markers on the world from it
08:43.35nevcairielwithout carrying flares all the time
08:44.04Humbedoohsweet
08:44.07nevcairielanyhow, off to fixing my raid frames!
08:45.30HumbedoohI had some fun in ICC 25 heroics last night....main tank got so preoccupied with Doodlepad, he wiped the raid ;>
08:45.31Repo10sraidframes: 03Nevcairiel 07cataclysm * r730 : Branch for cataclysm
08:45.38nevcairiellol
08:45.42Humbedoohbut he did make a very rude drawing about the GM
08:46.27Humbedoohalso, Doodlepad = awesome for raid-wide hangman games during breaks!
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08:48.55nevcairielhm
08:49.02nevcairieldid divine intervention get removed in cata=
08:49.04nevcairiel?
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08:50.36vhaarryeah
08:51.07nevcairielthats why its erroring on the spell id :)
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08:51.24Kalrothhaha
08:51.28vhaarrhaha yes I am looking forward to fixing oRA3 :P
08:51.51nevcairielshould do it soon ;)
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08:52.41vhaarrah yes, 4.0.1...
08:52.43vhaarrdies
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08:57.10jnwhitehwhere do CompactPartyFrameMemberSelf and PartyMemberFrame5 come from?
08:57.12jnwhitehanyone have any idea?
08:58.44Humbedoohyou mean which xml file?
08:59.38jnwhitehno i mean conceptually
08:59.40jnwhitehi.e. when does that happen
08:59.44jnwhitehand how do i reproduce it =)
08:59.55nevcairielevery group has 5 party member frames
09:00.00nevcairielyou yourself are included
09:00.03nevcairielwhich is kinda neat
09:00.17jnwhitehbut I am member1
09:00.20jnwhitehin the compact raid frames
09:00.26Mirrormnwhen an xml file and a lua file love each other *very much*...
09:00.31nevcairielthen get 4 others, and you'll have 5 frames :D
09:00.55asmodainev!
09:01.46jnwhitehhrm
09:06.50jnwhitehI have 5 people
09:06.55jnwhitehbut with the non-raid-style-party frames
09:07.00jnwhitehthe player isn't included
09:07.02jnwhitehso there's only 1-4
09:11.27sbuMikk: 50mbit is easy, every outofthebox-router can handle that, it gets complicated close to or over 100mbit (because of 100M NICs / bus bandwidth etc.)
09:11.40nevcairielhm jnwhiteh
09:11.45nevcairielin your clique guide thingy
09:11.46nevcairielheader:SetAttribute("clickcast_button", self)
09:11.49nevcairieli dont think that works
09:11.58nevcairielattributes from secure code can't be frames, last i checked
09:12.01jnwhitehwhy not?
09:12.05jnwhitehlemme look
09:12.11nevcairielwould have to use SetFrameRef
09:12.19jnwhitehnope
09:12.20jnwhitehit works
09:12.42jnwhiteh=)
09:12.52jnwhitehsee HeaderTest.lua
09:12.54nevcairielhttp://paste.wowace.com/2543/
09:13.01nevcairielwhats with this function doing the type checks then?
09:13.11nevcairieloh wait
09:13.16nevcairielit cehcks if the frame is secure
09:13.18nevcairielnvm then
09:13.24jnwhiteh=)
09:13.48nevcairielso i just cant use SetAttribute to pass frame out of the restricted env
09:15.28Mikksbu: yeah they do, but with CPUs that are several times faster
09:15.30Mikkusually ARMs
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09:18.20sbuthats why i need/want that atom thingie with dual 1G ethernet :p
09:19.44Mikkhaha =)
09:20.48jnwhitehnevcairiel: the registration code will get much much nicer
09:20.54jnwhitehonce I have some things i need
09:21.00jnwhitehbut they won't come until 4.1 at least
09:22.31Repo10doodlepad: 03Humbedooh 06cataclysm * r22 Doodle.lua: Greatly optimized texture reuse.
09:22.32RepoChanged pen color selector to use scroll wheel without modifier keys.
09:22.33RepoChanged broadcast syntax to allow for different types of commits.
09:22.34RepoFixed an issue with resizing pads in cataclysm sometimes resulting in artifacts
09:26.27nevcairieljnwhiteh: is it just me, or is there no way to get a frame reference out of the damn secure environment?
09:27.31jnwhitehno, of course not.
09:27.57nevcairielwhy not? I can't do evil things in insecure land
09:28.04jnwhitehcan't you? =)
09:28.09nevcairielI just need some insecure code to run against the unit frame that was just created
09:28.24jnwhitehthere's a call for that
09:28.26jnwhitehRunMethod, afaik
09:28.28nevcairielsetting up other frames and whatnot
09:28.31jnwhitehtakes arguments.
09:28.40nevcairielyes, but all scrubed
09:28.47nevcairielno frames
09:29.20jnwhitehyou could have an OnAttributeChanged script
09:29.25nevcairielguess i could go with frame names
09:29.35jnwhitehyeah that too
09:30.34nevcairielyay it works
09:40.59jnwhitehokay, new version of clique out
09:41.04jnwhitehfixes issues with blizzard frames
09:41.08Fiskerbtw jnwhiteh
09:41.26Fiskeryou're totally getting the logitech revue right?
09:41.44jnwhitehuhh no
09:42.09Fiskeri think you are
09:42.11Fisker*stares*
09:45.56sbumhh i will if its any good, should be better than appletv
09:46.18sbubut it will take some time until its available (with proper services) in eu/germany
09:49.25Repo10sraidframes: 03Nevcairiel 07cataclysm * r731 / (3 files in 1 directory): Basic support for 4.0
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09:53.06Fiskersbu it'll just need a software update
09:58.23Repo10doodlepad: 03Humbedooh 06cataclysm * r23 Doodle.lua:
09:58.24RepoAdded undo and wipe commands for both solo and collaborating doodles.
10:02.51Repo10doodlepad: 03Humbedooh 06cataclysm * r24 Doodle.lua:
10:02.52RepoRemoved fullscreen doodle mode as it seems unnecessary now (and conflicts with the pad mode)
10:02.53RepoFixed a coloring bug when painting target icons
10:04.52TorhalHumbedooh: You need to add an "Export to Storyboard" option...
10:04.54Torhal>.>
10:05.08Humbedoohsaving and such is in the works too
10:05.37Humbedoohstoryboard is a nice name for it :)
10:05.54TorhalHehe
10:06.03Humbedoohfits the whole doodle scheme of things
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10:14.53arkanesjnwhiteh: did you get the info you needed?
10:15.03jnwhitehyes, I think so
10:15.10jnwhitehand I think the latest release should fix it
10:15.14arkaneshooray
10:15.27arkaneswill check tonight after work
10:16.26jnwhitehit worked on old party frames, compact party frames and the new raid frames
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10:21.06arkanesah
10:22.53arkanesjnwhiteh: CompactRaidFrames might be LOD too? It's in its own folder under AddOns
10:23.01jnwhiteharkanes: oh, really?
10:23.15jnwhitehso it is.
10:23.23nevcairiel## LoadOnDemand: 0
10:23.27nevcairielread tocs moar
10:23.28nevcairiel:D
10:23.41arkanesI don't have latest build unpacked yet
10:23.51jnwhitehi'll leave it as is for now then
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10:24.33arkanesoh, I bet I can do a 10 minute run on the PTR before work, let me check there
10:24.49arkanesi was just bemoaning how long cata dungeons means I can't do them in the morning
10:25.29nevcairielboohoo :p
10:26.29arkanesyes woe is me
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10:29.13Fiskerreading the latest toc is illegal nevcairiel
10:29.17Fiskercalls the cops
10:30.29arkanesjnwhiteh: is working
10:30.34jnwhitehgood
10:32.28arkanesboth mouse and keyboard keybindins were all good
10:32.53jnwhitehthanks.
10:34.34Repo10doodlepad: 03Humbedooh * r21 Doodle.lua: Minor optimizations for wotlk version.
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10:52.06Humbedoohhm, interesting side-effect on doodlepad-cata..
10:52.33Humbedoohpressing both left + right mouse button makes it draw straight lines from the previous point to the current
10:53.41nevcairielits a feature!
10:53.46Humbedoohofc it is!
10:53.59Humbedooha ninja moomin added it while I was making coffee
10:57.06starlonlol
10:59.38Humbedoohhm, libmg still seems to be hogging memory if the mouse is inactive
10:59.39Humbedooh>_>
10:59.41Humbedooh<_<
11:04.25starlonheh
11:07.04starlonI just wanted to mention that StarTip is also a developer's tool. ;) You can profile and debug your programs and display the information on your tooltip. It's pretty cool. It's even better with ResourceServer doing the dirty work of updating data. The debug functions help you track down memory leaks for example.
11:07.44HumbedoohI'ma gonna add a hard cap on minimum distance traveled before it captures a movement methinks
11:08.05starlon:)
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11:13.59sbustarlon: hows cpu usage compared to cowtip? (which is/was pretty high :p)
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11:14.32Repo10libmousegestures-1-0: 03Humbedooh * r25 LibMouseGestures-1.0.lua: Moar optimizations
11:14.53harlwuff
11:15.36Repo10fubar_moneyfu: 03Nevcairiel 07master * v1.2.3-1-g88e2e2e MoneyFu.lua: [+1 commit] Fix a nil error when loading the first time on a new day.
11:17.14starlonThere's a bug in LibQtip that causes excess cpu time to be used, but it's not bad overall. Here's an in-action shot. http://i.imgur.com/YOBLj.jpg
11:17.54Humbedoohand, hrr, disregard that libmg memory stuff! ;P
11:18.03starlonhehe
11:18.07HumbedoohI _think_ I got it fixed now
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11:18.59sbu27% is a lot, right? :p
11:19.17starlonIn that screenshot StarTip's data was peaking.
11:20.10starlonThat's worse case with default tooltip, plus 4 extra profiling lines.
11:20.30arkanesjust don't put your mouse over anything
11:20.33arkanesthen it's all good
11:20.38Humbedoohyup yup, seems to be fixed now. It has a temporary memory spike when it's running but it goes away^^
11:23.32Humbedoohtry it now, starlon :)
11:23.50Humbedoohany excess memory should be wiped by calling a garbage collect
11:23.52starlonOf course everything else is idle out of many addons. You're blowing it way out of proportion. It's absolutely amazing, however, cause when you only have StarTip running, it's 99% CPU time!
11:24.08sbuhehe well, yea
11:24.14sbui'll give it a try then
11:25.37starlonThat profiling just compares last data with current data, nothing fancy with averages or statistics or anything.
11:36.15Humbedoohhm, starlon, how many mouse gesture recorders do you have running at the same time?
11:42.11starlonOnly the one, but I create a new one everytime the last expired because I couldn't get an old recorder to record a second time.
11:42.50starlonI think I mentioned that, but you couldn't reproduce it.
11:43.06starlonSo it's likely me.
11:43.46Humbedoohit's only garbage though, so it's not a real issue
11:44.10Humbedoohwhenever I call a garbage collect, startip's memory usage goes back to the same original value
11:44.39Humbedoohhoweveeeer, I'll still look at places where I can optimize some moar
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11:50.39Humbedoohhmm, that's odd
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11:50.47Humbedoohlibstub doesn't seem to work like it should
11:50.53jnwhiteh?
11:50.56jnwhitehthat would be odd
11:50.59jnwhitehwhats the problem?
11:51.14Humbedoohshouldn't newer library revisions override old ones?
11:51.21jnwhitehminors, yes
11:51.26jnwhitehbut all it does is give you the table back in that case
11:51.28jnwhitehnothing is automatic
11:51.42Humbedoohye well minor 10001 doesn't override minor 22 for some reaosn
11:51.55jnwhitehare you positive they are both numbers, not strings?
11:51.56Humbedoohor hmm
11:52.02HumbedoohI'ma look into that
11:52.03jnwhitehbecause "22" is > than "10001" as strings
11:52.13Humbedoohshould be numbers, but you never know with cata!
11:53.31Humbedoohahaaa
11:53.45HumbedoohI shall put the blame on Torhal for this
11:53.51jnwhitehthey get converted to nuymbers in the end
11:53.57jnwhitehso what I said should not be the case
11:54.24jnwhitehbut it converts the string into a number using tonumber on the match of %d+
11:56.27Humbedoohlike I said
11:56.31Humbedoohit's Torhal's fault :)
11:56.35jnwhiteh:P
11:57.19Humbedoohsooo, I'll just leave this startip with libmg on and I'll go get something to drink - and when I come back, I expect it to still be at 4 mb usage
11:58.04starlonheh
12:02.38Humbedoohyup yup, works like a charm now
12:03.10starlonawesome
12:03.29starlonwas it me?
12:05.13Humbedoohwell it wasn't a leak, just garbage that accumulated
12:05.24Humbedoohbut I've cut down on memory usage now
12:08.30Repo10libmousegestures-1-0: 03Humbedooh * r26 LibMouseGestures-1.0.lua: Some final optimizations for starlon!
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12:13.06mitch0that reminds me, I should change some string concats to setformattedtext calls in RangeDisplay
12:19.13Humbedoohzomg!
12:19.15Humbedooh1x LibScriptableDisplayPluginTalents-1.0-14:173: attempt to compare number with string
12:19.26starlonlol
12:19.56HumbedoohI demand reimbursement!
12:20.25starlonIOU?
12:20.44Humbedoohyes you do!
12:20.55Humbedooh2 gnomes and a piece of pie
12:21.28starlon2 for punting and one for victory
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12:27.18starlonYeah I have no clue what causes that.
12:27.32Repo10bison: 03Grayal * r72 / (4 files in 1 directory): prepare for cata
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12:35.47GoldelfHeya!
12:36.09starlonI'll just have to accept that the mouse gestures feature eats up memory. :) It's a ton better though. I can live with this, albeit disabled by default.
12:37.05GoldelfMy favorit SCT addon PARROT is giving me some lua error when im in arena, and it seems to happend everytime a target is low on hitpoints. Message: Interface\AddOns\Parrot\Data\CombatEvents.lua:142: Usage: GetPlayerInfoByGUID("playerGUID")
12:37.15Goldelfis this a "known" issue?
12:38.31Humbedoohit shouldn't eat up memory with the latest revision
12:38.40Goldelfor, any of you got any idea on what i can try to solve it?
12:38.48Humbedoohalthough, it'll use some of course between the time you start recording and the time it returns an answer
12:40.30jnwhitehGoldelf: it seems like that line is calling GetPlayerInfoByGUID() with somethign that isnt' a GUID.
12:41.41Goldelfok, i dont realy understand any of this programming terms, so it doesnt realy say me much im afraid :) Is it a parrot bug, or is it some secondary mod i should try install
12:41.54Goldelfrealy love parrot, so i dont want to swap to SCT :<
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12:43.36starlonIt's not bad.
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12:43.54starlonIt's no worse than icons.
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12:44.28jnwhitehGoldelf: its a bug in Parrot.
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12:46.22Goldelfjnwhiteh, ok, there has been no updated in a few days, but hopefully there will be one soon to fix it, had to temporarly use SCT due to arena, and i cant wait to get back to parrot :P i had it so beutifully configured!
12:46.52jnwhitehyeah not quite sure what to tell ya1
12:50.08vhaarrhe could file a ticket
12:51.11nevcairielspeaking of, did MSBT get beta updates?
12:53.05nevcairielHm, i dont see updates =(
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12:57.43sbunevcairiel: does msbt need any update?
12:57.50nevcairielprobably
12:58.02nevcairieladdons working big with spells and stuff usually always break :p
12:58.06sbui had no problems on ptr/beta so far
12:58.50sbuapeakign of big with spells, hows bt(5??) coming along? :p yea i know "when its done..." but... :)
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13:00.29nevcairielwhen its done
13:00.34nevcairielalso, not changing the name
13:00.39nevcairielBartender4 is Bartender4 :P
13:01.46sbubut you said it will be a complete rewrite of action stuff, right? :p
13:01.54sbuokay well, i dont care ;)
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13:05.07Repo10rw2: 03mangeg * r614 RaidWatch_Plugins/RaidSpecs.lua: - Drycoded fix for ticket #65
13:06.54Repo10libbabble-subzone-3-0: 03arith * r26 LibBabble-SubZone-3.0.lua: German and Simplified Chinese translation update
13:10.25Repo10libbabble-subzone-3-0: 03arith 043.3-release5 * r27 : Tagging as 3.3-release5
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13:18.31Repo10libactionbutton-1-0 (experimental): 03Nevcairiel 07master * 0.0-preview-27-g265032b LibActionButton-1.0.lua: [+1 commit] Added ButtonFacade support.
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13:21.36Repo10bartender4: 03Nevcairiel 07cataclysm * 4.4.2-22-ge11f689 / (4 files in 1 directory): [+2 commits]
13:21.37Repoe11f689: First implementation of LibActionButton-1.0 based buttons.
13:21.38Repo6c257a0: Restore the XP Bar after the vehicle code moved it.
13:21.43nevcairielsbu: there, rewrite of action stuff :p
13:24.00Stanzillahm did they remove the overlapping nameplates option in the beta?
13:24.37nevcairieli think i saw some complaints on the forums about that
13:25.31Stanzillahow can you play with that disabled
13:25.40Stanzillaits like plates jumping around all over your screen
13:25.43Stanzillacan't select shit etc
13:25.44Stanzilla:(
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13:39.46Kaeltenhugs his cable modem
13:39.53quiescensblah
13:39.56quiescensgo to sleep
13:40.15Kaeltenbut it's the entire wow beta in 8 mins
13:40.35quiescenssleep is good for you
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13:42.07Ackishugs his Kaelten
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13:45.02KaeltenI already got my requisite 6 or 7 hours.
13:45.41Kaeltenheya ackis
13:45.50KaeltenMy cat keeps walking on the printer and hitting the copy button
13:46.05quiescensgrats
13:46.11Humbedooha copycat ;<
13:46.13quiescensdo you have photocopies of your cat now?
13:46.29Kaeltenlol
13:47.51Ackislol Humbedooh
13:47.58AckisKaelten: be glad it isn't your dog ;)
13:48.01Repo10libactionbutton-1-0 (experimental): 03Nevcairiel 07master * 0.0-preview-28-gaeba329 LibActionButton-1.0.lua: [+1 commit] Add support for changing color of out of range / out of mana indication.
13:48.05Ackisdoes your cat go nuts when you print off stuff btw?
13:48.11Kaeltenlol
13:48.12Kaeltenno
13:48.14Kaeltenhe just stares
13:48.22Ackisours do
13:48.24Ackisit's amusing
13:49.59Ackishey Kaelten the humane society is giving away cats today, orange ones... want me to ship you a half dozen or so for the office?  they could be office cats
13:50.52Kaeltenhrm, first lets ship you here to make sure it's safe
13:51.23Ackisonly if I can be an office cat
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13:58.35Repo10libbabble-subzone-3-0: 03arith * r28 LibBabble-SubZone-3.0.lua: zhCN syntax error fixing
13:58.41Repo10atlasloot-enhanced: 03Dynaletik 07cataclysm * r2834 Locales (2 files in 1 directory): locale cleanup
14:01.46Repo10libbabble-subzone-3-0: 03arith * r29 LibBabble-SubZone-3.0.lua: zhCN syntax error fixing
14:03.01pompynevcairiel: "For the time being, MSBT is in  maintenance-only mode.  This means I will continue to fix any issues new  patches introduce, however I don't expect any new features will be  added until Cataclysm." :(
14:03.02Repo10libbabble-subzone-3-0: 03arith 043.3-release6 * r30 : Tagging as 3.3-release6
14:03.17nevcairielthats been on there for many month
14:03.29pompyyeahh :x
14:03.41pompynevcairiel: get to work on mapster ;)!
14:03.59nevcairielits not broken
14:04.36pompywell true, just the fog thing cuz it needs the data, but i guess that can wait!
14:06.20nevcairielyeah, new zones wont come until december
14:06.45pompywtb new beta build that fixes all the broken quests in the various zones! lol
14:07.01nevcairieli'm stuck on a quest in uldum and on one in twilight highlands
14:07.05nevcairieli have nothing to continue
14:07.07nevcairielit sucks :P
14:07.24pompyyeah, im stiuck on the harrison jones one where u enter the obelisk of the stars, he disappears as u get closer to him!
14:07.35nevcairielsame problem here
14:07.50nevcairielin twilight highlands i'm stuck on the 5th quest in the zone or something
14:08.31pompyahh im on obsidia's quest and thats bugged once u leave the cave even if u killed her, it hten registers that u failed. gg.
14:08.51pompyand in nespirah in vahj'ir.. those quests are busted, and the mobs in there are thru the ground n stuff
14:09.12nevcairielvashj'ir i'm done with
14:09.27pompyyeah same. the final quest was pretty cool
14:09.56pompyexcept when u fall out the ship thru the opening on the floor in the middle of its travel
14:10.07Stanzillai so hate vashj'ir
14:10.19nevcairieli hate uldum, the zone sucks
14:10.19pompyhaha range issues and shit?
14:10.30nevcairieldeepholme was so awesome
14:10.33nevcairieland then you get to uldum
14:10.35nevcairielmeh
14:10.35Stanzillano just the whole swimming thing
14:10.40pompythe whale shark like ports u to him when u engage him
14:10.55pompyand then he eats u
14:10.59Ackishey pompy do you like the NBA?
14:11.05pompylol
14:11.08pompyrandom
14:11.15nevcairielnon-biting-act?
14:12.02MindWorX`NoBallsAnal?
14:12.54Ackisdo you pompy? if so, go buy NBA 2k11 and give me the avatar code from it :P
14:13.01pompylol
14:13.03nevcairiellol
14:15.39quiescenso.o
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14:18.00pompyminers get a pet through mining now, lol nice
14:18.12nevcairielits not BoP at least
14:18.24nevcairieli can mine it on my alt and send it to my main :)
14:18.26MindWorX`What about that alchemist mount
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14:18.42nevcairielwhat about it
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14:18.48MindWorX`Is it BoP?
14:18.51nevcairielthat one is bop :p
14:18.56MindWorX`*sadface*
14:18.59nevcairieleven requires alchemy to use, i think
14:19.10MindWorX`Likely
14:19.19nevcairiellike tailor or engineering mounts
14:19.19MindWorX`Wouldn't want people to switch professions and still have an awesome mount :P
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14:32.46Repo10collectinator: 03pompachomp 07master * v1.0.4-5-g96b932e Database/PetDatabase.lua: [+1 commit] Added skeleton code for more known new pets in Cataclysm
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14:37.21Kaeltenugh my monitor didn't got to sleep last night
14:37.29Kaeltenand now I have a little bit of burn in
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14:37.36Kaeltenhopefully it'll go away
14:37.46StanzillaI had to cure mine for 4 days
14:37.51Stanzillato get rid of burned stuff
14:38.05Kaeltencure?
14:38.12Stanzillayeah there are tools for it
14:38.35Parnic|Workhttp://www.jscreenfix.com/
14:38.36Stanzillai used jscreenfix and a white background
14:38.38Stanzillayup
14:39.00Repo10doodlepad: 03Humbedooh 06cataclysm * r25 Doodle.lua: Added a text feature for adding plain text to a doodle.
14:43.32Humbedoohso, now I just need to add that storyboard thing and it's all done, yay
14:44.27KaeltenI'll have to do that when I'm not working on addons
14:44.31Kaeltenand I can't really see it unless I'm in wow
14:46.22nevcairielyou're working on addons again?
14:46.28nevcairielyou still know how?
14:46.36Kaelten:P
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14:47.59Kaeltentrying to say somethin!
14:48.35Humbedoohpats Kaelten
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14:52.16Goldelfprofalbert, ckknight, any of you here?
14:53.13profalberthere
14:55.11Goldelfhey profalbert, you seen the new comments on parrot on curse.com about the lua error?
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14:55.48Goldelfi had to swap to SCT temporarly since i always get the lua error when my target is on low HP in arena
14:56.02Goldelfany clues on a fix for it? or a workaround?
14:56.28vhaarrGoldelf: http://www.wowace.com/addons/parrot/tickets/
14:56.46nevcairielyou're such a mean bunny
14:57.51vhaarrnevcairiel: read what he wrote there; "you seen the new COMMENT...", god I hate those project comments :P
14:58.09vhaarrI was just pointing him in the right direction, which I THOUGHT I did earlier
14:58.17vhaarrbut guess I wasn't being direct enough then
14:58.26vhaarr<Goldelf> jnwhiteh, ok, there has been no updated in a few days, but hopefully there will be one soon to fix it, had to temporarly use SCT due to arena, and i cant wait to get back to parrot :P i had it so beutifully configured!
14:58.27vhaarr<jnwhiteh> yeah not quite sure what to tell ya1
14:58.27vhaarr<vhaarr> he could file a ticket
14:58.59nevcairielwell he did reach one of the authors :)
14:59.14vhaarrfucking comments
14:59.19vhaarrshould I buy this? http://www.webkjop.net/users/webkjp_mystore_no/images/290__sim803_1.jpg
14:59.22nevcairieli dont read them
14:59.36nevcairiellooks cool
14:59.57vhaarrI wonder if it would be a good gift for my little brother, he's like ...
15:00.01vhaarr20-something
15:00.50vhaarrproblem is if the printing on the bottle/glasses will last or not
15:01.02vhaarrit's /probably/ not properly engraved for 30 EUR :P
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15:01.24vhaarrif it's a crappy sticker thing then no thanks
15:02.04Goldelfprofalbert, did you catch what i wrote to you? :P
15:02.26profalberti'm looking at the comment right now
15:02.29Repo10rw2: 03kagaro * r615 RaidWatch_Tracker (2 files in 2 directories): Drycode bug fixes for creation when in a raid only
15:02.36profalbertit's strange
15:02.55profalbertI think it may occur in battlegrounds too
15:03.15vhaarrGoldelf: you can play this http://www.webkjop.net/users/webkjp_mystore_no/images/354_bb_tradesales_pottyfisher_3_1.jpg while you wait for him to read your comment
15:04.24profalbertGoldelf: I'll get to it in about 5 hours
15:04.29profalbertfixing it, that is ;)
15:04.36Goldelfprofalbert, yea i cant recall getting it in battlegrounds tho
15:04.59Goldelfbut, i know for a fact, that i always get it in arena, WHEN my enemey target is very low on hitpoints and about to die
15:05.39Goldelfprofalbert, ok awsome! hope it will go smooth, cant wait to get it installed again, i feel handycapped without
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15:06.33profalbertGoldelf: a temporary workaround would be to disable the "Hide Realm" option
15:07.05Goldelfawsome! i will try that out in a few minutes
15:08.17Repo10parrot: 03profalbert 07master * v1.10.19-1-ge209fe2 Data/CombatEvents.lua: [+1 commit] drycode-fix for lua-error in arena
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15:08.28Stanzillafast 5 hours
15:08.32profalbertheh
15:09.13Humbedoohaaw, if only next wotlk patch would be the 5th revision
15:09.18Humbedoohthen it'd be build 12345
15:09.50Parnic|Workthat's the combination on my luggage
15:11.52profalbertGoldelf: however, a combatlog would be awesome. Wondering what's going on there. Maybe they skip GUIDs in the combatlog in arena... sometimes...
15:17.09Repo10libactionbutton-1-0 (experimental): 03Nevcairiel 07master * 0.0-preview-30-g3722507 LibActionButton-1.0.lua: [+2 commits]
15:17.10Repo3722507: Optimize UpdateConfig
15:17.11Repo1cd64f0: Small fixes.
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15:17.52Repo10bartender4: 03Nevcairiel 07cataclysm * 4.4.2-24-g9c925f9 / (2 files in 1 directory): [+2 commits]
15:17.53Repo9c925f9: Apply our color and range configuration to the LAB-1.0 buttons.
15:17.54Repoc29d75b: Remove some now-broken (and possibly obsolete) code.
15:18.29Repo10atlasloot-enhanced: 03Dynaletik 07cataclysm * r2835 Menus/CraftingMenus.lua: - engineering crafting menu fix
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15:20.07Repo10bartender4: 03Nevcairiel 07cataclysm * 4.4.2-25-g2ba194b Options/Options.lua: [+1 commit] Don't need to update *everything* when just changing colors.
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15:25.20Repo10bartender4: 03Nevcairiel 07cataclysm * 4.4.2-26-gd49aa1a / (2 files in 2 directories): [+1 commit] Set the tooltip option on the button as well.
15:26.14Repo10libactionbutton-1-0 (experimental): 03Nevcairiel 07master * 0.0-preview-31-g5fddceb LibActionButton-1.0.lua: [+1 commit] Add support for disabling the tooltip (always, in combat)
15:27.38Repo10gnome-interrupted: 03Humbedooh * r2 / (5 files in 1 directory): Initial, pared version.
15:28.41Repo10libactionbutton-1-0 (experimental): 03Nevcairiel 040.1 * 4a15f45 /: [new tag] Tag as 0.1
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15:37.48RepoNew addon: http://www.wowace.com/addons/libactionbutton-1-0/. LibActionButton-1.0. Nevcairiel (Manager/Author). Approved by Nevcairiel.
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15:43.23nevcairielsbu: test the cataclysm branch of bartender, it uses the new action code thingy, and should work like .. 95% :P
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15:50.34Repo10gnome-interrupted: 03Humbedooh * r3 Gnome.lua: And now there's a frame!
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15:52.03durcyn@describe gnome-interrupted
15:52.04Repodurcyn: http://www.wowace.com/addons/gnome-interrupted/. Gnome Interrupted. Visual interrupt monitor
15:52.24Humbedoohjust something I'm doodling for a guild member :)
15:52.47Humbedoohhe wants an all-purpose spell interrupt monitor thingymajig that doesn't just react to rogue kicks
15:53.04durcynno, it's just that i put one together a few years ago, guess i should make sure it still works
15:53.41durcynyour name's better though
15:55.00durcynalso, variable length cooldowns for skull bash is going to make it a bit obnoxious
15:55.41nevcairielhow is the cooldown determined?
15:55.45durcyntalent-based
15:55.56nevcairielthats not too bad then
15:56.12nevcairielbetter then something totally random =P
15:58.31Goldelfwoot, parrot fixed, time to update :D
15:58.35Goldelf*cheers*
16:03.13Repo10broker-windowed-mode: 03Morsker * r15 / (2 files in 1 directory): using FindGlobals
16:05.17Repo10gnome-interrupted: 03Humbedooh * r4 Gnome.lua: And some more stuff added!
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16:20.58Repo10libbabble-subzone-3-0: 03arith 074.0 * r31 : Branch for WoW 4.0
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16:37.45TorhalThere's a bug in LibQtip that causes excess cpu time to be used, but it's not bad overall. <-- huh? Ticket?
16:38.15TorhalHumbedooh: I'd argue that "excess garbage" is, indeed, a memory leak. Just because the GC facility gathers it doesn't mean it isn't leaking.
16:38.30pompy~seen tuller
16:38.36purltuller <~Tuller@c-69-143-56-163.hsd1.va.comcast.net> was last seen on IRC in channel #wowuidev, 2d 19h 47m 45s ago, saying: 'yep, those are the events'.
16:38.45Torhalstarlon: Forgot to address you when asking about LibQTip, read three lines up
16:39.26Humbedoohit wasn't a leak as every single bit it stored in memory was needed for its operations
16:39.58nevcairielA pipe is still leaking even if you put a bucket below it, you mean? :p
16:40.08Torhalnevcairiel: Exactly!
16:40.20TorhalHumbedooh: Oh, so you weren't being as efficient as you could be.
16:40.30TorhalGotcha
16:40.31Humbedoohbut I can only speak for libmousegestures - I have no idea what he uses it for :p
16:40.37TorhalHehe
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16:42.29HumbedoohI think the main issue is he has libmousegestures capture stuff even when startip isn't visible
16:42.42Humbedoohso basically it'll capture all mouse movements ever made in the game
16:42.53Humbedoohand that's a lot of coordinates to parse :>
16:43.15TorhalIndeed.
16:43.45HumbedoohI tried just having my mouse over the game menu mini icon - which shouldn't trigger any mouse capture - and it still kept on using memory
16:44.14Humbedoohso my guess would be that it's just running full-time and re-recording whenever it stops
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16:49.11Goldelfprofalbert, hey, i posted a ticket about the parrot issue i have after the updated version you posted a hour ago or so
16:49.21Goldelfprofalbert, need anymore info?
16:50.19profalbertGoldelf: thanks a lot for the details. I think that should be it for now.
16:50.52profalbertHowever. next time use "/combatlog" to create a combatlog. It generally contains more details relevent for development.
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16:51.04Goldelfah, i will
16:51.23Goldelfi can relog after raid and upload a combatlog file
16:51.47Goldelfsince its just to shadow word death the dummie to reproduce, it should be quite easy :P
16:52.06profalbertGoldelf: No need, I have a priest too, that I can test with.
16:52.09profalbertbut thanks
16:53.14Repo10libactionbutton-1-0: 03Nevcairiel 07master * 0.1-2-g6237f32 LibActionButton-1.0.lua: [+2 commits]
16:53.15Repo6237f32: Properly merge configuration instead of just copying tables.
16:53.16Repo47e77e3: Fix some logic in the config code.
16:59.54Repo10libunitcontrol-1-0 (experimental): 03Draake * r18 / (2 files in 2 directories): Clean up api info for luadoc...
17:05.14Repo10libactionbutton-1-0: 03Nevcairiel 07master * 0.1-3-g66a9b1f LibActionButton-1.0.lua: [+1 commit] Run the custom "OnStateChanged" snippet when states change. With this snippet the addon using LAB-1.0 can specify secure code to run on state changes.
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17:10.01RepoKnowledge base page update: http://kb.wowace.com/recommended-browsers/ by funkydude
17:11.15RepoKnowledge base page update: http://kb.wowace.com/recommended-browsers/ by funkydude
17:11.52AckisFunkeh`: second update was me, I just turned off comments for the page
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17:12.04Funkeh`was wondering wtf...
17:24.38RepoNew addon: http://www.wowace.com/addons/gnome-interrupted/. Gnome Interrupted. Humbedooh (Manager/Author). Approved by funkydude.
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18:22.02Repo10doodlepad: 03Humbedooh * r22 Doodle.lua: Fixed a bug with broadcast doodles not being received.
18:23.19NivKaelten: who runs/codes wowstead?
18:23.58Humbe^ICCcurse!
18:24.08Niv:P
18:24.26Ackisthere's a bunch of devs on it niv
18:25.08Nivdo they have an IRC home?
18:25.20NivI like where it's headed, but have things I'd like ;)
18:25.38Ackisthere's a ticket tracker and some of them are in here actually
18:25.49FiskerAckis is a jerk for example
18:25.54Fiskerand i'm not
18:26.04MegalonStay connected with breakthrough communication
18:26.07AckisI don't think there's an official IRC channel for wowstead however
18:26.12Megalondid they hire the apple marketing department? :D
18:26.28Megalonor are PMs considered breakthroughs
18:26.57Ackismaybe on quakenet actually
18:27.00TorhalMegalon: Clearly, you're overlooking the telepathy interface.
18:27.24Fiskerhey emg
18:27.25Fiskermeg
18:27.27FiskerMegalon
18:27.28Fiskerhey
18:27.32Megalonhey
18:27.36Megalonsif
18:27.36Megalonfis
18:27.38MegalonFisker
18:27.49Fiskerwhy so mean Megalon?
18:27.57Fiskeri almost puked
18:28.01Megalonwhy so retarded Fisker?
18:28.02Fiskerand then you're making fun of me
18:28.17Megalonoh, it's inherent
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18:58.20Repo10libactionbutton-1-0: 03Nevcairiel 07master * 0.1-4-gf98f170 LibActionButton-1.0.lua: [+1 commit] Removed an old comment.
18:58.34Repo10bartender4: 03Nevcairiel 07cataclysm * 4.4.2-27-g691c679 / (2 files in 1 directory): [+1 commit] Implemented "Auto Assist" mode for the new LAB-1.0 buttons.
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19:26.19Axodiouswow
19:26.24Axodious75% additional threat?
19:26.28Axodious(to tanks on ptr)
19:26.46Fiskerok
19:26.52Axodiousi knew threat was iffy on the beta, didn't think it was that bad
19:27.22kagarowell with proc based threat mechanics unluky string and you would lose threat
19:27.51Axodiousthen fix the proc rate :s
19:27.59Axodiouspaladin grand crusader is sooo low
19:28.09kagarorunic empowerment is 45%
19:28.16Axodiousnot to mention there's talk that at the moment it's a dps loss to use it
19:28.41AxodiousGC is 20%
19:28.43Axodiousatm kagaro
19:29.02kagaroi play a tank not dps
19:29.10Axodiousthat is tank
19:29.17Axodiousdps loss = tps loss
19:29.21Axodioussame thing for a tank
19:29.37Axodiousgrand crusader resets the cooldown on avengers shield
19:29.42kagarono they changed runestrike so no longer avoidance based for tank presence just RP
19:30.03kagaroso for me RE is bonus not a tps loss
19:30.17kagaro<— no idea on paladin mechanics
19:30.19Axodiousi dont play a dk enough to understand
19:30.21Axodiousrofl
19:30.29kagaronever played a pally
19:30.32Axodiousim glad we're on the same page :P
19:30.37durcynwait, they gave prot paladins a sword and board talent?  how fucking original
19:30.47Axodiousyes durcyn
19:31.07kagaromost of the tanking talents seem to be duplicated across classes now
19:31.10Axodiouswith this threat change specifically for paladins it seems they are going in 2 different directions now :S
19:32.03Axodiousthough can't say much about it atm, the devs just recently started listening to the community a lot more about it
19:32.22Axodiousghostcrawler had some huge talk in a thread
19:33.13Axodiouswonder if they are pushing 4.0.1 this week still with the ptr push again
19:34.17Axodiousthough it does seem more like touch ups than anything else
19:35.19durcynthey've got two months of wiggle room
19:37.14Axodiousi wonder if they'll cave about the tank damage problems at 80
19:37.29arkanes_3 second CS cooldown should make the pally rotation feel a lot better
19:37.38Axodiousi agree arkanes
19:37.44arkanes_with that I don't think there's a need to buff GC
19:37.58Axodioushave you been reading the theorycraft on maintankadin?
19:38.02arkanes_no
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19:38.20arkanes_its hard to imagine how GC can be a DPS loss when the alternative to using it is doing nothing though
19:38.35Axodiousthere's a new theoretical 939
19:38.43Axodiouslemme find it...
19:40.44Axodiousugh i've missed some of the discussion (thread goes by so fast)
19:40.59Axodioushere's the last model i saw by knaughty
19:41.03AxodiousSD>ShoR>CS>J>AS>Cons>HW
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19:41.08AxodiousSD = sacred duty proc
19:41.23arkanes_is SD what gives the GC proc?
19:41.38Axodiousno it's the judgement one that makes shor a crit
19:41.46arkanes_oh I forgot that still existed
19:41.55arkanes_I probably should take advantage of it :P
19:42.06Axodiousthey completely skip GC the talent
19:42.13AxodiousSkip Grand Crusader. Ignore Sacred Duty. Just mindlessly hammer out 939. It's the #2 rotation on Theck's list, and 5 paltry DPS behind SD-priority-with-Consecration-filler (which might require talent support due to mana issues).
19:42.35Axodiouser blah
19:42.37arkanes_well it seems unlikely they'll let that stand
19:42.38Axodiousim mixing things up
19:42.45arkanes_does this take the new higher mana cost CS into consideration?
19:42.48Axodiousyeah that's what everyone says
19:42.54arkanes_I wasn't able to maintain using consc on cooldown
19:43.07Axodiousi'm not sure to be honest
19:43.13arkanes_oh I didn't glyph it though
19:43.15arkanes_maybe they assume that
19:43.39Axodiousthere's also ShoR>CS>J>AS>HW
19:43.42Axodiousthats the 2nd one
19:43.47Axodiouswhich fits the quote i just posted
19:43.56arkanes_the thing is, I'm not sure how they'd nerf this while not making us totally reliant on GC procs
19:44.16Axodiousthis is why gc doesnt belong in a paladin tree :P
19:44.16arkanes_you know what weapon speed they're modelling with? Or you could just give me a link :P
19:44.40Axodiouswell, here's the thread though it's pretty big: http://maintankadin.failsafedesign.com/forum/index.php?f=41&t=29138&rb_v=viewtopic&start=1200
19:44.49Axodiousthere was some talk about using a 2.6
19:44.54Axodiousand stacking haste for reckoning
19:45.20arkanes_there's pretty much 0 reason to use a fast weapon for any tank class anymore
19:45.36arkanes_optimal reckoning usage yeah
19:45.51arkanes_but it's not hard to get to 2.0
19:46.19Axodiousthey stopped doing the sims recently cause ppl were posting it on the official forums
19:46.36Axodiousnot understanding that this is all theoretical atm
19:46.45arkanes_well people are stupid
19:46.48Axodiousmhmm
19:46.49arkanes_especially wow forum posters
19:47.19arkanes_how dumb do you have to be to think that Blizzard is "looking for an excuse to nerf warrior dps"
19:47.31Axodiouslol
19:50.25Axodioustbh though no matter how we look at paladin tanking right now it's still pretty up in the air S
19:50.26Axodious:S
19:50.34Axodiousespecially with the threat change
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19:51.08arkanes_75% more threat for everyone sounds excessive
19:51.23Axodiousthat's what i thought
19:51.25arkanes_but some of that might just be tooltip fixes and stuff, I know they were still in the process of removing all the passive reductions
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19:51.49Axodiousi think at least some of it is an actual threat boost
19:51.54Axodiousthere was a blue poster commenting on it
19:51.58arkanes_woof big boost to holy throughtput
19:52.02arkanes_yeah GC said they would probably do that
19:52.24arkanes_the biggest weakness I felt in threat was in that 18 seconds I was waiting to get a shor off
19:52.26nevcairielThey'll use the time on live to try to tweak some things for cata
19:52.30Axodiousi'm still afraid of getting stuffed into an offtank roll with some weird WoG spec
19:52.51arkanes_WoG + protector of the innocent is really good
19:52.55nevcairielPeople that bother to cry about their performance in ICC don't understand what the next two month are about =p
19:52.58Axodiousyeah, almost too good
19:53.08arkanes_I expect PoI to get nerfed actually
19:53.18Axodioushope so
19:53.21arkanes_it's stupidly good for holy, and it's going to be amazingly dominating in PVP
19:53.26Axodiousit's that shield that makes it too good
19:53.37Axodiouser
19:53.38arkanes_you think holy pallies keeping themselves up with just holy shock is bad *now*
19:53.42Axodiousi think im thinking of the wrong talent
19:53.55arkanes_poi heals you for 5k any time you cast a targetted heal
19:54.17Axodiousim thinking of guarded by the light
19:54.31arkanes_I've holy-tanked instance bosses with holy shock, word of glory, and protector of the innocent
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19:55.09Axodiouswith those 3 talents for a prot tank, they get a 3 hp wog that procs eternal glory
19:55.11Axodiousthey heal themselves up
19:55.14Axodiousthen put a shield on
19:55.21Axodiousnot to mention it could proc again
19:55.32arkanes_yeah I put it in my prot spec, haven't had a chance to try it in action yet though
19:55.44Axodiousim lvling with most of the wog talents
19:55.46Axodiousits op
19:55.48arkanes_if you don't need the threat from shor its hard to imagine how it's not superior
19:56.05Axodiousi can grab ~3 adds easily
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20:00.35Axodiousanyway
20:00.37Axodiousgoing out
20:00.37Axodiousbbl
20:03.29Pneumatushmm, WoW is unable to write files bigger than 4.1Gb :<
20:04.35durcynyour filesystem sucks!
20:05.23Pneumatusnah, ntfs, which means it must be WoW
20:05.33arkanes_unsurprising
20:05.37arkanes_wow is a 32 bit app
20:05.49arkanes_and offset_t is scary and new!
20:07.12Pneumatusi just realised i havnt had any combat log since the middle of last month because i forgot to rotate my log :<
20:11.04nevcairielWoW should really offer a facility to rotate them on a daily basis by itself
20:11.14nevcairieli dont know how often i've had to manually split a way too big log
20:11.47nevcairielOr tiemstamp them whenever /combatlog is called
20:11.50nevcairieljust something useful
20:11.58durcynone per session, timestamped with the start date
20:12.05durcyndone, the end
20:13.02durcynor better yet, add an arg to the function to start a new file
20:14.07nevcairielthats too smart
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20:18.37Antiarcnevcairiel: The world of logs client offers a splitting/rotating feature
20:18.57nevcairielEven that one started to choke with 2gb+ files
20:18.57AntiarcIt's not a perfect solution but it's good enough
20:19.03*** part/#wowace Thaoky (Thaoky@94.224-244-81.adsl-dyn.isp.belgacom.be)
20:19.06AntiarcGet more RAM! :P
20:19.11nevcairielI have enough
20:19.23nevcairieli could fit the log 3 times in there and still have my OS running
20:20.05ulicAntiarc: I assume they are but are the ip's used for mmo-mumble.com static, in other words can I point my open dns entry at the ip that west2.mmo-mumble.com uses?
20:21.08Antiarculic: Yup
20:21.15AntiarcOr just set up a cname
20:21.28Antiarc(which is probably safer, but won't matter in practicality)
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20:21.49ulichmm, good idea
20:22.05Pneumatusi split logs with a grep script, when i remember
20:22.19AntiarcI usually grep out today's date before doing a parse
20:22.32Antiarcgrep "10/6" WoWCombatLog.txt > today.log
20:22.44AntiarcParse that and go on my merry way
20:22.49durcynI spent two years doing logs, on three or four sites.  clear it before, rotate it after, rinse, repeat
20:23.01durcynAntiarc: raids sometimes cross midnight :<
20:23.21AntiarcGet a better timezone! :P
20:23.29durcyncentral owns, okay
20:24.04Fiskerhey Antiarc
20:24.08Fiskergetting some logitech revue?
20:24.13Antiarceh?
20:24.29Fiskeri.e. google tv
20:24.34AntiarcOh. Maybe.
20:24.40durcynyou should get the sony gtv, Fisker
20:24.46AntiarcAll the TV I watch is on Netflix and Hulu and my xbox does that already
20:24.54Fiskerbaw Antiarc
20:25.06Axodiousif it wasn't for the fact that it's a pain to use your iphone as a remote control i would almost by it just for that
20:25.13Axodiousbut i've already got a harmony 880
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20:30.44Repo10broker-portals: 03CrazyBenny * r122 / (2 files in 1 directory): - fixed hiding spells, when I don't have a reagent for it
20:30.44Repo- added option to announce, when casting portal
20:39.53Repo10atlasloot-enhanced: 03Lag123 07cataclysm * r2836 Core (2 files in 1 directory): - fix Quicklook bugs
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20:49.24Xinhuan~pong
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20:59.25Repo10little-wigs: 03ulic 07Cata * r759 / (45 files in 9 directories):
20:59.26RepoAdded some of my notes/comments just in case anyone decides to help me
20:59.34Repo10parrot: 03profalbert 07master * v1.10.19-3-ga5e2161 / (3 files in 3 directories): [+2 commits]
20:59.35Repoa5e2161: fix lua-error with shadow Word: Death
20:59.36Repo3812c16: Revert "drycode-fix for lua-error in arena"
20:59.47Repo10parrot: 03profalbert 04v1.10.19a * a2ebf9a /: [new tag] tag as v1.10.19a
21:03.43Repo10dualspec-profiles: 03profalbert 04v0.1-beta * 694de8c /: [new tag] tag as v0.1-beta
21:04.48durcynKaelten: is repo's rdns ever going to be fixed? >_>
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21:12.30Repo10broker-windowed-mode: 03Morsker * r16 Broker_WindowedMode.lua: changes for 4.0's video settings
21:16.10Nivstrange, I'm suddenly getting phising emails to 3 seperate email addresses that I use only for those sites. Curse, wowhead, and elitistjerks
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21:24.25Repo10breakables: 03Parnic * r35 Breakables.lua:
21:24.26Repo- drycode attempt at creating one bar per profession for the case where someone has some combination of inscription, enchanting, and jewelcrafting. not tested in game at all
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21:30.09Repo10guild-search: 03talryn1 * r16 / (2 files in 2 directories): Cleaned up code.  Added right click for options.
21:39.43Connor1Macro question
21:39.52Connor1#showtooltip
21:40.08Connor1<PROTECTED>
21:40.16Connor1How do I get the power word: shield to be mouseover?
21:40.37Connor1Nevermind
21:40.41Connor1I'll bind holy fire when I get it to another key
21:40.45nebula,@target=mouseover
21:40.52nebulaerm
21:40.57nebulalol @mouseover
21:41.10*** part/#wowace Slayman (~dejhap08@port-92374.pppoe.wtnet.de)
21:42.44Connor1nebula how would I add a mouseover to that macro for power word: shield, but not holy fire?
21:43.04nebula<PROTECTED>
21:43.06Stanzilla[@mouseover,modfier:shift]
21:43.10Connor1:o
21:43.12Connor1Thanks
21:43.14Stanzilla*i
21:43.14Stanzilla!
21:43.42nebulai just use mod: since i misspell that every other time i type it, lol
21:46.24Connor1nebula I have another challenge
21:46.37Connor1Having a macro be mouseover but also being able to cast normally with it.
21:46.54nebula[@mouseover,help][] Spell
21:47.05Connor1...
21:47.06Connor1What
21:47.12Connor1And with a shift modifier?
21:47.25nebulajust add mod:shift
21:47.43Connor1So I can mouseover one person and cast on the person I have already targeted with that?
21:47.56nebulayes
21:48.01Connor1That's neat
21:48.01nebulait'll try the mouseover first
21:48.32nebulathen fallback to default targeting, being cast on someone you have targeted or give you the click cast cursor
21:48.36Connor1nebula the second [] is required, right?
21:49.00nebulaits the same as /cast [modifier:shift,@mouseover] Power Word: Shield; Power Word: Shield; Holy Fire
21:49.26nebula(assuming that was the case)
21:49.30Connor1nebula
21:49.30Connor1<PROTECTED>
21:49.32Connor1It didn't work
21:49.36nebulawould prolly want a [help] instead of empty
21:50.01Connor1So I'd put help in the empty box?
21:50.13nebulaoh, i'm silly, you want it to be on shift still, yea?
21:50.19Connor1Yes
21:50.40nebulaso /cast [modifier:shift,@mouseover,help][mod:shift] Power Word: Shield; Holy Fire
21:51.07Connor1Than kyou
21:51.09Connor1Thank*
21:51.10Connor1Testing
21:51.49Connor1nebula it doesn't work
21:51.56Connor1Yes it does
21:51.56Connor1Nevermidn
21:51.57Connor1Lol
21:51.59Connor1Nevermind*
21:52.08Connor1Thank you for your help
21:52.14nebulanp
21:53.30Connor1nebula
21:53.33Connor1<PROTECTED>
21:53.38Connor1Does not work on my target not mousedover
21:53.58nebulain that case, just add the empty braces
21:54.13Connor1Okay
21:54.28nebula#showtooltip
21:54.33nebula<PROTECTED>
21:54.45nebulavariant of that is what i use for everything
21:54.54nebularenew, pom, poh, pws
21:55.01Connor1Thank you
21:55.04Connor1nebula
21:55.08Connor1I have the BoA cloth shoulders/chest
21:55.10Connor1Dunno which one to get nexts
21:55.14Connor1Next*
21:55.35nebulawhat do you mean?
21:55.46Connor1Which BoA to get next
21:55.56nebulaisn't a weapon the only boa item left?
21:56.09Nivtrinkets
21:56.15nebulaah yea
21:56.37nebulathe mana back is nice, i'd prolly do that next
21:56.37Parnic|Worki've never been a fan of the 'on kill, gain small% resource' items myself
21:56.41nebulahehe
21:56.52nebulaeverything is trivial leveling
21:57.05nebulaso once you have % exp bonus, doesn't really matter
21:57.20Niv2xSP trinket was awesome on my boomkin
21:57.25Nivpull big packs, aoe down
21:57.26Nivwin
21:58.07*** join/#wowace robokitty (~roboe@50A2E6C0.flatrate.dk)
21:58.11*** join/#wowace sylvanaar (~sylvanaar@unaffiliated/sylvanaar)
22:00.28arkanes_I found the mana/health regen made a pretty big difference in the mid levels between when you lose the low level super-regen and when you start gaining your high quality regen abilities
22:01.21Galvinis there a statusbar lib out there that doesn't stretch the texture as it fill for 4.0?
22:09.04Connor1arkanes_ I should get the mana trinket then?
22:09.26arkanes_Connor1: I have it and am glad I did
22:09.34Connor1Okay
22:09.36arkanes_Connor1: you can of course make up your own mind :)
22:09.38Connor1What's the name of it again?
22:09.44arkanes_something eye of the beast
22:10.06Connor1Discerning Eye of the Beast
22:10.20Connor1arkanes_ do I have to be the one getting the killing blow?
22:10.28arkanes_yes
22:10.35Connor1Dumb
22:10.42Connor1I'm leveling with a friend
22:10.43Connor1Soooo
22:10.48arkanes_yeah not as good then
22:10.54Connor1Weapon then maybe lol
22:18.01*** join/#wowace MirrormnSSD (~Mirrormn@h41.61.91.75.dynamic.ip.windstream.net)
22:18.22HirsuteHey Shadowed: Will any of your addons be updated for Cata, or are you retiring?
22:21.12*** join/#wowace ckknight (~ckknight@WoWUIDev/WoWAce/CurseStaff/CurseForge/ckknight)
22:21.12*** mode/#wowace [+o ckknight] by ChanServ
22:25.02ulicgood question
22:33.43ulicheard something that might indicate he's not going to
22:37.28jnwhitehContest to design the new Clique icon w/ a fabulous prize for the winner: http://www.wowinterface.com/forums/showthread.php?p=208301#post208301
22:37.52arkanes_I liked your pseudo-smalltalk mouse
22:40.33jnwhitehwhich one?
22:45.30ulicso you believe it will work with raid style party frames now?
22:46.08arkanes_ulic: I tested it yesterday, was working for me
22:46.16arkanes_or I geuss this morning
22:46.52ulicyea, with the 0.6.1 release probably, I was using the 0.6.0
22:47.11ulic.1 was released while I was in bed, now I'm at work :)
22:47.32arkanes_jnwhiteh: the mouse you had reminded me of the icon for squeak smalltalk
22:47.45jnwhitehhehe =)
22:47.49jnwhitehI like that image
22:48.03jnwhitehI'm not positive whether I can alter it the way I want
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23:10.58Repo10guild-search: 03talryn1 * r17 GuildSearch.lua: Fixing issues with setFilter
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23:33.38Repo10rw2: 03kagaro * r616 RaidWatch_Tracker/Tracker.lua: Fixed drycode bug
23:37.00Repo10weakauras: 03Mirrormn * r11 WeakAurasOptions/WeakAurasOptions.lua:
23:37.00RepoAura inputs now accept incorrect capitalization, partial matches, and spell ids
23:37.02RepoItem inputs now accept incorrect capitalization and spell links
23:37.03RepoAura, item, and spell inputs no longer accept incorrect inputs
23:38.25Repo10libunitcontrol-1-0 (experimental): 03Draake * r19 LibUnitControl-1.0/LibUnitControl-1.0.lua:
23:38.26RepoUpdated aura/mod events. Triggers on aura gains/loses for all common unit ids.
23:41.27*** join/#wowace leech2k (~linman@orwell.ci.tumwater.wa.us)
23:41.35Repo10weakauras: 03Mirrormn 041.0.1b * r12 : Tagging as 1.0.1b
23:41.36Repo- Aura, item, and spell input fields are more forgiving and more interactive
23:41.37Repo- Item input fields now accept item links
23:42.12leech2kSomeone has copied my mod (which isn't bad), but now they keep trolling my mod with comments like "This is a ripoff from Killshot: http://wow.curse.com/downloads/wow-addons/details/killshot.aspx" Any suggestions of how to fix this?
23:42.18leech2kTheir name seems very bot like.
23:43.28Mirrored"NO, I will not change the license of Killshot because then naabs like you would copy my addon and then say you made it. "
23:43.46Mirroredapparently you're a "naab" so I don't think I can trust anything you say
23:44.18leech2khmm
23:44.32leech2kFunny see as how his mod is a direct copy of my mode a bunch of version back.
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23:44.57Mirroredlooks like you've got a good 3 months of release time on him, though
23:46.15leech2kActually since I was in the original wowace svn before all the changeover stuff I probably have a lot longer than that.
23:49.52leech2kWow, this guy actually called me a noob for cloning his addon....
23:50.27Gnarfozhe did? I thought he called you a naab
23:50.33leech2kBoth.
23:50.41Mirroredwell he makes a strong argument "why is my addon called Killshot and your's dG Killshot? Why didn't you name it Killshot in the first place? It looks like you copied my addon."
23:50.46*** join/#wowace SqueeG (~SqueeG@cpe-24-161-96-151.hvc.res.rr.com)
23:51.00Mirroredyou're obviously guilty because he used a simpler name
23:51.02leech2kdG is my guild.
23:51.25MirroredI also like how he speaks "on behalf of everyone here on curse.com"
23:52.03ulicI'd probably contact the curse/wowace staff about it
23:53.05SqueeGSpeaking on behalf of everyone here on curse.com.... I'd like to say happy unbirthday too all
23:53.11leech2kI tried once, but I guess I will have have to try again. Maybe since he has a history of trolling my addon they will do something this time.
23:53.44ulicSqueeG: but it's my birthday
23:53.59SqueeGLies and slander!
23:54.09ulickinda yea, it was yesterday :)
23:54.49leech2kAhh, the internet. I write an addon for the good of all and someone copies it and calls me a noob.
23:55.45ulicdoubt it started with the internet, the internet just made it easier to do
23:55.55leech2kTrue.
23:56.22ulicguess you should have gotten in touch with the patent office about your addon before you released it :P
23:56.44MirroredI dunno if the internet even made it easier to do; just more public
23:57.08SqueeGedison did it all the time!
23:57.12SqueeGhe made millions! :D
23:57.13Mirroredindeed
23:58.24Repo10libunitcontrol-1-0 (experimental): 03Draake * r20 / (2 files in 2 directories): Removed unused debug logic.
23:58.25RepoUpdated description in toc.

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