IRC log for #wowace on 20100811

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00:23.15bluspacecow\o
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00:31.41Repo10crybaby: 03durcyn * r51 / (2 files in 1 directory): add Hysteria and a slash command per request
00:32.50Repo10crybaby: 03durcyn 043.3.5.2 * r52 : Tagging as 3.3.5.2
00:37.41Repo10crybaby: 03durcyn * r53 Crybaby.lua: godamn typos
00:37.49Repo10crybaby: 03durcyn 043.3.5.3 * r54 : Tagging as 3.3.5.3
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00:51.49Repo10realid-toons: 03Starinnia * r56 Core.lua:
00:51.51Repo-add the SC2 login name to the Toast popup so it matches the inline alert
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01:22.12zachwlewisI can't seem to get saved variables to work.
01:22.26zachwlewisI've added the ## SavedVariables MySavedVariables to my TOC.
01:22.52zachwlewisBut, they aren't working. Additionally, the MySavedVariables.lua file isn't being generated in my SavedVariables folder.
01:23.01zachwlewisAnyone savvy on saved variables and stuff?
01:23.09starlonffs my WoW client won't reload the UI
01:23.26starlon3 times in a row I've killed the process
01:25.33Arrowmasterzachwlewis: the file will not be called MySavedVariables.lua, it will have the same name as your addon
01:25.54zachwlewisHmm... I got it.
01:26.02zachwlewisI have to restart the World of Warcraft. Twice.
01:26.10zachwlewisIt's all about the second restart. :P
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01:27.53the-golemhmmmm
01:28.04the-golemhow does one access the default blizz textures
01:28.15*** join/#wowace mangeg (~sfg@c83-255-144-210.bredband.comhem.se)
01:28.27the-golemis there a list somewhere?
01:28.51Arrowmaster!framexml
01:28.55Arrowmaster~framexml
01:28.56purlExtract FrameXML using the official Add On Kit: (Mac:) http://ftp.blizzard.com/pub/WoW/other/AddOnKit.dmg (Win:) http://ftp.blizzard.com/pub/WoW/other/AddOnKit.zip ; or view it online at http://github.com/tekkub/wow-ui-source or http://wowprogramming.com/utils/xmlbrowser
01:29.11Arrowmasterthe addon kit should have an artwork folder when you run it
01:30.02the-golemok, thanks
01:30.04Repo10smartres2: 03myrroddin 04Beta 2.2 * r159 : Tagging as Beta 2.2
01:44.19*** part/#wowace Dark_Elf (~Dark_Elf@h69-128-34-106.wdrnin.dsl.dynamic.tds.net)
01:49.47zachwlewisDamn, y'all.
01:49.53zachwlewisShiiiiiit. Finally, a 1.0 release.
01:49.54zachwlewishttp://github.com/thegamestudio/LookNewRecipe
01:50.09zachwlewisYou guys have been a great help!
01:50.18zachwlewisI'll totally ask you more questions later.
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02:03.44the-golemthis is such a large headache ^^
02:07.46quiescensmoo?
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04:02.27Nivso is there any LDB addon that does what perforamnceFu does
04:02.45Nivit's my last fubar addon I haven't found a replacement for
04:03.04Yssarilwhat does performace fu do?
04:06.20YssarilNiv:  check out http://wow.curse.com/downloads/wow-addons/details/brokercpu.aspx
04:09.49Repo10mtarget: 03gameldar * r41 / (9 files in 1 directory): Fix up an uninitialized parameter that is being used
04:09.51RepoFix up the version data in the files.
04:12.37Repo10mtarget: 03gameldar 04v2.1.2 * r42 : Creating a release to fix the initialization problem.
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05:09.41VonhintenHOME`The digital download of sc2 doesn't come with guest keys eh?  that's lame
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05:26.00Repo10sick-of-clicking-dailies: 03OrionShock 07master * v6.4c-beta-8-g00df84a / (3 files in 1 directory): [+5 commits] (1 truncated)
05:26.02Repo00df84a: grab addon parent db in module on init
05:26.03Repoc23a0bf: account for profile changes
05:26.05Repodc00fb9: account for profile changes
05:26.06Repo6369a83: ignore repeatable quests on GetQuestRewardHook as those by nature don't have a lockout
05:27.45Repo10sick-of-clicking-dailies: 03OrionShock 04v6.4d-beta * 2596e34 /: [new tag] add profile support, rnd 1, should work. to all watching the change log, the last release should work into Cata if you don't like the changes in the beta.
05:36.50the-golema StatusBar is a type of frame, correct?
05:37.33hasteyes
05:39.12the-golem*ponders*
05:39.47quiescensmoo
05:39.57hastewhat is there to ponder?
05:40.22the-golemjust me planning my next addon *cough*
05:40.24quiescensare you pondering what i'm pondering?
05:40.24krkaI think so, quiescens, but pants with horizontal stripes make me look chubby.
05:40.50the-golemlol
05:41.34hastequiescens: sorry, to busy to take over the world today =/
05:42.59the-golemto create a status bar, this would be a valid example? bar = CreateFrame("StatusBar", "mXP", UIParent)
05:43.29the-golemI'm feeling a bit slow today >.<
05:43.44hasteyes
05:44.00the-golemsplendid
05:46.00the-golemthank's haste :-)
05:47.04quiescenso.o
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05:57.18the-golemis UIParent the same as the game window size, or is there a distinguishable difference?
05:57.35the-golem+/- size :-/
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06:08.24Repo10character-notes: 03talryn1 * r16 .pkgmeta: Using latest tag for Ace3
06:10.52the-golemomg i'm so excited ^^
06:11.02the-golemi got my silly frame to load ingame >.>
06:11.50quiescenswhat does it do
06:12.25Repo10guild-search: 03talryn1 * r11 .pkgmeta: Using latest tag for Ace3
06:12.40the-golemabsolutely nothing
06:12.43the-golembut it showed up
06:12.59quiescensdoesn't sound very useful
06:13.19the-golemdoesn't do anything -yet-
06:14.13quiescenslikely story
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06:17.27the-golemlmao
06:17.58the-golemi'm *very* slowly, working on a configurable stand-alone XPBar
06:18.02the-golemin theory ^^
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06:24.00Repo10itemauditor: 03AsaAyers * r89 / (5 files in 2 directories): Ticket 27 - Added the ability to select your preferred auction adodn if multiple are available.
06:24.02RepoChanged the ArkInventory rule to consider items with no competition to be profitable.
06:41.06the-golemhrm
06:44.50Repo10gnomeworks: 03lilsparky * r52 / (3 files in 1 directory):
06:44.52Repofixed nil error when executing queue with main window closed after manipulating bank items
06:44.53Repofixed scanning loop recursion issue
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07:07.22Repo10itemauditor: 03AsaAyers * r90 / (3 files in 2 directories): Added options when using Auctioneer to use the market price instead of the lowest price on the AH.
07:08.29Repo10talented: 03jerry * r660 SpecTabs/core.lua:
07:08.31Repo_ Revert the hack to make SpecTabs update after mending a new pet. Better to have Blizzard fix it.
07:08.32Repo_ Only Update the spec tabs when they are shown. This fixes Ticket-89.
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07:10.50orionshockremind me, in ace config, the order option, negative numbers are for the end of the list and the bigger the number the further to the bottom right?
07:11.20Yssarilorionshock: yes -1 is last -2 is second to last etc
07:12.13orionshockactually it's the other way
07:12.29orionshock-100 is the very bottom, and -1 will come above -100
07:12.32orionshockjust tested.. :)
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07:15.13Repo10sick-of-clicking-dailies: 03OrionShock 07master * v6.4d-beta-1-g998f2a6 / (2 files in 1 directory): [+1 commit] update options window ordering and display, profiles at bottom & if your special debug below that
07:18.08the-golemeff
07:18.10the-golemi suck at this
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07:20.54the-golemi need a tutor >.<
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07:31.41orionshockthe-golem, what ya doing?
07:32.01the-golemfailing, lol
07:32.28orionshockat ? and is the wall winning?
07:32.35orionshockor is the head too damaged?
07:32.36the-golemI'm ernestly attempting to create an XPBar, using the statusbar widget.
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07:33.02orionshockpost your code?
07:33.04the-golemi'm ultra new at this stuff, so my knowledge is about the same as a rock
07:33.31the-golemright now, i've gotten 3 textures stacked ontop of eachother, but i can't manage to change the size
07:33.40orionshockpost your code?
07:34.00the-golemsure, sec
07:34.44the-golemhttp://paste2.org/p/946146 *sigh*
07:36.39the-golemthat part actually works. but whenever i do something like normal:SetWidth(100) the texture fails.
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07:37.06the-golemi've tried doing specific points with SetPoints, but that usually makes the whole thing fail >.>
07:37.49Yssarilthe-golem: you can't setallpoints and then set width
07:38.36the-golemi've realized, that, so i tried to do SetPoints and SetWidth (or even SetSize)
07:38.36Yssarilsetallpoints fully defines the size/location of the texture giving it more results in undefined behavior
07:38.58Yssarilyou need setpoint setwidth and set height
07:39.26Yssarilwhy are you trying the vary the size of the texture anyways?
07:41.14the-golembecause they're going to be my xpbars.
07:41.26orionshockthe-golem, http://www.wowwiki.com/Widget_API#StatusBar
07:42.02the-golemorionshock: yeah, i was looking at (i think) the same page on wowprogramming. Thanks.
07:42.32orionshockStatusBar:SetStatusBarTexture("") prolly what you want to start with
07:42.45orionshockgive me a few mins, i'll have a cookie for you :)
07:42.50the-golemthanks
07:43.04the-golemideally this thing'll be customizable
07:43.17the-golemi'll try that approach then
07:43.30Yssarilthe-golem: easy way to do this is create 2 statusbars ontop of each other. assign both a texture via :SetStatusBarTexture. then asing the top statusbar the currentXP while assigning hte bottob bar currentXP+restedXP
07:43.51asmodaimorn Yssaril
07:44.03Yssarilwith status bars there is no need to anchor the statusbar texture
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07:45.10the-golemhmm
07:45.11the-golemokay
07:45.12Yssarilyou assign it and then you :SetMinMaxValues to define its range and then :SetValue to give it its current value within the range
07:46.31Yssarilat least that is how i would do it :P
07:50.34the-golembleh
07:51.01the-golemwith SetStatusBarTexture(), would i need an actual texture?
07:51.23Yssarili think so
07:51.38durcynhttp://www.foxnews.com/opinion/2010/08/04/decide-gay-marriage-judge-ruling-proposition-decision/ awesome.
07:52.42Yssarilthe-golem: you can try just using SetStatusBarColor though
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07:59.13orionshockthe-golem, did you have a basic texture you wanted to use?
08:00.05the-golemnot really, blizzards is fine for now
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08:06.02the-golem*beats head against wall*
08:07.46Yssarilthe-golem: may i recommend http://www.keyposters.com/poster/1142388.html :P
08:08.38the-golemthanks
08:09.59hastethe-golem: you should be able to just do :SetStatusBarTextxure(r, g, b)
08:10.26the-golemreally, that would be cool
08:10.28the-golem*tries*
08:10.38*** join/#wowace Repo (~supybot@repos.curseforge.net)
08:11.20hasteunless it doesn't map correctly towards statusbar:GetStatusBarTexture():SetTexture()
08:11.43hasteif it doesn't work you can do statusbar:GetStatusBarTexture():SetTexture(r, g, b) at least :P
08:11.57the-golemlmao
08:12.50hasteI'd also like to know if it doesn't map correctly
08:13.18the-golemit doesn't look like it, but i'm an idiot when it comes to this. I'm probably doing everything wrong ^.^
08:14.57the-golemis hungry
08:15.06the-golemgoes to look for cookies
08:15.16quiescenshides the-golem's cookies.
08:16.05Yssarilsteals the cookies from quiescens and eats them
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08:17.02asmodaiohhh
08:17.02asmodaicookies
08:17.02asmodaigimme!
08:17.02the-golemfound breadsticks intead
08:17.02Yssarilasmodai: all gonne
08:21.27orionshockthe-golem,
08:21.29orionshockhttp://paste.wowace.com/2289/
08:22.02orionshock3 basic status bars, one for rested, current, and differential between current and gained from bg... granted, no scripts... but that's something for you to have fun with :)
08:24.26the-golemepic
08:24.31the-golemthis is what i needed
08:24.34the-golemthanks :-)
08:26.01orionshockand remember the-golem attach all your scripts to baseFrame... it looks tacky when you start adding scripts to high level UI elements.. something always goes wrong
08:26.21the-golemoh, i see
08:26.25the-golemyes, that makes sense
08:26.39the-golemthe baseframe is the background in this case
08:26.42the-golemoooh
08:26.43the-golemlol
08:26.52the-golemit wouldn't even be a status bar, because theres no status for it
08:26.59the-golem(*facepalm*
08:27.58orionshockblizzard uses 4 textures stacked head2ass, and they are all the same texture, just different sections
08:28.10the-golemlol
08:28.28orionshockand then a status bar that goes underneath it
08:28.29orionshock<PROTECTED>
08:29.11the-golemprobably my ignorance coming through here, but in this case "BG" means Battleground, right? I don't BG so i'm not familiar with this type of XPBar.
08:29.32the-golemi don't pvp, rather
08:30.26orionshockfrom the origional code you posted it i deduced that you wanted an xp bar that would track the xp gained though BG's
08:31.08orionshockIE, mark the top most bar with the session start current xp, use the 2nd bar to track the current xp, and the 3rd to track rested
08:31.16orionshockunless i totally misunderstood your code
08:31.49orionshocki guess i did...
08:32.02orionshockhehe... in that case, nick the 3rd bar and call it good
08:33.54orionshockso it'd look more like :  http://paste.wowace.com/2290/
08:34.01orionshockthe-golem, ^^
08:34.45the-golemoh yeah
08:35.21orionshockthe-golem, if i may ask, why are you reimplementing the XP bar?
08:35.27the-golemThe idea was to track the rep exp, incase the user wanted to track that too
08:35.50the-golembut that can be an added feature ^.^
08:35.57orionshockwouldn't a resize and relocate do for 90% of needs?
08:36.27the-golemwell >.>
08:36.48the-golemblame it on dominos and bartender
08:37.17orionshockim all for reinventing the wheel for the sake of understanding wtf is going on.. and if a resize and relocate simply will not do, i've meet several of those people...
08:37.48the-golemone only scales it, and the other one lets you resize, but it's based on screenwidth
08:37.54hastemaking stuff overly complicated for no reason at all <3
08:38.02the-golemyou cant just say "make it 400px wide"
08:38.14orionshockhaste, that is always a good reason
08:38.31the-golemi got tired of the lack of exactness *cough*
08:38.43the-golemplus, i've always wanted to change the colors of my xpbar
08:38.55the-golemso why not offer it? >.<
08:39.04haste(last part can easily be done without re-creating it :D)
08:39.09orionshockthe-golem, have you talked to nevcairiel about adding more options for the xp / rep bar in bartender4 ? he's usually a nice person and dosn't bite (often or hard :)
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08:39.23Yssarilwhile the discussion is on statusbars is there a way to get them to fill right to left instead of left to right?
08:39.33the-golemno, i haven't
08:39.39hasteYssaril: short answer: no
08:39.43the-golembesides, i *do* want to know wtf is going on.
08:39.52Yssarilhaste: long answer?
08:40.13hasteYssaril: long answer: you can make your own implementation of a status bar in a few lines of code that emulates the behavior and fills like you want it to with textures
08:40.16the-golemand since this is one of the things few people have touched (enough to make me happy), i figured, why not
08:40.36Yssarilhaste: ahh thats what i thought
08:40.43hasteYssaril: if you don't use transparency at all, then you can emulate it with a default statusbar however
08:41.47orionshockthe-golem, well, i and many others here are certainly guilty of what your doing, and worse...  
08:42.06orionshockand good luck with that code i've given you, all that's really left is the look/feel and scripts to go with it..
08:42.10orionshockim off to bed
08:43.13hastebut it's soon 11AM!
08:43.18haste*hides*
08:44.51the-golemthanks orion
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09:05.50the-golemyesssss
09:06.01the-golemi got the bar to show actual exps
09:06.06the-golemnow just to handle the events
09:09.48Groktarhttp://www.youtube.com/watch?v=3uGfstsi2Ts&feature=player_embedded#!
09:10.36*** join/#wowace rbarreiros (~rbarreiro@87-196-33-93.net.novis.pt)
09:10.59Groktari'm curious as to what kind of car that is
09:11.01Groktarso tiny
09:17.30the-golemlooks like a VW Golf, or a Rabbit
09:17.40Groktari want to hug it
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09:24.30Repo10gnomeworks: 03lilsparky * r53 / (3 files in 2 directories): trying to fix the early repeat break...
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09:39.34the-golemquick lua question
09:40.11the-golemsay you have "candy = cake() or icecream()"
09:40.47the-golemif cake() evaluates to nil, then icecream() kicks in?
09:53.40the-golemif i register events on a parent, do they carry to the child?
10:01.56Wobinyes to the first
10:07.41the-golemthanks :-)
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10:59.34Repo10absorbsmon (experimental): 03eyogar 07master * 9c3e991 / (7 files in 3 directories): [+7 commits] (3 truncated)
10:59.35Repo9c3e991: Removed LibSharedMedia as well from .pkgmeta
10:59.36Repofb47959: Skip any UpdatedTotal messages with zero amount
10:59.38Repo24cc7c7: Added Ace3 as optional dependency to enable loading Ace3 disembedded
10:59.39Repo2d66837: Regression fix for passive/silent option change
11:01.18jnwhitehWhy is curseforge 980 pixels wide? Seems so damn excessive.
11:05.15Kalroth640 pixels or gtfo!
11:05.15*** join/#wowace DarkerAudit (~Brian@c-98-236-98-13.hsd1.wv.comcast.net)
11:05.34Kalrothactually 640 pixels minut scrollbar width
11:05.38Kalrothminus*
11:06.18*** join/#wowace Adys (~Adys@unaffiliated/adys)
11:07.39*** join/#wowace Legorol (~legorol@cpc8-sgyl28-2-0-cust43.sgyl.cable.virginmedia.com)
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11:15.44the-golemhi Ali
11:18.39[Ammo]jnwhiteh: 960-990 is a regular width for websites to make them suitable for 1024x768 although a flowing layout that adjusts to widths is often better
11:19.05jnwhitehI just question why it's not a flowing layout, really =)
11:19.15jnwhitehi have to scroll to the right, and I find this obnoxious =)
11:19.30[Ammo]stop using mobile devices :p
11:19.34jnwhitehthis isn't
11:19.36jnwhitehits my desktop
11:19.37jnwhiteh=)
11:19.46[Ammo]then your desktop is euhm, shit?
11:19.49jnwhitehno
11:19.54jnwhitehi just don't maximise my web browser
11:19.58[Ammo]ah
11:20.01jnwhitehcause I'm capable of doing more than one thing at a time.
11:20.07jnwhiteh=)
11:20.17[Ammo]I am capable of that too, I use multiple monitors with maxed out screens :p
11:20.21Kalrothstill, your resolution is what? 1024x768?
11:20.30[Ammo]s/screens/windows/
11:20.32KalrothI run 2560x1440 and I got no issues with curseforge!
11:20.48[Ammo]you could adjust the default window size of your browser to be 1024xsomething
11:20.56Kalroth(and 1920x1200 on my seconary monitor!)
11:21.31jnwhiteh1096 × 985 pixels is what I need to get rid of the scroll bar.
11:21.42jnwhitehI tend to keep my browser around 900 pixels wide or so
11:22.01[Ammo]seems weird that 1096 is required
11:22.10jnwhitehwell, that's what I need =)
11:22.14jnwhitehjust took a screenshot of the browser
11:22.18Kalrothjnwhiteh has aol toolbar installed
11:22.19jnwhitehand its 1096 wide
11:22.43[Ammo]if I set my firefox using the dev toolbar to 1024x768 it fits
11:22.48[Ammo]with only vertical scrolbar
11:22.51jnwhitehthat's the inner browser size
11:22.54jnwhitehthe window is bigger than that.
11:22.55jnwhiteh=)
11:22.56jnwhitehobvi
11:23.23[Ammo]nop
11:23.26[Ammo]outer size
11:23.31jnwhiteh*shrug*
11:23.31[Ammo]just confirmed with a screenshot :)
11:23.45jnwhitehGoogle Chrome on Mac OS X needs 1096
11:23.49jnwhitehto get the scrollbar to disappear
11:23.53Kalrothmy clientrect for Firefox is: (0,0)-(1025,745) 1025x745
11:23.53jnwhitehand its just excessive anyway =)
11:23.57Kalrothand I can fit everything
11:24.56[Ammo]it's pretty common practice, but there are better solutions
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11:40.10Repo10rotational: 03stolenlegacy * r5 Rotational.lua: bug fixes
11:42.52evlhow do I get info on a project again with the bot?
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12:08.32the-golem*ponders*
12:09.35the-golemstupid events
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12:18.26mitch0jnwhiteh: view->fit to page width :P
12:19.21mitch0(that's one of the cool features of opera)
12:19.41jnwhiteh=)
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12:32.40Fiskerlets destroy jnwhiteh
12:32.44Fiskerwho's with me?
12:32.52steevFisker: shardcount
12:32.58Fisker34
12:33.02steevbah
12:33.07steevi'm still at 35
12:33.07Fiskerwe don't raid until thursday
12:33.22steevwe spent a whopping 2 hours on *normal* RS last night
12:33.26steevnot sure wtf the deal was
12:33.31Fisker:o
12:33.40Fiskerwe spent the entire sunday on heroic RS
12:33.42steevwell, aside from half the raid being retarded and getting lasered to death each time
12:34.06FiskerWhen we finally had a decent try we wiped at 40%
12:34.12StanzillaI got 8 this ID
12:34.28Stanzilla=> 13 in 2 IDs, pretty bad luck :(
12:34.33Fiskershould have mine next thursday
12:34.45Fiskerunless it suddenly stops dropping
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12:47.45the-golemugh, i'm never gonna get this *sigh*
12:48.04the-golemsecretly hates events
12:48.16KalrothEvents openly hates you
12:48.38the-golemok, just so i'm clear ...
12:48.59the-golemframe:SetScript('OnEvent', eventHandler)
12:49.24the-golemthat's a catch-all for any event I register, correct?
12:49.30evlyes
12:49.39evlframe:RegisterEvent("PLAYER_ENTERING_WORLD")
12:49.45the-golem*nods*
12:49.48evlfunction eventHandler(event)
12:49.50evlprint(event)
12:49.51evlend
12:49.52evltry that
12:49.55evland register a bunch of events
12:50.10the-golem*facepalm*
12:50.17evlorly.
12:50.24the-golemi didn't throw an event arg in my eventHandler
12:50.43evlshould work but you won't be able to know what event was triggered
12:50.50the-golemit was just, "function eventHandler()
12:51.42evlI've always felt the easiest way to experiment with small snippets is using TinyPad or a similar addon and just code live, press the run button and you'll see the results right away
12:52.11the-golemhmm, not a bad idea
12:52.40evlYou'll always be able to go back to clean slate with /reloadui
12:54.35the-golemhrm
12:54.47the-golemwhats the chat equiv of print()
12:54.55evlspekaing of easy ways to experiment, my Eclipse just died after running out of heap space. A text-editor using 1.2gb of RAM. When did the world catch the Adobe don't give a flat fuck about performance virus :(
12:54.59evlthe-golem: /dump
12:55.44the-golemi meant, printing to the chat
12:56.33the-golemmaybe i'm doing this wrong *sigh*
12:56.43evlyou do print()
12:56.47evlprint prints to chat
12:56.52the-golemhrm
12:57.08evlyou can try it by doing /script print("Hello world!")
12:58.08*** join/#wowace Next96 (Next96@121.129.140.101)
12:58.10the-golemwell, then my eventhandler aint workin
12:58.12the-golem*tries again*
13:02.47*** join/#wowace Silowyi (~silowyi_d@99-5-223-222.lightspeed.snantx.sbcglobal.net)
13:03.00*** join/#wowace airtonix (~airtonix@unaffiliated/airtonix)
13:03.50*** join/#wowace mitch0 (~mitch@drvolomdental.hu)
13:04.50kadrahili have a phone interview
13:04.51kadrahilin an hour
13:04.59kadrahil:O
13:05.16the-golemyay?
13:05.20kadrahilYES YAY
13:05.24kadrahilBE HAPPY FOR ME DANGIT
13:05.25the-golemXD
13:05.34kadrahili want this job ;o
13:05.42the-golem:-)
13:05.45the-golem*dances*
13:05.50the-golem\o/
13:06.13kadrahili was going to say something about it in guild chat but i'm the only one on
13:06.25Wobinoo
13:06.27Wobingood luck kadrahil
13:06.31Wobinwhat's the job for?
13:06.39Wobiner interview
13:06.50kadrahila web developer with a television network parent company type
13:07.07Repo10rotational: 03stolenlegacy * r6 / (2 files in 1 directory): Fixed last bugs associated with movement of buttons.
13:07.09RepoAdded LibDualSpec-1.0 support.
13:07.12kadrahili'm not exactly sure if they're looking for more of a front end or back end coder
13:07.22mitch0it's still php anyway
13:07.24mitch0:P
13:07.26kadrahilyeah
13:07.26kadrahil:P
13:07.29the-golem'scuse me while i go pound my head on a wall
13:07.31mitch0poor sod
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13:07.41*** join/#wowace CrazyBenny (~s_m@actplus.cust.sloane.cz)
13:07.42kadrahili suspect this will involve more jquery and javascript
13:07.47kadrahiland css
13:07.47Wobin><
13:07.52WobinGood luck then =)
13:07.54the-golemmaybe if i crack my skull open, i can force understandind directly into my grey matter
13:07.55kadrahilit's something i'm good at
13:08.11kadrahillike, i have a keen eye for detail in coding layouts
13:08.18kadrahili'm good at measuring by the pixel and don't mind doing so
13:08.41kadrahiland making things look identical across multiple browsers >.<
13:08.57the-golemlol, i was waiting for that last bit >.<
13:08.58kadrahilwith that i'm going to go find another PSD layout to practice on
13:09.28*** join/#wowace roboe (~roboe@50A2E6C0.flatrate.dk)
13:09.31kadrahilafter i buy more citrine to skill up JC for the third time
13:09.34mitch0is it the interview already?
13:09.42kadrahilnot yet
13:09.45mitch0:)
13:09.46kadrahili'm practicing on YOU guys
13:09.52kadrahildidn't you know?
13:09.56the-golemlol
13:10.51mitch0my best ex-boss said to us when we went to a prospective client to say "sure, no problem" to any questions they ask even if we don't know jack shit about it ;)
13:11.04kadrahilpretty much
13:11.08mitch0(and it worked, too ;)
13:11.09quiescenso.o
13:11.25kadrahilbecause you can always research and implement later
13:11.26mitch0turned out the local folks knew even less
13:11.44quiescensits all a huge con!
13:11.54kadrahilnot in the programming world
13:12.17kadrahilit just means additional work to meet the client's needs so you don't hang yourself out to dry ;)
13:12.22the-golemhere's a question. Say I declared some local vars at the top of my file
13:12.35kadrahilI delcared some local vars at the top of my file
13:12.44the-golemLOL
13:12.49kadrahil:)
13:12.49airtonixreleases a horde of baoons on mitch0
13:12.57the-golemok, not exactly a question, more of a scenario
13:13.14mitch0air: huh?
13:13.15airtonixmitch0 is the reason why we have deathmartch projects
13:13.36mitch0because I'm better than you?
13:13.39*** join/#wowace Vonhinten (~Kiss@c-71-203-110-77.hsd1.fl.comcast.net)
13:13.43kadrahilownt
13:13.44airtonix...
13:14.05mitch0sorry wowui, but I'll have to block your anime ads...
13:14.13mitch0s/wowui/wowi/
13:14.18the-golemsince I don't know the proper wording, I'll just give my example
13:14.21airtonix"you can make <<insert totally unrealistic goals here >> within <insert insane timeframe here>> ? ""
13:14.33the-golemlocal norm = UnitXP("player")
13:14.55the-golemwhen UnitXP() updates, will the variable update also, or is it a onepass kinda thing?
13:15.07WobinI agree, you never simply agree to anything the client says
13:15.14Wobininstead you say: "Sure, but it will cost money"
13:15.19mitch0air: have you seen blowfish (or whatsitsname) (stupid movie btw)
13:15.19kadrahil^
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13:15.31Wobinmitch0: that the one with Hugh Jackman?
13:15.32*** part/#wowace CrazyBenny (~s_m@actplus.cust.sloane.cz)
13:15.37mitch0erm
13:15.38the-golemthats swordfish
13:15.40WobinSwordfish? Where he gets blown? =P
13:15.41mitch0travolta
13:15.44mitch0;)
13:15.49airtonixmitch0, i've seen swordfish, but not blowfish
13:16.02mitch0yeah, blowfish is some crypto shit, got mixed up
13:16.16mitch0btw, what's MinimapCluster?
13:16.18WobinHe does get a humjob by Hallie Berry while coding
13:16.23Wobinmitch0: the minimap
13:16.28airtonixoh yeah >< <<insert fast typing here>> (woah woah... hacker alert)
13:16.34kadrahilWobin: hacking
13:16.45kadrahilWobin: with a gun to his head
13:16.46the-golemi thought he got the hummer from some random blond
13:16.57Wobinoh I dunno, it's been a while since I saw it
13:16.58airtonixnot only that
13:17.06airtonixbut he used ancient tai chii or some crap
13:17.10airtonixhand slap move
13:17.46mitch0meh, the chinese translators missed my release by 2 hours
13:17.59airtonixi just had a release
13:18.03airtonixgiddigty
13:18.21mitch0are you at least using "private browsing"? :)
13:18.31airtonixdude, i am full of love
13:18.51Wobin(don't squeeze him)
13:19.01kadrahilfreaking old world jc mats are jacked up
13:19.08kadrahili just dumped 330g for 20 citrine
13:19.11Wobinsotrue
13:19.12quiescensaren't they always
13:19.17the-golem*sigh*
13:19.31airtonixhey if you don't like my prices
13:19.49kadrahilmithril is insane too, 150g a stack :P
13:19.57airtonixit's always been like that
13:19.58WobinMithril is a terrible hump to get over
13:20.10kadrahilit used to be around 60-70g  
13:20.17kadrahilthorium is down to 15-20g a stack
13:20.30mitch0parnic: ping ping
13:20.56mitch0he never pongs :(
13:21.10mitch0wtb finished PxHUD
13:21.31evlmithril is pretty easy in searing afaik
13:21.38kadrahilhinterlands
13:21.48kadrahili farmed 4-5 stacks in an hour
13:25.20airtonixhey heres an idea :
13:25.28airtonixif blizzard did what CCP do for plexes
13:25.40airtonixthey would have a larger market for their insidious marketing stream
13:26.14airtonixinstead of these gold farmers that won't buy the products that the marketing department customers want to pimp
13:26.58airtonixbut hey, the fact that they aren't isn't inspiring
13:27.01*** join/#wowace Mihau (~asmith@69.73.16.202)
13:27.38kadrahilbah i should've just gone to wpl
13:27.49kadrahili only need one tap of mithril to get to 225
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13:44.13the-golemyep, i'm lost :-(
13:45.49the-golemanyone mind looking at this and point out my flaws? ^.^
13:45.51the-golemhttp://paste2.org/p/946472
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13:47.53Wobinwhat's not working?
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13:49.20the-golemWobin: i can't get any events to trigger the xp update
13:50.01Wobinput a debug print function in your event handler?
13:50.30the-golemprint(event)?
13:50.38the-golemi tried that, nothing printed
13:51.11mitch0the-golem: isn't it called OnEvent()  instead of EventHandler?
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13:51.27mitch0meh, forget it, not enough sleep
13:51.43mitch0but
13:53.12the-golembut?
13:53.21mitch0nothing. still too tired :)
13:53.27the-golemlolk
13:53.40mitch0thought you messed up : and . but then I see you add stuff to the frame, not a separate table
13:54.48mitch0your norm and rest wont change after load. you know that?
13:55.19mitch0they're probably wrong too (as they're initialized too early)
13:55.58the-golemmitch0: actually, i suspected that was the case
13:56.13the-golembut i'm uber new at this, and am unsure where to put it
13:56.32the-golemon first load, it's actually fine, though
13:56.32mitch0put it in the event handler\
13:56.36the-golemthe values are correct
13:56.53airtonixthe-golem, i was going to say something
13:57.02airtonixthe-golem, but it was a bad and overused joke
13:57.16the-golemi've attempted that, I think, but I'll try again.
13:57.22the-golemprobably did it wrong
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14:01.01the-golem*sigh*
14:02.02the-golemhttp://paste2.org/p/946486
14:02.14the-golemthat didn't quite work either
14:02.28the-golemin fact, all i get is a solid bar
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14:09.52steevwish gmail would stop fucking with their interface
14:09.59quiescensmoo?
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14:12.10the-golemlol
14:12.22the-golemi wish i knew wtf i was doing *sigh*
14:14.31*** join/#wowace vithos (~vith@unaffiliated/vithos)
14:15.02quiescensjust make random changes
14:15.05quiescensit'll get there eventually
14:17.09the-golemi have been, lol
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14:21.28the-golemyep, my evenhandler is fail
14:23.43the-golemi told it to spit out so shit when i dinged, nothing :-/
14:24.07*** join/#wowace Ingela (~Ingela@90-230-169-130-no35.tbcn.telia.com)
14:35.01mitch0is there a way to show the default player/target menu thingy? (the one that pops up when you rigth-click your player or target unit)
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14:40.33Repo10vendor-automate: 03jerry * r7 reagents.lua: Fix glyph of Raise Dead spell Id. Thanks refrain.
14:47.16the-golemwell, i'm getting nowhere, so i'll take a breakfastbreak
14:55.29*** join/#wowace Ghli (~IceChat7@netblock-66-245-219-98.dslextreme.com)
14:58.19kadrahilyay for phone interviews
14:58.23kadrahili hope that went well
15:01.37kadrahilis there a way to remove a game from a battle.net account completely
15:01.48kadrahilmy alt account has wow1 and wow2, one is a trial i accidentally added
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15:07.47Nickenyfiken"var val = document.getElementById(document.getElementById(sender.id).controltovalidate);"
15:07.54Nickenyfikenoops
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15:31.11Repo10atlasloot-enhanced: 03Hegarol 07cataclysm * r2760 / (5 files in 5 directories): small additions
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16:05.30the-golem*sigh*
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16:08.58quiescensgo to sleep
16:10.25the-golemwhy?
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16:46.06sbuShadowed: is your ea blizz-armory-query-job broken?
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17:42.01Nivso I gave grid2 a shot last night
17:42.27Nivand aside from having to trash my savedvars every time I installed another grid2 addon, it was actually pretty nice
17:42.28Pneumatusunlucky
17:42.53NivI like the indicator/status config a lot
17:43.31Pneumatusi guess it is easier to fiddle with settings, although with grid at least you just set it up once and you're done anyway
17:43.41Nivwell
17:43.43Nivnot really
17:44.00Nivthe ability to add new indicators of whatever type, wherever I want
17:44.05Nivis something that you can't do with grid1
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17:44.55Nivfor example, if you have two raid debuffs you want to display icons w/ in grid, you have to do something like grab GridStatusSideIcons and then move them to a side
17:45.09Nivinstead of just creating a new icon indicator where you want it w/ grid2
17:45.52quiescensthere was somethingorather i didn't like about grid 2
17:46.11Nivit needs a setting to modify the border/shadow on player text
17:46.14quiescensbut i've forgotten
17:46.15Nivand the config needs to not barf
17:46.22Nivwhen you change the addons you're using
17:46.28Nivotherwise it's been quite good to me so far
17:46.31quiescensdoes it have the little block indicators
17:46.33Nivand I've been using grid for years
17:46.37Nivit has them if you want them
17:46.40Nivblock/icon/text
17:46.57quiescensI forget
17:47.06quiescensit was something that grid had but grid2 didn't
17:47.09quiescenslol
17:47.16NivI saw some posts that make me think that icons weren't supported until recently
17:47.20Nivwas that it?
17:47.38quiescensI really don't remember
17:48.10quiescensI haven't played in ages, and last tried grid2 ages prior
17:49.14quiescenstext indicator for the duration on a buff without displaying an icon
17:49.18quiescensor something
17:49.55NivI haven't tried that
17:49.58quiescensi think I remember only being able to get it to display icons for hots etc with the duration overlaid over the icon
17:50.07quiescenswhich was useless
17:50.14quiescensbecause then you couldn't read the text anyway
17:50.16Nivhah
17:50.24Nivit supports omnicc on the icons iirc
17:50.29Nivwhich at least makes that useful
17:50.39quiescensthat depends how big you have them
17:50.40quiescenslol
17:50.56quiescensin grid I used like 8 or 10px or something, for the text
17:50.58NivI haven't set it up for my resto druid yet, so I haven't run into that
17:51.18quiescenslittle swirly circles in a 10x10px icon aren't something I wanted to be looking for in combat
17:51.47Nivdo you play a resto druid then?
17:51.52quiescensI remember thinking "how hard can it be to have just the duration timer without an icon"
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17:52.08XuerianWhy not just write a plugin to do that if it can't yet?
17:52.13Nivthe luatext module might do it anyway
17:52.16NivI just haven't tried
17:52.19quiescensand playing around with trying to make the icon transparent, but that made the text transparent too
17:52.36quiescensfor all I know it can do it xuerian
17:52.47quiescensthis was from like, a year+ ago
17:52.58quiescensor something silly
17:53.56NivI tried grid2 some time before this, and it was terrible
17:54.02Nivthis was rather impressive actually
17:54.11quiescensthere were a lot of things i liked about it
17:54.30quiescensbut it was a bit of a gamebreaker for me at the time
17:54.39Nivyep, grid isn't soemthing you want to break
17:54.52NivI just figure I'll keep grid disabled in case grid2 blows up and I need to swap
17:55.01Nivnot like my config is going away
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17:55.53Nivthere were two things that I couldn't figure out how to do. Set the deficit color, and increase the text borders for the name. Both may not be possible atm.
17:59.30NivI wonder if the grid2 guys sit on irc anywhere
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18:21.55NickenyfikenHmm did wowace.com and curseforge just die or is there something wrong on my end?
18:22.13NickenyfikenAnd curse.com
18:22.25nevcairielseems dead
18:22.32nevcairiel@ping
18:22.37nevcairieloh he already left
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18:23.52kagarocan anyoen say for certan that esES == esMX?
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18:24.15mitchnulldon't thing that's true
18:24.25kagaroi dont either, just trying to resolve a ticket
18:24.32nevcairielat least i havent seen any translators for it
18:24.42nevcairielitrs the only language that never got any data
18:24.54AckisI just copied esES to esMX and no one complained
18:25.15kagarowell there is a GatherMate ticket, he has esMX installed and there are no translations for it, so no nodes tracked, but states the names are same in both langs
18:25.35nevcairielare the nodes in the translation system yet?
18:25.44NickenyfikenYou mean difference specific to just WoW?
18:25.55nevcairielanyhow, just copy esES, and if something is broken fix it later
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18:26.07kagaroi do know for a fact that proper Spanish != mexican Spanish
18:26.37nevcairielwell enUS != enGB, but in game its the same, so shrug
18:26.46kagarojust like southern Italian != northern or roman Italian
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18:33.14kagaroyou know what never mind. He is using a private server
18:33.22ulicthat because blizzard just forces brits to accept that it's color not colour.
18:33.22nevcairielhah
18:33.24kagaroso all bets are off
18:36.29quiescenso.O
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18:43.37quiescensmoo
18:44.19steevno moo for you
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18:55.24marshen"[20:26] <kagaro> just like southern Italian != northern or roman Italian" does that implicate that bavarians are no germans. if yes ill be happy ^^
18:56.05quiescens):
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18:59.00Repo10charscanner: 03kunda 0430300-10 * r54 : Tagging as 30300-10
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19:42.10NickenyfikenDamn, added deDE lang and it downgraded the stupid game to 3.0 :-S
19:42.31nevcairielthats how language packs works
19:42.34nevcairiel-s
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20:10.08Gnarfoznevcairiel: actually, that should have stopped being the way it works with 3.0
20:10.28Gnarfozsince the client is multi-language to begin with :o
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20:12.31Fiskernot really Gnarfoz
20:12.42FiskerCataclysm will be truely multilanguage
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20:13.01FiskerAs it is now, there's a patch for every locale
20:13.13FiskerAs with SC2, Cataclysm will have a patch for the game, and a patch for the locale
20:14.51*** join/#wowace PREFIX|| (prefix@14.84-48-196.nextgentel.com)
20:15.01PREFIX||Anyone familiar with WorldOfLogs expression editor?
20:17.48*** join/#wowace Sliker (~ponies@5ac2664f.bb.sky.com)
20:18.41FiskerWhen R.U.S.E. is released in September, it will benefit from Valve’s Steamworks API to offer the best community experience to players. Consequently, a Steam account and Internet connection will be required to activate the game, as per Steam policy. For this reason, R.U.S.E. will not use the Ubisoft protection. Single player can be played offline.
20:18.42FiskerConsole players, stay tuned for more R.U.S.E. news in the coming days !
20:18.44Fiskerlolololol
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20:36.41PREFIX||Anyone know how to show Unchained magic/instability on people in p3 (sindragosa < 35% hp) on wol expression editor?
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20:39.07steevPREFIX||: someone here does, they just might not be around at the moment
20:39.48PREFIX||would be nice, ive been trying to wrap my head around it but i have no idea how to show only at < 35% /p3 of the boss
20:40.01Repo10travelagent: 03Torhal 07master * 3.3.5-1.0.5-2-g6bba1e7 TravelAgent.lua: [+1 commit] Removed 3.3.3 compatibility code.
20:40.13Repo10travelagent: 03Torhal 043.3.5-1.0.6 * caad48d /: [new tag] Tagging new release.
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20:51.21groktari has a very important task today
20:51.27groktarstart making ROUNDED CORNERS
20:51.34groktarweb 2.0 here we come omg
20:51.55Torhalgroktar: Will Web 3.0 have straightened curves?
20:52.14winkTorhal: rounded cubes
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20:57.09Megalonhyperbolic elliptic curves
20:57.22Megalonso you can basically proof fermat in one css statement in web 3.0
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21:05.05Repo10questitembar: 03Nickenyfiken * r54 / (3 files in 1 directory): -Remove AceBucket.
21:05.07Repo-New LQI version.
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21:28.23Repo10freak: 03kunda * r13 / (2 files in 1 directory): bugfix ... how stupid
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21:30.44Repo10questitembar: 03Nickenyfiken 04v0.6-beta1 * r55 : Tagging as v0.6-beta1
21:31.05Repo10freak: 03kunda 0430300-5 * r14 : Tagging as 30300-5
21:33.31steevbleh, you can back out of the new gmail interface, but you also use the ability to theme gmail
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21:35.39hastesteev: what?
21:36.08steevhaste: gmail's new web interface, if you opt out of it, you can't use themes at all
21:36.44haste=/
21:37.00hasteonly reason I don't like the new interface is beacuse it makes the only decent theme look like crap
21:39.06Ali1331doesnt look different at all
21:39.21steevum
21:39.40hasteAli1331: refresh
21:40.15Ali1331still looks the same
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21:40.32steevthen scroll down to the bottom and click the link "older version"
21:40.36hastedo you use a non-english language?
21:40.48Ali1331no
21:40.53hastethen I have no idea
21:41.42Ali1331oh mines looked like the new version for ages...
21:41.49Ali1331havent seen the old one for a long time
21:43.24Axodiousthat was awesome!
21:43.31Axodiouschrome tried to update from beta 5 to beta 6
21:43.34Axodiousand hung my computer
21:43.34Axodious:(
21:43.45hasteAli1331: how long?
21:44.08Ali1331weeks, months dont remember
21:44.19haste'cause the posted a new version yesterday
21:44.29hastehttp://gmailblog.blogspot.com/2010/08/updates-to-contacts-and-slightly-new.html
21:45.40Ali1331mm maybe the changes are so small I didnt notice then, I dont look at gmail's page that much
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21:48.14steevi think its the latter more than the former
21:48.30steevi've been using gmail since 6/14/04
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21:48.55steevthis is definitely the worst (imo) interface reboot i've seen
21:48.57haste21/05/04
21:49.15steevbah, you got in a month before me :(
21:49.26steevassuming yours is day month year
21:49.46hasteit is
21:50.02hasteday/month/year and year/month/day are the only sane ways to write dates :P
21:50.11steevMon, Jun 14, 2004 at 2:16 PM was the first email i sent out heh
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21:51.01hastea day before me
21:51.08winkhow do you find this out?
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21:51.28steevwink: All Mail -> Oldest
21:51.37winkoh, you actually send mails..
21:51.41steevof course, I know i have older than that, but thats the first one
21:51.48steevthat still exists
21:51.51winkwell, think I had my gmail acc for a year or two before I sent a non-test mail
21:51.53Nickenyfikensteev: agreed, i hate it. The worst part for me is the "mark mail" buttons is not a drop down menu.
21:51.53winkstill is :'D
21:52.22winkFeb 7 06
21:52.23steevNickenyfiken: i wouldn't mind going back to the old version if i didn't have to keep the 2006 colorscheme
21:52.25winkoh wow
21:53.40hasteI used to use a CSS stylesheet with gmail for ages
21:53.44hastebefore themes launched
21:53.47steevditto
21:53.53steevbut it would constantly break on me
21:54.09steevso now i just use whatever, i'd prefer the bolder blue theme
21:54.13steevanywho,t ime to head home
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21:59.25NickenyfikenOooh new XLoot ^^
21:59.35Nivorly
21:59.39Nivace3?
21:59.39Nivhehe
21:59.55*** join/#wowace Gibbonz (~irc@router.tgfn.mywits-end.co.uk)
22:02.49Gibbonzdid blizz break their own ui in 3.3.5?
22:03.27NickenyfikenNiv: A complete re-write of XLoot, 1.0 runs much lighter, looks cleaner, and supports skinning. (As well as ButtonFacade skins)
22:03.35NickenyfikenWhereas XLoot required many embedded libraries, 1.0 requires none.
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22:11.10Gibbonzmy taint.log blames BadBoy for some reason: http://pastebin.ca/1915391
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22:12.49Funkeh`I've had various addons get blamed falsely for taining those frames Gibbonz
22:12.50Funkeh`It's probably one of your addons using UIFrameFlash
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22:15.17Funkeh`Gibbonz, did it actually give a popup asking you to disable badboy or was it a simple message ingame
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22:15.38Gibbonzsimple message in the chatlog
22:15.48Funkeh`cool
22:17.19Gibbonzi'll do some digging around... i dont run many obscure addons, mostly well known ones :)
22:21.14Mikkbadboy is probably the first one to load ace3
22:21.26Funkeh`it doesn't use ace3
22:21.30Mikkthis is true
22:21.35Mikkkicks himself
22:21.37Mikki knew that
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22:22.14Funkeh`Gibbonz, just open a text edit and fix "UIFrameF" :P
22:22.19Funkeh`find*
22:22.24Funkeh`in your addons folder
22:25.48Gibbonznotepad++ <3
22:27.17Gibbonz10 occurances of UIFrameF, seems to all be related to Fade
22:28.00mitchnullis shadowed unit frames discontinued or somesuch? latest repo version seems to have issues
22:28.08Gibbonzbagnon and xloot :o
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22:31.04orionshockmitchnull, is it an alpha or release and how long ago was it?
22:31.56Funkeh`Gibbonz, it just depends where they are used/when
22:32.12Funkeh`e.g. during a raid :p
22:32.45Funkeh`then again, it's no guarantee that's what *actually* caushing the taint, just a guess from my experience
22:33.42orionshockcould always just start unloading addons till the taint goes away, last one you disable likely is the one causing the problem
22:33.59Funkeh`assuming it happens regularly
22:34.52orionshockthen there is always the fun secure hooking the function & using issecurevariable until something pops
22:35.24Gibbonzyeah it happens quite often while grouped.. based on what you've said and in a thread I just turned up googling 'uiframefade', it seems its quiet known :)
22:36.27Funkeh`Actually making an editbox for the first time heh, is there a good preset/template I can use?
22:36.50Gibbonzand the 2 addons using UIFrameFade* kinda makes sense given the context
22:38.16*** join/#wowace Tuller (~Tuller@c-69-143-56-163.hsd1.va.comcast.net)
22:39.19Funkeh`InputBoxTemplate ty ace3
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22:45.31*** part/#wowace mitchnull (~mitchnull@catv3EC944A1.pool.t-online.hu)
22:46.00kadrahil[17:44:32] [P] [80:Kienna]: Recount - Guessed Absorbs for Zuramat the Obliterator 17:43:25-17:43:56
22:46.03kadrahil[17:44:32] [P] [80:Kienna]: 1. Kienna  35631 (35630999999999998000000.0, 100%)
22:46.05kadrahil:D
22:50.38orionshockrounding error?
22:50.55XuerianGibbonz: what about xloot?
22:51.48Funkeh`Xuerian, you're using frame flash api somewhere, which is bad
22:53.38XuerianFunkeh`: In the main release, or the one that came out today?
22:53.51Xuerians/came out/posted/
22:55.44XuerianThe mentally disabled library that *Group and *Monitor use to display rows does use it, but I'm not fixing that, it's been kept alive way too fucking long.
22:56.33XuerianIt's surprising that I've not seen any taint reports though
22:56.39XuerianIt's not a gently used addon
22:57.46Mikkwell.. depends on when it flashes the first time
22:57.52Mikkif something else flashes first .. it gets blamed
22:58.04Xuerianshrugs.
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23:00.45Repo10mtarget: 03gameldar * r43 / (2 files in 1 directory):
23:00.46RepoMTarget: Fix up the embeds.xml to allow viewing in a browser
23:00.47RepoAttempt to fix up the .pkgmeta so it puts the LibDBIcon in the right location
23:02.21*** join/#wowace kandarz (~kandarz@c-67-182-149-144.hsd1.wa.comcast.net)
23:08.28Gibbonzsorry xuerian, was browsing - the latest revision via wowace.com.. the fade stuff used by xloot-group and anchorsaway (bundled lib in xloot)
23:11.13Gibbonzr367 of xloot, r61 of xloot-group
23:11.25Repo10mtarget: 03gameldar * r44 / (4 files in 1 directory): MTarget:Add in missing LibDataBroker-1.1.lua dependency
23:11.26RepoUpdate the version numbers
23:12.12Repo10mtarget: 03gameldar 04v2.1.3-beta * r45 : MTarget:Branching to test the pkgmeta changes
23:13.59Repo10mtarget: 03gameldar 04v2.1.3 * r46 : MTarget:Creating v2.1.3 release
23:18.30Gibbonzand just notoced he timed out.. /facepalm :D
23:18.41Gibbonznoticed*
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23:45.19Gibbonzcheers for the help, seems its upto blizz to fix that api :)
23:47.08orionshocknot likely

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