IRC log for #wowace on 20100710

00:03.33Repo10basic-chat-mods: 03funkydude * r188 channelnames.lua: remove UTF header.
00:07.57Repo10pokedex: 03stencil * r71 / (4 files in 1 directory):
00:07.58RepoCode reorganization work. Options tree and default settings definitions moved out of core and into options.lua. Moved definitions of "global variables" out of core.lua and into globals.lua.
00:13.04Repo10rw2: 03mangeg * r504 / (14 files in 10 directories): #RaidWatch_Core/Porototypes:
00:13.05Repo- Changed to the new role aware enable state for all warning prototypes.
00:13.07Repo#RaidW
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00:30.11Repo10rw2: 03mangeg * r505 RaidWatch_Core/Prototypes (2 files in 1 directory): #RaidWatch_Core/Prototypes:
00:30.13Repo- Improve the layout in the details window for Warnings and Messages.
00:30.14Repo#RaidWatch_Debug:
00:30.16Repo- Removed debug print on event trigger.
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01:14.11Repo10arl: 03Torhal 07master * 2.0-rc2-32-g2c7e9d5 / (5 files in 2 directories): [+2 commits]
01:14.13Repo2c7e9d5: Split some code which is commonly used by GUI code off into its own file.
01:14.15Repo9e2c197: Split the code for the tabs off into its own file.
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01:53.41Repo10mui: 03Xocide 07master * v0.3-1-g0ad9b4b mMicroMenu.lua: [+1 commit] Trying to fix micro menu bugs
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02:12.33Repo10rw2: 03mangeg * r506 RaidWatch.toc:
02:12.35Repo- Fix for ticket #50: Include LibGroupTalents-1.0 in OptionalDeps for no-lib version.
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02:21.24Repo10rw2: 03mangeg * r507 RaidWatch_Plugins (3 files in 2 directories): #Added new plugin RaidSpecs:
02:21.26Repo- Can show notifications when people change spec and role.
02:21.27Repo- In future will have a GUI that shows everyones current spec and role.
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03:24.03Repo10lkannounce: 03Mirrormn * r12 LKAnnounce.lua: Fixed some configuration screen bugs
03:24.05RepoAdded announcement for pulling aggro on Raging Spirits
03:24.07RepoAdded experimental position tracking for Defiles
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05:16.39Repo10arl: 03Torhal 07master * 2.0-rc2-34-gbaa2dc6 / (4 files in 2 directories): [+2 commits]
05:16.41Repobaa2dc6: Moved SetTooltipScripts() and GenericCreateButton() to Interface/Common.lua
05:16.43Repo6f4d494: Split the code for the ListFrame off into its own file.
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05:28.24Repo10lkannounce: 03Mirrormn * r13 LKAnnounce.lua: Fixed some run-time encounter bugs
05:28.26RepoGreatly reduced memory needed for position tracking
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06:18.46Repo10arl: 03Torhal 07master * 2.0-rc2-36-gd24aa67 / (2 files in 2 directories): [+2 commits]
06:18.48Repod24aa67: Improved search editbox functionality - focus is only lost when escape is pressed, not when every letter has been deleted - in that case, the text is reset and highlighted for type-over.
06:18.49Repoaa49d9d: Fixed bad reference to the search editbox.
06:29.48Repo10libbabble-boss-3-0: 03Nevcairiel * r288 LibBabble-Boss-3.0.lua:
06:29.50RepoAutomated LibBabble re-generation from the localization system
06:29.59Repo10libbabble-zone-3-0: 03Nevcairiel * r269 LibBabble-Zone-3.0.lua:
06:30.01RepoAutomated LibBabble re-generation from the localization system
06:30.07Repo10libbabble-boss-3-0: 03Nevcairiel 043.3-release29 * r289 : Weekly Tag - #29
06:30.14Repo10libbabble-zone-3-0: 03Nevcairiel 043.3-release29 * r270 : Weekly Tag - #29
06:33.14Repo10libbnaddonmsg-1-0 (experimental): 03stolenlegacy * r4 LibBNAddonMsg-1.0.lua: Cache b.net data for a performance increase.
06:33.28RepoAlso, check whether target is in WoW (not any other, future, b.net game) before sending message.
06:35.27Repo10pokedex: 03stencil * r72 / (4 files in 2 directories):
06:35.29RepoAdds options for combining different mount speeds into groups - for example if you want your 310 and 280 mounts to be part of the same pool rather than always having a 310 (of which a user may only have one or two) summoned in preference of any of their 280's.
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06:38.28Repo10pokedex: 03stencil 04BETA v3.3.11 - combine speeds * r73 : Tagging as BETA v3.3.11 - combine speeds
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06:53.28Repo10arl: 03Torhal 07master * 2.0-rc2-37-gbae1ff8 Frame.lua: [+1 commit] Removed item_id as a search option, as it's only really useful for development - this allows searching on specific skill levels.
07:14.47Repo10arl: 03Torhal 07master * 2.0-rc2-38-g45555bb Interface/Tabs.lua: [+1 commit] Fix reference to Player.
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07:23.05asmodaiyawns
07:35.48asmodainevcairiel / koaschten : http://www.youtube.com/watch?v=d58moc2YB6M
07:35.50asmodaiXD
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07:54.07Repo10big-wigs: 037destiny * r7522 Northrend/Locales/koKR.lua: koKR Update
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08:03.09ramozlogin server down? (eu)
08:03.41Dessayes.
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08:18.56Dessa~wowalert
08:18.57purlhttp://launcher.worldofwarcraft.com/alert (US); http://status.wow-europe.com/en/alert (EU) [NB: URL goes to 404 unless there's an active alert]
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08:44.48asmodaiok, in Darkshore the hurricane effects are nice
08:45.33TNSeNOES
08:45.36TNSeI needs to be in betas!
08:45.49nevcairieldarkshore in general is nice, although i only saw it without mobs :p
08:46.08koaschtencharcopy broken :(
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08:49.15asmodainevcairiel: http://www.youtube.com/watch?v=_inFnx5qtJQ&hd=1
08:49.24asmodainevcairiel: might need to skip to 6-7 minutes
08:49.37nevcairieli wont be tainted by your silly youtube movies!
08:50.14asmodai>_<
08:50.44asmodaitaints nevcairiel
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09:07.01Repo10gnomeworks: 03lilsparky * r44 / (4 files in 1 directory): further refinements of the queue system
09:07.03Repofixed(?) initialization routines to avoid extraneous frame openings
09:07.11Repo10big-wigs: 03cremor * r7523 Northrend/Halion.lua: Halion berserk is 8 min
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09:31.34vhaarrseems the latest ubuntu maverick kernel has the fix for wow+wine
09:40.10Slarenis it possible to use a texture as a alpha mask ?
09:40.32PrimerFUCK!!!!!!!
09:40.38PrimerThey let me die on Sindragosa
09:40.55Primerand they managed to kill her
09:41.17PrimerI was the other tank
09:41.24Primernow I have to wait yet ANOTHER week
09:42.07PrimerDespite the fact that someone managed to frost tomb like 5 people
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10:03.39harlhello
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10:13.10Slarencan anyone confirm that other than in the minimap, it is not possible to use mask textures? thanks
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11:05.36XinhuanSlaren, only minimap and their "char/bank frame" thingo
11:05.45Xinhuanwhen u interact with NPCs
11:06.05Slarenthe portraits ?
11:06.46asmodairoars
11:08.13Xinhuanyea
11:08.28Slarenah well, that sucks
11:08.30Slarenthanks
11:47.28asmodainevcairiel: http://www.familiedevos.nl/orange/orange.jpg  XD
11:48.10Stanzillawtb working login servers
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12:12.24Repo10moncaiqt: 03Moncai * r37 / (2 files in 1 directory): Core.lua: Added instrumentation for future bug hunting
12:12.26RepoQuestLogFrame.lua: Fix "Shift-clicking a quest results in lua error"
12:14.01Repo10moncaiqt: 03Moncai * r38 MoncaiQuestTracker.toc: Version increment to reflect game version
12:14.46Repo10moncaiqt: 03Moncai 04v3.3.5-beta * r39 : Tagging as 3.3.5-beta
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12:44.57asmodaioh wow, YouTube has now the possibility to do 4096x3072 formats
12:47.34Megalonthat's a lot of pixels
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12:49.12asmodaiyea
12:49.18asmodai4k format it seems
12:49.46asmodaiApparently it's digital cinema
12:50.39asmodaihttp://en.wikipedia.org/wiki/4K_%284096%C3%972160%29_resolution
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13:45.23Repo10basic-chat-mods: 03funkydude * r189 / (2 files in 1 directory): bump to v3.75
13:46.49Repo10basic-chat-mods: 03funkydude 04v3.75 * r190 : Tagging as v3.75
13:56.17Funkeh`Stanzilla, is that you that added me to steam or some random other stan
13:56.45Stanzillame
13:59.54Repo10mrtrader: 03kolenka * r114 / (3 files in 2 directories): - Fix for chat box issues.
14:02.06Repo10mrtrader: 03kolenka 04v0.5.11 * r115 : Tagging as v0.5.11
14:04.20MegalonSTALKER
14:06.34Repo10atlasloot-enhanced: 03Hegarol 07cataclysm * r2724 / (3 files in 3 directories): Added pet/mount cata section
14:10.04nevcairielasmodai: never heard of quad hd before? :d
14:11.02nevcairieloh well, it appears the cinema format of it is even a bit higher, still
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15:01.05asmodainevcairiel: A long time ago
15:01.19asmodainevcairiel: When I was digging through resolution formats
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15:31.15harlhow can i find out in-game which addon hooks to a certain frame or function?
15:33.56arkanesyou can't really
15:34.02arkaneswhat're you trying to do exactly?
15:34.45harlit seems that my nQuestLog has been broken by something between yesterday and today, producing an error related to AceHook and something called "ShowLog", but the only other addon including the string "ShowLog" in any of its code is GrimReaper and that hasn't been updated for months.
15:35.04arkanescan you pastebin the error?
15:38.26harlthere: .. http://paste.wowace.com/2171/
15:39.39arkanesare you the nQuestLog dev?
15:39.56harlno
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15:44.00arkaneshmm
15:45.04harlthe only other addon including Waterfall files is oRA2 for me, which is deactivated anyway, and didn't get an update lately either.
15:45.27arkanesits only showing waterfall because the erroring code is being triggered by a menu click
15:45.33harlso i don't know where to look for the cause of the error.
15:45.45harlhm
15:47.01arkanesits probably profile corruption
15:47.13arkanesor similar
15:47.44arkanesin modules/Comments/Comments.lua, line 58, note how it's adding/removing a hook based on whether its supposed to be enabled or not
15:48.01arkanesthe error you're getting is because either the hook removal failed when you disabled it, or it its being enabled twice
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15:53.01harli see, thanks. i've now reloaded another two times and it seems to be gone and only caused again when i open nQuestLog's options and do certain things.
15:53.02arkanes... the top hit for AceModuleCore is "Seductive Art Photography"
15:53.56arkanesharl: there's likely a state managment but in nQuestLogs option handler so it ends up enabling its modules more than once sometimes
15:54.02arkaness/but/bug/
15:55.46Repo10rw2: 03kagaro * r508 / (2 files in 2 directories):
15:55.48Repo#RaidWatch_Icons: Refactor of icon code, will now reflect the order specific in the boss module. #RaidWatch_Options adjust sorting to match the boss module declarions on order of marks being put out.
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15:59.50kagarowhen i blizz gonna fix thier memory bug in the client I wonder
16:00.19asmodaiYeah right
16:00.41kagarocause you know i love getting tickets with i endable x and it crashed after killing y
16:04.13pompyyeah
16:04.18pompy90% of the time i log out
16:04.19pompyCRASH
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16:04.42kagaroevery 4th or 5th reload my wow hangs
16:04.44pompythough it seems the sv get saved b4 the crash
16:05.13pompyyeah its dumb
16:08.42harli'm also getting an error #132 about every week. no freezes though and no other errors either.
16:09.50kagaronice
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16:10.33kagaroanyone see Predators movie?
16:10.48ulicin about 5 hours I'm gonna
16:12.38harl:)
16:13.57asmodaikagaro: nope
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16:57.42Repo10mrtrader: 03kolenka * r116 / (2 files in 2 directories): - Fixes for the refactor that broke 0.5.11
16:58.43Repo10mrtrader: 03kolenka 04v0.5.12 * r117 : Tagging as v0.5.12
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18:31.20kagaroman people are still all up in arms abotu real id arent they
18:31.41nevcairielbut why
18:31.47nevcairielthe forum thing was cancelled
18:32.07kagarono still people running around about the fake GS videos
18:34.33kagaroif its that big of a deal for anyone they can go to parentl controls and turn it off and put on BlizzBugSuck .. problem solved
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18:50.10asmodaisteals kagaro's realid
18:50.17kagarogo ahead
18:50.32kagaromy realid isnt my full name
18:50.50kagarogoogle search it and bam 327k results
18:54.02asmodaiorders pizza for all of them
18:58.12koaschtenwell one point they may have is, you still can see people's real name if they are friends of your friends....
18:58.33sbuerr.. so?
18:58.50sbucan i be realid friends with you now? :p
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19:00.56asmodaisbu: no
19:00.57asmodai:P
19:01.03sbu:(
19:01.10asmodaikoaschten: I dislike that too.
19:01.24kagaroif you turn on parentl controls that goes away
19:01.38kagarocaus ewhen you enable the controls it removes allt he realid friends you had
19:01.38asmodaiWhich is stupid in and of itself.
19:01.50orionshockanyone got a good bank sort addon?
19:02.20asmodaiorionshock: For categories or really sorting it according to some scheme?
19:02.49orionshockeither, i got mats that i want to arrange by cat then by xpack
19:03.12asmodaimmm, well, Combuctor can separate based on rarity, trade goods, quest, that sort of thing.
19:03.27asmodaiNot quite sorting, but at least easier finding also thanks to the search field
19:04.04koaschten@describe mrplow
19:04.05Repokoaschten: No project found that matches 'mrplow'
19:04.46asmodaioh ffs, let it rain already instead of this rising humidity and thunder 'n lightning
19:04.47koaschten@describe mr-plow
19:04.48Repokoaschten: http://www.wowace.com/addons/mr-plow/. MrPlow. Regain that wasted space!
19:04.54koaschtenthere you go orionshock
19:05.22orionshockyea, i was looking at it, time to go try it out
19:05.33koaschtenomg 1:1 already!?
19:05.46sbuyep
19:08.46ZynPaul the Octopus predicts Uruguay wins ... at first it didnt look like it, but now ...
19:10.00sbuerr no he didnt
19:10.13sbuhttp://en.wikipedia.org/wiki/Paul_the_Octopus
19:10.24Zynin his mind he did
19:10.25*** join/#wowace Legorol (~legorol@catv-80-99-38-36.catv.broadband.hu)
19:10.25sbuPrediction -> Germany
19:10.26Zynto troll
19:15.47asmodaiorionshock: let me know how the sorting goes
19:18.13*** join/#wowace Morwrath (~zsc@unaffiliated/morwrath)
19:19.35orionshockit works nicely
19:19.41*** join/#wowace Dashkal (~dashkal@WoWUIDev/Nexus/dashkal)
19:20.56asmodaiorionshock: how does it sort?
19:22.15asmodaiorionshock: just ilvl or ?
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19:27.57ShefkiAny EU person around?
19:28.03asmodaiShefki: oi
19:28.19ShefkiTry this for me: /run BNSendWhisper(BNGetInfo(),"Test")
19:28.28ShefkiTell me what name is on the outgoing/incoming whispers.
19:28.35ShefkiDisable BlizzBugsSuck if you have it on.
19:28.51asmodaimoment, need to log in
19:29.07ShefkiLooks like they've changed the code server side to show it as coming from your character name not your real name.
19:32.50asmodaiShefki: well
19:32.50asmodai[21:32:43][BN:To] [Heborica ]: Test
19:32.51asmodai[21:32:43][BN:From] [Heborica ]: Test
19:33.01Shefkik, good, fix is live for EU as well.
19:34.03asmodaiSo that means you can take it out?
19:34.08ShefkiYup.
19:34.22asmodaior wait a bit for TW and such realms as well?
19:34.54ShefkiI guess I can leave it in for a few more days.
19:35.02ShefkiBut I doubt there are any realms that aren't patched by now.
19:35.06asmodainods
19:35.09asmodaithen just rip it out
19:35.19ShefkiGiven that it's Saturday I bet they fixed it on Thursday or yesterday.
19:35.36ShefkiIt's not like I was doing it every day whispering myself.
19:36.18asmodaiI did hear something about login servers being down last night for EU
19:36.32ShefkiThat was probably why.
19:37.25orionshockasmodai, i think it's by type then name
19:37.30Stanzillalogin servers where "down" till 2pm today
19:37.33orionshocksome things don't have an itemlevel
19:37.36asmodaiwow, cloudbreak :|
19:37.45ShefkiStanzilla: 2pm EU time?
19:37.54Stanzillayes
19:38.37Stanzillaand "down", I could not log in but some people could
19:38.39MorwrathWhat was the original bug doing? Sending your real name?
19:38.42asmodaiorionshock: I need to cook up some extension for mrplow then
19:40.51asmodai<-- sucker for sorting his tradegoods to ilvl
19:41.58arkanessorting herbs and stuff by ilevel is really handy when you're leveling tradeskills
19:42.25arkaneswell, inscription
19:43.25asmodaiarkanes: yea, it's what I do with most of my tradeskills, including mining, jc, and so on
19:43.36asmodaiand for gems of the same level I use the colour range of spectra ;)
19:44.28asmodaiwow 2:1 for Uruguay :|
19:44.41sbu2:2
19:44.42asmodaioh, 2:2
19:45.16arkaneshmm did the latest chatter update change the way it stores the frame location?
19:45.29ShefkiMorwrath: Yes.
19:45.32arkanesactually I guess its just the size
19:45.51arkanesShefki: apparently BNGetFriendInfoById(BNGetId()) would do it too
19:45.59asmodaiWill chatter get the copy text icon back btw?
19:46.18Stanzillait's there
19:46.20Shefkiarkanes: BNGetFriendInfoByID has always returned me nothing for your own presence.
19:46.22Stanzillajust off by default I think
19:46.42arkanesShefki: yeah I had that result too, but The Internet said your name was in the results
19:46.46Stanzillaasmodai: [X] show copy icon < - in the module options
19:46.55asmodaiah cool
19:47.01Shefkiarkanes: It's possible that it did at ane point and they hotfixed that before I tried it.
19:47.10ShefkiAnd it's BNGetInfo()
19:47.14ShefkiThere is no BNGetID()
19:47.17arkanesyeah
19:47.38ShefkiBut I certainly tried that one, someone may have read my comments where I said that it didn't work and misunderstood.
19:47.42arkanesI was typing from memory, instead of looking at my log
19:48.04ShefkiI took fhe fact that it didn't work to imply that Blizzard didn't intend to expose your own real name to addons.
19:49.03arkanesit seems kind of wierd that they wouldn't mind exposing your friends names, but would hide yours
19:50.00Shefkiarkanes: Not really.
19:50.18ShefkiIf you chose not to participate in Real ID becuase you're concerned by that then your own real name shouldn't be exposed.
19:50.55arkanesyeah
19:51.18arkanesbut it never worked at all if you had realid disabled in parental controls
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19:58.16Repo10mrtrader: 03kolenka 07v0.6dev * r118 / (7 files in 2 directories):
19:58.30RepoNew Tradeskill Window UI is starting to even out a bit. Checking in the current work.
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20:04.50Repo10mrtrader: 03kolenka 040.6b1 * r119 : Tagging as 0.6 beta 1
20:05.34Shefkiarkanes: Right, that's why the first suggestion I made to people was to disable RealID.
20:05.45Shefkiarkanes: Via Parental Controls.
20:06.00asmodaiShefki: but of course, that's a work around
20:06.07asmodaiFor a wrong implementation :S
20:09.40asmodaioh wow
20:09.42asmodai2:3
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20:21.20Repo10blizzbugssuck: 03Shefki 07master * 3.3.5.7 BlizzBugsSuck.lua: [+2 commits]
20:21.23Repo3093652: Remove workaround for BNSendWhisper leaking Real Names.
20:21.28Repo2d3770e: Fix a leaked global variable that was intended to be local.
20:21.33Repo10blizzbugssuck: 03Shefki 043.3.5.7 * 50f37bb /: [new tag] Tagging as 3.3.5.7
20:21.47nevcairielwhy remove the workaround?
20:21.54Shefkinevcairiel: They fixed the problem.
20:21.58nevcairieloh
20:21.59nevcairielnice
20:22.05asmodaiheh
20:22.07asmodaiDE 3rd place
20:22.07ShefkiShows character name now.
20:22.30ChaosluxBNSendWhisper leak real Names?
20:22.38ShefkiYou could whsiper yourself.
20:22.44ShefkiEven if you had no BN friends.
20:22.48ShefkiThus allowing addons to get your real name.
20:23.40ChaosluxOh yeah, i heard of that
20:23.55nevcairielwhat about the presence event thing?
20:24.05ShefkiStill there.
20:24.24ShefkiBut I can't come up with a good way of blocking it that doesn't make a mess of other things or that can't be gotten around.
20:24.36nevcairieli know it only works when the b.net goes away, but apparently thats happening alot
20:24.51sbu@describe blizzbugssuck
20:24.54Reposbu: http://www.wowace.com/addons/blizzbugssuck/. BlizzBugsSuck. Fixes UI bugs
20:25.06Shefkinevcairiel: I suspect given that they changed the BNSendWhisper that we'll have a small patch on Tuesday.
20:25.22ShefkiSince I doubt they can fix it without a client patch.
20:25.47ShefkiThere's really no need for BN_NEW_PRESENCE at all anyway.
20:26.06ShefkiSo they could remove it entirely oor just filter the users own presence.
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20:41.05Mirrormndoes anyone know if map position data is still broken for Lich King phase 2?
20:41.52ShefkiMirrormn: Yes it is.
20:42.24Mirrormnit seems like Blizzard is trying to screw me every which way =/
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20:43.18nevcairielDoubt its high on their list
20:44.56MirrormnI dunno, many of the peculiarities involved with addons' interaction with the Lich King encounter seem very intentional
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20:46.37ShefkiMirrormn: I think the map stuff in LK was just a implementation consequence that they didn't worry about fixing.
20:47.52Mirrormnwell I can't claim that's not a possibility
20:48.22Mirrormnbut my conspiratorial suspicions are more fun
20:49.51arkanesif blizzard didn't want certain stuff to be availble to addons, they wouldn't pussyfoot around with it
20:50.30Mirrormnit's not exactly "pussyfooting" to just not make the data available
20:51.07ShefkiNever attribute to malice what can be attributed to sloth. :P
20:51.18arkanessure but the fact that its tied to rooms with no particular pattern suggests that its an implementation detail
20:51.35Shefkiarkanes: Actually everything but the LK has been fixed.
20:51.38arkanesposition data being available at all is a pretty recent feature
20:51.56ShefkiAnd LK is fine until P2.
20:52.07Mirrormnunrelatedly, do you think there's a performance difference between using RegisterEvent for the specific event you want to look at and using RegisterAllEvents and then checking for the event you want manually?
20:52.08ShefkiSo it almost certainly has everything to do with the side of the room falling off.
20:52.09arkanesand its probably related to the phase effect of the edges
20:52.11arkanesright
20:52.20ShefkiMirrormn: Don't RegisterAllEvents
20:52.29ShefkiThat's there for debugging, not normal use.
20:52.33arkanesMirrormn: theres no way that the second would be any faster
20:52.57arkanesin the very worst case, they'd have identical performance
20:53.02MirrormnI'm not saying the second would be faster, I'm just wondering if it's *actually* slower or if people are just scared of it
20:53.16arkaneswell I haven't measured
20:53.34arkanesbut I've written event dispatch systems before and if the first isn't faster, then whoever wrote the event dispatch is a buffoon
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20:53.49ShefkiMirrormn: It would definately be slower.
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20:53.58ShefkiMirrormn: The event dispatcher is in C.
20:54.06ShefkiC->Lua callouts are somewhat slow.
20:54.06nevcairielOf course it would be slower
20:54.07Mirrormnmm
20:54.13nevcairielit'll call your handler way more often
20:54.18ShefkiRegisterAllEvents would trigger a C->Lua callout for every single event
20:54.59arkanesand thats assuming a naive C-level dispatcher
20:55.10Mirrormnthat does make sense
20:55.57ShefkiBlizzard wouldn't have implemented a event register system if it didn't have a reason to.
20:56.05ShefkiThough admittingly RegisterAllEvents was added later.
20:56.21arkanesoriginally I think you just had OnEvent, didn't you?
20:56.31Xinhuanif they said its only meant for debugging, it probably is ONLY meant for that and is significantly slower
20:56.31arkanesand every frame always got everything
20:56.48Mirrormnwell, it's not *that* much slower
20:56.51arkaneslots of game scripting engines actually work that way
20:57.31MirrormnI've been running an addon that uses RegisterAllEvents (for good reason) for a while and it doesn't affect my performance at all
20:57.33ShefkiMirrormn: Have you tried RegisterAllEvents in combat?
20:57.38Mirrormnyeah
20:57.49ShefkiWhy would you need RegisterAllEvents?
20:58.03Xinhuanperformance-wise it probably isn't noticable to the human eye
20:58.09Xinhuanbut it still costs
20:58.13Mirrormnbecause it's an addon that measures how many events you're receiving per second
20:58.24ShefkiWhy do you care about that?
20:58.46Xinhuanits probably an interesting statistic to some people
20:58.52Mirrormnit seemed like an interesting thing to know
20:58.53Xinhuana niche statistic
20:59.16Xinhuanelsia once did a distribution breakdown of combat log event types
20:59.21Xinhuanfrom recount
20:59.31Xinhuanand noted Rampage cause 60% of all combat log events
20:59.35Mirrormnhahaha
20:59.57arkanesyeah thats why they made those effects be passive auras
21:00.00Mirrormnwell that's why they just recently changed a lot of proc-based aura effects to just be passives, right?
21:00.06Xinhuanbecause refreshing it all on 25 ppl + pets
21:00.13Xinhuancaused 25x2 sets of events
21:00.23Xinhuanyep
21:00.44MirrormnI get up to about 300 events/second in 25player combat
21:00.47Xinhuanits the kind of statistic that nobody notices until you actually try it
21:00.50Mirrormn400ish during bloodlust
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21:01.55MirrormnI did have it just measuring COMBAT_LOG_EVENT_UNFILTERED at first but then I was wondering whether there was a large percentage of other events that occur during combat
21:02.17Xinhuanyes heaps
21:02.20ShefkiUNIT_AURA
21:02.22Xinhuanunit health
21:02.23Xinhuanunit aura
21:02.23ShefkiUNIT_TARGET
21:02.41Shefkithe various power events.
21:02.41Xinhuanand spell_cast_start/success
21:03.12arkanesit'd be nice if there was a /combatlog style entry for all those
21:03.35Shefkiarkanes: That's what Transcriptor's for. :P
21:03.37Xinhuanyou already have it, sorta, when you do /eventtrace
21:03.47Xinhuanjust that it isn't logged to a file
21:03.55arkanesthe logging to a file part is what I care about though
21:03.56ShefkiI hate /eventrace, they left out the most important feature.
21:04.06Xinhuanfile logging?
21:04.12ShefkiNope, filtering.
21:04.31ShefkiSometimes I only want to see a couple events.
21:04.34Xinhuanit would be way easier if it could be logged and you could filter it yourself later
21:04.37arkanesI was pretty sure it had filtering
21:04.43ShefkiXinhuan: That would have been fine as well.
21:04.46arkanesmaybe I had some non-blizzard event trace
21:04.49Shefki<PROTECTED>
21:04.54arkanesah that was what I was using
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21:08.08ShefkiXinhuan: But yeah an in game box with every event isn't very useful when you're trying to track something down and there are a lot of events going on at the same time.
21:08.15Mirrormnnow I can't remember what I was doing
21:10.23Mirrormnoh yeah, positioning info for phase 2 LK
21:10.28Mirrormnstill doesn't work =/
21:10.32Mirrormndisappointing
21:11.12ShefkiReally don't need it anyway.
21:11.33Mirrormnhow's that?
21:11.40ShefkiBecause of the way Defile works you can't tell people if they're safe anyway.
21:12.04Mirrormnwhy not?
21:12.12ShefkiIt increases in size.
21:12.52Mirrormnwell, you could still give them a rough indication of safeness
21:13.16Mirrormnthat wasn't exactly what I was planning anyway
21:13.28ShefkiWhat were you planning?
21:14.28MirrormnI wanted to record position data for every player during every defile at a high enough time resolution that the data could be played back after the fact to see everyone's positions, reaction time, etc.
21:15.36Mirrormnsomething I already try to do with FRAPS but a lot of time the camera angles are not ideal
21:15.55ShefkiYou can't record it at a high enough resolution to be useful.
21:16.06Mirrormnsure you can
21:16.28ShefkiWhat matters is where they are on the server.
21:16.35ShefkiIf they're moving your info will be off.
21:16.56ShefkiThis is especially aparent with people moving when they get Shadow Trap.
21:17.04ShefkiThe range arrows on DXE are always off.
21:17.16ShefkiBecause the server thought they were someplace different than you did when they got the trap.
21:17.41ShefkiFortunately, most people are fairly static when they get trap so it works fairly well anyway.
21:17.42Navvshadow trap has a flight time, which probably affects things
21:17.46Mirrormnwell, that may be to in an absolute sense, but relative comparisons could still be useful
21:18.10ShefkiNavv: The position is locked in when it's cast.
21:18.25Navvyeah
21:19.23MirrormnI mean, if defile were on you, you would get an illusion that you were much faster responding to it than other people, because your personal position data would be much more up to date
21:19.55Mirrormnbut if it's on some other people, you can compare their responses to it relatively because they would all have the same lag in response time
21:20.22ShefkiBut that's not really true.
21:20.46ShefkiThe lag between their movement and when you see them is their latency + server processing time + your latency.
21:21.14ShefkiSo it's not really an accurate measure of response time.
21:21.16Mirrormnit would only be significantly false if either you or they were experiencing unusual latency
21:21.48ShefkiSomeone in Australia is always going to show worse than someone near the server with your method.
21:22.31Mirrormnwouldn't someone in australia actually "be" worse, though? since the server wouldn't be able to process their position until it was sent over their laggy connection
21:22.35Shefki*shrug* I think you're going to great efforts to try and track down performance stuff that doesn't matter that much anyway.
21:23.06ShefkiMirrormn: Sure but that's not an acurate measure of player ability, that's a meausre of network issues, which you would already know.
21:23.35Mirrormnwell I'm not trying to make absolute judgements of players' skill
21:23.53MirrormnI'm just trying to get people away from defiles through whatever means I have available to me
21:24.51Mirrormnif there was someone with that bad latency, you might need to specialize his positioning in regards to defiles so that he could have more leeway
21:25.01Mirrormnthe collected positioning data would reflect that need
21:25.06Mirrormnor expose it
21:25.29Mirrormnthe underlying cause of it wouldn't really matter
21:25.55Mirrormnanyway, as for it not mattering that much
21:26.25Mirrormnmy guild has been wiping to defiles for like 4 weeks straight now
21:27.09Mirrormnobviously I can't write an addon that instantly alleviates that problem, but I think every little bit helps
21:27.46Mirrormnexcept, the entire issue is completely irrelevent, if positioning data is not available in p2 =/
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21:28.45ShefkiMirrormn: My advice tell your guild "Stop sucking"
21:28.54Mirrormnhaha
21:29.05Mirrormnwell, to be fair
21:29.15MirrormnI'm one of the worst when it comes to defile
21:29.22Mirrormnso it's been more of my guild telling me to "stop sucking"
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21:32.22Mirrormnactually, I only got defile once in 100+ attempts, and I screwed it up that one time, but that kind of thing sticks
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21:34.40Repo10wow-textmate: 03Kaelten * r10 / (6 files in 4 directories): Added a simple Toc template
21:35.36Mirrormn@describe wow-textmate
21:35.37RepoMirrormn: http://www.wowace.com/addons/wow-textmate/. World of Warcraft Textmate Bundle. This is not an addon. It is a Textmate bundle to add extra support for WoW. What is Textmate? Textmate is a powerful but simp...
21:36.25Mirrormnlua editor? I still haven't found an editor that I really like...
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21:37.58kagaro<PROTECTED>
21:38.08ShefkiKaelten: BTW ignore what we talked about yesterday.
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21:56.38Repo10skillet: 03lilsparky * r167 Skillet.toc:
21:56.39Repoupdated .toc and hopefully this should repackage with updated ace2 libs
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22:03.16Repo10rw2: 03kagaro * r509 / (2 files in 2 directories):
22:03.17RepoUpdated .pkgmeta to ignore the area list and analyzer script
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22:20.41Repo10wow-textmate: 03Kaelten * r11 / (5 files in 3 directories):
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22:21.12RepoAdded simple bindings.xml template, fixed an oversight in the lua bundle that prevented function's with #s in their table's name from being highlighted
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23:03.48Repo10basic-chat-mods: 03funkydude * r191 / (2 files in 1 directory):
23:03.50RepoAdded German channelname replacements. Why does everyone prefer English shortnames? /shrug.
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23:28.18MorwrathSo, what does it mean when the error frame says " attempt to concatenate local 'mapName' (a nil value)"
23:29.32ulicit's trying connect two strings, but the one named mapName isn't set to anything
23:30.47Morwrathhmm? Weird. Cause when doing a print(mapName) it prints out "Random Battleground"
23:32.14Groktarordered some ssds
23:32.20Groktar3 vertex 2 120gb
23:32.33Groktartwo for my desktop, one for my laptop
23:32.37Morwrathholy hell. =x
23:32.43ulicare you calling the print at same line that is throwing the error, maybe it's not set when the error throws, but is later
23:32.46MorwrathExpensive no doubt?
23:32.50Groktarjust a bit
23:33.07Groktarthink i'll notice the difference between that and the 5400rpm 60gb hard drive in my laptop?
23:33.20MorwrathEh, I was just toying with the Example LUA on http://www.wowwiki.com/API_GetBattlefieldStatus
23:33.29MorwrathYeah.
23:33.37MorwrathSSD > HDD
23:35.52Groktarright now my system disk is a stripe of two 450gb wd drives
23:36.13Groktarand ever time my computer boots the raid controller says ERROR OCCURED (0) next to them
23:36.30Groktarthey work anyway tho
23:36.32Groktarshrugs
23:39.06Morwrathslaps Groktar with a large trout.
23:45.10Groktarcreeps up behind Morwrath raid
23:45.12Groktarerror
23:53.59SunTsusomebody just left a pug because he didn't win the battered hilt. wtf.
23:54.25CypriasHe had to go cry.
23:56.17SunTsuyeah, probably

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