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01:16.37 | Repo | 10mounted: 03yssaril 04v2.1.6 * 951799f /: [new tag] Tagging as v2.1.6 |
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01:52.14 | daemoen | nevcairiel, ping |
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02:25.13 | daemoen | pokes at nevcairiel's corpse |
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03:14.43 | Repo | New addon: http://www.wowace.com/addons/allara-boss-core/. Allara Boss Core. Allara (Manager/Author). Experimental. Approved by Torhal. |
03:14.51 | Shadowed | oh god |
03:15.10 | Shadowed | boss mods are the new flavor of the month |
03:15.18 | Torhal | Buh-wah? |
03:15.34 | Torhal | Well, since AVRE is going buh-bye, Allara is simply replacing it methinks. |
03:15.52 | Allara | Just reusing most of the code. I already have a bunch of addons that could have used a central core like that |
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03:16.49 | Shadowed | Torhal: DXE, BW, and like 3 other |
03:16.50 | Shadowed | that I forgot |
03:17.07 | Allara | it's not a competitor with those |
03:17.17 | Shefki | DXE, BW, DBM, RaidWatch2 |
03:17.20 | Shadowed | Not saying competitor |
03:17.22 | Shefki | That's the only ones I know about. |
03:17.35 | Shefki | Unless you consider AVRE a boss mod, which I guess it is. |
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03:38.58 | Antiarc | And HudMap >_> |
03:39.03 | Antiarc | Though its scope isn't limited to boss mods |
03:40.30 | Shefki | Antiarc: Well in the long term I expect them to just take away the ability to do what you're doing with HudMap. I can't imagine that's really what they had in mind with the minimap. |
03:42.03 | WobWork | now they just have to figure out whether finding a way to disable it without breaking everything else, vs just breaking everything else is worth it =) |
03:42.39 | Shefki | Well I'm surprised they haven't just removed our ability to use GetPlayerMapPosition() in instances. |
03:42.53 | Shefki | They'd put a stop to all of the position oriented stuff by doing that. |
03:43.10 | Antiarc | HudMap doesn't use a minimap :P |
03:43.11 | Antiarc | It did |
03:43.14 | Antiarc | But doesn't anymore! |
03:43.26 | Shefki | Antiarc: Rewrote it with your own custom impelmentation? |
03:43.31 | Antiarc | Yeah |
03:43.34 | Antiarc | Minimap updates were too slow |
03:43.40 | Antiarc | And the minimap has edge proximity issues |
03:43.56 | WobWork | what arcane haxxery are you using now? |
03:44.17 | Antiarc | Just using an arbitrary canvas rather than the minimap |
03:44.23 | Shefki | He's probably just using GetPlayerMapPosition() and calculating everything himself. |
03:44.27 | Antiarc | ^ |
03:44.43 | Antiarc | Not a terribly complex setup, honestly |
03:44.48 | kagaro | i would bet if they really wana kill them off they will stop SetTexture calls in combat |
03:45.00 | Antiarc | Heh, not likely |
03:45.08 | kagaro | unless signed code |
03:45.09 | Shefki | Which if I was Blizzard, I would have just protected GetPlayerMapPosition() if the player was in an instance. |
03:45.15 | Shefki | kagaro: That's overkill. |
03:45.20 | WobWork | just incombat |
03:45.22 | kagaro | yes it is |
03:45.44 | Shefki | WobWork: Right incombat, in an instance. |
03:45.58 | Shefki | In effect putting us back to what we were pre-instance maps. |
03:46.27 | kagaro | you could still calc distance at short ranges with bandages |
03:46.31 | Shefki | Obviously, it's pretty clear the major issue with AVR was the appearance of drawing on the 3d world. |
03:46.41 | kagaro | ^ Shefki |
03:47.03 | Shefki | However, I don't think they like super accurate visual depictions telling the player what to do either. |
03:47.04 | kagaro | the visual clues on interation between targets |
03:47.43 | kagaro | avr by itself would have been fine im thinking if it hadnt been for avr encounters |
03:47.46 | Shefki | kagaro: We've had bandage and other range checks for a long time. They're moderately useful but not anything like what we can do with GetPlayerMapPosition(). |
03:47.47 | Allara | I honestly expected them to hit GetPlayerMapPosition() rather than the cvars from the beginning |
03:48.04 | Shefki | I agree. |
03:48.17 | kagaro | agree Shefki |
03:48.19 | Shefki | kagaro: Honestly, no. AVR was the target not AVRE. |
03:48.44 | kagaro | AVR without dynamic changes in combat isnt as lead-player-by-hand |
03:48.59 | Allara | AVRE was inevitable |
03:49.00 | Shefki | kagaro: I still think their major issue was drawing on the 3d world. |
03:49.02 | Antiarc | The back-breaker with AVR was that it broke the UI/game world wall. |
03:49.09 | Allara | You either allow "3D" drawing or you don't |
03:49.11 | Shefki | AVRE was probably just a tipping point. |
03:49.23 | Shefki | What Antiarc said. |
03:49.40 | kagaro | I think once they saw avre drawing circles for 'dont stand here' it grabbed their attention |
03:49.49 | kagaro | well true Antiarc |
03:50.05 | Shefki | kagaro: AVRE drew more attention to it because tons of people started using it. |
03:50.30 | kagaro | that it did |
03:50.35 | Shefki | They never intended for us to have the ability to detect camera positions. |
03:50.43 | Shefki | The cvars were a hole. |
03:50.55 | Shefki | A long standing hole... But a hole nonetheless. |
03:51.13 | Shefki | If they'd intended us to be able to get camera pitch, yaw and distance we'd have APIs for them. |
03:51.23 | kagaro | im suprised they didnt lockdown all cvar access in combat |
03:51.37 | Shefki | kagaro: There's nothing particularly useful in the cvars. |
03:51.41 | kagaro | granted the others arent very useful |
03:51.59 | Shefki | The only reason the camera stuff was in there was the camera position saving api. |
03:52.07 | kagaro | was expecting a more hammer of doom if you know what i mean |
03:52.10 | Shefki | AVR saved the camera position and then read the cvars. |
03:52.38 | Shefki | But yeah when I saw the arrows in DXE, I figured that would kill off the coordinates in instances. |
03:52.41 | kagaro | they didnt lock down PlayerFacing though did they |
03:52.49 | Shefki | No. |
03:53.50 | Shefki | The only thing they've done is take away information they never intended us to have. |
04:00.28 | Antiarc | "Regarding ChromeOS, Jobs pointed out that Google was building off of the open-source WebKit engine, which Apple created." |
04:00.40 | Shefki | That's such a crock. |
04:00.41 | Antiarc | Pay no attention to the KHTML behind the curtain! |
04:00.46 | Shefki | Yeah. |
04:01.01 | Shefki | Admittingly Apple has improved KHTML by a lot. |
04:01.13 | Antiarc | Sure, but they didn't create it. |
04:01.27 | Antiarc | They didn't create OS X from the ground up, either, though I'm sure Jobs would love to claim that too :P |
04:01.44 | Torhal | How many mentions of Darwin do you see nowadays? |
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04:24.31 | daemoen | Antiarc, constantly. |
04:24.41 | daemoen | Alot of apps say "Darwin or later" =D |
04:34.19 | WobWork | daemoen: http://hyperboleandahalf.blogspot.com/2010/04/alot-is-better-than-you-at-everything.html |
04:35.35 | daemoen | WobWork :p |
04:37.50 | Shefki | Torhal: http://files.shefki.org/arl.txt |
04:38.06 | Shefki | Think you should rename it. :P |
04:39.01 | Shefki | Especially since that was biased towards Ackis because any line unchanged since you switched to git is credited to him. |
04:39.33 | Repo | 10arl: 03Torhal 07master * v1.1.0-beta2-18-g64a6325 ARL.lua: [+2 commits] |
04:39.36 | Repo | 64a6325: Re-added addon:GetRecipeData(), but without returning the recipe table itself - Usage: ARL:GetRecipeData(spell_id, data) |
04:39.36 | Repo | c35a0c6: Commented out addon:TRADE_SKILL_UPDATE() and the corresponding updater frame - not only does the event fire for others (without saying who it fires for), but calling addon:Scan() results in it firing, which calls addon:Scan() a second time. |
04:39.49 | Shefki | Damn you invalidating my data already. |
04:40.38 | Shefki | There fixed. |
04:40.58 | daemoen | nev ever active in here anymore? |
04:41.04 | Shefki | Yes. |
04:41.36 | daemoen | ok, what is usually a good time to be here to reach nev then =D |
04:42.01 | Shefki | No idea. |
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04:58.51 | Repo | 10libhealcomm-4-0: 03Shadowed 07master * v1.6.4-3-gc954839 LibHealComm-4.0.lua: [+1 commit] DRUID: Added Relic's which give +healing to Lifebloom's bomb heal |
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05:15.17 | Repo | 10shadowed-unit-frames: 03Shadowed 07master * v3.2.10-10-g8824c9f / (4 files in 2 directories): [+1 commit] Removed OnUpdate for boss units if running 3.3.5 (Bug was fixed causing them not to trigger events) |
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06:12.08 | Repo | 10pitbull4: 03Shefki 07master * v4.0.0-beta9-27-g19ebec9 Modules/RaidTargetIcon/RaidTargetIcon.lua: [+1 commit] Add the ability to disable individual raid target icons per layout. |
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06:23.19 | Repo | 10pitbull4: 03Shefki 07master * v4.0.0-beta9-28-ga3f6945 Modules/RaidTargetIcon/RaidTargetIcon.lua: [+1 commit] Oops forgot to make config mode respect the individual icon configs. |
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07:09.58 | Repo | 10smartres2: 03myrroddin * r122 / (2 files in 1 directory): |
07:10.00 | Repo | moved random chat table stuff out of OnProfileChanged() and into OnNewProfile() |
07:10.01 | Repo | removed MultiSelect from .pkgmeta, as it is hard embedded |
07:10.02 | Repo | bugged translation probably still bugged. working on it. revert back to r117 or beta if you are having issues |
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08:35.45 | Repo | 10arl: 03Torhal 07master * v1.1.0-beta2-22-gbf1f721 / (3 files in 1 directory): [+4 commits] |
08:35.47 | Repo | bf1f721: Yanked code from ListItem_ShowTooltip() to make addon:DisplayAcquireData() so external AddOns can generate their own lists. |
08:35.48 | Repo | 70871a4: In ListItem_ShowTooltip() - removed un-used playerFaction variable. |
08:35.49 | Repo | 087c10e: It is no longer necessary to nil addon:InitializeLookups() after it has been run - it now does so itself. |
08:35.50 | Repo | 1142790: Renamed addon:InitializeRecipe() to the more proper addon:InitializeProfession() |
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08:56.38 | Repo | 10addonmanage (experimental): 03stolenlegacy 041.0.0-release * r6 : tagging release |
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09:32.21 | harl | hello |
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09:38.17 | yoshimo | @describe hudmap |
09:38.18 | Repo | yoshimo: http://www.wowace.com/addons/hudmap/. HudMap. Heads-up minimap display |
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09:46.01 | Adirelle|work | ~framexml |
09:46.02 | purl | Official: (Mac) http://ftp.blizzard.com/pub/WoW/other/AddOnKit.dmg, (Win) http://ftp.blizzard.com/pub/WoW/other/AddOnKit.zip. Compare: http://wowprogramming.com/utils/xmlbrowser |
09:46.41 | Adirelle|work | hrm, wowcompare is pretty much dead |
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09:51.04 | yoshimo | i used tekkubs gitrepo, but he misses a few ptr patches |
09:52.29 | yoshimo | a bit better: http://github.com/Nevcairiel/wow-ui-source/commits/master |
09:53.07 | mitch0 | yoshimo: you pinged me some 2 weeks ago. do you still remember what you wanted? :) |
09:55.39 | yoshimo | might have been my bazooka problem on ptr |
09:55.40 | Repo | 10gnomeworks: 03lilsparky * r23 plugins/arl.lua: reworked arl plugin to support latest arl api |
09:56.39 | mitch0 | yoshimo: the jostle thing? |
09:57.10 | yoshimo | let me have a look at my bug-log |
09:57.26 | mitch0 | ;) |
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10:04.08 | yoshimo | sry, its gone already, its just flooded with suf-errors currently |
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10:06.55 | yoshimo | ~seen shadowed |
10:06.56 | purl | shadowed is currently on #wowuidev (1d 17h 30m 23s) #wowace (1d 17h 30m 23s). Has said a total of 66 messages. Is idling for 4h 27m 5s, last said: 'kk thanks'. |
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10:11.25 | Repo | 10hudmap: 03Antiarc 07master * v1.04 / (8 files in 3 directories): [+1 commit] Add ToC module beginnings, add autohide option for player dot (addresses ticket #10), deprecate 'show when' option for zone-type based filters. |
10:11.31 | Repo | 10hudmap: 03Antiarc 04v1.04 * 65a6645 /: [new tag] Tagging as 1.04 |
10:12.46 | yoshimo | so hudmap is the 2d version of avr(e) which blizzard didnt like? |
10:13.09 | ben | Consider checking its page to confirm |
10:14.13 | Torhal | No, HudMap was conceived before AVRE was a craze |
10:14.24 | Torhal | But I suppose you could look at it that way. |
10:17.25 | Repo | 10arl: 03Torhal 07master * v1.1.0-beta2-23-g1c60bdb Frame.lua: [+1 commit] Made Tooltip_AddWorldDrop() get the recipe's quality color itself so the quality_color parameter can be dropped from both it and addon:DisplayAcquireData(). |
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10:39.32 | Repo | 10smartres2: 03myrroddin * r123 / (2 files in 1 directory): removed unnecessary translations from wowace page |
10:39.33 | Repo | in toc, moved MultiSelect out of lib-strip |
10:39.36 | Repo | re-created some translations from scratch that were buggy |
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10:49.34 | sylvanaar_atwork | guten Morgen |
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11:08.25 | evl | Any fast way to check if a paladin has an active aura or not? |
11:08.41 | evl | preferably a fast way to check if the paladin has any aura active |
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11:09.50 | Elkano | you could check all his auras if one of them is an aura and cast by him... could break in the case another pala has the same aura though I think |
11:10.03 | yoshimo | !api unitaura |
11:10.03 | lua_bot | Found 2 possible results for 'unitaura': UnitAura, GameTooltip:SetUnitAura |
11:10.14 | yoshimo | !api UnitAura |
11:10.14 | lua_bot | UnitAura: Returns information about buffs/debuffs on a unit (http://wowprogramming.com/docs/api/UnitAura) |
11:10.22 | evl | Elkano: I guess I can work around that with the |PLAYER filter |
11:10.34 | Elkano | maybe |
11:10.41 | evl | since this will be running every second I'd rather not loop through it 40 times each iteration |
11:11.41 | Elkano | you could also explicitly check for each aura |
11:12.21 | evl | Yeah that is probably more efficient if UnitAura(string) uses a map internally |
11:12.37 | Elkano | also, I think the PLAYER filter filters on your spells, doesn't it? |
11:12.53 | evl | yeah, only returns what was cast by the player |
11:13.54 | Elkano | hmm... are they considered NOT_CANCELABLE? |
11:14.45 | evl | I don't think so |
11:14.54 | evl | I would think NOT_CANCELABLE be say a zone-wide buff? |
11:15.39 | yoshimo | i can rightclick-cancel my auras on my pally |
11:15.52 | evl | yeah that's what I thought |
11:20.54 | Shefki | UnitAura with a buff name past to it is not particular fast. The C side just does a search just like you would. |
11:21.02 | Shefki | s/past/passed/ |
11:21.31 | Shefki | It's probably faster than you can do it in Lua, but doesn't really help you. |
11:23.08 | yoshimo | after suf doesnt spill errors anymore after i downgraded it, now smartres needs that too, each version it gets worse |
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11:39.24 | Stanzilla | http://www.youtube.com/watch?v=5iosNQw4O78 < me likes |
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12:08.32 | Repo | 10smartres2: 03myrroddin * r124 SmartRes2.lua: |
12:08.34 | Repo | trying Torhal's suggestion about replacing some translation keys because of escape codes |
12:08.35 | Repo | forced additional translations that were missing on wowace page using import. hopefully I missed nothing |
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12:38.47 | Repo | 10smartres2: 03myrroddin * r125 SmartRes2.lua: |
12:38.49 | Repo | just needed to add some missing quote symbols, added 2 translations I missed, and everything works! |
12:38.50 | Repo | no errors. tried no-lib and embedded versions in game woot~ |
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12:42.08 | Repo | 10smartres2: 03myrroddin 04Beta 2.0 * r126 : Tagging as Beta 2.0 |
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13:21.55 | Repo | 10atlasloot-enhanced: 03Hegarol * r2664 / (2 files in 2 directories): Release preparation |
13:25.37 | Repo | 10atlasloot-enhanced: 03Hegarol * r2665 Core/AtlasLoot.lua: Atlasloot 5.11.00 |
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13:40.21 | Repo | 10atlasloot-enhanced: 03Hegarol 04v5.11.00 * r2666 : Tagging as v5.11.00 |
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14:20.43 | Xtek | Mornin' |
14:21.17 | steev | morn |
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14:21.28 | steev | only got 2 shards out of 8 bosses last night |
14:22.32 | Xtek | fail |
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14:23.00 | steev | indeed, but *shrug* |
14:23.06 | steev | better than 0 out of 8 i suppose |
14:23.24 | Xtek | Yep. |
14:26.12 | yoshimo | shadowmourne shards i guess? |
14:27.19 | [Ammo] | we have had 10 out of 11 last week |
14:27.23 | [Ammo] | but 0 out of 11 weeks before |
14:27.34 | [Ammo] | rng is random |
14:28.37 | steev | yeah |
14:29.18 | steev | and yes yoshimo |
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14:33.49 | profalbert | Does anyone know if/when the gift-cards in the store get restocked? |
14:35.01 | Zyn | RNG is piss and ass |
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15:01.20 | Repo | 10bad-boy: 03funkydude * r520 BadBoy.lua: blacklist update |
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15:24.52 | Xtek | profalbert, ask Kaelten |
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15:40.03 | steev | speaking of rng, they should bring back mace stuns |
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16:29.06 | yoshimo | why does badboy print lines that consist of pure ascii prefixed with "badboyha-noart" instead of just hiding it? |
16:30.36 | Stanzilla | to find false positives |
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16:37.28 | Repo | 10shadowed-unit-frames: 03Shadowed 07master * v3.2.10-11-g9626a0c ShadowedUnitFrames.lua: [+1 commit] Fixed SUF error |
16:38.51 | yoshimo | i wouldnt mind if people get reported for ascii even if they arent selling gold, its getting on my nerves |
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17:41.14 | yoshimo | if im not typing to /guild and no addon is caught by SAM and YAIAP for sending stuff to the guildchannel, what else could cause "you arent in a guild" errors? |
17:43.51 | Xinhuan | addons requesting for guild related info |
17:44.12 | Xinhuan | such as roster |
17:44.44 | Xinhuan | theres tons of guild related API, good luck |
17:46.52 | yoshimo | i have been in a guild, and added the 2 guildleaders on my friendlist, now that i left the guild, each time one of them logs in or out, i get this annoying message, and i have no idea how to stop that |
17:47.11 | haste | do you use linux or mac? |
17:47.22 | yoshimo | no windows vista |
17:47.28 | haste | then I can't help you track it down |
17:48.34 | yoshimo | i have ubuntu lucid lynx on this computer too, but no wow there ;) |
17:49.07 | haste | you could mount your NTFS partition and find+grep for it |
17:49.24 | haste | but that's a lot of hassle :P |
17:49.27 | nevcairiel | hook the global table, look for any key lookups that contain Guild |
17:49.27 | nevcairiel | :D |
17:49.40 | nevcairiel | or just use find/grep from your local msys shell |
17:49.45 | nevcairiel | that comes with Git, for example |
17:51.32 | yoshimo | i cant just search for guild, what should i look for? |
17:54.11 | Fisker | slaps haste around a bit with a large trout |
17:54.12 | Fisker | slaps nevcairiel around a bit with a large trout |
17:56.47 | arkanes | Fisker: I saw you trollin' on the official forums |
17:57.50 | steev | he does stuff other than troll? |
17:58.09 | arkanes | hatin', I think |
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18:09.28 | Fisker | i never troll arkanes |
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18:19.07 | yoshimo | @project chatter |
18:19.09 | Repo | yoshimo: More than one project was returned. Try supplying a game. Possible games: WoW, WAR. |
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18:20.20 | yoshimo | @project chatter wow |
18:20.20 | Repo | yoshimo: More than one project was returned. Try supplying a game. Possible games: WoW, WAR. |
18:20.27 | yoshimo | whats the syntax for that? |
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18:27.22 | nevcairiel | @project wow/chatter |
18:27.24 | Repo | nevcairiel: http://www.wowace.com/addons/chatter/. Chatter. Game: WoW. Antiarc (Manager/Author), grum (Author/Maintainer). Updated: 118 days ago. Tickets: 45/92 |
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18:28.59 | yoshimo | thanks |
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18:32.53 | evl | is there any way to accomplish cascading commands in a macro? LIke cast one thing and if that fails cast another thing? |
18:33.16 | Shadowed | That would go against the purpose of not allowing macros to make decisions :p |
18:33.38 | evl | true I guess :/ |
18:35.00 | arkanes | it would be really nice if there as a success conditional for /say though |
18:35.45 | Shadowed | You mean, addons! |
18:35.48 | arkanes | well yes |
18:35.52 | arkanes | but you know how it is |
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19:33.59 | steev | woo, my first healing alliance wsg battle |
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19:57.14 | Repo | 10libmapdata-1-0: 03kagaro * r13 library.lua: |
19:57.16 | Repo | Added a distance and direction function. updated distance function to include deltas |
20:05.17 | yoshimo | can you create a macro that presses buttons like the scanbutton in uactioneer for you? |
20:06.17 | nevcairiel | if its nothing secure, sure |
20:06.35 | nevcairiel | even secure it should, just different |
20:06.59 | yoshimo | how? |
20:07.50 | arkanes | <PROTECTED> |
20:08.56 | yoshimo | !api buttonname |
20:08.56 | lua_bot | GetMouseButtonName: Returns the name for a mouse button specified by number (http://wowprogramming.com/docs/api/GetMouseButtonName) |
20:09.14 | arkanes | yoshimo: you can get the name of the button by inspecting the framestack |
20:09.28 | arkanes | I forget the slash command for that though |
20:10.38 | yoshimo | ./framestack? |
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20:10.57 | arkanes | I think it's something less obvious |
20:10.59 | arkanes | but maybe |
20:12.02 | yoshimo | arkanes, that command works |
20:12.11 | arkanes | hooray |
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20:14.32 | arkanes | 3.14PM! |
20:14.34 | arkanes | time for pie |
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20:36.35 | Repo | 10libmapdata-1-0: 03Kaelten * r14 .docmeta: testing documentor odity |
20:37.13 | Repo | 10libmapdata-1-0: 03kagaro * r15 library.lua: Updates to some docs |
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21:15.01 | Repo | 10atlasloot-enhanced: 03StingerSoft * r2667 Locales/constants.tw.lua: fix zhTW in line 595 |
21:24.05 | Repo | 10libmapdata-1-0: 03kagaro * r16 library.lua: Updates to some docs |
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21:35.29 | Repo | 10libmapdata-1-0: 03kagaro * r17 .docmeta: Another attempt to get docs to generate |
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23:05.20 | Repo | 10gridstatuspriestaoe (experimental): 03slaren * r2 GridStatusPriestAoe.toc: toc file |
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