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00:47.40 | Repo | 10debuff-alarm: 03starlon * r79 / (4 files in 1 directory): Icon and stacking debuffs |
00:49.45 | Repo | 10debuff-alarm: 03starlon 041.4b * r80 : Tagging as 1.4b |
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01:09.14 | Repo | 10collectinator: 03Torhal 07master * v1.0.0-3-g8ec22b6 / (2 files in 1 directory): [+1 commit] Added support for Chill Effect thanks to Corveroth. |
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01:53.34 | Repo | 10debuff-alarm: 03starlon * r81 DebuffAlarm.lua: Oops. |
01:54.36 | Repo | 10debuff-alarm: 03starlon 041.4.1b * r82 : Tagging as 1.4.1b |
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02:06.45 | Repo | 10revelation: 03Torhal 07master * 3.3.3-1.5.6-2-g5f9476b Revelation.lua: [+2 commits] |
02:06.48 | Repo | 5f9476b: In OnCraftItems(): Re-wrote to work with the "Okay" button - previously this only worked when pressing Enter after typing a number in the editbox. |
02:06.48 | Repo | 52b6991: Changed the popup-EditBox so the "Okay" button is disabled until something is typed in the box. |
02:07.34 | Repo | 10revelation: 03Torhal 043.3.3-1.5.7 * 5f33485 /: [new tag] New release. |
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03:57.30 | Shefki | WTF: http://www.symantec.com/norton/theme.jsp?themeid=ironman2_trialsoftware |
03:58.00 | Shefki | I know I'll choose my anti-virus because they show a comic book character next to the software boxes. |
04:00.07 | Shefki | "Tony Stark's identity is at risk yours could be next." |
04:00.20 | Shefki | Did the marketing people even watch the movies... |
04:00.21 | Trela | Wow. |
04:00.40 | Trela | Epic find. |
04:01.47 | Shefki | *shrug* I just am shocked at how stupid marketing has gotten. |
04:02.08 | Shefki | http://www.everyclickmatters.com/ironman/ |
04:02.22 | Shefki | Even more absurdity for norton there. |
04:03.10 | Cyprias1 | When the powerful protection of Norton 2010 and the awesome strength of Iron man, you can fight evildoers like a superheo. |
04:03.14 | Cyprias1 | With* |
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04:07.36 | Trela | Mind blowing. |
04:10.02 | Shefki | Trela: http://www.scariestthingieversaw.com/ |
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04:11.12 | Trela | I am lost, Shefki. |
04:11.48 | WobWork | Trela: http://maps.google.com |
04:11.56 | Trela | XD |
04:12.07 | Trela | Huh, that thing crashed. |
04:12.15 | Trela | Wait, there it goes. |
04:13.54 | Shefki | Trela: It's a viral site for Super 8. |
04:14.10 | Trela | Super 8? O.O *Googles* |
04:14.38 | Trela | I get... the shitty hotel I stayed in nearby. |
04:14.56 | WobWork | wtf is super 8? |
04:15.55 | Shefki | http://en.wikipedia.org/wiki/Super_8_(film) |
04:16.16 | Trela | Damn Colloquy. |
04:16.21 | Trela | Oh, that. |
04:16.25 | Trela | I saw the preview. D: |
04:16.36 | Shefki | Yeah that website was hidden in that preview. |
04:17.21 | Trela | Looked lame. |
04:17.40 | Shefki | I thought the PDP-11 emulator was cool. *shrug* |
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06:26.09 | Repo | New addon: http://www.wowace.com/addons/gui-factory-1-0/. GUI-Factory-1.0. mangeg (Manager/Author). Experimental. Approved by Torhal. |
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06:29.21 | Repo | New addon: http://www.wowace.com/addons/mminimap/. mMinimap. mangeg (Manager/Author). Approved by Torhal. |
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06:53.23 | mitch0 | torhal: are you around? |
06:53.35 | Torhal | Yup |
06:53.48 | mitch0 | could you check the new bazooka alpha? wiht the softMax thing? |
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06:54.52 | Torhal | Yah, one sec. |
06:56.14 | Torhal | Actually, I can't: Somehow nuking my old PTR install fucked up my live install |
06:56.17 | Torhal | Ugh |
06:56.41 | Torhal | "Failed to open archive common.MPQ" |
06:56.56 | mitch0 | eh, sounds fun... |
06:57.44 | Torhal | I have no idea how that's even possible. |
06:58.16 | Torhal | I couldn't update the PTR so I backed up the patch files and nuked the folder so I could do a fresh install then patch up |
06:58.44 | Torhal | Maybe it's confused since I'm trying to launch WoW while installing the new copy of the PTR |
06:59.01 | Torhal | At least, I hope so. |
07:07.14 | Arrowmaster | probably |
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07:21.05 | Fisker | mitch0 |
07:21.06 | Fisker | wait you |
07:21.28 | mitch0 | fisker? |
07:21.40 | mitch0 | coffee time, bbl |
07:22.17 | Fisker | bai |
07:23.24 | haste | mm coffee |
07:23.44 | Fisker | hey haste |
07:23.46 | Fisker | i hate haste |
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08:29.25 | vhaarr | haste: gah, lots of oUF changes :( |
08:29.32 | vhaarr | now I have to update my layout! |
08:29.39 | haste | that was quick |
08:29.53 | haste | still some more stuff that needs to be merged into master anyway |
08:30.00 | haste | I have at least two more local branches |
08:30.06 | vhaarr | ah you just merged it? |
08:30.10 | haste | yes |
08:30.16 | haste | like 10min ago |
08:30.17 | vhaarr | well I just did todays update so |
08:30.27 | haste | :D |
08:30.58 | haste | most of the changes are due to OverrideX and Post|PreUpdates getting moved around |
08:31.08 | vhaarr | yeah |
08:31.13 | haste | and override actually replaces the internal functions now |
08:32.20 | vhaarr | ah so that's why you changed it I guess |
08:33.18 | haste | it makes more sense tbh |
08:33.32 | haste | and lots of people (including myself) abused how the old override worked |
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08:34.13 | haste | I'm also adding a common wrapper for :Spawn and :SpawnHeader |
08:34.28 | haste | so it's possible for people to control what gets spawned |
08:34.33 | haste | optionally! |
08:35.44 | vhaarr | you should add some new rules to the framework license, demanding that people don't name their addon "oUF_" something, and saying that it should be embedded like any other library |
08:36.15 | haste | but it's not a library :( |
08:36.21 | vhaarr | I don't think you realise how many people blame "oUF" for the lack of configuration options in oUF-based unit frame addons |
08:36.44 | vhaarr | or maybe you do and don't care |
08:36.51 | haste | I get some PMs once in a while asking :p |
08:36.54 | vhaarr | I don't care except when my guild members starts talking nonsense in guildchat |
08:37.23 | haste | You kinda have to remember that I delayed a whole year before I even started doing stable APIs |
08:37.49 | haste | think there was about 30 layouts when I started playing nice |
08:38.24 | vhaarr | I know |
08:39.03 | vhaarr | including mine :P |
08:40.07 | haste | I do hope people will use the :Factory() function I'm adding tho' :P |
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08:40.25 | haste | since it enables people to change what layout should be used on what unit |
08:40.55 | haste | also going to change the boilerplate template into something unit separated |
08:41.23 | vhaarr | what you should add is something to fake unit creation |
08:42.15 | haste | it's a real bitch with how everything is built up tho' |
08:42.47 | haste | you could iterate over a frames update functions and env. proxy the calls |
08:42.52 | haste | and then just force a update |
08:44.22 | vhaarr | yeah I don't care though I just register the layout I am testing with the player anyway |
08:44.30 | vhaarr | was thinking more for "end users", whoever they are |
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08:47.06 | haste | there's no such thing! |
08:50.45 | vhaarr | so what are you saying? that .. they're all in my head?! |
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08:51.55 | Aeyan | That's the beauty of oUF, I guess, hehe. Either you're a layout developer with at least enough programming knowledge to make/fix your own crap or you use the layout of one of the former, and can just bitch to them about any trouble. |
08:52.02 | Aeyan | Haste has no end users! |
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09:01.51 | koaschten | euro ptr login not working? |
09:05.09 | haste | vhaarr: something like that |
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10:02.43 | Repo | 10blockoland: 03Rabbit * r10 lego.lua: Add option to hide blocks in combat. |
10:03.25 | koaschten | https://cogaccounts.codemasters.com/?wbwlifetime=lotro&skin=lotro |
10:03.55 | haste | durr? |
10:04.03 | Fisker | I DURR U |
10:04.21 | Zyn | hurr |
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10:45.13 | Adirelle|work | what's the trick to reset a buggy combatlog without log out and in ? |
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10:46.35 | haste | /run CombatLogClearEntries() -- afaik |
10:47.06 | Adirelle|work | ty, worked fine |
10:47.35 | haste | think Shadowed has an addon to work around it |
10:49.11 | Adirelle|work | that rings a bell |
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11:23.46 | Mikk | :O that works? damn |
11:24.07 | Adirelle|work | it does |
11:24.37 | Adirelle|work | both recount and libhealcomm weren't working properly, though the combatlog window showed something |
11:24.57 | Adirelle|work | and they started to work again after clearing the CL entries |
11:25.22 | Mikk | well hrm there's also the situation where the combatlog simply stops showing anything at all |
11:25.43 | Mikk | (which also causes any addon relying on it to stop working) |
11:28.56 | Adirelle|work | well, both recount and libhealcomm rely on combatlog |
11:29.21 | Mikk | yeah but you were saying that combatlog window showed something |
11:29.23 | Adirelle|work | recount was showing nothing and libhealcomm wasn't detecting HoTs properly |
11:29.35 | Adirelle|work | that's the weirdest part |
11:29.52 | Mikk | was it showing new events though or just old ones? |
11:30.34 | Adirelle|work | I didn't look carefully, but I would say it was showing new events (the content was scrolling continuously) |
11:30.54 | Mikk | boggles |
11:31.01 | Mikk | Weeeiiiiiird |
11:32.19 | Adirelle|work | note that it started to scroll faster once I resetted it |
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12:24.46 | mitch0 | torhal: ping |
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15:30.48 | Adirelle|work | haste, what's the use of the Factory in ouf 1.4 ? (e.g. did I overlook something ?) |
15:32.06 | haste | Adirelle|work: just as a simple wrapper for people to dump their :Spawn and :SpawnHeader in, so it can be completely overriden without hooking the living crap out of oUF |
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15:32.32 | haste | I looked at handling themes and units externally, and there's so many corner cases :P |
15:32.44 | haste | s/themes/layouts./ |
15:33.06 | Adirelle|work | you're likely to be screwed by combat status |
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15:33.51 | haste | you should be able to dodge it |
15:34.02 | haste | combat status doesn't hit until PEW |
15:34.11 | haste | and you can disable the factory at load |
15:34.20 | haste | and run your own spawns and such at AL |
15:34.29 | Adirelle|work | hrm |
15:34.31 | Adirelle|work | wait |
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15:35.26 | Adirelle|work | ok |
15:35.57 | Adirelle|work | I thought AddonLoader was executing -Raid and -Group conditions at PLAYER_LOGIN, but it does it on PEW |
15:36.48 | haste | I was at work when I wrote it, so I couldn't test events (and still havent' tested it :P) |
15:37.11 | Adirelle|work | I failed to make oUF_Adirelle_Raid load only on group/raid using AddonLoader because it checks these conditions on PEW |
15:37.27 | Adirelle|work | there are chance information aren't available until then though |
15:37.34 | haste | there's some minor things I need to change with the current logic tho' |
15:38.44 | Adirelle|work | I'll do some test, but now I'm off |
15:40.59 | haste | the current version should have some logic issues with reload ui, but login should work fine :P |
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16:21.06 | Repo | 10arl: 03pompachomp 07master * v1.1.0-beta2-4-g0e93685 Database (8 files in 1 directory): [+1 commit] Fixed the quality coloring of trainable only recipes, some were not colored COMMON like they should have been. Scanner also didn't pick up the ones fixed in this |
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16:34.04 | Repo | 10hrune: 03Heda * r2 / (4 files in 2 directories): Hrune: 1st alpha |
16:39.48 | Repo | 10atlasloot-enhanced: 03arith * r2610 Locales/constants.tw.lua: zhTW update |
16:48.43 | koaschten | hmpf what was the name of that addon again that pulled your quest list from the server and you could see which you hadn't done? |
16:49.39 | pompy | koaschten: Everyquest |
16:49.47 | pompy | @project everyquest |
16:49.49 | Repo | pompy: http://www.wowace.com/addons/everyquest/. EveryQuest. Game: WoW. kandarz (Manager/Author). Updated: 75 days ago. Tickets: 6/67 |
16:50.15 | koaschten | i know it does the tracking part, the description doesn't mention the addition of pulling completed / undone quests from the server |
16:50.22 | koaschten | i'll have a look |
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16:51.03 | pompy | it does |
16:52.25 | koaschten | if now everyquest_questgiver handed over data to questhelper *ponder* |
16:52.32 | koaschten | all kinds of loremaster awesome |
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17:04.10 | Superfly1 | check tourguide afaik it does check the server's data whether you have done the quest or not |
17:04.31 | nevcairiel | koaschten: ew, questhelper evilness =( |
17:05.05 | nevcairiel | also, TG is for leveling, not doing loremaster |
17:05.09 | Superfly1 | maybe it doesnt do loremaster on old azeroth but helps a lot, and outland+northrend modules have enough quest |
17:05.39 | Superfly1 | well it is for leveling, but if you follow and do every quest you will pretty much get outland+northrend loremaster |
17:05.54 | nevcairiel | sure, but the classic world is the hard part anyway |
17:06.04 | nevcairiel | well not anymore, after 2 nerfs to the counter |
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17:08.09 | koaschten | call me stupid, but i'd like to see what quests i never did and if i can still complete them ;) |
17:08.28 | nevcairiel | thats what everyquest is for |
17:08.30 | koaschten | preferably in a style of "go there and see if he gives you the quest" and with a shortest roundtrip ;) |
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17:39.20 | Repo | 10atlasloot-enhanced: 03arith 07cataclysm * r2611 Locales/constants.tw.lua: zhTW update |
17:48.17 | Repo | 10prat-3-0: 03sylvanaar 043.3.11 * r451 : |
17:48.19 | Repo | Tagging as 3.3.11. Didn't really get any feedback from the changes in the alpha version |
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18:43.00 | Repo | 10atlasloot-enhanced: 03arith * r2612 Modules/ (5 files in 5 directories): translation update |
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19:36.07 | Torhal | koaschten: http://wow.curseforge.com/addons/odyssey/ > EveryQuest |
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19:42.03 | Torhal | mitch0: pong |
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19:49.56 | Repo | 10libqtip-1-0: 03Torhal 04r135-release * r135 : Tagging as r135-release |
19:51.12 | mitchnull | torhal: any luck with trying the bazooka alpha? |
19:53.54 | Torhal | mitchnull: Any suggestions? The max is currently larger than my screen |
19:54.01 | Torhal | I have it set to 1927 and max is 2k |
19:54.09 | mitchnull | oh ;) |
19:54.37 | mitchnull | well, just try if it kinda works (changing stuff with the slider) |
19:54.55 | mitchnull | then try entering a value on the input field under the slikder, like 3000 |
19:55.29 | Torhal | mitchnull: Heh, I did. It works |
19:55.30 | mitchnull | on a side-note, I seem to have lost my latex sources of my uni thesis :( |
19:55.38 | Torhal | Stuff moved outward and disappeared |
19:55.44 | Torhal | Ouch |
19:55.48 | Torhal | :( |
19:55.59 | mitchnull | an important bit of history lost ;) |
19:56.18 | Torhal | That's horrible |
19:56.25 | mitchnull | I do have the final .ps, but I don't understand where the sources went... |
19:56.28 | nevcairiel | honestly, i could care less if that stuff just vanished |
19:56.36 | mitchnull | :P |
19:56.37 | nevcairiel | i have my one hardcopy for history :p |
19:57.03 | nevcairiel | actually i should have a second hardcopy somewhere |
19:57.05 | nevcairiel | no idea where |
19:57.45 | mitchnull | I have the .ps right along the .tex files, but those .tex files are definitely not the ones that were used to generate the final version... |
19:58.29 | mitchnull | what's even stranger is that there's vim backup file that's got more content then the original... |
19:58.49 | nevcairiel | heh |
19:59.50 | mitchnull | well, it's in hungarian and about some obscure math thing anyway, so probably not much loss for humanity ;) |
20:00.25 | nevcairiel | I should've written mine in english, all the half-translated computer words just sound wrong now |
20:00.35 | nevcairiel | wonder if i would've been allowed to do that |
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20:05.07 | Gnarfoz | koaschten_: have you seen Iran Man 2, yet? |
20:05.59 | mitchnull | hm. found a floppy disk with a promising date |
20:06.59 | mitchnull | damn, 1 year off... '99 instead of '98 :) |
20:08.55 | mitchnull | torhal: thanks for the test btw, I"ll tag a release tomorrow |
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20:18.02 | koaschten | Gnarfoz yes i did :) awesome screenshot no? |
20:18.34 | koaschten | for all of those wondering ... http://i40.tinypic.com/b4gohs.png (found in my inbox last week) |
20:19.10 | koaschten | and thanks for the Odessey tip Torhal |
20:19.21 | koaschten | Odyssey -. |
20:21.56 | Gnarfoz | Homer's "Odyssey"? ^^ |
20:22.12 | Gnarfoz | koaschten: good screenshot, but what about the movie? ;> |
20:23.38 | koaschten | not so good |
20:23.53 | koaschten | and the 2 friends that came with me hadn't seen pt1 |
20:24.03 | koaschten | and were totally lost on the vanity faire joke e.g. |
20:24.06 | koaschten | :/ |
20:24.17 | koaschten | me laughing and getting strange looks from em |
20:24.18 | Megalon | thought #1 was already bad |
20:24.26 | Megalon | or was just the game bad |
20:24.30 | koaschten | pt1 was good compared to pt2 |
20:25.33 | Megalon | k :> |
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20:28.18 | Gnarfoz | pt1 was fun, it's not like these kinds of movies try to be "good" :D |
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20:29.51 | Gnarfoz | also, wtb DSL provider without/with low minimum contract duration (MVLZ) in BaWü. =o |
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20:38.14 | sbu | Gnarfoz: screw dsl, get kabelbw :p |
20:40.32 | Gnarfoz | sbu: you missed the vital part of the requirements :< |
20:41.24 | sbu | why low MVLZ? |
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21:24.33 | Repo | 10massmailer: 03Necramar * r40 / (6 files in 2 directories): |
21:24.36 | Repo | -- Added support for Guild Events in the event mailer window |
21:24.37 | Repo | -- The "Mail" button will no longer appear on guild announcement events, since there are no members to mail |
21:24.38 | Repo | -- Updated locales |
21:25.20 | Repo | 10massmailer: 03Necramar 04Beta_1.1.0 * r41 : Tagged to Beta_1.1.0 |
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21:39.03 | Gnarfoz | sbu: because I'll only live in that place for a short while, hopefully |
21:40.49 | Gnarfoz | sbu: also, the house-owners switched everything to satellite 2 years ago. so while the house could actually have cable, my apartment would not be connected to the house port, because that cabling is now used to distribute the satellite signals :X |
21:41.33 | Gnarfoz | anyway, I don't plan on staying in that place longer than I need to (let's see how that plays out) |
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21:55.34 | Repo | 10libfail-1-0: 03mysticalos * r237 LibFail-1.0.lua: |
21:55.36 | Repo | Fixed a bug in Koralon flame cinder Fail(somehow mimirons deafening siren spellid was in there) |
21:55.37 | Repo | Redid some of the fail logic for some of the fails again to try and perfect their behavior. |
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