IRC log for #wowace on 20100423

00:19.32*** join/#wowace Skizelli (skizelli@c-76-102-105-50.hsd1.ca.comcast.net)
00:31.47RepoNew addon: http://www.wowace.com/addons/mage-biscuits/. Mage Biscuits. Baban42 (Manager/Author). Experimental. Approved by Torhal.
00:43.23*** join/#wowace steev (~steev@gentoo/developer/steev)
00:43.25steevheh
00:43.58steevhttp://ubersekret.com/screenshots/rffotlk.jpg
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01:32.34Stew-arandom question, but beyond those initial 3 contests 11 months ago, is wowace/curseforge going to be running any more or..?
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02:58.00Repo10arl: 03Torhal 07master * v1.1.0-beta1-69-g4c363ee / (2 files in 2 directories): [+3 commits]
02:58.02Repo4c363ee: Changed the text of the Specialty filter's tooltip to better reflect what it does.
02:58.03Repo55dd654: If a recipe requires a certain specialization, display the fact in the Acquire tooltip.
02:58.05Repo97a39a0: The "Name" tab is now the "Recipes" tab.
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04:03.31Repo10macro-bank: 03Odlaw * r51 MacroBank.lua:
04:03.33RepoShift-Clicking Save will now save the entire global or character macros to a category of your choice.
04:03.34RepoShift-Clicking Load will now load the entire category.
04:03.36RepoAdded AutoLoad for Global/Char macros on login options.
04:03.37RepoUpdated a few localization phrases
04:04.21steevugh, 18% on sindragosa when doing it with 23
04:04.31steevwe were able to get bql though
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04:36.26Repo10ice-hud: 03Parnic * r507 / (2 files in 2 directories): - set the default bar texture back to roundbar
04:36.27Repo- split the buff/debuff filter into a buff filter and a debuff filter
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05:08.56Repo10arl: 03Torhal 07master * v1.1.0-beta1-71-gcccc84e / (4 files in 2 directories): [+2 commits]
05:08.57Repocccc84e: Under "Display Options", it is now possible to turn off the hint text at the bottom of the acquire tooltip.
05:08.58Repo4cfed6a: Renamed the AcquireTab to AcquisitionTab (finding AcquireTable() when doing a search for AcquireTab is annoying.)
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06:06.57Repo10raidycheck: 03Adirelle 07master * 1.0-1-gc2d3e81 modules/SelfBuffs.lua: [+1 commit] Added tests for warlocks' armor and soul link, mages' armor.
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06:25.36Repo10talented: 03jerry * r643 / (9 files in 2 directories):
06:25.39RepoFix localisations related to wowhead import and export URLs.
06:25.41RepoFix import and export of pet templates from wowhead.
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06:46.45Repo10talented: 03jerry 04v2.4.5b-release * r644 : Tagging as v2.4.5b-release
06:54.32Repo10grid-dynamic-layout: 03Phanx * r65 GridDynamicLayout.lua: - Updated for removal of unnecessary globals in Grid
06:56.44Repo10grid-mana-bars: 03Phanx * r95 GridStatusMana.lua: - Updated for removal of unnecessary globals in Grid
06:58.24Repo10grid-status-lifebloom: 03Phanx * r51 GridStatusLifebloom.lua: - Updated for removal of unnecessary globals in Grid
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07:04.25Repo10grid-side-indicators: 03Phanx * r42 GridSideIndicators.lua: - Updated for removal of unnecessary globals in Grid
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07:18.57Repo10ailo: 03stencil 06ailo_wg * r121 Ailo.lua:
07:18.58Repoplayer shouldn't be passed to the event handler for bootstrapping - that was needed for a different event that was later replaced in favor of QUEST_LOG_UPDATE
07:19.56Repo10ailo: 03stencil 06ailo_wg * r122 Ailo.lua: fix typo
07:22.50Repo10grid-dynamic-zone-switch: 03Phanx * r40 GridDynamicZoneSwitch.lua:
07:22.52Repo- Grid core modules no longer have global names; use Grid:GetModule(moduleName)
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10:01.52Repo10arl: 03Torhal 07master * v1.1.0-beta1-72-gc44879b ARL.lua: [+1 commit] Added a quick proof-of-concept LDB menu for quick profession scanning.
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13:38.21Repo10grid-status-control-pipes: 03Julith * r55 / (2 files in 1 directory):
13:38.21*** join/#wowace Next96 (Next96@121.129.140.88)
13:38.23RepoGridStatusControlPipes: updated for Grids global->local change
13:39.16Repo10gridstatusaurasext: 03Julith * r15 GridStatusAurasExt.lua: GridStatusAurasExt: updated for Grids global->local change
13:40.12Repo10gridtargets: 03Julith * r10 / (2 files in 1 directory): GridTargets: updated for Grids global->local change
13:40.33Repo10grid-mana-bars: 03Julith * r96 GridManaBars.toc: GridManaBars: updated version
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14:47.26StanzillaGnarfoz: http://www.youtube.com/watch?v=9I-I6yMx23g
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16:06.22GnarfozStanzilla: what the hell, I was just swimming ;p
16:06.45StanzillaGnarfoz: haha :p
16:07.32Megalonwtf :S
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16:09.23Stanzilla:p
16:10.30Megalonwhats next
16:10.32Megalondisco
16:10.33Megalonpogo
16:10.41Megalonklingelingeling, klingelingeling?
16:10.42Megalon:x
16:10.51Stanzillakabinenparty > disco pogo!
16:10.59Megalon:(
16:11.00Megalonkk
16:11.35Stanzilla^^
16:13.37Repo10arl: 03Torhal 07master * v1.1.0-beta1-73-g1087438 Frame.lua: [+1 commit] Anchor the LocationTab to the AcquisitionTab - the AcquireTab no longer exists. Bah.
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16:26.02GnarfozMegalon: it's dingalingaling :p
16:26.18Gnarfozand I have no clue what the definition of "ein Atze" is. :(
16:27.26harlfor some reason, the "Crafted by" category of my Mendeleev is totally confused
16:28.31Pneumatusso. i heard Scarab Brooch from Viscidus scales :o
16:28.32harlGnarfoz: ein atze ist ein großer bruder, manchmal auch verwendet für einen guten kumpel
16:29.17Gnarfozharl: that doesn't make sense in the context it's used in that horrid "song" :o
16:29.55harlif it's a hiphop or rap song, that's probably the reason to it
16:30.03FiskerGnarfoz
16:30.04Gnarfozdisco shit
16:30.04Fiskerhttp://www.youtube.com/watch?v=k4qK9D1gIMU
16:32.24harlno clue then
16:33.40GnarfozFisker: whaaa
16:34.03Fiskeri were bored?
16:34.53Stanzillafisker oida :o
16:39.48harlluja, sog i
16:42.09jnwhitehUseful snippet I just threw together: http://wowprogramming.com/snippets/WoW_Font_Preview_with_dynamic_scroll_frames_22
16:49.28harlSkero is one of those exemplary stupid pieces of rap music where words like "atze" have completely lost their original meaning.
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16:50.16harlanyone who thinks he's "cool" or likes to party or whatever can call himself an "atze"
16:51.28harlit's like calling oneself a "checker" or any similar wannabe-hero terms
16:51.58harljust in case you were referring to anything like that
16:53.10StanzillaI would not call that rap
16:58.50harlit's a dumb mixture of rap, hiphop, disco, apres-ski and something i'd just call "asi-musik", to simplify matters.
17:02.46Stanzillaand I like it :D
17:02.54Stanzillacause it's soo dumb it makes me laugh
17:05.39harlhm lol, maybe, but it's also making my eyes roll and my ears bleed.
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18:03.55Fiskerbtw Gnarfoz
18:03.58Fiskercarrier has arrived
18:04.00Fiskerhttp://images.gammatester.com/pics/df18e8a3075f291a53abff709d73d089.jpg
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18:05.04GnarfozFisker: whaaaat
18:05.05Gnarfozrofl
18:06.40nevcairielhahaha
18:06.48nevcairielthe carrier itself does look kinda awesome though
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18:12.45FiskerGnarfoz
18:12.50Fiskeri just made a recursive carrier lol
18:13.21Fiskerhttp://images.gammatester.com/pics/fd24475634206cfaf1f178d1436cbbf5.jpg
18:13.58hastewat
18:14.08hastelol
18:14.50Fiskerafter 5 seconds the game pretty much grinded to a halt
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19:37.53tlundi am having a weird problem with a ChatFrame_AddMessageEventFilter. I put up some code with comments do reproduce it at http://wowuidev.pastey.net/135616 if anyone would like to have a look and comment on it.
19:40.43NivFreakholy crap @ AVRE
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19:41.43HjalteNivFreak: Is it good? - I never got the chance to play with it while raiding.
19:41.55NivFreakI just watched the videos they have posted
19:42.10NivFreaksmells like the kind of thing that gets us reduced functionality in the future
19:43.00HjalteYeah. It looks pretty good. And playing around with it in IF made it seem pretty good.
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20:05.53Stanzillatrust me..when you log in and there are penis and cat pictures all over dalaran
20:06.14Stanzillayou know how good it is :p
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20:25.01Repo10avr-encounters: 03Allara * r74 / (11 files in 4 directories):
20:25.03Repo- Implement Ulduar instance (Hodir, Freya, Mimiron, General Vezax, Yogg-Saron) - completely untested!
20:26.31*** join/#wowace Cairenn (~Cairenn@MMOI/Administratrix/Cairenn)
20:26.31*** mode/#wowace [+o Cairenn] by ChanServ
20:29.01Primeradministratrix == wears black leathers and runs servers?
20:29.07Primerruns
20:29.20Megalonsounds hawt
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21:05.45*** join/#wowace Dashkal_ (~dashkal@WoWUIDev/Nexus/dashkal)
21:05.58marius|Good evening
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21:21.08marius|quick question: another addon has an AceDB that I want to read something from. Is this possible?
21:23.04Arrowmasteronly if their db is globally accessable
21:23.29marius|and I guess that if they access the db as self.db, it isn't?
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21:23.49Arrowmasterif their addon object is global accessable then it is
21:24.31marius|ok
21:24.54marius|I'm pretty new to addon programming, so this is probably a stupid question: how do I access that object then? or how do I find out if I can access it.
21:27.25Arrowmasteryou are asking extremely basic questions, you should learn Lua before even considering trying to interact with somebody elses addon so that you dont end up breaking theirs completely
21:28.17marius|ok
21:28.51marius|i'm no novice at programming in general, and it's a very simple thing I want to do, I just have a hard time finding a general FAQ or something :/
21:30.54Arrowmaster~pil
21:30.55purlProgramming in Lua, a book written by the authors of the Lua programming language. The first edition is available free online at http://www.lua.org/pil and covers Lua 5.0. The second edition is available in print from most online bookstores, and covers Lua 5.1.
21:30.55*** join/#wowace rmk (~user@delusion.fourty.net)
21:31.37marius|thanks :)
21:31.56Repo10links: 03jerry * r116 / (2 files in 1 directory):
21:31.56Arrowmasterif you are no novice at programming you should be able to read the online version of PiL and then understand all the essential basics
21:31.57RepoLinks: Remove Ace2 from optional dependencies and check that AceEvent is available if AceLibrary exists
21:33.00Repo10libitembonus-2-0: 03jerry * r91 LibItemBonus-2.0 (2 files in 2 directories):
21:33.03RepoFix Initialisation so that it occurs after the player has logged in.
21:40.22*** join/#wowace RLD_osx (~rldempse@71-15-105-140.dhcp.ftwo.tx.charter.com)
21:47.47LexSfXHi!  I was hoping someone in here could help me with this.  I use mouseover macros for healing.  I also use Grid.  It's annoying having to right-click somewhere off Grid to turn.  I figured out a way to bind TURNORACTION to a keyboard key and that works while hovering over Grid, but doing the same with a mouse button (even button 3) doesn't work.
21:48.13LexSfXessentially, i would like to be able to right-click to turn while hovering over Grid.
21:49.36PrimerI don't think you can do that
21:49.44LexSfXi can get so close though
21:49.49RLD_osxonly way to avoid that kind of problems is to use a modifier whenever you want to click on grid
21:49.56LexSfXit feels like there has to be a way, considering you can bind it to space bar and it works that way.
21:50.08RLD_osxor use a modifier to turn
21:50.10LexSfXor any other keyboard key
21:50.49PrimerI also use mouseover macros for healing. IMO, they're the best method
21:50.59Primerbut moving does become a problem
21:51.05LexSfXit's almost like the right mouse button is bound to multiple things at once, and not just "turnoraction"
21:51.23LexSfXbecause if it was just "turnoraction", it would work just like binding spacebar to "turnoraction"
21:52.18LexSfXif i could unbind whatever else the right mouse button is bound to, it might work
21:53.29PrimerLexSfX: I think that would eliminate the mouse hover event you're counting on too
21:53.50*** join/#wowace rmk (~user@delusion.fourty.net)
21:54.02LexSfXhmm.
21:54.13PrimerYou could try finding the name of the frame using /framestack and going FrameName:EnableMouse(0)
21:55.33Primeror something
21:55.33LexSfXhmm
21:56.08LexSfXsomeone posted this, which is similar to that idea:
21:56.50*** join/#wowace Kilroo (~Kilroo@cpe-174-111-058-051.triad.res.rr.com)
21:56.58LexSfX-- /run local a,b="GridLayoutHeader","UnitButton" for i=1,40 do if _G[a..i..b..i] then _G[a..i..b..i]:EnableMouse(false) end end
21:57.17LexSfXbut this disables the mouseover too
21:57.29Primeras I suspected it would
21:58.32LexSfXthat's not what i want though.  there must be a way to still have mouseover and have right-click act completely separately.  there's no reason it has to be tied into the cursor position or whatever it's doing
21:59.00Primerthe problem is that the mouse isn't making it below the frame, to UI parent
21:59.01LexSfXi mean, if spacebar works, the right mouse button should work equally.  it's just a button, and should have nothing to do with the cursor position
22:01.00PrimerPretty sure you can't get around this
22:01.19LexSfXthe BindingID, "TURNORACTION", checks only the cursor position below the UI.  i can open the mailbox while hovering over the mailbox and my grid simultaneously, using the space bar bind i set up.
22:01.37LexSfXso right-click not working for it must just be a bug
22:01.49PrimerI wish I understood what you meant there
22:01.56LexSfXimagine this
22:02.08LexSfXi positioned my camera so that i have a grid frame covering a mailbox
22:02.17LexSfXthen i positioned my cursor on my grid frame
22:02.36LexSfXi have space bar bound to the BindingID, "TURNORACTION"
22:02.39LexSfXi pressed space
22:02.47LexSfXthe mailbox frame opens.
22:03.24Primerso obviously the cursor is also over the mailbox
22:03.27LexSfXyup
22:03.37LexSfXhmm.  that works with right-click too.
22:03.46LexSfXoh wait
22:03.50LexSfXi ran that guy's script
22:03.51LexSfXhaha
22:03.55Primeryeah, I was gonna say
22:03.57LexSfXhave to reload UI for accurate test
22:04.49LexSfXok, did the accurate test
22:04.53LexSfXspace opens the mailbox
22:05.02LexSfXright mouse button, bound to the same BindingID, does not.
22:05.10LexSfXwhile hovering over a grid frame
22:06.18LexSfXit's like the Grid frame makes "dead click space"  you can't use mouse buttons on it, for no apparent reason.
22:06.41LexSfXit's not like right-click would do anything on a Grid frame by default anyway
22:06.55LexSfXit just kills your mouse buttons
22:07.25*** join/#wowace rmk (~user@delusion.fourty.net)
22:07.39LexSfXthere's got to be a fix for it.  it seems like useless behavior to me.
22:07.43PrimerI suppose it'd have to be coded to pass the event to the parent
22:08.15LexSfXthe question is: why does space work with the same bind?
22:08.25LexSfXit is passing that event to the parent
22:08.57RLD_osxspace bar is not typically a modifier. ctrl alt shft are
22:09.12LexSfXthat's completely unrelated to this conversation
22:09.54RLD_osxnot if you use a modifier when you right click to turn left or right over grid
22:10.08LexSfXi don't
22:10.12LexSfXi mean
22:10.14RLD_osxwich is what yo were asking
22:10.16Primerhe said he uses mouseover macros
22:10.19Primerwith the keyboard
22:10.24Primeri.e. not a clicker
22:10.34Primeror keyboard turner for that matter!
22:10.48LexSfXICC glory25 earner too!
22:11.04LexSfXno LK25H or LK10H kill yet though  :(
22:11.27LexSfXbut yeah, just want to be able to mouse-turn without moving the cursor
22:11.52LexSfXnow that i have been thinking about this for a long time, it feels like a bug
22:12.10RLD_osxfrom what I read he was concerned cause he could use the mouse to turn when it was hovered over grid. modifier right click would allow him to turn while still hover over grid
22:12.27LexSfXwhat about without a modifier key?
22:12.41RLD_osxnot gonna be possible
22:12.47LexSfXwhy not?  space works without a modifier
22:13.31LexSfXit's possible.  it just needs a bug fix somewhere.
22:13.39RLD_osxturning is not a simple action like a single click as on your mailbox example
22:13.56LexSfXspace works for turning while hovering over grid too
22:14.39LexSfXthe entire BindingID, "TURNORACTION", works completely while hovering over grid, when used with a keyboard key
22:15.44RLD_osxdon't think there is gonna be a way to click thru w/o a modifer key
22:15.47LexSfXi'm fairly certain the computer can be told what to do as long as the programmer knows how to tell it.  there is definitely a way, even if it involves reversing.
22:16.06LexSfXand/or telling Blizzard to fix their pointless bug
22:17.38RLD_osxonly way I can see, is to use a modifier to click on grid or modifier to turn.
22:18.55LexSfXGrid could probably modified to send "TURNORACTION" to the game when it's right-clicked, as a workaround, right?
22:19.25LexSfXmaybe not, but it's worth exploring.  i mean, this would make moving as a healer so much better.
22:19.40RLD_osxnot if anything is bound to grid's right click
22:19.44LexSfXnothing is
22:20.13LexSfXwhen nothing is bound, it should just pass the event to the parent, imo
22:20.24LexSfXya, that's a good idea
22:20.29LexSfXwhen the bind is unknown!
22:20.59Primerexcept that EnableMouse() seems all-encompassing
22:21.05Primerit's all or nothing
22:21.59RLD_osxtrue. I find it hard to believe there is nothing bound to right click in grid. as; iirc, it has lef righ mid + modifier clicks. depending on how it is set up.
22:22.34LexSfXit just has left-click as target by default
22:22.41LexSfXright-click just makes a dead click
22:23.21LexSfXwhere would i go to rebind that, if i wanted to?
22:23.40LexSfXbecause that area of the code or options might be the key to working around this
22:23.49RLD_osxwould be in grid's config I would think
22:24.30Primerperhaps if you could emit an event to UIParent in code?
22:24.36Primerdoes the game even support that?
22:24.50LexSfXmaybe
22:25.59LexSfXactually, i think how Grid works is it makes some sort of pre-constructed unit frame thingy and the left mouse button just targets when used on a unit frame, by default.  sorry if i sound wacky because i don't know the jargon
22:26.19Primerno
22:26.26Primereach box is a frame of a player
22:26.34Primerwhich allows mouseover macros to work
22:26.37LexSfXya
22:26.41LexSfXthat's what i mean
22:27.06LexSfXso i don't think there are Grid-specific binds
22:27.10Primeroh, I see what you mean, yes
22:27.16Primerleft click sets the target
22:27.20LexSfXya
22:27.30Primerfor me in PB, right click brings up the context menu
22:28.03Primersurprised grid doesn't do the same
22:28.22LexSfXhmm.  when mousing over an actual player model and right-clicking, it targets them.
22:28.44PrimerI believe that's standard
22:28.46LexSfXi wonder if i can unbind that
22:28.54LexSfXi don't ever do that
22:29.09LexSfXso that might be what's getting in the way here
22:29.18Primerunlikely
22:29.24Primeras that click is still on UIParent
22:29.24LexSfXoddly, it doesn't do the same on a unit frame
22:29.29LexSfXjust on a character model
22:30.08Repo10massmailer: 03turle001 * r2 / (93 files in 23 directories): Initial Import
22:30.14LexSfXand it's only on button release, so i can still mouse-turn if i started on top of a player model.  aaaaa
22:30.43LexSfXthat's much smarter than the behavior on a unit frame!
22:31.05Repo10grid2: 03Azethoth * r518 RaidDebuffsOptions/Grid2StatusRaidDebuffsOptions.lua: Add inoculated and dominate mind to extra icon.
22:31.07RepoNeeds reset to pick up the change (which is optional)
22:33.00Primerbtw, what class is your healer? Just curious
22:33.19PrimerI've had the healbot vs. targeting vs. mouseover macros debate with a lot of people
22:33.33LexSfXi have a holy paladin, disc/holy priest, and resto druid.
22:33.46Primerand to this day I can't imagine how people heal any way OTHER than mouseover macros
22:33.58Primerahh, I have holy/disc priest and resto druid
22:34.04LexSfXmy main is the paladin, but i have been playing the druid and priest a lot too.
22:34.30Primeroh, and add decursive to that list
22:34.31LexSfXi got ICC10 glory in 12 days after hitting 80 on my druid  :)
22:35.14PrimerI have videos up where I show people how I heal and decurse with one raid frame addon, and indicators that show dispelable debuffs, etc
22:35.27Primeryet people continue to use healbot + decursive as the "standard"
22:35.27LexSfXhealing without mouseover macros via targeting isn't too bad.  it just strains your hand after a while (from all the clicking).
22:35.45PrimerI never click at all
22:35.47LexSfXrecently i felt like i might be developing CTS, so i decided to switch to mouseover.
22:35.54Primerit's all hovers and keyboard
22:36.05LexSfXand clicking to turn, right?
22:36.17Primeryes
22:36.23LexSfXdon't you just wish you could right-click directly on your raid frames to turn?  haha
22:36.27olafskiprimer: just because you like it doesn't mean other people have to like it? :s
22:36.30Primerand a mouse button to toggle autorun
22:36.32LexSfXwithout moving your mouse around like a maniac
22:36.35LexSfXyeah, i also have that
22:36.49LexSfXit's on the right side of my mouse, so i just squeeze my hand in a nice way to autorun
22:36.52Primerolafski: I've watched people target heal
22:36.55Primerand fail
22:37.01olafskithat must mean the method is flawed
22:37.12olafskiI wouldn't call healbot target healing though
22:37.18LexSfXi've target-healed all through TBC, to the end of Sunwell on a holy priest
22:37.18Primerno, healbot is not
22:37.24olafskito each his own, but it seems very arrogant to say "I've shown people how I heal and they haven't copied my methods"
22:37.27Primerbut healbot + decursive is fail
22:37.29LexSfXand topped healing against 2 other holy priests in Sunwell
22:37.33LexSfXwith targeting
22:37.43PrimerWhy arrogant? Why not "informative"?
22:37.44olafskiin your absolutely-not-humble opinion
22:37.56LexSfXand i've been doing it all the way since then until just very recently; roughly 1 month ago.
22:37.57olafskiright, let me rephrase
22:38.11olafskiit seems arrogant to say "I've shown people how I heal and I am amazed that they haven't copied it"
22:38.15LexSfXso, target-healing and being good with it is very doable.
22:38.34LexSfXit's just hand-stressful.
22:38.38Primerscrolls back to where I wrote that...
22:39.18olafski<    Primer> I have videos up where I show people how I heal and decurse with one raid frame addon, and indicators that show dispelable debuffs, etc
22:39.21olafski<    Primer> yet people continue to use healbot + decursive as the "standard"
22:39.35PrimerI get the same reaction from people when I tell them all my macro slots are used up
22:39.38olafskithe statements at least seem to be related
22:39.48LexSfXmacro slots?  ew
22:39.51LexSfXuse Macaroon
22:39.59LexSfXevery button is a macro
22:40.01Primerok, I'll give you that
22:40.18Primermakes a note: Look into Macaroon
22:40.20olafskiI use grid+clique+decursive.. to each his own I say :)
22:40.31Repo10grid2-broker: 03Azethoth * r16 Grid2Broker.toc: simplify version format
22:40.42Primerolafski: I suppose I should have phrased it differently. Obviously other methods work well for people
22:41.09Primerbut people who are not into addons and macros invariably do this: click to target person to be healed, move mouse to button, click on button
22:41.13LexSfXf:RegisterForClicks("LeftButtonUp", "RightButtonUp", "MiddleButtonUp", "Button4Up", "Button5Up")
22:41.23LexSfXhmm
22:41.33LexSfXmaybe there is something i can modify in GridFrame.lua
22:41.34Primerthere you go
22:41.38LexSfXi found that line
22:41.45olafskiprimer: they could still use hotkeys
22:41.48LexSfXbut i am bad when it comes to code  :(
22:41.58olafskithat's how I healed in vanilla
22:42.45LexSfXPrimer: oh, when i was talking about target-healing, i meant all heals are bound to keys, but i targeted each person i wanted to CoH/renew/whatever
22:43.08Primerfunny thing is, I leveled my priest as holy, back in BC, so I could "learn to heal", as I didn't want to presume I'd be able to just pick it up at 70
22:43.13Primersince my goal was to be holy
22:43.18LexSfXit's equally as fast as mouseover
22:43.25LexSfXarguably faster in some situations
22:43.44PrimerI had discovered mouseover macros from a guildy at about 50, never looked back
22:43.50LexSfXbecause you can hover over another target to be ready to GS that person extremely fast
22:43.55*** join/#wowace Athrun-- (~drag@mlr78-3-88-162-68-235.fbx.proxad.net)
22:43.57LexSfXwhile still healing your target
22:43.59PrimerLexSfX: I target the boss when I heal raids
22:44.04LexSfXyeah, me too now
22:44.05LexSfXbut still
22:44.17LexSfXthere are some situations target-healing can be faster
22:44.25LexSfXfor reaction speed
22:44.47LexSfXespecially on a holy paladin
22:45.16Primerwell, most arguments I've had with people have been with holy paladin players :)
22:45.16LexSfXi was very hesitant to switch to mouseover macros on my paladin
22:45.31Primerseems they don't really cast much more than FH
22:45.46LexSfXyou mean HL?
22:46.12Primerwhatever
22:46.17PrimerI have no paladin
22:46.30LexSfXbut yeah, i still target the tank pretty often on my paladin, since it's useful to be able to holy shock him while running and turning.
22:46.51LexSfXmy macros are like this: /cast [@mouseover,help,nodead][]Holy Light
22:46.59LexSfXthe second [] is so it hits your target if you have one
22:47.01Primeryeah, same here
22:47.03LexSfXor yourself if not
22:47.05LexSfXya
22:48.00LexSfXso
22:48.32LexSfXis self.frameRegisterForClicks:RegisterForClicks() a Grid-specific thing?
22:48.43LexSfXself.frame:RegisterForClicks:RegisterForClicks(), i mean
22:48.43PrimerI should add nodead to some of my macrosno
22:48.47Primerno
22:49.09LexSfXwhat if i just omitted the "RightButtonUp" part?
22:49.14LexSfXthen would my bind work?
22:49.25Primertry it
22:49.28LexSfXok
22:49.31PrimerI'm curious to find out :)
22:49.37Primeras I'll probably do something similar
22:49.51LexSfXhere goes
22:49.56LexSfXsaved it and reloading UI!
22:49.58LexSfXoooh, how exciting
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22:50.04Primerseg fault!
22:50.06Primerruns
22:50.18Primerbtw, I've found an action that'll seg wow every time
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22:50.40Primeropen the pitbull config, open a dropdown, and hit the "close" button at the bottom right
22:50.44LexSfXnope.  does nothing.  :/
22:51.19LexSfXi tried omitting "LeftButtonUp", and now i can't target, and it still makes the left-click dead while on the Grid frame
22:51.24LexSfXlike i thought
22:52.05LexSfXgonna put both of them back and then figure out how to make the right mouse button "pass through" via something similar to "f:SetAttribute("type1", "target")"
22:55.12LexSfXwtf?  i commented out the whole f:RegisterForClicks() line and i can still target myself via left-click on Grid frame
22:55.22LexSfXyet when i omitted just "LeftButtonUp", i couldn't
22:57.55Repo10massmailer: 03turle001 * r3 v0.1/: Tagging as Beta
22:57.56Primerif you could somehow get the right button up event to emit that event to UIParent, I think you'd be set, but I'm still not very familiar with WoW programming...not sure emitting events to other frames is possible
22:58.18Primerfrom code, that is
22:59.11LexSfXi wonder why what i did made that happen, as described above.
22:59.14LexSfXit doesn't make any sense.
22:59.34Repo10massmailer: 03turle001 * r4 v0.1/: Made a mistake...
23:00.13PrimerButtons default to having "LeftButtonUp" registered for clicks.
23:00.22Primerfrom http://www.wowwiki.com/API_Button_RegisterForClicks
23:00.42LexSfXahhhh
23:00.43LexSfXi see
23:00.44LexSfXok
23:00.46LexSfXthat explains it
23:03.48PrimerI can find nothing regarding non game-based events
23:04.22PrimerSeems events only come from the game, and cannot be user generated
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23:22.42Repo10massmailer: 03turle001 04Beta_0.1 * r5 : Tagging as Beta 0.1
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