00:01.41 | Shefki | Ohh wow. |
00:01.52 | Shefki | They moved the implementation of the focus frame into the TargetFrame files. |
00:02.03 | Shefki | But left the FocusFrame.lua and FocusFrame.xml and just don't bother to load them. |
00:02.17 | Shefki | :q |
00:04.00 | Shefki | hahaha... They did this back with 3.3.0 and I just didn't notice becuase they didn't remove the files so they kept loading. |
00:04.12 | Shefki | Now they removed them from loading but didn't bother to remove them from the mpqs |
00:09.17 | Repo | 10pitbull4: 03Shefki 07master * v4.0.0-beta9-1-ge606213 Modules/HideBlizzard/HideBlizzard.lua: [+1 commit] Avoid an error in showing the FocusFrame since blizzard removed |
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00:12.24 | Fisker | Shefki |
00:14.57 | Shefki | Fisker: ? |
00:16.14 | Parnic | wow. i've received more comments on my mod today than the entirety of last month |
00:16.25 | Parnic | good thing i get an email for each one |
00:21.01 | Arrowmaster | Shefki: they cant remove things from the mpqs on minor patches |
00:21.15 | Shefki | Ahh |
00:21.26 | Arrowmaster | if they dont include the file in the new patch-#.mpq then the old one just shows up |
00:21.30 | Shefki | That makes sense now that you say that. |
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00:25.09 | Parnic | has anyone successfully used SetHorizTile/SetVertTile to emulate the pre-3.3.3 behavior of SetTexCoord? I'm having zero luck whether I define the texture in XML or set the property at runtime. |
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00:31.12 | Shefki | Parnic: What exactly are you trying to do? |
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00:32.20 | Parnic | IceHUD works by having existing textures and just changing the source rectangle to define how much gets drawn on the screen. where other mods typically skew a straight bar with SetTexCoord math, I just clip the draw area |
00:32.46 | Parnic | so the old behavior allowed me to do that, but now the bar just gets skewed whenever i call SetTexCoord instead of clipping what portion of the texture is drawn to the screen |
00:33.28 | Shefki | I don't think you can do that with the new behavior. |
00:33.35 | Parnic | i don't think so either :P |
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00:33.48 | Shefki | And I think that's on purpose. |
00:33.48 | Parnic | and that's how my entire mod works, heh |
00:34.15 | Parnic | if i just squish the bar down, then we get a smashed bar instead of a clipped bar that looks like it's filling up |
00:34.58 | Parnic | i've gotten 5 donations today alone from people begging me to fix it :P |
00:39.08 | Parnic | i think i can put in a stopgap solution for now that just uses SetHeight on a straight vertical bar |
00:39.13 | Parnic | that will at least allow people to continue using th emod |
00:42.08 | Shefki | So you just take and draw a bar that's straight over the area that they want to display and then clip the edges to make the bar appear cuved? |
00:42.14 | Shefki | s/cuved/curved/ |
00:43.00 | Parnic | the textures are already curved/formed a certain way. I'm just drawing them to the screen, then using SetTexCoord to say "draw the bottom half of the texture" if the bar is half-full, for example |
00:43.21 | Shefki | Ahh I see. |
00:43.28 | WobWork | maybe a mask? |
00:43.32 | Parnic | that way one preset can have a concave curve to it, but another can be some crazy shape |
00:43.54 | Parnic | hmm, i haven't looked into masks. i'll dig around wowwiki to see how they're implemented |
00:44.14 | Shefki | What happens if you resize the texture manually. |
00:44.21 | Shefki | I think you can duplicate what you're doing now. |
00:44.24 | WobWork | it scales, I imagine |
00:44.33 | Parnic | if i resize the texture now, it makes the bar appear squished |
00:44.34 | Shefki | WobWork: Not if you set the tile arguments. |
00:44.41 | Parnic | oh? |
00:44.45 | WobWork | Shefki: which is what Parnic is after =) |
00:44.55 | Shefki | Parnic: The tile arguments are poorly named. |
00:44.58 | Parnic | so i might be able to set horiztile/verttile and just replace SetTexCoord with SetHeight or something? |
00:45.00 | Shefki | Did you read what they actually do? |
00:45.03 | Shefki | Yes. |
00:45.08 | Parnic | hmm |
00:45.10 | Parnic | that sounds promising :) |
00:45.24 | Parnic | i also noticed that SetStatusBarTexture is not behaving the way it used to |
00:45.27 | Parnic | though that might be the same change |
00:45.46 | Shefki | The tile arguments say "Do not scale the texture and if the texture is smaller than the object repeat the texture to fill the extra space." |
00:45.58 | Shefki | If your object is smaller than the texture then it should clip. |
00:46.06 | Parnic | interesting. okay, i'll try that out |
00:46.35 | WobWork | I'm kinda looking forward to easter |
00:46.51 | WobWork | I get some time off, and I've told myself I'll spend some of it coding =P |
00:47.53 | Shefki | sets off to see if he can fix IceHud. |
00:48.07 | Parnic | haha |
00:48.11 | Parnic | i've almost got it, i think :) |
00:48.45 | Parnic | nope, SetHeight is still scaling the texture. blech |
00:48.56 | Parnic | i have it working with the straight vertical bar texture, though :P |
00:49.30 | Parnic | shefki: if you're really interested in the problem, then the code in question is in IceBarElement.lua. CreateBar and CreateBackground methods are where the texture is created. SetScale is where the scale is applied that should be doing the magic |
00:50.16 | Parnic | i've had to comment out the two calls to SetStatusBarTexture, make :UpdateBar do a SetVertexColor on the texture itself instead, and use SetHeight instead of SetTexCoord. *phew* |
00:53.18 | WobWork | "And a Parnic in a pear tree" |
00:54.03 | Shefki | Parnic: SetHeight probably wasn't working because you were SetAllPoints() |
00:54.16 | Shefki | You can't do that anymore. |
00:54.25 | Parnic | is boggled |
00:54.27 | Parnic | really? |
00:54.37 | Shefki | Parnic: SetAllPoints() means the texture is sized by the anchors. |
00:54.45 | Shefki | And calls to SetHeight/Width are ignored. |
00:55.27 | Parnic | so i need to anchor it to just the bottom of the frame or something? |
00:55.51 | WobWork | if the bottom is the last thing being clipped, probably yes =) |
00:58.23 | pompy | Is the Auction House closed for anyone else? |
01:12.00 | WobWork | tekkub: wow, your college really wants to welcome those student |
01:12.01 | WobWork | s |
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01:21.35 | frontendloader | pompy: only the dalaran one |
01:23.30 | Parnic | shefki: are you still messing around with icehud at all? |
01:24.21 | Shefki | Parnic: Yes. |
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01:30.33 | Repo | 10deus-vox-encounters: 03kollektiv 07master * v471-33-g58ac979 / (2 files in 1 directory): [+1 commit] Add return statement to closest replace func |
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01:50.01 | Repo | 10ice-hud: 03Parnic * r461 / (6 files in 2 directories): |
01:50.03 | Repo | - super temporary hack to get IceHUD back into a working state. this forces all users to use the RivetBar preset since straight vertical bars are the only things that work right now. a future update will fix the problem for real |
01:51.39 | arkanes | I don't suppose theres any way to make bartender have self-cast be the default action? |
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01:56.16 | Repo | 10ice-hud: 03Parnic 041.5.16a * r462 : (Message trimmed by 7 lines) |
01:56.18 | Repo | Tagging as 1.5.16a. PLEASE NOTE: this is a VERY temporary stop-gap solution to fix IceHUD for the short term. This updated forces ALL users to use the RivetBar texture as it's the only one that's currently functioning (since it's a vertical bar it's easy to fake). There WILL be another update once the mod is back in full working order, but everyone has been so generous and supportive so I wanted to get something out. Other changes included in this updat |
01:56.19 | Repo | - hopefully fix a bug where the cast bar could sometimes try to access nil |
01:56.20 | Repo | - added user-submitted modifications to the threat bar so that mirror image and fade will display the threat the player will have when they wear off. this is largely untested by me |
01:56.21 | Repo | - added user-submitted "reverse direction" option that lets bars fill top to bottom instead of bottom to top |
02:09.03 | Parnic | crap, that release got tagged as a Beta instead of a Release. I guess because it ends with a letter? |
02:11.07 | Repo | 10ice-hud: 03Parnic 041.5.16.1 * r463 : (Message trimmed by 7 lines) |
02:11.09 | Repo | Tagging as 1.5.16.1. PLEASE NOTE: this is a VERY temporary stop-gap solution to fix IceHUD for the short term. This updated forces ALL users to use the RivetBar texture as it's the only one that's currently functioning (since it's a vertical bar it's easy to fake). There WILL be another update once the mod is back in full working order, but everyone has been so generous and supportive so I wanted to get something out. Other changes included in this upda |
02:11.10 | Repo | - hopefully fix a bug where the cast bar could sometimes try to access nil |
02:11.12 | Repo | - added user-submitted modifications to the threat bar so that mirror image and fade will display the threat the player will have when they wear off. this is largely untested by me |
02:11.13 | Repo | - added user-submitted "reverse direction" option that lets bars fill top to bottom instead of bottom to top |
02:12.21 | Primer | ok, I think I've decided |
02:12.28 | Primer | http://www.newegg.com/Product/Product.aspx?Item=N82E16824002446&nm_mc=OTC-Froogle&cm_mmc=KNC-GoogleAdwords-_-PlusBox-_-NA-_-NA |
02:12.45 | Primer | opinions? |
02:14.14 | WobWork | do you need it with the speakers? |
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03:18.57 | Repo | 10deus-vox-encounters: 03kollektiv 07master * v471-36-gbc4ded6 / (2 files in 2 directories): [+3 commits] |
03:18.59 | Repo | bc4ded6: Putricide (38): Fix Unbound Plague cooldown timer after transitions |
03:19.00 | Repo | 5aae16d: Sindragosa: Fix Instability on self timer |
03:19.01 | Repo | 85504e1: Putricide (37): Apparently Guzzle Potions is a 20s cast on 25h |
03:20.34 | Repo | 10deus-vox-encounters: 03kollektiv 04v475 * 3ccfc2b /: [new tag] Tagging as v475 |
03:21.22 | ckknight | anyone know the gear requirements for heroic ToC? |
03:23.02 | Rockj | a wild guess would be normal mode loot from the same instance, but I guess that doesnt help that much. |
03:23.21 | Rockj | btw, for getting your own project page on wowace, is that alot of work? :O |
03:23.38 | steev | mmm |
03:23.51 | steev | ckknight: 10 or 25 |
03:24.01 | steev | 10, should be fine in 232, 25, 245 |
03:24.02 | ckknight | 5-man |
03:24.04 | steev | oh |
03:24.06 | steev | 219 |
03:24.12 | steev | if you have all t9 you will smoke it |
03:26.03 | Rockj | steev: heh, checking out the knowledge base now, seems to have some info on it o_O |
03:26.38 | steev | what knowledge base? |
03:26.45 | Rockj | http://kb.wowace.com/projects/getting-started-with-wow-ace/ |
03:26.58 | steev | er wrong highlight? |
03:27.08 | steev | oh |
03:27.10 | steev | sorry |
03:27.14 | steev | i was responding to ckk |
03:27.23 | Rockj | aha, no worries. hehe |
03:27.29 | steev | as for getting a project page, pretty much just have to have a proj that doesn't suck |
03:27.38 | steev | bql tme |
03:28.05 | ckknight | no, I want to know for the LFG system, what's the minimum gear? |
03:30.19 | WobWork | ckknight: probably 200 |
03:31.00 | Funkeh` | anyone else in the eu unable to DL the patch due to the tracker being down? |
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03:35.07 | Funkeh` | seems to be working now |
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03:43.12 | Repo | 10arl: 03Torhal 07master * d619fda Frame.lua: [+7 commits] (3 truncated) |
03:43.14 | Repo | d619fda: Added support for subheaders in MainPanel.scroll_frame:Update() - scrolling is broken when a sub-section is expanded. |
03:43.15 | Repo | 94601ff: Added support for subheaders in ListItem_OnClick() |
03:43.16 | Repo | 7637387: Gutted MainPanel.scroll_frame:ExpandEntry() to make MainPanel.scroll_frame:ExpandAcquireData() to facilitate subtables for Acquisition sorting - added support here. |
03:43.17 | Repo | af721f8: Moved anchoring of state and entry buttons from addon:InitializeFrame() to MainPanel.scroll_button:Update(). |
03:43.36 | Repo | 10deus-vox-encounters: 03kollektiv 07master * v475-1-g5b9784e / (2 files in 1 directory): [+1 commit] Disable HorizTile on StatusBar frames |
03:44.42 | Repo | 10deus-vox-encounters: 03kollektiv 04v476 * b2119fb /: [new tag] Tagging as v476 |
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03:57.17 | Funkeh` | it unfortunately doesn't seem to want to seed in utorrent, and blizzard had the smart idea of automatically killing the downlaoder when it finished. So no seeding can be done... |
03:58.41 | pompy | Funkeh`: the process was still in my task manager even though I didn't see it open anywhere |
03:58.42 | pompy | was weird |
03:59.43 | Funkeh` | nvm it's seeding now |
03:59.43 | Funkeh` | i forgot encryption on forced like a moron |
03:59.51 | Repo | 10collectinator: 03pompachomp 07master * Beta9-17-g115c207 Database/MountDatabase.lua: [+3 commits] |
03:59.53 | Repo | 115c207: trim trailing space |
04:00.00 | Repo | 83fe2cd: Added the F_ENG flag to the two Engineering motorcycle mounts |
04:00.02 | Repo | 3f315b2: Added the Frosty Flying Carpet mount |
04:00.07 | Repo | 10arl: 03pompachomp 07master * 8d35efa / (3 files in 2 directories): [+2 commits] |
04:00.08 | Repo | 8d35efa: Added "Frosty Flying Carpet" to the Tailoring database |
04:00.10 | Repo | 5e37880: Added "Frozo the Renowned" to the Vendor database |
04:03.46 | steev | blargh |
04:03.56 | steev | one shot on every boss, then 10% was our best attempt at bql |
04:05.09 | steev | we did see 3 vanq tokens though, so that was nice |
04:05.19 | steev | since up til now we've seen 3 |
04:10.17 | Repo | 10collectinator: 03pompachomp 07master * Beta9-18-g38f3cee Database/MountDatabase.lua: [+1 commit] Added spellid of the profession side of Frosty Flying Carpet |
04:11.26 | steev | yay, i did 9.9k dps on Saurfang 25(N) |
04:11.39 | steev | http://www.worldoflogs.com/reports/erevhynchprbfbzu/sum/damageDone/?s=4392&e=4592 |
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04:12.27 | MysticalOS | all i can say is, yay for surprising bug fixes! |
04:12.43 | MysticalOS | 3.3.3 fixed map in blood queen lanathels room, full range functions and arrow code can be used now |
04:16.48 | pompy | They also added a graphic that shows where the malleable goo is gonna land |
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04:32.45 | Repo | 10arl: 03pompachomp 07master * 95d601f Database (2 files in 1 directory): [+1 commit] Fixed some recipe binding flags F.RBOE->F.RBOP and added itemids to two enchanting recipes |
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05:14.36 | theoddone33 | so if I have mod A and it uses A/AceLib-3.0 |
05:14.42 | theoddone33 | and mod b uses B/AceLib-3.0 |
05:14.50 | theoddone33 | only one of the AceLib-3.0's is loaded, right?T |
05:14.58 | theoddone33 | and is there a way to predict which it will be? |
05:14.59 | orionshock | anyone uploaded the 3.3.3 patch diffs to the usual locations? |
05:20.02 | steev | theoddone33: afaik, first one it comes across |
05:20.18 | theoddone33 | hm |
05:20.29 | theoddone33 | is it nice enough to load mods alphabetically? |
05:21.11 | Parnic | theoddone33: i believe it will load alphabetically and keep the highest version loaded |
05:21.12 | MysticalOS | doesn't the newest version of lib load as well, not nessesarily first load? |
05:21.23 | Parnic | so if B is a newer version, it should dump the one that A loaded |
05:21.27 | theoddone33 | hmm |
05:22.13 | MysticalOS | i just use external ace 2 ace 3 and babble libs, it makes sure that pretty much no mods are ever broken from outdated libs |
05:22.50 | theoddone33 | it's odd |
05:22.53 | theoddone33 | because I updated one mod |
05:23.02 | theoddone33 | with embedded libs, and it's th e mod I updated that broke |
05:23.07 | theoddone33 | so I figure it's loading a lower version of a lib |
05:23.13 | theoddone33 | but if it dumps the lower versions that's not possible |
05:23.41 | Parnic | unless there's just a bug in the most recent version of that mod :) |
05:24.08 | theoddone33 | well it's pitbull, I think if there was a bug one million voices would cry out at once |
05:24.29 | Parnic | ah, heh. the wow forums lit up with complaints, but i thought Shefki fixed it |
05:25.39 | theoddone33 | I didn't think to check the forums, heh |
05:25.54 | theoddone33 | I've had this same problem before but it's gone away when I updated all of the rest of my mods |
05:25.59 | theoddone33 | so I figured embedded lib problem, but I guess not |
05:27.18 | Shefki | fixed what? |
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05:27.51 | steev | theoddone33: pitbull 3 or 4? |
05:27.55 | theoddone33 | 4 |
05:27.56 | steev | if its 3, move to 4 :P |
05:28.06 | steev | if its 4, then move to 3 :P |
05:31.26 | Parnic | fixed a Pitbull error |
05:32.07 | MysticalOS | Shefki, you hear the good news about blood queen? |
05:32.14 | MysticalOS | :D |
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05:34.49 | Shefki | MysticalOS: It should be fine, 4 has a small error about the focus frame if you show it after having it hidden. |
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05:34.57 | Shefki | But the error doesn't actually break anything. |
05:35.27 | MysticalOS | oh i was talking about something different for DXE |
05:35.37 | Shefki | I heard that yeah. |
05:35.41 | MysticalOS | 3.3.3 dropped my jaw, they fixed the map in BQL room |
05:36.48 | MysticalOS | felt so much more roomy with a 6 or 8 yard range checker for bloodbolt splash |
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05:45.18 | Shefki | "OMG PitBull has performance issues and is erroring and today was a patch. Let me open a ticket about it." |
05:45.35 | Shefki | "You're running the old version." |
05:45.43 | Shefki | "Ohh I didn't think to look for an upgrade." |
05:45.49 | Shefki | <PROTECTED> |
05:46.06 | nevcairiel | of course he didnt |
05:46.27 | Shefki | Best part is he made two tickets for the same issue. |
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05:49.33 | Shefki | ckknight: ping |
05:49.42 | ckknight | Shefki: pong |
05:49.58 | ckknight | hey Shefki, been having some performance problems |
05:50.04 | ckknight | ...maybe I should update |
05:50.06 | Shefki | Make the curse people let me delete crap off the pitbull pages. |
05:50.17 | ckknight | hmm |
05:50.21 | Shefki | I'm tired of looking at these key logger posts. |
05:50.23 | ckknight | okay, I'll bring it up tomorrow |
05:50.29 | Shefki | You can delete it. |
05:50.31 | Shefki | But I can't. |
05:50.36 | Shefki | Only the "Manager" can. |
05:50.48 | Shefki | I can click REport but it takes forever and them spams me after I do it. |
05:51.02 | nevcairiel | we can actually delete comments? last time i checked, that stopped working a while ago |
05:51.12 | Shefki | nevcairiel: I can on my projects. |
05:51.26 | Shefki | nevcairiel: I just can't on PB because it's assigned to ckk. |
05:52.48 | Shefki | ckknight: Or better yet, just make me a mod. :P |
05:53.03 | ckknight | hmm |
05:53.10 | Shefki | Then I can delete them whenever I see them period. :P |
05:53.20 | Shefki | Or... |
05:53.28 | Shefki | Even better yet. Someone develop a filter for these stupid posts. |
05:54.36 | ckknight | Shefki: made you a moderator |
05:55.05 | Shefki | On curse? |
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05:55.21 | Shefki | I was already a mod on wowace/cf |
05:55.48 | Parnic | my favorite curse posts always start with "i find a automatic" |
05:55.59 | Shefki | Parnic: This is actually what I'm talking about. |
05:56.19 | Parnic | i made a gmail filter for it because i got tired of my phone buzzing for those |
05:56.28 | Shefki | I find a automatic way to hack you, with 3.3.2 patch |
05:56.32 | Parnic | heh |
05:56.32 | Shefki | www.someaddon.org |
05:56.44 | Parnic | i appreciate all the work, very nice |
05:56.46 | Shefki | I appreicate all the hard work you've put into your character. Very nice! |
05:57.13 | Shefki | See how bad this is ckknight, we all can recite the stupid posts from memory. |
05:58.02 | Shefki | So my GF is doing the raid weekly on her fresh 80. |
05:58.14 | Shefki | And she's 4th on the damage meters. /sigh |
05:58.17 | *** join/#wowace Shadowed (~Shadowed@li53-10.members.linode.com) |
05:58.20 | WobWork | =( |
06:00.09 | Shefki | I think ckknight fell into the abyss of finding automatic mining addons. |
06:01.41 | nevcairiel | i dont care for curse comments, let them spam themself in there, shrug |
06:02.18 | Shefki | nevcairiel: I don't either, but the thing is people click on that shit and then we have to listen to the people insisting that the curse client hacked them. |
06:02.52 | Shefki | Becuase their friend got hacked after clicking a link on curse and the curse client is the only thing that could have possibly gotten them hacked. |
06:03.36 | nevcairiel | clearly that logic is flawless |
06:04.04 | Shefki | You know I'm not making this up either. |
06:06.50 | MysticalOS | i report those constantly, so annoying. |
06:07.58 | MysticalOS | i think the worst part about reporting though, is curse thinks it's a good idea to mail me a copy of the spam i reported |
06:08.10 | MysticalOS | it's like "thanks" |
06:10.50 | Parnic | shefki: how messed up is this? code: http://paste.wowace.com/1861/ result: http://i.imgur.com/umCjz.png |
06:11.01 | Parnic | it clips horizontally (but won't tile) and resizes vertically... |
06:11.45 | Parnic | that white blot in the middle of the image is supposed to be a half-circle |
06:11.51 | Shefki | What's with the OnEvent code? |
06:12.08 | Parnic | i dunno, just screwing around |
06:12.27 | Shefki | There's nothing you did that you can't just do flat out. But yeah that's messed up. |
06:12.51 | Shefki | What happens when you add an xml file with this in it: |
06:13.17 | Shefki | <Texture name="TestMod_texture_template" horizTile="true" vertTile="true"/> |
06:13.19 | Parnic | there. fixed the lua :P |
06:13.35 | Shefki | And then pass "TestMod_texture_template" as a 3rd param to CreateTexture |
06:13.47 | Parnic | needs to be virtual="true" right? |
06:13.51 | Shefki | err yeah |
06:14.07 | Parnic | out of curiosity, does reloadui work for adding new files? |
06:14.11 | Shefki | And you picked an awful background to take a screenshot. |
06:14.13 | Shefki | No |
06:14.26 | *** join/#wowace Shadowed (~Shadowed@li53-10.members.linode.com) |
06:14.26 | Parnic | yeah yeah, i wasn't trying to setup a beautiful shot. i know it's ugly :P |
06:14.37 | MysticalOS | reloadui just tells game to load whatever was in toc files the first time |
06:14.45 | MysticalOS | it doesn't reload new toc files |
06:14.48 | Shefki | Actually it does reload the toc file. |
06:14.58 | Shefki | It just doesn't read new files. |
06:15.02 | MysticalOS | does it? |
06:15.02 | MysticalOS | cuase it won't show any new data in them, version info etc |
06:15.09 | Shefki | WoW builds and index of files when it loads. |
06:15.20 | Shefki | It will only read the files that existed in the tree when it loaded. |
06:15.52 | MysticalOS | but if it reloaded toc file, why would it not show new version if addon pulls version from toc? |
06:16.52 | Shadowed | It doesn't reload the TOC metadata from ##s |
06:17.48 | MysticalOS | ah ok |
06:18.00 | nevcairiel | it loads the file load order from .toc on every reload |
06:18.05 | Shefki | Yeah it builds the metadata indexes once too. |
06:18.22 | Shefki | metadata and file indexes are built once on first load up. |
06:18.28 | Shefki | Everything else is read from disk every load. |
06:18.46 | Parnic | http://paste.wowace.com/1861/ <== same result, Shefki |
06:18.47 | Shefki | Who knows why. |
06:19.18 | Shefki | Parnic: Looks like the tile code is fubared. |
06:19.32 | Shefki | Nice of them to remove the old functional code before they knew the new stuff worked. |
06:19.40 | Parnic | my favorite thing is even though it'll clip horizontally, if i set the width to 250 it won't clip, but won't repeat either |
06:19.43 | Parnic | so it's double-broke :P |
06:19.44 | nevcairiel | they did say that calling the functions from lua might have weird behaviour |
06:19.54 | Shefki | nevcairiel: He just tested with XML |
06:19.56 | Parnic | i'm not doing that any more, nev. same behavior from xml and lua |
06:20.00 | nevcairiel | all pastes i say dont show xml |
06:20.08 | Parnic | refresh the same paste |
06:20.09 | nevcairiel | i see* |
06:20.15 | Shefki | nevcairiel: His paste isn't updating. |
06:20.25 | Parnic | ctrl+f5? |
06:20.38 | Shefki | Parnic: reload is doing nothing here. |
06:20.43 | nevcairiel | its a caching thing on wowace |
06:21.04 | Parnic | http://paste.wowace.com/1862/ ? |
06:21.08 | Parnic | new one |
06:21.24 | Shefki | Parnic: Next attempt. Just make the texture flat out in XML and don't use a template. |
06:21.45 | Shefki | Set all the attributes on it in XML bet it's still fubared. |
06:22.41 | nevcairiel | i bet its working somehow, just not the way you would expect it to |
06:23.01 | Shefki | nevcairiel: It's not working per the description that was given on the forums to us by the MVP. |
06:23.12 | Shefki | And I'm guessing he just copied and pasted whatever he was told to paste. |
06:23.18 | Shefki | err to say |
06:23.26 | *** join/#wowace rmk` (~user@delusion.fourty.net) |
06:23.46 | Shefki | Per the description if those flags are set it's not supposed to stretch the textures at all. |
06:23.50 | Shefki | It does. |
06:23.57 | nevcairiel | heh the TG repo on github is back, my usual update script just pulled from it again |
06:24.00 | Shefki | It's also supposed to tile. It doesn't seem to. |
06:24.12 | Shefki | TG? |
06:24.28 | nevcairiel | tourguide |
06:24.35 | Shefki | Ahh |
06:26.35 | nevcairiel | if you want the texture to tile, you can use SetTexCoord for that, just cropping instead of zooming requires some more magic these days |
06:26.44 | nevcairiel | but can also be done, just resize the texture to fit :d |
06:27.07 | Parnic | do you happen to know what the "more magic" is? :P |
06:27.31 | Shefki | nevcairiel: The problem is the "more magic" that's based on our understanding of how this stuff works, doesn't work. |
06:27.36 | nevcairiel | make the texture object the size it needs to be, so it doesnt have to zoom |
06:27.49 | nevcairiel | and just settexcoord |
06:29.10 | Parnic | alright i fail at XML. this is not displaying anything at all: http://paste.wowace.com/1864/ |
06:30.00 | nevcairiel | if i feel like it later today i might test that, but work now, byebye |
06:30.43 | Shefki | Parnic: May need a Frame around that. |
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06:32.17 | Parnic | i wrapped it in <Frame><Layers><Layer level="BACKGROUND"> to no avail |
06:32.33 | Shefki | Any errors in Logs/FrameXML.log |
06:33.00 | Parnic | nothing for TestMod, no |
06:42.59 | *** join/#wowace sztanphet (~sztanpet@142.58ec54.tvnetwork.hu) |
06:46.43 | Arrowmaster | Shefki: so are you a mod on curse.com now? |
06:46.51 | Shefki | Arrowmaster: I don't know. |
06:46.53 | Shefki | I asked to be. |
06:47.36 | Arrowmaster | i mean ckk said he made you one but then disappeared, have you tried to see if you can delete comments on curse? |
06:49.03 | Arrowmaster | the top comment on cartographer2 needs deleted |
06:49.13 | Arrowmaster | its like a 500 line long error report |
06:51.19 | Arrowmaster | http://www.wowace.com/addons/cartographer/tickets/310-not-working/ |
06:51.49 | Arrowmaster | i so want to reply "READ THE FUCKING DESCRIPTION YOU FUCKTARD! IT DOESNT WORK WITH 3.3!" |
06:54.45 | *** join/#wowace wthpr0 (~pr0@c-8e2c72d5.85-111-64736c10.cust.bredbandsbolaget.se) |
06:54.46 | frontendloader | ckk in jail again? |
06:57.27 | Shefki | Arrowmaster: No I can't, doesn't give me the option. |
06:58.52 | Shefki | Arrowmaster: Make the text bigger. |
06:59.42 | Arrowmaster | ill change "CARTOGRAPHER HAS NOT BEEN UPDATED FOR 3.3!" to "READ THIS YOU STUPID FUCKS! CARTOGRAPHER HAS NOT BEEN UPDATED FOR 3.3!" and make it bigger |
06:59.57 | *** join/#wowace bien|| (~bien@p4FF47574.dip.t-dialin.net) |
07:00.00 | *** join/#wowace quiesense (~quiescens@203-217-28-61.perm.iinet.net.au) |
07:00.31 | WobWork | flash tag |
07:00.32 | Shefki | Arrowmaster: I'm marked as a mod so I guess I should be able to remove stuff. |
07:00.33 | WobWork | or marquee |
07:00.44 | WobWork | put a sparkly background on the words |
07:01.11 | WobWork | hometime! |
07:01.19 | Shefki | Arrowmaster: Ahh now I can delete stuff. |
07:01.23 | Shefki | I had to log out and back in. |
07:02.20 | Arrowmaster | waiting for it to sync |
07:02.24 | *** join/#wowace Unrealii (Next96@121.129.140.24) |
07:02.40 | Arrowmaster | Shefki: delete that 400 line error message |
07:02.55 | Shefki | Where? |
07:03.03 | Arrowmaster | http://wow.curse.com/downloads/wow-addons/details/cartographer.aspx |
07:04.10 | Shefki | Done. |
07:04.26 | Arrowmaster | theres a keylogger too |
07:04.34 | Arrowmaster | ah it synced |
07:04.40 | Arrowmaster | i made the text 400% |
07:04.54 | Shefki | Yeah I'm trying to figure out how to ban the user and hopefully deletee all his comments. |
07:06.03 | TNZe | oh shi- wow is a keylogger |
07:06.08 | TNZe | blizzard knows my password. |
07:06.46 | Adirelle | Arrowmaster, that's not big enough, IMO |
07:07.04 | Shefki | wow no wonder it takes them forever to moderate this stuff. |
07:07.07 | Arrowmaster | i know but if i make it bigger it will cutoff the cartographer word |
07:07.09 | Shefki | THis moderation software SUCKS. |
07:07.45 | Arrowmaster | Shefki: remember, the people that created this and every previous version of the curse.com site nolonger work for curse for a very good reason |
07:07.59 | Arrowmaster | they were fucking idiots |
07:08.01 | Shefki | Ok so I can figure out how to ban the person that reported a post. |
07:08.09 | Shefki | But not ban the person who made the bad posts. |
07:08.10 | Shefki | lawl |
07:09.00 | quiesense | ban the person that reported it, out of spite |
07:10.56 | Shefki | I think part of the problem is when I click on the Control Panel option it just bounces me to the login page. |
07:11.23 | quiescens | wait for things load |
07:11.25 | quiescens | omj |
07:12.13 | quiescens | computer people are so impatient |
07:12.32 | Shefki | What am I supposed to be waiting for... |
07:12.50 | quiescens | i hae no idea really |
07:12.58 | quiescens | have* |
07:13.11 | Shefki | quiescens: Damn you. I clicked it and sat here and waited for a few minutes expecting something to happen. |
07:13.19 | quiescens | ): |
07:13.21 | Shefki | quiescens: I'm banning you in spite. :P |
07:13.27 | quiescens | ! |
07:13.33 | Shefki | When I figure out how to ban you that is. |
07:13.54 | asmodai | woo |
07:14.08 | Shefki | There's reports in the moderation queue from OCTOBER. |
07:14.20 | quiescens | best get to it |
07:14.26 | quiescens | lot of catching up to do |
07:14.39 | quiescens | sounds like I won't be getting banned until december then |
07:14.42 | quiescens | ~ |
07:15.16 | Shefki | Ohh look I found the mod forum. |
07:16.08 | Shefki | Ohh look other mods complaining they can't ban users. |
07:17.03 | quiescens | you broked it |
07:17.05 | quiescens | ): |
07:17.06 | *** join/#wowace CrazyBenny_ (s_m@a02-0602b.kn.vutbr.cz) |
07:17.13 | Shefki | Ackis: ping |
07:17.21 | Shefki | Elkano: ping |
07:17.22 | Arrowmaster | no wonder those same accounts keep spamming |
07:17.40 | *** join/#wowace Elkano (~elkano@pool014.vpn.uni-saarland.de) |
07:17.40 | *** join/#wowace Elkano (~elkano@WoWUIDev/WoWAce/Elkano) |
07:17.40 | *** mode/#wowace [+v Elkano] by ChanServ |
07:17.57 | Shefki | You there Elkano? |
07:20.10 | *** join/#wowace Aens|Superiority (~a@76-10-169-127.dsl.teksavvy.com) |
07:24.11 | Elkano | no ;) |
07:26.47 | quiescens | run awai |
07:27.01 | Shefki | Elkano: How do I ban people now that I'm a mod? |
07:27.26 | Elkano | curse or cf/wowace? |
07:27.30 | Shefki | curse |
07:27.43 | Elkano | there should be a link on their profile pages |
07:28.17 | Shefki | Not seeing it. I've been looking there. |
07:28.26 | Elkano | logout, clear cookies, relog |
07:28.58 | quiescens | "delete your interface folder and reboot"? |
07:29.02 | Arrowmaster | yeah remember they use some form of caching proxy too |
07:29.22 | Shefki | Elkano: I've sorta done that but I'm reseting Safari now. |
07:29.27 | Arrowmaster | the little box at the top with the login button or your username and number of messages is an iframe |
07:29.59 | Elkano | yeah, curse.com is pretty broken as a page :/ |
07:30.13 | Elkano | sometimes I end up on the wrong profile pages... |
07:30.25 | Arrowmaster | ive seen that happen |
07:30.31 | Shefki | Well now it says the guy's been banned. |
07:30.38 | Shefki | When I try to look at his profile page. |
07:31.03 | Shefki | Of course just before you replied I'd pulled the page apart and figured out how to just do it by hand. |
07:31.23 | Arrowmaster | lol |
07:32.32 | quiescens | tear it down |
07:32.51 | Shefki | So now to ban quiescens for his previous transgressions. :P |
07:33.09 | quiescens | ): |
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07:36.13 | Elkano | Shefki, depending on who you wanted to ban, maybe I already banned him ^^ |
07:36.28 | Shefki | The mining crap guy. |
07:36.52 | Elkano | yeah, busted thatone ^^ |
07:36.54 | Shefki | So how harsh do you guys get about stuff like this: |
07:36.55 | Shefki | http://wow.curse.com/downloads/wow-addons/details/parrot.aspx#702937 |
07:40.27 | Elkano | in most cases I tend to ignore such guys; as you can see the community tends to take care of them ^^ |
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07:55.36 | asmodai | ~wowalert |
07:55.37 | purl | http://launcher.worldofwarcraft.com/alert (US); http://status.wow-europe.com/en/alert (EU) [NB: URL goes to 404 unless there's an active alert] |
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08:15.30 | Repo | 10fishwarden: 03x87bliss * r10 / (7 files in 2 directories): (Message trimmed by 5 lines) |
08:15.32 | Repo | v3.3.3.4 |
08:15.33 | Repo | Please help translate. |
08:15.35 | Repo | I currently need 7 German, Korean, and Spanish; and 5 Russian phrases translated from English. |
08:15.36 | Repo | http://www.wowace.com/addons/fishwarden/localization/ |
08:17.43 | Repo | 10fishwarden: 03x87bliss 04v3.3.3.4 * r11 : Tagging as v3.3.3.4 |
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08:33.09 | DWSR | fishwarden rofl? |
08:33.17 | DWSR | @describe fishwarden |
08:33.20 | Repo | DWSR: http://www.wowace.com/addons/fishwarden/. Fish Warden. Selectively loots your fishing catches. |
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08:56.05 | Repo | 10atlasloot-enhanced: 03Daviesh * r2603 / (2 files in 2 directories): v5.10.01 |
08:57.57 | Repo | 10parrot: 03profalbert 07master * v1.10.14-3-g390f5d4 Code/CombatEvents.lua: [+1 commit] remove Demonic pact from sfilters |
08:59.01 | Repo | 10atlasloot-enhanced: 03Daviesh 04v5.10.01 * r2604 : Tagging as v5.10.01 |
09:17.52 | *** part/#wowace profalbert (~profalber@188-23-82-117.adsl.highway.telekom.at) |
09:21.56 | Repo | 10squire: 03Adirelle * r112 / (3 files in 1 directory): Updated dataminer to parse latest wowhead JSON data. |
09:21.58 | Repo | Ran the dataminer and added the Frosty Flying Carpet (ticket #36). |
09:38.43 | wink | eh, curse client can now only do 1 in parallel? |
09:38.51 | wink | any plans to more --? :P |
09:39.31 | wink | holy hell, this is confusing now |
09:39.39 | wink | I can start 1.5, but it says 1 |
09:39.46 | wink | admit, the plan is to confuse people so they pay |
09:45.57 | haste | <PROTECTED> |
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09:54.39 | Mikk | wink: you can queue the next one while one is downloading. |
09:54.48 | Mikk | i doubt they plan to allow more for free |
09:54.58 | wink | when did it get changed? |
09:55.09 | wink | think I've used the updater so seldomly last 1-2months |
09:55.14 | wink | I didn't notice until now |
09:55.20 | wink | thought it was always 2 in parallel |
09:55.31 | Mikk | no idea. i only noticed it just now when setting it up for a friend. i've got premium myself. |
09:55.32 | *** join/#wowace Legorol (~legorol@cpc1-cmbg12-0-0-cust184.cmbg.cable.ntl.com) |
09:58.32 | vhaarr | Mikk: how many "welcome to curse premium" emails have you recieved? |
09:59.27 | vhaarr | actually, now that I searched for them on gmail it seems I get exactly one per month |
09:59.30 | vhaarr | which would make sense |
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10:08.06 | Elkano | wow.. 5 servers for EU, 4 locked... have fun on the 5th ^^ |
10:11.41 | vhaarr | I love these threads http://forums.wow-europe.com/thread.html?topicId=12947156658&sid=1 |
10:12.04 | vhaarr | "Prloblem whit 3.3.3", the thread title kind of gives it away |
10:12.38 | vhaarr | and when people from guilds like "Greek Alliance" post, you know it's going to be good |
10:16.06 | Elkano | yeah, post like that me you loos faith in humanity... if you haven't already... |
10:16.31 | SunTsu | I expect 3.3.3 to have half as much problems as 6.6.6 will have |
10:23.59 | Shefki | Parnic: ping |
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10:30.03 | ckknight | what's the best way to show data in a table-like format? |
10:30.10 | ckknight | in WoW, that is |
10:30.19 | ckknight | I'm speaking technical-wise, not design-wise |
10:34.55 | harl | a table? |
10:35.21 | ckknight | like in HTML |
10:35.26 | ckknight | with rows and columns and cells |
10:35.55 | Elkano | QTip does it with hidden column/row frames for the alignment |
10:37.20 | krka | editbox with monospaced font |
10:39.01 | harl | likes rows and columns and cells. |
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11:22.20 | Repo | 10dr-damage: 03Gagorian * r1402 Data/Warlock.lua: |
11:22.22 | Repo | - Fixed life tap calculation (still slightly off for warlocks below 80 due to unknown base increases) |
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11:27.20 | *** mode/#wowace [+v Xinhuan] by ChanServ |
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11:36.59 | Repo | 10dr-damage: 03Gagorian 041.7.7_release-3 * r1403 : Tagging as 1.7.7_release-3 |
11:41.26 | Repo | 10parrot: 03profalbert 07master * v1.10.14-5-ge88a678 Code/CombatEvents.lua: [+2 commits] |
11:41.27 | Repo | e88a678: remove filters for spells that were removed from Wow |
11:41.28 | Repo | c41eaa2: Revert "remove Demonic pact from sfilters" |
11:41.43 | Repo | 10parrot: 03profalbert 04v1.10.15 * 83f48bb /: [new tag] tag as v1.10.15 |
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11:59.26 | olafski | kalroth: good point about the axe racial ;) |
11:59.44 | Kalroth | :P |
12:00.41 | Kalroth | It actually means a lot at your level, since you'll be missing quite often |
12:01.05 | olafski | yeah |
12:01.24 | olafski | I generally don't have any issue tanking, with health nor threat.. vanilla content is so easy |
12:01.28 | olafski | just figured I'd post a question ;p |
12:04.35 | Kalroth | Yeah, that is true for most content in WoW :) |
12:05.00 | olafski | yer |
12:05.01 | Kalroth | There really isn't anything that is hard to tank, unless it's hidden deep in ICC |
12:05.06 | olafski | well in tbc some of the dungeons are getting a bit tougher |
12:05.11 | olafski | for pugs / leveling |
12:05.13 | Kalroth | (which I haven't tried yet) |
12:05.35 | Kalroth | TBC tanking could be challenging pre-3.0 as a warrior, but it isn't today |
12:06.30 | SunTsu | olafski: I remember the first run to steam vault, that thing was really hard at that point |
12:08.03 | Kalroth | Yeah, original SV could be fun :) |
12:08.03 | Kalroth | same with SH and Alcatraz |
12:08.03 | Kalroth | Shattered Halls was really .. exciting! |
12:08.34 | SunTsu | it had enough opportunity to let things really go astray, which was fun |
12:09.12 | *** join/#wowace Lysithea (Lyset@c-f9ae72d5.017-172-73746f34.cust.bredbandsbolaget.se) |
12:09.33 | olafski | I've never played tbc before the nerfs I think |
12:10.29 | Kalroth | TBC heroics were proper hard, both because of the lack of proper gear but also because it was tuned much higher than today |
12:12.08 | olafski | yeah even after nerf they were a bit harder than what I expected |
12:12.14 | olafski | since I came back after having not played for 2 years |
12:12.34 | olafski | I quit about 2 weeks after naxxramas was released so the hardest 5man I had done was probably dire maul north or something |
12:14.50 | *** join/#wowace profalbert (~profalber@e194-186.eduroam.tuwien.ac.at) |
12:14.52 | SunTsu | Kalroth: and much higher trash population, so lots of pulls could go really bad |
12:15.14 | Kalroth | Yeah that too, trash was nuts back then |
12:15.41 | Kalroth | Man, the times where 1 feared NPC caused half the room to join in |
12:17.03 | SunTsu | I miss controlled fear on my warlock. Control moby by juggling between fear and curse of recklessness |
12:17.37 | *** join/#wowace profalbert (~profalber@e194-186.eduroam.tuwien.ac.at) |
12:19.31 | wink | control moby? make him release a new album plx |
12:20.03 | SunTsu | mob, of course, if I could control moby, that would be even more fun, though ;) |
12:21.44 | olafski | :D |
12:21.58 | olafski | I actually never considered using CC on the mobs in pit of saron :/ |
12:22.50 | wink | Kalroth: what do you mean with "proper hard" - I didn't find em much more challenging than those today |
12:23.22 | wink | even if I had max. "half-kara gear" or even crafted epics+blues to tank, and now completely overgeared |
12:24.37 | Kalroth | Original Shattered Halls and Alcatraz were proper hard |
12:24.45 | Kalroth | none of the wotlk heroics even came close to it |
12:25.31 | SunTsu | wink: doing that shotgun run in Shattered Halls heroic e.g. |
12:25.48 | wink | shotgun run? |
12:25.59 | wink | you mean executioner timed? |
12:26.29 | SunTsu | wink: yeah, that aisle, where more and more mobs show up |
12:26.42 | arkanes | tbc heroics were just brutal at launch |
12:26.59 | arkanes | especially because I was a rogue, and *everything* had a 360 cleave |
12:27.10 | Kalroth | hahah, i loved rogues in shattered halls |
12:27.13 | Kalroth | "rez pls" |
12:27.15 | arkanes | it was just stupid |
12:27.17 | Kalroth | "plz res" |
12:27.24 | arkanes | stab stab woop dead |
12:27.28 | arkanes | it wasn't even a l2p thing |
12:27.40 | arkanes | aside from l2p meaning "I'll just be over here" |
12:28.16 | SunTsu | Kalroth: that was when I got used to tell people that I was meant to die, that you could easily tell by the fact that I was not wearing plate or fur ;) |
12:28.55 | SunTsu | I normally say so today while playing my clothies |
12:29.13 | olafski | let's see if they mucked up the weekly raid thing again :> |
12:30.25 | olafski | heh they did |
12:30.52 | olafski | hm sort of.. the weekly raid changed yesterday and today |
12:31.31 | wink | arkanes: I really died MUCH less in early TBC than I died in Military quarter at early 80 |
12:38.46 | SunTsu | wink: then you were either lucky then or you did a miserable job now ;) |
12:39.32 | wink | dunno, I think I was quick with Evasion |
12:39.35 | *** join/#wowace Legorol (~legorol@cpc1-cmbg12-0-0-cust184.cmbg.cable.ntl.com) |
12:39.41 | wink | and stepped away from some mobs |
12:39.47 | wink | but the WW-DKs in MIlitary |
12:40.07 | wink | fuckit, after 4 weeks I just put on /follow to my girlfriend (healer) |
12:40.59 | olafski | dark rune warriors = rogues die :P |
12:43.18 | SunTsu | HoL is quite fun in that regard, too. especially those groups with whirlwind dwarves and titan outposts at the sides |
12:44.39 | SunTsu | melee is quite prone to die there, too |
12:44.55 | olafski | mm I like the new revenge |
12:48.08 | arkanes | man I never died in the military quarter |
12:48.18 | arkanes | you can see the whirlwinds, and theres not many mobs that do it |
12:48.38 | arkanes | shattered halls was a whole different store, 360 cleave on every mob in a 6 mob pull, no warning, no animation, just *whack* cleave |
12:48.50 | olafski | only every pack in the military quarter has 1-2 of those mobs |
12:48.58 | arkanes | there's only 3 packs |
12:49.01 | olafski | oO |
12:49.05 | arkanes | and you can stun them out of the whirlwind |
12:49.09 | olafski | which military quarter are you talking about? |
12:49.19 | olafski | must be a different one than the one I've been doing |
12:49.23 | arkanes | oh, I guess the trash on the way to 4h |
12:49.27 | arkanes | we skip all those pulls though |
12:49.47 | arkanes | I'm not even sure the 4h packs have whirlwinders, now that I think of it |
12:49.48 | olafski | the mobs are in there from the start |
12:49.53 | arkanes | it's been 6 months since I've been inside nax |
12:49.56 | olafski | up to razuvious, between razuvious and gothik and between gothik and 4h |
12:50.02 | arkanes | yes, there are 3 pulls that have a whirlwinding guy |
12:50.20 | olafski | I guess if you count a pull as "every mob up to a boss" ;) |
12:50.21 | arkanes | the gothik trash doesn't have any whirlwinds except the animated axe, which hits for crap |
12:50.33 | arkanes | what military quarter are *you* talking about |
12:50.48 | arkanes | it's the death knight recruits that do the whirlwind |
12:50.52 | vhaarr | unless you skip packs, there's at least 6-7 packs that include whirlwinds |
12:50.56 | olafski | no, dark rune warriors do whirlwind |
12:50.59 | vhaarr | indeed |
12:51.00 | arkanes | right |
12:51.03 | arkanes | thats wht I meant |
12:51.07 | olafski | there are about 3-4 of those packs on the ledge overlooking razuvious |
12:51.23 | olafski | couple more after razuvious in the hallway before gothik iirc |
12:51.26 | arkanes | 3 |
12:51.27 | olafski | and then about 4-5 more packs up to 4h |
12:51.28 | arkanes | not 4 |
12:51.35 | olafski | 3 is included in 3-4 |
12:51.43 | arkanes | just clarifying |
12:51.52 | sb|work | giev http://www.stupid.com/fun/CONE.html already :p |
12:51.56 | vhaarr | what's the point of this conversation anyway |
12:52.01 | arkanes | there's a pat, but it doesn't have a warrior in it |
12:52.02 | olafski | I guess it wasn't dark rune warrior either btw |
12:52.05 | olafski | those are in halls of stone :P |
12:52.13 | arkanes | maybe it's just dark warrior |
12:52.19 | arkanes | I know what the model looks like :P |
12:52.21 | olafski | dark touched warrior? |
12:52.32 | olafski | http://www.wowhead.com/?npc=16156#abilities that's it :) |
12:52.34 | arkanes | something like that |
12:52.41 | arkanes | dark nasty touched warrior of blood and death |
12:53.04 | arkanes | vhaarr: that pre-nerf shattered halls killed more rogues than 3.0 military quarter |
12:53.25 | arkanes | I don't get how there can even be a question :\ |
12:53.42 | vhaarr | well you are there with either 10 or 25, so it's just about having people stun them on the first whirlwind, then they die before 2nd one anyway |
12:53.48 | vhaarr | and shattered halls wiped us many many times |
12:54.06 | arkanes | there's an animation and a cast time before the whirlwind goes off |
12:54.21 | arkanes | you usually can't get clear before the first hit, but unless you sit there and take it y ou won't die |
12:54.26 | arkanes | not so with shattered halls |
12:54.41 | vhaarr | you just need a good tank in SH really, that can grab all the mobs and face them away |
12:54.47 | vhaarr | there was just frontal cleaves, not whirlwinds |
12:54.51 | arkanes | the cleave was 360 at launch |
12:54.53 | wink | pre-nerf |
12:54.56 | arkanes | they removed them a couple months after |
12:55.03 | vhaarr | ah that's so long ago I can't even remember it |
12:55.08 | wink | hehe |
12:55.14 | arkanes | you probably suppressed the trauma |
12:55.22 | vhaarr | yes probably, but I was a tank in all TBC, so |
12:55.24 | wink | or wasn't melee |
12:55.25 | vhaarr | maybe I didn't notice it |
12:55.32 | vhaarr | I just tanked them facing away |
12:55.37 | wink | mhm, launch TBC was awesome for my feral tank |
12:55.39 | vhaarr | people died all around, that's what I remember |
12:55.40 | arkanes | "what the hell is up with all the dead rogues" |
12:55.41 | wink | Earthwarden <3 |
12:56.03 | wink | god I ran SV so often |
12:56.06 | Kalroth | I remember that outdoor raid boss in Hellfire |
12:56.14 | wink | and heroic UB and SP |
12:56.16 | Kalroth | with his 359.99% degree cleave |
12:56.35 | Kalroth | if a rogue took a step to the right or left = 2-4 melee dead |
12:56.52 | SunTsu | Hehe, I remember finding Earthwarden at Cenarius' and having my chin dropping, starting to drool - as feral tank, of course |
12:57.01 | arkanes | chaining cleaves were the worst |
12:57.09 | wink | I remember vanishing Teron Gorefiend's whatever skill |
12:57.13 | wink | TBC was so awesome |
12:57.28 | wink | well, apart from rep grinds |
12:57.30 | vhaarr | that flash game someone made for Teron was imba |
12:57.36 | wink | no, it was horrible |
12:57.36 | vhaarr | someone should make a flash game for defiles |
12:57.53 | arkanes | what flash game is this? |
12:57.57 | wink | vhaarr: I failed at the flash time EVERY time on 1st ghost. in my guild I was the fastest hitter |
12:58.05 | vhaarr | wink: I know |
12:58.05 | wink | because the flash game had no keybinds |
12:58.11 | vhaarr | that doesn't mean the flash game is bad |
12:58.17 | vhaarr | if you are good at the flash, you are even better ingame |
12:58.18 | arkanes | I didn't do teron pre-nerf :( |
12:58.23 | wink | no |
12:58.33 | wink | all the people who aced the flash game usually sucked |
12:58.38 | vhaarr | not so in my guild |
12:58.38 | wink | or they just said they made it |
12:58.42 | arkanes | and post nerf were were all kinda "what? ghost things? how does this work? Oh, loot" |
12:58.43 | wink | I can't prove that |
12:59.20 | *** join/#wowace Lisimba (~Lisimba@h240192.upc-h.chello.nl) |
12:59.29 | wink | arkanes: yeah, was a bit sad. on the other hand, we had no tactics for council, so I quote teamspeak: "Nevermind, let's aoe them down" |
12:59.36 | arkanes | heh |
12:59.37 | wink | turns out.. wasn't nerfed SO much |
12:59.53 | arkanes | shaz was still pretty tough post nerf |
12:59.57 | vhaarr | council was the best fight in black temple |
13:00.09 | wink | we only did RoS and Bloodboil pre-nerf :( |
13:00.10 | vhaarr | I haven't had that kind of cold sweat in any other fight or game except Quake1 |
13:00.13 | arkanes | case we didn't have any shadow resist gear, and that shadow touch thingy could still fuck you up |
13:00.28 | Kalroth | pre-nerf being? |
13:00.31 | wink | we walked over shazz postnerf |
13:00.40 | arkanes | Kalroth: they cut the health of all the bosses by like 30% with 3.0 |
13:00.42 | wink | Kalroth: 3 weeks before WotLK, the -30% |
13:00.43 | Kalroth | ahh |
13:00.52 | arkanes | oh right, even before 3.0 |
13:01.21 | Kalroth | yeah okay, I think we cleared BT like 6 months before Sunwell was released and we almost cleared Sunwell too (last boss in last phase the day before the patch ><) |
13:01.22 | *** join/#wowace Matilda_ (~alexia@69.73.16.202) |
13:01.43 | wink | hehe |
13:02.09 | wink | nah, think we lost some people because obv RoS and Bloodboil wasn't fast enough progress |
13:02.13 | wink | and then we never came further |
13:02.29 | wink | shame, BT was the best instance I've ever seen |
13:02.36 | arkanes | our GM was a baby and didn't let us get into BT until the nerf |
13:02.43 | arkanes | we were still doing TK |
13:02.49 | arkanes | and hyjal |
13:03.09 | arkanes | we could have been doing at least the first wing in BT for a long time, but eh |
13:03.35 | wink | oh my, first Vashj kill |
13:03.38 | wink | that was annoying |
13:03.47 | arkanes | I never got to see vashj |
13:03.59 | vhaarr | the only problem with that fight is the insane lag in p3 |
13:03.59 | Kalroth | Vashj was awesome, same with Kael'thas |
13:04.03 | arkanes | or kael :( |
13:04.11 | wink | KT - stabbing people to health |
13:04.21 | wink | or, stabbing for debuff |
13:04.37 | wink | only did KT once I think |
13:04.41 | wink | in a kind of super-PUG |
13:04.41 | Kalroth | first Kael'thas kill was pretty epic, so much that had to be coordinated in P3 |
13:05.03 | wink | of 3 top guilds' alts plus some randoms (us) from the next tier :P |
13:05.13 | SunTsu | Somehow my guild never really had progress, because everytime we really moved things it nearly fell apart |
13:05.44 | arkanes | SunTsu: I think that had happened to my previous guild GM, which was why he was so tentative about putting us up against new content or hard fights |
13:06.24 | arkanes | happens to a lot of guilds |
13:06.44 | SunTsu | It really didn't survive Ulduar, unfortunately. Things went peachy, when suddenly the guild split up and died |
13:06.45 | arkanes | happened to me in Wotlk, we moved from naxx 25 to ulduar and all of a sudden the pepole we were carrying became *very* obvious |
13:07.14 | arkanes | same back in classic when we moved from MC to BWL |
13:07.15 | *** join/#wowace koaschten (~koaschten@i577A8F3A.versanet.de) |
13:07.31 | arkanes | and it can easily kill a guild |
13:09.09 | arkanes | man I want to play with deep sub but the only people I can find doing it have retarded specs |
13:09.15 | *** join/#wowace Megalon (~Megalon@d86-32-5-49.cust.tele2.at) |
13:09.16 | SunTsu | I've been in that guild since the early days of Karazhan, and I still wonder where it all went wrong, probably back then when the first GM quit |
13:10.15 | arkanes | 2/2 heightened senses over the third point in cheat death? craziness |
13:10.21 | wink | arkanes: I saw some pretty awesome tweets about sub raiding this morning |
13:10.23 | *** join/#wowace Ghli_ (~Ghli_@netblock-68-183-229-223.dslextreme.com) |
13:10.29 | arkanes | dirty tricks instead of opportunity? |
13:10.32 | wink | to sum it up in a polite manner: RETARDS |
13:10.50 | *** join/#wowace rmk` (~user@delusion.fourty.net) |
13:10.52 | arkanes | wink: it's less dps than mut or combat, of course |
13:11.05 | wink | I don't care, I never really liked it |
13:11.13 | arkanes | wink: even when you include the crazy raid dps from 50% uptime on tricks and hemo |
13:11.15 | wink | I levelled my 2nd rogue to 70 as sub |
13:11.30 | wink | but they somehow broke it with LK |
13:11.34 | arkanes | wink: apparently it's quite strong on stuff like heroic blood princes and LK though |
13:11.39 | wink | didn't stand a chance in Fjord |
13:11.41 | wink | :( |
13:11.51 | wink | well "quite strong" |
13:11.53 | arkanes | I just want to give it a shot |
13:11.59 | wink | if it's not clearly better |
13:12.00 | wink | why bother |
13:12.02 | wink | :( |
13:12.05 | arkanes | because why not |
13:12.32 | arkanes | it's hard to model the effects of things like shadowstepping when you've got the dark prison |
13:12.42 | arkanes | so 'clearly better' is pretty subjective |
13:13.18 | wink | wtf is a dark prison? |
13:13.24 | arkanes | take damage when you move |
13:13.28 | wink | is that Leet King talk? |
13:13.34 | arkanes | whatever its called |
13:13.37 | arkanes | chains of shadow? |
13:13.38 | arkanes | something? |
13:13.46 | wink | where? |
13:13.50 | arkanes | heroic princes |
13:13.54 | wink | oh, k |
13:13.59 | wink | not done any hardmodes |
13:14.02 | wink | or LK on normal |
13:14.14 | wink | because I'm supposed to study :P |
13:14.21 | wink | instead of waiting for my pizza |
13:14.22 | arkanes | it's like regular princes, except more damage (of course), and they put a thing on people that makes you take damage when you move |
13:14.25 | SunTsu | what? IRC? ;) |
13:14.35 | arkanes | which of course is a pretty rough debuff on that fight |
13:14.36 | wink | no, this silly IT stuff |
13:14.41 | wink | could also call it CompSci |
13:14.57 | SunTsu | but you prefer ircing? ;) |
13:15.05 | arkanes | are you learning how to install office, or how to prune b-trees? |
13:15.55 | *** join/#wowace cncfanatics (~cncfanati@WoWUIDev/cncfanatics) |
13:15.57 | wink | only got one subject/exam left :P |
13:15.58 | wink | databases |
13:16.00 | SunTsu | arkanes: isn't installing office more propperly filed under "esotherics"? |
13:16.05 | arkanes | SunTsu: no, its IT |
13:16.23 | SunTsu | that what MS wants you to believe, but it's not ;) |
13:16.32 | arkanes | it really is |
13:16.37 | arkanes | not just office of course |
13:16.38 | wink | well, being paid for a task a monkey could do.. awesome |
13:16.43 | arkanes | you could be configuring apache |
13:16.49 | wink | (given enough bananas) |
13:17.03 | wink | ok, I wouldn't let a monkey near my apache config |
13:17.24 | arkanes | I'm far to leet to use apache |
13:17.43 | wink | you lack users with needs for htaccess |
13:17.54 | arkanes | probably |
13:18.00 | arkanes | I don't have "users" |
13:18.03 | arkanes | because I am not in IT :P |
13:22.40 | Grum | so, blizzard really broke stuff with their SetTexCoordModifiesRect removal :( |
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13:24.11 | Shefki | Grum: Not really. |
13:24.21 | Shefki | I've almost got IceHUD working again. |
13:24.50 | arkanes | "Pets are receiving Hellscream's Warsong and Strength of Wrynn outside of Icecrown Citadel on servers with the buffs active." |
13:25.10 | olafski | nice |
13:25.11 | Grum | Shefki: how? |
13:25.22 | Grum | because every addon is suffering from texture repeats now O.o |
13:25.32 | Grum | and i dont seem to be able to put my finger on how to prevent it |
13:26.10 | Shefki | Grum: Well you know it was a lot easier than I thought it would be. |
13:26.19 | Shefki | Took me about 30 minutes to work out how to get it working again. |
13:26.34 | Grum | well none of the addons that are broken are mine :P so if you could give some pointers :P |
13:26.36 | Shefki | The SetVertTile and SetHorizTile stuff is entirely useless. |
13:26.51 | Grum | yeah that i found out |
13:26.53 | Shefki | I mean I'm sure it's useful to someone. |
13:27.01 | Grum | it appears blizz completely ignores anything you stuff into it |
13:27.04 | Shefki | But it's not the solution to the people using SetTexCoordModifiesREct() |
13:27.12 | Shefki | Actually it works. |
13:27.16 | Shefki | It's just a bit wonky. |
13:27.24 | Grum | as many thing are :D |
13:27.30 | Grum | so how to get the texture properly stretched again? |
13:27.34 | Grum | instead of repeating itself? |
13:27.34 | Shefki | I don't believe it updates until you change the texture. |
13:27.47 | Shefki | Stretched is the normal behavior. |
13:28.03 | Grum | well then there should be a call to do: SetVertTile(true) somewher? |
13:28.10 | Grum | but there isnt, yet the textures all have it set to 1 O.o |
13:28.22 | Shefki | I can't really give tips without the context of what an addon is trying to do. |
13:28.44 | Shefki | IceHUD broke because it was using SetTexCoordModifiesRect to do clipping for it. |
13:28.46 | Grum | well, ag_UnitFrames, any bar has the 'texture repetition' problem |
13:28.55 | Shefki | ag_UnitFrames is an easy fix. |
13:29.07 | Shefki | Just comment out the SetTexCoordModifiesRect() |
13:29.12 | Shefki | It doesn't even need it. |
13:29.14 | Grum | doesnt fix it |
13:29.22 | Grum | that removes the lua errors |
13:29.26 | Grum | doesnt fix the 'banding' |
13:29.43 | Shefki | I can't fathom why aguf would need it. |
13:30.01 | Shefki | PB only had it to because we recycle textures and we need to make sure the're reset. |
13:30.13 | Grum | same how it is used in AG |
13:30.31 | Grum | the only call is in the 'delFrame' for a texture |
13:30.42 | Shefki | Yes that's the texture recycling. |
13:30.49 | Shefki | Commenting it out is all you need to do then. |
13:31.15 | Grum | as i just said, it is not |
13:31.22 | Grum | the textures are still fucked up on the bars |
13:31.40 | Shefki | Then that's some other problem entirely and has NOTHING to do with SetTexCoordModifiesRect. |
13:31.52 | Shefki | Becuase if the only time it calls it is to delete a frame then it's not really using it. |
13:32.09 | Grum | and when i dump the texture it has: GetVertTile() => 1, and GetHorizTile() => 1, set |
13:32.18 | Grum | but it makes no sense, nowhere in *any* code is that being set |
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13:35.04 | Grum | Shefki: any idea how on earth those things can be set? |
13:35.15 | Grum | i even modified the code that on a texture creation it sets it to false |
13:35.27 | Grum | but to be frank, i have no idea if false is even the wanted setting |
13:35.34 | *** join/#wowace Legorol (~legorol@cpc1-cmbg12-0-0-cust184.cmbg.cable.ntl.com) |
13:35.42 | Grum | when i set it to false on the texture ingame and i dump it again, i get nil back |
13:36.05 | Grum | and apparently it should only work before the first display of the texture ofzo O.o |
13:36.09 | Grum | *orso |
13:36.29 | Shefki | No it works otherwise, that was a temporary situation on the PTR> |
13:36.48 | Grum | i dont see how the GetVertTile() => 1, and GetHorizTile() => 1, are getting set |
13:36.52 | Grum | it makes no sense O.o |
13:37.00 | Grum | and what to 'set' them to to unset them? O.o |
13:37.52 | *** join/#wowace Adirelle|work (~Adirelle@tok69-5-82-235-150-60.fbx.proxad.net) |
13:40.12 | Shefki | Grum: I just applied the fix of commenting out that line. |
13:40.15 | Shefki | Textures are fine. |
13:40.18 | Grum | they arent here |
13:40.18 | Shefki | You're nuts. |
13:40.22 | Grum | use the 'Armory' texture |
13:40.24 | Grum | and you'll see |
13:40.28 | Grum | its completely fucked :) |
13:42.01 | Shefki | Why are you even using aguf still? |
13:42.04 | Shefki | Nobody maintains it. |
13:44.14 | Shefki | Hmm well that's weird. |
13:44.22 | Shefki | I see what you mean but it only happens if I play around with the width. |
13:44.58 | Grum | see |
13:45.01 | Grum | its just wonky O.o |
13:45.05 | Grum | and yeah you have a point |
13:45.08 | Grum | i should be using pitbul |
13:45.21 | Grum | but you know how much time it costs to resetup something after its fucking pixel perfect :D |
13:45.44 | durcyn | oUF. |
13:45.50 | pentium166 | i set up pitbull FOR FUN |
13:45.51 | Shefki | Better to do it now than wait for aguf to completely break when you can't run them both and put it on top of each other. |
13:46.00 | Grum | yeah i know |
13:46.50 | SunTsu | Grum: you don't have to do it all at once, do a quick basic setup, and keep tweaking it time after time |
13:47.31 | DWSR | Grum: You should try SUF then |
13:47.41 | SunTsu | Grum: and on the plus side: If something with PB4 is broken you can slap Shefki because he is the culprit that made you switch ;) |
13:47.56 | Shefki | I'm not making him switch. |
13:48.03 | Shefki | I didn't even mention PB4. |
13:48.06 | Shefki | He can use whatever he wants. |
13:48.23 | SunTsu | I shouldn't have written that inside the channel ;) |
13:48.46 | Shefki | Hell I bothered to download and installing aguf. |
13:49.00 | Shefki | Hell I'm fixing feaking IceHUD and I've never even used it. |
13:49.21 | SunTsu | looks like you are the right person to slap anyway, because you care ;) |
13:50.01 | Shefki | Half of fixing it is removing all the stupid uses of StatusBar frames when it's reimplmeenting the statusbar on it's own anyway. |
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13:50.27 | Shefki | It's only using the statusbar frames for sideffects of calling some of the statusbar functions that it could jsut call the specific things it needs. |
13:57.58 | vhaarr | if you're talking about agUF, it's important to remember just how old that code is |
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13:58.13 | vhaarr | although I'm not sure if the statusbar API has changed since vanilla |
13:58.25 | Shefki | vhaarr: I was talking about IceHUD |
13:58.34 | vhaarr | ah, then nevermind |
13:58.48 | Grum | well if the problems recide in the statusbar then there is not much to do about it |
13:58.58 | Grum | except what Shefki says, making your own implementation |
13:59.23 | Shefki | Grum: I'm pretty sure aguf has it's own implementation. |
13:59.24 | wink | I still wonder how you people keep sane when starting with this addon stuff |
13:59.38 | Grum | Shefki: mmm could be |
13:59.47 | wink | I mean, you will make more errors than correct code if you're not used to lua nor wowapi |
13:59.52 | Shefki | PB has a lot of similarities to the aguf code. |
13:59.53 | wink | and no testing besides /reloaui |
14:00.32 | Shefki | wink: Just turn everything else off and reloadui is fast. |
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14:01.57 | Fisker | http://gizmodo.com/5500433/james-cameron-hates-commercials-on-his-dvds-too <-sweet |
14:02.09 | Fisker | Does it also include fbi warnings about pirating the dvd's? |
14:02.20 | olafski | wink: start with a small addon ;p |
14:02.27 | Fisker | You know the warnings i never see because i don't want to wait several months for dvds to be released in my market? |
14:02.32 | wink | olafski: I already did one, but that's not the point |
14:03.06 | SunTsu | Fisker: the thought is epic, James Cameron tyring to watch his own movies and being told not to pirate it |
14:03.21 | SunTsu | or trying, whatever suits him |
14:03.40 | olafski | wink: also turning off all other addons makes /rl a bit shorter.. other than that I don't know =) |
14:03.44 | *** join/#wowace Silowyi (~silowyi_d@24-155-117-45.dyn.grandenetworks.net) |
14:03.55 | wink | yeah, when I did stuff I had an extra client |
14:04.05 | wink | with no addons apart from bugsack and my addon |
14:04.23 | SunTsu | wink: I just defined a basic addon set with acp |
14:04.54 | olafski | can acp control all addons or just ones that support it? |
14:05.18 | olafski | I should really install that.. now I just log out if I want to turn an addon off, or I manually edit addons.txt |
14:05.34 | durcyn | <PROTECTED> |
14:05.40 | wink | I don't really see a point in ACP |
14:05.58 | wink | the only "sets" I have would be 1-2 class-specific addons for me |
14:06.05 | olafski | durcyn: oh nice :) will that save the setting? |
14:06.09 | wink | I can keep track of this manually |
14:06.40 | olafski | durcyn: that'll also require me to know the name of the addon.. not all addons have a logical name imo |
14:07.29 | Grum | you can install: "OptionHouse" |
14:09.41 | Parnic | shefki: pong. sorry, was sleeping :) |
14:09.54 | Shefki | Parnic: I almost have everything working. |
14:10.00 | Parnic | wow that's exciting |
14:10.31 | Shefki | You're gonna laugh when I explain how easy it is. |
14:10.36 | SunTsu | olafski: Sure, no need to support ACP |
14:10.37 | Parnic | okay, hit me :) |
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14:10.55 | Shefki | a) Change the anchors so that you have a BOTTOMLEFT and BOTTOMRIGHT anchor to the frame. |
14:11.03 | Shefki | This makes the width set and the height unbounded. |
14:11.21 | Shefki | b) SetHeight whenver you do SetTexCoord() |
14:11.25 | Shefki | That's it. |
14:11.32 | Shefki | The tile stuff etc is all unnecessary. |
14:11.38 | Parnic | lol. you're right. i laughed :) |
14:11.49 | Shefki | Ohh and c) Get rid of the StatusBar crap. |
14:11.52 | Parnic | is that the barFrame anchor or the barFrame.bar's anchor? :P |
14:11.54 | Parnic | yeah, i need to do that |
14:12.14 | Shefki | It's absolutely necessary if you don't do it then the bars wig out becuase it screws with the anchors. |
14:12.22 | Shefki | The updates fix it but it makes them flicker. |
14:12.46 | Parnic | well that sounds promising. i'll give that a go today |
14:13.03 | Parnic | i'm not sure why all of those frames are status bars when they never actually do any minmaxvalues/setvalue-type stuff at all |
14:13.17 | Shefki | Yeah I removed it on the stuff I touched. |
14:13.39 | Shefki | Parnic: My guess would be he didnt know about SetVertexColor |
14:13.50 | Parnic | that's likely |
14:14.06 | Shefki | You may need to tweak some of my usage. |
14:14.06 | Parnic | so my 1.5.16a update actually almost got the solution, then :P |
14:14.13 | Shefki | I did some sutff like texture:GetParent():GetHeight() |
14:14.14 | Parnic | it just needs to change the anchors basically |
14:15.02 | Grum | Shefki: whats the deal with MT frames nowadays? it appears we still have the old CTRA/oRA2 MT stuff floating about |
14:15.12 | Grum | and the newer blizzard one (but that one lacks order) |
14:15.23 | Shefki | oRA3 |
14:15.26 | Grum | which i think oRA3 'resolved' by making their own change to indicat order |
14:15.42 | Parnic | well thanks for finding the anchor thing, shefki :). that's awesome |
14:15.50 | Grum | yeah i saw PB4 has support for oRA3, seems to dropped the support for oRA2? |
14:16.04 | vhaarr | we dropped support for it as well, it's not maintained any more |
14:16.10 | vhaarr | so no reason anyone else should continue to support it |
14:16.17 | Shefki | Grum: It still has support for ora2. |
14:16.30 | Shefki | It's just that the oRA3 support is used if you have it instaed of oRA2. |
14:16.36 | Grum | ah |
14:16.52 | Grum | but what if you have oRA3 and your raidleaders oRA2? :p |
14:16.56 | Grum | then you cant see the MT frames |
14:17.00 | Shefki | Parnic: http://files.shefki.org/IceHud-3.3.3-partialfix.patch |
14:17.06 | Shefki | Parnic: That's what I have so far. |
14:17.20 | vhaarr | Grum: then set your own tanks using oRA3? that's what the panel is there for really |
14:17.38 | Grum | yes |
14:17.50 | Grum | but how to know who is on the tankframes if you do not know what the leaders put there? :p |
14:17.59 | Shefki | Grum: Some people have complained, I intend to make the selection configurable at some point. |
14:18.04 | Shefki | It's just not a priority. |
14:18.23 | Shefki | If someone cares enough they could edit the code in 5 minutes to force it one way or the other. |
14:19.15 | Shefki | Grum: You could make a macro that copies the oRA2 -> oRA3 tank list. |
14:19.16 | durcyn | stop using old unsupported shit. |
14:19.20 | Shefki | I have one going the other way around. |
14:19.29 | Grum | oh that would be intresting |
14:20.00 | durcyn | or, stop putting version numbers in addon names, and just clobber the old, unsupported shit once the new branch is ready |
14:21.10 | Parnic | shefki: that's a patch on 1.5.16, i assume? |
14:21.20 | Shefki | Grum: /run local o2mt = oRA:GetModule("LeaderMT") local o2t = oRA.maintanktable for i=1,#o2t do if o2t[i] then o2mt:Remove(i) end end local o3t = oRA3:GetSortedTanks() for i=1,#o3t do o2mt:Set(i,o3t[i]) end |
14:21.29 | Shefki | Grum: That's oRA3->oRA2 |
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14:21.42 | Shefki | Parnic: Yes. |
14:22.00 | Parnic | very cool. i'll definitely get the mod fixed up for reals today, then :) |
14:22.14 | Parnic | i'll let you know what the Blizzard developer says too in case he has some insights on how the tiling is supposed to work |
14:23.12 | Shefki | Parnic: For all practical purposes I ended up figring it out by writing my own arbitrary texture bar thingy. |
14:23.50 | Shefki | Parnic: Where I was with what I was working on... Let's see. |
14:23.58 | Shefki | I haven't tested the Incoming heal stuff. |
14:24.07 | Shefki | Haven't tested the threat bar. |
14:24.10 | Repo | 10atlasloot-enhanced: 03Hegarol * r2605 Modules/WrathoftheLichKing/wrathofthelichking.lua: bugfix |
14:24.23 | Shefki | latency on the castbar is working for direct and channeled. |
14:24.29 | Parnic | i need to fix runes and combo points. they have the same status bar issue when they should not be status bars at all |
14:25.07 | Shefki | CC bar feature is working. |
14:25.10 | Parnic | if castbar latency works, then the aggro-pull threshold and incoming heals should work as well. they use the same system |
14:25.33 | Parnic | oh, and custom bars reimplement a bit of the update logic such that they're calling SetStatusBarColor directly. they'll need to be patched up |
14:25.46 | Shefki | Parnic: Yeah but I had to go into the Castbar module to do it. |
14:26.22 | Shefki | Basically look for statusbar (case insensitive because the case varies by the use) and SetTexCoord |
14:26.36 | Shefki | The uses of SetTexCoord without clipping don't matter. |
14:26.54 | Shefki | e.g the flips for left |
14:28.56 | Parnic | off to work for me. i'm looking forward to having my inbox calm back down :P |
14:29.23 | Shefki | lol |
14:29.29 | Shefki | Think it's time for me to go to bed. |
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14:31.25 | *** mode/#wowace [+o ckknight] by ChanServ |
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14:33.16 | Ackis | can I join you Shefki? |
14:34.01 | Fisker | hey Ackis |
14:34.14 | Ackis | hi Fisker |
14:34.17 | Fisker | people are stupid |
14:34.22 | Shefki | Umm I think my GF would object. |
14:34.43 | Fisker | better keep your GF in line then |
14:34.44 | Fisker | ;3 |
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14:35.00 | Ackis | Shefki: if you get your GF involved, my fiancée would object... I've finally gotten her to let me have the "special" relationship with Kaelten |
14:35.17 | Shefki | EU realms must have come up. |
14:35.17 | Fisker | buttbuddies? |
14:35.31 | Fisker | yeah like eleventy billion years ago Shefki |
14:35.32 | *** part/#wowace profalbert (~profalber@v254-011.vps.tuwien.ac.at) |
14:35.34 | Shefki | New batch of idiots posting on the PB4 pages about the errors without botheirng to update. |
14:35.34 | Fisker | roughly |
14:36.03 | Fisker | I just had to explain someone why his disconnect issues wouldn't go away by clearing the cache |
14:36.26 | Fisker | apparently a blue telling him that disconnects were usually caused by his connection crapping out during a cache rebuild wasn't convincing enough |
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14:39.43 | Grum | Fisker: that is so obvious .. always having shitty lag issues right after a patch :( |
14:40.21 | Fisker | l2internet |
14:40.34 | Fisker | think i'll go play some wow without being disconnected constantly |
14:41.00 | Grum | like your dad did with you ? |
14:41.01 | Fisker | infact might just make me a program to clear the cache every time i close WoW just for the fun of it |
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14:48.19 | Shefki | lol can I ban the idiot that reported the GearScore addon with the text "this addon sucks?" |
14:51.38 | TNZe | you go ahead and be china |
14:51.42 | TNZe | ban people for telling the truth. |
14:51.51 | Grum | Shefki: please do |
14:51.58 | Grum | TNZe: troll :( |
14:51.59 | durcyn | Shefki: throw him a parade |
14:52.08 | Grum | hungry troll looking for trollfood |
14:52.14 | TNZe | YUMMY |
14:52.22 | TNZe | seriously tho, that addon is technically fine |
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14:52.35 | durcyn | the concept is deliberately stupid. |
14:52.36 | TNZe | it just sucks because its being used wrong :P |
14:53.11 | Repo | New addon: http://www.wowace.com/addons/fubar_mcpfu/. Fubar_MCPFu. Smuggles (Manager/Author). Approved by Ackis. |
14:53.13 | TNZe | elitistarmory is slightly better, but it again requires someone to have brains |
14:53.42 | TNZe | okay. what addon makes wow hang up when you log into 3.3.3? >_< |
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14:57.12 | Shefki | TNZe: The Blizzard addon |
14:57.25 | Shefki | It's called a patch that resets your cache. |
14:58.20 | Shefki | TNZe: And whatever his opinion may be, it's not a legitimate reason to report it. It's not violating any policy. |
15:01.36 | Ackis | reports GearScore for sucking. :P |
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15:05.42 | nicoli_s | Ackis: gj on getting the hon mods on curseforge |
15:06.11 | Ackis | nicoli_s: ty, 2 have been submitted now |
15:06.33 | nicoli_s | nice |
15:06.48 | Ackis | They aren't syncing to Curse.com however, so Chip is looking into that |
15:07.15 | nicoli_s | yah i heard them talking about it |
15:11.48 | Fisker | the addon is technically wrong TNZe |
15:12.23 | TNZe | this is ridiculous. I am having a hard time logging on, due to whatever |
15:12.28 | TNZe | is it Fisker? |
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15:12.37 | TNZe | doesn't it just sum up shit and put it in tooltips? |
15:12.52 | Grum | is there any way to move indicators to a fix position on a frame using pitbull4? |
15:14.14 | Fisker | yes |
15:14.24 | Fisker | that's what's technically wrong about it |
15:14.38 | Fisker | It's an arbitrary number with no meaning basically |
15:14.57 | TNZe | thats why its technically right |
15:15.00 | TNZe | because its arbitrary |
15:15.07 | Fisker | no? |
15:15.12 | TNZe | yeah? |
15:15.15 | Fisker | no? |
15:15.22 | TNZe | technically yeah? :P |
15:15.38 | TNZe | it performs exactly what it intends to |
15:15.39 | Fisker | How can it be used the right way, when it can only give you a wrong value? |
15:15.49 | TNZe | displays a value based on itemlvl of gear, weighted by slot. |
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15:16.29 | Fisker | But how do i use it the right way then? |
15:16.49 | Fisker | What's the point with the addon if i cannot use it to judge people based on an arbitrary number? |
15:16.50 | TNZe | thats the genius of it |
15:16.57 | TNZe | they use this arbitrary number exactly the way they want |
15:17.08 | TNZe | that is why its having such a huge effect |
15:17.14 | TNZe | the intended use is unclear |
15:17.15 | Fisker | that's why it's technically wrong |
15:17.24 | TNZe | nono |
15:17.32 | TNZe | technically it does what its specifications say it will |
15:17.42 | Fisker | Doesn't matter |
15:17.48 | Fisker | doesn't line up with what you said earlier |
15:18.37 | TNZe | thats the whole point |
15:18.46 | TNZe | its rather unclear |
15:18.58 | Grum | aarggrhh |
15:19.13 | Grum | you cannot use pitbul 4 to position shit whereever you want :( |
15:19.31 | Grum | it only does stuff relative to bars/frames ... |
15:20.10 | Grum | and obviously it does only know 'left right middle' etc for bars >< .. instead of all the 17 points :( |
15:22.06 | arkanes | whats hon |
15:22.12 | arkanes | that doesn't even make sense :( |
15:23.02 | Ackis | arkanes: HoN == Heroes of Newerth |
15:23.29 | arkanes | sounds like norrath to me! |
15:23.46 | Repo | New announcement: http://www.wowace.com/announcements/world-of-warcraft-3-3-3-released/ |
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15:27.10 | Repo | 10drainsouler: 03kunda * r12 DrainSouler.lua: |
15:27.12 | Repo | cosmetics: config frame minimum width is 350px (150px size slider + 150px alpha slider + 50px offset) |
15:28.21 | Ackis | arkanes: it's like DotA if you ever played that in Warcraft 3 |
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15:33.24 | Hid | So, is there an easy way to fix the repeating status bar texture problem? (Need my Aloft working again :) |
15:33.41 | Grum | apparently not |
15:34.13 | Hid | What's actually causing it? |
15:34.29 | Grum | blizzard breaking shit :) |
15:34.58 | Hid | Yes ofc, but what exactly did they break this time? =) |
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15:42.13 | vhaarr | Ackis: throw me on the build diff list; vhaarr@gmail.com |
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15:49.15 | wink | brilliant, a new email for my collection |
15:49.27 | wink | in roughly 30 years I'll be able to sell 1 million |
15:49.41 | wink | to the spammers, I'm gonna be filthy rich |
15:50.15 | pentium166 | why do you think ackis is asking for email addresses |
15:51.04 | Ackis | vhaarr: k will pass it on (I don't handle the diffs, but I didn't want to say to contact him without permission first) |
15:54.16 | haste | it's kd3's list your thinking about now I guess? |
15:54.52 | Ackis | yes |
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16:05.37 | Repo | 10ora3: 03Rabbit * r430 / (2 files in 2 directories): |
16:05.38 | Repo | Hopefully fix an issue where the disband button is disabled when the player is actually promoted. |
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16:27.55 | kollektiv | <statusbar>:GetStatusBarTexture():SetHorizTile(false) fixes the repeating textures, and it has to be done to every statusbar type frame |
16:28.33 | Rockj | hm, anyone could help me debug my addon? :) |
16:28.42 | kollektiv | it might be default on for lua created ones, and not xml creates ones. i didn't see blizzard messing with horiztile in their unit frames. their dont suffer from repeated textures |
16:28.43 | Rockj | trying to add support for AceDB but getting a bit stuck. |
16:29.00 | Shadowed | kollektiv: Didn't work when I tried it |
16:29.17 | kollektiv | it does work |
16:30.31 | kollektiv | at least it does on the default texture |
16:30.35 | kollektiv | didnt test any others |
16:30.41 | kollektiv | not that it matters |
16:31.45 | Shadowed | weird, not sure why it wasn't working when I was toggling it off |
16:32.54 | Rockj | http://paste.wowace.com/1869/ , if anyone want to help me to get the AceDB to work so I can store and save variables :) |
16:33.07 | Repo | 10shadowed-unit-frames: 03Shadowed 07master * v3.2.6-1-g1b969a9 modules/layout.lua: [+1 commit] Fixed tiling bug, will confirm I got evertyhing and I'll tag later |
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16:34.02 | kollektiv | hm it only partially makes it behave like it used to. it doesn't do the SetTexCoord(0, perc, 0, 1); tex:SetWidth(perc*maxwidth) so the texture doesn't look like it stretches |
16:34.12 | kollektiv | now it looks ugly for any nonhorizontally uniform texture |
16:34.39 | Cyprias | rockj: what's your toc look like? |
16:34.58 | Rockj | Cyrez: messy , let me paste it too |
16:35.21 | Rockj | Cyrez: updated the paste, please refresh. |
16:35.52 | Rockj | err |
16:36.18 | Rockj | or I did, but it doesn't show :O |
16:36.41 | Rockj | http://paste.wowace.com/1870/ |
16:37.50 | Rockj | ..face\AddOns\Broker_FriendsChannel\FriendsChannel.lua:135: attempt to index field 'db' (a nil value) |
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16:43.25 | Shadowed | kollektiv: You can only call SetHorizTile (and I assume, SetVertTile) once for a texture before it "locks", that's the issue I was ending up with |
16:44.38 | kollektiv | oh i see |
16:45.13 | kollektiv | well looks like theres no way to make a statusbar do SetTexCoords like it used to |
16:46.20 | kollektiv | actually you could overwrite the setvalue function and do like |
16:46.43 | Cyprias | Rockj: could your events be firing before OnInitialize creates the db table? |
16:46.44 | Cyprias | add debug msgs to CHANNEL_LEAVE and OnInitialize to see which fires first. |
16:47.26 | kollektiv | local t = self:GetStatusBarTexture(); t:SetTexCoord(0,self:GetValue(),0,1); t:SetWidth(self:GetValue()*self:GetWidth()); |
16:47.28 | Rockj | Cyprias: ahh, that might be yes. If I swap to AceEvent, will it take care of it? |
16:47.41 | kollektiv | assuming minmaxvalue is 0,1 and t:SetPoint("TOPLEFT"); t:SetPoint("BOTTOMLEFT") |
16:47.45 | kollektiv | dunno im gonna test this later |
16:48.23 | Cyprias | Rockj: probably. register your events in OnInit. Though if CHANNE_LEAVE is firing before OnInit then you're missing out on that event. hummmm |
16:48.37 | kollektiv | oops, replace self:GetValue() with the param passed to SetValue |
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16:49.52 | Rockj | Cyprias: missing out on those events isn't a big problem aslong as I dont subscribe to em before db is created I guess? |
16:49.53 | Rockj | hm |
16:50.17 | Rockj | but then, will I be able to fetch PLAYER_LOGIN? hmh m |
16:53.23 | Cyprias | OnEnable fires during PLAYER_LOGIN event. |
16:54.30 | Rockj | Usage: AceDBObject:RegisterDefaults(defaults): 'users_guid' is not a valid datatype." |
16:54.31 | Rockj | hm |
16:54.57 | Rockj | Probably due to <enter> |
16:57.04 | ckknight | Rockj: you probably meant to do ({ profile = { users_guid = blah } }) |
16:57.47 | Rockj | I wanted users_guid to be global, and not profile specified, bu hm |
16:58.09 | Rockj | (guessing a bit here on how it works) |
16:58.25 | nevcairiel | so use global data type |
16:58.32 | nevcairiel | and not profile |
16:58.33 | Rockj | moving it into profile works tho. |
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17:32.16 | Repo | 10xpbarnone: 03phyber 07master * v1.5-2-gf6e3ee0 Core.lua: [+1 commit] Shitty fix for stupid texture tiling. |
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17:47.39 | arkanes | rankwatch saves the day again |
17:47.41 | arkanes | http://imgur.com/IeD9w |
17:50.14 | wink | lol awesome |
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18:03.23 | Pneumatus | hmm, did 3.3.3 break icehud then? |
18:04.39 | harl | i'm logging in, i'm sure. i just can't see it, because it's stuck at the loading screen. |
18:04.41 | Repo | 10fence: 03phyber 07master * v1.3-1-gd11567f Modules/AutoFill/Fence_AutoFill.lua: [+1 commit] Fix the AutoFill module, maybe. |
18:04.49 | harl | rawr |
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18:05.40 | Fisker | i broke you Pneumatus |
18:07.52 | Pneumatus^ | im totally throwing caution to the wind and rolling back |
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18:08.46 | Pneumatus | ok, it is broken :< |
18:10.33 | Primer | The developer was talking about it yesterday, and I saw a commit to account for what was broken shortly thereafter |
18:10.35 | Funkeh` | optionhouse has fucked textures Shadowed |
18:10.55 | Pneumatus | Primer: yeh, curved bars are broked, so the "fix" forces vertical bars which work |
18:11.28 | Repo | 10quartz: 03Nevcairiel 07master * 3.0.2-4-g2648fc2 / (4 files in 2 directories): [+1 commit] Fix the tiling of the statusbars introduced by patch 3.3.3. |
18:12.00 | pentium166 | yay |
18:14.50 | nevcairiel | this is confusing, who the hell is "vjeux" and why does he write to PM "him" and then the link goes to ackis? :P |
18:15.06 | Ackis | nevcairiel: he deleted the article and then undeleted it |
18:16.06 | nevcairiel | let me guess, some eager moderater on the sc2 page that saw the global post and deleted it promptly? :d |
18:16.12 | Ackis | yup |
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18:26.43 | Pneumatus | ~seen zeksie |
18:26.45 | purl | zeksie <n=zeksie@cpc2-nott9-0-0-cust23.nott.cable.ntl.com> was last seen on IRC in channel #wowuidev, 98d 18h 58m 18s ago, saying: '(enjoy)'. |
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18:30.30 | wink | uhm, anyone knows how the patch file looks like? |
18:30.39 | wink | blizz-downloader, installed it |
18:30.44 | wink | but patch folder empty now |
18:30.45 | wink | o_O |
18:30.53 | wink | I only have -downloader.exe |
18:31.04 | wink | argh updates. silly me |
18:31.05 | wink | ignore me. |
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18:45.04 | Gnarfoz | nevcairiel, Ackis: vjeux is not some random newbie, he's got a long history of hacking and modifying Blizzard games (not sure if others, too) |
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18:45.31 | Gnarfoz | that is, if he's the same person ^^ |
18:45.59 | Gnarfoz | nevcairiel: could you say, in one sentence, what this "tiling bug" is? ;o |
18:49.34 | nevcairiel | he was noob enough to delete a global news :p |
18:50.13 | nevcairiel | he didnt do much on wow, or i would've known the name if he was so famous |
18:50.21 | Gnarfoz | who cares about 3.3.3 release on sc2mapster, rom, or war pages? :p |
18:50.38 | nevcairiel | no idea, but you should not just delete a global news |
18:50.47 | nevcairiel | which gets deleted everywhere then |
18:50.59 | Gnarfoz | well, that system is broken in at least two ways, then |
18:50.59 | Gnarfoz | :D |
18:51.01 | Silowyi | so librockevent aceevent and wowhead_looter all giving me c stack overflows as of this patch. |
18:51.18 | nevcairiel | also Gnarfoz, http://bayimg.com/aalkiaAcH |
18:51.33 | Gnarfoz | Silowyi: wowhead_looter is the culprit, it seems |
18:51.34 | nevcairiel | you see whats bugging there? :p |
18:51.36 | ckknight | Gnarfoz: I fixed that |
18:51.39 | Gnarfoz | Silowyi: I run fubar fine |
18:52.17 | Gnarfoz | nevcairiel: good god what is that page *turns on JS just to view a screenshot* |
18:52.22 | Silowyi | Gnarfoz: yup looks like it's Wowhead_looter |
18:52.34 | Gnarfoz | nevcairiel: and yes, I see^^ |
18:52.36 | Silowyi | Gnarfoz: time to disable the wowhead client for a bit looks like |
18:52.44 | nevcairiel | people that turn JS off are silly anyway .. JS cant eat your babies, its browser bugs that do that |
18:52.59 | nevcairiel | not that i would use that page |
18:53.04 | Gnarfoz | Silowyi: indeed, that fixed the horrible brokenness for me, some little other things left, like SimpleBuffBars, but nothing major |
18:53.15 | durcyn | nevcairiel: http://www.boingboing.net/2010/03/23/poisoned-by-ads-char.html |
18:53.17 | nevcairiel | some user posted that in a bug report |
18:53.18 | Gnarfoz | nevcairiel: noscript, and yes, JS eats babies left and right |
18:53.29 | Silowyi | Gnarfoz: EBB is effectively identical to SBB so I just switched over |
18:53.43 | Gnarfoz | well, I trust Shadowed's coding prowess more <3 |
18:53.47 | durcyn | Silowyi: does SBB have groups and filtering yet? |
18:53.55 | Silowyi | Gnarfoz: once shadowed fixes it I'll switch back |
18:53.55 | Gnarfoz | no, and I don't think it's supposed to |
18:54.03 | Gnarfoz | well, it works, it just throws a random error |
18:54.09 | nevcairiel | whatever you come up with for examples, its not JS's fault |
18:54.19 | Gnarfoz | burns nevcairiel to the ground |
18:54.28 | durcyn | nevcairiel: "Implementations, being software, suck." |
18:54.32 | Gnarfoz | TO THE GROUND BABY :< |
18:54.42 | nevcairiel | proper javascript makes good pages more enjoyable, if you insist on not using that, your loss, go back to the 80s :P |
18:54.58 | Gnarfoz | Silowyi: except for checking if everyone buffed what they should be buffing, I don't actually need SBB anyway xD |
18:55.15 | Gnarfoz | well, I'd have to turn on debuffs on my player frame somehow, but that's about it |
18:55.38 | Silowyi | JavaScript provides the attack vector. I enable JavaScript for most websites that I view regularly, but generally speaking not on pages I'm unfamilar with. disabling Javascript also eliminates a large number of adds. |
18:55.48 | nevcairiel | in the geocities time, people abused every bad feature of html to make ugly web pages, did you refuse to use a browser because of that? :d |
18:56.05 | durcyn | nevcairiel: i used one that didn't honor the <blink> tag. |
18:56.05 | Gnarfoz | nevcairiel: no, but I refused to use geocities websites :p |
18:56.14 | Gnarfoz | durcyn: IE? :P |
18:56.17 | Silowyi | nevcairiel: ditto durcyn :) |
18:56.21 | Gnarfoz | (it did marquee, tho!) |
18:56.42 | nevcairiel | there have been attacks through all kinds of web browser features |
18:56.46 | durcyn | honestly, i think i did spend some time with ie4 before useful alternatives existed |
18:57.06 | nevcairiel | from plain html over images and css to javascript and flash |
18:57.48 | nevcairiel | also the ad argument isnt really valid, an adblocker is far more effective :D |
18:57.52 | durcyn | nevcairiel: the point is, javascript is the new hotness for attack vectors, and there are a lot of browser vulnerabilities to watch out for in regards to it |
18:58.16 | nevcairiel | i never turned it off, i never was hacked |
18:58.22 | Silowyi | nevcairiel: true, but generally speaking most of them in recent memory have been flash or js. Though I do remember one bug, really fun one, where the ART rendering for every version of windows since 98 had a remote execution bug XD |
18:58.23 | nevcairiel | your point? :d |
18:58.24 | durcyn | especially when attackers are able to get their code served up by places like google and yahoo |
18:58.35 | durcyn | uh, and your point? |
18:58.48 | durcyn | "i never got exploited, there for exploits aren't an issue" is a rather naive viewpoint |
18:58.49 | nevcairiel | if it would be so vulnerable, why wasnt i hacked yet? |
18:59.05 | durcyn | no one broke into your house, therefore crime doesn't exist |
18:59.10 | nevcairiel | all the really bad exploits i remember have been flash |
18:59.55 | nevcairiel | not forgetting that DEP basically protects you from remote code execution |
19:00.00 | Silowyi | Anyway the two seconds it takes me to toggle javascript on for a site is worth it to me. |
19:00.39 | durcyn | i browse with javascript on, but i also have squid removing ad servers, but there are millions of vulnerable copies of firefox out there, for example, DEP or no |
19:01.06 | nevcairiel | people that dont update dont have the sense to turn off js either |
19:01.08 | Silowyi | Also DEP doesn't cover all processes by default on most installs. |
19:01.25 | Silowyi | considering the prominence of zero day... |
19:01.30 | durcyn | 3.6.2 isn't out for non-beta-flagged installs yet |
19:01.36 | durcyn | your argument is moot |
19:01.40 | nevcairiel | huh |
19:01.48 | nevcairiel | it was in auto-update on default installs |
19:01.49 | Pneumatus | 3.6.2 has been pushed to everyone |
19:02.07 | durcyn | when, Pneumatus, in the last day or two, or what |
19:02.08 | nevcairiel | besides, your JS block doesnt help against that particular bug |
19:02.18 | Pneumatus | yeh, in the last 24 hours i'd guess |
19:02.27 | durcyn | oh, well, that's an improvement |
19:03.58 | Adirelle | ~DEP |
19:03.59 | purl | [dep] Data Execution Prevention, a protection tool built into more recent versions of Microsoft Windows which identifies when a program attempts to execute code in memory which has been written to since the application started, blocking potential buffer overflow exploits. |
19:04.19 | SunTsu | I use noscript to turn on JS on cases I need it, for sites I trust more or less |
19:04.24 | Gnarfoz | Silowyi: does on x64, yaaay, but it's been subverted already, anyway =( |
19:04.29 | Silowyi | SunTsu: yup |
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19:05.04 | Adirelle | nowadays, most JS attacks are not directed to your computer but to webservices you're using, i.e. XSS |
19:05.11 | nevcairiel | that purl description is kinda inaccurate |
19:05.16 | nevcairiel | DEP is also a feature in CPUs |
19:05.33 | Silowyi | Windows 7 also has software DEP |
19:05.34 | nevcairiel | NX bits, etc |
19:05.37 | Silowyi | if your CPU doesn't support it |
19:06.15 | SunTsu | Adirelle: I know, but I like to keep attac vectors as narrow as possible onto my machine, I normally use as little Web services I can. |
19:06.50 | Silowyi | NoScript does a pretty good job of detecting clickjacking, XSS, etc... |
19:06.59 | Silowyi | which makes it useful even if you have javascript enabled |
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19:09.55 | koaschten | SunTsu just get a vmWare up ;) |
19:10.03 | MysticalOS | pokes Shefki |
19:10.08 | koaschten | and do browsing from a vmware which you reset to a snapshot on startup |
19:10.11 | Megalon | return oriented programming and your DEP security goes out the window |
19:16.14 | SunTsu | koaschten: I thought about that, too, I'll do that as soon as a) VirtualBox no longer crashes my box and b) seamless mode works again. Until then I think I can bear the risk as it is, using FreeBSD does narrow down the vector on it's own pretty good |
19:16.29 | nevcairiel | paranoia much? |
19:16.46 | nevcairiel | just browse with links2, no-one targets that! |
19:16.53 | Fisker | nevcairiel |
19:17.26 | koaschten | hahahha |
19:17.30 | koaschten | ./who dalaran |
19:17.34 | koaschten | 0 players total |
19:17.38 | Fisker | how does one target link2? |
19:17.40 | Fisker | links2* |
19:17.41 | koaschten | i THINK there crashed a server :D |
19:17.50 | SunTsu | nevcairiel: yeah, but it is a major usability setback, whereas my machine normally hardly notices a runnung vbox |
19:18.04 | nevcairiel | seamless mode is always kinda annoying |
19:18.05 | SunTsu | running even |
19:18.09 | nevcairiel | and will always be :d |
19:19.30 | SunTsu | I'd only use a vbox for more "obscure" websites I don't trust, most sites I visit can be trusted anyway |
19:20.15 | nevcairiel | i still stand by my statement that with DEP/NX active, remote code execution is very unlikely, only other bugs that come up are mostly flash related since it runs in its own environment |
19:20.45 | nevcairiel | click hijacking and the sorts are still possible, sure, but that wont be stopped by vboxing :d |
19:24.03 | koaschten | yeah, but who cares about a vbox getting infected and getting reset to a clean snapshot after being shutdown ;) |
19:24.33 | nevcairiel | click hijacking isnt really about infecting, its about stealing the infos you want to input on the page you're using right there :d |
19:25.50 | Fisker | koaschten nevcairiel |
19:26.02 | SunTsu | nevcairiel: I'd never use any "real" information on that vbox ;) |
19:26.19 | MysticalOS | sigh, 3.3.3 broke arrows too. -- GetPlayerFacing seems to return values between -pi and pi instead of 0 - 2pi sometimes since 3.3.3 |
19:26.32 | MysticalOS | but it's not consistent |
19:26.45 | Fisker | what about cake? |
19:26.48 | nevcairiel | they redid some parts of the ui renderer |
19:26.55 | nevcairiel | will be fixed later :p |
19:28.07 | Primer | wait, what? |
19:28.29 | Primer | I use GetPlayerFacing and didn't notice any breakage |
19:28.36 | Primer | but perhaps I wasn't looking... |
19:29.24 | Primer | I've received no reports of breakage on any of addons...from either user! |
19:29.59 | Primer | (implying I have only 2 users...meh...having to explain bad joke...) |
19:30.13 | DWSR | Primer: I got it. :P |
19:30.45 | Primer | DWSR: thanks :) |
19:31.27 | Primer | dammit, I should have brought my laptop to work...now this is going to bug me until I get home |
19:31.58 | wink | I always do $ lynx http://shadywebsite |
19:32.01 | wink | not been hacked yet! |
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19:33.56 | Gnarfoz | using brain 1.0, you say |
19:34.50 | wink | virtualbox used to slow my box |
19:35.29 | Primer | and I just got a new ticket for one of my addons |
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19:36.00 | Primer | oh, this is something else |
19:37.36 | SunTsu | wink: currently it crashes mine, but this is an AMD 965 4 core, VT support, I normally hardly notice a vbox is running |
19:39.19 | Shadowed | Silowyi Gnarfoz SSB error will be fixed in a second |
19:39.30 | Gnarfoz | Shadowed: wootage |
19:39.34 | Shadowed | just need to figure out what they changed elemental oath to |
19:39.54 | Shadowed | Funkeh` I know, I really should just retire OH at this point, I don't feel like finding the old textures and forcing them |
19:52.38 | Pneumatus | whoa, the icc healer ring proc finally got a proper name |
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19:53.27 | Repo | 10direction-arrow: 03Barfolomeu * r26 Description.txt: |
19:53.29 | Repo | Guess I should check the page on the site to see if the wiki markup is correct. |
19:56.56 | Fisker | those were the times Antiarc |
19:59.44 | Gnarfoz | Shadowed: elemental oath? hm |
19:59.50 | Shadowed | yea that's the aura |
19:59.52 | Gnarfoz | Shadowed: it stopped erroring btw |
19:59.58 | Gnarfoz | since re-re-relogging |
20:00.02 | Shadowed | I'm pretty sure I didn't commit :P |
20:00.04 | Gnarfoz | is it possible it fixe ditself? |
20:00.12 | Gnarfoz | *fixed |
20:00.12 | Shadowed | no |
20:00.13 | Shadowed | well |
20:00.14 | Shadowed | maybe |
20:00.15 | Shadowed | run |
20:00.30 | Shadowed | <PROTECTED> |
20:00.44 | Primer | doh, seems I need to add battlegrounds to my table of instance widths and heights |
20:00.50 | Shadowed | does that give you nil Gnarfoz? |
20:02.03 | Shadowed | http://www.wowhead.com/?spell=53414 according to wowhead it doesn't exist |
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20:02.36 | Shadowed | Feh whatever, I'll use #51466 which does |
20:03.06 | pompy | Shadowed: yeah nothign prints out |
20:03.16 | Gagorian | they just removed some spellID for it |
20:03.27 | Shadowed | yea I'll commit in a moment |
20:03.31 | Shadowed | I need to check SUF |
20:04.21 | Repo | 10direction-arrow: 03Barfolomeu * r27 Description.txt: Add more TODO's. |
20:05.11 | Shadowed | check github Gnarfoz Silowyi or WOWI in a minute |
20:06.03 | Primer | Adys: Don't suppose you have a db with the names, levels, and sizes of battlegrounds? |
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20:06.52 | Shadowed | k pushed to wowi |
20:09.13 | Adys | Primer: prolly somewhere |
20:09.13 | Gnarfoz | Shadowed: kk |
20:09.17 | Primer | Adys: I don't mind sifting through a bunch of files, if you have them available publicly |
20:09.33 | Adys | zezula.net |
20:09.37 | Adys | downloads, mpqedit |
20:09.44 | Adys | patch-2.mpq, worldmaparea.dbc |
20:09.44 | Primer | heh |
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20:11.25 | Repo | 10grid2: 03Azethoth * r469 modules/StatusAuras.lua: Clean up comments for missing status init |
20:11.43 | Shadowed | Gnarfoz if you're a Druid, and you respecced to a non-physical spec, then you'd not see the error anymore |
20:11.49 | Primer | Adys: thanks |
20:11.50 | Shadowed | (probably why it magically fixed iself) |
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20:13.05 | *** join/#wowace chiper (~chiper@wsip-70-183-99-102.sd.sd.cox.net) |
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20:20.22 | *** join/#wowace rmk` (~user@delusion.fourty.net) |
20:25.51 | Repo | 10fubar_mcpfu: 03Smuggles * r49 / (18 files in 3 directories): completely new version |
20:27.04 | *** join/#wowace Ghli_ (~Ghli_@netblock-68-183-229-223.dslextreme.com) |
20:27.10 | Repo | 10fubar_mcpfu: 03Smuggles 042.0.0beta * r50 : Tagging as 2.0.0beta |
20:28.47 | Primer | wow, these mpq files are a mess |
20:32.55 | Primer | I can't make any sense out of this |
20:33.08 | Primer | can't even find said worldmaparea.dbc |
20:34.43 | Adys | DBFilesClient folder |
20:36.17 | Primer | I've opened WoW/Data/patch-2.mpq using mpq editor |
20:36.50 | Adys | enGB/ |
20:36.53 | Adys | or enUS/ |
20:36.56 | Primer | ok |
20:38.42 | *** join/#wowace Ingela- (~Ingela@90-230-173-174-no35.tbcn.telia.com) |
20:40.05 | Primer | Adys: can you predict what my next question is? :) |
20:40.14 | Primer | file WorldMapArea.dbc |
20:40.14 | Primer | WorldMapArea.dbc: data |
20:40.30 | Adys | thats the part where im supposed to come in |
20:40.44 | Primer | Adys: well, I was hoping to avoid bothering you |
20:41.04 | Repo | 10fubar_mcpfu: 03Smuggles * r51 FuBar_MCPFu.lua: not used any more |
20:42.21 | Adys | because bibi doesn't want me to share my dbc parser |
20:42.23 | Adys | pokes bibi |
20:44.04 | Repo | 10shadowed-unit-frames: 03Shadowed 07master * v3.2.6-3-g46e1c8b / (5 files in 2 directories): [+2 commits] |
20:44.05 | Primer | Guessing it's just some binary csv-like file? |
20:44.05 | Repo | 46e1c8b: Runes and totem icons no longer tiling either |
20:44.10 | Repo | 43d764c: Fixed texture tiling in combo points and highligh |
20:44.16 | Repo | 10shadowed-unit-frames: 03Shadowed 04v3.2.7 * 195c8ca /: [new tag] Tagging as release 3.2.7 |
20:45.22 | Primer | CardinalDeathwhisper, eh |
20:45.25 | Primer | weird |
20:45.46 | Primer | creates a soundpack of null wavs with specific paths... |
20:46.05 | *** join/#wowace sztanphet (~sztanpet@142.58ec54.tvnetwork.hu) |
20:46.09 | Bibi | Adys doesn't want me to post the addon and doesn't want me to have reagents on my DB |
20:46.18 | Shadowed | post it to spite him |
20:46.51 | Adys | yes Bibi |
20:46.55 | Adys | the addon is in lua |
20:46.56 | Adys | plaintext |
20:46.57 | Primer | opens WorldMapArea.dbc in a hex editor |
20:47.01 | Adys | the competition could whore it |
20:47.01 | Bibi | I think it's Lua |
20:47.03 | Bibi | not lua |
20:48.29 | Primer | Adys: perhaps I can convince you to make me a text file of this file? I have like, 1300 developer points to bribe you with! |
20:49.21 | Adys | oh, dev points ! |
20:49.26 | Adys | i dont know what its for but im convinced ! |
20:49.35 | Adys | just gimme a few |
20:50.07 | nevcairiel | fevery point is like 5 US cents |
20:50.58 | Adys | hmmmm |
20:51.26 | Adys | turns to gus: "How much is that?" |
20:51.42 | Primer | It's weird listening to these wav files out of context |
20:51.51 | Bibi | $65. |
20:52.01 | Adys | ~fail bibi |
20:52.02 | purl | bibi: FAIL! |
20:52.06 | *** join/#wowace Lisimba (~Lisimba@s55915088.adsl.wanadoo.nl) |
20:52.11 | nevcairiel | so bibi is your gus? |
20:52.30 | Adys | why does nobody get my jokes |
20:52.30 | Adys | :( |
20:57.30 | Kalroth | they're french |
21:01.28 | Megalon | and as a wise man once said |
21:01.32 | Megalon | it is wrong to be french |
21:15.08 | *** join/#wowace Moncai (~moncai@5ED4878D.cable.ziggo.nl) |
21:34.41 | Fisker | harr harr |
21:37.20 | Fisker | baww nevcairiel |
21:37.38 | *** join/#wowace Daduke1 (~mark_mil@S0106001d7e6ee4cc.ed.shawcable.net) |
21:37.58 | Daduke1 | Hey has anyone heard of a mod the insults people in battlegrounds based on the damage they do? |
21:38.06 | Fisker | Charlie is a retard, 100% confirmed nevcairiel |
21:38.20 | Fisker | his latest venture in the fud business has been debunked as well |
21:38.33 | *** join/#wowace cncfanatics (~cncfanati@WoWUIDev/cncfanatics) |
21:39.14 | Shadowed | fss |
21:39.17 | Shadowed | did syndication break on Curse? |
21:40.14 | SunTsu | Daduke1: so you want something to emulate the normal pvp pwner? |
21:42.50 | *** join/#wowace arkanes (~arkanes@adsl-69-151-150-77.dsl.hstntx.swbell.net) |
21:43.18 | nevcairiel | Fisker: who the hell is charlie |
21:43.21 | Repo | 10smooth-quest: 03Ammo * r87 SmoothQuest.lua: |
21:43.23 | Repo | bugfix tons of nils in the GetGossipAvailableQuests() apparantly. |
21:47.52 | Adirelle | [Ammo_], GetGossipAvailableQuests() now returns 5 arguments per quest, and GetGossipActiveQuests() 4 |
21:48.12 | *** join/#wowace sztanpet (~sztanpet@142.58ec54.tvnetwork.hu) |
21:48.40 | Adirelle | grmpf, bad completion |
21:49.02 | Primer | anxiously awaits for Adys to provide the WorldMapArea.csv file |
21:49.09 | Megalon | http://www.youtube.com/watch?v=kkGeOWYOFoA |
21:49.14 | Megalon | hooray for PHIbonacci |
21:49.46 | Adirelle | [Ammo], GetGossipAvailableQuests() now returns 5 values per quest (title, level, trivial, daily, repeatable), and GetGossipActiveQuests() 4 (title, level, trivial, incomplete) |
21:50.04 | Adys | er |
21:50.05 | Adys | oh yeah |
21:50.06 | Repo | 10fubar_mcpfu: 03Smuggles * r52 FuBar_MCPFu.lua: new FuBar_MCPFu.lua file |
21:50.08 | Adys | sec |
21:51.00 | Repo | 10fubar_mcpfu: 03Smuggles 042.0beta * r53 : Tagging as 2.0beta |
21:53.40 | Fisker | nevcairiel the semiaccurate guy |
21:55.47 | Repo | 10arl: 03pompachomp 07master * f073b51 / (8 files in 2 directories): [+4 commits] |
21:55.49 | Repo | f073b51: Any recipes that drop in a raid will no longer also have the mob drop flag along with it unless the recipe drops from a specific mob in the raid |
21:55.50 | Repo | df38b6d: More work on tickets 949,950,953,954 refining the databases |
21:55.52 | Repo | 470444e: Fixed the qualities of many jewelcrafting and enchanting recipes. |
21:55.53 | Repo | ac5139d: Don't localize something that the client will localize |
21:56.21 | *** join/#wowace Caleb| (~caleb@dsl4E5C0362.pool.t-online.hu) |
21:59.07 | Adys | Primer: http://dpaste.com/175739/ |
21:59.15 | Adys | and now i have a dbc2csv \o/ |
21:59.29 | Primer | Adys: <3 |
21:59.58 | Primer | except the header and the first line are merged |
22:00.09 | Primer | i.e. all on the same line |
22:00.11 | Adys | oh |
22:00.13 | Primer | no \n after the header |
22:00.34 | Adys | yeah just fixed it but you dont need a new one i guess |
22:01.16 | Primer | Is Astrolabe still maintained? It seems this all should be in there |
22:01.32 | Primer | Perhaps I should send a patch |
22:07.36 | Primer | So what's the standard for putting variables into the global namespace? I'm thinking of just making this file be named ZoneSizes.lua with a table named ZoneSizes, but I think it's too generic. But I'd rather not prefix with the name of the addon |
22:08.04 | Shefki | The standard is prefix it with the name of your addon or don't put it in the global namespace. |
22:09.47 | Nechckn | It is still maintained, Primer, you can send it to Esamynn(a)Norganna(d)org |
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22:27.25 | Primer | Any bets that NetherstormArena is EotS? |
22:27.40 | Primer | Can't find EotS in the file Adys provided |
22:28.18 | Adys | netherstormarena is eots, yes |
22:28.38 | Adys | Primer: http://db.mmo-champion.com/static/img/maps/netherstormarena.png |
22:28.54 | *** join/#wowace Silker (~Sliker@5ac458f1.bb.sky.com) |
22:31.05 | Primer | Adys: excellent, thanks |
22:32.28 | *** join/#wowace cncfanatics (~cncfanati@WoWUIDev/cncfanatics) |
22:33.51 | Adirelle | hrm, where can I find some info about the new tile "feature" of texture objects ? |
22:36.10 | *** join/#wowace pompy (~Mike@c-68-32-134-121.hsd1.pa.comcast.net) |
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22:41.54 | *** join/#wowace Hjalte (~chatzilla@cpe.ge-0-2-0-835.arcnqu2.customer.tele.dk) |
22:44.34 | *** part/#wowace profalbert (~profalber@v254-050.vps.tuwien.ac.at) |
22:49.40 | Antiarc | Hey Adys |
22:49.50 | Adys | sup |
22:50.03 | Antiarc | Are there any MMOC DB namespaces beyond item, achievement, itemset, spell, npc, and quest? |
22:50.13 | Antiarc | I'm integrating BBcode parsers for them into my site |
22:50.56 | Adys | holiday, talent, glyph, object, instance |
22:51.19 | Antiarc | Ah, nice. Just the full name in the URL? |
22:51.34 | Adys | holiday == h, talent == t, glyph == g, object == o |
22:51.36 | Adys | instance is full |
22:51.42 | Adys | actually, one sec. |
22:51.47 | Fisker | btw Antiarc |
22:51.51 | Fisker | do you remember the good old days? |
22:52.00 | Antiarc | Fisker: Hm? |
22:52.12 | Adys | (?P<type>spell|p|buff|faction|is|object|npc|itemset|quest|obj|skill|achievement|glyph|a|c|z|e|zone|g|f|i|h|ach|talent|o|q|instance|s|t|item|gameobject|holiday|enchant|page|creature) |
22:52.14 | Antiarc | Adys: Is there any way, that for glyphs, I can get it to match a partial name? |
22:52.17 | Fisker | You know back in the days when you needed help with a problem, and i gave you the solution |
22:52.18 | Antiarc | Oh, nice. Stealing that. |
22:52.21 | Fisker | like my ai was bugged or something |
22:52.54 | Antiarc | It's working pretty nicely so far :D |
22:52.58 | Antiarc | http://wowqu.com/questions/which-talent-should-i-take-with-dual-wield-dk-tanking for example |
22:53.07 | Adys | Antiarc: every url works this way: if it's a number, it matches against the id, otherwise it attempts an exact match on the name; otherwise, it attempts a startswith match on the name |
22:53.14 | Adys | every match is case-insensitive |
22:53.18 | Antiarc | startswith. Hm, okay. |
22:53.23 | Adys | http://db.mmo-champion.com/item/runecloth/ |
22:53.26 | Adys | http://db.mmo-champion.com/item/ashbringer/ |
22:53.28 | Antiarc | I'll see what I can do to work with that. |
22:53.31 | Adys | http://db.mmo-champion.com/item/thunderfury/ |
22:54.13 | Adys | startswith has to be ended by a separation (so you cant do http://db.mmo-champion.com/item/r/ |
22:54.20 | *** join/#wowace sztanphet (~sztanpet@142.58ec54.tvnetwork.hu) |
22:54.23 | Adys | well actually you can but you see my point |
22:54.31 | Antiarc | Heh, yeah |
22:54.38 | Antiarc | That's workable, though. |
22:54.46 | Antiarc | Thanks! |
22:56.40 | Fisker | btw Antiarc |
22:56.53 | Fisker | if the idea to use the calendar feed for validating people's characters start getting popular |
22:56.59 | Fisker | then i know whose fault it is |
22:57.01 | Fisker | i'm watching you |
22:57.02 | Antiarc | hahah |
22:57.05 | Antiarc | Well |
22:57.10 | Antiarc | Shadowed is going to use it for ElitistArmory |
22:57.15 | *** join/#wowace clever (~clever@2001:470:1d:19a:205:5dff:feff:f422) |
22:57.24 | Shadowed | what's wrong with it |
22:57.32 | Fisker | It was my idea :P |
22:57.38 | Fisker | you're using my idea Shadowed |
22:57.38 | Fisker | :D |
22:57.47 | Fisker | how delightful |
22:57.50 | haste | throws Fisker back into the stream. |
22:58.18 | Shadowed | Fisker: As payment, you get one free "Don't get banned or kick from uidev" card |
22:58.42 | Fisker | :o |
22:58.50 | Gnarfoz | btw, why is there a need for Rawr3 to pull from ArmoryLite5 a.k.a. ElitistArmory? |
22:59.11 | Fisker | Because it can't use the client connection apparelty |
22:59.14 | Gnarfoz | (maybe more be.imba2 than ArmoryLite5) |
22:59.14 | Fisker | apparently* |
22:59.27 | Gnarfoz | saywhat? haha |
22:59.28 | Shadowed | Gnarfoz I'll explain in a second |
23:00.01 | Shadowed | need to push an EA fix |
23:00.50 | *** join/#wowace Sliker (~Sliker@5ac2602c.bb.sky.com) |
23:01.23 | Megalon | no |
23:01.44 | Shadowed | Or not, Blizzard keeps bringing the armory out of maintenance before I can test fixes :| |
23:01.46 | Megalon | he is implementing your idea Fisker |
23:01.53 | Shadowed | Anyway |
23:01.56 | Megalon | which, in fact, makes you a patent troll |
23:02.10 | Shadowed | Gnarfoz: It's not really like either of them, EAs closer to wowheroes if you have to make a comparison :p |
23:02.15 | Fisker | indeed Megalon |
23:02.33 | Fisker | Patents is the cure for the cancer that's killing CREATIVITY |
23:02.35 | Gnarfoz | I think I don't want to know what that site is like |
23:02.41 | Shadowed | hah |
23:02.42 | Megalon | no |
23:02.55 | Megalon | the cancer killing democracy is known as PROGRESSIVISM |
23:03.12 | Fisker | in b4 the best image ever |
23:03.30 | Megalon | http://hurrdurr.com/hurrdurr.png |
23:03.30 | Megalon | ? |
23:03.39 | Gnarfoz | yes |
23:04.00 | Shadowed | Gnarfoz: there's two issues (my understanding!), one is Silverlight requires a crossdomainpermissions or something file before it will allow Silverlight to use the users connection to make a request to a website. Blizzard also could flag ElitistJerks IPs to not be throttled, but they haven't so if Rawr tries to go through ElitistJerks servers to do requests, they'll get banned relatively quickly |
23:04.01 | Fisker | naw |
23:04.04 | Fisker | the one on /b/ |
23:04.24 | Shadowed | Basically, the only way to really get around it is to setup a queuing/node system, and EA already does it |
23:04.30 | Gnarfoz | hm, the second part answers a question I didn't ask |
23:04.33 | *** join/#wowace Dark_Elf (~Dark_Elf@h69-128-38-233.wdrnin.dsl.dynamic.tds.net) |
23:04.40 | Primer | heh, I thought the URL about DW DK tank was the beginning of a troll |
23:04.47 | Gnarfoz | the first one is... well, good in theory, sucks for stuff like this :P |
23:04.57 | Shadowed | yea |
23:05.17 | Shadowed | I can't really complain, it's basically a win/win/win for me :p |
23:05.20 | Gnarfoz | basically, Blizz would need to cooperate for Rawr3 to work directly with the Armory |
23:05.28 | Shadowed | correct |
23:05.33 | Primer | Adys: surely no battleground has more than one level? |
23:05.44 | Adys | nah |
23:05.58 | Gnarfoz | summa summarum I conclude: using Silverlight for Rawr3 was a horrible idea! :D |
23:06.06 | Shadowed | Flash has the same issue actually |
23:06.07 | Primer | But doesn't the minimap change in WSG when you go into the tunnel? |
23:06.21 | Adys | thats nothing to do with maps |
23:06.22 | Gnarfoz | well, Flash wouldn't have been my alternative suggestion :D |
23:06.25 | Primer | I guess the map itself doesn't |
23:06.29 | Dark_Elf | mercy this new 3.3.3 must of broke some addons, i deleted saved variables and the game still freezes on the loading bar |
23:06.33 | Primer | that's just indoor vs. outdoor |
23:06.35 | Shadowed | using Silverlight isn't a bad idea I think honestly |
23:06.43 | Primer | Dark_Elf: must "have" |
23:06.48 | Shadowed | being able to tell people "Go use this website" is a bit easier than telling them to download and keep something up to date |
23:06.50 | Primer | or must've |
23:06.52 | Gnarfoz | it's horribly ineffective, or bad at throttling itself |
23:07.02 | Shadowed | ? |
23:07.08 | Shadowed | "bad at throttling itself"? |
23:07.20 | Primer | is that like /wrists ? |
23:07.22 | Gnarfoz | firing up rawr3 = browser grabs as much cpu as it can |
23:07.27 | Shadowed | ah |
23:07.34 | Gnarfoz | and then again when I try to import a character |
23:07.48 | Shadowed | i haven't noticed much issue on that, but I'm not sure how much of that is Silverlight vs Rawr3 not being optimized |
23:07.56 | Gnarfoz | and actually, I have yet to successfully import a character ^^ |
23:08.02 | Shadowed | when did you try? |
23:08.07 | Shadowed | The last two days armory has been spotty |
23:08.17 | Gnarfoz | 20min ago, or so |
23:08.19 | Hjalte | Dark_Elf: I am getting the same problem just now when logging in. |
23:08.29 | Shadowed | Are you US? |
23:08.31 | Gnarfoz | EU |
23:08.43 | Shadowed | Try again is my suggestion |
23:08.49 | Gnarfoz | fun: as soon as I click ok in Rawr3's "pull character from Armory" dialog |
23:08.55 | Shadowed | or try on EA, if you can pull it from EA, no reason you can't grab it from Rawr |
23:09.01 | Gnarfoz | my youtube flash video starts choking/stuttering/breaking down |
23:09.20 | Gnarfoz | this is madness! :D |
23:09.31 | Megalon | you should close those 20 youporn vids in the background then |
23:09.31 | Gnarfoz | or I need a multithreaded browser. |
23:09.38 | Gnarfoz | Megalon: just the one |
23:09.44 | Gnarfoz | and it's MJ! |
23:10.16 | Gnarfoz | whelp, I guess the beta disclaimers aren't there without a reason |
23:10.19 | Gnarfoz | it died ^^ |
23:10.27 | Dark_Elf | i think its addon related cause i disabled about 3/4 of the addons and it loaded finally, now i just gotta figure out which one is hanging the game lol |
23:10.45 | Gnarfoz | Dark_Elf: do you have +Wowhead_Looter |
23:10.58 | Dark_Elf | wowhead looter? |
23:11.00 | Fisker | Gnarfoz |
23:11.13 | Gnarfoz | Fisker |
23:11.31 | Gnarfoz | is danish flexible enough for that to mean that I will soon have fish? |
23:11.34 | Gnarfoz | because I'm hungry |
23:12.10 | Fisker | it means you're fishing |
23:12.11 | Fisker | ;3 |
23:13.20 | Gnarfoz | well, success! |
23:13.30 | Fisker | sleep |
23:13.33 | Fisker | Gnarfoz bye |
23:13.44 | Gnarfoz | groktar Fisker |
23:14.09 | Repo | 10shadowgreenlight: 03Mokhtar * r67 / (5 files in 1 directory): |
23:14.11 | Repo | - Fixed a bug with Elemental Oath causing massive amounts of errors (hopefully cause of fps drop) |
23:14.12 | Repo | - Hopefully fixed the hide out of combat feature |
23:14.28 | *** join/#wowace Groktar (~rg@c-67-182-103-122.hsd1.ca.comcast.net) |
23:15.03 | Fisker | http://www.xtremesystems.org/forums/showthread.php?p=4304409#post4304409 <-i like where this is going |
23:15.50 | Repo | 10shadowgreenlight: 03Mokhtar 04v1.7.1 * r68 : Tagging as v1.7.1 |
23:16.01 | Megalon | is it going fisker? |
23:16.26 | Fisker | ~25% better than HD5870 |
23:19.09 | Repo | 10deus-vox-encounters: 03kollektiv 07master * v476-3-g0cb23ad / (4 files in 2 directories): [+3 commits] |
23:19.11 | Repo | 0cb23ad: Ticket #106: Add "Run Away Little Girl" sound as ALERT12 |
23:19.12 | Repo | 69c443d: Ticket #105: Fix references in pfl.Proximity |
23:19.13 | Repo | 9cb1670: Uncomment Royal Quarters map dimensions |
23:19.29 | Fisker | but of course charlie has already pretty much been raped in all of his claims |
23:20.53 | arkanes | so where is rawr3 hosted? |
23:21.00 | arkanes | or do I need to build it myself? |
23:21.40 | Fisker | http://elitistjerks.com/rawr.php |
23:24.48 | Repo | 10deus-vox-encounters: 03kollektiv 04v477 * 72b4c4c /: [new tag] Tagging as v477 |
23:27.17 | *** join/#wowace arkanes (~arkanes@adsl-69-151-150-77.dsl.hstntx.swbell.net) |
23:34.21 | *** part/#wowace CrazyBenny_ (s_m@a02-0602b.kn.vutbr.cz) |
23:36.33 | *** join/#wowace Nechckn (~N@WoWUIDev/Norganna/Admin/Nechckn) |
23:36.33 | *** mode/#wowace [+v Nechckn] by ChanServ |
23:38.30 | *** join/#wowace Mec (~Mec@c-24-11-236-160.hsd1.il.comcast.net) |
23:42.00 | Gnarfoz | okay |
23:42.06 | Gnarfoz | I disabled multithreading in Rawr3 |
23:42.21 | Gnarfoz | so it wouldn't kill my browser when trying to get my character from the Armory |
23:42.33 | Gnarfoz | success, but it still doesn't work :( |
23:42.50 | Gnarfoz | and I don't see what's so complicated about fetching XML that it needs to DIE HORRIBLY :P |
23:43.04 | Shadowed | Post a ticket? :p |
23:43.06 | Shadowed | it is beta |
23:43.49 | Gnarfoz | yeah |
23:43.59 | Gnarfoz | I last used the closed beta when there wasn't even importing |
23:44.06 | Gnarfoz | that was kind of a bummer to test |
23:44.33 | arkanes | theres a bunch of UI glitches |
23:44.44 | arkanes | possibly due to silverlight and/or silverlight on OS X |
23:45.04 | arkanes | other than that it seems to work pretty much like the regular client to me |
23:45.37 | Shadowed | Gnarfoz: It only got importing like, 5 days ago :p |
23:45.48 | Gnarfoz | Shadowed: I'm aware |
23:45.58 | Gnarfoz | that's why it finally went to open beta, right? ;p |
23:45.58 | arkanes | importing powered by elitistarmory.com! |
23:46.04 | Shadowed | right |
23:46.13 | arkanes | whats that actually mean, though |
23:46.38 | arkanes | did you write the import code? or for some reason is it easier for them to call your app than to parse the armory XML directly? |
23:46.40 | Gnarfoz | scroll up a bit, Shadowed explained it to me at about 00:04 UTC+2 |
23:46.49 | Gnarfoz | errr +1 |
23:46.56 | arkanes | loading it managed to drop my net connection and I lost my scrollback when I relogged |
23:46.59 | Gnarfoz | +2 is only starting this sunday :D |
23:47.06 | Gnarfoz | haha, great |
23:47.07 | Shadowed | sec |
23:47.17 | Shadowed | there's two issues (my understanding!), one is Silverlight requires a crossdomainpermissions or something file before it will allow Silverlight to use the users connection to make a request to a website. Blizzard also could flag ElitistJerks IPs to not be throttled, but they haven't so if Rawr tries to go through ElitistJerks servers to do requests, they'll get banned relatively quickly |
23:47.29 | arkanes | I see |
23:47.58 | Gnarfoz | the former is the actual reason ;) |
23:48.10 | arkanes | yeah that'd be the deal breaker |
23:48.12 | Gnarfoz | the second is already advertising for this outsourcing of armory requests |
23:48.23 | arkanes | they could stick a proxy on the EJ site, but thats hits the second reason |
23:48.26 | Shadowed | right |
23:48.33 | Shadowed | And ultimately, they'd just be duplicating what EA already does |
23:48.36 | arkanes | so they need something that does caching and throttling, so theres EA |
23:48.45 | Gnarfoz | which is a cool idea (not really new, just that now there's an actual application that can make good use of it) |
23:48.45 | arkanes | this ain't my first rodeo :P |
23:48.51 | Shadowed | It is technically easier to pull from EA thought, because it takes Rawr 2 connections to do what EA does in 2 |
23:49.07 | Shadowed | Gnarfoz: Rawr likes me more than wowheroes/beimba apparently :P |
23:49.10 | arkanes | well rawrs netcode is a hideous pile of shit |
23:49.23 | Gnarfoz | it has netcode? |
23:49.32 | arkanes | thats perhaps being excessive |
23:49.34 | Gnarfoz | Silverlight should be handling everything, I'd hope |
23:49.41 | arkanes | rawr2, I mean |
23:49.45 | Gnarfoz | well, .net there |
23:49.51 | arkanes | right |
23:50.05 | arkanes | .nets APIs for doing networking are pretty crappy too, but the way rawr does them is also bad |
23:50.09 | Gnarfoz | hehe |
23:50.16 | arkanes | I can't blame them too much, nobody does networking right it seems |
23:50.18 | Gnarfoz | Shadowed: I don't think I get what you mean ;\ |
23:50.34 | arkanes | my day job is writing highly concurrent networked servers & clients, so it's something that irks me when I see it |
23:51.01 | Shadowed | Gnarfoz ? |
23:51.06 | Shadowed | oh |
23:51.23 | Shadowed | wow-heroes, be.imba, armorylite etc etc already do the node stuff |
23:51.29 | arkanes | I dont think the rogue model is correctly modelling the crit cap |
23:51.39 | arkanes | because it wants me to be gemming all agi and crit instead of ap and haste |
23:51.52 | Gnarfoz | they do? must have overlooked that, but I only use be.imba.hu, and then only to check applicants :D |
23:52.06 | arkanes | I use EA now for all my applicant processing needs |
23:52.06 | Shadowed | well |
23:52.15 | Shadowed | arkanes: It'll have some guild features tonight too |
23:52.21 | Gnarfoz | but, I stil don't really understand what you mean by "rawr likes me more" |
23:52.22 | arkanes | Shadowed: awesome |
23:52.31 | Gnarfoz | why would the other pages use EA when EA is 2 weeks old |
23:52.31 | Shadowed | Except IRC keeps distracting me |
23:52.34 | arkanes | Gnarfoz: he means they chose to use him instead of someone else |
23:52.35 | Gnarfoz | and they are 2 years old |
23:52.42 | Shadowed | Gnarfoz: What arkanes said |
23:52.48 | Gnarfoz | arkanes: well, they have solutions in place already, for years in some cases |
23:52.53 | arkanes | raise ParseException("ambiguous antecedants detected!") |
23:52.59 | Gnarfoz | why would this be a matter of liking |
23:53.20 | Shadowed | Personally, I'd choose the stable site that has been out for 2 years over the 3-4 week old one :P |
23:53.26 | Gnarfoz | in other news, I hate having a song stuck in my head D: |
23:53.29 | Shadowed | but who knows, maybe he did ask and they didn't respond |
23:53.30 | Shadowed | haha |
23:53.34 | Shadowed | Good or bad song |
23:53.43 | Gnarfoz | I'm not yet sick of it |
23:54.19 | Repo | 10ice-hud: 03Shefki * r464 / (11 files in 2 directories): Fix for removal of SetTexCoordModifiesRect in 3.3.3. |
23:54.42 | Gnarfoz | http://www.youtube.com/watch?v=esTVVjpTzIY |
23:54.48 | Gnarfoz | nevermind the crappy video |
23:55.27 | Gnarfoz | it came out like 2 days after she won the contest, so production of it will probably have taken a whole... afternoon or something |
23:55.30 | Gnarfoz | :p |
23:55.56 | arkanes | she reminds me of someone |
23:56.14 | arkanes | and I feel like she should have a crazy hat or something |
23:56.19 | Gnarfoz | oh wait, I scrapped the line where I was going to say that it's Germany's entry for this year's Eurovision Song Contest |
23:56.24 | Repo | 10ice-hud: 03Shefki * r465 modules/PlayerMana.lua: |
23:56.26 | Repo | Fix for druids logging in with a messed up ticker bar when predictedPower is turned off. |
23:56.32 | arkanes | its in the youtube title |
23:56.44 | Gnarfoz | right |
23:56.50 | Repo | 10direction-arrow: 03Barfolomeu * r28 / (5 files in 1 directory): Add battleground map sizes. (Fixes Ticket #4) |
23:56.52 | Repo | Rename DirectionArrowInstanceSizes.lua to DirectionArrowZoneSizes.lua and move the function out and into DirectionArrow.lua. |
23:56.55 | Gnarfoz | frantically looks for coffee |
23:57.22 | Primer | I'm having to cut down on coffee |
23:57.45 | Primer | I'm have a recurrence of heart palpitations I had about 10 years ago |
23:57.46 | Gnarfoz | and I don't actually drink coffee at 1am in the night |
23:58.02 | Primer | well, right about now was when I'd have my afternoon coffee |
23:58.09 | Primer | being 5PM here |
23:58.29 | arkanes | I love coffee so much |
23:58.33 | Primer | me too |
23:58.46 | Primer | I've got the shakes right now |
23:58.57 | Primer | and I feel a headache coming on |
23:59.19 | Primer | plus I'm _really_ sleepy |
23:59.19 | Gnarfoz | yay caffeeine dependency! |
23:59.30 | Primer | yup |