00:08.49 | Repo | 10ora3: 03Rabbit * r407 modules/Loot.lua: |
00:08.51 | Repo | Add an option to disable the loot method setting and disable it by default (policy not set yet). |
00:11.43 | Repo | 10mobile-vault: 03Starinnia * r124 Options/Options.lua: -fix another invalid reference in the Update function |
00:14.57 | Repo | 10ora3: 03Rabbit * r408 modules/ReadyCheck.lua: |
00:14.59 | Repo | Redo the readycheck options a bit and add a 'Hide ready players' option. |
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00:57.44 | Repo | 10deus-vox-encounters: 03Shefki 07master * v468-2-g40d521d / (2 files in 2 directories): [+2 commits] |
00:57.46 | Repo | 40d521d: Deathspeaker High Priest: Add support for the Dark Reckoning debuff for |
00:57.52 | Repo | a8e91a3: Putricide: Fix a typo that broke the Unbound Plague cooldown after |
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01:04.05 | Repo | 10joustdoit: 03x87bliss * r7 / (7 files in 3 directories): (Message trimmed by 2 lines) |
01:04.07 | Repo | Added locale: French by Pettigrow and ckeurk |
01:04.07 | Repo | Added locale: German by yoshimo |
01:04.08 | Repo | Fixed: English phrases will be used in the absence of a phrase in the current locale. |
01:04.09 | Repo | Code cleanup: Remove trailing tabs, converted tabs to four spaces |
01:06.48 | Repo | 10joustdoit: 03x87bliss 04v3.3.2.3 * r8 : Tagging as v3.3.2.3 |
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01:25.17 | steev | yay, raid called again for lack of showups |
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01:38.54 | Repo | 10ora3: 03Rabbit * r409 oRA3.lua: |
01:38.56 | Repo | Add some more test images for the top left icon. Need to find/make one we like. |
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01:51.56 | tim_l | !api ReadyForAccountDataTimes |
01:51.56 | lua_bot | Could not find a match for 'ReadyForAccountDataTimes'. |
01:58.20 | Repo | 10ora3: 03Rabbit * r410 oRA3.lua: |
01:58.22 | Repo | Sort the icons according to my preference and increase the cycle time to 5 seconds. |
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04:17.19 | Primer | Considering I haven't touched this distance calculation code in a while, and it was also a hack I borrowed from QuestHelper, does anyone know if there's a standard way of getting distance between 2 coordinates in an instance? |
04:19.23 | Primer | http://ceregatti.org/svnweb/index.cgi/friendly-arrow/view/trunk/ZoneFactors.lua |
04:19.28 | Primer | this is the hack I imployed |
04:19.33 | Primer | employed |
04:22.17 | Shefki | Primer: Standard, no. |
04:23.47 | Primer | Hackish, but modern? |
04:24.19 | Primer | Note the hack I linked was still being worked on when I implemented it. It worked for the instances it had |
04:28.15 | Hid | Primer, What exactly is it you're trying to do? Get the x,y coordinates of a party member inside an instance? |
04:28.38 | Cyprias1 | think he wants it in yards |
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04:36.38 | Arrowmaster | Primer: that only works if both people are visable on the same map right? |
04:37.52 | Arrowmaster | did you steal that entirely from zorba? theres some fucked up logic in that |
04:38.40 | Hid | grep -ri "over nine thousand" tekkub-wow-ui-source-ecc4d8e/FrameXML/ |
04:38.40 | Hid | tekkub-wow-ui-source-ecc4d8e/FrameXML/WorldMapFrame.lua: PlayerArrowEffectFrame:SetFrameLevel(9001); --It's over nine thousand!!!!! |
04:38.43 | Hid | Hah. |
04:38.57 | Arrowmaster | what fucking noob intern did that |
04:39.11 | Arrowmaster | frame levels dont work that high |
04:39.31 | Arrowmaster | unless they overhauled the frame handling engine |
04:49.58 | Shefki | Arrowmaster: They do work above 126 now. |
04:50.17 | Arrowmaster | thought they only went up to 1024 or so |
04:50.17 | Shefki | Arrowmaster: However SetToplevel is fucked up and doesn't always raise the frames. |
04:50.31 | Shefki | Arrowmaster: Ohh that might be, they used to bug out above 126 or so. |
04:51.53 | Shefki | Speaking of range stuff in instances, I wrote an addon to mark the person without Plague Sickness that's closest to the person with Unbound Plague today. |
05:03.12 | Primer | Hid: I already have x,y coordinates of party members in instances |
05:03.31 | Primer | converting that to actual distance, that's another thing |
05:03.40 | Primer | Arrowmaster: yes, he was the one that turned me on to it |
05:04.02 | Arrowmaster | its the same as getting the distance anywhere else |
05:04.11 | Primer | indeed |
05:04.21 | Arrowmaster | you just need to know the width of the map |
05:04.22 | Primer | note that those scales were derived |
05:04.26 | Primer | from exploration |
05:04.33 | Arrowmaster | they can be extracted from the mpq's |
05:04.33 | Primer | I was hoping for a more authoritative source |
05:04.47 | Primer | You just answered my question (indirectly) |
05:04.56 | Primer | Now...surely someone has already done this? |
05:05.25 | Arrowmaster | Adys should be able to get them for you |
05:05.31 | Primer | And if so, where is it? I'm not about to learn how to extract info from mpqs |
05:05.34 | Primer | perfect! |
05:05.38 | Primer | Arrowmaster: I love you |
05:08.39 | Shefki | Arrowmaster: I'd be interested in finding out how to do that, I spent some time today trying to figure out how to extract it. |
05:09.07 | Arrowmaster | its in one of the map dbc's |
05:09.16 | Arrowmaster | data-tools has stuff for extracting it |
05:09.18 | Shefki | Yeah I was looking in them and not finding what I wanted. |
05:09.25 | Adys | sup? |
05:09.44 | Shefki | URL on data-tools? |
05:09.51 | Arrowmaster | @project data-tools |
05:09.53 | Adys | i already gave them to some DBM guy |
05:09.53 | Repo | Arrowmaster: http://wow.curseforge.com/addons/data-tools/. DataTools. Game: WoW. kagaro (Manager/Author), Ackis (Author). Updated: 170 days ago. Tickets: 4/48 |
05:10.02 | Arrowmaster | Adys: eww |
05:10.06 | Adys | they're prolly somewhere already in a lua table |
05:10.30 | Adys | actually maybe it wasnt dbm.. idk |
05:10.59 | Adys | either way.. they're in worldmap.dbc |
05:11.25 | Adys | er |
05:11.30 | Adys | worldmaparea.dbc |
05:11.47 | Arrowmaster | i havent looked at the dbc files since they added zone maps to instances, i wonder if they include enough info to calculate the distance between different map levels like you can do with normal zones |
05:12.13 | Adys | they always include as much info as you'll ever need |
05:12.18 | Adys | maps need to be entirely clientside |
05:13.46 | Shefki | Adys: In which mpq? |
05:14.21 | Adys | data/enUS/patch-x.mpq |
05:14.24 | Adys | where x is the latest one |
05:14.34 | Adys | if you cant find it lower the number |
05:14.40 | Shefki | There's no worldmaparea.dbc or worldmap.dbc in patch-3.mpq |
05:14.44 | Shefki | Or patch-2 |
05:14.52 | Arrowmaster | check them all |
05:14.59 | Adys | check patch-1 but there should be |
05:15.12 | Arrowmaster | if they dont make a change to it they dont put it in the most recent patch.mpq |
05:15.30 | Adys | yeah but unless your install is weird, patch-2 should at least contain icc data |
05:15.34 | Shefki | Yeah well Patch-1 dates back to October of 2008 |
05:15.35 | Adys | and toravon thingy |
05:15.44 | Arrowmaster | Shefki: thats not possible |
05:15.47 | Adys | erm |
05:15.52 | Adys | you're not in enUS/ |
05:15.56 | Adys | or enGB/ whatever |
05:16.31 | Adys | enXX* contains localized content, so thats sound files, interface textures and files and dbcs |
05:16.54 | Adys | root dir contains non-localized content; models, sounds, musics |
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05:20.41 | Shefki | Adys: The map coord stuff is in the locale specific files? O.O ok |
05:21.19 | Adys | every dbc is |
05:21.24 | Adys | dbcs are all localized |
05:22.41 | Primer | Adys: I just scrolled back, but I'm not quite getting this |
05:22.56 | Primer | Must the data still be mined? Or has this been extracted? |
05:23.08 | Primer | pardon my ignorance |
05:23.24 | Adys | sec |
05:25.31 | Primer | Hoping it'll be much like the file I linked earlier. A table indexed by some locale agnostic string or an id provided by the API that supplies the instance scale |
05:27.43 | Adys | Primer / Shefki : http://db.mmo-champion.com/adys/maps.txt |
05:28.21 | Hid | Why exactly do you need to know the width of the map to be able to calculate distances in instances btw? (haven't worked with any map-related code before :P) |
05:28.53 | Adys | the wow api offers no way to check arbitrary ranges |
05:29.13 | Adys | so you need to know map world coordinates in order to be able to translate them into yards |
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05:29.35 | Primer | Adys: excellent |
05:29.37 | Primer | thanks |
05:29.41 | Adys | np. |
05:30.36 | Primer | What would you recommend that be indexed by? name? |
05:30.46 | Primer | I think that conforms to the table I was using |
05:31.03 | Cyprias1 | Nice link. I'll have to see if I can add dungeon sizes to Totem Radius. |
05:31.42 | Primer | what about the separate dungeon levels? For example, Ulduar has like, 6 |
05:31.51 | Hid | Yeah but wouldn't it be possible to just automaticly detect it by checking the coords while moving your character around, make sure you only record data when the character is moving at 100% speed (flat surface) and do a pretty accurate estimate for translating map coord distance to yards? |
05:31.52 | Primer | and each level could be different |
05:32.00 | Hid | Or something like that |
05:32.25 | Primer | Hid: That's how Zorba (QH dude) mined his data |
05:33.06 | Primer | According to the file I have, Ulduar has 5 levels, and each has a different scale |
05:33.43 | Primer | err, well, 2 are set at 100, the default |
05:33.54 | Primer | guessing he hadn't mapped those at that time |
05:34.47 | Primer | hehe it's HoS is still Ulduar77 |
05:34.54 | Primer | err s/it's// |
05:34.55 | Hid | oh ok, but couldn't you use the same method but in a more dynamic way, to calculate distances no matter the scale on-the-fly? |
05:35.17 | Primer | and account for all those variables? pass |
05:35.31 | Primer | i.e. level surface, speed modifiers, etc |
05:35.42 | Primer | changing of dungeon levels |
05:37.16 | Shefki | Calculating it dynamically isn't likely to be as accurate as just pulling the precise data from the mpqs. |
05:38.12 | Hid | Well yeah, but I suspect it would be accurate enough for what he's doing, and it wouldn't need to be updated any time they change/add maps |
05:39.44 | Primer | note sure where to go with this. Zorba said that technically all maps were 1.5:1, so all one really needed was the name returned by GetMapInfo() and the width |
05:39.54 | Arrowmaster | Primer: zorba didnt make astrolabe, i dont know if that data came from him or the original astrolabe but afaik he only made some minor changes to the library |
05:40.02 | Primer | it didn't |
05:40.05 | Primer | he modified it |
05:40.48 | Primer | I'll just play with the data for now. I'll just take the column for the y value that seems the closest for the data I have and index it with the name |
05:40.55 | Arrowmaster | its not |
05:41.30 | Arrowmaster | actually adys only linked the zones, not the instances |
05:41.44 | Primer | negative |
05:41.46 | Arrowmaster | oh wait wtf they are mixed in |
05:41.49 | Primer | the instances are there too |
05:42.10 | Arrowmaster | Adys: fucking sort by id next time you ass |
05:42.12 | Primer | I'll just shell to astrolabe for zones, and this for instances |
05:42.21 | Primer | well |
05:42.22 | Primer | shit |
05:42.26 | Primer | might as well just do it right |
05:42.57 | Primer | anyhow, the formula I have with Zorba's data seemed pretty accurate |
05:43.13 | Primer | I tested it pretty thoroughly for the instances where he had data |
05:43.59 | Arrowmaster | do you know how to get the width? |
05:44.33 | Primer | I presume it's one of these x columns? |
05:44.34 | Adys | meh |
05:44.38 | Arrowmaster | its not |
05:45.03 | Primer | writes a quick perl script |
05:45.05 | Adys | you calculate it from x1 and x2 |
05:47.03 | Arrowmaster | Adys: i dont see any instances with multiple levels in there |
05:47.15 | Adys | was prolly in DungeonMap.dbc |
05:47.17 | Arrowmaster | those are in a different file i think |
05:49.25 | Primer | ok, so it's the difference |
05:49.34 | Primer | those are origin points? |
05:49.45 | Arrowmaster | yeah |
05:49.47 | Primer | making a bounding box |
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05:59.22 | Primer | except WoW map origin is inverted for y |
05:59.31 | Primer | so y = y2 - y1 |
06:00.19 | Primer | or something |
06:05.09 | Primer | some rows have 0 for all the x/y values |
06:05.56 | Arrowmaster | yeah |
06:06.04 | Arrowmaster | dalaran has always been like that |
06:06.26 | Primer | and, as you mentioned, there's no multi-level dungeon data |
06:06.27 | Arrowmaster | im guessing its because they have multiple zone levels and everything is stored in another file for them |
06:09.06 | Primer | that seems to make sense...except, I know that Ulduar has multiple levels, yet, it's in there |
06:09.20 | Primer | as well as Naxx |
06:09.57 | Arrowmaster | but theres only one in there |
06:10.17 | Primer | exactly |
06:12.38 | Adys | they dont function the same way |
06:12.51 | Adys | naxx/icc have maps for global WMOs |
06:12.58 | Adys | ulduar has maps for different subzones |
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07:12.06 | Repo | 10platebuffs: 03Cyprias * r16 / (4 files in 2 directories): |
07:12.08 | Repo | Added specific spell options to always show/hide, custom icon/cooldown size. |
07:12.09 | Repo | Added option to not save player GUID's. |
07:12.11 | Repo | Many options are without locales. |
07:12.12 | Repo | Moved and split up options to new areas. |
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07:47.15 | Primer | curse.com is still fucked up WRT logins |
07:47.31 | Primer | I have to occasionally delete my cookies for it to show me the login fields |
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08:00.05 | mitch0 | primer: it's still not as fucked up as its search function ;) |
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08:07.13 | Fisker | stop me mitch0 |
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08:15.36 | mitch0 | no |
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08:24.18 | steev | fck, i want to unfriend my aunt on facebook, but only because every frackin update she does is in ALL CAPS |
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08:30.37 | Wobin | so do it |
08:32.06 | Shefki | Wo |
08:32.46 | Shefki | top |
08:33.43 | spode | protip: hide her posts from the frontpage |
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08:36.11 | Repo | 10ora3: 03Ammo * r411 oRA3.lua: gray gear is indeed best |
08:36.13 | Repo | adjust checks scrollpane insets a tad |
08:41.14 | Grum | steev: call her and SCREAM AT HER TO FIX HER SHIT |
08:41.30 | Grum | and then when she asks why you are screaming you can tell her about netiquette |
08:42.00 | Shefki | Ok the Tip of the Raid stuff in BigWigs is DUMB. |
08:42.16 | Grum | was meant not to be that serious :D |
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08:42.47 | quiescens | o.o |
08:44.14 | steev | Grum: hah |
08:45.52 | Grum | trust me it works |
08:52.32 | steev | but it would also require i actually contact her |
08:52.47 | Grum | then just publicly unfriend her |
08:52.55 | steev | heh |
08:52.57 | Grum | after screaming back: STOP SCREAMING AT ME YUO CRAZY BIATCH |
09:01.17 | orionshock | Primer, i just click logout and then back in ... |
09:01.23 | orionshock | fixes the curse problems |
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09:04.35 | Shefki | /n////// |
09:05.41 | Shefki | Damn my terminal is sucking tonight. |
09:06.19 | mitch0 | my terminal got hit by lighning (vt510). /mourn |
09:09.16 | orionshock | lol, one of the imps in SunkenTemple was carrying the Epic BoE Shield... |
09:10.02 | SunTsu | orionshock: which ilevel? |
09:10.06 | quiescens | 1 |
09:10.11 | orionshock | 46 |
09:10.21 | orionshock | Blackskull Shield |
09:11.13 | TNZe | Well |
09:11.15 | TNZe | you know what they say |
09:11.21 | TNZe | Rats and Imps, you never know where they've been |
09:11.27 | TNZe | so always wash your hands after handling. |
09:11.58 | orionshock | TNSe, or better, get someone else to handle it first to wash it |
09:12.06 | TNZe | :P |
09:13.55 | SunTsu | orionshock: I found Ardent Custodian there, too |
09:14.33 | SunTsu | as a side note, I found it there for the second time, after getting it in Uldaman, too |
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10:06.32 | Repo | 10ora3: 03Ammo * r412 oRA3.lua: fix the clickable highlights to nolonger taint |
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10:36.41 | Repo | 10ora3: 03Rabbit * r413 / (3 files in 3 directories): Add some slash commands and a help section for them. |
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10:57.35 | Repo | 10ora3: 03Rabbit * r414 / (3 files in 3 directories): Add some shorthand invite commands. |
11:04.39 | stolenlegacy | does anybody know at which rate i can safely send addon messages without risking the user disconnecting? |
11:05.08 | Repo | 10ora3: 03Ammo * r415 modules/Tanks.lua: make sure the maintankbutton is not tainting etc |
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11:07.48 | Adirelle | does anyone have some experience with inspecting API ? |
11:07.49 | vhaarr | stolenlegacy: an alarming rate, but look at ChatThrottleLib and obey its limits |
11:08.01 | stolenlegacy | vhaarr: ty |
11:08.29 | Adirelle | I've got a weird behavior: when scanning someone else for the first time, the item links does not contain gem and enchantment data |
11:09.34 | Adirelle | if I scan them another time, I've got, then, when I mouseover someone else and got over the same player again, enchantments are gone again |
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11:22.13 | stolenlegacy | vhaarr: the lib is working fine, thanks a bunch |
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12:02.28 | Repo | 10duelog (experimental): 03stolenlegacy * r3 / (4 files in 1 directory): Added features: |
12:02.41 | Repo | - /duelog transmit opens the work-in-progress transmit window |
12:02.42 | Repo | -- Sending duels already works (percentages are reported to the chat for the time being) |
12:02.43 | Repo | -- Progress bar monitors are coming in the next revision |
12:03.43 | sb|work | @describe duelog |
12:03.45 | Repo | sb|work: http://www.wowace.com/addons/duelog/. DueLog. Logs all your duels and provides analyzing tools.Current functions:Logs all duels you fightProvides a timeline of spells cast... |
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12:22.14 | Repo | 10ora3: 03Rabbit * r416 modules/Cooldowns.lua: Use the List layout for the cooldown checkboxes. |
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12:37.24 | Grum | Adirelle, i think that is just a quirk in Blizzards API, you could check how other addons managed to solve it (or if they maybe just didnt) |
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12:41.14 | shyva | hi [Ammo]! still coding addons? :O |
12:41.45 | [Ammo] | yeah |
12:42.20 | shyva | bigwigs still alive? |
12:42.24 | [Ammo] | yup |
12:42.26 | [Ammo] | very much still |
12:42.38 | shyva | waow, cool |
12:42.49 | vhaarr | you're even in the credits still :P |
12:42.53 | [Ammo] | yep |
12:42.59 | shyva | haha, no joking? |
12:43.02 | vhaarr | 7th place |
12:43.07 | vhaarr | I sort them by #commits |
12:43.08 | shyva | haha, that's cool |
12:44.41 | shyva | is it more popular now than back in the days? |
12:45.06 | vhaarr | nah |
12:45.29 | vhaarr | people use DBM and DXE instead, DXE is a continuation of the old RDX stuff |
12:45.50 | shyva | hmm, no more CTraid atleast |
12:45.59 | vhaarr | if you remember RDX, the pay-for crap |
12:46.10 | shyva | I do, yea |
12:46.39 | vhaarr | we are working on oRA3 now, spiritual successor to CTRA stuff |
12:46.41 | vhaarr | like, right now |
12:46.46 | vhaarr | the last commit was 20min before you said hi |
12:47.15 | Kalroth | I was hoping oRA3 would be the successor to oRA2! |
12:47.22 | vhaarr | yes but give this guy a break |
12:47.25 | vhaarr | he is a vanilla person |
12:47.45 | shyva | oh nice, so blizzard didn't make raid-addons unnecessary yet? |
12:47.53 | vhaarr | they tried, but failed |
12:48.32 | shyva | not that much of a surprise |
12:48.37 | Kalroth | there are some ingame messages now, but they're still not enough (for most people) |
12:48.39 | sztanphet | do i remember correctly that there will be a grid-like thing in cataclysm? |
12:48.58 | vhaarr | those messages are bullshit |
12:49.05 | vhaarr | first of all they are _way_ too descriptive |
12:49.21 | vhaarr | "You have been infected by DEATHIMMINENT plague, please run away to the bottom right corner" |
12:49.28 | vhaarr | covering the whole damn screen |
12:49.37 | shyva | hahaha you've got to be kidding! |
12:49.41 | vhaarr | no |
12:49.47 | vhaarr | of course we just block them all in bigwigs |
12:49.56 | vhaarr | "Plague on YOU!" seem better or worse? |
12:50.26 | shyva | it's one of the reasons bigwigs was created... |
12:50.46 | vhaarr | anyway if you want to code you are welcome to jump in, I have a list of issues that need doing :P |
12:50.49 | vhaarr | and so does ammo :P |
12:50.55 | [Ammo] | hides |
12:51.17 | shyva | haha, I'm not sure wether I'd still understand LUA ;) |
12:51.49 | vhaarr | you would, but probably not the libraries and coding methods we use now |
12:52.29 | shyva | the moment I stopped contributing to bigwigs was the moment I stopped with WoW and coding as a whole.. which was in.. 2007? not sure |
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12:55.06 | vhaarr | and now, what |
12:55.09 | vhaarr | you're back? |
12:55.11 | vhaarr | :P |
12:55.52 | shyva | ;D nah! I was just checking out some other channels on freenode when I rememberd wowace being on freenode aswell |
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12:58.24 | shyva | anyway, goodluck to you both, I might be back, one day ;) |
12:58.24 | vhaarr | http://paste.wowace.com/1819/ |
12:58.29 | vhaarr | shyva: there you go |
12:58.48 | vhaarr | that's the top 10 committers to bw not counting ammo, funkeh or me |
12:59.06 | shyva | only 86 commits, blegh! |
12:59.18 | vhaarr | :P |
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14:02.41 | Repo | 10duelog (experimental): 03stolenlegacy * r4 DueLog.lua: Added features: |
14:02.43 | Repo | - Incoming and outgoing monitors are operational |
14:02.44 | Repo | To do: |
14:02.46 | Repo | - Pop up a window when a transmission is incoming and prompt for approval before starting the transfer |
14:05.38 | *** join/#wowace kagaro (~kagaro@cpe-173-095-131-224.nc.res.rr.com) |
14:09.41 | Repo | 10ace3: 03Ammo * r917 AceGUI-3.0/widgets/AceGUIWidget-CheckBox.lua: |
14:09.43 | Repo | check for self.desc:GetText() being nil as well as "" to prevent setting the wrong hight on the checkbox causing bouncing checkboxes |
14:13.04 | *** join/#wowace stupiddigmouse (~chatzilla@111.193.205.188) |
14:13.28 | Repo | 10duelog (experimental): 03stolenlegacy 040.0.1-beta * r5 : Tagging as 0.0.1-beta |
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14:38.19 | Repo | 10xloot-monitor: 03Dridzt * r108 XLootMonitor.lua: - bugfix nil errors from leavers during loot. |
14:38.20 | Repo | - fix specialevents debug formatting. |
14:38.21 | Repo | - DRYCODED |
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14:44.30 | Kalroth | dry code best code |
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14:47.58 | steev | still waiting for someone to accidentally typed DRYHUMPED |
14:49.11 | olafski | drycoding seems to be quite a buzzword lately |
14:49.14 | pentium166 | now you have put the thought into everyone's heads, so it's only a matter of time |
14:50.16 | steev | that is my goal. |
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15:23.51 | Repo | 10duelog (experimental): 03stolenlegacy * r6 DueLog.lua: Added features: |
15:23.53 | Repo | - If you are not in combat when an incoming transmission arrives, the Incoming Transmissions status window is automatically opened |
15:23.54 | Repo | - If you send a duel to somebody, the outgoing transmission window is opened |
15:24.30 | Repo | 10duelog (experimental): 03stolenlegacy 040.0.2-beta * r7 : Tagging as 0.0.2-beta |
15:25.43 | Repo | 10big-wigs: 037destiny * r7440 Citadel/LichKing.lua: Fix error |
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16:01.24 | wink | my Curse Client with embedded IE ads just threw a JS error |
16:01.42 | wink | zx.alicecomfort.de |
16:03.45 | koaschten | wink mine did that a few days ago |
16:04.10 | koaschten | i am not sure whats worse, the alice ad or that they try/allow script ads in the CC |
16:04.57 | *** join/#wowace Olog (~Olog@cs27088253.pp.htv.fi) |
16:05.35 | koaschten | http://i39.tinypic.com/2cnds3q.png |
16:05.46 | Megalon | IE exploit ads coming to your CC next april |
16:05.50 | Antiarc | The core problem is that they're using Trident in the CC :P |
16:06.31 | Megalon | tridents Fisker |
16:06.59 | sb|work | fiskers Trident |
16:07.28 | Fisker | Antiarc ! |
16:07.36 | Antiarc | hi fisker |
16:07.46 | Fisker | stares Antiarc down |
16:07.47 | Megalon | poor trident :( |
16:08.29 | Antiarc | So I guess God of War 3 is out |
16:08.30 | Antiarc | http://i.imgur.com/V9aLk.jpg |
16:09.03 | Fisker | !care(); |
16:09.10 | olafski | ouch :P |
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16:10.54 | Fisker | Antiarc |
16:11.02 | Antiarc | what I don't even |
16:13.36 | Megalon | whole bottle? |
16:20.11 | Repo | 10avr (experimental): 03olog * r10 / (30 files in 4 directories): - Reorganized and documented code. |
16:20.13 | Repo | - BigWigs scene is now a separate module and is now configured through BigWigs options. |
16:20.14 | Repo | - Added raid icon meshes. |
16:27.18 | Caleb| | @describe avr |
16:27.19 | Repo | Caleb|: http://www.wowace.com/addons/avr/. AVR. Augmented Virtual Reality. Draw and add markers in the 3d world. |
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16:35.36 | Stanzilla | oh man |
16:35.50 | Stanzilla | IE is finally getting good with v9 |
16:36.00 | kagaro | lies |
16:36.09 | Stanzilla | go watch the live stream :p |
16:36.16 | Stanzilla | or download the preview build |
16:36.26 | kagaro | the sad part is it took 9 revisions ..... |
16:36.49 | kagaro | wonder if they finally will support HTML5 |
16:36.52 | CrazyBenny_ | its not getting good, its getting to level where others were 2+ years ago :P |
16:36.54 | kagaro | I thought I read they would |
16:37.02 | Funkeh` | Stanzilla, live stream? |
16:37.07 | Funkeh` | all i read was the entry on neowin |
16:37.10 | Funkeh` | link me up |
16:37.17 | eidolarr | I don't think they will ever catch up to chrome and firefox, thouigh firefox might catch up to chrome |
16:37.31 | Funkeh` | opera 10.5 > * |
16:37.43 | SunTsu | I really hope firefox will, can't stand chrome |
16:37.43 | eidolarr | err |
16:37.44 | Funkeh` | but ie's smartscreen > * |
16:38.07 | haste | Funkeh`: it doesn't properly support vertical tabs and the Linux integration is still quite shitty -- next release please |
16:38.10 | Stanzilla | Funkeh`: http://live.visitmix.com/ but the ie9 stuff is already over |
16:38.14 | eidolarr | i hated chrome but if you take the time to customize it now that there's a good amount of extensions it's really nice |
16:38.22 | Stanzilla | Funkeh`: http://ie.microsoft.com/testdrive/ for the platform preview |
16:38.29 | Funkeh` | haste, if you're talking about opera, afaik 10.5 isn't even released for linux |
16:38.34 | Stanzilla | kagaro: full html5 support btw |
16:38.35 | Funkeh` | ty Stanzilla |
16:38.41 | haste | Funkeh`: alpha is |
16:38.56 | Funkeh` | haste, "released" |
16:39.09 | haste | then beta possible is released as well |
16:39.22 | Stanzilla | lol |
16:39.22 | haste | the first issue is the main problem |
16:39.27 | Stanzilla | they used curse.com urls |
16:39.32 | Stanzilla | in the microsoft presentation |
16:39.34 | Stanzilla | as examples |
16:39.34 | haste | oh, and the fact that I can't read the menus under Linux :p |
16:40.01 | Fisker | hey haste |
16:40.33 | haste | hey Fisker |
16:41.12 | Funkeh` | Stanzilla, well that sucks, I only jsut got home :( |
16:41.48 | Stanzilla | Funkeh`: you can click the progress bar to go back |
16:41.55 | Stanzilla | guess it has on demand video, too |
16:42.04 | Funkeh` | -.- |
16:42.11 | eidolarr | opera has never run well for me |
16:42.12 | Stanzilla | yeah that works |
16:42.16 | eidolarr | it always bogs down under load |
16:42.47 | eidolarr | the keyboard navigation is amazing though |
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16:43.17 | Stanzilla | Funkeh`: streaming is fast, stop qq :p |
16:43.32 | Funkeh` | im qq because thats so obvious |
16:43.36 | Funkeh` | i can't believe i missed it |
16:43.40 | Stanzilla | oh ok :p |
16:43.59 | Stanzilla | it's still cool that they use curse.com in their examples |
16:44.01 | Stanzilla | for asp |
16:44.20 | Funkeh` | probably because it's so damn heavy |
16:44.43 | Funkeh` | wtb wowi style curse |
16:47.36 | Fisker | oh my gods |
16:47.52 | Fisker | IE9 is bitchingly fast |
16:48.11 | Funkeh` | what are you basing that on |
16:48.23 | Funkeh` | just curious |
16:48.25 | Fisker | http://ie.microsoft.com/testdrive/ |
16:53.19 | Megalon | drives over Fisker |
16:53.26 | Fisker | i came in you Megalon |
16:53.32 | Fisker | a part of me is inside of you |
16:55.42 | Megalon | not really |
16:55.52 | Fisker | oh u |
16:56.01 | Megalon | i just define you as the outside! |
17:00.33 | Killmore | do you think ICC get 10% this week ? |
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17:02.48 | Fisker | maybe |
17:02.49 | Fisker | maybe not |
17:04.06 | Stanzilla | curse presentation now on the stream |
17:04.54 | Fisker | sauce |
17:05.13 | Fisker | S A U C E |
17:05.41 | Fisker | ok i hate you Stanzilla :( |
17:06.20 | Megalon | awesomesauce? |
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17:07.05 | pentium166 | opensauce |
17:07.05 | NivFreak | my current guess is the 10% buff comes with 3.3.3, but it's a very uneducated guess ;) |
17:08.00 | Stanzilla | Fisker: why this time? |
17:08.16 | Megalon | how dare you |
17:08.16 | pentium166 | ew, silverlight |
17:08.21 | Megalon | asking |
17:08.29 | Megalon | Fisker to give reason |
17:08.43 | Megalon | for his INNATE RAGE |
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17:10.27 | Fisker | very illogical too NivFreak |
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17:17.59 | Stanzilla | now tell me fisker |
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17:22.49 | Fisker | no tell me Stanzilla |
17:23.02 | Stanzilla | never |
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18:35.11 | mitchnull | ~toc |
18:35.12 | purl | well, toc is The current WoW Interface Number is: 30300 |
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18:57.20 | kagaro | hrmm more patch data |
19:02.09 | *** part/#wowace mitchnull (~mitchnull@catv3EC944A1.pool.t-online.hu) |
19:07.15 | Repo | New addon: http://www.wowace.com/addons/avr/. AVR. olog (Manager/Author). Approved by Nevcairiel. |
19:07.49 | Repo | New addon: http://www.wowace.com/addons/duelog/. DueLog. stolenlegacy (Manager/Author). Approved by Nevcairiel. |
19:08.17 | nevcairiel | btw kagaro, you can really stop that gathermate_data cron job |
19:08.25 | nevcairiel | wowdb is dead, they dont even update stuff anymore |
19:08.25 | kagaro | yes i can |
19:08.55 | Repo | New addon: http://www.wowace.com/addons/zone-level/. Zone Level. Miller0925 (Manager/Author). Experimental. Approved by Nevcairiel. |
19:08.59 | kagaro | done Nev |
19:09.05 | kagaro | is wowhead being updated? |
19:09.12 | nevcairiel | yes |
19:09.18 | kagaro | ill swap it back to wowhead then |
19:09.28 | nevcairiel | there isnt even a function to upload stuff to wowdb anymore :d |
19:09.34 | kagaro | k |
19:10.08 | Gnarfoz | faildb |
19:11.52 | haste | how surprising that it fialed~ |
19:14.27 | Repo | 10ailo: 03Starfox * r99 Ailo.lua: Add an option to track if chars compelted Raid Weekly |
19:14.28 | Repo | Just abuse QueryQuestsCompleted() to get the list of completed quests and check all the ID's of the those weekly quests |
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19:17.48 | kagaro | i gotta rewrite it for new wowhead formats I wish they just had an api |
19:18.09 | nevcairiel | isnt it all just in json data? |
19:18.24 | kagaro | yeah but they keep changing the formatting |
19:19.14 | kagaro | not an issue for a browser, but for html parsing its interesting |
19:21.47 | kagaro | ill recode the object lookup tommarrow got VM work todo today |
19:22.20 | kagaro | the zone lookups are still able to be parsed, but item pages changed |
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19:41.43 | Repo | 10ailo: 03Starfox * r100 Ailo.lua: |
19:41.45 | Repo | Daily Heroic Done indicator is not a Emblem of Frost in front of the name anymore. |
19:41.46 | Repo | Daily Heroic/Raid Weekly are now columns in the tooltip, alway the left most ones. |
19:45.36 | Megalon | I suck at typing as it seems |
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19:53.00 | Repo | 10deus-vox-encounters: 03kollektiv 07master * v468-5-gfbb39e4 / (4 files in 2 directories): [+3 commits] |
19:53.01 | Repo | fbb39e4: Invoker: Add outproximitycheck command |
19:53.02 | Repo | 82228c0: Lich King (52): Add heroic Necrotic Plague spellids |
19:53.03 | Repo | 06648ba: Lich King (52): Add heroic spellids for Defile on self |
19:53.15 | Repo | 10avr: 03olog 040.9.0beta * r11 : - Tagging beta |
19:54.21 | Repo | 10ailo: 03Starfox * r101 Ailo.lua: Pass the right variable to GetQuestsCompleted() |
20:00.59 | NeoTron | wowhead succeeded because the experience / site was a huge step up to previous solutions, wowdb failed because it wasn't really better than wowhead ... or something |
20:01.16 | NeoTron | the jump to wowhead was worth the loss of old comments :P |
20:02.17 | haste | exactly |
20:03.19 | Shadowed | wowhead succeeded because the alternatives weren't very good in usability |
20:03.24 | Shadowed | wowdb failed because it wasn't anything new |
20:03.44 | Shadowed | wowdb was basically "Curse wowhead" |
20:04.10 | Shadowed | thottbot and alla were pretty bad to use :p |
20:04.39 | SunTsu | worst of all was alkallawhatever - nobody could even write that name |
20:04.51 | Shadowed | haha yea |
20:04.54 | Megalon | allakhazam? |
20:04.55 | Megalon | :< |
20:05.32 | NeoTron | Shadowed: that's sort of what I said |
20:05.33 | nevcairiel | wasnt thottbot basically the first? |
20:05.41 | nevcairiel | they just never upgraded their page |
20:05.43 | Shadowed | pretty sure it was |
20:05.50 | nevcairiel | so it died |
20:06.01 | NeoTron | wowdb wasn't worse, but it didn't have anything to offer that would make a user want to abandon wowhead and the comments |
20:06.03 | Shadowed | thottbot was always really bad in browsing thought, since it basically had no parsing |
20:06.11 | NeoTron | nevcairiel: it existed before launch |
20:06.28 | NeoTron | as in beta |
20:06.35 | Shadowed | It was handy when you needed to find some obscure spells that wowhead or allakhazam parsed out, but wowhead's gotten better with that |
20:06.40 | Fisker | yo Shadowed |
20:06.42 | Fisker | cool story bro |
20:06.42 | NeoTron | but I actually looked at thottbot for a long time after wowhead |
20:06.51 | NeoTron | it had spell change diffs between patches and such |
20:06.58 | NeoTron | and in general did do spell data better |
20:08.30 | Shadowed | Isn't that sort of what I said! |
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20:11.44 | NeoTron | sure. after I said it :P |
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20:22.22 | wink | Fisker: are you here? :) |
20:25.39 | wink | Fisker: nevermind |
20:34.24 | Repo | 10atlasloot-enhanced: 03TrAsHeR * r2597 Locales/constants.fr.lua: fix bug wtf |
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20:39.00 | pakoz | How do I modify the text above the unit's head? (not the nameplates) http://s.wowinterface.com/preview/pvw29215.jpg |
20:43.00 | nevcairiel | modify how? |
20:44.02 | Fisker | yes wink |
20:44.04 | Fisker | I AM HERE |
20:44.44 | pakoz | Change the font, goal is for better clarity |
20:45.22 | Fisker | impossible |
20:45.34 | Fisker | get a better monitor |
20:47.26 | Megalon | don't be fiskered |
20:47.38 | olafski | what a horrible font :P |
20:47.53 | Fisker | i disagree Megalon |
20:49.01 | pakoz | its not possible to do whats in that screenshot? |
20:49.35 | olafski | well, given that it's a screenshot..... :) |
20:49.45 | Fisker | they're nameplates pakoz |
20:49.51 | Fisker | oh |
20:49.53 | olafski | I have no clue how but you can change it |
20:50.05 | Fisker | probably just changing the font |
20:50.06 | nevcairiel | you can change the font |
20:50.09 | nevcairiel | but i forgot how |
20:50.25 | nevcairiel | well i know *how*, i just dont know which font exactly is responsible for the names |
20:51.07 | olafski | friz quadrata apparently |
20:51.29 | olafski | isn't there a better way than to just replace the font completely though? |
20:52.37 | pakoz | Changing the font type should help a lot, is it also possible to change the font size? (visually impaired) |
20:53.10 | nevcairiel | possible, not sure |
20:53.13 | nevcairiel | check one of the font addons |
20:53.48 | nevcairiel | UNIT_NAME_FONT is probably it |
20:54.00 | nevcairiel | but it only allows font changes |
20:54.02 | nevcairiel | not size |
20:54.19 | olafski | UNIT_NAME_FONT = "Fonts\\FRIZQT__.TTF" |
20:54.22 | olafski | looks correct :) |
20:54.57 | nevcairiel | since its a 3D object you cant really adjust it much |
20:57.01 | pakoz | Thanks much |
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20:59.42 | Repo | 10grid2: 03Azethoth * r456 Options/locales/frFR.lua: frFR Thanks Strigx! |
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21:05.42 | pakoz | Another question: is there an addon that reskins abilities? The stock texture(?) looks crappy when increased in size. |
21:05.54 | nevcairiel | not that i know of |
21:06.13 | nevcairiel | can always draw a new icon yourself =) |
21:06.31 | olafski | how do you notice if you're visually impaired? |
21:06.34 | olafski | sorry :( |
21:06.52 | haste | use your other eye! |
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21:10.13 | pakoz | no artistic skills unfortunately || contacts with limited uptime |
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21:15.51 | Repo | 10grid2: 03Azethoth * r457 Options/GridDefaults.lua: Move the dk HornOfWinter buff to AuraGroup. |
21:19.18 | Repo | 10status-aura-group: 03Azethoth * r56 Options/Grid2StatusAuraGroupOptions.lua: |
21:19.20 | Repo | group-HornOfWinter / group-StrengthOfEarthTotem for dk & shaman. |
21:19.21 | Repo | Do a reset if you want to use it. |
21:22.23 | Primer | So I installed vuhdo and my addon worked peachy with it...This dude said it didn't work with vuhdo for him, but worked fine when he dragged a raid group out of the default UI |
21:22.35 | Primer | meaning, it's working for him |
21:22.45 | Primer | so it's not some error or missing dep or some such |
21:23.01 | Primer | Anyone here use vuhdo? |
21:24.36 | pakoz | I do! |
21:29.34 | pakoz | Any recommended alternatives to sexymap? |
21:30.17 | nevcairiel | afaik, sexymap is unique |
21:30.58 | Stanzilla | and needs its own cpu core! |
21:33.14 | pakoz | My only present issue is the settings you configure dont seem to apply, and the occasional graphical bug with the gunship frames |
21:34.53 | Repo | 10grid2: 03Azethoth * r458 RaidDebuffs/Grid2StatusRaidDebuffs.lua: A few missing icc trash and boss debuffs |
21:37.02 | pakoz | more specifically, some of the settings are ignored |
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21:40.22 | Connor1|Homework | How can I have KGpanels show when I'm in combat and hide when I'm not? |
21:40.42 | SunTsu | Connor1|Homework: that's in the faq |
21:40.46 | Connor1|Homework | Thank you |
21:44.21 | Connor1|Homework | SunTsu any ideas on why the panel will not hide? |
21:45.24 | SunTsu | Let me consult /dev/crystalball on your configuration, one moment please |
21:45.42 | Connor1|Homework | Okay. |
21:46.03 | SunTsu | sarcasm does not work on you, right? |
21:46.28 | SunTsu | how could anybody know what goes wrong if you don't show your config? |
21:46.51 | SunTsu | and, please, use the paste service in the topic |
21:46.52 | Connor1|Homework | Fixed it |
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21:59.13 | Repo | 10shadowed-unit-frames: 03Shadowed 07master * v3.2.5-16-g85d3222 modules/tags.lua: [+2 commits] |
21:59.15 | Repo | 85d3222: Merge branch 'master' of git.wowace.com:wow/shadowed-unit-frames/mainline |
21:59.16 | Repo | 569ad16: [cpoints] now watches PLAYER_TARGET_CHANGED |
21:59.41 | haste | gj missing that one Shadowed ! |
22:00.03 | nevcairiel | funny how you managed to create a merge commit when adding one patchset |
22:00.14 | nevcairiel | people need to learn their git-fu |
22:00.24 | Shadowed | I didn't feel like rebasing or whatever it is |
22:00.32 | Shadowed | The fact hat it took like, a year for somebody to notice that haste since it required using [cpoints] on a player frame would imply that people rarely use it :p |
22:00.32 | haste | glares at the oUF branches. |
22:00.52 | nevcairiel | merging another branch is fine |
22:00.57 | haste | depends |
22:01.03 | haste | in most cases it is however |
22:01.08 | nevcairiel | but having a merge commit because your master is older then the remote master.. |
22:01.09 | nevcairiel | rebase already |
22:01.10 | nevcairiel | :D |
22:01.40 | haste | this is why you have zsh yelling at you :D |
22:02.09 | nevcairiel | i kinda dislike people that don't merge ever |
22:02.19 | nevcairiel | rebase every feature branch to have a linear history |
22:02.23 | nevcairiel | whats that good for =( |
22:02.29 | haste | <PROTECTED> |
22:02.31 | haste | D: |
22:02.42 | Shadowed | I'll probably break something when I merge branches on EA |
22:03.55 | nevcairiel | haste: you have some big files |
22:04.31 | haste | yeh, 47k lines :( |
22:04.55 | haste | all hail local cache that rarely needs updating! |
22:05.13 | nevcairiel | the only time i had such big files in a repository was a java stub class generated from a wsdl |
22:05.20 | nevcairiel | IDEA refused to open it |
22:05.29 | haste | IKEA?! |
22:05.33 | nevcairiel | 10mb of java code :d |
22:05.37 | nevcairiel | in one file! |
22:05.47 | haste | vim hadles the 47k file just fine |
22:05.54 | haste | but then it doesn't do any extra parsing |
22:06.04 | nevcairiel | IDEA is a java IDE :P |
22:08.35 | Repo | 10big-wigs: 03Maat * r7441 Citadel/LichKing.lua: add enrage bar (for rogues too) |
22:08.37 | Repo | add valkyr hug warning |
22:10.49 | krka | the best one! |
22:11.03 | Stanzilla | i like ikea |
22:11.39 | krka | whoever wrote 47k of java source in a single file is a retard |
22:11.45 | krka | the only explanation is generated code |
22:14.14 | ckknight | krka: yea, the largest file we have in our codebase (for the project I'm working on) is 30k lines, but that's generated with documentation and stuff |
22:14.52 | ckknight | I think the largest non-generated is 2k lines, but that's for translating custom XML data into native objects |
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22:39.23 | Repo | 10deus-vox-encounters: 03kollektiv 07master * v468-6-g7e3723f / (2 files in 2 directories): [+1 commit] Festergut (12): Add 10h Vile Gas spellid |
22:39.49 | Repo | 10deus-vox-encounters: 03kollektiv 04v471 * 5735ec9 /: [new tag] Tagging as v471 |
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22:45.00 | zombie_ | hello |
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23:27.27 | Repo | 10loot-council: 03kandarz * r28 LootCouncil.lua: |
23:27.29 | Repo | Backward Incompatible changes to be able to vote on the same item twice from two different sources. Light Testing done. |
23:28.11 | Repo | 10loot-council: 03kandarz 04r29-beta * r29 : Created tag r29-beta. |
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