IRC log for #wowace on 20100309

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00:23.30Gagorianckknight: What can I do about deleted but inaccessible localization strings in the localization app? I'd like to recreate the same old string but it wont let me do it.
00:23.57ckknightlink me the localization dealy
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00:24.27Gagorianhttp://www.wowace.com/addons/dr-damage/localization/phrases/
00:24.34GagorianI want to create a phrase called "Avg"
00:24.39Gagorianbut supposedly it exists
00:24.48Gagorianor in fact, I want to rename "Avg:" to "Avg"
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00:32.03koaschtenstupid non-ace question, can you set folder access rights under linux so a webserver will allow access to files and not allow to list the folder content? :X
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00:33.38Repo10collectinator: 03Jim-Bim 07master * beta8-13-g9d384a0 Frame.lua: [+1 commit] fixed panel frame width (stretched texture) and clickable frame width
00:37.56Gagorianckknight: Any possible solution or do I have to gsub the string?
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00:49.20ckknightGagorian: http://www.wowace.com/addons/dr-damage/localization/phrases/?status=d
00:49.34ckknightGagorian: then you edit http://www.wowace.com/addons/dr-damage/localization/phrases/25-avg/
00:52.09Gagorianckknight: Thanks!
00:52.55GagorianDid you just add it or didn't I completely miss that? :)
00:53.31Gagorians/didn't/did/
00:57.51Repo10dr-damage: 03Gagorian * r1378 / (9 files in 2 directories):
00:57.53Repo- Added icons instead of names into the tooltips of certain abilities with extra effects to make the tooltip more compact
00:57.54Repo- Improved extra effect display: Now uses the format Avg (Min-Max)
00:57.55Repo- Removed earthliving weapon from HST tooltip
00:58.00ckknightGagorian: you totally missed it
00:59.36GagorianI think I recall seeing a ticket about that too
01:00.28Gagorianhttp://www.curseforge.com/projects/curseforge/tickets/2183-deleting-a-localization-phrase-should-work-more-like/
01:00.33GagorianI think it was that one
01:01.25FiskerRAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAWWWWWWWWRRRRRRRRRRRRGGGGGGHHHHHHHHHHH
01:01.31Fiskerpeople are wrong on the internet :(
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01:08.23GagorianFisker: What are you wrong about this time? :(
01:13.59ArrowmasterClasskoaschten: chmod the directory to have o+x,o-rw then anybody will be allowed to access directories or files inside of that directory but not list the contents or make changes
01:14.26koaschtenthx
01:15.50ArrowmasterClassyou probably want to get more specific with the setup than just that though
01:47.12Repo10dr-damage: 03Gagorian * r1379 / (2 files in 2 directories): - Some minor fixes
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02:03.10KillmoreAVR on putricide: http://img707.imageshack.us/i/wowscrnshot030810205309.jpg/
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02:14.21Gnarfoz<koaschten> stupid non-ace question, can you set folder access rights under linux so a webserver will allow access to files and not allow to list the folder content? :X <-- +x but not +r on the folder, +r on the files (all from the perspective of the user the webserver runs as)
02:14.44Gnarfozmeh didn't see arrow already answered it
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03:01.28koaschtenhttp://forums.worldofwarcraft.com/thread.html?topicId=23614404862&pageNo=1&sid=1#0
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04:16.57Groktarugh big bad wolf sound is broken in dxe again
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04:24.24Zynpeople still go to Karazhan ? D:
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05:57.50Repo10deus-vox-encounters: 03kollektiv 07master * v456-46-ge59f7d4 / (3 files in 3 directories): [+3 commits]
05:57.52Repoe59f7d4: Lich King: Make Shadow Trap target scanning more accurate
05:57.53Repodfec92d: Lich King: Add Infest, Defile, Remorseless Winter heroic spellids
05:57.55Repof0eab6e: Remove unnecessary comment in Ulduar Encounters
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06:45.18Repo10arl: 03pompachomp 07master * 077c917 Datamine.lua: [+1 commit] Added a working Inscription bitmap
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07:10.24PrimerOk, I just have to ask
07:10.30PrimerBecause I can't make any sense of this code
07:10.46PrimerI want to hook to enter events on unit frames, and I have no idea how to do it
07:10.49Primerhelp, please?
07:11.15theoddone33the lich king just hit me for 98005, and it registered as overkill
07:11.24theoddone33but I still lived because invis procced at just the right time
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07:49.09hastePrimer: :HookScript is what you want to use
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07:49.41Primeryes, but on WHAT?
07:50.46hastethe frame in question
07:50.55Primerso all frames?
07:51.05Primerall party and raid frames? that's what I want to hook
07:51.22hasteyes, you would have to do that
07:51.23Primerhttp://www.wowwiki.com/API_Frame_HookScript
07:51.31PrimerI found that, as an example to hook all party frames
07:51.39hastehooking the OnEnter function directly can be bad in many ways
07:52.14hasteyou need to know what frames you want to hook tho'
07:53.37Primerall party and raid frames
07:53.57hastethat's a arbitrary answer
07:54.17hasteare you actually planning on maintaining a set of function for every single unit frame addon out there?
07:54.34hastedo you need to work on all frames at once?
07:54.51mitch0everyone's using pitbull anyway, right? :)
07:54.55hastehow will you handle dynamically spawned frames (which usually happen in combat)
07:54.59Primerone frame at a time
07:55.17hasteso you can still just use mouseover as suggeested yesterday?
07:55.20Primerhence hooking on enter
07:55.29PrimerTHAT is what I'm trying to do...
07:55.32ShefkiIf you want to be silly you could just GetMouseFocus().
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07:55.46ShefkiBased on a mouseover update.
07:55.52hastewhich has an event
07:55.52ShefkiIf it has a return you have a frame.
07:56.06hasteUPDATE_MOUSEOVER_UNIT or whatever
07:56.20hasteall you need to go then is check ie you've deployed your shit or not
07:56.23ShefkiIf not then the mouse is over a character in the world frame.
07:56.40hasteit returns WorldFrame for those :p
07:56.43ShefkiIf you really want to put it on the unit frame, you could just anchor it wherever on the frame and give offsets and let users choose where within the frame.
07:56.52Shefkihaste: Err ok not WorldFrame.
07:57.02Primerok, it's an event I register...I wasn't thinking that
07:58.16ShefkiTrust me you don't want to hook OnEnter for every frame.
07:58.44Primermy kingdom for a sample of code that does this
07:58.58hastehe probably wants to hook every single unit frame tho' Shefki
07:59.30ShefkiPrimer: We've told you everything you need to know to do it.  All you have to do is put the pieces together.
07:59.42ShefkiWatch the event haste gave you and use GetMouseFocus()
07:59.49Primerperfect
07:59.57PrimerI didn't know there was an event for it
08:00.06PrimerI presumed I'd have to hook every frame for onenter
08:00.10Primerto do what you suggested
08:00.18hastechecnk if it is the correct name btw
08:00.24hasteI'm pulling it out of my ass atm
08:00.45ShefkiThere maybe some "unit frames" that have mouse input turned off and it wouldn't work on them.
08:00.51ShefkiBut I don't think very many people would care.
08:01.01mitch0it also doesn't fire if the unit is "out of range"
08:01.08mitch0(afaik)
08:01.23hastestill unit frames not units mitch0
08:01.37mitch0haste?
08:01.52Shefkihaste: Do'oh you're right.
08:01.58ShefkiWhich probably makes it useless for him.
08:02.15ShefkiOhh well so much for that idea.
08:02.23hastethe event should fire for all units that you can pull tooltip info from
08:02.25ShefkiJust tested with /eventtrade it doesn't fire for out of range units.
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08:03.02Shefkihaste: By out of range you mean not UnitIsVisible()?
08:03.14hasteShefki: mitch0 said that :p
08:03.21Shefkierr sorry
08:03.31mitch0shefki: it's some other interpretation of "out of range"
08:03.35mitch0hence the quotes
08:03.40ShefkiProbably UnitIsVisible
08:03.48mitch0don't think so
08:03.59mitch0I think it's a bit more than UnitIsVisible
08:04.00hasteI would think so :p
08:04.28mitch0you can mouseover (in the 3d world) on units that are otherwise !UnitIsVisible(), can't you?
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08:04.41Shefkimitch0: No
08:04.49mitch0erm, then ok :)
08:04.51ShefkiHow can they be in the 3d world if they're not visible?
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08:11.21Repo10ark-inventory: 03Arkayenro * r219 / (15 files in 2 directories):  (Message trimmed by 1 line)
08:11.23Repo*3.02.37 (09-MAR-2010)*
08:11.24Repo* fixed - issue with bank window showing red (unknown bag type) item borders for some slots
08:11.32Repo* fixed - frFR translation for glyph
08:11.34Repo* added - bypass code with warnings (forced on) during bag scans for a potential bag size issue/bug - you can disable the warnings via the config options
08:11.41Repo10ark-inventory: 03Arkayenro 043.02.37 * r220 :  (Message trimmed by 1 line)
08:11.43Repo*3.02.37 (09-MAR-2010)*
08:11.44Repo* fixed - issue with bank window showing red (unknown bag type) item borders for some slots
08:11.46Repo* fixed - frFR translation for glyph
08:11.47Repo* added - bypass code with warnings (forced on) during bag scans for a potential bag size issue/bug - you can disable the warnings via the config options
08:16.17Primerok, that was simpler than I thought
08:18.33Repo10arl: 03pompachomp 07master * abfd14f Database/Alchemy.lua: [+1 commit] Fixed some incorrect flags for some alchemy recipes
08:24.55Repo10arl: 03Torhal 07master * e2c465c / (2 files in 1 directory): [+2 commits]
08:24.57Repoe2c465c: In ColourSkillLevel(): If the player doesn't have correct faction level, don't use addon:Red() for coloration, use addon:Rep() instead.
08:24.58Repo425e308: Fixed some whitespace issues.
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08:25.55Primeris there some easy way to check the result of a mouseover as being a unit frame?
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08:26.34Primerthis fires when hovering over anything, basically. Guess I should just do a string match? That seems ghetto
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08:34.48ElkanoTorhal, for Collectionator, when clicking on the scan button with the frame open, mind to check on wether one switched from pets to mounts and issue a rescan instead of closing?
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08:41.16TorhalElkano: I didn't do that, and I don't agree that it SHOULD close.
08:41.22TorhalPisses me off :)
08:41.33TorhalAnywho, I'll check if I don't just remove that
08:44.17Elkanoalso, Collectionator overwrites the search text box on open although the filter is still in place, ARL doesn't
08:44.29Elkanotime to merge the code again ;)
08:44.41pompyElkano: yeah yeah ;p
08:45.18TorhalElkano: I started backporting from Collectinator to ARL, then ended up overhauling ARL. Need to backport the other way now,.
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09:44.52Repo10arl: 03Torhal 07master * a439879 / (2 files in 1 directory): [+2 commits]
09:44.54Repoa439879: Remove an obvious comment.
09:44.55Repo696172e: In ColourSkillLevel() - Meh. The color for reputation is the same as the color for optimal_level. Use purple instead - there should be no conflict there.
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10:03.54Repo10libinventory-2-1: 03Elkano * r37 / (2 files in 1 directory): - increased largest scanned itemid from 50k to 75k
10:04.33sztanpet@describe libinventory-2-1
10:04.34Reposztanpet: http://www.wowace.com/addons/libinventory-2-1/. LibInventory-2.1. A library that maintains a cache of items and their types.
10:05.03Repo10arl: 03Torhal 07master * 2b688b9 ARL.lua: [+1 commit] Moved assignment of reputation levels from addon:OnEnable() to addon:Scan() - fixes tickets 920 and 933.
10:05.45Elkanosztanpet, mainly bad voodoo for my itemdb ;)
10:06.25sztanpetah k, just thought it was some kind of bag scanner type of thing
10:07.29Elkanonope, inventory can mean different things ^^ in that case an inventory of all items in the client
10:08.02Elkanowas more fun when querys didn't DC you though
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10:24.14Repo10arl: 03pompachomp 07master * dcde7d2 Docs/CHANGES.txt: [+1 commit] Update changelog
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10:27.19Repo10chinchilla: 03ethancentaurai 07master * v2.1-14-g0999b36 Modules/Position.lua: [+1 commit] Position: Drycoded a new attempt to fix boss frame movement. Ugly hack is ugly and may eat your children. Please consult your healer before dying.
10:28.11EthanCentauraiOK, anyone here know the names of the arena frames?
10:38.29Repo10arl: 03Torhal 07master * 6dba11f / (2 files in 1 directory): [+3 commits]
10:38.31Repo6dba11f: Merge branch 'master' of git.wowace.com:wow/arl/mainline
10:38.32Repoa26ded7: In ColourSkillLevel(): Change wrong faction string back to red, but prepend with [_G.REPUTATION].
10:38.33Repoccc0128: Remove the code for the UPDATE_FACTION event - it is no longer needed.
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11:07.46Repo10arl: 03Torhal 07master * 4f0205d / (2 files in 1 directory): [+2 commits]
11:07.49Repo4f0205d: Merged Player:HasProperRepLevel() into MainPanel.scroll_frame:Update() since it was only ever used there.
11:07.49Repo2288bfc: Merged ColourSkillLevel() into MainPanel.scroll_frame:Update() since it was only ever used there.
11:11.03mitch0any major UI changes in the new patch?
11:11.21EthanCentaurainone to worry about as it's not live :)
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11:27.49CypriasHow can I hook a script and make sure I still have the hook without checking GetScript() to see if it matches my script? I need to do this without acehook.
11:28.13Cypriasmatches my function*
11:30.48EthanCentaurai~framexml
11:30.48purlOfficial: (Mac) http://ftp.blizzard.com/pub/WoW/other/AddOnKit.dmg, (Win) http://ftp.blizzard.com/pub/WoW/other/AddOnKit.zip. Compare: http://wowprogramming.com/utils/xmlbrowser
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11:50.33EthanCentaurai~seen foxlit
11:50.35purlfoxlit <~foxlit@0x573e6bae.alb2nxx18.dynamic.dsl.tele.dk> was last seen on IRC in channel #wowuidev, 14h 21m 54s ago, saying: 'Why would anyone want to move to US?'.
11:56.39*** join/#wowace CrazyBenny_ (~s_m@90.182.198.186)
12:06.15KriLL3"As you spend points in a given talent tree, you’ll receive three different passive bonuses specific to that tree. The first bonus will increase your damage, healing, or survivability, depending on the intended role of the tree."
12:06.29KriLL3ok... what kind of bonuses does feral get? it's for tanking and dps
12:07.25TNSe|ferals get expertise
12:07.32TNSe|:D
12:08.34KriLL3how is that useful?
12:08.45quiescensknowing blizzard's past skill with feral druid decisions it'll give spirit or something
12:09.04KriLL3yay spirit
12:09.30Wobinquiescens, *crai*
12:09.37KriLL3they should just drop the entire feral = dps/tanking thing, drop balance and make 2 feral trees one for tanking one for dps...
12:09.47quiescensbutbut
12:09.52quiescenslaserchickens ):
12:09.56TNSe|KriLL3, or they could remove kitten spec
12:10.17TNSe|make bears combo based instead with energy.
12:11.00*** join/#wowace CrazyBenny_ (~s_m@83.240.31.172)
12:11.01Wobinugh
12:11.05Wobincombo based tanks
12:11.08Wobinthat would be terrible
12:11.31quiescensjust don't change targets
12:11.54TNSe|hehe
12:12.06TNSe|Retardins got lowered cooldowns
12:12.13TNSe|as far as I understood it
12:12.21TNSe|disc got improved absorbs, holy got heal over time on all heals
12:12.34quiescensthere are 3 bonuses
12:12.39quiescensfor any given tree
12:12.45TNSe|shadow probably gets something stupid like healing from all your damage >_<
12:14.04TNSe|quiescens, I think holy/disc shared 2 bonuses tho
12:14.24quiescensI just mean um
12:14.35quiescensyou're only listing 1 ):
12:14.37TNSe|ferals will probably get something like x% increased rage gain and energy regen
12:14.49TNSe|yeah, but you get 2 you don't care about
12:14.52TNSe|and you get 1 you do care about
12:15.22TNSe|(because that last one can be increased with gear, while the other 2 are just passive to make you feed more points into useless talents in that tree)
12:16.00KriLL3improved disc absorbs? they can already face 5 enemies and not noctice...
12:16.25TNSe|Yup
12:16.53TNSe|probably gonna nerf disc to hell in 4.0 and say "BUT YOU HAVE THESE UNIQUE ABSORBS2
12:17.01KriLL3only way to kill a disc priest is multiboxing 5 elemental shamans and throwing something big all at the same time
12:17.19KriLL3all other attempts are futile
12:20.39TNSe|heh
12:20.49TNSe|Disc should be all about preventing damage from landing
12:20.56TNSe|Pain Suppression and PWS does that well
12:21.10TNSe|problem is that 99% of the prevention is with PWS
12:21.22TNSe|they need to spread it out more so that you need to use other things in 4.0
12:21.47KriLL3I just don't think big dmg absorb/avoidance + really good heals are that balanced...
12:21.47TNSe|Sure you can crit and get divine aegis, but thats not really a reliable method of preventing damage
12:21.51TNSe|nor is it mana efficient
12:21.57TNSe|agree
12:22.04TNSe|disc needs to lose some of their healing effectiveness
12:22.14TNSe|but that also means disc needs more tools for damage mitigation
12:22.16KriLL3I don't mind healers, but don't make em a battletank, make sure the ones they heal have to keep em safe
12:22.33KriLL3TNSe|: no they really don't, it's already insane
12:22.56TNSe|if their heals are made worse, they need more mitigativitity
12:23.05TNSe|lol
12:23.13TNSe|I don't think anything will agree with the existance of that word
12:23.29KriLL3as said it's already insane and they're horribly unbalanced as it is, reducing one or the other makes them less imbalanced, not more
12:23.44TNSe|for pvp maybe, not for pve
12:23.56TNSe|and I'm /care for pvp :P
12:23.56KriLL3dmg mitigation is pointless in pve
12:24.24KriLL3if the healer is taking dmg in pve something is wrong, and if they're disc spec something else is wrong as well
12:25.37TNSe|O_o
12:25.44TNSe|pain suppression, pws etc is not pointless in pve
12:25.52TNSe|Who gave you that idea.
12:26.07TNSe|and disc spec is pretty damn nice in pve.
12:26.13KriLL3errm, when does the healer take dmg in pve?
12:26.21TNSe|first priest you add to a raid is disc unless you don't have a resto druid
12:26.31TNSe|when does the healer NOT take damage in pve these days
12:26.41TNSe|blizzard has all kinds of aoe damage auras in every raid encounter.
12:30.48Elkanoyeah, absorbed damage is damage not dealt
12:32.37*** join/#wowace Groktard (~rg@c-67-181-237-240.hsd1.ca.comcast.net)
12:33.17TNSe|lol
12:33.35TNSe|I'm guessing that the biggest problem for pvp is penance
12:33.43TNSe|the combination of huge absorbs and penance
12:34.11TNSe|but without penance in pve then disc can't really help out much on the healing side.
12:34.13KriLL3and the fact that you can't interrupt em enough to dent their healing
12:34.32TNSe|Just be happy that blizz didn't try to make holy viable for pvp
12:34.35TNSe|that would have been nasty.
12:34.40KriLL3short powerful heals means you interrupt one and they just cast it again
12:34.46StanzillaTNSe: they did
12:34.53TNSe|no, they claimed they did
12:34.54StanzillaBody and Soul talent
12:35.14TNSe|they added poison removal to body and soul
12:35.14Stanzillawas their try to make it viable...and they failed :p
12:35.16KriLL3TNSe|: I don't mind holy, they're closer to what a priest should be imo, powerful healer that's vulnerable to direct attack
12:35.30TNSe|holy ain't vulnerable to a direct attack
12:35.41KriLL3they're more vulnerable than disc
12:35.44TNSe|holy are outrightly killed in a direct attack
12:35.51KriLL3I can solo holy np, can't dent disc
12:35.51TNSe|its beyond vulnerable
12:36.09TNSe|vulnerable means there is some remote chance they can survive it
12:36.20KriLL3well that's balanced, they're a healer, if they want to stick around the ones they heal should protect them
12:36.32TNSe|but you can't protect a holy :P
12:36.36TNSe|thats why you see disc.
12:36.37KriLL3ofc you can
12:36.42Stanzillanot really^^
12:36.49KriLL3CC and killing their dps before they kill your priest
12:36.50TNSe|if blizzard wanted to make holy viable
12:36.59TNSe|they'd make holy ignore healing reduction abilities
12:37.07TNSe|and you'd have a nightmare on your hands
12:37.09Stanzillayou give holy priests a mean look in pvp and they die
12:37.28TNSe|so just be happy that blizz has not done any attempts at making holy viable for pvp.
12:37.32KriLL3Stanzilla: which is worse than disc that might as well be a tank in pvp?
12:37.43TNSe|Disc is only a tnak in pvp for 1 reason
12:37.52KriLL3when I meet a disc priest and a prot warrior I might as well flip a coin which to try and kill
12:37.54TNSe|cloth.
12:38.04KriLL3that's broken
12:38.10TNSe|meh
12:38.16TNSe|I like that prot warrs are viable for pvp
12:38.20Stanzillawell discs are not harder to kill than resto druids
12:38.26TNSe|I still don't see why prot doesn't have decent damage
12:38.32KriLL3Stanzilla: they are for me
12:38.43Stanzillaclass?
12:38.50KriLL3TNSe|: because adding survivability should detract from their dmg
12:38.52KriLL3feral
12:39.04KriLL3go arms/fury if you want dmg, prot isn't a dmg spec
12:39.34TNSe|I could say the same about feral kitties.
12:39.46TNSe|except they have real damage and also the survivability.
12:39.54KriLL3and it's true, switch from kitten to bear and your damage goes down but your armor goes up
12:40.17TNSe|if prot had any form of heal debuff I'd agree with you
12:40.37KriLL3they got a whole range of interrupts and stuns, that's enough
12:40.38TNSe|prot is designed to wtfpwn any pure physical melee class.
12:40.54KriLL3which feral is, and they're easy pickings
12:41.00TNSe|indeed.
12:41.01KriLL3just make em bleed
12:41.34KriLL3rake + rip = watch the big burly warrior die horribly
12:41.36TNSe|the thing that has made prot so "overpowered" in peoples eyes
12:41.44TNSe|is that they don't die until "stars align" and then they win :P
12:41.59KriLL3my main issue with them is their insane amount of CC
12:42.13KriLL3stuns interrupts charge etc
12:42.14TNSe|a fear which everyone can break somehow
12:42.21TNSe|and diverse stuns on diminishing returns
12:42.37KriLL3still, I spend more time stunned vs prots than I do vs rogues...
12:42.51TNSe|imp. revenge stun needs to go
12:43.00TNSe|didn't it already go in 3.3.3 tho?
12:45.51TNSe|and maybe they could remove conc.blow
12:46.05TNSe|basically, Prot Warrs shouldn't have aweful damage
12:46.12KriLL3they don't
12:46.28TNSe|Personally, I'd prefer it if tanking classes had 0 "bonus threat" abiltiies
12:46.33TNSe|I find it horribly artificial
12:46.45KriLL3then why pick dps over tanks?
12:47.01KriLL3just have tanks & healers and heal who ever has aggro at the time
12:47.02TNSe|because dps has presences and abilities they can use while not tanking
12:47.21TNSe|dk: blood presence, warrs: fury/battle, druids: kitty
12:47.28TNSe|paladins: 2h vs 1h+shield
12:48.18TNSe|They already got it right imo, with the presences/stances/forms/righteous fury
12:48.27TNSe|if you want aggro, select appropriately
12:48.58TNSe|make the difference between dps'ing and tanking cooldown management
12:49.07TNSe|if you tank, you use cooldowns for survival
12:49.16TNSe|if you dps, you use cooldowns for that extra dps
12:49.50TNSe|I
12:49.57olafskibut then if you'd use cooldowns for extra dps, the tank would lose aggro since he doesn't have a bonus threat ability
12:50.01TNSe|I am however NOT saying that tanks should do equal dps to dps :P
12:50.21TNSe|then you should use your threat reduction cooldowns
12:50.28TNSe|or take proper talents
12:50.37TNSe|if you overaggro tank, you should hold back
12:50.50olafskiso.. tanks shouldn't have bonus threat.. which means they'd have to dualwield or use a 2hander
12:50.57TNSe|huh?
12:51.10olafskihow are they going to keep in line with dps classes?
12:51.12TNSe|they should have bonus threat only through presence, form, stance or buffs
12:51.21KriLL3TNSe|: your logic has a few holes, if they have no bonus threat only bonus survivability they'd have to out dps the dps
12:51.23TNSe|not specific special abilities
12:51.24olafskioh, I thought you wanted to get rid of all bonus threat =)
12:51.27TNSe|nono
12:51.42olafskiI think bonus threat makes some kind of sense
12:51.50olafskinot all of it though..
12:51.59olafskiimagine someone ripping up your armor, you'd probably be extra pissed at that person
12:52.02TNSe|well, originally, they designed tanking around that you should hit taunt every now and then...
12:52.09olafskithen again, someone lobbing death coils at your face would probably annoy you as well ;)
12:52.13olafskithey did?
12:52.16TNSe|yes
12:52.32TNSe|but then they realized tanks just kept on hitting taunt nonstop
12:52.42TNSe|and doing nothing else
12:52.53TNSe|what I'm trying to say is: Tanks should have a "dps rotation" just like a dps
12:53.05TNSe|but they should manage cooldowns with a tanking mindset, while dps manages cooldowns with a dps mindset
12:53.21KriLL3we do, it's called swipe swipe swipe swipe maul mangle swipe swipe swipe swipe
12:53.25TNSe|heh
12:53.47TNSe|bears should get cp tanking :P
12:53.54TNSe|remove rage and make it energy based :D
12:54.00olafskipff :P
12:54.05KriLL3I've made a cast sequence macro I can just hold...
12:54.22KriLL3one button tanking
12:54.26TNSe|mm
12:54.35TNSe|I just wish atleast 1 tanking class did it CP style
12:54.38TNSe|not thinking like rogues
12:54.45TNSe|but maybe more like the assassin in d2
12:54.49TNSe|you build CP on yourself
12:55.10StanzillaKriLL3: giev :D
12:55.21KriLL3TNSe|: doesn't work, can't restrict tanks to one target or a specific amount of attacks
12:55.29KriLL3Stanzilla: you'd need a n52te
12:55.37TNSe|I said cp on yourself :P
12:55.47Stanzilla:/
12:55.48TNSe|not on target
12:56.05olafskithat sounds like automation.. hope you get suspended :P
12:56.40Stanzillait's the same as g15 macros..
12:57.05olafskiare those allowed?
12:57.09KriLL3olafski: oh please, I could spam 2 buttons
12:57.21krkai just have a kid brother that spams some keys on another keyboard
12:57.23KriLL3swipe + maul on one button and mangle on another
12:57.23olafskiautomating button presses isn't allowed, that's it
12:57.37KriLL3olafski: it's not automated, I need to hold the button
12:57.59KriLL3and it only presses 2 actual buttons
12:58.05olafskioh dear, this is starting to sound like a typical krill3 argument
12:58.08KriLL3the swipe and maul macro and the mangle button
12:58.24KriLL3it's not like I'm using glide or something...
12:58.50KriLL3not that blizz can detect hardware that does macros
12:58.51olafskithankfully we don't make the rules on what is allowed :)
12:59.03Arrowmasteractually blizz can detect that
12:59.09Arrowmasterbecause its not hardware at all
12:59.15Arrowmasterits software doing it
12:59.15KriLL3mine is
12:59.32Repo10arl: 03Torhal 07master * 89e21aa / (3 files in 1 directory): [+2 commits]
12:59.34Repo89e21aa: For recipe entries, changed "Search" to "is_relevant".
12:59.35Repo6939864: For recipe entries, replaced "Display" with "is_visible".
12:59.39*** join/#wowace Adys (~Adys@unaffiliated/adys)
12:59.41KriLL3the n52te has onboard firmware you program from a PC, but in of it self it's just a keyboard to the PC
12:59.50Arrowmasteri have an n52
12:59.53KriLL3the actual keypresses are sent from the device
12:59.53Arrowmasterits all software
12:59.57KriLL3yes, older model
13:00.09KriLL3new one has entirely different guts made by razor
13:00.30KriLL3I can unhook the n52te from my PC and connect it to another, and all my profiles are intact, no software needed
13:00.41KriLL3all if it is stored on the device
13:01.10KriLL3has flash storage with the profiles, firmware on the device does the rest
13:01.53olafskiprofessional cheating in a box!
13:02.14krkadoes it come with a webcam to analyse the screen too?
13:02.32KriLL3pfft, it's just a gaming keyboard
13:02.39krkaor even better, a little signal interceptor from the graphics card
13:02.43olafskiand you're using it to do things that are against the TOU
13:02.59olafskicare what you think about it, blizzard says it's cheating =)
13:03.09krkait's not cheating if it's undetectable!
13:03.17KriLL3olafski: I use it to save my hands from spamming 2 buttons endlessly
13:03.19olafskioh right I forgot about that :)
13:03.27olafskikrill3: I _really_ don't care about your justification for cheating
13:03.43KriLL3and I really don't care about your opinion on the matter
13:03.46olafskiI use an auction bot to save myself from not having to spend all day at the auction house :)
13:04.16krkaby saving your hands from spamming 2 buttons, you free up keys and can more easily do other stuff
13:04.21krkaso it's a clear advantage
13:04.26KriLL3doesn't those official wow mice and that keyboard with special buttons and a wow themed overlay also have macros?
13:04.44KriLL3krka: you're forgetting GCD
13:05.09olafskilook at him squirm :P
13:05.18krkanot really, GCD is irrelevant
13:05.24KriLL3and ofc I got an advantage, my hand is on a specialized gaming keyboard, my thumb is on a d-pad with 4 binds and my fingers are on 3 rows of 5 keys
13:05.41KriLL3even got a secondary scroll wheel
13:05.56KriLL3it's the same as having a high end gaming mouse in an FPS
13:06.06olafskiwhich auto fires when there's an enemy in your crosshair
13:06.11KriLL3or widescreen monitor with higher FOV
13:06.25KriLL3olafski: urgh, nothing like it
13:06.28olafskiit's the same as having a button that automatically jumps so you can bunnyhop more easily
13:06.39olafskisaves you from pressing the jump button, which obviously hurts your hands!! qq
13:06.40KriLL3actually I did do that in UT2004...
13:06.47krkait's the same as improving your blood to transport more oxygen for running
13:06.48KriLL3button that spammed space
13:07.08KriLL3krka: which athletes do with high altitude training
13:07.10olafskikrka: is that what they ban in sports events? =)
13:08.06krkayes, high altitude training and buying chemical solutions are different things
13:08.32olafskihigh altitude training is like training your fingers to spam more efficiently
13:08.35krkait's like using a macro that spams multiple keys compared to training one of your fingers to spam multiple keys
13:08.56olafskimacros are allowed though.. automating it isn't
13:09.51krkai meant a hardware macro
13:09.57olafskiah okay :)
13:10.32krkain game macros can't trigger two different abilities, if the first ability fails or is on cooldown
13:10.44olafskiexcept when it's a on-next-hit ability
13:10.52olafskiand I think blues have actually said that they don't mind you macroing that
13:11.48krkayeah, i meant stuff like spamming both your trinkets
13:11.58olafskithat still works ;0
13:12.00*** join/#wowace Baraius (~bhuddlest@nat-alf.inovisinc.net)
13:12.18olafskiI have maul bound to some of my abilities.. but I really don't mind manually spamming swipe and mangle
13:12.21krkaeven if they share cooldown?
13:12.43krkaerr, or both trigger gcd i mean
13:12.57olafskiyeah.. you can't use both but it will still use the second if the first one didn't work
13:13.05olafskimost trinkets don't trigger a gcd though I thought?
13:13.46krkawhat about berserk and tiger's fury?
13:13.54krkacan those be on the same macro?
13:13.59olafskitiger's fury doesn't trigger gcd I think
13:14.07olafskiberserk does though
13:14.08krkahmm
13:14.44olafskiI have tiger's fury macro'd with rake
13:14.50olafskiprobably not the best thing to do
13:15.56olafskiI use macro's a _lot_ .. but nothing outside wow
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13:29.37Repo10arl: 03Torhal 07master * a87fb5e Database (18 files in 1 directory): [+2 commits]
13:29.39Repoa87fb5e: Added spaces after commas.
13:29.40Repo9515970: Fixed whitespace because pompy is awesome and uses spaces instead of tabs. Also removed un-used upvalues.
13:29.42KriLL3I pvp too much to use macros in catform, and in my pvp spec I don't use macros in bear either, don't want to waste rage/energy
13:29.55KriLL3swipe + maul doesn't make much sense in pvp
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13:36.15Repo10kg-panels: 03kagaro * r349 kgPanelsConfig/kgPanelsConfig.lua:
13:36.18RepoFix for inset changes, apparently I forgot to commit the config panel change.
13:36.29Repo10kg-panels: 03kagaro * r350 kgPanelsConfig/kgPanelsConfig.lua:
13:36.31RepoFix for inset changes, apparently I forgot to commit the config panel change.
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14:23.35MecFor AceDB3 is there a way to combine a profile with character specific options?
14:28.03*** join/#wowace Ghli_ (Ghli_@netblock-68-183-229-223.dslextreme.com)
14:28.23MecShould I just add a SavedVariablesPerCharacter  
14:28.40Mecand do it manually without a AceDB?
14:45.10harlwhy did my human SO have to get a patch for her WoW today?
14:45.49Repo10arl: 03Torhal 07master * 5ddb108 / (4 files in 1 directory): [+5 commits] (1 truncated)
14:45.51Repo5ddb108: Localized FILTER_NAMES table, added GetFilterNames() so that it can be initialized when required (and when the player's faction is available).
14:45.52Repo7c40877: Localized the ACQUIRE_NAMES table.
14:45.53Repo3388aae: Removed a comment that is no longer required.
14:45.54Repobff49b9: Merged addon:ViewExclusionList() and addon:ClearExclusionList() into fullOptions() since they were only ever used there.
14:48.22*** join/#wowace profalbert (~profalber@188-23-82-68.adsl.highway.telekom.at)
14:52.18olafskiwhat? oO
14:52.22harloh.. i can see what she was referring to now
14:52.33*** part/#wowace profalbert (~profalber@188-23-82-68.adsl.highway.telekom.at)
14:53.31harlher launcher started to download some parts for the next patch already although it wouldn't go official until one of the next maintenance downtimes..
14:53.53harlso that's confused her and in advance confused me as well
14:54.48harlor rather sequently
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15:17.24olafskithis is not really a new way to do things..
15:17.39olafskithey let you download the data in advance so you won't have to download so much on patch day
15:21.04MecIs there anything that lets you test addons outside of WoW?
15:21.39KriLL3yeah they give you the bulky stuff like resources that won't change, models, textures, audio etc, then they'll make a smaller addition with the actual code
15:23.50Torhalolafski: What also is not new is people asking "Whoah! Patch today?" when the pre-download shit appears.
15:24.27TorhalHappens every time, yet every time people fail to notice until suddenly they do.
15:24.40Repo10autoroller: 03Mecdemort * r47 / (3 files in 1 directory): Move several options to character specific DB.
15:24.56mitch0torhal: patch todya?!
15:25.05Torhal!kill mitch0
15:25.10Torhal~kill mitch0
15:25.11purlACTION shoots a excited anti-graviton gun at mitch0
15:25.19mitch0is invincible
15:25.33Mecshoots the gun?
15:25.51Mecah nvm, i read that as the gun being the projectile
15:25.58mitch0also, someone nudge ulic to fix ticket-4 of Broker_LFD
15:26.15mitch0(or someone fix it for him if the repo is open :)
15:26.50*** join/#wowace robotusch (~robotusch@50A2DCE4.flatrate.dk)
15:26.52mitch0oh, I also would like to see my reward points update :)
15:27.27Torhalmitch0: You were removed from the program because you're exceedingly evil.
15:27.38TorhalActually, California is lazy.
15:28.11olafskitrue torhal :)
15:28.31Ackisyou're lazy!
15:28.33mitch0I hope this whole program won't get cancelled before I manage to collect my $500 :)
15:28.51mitch0I estimate another year or so...
15:28.52KriLL3mitch0: sure, just make sure to tell us when you're at 499
15:28.58Ackiscancels mitch0's enrolment.
15:29.24mitch0the bestest broker display doesn't generate any pointz for me :(
15:29.47olafskiyou make titanpanel?
15:29.48olafskinice
15:29.50mitch0I bet wowmatrix is stealing all my downloadz
15:30.11mitch0olafski: titanpanel can't hold a candle to my stuff :)
15:30.15olafski:(
15:30.22olafskiI like titanpanel.. which one do you maintain?
15:30.24Torhalolafski: Bazooka
15:30.26TorhalGet it.
15:30.29KriLL3mitch0: what are you making?
15:30.32KriLL3eww
15:30.39TorhalEww?
15:30.41KriLL3chocolate ftw!
15:30.43Torhalkick/ban!
15:30.49olafskihmm.. I've looked at it but didn't see a reason to switch from titanpanel :<
15:30.57mitch0chocolate is a subset of Bazooka :)
15:31.02KriLL3darn
15:31.06TorhalChocolate does weird shit
15:31.25olafskibazooka not on curse :(
15:31.29mitch0last I checked it did some strange sutff (strange as in sub-optimal)
15:31.34mitch0olafski: sure it is
15:31.45olafskiwell, I didn't find it when I entered "bazooka" as search string
15:31.48mitch0curse's search is teh shitzorz
15:31.52olafskiyeah :(
15:31.58olafskifound it on wowi
15:32.03mitch0NO
15:32.08mitch0that version is EVIL
15:32.22mitch0http://wow.curse.com/downloads/wow-addons/details/bazooka.aspx
15:32.23olafskiokay :P
15:32.29KriLL3curse should drop their search like a piece of **** and just use google's site search
15:32.30mitch0^^^ that's my $500 version :)
15:32.35KriLL3less suckage
15:32.38sb|work"There was an error checking out, please try again." <-- $$$giev!?!? :o
15:32.52olafskilooks about the same as titanpanel.. what's the advantage? =)
15:33.01mitch0dunno
15:33.02KriLL3lol 3 addon packs on the most downloaded panel to the right
15:33.04olafskiI mean, it looks like it _can_ be the same as titanpanel
15:33.11mitch0and it can be a lot more
15:33.15Torhalmitch0: l2update
15:33.22KriLL3mitch0: does it make coffee?
15:33.26mitch0torhal: ?
15:33.29olafskidoes it have a "make better" button?
15:33.36mitch0sure
15:33.41mitch0it's spelled "Donate"
15:33.43olafski;-)
15:33.56Torhalolafski: Bazooka has left/center/right sections, the center section also has left/right/center, and you can have more than two bars
15:34.09olafskiokay.. none of those really appeal to me :<
15:34.31mitch0it can fade in/out-of combat, ignore mouse, ignore tooltips
15:34.57mitch0and it also generates $500 for me (slowly :)
15:35.21KriLL3never got the point of the center
15:35.32mitch0I put time in there :)
15:35.37KriLL3to the left you have big stuff with text, to the right you have smaller stuff with just and icon or short text
15:35.50KriLL3my left section extends 3/4 of the screen
15:36.01olafskihow many points is $500, mitch0?
15:36.05mitch010k
15:36.11mitch0I'm at 4.7k
15:36.24olafskioh I'm close then!
15:36.28olafski158 points
15:36.36mitch0Bazooka generates .73 per day ;)
15:37.09olafskiautovendor is at 1.9 per day and shortmacros at 0.23..
15:37.16olafskimy 3rd addon generates no points it seems
15:37.50mitch0but come on, fubar still has 277 dl/day?
15:38.07KriLL3put up cosmos or ctmod and it would get a billion downloads a day
15:38.26KriLL3and if I'm not mistaken Atlas still > Mapster
15:38.32olafskido I need to click something to have an addon generate points?
15:38.32Torhalmitch0: People are like sheep, man. Sheeple.
15:40.15Torhalmitch0: I made Spamalyzer in late January - supposed to be the direct replacement for FuBar_AddonSpamFu. Right now, Spamalyzer gets 20 downloads a day and generates no points. ASFu gets 43 downloads a day and generates close to 6 points.
15:40.38TorhalThough, last I checked it was getting 118 downloads a day
15:42.23mitch0I blame it on the broken search ÉP
15:43.03Ackisblame it on customer install base
15:43.11AckisI have AddonSpamFu, it works, why replace it?
15:43.21Ackis(aside from Torhal is great and all that stuff)
15:43.35Ackisyou have a new product you need to market it
15:44.30TorhalAckis: ASFu is broken in so many ways, and is now unmaintained (yoshimo, who is the ASFu maintainer, is now on Spamalyzer)
15:44.34mitch0nah, fubar won't die until a patch breaks it so much that nobody could be bothered to fix it :)
15:44.44mitch0same with all other old shit
15:44.50AckisTorhal: last time I logged in, it worked ;)
15:45.07TorhalUser mentality.
15:45.21TorhalThat's like saying "I updated the ToC version and now the AddOn works fine!"
15:45.24KriLL3mitch0: pfft, people will "fix" fubar until 3 weeks after wow is shut down
15:45.31TorhalOr "It gives me three errors, but still works"
15:48.02Ackisit's all about marketing
15:48.06Ackissubmit your addon to wow.com
15:48.23Ackissuggest they do a story about the spam addons generate and they can use your addon for evidence
15:48.30Ackisaka whore yourself out
15:48.39TorhalBut I'm not Ackis.
15:48.42Torhal:D
15:48.54mitch0ackis: did it work for you?
15:48.55KriLL3Torhal: you're not Shadowed either?
15:49.16TorhalKriLL3: I'm pretty sure I'm not...
15:49.35Ackismitch0: I like to think it worked
15:49.49AckisARL isn't the #1 addon out there, but I think it's top 30
15:50.18mitch0yeah, well, it's actually a good and kinda unique addon
15:50.32Ackisthere was stuff before it
15:50.41AckisI was just OCD about making sure the data was accurate
15:51.09Ackisand when it became too big to deal with solo I "persuaded" other people to help ;)
15:51.54mitch0oh well, I'll just wait out the year and collect then ;)
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15:53.20TorhalAckis: You didn't persuade me - you took full advantage of my OCD.
15:53.30Ackis:)
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15:55.02Ackisyou just need to OCD about why arl screws up the quest log and why collectinator screws up with disconnects and the world will be sane ;)
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16:00.35TorhalAckis: Collectinator only does that when the cache is empty, and I don't know quite why because it doesn't query anything from the cache until you do a scan...
16:00.43TorhalThe disconnect happens BEFORE a scan, though
16:01.07Ackisis there an "iscacheempty" api?
16:01.25TorhalNein
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16:04.38mitch0laterz
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16:06.00Torhalckknight: California is lazy, si?
16:06.33ckknightsi, señor
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16:38.26Repo10arl: 03Torhal 07master * eefceb2 / (2 files in 1 directory): [+2 commits]
16:38.26Repoeefceb2: In addon:GetTextDump(): Cleaned up a bit, and removed the unnecessary "RecipeDB" parameter.
16:38.29Repod0dcce2: Removed addon:ClearSavedSkills() since it was never used.
16:38.56GnarfozI wonder... will ARL ever be done?
16:38.57Gnarfoz:D
16:39.57Repo10collectinator: 03Torhal 07master * beta8-15-g7df471d Collectinator.lua: [+2 commits]
16:39.58Repo7df471d: Moved initialization of player reputations from addon:OnEnable() to addon:Scan().
16:39.59Repo9ab34ec: In addon:OnInitialize(): Added comments to SV sections.
16:40.45AckisGnarfoz: Torhal's OCD caused a rewrite/micro-optimization :P
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17:00.32nevmobile*yawn*
17:01.36nevmobileLong day was long
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17:04.06nevmobileAlso, i need better 3g coverage in the train
17:04.22KriLL3the train doesn't have wifi?
17:04.53nevmobileNah, its just some local train
17:05.01KriLL3ours do, but only for free in first class, luckily the password is written on the ticket and it's never changed...
17:05.03nevmobileWork -> home
17:05.15Megalonnev still carrying around his av reciever? :[
17:05.27KriLL3or when it's changed (like once a year) take a ticket out of the trash...
17:05.41quiescensyour commuter trains have different classes?>
17:05.41nevmobileSure, need adult video whereever i am!
17:05.54KriLL3quiescens: they're not commuter trains
17:06.14KriLL3they're high speed city to city trains
17:06.25KriLL3bullet trains
17:06.29quiescensaka a commute imo
17:06.47nevmobilethis is city to small town :p
17:07.24quiescensdepends how far i guess
17:07.29quiescensbut nev said local
17:07.31quiescensnodnod
17:08.20nevmobileIt goes from one city to the next actually, maybe 100km,  but it stops on every silly small station
17:09.25KriLL3these only stop at larger towns
17:09.46nevmobileThose have wifi here too
17:10.44KriLL3nice of them to be lazy enough not to use unique passwords
17:10.45nevmobileBut hey i have 3g most of the way, just goes down at two points usually
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17:11.12KriLL3same though I don't like the idea of using something like that while moving that fast, and going into tunnels etc
17:11.34nevmobileEh, as long as it works
17:11.38quiescensits not like you're going to be conducting surgery or something o.o
17:11.46KriLL3heh
17:11.48nevmobileNo tunnels here though
17:11.58KriLL3well if you can access the wifi for free...
17:12.32nevmobileOur wifi is slightly better protected
17:12.57nevmobileYou get free access with most iphone contracts though
17:13.10KriLL3we got that here also on one carrier, which I'm not on
17:14.03nevmobilei have my home internet from that provider, but no contract that includes thr access for free
17:14.30KriLL3same
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17:19.52Repo10collectinator: 03Torhal 04Beta9 * 41521c9 /: [new tag] Tagging as Beta9
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18:01.58MecIs there a way to say how many lines are shown in a multiline input?
18:02.09Repo10collectinator: 03Jim-Bim 07master * Beta9-1-ga97c701 Frame.lua: [+1 commit] changed display function to respect faction filter
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18:16.29Repo10autoroller: 03Mecdemort * r48 / (2 files in 1 directory):
18:16.31RepoInitial Changes for v2.0 with update filters that will resemble macros.
18:16.33RepoDisplay current filters in new format.
18:21.46sb|work[Ammo] / nevcairiel: http://img106.imageshack.us/img106/2618/wowscrnshot030910191543.jpg see sRF + ora3 issue :/
18:23.46Pneumatusanyone know an alternative to Broker_LFD that hasn't been abandoned, and works properly?
18:23.53Pneumatusseeing as ulic has done a runner on it :<
18:24.08[Ammo]didn't orionshock write one
18:24.12[Ammo]at least I think that's what I'm using
18:24.28Pneumatusdungeonspeedrunner?
18:24.28[Ammo]Broken LDF
18:24.32[Ammo]Broken LFD
18:24.51Pneumatushttp://www.wowace.com/addons/broker_lfd/ <-- this one?
18:24.58[Ammo]brokeN
18:25.15Pneumatusoh
18:25.24[Ammo]think I got it off wowi
18:25.50sb|work[Ammo]: see its overlapping :(
18:25.57sb|workno idea why....
18:26.01Pneumatusfound it, pro
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18:26.51Pneumatusorionshock: pls to put it on cf/wowace :<
18:26.55Gnarfozuhm
18:27.04GnarfozPneumatus: broker_lfd works fine? what's your issue?
18:27.16PneumatusGnarfoz: it doesnt play nice with bazooka
18:27.19Pneumatuscheck the tickets
18:27.26Gnarfoz@tickets broker_lfd
18:27.36Gnarfozfffffffffff
18:27.39Gnarfoz@project broker_lfd
18:27.40RepoGnarfoz: http://www.wowace.com/addons/broker_lfd/. Broker_LFD. Game: WoW. ulic (Manager/Author). Updated: 22 days ago. Tickets: 3/8
18:27.46Pneumatus@ticket broker_lfd 4
18:27.47RepoPneumatus: http://www.wowace.com/addons/broker_lfd/tickets/4 - Status Frame not hiding on mouseOut. Reported by: coersum. Type: Defect. Updated: 33 hours ago. Status: New. Priority: Medium. Assignee: ulic. Votes: +4. Comments: 5
18:28.17Mecshouldnt the display bar handle that?
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18:28.43quiescensmoo
18:28.45Pneumatus"The problem is caused by Broker_LFD implementing OnTooltipShow() (badly) and OnLeave() instead of OnEnter() / OnLeave(). At least that's the case with Bazooka."
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18:29.26TorhalMec: The plugin is broken
18:29.28MecIs it a problem that i only implement OnTooltipShow in mine?
18:29.29Gnarfozwhy does that ticket have a ton of comments that don't relate at all to the description?
18:29.32TorhalIt happens on a variety of displays
18:29.38TorhalMec: No
18:29.49Torhalyou use either OnTooltipShow OR OnEnter/OnLeave
18:29.50quiescensI say we blame gnarfoz for no good reason
18:30.13Pneumatusyeh, the ticket indicates its broken on multiple displays
18:30.20Gnarfozno
18:30.24Gnarfozerr well
18:30.30Gnarfozthe comments... what the hell -.-
18:30.40Gnarfozah, they're comments on the addon, not the ticket
18:30.42Gnarfoz~
18:31.20Pneumatusi still have no idea why broker_lfd even bothers showing the default group comp tooltip
18:31.23Pneumatusits horrible
18:32.03Mecyou mean the time until the dps/healer/tank?
18:32.30Pneumatusno, the stupid blizzard one which is shows, and therefore breaks rules with
18:32.41Pneumatusshowing the group formation + est wait time
18:33.27Gnarfozit seems to me mitch0 already posted a solution
18:33.34Pneumatusmy only beef with it other than that, is he shows decimal minutes, rather than mins/secs
18:33.50Pneumatuswhy the hell do i want to try and work out what 2.9m really is
18:34.12Mecmaybe he didnt know about the built in time splitting function
18:34.18Gnarfozit's not like that number is helpful anyway.
18:34.34MecSecondsToTime
18:34.50Pneumatusquite
18:35.10PneumatusSecondsToTimeAbbrev would be better though
18:35.25Mecoo whats that one
18:35.35Pneumatusthats what buff timers + pvp timer uses
18:35.57Mecoh that only shows 1 unit
18:36.09Pneumatusunless you taint it, like i've done :)
18:36.26quiescensgasp
18:36.37Mecmmm taint
18:36.51quiescensblames pneumatus
18:37.02Pneumatusfortunatly blizz guarded against it a while back
18:37.22Repo10grid2: 03Azethoth * r426 Options/locales/deDE.lua: deDE thanks to Vilogity
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18:40.37Pneumatushttp://paste.wowace.com/1793/
18:40.45Pneumatusblizzard's one is horribad :<
18:42.50Gnarfozand yours is not i18n, doesn't do days and behaves differently when no parameter is given. great job!
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18:43.07Pneumatusmine is for me!
18:43.55Pneumatusand i've never seen it get used for something that needs to consider days
18:44.33Pneumatusit probably breaks on the old rogue posion quest debuff, but seeing as that probably doesnt even exist anymore, and my rogue is 80, im not bothered :)
18:45.32Pneumatusit means you don't get flasks saying "2h" when they are actually "1h01m"
18:46.40hasteit's a design choice
18:46.53hastesaying it's horribad just because it's more lines of code isn't exactly.. correct
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18:47.39Meci dunno, most of blizzards UI implementation seems horribly inefficient
18:48.23Pneumatusit was a poor design decision to just show a rounded-up hour duration on buffs > 1h
18:48.53nevcairieleh i wouldnt call it that
18:49.20nevcairielits just simple
18:49.40haste<PROTECTED>
18:49.41nevcairielIts probably not "efficient", but optimizing is the cause of all evil
18:49.47haste<PROTECTED>
18:50.03nevcairielIts a generic UI for all players, if you want specific, use addons
18:50.28Pneumatuswhy make temporary variables only to return them straigh away is beyond me, also
18:50.58Meconly one return point is said to be easier to manage
18:51.03hastebecause it's more readable
18:51.07Pneumatusthey return multiple times
18:51.08hastethan doing the math and returning
18:51.20hastestill more readable
18:51.21Mecexcept they arent using one return point :x
18:51.41nevcairielone return point is just a pain to manage
18:52.00sb|workbahh rapture sucks
18:52.03nevcairielthe only place where it makes sense is your proper main() function
18:52.18Pneumatussb|work: have they applied the stealth disc (buff) nerf yet?
18:52.23sb|worki have no idea
18:52.32sb|workPneumatus: but i think trinket proc boosts shield to be > infest :/
18:52.34sb|workso no mana
18:52.47Pneumatus5% more abosrbs is gonna break rapture vs infest i think
18:52.56sb|workyep
18:52.58sb|workbut i think its 3.3 only
18:53.12Pneumatusa spellpower trinket proc will probably break it also
18:53.18sb|worknevcairiel: did you see my screenshot (oRA3 vs. sRF issues? (frame strata))
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18:56.05MecBroker_LFD looks rather complex for such a simple thing
18:59.11sylvanaar_atworkheh
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19:13.54AbstractHHave to love the fact Malfurion is always one of the last serves to come up.
19:15.23Repo10collectinator: 03Jim-Bim 07master * Beta9-3-g6d2461f Frame.lua: [+2 commits]
19:15.25Repo6d2461f: corrected some city/pvp faction dummy texts
19:15.26Repob02ecdb: removed faction checks in expandEntry function
19:15.35Mecim stuck at the blue loading bar of death
19:15.56Killmoreso, 10% buff this week or still 5% ?
19:16.14Mecill go check
19:16.26PrimerShefki: from all the addon code that I've looked at so far, PB4's is the cleanest. Good work
19:16.28Killmoresame, but my server is still down :(
19:16.41PrimerShefki: and thanks again for holding my hand :)
19:17.56Mecstill 5%
19:23.24yoshimohow much hd space do the curseforge and wowace reposervers use?
19:23.44hasteenough that a 200G log file grinds things to a halt!
19:24.33Repo10autoroller: 03Mecdemort * r49 / (2 files in 1 directory): Convert old options
19:24.41Gnarfozwho the heck keeps 200g logfiles
19:25.16yoshimoi dont know, i will never have the time to read that amount anyway
19:28.45Kaeltenyoshimo: a decent amount
19:28.48Kaeltennothing horrendous
19:29.15hasteGnarfoz: wowace did :D
19:29.22genetik-http://www.newegg.com/Product/Product.aspx?Item=N82E16820227500
19:29.24Kaeltenfigure they're media light so it's pretty reasonable.
19:29.27genetik-Kaelten: you need to get 5 of those
19:29.33hasteKaelten can comfirm!
19:29.38Kaeltenhaste: oh I didn't say it was small, just not horendous ;)
19:29.40yoshimoi have no idea what a "decent amount " looks like ;)
19:29.55Kaeltengenetik-: I'll take 3, thanks for donating :D
19:29.56hasteKaelten: talking about the famous log file of woace!
19:29.57genetik-haha
19:30.11genetik-Kaelten: they're in the mail...
19:30.16Kaeltenhaste: lol, ya.....
19:30.31Kaeltengenetik-: make sure you insure them, so we can claim on your crushed soda cans
19:30.38sb|work[Ammo]? :/
19:31.52Kaeltenit's a little more than 30 GB
19:32.09Kaeltenbut that includes packaging meta
19:32.35yoshimoi would have guessed a bit more, but an addon is mainly text aint it?
19:33.55Repo10collectinator: 03Jim-Bim 07master * Beta9-5-gbf59e1e / (2 files in 1 directory): [+2 commits]
19:33.57Repobf59e1e: changed reset filter setting of faction to false
19:33.58Repo82a334a: changed default filter setting of faction to false
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20:01.48*** join/#wowace Ben^ (~user@ip68-97-139-195.ok.ok.cox.net)
20:02.13Ben^Does anyone know how to make it so the Zone Map stays on when you enter an instance? I already have it set to Always Show.
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20:02.37Ben^I was thinking a workaround would be to write a small addon that turns it back on when you zone into instances..
20:02.44Ben^But I'm not sure how to do that.
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20:23.55Repo10castbars: 03xbeeps 042.39 * r98 : Tagging as 2.39
20:23.57RepoDummy tag as 2.38 apparently can't be downloaded...
20:33.30*** join/#wowace chiper (~chiper@wsip-70-183-99-102.sd.sd.cox.net)
20:37.14MecIs there a way to tag an older revision?
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20:43.02Repo10libhealcomm-4-0: 03Shadowed 07master * v1.6.2-4-g3440eb2 LibHealComm-4.0.lua: [+1 commit] Fixed Paladin heals returning 0 when they are crits and the Paladin doesn't have Touched by the Light
20:57.25Repo10shadowed-unit-frames: 03Shadowed 07master * v3.2.5-13-g3ea153a / (6 files in 2 directories): [+1 commit] Added bar invert option, you will need to update SUF Bars http://github.com/Shadowed/ShadowedUF_Bars/ as well (Advanced only), can be enabled in Widget size
20:58.12Shadowedoh hey points ran
20:58.56Shadoweds/ran/running/
21:00.03nevcairielyeah only 4 out of the 9 missing so far
21:01.20ShadowedBudget went down it looks like this month
21:02.09nevcairiela bit, yeah
21:02.16nevcairiellike 15% for me
21:02.55Shadowedsounds right
21:04.23nevcairielall the other had like 10-13 minute difference between runs, wonder why it stopped again now
21:04.50Mecok I cant tag an older version, and I cant commit an older version to use, how exactly do i revert to an older version
21:05.09nevcairielsure you can tag an old version
21:05.40Meccant do it from website and all i get is access denied when trying manually
21:05.52nevcairielyou're doing it wrong, then =)
21:05.58Mecobviously
21:06.25nevcairielwhen tagging with svn you just specifiy which version to tag
21:07.24MecI have that set
21:08.11Mecdo i need to create the tag folder first?
21:08.44nevcairielno, tagging will do that
21:09.40Mecstill just says access denied
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21:14.32asmodaiFisker: current build introduces a lame bug
21:14.41asmodaiFisker: if shader is set to High, it basically won't work
21:14.54asmodaino smoke, no attacks, no fire in buildings, et cetera
21:19.14Repo10autoroller: 03Mecdemort * r50 / (3 files in 1 directory): Revert to r47 to tag as release
21:19.17MecThere, screw it
21:20.10Repo10autoroller: 03Mecdemort 04v1.2 * r51 : Tagging as v1.2
21:21.22Repo10autoroller: 03Mecdemort * r52 / (3 files in 1 directory): Revert back to r49 to continue with new changes.
21:21.24Fisker:O asmodai
21:22.14Fiskerdemand a refund
21:22.19KaeltenShadowed: it dropped 5.1%
21:22.34nevcairielwhy is mine down 15% then =(
21:22.44Kaeltenthere's also 3 more days this month
21:22.49nevcairieloh
21:22.52Fiskerbtw nevcairiel
21:22.55nevcairielthat makes sense, i guess
21:23.13Kaeltenand of course there's some variations based on popularity for the last week
21:23.19FiskerI was in an ATi vs. Nvidia fight
21:23.26Fiskerand this guy pulled up semiaccurate
21:23.28Fiskerthen i lol'd
21:23.31TorhalPlus the fact that Fisker poisoned the points pool.
21:23.34MecNvidia drivers fry their own cards, QED
21:23.36Kaeltenoh and I'm taking 3% off the top, that's ok right?
21:23.51TorhalKaelten: Go for 5.
21:24.00KaeltenTorhal: ok
21:24.02Fiskeri got expert witness stating that drivers cannot damage hardware Megalon
21:24.04Fiskeryou lose again
21:24.05nevcairieldidnt ATI have drivers that killed the screens connected to them once?
21:24.28Kaeltennevcairiel: old intel chips had an instruction that could catch the machine on fire
21:24.45Fiskerthey have instructions that can kill the cpu!
21:24.52FiskerIn the year 2012 they will kill all computers
21:24.53Mecive always used ATI and never had any problems, my brother and an Nvidia card that fried itself after an update
21:24.56nevcairielbesides, i still doubt a fully working card can die from that bug
21:25.13nevcairielall cards have fail-safes for overheating
21:25.24FiskerI used ATi once and it killed my motherboard, and the gpu fan
21:25.27Fiskertrue story
21:26.07FiskerIt was actually quite funny after i got my new fan home i saw a white light on the motherboard when i turned it on
21:26.10Fisker"FFFFFFFFFFFFFFFFUUUUUUUUUUUU-"
21:26.30KaeltenI used an ATI and a NVidia at the same time once, and it did Fisker's mom
21:26.36Kaeltentrue story
21:26.54Kaelten:P
21:26.54Fiskeri had sex with your mother in an ATi conferencing room
21:27.01miicaO,o
21:27.05Killmorehaha
21:27.05miicamilf?
21:27.07Kaeltencongratz
21:27.19Fiskerlet just say my revenue were up
21:27.21FiskerBAM!
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21:27.48Kaeltenlol
21:28.36FiskerAnyway the fun thing were that someone wanted advice on buying a new GPU and i basically just told him to wait for the GTX 480 before making a decision
21:28.57Fiskerand this ATi guy comes in and starts spewing fanboy BS, so i figure i'd troll him a bit
21:29.30FiskerSo i obviously intentionally never phrased myself as supporting nvidia without an actual product and he fell for it
21:29.32Fiskeri lol'd
21:30.26Fiskertrolling is a art
21:36.03SunTsuexcept when it's the only thing you ever do ;)
21:45.02Lysitheabah
21:45.14Lysitheathe guys in the other irc chan failed me in this minigame
21:45.33Lysitheadidnt even get above average, one guy kept failing :(
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21:45.48Lysitheaanyone want to try it out in here?
21:45.53Lysitheaneed to be 4 playing coop
21:46.33Lysitheahttp://team.forsvarsmakten.se/english/#/private/DvFXM0pxlD
21:46.35Lysitheagogo join
21:48.54Lysitheano interest at all? :(
21:50.09arkaneshmm, ff13 is on the 360? Who knew.
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21:50.29Lysitheaarkanes it's bad on the 360 tho
21:50.35arkanesis it?
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21:50.47Lysitheayeh, the size is like half of the ps3
21:50.58Lysitheaso the graphics suffer
21:51.47olafskimostly the prerendered cutscenes =)
21:52.04olafskiwhich there are way too many of
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21:52.18olafski.. or so I'm told ;)
21:52.47Lysitheasomeone joined!
21:52.51Lysitheawho's blue
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21:53.06Killmoreme
21:53.08Killmorewhats that ? :P
21:53.09Lysitheaneed 2 more
21:53.12Lysitheateam game
21:53.24Lysitheapretty straightforward logic once we start
21:54.21Killmoreim gonna close it, dont have time at this time
21:54.26Lysithea:/
21:54.31Lysitheaoh well, Ill just try later
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21:58.28Repo10dr-damage: 03Gagorian * r1380 Data/Priest.lua:
21:58.30Repo- Slightly adjusted lightwell coefficient. Lightwell benefits now from Focused Power and Blessed Resilience, but they're additive unlike on other abilities.
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22:38.20Repo10shadowed-unit-frames: 03Shadowed 07master * v3.2.5-14-g9496ee5 modules/health.lua: [+1 commit] Fixed error when trying to use predicted health updates
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22:45.38Repo10ensidiafails: 03Maat * r221 EnsidiaFails.lua:
22:45.40Repofix session fail not reseting after changing reporting style
22:53.43Repo10libfail-1-0: 03Maat * r215 LibFail-1.0.lua: add 25 man heroic defile spellId
22:53.45Repofix up shadow trap so it doesn't spam
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23:53.33ThiefMasterhttp://db.mmo-champion.com/s/75920/remove-divine-intervention/ saurfang DI cheat fix incoming?
23:56.41TrelaEh?  o.o
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23:59.40NivFreakI thought they nerfed that long ago
23:59.50NivFreakthe saurfang DI trick

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