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00:23.30 | Gagorian | ckknight: What can I do about deleted but inaccessible localization strings in the localization app? I'd like to recreate the same old string but it wont let me do it. |
00:23.57 | ckknight | link me the localization dealy |
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00:24.27 | Gagorian | http://www.wowace.com/addons/dr-damage/localization/phrases/ |
00:24.34 | Gagorian | I want to create a phrase called "Avg" |
00:24.39 | Gagorian | but supposedly it exists |
00:24.48 | Gagorian | or in fact, I want to rename "Avg:" to "Avg" |
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00:32.03 | koaschten | stupid non-ace question, can you set folder access rights under linux so a webserver will allow access to files and not allow to list the folder content? :X |
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00:33.38 | Repo | 10collectinator: 03Jim-Bim 07master * beta8-13-g9d384a0 Frame.lua: [+1 commit] fixed panel frame width (stretched texture) and clickable frame width |
00:37.56 | Gagorian | ckknight: Any possible solution or do I have to gsub the string? |
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00:49.20 | ckknight | Gagorian: http://www.wowace.com/addons/dr-damage/localization/phrases/?status=d |
00:49.34 | ckknight | Gagorian: then you edit http://www.wowace.com/addons/dr-damage/localization/phrases/25-avg/ |
00:52.09 | Gagorian | ckknight: Thanks! |
00:52.55 | Gagorian | Did you just add it or didn't I completely miss that? :) |
00:53.31 | Gagorian | s/didn't/did/ |
00:57.51 | Repo | 10dr-damage: 03Gagorian * r1378 / (9 files in 2 directories): |
00:57.53 | Repo | - Added icons instead of names into the tooltips of certain abilities with extra effects to make the tooltip more compact |
00:57.54 | Repo | - Improved extra effect display: Now uses the format Avg (Min-Max) |
00:57.55 | Repo | - Removed earthliving weapon from HST tooltip |
00:58.00 | ckknight | Gagorian: you totally missed it |
00:59.36 | Gagorian | I think I recall seeing a ticket about that too |
01:00.28 | Gagorian | http://www.curseforge.com/projects/curseforge/tickets/2183-deleting-a-localization-phrase-should-work-more-like/ |
01:00.33 | Gagorian | I think it was that one |
01:01.25 | Fisker | RAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAWWWWWWWWRRRRRRRRRRRRGGGGGGHHHHHHHHHHH |
01:01.31 | Fisker | people are wrong on the internet :( |
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01:08.23 | Gagorian | Fisker: What are you wrong about this time? :( |
01:13.59 | ArrowmasterClass | koaschten: chmod the directory to have o+x,o-rw then anybody will be allowed to access directories or files inside of that directory but not list the contents or make changes |
01:14.26 | koaschten | thx |
01:15.50 | ArrowmasterClass | you probably want to get more specific with the setup than just that though |
01:47.12 | Repo | 10dr-damage: 03Gagorian * r1379 / (2 files in 2 directories): - Some minor fixes |
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02:03.10 | Killmore | AVR on putricide: http://img707.imageshack.us/i/wowscrnshot030810205309.jpg/ |
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02:14.21 | Gnarfoz | <koaschten> stupid non-ace question, can you set folder access rights under linux so a webserver will allow access to files and not allow to list the folder content? :X <-- +x but not +r on the folder, +r on the files (all from the perspective of the user the webserver runs as) |
02:14.44 | Gnarfoz | meh didn't see arrow already answered it |
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03:01.28 | koaschten | http://forums.worldofwarcraft.com/thread.html?topicId=23614404862&pageNo=1&sid=1#0 |
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05:57.50 | Repo | 10deus-vox-encounters: 03kollektiv 07master * v456-46-ge59f7d4 / (3 files in 3 directories): [+3 commits] |
05:57.52 | Repo | e59f7d4: Lich King: Make Shadow Trap target scanning more accurate |
05:57.53 | Repo | dfec92d: Lich King: Add Infest, Defile, Remorseless Winter heroic spellids |
05:57.55 | Repo | f0eab6e: Remove unnecessary comment in Ulduar Encounters |
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06:45.18 | Repo | 10arl: 03pompachomp 07master * 077c917 Datamine.lua: [+1 commit] Added a working Inscription bitmap |
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07:10.24 | Primer | Ok, I just have to ask |
07:10.30 | Primer | Because I can't make any sense of this code |
07:10.46 | Primer | I want to hook to enter events on unit frames, and I have no idea how to do it |
07:10.49 | Primer | help, please? |
07:11.15 | theoddone33 | the lich king just hit me for 98005, and it registered as overkill |
07:11.24 | theoddone33 | but I still lived because invis procced at just the right time |
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07:49.09 | haste | Primer: :HookScript is what you want to use |
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07:49.41 | Primer | yes, but on WHAT? |
07:50.46 | haste | the frame in question |
07:50.55 | Primer | so all frames? |
07:51.05 | Primer | all party and raid frames? that's what I want to hook |
07:51.22 | haste | yes, you would have to do that |
07:51.23 | Primer | http://www.wowwiki.com/API_Frame_HookScript |
07:51.31 | Primer | I found that, as an example to hook all party frames |
07:51.39 | haste | hooking the OnEnter function directly can be bad in many ways |
07:52.14 | haste | you need to know what frames you want to hook tho' |
07:53.37 | Primer | all party and raid frames |
07:53.57 | haste | that's a arbitrary answer |
07:54.17 | haste | are you actually planning on maintaining a set of function for every single unit frame addon out there? |
07:54.34 | haste | do you need to work on all frames at once? |
07:54.51 | mitch0 | everyone's using pitbull anyway, right? :) |
07:54.55 | haste | how will you handle dynamically spawned frames (which usually happen in combat) |
07:54.59 | Primer | one frame at a time |
07:55.17 | haste | so you can still just use mouseover as suggeested yesterday? |
07:55.20 | Primer | hence hooking on enter |
07:55.29 | Primer | THAT is what I'm trying to do... |
07:55.32 | Shefki | If you want to be silly you could just GetMouseFocus(). |
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07:55.46 | Shefki | Based on a mouseover update. |
07:55.52 | haste | which has an event |
07:55.52 | Shefki | If it has a return you have a frame. |
07:56.06 | haste | UPDATE_MOUSEOVER_UNIT or whatever |
07:56.20 | haste | all you need to go then is check ie you've deployed your shit or not |
07:56.23 | Shefki | If not then the mouse is over a character in the world frame. |
07:56.40 | haste | it returns WorldFrame for those :p |
07:56.43 | Shefki | If you really want to put it on the unit frame, you could just anchor it wherever on the frame and give offsets and let users choose where within the frame. |
07:56.52 | Shefki | haste: Err ok not WorldFrame. |
07:57.02 | Primer | ok, it's an event I register...I wasn't thinking that |
07:58.16 | Shefki | Trust me you don't want to hook OnEnter for every frame. |
07:58.44 | Primer | my kingdom for a sample of code that does this |
07:58.58 | haste | he probably wants to hook every single unit frame tho' Shefki |
07:59.30 | Shefki | Primer: We've told you everything you need to know to do it. All you have to do is put the pieces together. |
07:59.42 | Shefki | Watch the event haste gave you and use GetMouseFocus() |
07:59.49 | Primer | perfect |
07:59.57 | Primer | I didn't know there was an event for it |
08:00.06 | Primer | I presumed I'd have to hook every frame for onenter |
08:00.10 | Primer | to do what you suggested |
08:00.18 | haste | checnk if it is the correct name btw |
08:00.24 | haste | I'm pulling it out of my ass atm |
08:00.45 | Shefki | There maybe some "unit frames" that have mouse input turned off and it wouldn't work on them. |
08:00.51 | Shefki | But I don't think very many people would care. |
08:01.01 | mitch0 | it also doesn't fire if the unit is "out of range" |
08:01.08 | mitch0 | (afaik) |
08:01.23 | haste | still unit frames not units mitch0 |
08:01.37 | mitch0 | haste? |
08:01.52 | Shefki | haste: Do'oh you're right. |
08:01.58 | Shefki | Which probably makes it useless for him. |
08:02.15 | Shefki | Ohh well so much for that idea. |
08:02.23 | haste | the event should fire for all units that you can pull tooltip info from |
08:02.25 | Shefki | Just tested with /eventtrade it doesn't fire for out of range units. |
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08:03.02 | Shefki | haste: By out of range you mean not UnitIsVisible()? |
08:03.14 | haste | Shefki: mitch0 said that :p |
08:03.21 | Shefki | err sorry |
08:03.31 | mitch0 | shefki: it's some other interpretation of "out of range" |
08:03.35 | mitch0 | hence the quotes |
08:03.40 | Shefki | Probably UnitIsVisible |
08:03.48 | mitch0 | don't think so |
08:03.59 | mitch0 | I think it's a bit more than UnitIsVisible |
08:04.00 | haste | I would think so :p |
08:04.28 | mitch0 | you can mouseover (in the 3d world) on units that are otherwise !UnitIsVisible(), can't you? |
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08:04.41 | Shefki | mitch0: No |
08:04.49 | mitch0 | erm, then ok :) |
08:04.51 | Shefki | How can they be in the 3d world if they're not visible? |
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08:11.21 | Repo | 10ark-inventory: 03Arkayenro * r219 / (15 files in 2 directories): (Message trimmed by 1 line) |
08:11.23 | Repo | *3.02.37 (09-MAR-2010)* |
08:11.24 | Repo | * fixed - issue with bank window showing red (unknown bag type) item borders for some slots |
08:11.32 | Repo | * fixed - frFR translation for glyph |
08:11.34 | Repo | * added - bypass code with warnings (forced on) during bag scans for a potential bag size issue/bug - you can disable the warnings via the config options |
08:11.41 | Repo | 10ark-inventory: 03Arkayenro 043.02.37 * r220 : (Message trimmed by 1 line) |
08:11.43 | Repo | *3.02.37 (09-MAR-2010)* |
08:11.44 | Repo | * fixed - issue with bank window showing red (unknown bag type) item borders for some slots |
08:11.46 | Repo | * fixed - frFR translation for glyph |
08:11.47 | Repo | * added - bypass code with warnings (forced on) during bag scans for a potential bag size issue/bug - you can disable the warnings via the config options |
08:16.17 | Primer | ok, that was simpler than I thought |
08:18.33 | Repo | 10arl: 03pompachomp 07master * abfd14f Database/Alchemy.lua: [+1 commit] Fixed some incorrect flags for some alchemy recipes |
08:24.55 | Repo | 10arl: 03Torhal 07master * e2c465c / (2 files in 1 directory): [+2 commits] |
08:24.57 | Repo | e2c465c: In ColourSkillLevel(): If the player doesn't have correct faction level, don't use addon:Red() for coloration, use addon:Rep() instead. |
08:24.58 | Repo | 425e308: Fixed some whitespace issues. |
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08:25.55 | Primer | is there some easy way to check the result of a mouseover as being a unit frame? |
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08:26.34 | Primer | this fires when hovering over anything, basically. Guess I should just do a string match? That seems ghetto |
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08:34.48 | Elkano | Torhal, for Collectionator, when clicking on the scan button with the frame open, mind to check on wether one switched from pets to mounts and issue a rescan instead of closing? |
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08:41.16 | Torhal | Elkano: I didn't do that, and I don't agree that it SHOULD close. |
08:41.22 | Torhal | Pisses me off :) |
08:41.33 | Torhal | Anywho, I'll check if I don't just remove that |
08:44.17 | Elkano | also, Collectionator overwrites the search text box on open although the filter is still in place, ARL doesn't |
08:44.29 | Elkano | time to merge the code again ;) |
08:44.41 | pompy | Elkano: yeah yeah ;p |
08:45.18 | Torhal | Elkano: I started backporting from Collectinator to ARL, then ended up overhauling ARL. Need to backport the other way now,. |
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09:44.52 | Repo | 10arl: 03Torhal 07master * a439879 / (2 files in 1 directory): [+2 commits] |
09:44.54 | Repo | a439879: Remove an obvious comment. |
09:44.55 | Repo | 696172e: In ColourSkillLevel() - Meh. The color for reputation is the same as the color for optimal_level. Use purple instead - there should be no conflict there. |
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10:03.54 | Repo | 10libinventory-2-1: 03Elkano * r37 / (2 files in 1 directory): - increased largest scanned itemid from 50k to 75k |
10:04.33 | sztanpet | @describe libinventory-2-1 |
10:04.34 | Repo | sztanpet: http://www.wowace.com/addons/libinventory-2-1/. LibInventory-2.1. A library that maintains a cache of items and their types. |
10:05.03 | Repo | 10arl: 03Torhal 07master * 2b688b9 ARL.lua: [+1 commit] Moved assignment of reputation levels from addon:OnEnable() to addon:Scan() - fixes tickets 920 and 933. |
10:05.45 | Elkano | sztanpet, mainly bad voodoo for my itemdb ;) |
10:06.25 | sztanpet | ah k, just thought it was some kind of bag scanner type of thing |
10:07.29 | Elkano | nope, inventory can mean different things ^^ in that case an inventory of all items in the client |
10:08.02 | Elkano | was more fun when querys didn't DC you though |
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10:24.14 | Repo | 10arl: 03pompachomp 07master * dcde7d2 Docs/CHANGES.txt: [+1 commit] Update changelog |
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10:27.19 | Repo | 10chinchilla: 03ethancentaurai 07master * v2.1-14-g0999b36 Modules/Position.lua: [+1 commit] Position: Drycoded a new attempt to fix boss frame movement. Ugly hack is ugly and may eat your children. Please consult your healer before dying. |
10:28.11 | EthanCentaurai | OK, anyone here know the names of the arena frames? |
10:38.29 | Repo | 10arl: 03Torhal 07master * 6dba11f / (2 files in 1 directory): [+3 commits] |
10:38.31 | Repo | 6dba11f: Merge branch 'master' of git.wowace.com:wow/arl/mainline |
10:38.32 | Repo | a26ded7: In ColourSkillLevel(): Change wrong faction string back to red, but prepend with [_G.REPUTATION]. |
10:38.33 | Repo | ccc0128: Remove the code for the UPDATE_FACTION event - it is no longer needed. |
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11:07.46 | Repo | 10arl: 03Torhal 07master * 4f0205d / (2 files in 1 directory): [+2 commits] |
11:07.49 | Repo | 4f0205d: Merged Player:HasProperRepLevel() into MainPanel.scroll_frame:Update() since it was only ever used there. |
11:07.49 | Repo | 2288bfc: Merged ColourSkillLevel() into MainPanel.scroll_frame:Update() since it was only ever used there. |
11:11.03 | mitch0 | any major UI changes in the new patch? |
11:11.21 | EthanCentaurai | none to worry about as it's not live :) |
11:13.31 | *** join/#wowace koaschten (~koaschten@i577A7E45.versanet.de) |
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11:27.49 | Cyprias | How can I hook a script and make sure I still have the hook without checking GetScript() to see if it matches my script? I need to do this without acehook. |
11:28.13 | Cyprias | matches my function* |
11:30.48 | EthanCentaurai | ~framexml |
11:30.48 | purl | Official: (Mac) http://ftp.blizzard.com/pub/WoW/other/AddOnKit.dmg, (Win) http://ftp.blizzard.com/pub/WoW/other/AddOnKit.zip. Compare: http://wowprogramming.com/utils/xmlbrowser |
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11:50.33 | EthanCentaurai | ~seen foxlit |
11:50.35 | purl | foxlit <~foxlit@0x573e6bae.alb2nxx18.dynamic.dsl.tele.dk> was last seen on IRC in channel #wowuidev, 14h 21m 54s ago, saying: 'Why would anyone want to move to US?'. |
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12:06.15 | KriLL3 | "As you spend points in a given talent tree, youâll receive three different passive bonuses specific to that tree. The first bonus will increase your damage, healing, or survivability, depending on the intended role of the tree." |
12:06.29 | KriLL3 | ok... what kind of bonuses does feral get? it's for tanking and dps |
12:07.25 | TNSe| | ferals get expertise |
12:07.32 | TNSe| | :D |
12:08.34 | KriLL3 | how is that useful? |
12:08.45 | quiescens | knowing blizzard's past skill with feral druid decisions it'll give spirit or something |
12:09.04 | KriLL3 | yay spirit |
12:09.30 | Wobin | quiescens, *crai* |
12:09.37 | KriLL3 | they should just drop the entire feral = dps/tanking thing, drop balance and make 2 feral trees one for tanking one for dps... |
12:09.47 | quiescens | butbut |
12:09.52 | quiescens | laserchickens ): |
12:09.56 | TNSe| | KriLL3, or they could remove kitten spec |
12:10.17 | TNSe| | make bears combo based instead with energy. |
12:11.00 | *** join/#wowace CrazyBenny_ (~s_m@83.240.31.172) |
12:11.01 | Wobin | ugh |
12:11.05 | Wobin | combo based tanks |
12:11.08 | Wobin | that would be terrible |
12:11.31 | quiescens | just don't change targets |
12:11.54 | TNSe| | hehe |
12:12.06 | TNSe| | Retardins got lowered cooldowns |
12:12.13 | TNSe| | as far as I understood it |
12:12.21 | TNSe| | disc got improved absorbs, holy got heal over time on all heals |
12:12.34 | quiescens | there are 3 bonuses |
12:12.39 | quiescens | for any given tree |
12:12.45 | TNSe| | shadow probably gets something stupid like healing from all your damage >_< |
12:14.04 | TNSe| | quiescens, I think holy/disc shared 2 bonuses tho |
12:14.24 | quiescens | I just mean um |
12:14.35 | quiescens | you're only listing 1 ): |
12:14.37 | TNSe| | ferals will probably get something like x% increased rage gain and energy regen |
12:14.49 | TNSe| | yeah, but you get 2 you don't care about |
12:14.52 | TNSe| | and you get 1 you do care about |
12:15.22 | TNSe| | (because that last one can be increased with gear, while the other 2 are just passive to make you feed more points into useless talents in that tree) |
12:16.00 | KriLL3 | improved disc absorbs? they can already face 5 enemies and not noctice... |
12:16.25 | TNSe| | Yup |
12:16.53 | TNSe| | probably gonna nerf disc to hell in 4.0 and say "BUT YOU HAVE THESE UNIQUE ABSORBS2 |
12:17.01 | KriLL3 | only way to kill a disc priest is multiboxing 5 elemental shamans and throwing something big all at the same time |
12:17.19 | KriLL3 | all other attempts are futile |
12:20.39 | TNSe| | heh |
12:20.49 | TNSe| | Disc should be all about preventing damage from landing |
12:20.56 | TNSe| | Pain Suppression and PWS does that well |
12:21.10 | TNSe| | problem is that 99% of the prevention is with PWS |
12:21.22 | TNSe| | they need to spread it out more so that you need to use other things in 4.0 |
12:21.47 | KriLL3 | I just don't think big dmg absorb/avoidance + really good heals are that balanced... |
12:21.47 | TNSe| | Sure you can crit and get divine aegis, but thats not really a reliable method of preventing damage |
12:21.51 | TNSe| | nor is it mana efficient |
12:21.57 | TNSe| | agree |
12:22.04 | TNSe| | disc needs to lose some of their healing effectiveness |
12:22.14 | TNSe| | but that also means disc needs more tools for damage mitigation |
12:22.16 | KriLL3 | I don't mind healers, but don't make em a battletank, make sure the ones they heal have to keep em safe |
12:22.33 | KriLL3 | TNSe|: no they really don't, it's already insane |
12:22.56 | TNSe| | if their heals are made worse, they need more mitigativitity |
12:23.05 | TNSe| | lol |
12:23.13 | TNSe| | I don't think anything will agree with the existance of that word |
12:23.29 | KriLL3 | as said it's already insane and they're horribly unbalanced as it is, reducing one or the other makes them less imbalanced, not more |
12:23.44 | TNSe| | for pvp maybe, not for pve |
12:23.56 | TNSe| | and I'm /care for pvp :P |
12:23.56 | KriLL3 | dmg mitigation is pointless in pve |
12:24.24 | KriLL3 | if the healer is taking dmg in pve something is wrong, and if they're disc spec something else is wrong as well |
12:25.37 | TNSe| | O_o |
12:25.44 | TNSe| | pain suppression, pws etc is not pointless in pve |
12:25.52 | TNSe| | Who gave you that idea. |
12:26.07 | TNSe| | and disc spec is pretty damn nice in pve. |
12:26.13 | KriLL3 | errm, when does the healer take dmg in pve? |
12:26.21 | TNSe| | first priest you add to a raid is disc unless you don't have a resto druid |
12:26.31 | TNSe| | when does the healer NOT take damage in pve these days |
12:26.41 | TNSe| | blizzard has all kinds of aoe damage auras in every raid encounter. |
12:30.48 | Elkano | yeah, absorbed damage is damage not dealt |
12:32.37 | *** join/#wowace Groktard (~rg@c-67-181-237-240.hsd1.ca.comcast.net) |
12:33.17 | TNSe| | lol |
12:33.35 | TNSe| | I'm guessing that the biggest problem for pvp is penance |
12:33.43 | TNSe| | the combination of huge absorbs and penance |
12:34.11 | TNSe| | but without penance in pve then disc can't really help out much on the healing side. |
12:34.13 | KriLL3 | and the fact that you can't interrupt em enough to dent their healing |
12:34.32 | TNSe| | Just be happy that blizz didn't try to make holy viable for pvp |
12:34.35 | TNSe| | that would have been nasty. |
12:34.40 | KriLL3 | short powerful heals means you interrupt one and they just cast it again |
12:34.46 | Stanzilla | TNSe: they did |
12:34.53 | TNSe| | no, they claimed they did |
12:34.54 | Stanzilla | Body and Soul talent |
12:35.14 | TNSe| | they added poison removal to body and soul |
12:35.14 | Stanzilla | was their try to make it viable...and they failed :p |
12:35.16 | KriLL3 | TNSe|: I don't mind holy, they're closer to what a priest should be imo, powerful healer that's vulnerable to direct attack |
12:35.30 | TNSe| | holy ain't vulnerable to a direct attack |
12:35.41 | KriLL3 | they're more vulnerable than disc |
12:35.44 | TNSe| | holy are outrightly killed in a direct attack |
12:35.51 | KriLL3 | I can solo holy np, can't dent disc |
12:35.51 | TNSe| | its beyond vulnerable |
12:36.09 | TNSe| | vulnerable means there is some remote chance they can survive it |
12:36.20 | KriLL3 | well that's balanced, they're a healer, if they want to stick around the ones they heal should protect them |
12:36.32 | TNSe| | but you can't protect a holy :P |
12:36.36 | TNSe| | thats why you see disc. |
12:36.37 | KriLL3 | ofc you can |
12:36.42 | Stanzilla | not really^^ |
12:36.49 | KriLL3 | CC and killing their dps before they kill your priest |
12:36.50 | TNSe| | if blizzard wanted to make holy viable |
12:36.59 | TNSe| | they'd make holy ignore healing reduction abilities |
12:37.07 | TNSe| | and you'd have a nightmare on your hands |
12:37.09 | Stanzilla | you give holy priests a mean look in pvp and they die |
12:37.28 | TNSe| | so just be happy that blizz has not done any attempts at making holy viable for pvp. |
12:37.32 | KriLL3 | Stanzilla: which is worse than disc that might as well be a tank in pvp? |
12:37.43 | TNSe| | Disc is only a tnak in pvp for 1 reason |
12:37.52 | KriLL3 | when I meet a disc priest and a prot warrior I might as well flip a coin which to try and kill |
12:37.54 | TNSe| | cloth. |
12:38.04 | KriLL3 | that's broken |
12:38.10 | TNSe| | meh |
12:38.16 | TNSe| | I like that prot warrs are viable for pvp |
12:38.20 | Stanzilla | well discs are not harder to kill than resto druids |
12:38.26 | TNSe| | I still don't see why prot doesn't have decent damage |
12:38.32 | KriLL3 | Stanzilla: they are for me |
12:38.43 | Stanzilla | class? |
12:38.50 | KriLL3 | TNSe|: because adding survivability should detract from their dmg |
12:38.52 | KriLL3 | feral |
12:39.04 | KriLL3 | go arms/fury if you want dmg, prot isn't a dmg spec |
12:39.34 | TNSe| | I could say the same about feral kitties. |
12:39.46 | TNSe| | except they have real damage and also the survivability. |
12:39.54 | KriLL3 | and it's true, switch from kitten to bear and your damage goes down but your armor goes up |
12:40.17 | TNSe| | if prot had any form of heal debuff I'd agree with you |
12:40.37 | KriLL3 | they got a whole range of interrupts and stuns, that's enough |
12:40.38 | TNSe| | prot is designed to wtfpwn any pure physical melee class. |
12:40.54 | KriLL3 | which feral is, and they're easy pickings |
12:41.00 | TNSe| | indeed. |
12:41.01 | KriLL3 | just make em bleed |
12:41.34 | KriLL3 | rake + rip = watch the big burly warrior die horribly |
12:41.36 | TNSe| | the thing that has made prot so "overpowered" in peoples eyes |
12:41.44 | TNSe| | is that they don't die until "stars align" and then they win :P |
12:41.59 | KriLL3 | my main issue with them is their insane amount of CC |
12:42.13 | KriLL3 | stuns interrupts charge etc |
12:42.14 | TNSe| | a fear which everyone can break somehow |
12:42.21 | TNSe| | and diverse stuns on diminishing returns |
12:42.37 | KriLL3 | still, I spend more time stunned vs prots than I do vs rogues... |
12:42.51 | TNSe| | imp. revenge stun needs to go |
12:43.00 | TNSe| | didn't it already go in 3.3.3 tho? |
12:45.51 | TNSe| | and maybe they could remove conc.blow |
12:46.05 | TNSe| | basically, Prot Warrs shouldn't have aweful damage |
12:46.12 | KriLL3 | they don't |
12:46.28 | TNSe| | Personally, I'd prefer it if tanking classes had 0 "bonus threat" abiltiies |
12:46.33 | TNSe| | I find it horribly artificial |
12:46.45 | KriLL3 | then why pick dps over tanks? |
12:47.01 | KriLL3 | just have tanks & healers and heal who ever has aggro at the time |
12:47.02 | TNSe| | because dps has presences and abilities they can use while not tanking |
12:47.21 | TNSe| | dk: blood presence, warrs: fury/battle, druids: kitty |
12:47.28 | TNSe| | paladins: 2h vs 1h+shield |
12:48.18 | TNSe| | They already got it right imo, with the presences/stances/forms/righteous fury |
12:48.27 | TNSe| | if you want aggro, select appropriately |
12:48.58 | TNSe| | make the difference between dps'ing and tanking cooldown management |
12:49.07 | TNSe| | if you tank, you use cooldowns for survival |
12:49.16 | TNSe| | if you dps, you use cooldowns for that extra dps |
12:49.50 | TNSe| | I |
12:49.57 | olafski | but then if you'd use cooldowns for extra dps, the tank would lose aggro since he doesn't have a bonus threat ability |
12:50.01 | TNSe| | I am however NOT saying that tanks should do equal dps to dps :P |
12:50.21 | TNSe| | then you should use your threat reduction cooldowns |
12:50.28 | TNSe| | or take proper talents |
12:50.37 | TNSe| | if you overaggro tank, you should hold back |
12:50.50 | olafski | so.. tanks shouldn't have bonus threat.. which means they'd have to dualwield or use a 2hander |
12:50.57 | TNSe| | huh? |
12:51.10 | olafski | how are they going to keep in line with dps classes? |
12:51.12 | TNSe| | they should have bonus threat only through presence, form, stance or buffs |
12:51.21 | KriLL3 | TNSe|: your logic has a few holes, if they have no bonus threat only bonus survivability they'd have to out dps the dps |
12:51.23 | TNSe| | not specific special abilities |
12:51.24 | olafski | oh, I thought you wanted to get rid of all bonus threat =) |
12:51.27 | TNSe| | nono |
12:51.42 | olafski | I think bonus threat makes some kind of sense |
12:51.50 | olafski | not all of it though.. |
12:51.59 | olafski | imagine someone ripping up your armor, you'd probably be extra pissed at that person |
12:52.02 | TNSe| | well, originally, they designed tanking around that you should hit taunt every now and then... |
12:52.09 | olafski | then again, someone lobbing death coils at your face would probably annoy you as well ;) |
12:52.13 | olafski | they did? |
12:52.16 | TNSe| | yes |
12:52.32 | TNSe| | but then they realized tanks just kept on hitting taunt nonstop |
12:52.42 | TNSe| | and doing nothing else |
12:52.53 | TNSe| | what I'm trying to say is: Tanks should have a "dps rotation" just like a dps |
12:53.05 | TNSe| | but they should manage cooldowns with a tanking mindset, while dps manages cooldowns with a dps mindset |
12:53.21 | KriLL3 | we do, it's called swipe swipe swipe swipe maul mangle swipe swipe swipe swipe |
12:53.25 | TNSe| | heh |
12:53.47 | TNSe| | bears should get cp tanking :P |
12:53.54 | TNSe| | remove rage and make it energy based :D |
12:54.00 | olafski | pff :P |
12:54.05 | KriLL3 | I've made a cast sequence macro I can just hold... |
12:54.22 | KriLL3 | one button tanking |
12:54.26 | TNSe| | mm |
12:54.35 | TNSe| | I just wish atleast 1 tanking class did it CP style |
12:54.38 | TNSe| | not thinking like rogues |
12:54.45 | TNSe| | but maybe more like the assassin in d2 |
12:54.49 | TNSe| | you build CP on yourself |
12:55.10 | Stanzilla | KriLL3: giev :D |
12:55.21 | KriLL3 | TNSe|: doesn't work, can't restrict tanks to one target or a specific amount of attacks |
12:55.29 | KriLL3 | Stanzilla: you'd need a n52te |
12:55.37 | TNSe| | I said cp on yourself :P |
12:55.47 | Stanzilla | :/ |
12:55.48 | TNSe| | not on target |
12:56.05 | olafski | that sounds like automation.. hope you get suspended :P |
12:56.40 | Stanzilla | it's the same as g15 macros.. |
12:57.05 | olafski | are those allowed? |
12:57.09 | KriLL3 | olafski: oh please, I could spam 2 buttons |
12:57.21 | krka | i just have a kid brother that spams some keys on another keyboard |
12:57.23 | KriLL3 | swipe + maul on one button and mangle on another |
12:57.23 | olafski | automating button presses isn't allowed, that's it |
12:57.37 | KriLL3 | olafski: it's not automated, I need to hold the button |
12:57.59 | KriLL3 | and it only presses 2 actual buttons |
12:58.05 | olafski | oh dear, this is starting to sound like a typical krill3 argument |
12:58.08 | KriLL3 | the swipe and maul macro and the mangle button |
12:58.24 | KriLL3 | it's not like I'm using glide or something... |
12:58.50 | KriLL3 | not that blizz can detect hardware that does macros |
12:58.51 | olafski | thankfully we don't make the rules on what is allowed :) |
12:59.03 | Arrowmaster | actually blizz can detect that |
12:59.09 | Arrowmaster | because its not hardware at all |
12:59.15 | Arrowmaster | its software doing it |
12:59.15 | KriLL3 | mine is |
12:59.32 | Repo | 10arl: 03Torhal 07master * 89e21aa / (3 files in 1 directory): [+2 commits] |
12:59.34 | Repo | 89e21aa: For recipe entries, changed "Search" to "is_relevant". |
12:59.35 | Repo | 6939864: For recipe entries, replaced "Display" with "is_visible". |
12:59.39 | *** join/#wowace Adys (~Adys@unaffiliated/adys) |
12:59.41 | KriLL3 | the n52te has onboard firmware you program from a PC, but in of it self it's just a keyboard to the PC |
12:59.50 | Arrowmaster | i have an n52 |
12:59.53 | KriLL3 | the actual keypresses are sent from the device |
12:59.53 | Arrowmaster | its all software |
12:59.57 | KriLL3 | yes, older model |
13:00.09 | KriLL3 | new one has entirely different guts made by razor |
13:00.30 | KriLL3 | I can unhook the n52te from my PC and connect it to another, and all my profiles are intact, no software needed |
13:00.41 | KriLL3 | all if it is stored on the device |
13:01.10 | KriLL3 | has flash storage with the profiles, firmware on the device does the rest |
13:01.53 | olafski | professional cheating in a box! |
13:02.14 | krka | does it come with a webcam to analyse the screen too? |
13:02.32 | KriLL3 | pfft, it's just a gaming keyboard |
13:02.39 | krka | or even better, a little signal interceptor from the graphics card |
13:02.43 | olafski | and you're using it to do things that are against the TOU |
13:02.59 | olafski | care what you think about it, blizzard says it's cheating =) |
13:03.09 | krka | it's not cheating if it's undetectable! |
13:03.17 | KriLL3 | olafski: I use it to save my hands from spamming 2 buttons endlessly |
13:03.19 | olafski | oh right I forgot about that :) |
13:03.27 | olafski | krill3: I _really_ don't care about your justification for cheating |
13:03.43 | KriLL3 | and I really don't care about your opinion on the matter |
13:03.46 | olafski | I use an auction bot to save myself from not having to spend all day at the auction house :) |
13:04.16 | krka | by saving your hands from spamming 2 buttons, you free up keys and can more easily do other stuff |
13:04.21 | krka | so it's a clear advantage |
13:04.26 | KriLL3 | doesn't those official wow mice and that keyboard with special buttons and a wow themed overlay also have macros? |
13:04.44 | KriLL3 | krka: you're forgetting GCD |
13:05.09 | olafski | look at him squirm :P |
13:05.18 | krka | not really, GCD is irrelevant |
13:05.24 | KriLL3 | and ofc I got an advantage, my hand is on a specialized gaming keyboard, my thumb is on a d-pad with 4 binds and my fingers are on 3 rows of 5 keys |
13:05.41 | KriLL3 | even got a secondary scroll wheel |
13:05.56 | KriLL3 | it's the same as having a high end gaming mouse in an FPS |
13:06.06 | olafski | which auto fires when there's an enemy in your crosshair |
13:06.11 | KriLL3 | or widescreen monitor with higher FOV |
13:06.25 | KriLL3 | olafski: urgh, nothing like it |
13:06.28 | olafski | it's the same as having a button that automatically jumps so you can bunnyhop more easily |
13:06.39 | olafski | saves you from pressing the jump button, which obviously hurts your hands!! qq |
13:06.40 | KriLL3 | actually I did do that in UT2004... |
13:06.47 | krka | it's the same as improving your blood to transport more oxygen for running |
13:06.48 | KriLL3 | button that spammed space |
13:07.08 | KriLL3 | krka: which athletes do with high altitude training |
13:07.10 | olafski | krka: is that what they ban in sports events? =) |
13:08.06 | krka | yes, high altitude training and buying chemical solutions are different things |
13:08.32 | olafski | high altitude training is like training your fingers to spam more efficiently |
13:08.35 | krka | it's like using a macro that spams multiple keys compared to training one of your fingers to spam multiple keys |
13:08.56 | olafski | macros are allowed though.. automating it isn't |
13:09.51 | krka | i meant a hardware macro |
13:09.57 | olafski | ah okay :) |
13:10.32 | krka | in game macros can't trigger two different abilities, if the first ability fails or is on cooldown |
13:10.44 | olafski | except when it's a on-next-hit ability |
13:10.52 | olafski | and I think blues have actually said that they don't mind you macroing that |
13:11.48 | krka | yeah, i meant stuff like spamming both your trinkets |
13:11.58 | olafski | that still works ;0 |
13:12.00 | *** join/#wowace Baraius (~bhuddlest@nat-alf.inovisinc.net) |
13:12.18 | olafski | I have maul bound to some of my abilities.. but I really don't mind manually spamming swipe and mangle |
13:12.21 | krka | even if they share cooldown? |
13:12.43 | krka | err, or both trigger gcd i mean |
13:12.57 | olafski | yeah.. you can't use both but it will still use the second if the first one didn't work |
13:13.05 | olafski | most trinkets don't trigger a gcd though I thought? |
13:13.46 | krka | what about berserk and tiger's fury? |
13:13.54 | krka | can those be on the same macro? |
13:13.59 | olafski | tiger's fury doesn't trigger gcd I think |
13:14.07 | olafski | berserk does though |
13:14.08 | krka | hmm |
13:14.44 | olafski | I have tiger's fury macro'd with rake |
13:14.50 | olafski | probably not the best thing to do |
13:15.56 | olafski | I use macro's a _lot_ .. but nothing outside wow |
13:21.50 | *** join/#wowace Jedi- (~Dreamer@78-105-121-214.zone3.bethere.co.uk) |
13:21.51 | *** join/#wowace Jedi- (~Dreamer@unaffiliated/jedi-) |
13:29.37 | Repo | 10arl: 03Torhal 07master * a87fb5e Database (18 files in 1 directory): [+2 commits] |
13:29.39 | Repo | a87fb5e: Added spaces after commas. |
13:29.40 | Repo | 9515970: Fixed whitespace because pompy is awesome and uses spaces instead of tabs. Also removed un-used upvalues. |
13:29.42 | KriLL3 | I pvp too much to use macros in catform, and in my pvp spec I don't use macros in bear either, don't want to waste rage/energy |
13:29.55 | KriLL3 | swipe + maul doesn't make much sense in pvp |
13:33.51 | *** join/#wowace Sliker (~Sliker@5e07a8f7.bb.sky.com) |
13:36.15 | Repo | 10kg-panels: 03kagaro * r349 kgPanelsConfig/kgPanelsConfig.lua: |
13:36.18 | Repo | Fix for inset changes, apparently I forgot to commit the config panel change. |
13:36.29 | Repo | 10kg-panels: 03kagaro * r350 kgPanelsConfig/kgPanelsConfig.lua: |
13:36.31 | Repo | Fix for inset changes, apparently I forgot to commit the config panel change. |
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14:23.35 | Mec | For AceDB3 is there a way to combine a profile with character specific options? |
14:28.03 | *** join/#wowace Ghli_ (Ghli_@netblock-68-183-229-223.dslextreme.com) |
14:28.23 | Mec | Should I just add a SavedVariablesPerCharacter |
14:28.40 | Mec | and do it manually without a AceDB? |
14:45.10 | harl | why did my human SO have to get a patch for her WoW today? |
14:45.49 | Repo | 10arl: 03Torhal 07master * 5ddb108 / (4 files in 1 directory): [+5 commits] (1 truncated) |
14:45.51 | Repo | 5ddb108: Localized FILTER_NAMES table, added GetFilterNames() so that it can be initialized when required (and when the player's faction is available). |
14:45.52 | Repo | 7c40877: Localized the ACQUIRE_NAMES table. |
14:45.53 | Repo | 3388aae: Removed a comment that is no longer required. |
14:45.54 | Repo | bff49b9: Merged addon:ViewExclusionList() and addon:ClearExclusionList() into fullOptions() since they were only ever used there. |
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14:52.18 | olafski | what? oO |
14:52.22 | harl | oh.. i can see what she was referring to now |
14:52.33 | *** part/#wowace profalbert (~profalber@188-23-82-68.adsl.highway.telekom.at) |
14:53.31 | harl | her launcher started to download some parts for the next patch already although it wouldn't go official until one of the next maintenance downtimes.. |
14:53.53 | harl | so that's confused her and in advance confused me as well |
14:54.48 | harl | or rather sequently |
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15:17.24 | olafski | this is not really a new way to do things.. |
15:17.39 | olafski | they let you download the data in advance so you won't have to download so much on patch day |
15:21.04 | Mec | Is there anything that lets you test addons outside of WoW? |
15:21.39 | KriLL3 | yeah they give you the bulky stuff like resources that won't change, models, textures, audio etc, then they'll make a smaller addition with the actual code |
15:23.50 | Torhal | olafski: What also is not new is people asking "Whoah! Patch today?" when the pre-download shit appears. |
15:24.27 | Torhal | Happens every time, yet every time people fail to notice until suddenly they do. |
15:24.40 | Repo | 10autoroller: 03Mecdemort * r47 / (3 files in 1 directory): Move several options to character specific DB. |
15:24.56 | mitch0 | torhal: patch todya?! |
15:25.05 | Torhal | !kill mitch0 |
15:25.10 | Torhal | ~kill mitch0 |
15:25.11 | purl | ACTION shoots a excited anti-graviton gun at mitch0 |
15:25.19 | mitch0 | is invincible |
15:25.33 | Mec | shoots the gun? |
15:25.51 | Mec | ah nvm, i read that as the gun being the projectile |
15:25.58 | mitch0 | also, someone nudge ulic to fix ticket-4 of Broker_LFD |
15:26.15 | mitch0 | (or someone fix it for him if the repo is open :) |
15:26.50 | *** join/#wowace robotusch (~robotusch@50A2DCE4.flatrate.dk) |
15:26.52 | mitch0 | oh, I also would like to see my reward points update :) |
15:27.27 | Torhal | mitch0: You were removed from the program because you're exceedingly evil. |
15:27.38 | Torhal | Actually, California is lazy. |
15:28.11 | olafski | true torhal :) |
15:28.31 | Ackis | you're lazy! |
15:28.33 | mitch0 | I hope this whole program won't get cancelled before I manage to collect my $500 :) |
15:28.51 | mitch0 | I estimate another year or so... |
15:28.52 | KriLL3 | mitch0: sure, just make sure to tell us when you're at 499 |
15:28.58 | Ackis | cancels mitch0's enrolment. |
15:29.24 | mitch0 | the bestest broker display doesn't generate any pointz for me :( |
15:29.47 | olafski | you make titanpanel? |
15:29.48 | olafski | nice |
15:29.50 | mitch0 | I bet wowmatrix is stealing all my downloadz |
15:30.11 | mitch0 | olafski: titanpanel can't hold a candle to my stuff :) |
15:30.15 | olafski | :( |
15:30.22 | olafski | I like titanpanel.. which one do you maintain? |
15:30.24 | Torhal | olafski: Bazooka |
15:30.26 | Torhal | Get it. |
15:30.29 | KriLL3 | mitch0: what are you making? |
15:30.32 | KriLL3 | eww |
15:30.39 | Torhal | Eww? |
15:30.41 | KriLL3 | chocolate ftw! |
15:30.43 | Torhal | kick/ban! |
15:30.49 | olafski | hmm.. I've looked at it but didn't see a reason to switch from titanpanel :< |
15:30.57 | mitch0 | chocolate is a subset of Bazooka :) |
15:31.02 | KriLL3 | darn |
15:31.06 | Torhal | Chocolate does weird shit |
15:31.25 | olafski | bazooka not on curse :( |
15:31.29 | mitch0 | last I checked it did some strange sutff (strange as in sub-optimal) |
15:31.34 | mitch0 | olafski: sure it is |
15:31.45 | olafski | well, I didn't find it when I entered "bazooka" as search string |
15:31.48 | mitch0 | curse's search is teh shitzorz |
15:31.52 | olafski | yeah :( |
15:31.58 | olafski | found it on wowi |
15:32.03 | mitch0 | NO |
15:32.08 | mitch0 | that version is EVIL |
15:32.22 | mitch0 | http://wow.curse.com/downloads/wow-addons/details/bazooka.aspx |
15:32.23 | olafski | okay :P |
15:32.29 | KriLL3 | curse should drop their search like a piece of **** and just use google's site search |
15:32.30 | mitch0 | ^^^ that's my $500 version :) |
15:32.35 | KriLL3 | less suckage |
15:32.38 | sb|work | "There was an error checking out, please try again." <-- $$$giev!?!? :o |
15:32.52 | olafski | looks about the same as titanpanel.. what's the advantage? =) |
15:33.01 | mitch0 | dunno |
15:33.02 | KriLL3 | lol 3 addon packs on the most downloaded panel to the right |
15:33.04 | olafski | I mean, it looks like it _can_ be the same as titanpanel |
15:33.11 | mitch0 | and it can be a lot more |
15:33.15 | Torhal | mitch0: l2update |
15:33.22 | KriLL3 | mitch0: does it make coffee? |
15:33.26 | mitch0 | torhal: ? |
15:33.29 | olafski | does it have a "make better" button? |
15:33.36 | mitch0 | sure |
15:33.41 | mitch0 | it's spelled "Donate" |
15:33.43 | olafski | ;-) |
15:33.56 | Torhal | olafski: Bazooka has left/center/right sections, the center section also has left/right/center, and you can have more than two bars |
15:34.09 | olafski | okay.. none of those really appeal to me :< |
15:34.31 | mitch0 | it can fade in/out-of combat, ignore mouse, ignore tooltips |
15:34.57 | mitch0 | and it also generates $500 for me (slowly :) |
15:35.21 | KriLL3 | never got the point of the center |
15:35.32 | mitch0 | I put time in there :) |
15:35.37 | KriLL3 | to the left you have big stuff with text, to the right you have smaller stuff with just and icon or short text |
15:35.50 | KriLL3 | my left section extends 3/4 of the screen |
15:36.01 | olafski | how many points is $500, mitch0? |
15:36.05 | mitch0 | 10k |
15:36.11 | mitch0 | I'm at 4.7k |
15:36.24 | olafski | oh I'm close then! |
15:36.28 | olafski | 158 points |
15:36.36 | mitch0 | Bazooka generates .73 per day ;) |
15:37.09 | olafski | autovendor is at 1.9 per day and shortmacros at 0.23.. |
15:37.16 | olafski | my 3rd addon generates no points it seems |
15:37.50 | mitch0 | but come on, fubar still has 277 dl/day? |
15:38.07 | KriLL3 | put up cosmos or ctmod and it would get a billion downloads a day |
15:38.26 | KriLL3 | and if I'm not mistaken Atlas still > Mapster |
15:38.32 | olafski | do I need to click something to have an addon generate points? |
15:38.32 | Torhal | mitch0: People are like sheep, man. Sheeple. |
15:40.15 | Torhal | mitch0: I made Spamalyzer in late January - supposed to be the direct replacement for FuBar_AddonSpamFu. Right now, Spamalyzer gets 20 downloads a day and generates no points. ASFu gets 43 downloads a day and generates close to 6 points. |
15:40.38 | Torhal | Though, last I checked it was getting 118 downloads a day |
15:42.23 | mitch0 | I blame it on the broken search ÃP |
15:43.03 | Ackis | blame it on customer install base |
15:43.11 | Ackis | I have AddonSpamFu, it works, why replace it? |
15:43.21 | Ackis | (aside from Torhal is great and all that stuff) |
15:43.35 | Ackis | you have a new product you need to market it |
15:44.30 | Torhal | Ackis: ASFu is broken in so many ways, and is now unmaintained (yoshimo, who is the ASFu maintainer, is now on Spamalyzer) |
15:44.34 | mitch0 | nah, fubar won't die until a patch breaks it so much that nobody could be bothered to fix it :) |
15:44.44 | mitch0 | same with all other old shit |
15:44.50 | Ackis | Torhal: last time I logged in, it worked ;) |
15:45.07 | Torhal | User mentality. |
15:45.21 | Torhal | That's like saying "I updated the ToC version and now the AddOn works fine!" |
15:45.24 | KriLL3 | mitch0: pfft, people will "fix" fubar until 3 weeks after wow is shut down |
15:45.31 | Torhal | Or "It gives me three errors, but still works" |
15:48.02 | Ackis | it's all about marketing |
15:48.06 | Ackis | submit your addon to wow.com |
15:48.23 | Ackis | suggest they do a story about the spam addons generate and they can use your addon for evidence |
15:48.30 | Ackis | aka whore yourself out |
15:48.39 | Torhal | But I'm not Ackis. |
15:48.42 | Torhal | :D |
15:48.54 | mitch0 | ackis: did it work for you? |
15:48.55 | KriLL3 | Torhal: you're not Shadowed either? |
15:49.16 | Torhal | KriLL3: I'm pretty sure I'm not... |
15:49.35 | Ackis | mitch0: I like to think it worked |
15:49.49 | Ackis | ARL isn't the #1 addon out there, but I think it's top 30 |
15:50.18 | mitch0 | yeah, well, it's actually a good and kinda unique addon |
15:50.32 | Ackis | there was stuff before it |
15:50.41 | Ackis | I was just OCD about making sure the data was accurate |
15:51.09 | Ackis | and when it became too big to deal with solo I "persuaded" other people to help ;) |
15:51.54 | mitch0 | oh well, I'll just wait out the year and collect then ;) |
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15:53.20 | Torhal | Ackis: You didn't persuade me - you took full advantage of my OCD. |
15:53.30 | Ackis | :) |
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15:55.02 | Ackis | you just need to OCD about why arl screws up the quest log and why collectinator screws up with disconnects and the world will be sane ;) |
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16:00.35 | Torhal | Ackis: Collectinator only does that when the cache is empty, and I don't know quite why because it doesn't query anything from the cache until you do a scan... |
16:00.43 | Torhal | The disconnect happens BEFORE a scan, though |
16:01.07 | Ackis | is there an "iscacheempty" api? |
16:01.25 | Torhal | Nein |
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16:04.38 | mitch0 | laterz |
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16:06.00 | Torhal | ckknight: California is lazy, si? |
16:06.33 | ckknight | si, señor |
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16:38.26 | Repo | 10arl: 03Torhal 07master * eefceb2 / (2 files in 1 directory): [+2 commits] |
16:38.26 | Repo | eefceb2: In addon:GetTextDump(): Cleaned up a bit, and removed the unnecessary "RecipeDB" parameter. |
16:38.29 | Repo | d0dcce2: Removed addon:ClearSavedSkills() since it was never used. |
16:38.56 | Gnarfoz | I wonder... will ARL ever be done? |
16:38.57 | Gnarfoz | :D |
16:39.57 | Repo | 10collectinator: 03Torhal 07master * beta8-15-g7df471d Collectinator.lua: [+2 commits] |
16:39.58 | Repo | 7df471d: Moved initialization of player reputations from addon:OnEnable() to addon:Scan(). |
16:39.59 | Repo | 9ab34ec: In addon:OnInitialize(): Added comments to SV sections. |
16:40.45 | Ackis | Gnarfoz: Torhal's OCD caused a rewrite/micro-optimization :P |
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17:00.14 | *** join/#wowace nevmobile (~nevcairie@89.204.153.97) |
17:00.32 | nevmobile | *yawn* |
17:01.36 | nevmobile | Long day was long |
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17:04.06 | nevmobile | Also, i need better 3g coverage in the train |
17:04.22 | KriLL3 | the train doesn't have wifi? |
17:04.53 | nevmobile | Nah, its just some local train |
17:05.01 | KriLL3 | ours do, but only for free in first class, luckily the password is written on the ticket and it's never changed... |
17:05.03 | nevmobile | Work -> home |
17:05.15 | Megalon | nev still carrying around his av reciever? :[ |
17:05.27 | KriLL3 | or when it's changed (like once a year) take a ticket out of the trash... |
17:05.41 | quiescens | your commuter trains have different classes?> |
17:05.41 | nevmobile | Sure, need adult video whereever i am! |
17:05.54 | KriLL3 | quiescens: they're not commuter trains |
17:06.14 | KriLL3 | they're high speed city to city trains |
17:06.25 | KriLL3 | bullet trains |
17:06.29 | quiescens | aka a commute imo |
17:06.47 | nevmobile | this is city to small town :p |
17:07.24 | quiescens | depends how far i guess |
17:07.29 | quiescens | but nev said local |
17:07.31 | quiescens | nodnod |
17:08.20 | nevmobile | It goes from one city to the next actually, maybe 100km, but it stops on every silly small station |
17:09.25 | KriLL3 | these only stop at larger towns |
17:09.46 | nevmobile | Those have wifi here too |
17:10.44 | KriLL3 | nice of them to be lazy enough not to use unique passwords |
17:10.45 | nevmobile | But hey i have 3g most of the way, just goes down at two points usually |
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17:11.12 | KriLL3 | same though I don't like the idea of using something like that while moving that fast, and going into tunnels etc |
17:11.34 | nevmobile | Eh, as long as it works |
17:11.38 | quiescens | its not like you're going to be conducting surgery or something o.o |
17:11.46 | KriLL3 | heh |
17:11.48 | nevmobile | No tunnels here though |
17:11.58 | KriLL3 | well if you can access the wifi for free... |
17:12.32 | nevmobile | Our wifi is slightly better protected |
17:12.57 | nevmobile | You get free access with most iphone contracts though |
17:13.10 | KriLL3 | we got that here also on one carrier, which I'm not on |
17:14.03 | nevmobile | i have my home internet from that provider, but no contract that includes thr access for free |
17:14.30 | KriLL3 | same |
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17:19.52 | Repo | 10collectinator: 03Torhal 04Beta9 * 41521c9 /: [new tag] Tagging as Beta9 |
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18:01.58 | Mec | Is there a way to say how many lines are shown in a multiline input? |
18:02.09 | Repo | 10collectinator: 03Jim-Bim 07master * Beta9-1-ga97c701 Frame.lua: [+1 commit] changed display function to respect faction filter |
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18:16.29 | Repo | 10autoroller: 03Mecdemort * r48 / (2 files in 1 directory): |
18:16.31 | Repo | Initial Changes for v2.0 with update filters that will resemble macros. |
18:16.33 | Repo | Display current filters in new format. |
18:21.46 | sb|work | [Ammo] / nevcairiel: http://img106.imageshack.us/img106/2618/wowscrnshot030910191543.jpg see sRF + ora3 issue :/ |
18:23.46 | Pneumatus | anyone know an alternative to Broker_LFD that hasn't been abandoned, and works properly? |
18:23.53 | Pneumatus | seeing as ulic has done a runner on it :< |
18:24.08 | [Ammo] | didn't orionshock write one |
18:24.12 | [Ammo] | at least I think that's what I'm using |
18:24.28 | Pneumatus | dungeonspeedrunner? |
18:24.28 | [Ammo] | Broken LDF |
18:24.32 | [Ammo] | Broken LFD |
18:24.51 | Pneumatus | http://www.wowace.com/addons/broker_lfd/ <-- this one? |
18:24.58 | [Ammo] | brokeN |
18:25.15 | Pneumatus | oh |
18:25.24 | [Ammo] | think I got it off wowi |
18:25.50 | sb|work | [Ammo]: see its overlapping :( |
18:25.57 | sb|work | no idea why.... |
18:26.01 | Pneumatus | found it, pro |
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18:26.51 | Pneumatus | orionshock: pls to put it on cf/wowace :< |
18:26.55 | Gnarfoz | uhm |
18:27.04 | Gnarfoz | Pneumatus: broker_lfd works fine? what's your issue? |
18:27.16 | Pneumatus | Gnarfoz: it doesnt play nice with bazooka |
18:27.19 | Pneumatus | check the tickets |
18:27.26 | Gnarfoz | @tickets broker_lfd |
18:27.36 | Gnarfoz | fffffffffff |
18:27.39 | Gnarfoz | @project broker_lfd |
18:27.40 | Repo | Gnarfoz: http://www.wowace.com/addons/broker_lfd/. Broker_LFD. Game: WoW. ulic (Manager/Author). Updated: 22 days ago. Tickets: 3/8 |
18:27.46 | Pneumatus | @ticket broker_lfd 4 |
18:27.47 | Repo | Pneumatus: http://www.wowace.com/addons/broker_lfd/tickets/4 - Status Frame not hiding on mouseOut. Reported by: coersum. Type: Defect. Updated: 33 hours ago. Status: New. Priority: Medium. Assignee: ulic. Votes: +4. Comments: 5 |
18:28.17 | Mec | shouldnt the display bar handle that? |
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18:28.43 | quiescens | moo |
18:28.45 | Pneumatus | "The problem is caused by Broker_LFD implementing OnTooltipShow() (badly) and OnLeave() instead of OnEnter() / OnLeave(). At least that's the case with Bazooka." |
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18:29.26 | Torhal | Mec: The plugin is broken |
18:29.28 | Mec | Is it a problem that i only implement OnTooltipShow in mine? |
18:29.29 | Gnarfoz | why does that ticket have a ton of comments that don't relate at all to the description? |
18:29.32 | Torhal | It happens on a variety of displays |
18:29.38 | Torhal | Mec: No |
18:29.49 | Torhal | you use either OnTooltipShow OR OnEnter/OnLeave |
18:29.50 | quiescens | I say we blame gnarfoz for no good reason |
18:30.13 | Pneumatus | yeh, the ticket indicates its broken on multiple displays |
18:30.20 | Gnarfoz | no |
18:30.24 | Gnarfoz | err well |
18:30.30 | Gnarfoz | the comments... what the hell -.- |
18:30.40 | Gnarfoz | ah, they're comments on the addon, not the ticket |
18:30.42 | Gnarfoz | ~ |
18:31.20 | Pneumatus | i still have no idea why broker_lfd even bothers showing the default group comp tooltip |
18:31.23 | Pneumatus | its horrible |
18:32.03 | Mec | you mean the time until the dps/healer/tank? |
18:32.30 | Pneumatus | no, the stupid blizzard one which is shows, and therefore breaks rules with |
18:32.41 | Pneumatus | showing the group formation + est wait time |
18:33.27 | Gnarfoz | it seems to me mitch0 already posted a solution |
18:33.34 | Pneumatus | my only beef with it other than that, is he shows decimal minutes, rather than mins/secs |
18:33.50 | Pneumatus | why the hell do i want to try and work out what 2.9m really is |
18:34.12 | Mec | maybe he didnt know about the built in time splitting function |
18:34.18 | Gnarfoz | it's not like that number is helpful anyway. |
18:34.34 | Mec | SecondsToTime |
18:34.50 | Pneumatus | quite |
18:35.10 | Pneumatus | SecondsToTimeAbbrev would be better though |
18:35.25 | Mec | oo whats that one |
18:35.35 | Pneumatus | thats what buff timers + pvp timer uses |
18:35.57 | Mec | oh that only shows 1 unit |
18:36.09 | Pneumatus | unless you taint it, like i've done :) |
18:36.26 | quiescens | gasp |
18:36.37 | Mec | mmm taint |
18:36.51 | quiescens | blames pneumatus |
18:37.02 | Pneumatus | fortunatly blizz guarded against it a while back |
18:37.22 | Repo | 10grid2: 03Azethoth * r426 Options/locales/deDE.lua: deDE thanks to Vilogity |
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18:40.37 | Pneumatus | http://paste.wowace.com/1793/ |
18:40.45 | Pneumatus | blizzard's one is horribad :< |
18:42.50 | Gnarfoz | and yours is not i18n, doesn't do days and behaves differently when no parameter is given. great job! |
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18:43.07 | Pneumatus | mine is for me! |
18:43.55 | Pneumatus | and i've never seen it get used for something that needs to consider days |
18:44.33 | Pneumatus | it probably breaks on the old rogue posion quest debuff, but seeing as that probably doesnt even exist anymore, and my rogue is 80, im not bothered :) |
18:45.32 | Pneumatus | it means you don't get flasks saying "2h" when they are actually "1h01m" |
18:46.40 | haste | it's a design choice |
18:46.53 | haste | saying it's horribad just because it's more lines of code isn't exactly.. correct |
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18:47.39 | Mec | i dunno, most of blizzards UI implementation seems horribly inefficient |
18:48.23 | Pneumatus | it was a poor design decision to just show a rounded-up hour duration on buffs > 1h |
18:48.53 | nevcairiel | eh i wouldnt call it that |
18:49.20 | nevcairiel | its just simple |
18:49.40 | haste | <PROTECTED> |
18:49.41 | nevcairiel | Its probably not "efficient", but optimizing is the cause of all evil |
18:49.47 | haste | <PROTECTED> |
18:50.03 | nevcairiel | Its a generic UI for all players, if you want specific, use addons |
18:50.28 | Pneumatus | why make temporary variables only to return them straigh away is beyond me, also |
18:50.58 | Mec | only one return point is said to be easier to manage |
18:51.03 | haste | because it's more readable |
18:51.07 | Pneumatus | they return multiple times |
18:51.08 | haste | than doing the math and returning |
18:51.20 | haste | still more readable |
18:51.21 | Mec | except they arent using one return point :x |
18:51.41 | nevcairiel | one return point is just a pain to manage |
18:52.00 | sb|work | bahh rapture sucks |
18:52.03 | nevcairiel | the only place where it makes sense is your proper main() function |
18:52.18 | Pneumatus | sb|work: have they applied the stealth disc (buff) nerf yet? |
18:52.23 | sb|work | i have no idea |
18:52.32 | sb|work | Pneumatus: but i think trinket proc boosts shield to be > infest :/ |
18:52.34 | sb|work | so no mana |
18:52.47 | Pneumatus | 5% more abosrbs is gonna break rapture vs infest i think |
18:52.56 | sb|work | yep |
18:52.58 | sb|work | but i think its 3.3 only |
18:53.12 | Pneumatus | a spellpower trinket proc will probably break it also |
18:53.18 | sb|work | nevcairiel: did you see my screenshot (oRA3 vs. sRF issues? (frame strata)) |
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18:56.05 | Mec | Broker_LFD looks rather complex for such a simple thing |
18:59.11 | sylvanaar_atwork | heh |
19:01.32 | *** join/#wowace Baraius (~bhuddlest@nat-alf.inovisinc.net) |
19:06.33 | *** join/#wowace yoshimo (~Kassandra@p5B0C2705.dip0.t-ipconnect.de) |
19:13.54 | AbstractH | Have to love the fact Malfurion is always one of the last serves to come up. |
19:15.23 | Repo | 10collectinator: 03Jim-Bim 07master * Beta9-3-g6d2461f Frame.lua: [+2 commits] |
19:15.25 | Repo | 6d2461f: corrected some city/pvp faction dummy texts |
19:15.26 | Repo | b02ecdb: removed faction checks in expandEntry function |
19:15.35 | Mec | im stuck at the blue loading bar of death |
19:15.56 | Killmore | so, 10% buff this week or still 5% ? |
19:16.14 | Mec | ill go check |
19:16.26 | Primer | Shefki: from all the addon code that I've looked at so far, PB4's is the cleanest. Good work |
19:16.28 | Killmore | same, but my server is still down :( |
19:16.41 | Primer | Shefki: and thanks again for holding my hand :) |
19:17.56 | Mec | still 5% |
19:23.24 | yoshimo | how much hd space do the curseforge and wowace reposervers use? |
19:23.44 | haste | enough that a 200G log file grinds things to a halt! |
19:24.33 | Repo | 10autoroller: 03Mecdemort * r49 / (2 files in 1 directory): Convert old options |
19:24.41 | Gnarfoz | who the heck keeps 200g logfiles |
19:25.16 | yoshimo | i dont know, i will never have the time to read that amount anyway |
19:28.45 | Kaelten | yoshimo: a decent amount |
19:28.48 | Kaelten | nothing horrendous |
19:29.15 | haste | Gnarfoz: wowace did :D |
19:29.22 | genetik- | http://www.newegg.com/Product/Product.aspx?Item=N82E16820227500 |
19:29.24 | Kaelten | figure they're media light so it's pretty reasonable. |
19:29.27 | genetik- | Kaelten: you need to get 5 of those |
19:29.33 | haste | Kaelten can comfirm! |
19:29.38 | Kaelten | haste: oh I didn't say it was small, just not horendous ;) |
19:29.40 | yoshimo | i have no idea what a "decent amount " looks like ;) |
19:29.55 | Kaelten | genetik-: I'll take 3, thanks for donating :D |
19:29.56 | haste | Kaelten: talking about the famous log file of woace! |
19:29.57 | genetik- | haha |
19:30.11 | genetik- | Kaelten: they're in the mail... |
19:30.16 | Kaelten | haste: lol, ya..... |
19:30.31 | Kaelten | genetik-: make sure you insure them, so we can claim on your crushed soda cans |
19:30.38 | sb|work | [Ammo]? :/ |
19:31.52 | Kaelten | it's a little more than 30 GB |
19:32.09 | Kaelten | but that includes packaging meta |
19:32.35 | yoshimo | i would have guessed a bit more, but an addon is mainly text aint it? |
19:33.55 | Repo | 10collectinator: 03Jim-Bim 07master * Beta9-5-gbf59e1e / (2 files in 1 directory): [+2 commits] |
19:33.57 | Repo | bf59e1e: changed reset filter setting of faction to false |
19:33.58 | Repo | 82a334a: changed default filter setting of faction to false |
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20:01.48 | *** join/#wowace Ben^ (~user@ip68-97-139-195.ok.ok.cox.net) |
20:02.13 | Ben^ | Does anyone know how to make it so the Zone Map stays on when you enter an instance? I already have it set to Always Show. |
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20:02.37 | Ben^ | I was thinking a workaround would be to write a small addon that turns it back on when you zone into instances.. |
20:02.44 | Ben^ | But I'm not sure how to do that. |
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20:23.55 | Repo | 10castbars: 03xbeeps 042.39 * r98 : Tagging as 2.39 |
20:23.57 | Repo | Dummy tag as 2.38 apparently can't be downloaded... |
20:33.30 | *** join/#wowace chiper (~chiper@wsip-70-183-99-102.sd.sd.cox.net) |
20:37.14 | Mec | Is there a way to tag an older revision? |
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20:43.02 | Repo | 10libhealcomm-4-0: 03Shadowed 07master * v1.6.2-4-g3440eb2 LibHealComm-4.0.lua: [+1 commit] Fixed Paladin heals returning 0 when they are crits and the Paladin doesn't have Touched by the Light |
20:57.25 | Repo | 10shadowed-unit-frames: 03Shadowed 07master * v3.2.5-13-g3ea153a / (6 files in 2 directories): [+1 commit] Added bar invert option, you will need to update SUF Bars http://github.com/Shadowed/ShadowedUF_Bars/ as well (Advanced only), can be enabled in Widget size |
20:58.12 | Shadowed | oh hey points ran |
20:58.56 | Shadowed | s/ran/running/ |
21:00.03 | nevcairiel | yeah only 4 out of the 9 missing so far |
21:01.20 | Shadowed | Budget went down it looks like this month |
21:02.09 | nevcairiel | a bit, yeah |
21:02.16 | nevcairiel | like 15% for me |
21:02.55 | Shadowed | sounds right |
21:04.23 | nevcairiel | all the other had like 10-13 minute difference between runs, wonder why it stopped again now |
21:04.50 | Mec | ok I cant tag an older version, and I cant commit an older version to use, how exactly do i revert to an older version |
21:05.09 | nevcairiel | sure you can tag an old version |
21:05.40 | Mec | cant do it from website and all i get is access denied when trying manually |
21:05.52 | nevcairiel | you're doing it wrong, then =) |
21:05.58 | Mec | obviously |
21:06.25 | nevcairiel | when tagging with svn you just specifiy which version to tag |
21:07.24 | Mec | I have that set |
21:08.11 | Mec | do i need to create the tag folder first? |
21:08.44 | nevcairiel | no, tagging will do that |
21:09.40 | Mec | still just says access denied |
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21:14.32 | asmodai | Fisker: current build introduces a lame bug |
21:14.41 | asmodai | Fisker: if shader is set to High, it basically won't work |
21:14.54 | asmodai | no smoke, no attacks, no fire in buildings, et cetera |
21:19.14 | Repo | 10autoroller: 03Mecdemort * r50 / (3 files in 1 directory): Revert to r47 to tag as release |
21:19.17 | Mec | There, screw it |
21:20.10 | Repo | 10autoroller: 03Mecdemort 04v1.2 * r51 : Tagging as v1.2 |
21:21.22 | Repo | 10autoroller: 03Mecdemort * r52 / (3 files in 1 directory): Revert back to r49 to continue with new changes. |
21:21.24 | Fisker | :O asmodai |
21:22.14 | Fisker | demand a refund |
21:22.19 | Kaelten | Shadowed: it dropped 5.1% |
21:22.34 | nevcairiel | why is mine down 15% then =( |
21:22.44 | Kaelten | there's also 3 more days this month |
21:22.49 | nevcairiel | oh |
21:22.52 | Fisker | btw nevcairiel |
21:22.55 | nevcairiel | that makes sense, i guess |
21:23.13 | Kaelten | and of course there's some variations based on popularity for the last week |
21:23.19 | Fisker | I was in an ATi vs. Nvidia fight |
21:23.26 | Fisker | and this guy pulled up semiaccurate |
21:23.28 | Fisker | then i lol'd |
21:23.31 | Torhal | Plus the fact that Fisker poisoned the points pool. |
21:23.34 | Mec | Nvidia drivers fry their own cards, QED |
21:23.36 | Kaelten | oh and I'm taking 3% off the top, that's ok right? |
21:23.51 | Torhal | Kaelten: Go for 5. |
21:24.00 | Kaelten | Torhal: ok |
21:24.02 | Fisker | i got expert witness stating that drivers cannot damage hardware Megalon |
21:24.04 | Fisker | you lose again |
21:24.05 | nevcairiel | didnt ATI have drivers that killed the screens connected to them once? |
21:24.28 | Kaelten | nevcairiel: old intel chips had an instruction that could catch the machine on fire |
21:24.45 | Fisker | they have instructions that can kill the cpu! |
21:24.52 | Fisker | In the year 2012 they will kill all computers |
21:24.53 | Mec | ive always used ATI and never had any problems, my brother and an Nvidia card that fried itself after an update |
21:24.56 | nevcairiel | besides, i still doubt a fully working card can die from that bug |
21:25.13 | nevcairiel | all cards have fail-safes for overheating |
21:25.24 | Fisker | I used ATi once and it killed my motherboard, and the gpu fan |
21:25.27 | Fisker | true story |
21:26.07 | Fisker | It was actually quite funny after i got my new fan home i saw a white light on the motherboard when i turned it on |
21:26.10 | Fisker | "FFFFFFFFFFFFFFFFUUUUUUUUUUUU-" |
21:26.30 | Kaelten | I used an ATI and a NVidia at the same time once, and it did Fisker's mom |
21:26.36 | Kaelten | true story |
21:26.54 | Kaelten | :P |
21:26.54 | Fisker | i had sex with your mother in an ATi conferencing room |
21:27.01 | miica | O,o |
21:27.05 | Killmore | haha |
21:27.05 | miica | milf? |
21:27.07 | Kaelten | congratz |
21:27.19 | Fisker | let just say my revenue were up |
21:27.21 | Fisker | BAM! |
21:27.42 | *** join/#wowace chiper (~chiper@wsip-70-183-99-102.sd.sd.cox.net) |
21:27.48 | Kaelten | lol |
21:28.36 | Fisker | Anyway the fun thing were that someone wanted advice on buying a new GPU and i basically just told him to wait for the GTX 480 before making a decision |
21:28.57 | Fisker | and this ATi guy comes in and starts spewing fanboy BS, so i figure i'd troll him a bit |
21:29.30 | Fisker | So i obviously intentionally never phrased myself as supporting nvidia without an actual product and he fell for it |
21:29.32 | Fisker | i lol'd |
21:30.26 | Fisker | trolling is a art |
21:36.03 | SunTsu | except when it's the only thing you ever do ;) |
21:45.02 | Lysithea | bah |
21:45.14 | Lysithea | the guys in the other irc chan failed me in this minigame |
21:45.33 | Lysithea | didnt even get above average, one guy kept failing :( |
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21:45.48 | Lysithea | anyone want to try it out in here? |
21:45.53 | Lysithea | need to be 4 playing coop |
21:46.33 | Lysithea | http://team.forsvarsmakten.se/english/#/private/DvFXM0pxlD |
21:46.35 | Lysithea | gogo join |
21:48.54 | Lysithea | no interest at all? :( |
21:50.09 | arkanes | hmm, ff13 is on the 360? Who knew. |
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21:50.29 | Lysithea | arkanes it's bad on the 360 tho |
21:50.35 | arkanes | is it? |
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21:50.47 | Lysithea | yeh, the size is like half of the ps3 |
21:50.58 | Lysithea | so the graphics suffer |
21:51.47 | olafski | mostly the prerendered cutscenes =) |
21:52.04 | olafski | which there are way too many of |
21:52.11 | *** join/#wowace mascondante (kvirc@99-196-36-207.cust.wildblue.net) |
21:52.18 | olafski | .. or so I'm told ;) |
21:52.47 | Lysithea | someone joined! |
21:52.51 | Lysithea | who's blue |
21:53.00 | *** join/#wowace mascondante (~kvirc@99-196-36-207.cust.wildblue.net) |
21:53.06 | Killmore | me |
21:53.08 | Killmore | whats that ? :P |
21:53.09 | Lysithea | need 2 more |
21:53.12 | Lysithea | team game |
21:53.24 | Lysithea | pretty straightforward logic once we start |
21:54.21 | Killmore | im gonna close it, dont have time at this time |
21:54.26 | Lysithea | :/ |
21:54.31 | Lysithea | oh well, Ill just try later |
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21:58.28 | Repo | 10dr-damage: 03Gagorian * r1380 Data/Priest.lua: |
21:58.30 | Repo | - Slightly adjusted lightwell coefficient. Lightwell benefits now from Focused Power and Blessed Resilience, but they're additive unlike on other abilities. |
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22:38.20 | Repo | 10shadowed-unit-frames: 03Shadowed 07master * v3.2.5-14-g9496ee5 modules/health.lua: [+1 commit] Fixed error when trying to use predicted health updates |
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22:45.38 | Repo | 10ensidiafails: 03Maat * r221 EnsidiaFails.lua: |
22:45.40 | Repo | fix session fail not reseting after changing reporting style |
22:53.43 | Repo | 10libfail-1-0: 03Maat * r215 LibFail-1.0.lua: add 25 man heroic defile spellId |
22:53.45 | Repo | fix up shadow trap so it doesn't spam |
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23:53.33 | ThiefMaster | http://db.mmo-champion.com/s/75920/remove-divine-intervention/ saurfang DI cheat fix incoming? |
23:56.41 | Trela | Eh? o.o |
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23:59.40 | NivFreak | I thought they nerfed that long ago |
23:59.50 | NivFreak | the saurfang DI trick |