IRC log for #wowace on 20090914

00:00.41*** join/#wowace Repo (n=supybot@repos.curseforge.net)
00:02.47Mecin ace3 option tables, is the arg parameter inherited?
00:02.54Repo10bad-boy: 03funkydude * r347 / (2 files in 1 directory): blacklist update
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00:06.24Repo10bad-boy: 03funkydude 04v3.5.0.9 * r348 : Tagging as v3.5.0.9
00:20.09YssarilMec: what do you mean exactly?
00:28.55Stanzillareading poweraura's code hurts :(
00:29.45ShadowedAdirelle: ping
00:30.50ShadowedIt does Stanzilla
00:31.31Stanzillawtb replacement
00:31.51Stanzillaand the xmls are the best part of the code :/
00:32.07Shadowedreplacing Power Auras would be a pain
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00:33.05*** part/#wowace Shadowed (n=Adium@li89-205.members.linode.com)
00:33.07Stanzilla<OnLoad>getglobal("PowaEditButtonText"):SetText(PowaAuras.Text.nomEdit);
00:33.11Stanzilla:(
00:33.14*** join/#wowace Shadowed (n=Adium@li89-205.members.linode.com)
00:33.43TorhalI decided to look, just because
00:33.54TorhalI fucking hate changelogs IN THE CODE.
00:33.56TorhalWHY?!?
00:34.18TorhalHoly shit it's a globalfest
00:34.24Stanzillathe zip on wowi is bloated with thousands of txt files
00:34.30Stanzillawith notes in different languages
00:34.45Stanzillaand yes, globalfest
00:35.06Stanzillabut this addon is so damn useful :/
00:35.16ShadowedWelcome to half the addons out there!
00:35.38TorhalFormatting nightmare as well.
00:35.44TorhalOnce again, what Shadowed said.
00:36.00Shadowedpopularity and well made are generally not something that goes hand in hand sadly
00:36.17TorhalIt's usually opposite.
00:36.22ShadowedIt is!
00:37.29Pneumatusinversely proportional
00:37.40ShadowedAlthough in a way it makes sense
00:37.44Stanzillathe SVs are another problem
00:37.54Stanzillapowa's system is really fucked
00:38.14ShadowedSince generally it turns into a case of, the author adds every little thing users want, more people use it because it suits the needs or everyone, because the author doesn't control the feature set you get bad code
00:38.55Pneumatusyeh, stuff just gets hacked in and makes it a mess
00:39.25Shadowedstupid osx
00:39.49Stanzilla## SavedVariablesPerCharacter: PowaSet,PowaMisc,PowaTimer,PowaPlayerListe,PowaState < yessss, needs some more
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00:41.06Pneumatussounds like someone doesnt like tables
00:41.13ShefkiPowaDoesItBlend
00:42.34Stanzillawell there is more
00:42.49StanzillaI forgot ## SavedVariables: PowaGlobalSet,PowaGlobalListe
00:43.08TorhalI needs moar POWA!
00:43.16ShadowedI still like Stufs, local a = StufRaid personally
00:45.31StanzillaTorhal: I heard you like fixing crap addons (ARL!), fix powa please :P
00:46.56TorhalStanzilla: There's no fixing to that. That's a ground-up project.
00:47.09Stanzilla^^
00:48.40ShadowedBetter get to work now then!
00:49.17TorhalEh, I need to get motivation to finish Syllabus first. Besides, I'd never even heard of the Powa!
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01:01.41Pneumatuspower auras is only popular because it's pretty anyway :<
01:01.59Pneumatusi much prefer the uglyness of a big fat icon from TellMeWhen
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01:10.51Funkeh`Stanzilla, my warrior addon has turned into a power auras replacement
01:10.58Funkeh`got rid of rage/threat indicators
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01:21.57XtekFunkeh`, what addon is that?
01:22.33Funkeh`no addon it's not released
01:23.01XtekI see.
01:23.15TorhalNo, you don't. It's not release.
01:23.17Torhal:D
01:23.20Torhalducks.
01:23.41XtekI see what you did there.
01:24.44TorhalHhe
01:24.48TorhalHeh. even
01:28.25Pneumatushmm im sure i used to have an addon on my rogue that i could right-click a locked box to unlock it
01:28.34Pneumatusdoes such a beast still exist, or is even possible?
01:29.40TorhalPneumatus: http://www.wowace.com/addons/lock-smith/
01:29.49Repo10grid2manabars (experimental): 03Elsia * r2 / (2 files in 1 directory):
01:29.52Repo- Initial commit. This is pre-alpha, only digest with ketchup and extra cookies.
01:30.05Pneumatusi do that already in a macro
01:30.32Pneumatusalthough it breaks with >1 box
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01:37.39Pneumatusgetting invalid target all the time with crowbar :<
01:38.11Pneumatuser, locksmith
01:38.15*** join/#wowace Artanix (n=artanix@75.85.168.201)
01:38.59Pneumatusand crowbar needs to have an autoloot option :<
01:39.11TorhalPneumatus: Use code-fu!
01:39.32TorhalI almost put that into Revelation, but figured it was outside the scope of a tradeskill AddOn,
01:39.39Pneumatuscurse client bitches like a mofo if i edit source :P
01:41.14TorhalRename!
01:41.25Pneumatusarguably i could svn co
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01:41.52Pneumatusi can't get used to having autoloot on, im so used to shift-clicking corpses
01:42.06Pneumatusso all my stealth macros have autoloot-pickpocket+ability
01:42.46TorhalI'd ask [Ammo] before hitting the repo.
01:43.41Pneumatusi mean, i wouldnt commit
01:43.52Pneumatusbut svn co and edit would shut the curse client up, and updates would just merge
01:44.31Pneumatuscc4 is finally smart enough just to ignore dev copies regardless of if they are modified etc
01:44.51TorhalTrue.
01:48.10Gnarfozckknight or Kaelten: ping
01:48.18ckknighthey Gnarfoz
01:49.04Gnarfoz\o/
01:49.34Gnarfozckknight: can the vbb that you use on forums.wowace.com merge users? or can you change the curse user <> forum user association?
01:49.50ckknightnot easily
01:49.55ckknightI don't like dealing with wowace's forums
01:50.03ckknightKaelten might be better
01:50.04ckknightwho knows
01:50.54Gnarfozheh, I see. just noticed "8tImER" is linked to my curse account now. ;\ (Gnarfoz also exists and is also me, from before the merge "back then")
01:51.24TorhalGnarfoz: There are difficulties, which is why most of the name changes that were promised back before the merge haven't happened yet.
01:52.08GnarfozTorhal: mine being a happy exception to that, at least for curse & repositories, I don't use the forums heavily anyway
01:52.48GnarfozTorhal: random question: is that you on your avatar/userpic on the forums?
01:57.23TorhalGnarfoz: Yup
01:59.48GnarfozTorhal: great hair! :)
02:00.59TorhalHeh, danke
02:02.40Gnarfoz(it's always weird when people use random German words, if you yourself are German, heh)
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02:05.56kadrahilFINALLY 25man heroic FC down
02:09.15WobWorkgrats!
02:09.23kadrahil^_^
02:09.27WobWorkFC?
02:09.31kadrahilfaction champions
02:09.38kadrahil23 attempts left zzzzz
02:09.41WobWorkah, those bastards
02:10.12TorhalGnarfoz: I use that one rather consistently. :)
02:13.58WobWorkGnarfoz: scheisse
02:14.45GnarfozWobWork: go get yourself a ß ;p
02:15.32WobWorkGnarfoz: I have a poor nonEuropean keyboard here at work =P
02:15.39WobWorkand can't be bothered finding the altcombo for it =)
02:16.20Arrowmastermy hair is longer than Torhals, well when its straight that is
02:19.33Odlawwoot.. 25 twins heroic
02:19.51Odlawis an uber orb catcher
02:20.36Torhalckknight: What happened to Abacus?
02:21.37Arrowmasterit died?
02:21.40Arrowmastertheres a v2
02:21.51TorhalYah, search wasn't finding it
02:22.24TorhalI'm trying to get TrainerFu running so I can see how its tooltip looked, but it's complaining about Abacus-2.0 not being found
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02:23.03Arrowmaster@project libabacus-3-0
02:23.06RepoArrowmaster: http://www.wowace.com/addons/libabacus-3-0/. LibAbacus-3.0. Game: WoW. ckknight (Manager/Author). Updated: 191 days ago
02:23.20Arrowmaster@project abacuslib
02:23.21RepoArrowmaster: http://www.wowace.com/addons/abacuslib/. AbacusLib. Game: WoW. ckknight (Manager/Author). Updated: 339 days ago
02:23.27Arrowmasterthats probably 2.0
02:23.36TorhalWeird. Searching from the web page brings up AllPlayed and another AddOn
02:23.43TorhalNo Abacus results
02:23.56Arrowmasteri went to ckknights profile and set the filter to abandoned
02:24.03TorhalI set the filter to All
02:24.14TorhalThat used to work
02:25.37Arrowmasterckknight: seriously you need to be working on the wowace site rather than whatever that new project is, activity log needs to show when statuses are automatically changed
02:26.38ckknightPneumatus made a forum post about wowace's status since I was reassigned
02:26.41ckknightI suggest adding to it
02:28.28ckknightan open letter to netcurse, afaik
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02:37.49GroktarWIPIN ON 10 MAN HEROIC BEASTS, WAT UP
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04:26.06Torhal_Shadowed: I just nuked your last update of SUF...had __MACOS stuff in it.
04:26.14ShadowedTorhal_: mmm
04:26.19Shadowedfucking mac zipper
04:26.50Shadowedhate that they add that stuff in
04:32.42Funkeh`lolmac
04:32.59Shadowedshould be fixed Torhal
04:33.24TorhalShadowed: Yup. That did it.
04:38.34ShadowedThey're nice for development stuff in general once you get used to it
04:39.23Torhal?
04:39.36TorhalOh, the __MACOS stuff?
04:40.15Shadowedtowards Funkeh`
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05:25.55Repo10mimironffa: 03gnarfoz 07master * 1.1-1-g2c3d02b MimironFFA.lua: [+1 commit] - added esES locale & pull in updated frFR from the localization app.
05:30.30Repo10mimironffa: 03gnarfoz 041.2 * 34383f7 /: [new tag] Tagging as 1.2
05:31.42Groktarwoot 214 expertise
05:35.19Repo10arl: 03pompachomp * r2473 / (3 files in 2 directories):
05:35.22RepoReworded the following labels: "Known"->"Show Known" and "Unknown"->"Show Unknown" just to be more clear since those two filters just affect the displayed recipe list and don't affect the progress bar numbers
05:38.47Groktari'm using a Circle of Death
05:38.49Groktaris that bad?
05:39.11quiesensewhat is a circle of death
05:39.21Groktar10 man naxx ring
05:39.31Groktarthinking i should put on a better one and make up the expertise somewhere else
05:39.39Groktarlike with gems
05:39.42Groktarbut then i'll lose arp
05:41.01GnarfozGroktar: rogue?
05:41.25quiesensemelee mage
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05:42.53Gnarfozgem for resilience, then, imo
05:43.02Groktarwarrior
05:43.17Groktarrogue would never use circle of death
05:43.19Groktarit's got str
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05:43.54bluspacecowhey guys i have this semi-humours 4 line paragraph to share .... can i paste it or do i has to pasty it ?
05:44.48WobWorkeh paste it
05:45.00bluspacecow"How do you people test your software?  I imagine a brushed-aluminum room with a floor made of keyboards, each one plugged into a different test box somewhere.  Someone is tasked with tossing a box full of cats (all wearing turtlenecks) into this room.  If none of the systems catch fire within 30 minutes, testing is complete.  Someone else must remove the cats.  All have iPods."   -  tuba_man   (http://community.livejournal.com
05:46.12Arrowmasterpeta would bitch about animal testing....
05:47.27bluspacecowzomg i left my salad at work :(
05:47.50bluspacecowhttp://www.edpiskor.com/hacker.html
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05:50.53vhaarrwts libc updates that break the world
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05:54.13pompy1vhaarr: someone suggested in that thread i posted for you , that it should go in another subforum because blues dont really go thru the subforum it was posted in
05:54.34vhaarrpompy1: yeah done already, thanks anyway
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06:17.54WobWorkbluspacecow: where's that quote from?
06:18.10bluspacecow....
06:18.20bluspacecowtheres a source in the quote
06:18.49WobWorkit got... uh cut off?
06:18.50bluspacecowhttp://community.livejournal.com/techsupport/2018070.html noob
06:18.55WobWorkfail =P
06:19.04WobWork"l have iPods."   -  tuba_man   (http://community.livejournal.com"
06:19.08WobWork(END)
06:19.25bluspacecowblah
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06:28.11quiesensewhy is it there are some addons that show up on the website but not in the client anyway?
06:28.42bluspacecow?
06:29.19quiesenselike, when I'm searching for an addon by name and it doesn't show up in the list in the curse client but it does on the curse website
06:29.22quiesensethingy
06:29.33bluspacecowweird
06:29.53bluspacecowany curse client devs on right now ?
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06:32.52mitch0didum
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06:33.26quiesensethere were others, but the most recent one that I've noticed it for is http://wow.curse.com/downloads/wow-addons/details/launchermenu.aspx for example
06:34.13quiesenseas far as I can tell it has a released version, and its marked as 3.2.0 so I didn't quite get why
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06:40.39digmouseWTB good US realm to get a start
06:40.44digmouseany recommendation?
06:40.56bluspacecowidk define "good"
06:41.08digmouseask purl
06:41.25bluspacecowi mean what do you mean "good US realm"  ?
06:41.26quiesensethe best realm is the one your friends are on~
06:41.44digmouseno friends on :(
06:42.59bluspacecowtheres different criteria for different people  .... eg does it have guild with raid times that are good for me ? is the economy good ? are their less ass hats in trade ? is it easy to get a group together for something ? as a whole are the people mature etc etc
06:44.18mortthere are realms were you can actually read /trade without bleeding out of your eyes?
06:48.43Repo10libhealcomm-4-0: 03Shadowed 07master * b2.3-1-gaceaf48 LibHealComm-4.0.lua: [+1 commit] Fixed BOMB_HEALS being 0x16 supposed to be 0x10
06:49.52digmouseI'd better choose a PvE realm with good LFG status
06:50.25digmousemainly for a smooth leveling, nothing for raids, 10 player is enough for me
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07:10.56mitch0is frame:RegisterForDrag() working more or less? I see most addons do the StartMovingOrSizing() stuff from an OnMouseDown() handler instead of using the registerfordrag/ondragstart method
07:11.07jnwhitehit works just fine
07:11.20quiesenseondragstart has the um
07:11.23quiesensethreshold
07:11.25jnwhitehthere's a bit of imprecision tho, since the drag won't start immediately
07:11.28quiesensebefore it actually starts moving
07:11.31jnwhitehsince it needs to detect the drag
07:11.36jnwhitehwhich I prefer, it feels right to me, I guess.
07:11.49quiesensedepends on which behaviour is more appropriate
07:11.53mitch0it's OK, I don't want to start dragging on a click anyway
07:12.06mitch0as I'd need to "detach" my frame if its getting dragged
07:12.08quiesenseespecially if you have something that has to respond to clicks
07:12.11quiesensedifferently to drags
07:12.27mitch0I need OnClick() and drag, too
07:12.30jnwhitehI think even more so the drag is important there.
07:12.38jnwhitehthey don't conflict if you write it properly
07:12.52jnwhitehand OnMouseDown fires for clicks as well, so Im' not sure I follow.
07:13.12Repo10pitbull4: 03Shefki 04v4.0.0-beta5 * c24172d /: [new tag] Tagging as v4.0.0-beta5
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07:14.22mitch0jnwhiteh: well, I'm writing (yet another) LDB display, so I need my frames to be clickable, but I also would like to be able tto drage the frames (plugins) to different bars, etc. so you say I should do stuff in OnClick() and OnDragStart()?
07:14.41jnwhitehyou can really choose any of them that you want, but that seems reasonable
07:14.45jnwhitehthat's what I do in NinjaPanel.
07:14.47mitch0(guss, I'll need OnMouseDown() too, to properly capture the orginial mouse coords)
07:15.02mitch0s,guss,guess,
07:15.41quiesenseclick and drag would be safest
07:15.41mitch0jnwhiteh: or you just center the dragged widget at the current mousecoords?
07:16.03jnwhitehI don't do anything fancy
07:16.05jnwhitehit 'just works'
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07:16.14quiesensea click normally only fires if the mouse down and up both happen within a small area
07:16.20mitch0jnwhiteh: what happens with all the points?
07:16.22quiesenseie. they should be exclusive of each other
07:16.22jnwhitehjust register for drag, start moving, stop moving or sizing.
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07:16.32jnwhitehall points are removed when you call startmoving
07:16.36jnwhitehyou don't have to do anything.
07:17.12mitch0jnwhiteh: but all the other plugins are attached to the dragged one (it's like a linked list with SetPoint(LEFT, other, RIGHT, x, y)
07:17.21jnwhitehso detach them first?
07:17.23mitch0will a drag drag the whole?
07:17.26jnwhitehthis is all done in NinjaPanel
07:17.27jnwhitehthe code is all there
07:17.30jnwhitehyes it will
07:17.33jnwhitehif others are attached to it.
07:17.52mitch0jnwhiteh: ah, so OnDragStart() is the place to detach, right?
07:17.58jnwhitehyes
07:18.02mitch0cool
07:18.06mitch0thanks
07:18.13mitch0will take a look at ninjapanel :)
07:18.15jnwhitehyw
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07:30.39Repo10raidbuffstatus: 03danielbarron * r287 / (4 files in 1 directory):  (Message trimmed by 3 lines)
07:30.42RepoRaidBuffStatus:
07:30.44Repo- CTRA and PLPWR messages are no longer sent in battlegrounds.
07:30.48Repo- RBS will be disabled in battlegrounds by default.
07:30.50Repo- Durability will no longer be checked in battlegrounds.
07:31.14Fiskerfarts
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07:32.33asmodaiFisker: in the tub?
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07:47.31Repo10battleground (experimental): 03Ammo * r2 / (6 files in 2 directories): initial import
07:47.35RepoAV working only since I spend lots of time there levelling :)
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07:55.21asmodai[Ammo]: I sense an ulterior motive :P
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08:25.03Repo10big-wigs: 03Rabbit * r6289 / (7 files in 3 directories): * Move the communcation stuff to the core.
08:26.56orionshockwhat's its supposed to mean when GetPoint() returns a nil value for the 2nd return?
08:28.11mitch0UIParent?
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08:29.15mitch0(just a guess, probably wrong :) I'm pretty much confused about the anchoring behaviour... I don't understand what happens when the frames have 0 width and/or height...
08:30.15Zeksiethe frame is still logically there with no width/height, but it will just never get displayed in any form
08:30.40mitch0yeah, but anchoring other frames to those do strange things...
08:30.52Zeksieyes, it can
08:30.55mitch0it's "almost" good, but not quite
08:31.04Shefki0x and 0y has undefined behavior.
08:31.17Zeksieit's wow's way of saying, if you don't know what to do with it, then neither do i!
08:31.45mitch0also, what hapeens when frameA is anchored to frameB and I do frameB:Hide() ?
08:31.57ShefkiTry it and find out. :)
08:32.12mitch0yeah, will do when I get home and get that far with my addon ;)
08:32.25mitch0just thought someone already stumbled upon it :)
08:32.38Zeksiemost of us :)
08:33.23ShefkiTry creating circular anchors, that's always fun.
08:34.10mitch0shefki: eh, I sortof guessed it won't do much good, so I didn't try that :)
08:34.21mitch0zeksi: so, if you have, can you enlighten me? :)
08:34.43mitch0s,i:,ie:,
08:34.46Zeksienothing. the anchor is still valid. as long as frameA is not parented to frameB, frameA won't move and will still be visible
08:35.19Repo10ace3: 03Nevcairiel * r842 AceGUI-3.0 (2 files in 2 directories):
08:35.22RepoAceGUI-3.0: Change anchoring and offset behavior to potentially fix mis-aligned options when using two groups next to each other.
08:35.25RepoThis change *may* introduce regressions in the layout, please report any mis-aligned widgets in the Flow layout.
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08:37.07Repo10ace3: 03Nevcairiel * r843 AceGUI-3.0/AceGUI-3.0.lua: AceGUI-3.0: Don't forget to bump versions, doh!
08:38.55mitch0zeksie: also, ClearAllPoints() leaves the frame in place, right?
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08:40.04Zeksieyes, but i think that behaviour is also undefined. ie: don't rely on it
08:40.56sztanpetzomg Fisker, have your heard superdanielmans twitter about gomtv?
08:41.27Groktarhuggles the sztanpet
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08:43.11Megalon:[
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08:44.11ShefkiWell I think this is the first time I've ever seen TBag repacked with a keylogger.
08:44.52sztanpetyay, time for celebration? :D
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08:53.55asmodaihahaha, that Pandaren monk pet really rocks
08:53.59asmodaibut that spectral kitten is cute too
08:54.41Repo10ace3: 03Nevcairiel * r844 AceGUI-3.0/AceGUI-3.0.lua: AceGUI-3.0: More fixes to anchoring and offsetting.
08:56.06Fiskernaw Stanzilla
08:56.08Fiskernaw sztanpet
08:57.07sztanpetno more starcraft on gomtv :(
08:57.57Fiskerqq moar
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09:00.00asmodaihahaha:
09:00.06asmodaiShaman's Lava Burst hits Shaman for 8,565 (807 overkill) (Critical)
09:00.07asmodai*hugs shield and Warrior Spell Reflect* I love you....
09:00.18asmodainever realized lava burst can do so much damage
09:00.52sztanpetand its 100% crit onto flameshock too
09:00.59asmodaigets about 57% of sp as added damage
09:01.08asmodaiand fully specced crits do 124% dmg boost
09:01.11asmodaiXD
09:01.21asmodaimaybe I need to switch from enhancement to elemental :P
09:02.03TorhalShefki: I wonder how many people didn't think twice before opening that executable.
09:03.18nevcairielI should ship an executable with my stuff that just pops a window "This might've been a Keylogger, do you feel dumb now?"
09:04.08Fiskerwhat's this all about?
09:04.09TorhalHah
09:10.20asmodaiFisker: packaged keylogger
09:10.27asmodai[10:44] << Shefki>> Well I think this is the first time I've ever seen TBag repacked with a keylogger.
09:10.46asmodainevcairiel: I'm surprised people think addons require a .exe
09:11.10profalbertyou need to "install" addons --> installing requires an exe
09:11.46asmodai>_<
09:12.04Fiskerdo want sauce
09:15.54Megalonsauces all over Fisker
09:16.32Kalrothweeeeell
09:19.08Fiskerslaps Megalon around a bit with a large trout
09:19.10Fiskerslaps Kalroth around a bit with a large trout
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09:26.24RepoNew addon: http://www.wowace.com/addons/battleground/. Battleground. Ammo (Manager/Author). Experimental. Approved by Torhal.
09:26.29RepoNew addon: http://www.wowace.com/addons/grid2manabars/. Grid2ManaBars. Elsia (Manager/Author). Experimental. Approved by Torhal.
09:27.29WizardlingG'day
09:27.33Wizardlingchosing 40-man config mode inside AV BG is freezing WoW for a few minutes leading to disconnection
09:27.35Wizardlingis this a known issue?
09:27.59sztanpetwhat addon is this?
09:28.22ElkanoWoW he said ;)
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09:28.37ElkanoI'd guess aguf or PB
09:28.49sztanpetgrid2 has this too
09:28.57Wizardlingsorry - Pitbull
09:28.59Wizardlingdoh
09:29.01Wizardling:-D
09:29.03sztanpetwhich one
09:29.06Wizardling4
09:29.12Wizardlinglatest build
09:29.21Wizardlinggods I'm being dense today
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09:50.24asmodaiFunny btw, we went to do Ahn'Qiraj 25-mans this weekend. But for some reason it kept forcing difficulty to 10 mans, which caused issues with grid picking up the wrong setting. (Thankfully I could manually fix it.)
09:50.59profalbertaq25?
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09:59.26[SW]Dodgemaybe aq40 with 25 player?
10:04.33orionshocktbh, about 3 more options on Ag's raid frames and my client's FPS went up in raids by about 15
10:04.46orionshockwas using grid before and tried grid2 for an av or 3, shitty fps..
10:05.03orionshocki wonder wtf they are doing so wrong in grid that makes the clients so laggy
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10:16.13Repo10rostertooltip: 03OrionShock 04v1.1a * r26 :
10:16.16RepoTagging as v1.1a. pick up for new Optional Dependancy of "AltsMains" by "Zhinjio" that stores data for libAlts
10:16.17orionshockZhinjio: ping
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10:37.55Repo10big-wigs: 03Rabbit * r6290 / (2 files in 2 directories): Fix Kologarn beam.
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10:47.14Stanzillaorionshock: http://forums.wowace.com/showpost.php?p=287356&postcount=2932
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10:54.52Repo10bazooka (experimental): 03mitch0 * r13 Bazooka.lua: added half-baked deepcopy metatable stuff
10:55.03Repo10parrot: 03profalbert 07master * v1.9.1-40-g860b228 / (6 files in 3 directories): [+3 commits]
10:55.06Repo860b228: make throttled heals show "x heals" again instead of "x hits"
10:55.09Repo4b3c36a: only schedule "Check for XX seconds"-timer when a Trigger is using it.
10:55.12Repo168fdf1: hide frames in Display and CombatEvents when OnUpdate() is not required
10:55.27asmodaiah yes, sorry, was 40 mans
10:55.38asmodaibut with about 25 levels 80s solely for the achievement ;)
10:56.12asmodaiNothing like some person entering C'thun's room and nobody realizing it only to get zapped by the eye beam and instantly dying
10:56.49profalbertisn't 25 ppl overkill now?
10:57.16profalberttried MC yesterday with 4
10:57.16asmodaiachievement time :)
10:57.28profalbertheh
10:57.38asmodaiand if you're with a bunch of people who never did Twin Emps or Eye of C'thun, you can still die in funny ways.
10:57.52asmodaiLike triggering enrage if you don't pull them apart enough.
10:58.11asmodaiBtw, when the twins teleport, do they do a full threat wipe or only partially?
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10:58.51Arrowmasterfull
10:59.12Arrowmasterbut whoever is standing closest gets some free threat
10:59.14asmodaiAHhh, that explains
11:00.18Arrowmasterthey made me tank the caster when i did aq40 at lvl 70
11:00.32Arrowmasteri never did twins in aq40 before.... why the fuck do i always have to tank everything....
11:01.07asmodaiso you want the main tank for each to be further away from the rest of the people doing healing and dps. I just wonder how melee dps need to deal with that though, not hit until the melee tank builds up enough aggro again?
11:01.32Arrowmastersomething like that
11:02.10Arrowmasterthe fight took a lot of coordination at 60 i think, even at just 70 we kinda zerged it down
11:02.18Arrowmasterthey healed a bunch but we killed them
11:02.47asmodaibut did you run from left to right and back or stay in place?
11:03.11Arrowmasteri was the caster tank i had to run all around
11:03.17Arrowmasterwe only did it with one instead of 2
11:03.51Arrowmasteri think
11:04.34asmodaiah ok
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11:20.10phyberis there a quick way to find the number of gem sockets on an item or is it tooltip scanning time?  GetItemInfo() doesn't seem to know about it.
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11:32.41Repo10battleground (experimental): 03Ammo * r3 / (2 files in 2 directories):
11:32.44Repodrycode remove the need for bg-system-neutral checking for starttimer
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11:51.11Repo10battleground (experimental): 03Ammo * r4 Battlegrounds/AlteracValley.lua: remove yell logging, caught all I needed
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12:37.28asmodairofl
12:37.46asmodaiso the guildie that hosts our website had his other guildie post the Cataclysm vid on the front page.
12:37.52asmodaiThe HD one.
12:37.55asmodaiOf 600 MB.
12:38.13asmodaiAs such, bandwidth cap overpayment hilarity ensued.
12:38.17XtekLOL
12:38.44XtekThat's just pro.
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12:39.36asmodaiCap is 30 GB, they were 140% over.
12:39.48asmodaiAt EUR 2 for 1 GB XD
12:40.19digmouseXD
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12:42.16winkiller30GB cap is a bit 90's
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12:44.41asmodaiIt gets better.
12:44.51asmodaiSo my colleague & guildie calls the helpdesk of said hoster.
12:45.13asmodaiGirlie on the line says he can upgrade on the fly for only EUR 24 to a higher bandwidth package.
12:45.16asmodaiNo additional costs.
12:45.23asmodaiAnd then he can also downgrade with no costs.
12:45.49asmodaiSo my colleague asked: so I upgrade now with this fax and next month I downgrade at no additional cost, only the increased subscription money for this month?
12:45.53asmodaiShe: yup!
12:45.57asmodaiHim: Cool! Done!
12:45.58asmodaiXD
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12:56.56Adirelle|workShadowed: is there any reason that could prevent healcomm from sending events for pets ?
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13:06.14asmodaiwow
13:06.16asmodaihttp://www.doc.ic.ac.uk/~rb1006/projects:marioai
13:06.26asmodaithat's some nifty path AI
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13:58.48ckknightasmodai: pretty damn cool
14:01.27Fiskerslaps ckknight around a bit with a large trout
14:01.28Fiskerhey ckknight
14:01.38Fiskeri just slapped you
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14:08.26asmodaickknight: I love how he caps the calculations to deal with the realtime demands
14:08.35asmodaiAnd still gets very solid performance.
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14:09.20Ackiswow Fisker you slapped him so hard he went offline
14:09.39Fiskeryep
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14:31.33harlis there a way to have PitBull's party and partypet frames automatically combined making them more compact when there are fewer than 5 party members?
14:31.51harlPB 3
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14:33.15ckknightautomatically combined?
14:33.23ckknightwhat does that even mean?
14:34.12PneumatusMikk: re: the postal patch, if i empty my mailbox, close the window, open it again before the timer has elapsed, then close it again after the timer should have finished, i get a "more messages in 61 seconds" even though i get all my mail as soon as i open
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14:43.53harlckknight: moo
14:43.59ckknightharl: howdy
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14:46.01mitch0hehe: " Public domain varies with the jurisdictions, and it is in some places debatable whether someone who has not been dead for the last seventy years is entitled to put his own work in the public domain."
14:47.18harlckknight: what i wanted to say by "automatically combined" is that sometimes there's a "gap" between the party and the partypet frame and i wonder if pitbull could auto-arrange the frames to close that gap and virtually make empty "slots" of those frames collapse/hide.
14:47.30ckknightno
14:49.47harlok
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14:51.55ulicckknight: hey, I create two localization names spaces, deleted the 2nd, then tried to rename the 1st to the 2nd, but it says it has to be unique within the project, is that something you can help me with.  Deleted name space is "Icecrown/Grand_Champions" in project litte-wigs.
14:51.59mitch0harl: set up pets to be beside/under the owner's frame?
14:52.16ckknightthe trick is to realize there's no such thing as deletion
14:52.48ulicso I can undelete the old one, rename it to ..2 or something, then delete, and rename the first?
14:52.48mitch0there is no spoon
14:53.08ckknightyes, ulic
14:53.22harlmitch0: i have.. still, there's the emptiness between party members then if they don't have a "pet"
14:53.40mitch0put the pets to the side then :P
14:54.14mitch0my agUF is set up like that (just a simple health bar with the name on it for the pets)
14:54.15harlat the side, there are the corresponding target frames..
14:54.28mitch0above/below those
14:54.31mitch0be creative! :)
14:56.17ulicckknight: is there a way to find the deleted one, other than being cleaver enough to just put it into the url?
14:56.37uliccouldn't find it, but put in the url so I'm all good, but was just curious.
14:56.58ckknightulic: not sure.
14:57.09ulicok
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15:10.44Zhinjioorionshock: pong
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15:22.04ShadowedAdirelle: I assume you pinged me earlier?
15:22.10Shadowedthis client sucks and doesn't easily show it
15:25.46MikkPneumatus: I blame Xinhuan for this, he told me to do it!!11     .. bah, checking it out.
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15:33.10Repo10classtimer: 03Stanzilla * r319 Bars/Priest.lua: Added Borrowed Time and Grace for priests
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15:35.59Repo10faction-transfer-analyzer: 03Ackis 07master * 0.2Beta-15-gaf105cc FactionTransferAnalyzer.lua: [+11 commits] (7 truncated)
15:36.03Repoaf105cc: Syntax fix.
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15:36.07Repo5a872c1: NE -> BE and Draenei -> Undead. All alliance faction transfers should be done now.
15:36.15Repoeaf04b7: NE -> Tauren.
15:36.19Repo4e59e17: Draenei -> Tauren..
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16:06.13profalbertShefki: ping
16:08.59KnThrakpong
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16:15.40Kaelteng'morning
16:20.40nicoli_sactually, its a pretty nasty looking morning out
16:21.09KaeltenI like the weather honestly, but it's making me sleepy
16:23.28FtH|Daemonag'eve :)
16:24.16Repo10faction-transfer-analyzer: 03Ackis 07master * 0.2Beta-22-g51e704c / (3 files in 2 directories): [+7 commits] (3 truncated)
16:24.19Repo51e704c: Update docs
16:24.22Repoacc3838: Update version to 0.3 Beta
16:24.25Repo6a70e83: Dwarf - BE.
16:24.28Repob66be1d: Dwarf - Tauren.
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16:26.29Repo10faction-transfer-analyzer: 03Ackis 040.3Beta * 238fde8 /: [new tag] Tagging as 0.3Beta
16:28.48AckisI need some alliance people to test out: http://www.wowace.com/addons/faction-transfer-analyzer/files/46-0-3beta/ for me and let me know if the data is accurate for them please
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16:31.47Shadowedmmmm Adirelle: Pulled your code in for next push, tweaked it slightly though
16:32.21[SW]Dodgelf 4 huter /qry me pls =)
16:32.26[SW]Dodgehunter*
16:32.36[SW]Dodgeor at least highlight =D
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16:33.26Repo10pass-loot: 03Odlaw * r84 / (5 files in 2 directories):
16:33.29Repo- Shrunk the UI a tiny bit so it could fit in the Blizzard Interface Panels.  UI is now displayed there.
16:33.32Repo- ZoneType dropdown expanded a little.
16:34.21Repo10fu-bar_skills-plus-fu-lt: 03Jaydehawk * r47 / (2 files in 1 directory): FuBar_SkillsPlusFuLt:
16:34.24Repo- 3.2.0 updated TOC
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16:37.28Repo10fu-bar_skills-plus-fu: 03Jaydehawk * r132 / (3 files in 1 directory): FuBar_SkillsPlusFu:
16:37.32Repo- added cooldown for new Alchemy transmutes (3.2), updated TOC
16:38.33Repo10fu-bar_pet-info-fu: 03Jaydehawk * r96 / (2 files in 1 directory): FuBar_PetInfoFu:
16:38.36Repo- updated TOC
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16:51.12Repo10libhealcomm-4-0: 03Shadowed 07master * b2.3-2-g68d24fa LibHealComm-4.0.lua: [+1 commit] Changed to using Adirelle's code for calculating hot/channel ticks
16:57.03Repo10faction-transfer-analyzer: 03Ackis 07master * 0.3Beta-1-geade089 Docs/Main.txt: [+1 commit] Update docs
16:58.07Repo10mrtrader: 03kolenka * r53 / (2 files in 2 directories):
16:58.10Repo- Difficulty filters added (and the foundation for adding any type of filter in the future, needed for custom categories).
16:58.13Repo- When clicking an open category, it now closes it instead of doing nothing.
16:58.16Repo- Bugfix where some addons/situations could cause script errors when trying to hide the tradeskill window (when it didn't exist).
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16:59.12Repo10faction-transfer-analyzer: 03Ackis 07master * 0.3Beta-2-g3187506 Docs/Main.txt: [+1 commit] Fix an invis character I hope.
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17:05.00Fiskergentlemen
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17:13.32Repo10faction-transfer-analyzer: 03Ackis 07master * 0.3Beta-5-g8407f80 FactionTransferAnalyzer.lua: [+3 commits]
17:13.35Repo8407f80: Add caveat at the start of the report.
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17:13.39Repod21ec22: Add a newline between mounts/factions to split up the data somewhat more.
17:13.43Repoa62db01: Add a bit of a legend.
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17:22.19Adirellehrm, is "raid1pet" a valid unit ?
17:23.06nevcairieli think its raidpet1
17:23.34sb|workwtf
17:23.48sb|workno more bigwigs bars for beasts? :o
17:23.53AdirelleI also think so but I wanted to be sure (and can't join a party or raid ATM)
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17:24.06asmodaiouch: http://www.wowwiki.com/Server:Cho%27gall_US
17:24.13asmodaialmost solely Horde controlled :|
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17:24.45AdirelleShadowed: chances are HealComm:UNIT_PET does not properly update the unitToGuid map (line #2217)
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17:26.10ShadowedAdirelle:  hrm
17:26.20ShadowedAdirelle: Period or just grouped peopl?
17:26.28Shadoweder wait
17:26.30AdirelleShadowed: grouped people
17:26.36Adirellenot sure that raid1pet is a valid unit
17:26.37yoshimodoes the most recent bw release still suffer from the logical flaw at the valkyrtwins?
17:26.41ShadowedYea it should work, it should be raid#pet and party#pet not partypet1?
17:26.49Shadowedno wait
17:26.51ShadowedI'm thinking of uh
17:26.54Shadowedtarget
17:26.58Shadowedk yea I'll get it fixed
17:27.02steevis there an addon or a way to move the achievement frame?
17:27.03Adirellethanks
17:27.07steevlike when you get one?
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17:29.29industrialis ALT_KEY a global var?
17:29.59industrialseems it is and its just a string
17:32.38copystringwhy is my project on curseforge when i created it on wowace? O_o
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17:33.46ZhinjioDK levelling spec recommendations?
17:34.21Repo10libhealcomm-4-0: 03Shadowed 07master * b2.3-3-gf4c6ac4 LibHealComm-4.0.lua: [+1 commit] Fixed pet -> guid map not working
17:34.24ShadowedAdirelle: ^
17:34.41ShadowedAdirelle: I am still noticing issues with your GetHealAmount, I can' duplicate it consistently but it's happening a few times
17:36.14yoshimosteev, iirc overachiever can move the achievement frame
17:37.05CrazyBennysteev: you can use DragEmAll, which makes all default wow frames draggable
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17:41.10PneumatusZhinjio: whichever you prefer, you can just faecrol regardless
17:41.17Zhinjionods.
17:41.31ZhinjioI did just find this:
17:41.33Zhinjiohttp://www.google.com/url?sa=t&source=web&ct=res&cd=4&url=http%3A%2F%2Fjamewowpro.blogspot.com%2F2008%2F10%2Fdeath-knight-best-leveling-spec.html&ei=LX-uSrWSNsK3twfjrMnWBw&usg=AFQjCNGmFYYtAk_zemUwilybnbf-g1pC_w&sig2=6t-NgiYgqQKD_KZ1CmVH1w
17:41.35Zhinjiowhoa
17:41.38Zhinjiohang on
17:41.45Zhinjiohttp://jamewowpro.blogspot.com/2008/10/death-knight-best-leveling-spec.html
17:41.52Zhinjiothat provides a nice summary
17:41.57Zhinjioand I'll go with that recommendation
17:42.15Pneumatuslooks out of date
17:42.51nevcairielI used that when leveling my initial DK
17:42.57nevcairielbut i bets its not really accurate anymore
17:43.23Pneumatusyeh, its out of date, it refers to UB as AoE
17:43.25Pneumatuswhich it isnt anymore
17:43.30Pneumatusits a dot after deathcoil
17:43.56Pneumatusthat's based on 3.0 unholy, which was pro
17:43.59rubikinteresting.. was wondering what to do with my L69 DK for leveling (was going to dust it off and waste some time on it)
17:44.13rubiki just picked mostly blood stuff and it's working out OK.. shrug
17:44.16Pneumatusi'd be willing to wager blood is the 'best' now
17:44.27yoshimois the bigwigs alpha stable enough to use it for raids tonight?
17:44.42Pneumatusyoshimo: no idea about deDE, but enUS it's been fine
17:45.07Pneumatusi think the locale problems were sorted out recently
17:45.08Pneumatusso
17:45.11Pneumatusprobably :)
17:45.16yoshimowe will see ;)
17:45.58AdirelleShadowed: on which cases (spells ?)
17:46.09ShadowedRejuvenation at a 4s time band
17:46.28Adirelle(BTW could the pet unit->guid map bug preventing callbacks to be fired ?)
17:46.57yoshimoand ill test lhc4 under raidconditions shadowed, although im most likely the only one using it
17:47.00Shadowedmmmm
17:47.30Repo10sdkp: 03NevetsNeirbo * r193 events.lua: I hate Nidhoggur/Helheimr/Bhaalgorn.
17:47.31ShadowedIt shouldn't Adirelle, but even if it was all it would prevent are callback on group vehicles and group pets
17:47.53Shadowedyoshimo: I pushed SUF live with LHC4 partially to get more testing on it live before I do a stable tag as well.
17:48.16AdirelleShadowed: that is sufficient to explain why I've seen quirks with others' pets
17:48.28yoshimolive? so no more gitfetches? ok
17:48.37ShadowedLive version is latest git
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17:49.23Shadowednonetheless, must run back in a bit
17:50.51yoshimowhich version? r20090913 ?
17:52.47sylvanaargood morning folks
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17:55.12asmodaiThere was someone on this channel a while ago who asked/said something about a 1-2s freeze of the screen whenever logging out/quitting.
17:55.32steevasmodai: i get that
17:58.55AdirelleShadowed: about the healamount issue, wouldn't be useful to count remaining ticks and update next tick based on actual tick timestamps ?
17:59.26asmodaisteev: same here
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18:00.06asmodaisteev: quite annoying. But does it come back with the timer already having counted down 1-3s for you as well?
18:03.31steevasmodai: yes - but i also get that "pause" when i log out in an inn/city
18:04.37Repo10vendorsearch: 03adriweb * r47 / (2 files in 1 directory): Tagging as v1.99
18:04.39AdirelleShadowed: about the double-tick, we agree that a 4 seconds time band can actually include 2 two ticks ?
18:06.44Repo10vendorsearch: 03adriweb 04v1.99 * r48 : Tagging as v1.99
18:10.09asmodaisteev: not sure if I tried that or noticed it
18:10.11asmodaijesus
18:10.20asmodaiwhy is it that the latency icon shows 70 ms
18:10.24asmodaiyet it feels like 0.5s
18:10.40asmodai(which is also about what Quartz shows on its bar)
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18:18.48asmodaithis was ridiculous
18:19.37asmodaiDon't have any issues with websites or whatever, yet the lag spikes in wow were bad >_<  from 400ms to 1200ms
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18:26.05mitchnullhas anyone measured the perf hit of using a metatable for nil-value defaults? :)
18:26.40taledenmitchnull: depends how you implement the __index
18:26.57taledenif it's a second table, then it's just another table lookup, so the nil->default is ~ 2x a non-nil lookup
18:27.08taledenif it's a function, that's a bit slower, dunno the ratio
18:28.20mitchnulltaleden: so would it make sense to implement __index to populate the "main" table with the default values so that subsequent gets would be faster?
18:28.43taledenunless you're querying that main table several times an OnUpdate I'd be surprised if you noticed any difference
18:30.10mitchnullwell, I already deep-copy table values, might as well copy the rest just for consistency's sake
18:30.17taledensimply calling a function already costs as much as several table lookups, so unless you're to the point of optimizing away individual calls to local functions, I wouldn't bother copying from an __index table to the main table
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18:30.28taledenyeah, one way or the other code simplicity probably wins over performance considerations for that
18:31.05taledenalthough it will cost more memory to copy the values back to the main table
18:31.35mitchnullnot much data in the defaults table, and what's in there would be probably overwritten anyway later on
18:32.11taledenwell, if the defaults table changes later, do you want to have to worry about re-syncing all the copied values rather than having __index see them automatically?
18:32.23taledenor, on the other hand, do you want to make sure the main tables remain consistent even if the defaults change?
18:33.14nicoli_shey Kaelten, got a name for yer kittyy et?
18:33.54sb|workW#*@&*
18:33.55sb|workfinally
18:34.18sb|workdisconn^Wnorthrend beasts down :p
18:34.41Pneumatusgrats, jaraxus and champs are easy, valks arent :p
18:34.55ThiefMaster[bigwigs] a 15y range display in the northreand beasts hardmode fight phase 2 would be good even if you don't have the fire debuff so you know if someone's too near (so the poison doesn't hit more than one person)
18:35.12Pneumatussb|work: did you get the belt? :>
18:35.26Pneumatus(or the robe)
18:35.36Kaeltennicoli_s: not yet :/
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18:36.29steevThiefMaster: try in #bigwigs
18:39.18mitchnullthief: install RangeDisplay :P
18:39.39ThiefMasterafaik it displays the range to a target/focus
18:39.50mitchnullor mouseover
18:39.53ThiefMasterand as a dps i can't target other players just to see how far they are away
18:39.53ThiefMasterah
18:40.05mitchnullon ze tooltipz
18:40.14mitchnullerm, cursoe position even
18:40.19mitchnullforget the tooltipz
18:40.32mitchnull(you can anchor that to where your tooltips are, though)
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18:54.58sb|workPneumatus: no
18:55.06sb|workPneumatus: i got the belt from anub 10
18:55.16sb|worknice one
18:55.47Pneumatusi'm gonna have to break my 4pc t8 soon :<
18:56.18sb|worki already did that
18:56.28sb|workfuck that bonus :p
18:56.34sb|worki also broke 2pc :p
18:56.42sb|workrandom items are far better
18:56.50Pneumatus2pc is useless anyway
18:57.01sb|work8k PoM crits are nice :p
18:57.14Pneumatusoh, thought you meant t8 p2
18:57.18sb|workyea
18:57.24*** join/#wowace Kalroth (n=kalroth@2506ds1-hj.0.fullrate.dk)
18:57.27sb|workbut i lost like 1k mana :p
18:57.29Pneumatusyeh, i can count my PoH casts on 1 hand
18:57.48PneumatusPoM however gets used all the time
18:58.36*** join/#wowace harl (i=harl@dslb-088-077-206-052.pools.arcor-ip.net)
18:59.05[SW]Dodgehow to get the numer of parameters i passed to a function like foo(...) ?
18:59.13Pneumatus#...
18:59.18nevcairielselect('#', ...)
18:59.18Pneumatusidk
18:59.21Pneumatusah yeh
18:59.25Codayus_For priests, 4pc t8 bonus is nice, but it can't really compete against the raw stats on ToC gear.  :-/
18:59.28[SW]Dodge'... errors :D
18:59.37[SW]Dodgethanks nevcairiel, i'll test that =D
18:59.56nevcairiellua> f(...) print(select('#',...)) end; f(a, b, c, d)
18:59.56lua_botnevcairiel: luabot:1: '<eof>' expected near 'end'
19:00.04nevcairiellua> function f(...) print(select('#',...)) end; f(a, b, c, d)
19:00.07Codayus_And at least for disc, the 4pc t9 bonus is so incredibly weak, I'm not even planning on trying to collect it.  Pity, I like using sets.
19:00.07lua_botnevcairiel: 4
19:00.11nevcairiel^
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19:00.33Pneumatusi dunno, 20% more aegis could account for a lot of absorb
19:01.21sb|workCodayus_: disc is weak?
19:01.24Pneumatusor 10% even
19:01.28Codayus_Pneumatus: Not really.
19:01.36sb|workthen look at the renew thingie... :p
19:01.53Pneumatusi've not WoL'd for a while to see what kind of aegis absorb i'm making in a fight
19:02.02Codayus_Becuase it is multipicative, not additive.
19:02.34Codayus_So it takes DA from 30% to 33%, not 40%.  The latter would be good, the former is not.  :(
19:02.52steevCodayus_: i don't want the t9 bonus just because of the damn look of the armor
19:03.32*** join/#wowace dusthawk (n=uhsoe@69.73.16.202)
19:04.50Codayus_It's all been going downhill since T5, IMHO.
19:05.13Codayus_(In terms of looks.)
19:05.44PneumatusT6 looked good
19:06.04sb|workhmhmmmm
19:06.13sb|workvhaarr!
19:06.23sb|workbigwigs whispers even with whisper option disabled :p
19:06.29sb|workjaraxxus flame
19:06.35*** join/#wowace kd3 (n=kd3@wikia/kaydeethree)
19:07.04Codayus_...I meant T6, yes.  Although T5 was nice too, apart from the shoulders.
19:07.53PneumatusT6 was the only set i'd ever completed i think
19:08.24ShefkiPneumatus: All 8 pieces?
19:08.29Pneumatusyah
19:09.05Pneumatusoh i lie, i completed T1 on my hunter many many moons ago
19:09.18*** join/#wowace Sekkyo (n=sekkyo@dsl092-250-144.sfo4.dsl.speakeasy.net)
19:09.32ShefkiI have a full set of T6 tokens unspent.
19:10.48Codayus_My guild kind of imploded near the end of TBC, and I never got any T6.  I'm actually working on collecting them now, but it's hard to find runs. Wonder how many people it'll take to do a Hyjall clear at 85?  :-)
19:11.41*** join/#wowace pompy1 (n=Mike@c-68-38-45-3.hsd1.nj.comcast.net)
19:11.58ShadowedAdirelle: still there?
19:13.31Repo10collectinator: 03Ackis 07master * Alpha1-235-gd6a399a / (4 files in 2 directories): [+13 commits] (9 truncated)
19:13.34Repod6a399a: Add Witnerspring frostsaber to the mix
19:13.37Repob15e840: Flag all mounts from pre-1.4 correctly.
19:13.40Repo8b00e2c: Update the DK mounts, added class flag similar to how ARL handles specialties.
19:13.43Repo3adb038: More mount db updates
19:14.03sb|work@describe collectinator
19:14.24sb|workPneumatus: i can't decide what stat to stack.. nothing is really good...
19:14.26Reposb|work: http://www.wowace.com/addons/collectinator/. Collectinator. What it does Provides methods for determining which mini-pets, mounts, and tabards you are missing. Where to get it WoW Ace -...
19:14.47Pneumatusim still stacking int because stacking sp or haste never worked out for me
19:15.13*** join/#wowace jnds3 (n=ljugo@adsl-93-12-81.owb.bellsouth.net)
19:15.14sb|workmh
19:15.25sb|worki don't see the point in more int
19:15.36sb|workcrit+haste are just there
19:15.38Pneumatusmore crit, more regen
19:15.46sb|workmore regen maybe...
19:15.48Pneumatusmeans you can drop spririt/mp5
19:15.53sb|workyea
19:16.03Pneumatusand take sp/haste/crit items that have no regen stats on
19:16.12sb|worki already do :p
19:16.14sb|workgiev armory plz ;
19:16.15Codayus_If you have mana issues, int is the stat to stack.  ...to the extent you can, which is basically just gems and to a lesser extent trinkets...
19:16.54sb|worki don't have mana issues
19:16.59sb|worki don't have any issues... %-)
19:17.03Pneumatusi do on shieldspam fights
19:17.03sb|workso i think i should stack SP
19:17.13Codayus_sb|work: Run with fewer healers then.
19:17.30sb|workmh, i don't want to do beasts with 5 healers, really...
19:17.37Codayus_(Okay, not really.)
19:17.38Pneumatuswhy 5 healers? :o
19:17.43sb|workbecause 6 - 1 = 5 :p
19:17.56sb|workand "fewer healers" is " - 1" :p
19:18.21Pneumatus2 tanks 6 healers gives more than enough dps and sufficient healing
19:18.44sb|workyep
19:18.48*** join/#wowace SlikerHawk (n=SlikerHa@5ad8199e.bb.sky.com)
19:18.51Pneumatusless healers would just be harsh as hell
19:18.56sb|workbut Codayus_ told me to run with fewer healers :)
19:19.21sb|workAckis: ITS BROKEN
19:20.08Codayus_Hey, it's one way to make you feel like you need gear upgrades.
19:20.15sb|work:)
19:20.25Ackissb|work: what's broken?
19:20.35Pneumatusdisc really sucks for scaling and always has done though
19:20.35Pneumatusso
19:20.48Pneumatusno stat stacks anywhere near as well as other healing specs
19:21.00sb|workAckis: mh, "scan" button
19:21.11sb|workCollectinator-Alpha 3 76\Collectinator.lua:209: attempt to call global 'InitDatabases' (a nil value)
19:21.14sb|workCollectinator-Alpha 3 76\Collectinator.lua:304: in function `DoCompleteScan'
19:21.46Ackissb|work: how can it be broken if it never worked before? muhahaha (can you pastey me the entire error, it should work for mini-pets at least)
19:21.53sb|workhm yea :/
19:22.29Venarauh, Ackis is doing another one of his great addons
19:22.38Venarai'm looking forward to this one
19:22.40Pneumatuss/great/fail/
19:22.41sb|workAckis: http://pastey.net/125160
19:22.42Pneumatusoops
19:22.51Ackis:P
19:22.55Venara*cheer* Ackis
19:24.33*** join/#wowace pschriner (n=pschrine@xdsl-213-196-251-172.netcologne.de)
19:25.04Ackissb|work: I know the issue :) that version is from february ahha
19:25.26sb|workeh hm
19:25.30Ackis@wowspell 6648
19:25.34AckisI have packaging disabled
19:25.34sb|workthen enable the packager
19:25.37Ackiswill turn it back on
19:25.42sb|work:/
19:25.42Ackis:P
19:25.48sb|workfaildev :p
19:27.18*** join/#wowace Artanix (n=artanix@75.85.168.201)
19:27.45Repo10collectinator: 03Ackis 07master * Alpha1-236-gedf023b DB/MountDatabase.lua: [+1 commit] Add a couple more acquire infos and turn on teh packager!!
19:28.02Ackisthere you go !!!!!!!!11!!!!!1!11!2
19:28.10*** join/#wowace nuoHep (i=nuoHep@89.222.156.36)
19:28.19Ackispets has a bunch of info in it, mounts is lacking
19:28.27Ackisit won't display vendors, quests, etc
19:28.50Repo10libhealcomm-4-0: 03Shadowed 07master * b2.3-5-gca35e61 / (2 files in 1 directory): [+2 commits]
19:28.52Ackis(yet)
19:28.54Repoca35e61: Fixed TargetLast using too low of a priority causing an invalid GUID to be found
19:28.57Repoefed945: Fixed TOC referencing CallbackHandler-1.0.lua instead of xml
19:28.59AckisI should embed libhealcom in it eh?
19:29.05Ackisso mounts can heal each other and stuffz
19:29.25ShadowedSounds like a good plan
19:29.31Ackison a side note I just ate a wicked donair
19:29.36VenaraMy Hyacinth Mackaw wants to heal too!
19:29.46Ackispfft
19:32.10Repo10collectinator: 03Ackis 04Alpha2 * 3bf6341 /: [new tag] Tagging as alpha 2 just to get Curse updated with something that actually works.
19:32.50sb|workbah
19:33.00sb|workwe are to dumb for jaraxxus hero :p
19:33.22AckisI'm too dumb for HToC apparently
19:33.30Ackis(still looking for a guilde to get me achivements PST)
19:35.21Pneumatus11 wipes so far on twinvalks and i think we've managed like 80% at best ;)
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19:37.25sb|workPneumatus: 11 remaining for jaraxxus... :p
19:37.32Pneumatussb|work: you should get him
19:37.47sb|workyea... don't tell me
19:37.50Pneumatusas long as your dps is capable of switching to portals and volcanos :)
19:37.56sb|workthats the point :p
19:38.00sb|workworks for first portal + volcano
19:38.02sb|workbut thats it :p
19:38.13Pneumatusi did 10 second countdowns on vent
19:38.16Pneumatusso people couldnt ignore it
19:39.05*** join/#wowace p3lim (n=p3lim@241.209.202.84.customer.cdi.no)
19:39.15sb|workwe burned way to many tries on disconnect beasts :/
19:39.53Pneumatustook us 17 wipes this week
19:40.04sb|workmh...
19:40.13Pneumatus7 on jaraxxus, 7 on faction champs
19:40.51Pneumatusall first kills
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19:40.52Pneumatussorry, 6 on champs
19:40.52Pneumatuswhich left us with 20 for valks today
19:43.37Repo10atlasloot-enhanced: 03Celellach * r2275 / (6 files in 6 directories): - Added Cooking Daily rewards
19:43.40Repo- Added Fishing Daily rewards
19:44.01*** join/#wowace profalbert (n=profalbe@91-113-7-199.adsl.highway.telekom.at)
19:45.23NeoTronhow does hard modes in the arena compare to ulduar in difficulty?
19:46.23Pneumatushard
19:46.29sb|workyea.. hard :p
19:46.33Bribriwhat
19:46.39Bribrino way
19:46.43Bribrimaybe valkys and on
19:47.43Repo10lib-st: 03ddumont * r118 Core.lua: removal of legacy testing code.
19:47.57Pneumatusbeasts + valks at least are far harder than any of the ulduar hardmodes with the possible exception of yogg+0
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19:48.21Bribribeasts are a billion times easier to prenerf firefighter
19:49.12Repo10castbars: 03xbeeps * r46 Castbars.lua:
19:49.15RepoImplement some simple counter-measures, making it more resilient to other addons attempting to move around the frames or sub elements of the frames. This includes, but is not limited to CT_Mod, Skinner and Titan bar.
19:49.18RepoFix a bug that caused errors when the standard target/focus castbar on the blizzard target/focus frames were enabled.
19:49.18BribriI agree valks are hard though
19:50.16Pneumatusbeasts is a bigger learning curve though imo, just down to the limited wipes you can make on it
19:50.21Pneumatuswell, and valks ofc
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19:50.36Bribrihow is beasts even a learning curve?
19:50.49Bribriit's pretty much just a gear check after you've learned the normal mode strat
19:51.06Pneumatusnot at all, you can bruteforce easymode with zero trouble
19:51.07Repo10castbars: 03xbeeps 042.15 * r47 : Tagging as 2.15
19:51.07Bribrimaybe some minor quirks thrown in due to raid makeup
19:51.22Pneumatushell, pugs clear beasts easymode
19:51.37*** join/#wowace TradeMark (n=trademar@ip-118-90-100-81.xdsl.xnet.co.nz)
19:52.00Bribriit's still mostly the same fight
19:53.41Pneumatusoh well, 7 more wipes left and then we get to have another pop at algalon :o
19:54.22sb|work9 :/
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20:00.08NeoTronjust seems like people are making better progress with them than ulduar
20:00.20NeoTronbut that might primarily be due to the design allowing parallell progression
20:00.27NeoTronso more people can afford to spend time on the hard modes
20:03.11*** join/#wowace fewyn (n=fewyn@249.215.205.68.cfl.res.rr.com)
20:04.00Pneumatusyeh, thats the key point
20:04.06Pneumatusyou dont have to leave bosses up or whatever
20:04.11Pneumatuswhich was a right ballache in ulduar
20:04.28Pneumatuspicking and chosing what to kill and what to leave, and then having to leave half a night to clear the instance
20:04.49NeoTronimho ulduar hard mode setup was a management nightmare
20:05.21ShefkiI think the progress is mostly the fact that all of these hard modes are fairly well tuned.
20:05.26ShefkiTHey're not too hard or too terribly easy.
20:05.32Pneumatusyeh, deciding what to skip, what to kill on normal, what to kill on hard, how much time you need left to finish the instance etc
20:05.40ShefkiSome of the stuff in Ulduar was pretty downright impossible when they first put it in.
20:05.57Pneumatusheartbreaker, for example
20:06.09Pneumatusprenerf (aka impossible)
20:06.23*** join/#wowace Kraftman (n=kraftman@79-71-229-38.dynamic.dsl.as9105.com)
20:06.35ShefkiExactly.
20:06.54ShefkiAlso it's easy to forget how everyone had multiple weeks to practice on normal mode before hard modes fully unlocked.
20:07.03Pneumatusjaraxxus and faction champs seem undertuned though
20:07.20*** join/#wowace ckknight (n=ckknight@adsl-074-239-065-141.sip.hsv.bellsouth.net)
20:07.29*** mode/#wowace [+o ckknight] by ChanServ
20:07.31Pneumatusin comparison to beasts and valks
20:08.04*** join/#wowace nywef (n=fewyn@249.215.205.68.cfl.res.rr.com)
20:09.40ShefkiBeasts has been nerfed.
20:09.46ShefkiJaraxxus got buffed.
20:09.55ShefkiFaction champs I think varies with what you get.
20:10.06Pneumatuswe did jaraxxus last night and it was easy :o
20:10.10Pneumatusand beasts was hard :P
20:10.28Pneumatusand valks is insane :)
20:10.42Bribrivalks isn't insane it's just annoyingly homosexual
20:11.35Pneumatusi dunno, 16 wipes in and our best attempt was 50%
20:11.44Pneumatusand that was more a fluke than anything i think
20:11.47Bribri41 and our best was 10% =(
20:12.10Bribribut I still wouldn't say insane
20:12.13*** join/#wowace Aiiane (n=Aiiane@starfire.ST.HMC.Edu)
20:12.30Bribriit was the same people dying because they fail at moving away from an orb that kills them
20:12.30Pneumatus41 attempts in ulduar is like 2 nights of raids though
20:12.31Pneumatusdue to runback time + respawning trash
20:12.39Pneumatusin coliseum you can do that in a night
20:12.46Bribriyup
20:12.50Bribrithat was a long night
20:14.56ShefkiI still think that their intentions with TOC is that it be fairly easy and is a gear up/break point before Ulduar.
20:15.00Shefkierr Icecrown
20:15.05BribriI agree
20:16.42Pneumatuswell yeh, seeing as you can get triumph from lots of things even if you're casual
20:17.08sb|workhead -> wall
20:17.34Pneumatuspretty much everyone could be in 232 epics if they wanted to be
20:17.38Pneumatuswithout raiding
20:18.21Pneumatus+245 offset bits
20:19.42Pneumatusreminds me of sunwell release
20:20.36*** join/#wowace pakoz (n=pakoz@71-93-39-179.static.snlo.ca.charter.com)
20:21.46Repo10arl: 03pompachomp * r2474 RecipeDB/ARL-Alchemy.lua: Worked more on ticket 804, refining the alchemy database.
20:22.07rubikwhoever said faction champs is easy, try a hard combo on 10m-hard.. QQ
20:22.38Pneumatuswe've done faction champs 10man each week, and its been fine :P
20:22.39*** join/#wowace elaaa (n=ela@p54B4D03B.dip.t-dialin.net)
20:22.58Pneumatusburn a melee dps or two at the start and you win
20:23.04rubik10-man heroic/hard?
20:23.09Pneumatusofc
20:23.21rubikhmm.. dunno.. we had too hard a combo i thought
20:23.26rubikwasted like 10 wipes
20:23.52Pneumatusit's all about stopping the guys that instagib, and casters running the hell away from melee :)
20:24.10rubikresto sham/druid tree/warlock/spriest/ret pally/warrior
20:24.32sb|workfucking stupid dps
20:24.34Pneumatuswarrior -> ret -> healers -> casters
20:24.43sb|workthey cant dps 2nd portal before 2nd maiden
20:24.43sb|workwtf
20:24.45Pneumatuscc the healers at the start, etc
20:25.01Pneumatuswe got a 2nd maiden a couple of times, its ok as long as healers know they are gonna get counterspelled
20:25.05rubikwe tried.. but they had too many dispells or cc breaks
20:25.28rubikfinally worked by killing tree first, then resto shammy... we kept trying resto shammy first
20:26.09rubiksb|work: on 10m hard, that portal can be tough before 2nd maiden if people don't switch quick enough and burn it
20:26.14Pneumatuskilling healers first usually results in us losing squidgy players
20:26.39Pneumatussb|work: your melee know that the spawn locations are predictable right?
20:26.47rubiktrue, but we usually have our two tanks (dk & warrior) lock down the hard hitting melees
20:27.05sb|workrubik: err 10 is easy
20:27.07sb|workPneumatus: yep
20:27.22*** join/#wowace arcana (n=arcana66@87-194-8-42.bethere.co.uk)
20:27.23Bribrieven if a second maiden spawns all is not lost
20:27.32Pneumatusare you popping hero/bl on the first portal?
20:27.36Bribriit's not like burning down maidens is that hard
20:27.45Pneumatusextra maidens just mean more silence
20:28.40rubikyeah.. 2nd maiden made our healers QQ too much
20:29.03rubiksince they couldn't heal much/at all
20:30.33Pneumatusits a counterspell though, so smart healers will force it to lock their non-healing school
20:31.06Pneumatuspriests mindblast etc
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20:44.14Repo10collectinator: 03Ackis 07master * Alpha2-5-g355c9fc / (4 files in 2 directories): [+5 commits] (1 truncated)
20:44.17Repo355c9fc: Convert a bunch of the code to use constants.  WTB include constants.h
20:44.20Repob7af7a5: Remove text based debug dump.
20:44.23Repo5c6699e: Add some constants to the main file.
20:44.26Repoa5e4dee: More mount info added
20:45.46theoddone33this is brilliant
20:46.43theoddone33[4] [80:Munchii]: this mage whispered me asking 'can i join the guild'
20:47.13theoddone33[4] [80:Munchii]: and i tell him to apply
20:47.13theoddone33[4] [80:Munchii]: and he says'i dont want to do that'
20:47.14theoddone33[4] [80:Munchii]: his pve spec is 0/0/71 and 0/71/0
20:47.14theoddone33[4] [80:Munchii]: and he tells me he does 7.5k=10k dps in heriocs
20:47.36theoddone33[4] [80:Munchii]: i said thats more than i can do. you'll get raidspot everyday garuanteed
20:47.36theoddone33[4] [80:Munchii]: lol he says 'your guild must suck, in my old guildthe best did 29.5k
20:47.39theoddone33so much fun
20:48.44pakoz@theoddone, 30-32k dps is par for the course with 245 gear
20:48.51pakozmaybe it is your guild >>
20:49.09theoddone33shit :(
20:49.12Sll30k dps
20:49.12Slllold
20:49.24sb|workno
20:49.29sb|workits 30k damage till death :p
20:49.46pakozsbwork must speak troll ;]
20:50.29theoddone33http://www.wowarmory.com/character-sheet.xml?r=Spirestone&n=Salvin
20:51.22genetik-sick hit rating
20:52.27pakozany enhancement shamans around?
20:52.33pakozerm, good enh shamans ;x
20:53.25asmodaipakoz: yo?
20:53.33asmodaidoes decently
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20:58.20syerenGood Enhancement Shaman.
20:58.23syerensniggers
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21:27.03pakozasmodai, you there?
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21:29.56asmodaianyone have any idea what might cause latency yoyo effects inside the game. One moment I have just normal 40 ms latency, next I know it's 400-500ms or then 1000-1400ms
21:30.18asmodaiBrowsing and all that works normally.
21:31.37asmodaiSo I am inclined to think it's Blizzard's server.
21:33.26Gagorianno u
21:33.56asmodaiI welcome any elabotation.
21:34.55Gagorianelaboration?
21:35.49asmodaiWell, "no u" is about as helpful as nothing, to be honest, to get an idea what to look for since all my other networking have no issues, just WoW.
21:36.14Pneumatusmoh, why isnt oUF on curse :>
21:36.22Pneumatus*:< even
21:36.24asmodaiPneumatus: Eh? I saw them in cc
21:36.42asmodaiPneumatus: Or is that just extensions of oUF?
21:36.51Pneumatussome extensions are for sure
21:36.54asmodaiAh ok
21:37.06GagorianTried traceroute?
21:37.34Primertraceroute, that ICMP thing, that's usually blocked?
21:37.38Primerheh
21:37.40Pneumatusim thinking about switching to oUF and using d3orbs, because it looks sexy as hell
21:38.47Primerasmodai: I've found that my recent latency issues are caused by my ISP, who oversold their network
21:38.53*** join/#wowace harl (i=harl@dslb-088-077-206-052.pools.arcor-ip.net)
21:39.07Primerasmodai: you on Time Warner's Roadrunner, by any chance?
21:39.13asmodaiNah, EU side
21:39.15GagorianPrimer: Well, if you think it's blocked in this case you can try yourself: tracert eu.logon.battle.net
21:39.24asmodaimy ISP, XS4All, in general has their shit done well
21:39.34PrimerGagorian: just saying, traceroute is not always a viable option
21:39.36asmodaiOnly have had issues tonight.
21:39.48Primersince a lot of places filter ICMP
21:40.19asmodaimy traceroute to battle.net go <= 25 ms
21:40.27asmodai<PROTECTED>
21:40.27asmodai<PROTECTED>
21:40.27asmodai<PROTECTED>
21:40.27asmodaition net unreachable.
21:40.39asmodaiHence why I wonder just what the hell is up.
21:40.45Primerblocked
21:40.46Repo10autoroller: 03Mecdemort * r28 / (3 files in 1 directory): Code cleanup
21:41.06asmodaiPrimer: Yeah, but at least to the colocation the RTTs are perfect
21:41.27Primerasmodai: yeah, that's good enough usually
21:42.05asmodaiBut then I wonder just what the heck causes my in-game issues.
21:42.14Primerbut it seems you're trying to trace to the login server, which is surely not the IP address of your realm
21:42.24asmodaiNope, that much is true.
21:42.37asmodaiLet me just post something on the forum and see what good that will do
21:42.53PrimerI'd sniff the network to see where your traffic is really going
21:42.57Primeronce you're in game
21:43.04asmodaiOh, I can do that of course.
21:43.12asmodai*looks to see if Wireshark is still installed*
21:43.23Funkeh`asmodai my tracert doesn't even mention telia before it dis :)
21:43.40Funkeh`goes through a bunch of att.net
21:43.47asmodaiFunkeh`: EU side?
21:43.48Primerheh, I have a wrt54g that doesn't have enough space to accommodate tcpdump, so I have to copy it and libpcap into /tmp on every boot
21:43.50Gagorianhttp://www.wowwiki.com/EU_English_Realms_Info
21:43.51Funkeh`yes
21:44.08Primerrunning openwrt, of course
21:44.09asmodaiFunkeh`: It all depends on peering and such :)
21:44.27asmodaiHmm
21:44.39asmodaiStormrage, like my previous server Thunderhorn is in Frankfurt.
21:45.00Funkeh`Tracing route to battle.net [12.129.242.40]
21:45.29Funkeh`16   160 ms   161 ms   160 ms  mdf001c7613r0003-gig-10-1.lax1.attens.net [12.129.193.242
21:46.00asmodaiwhy 12.x? mine is @ 213.x
21:46.14asmodaito my server's IP:
21:46.15asmodai<PROTECTED>
21:46.15asmodai<PROTECTED>
21:46.16asmodai<PROTECTED>
21:46.20asmodaiSo that also seems ok
21:48.11Repo10raidbuffstatus: 03danielbarron * r288 RaidBuffStatus.toc: RaidBuffStatus:
21:48.13Repo- Shortened title.
21:48.33Primerhrmm
21:48.39PrimerI might have to try that addon out
21:48.46Primersince BigBrother has become unusable
21:48.48Funkeh`Ackis, ping
21:51.27Pneumatuswhats wrong with bb?
21:52.34Primerin a 25 man raid it causes my frame rate to drop below 1
21:52.44Pneumatusfine for me :o
21:53.08PrimerI reported the issue, and others have acknowledged it
21:54.32Primerhttp://www.wowace.com/addons/big-brother/tickets/12-performance-issues-when-displaying-the-summary-window/
21:54.55Primerheh, just noticed the wowace background isn't fixed any more
21:55.06*** join/#wowace |Dessa| (n=kvirc@i59F75DAE.versanet.de)
21:55.09PrimerReally wish they'd fix that in FF
21:57.15|Dessa|hey, Ackis ever seen this kind of error before? -> [2009/09/14 23:47:06-4769-x1]: Collectinator-Alpha 3\CollectinatorFrame.lua:2510: main function has more than 200 local variables nice that you work on the addon again btw
21:58.26Repo10atlasloot-enhanced: 03Celellach * r2276 Modules/Crafting/crafting.lua: Updated crafted weapons section
21:59.34Repo10autoroller: 03Mecdemort 04v0.9.3 Beta * r29 : Tagging as v0.9.3 Beta
22:05.44*** join/#wowace Jim-Bim (n=thorben_@pD9E715A3.dip0.t-ipconnect.de)
22:09.01durcynscope is hard, apparently
22:09.08durcyn~lart Ackis
22:09.08purlteaches Ackis the basics, including how to RTM
22:09.28*** join/#wowace Droolio (n=drool@87-194-188-170.bethere.co.uk)
22:18.17Repo10bazooka (experimental): 03mitch0 * r14 / (2 files in 1 directory):
22:18.20Repoplugin positioning mostly working, some stuff shows on screen
22:25.26Repo10big-wigs: 03Rabbit * r6291 Core (2 files in 1 directory): Fix engage, death and enable syncs.
22:30.49Repo10broker-channelwatch: 03Morgalm * r62 / (3 files in 1 directory): Broker_ChannelWatch
22:30.52Repo-use blizz class function to ease localization
22:30.55Repo-automated localization
22:30.58Repo-removed unneeded localizations
22:33.01Shadowedwait a second!
22:33.04ShadowedAdirelle:  you are probably there aren't you
22:33.30Repo10big-wigs: 03yoshimo * r6292 Coliseum/Locales/deDE.lua: Added deDE defeat-trigger
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22:39.15AdirelleShadowed: back
22:39.29ShadowedAdirelle: IRC tag! Done with classes so not going to disappear, anyway
22:39.43ShadowedYou mean the server delay in tick intervals I assume right?
22:39.54Adirelleyes
22:40.10Adirellelooking at rejuv, I saw 2.95, 3.07, 2.86, 3.25, ...
22:40.15Shadowedyea
22:40.22ShadowedI definitely think will need to go with the manual tracking stuff
22:40.28Shadowedwhich means more information to store which makes me sad :<
22:41.25*** join/#wowace fewyn (n=fewyn@249.215.205.68.cfl.res.rr.com)
22:41.28AdirelleI'm trying this right now, tracking "lastTickTime" and "ticksLeft" (which is optional but I wanted to check if it is accurate)
22:41.58Adirelleas I'm using this only for next tick, I consider hot start to be the last tick though it did not technically healed
22:42.29ShadowedWhy consider hot start last tick?
22:42.47ShadowedYou have access to the hots "real" duration with talents + end time so you can find the exact start time
22:44.51Adirelleactually, I could use the first real tick, that doesn't matter, I "modulo" the time to get the next tick
22:45.12profalbertShefki or ckknight ping
22:45.41Adirellewait no
22:45.56Adirelleactually I do this : local secondsLeft = (pending.lastTickTime + pending.tickInterval * pending.ticksLeft) - currentTime
22:46.17Adirelleand then calculates as usual
22:46.37ShadowedCan you do a clone of the repo or pastey it?
22:46.40Adirelle(except when no time band, in which case I simply add ticksLeft * amount)
22:47.04Adirelleclone would be easier I think
22:47.06Adirellewait a minute
22:47.10Shadowedkk thanks
22:49.03Shefkiprofalbert: What's up?
22:50.18profalbertShefki: I'm playing around with a luatext-module for cowtip, and the ScriptEnv from Pitbull4 would come in handy. may I use the Code?
22:50.32ShefkiSure.
22:50.44profalbertthankls
22:51.14AckisFunkeh`: I heard ARL is teh devil
22:51.24Ackis[2009/09/14 16:44:36-200-x1]: Collectinator-Alpha 3\CollectinatorFrame.lua:2510: main function has more than 200 local variables
22:51.24Ackisthat made me cry :(
22:51.28Repo10libhealcomm-4-0: 03Adirelle 06alternative-hots 07master * b2.3-6-gefa2c77 LibHealComm-4.0.lua: [+1 commit] Trying to track actual tick times to fix time drift ; unfinished.
22:51.53AdirelleShadowed: it contains debug statements and code I'd like to change
22:53.46*** join/#wowace robotusch (n=robotusc@80.162.217.137)
22:53.58StanzillaAckis: epic fail
22:54.29Repo10sdkp: 03NevetsNeirbo * r194 events.lua: Same as before.
22:54.34*** part/#wowace mitchnull (n=mitchnul@catv3EC9453C.pool.t-online.hu)
22:57.24Shadowedhrm
22:58.36ShadowedI am starting to wonder if dorm internet is blocking non-SSH git traffic
22:58.39Shadowedfor some retarded reason
22:59.56Arrowmasteryou mean the git:// protocol?
23:00.12Shadowedapparently yes
23:00.21Shadowedcan you swap it to public access Adirelle
23:00.34Arrowmasterit uses port 9418
23:00.45ShadowedArrowmaster: they block a ton of random stuff
23:00.54Shadowedit's a really stupid system so
23:01.11ShadowedBut I had the same issue earlier where I couldn't pull data using git:// got git@blah worked fine
23:01.21Arrowmastercan you access that repo using ssh? or is that just limited to moderators
23:01.29ShadowedI can access it through SSH if he opens it to the public
23:01.46Shadowedactually maybe...
23:01.50Arrowmasterso you actually tried ssh and it didnt work?
23:02.05ShadowedNo SSH works
23:02.12ShadowedI assume git:// does not go over SSH as it doesn't need to auth?
23:02.38Arrowmastergit:// uses port 9418, its a seperate protocol
23:03.15Shadowedgit@git.wowace works (although it says no permissions so it exits), git://git.wowace just hangs
23:03.17Arrowmasterit might have support from some really basic http like auth but generally no it doesnt have auth
23:03.22Shadowedright
23:03.43Shadowedgit uses SSH/public keys to auth, right?
23:03.44Arrowmasteryell at your dorms IT to open outbound 9418
23:03.55ShadowedI'd rather yell at them to not be etarded
23:04.12Shadowedretarded even
23:04.33Arrowmasterthe git@git.wowace.com:wow/reponame/mainline.git uses ssh yes
23:04.35*** join/#wowace profalbert1 (n=profalbe@188-23-41-125.adsl.highway.telekom.at)
23:04.47Arrowmasterthats a scp like syntax
23:04.48ShadowedYea I really am not sure how they set it up specifically, all I know is it's a terrible system and easy to get around
23:04.57AdirelleShadowed: done
23:05.07Shadowedthanks Adirelle
23:05.32ShadowedThey pretty much seem to block any traffic that is not port 80 unless it's SSH
23:06.16Arrowmasterthey probably are just blocking anything to a destination port over 1024 unless its been whitelisted
23:07.04ShadowedYou would think that, but no :<
23:07.51Arrowmasterwell ssh is port 22 so they must not be blocking that
23:08.15ShadowedPort 587 is blocked, port 995 is not for example
23:08.20Shadowedso POP works, but SMTP doesn't
23:08.36Arrowmastersmtp is 25
23:08.45ShadowedSMTP is uh, 567 for google
23:08.52ShadowedI think it's in the 500s
23:08.59Arrowmastersomething like that yeah
23:09.22AdirelleShadowed: I disabled IRC announce btw
23:09.27Shadowedkk
23:09.40Arrowmaster587, with required TLS
23:09.46Shadowedah yea
23:10.30Arrowmaster993 is default for IMAP with SSL i think
23:11.00AdirelleShadowed: pushed a new change with a better code
23:11.06Arrowmasteror atleast it seems to be in email clients now
23:11.16ShadowedAdirelle: It won't be able to go live like that specifically though, as you can have one table containing multiple hots
23:11.20Shadowedwith different end times
23:11.30Shadowedsomething like that yea Arrowmaster
23:13.03AdirelleShadowed: erf...
23:13.03Shadowedyea :P
23:13.27ShadowedIt's why I haven't added Wild Growth yet, because there's no "good" way to store 7 separate heals that isn't a lot of extra parsing
23:13.44Shadowedbut since I'll end up swapping to your method, think I'm just going to end up going with a table recycler and store a lot more extra data in that
23:14.27Shadowedwhich I'm not a fan of, but I can't think of a better solution that is san
23:14.28Shadowede
23:15.35AdirelleI'm quite happy ticksLeft never got under 0 ATM
23:15.46Shadowedyay!
23:15.50Adirelle^^
23:16.03ShadowedIt's annoying that you had to resort to that solution but
23:16.10AdirelleI also hope we cannot miss any PERIODIC event
23:16.12Shadowedsuch is the life of doing addons
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23:16.29AdirelleI'll retest the tomorrow evening
23:16.33ShadowedThe only time you will not get a PERIODIC event is you (or they) go outside of 100 yards while it's ticking
23:16.42Shadowedwhich could be a problem I suppose
23:16.45Shadowedmmmm
23:17.02AdirelleDalaran half an hour before beginning of raid is laggy as heal
23:17.02Adirellevery interesting to see the time drift between UnitAura and the combat log
23:17.04Shadowedhaha
23:17.14Adirelleer... hell, not heal
23:17.17Adirelleno pun intended
23:17.24Adirelle(tough it was funny)
23:17.38Shadowed:p
23:17.58ShadowedAlthough
23:18.34ShadowedYea I guess ticks left is kind of necessary no matter what
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23:19.21Adirellewell, it is far easier to handle the end of the HoT this way
23:19.32Shadowedyea true
23:19.52Shadowedbut it's going to need a mechanic to expire hots with
23:20.12Adirellehmm ?
23:20.35ShadowedIt already is going to remove the hot forcibly when it fades, but what if say you cast HoT on A and then A goes somewhere like Brain room on yogg and you never see the fade event
23:20.53Shadowed(I think Yogg brain gives events still to outside people, but you get the idea)
23:21.22MikkRunning out of range will do it just fine
23:21.29Shadowedor that
23:23.15ShadowedThe endTime can be stored in SPELL_PERIODIC_HEAL though so it's not recalculated each GetHealAmount, I'll think of a way to store the last tick/ticks left data
23:25.52ShadowedI'm glad this bug came out now, I would be worried if this had been released without any big breaks :<
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23:28.51Pneumatusim actually contemplating replacing default actionbars with bt4 so i can use http://www.wowinterface.com/downloads/info12975-rBottomBarStylerDiablo.html
23:28.56Pneumatusas its so purrrrrty
23:29.38AdirelleShadowed: for what I can test alone in Dalaran the latest push gives acceptable result
23:29.49Adirelleshould do some weird testing now
23:30.04StanzillaPneumatus: but you can use that without bt4? :o
23:30.12Adirellewhich I should do tomorrow during our 3vs3 matches
23:30.20Shadowedwell
23:30.31Shadowedit probably won't work in your 3vs3 unless you only cast a hot on one person
23:30.39PneumatusStanzilla: you need a barmod, otherwise default ui bars just sit over the orbs
23:30.47Adirelledidn't catch that part :o
23:30.49Pneumatusand it looks a complete state
23:30.52Adirellelet me see the code
23:30.52Pneumatusi guess you could move the orbs
23:31.15Adirelleoh
23:31.16Adirellegot it
23:31.33ShadowedAdirelle: pendingHeals[casterGUID][spellID] is the table that contains the map of *all* heals cast by that GUID
23:31.33Shadowedthats why the table is both an indexed and hash table
23:32.01Adirellehrmf
23:32.08Shadowedgiven that indexed tables recycle well, I think I'm going to change it from the 4 entries per user to one table per user and recycle that users table
23:32.25ShadowedNot the most efficient solution mind you, but it's likely the most sane one given Cataclysm will probably introduce more whackyass mechanics
23:32.28Shadowed(and Wild Growth)
23:33.37ShadowedIf Blizzard adds a HoT with a variable interval I'll probably go bomb their building :<
23:33.46AdirellexD
23:34.04Adirelleand er... well, what about hunter's pet heal ?
23:34.09Adirellestarts running.
23:34.15Shadowedshakes fist
23:34.22StanzillaPneumatus: ah sorry, forgot about that :) but he has rActionBarStyler, too
23:34.37ShadowedI was considering Frenzied Regeneration/Enraged Regeneration, but was too much of a pain in the ass
23:35.24PneumatusStanzilla: yeh, rActionButtonStyler is ok, except it does stupid things forcing you to replace textures
23:35.56Stanzilla^^
23:36.01Pneumatusand is basically a mini-compilation
23:36.29Pneumatuso wait no
23:36.45Pneumatusit isn't i'm thinking of his oUF layout, which is like a pile of separate addons
23:37.21Pneumatusit does make you replace PetActionBar and ShapeShiftBar textures tho
23:37.45Axodiousjust noticed the new CC beta, is premium still going to be part of it on release?
23:38.16Adirelleanyway, gotta get some sleep
23:38.18ShadowedWould be riots on the forums if not :>
23:38.21Shadowedlater Adirelle thanks for the code
23:38.25Adirellelater
23:38.26Adirellenp
23:39.18PneumatusStanzilla: the advantage of rActionButtonStyler is, at least, it puts all the buttons in the right place without having to mess about with scaling :)
23:39.46Stanzillayeah true
23:48.13Pneumatusbleh, i need bt4's scale sliders to have smaller increments
23:48.51Axodiousyou can manually enter the number in (idk if it rounds though)
23:49.15Pneumatusby editing the SV you mean?
23:49.21Axodiousunder the slider
23:49.25Axodiousthe number in the middle
23:49.27Pneumatusoh
23:49.28Axodiousyou can edit it
23:49.34Pneumatusi never realised they were editable :o
23:49.39Pneumatusthanks!
23:49.39Axodiousi didnt for al ong time
23:49.41Axodiousnp lol
23:49.44ShadowedIt's not very obvious
23:49.53Shadowedglares at nevcairiel
23:50.10Pneumatusbah, it gets rounded
23:50.30Pneumatusill just scale the background instead
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