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00:12.17 | *** topic/#wowace is http://www.wowace.com | http://paste.wowace.com | http://lua.org | Curse Client: http://www.curse.com/client | http://wowace.com/a/author-store-is-launched | Want your Username changed? http://www.wowace.com/request-name-change/ | Sign up for BC UI Community dinner: http://www.wowinterface.com/forums/showthread.php?t=25437 |
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00:27.16 | Xtek | He just left on his way home. |
00:27.20 | Xtek | Oh, you left... fail. |
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00:43.37 | Repo | 10big-wigs: 03Rabbit * r5937 / (10 files in 3 directories): Add some option headers to Ulduar bosses. |
00:45.48 | Groktar | accidently repo |
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00:57.22 | Repo | 10big-wigs: 03yhpdoit * r5938 Coliseum/Jaraxxus.lua: Be sorry. |
00:57.25 | Repo | Jaraxxus.lua koKR. |
00:57.39 | vhaarr | yhpdoit: be sorry about what? |
00:57.44 | vhaarr | :o |
00:57.58 | yhpdoit | this thing : revert yhpdoit's commit (bad encoding - all the accented characters were gone) |
00:58.22 | vhaarr | so you mean "I'm sorry." |
01:00.33 | vhaarr | I'll never understand how people who don't know english can translate anything from it. |
01:00.42 | vhaarr | babelfish ftw? |
01:01.13 | Stanzilla | ni hao |
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01:04.58 | Rayden | http://waptang.mirror.waffleimages.com/files/96/965599c9d3336004ce18c5ab5f6d4a3c9fec7629.png <-- this is fake right? |
01:05.27 | rubik | rofl |
01:05.42 | Xtek | Wow, that looks horrible. |
01:05.53 | Xtek | And the blue modeler background doesn't give it away at all. |
01:06.16 | Rayden | it looks so bad |
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01:10.33 | yhpdoit | it is complicate that translate other language into english ,but opposite direction is easy. |
01:10.37 | yhpdoit | and i help from lua code,other language translate,etc... |
01:10.44 | yhpdoit | and game... |
01:13.23 | orionshock | " It is complicated to translate my language into english, but the other way is easy. I also help translate other [addons] for the game" -- i think what yhpdoit was trying to say.. |
01:13.38 | vhaarr | you're wrong |
01:14.01 | orionshock | prolly, but that was almost complete gibberish in my head |
01:14.16 | vhaarr | was perfectly understandable |
01:14.38 | vhaarr | he means that other translations for the modules help him translate to his locale, and so does reading the Lua code for the module |
01:14.40 | orionshock | the 2nd line was fo me |
01:14.48 | vhaarr | and ingame itself helps him translate as well |
01:15.50 | orionshock | o.O ok i can see how you can get that from what he said.. |
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01:20.58 | Groktar | priest tried to gs himself and run through barrage |
01:21.03 | Groktar | :s |
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01:41.55 | Repo | 10decursive: 03Archarodim 07master * 2.4.2.1-19-g5767e67 Dcr_Raid.lua: [+1 commit] - Always use the "player" unitID in raid (was using raid# when the player was included the priority list) |
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02:10.52 | Gnarfoz | Groktar: that didn't work out, hm? :D |
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02:24.57 | Repo | 10shunkit: 03LaoTseu * r10 ShunkIt.lua: |
02:25.00 | Repo | - Fixed an issues with log box, I can't cache them when they are locked since they can become unlocked... The solution is a bit fishing, I may have to forego the caching altogether. |
02:25.03 | Repo | - Display the tooltip list group by itemID instead of itemLink since some reward items with the dame ID have different links. |
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02:35.15 | Repo | 10arl: 03Speeddymon * r2400 ARLFrame.lua: Fix another typo that I missed before |
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02:41.54 | Groktar | frost bomb on boss |
02:42.00 | Groktar | melee runs to opposite side from healers |
02:42.01 | Groktar | dies |
02:42.05 | Groktar | bitches at healers |
02:42.06 | Groktar | ragelogs |
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03:25.07 | Gnarfoz | Groktar: so he not only fails at running in the appropriate direction, he also failed at running far enough? ^^ |
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04:04.19 | Repo | 10pitbull4: 03Shefki 07master * v4.0.0-beta3-36-g76703f1 / (5 files in 2 directories): [+2 commits] |
04:04.22 | Repo | 76703f1: Ticket 336: Change the Lock frames checkbox to a dropdown that allows |
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04:04.28 | Repo | 93a54e3: Ticket 510: Allow 5 man raids to be treated as raids. |
04:15.06 | Repo | 10libstatlogic-1-1: 03Whitetooth * r75 LibStatLogic-1.1/LibStatLogic-1.1.lua: |
04:15.09 | Repo | - 3.2.2.10371: Armor Penetration Rating: The 25% buff is scaled back to 10% |
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04:49.40 | Groktar | 3 healers went insane during yogg p3 |
04:49.42 | Groktar | oO |
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04:51.53 | Xtek | \it's so easy not to... |
04:53.48 | Shefki | Groktar: WTF how do healers go insane. |
04:56.16 | Shefki | Yay Blizzard fixed something I asked them to on the 3.2.2 PTR. :) |
04:56.34 | Torhal | Shefki: They start spamming Levitate instead of Flash Heal? |
04:56.53 | Shefki | Why would you do that? |
04:57.00 | Torhal | Because you're insane? |
04:57.02 | Torhal | :D |
05:03.13 | Axodious | anyone know what the request limit is on wowarmory xml calls? |
05:03.31 | Axodious | like how many before you get nothing |
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05:14.13 | Xtek | it's adaptive |
05:14.27 | Xtek | there's no specific limit |
05:15.28 | asmodai | I guess you're a good netizen with a proper pause in between request it will be ok |
05:15.39 | asmodai | s/I guess/I guess if/ |
05:16.40 | asmodai | pats purl |
05:19.22 | Xtek | well |
05:19.32 | Xtek | I think you can do 1 request per 1.5 seconds now |
05:19.44 | Xtek | It used to be 2 every 1 |
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05:28.43 | Repo | 10broker-channelwatch: 03Morgalm * r60 / (2 files in 1 directory): Broker_ChannelWatch |
05:28.46 | Repo | -revert pkgmeta |
05:29.47 | Repo | 10morg-dkp2: 03Morgalm * r121 / (4 files in 2 directories): MorgDKP2 |
05:29.50 | Repo | -revert pkgmeta |
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05:29.53 | Repo | -disable debug if mod state disabled |
05:29.57 | Repo | -fix alts not appearing on invite tablet |
05:30.55 | Repo | 10broker-channelwatch: 03Morgalm 04v2.9 * r61 : Tagging as v2.9 |
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06:04.40 | sb|work | morning |
06:14.06 | Repo | 10geargauge: 03Torhal 07master * beta9-34-g971570e / (3 files in 1 directory): [+2 commits] |
06:14.10 | Repo | 971570e: Changed sorting order to default to descending and swap directions every click, regardless of which mouse button is pressed, rather than sorting in ascending with the right button and descending with the left. |
06:14.16 | Repo | 7f46f42: Commented out the documentation section of the config - will probably end up removing it entirely. |
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06:36.16 | Repo | 10pitbull4: 03Shefki 07master * v4.0.0-beta3-40-gf92da21 / (4 files in 4 directories): [+4 commits] |
06:36.19 | Repo | f92da21: Debug assertion to try and help me track down the actual cause of 475. |
06:36.23 | Repo | 30aa642: Prevent errors in config mode for frames that we end up unable to |
06:36.25 | Repo | efb59da: Workaround for 475, doesn't fix the root cause but will prevent the |
06:36.28 | Repo | 5c6b23d: Revert "Debug code to help try and trace ticket 475." |
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06:56.55 | Repo | 10big-wigs: 03Ammo * r5939 / (25 files in 3 directories): |
06:56.59 | Repo | split common locale to separate files, as they will grow during this conversion |
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07:52.45 | Repo | 10arl: 03pompachomp * r2401 RecipeDB/ARL-Jewelcraft.lua: Added a missing flag for Deft Monarch Topaz |
07:53.46 | Repo | 10big-wigs: 03Ammo * r5940 Plugins/Bars2.lua: |
07:53.50 | Repo | only run the emphasize updater when there are actually bars running |
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07:59.26 | mitch0 | lala |
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08:12.37 | Repo | 10speakinspell: 03rismisner * r377 / (2 files in 1 directory): incremented version number |
08:13.06 | Repo | 10speakinspell: 03rismisner 04v3.2.0.05-release * r378 : Tagged release 3.2.0.05 |
08:15.30 | Repo | 10big-wigs: 03Pettigrow * r5941 / (6 files in 5 directories): -frFR Update |
08:15.33 | Repo | -fix yhpdoit's last commit |
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08:26.49 | Repo | 10betterguildcontrol: 03Zhinjio * r19 / (4 files in 1 directory): BGC : |
08:26.52 | Repo | - viewing options for first two panels done |
08:26.55 | Repo | - no permissions altering yet |
08:26.58 | Repo | - still very alpha |
08:27.23 | Repo | 10big-wigs: 03Ammo * r5942 / (9 files in 3 directories): |
08:27.26 | Repo | In preparation of more ace3 conversion. move core files into core folder, options into config folder. |
08:29.11 | Torhal | Funkeh`: http://www.amazon.com/gp/product/B002JAU310/ref=dv_digg_heroesfree |
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08:36.48 | Repo | 10libbabble-boss-3-0: 03Nevcairiel * r232 LibBabble-Boss-3.0.lua: |
08:36.51 | Repo | Automated LibBabble re-generation from the localization system |
08:36.56 | Repo | 10libbabble-creaturetype-3-0: 03Nevcairiel * r61 LibBabble-CreatureType-3.0.lua: |
08:36.59 | Repo | Automated LibBabble re-generation from the localization system |
08:37.04 | Repo | 10libbabble-inventory-3-0: 03Nevcairiel * r97 LibBabble-Inventory-3.0.lua: |
08:37.19 | Repo | Automated LibBabble re-generation from the localization system |
08:37.19 | Repo | 10libbabble-faction-3-0: 03Nevcairiel * r95 LibBabble-Faction-3.0.lua: |
08:37.19 | Repo | Automated LibBabble re-generation from the localization system |
08:37.21 | Repo | 10libbabble-race-3-0: 03Nevcairiel * r18 LibBabble-Race-3.0.lua: |
08:37.24 | Repo | Automated LibBabble re-generation from the localization system |
08:37.29 | Repo | 10libbabble-talenttree-3-0: 03Nevcairiel * r26 LibBabble-TalentTree-3.0.lua: |
08:37.32 | Repo | Automated LibBabble re-generation from the localization system |
08:37.37 | Repo | 10libbabble-zone-3-0: 03Nevcairiel * r228 LibBabble-Zone-3.0.lua: |
08:37.40 | Repo | Automated LibBabble re-generation from the localization system |
08:37.49 | Kalroth | nev is a spammer |
08:38.33 | nevcairiel | moar? |
08:38.34 | Repo | 10libbabble-boss-3-0: 03Nevcairiel 043.0-release35 * r233 : Weekly Tag - Week 35 |
08:38.35 | nevcairiel | moar! |
08:38.41 | Repo | 10libbabble-race-3-0: 03Nevcairiel 043.0-release35 * r19 : Weekly Tag - Week 35 |
08:38.46 | Repo | 10libbabble-creaturetype-3-0: 03Nevcairiel 043.0-release35 * r62 : Weekly Tag - Week 35 |
08:38.52 | Repo | 10libbabble-faction-3-0: 03Nevcairiel 043.0-release35 * r96 : Weekly Tag - Week 35 |
08:38.57 | Repo | 10libbabble-inventory-3-0: 03Nevcairiel 043.0-release35 * r98 : Weekly Tag - Week 35 |
08:39.02 | Repo | 10libbabble-talenttree-3-0: 03Nevcairiel 043.0-release35 * r27 : Weekly Tag - Week 35 |
08:39.07 | Repo | 10libbabble-zone-3-0: 03Nevcairiel 043.0-release35 * r229 : Weekly Tag - Week 35 |
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08:54.35 | Repo | 10hotcandy: 03Nevcairiel 07master * 1.5.1 / (2 files in 1 directory): [+2 commits] |
08:54.38 | Repo | 7c642ac: Updated .toc for 3.2 |
08:54.41 | Repo | 1979d78: Add support for Mend Pet (Hunter spell) |
08:54.46 | Repo | 10hotcandy: 03Nevcairiel 041.5.1 * 8aa3eff /: [new tag] Tagging as 1.5.1 |
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09:03.51 | Repo | 10ensidiafails: 03Maat * r109 EnsidiaFails-enUS.lua: spelling |
09:05.02 | asmodai | So how goes the Ace3? :) |
09:09.57 | Elkano | Zhinjio, you coded again? wow :) |
09:14.08 | Repo | 10sick-of-clicking-dailies: 03OrionShock * r285 ldb.lua: accumulitive update for LDB & WG testing. |
09:19.15 | nevcairiel | !api PlayerIsPVPInactive |
09:19.16 | lua_bot | PlayerIsPVPInactive: Returns whether a battleground participant is inactive (and eligible for reporting as AFK) (http://wowprogramming.com/docs/api/PlayerIsPVPInactive) |
09:19.47 | Repo | 10big-wigs: 03Rabbit * r5943 / (7 files in 2 directories): Some random toggleOptions changes. |
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09:30.32 | orionshock | nevcairiel: im a bit confused with the whole idea of bump and taging of LibBabbel. Dosn't the packaging system automatically grab the latest localizations for the zip for projects that list them as dependancys. So that when the project is built on the packager it does the repo replacement then? |
09:30.56 | nevcairiel | babble doesnt use the replacement tags. |
09:31.04 | orionshock | really? |
09:31.06 | orionshock | why not? |
09:31.25 | nevcairiel | because it would suck |
09:31.42 | orionshock | wouldn't it make things simpler & more streamlined with having the proper localizations? |
09:31.47 | nevcairiel | no. |
09:32.21 | nevcairiel | For one, you would still have to generate new zips for external downloads. |
09:32.25 | orionshock | <PROTECTED> |
09:32.36 | nevcairiel | Second, people using SVN checkouts would be totally screwed. |
09:33.34 | profalbert | ckknight: ping |
09:33.43 | Repo | 10big-wigs: 03Rabbit * r5944 / (2 files in 2 directories): |
09:33.46 | Repo | Remove the print warning on startup and add it to the interface options in red text instead. |
09:40.59 | Repo | 10tank-points: 03Whitetooth * r111 TankPoints.lua: - Fixed some defense calculations |
09:41.00 | *** join/#wowace Sliker_Hawk (n=SlikerHa@5acfbeb9.bb.sky.com) |
09:43.12 | *** join/#wowace Funkeh` (n=funk@WoWUIDev/WoWAce/Ace3/BigWigs/funkeh) |
09:43.12 | *** mode/#wowace [+o Funkeh`] by ChanServ |
09:44.55 | *** join/#wowace Wobin (n=Wobin@124-170-216-168.dyn.iinet.net.au) |
09:44.55 | *** mode/#wowace [+v Wobin] by ChanServ |
09:47.02 | Repo | 10libstatlogic-1-1: 03Whitetooth * r76 LibStatLogic-1.1/LibStatLogic-1.1.lua: |
09:47.05 | Repo | - Mage: Removed Arcane Instability: Does not increase spell power |
09:48.45 | *** join/#wowace Xinhuan (n=xinhuan@bb116-14-20-26.singnet.com.sg) |
09:48.45 | *** mode/#wowace [+v Xinhuan] by ChanServ |
09:50.45 | *** join/#wowace Vilkku (n=Vilkku@94-193-54-146.zone7.bethere.co.uk) |
09:53.21 | mitch0 | nev and/or some curse guy: would it be possible to make the sorting of babelfish and the curse localization system consistent? |
09:54.10 | nevcairiel | who cares? |
09:54.38 | mitch0 | ;) |
09:54.44 | mitch0 | well, me, but not much |
09:55.46 | Shefki | What does that mean anyway? |
09:56.17 | nevcairiel | I just put in the bable libs whatever comes out of the export page |
09:56.29 | nevcairiel | its like a 30 line python script |
09:57.39 | mitch0 | shefki: the sort order regarding uppercase/lowercase (and possibly symbols) is different (if the question was aimed at me) |
10:02.38 | *** join/#wowace Nargiddley (n=nargiddl@125.239.28.214) |
10:25.32 | *** join/#wowace Thelyna (n=burp@222-152-89-17.jetstream.xtra.co.nz) |
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10:26.32 | Repo | 10big-wigs: 03Rabbit * r5945 / (5 files in 3 directories): |
10:26.35 | Repo | Some more non-working option changes. Well, the color options actually work, I think. |
10:33.26 | Repo | 10big-wigs: 03Rabbit * r5946 / (2 files in 2 directories): |
10:33.29 | Repo | Remove the dewdrop for now, right clicking the LDB plugin will open interface options, but we'll have a small menu there soon. |
10:33.54 | mitch0 | vhaarr: qtip? |
10:34.42 | vhaarr | haha you wish |
10:34.44 | vhaarr | never |
10:34.54 | Funkeh` | ^ |
10:35.08 | mitch0 | vhaarr: 1) why not? 2) what else then? :) |
10:35.16 | vhaarr | EasyMenu |
10:35.25 | mitch0 | what's wrong with qtip btw? |
10:35.41 | Wobin | It was never designed as a menu? |
10:35.46 | mitch0 | (never used either, just curious) |
10:35.47 | vhaarr | I have no idea, I just know it must be crap |
10:35.49 | vhaarr | I can feel it |
10:35.52 | mitch0 | haha |
10:36.02 | Wobin | you can feel it... IN THE MOUNTAINS |
10:36.07 | Funkeh` | no |
10:36.14 | Funkeh` | in the mounts, you usually can't feel it |
10:36.20 | Funkeh` | from cold |
10:36.28 | Wobin | well, you feel cold, right? |
10:36.34 | Wobin | THAT'S A FEELING |
10:36.37 | Funkeh` | no you just feel numb |
10:36.41 | Wobin | aha |
10:36.43 | vhaarr | but Wobin is right, I don't think it's a menu library anyway :P |
10:36.44 | Wobin | you're still saying 'feel' |
10:36.48 | Funkeh` | lol |
10:38.19 | mitch0 | also, when will ever be an AceConfigDropdown? :) |
10:38.37 | mitch0 | erm, that didn't make much sense. oh well |
10:38.51 | Stanzilla | licks Funkeh` |
10:38.53 | Stanzilla | feel that? |
10:39.02 | Wobin | <PROTECTED> |
10:39.26 | Funkeh` | nope |
10:39.29 | Funkeh` | it sucked |
10:39.41 | Wobin | well... he's doing -something- right then |
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10:50.44 | haste | mitch0: hopefully never |
10:52.30 | Fisker | hastemen |
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10:53.48 | Repo | 10big-wigs: 03ananhaid * r5947 / (8 files in 3 directories): BigWigs: |
10:53.51 | Repo | - zhCN/zhTW update. |
10:56.03 | Repo | 10big-wigs: 03Rabbit * r5948 / (3 files in 2 directories): |
10:56.06 | Repo | Add a temporary way to configure bars and messages, at least some parts of them. |
10:57.55 | Repo | 10big-wigs: 03Rabbit * r5949 Core/Core.lua: Mark the options that don't work. |
10:59.39 | haste | wat Fisker |
11:03.07 | Repo | 10ace3: 03Nevcairiel * r832 / (3 files in 3 directories): |
11:03.10 | Repo | AceConfig-3.0: Added an experimental "descStyle" member to all option table nodes that allows you to control the way the description is presented. Supported values are "tooltip" for the old behaviour, and "inline" for a inline display of the description, pending support in AceGUI-3.0 widgets. |
11:03.13 | Repo | AceGUI-3.0: Add support for inline descriptions to the checkbox widget. |
11:03.58 | asmodai | wooo, more Ace3 goodness |
11:05.37 | Fisker | haha |
11:05.41 | Fisker | stupid alliance |
11:05.48 | Fisker | that'll teach him to gank me :( |
11:06.31 | Fisker | K-K-K-K-KILLING SPREE |
11:07.39 | Repo | 10ace3: 03Nevcairiel * r833 AceGUI-3.0/widgets/AceGUIWidget-CheckBox.lua: AceGUI-3.0: Disable some left-over debug stuff. |
11:08.08 | *** join/#wowace Cryect (i=Cryect@71.56.93.39) |
11:08.52 | Kalroth | omg it Cryect |
11:09.01 | *** join/#wowace Sirow (n=Sirow001@p508858C2.dip.t-dialin.net) |
11:09.06 | Kalroth | accidently |
11:09.37 | Wobin | feels like he's missing half of Kalroth's conversation |
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11:11.39 | Kalroth | Wobin: yeah, know that you and then |
11:12.10 | *** part/#wowace sacarasc (i=sacarasc@xmms2/bitch/sacarasc) |
11:13.04 | Wobin | Hey! You leave my mother out of this =( |
11:21.55 | *** join/#wowace Wasqer (n=dignat@c83-251-62-117.bredband.comhem.se) |
11:22.21 | *** join/#wowace faCe| (n=face@p5489FE18.dip.t-dialin.net) |
11:23.10 | Repo | 10ace3: 03Nevcairiel * r834 AceConfig-3.0/AceConfigDialog-3.0/AceConfigDialog-3.0.lua: |
11:23.13 | Repo | AceConfigDialog-3.0: Disable the tooltip of widgets if descStyle ~= "tooltip" |
11:23.55 | *** join/#wowace CrazyBenny (n=s_m@actplus.cust.sloane.cz) |
11:24.10 | Repo | 10big-wigs: 03Rabbit * r5950 Core/Core.lua: |
11:24.13 | Repo | Make the configure button our first class citizen, since it's the most likely target for anyone who opens the options. |
11:44.26 | Repo | 10big-wigs: 03Rabbit * r5951 Core/Core.lua: |
11:44.29 | Repo | Remove the Enable option, this'll be automagic soon, users shouldn't care about this. |
11:45.31 | Stanzilla | vhaarr: what if I want to configure stuff when I'm not in an instance? :P |
11:45.42 | vhaarr | plugins will always be enabled |
11:45.50 | vhaarr | just not boss modules |
11:47.22 | [Ammo] | Stanzilla: you will not need to worry |
11:47.38 | [Ammo] | clicking the config will make sure the plugins are there and ready to be configured |
11:47.53 | [Ammo] | I just need MOAR hours in a day |
11:48.26 | vhaarr | ye me too it's time for work |
11:48.31 | Stanzilla | :) |
11:49.00 | Stanzilla | a way to force the boss modules to load would be cool |
11:49.09 | vhaarr | why? |
11:49.52 | Stanzilla | if you want to look something up or change settings to the way you like them before you go into the instance |
11:50.00 | vhaarr | the options will be there |
11:50.12 | [Ammo] | they will be there when you click the options indeed |
11:50.15 | vhaarr | but there will be no way to manually activate or reboot boss modules |
11:50.39 | vhaarr | if you need that, it means we fucked up |
11:50.53 | Stanzilla | ok :P |
11:51.10 | Repo | 10libwindow-1-1: 03mikk * r4 / (2 files in 2 directories): - TOC 30200 |
11:51.14 | Repo | - "EnableMouseOnAlt" will now mix in properly when embedded |
11:51.28 | *** join/#wowace Zealin (n=Lucas_Bi@cm56-200-51.liwest.at) |
12:07.41 | *** join/#wowace Vegeta]BT[ (n=CBus@xdslga253.osnanet.de) |
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12:12.53 | Repo | 10shunkit: 03LaoTseu 04v30200-1-beta-02 * r11 : Tagging as v30200-1-beta-02 |
12:13.13 | [Ammo] | would have been nice if the author of shunkit asked permission to rip my code |
12:13.16 | [Ammo] | fucking cuntface |
12:15.57 | Stanzilla | @describe shunkit |
12:15.59 | Repo | Stanzilla: http://www.wowace.com/addons/shunkit/. ShunkIt. Open those clams (and other containers) |
12:16.25 | [Ammo] | who approved that project? |
12:16.46 | nevcairiel | Kaelten |
12:16.50 | [Ammo] | yeah I just checked :p |
12:16.55 | [Ammo] | Kaelten: grrrr |
12:17.07 | [Ammo] | I don't really mind the project, just the fact that the author should ASK first |
12:17.16 | [Ammo] | I'll go change its status and tell him to contact me |
12:18.40 | [Ammo] | this should do the trick |
12:18.41 | [Ammo] | This project has an abnormal status: Changes required. |
12:18.41 | [Ammo] | LaoTseu, please contact me, Ammo. You used CrowBar code without asking. Asking is friendly. specially when the addon in question says All Rights Reserved. |
12:25.56 | *** join/#wowace Hjalte (n=chatzill@cpe.ge-0-2-0-835.arcnqu2.customer.tele.dk) |
12:25.58 | Wobin | [Ammo]: is he on this channel? |
12:26.05 | Wobin | oh |
12:26.09 | Wobin | that was the message on the addon =) |
12:26.24 | [Ammo] | yeah |
12:26.41 | [Ammo] | and we should enforce wowace authors to be on the channel or go fuck off to curseforge |
12:26.53 | *** join/#wowace mojosdojo (n=gdbzet26@p4FEFD3B2.dip.t-dialin.net) |
12:27.25 | asmodai | Heh. |
12:28.56 | Wobin | I need an addon name |
12:29.01 | Wobin | for a totem version of pallypower |
12:29.49 | *** join/#wowace Thelyna (n=burp@222-152-89-17.jetstream.xtra.co.nz) |
12:32.10 | akromat | Wobin, What do you want the addon to do exactly? |
12:32.24 | akromat | Organize totems between multiple shaman? |
12:32.29 | Wobin | yeah |
12:34.18 | EthanCentaurai | TotemTower? |
12:34.44 | Wobin | TotemFort? |
12:34.57 | EthanCentaurai | ShammyPower |
12:34.58 | dranor | wobin: i see failiure there same as pallypower |
12:35.09 | Wobin | failure in what way? |
12:35.23 | dranor | everyone who can cast that must have that addon or a compatible one |
12:35.27 | Wobin | of course |
12:35.43 | Wobin | such is the way of these sorts of addons |
12:35.55 | dranor | i'm sick of retards who buff wisdom when i have the improved one |
12:36.09 | Daemona | http://forums.worldofwarcraft.com/thread.html?topicId=19377466624&sid=1&pageNo=6#102 |
12:36.13 | Wobin | I could degrade to "ShammyLead suggests your totem loadout should be "X" "Y" "Z" "A" |
12:37.16 | Wobin | dranor: It's only conceptual atm, I'm -assuming- I can pull all the necessary talent info from raid players |
12:37.40 | [Ammo] | you can |
12:37.58 | *** join/#wowace taleden (n=atfrase@209.162.6.70) |
12:38.05 | Wobin | How does the imp mana stream totem affect the pally buff? |
12:38.28 | Wobin | I'm under the impression that one overwrites the other |
12:39.34 | pentium166 | it does |
12:39.51 | pentium166 | i believe it will overwrite wisdom if neither are improved too |
12:40.40 | Elkano | no, BoW was buffed from 91 to 92 exactly because of that iirc |
12:40.51 | pentium166 | oh, neat |
12:40.54 | pentium166 | when was that? |
12:41.16 | Elkano | good question, but I think it was before 3.2 so maybe 3.1.3 |
12:41.38 | akromat | Wobin: I can't find an updated version but look at http://www.wowinterface.com/downloads/info11699-RaidTotems.html#info |
12:41.50 | Wobin | yeah, I saw that |
12:42.17 | *** join/#wowace Aikawa (n=shingo@p5B05461E.dip.t-dialin.net) |
12:42.21 | Elkano | was 3.1.2 |
12:43.19 | Elkano | Blessing of Wisdom and Greater Blessing of Wisdom: Now grant 92 mana per 5 seconds to prevent being overwritten by Mana Spring Totem. |
12:44.34 | Wobin | akromat: It, for some reason, uses a custom channel to transmit data |
12:44.53 | asmodai | Elkano: If mana spring did more mp5 would it then cancel out the blessings? |
12:45.07 | akromat | asmodai: Yes. |
12:45.13 | Elkano | yeah, the improved overwrites normal BoW |
12:45.15 | asmodai | You can only have one mp5 boost? |
12:45.23 | Wobin | yep |
12:45.26 | asmodai | Ah ok |
12:45.37 | Wobin | well, at least of those two |
12:45.47 | Wobin | I'm pretty sure replenishment is additive |
12:45.47 | *** join/#wowace Next96 (i=Next96@121.129.140.91) |
12:46.17 | pentium166 | It would be nice if you could have both but only get benefit from the higher one, for shaman/paladin/DK shared buffs |
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12:48.28 | akromat | pentium166: Yeah battleshout overrides BoM and then wears off and never gets refreshed. :( |
12:49.08 | akromat | Wobin: This might be configurable for what you want. http://www.wowinterface.com/downloads/info5873-RABuffs.html |
12:49.42 | akromat | Edit - It appears to have not been updated. :( |
12:49.54 | Wobin | akromat: I want to make one for my own usage =) And specifically for totems |
12:50.18 | akromat | You want to make your own addon? I thought you were looking for one. |
12:50.26 | akromat | covers his face with his palm. |
12:52.08 | Wobin | yeah, I get a sudden urge to start projects and get through most of it, before discarding it at the last minute =) |
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12:53.54 | Megalon | Wobin: leveling is so much fun, until you enter northrend? :P |
12:54.52 | *** join/#wowace spode (i=spode@213-21-88-111.bon.t3.se) |
12:56.20 | Wobin | after the first five times through northrend, it gets boring too =P |
12:56.53 | Wobin | has a level 47 warlock, that, even with 20% xp boost, is finding it hard to level up |
12:56.59 | akromat | Megalon: Leveling may be boring in Northrend but how can you STAND outlands? |
12:57.07 | Wobin | this ^ |
12:57.47 | akromat | Also, I have a rogue with every piece of heirloom gear and I couldn't level it so I just turned off xp and tried to do bgs. |
12:58.04 | akromat | But queue times are like 5 hours so hes just rotting with all the gear. :/ |
12:58.21 | Megalon | northrend is by far the worst of all leveling |
12:58.50 | akromat | 358 badges + 250 Stone Keepers' Shards wasted. |
12:58.51 | Megalon | 4 chars @ 70-72 |
12:58.52 | Megalon | :X |
12:59.13 | Megalon | outlands is kinda cool |
12:59.20 | Megalon | old world is the best |
12:59.41 | Wobin | akromat: badges wasted? |
12:59.46 | Wobin | Buy gems |
12:59.54 | akromat | No, I already used them. |
12:59.57 | Wobin | oh, wasted as already spent |
13:00.01 | akromat | To buy the heirloom gear. |
13:00.43 | akromat | http://armorylite.com/anon/84520/ |
13:01.25 | steev | akromat: you're lucky |
13:01.28 | akromat | But I also have two of the pve daggers for when I level high enough to mutilate. |
13:01.37 | akromat | steev: Why? |
13:01.41 | steev | 5 hours in non-xp bg queue |
13:01.56 | akromat | Lol. I don't touch the character anymore. :( |
13:01.59 | steev | in emberstorm battlegroup |
13:02.13 | steev | i was on for around 10 hours without a queue pop |
13:02.29 | akromat | What level? |
13:02.32 | steev | finally visited the forums where the suggestion was "transfer to this battlegroup" |
13:02.37 | steev | 51-59 |
13:02.47 | akromat | Hah. |
13:02.57 | akromat | Try 19. :( |
13:03.01 | steev | sorry - this other battlegroup |
13:03.31 | akromat | When you do get a queue its 4v10 (me on the team with 4) and the other team is 8 hunters a druid and a priest. |
13:04.20 | *** join/#wowace Chompers (n=Chomp@cpc3-cove11-2-0-cust846.3-1.cable.virginmedia.com) |
13:04.41 | steev | yeah |
13:07.21 | *** join/#wowace CMoran (n=Xtek@69.73.16.202) |
13:08.03 | *** mode/#wowace [+v Xtek] by ChanServ |
13:08.11 | *** join/#wowace Xtek-- (i=Xtek@user-24-236-92-80.knology.net) |
13:08.30 | akromat | Is there a mod similar to atlasloot? As far as I can tell there is no alternative to it and I love what it does, but I hate the addon itself. |
13:09.03 | Jygga | cartographer_instanceloot ? |
13:09.40 | Jygga | that cart addon was the last i used before i quit wow, no idea if its maintained ;) |
13:09.44 | CrazyBenny | akromat: you won't find any real alternative, so live with it :P |
13:10.08 | Wobin | why do you hate it? |
13:10.26 | akromat | It's just bulky and clunky. :/ |
13:10.45 | Wobin | hm, I guess I've never noticed =) |
13:10.57 | Gnarfoz | wowhead.com :O |
13:11.18 | Stanzilla | http://forums.wow-europe.com/thread.html?topicId=10711102501&sid=1 < i lol'd |
13:11.49 | akromat | I lost count... 50% |
13:11.52 | Wobin | 9-15? |
13:12.19 | Wobin | they weren't really thinking when they posited that poll... |
13:12.26 | Stanzilla | since when do you lose count at 15 :P |
13:12.29 | akromat | Yeah. |
13:12.45 | akromat | I actually slimmed down the amount of addons I use. |
13:13.23 | akromat | But its way more than 15. |
13:13.46 | sb|work | so it's 9000 then? |
13:13.57 | akromat | Yes. |
13:15.30 | yoshimo | wobin, yes they weren't . the numbers are too low |
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13:22.44 | akromat | What is the name of that mod that handles profiles for dual specs? |
13:22.53 | sb|work | libdualspecsomething |
13:23.20 | sb|work | @project LibDualSpec |
13:23.22 | Repo | sb|work: No project found that matches 'libdualspec' |
13:23.23 | sb|work | mh |
13:23.28 | *** join/#wowace blay (n=blaylok@99-169-89-70.lightspeed.dybhfl.sbcglobal.net) |
13:23.38 | sb|work | @project LibDualSpec-1.0 |
13:23.39 | Repo | sb|work: No project found that matches 'libdualspec-1.0' |
13:23.44 | sb|work | @project LibDualSpec-1-0 |
13:23.45 | Repo | sb|work: http://www.wowace.com/addons/libdualspec-1-0/. LibDualSpec-1.0. Game: WoW. Adirelle (Manager/Author). Updated: 3 days ago. Tickets: 1/1 |
13:24.03 | Bruners | Grum: http://www.wowace.com/addons/chatter/tickets/14-editbox-polish-placement/ |
13:24.50 | akromat | I want to find something like reflux. |
13:25.29 | akromat | But easier to set up. |
13:25.41 | Grum | Bruners: what? |
13:25.42 | akromat | Because I have a lot of dual spec characters. Hah. |
13:25.52 | Bruners | Grum: my comment |
13:26.15 | Grum | you can just place it wherever you want |
13:26.24 | Grum | so your ticket is solved |
13:26.29 | Repo | 10grid2: 03jerry * r216 / (5 files in 4 directories): (Message trimmed by 1 line) |
13:26.32 | Repo | Fix Ticket-21 |
13:26.34 | Bruners | Grum: i still want it to follow the chatframe when that change possition |
13:26.35 | Repo | Rename a few functions in StatusAura, so that their function is more |
13:26.38 | Repo | explicit. |
13:26.41 | Repo | Several small improvements to the main update function for Auras. |
13:26.47 | Grum | why would you move the chatframe around? |
13:27.00 | Bruners | Grum: i use oPanel, which hooks the chat |
13:27.16 | Bruners | http://lasseb.tihlde.org/img/images/WoWScrnShot_121308_210909.jpg |
13:27.32 | Bruners | http://lasseb.tihlde.org/img/images/WoWScrnShot_081709_033613.jpg |
13:27.56 | Grum | that shows absolutely nothing to me |
13:27.59 | Bruners | http://lasseb.tihlde.org/img/images/WoWScrnShot_082309_010930.jpg |
13:28.16 | Bruners | ignore the first screenshot |
13:28.18 | Grum | you resize the bottom bar? O.o |
13:28.35 | Bruners | Grum: yes, oPanel rezises when i click it or use they keybind |
13:29.19 | Fisker | i hate you Bruners |
13:29.20 | *** join/#wowace Baraius (n=bhuddles@150.105.84.5) |
13:29.23 | Fisker | i also hate you Grum |
13:29.32 | Bruners | Grum: i did explain all this to antiarc when i made the ticket, but its kinda old now |
13:29.42 | Bruners | think i even made some solutions for him |
13:29.42 | Grum | i kinda am tempted not to bother with it |
13:29.47 | Grum | well yeah |
13:29.53 | Grum | if you make a patch to make it work -- fine |
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13:31.03 | *** join/#wowace Keias (n=bleh@pool-72-86-106-233.aubnin.fios.verizon.net) |
13:31.10 | Bruners | Fisker: we love you too |
13:31.32 | yoshimo | chatter isnt as dead as i thought it was *looks at the ticket counter* |
13:31.51 | Grum | not changing doesnt mean dead |
13:32.10 | yoshimo | yes i know, id rather call it mature |
13:32.20 | Grum | i have to say it completely utterly sucks |
13:32.35 | Grum | its a giant flakey hack sofar |
13:32.37 | akromat | I forgot about the weekly maintainence. :( |
13:33.11 | Grum | but its rather annoying to fix ;( |
13:33.31 | yoshimo | i liked the layout&design, and didn't care about beauty codewise |
13:33.43 | Grum | what layout? what design? |
13:34.11 | yoshimo | of chatter |
13:34.31 | Grum | it removes the big tabs and does not much more other than changing borders |
13:35.26 | yoshimo | and it still does what i want. |
13:35.56 | akromat | I've always just used prat. :/ |
13:36.06 | Bruners | im just using ochat + fane for that |
13:36.51 | Bruners | and mitsugo, tenmetsu, thelowdown and enen for other nice features |
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13:38.07 | steev | looks up most of those addons (the ones he knows aren't hastes) |
13:38.34 | Bruners | they are all haste's except thelowdown |
13:38.35 | Bruners | :P |
13:43.17 | steev | ahh |
13:43.22 | Bruners | http://github.com/haste |
13:43.55 | Bruners | mitsugo is awesome btw |
13:44.36 | sb|work | mh i need InstancesFffffuuuuu |
13:45.36 | steev | i'm not saying they aren't |
13:45.42 | steev | i like haste's addons |
13:45.48 | steev | just didn't realize most of those were his :-P |
13:45.54 | *** join/#wowace Yewbacca (i=C2@217.73.106.170) |
13:50.36 | steev | okay, wth? wowarmory says i have 12.2(ish)k hk's - but the statisticks page says 24k+ hk's ? |
13:50.52 | steev | s/statisticks/statistics/ |
13:51.12 | akromat | I want to re-do my UI but servers are still down. :( |
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13:51.51 | Repo | 10gridstatusafk: 03mikk * r36 / (2 files in 1 directory): - TOC 30200 |
13:51.54 | Repo | - Pretty much complete rewrite (wasnt much to begin with :P) to make it pick up on people changing AFK status outside of UnitIsVisible() range. No more people looking like they're stuck with AFK on in raids, whee. |
13:51.56 | steev | and i still haven't won a duel (then again, i haven't been in one, but still...) |
13:52.11 | Yewbacca | Does anyone know what happens if you try to declare local variables in a global table? ie "local table.find(...)", will that stay there due to "table" being global? will it overwrite any existing function globally in that case (if someone else made one)? |
13:52.20 | Yewbacca | Just trying to avoid any clashes before I add some features to tables. |
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13:52.55 | Yewbacca | correction, "local function table.find(...)" |
13:54.19 | Mikk | er does it even allow that? |
13:54.52 | nebula169 | was my thoughts, lol |
13:54.57 | Mikk | Who's Azethoth again |
13:55.03 | Mikk | His nick here is something else entirely |
13:55.13 | Mikk | AutoBar author |
13:55.37 | Mikk | ah yeah toadkiller |
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14:00.31 | Fisker | are the us servers past maintanence yet? |
14:00.52 | Funkeh` | is 3.2.2 today? |
14:01.18 | Fisker | doesn't look like it |
14:02.26 | Bruners | http://narf.at/pix/1182354360555.gif |
14:04.17 | Wobin | http://wowi.pastey.net/124443 |
14:04.21 | Wobin | That look logical to everyone? |
14:04.31 | Pneumatus | Funkeh`: new multi-line goldspam :< |
14:06.56 | steev | punt sentry, no one uses that junk |
14:06.59 | Yewbacca | "+Mikk er does it even allow that?" << of course it does, everything in lua is an object, and functions like string.search etc are not diffrent. you can add your own to those tables. at least in regular non-wow lua. |
14:07.17 | Yewbacca | Even tables KEYS as objects |
14:07.39 | Yewbacca | You could do sometable[function (x) print (x) end] = "foo"; |
14:08.00 | Wobin | Yewbacca: yes, but I don't believe you can declare locals like that |
14:08.08 | Yewbacca | Aha you meant that |
14:08.09 | Pneumatus | isnt 'table' secure though |
14:08.23 | Mikk | yeah i meant randomly declaring something in a table as local |
14:08.28 | Mikk | i don't think that's even remotely possible |
14:08.28 | Yewbacca | ah right |
14:08.29 | Yewbacca | Hmm guess I'll do some crap like "local function table_find()" |
14:08.33 | Wobin | I think he was just being generic |
14:09.00 | Wobin | Yewbacca: If you're worried about namespacing... it's local |
14:09.01 | Gnarfoz | ~seen neotron |
14:09.04 | purl | neotron is currently on #wowuidev (1d 8h 47m) #wowace (1d 8h 47m). Has said a total of 2 messages. Is idling for 20h 12m 43s, last said: 'there's good, there's bad and then there's Forte'. |
14:09.37 | Gnarfoz | channel topic could use an update, btw :D |
14:09.51 | Yewbacca | Wobin yeah I'll just stick with an underscore instead of dot |
14:10.07 | Wobin | Well, it's in a different scope altogether... |
14:10.43 | *** join/#wowace p3lim (n=p3lim@084202209241.customer.alfanett.no) |
14:10.46 | Wobin | in that you -can't- add local variables to a global object |
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14:10.56 | *** mode/#wowace [+o ckknight] by ChanServ |
14:11.45 | Wobin | any variable declared local only exists in that direct scope, not in any global object |
14:12.59 | Yewbacca | Correct but lua is such as a non-standard language, it's not unthinkable that they'd let local tokens enter global tokens and stay like that until the end of the scope |
14:13.27 | Wobin | That would be... messy =P |
14:13.37 | [Ammo] | local foo = 1; _G.foo = foo; |
14:13.39 | [Ammo] | done! |
14:13.43 | [Ammo] | global FOO |
14:14.03 | Wobin | You assigned the global reference =P |
14:14.25 | Yewbacca | yeah a better test would be local function table.find(...) print(...); end |
14:14.28 | [Ammo] | :) |
14:14.49 | steev | Wobin: you ever gonna fix mrplow? |
14:14.58 | Yewbacca | Ahhh, I see it now. |
14:15.00 | [Ammo] | who needs mrplow when you have bankstack |
14:15.15 | Wobin | maybe one day =) |
14:15.27 | Yewbacca | When you use the keyword "local", it disallows specifying whatever you're doing as a child of ANYTHING. |
14:15.28 | Pneumatus | '(' expected near '.' |
14:15.31 | Yewbacca | Yeah |
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14:16.31 | Yewbacca | Extending tables like "table." is not uncommon in standalone lua programs but I don't dare do it here in case other addons have done it. So no big deal, I'll just name everything table_find etc |
14:16.43 | Pneumatus | local table.find = function(...) print(...) end -- also errors, unexpected symbol near '.' |
14:17.14 | Pneumatus | BUT if you local table first, its allowed |
14:17.25 | Wobin | local table = table |
14:17.27 | Pneumatus | local table = table; local table.find = function(...) print(...) end |
14:17.40 | Pneumatus | er |
14:17.42 | Wobin | file scope only, though |
14:17.47 | Pneumatus | local table = table; table.find = function(...) print(...) end |
14:17.52 | Yewbacca | Oohh, Pneumatus, interesting |
14:18.07 | Pneumatus | infact, that's what works, but yeh, that then local's table to your scope and adds find() |
14:18.10 | [Ammo] | Pneumatus: will still overwrite the global table ref |
14:18.11 | Yewbacca | And the global "table" wasn't protected in any way, you could add stuff. |
14:18.16 | Wobin | actually, assigning a local reference to a global lookup function that you use a -lot- is suggested practice |
14:18.23 | Wobin | for instance the math library |
14:18.36 | [Ammo] | but overwriting a member of that reference -> overwrite member in the global table |
14:18.43 | Wobin | if you're using one of the functions in the math library a lot of times in a loop, it's suggested you make a local reference to save the table lookup |
14:18.54 | Yewbacca | Wobin: Yeah. Why is that exactly? Because functions are always looked for in the local lookup table and then the global, and that means it finds it faster, or what? |
14:19.01 | Wobin | yeah |
14:19.16 | Wobin | instead of a table lookup, it's a direct reference to a local |
14:19.19 | Yewbacca | Probably saving about 0.5 sec after a few million calls :D |
14:19.28 | Yewbacca | Ah |
14:19.38 | Pneumatus | yeh, it does still end up in _G.table |
14:19.45 | Yewbacca | Pneumatus oh |
14:20.03 | Wobin | assignation by reference |
14:20.25 | Pneumatus | local table = table; table.find = function(...) print(...) end; table.find("Test1"); _G.table.find("Test2"); |
14:20.41 | Pneumatus | will print twice |
14:20.43 | Navv | does UNIT_STATS report changes only to primary stats or what? |
14:20.47 | [Ammo] | lua> foo = { bar = function(...) print(...) end }; do local faa = foo; faa.bar = function() print("zomg") end foo.bar("test") end |
14:20.47 | lua_bot | [Ammo]: zomg |
14:21.27 | Wobin | not assignation by value =\ |
14:21.35 | [Ammo] | or even |
14:21.41 | [Ammo] | lua> foo = { bar = function(...) print(...) end }; do local faa = foo; faa.bar = function() print("zomg") end end foo.bar("test") |
14:21.41 | lua_bot | [Ammo]: zomg |
14:21.45 | Yewbacca | I thought everything in LUA was direct copies actually. Is there any way to force a reference? I've been wanting that feature when doing for .. pairs loops |
14:21.47 | Repo | 10big-wigs: 037destiny * r5952 / (4 files in 3 directories): koKR Update |
14:21.47 | [Ammo] | to make it even more clear :p |
14:21.49 | Wobin | (except for whatsiscalled... numbers and the like) |
14:22.03 | Pneumatus | yeh, because local table is assigned by reference, you are still inserting into the global table |
14:22.03 | Pneumatus | scalars |
14:22.06 | Wobin | everything is by reference =) |
14:22.09 | Wobin | ta |
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14:22.17 | Wobin | or at least tables are |
14:22.25 | Yewbacca | Hmm |
14:22.34 | Wobin | and sincel Lua is either scalars or tables... =) |
14:22.44 | Yewbacca | Table would be understandable |
14:22.45 | Pneumatus | basically, to cut a long story short you can't make table.find() without putting it in _G |
14:22.52 | Yewbacca | Pneumatus: Yeah noticed ;/ |
14:23.24 | Yewbacca | Could always go 80s on it: function table.radicalfinddude, function table.searchtothemax |
14:23.25 | [Ammo] | local mytable; for k, v in pairs(table) do mytable[k] = v end; mytable.find = function(...) end |
14:23.31 | Yewbacca | (kidding) |
14:23.39 | [Ammo] | then use mytable |
14:23.58 | Yewbacca | Hehe at that point might as well local function table_find() |
14:24.27 | Yewbacca | "Copying a table in Lua is copying by reference" |
14:24.39 | Yewbacca | "You need to clone it to create a copy" |
14:24.44 | Yewbacca | Aha so it is like that for tables. |
14:24.51 | [Ammo] | that's what I did just there |
14:24.52 | Yewbacca | I learnt something today ;D |
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14:24.59 | Yewbacca | Yeah |
14:25.00 | [Ammo] | and after that do local table = mytable; |
14:25.01 | [Ammo] | and done |
14:25.10 | Wobin | You'd probably want some level of recursion in your clone |
14:25.13 | Pneumatus | half of the stuff in _G.table is only there for convenience anyway, as they are references to other functions |
14:25.17 | Yewbacca | But if those values in v are tables, it'd be reference again |
14:25.18 | [Ammo] | yeah probably wobin |
14:25.25 | Mikk | Pneumatus: other way around |
14:25.27 | [Ammo] | it was just quick example code |
14:25.34 | Mikk | stuff in _G.table. is the original. blizzard puts global refs to it. |
14:25.45 | Wobin | Original G |
14:25.47 | Yewbacca | At that point it's pretty pointless (cloning stages) |
14:25.58 | Pneumatus | oh, i thought it was the other way round :o |
14:26.06 | Wobin | (goddamn you Ice Cube =P) |
14:26.11 | Yewbacca | lol Wobin |
14:26.38 | orionshock | just careful with recursion, you don't want to go copying _G :) |
14:26.52 | Wobin | yeah, he'll pop a cap in yo ass |
14:27.44 | orionshock | and what ever you do, don't use the same name for your addon's global and the name in the toc for you SV, it'll crash... horribly |
14:28.00 | Yewbacca | orionshock: humm? :D |
14:28.01 | orionshock | xpecially with Ace2... |
14:28.15 | Wobin | Usually add on a 'DB' suffix or 'SV' =) |
14:28.40 | Yewbacca | What are you talking about orionshock, personal experience/flashback all of a sudden? :P |
14:28.42 | orionshock | ya... Wobin while writing FuBar_AFKFu i learned that in an oopse sort of way >.> |
14:28.47 | Yewbacca | Ahhahaha |
14:28.50 | Wobin | Yewbacca: people see ##SavedVariable in their .toc, and automatically put in their addon name |
14:29.07 | Yewbacca | Ah. And what happens then? |
14:29.21 | orionshock | with ace2 i managed to save about half the _G table before it crashed |
14:29.21 | Wobin | well, you have a conflict in object naming for your SV object and your addon object then |
14:29.22 | Yewbacca | Never had the thought to try that |
14:29.48 | Yewbacca | Wobin: Ah so Blizzard loads all addon code under _G[addonname]= { all objects from addon files } ? |
14:30.02 | Daemona | need a new bag mod, can't stand it anymore that ArkInventory is eating 5% cpu while idling in Dalaran :X |
14:30.05 | Wobin | Well, essentially, you do |
14:30.07 | orionshock | Yewbacca: no, just common convention for authors |
14:30.20 | orionshock | Daemona: OneBag3 |
14:30.27 | Yewbacca | I've never done anything but "*DB" suffix so haven't seen what you describe |
14:30.28 | Wobin | Daemona: Baggins? |
14:30.29 | Daemona | cross toon search and tooltip? |
14:30.39 | Daemona | like 3 on char x, 2 on char y |
14:30.42 | Wobin | Daemona: altoholic |
14:31.07 | Wobin | altoholic is awesome |
14:31.28 | Wobin | http://www.wowinterface.com/downloads/info8533-Altoholic.html |
14:31.29 | Yewbacca | Bagnon adds such tooltips too. Carbonite if you want an even more amazing addon that stores even more about your chars. |
14:31.30 | orionshock | Yewbacca: according to Tekkub who i think said it the loudest once. "There should only be 2 global variables from each addon, one for the addons main table and another for the addon's SV table" - tho it's just common convention all the same |
14:32.04 | Daemona | Yewbacca yeah because i want to tell everyone in my guild what mob i just killed and were |
14:32.05 | orionshock | Daemona: One[Bag|Bank]3 & BankItems it works well |
14:32.07 | Daemona | get lost with carbonite |
14:32.08 | Wobin | well, Tekkub is noisy =) |
14:32.08 | Yewbacca | I suggest going with Bagnon over Altoholic, because it lets you actually VIEW the inventory of alts in a visual frame. |
14:32.34 | Wobin | Yewbacca: you can do that in altoholic... can't you? |
14:32.37 | Yewbacca | Carbonite also scans mail when it indexes, so it'll go "Mail: 3" |
14:32.45 | Yewbacca | Wobin: Not that I've seen? |
14:32.47 | orionshock | Wobin: not so much noisy as he is adamant about his opinion |
14:33.05 | Daemona | carbonite is just as bad as questhelper |
14:33.08 | Yewbacca | And he's a homosexual furry :D |
14:33.14 | Wobin | Yewbacca: you certainly can... |
14:33.14 | Daemona | and i don't want it just for inventory stuff |
14:33.41 | orionshock | arkinventory, bagnon, & alot of others are just chaulk full of crap for alot of things. |
14:33.44 | Yewbacca | Daemona: The two can't even be compared. QuestHelper is the addon that blizzard has had to put out notices about "disable quest helper to resolve a crash" |
14:34.02 | orionshock | start simple start basic with small mods that do 1 thing well, written by OCD authors |
14:34.08 | Wobin | Daemona: it does it for tradeskills and calendar events too |
14:34.20 | Wobin | Yewbacca: Carbonite suffers from the unfortunately "Bloat Creep" |
14:34.25 | Wobin | er unfortunate |
14:34.44 | Yewbacca | It also replaces 30 other addons, hence no problem. |
14:34.46 | orionshock | Wobin: did u see that thread on wowi about supporting LGP that i started? |
14:34.52 | Wobin | nope |
14:34.57 | Wobin | I don't troll those forums |
14:35.00 | Ackis | ~Windows7-- |
14:35.02 | orionshock | some interesting responses |
14:35.10 | orionshock | fair, but interesting |
14:35.31 | Wobin | Yewbacca: 18 of those addons, I'd've never used in the first place =P |
14:35.47 | Yewbacca | Haha :D |
14:36.05 | orionshock | and half of what's left would only get used a fourth of the time :) |
14:36.05 | Yewbacca | Anyway I found a secret in Wow. If you go around punching goats, you can skill all weapons to 400 easily. |
14:36.12 | Wobin | I stopped using monolithic addons after Gypsymod |
14:36.14 | Yewbacca | They are little critters that walk about, they don't fight back |
14:36.28 | *** join/#wowace Sliker_Hawk (n=SlikerHa@5acfbeb9.bb.sky.com) |
14:36.35 | [Ammo] | you can skill all weapons easily to 400 just joining random Naxx25 runs :p |
14:36.47 | Wobin | terrible, [Ammo] |
14:37.01 | orionshock | ^^ 2h maces one day |
14:37.01 | Yewbacca | I've maxed 4 skills so far in 1 hour |
14:37.01 | orionshock | took about 10mins in spider wing trash |
14:37.01 | Yewbacca | And am going for unarmed now |
14:37.05 | Yewbacca | Hehe |
14:37.15 | Yewbacca | Not 10 minutes, not with a slow 2 hander :P |
14:37.23 | akromat | My priest has all weapon skills maxed. |
14:37.28 | akromat | Including unarmed. :o |
14:37.31 | Yewbacca | The first 300 points are almost one per hit, but after that it's a grind. |
14:37.33 | Yewbacca | akromat: hahahaha |
14:37.40 | orionshock | Yewbacca: yes, about 10-15mins on lvl 80trash in nax |
14:37.48 | orionshock | it goes rather fast tbh |
14:37.48 | [Ammo] | yeah |
14:37.50 | Yewbacca | orionshock: That was extremely lucky then |
14:38.05 | [Ammo] | the higher level the mob = the faster the skill level |
14:38.05 | Yewbacca | Because it's per-swing chance. and the last few points are like 0.005% |
14:38.05 | Yewbacca | Yeah |
14:38.07 | Yewbacca | My mobs are lvel 80 |
14:38.07 | orionshock | Yewbacca: fully raid buffed on at par mobs... |
14:38.22 | [Ammo] | and it's not so obvious in a raid :) |
14:38.23 | Yewbacca | Hmm interesting |
14:38.39 | [Ammo] | specially after the first 10 mins you're dps is pretty much good enough |
14:38.44 | orionshock | eh are your mobs elites? and are you fully int buffed out with kings and AI ? :) |
14:38.53 | *** join/#wowace DragonWi1 (n=goofy@193.47.81.75) |
14:38.54 | [Ammo] | by the time you reach patchwerk you will have 400 :) |
14:39.08 | akromat | INT DOES NOT EFFECT WEAPONS SKILLUPS )$WU#$*(R$#WJRF JWEFJSA |
14:39.12 | Yewbacca | Nah regular 80s :P |
14:39.21 | orionshock | akromat: it does |
14:39.29 | akromat | It does not. |
14:39.30 | Yewbacca | akromat: Yeah it doesn't, there was some blue post about that myth :P |
14:39.42 | Pneumatus | it did in beta |
14:39.42 | akromat | It did at one time. They removed it. |
14:39.51 | Pneumatus | and remaind on the int tooltip till about 2.0 |
14:39.52 | orionshock | last time i cheeked it was in the tooltip. |
14:40.01 | Yewbacca | haha |
14:40.02 | akromat | And my mage has been raging at warriors asking for int buffs ever since. |
14:40.15 | Wobin | akromat: Just buff them with rank 1 AI |
14:40.20 | akromat | I've literally been kicked from groups for not buffing rogues. |
14:40.33 | orionshock | >.> |
14:40.35 | Wobin | That's what I did =) |
14:40.36 | orionshock | o.O |
14:40.36 | Yewbacca | I am running around naked wearing just a tabard and my chuck norris blood elf fists, punching goats, it's pretty sweet. |
14:41.10 | Daemona | sorry, can you just stop typing? noone cares. |
14:41.27 | Yewbacca | Daemona: Who crawled up your pussy and made you sour? :P |
14:41.42 | Daemona | ~yewbacca-- |
14:41.42 | Wobin | (Chuck Norris) |
14:41.45 | *** join/#wowace profalbert (n=profalbe@188.23.34.91) |
14:41.47 | akromat | ^ |
14:41.53 | orionshock | there a project admin around? i have a specific question |
14:41.58 | Ackis | @describe cnf |
14:41.59 | Repo | Ackis: http://www.wowace.com/addons/cnf/. Chuck Norris Facts. Generates and posts random Chuck Norris facts to a specified chat medium. |
14:42.00 | Yewbacca | Wobin: hahah |
14:42.03 | Ackis | sup orionshock |
14:42.15 | [Ammo] | ask me orionshock ackis is inferior! |
14:42.23 | Zhinjio | Elkano: yeah, got the remaining permissions done. bank tab stuff |
14:42.25 | Ackis | ~lart [Ammo] |
14:42.25 | purl | DoSes [Ammo] |
14:42.29 | durcyn | s/inferior/canadian/ |
14:42.33 | [Ammo] | or ask in the channel |
14:42.34 | durcyn | oh wait, synonyms! |
14:42.37 | [Ammo] | so we can all join in ! |
14:42.40 | Ackis | I read that as does not DoSes |
14:42.56 | Yewbacca | Ackis: So when you've done this minimap coordinate thing, why not ask if the Recipe Radar guy wants to give his data to you and merge both addons? They'd do GREAT together. |
14:43.01 | orionshock | Ackis: there is a addon currently hosted on wowi that has been inactive for over a month or so now. the author appears to be MIA, despite being in IRC on the wowi channel. I'd like to port his project over to wowace, but am unsure. |
14:43.13 | orionshock | <PROTECTED> |
14:43.16 | Wobin | Yewbacca: "And I'll be the head!" |
14:43.17 | Pneumatus | how is it licensed? |
14:43.30 | [Ammo] | name of said addon |
14:43.38 | orionshock | Pneumatus: ARR for lack of labeling |
14:43.43 | Yewbacca | Wobin: :P |
14:43.55 | Pneumatus | ARR on a lib sounds pretty fail :< |
14:43.55 | orionshock | [Ammo]: it's called LibTradeLinks, it's inside the addon "TradeLinks" by maldiva |
14:44.10 | orionshock | Pneumatus: it's not stated, so ARR is implied |
14:44.19 | Ackis | ahh trade links |
14:44.23 | [Ammo] | Maldivia resopnded on 7/8/2009 |
14:44.24 | Ackis | Yewbacca: join #arl |
14:44.30 | [Ammo] | in comments on wowi |
14:44.51 | [Ammo] | with an explanation of why no quick reaction as well |
14:45.08 | orionshock | he's given permission for redistribution but the data source on wowi is about 4 patches old and useless, i've keept it upto date |
14:45.55 | [Ammo] | I say PM him, or try and email him |
14:45.58 | Wobin | orionshock: add it as a patch? |
14:46.03 | [Ammo] | that's another option |
14:46.11 | Pneumatus | yeh, you can submit a patch on wowi, at least |
14:46.19 | orionshock | [Ammo]: sent him a PM, wowi won't let me email him |
14:46.46 | Pneumatus | we have the same problem here as well, i havnt been able to get in touch with seppyk |
14:46.52 | [Ammo] | luckily his email is in the toc orionshock :p |
14:46.57 | [Ammo] | maldivia@gmail.com |
14:46.58 | [Ammo] | gogogo |
14:47.04 | durcyn | ~lart orionshock |
14:47.04 | purl | cuts orionshock into thin stripes |
14:47.06 | [Ammo] | try and do some more research! |
14:47.19 | orionshock | [Ammo]: good point |
14:47.25 | orionshock | feels bit stupid. |
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14:48.11 | Pneumatus | try IRC PM as well? :P |
14:48.23 | Wobin | botmail! |
14:48.25 | durcyn | ~seen Maldivia_ |
14:48.26 | purl | maldivia_ is currently on #wowuidev (23h 7m 38s), last said: 'hmm'. |
14:48.29 | durcyn | HMM |
14:48.33 | Daemona | how do i tell bagnon to show more columns? |
14:48.43 | durcyn | Daemona: right click the top of the window and drag the slider? |
14:48.45 | Wobin | Daemona: Speak slowly and in a loud voice? |
14:48.51 | durcyn | what Wobin said. |
14:48.58 | Elkano | Zhinjio, yeah, I checked the diff ^^ |
14:49.16 | Elkano | still wonder why the lines in the guild listing change positions though |
14:49.31 | Zhinjio | Elkano: I think that panel looks pretty solid now. Its still view-only for now, but that was what was on my list for phase 1 |
14:49.53 | Daemona | oh there are sliders in the lower right corner like totally tiny and inobvious |
14:50.27 | Elkano | btw, is there any API one can use to tell the number of guild bank tabs without being at the bank? |
14:50.31 | durcyn | you mean the ones that take up half of the config frame |
14:50.45 | orionshock | Elkano: no, have to be at a bank iirc for any of that to be reliable |
14:50.58 | Wobin | lua> foo={{"x"}}; for _,v in pairs(foo) do print(v[1]); end; for _,v in pairs(foo) do v={"hi"}; end; for _,v in pairs(foo) do print(v[1]); end |
14:50.58 | lua_bot | Wobin: x, x |
14:55.14 | Zhinjio | GetNumGuildBankTabs() returns the right values, since it has to be available for the guild control tab |
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14:56.56 | Zhinjio | at least, its working for me in my code |
14:56.57 | Zhinjio | *shrug* |
14:57.27 | orionshock | Zhinjio: did you zone away from the guild bank and reload your UI first? |
14:57.39 | Zhinjio | no, fresh reload |
14:57.44 | orionshock | then again you could be right. |
14:57.58 | orionshock | grr have to sleep, night all |
14:58.13 | orionshock | & thx Ackis, [Ammo] for the insight/direction to go :) |
15:03.04 | yoshimo | i read the wowi.thread you mentioned orionshock, looks like they are really stubborn regarding lgp |
15:05.06 | Zhinjio | Elkano: I think I followed through on the optimizations you included. |
15:05.18 | Zhinjio | but I am, of course, always open to more suggestions. |
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15:10.26 | Xinhuan | Zhinjio, the return value is only correct after you visited the guild bank at least once since a fresh login |
15:10.37 | Xinhuan | if u then reloadui (without logging out), the information is still cached |
15:10.59 | Xinhuan | lots of such info works this way in wow |
15:11.00 | Zhinjio | Xinhuan: that wasn't what I was finding last night. I was testing inside the inn, never visited the guild bank once, and still had the right values. |
15:11.21 | Xinhuan | fresh here would indicate completely existing wow to desktop |
15:11.23 | Xinhuan | exiting |
15:11.31 | Kaso | So with Ace3.0, can i create my own library, inheriting from AceComm, so on my addon core i can do comm = LibStub("MyCommWhatever"); ? |
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15:12.28 | durcyn | you would want to do what why exactly |
15:12.45 | durcyn | everybody and their fucking brother wants to make their own useless library |
15:13.06 | Kaso | Because ace is object oriented right? so why cant i use object oriented design methods? |
15:13.07 | Xinhuan | Kaso, you could, but it would also be rather pointless |
15:13.09 | Zhinjio | Xinhuan: yes, agreed. I never left the inn last night |
15:13.28 | Xinhuan | because object oriented methods slow down code execution |
15:13.32 | Zeksie | Kaso: not quite hte way you're thinking probably. it's not like C++ |
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15:14.05 | Xinhuan | when you wrap an AceComm function with your own function, yuo're introducing an extra function call (and function call stack) |
15:14.22 | Zeksie | if it's for the sake of adding one or two convenience functions, that likely nooone else will use. there's no point |
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15:15.26 | [Ammo] | I kinda like I how I used AceComm and AceSerializer in oRA3 |
15:15.32 | Xinhuan | perhaps you want to re-think the purposes of libraries |
15:15.44 | [Ammo] | check line 392 and on from oRA3.lua |
15:15.46 | Kaso | Well i dont really want to wrap acecom, all i want to do is put all my communications business logic into a nice box somewhere that i dont have to look at it, and i can just call my interface function and forget about it. That's what i'd do in java or something, what's the correct paradigm in ace then? |
15:16.12 | Xinhuan | acecomm is the box you want to use, not your own box aronud the acecomm box |
15:16.29 | Xinhuan | you're putting a black box in a black box |
15:16.41 | Kaso | but acecomm doesnt do what i want to do, so im going to have to have a fair amount of logic on top of what acecomm provides |
15:16.54 | Xinhuan | then just write those functions as part of your addon |
15:17.08 | Xinhuan | a library is a bunch of code that is very likely to be shared among multiple addons |
15:17.09 | [Ammo] | Kaso: what do you need? |
15:17.17 | Xinhuan | do you think your additional functions will be used by more than your own addon? |
15:17.20 | [Ammo] | check what I did in oRA3, pretty generic comm handling |
15:17.23 | [Ammo] | for anything |
15:17.56 | Xinhuan | before you create a library, think, whether such a library will be used by anyone else |
15:17.56 | Kaso | the problem is i need to broadcast amongst people who arent necessarily in the same raid or guild |
15:18.35 | Xinhuan | for example, i could create a library that boss mods can use |
15:18.46 | nevcairiel | If you need to broadcast to random people that are not in one guild and not in one raid, you probably need to use a custom channel anyway |
15:18.47 | Xinhuan | but nobody would run more than one boss mod at any one time, or have more than one installed |
15:18.50 | [Ammo] | Kaso: I suggest writing the logic in your addon |
15:19.02 | nevcairiel | and AceComm doesnt do custom channels |
15:19.09 | Xinhuan | as such, writing such a library is useless - because the code does not end up being shared by more than one addon at any one time |
15:19.13 | Xinhuan | see what i mean? |
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15:19.34 | Xinhuan | so instead of writing generic functions that any boss mod can use, each boss mod would write their own specific optimized functions |
15:20.00 | Xinhuan | are you following me? |
15:20.13 | Kaso | The thing is Xinhuan this code is going to be somewhere, i just fancied a way to box it up in a nice object oriented box, but apparently ace doesnt really allow addon authors to use OO just library authors |
15:20.17 | Kaso | is that correct? |
15:20.34 | Xinhuan | nope |
15:20.48 | Xinhuan | you can use OO or any programming technique you fancy |
15:20.53 | WobNet | OO for sake of OO is invariably less efficient than just doing it |
15:21.03 | [Ammo] | if you want to wrap your code in a libstub wrapper go ahead |
15:21.07 | [Ammo] | but it's overkill |
15:21.07 | nevcairiel | (In Lua, anyway) |
15:21.11 | Xinhuan | we're just not recommending you to use OO for the sake of using it, because it ends up being less effiecient than direct code |
15:21.13 | WobNet | Box up your functions in a different file |
15:21.46 | Xinhuan | people write code in OO because it is **easier** to expand, inherit, morph said code |
15:22.04 | Xinhuan | but at the cost of speed, code efficiency and (sometimes) memory use |
15:22.37 | Mikk | or in the case of most addons, to easily share functions across multi-file addons without cluttering the global namespace |
15:22.43 | Mikk | it's not like we do very OO things with our "objects" |
15:22.46 | Xinhuan | acecomm, for example, requires additional checking code, to ensure that any addon passing in arguments to its functions, are of the correct type |
15:22.56 | nevcairiel | Mikk: just storing stuff in a table is not "OO" :P |
15:23.02 | Mikk | nevcairiel: idd =) |
15:23.02 | [Ammo] | hehe |
15:23.06 | WobNet | this ^ |
15:23.08 | Xinhuan | your own code, if you implemented your own comms, wouldn't need such checks/overheads |
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15:23.15 | Xinhuan | and would perform faster |
15:23.20 | [Ammo] | I like using acecomm + aceserializer |
15:23.20 | Mikk | COULD perform faster |
15:23.31 | [Ammo] | no need to worry, just push it in there :) |
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15:23.36 | Mikk | aceserializer is pretty well thought-out if i may say so myself! |
15:23.38 | [Ammo] | (although I use it smartly) |
15:23.49 | WobNet | Mikk: we're talking about extending acecomm |
15:24.01 | Xinhuan | however, it results in "code duplication" since if every addon were to implement their own comms, there would be multiple copies of comms code |
15:24.03 | hypetech | hah. good time to come into the channel. "just push it in there" |
15:24.04 | WobNet | having the code native would run better |
15:24.10 | nevcairiel | Mikk: you should write a compressor on top of it =p |
15:24.17 | [Ammo] | hypetech: happens when I listen to Steel Panther |
15:24.17 | WobNet | simply because it lacks the extra table lookup =P |
15:24.20 | [Ammo] | :) |
15:24.31 | [Ammo] | 'let me shove my sommersausage in your double chin' |
15:24.33 | [Ammo] | :) |
15:24.37 | Mikk | nevcairiel: bleh |
15:24.49 | Mikk | i like how aceserializer doesnt fuck up integer values tyvm |
15:24.56 | Xinhuan | so libraries in this case, allow users to share and use "standard code" and only 1 copy of comms code being shared by say 10 addons only need to be loaded |
15:25.13 | [Ammo] | Mikk: as soon as it starts fucking up I'll have your head on a silver platter :p |
15:25.14 | Mikk | hypetech: and it wasnt even tekkub that said it! |
15:25.17 | Xinhuan | so the argument is really about memory vs speed |
15:25.28 | Xinhuan | and of course, the fact you don't have to write a single line of code if you used a lib |
15:25.30 | nevcairiel | Mikk: you know what would be awesome, being able to transfer self-referencing tables in a consistent way |
15:25.44 | Mikk | not as awesome as me keeping my sanity |
15:25.51 | Mikk | wth do you need that for :P |
15:25.52 | Xinhuan | Mikk, i should get credit for aceserializer ;p |
15:25.53 | nevcairiel | :D |
15:26.12 | nevcairiel | Mikk: someone asked me if it worked some time ago, and it just came to my mind |
15:26.13 | Mikk | Xinhuan: oooh fuzzy recollections... you found the problems with floating point yeah? |
15:26.22 | Xinhuan | can't remember which bugs i found |
15:26.24 | [Ammo] | ~cookie Xinhuan |
15:26.33 | [Ammo] | purl! |
15:26.39 | Mikk | Probably floating point. Can't remember much else changing from the original spec. |
15:26.48 | Xinhuan | i found worse in ace2's version lol |
15:27.03 | nevcairiel | ace2 still doesnt work right |
15:27.06 | Mikk | ^ |
15:27.09 | [Ammo] | rule 1 about Ace2.... |
15:27.11 | nevcairiel | the compressions kills some combinations |
15:27.25 | Xinhuan | the compression was needless overhead :< |
15:27.25 | Mikk | "Don't talk about Ace2"? =P |
15:27.47 | Mikk | mm that's pretty much what i felt too |
15:27.51 | Mikk | so didnt do it |
15:27.53 | [Ammo] | Mikk: yep |
15:27.56 | Mikk | + risk of fuckup |
15:28.10 | [Ammo] | I love the ease of use currently |
15:28.20 | [Ammo] | whole comm handling with callbacks in 20 lines of code |
15:28.26 | [Ammo] | (in my addon that is) |
15:28.43 | Mikk | yeah splitting aceserializer and acecomm was one of pasta's brighter moments =) |
15:28.50 | nevcairiel | well that was our main goal, wasnt it? |
15:28.53 | [Ammo] | yeah |
15:28.57 | Mikk | and ooh so obvious once he said it |
15:29.00 | nevcairiel | writing small libs with an easy-to-use and simple API |
15:29.31 | [Ammo] | for my use it is brilliant :) |
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15:30.13 | Xinhuan | anyway Kaso, the point here is, we're not stopping ppl from making libraries - however we want to remind people not to make libs needlessly - libraries that end up only being used by the author himself and no one else |
15:30.30 | Mikk | or even "only in one addon" |
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15:30.43 | WobNet | hi2ufarlander |
15:31.03 | [Ammo] | I made a lib! for use in my addon, but I kept it in my addon and only libstubwrapped it for convenience :) |
15:31.20 | Xinhuan | some of the lib-babble-herbs/etc were created as a lib for herb names translated into all locales, but after 2 years, only 1 addon used it |
15:31.35 | [Ammo] | all libbabbbles should be KILLED BY FIRE |
15:31.37 | nevcairiel | thats why we didnt port them to 3.0 |
15:31.48 | Mikk | ~lart [Ammo] |
15:31.48 | purl | takes a large goose feather pillow and swings it wildly in [Ammo]'s direction, hitting [Ammo] and sending [Ammo] flying into the closet |
15:31.56 | Xinhuan | the idea behind it was that only 1 person needed to maintain it, and all addons using these translations would get their translations updated |
15:32.11 | Mikk | wonders if Kaso is even listening anymore |
15:32.36 | Kaso | you guys started talking about aceserializer and i sort of zoned out ;p |
15:33.21 | Mikk | read 10 the last 10 lines or so :P |
15:34.18 | Kaso | Perhaps i've gotten a misunderstanding of how ace helps the author that lead me to want to make a library then |
15:34.53 | [Ammo] | ace helps addon authors, not lib authors :) |
15:34.55 | [Ammo] | subtle differnece |
15:35.00 | nevcairiel | Well our main point was: "Don't build a library thats only being used by your addon." |
15:35.04 | Xinhuan | ace libraries are just a collection of commonly used code for other authors to make use of, so they don't have to rewrite/reimplement said code in their own addon |
15:36.12 | Xinhuan | for example, many addons like to include comms in their addon, so AceComm-3.0 comes with basic functions to accomplish this, wrapping the Blizzard's implementation of SendAddOnMessage() |
15:36.22 | Xinhuan | so you don't have to |
15:36.42 | Xinhuan | you can of course use SendAddOnMessage() directly in your code with your own implementation, which would outperform acecomm |
15:37.12 | Yewbacca | Have you noticed that it seems like the entire game of WoW is just a 3d+sound+input engine linked together with a LUA engine, and that everything on the backend of WoW is written in lua (hidden from us though)? Does anyone know more about this, if it's the case? The game is full of protected functions for every action imaginable (movement etc). Also, whenever a sound play the game calls LUA funcs |
15:37.17 | Kaso | the thing was, i was thinking ace would allow me to change how i write addons as well, rather than just giving me a bunch of functions to call |
15:37.29 | Xinhuan | because these libraries only implement basic functionality that most addons want, they doesn't come with "fringe functions" that only 1 out of 15 addons would use |
15:37.34 | WobNet | Yewbacca: it's mostly in C |
15:37.51 | [Ammo] | Yewbacca: the reason is because lua has a simple interface to C(++) |
15:37.54 | Yewbacca | WobNet: Then why functions like player_move_left(), etc. Why does the entire game call PlaySound() for everything etc? |
15:38.11 | [Ammo] | Yewbacca: that's because blizzard wrote the userinterface in lua |
15:38.20 | nevcairiel | it doesnt call PlaySound() for sounds |
15:38.20 | WobNet | all the game functions are lua wrappers for c functions |
15:38.22 | Yewbacca | [Ammo] I know that's what I mean, it's simple to interface with a C backend through lua. |
15:38.26 | nevcairiel | only sounds that come from the interface. |
15:38.28 | Yewbacca | nevcairiel it does, you can intercept them |
15:38.30 | Yewbacca | nevcairiel: oh |
15:38.35 | Xinhuan | an example of a "fringe function" would be addon-communication between people that aren't in the same guild/raid/group/bg, most addons that do comms do not need this, so its not included in the basic AceComm |
15:38.39 | [Ammo] | that's what I meant to say |
15:38.48 | nevcairiel | Like, spell sounds, boss sounds .. not PlaySound =P |
15:39.14 | Yewbacca | nevcairiel: Odd, because you can intercept any sound in the game, I think there's an addon called SoundIntercept. It can change npc sounds etc. |
15:39.16 | nevcairiel | All the functions are exported for the keybindings, because those are mostly handled in Lua |
15:39.28 | Yewbacca | Yeah that' what I thought |
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15:40.17 | Repo | 10onering3: 03Kaelten * r19 / (2 files in 1 directory): Added tag v3.2.5 for changeset e94f347230c2 |
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15:40.22 | Repo | Fix'd invalid xml so this willa ctually work standalone. |
15:40.46 | Mikk | Kaso: in your case, yes, you could just SendAddOnMessage() stuff. But you'd be missing out on two things that you don't even think of. |
15:40.59 | Mikk | 1) Handling too-long messages (you can't send more than 255 chars in a sendmessage) |
15:41.21 | Mikk | 2) Handling outbound bandwidth (sending more than 2k cps sustained for a few secionds will disconnect you) |
15:41.34 | Xinhuan | acecomm internally takes a long message and breaks it up into smaller messages and sends them separately |
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15:41.52 | Xinhuan | the receiving end receives the smaller messages, reassembles the message, then gives it back to the listening addon |
15:42.17 | Mikk | actually on the receiving end acecomm is probably more efficient |
15:42.30 | Mikk | since it handles demultiplexing for different prefixes -> different addons |
15:42.39 | Mikk | instead of having every damn addon run its own CHAT_MSG_ADDON handler |
15:42.51 | LuxusElg | hello, could you point me in the direction of a somewhat new tutorial to creating addons? I tried the show me the money stuff, but it doesn't actualy work ingame.. |
15:43.20 | Yewbacca | LuxusElg: wowwiki has beginner tutorials |
15:43.31 | LuxusElg | okies, thanks :) |
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15:44.19 | Yewbacca | http://www.wowwiki.com/Getting_started_with_writing_addons |
15:44.39 | LuxusElg | tyvm |
15:45.13 | Kaso | I understand the benefit, of acecomm, and i was aware of those two issues, however i was mis-understanding the extend of ace's OO implementation i think. For example, if i was writing this addon i java or something, the first thing i'd do is make an object that inherits AceComm then over-ride AceComm:SendCommMessage in order to add a "GLOBAL" option for the distribution argument, i'd have my magic logic in this new object then |
15:45.13 | Kaso | <PROTECTED> |
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15:45.46 | Mikk | ah |
15:45.48 | Kaso | *having to think about it |
15:45.50 | Yewbacca | LuxusElg: You don't need the wow addon kit at all, that just lets you view wow ui's source code, but you extremely rarely need to see that, and you can find it online |
15:46.01 | Mikk | Yeah you can certainly do that. |
15:46.04 | [Ammo] | why not just make your addon use a SendToAll() and have your logic in that function |
15:46.04 | Yewbacca | As in viewable online |
15:46.11 | Mikk | Or what ammo just said =) |
15:46.31 | [Ammo] | the addon:SendToAll() can just use AceComm under the hood |
15:46.34 | Mikk | And yeah we're being picky. It's not like WoW will grind to a halt or go out of RAM if you do it your way |
15:46.37 | [Ammo] | or direct addonmessage |
15:46.38 | Mikk | It's just ... less efficient :P |
15:46.51 | Yewbacca | LuxusElg: For text editor I suggest Notepad++ because it has syntax highlighting for 99% of all languages out there (it's massive). Has shortcuts for copying lines, etc. And you can set it to autocomplete what you are typing. |
15:47.09 | Yewbacca | It's also tabbed, so you can view multiple files at once |
15:47.27 | Kaso | Yah i can do that, and i've already started implementing that since we've been talking |
15:47.37 | Mikk | Though you want to keep a couple of things in mind |
15:47.43 | Yewbacca | For your first addon, you should try making the design in .xml first, it's WAY easier and you can test things out. |
15:47.45 | Mikk | How are you calling the old function? |
15:47.52 | WobNet | eh. vim |
15:47.57 | Mikk | Taking a private copy of AceComm.SendAddOnMessage and then using that? |
15:48.00 | Yewbacca | WobNet: fuck vim :D |
15:48.09 | Mikk | Meep, wrong. If something loads a newer AceComm after you do that, it won't be upgraded |
15:48.11 | WobNet | screw you Yewbacca =P |
15:48.15 | Yewbacca | Heheh :D |
15:48.21 | durcyn | ~lart Yewbacca |
15:48.21 | purl | takes a rusty axe and swings it violently, taking Yewbacca's head off |
15:48.27 | Yewbacca | ! |
15:48.28 | WobNet | vim is awesome, once you're past the learning curve |
15:48.37 | LuxusElg | Yewbacca, yeah, I use notepad++ atm |
15:48.39 | Mikk | notepad++ is awesome without a learning curve |
15:48.43 | Mikk | ! |
15:48.52 | WobNet | I could suggest emacs, but you never ever leave the learning curve with that |
15:49.06 | Yewbacca | If you live in 1982 then vim ROCKS |
15:49.08 | Yewbacca | http://worldserver.oleane.com/rsn/Images/shot-vim2.gif |
15:49.11 | durcyn | WobNet: <whisper> i think they're windows users </whisper> |
15:49.22 | WobNet | durcyn: plebians =) |
15:49.29 | Yewbacca | On Mac OS I use Coda, it's a superb editor |
15:50.00 | WobNet | honestly, vim is one of the most powerful editors |
15:50.10 | Yewbacca | 1982 is calling again |
15:50.17 | Mikk | WobNet: lies, perl is more powerful |
15:50.21 | Mikk | that doesn't make it efficient :P |
15:50.23 | Yewbacca | Command line editors belong when you're in a shell, not when you're in a GUI. |
15:50.25 | WobNet | since you spend 70% of your time actually -editing- code |
15:50.37 | durcyn | and GUIs are for clueless users. QED. |
15:50.40 | Yewbacca | Yeah, and moving around the file with the cursor keys = so 1982 |
15:50.40 | WobNet | Yewbacca: I'm talking about vim and gvim. not edln |
15:50.48 | Yewbacca | Hmm |
15:51.06 | WobNet | it's -really- not a 'command line editor' |
15:51.16 | Yewbacca | http://writequit.org/blog/wp-content/uploads/2008/05/gvim.png |
15:51.28 | Yewbacca | Well you still can't click anywhere in teh code to place the cursor there now can you? |
15:51.39 | durcyn | who the hell uses mice |
15:51.40 | WobNet | yes? |
15:51.46 | WobNet | you certainly can |
15:51.51 | Yewbacca | Yeah let's all start typing on typewriters again |
15:51.56 | Yewbacca | Ah ok nice frontend then Wob |
15:52.00 | WobNet | but I can move to anywhere in the file faster on the keyboard than with the mouse |
15:52.18 | WobNet | oh I suppose you use the mouse to click on the letter keys in your virtual keyboard too? |
15:52.19 | Yewbacca | Hmm Wob, are you up to the challenge? Write an addon on a typewriter and scan it in using punch cards? |
15:52.36 | WobNet | you use the keyboard |
15:52.40 | WobNet | right? |
15:52.41 | Yewbacca | No, mousewheel to move around the code quickly, mouse click to place the caret there, then type. |
15:52.44 | *** join/#wowace ilovemrdoe (n=ddd@88-104-44-187.dynamic.dsl.as9105.com) |
15:52.45 | *** join/#wowace nuoHep (n=nuoHep@89.222.156.36) |
15:52.54 | WobNet | you're not like... using a speech to text thing, right now? |
15:53.13 | WobNet | Yewbacca: And :23 moves me straight to that line |
15:53.18 | WobNet | in four keystrokes |
15:53.24 | WobNet | meanwhile, you're still scrolling |
15:53.27 | Mikk | ctrl+g 23 |
15:53.29 | Yewbacca | ctrl+g and 23 |
15:53.31 | Yewbacca | hahaha mikk |
15:53.38 | WobNet | omg KEYBOARD |
15:53.45 | WobNet | !! |
15:53.47 | Mikk | point is.. i dont HAVE to remember all this stuff :P |
15:53.50 | Yewbacca | How often do you know the exact line ? rarely |
15:53.53 | WobNet | but you did |
15:53.59 | WobNet | Yewbacca: all the time |
15:54.06 | Mikk | while with vim i need to bang my head against the screen for every other operation |
15:54.08 | WobNet | ever read a stack trace? |
15:54.08 | Mikk | pop open the helpscreen |
15:54.14 | Mikk | and trawl through until i find the command |
15:54.22 | durcyn | well |
15:54.23 | Yewbacca | Mikk: precisely |
15:54.29 | durcyn | you can use your silly graphical editors all you want |
15:54.29 | WobNet | Mikk: yes. because you haven't gotten past the inital learning curve |
15:54.44 | WobNet | it's the same as any tool |
15:54.49 | Mikk | WHY DO I NEED A BLOODY LEARNING CURVE WHEN MY CURRENT EDITOR DOESNT REQUIRE IT AND CAN DO THE SAME?! :P |
15:54.50 | durcyn | but i don't see why you need to denigrate vim |
15:54.54 | Yewbacca | WobNet: I code in C and assembler too so of course. |
15:54.54 | WobNet | if you don't bother learning how to use it, you might as well use a rock |
15:55.12 | WobNet | those stack traces give you a line number, no? |
15:55.13 | Yewbacca | And Notepad++ has freaking amazing macros |
15:55.23 | Yewbacca | Ah you meant WoW stack errors |
15:55.23 | Mikk | "Mommy, why do we have to hide?" "Shush. It's because we use vi and they use emacs." |
15:55.36 | WobNet | in any case |
15:55.40 | Yewbacca | Anyway about the macros, it has a few hundred quickedit macros. |
15:55.51 | WobNet | gvim is a very very good editor |
15:55.56 | WobNet | it's highly efficient |
15:55.58 | Yewbacca | Can do things like remove all empty lines, remove trailing whitespace, change tabs to spaces, etc. |
15:56.00 | WobNet | and it works well |
15:56.08 | Yewbacca | I only use those 3 really, it has hundreds, too much :P |
15:56.18 | WobNet | and it runs -anywhere- |
15:56.20 | Yewbacca | Mikk knows what I mean. The quickfx menu :P |
15:56.23 | Mikk | Yep |
15:56.30 | durcyn | :%s/\n//g |
15:56.35 | durcyn | i just removed all your blank lines. |
15:56.44 | Mikk | no, you didn't remove the DOS ones |
15:56.59 | Yewbacca | Mikk: can you select a piece of text and press ctrl+q to make a streaming comment to block it all out, then press the same and uncomment it all? |
15:57.04 | Yewbacca | wobnet* |
15:57.14 | Mikk | prolly |
15:57.17 | Yewbacca | 2 presses to comment and then uncomment |
15:57.24 | Yewbacca | I meant him, I doubt Vim does that |
15:57.27 | WobNet | probably |
15:57.30 | Mikk | i think it has it |
15:57.34 | Yewbacca | Hehe okay |
15:57.40 | Mikk | there really is shitloads of macros written for it |
15:57.52 | Yewbacca | Ahh |
15:57.55 | Mikk | thing is you need to go read README.TXTs to find the macro names |
15:58.07 | nevcairiel | ctrl-q doesnt comment for me in notepad++, qq |
15:58.16 | WobNet | one other good thing about vim style editing |
15:58.31 | Yewbacca | nevcairiel: you must select at least 1 character |
15:58.35 | WobNet | no-one hijacks my computer at work cause they can't get any editing working =) |
15:58.38 | nevcairiel | i did, a whole block :P |
15:58.45 | Yewbacca | ok and then press ctrl +q |
15:58.57 | Mikk | WobNet: and when you ask someone to come help you with something you still have to load up a normal editor |
15:58.58 | nevcairiel | doesnt work :P |
15:59.24 | Yewbacca | And you've verified the language under the Language menu? |
15:59.24 | WobNet | Mikk: if I ask someone to come help me, there's no point -them- doing the typing |
15:59.24 | Yewbacca | Update your notepad++ otehrwise |
15:59.32 | nevcairiel | its the newest :P |
15:59.34 | WobNet | if they don't teach me how to do it, what's the point? |
15:59.39 | Zeksie | tried Notepad++ a while back. seemed very clunky. |
15:59.51 | WobNet | If I want them to do it, I'll go to -their- desk |
16:00.00 | nevcairiel | hm apparently it just doesnt work with javascript |
16:00.01 | WobNet | where they can use their own personal tools |
16:00.03 | nevcairiel | which i had open at the time |
16:00.12 | Yewbacca | nevcairiel: go to settigns > shortcut mapper |
16:00.28 | nevcairiel | it works in other files, just not in javascript :P |
16:00.30 | Yewbacca | Look around 41 |
16:00.32 | Yewbacca | 31* |
16:00.35 | Yewbacca | Block stream comment |
16:00.46 | Yewbacca | block/stream |
16:01.10 | Mikk | Ohwell now we've reduced the vimmage to "i like it because it's my personal preference". That's a manageable level. |
16:01.18 | Mikk | You can go ahead and code stuff now :P |
16:01.31 | Yewbacca | Mikk: haha :p |
16:01.32 | WobNet | it's my personal preference |
16:01.37 | WobNet | -and- it's awesome |
16:01.40 | WobNet | =P |
16:01.46 | WobNet | which is what I said in the beginning |
16:01.56 | WobNet | before you went all 'zomg' |
16:02.01 | nevcairiel | Yewbacca: although it fails when there are already comemnts in the block ,its kidna annyoing |
16:02.07 | Mikk | I NEED TO WIN AT TEH INTERWEB KK? :P |
16:02.15 | WobNet | SOMEONE IS WRONG ON THE INTERNET |
16:02.19 | Yewbacca | Again, it's so 1982. Although there is quite a feel to being back in 1982, go fullscreen with that text editor and boom, it's like you're "there", like you're going on a journey, in the computer. (snicker) |
16:02.32 | Yewbacca | F11 in notepad++, coincidentally, = fullscreen |
16:02.43 | WobNet | Yewbacca: I use it in VS2008 |
16:02.48 | Yewbacca | nevcairiel: that's if you are using the "toggle" |
16:02.50 | WobNet | it's not 1982 |
16:02.52 | Mikk | Meh, I did my VT80 dog years |
16:02.59 | Yewbacca | nevcairiel: there's many, like forcing comment, forcing uncomment, etc. |
16:03.14 | Xinhuan | nevcairiel, block comment is ctrl+k i think ;p |
16:03.15 | WobNet | Yewbacca: you just have to learn them? =P |
16:03.30 | WobNet | SHOCK AWE |
16:03.34 | Xinhuan | ctrl+q or ctrl+k |
16:03.38 | Xinhuan | can't remember which |
16:03.41 | Yewbacca | Xinhuan: ctrl+k yes |
16:03.50 | Xinhuan | one can block uncomment the other can't though |
16:03.53 | Yewbacca | it forces a per-line comment, meaning it won't uncomment |
16:04.07 | nevcairiel | it does uncomment when oyu use -q again |
16:04.16 | Xinhuan | try the K one lol |
16:04.30 | nevcairiel | i did, and q removes the comments again, since i thinks its already commented |
16:04.34 | nevcairiel | thats fine =p |
16:04.51 | WobNet | Yewbacca: in any case, the colouring scheme you linked earlier with that vim shot, is better than your standard windows black on white |
16:04.58 | Yewbacca | WobNet: yep |
16:05.03 | WobNet | so, sure, 1982ish |
16:05.05 | *** join/#wowace Belazor (n=Vulcanus@cm-84.211.9.187.getinternet.no) |
16:05.09 | Yewbacca | So change it in notepad++ |
16:05.11 | WobNet | but still better for your eyes =) |
16:05.29 | WobNet | uhuh, so what makes it so OLD SKOOL? |
16:05.35 | WobNet | that it shouldn't be used> |
16:05.50 | nevcairiel | i like working with black on white, i'm so used to it, and i can work with it all day |
16:06.08 | WobNet | nevcairiel: yes, we say that about the governement |
16:06.29 | WobNet | it doesn't mean it's the easiest colour combination for your eyes |
16:06.30 | nevcairiel | inverted schemes give sometimes weird problems with syntax highlighting |
16:06.37 | WobNet | it just means you can stand the glare |
16:06.51 | WobNet | nevcairiel: yeah, that's why a pure inverted one will just not work |
16:07.03 | WobNet | a custom dark colourscheme usually takes that into account |
16:07.25 | WobNet | that's if they're any good with how colours work |
16:07.26 | nevcairiel | my screen is running on a setting like 5 of 100 in brightness :P |
16:07.41 | nevcairiel | on maximum it burns my eyes out |
16:07.49 | WobNet | so you're essentially working on black anyway =) |
16:08.00 | nevcairiel | nah, the screen is really bright by default |
16:08.04 | nevcairiel | it can light the whole room |
16:08.11 | WobNet | ugh |
16:08.16 | WobNet | I need to go to bed |
16:08.37 | quiescens | go to sleep |
16:08.43 | nevcairiel | maybe i should build me a proper color scheme and see how it works out |
16:08.50 | nevcairiel | WobNet: wtb your vim scheme =P |
16:08.51 | quiescens | pink on purple |
16:09.10 | WobNet | nevcairiel: the one linked earlier isn't mine =) |
16:09.17 | WobNet | but it looks pretty good |
16:09.19 | nevcairiel | who cares |
16:09.21 | nevcairiel | :P |
16:09.25 | nevcairiel | i didnt even see the link |
16:09.33 | WobNet | http://writequit.org/blog/wp-content/uploads/2008/05/gvim.png |
16:10.04 | WobNet | I had a nice visual studio theme that was a dark gray back... |
16:10.07 | nevcairiel | hm yeah thats good too |
16:10.12 | WobNet | can't for the life of me remember where I got it from though |
16:11.57 | *** part/#wowace gautam_c (n=mrblue@202.53.13.107) |
16:12.20 | WobNet | http://www.vim.org/scripts/script.php?script_id=1635 |
16:12.35 | nevcairiel | gah, that theme on that screenshot is part of MacVim :P |
16:13.13 | nevcairiel | hm i like that one |
16:13.47 | nevcairiel | I wish i didnt have such media issues on Linux, for some reason any HD video i play on linux gives me some small gfx fragments |
16:14.13 | WobNet | or macvim |
16:14.20 | WobNet | http://writequit.org/blog/?p=195 |
16:14.37 | WobNet | anyway, gnight |
16:14.55 | nevcairiel | nite |
16:15.21 | Repo | 10tradeskill-info: 03Dys * r331 TradeskillInfoUI/TradeskillInfoUI.lua: |
16:15.37 | Repo | - Group the enchanting scrolls together at the bottom of the Enchanting category |
16:18.40 | Kazie | Anyone here who can explain to me why [modifier:shift] and [modifier:ctrl] doesn't work when [modifier:alt] works?? call me noob.. but it just doesn't work :s |
16:19.06 | Kazie | in a macro btw. |
16:22.06 | Ackis | ~seen Nargiddley |
16:22.11 | purl | nargiddley <n=nargiddl@125-239-0-165.jetstream.xtra.co.nz> was last seen on IRC in channel #wowace, 30d 6h 47m 8s ago, saying: 'theres worse lurking in Ark'. |
16:22.17 | Ackis | =/ |
16:23.41 | Repo | 10waterfall-1-0: 03Ackis * r128 / (2 files in 1 directory): |
16:23.44 | Repo | Update the .pkgmeta to disable nolib creation, hopefully this will fix the issue with the Curse Client attempting to update this library every single refresh. |
16:29.34 | *** join/#wowace Kalroth (n=kalroth@2506ds1-hj.0.fullrate.dk) |
16:32.53 | Repo | 10big-wigs: 03funkydude * r5953 Locales (6 files in 1 directory): |
16:32.56 | Repo | Since most locales are using %s: %s for their target messages change the English one to this too, removes any restriction on TargetMessage. |
16:41.47 | *** join/#wowace ckknight (n=ckknight@69.73.16.202) |
16:41.56 | *** mode/#wowace [+o ckknight] by ChanServ |
16:43.09 | Stanzilla | sexy Funkeh` |
16:43.09 | Repo | 10waterfall-1-0: 03Ackis * r129 / (2 files in 2 directories): Fix the ToC/revision numbers in the code. |
16:43.42 | Repo | 10waterfall-1-0: 03Ackis * r130 tags.3.01-release/: Tagging as 3.01 release so all clients get the fixed zip. |
16:44.21 | Stanzilla | Ackis: fail |
16:44.29 | Ackis | Stanzilla: hmm? |
16:44.51 | nevcairiel | seriously, your tag fails |
16:44.54 | Repo | 10big-wigs: 03mojosdojo * r5954 / (12 files in 5 directories): deDE updates |
16:44.59 | Stanzilla | Ackis: the tag man |
16:45.06 | Ackis | wow |
16:45.21 | Repo | 10waterfall-1-0: 03Ackis 043.01-release * r131 : Tagging as 3.01 release so all clients get the fixed zip. |
16:45.39 | Funkeh` | lol |
16:46.15 | Repo | 10waterfall-1-0: 03Nevcairiel * r132 tags.3.01-release/: Waterfall-1.0: |
16:46.18 | Repo | ~fail Ackis |
16:46.30 | nevcairiel | wtf is with purl |
16:46.34 | nevcairiel | purl: ping |
16:46.35 | purl | ~pong |
16:46.37 | Ackis | thanks nevcairiel was just going to fix that :P |
16:46.49 | Repo | 10shunkit: 03LaoTseu * r12 ShunkIt.lua: |
16:46.52 | Repo | - Added an acknowledgement comment for Ammo's and Tekkub's work. |
16:47.20 | Ackis | @project crybaby |
16:47.21 | Repo | Ackis: http://www.wowace.com/addons/crybaby/. Crybaby. Game: WoW. durcyn (Manager/Author). Updated: 17 days ago. Tickets: 1/1 |
16:47.28 | Ackis | ping durcyn |
16:51.03 | Ackis | @ticket curseforge 1774 |
16:51.04 | Repo | Ackis: http://www.curseforge.com/projects/curseforge/tickets/1774 - Some AddOns appear to always require an update (OneRing3, Waterfall-1.0). Reported by: AesirRising. Type: Defect. Updated: 85 seconds ago. Status: Fixed. Priority: Medium. Assignee: Kaelten. Votes: 0. Comments: 2 |
16:51.12 | Ackis | whee |
16:52.19 | *** join/#wowace Shirik (n=mpdelbuo@WoWUIDev/WoWIStaff/Norganna/StatisticalEngineer/Shirik) |
16:52.19 | *** mode/#wowace [+v Shirik] by ChanServ |
16:53.29 | *** join/#wowace luigithekid (n=chatzill@201.208.44.87) |
16:57.49 | Repo | 10shunkit: 03LaoTseu * r13 / (5 files in 1 directory): It's shuck, not shunk, you French-Canadian twit |
16:59.00 | Stanzilla | lol |
17:01.14 | spode | haha |
17:03.13 | Ackis | who's the french Canadian twit? |
17:03.28 | Repo | 10shunkit: 03LaoTseu * r14 .pkgmeta: It's shuck, not shunk, you French-Canadian twit (cont.) |
17:03.54 | Gnarfoz | I only know "chuck" :\ |
17:04.38 | Gnarfoz | ~dict shuck |
17:04.49 | Gnarfoz | ~dict shunk |
17:04.55 | Gnarfoz | ? |
17:04.57 | Gnarfoz | :D |
17:05.27 | nevcairiel | lol |
17:05.35 | *** join/#wowace Sirow (n=Sirow001@p57A4B847.dip.t-dialin.net) |
17:05.45 | Daemona | @project shunkit |
17:05.46 | Repo | Daemona: http://www.wowace.com/addons/shunkit/. ShunkIt. Game: WoW. Status: Changes required. LaoTseu, please contact me, Ammo. You used CrowBar code without asking. Asking is friendly. specially when the addon in question says All Rights Reserved.. LaoTseu (Manager/Author). Updated: 17 minutes ago |
17:05.56 | [Ammo] | status was updated :p |
17:05.59 | [Ammo] | repo is slow |
17:06.15 | Daemona | i rather expected something telling me what it does ;) |
17:06.34 | [Ammo] | well the status is too long :p |
17:06.46 | *** join/#wowace Kraftman (n=kraftman@cpc1-cwma7-2-0-cust280.7-3.cable.virginmedia.com) |
17:06.47 | [Ammo] | it is basically crowbar but in an LDB plugin |
17:08.30 | [Ammo] | grr nothing works to get my shit fps fixed |
17:08.45 | [Ammo] | before 3.2 I had 40 fps or so in dalaran |
17:08.49 | [Ammo] | now I have 4-10 |
17:09.10 | nevcairiel | I have some very weird lags on linux since 3.2 |
17:09.13 | Stanzilla | tried that texture size hack? |
17:09.14 | nevcairiel | i can login, walk around for a minute |
17:09.17 | nevcairiel | then it freezes |
17:09.23 | nevcairiel | like a memory leak |
17:09.23 | [Ammo] | what texture size hack stan? |
17:09.32 | nevcairiel | if i turn down gfx settings, it works longer |
17:09.32 | Stanzilla | lamme find it |
17:09.34 | nevcairiel | but not for ever |
17:09.35 | Stanzilla | *e |
17:09.56 | [Ammo] | blizz gave several advices Set ProcessAffinityMask, shadowinstancing etc |
17:09.57 | Stanzilla | ./console textureCacheSize 536870912 |
17:10.04 | [Ammo] | there are tons of others experiencing the issues |
17:10.29 | Stanzilla | takes effect after restarting the client |
17:11.08 | [Ammo] | I'm ready to try just about everything :p |
17:11.09 | [Ammo] | it's pissing me off |
17:11.41 | [Ammo] | no effect |
17:11.51 | Stanzilla | :( |
17:13.14 | [Ammo] | non-windowed is even worse fps which is the weird thing |
17:13.19 | [Ammo] | windowed + fullscreen is best |
17:14.23 | profalbert | using d3d or opengl? |
17:14.31 | [Ammo] | standard windows |
17:14.34 | [Ammo] | vista 64bit |
17:14.40 | Stanzilla | up to date graphics drivers? |
17:14.47 | [Ammo] | on ATI radeon 4870 |
17:14.51 | [Ammo] | with most recent drivers |
17:14.57 | Stanzilla | oh ATI :8 |
17:15.02 | asmodai | What might be a reason for castbars not to show a cast bar at all? (After deinstalling Quartz.) |
17:15.07 | [Ammo] | it was fine before 3.2 |
17:15.11 | [Ammo] | after 3.2 it went to shit |
17:15.15 | [Ammo] | and there are lots of others with the same issue |
17:15.18 | profalbert | from what I observed, ATI-> window mode > full-screen, for nvidia it't the other way round |
17:15.49 | Repo | 10classloot: 03Pneumatus * r86 ClassLoot_Data.lua: - Massive update for Ulduar and Coliseum drops |
17:15.52 | Repo | - 720 Items Added, 24 Items Changed, 63 Items Removed (Mostly duplicates) |
17:16.22 | profalbert | and with observed I mean collected stories I heard from other people, since I don't have any ATI-stuff anymore |
17:17.04 | [Ammo] | I suppose it uses standard directx under windows |
17:17.06 | [Ammo] | not opengl right? |
17:17.33 | Pneumatus | PeriodicTable needs something done about the new 4-tier difficulties :< |
17:17.57 | profalbert | [Ammo]: windows-default is d3d, and I won't recommend opengl |
17:18.04 | Pneumatus | i wonder who else uses the InstanceLoot tables |
17:18.15 | profalbert | I even use d3d on linux, even though it looks prettier with opengl |
17:18.38 | nevcairiel | d3d on linux is just utterly slow for me |
17:18.38 | profalbert | but the lack of a hardware cursor drives me nuts sometimes |
17:19.11 | [Ammo] | I'm just wondering what the problem is |
17:19.14 | [Ammo] | other games are not affected |
17:19.18 | [Ammo] | so it must be something with WoW |
17:20.13 | [Ammo] | running without addons gives me the same abyssmal fps |
17:20.50 | [Ammo] | running at 800x600 gives me the same abyssmall fps |
17:21.03 | [Ammo] | no difference between 1280x1024 vs 800x600 makes me wonder |
17:21.06 | nevcairiel | yeah, blizzard isnt really that good with the engine, methinks |
17:21.16 | nevcairiel | i've seen better looking games get more fps |
17:21.44 | [Ammo] | so I wnoder if it's something with the CPU or something |
17:21.52 | Yewbacca | Exactly. Their fucking retarded response is "well, I wanna see other games do as much network data as we do"... uh? As if that has SUCH a dramatic impact on fps. |
17:21.58 | Yewbacca | That's the official response |
17:22.32 | [Ammo] | well I ahve a 20Mbit connection |
17:22.43 | Yewbacca | Also a tip: The reason that the client crashes so much for so many people now, is the new realtime shadows engine. it's buggy, and has been ever since it was ninja-implemented (hidden) via cvars, way before official release. |
17:23.09 | Yewbacca | High values of shadow detail = buffer overflow or something, and crash. It doesn't seem to gracefully test if that high shadow texture resolution is supported with the video memory. |
17:23.24 | [Ammo] | I had to turn shadows completely off to make it even remotely playable |
17:23.41 | Yewbacca | Well you can go back to the old shadow engine, just set it to lowest instead of off |
17:23.41 | [Ammo] | everything at HIGH, shadow quality at Low |
17:23.49 | [Ammo] | hmm |
17:23.52 | Yewbacca | That way it's a small dot underneath you again |
17:23.55 | Yewbacca | That dot is stable :P |
17:24.07 | nevcairiel | I can play fine on windows with everything HIGH and shadows off, on linux it just stops working after ~1 minute |
17:24.18 | Yewbacca | Ah |
17:24.24 | [Ammo] | I used to be able to play with everything HIGH |
17:24.28 | nevcairiel | i bet its some mem leak |
17:24.48 | nevcairiel | probably in wine, not in wow |
17:24.50 | nevcairiel | but shrug :P |
17:25.01 | [Ammo] | getting kinda stumped now |
17:25.14 | [Ammo] | same fps in 800x600 as 1280x1024 no matter the settings |
17:25.19 | [Ammo] | that's bullshit |
17:25.44 | Pneumatus | hmm, i wonder if it would be useful to create some new PT3 sets just for raid loot, which could then have better control over the differentiation between difficulties |
17:26.06 | Pneumatus | RaidLoot.10.Heroic.InstanceName.Boss, or something |
17:26.10 | Yewbacca | I wanna see WoW ported to the Crysis engine. |
17:26.22 | Yewbacca | They could throw in a shitload of glitter with ease, and it'd run well. |
17:26.31 | Yewbacca | But that engine is $300,000 :P |
17:26.34 | Yewbacca | Blizz probably can't afford it |
17:26.37 | Yewbacca | (greed-wise) |
17:26.54 | nevcairiel | the CryEngine wouldnt fit wow |
17:26.59 | *** join/#wowace calrik_ (n=calrik@dsl-220-235-4-66.wa.westnet.com.au) |
17:27.00 | asmodai | It's not a matter of afford, it's time and effort to move things over |
17:27.11 | [Ammo] | the annoying thing is that on the wow-europe forums all the response you get is: "nothing changed, it's your problem" |
17:27.11 | asmodai | you make it sound bloody trivial which it isn't at all |
17:27.20 | [Ammo] | while there is at least 2 low fps problem since 3.2 threads a day |
17:27.32 | nevcairiel | WoW is designed to be a comic style, the CryEngine goes too much into realism |
17:27.56 | asmodai | meaning most of its features are worth jack |
17:28.07 | nevcairiel | however they could just pimp out their own engine moar |
17:28.21 | asmodai | nevcairiel: at least they're doing part of that for Cataclysm |
17:28.38 | asmodai | hopes the water and ground textures will finally NOT show repetition |
17:28.41 | Yewbacca | "asmodai It's not a matter of afford, it's time and effort to move things over" << No, for a small team, yes, not for Blizzard. manpower = speed in this case. |
17:29.06 | nevcairiel | They could easily just pay the license for the engine if they wanted |
17:29.12 | nevcairiel | man-power is the key |
17:29.21 | Yewbacca | and "you make it sound bloody trivial which it isn't at all" I know it isn't but manpower is the key, exactly. |
17:29.26 | asmodai | nevcairiel: Up to a certain level. |
17:29.33 | nevcairiel | even a big company can't just hire more devs and make everything go faster |
17:29.37 | asmodai | There's a law of diminishing returns. |
17:29.37 | nevcairiel | it doesnt work that way =P |
17:29.46 | asmodai | points to the Mythical Man Month book |
17:30.14 | asmodai | That should be on CS curriculi |
17:30.20 | [Ammo] | CPU is at 35% |
17:30.30 | [Ammo] | network is low enough |
17:30.36 | asmodai | [Ammo]: looks like an artificial problem :S |
17:30.39 | Yewbacca | Unless they're retards, everything's compartmentalized into namespaces and classes for each thing, such as unit, animation, etc, with most model management being high-level via their OWN classes. |
17:30.41 | [Ammo] | artificial? |
17:30.47 | asmodai | [Ammo]: not your resources |
17:30.50 | Yewbacca | To change engine: Rewrite the MODEL handling classes. |
17:31.05 | Yewbacca | I bet they aren't retards either and have done it this way, it's common sense |
17:31.34 | asmodai | [Ammo]: So if your resources are not the issue, then it has to be something artificial somewhere. |
17:31.48 | Yewbacca | That way, most things will stay the same in the code, with only the low-level engine calls in the engine wrapper needing changes. |
17:31.52 | Yewbacca | So no, it's trivial. |
17:32.07 | Yewbacca | That is, if they weren't stupid and coded direct engine calls into every function that needs to deal with models. |
17:32.11 | [Ammo] | asmodai: it's blizzard probably |
17:32.18 | [Ammo] | started at 3.2 |
17:32.22 | [Ammo] | but they say it can't be |
17:32.31 | asmodai | [Ammo]: heh, typical response |
17:32.37 | Yewbacca | Yeah of course it's their engine |
17:32.39 | [Ammo] | I did everything, full reinstall of wow, graphic drivers, cleared cache, wtf interface everything |
17:32.48 | Yewbacca | It's not the msot stable. Try editing engine cvars and you'll hit values that make ANYTHING crash. |
17:32.56 | Yewbacca | These values used to be capped really low |
17:33.02 | Yewbacca | they raised the caps and called it "look, better graphics!" |
17:33.05 | Yewbacca | that's why some hit the cap and boom BSOD |
17:33.32 | Yewbacca | Stuff like view distance, detail distance, ground effect density, ground effect radius |
17:33.39 | Yewbacca | and of course the biggest culprit, the shadows |
17:34.51 | [Ammo] | addons make no visible differnec on the fps |
17:36.07 | steev | hahahah |
17:36.14 | Yewbacca | They can, if they spend too long processing |
17:36.21 | steev | "we've run into some issues, servers are down til 2pm pdt, kthxbai" |
17:36.39 | asmodai | [Ammo]: Got to be a bug |
17:37.07 | steev | is there an addon to only show the paperdoll? |
17:37.10 | [Ammo] | I sure fucking hope so |
17:37.13 | steev | i miss that thing :( |
17:37.46 | Shefki | [Ammo]: There was an issue with building the cache that caused it to take forever sometimes. Everyone swore I was imagining it. |
17:37.52 | Shefki | Then the 3.2.0a had a note about it. |
17:38.04 | [Ammo] | deleting the cache had no effect |
17:38.05 | Shefki | So [Ammo] don't believe what people tell you. :P |
17:38.16 | Yewbacca | Since everything is processed in sequence, your code actually stops all other events etc from running until you are done. The event queue will just keep building. If you spent 90 seconds processing due to some infinite loop bug, you'd get a frozen screen and finally disconnected when that timer is up. Of course most addons don't work that hard so they hardly make a difference to fps :P |
17:38.36 | *** join/#wowace mojosdojo_ (n=gdbzet26@p4FEFDE02.dip.t-dialin.net) |
17:38.53 | Yewbacca | The wonders of building the entire game out of lego bricks. Sorry, lua bricks. |
17:39.53 | Shefki | Yewbacca: I don't think that has much to do with Lua as their design choices. |
17:40.09 | Yewbacca | They don't have anything that can abort a function and say "this function has been running for 30 seconds, disable this addon?". |
17:40.26 | Yewbacca | Yeah it's their fault, lua is pretty good. |
17:41.36 | Yewbacca | In fact I think they should do away with all the "load out of date addons" stuff. How annoying is it to get asked for a toc bump when it's so pointless? Why not load all addons by default, and if there's a lua error, ask the player if they want to disable it. Most addons will keep working. Think of all the bandwidth we use up by pushing a small .toc update through an entirely new zip file. |
17:42.03 | Yewbacca | And the rage I feel when users ask for a toc update when everything is up to date and the APIs are still the same :P |
17:42.55 | *** join/#wowace Shadowed (n=Shadowed@174.34.168.226) |
17:44.00 | profalbert | well, not all addons that stop working throw a lua-error |
17:44.10 | Pneumatus | *shakesfist at wowhead filters |
17:45.03 | LuxusElg | say i just want a generic looking frame, do i have to make my own tga files, or are there any standard backdrops and edges? S: |
17:45.03 | Yewbacca | profalbert: Hmm true. What's really needed is to stigmatize "out of date addons" less. |
17:45.10 | *** join/#wowace texke_ (n=tex@pdpc/supporter/base/texke) |
17:45.33 | *** join/#wowace kadrahil (n=kad@xor.pablotron.org) |
17:47.34 | kadrahil | is dis sum koralon up in hur |
17:47.40 | kadrahil | slaps Fisker around a bit with a large trout |
17:47.42 | LuxusElg | nevermind, found it |
17:47.49 | kadrahil | slaps ckknight around a bit with a large trout |
17:50.11 | kadrahil | well we got 25man alg to sub 50% our first night in last night :/ |
17:50.23 | *** join/#wowace kollektiv (n=tim@c-76-19-135-87.hsd1.ma.comcast.net) |
17:50.52 | Yewbacca | profalbert: Blizzard makes it sound like "out of date addons" are the end of the world and that they're pieces of shit that you shouldn't use. Then users come and ask for a toc update even tho it all works. But really, thinking about it, why bother catering to those users? |
17:51.22 | Yewbacca | There's a fair amount of people I've seen flatly state "I never load out of date addons" :S |
17:52.41 | Yewbacca | I think authors should be able to mark existing packages as compatible with the newest game version, and that Curse Client, upon seeing this, writes that interface version to the TOC. That'd be so sweet. |
17:53.14 | profalbert | hmm... toc-bump by popular demand |
17:53.15 | nevcairiel | If they take the time to flag it compatible on the website, they could as well just push a new toc |
17:53.18 | Repo | 10classloot: 03Pneumatus 04v1.6.4 * r87 : Tagging as v1.6.4 |
17:53.27 | Xtek | It would be cool for people that had the Curse Client you'd still have to push an updated TOC for people that don't use the client. |
17:53.37 | kadrahil | pushes a new toc over on nevcairiel and walks away innocently |
17:53.39 | Xtek | Or if the site does it. |
17:54.17 | Yewbacca | yeah the site should update teh zip file, easy. |
17:54.44 | asmodai | ah found it, Pitbull had hide blizzard castbar checked |
17:55.59 | Pneumatus | i still dont understand people refusing to tick load out of date :o |
17:56.40 | Zeksie | first thing i do... after logging in once and reallising i forgot. |
17:57.52 | Yewbacca | Pneumatus: I know, but it's down to ignorance. They have been taught by blizzard that out of date means broken. |
17:58.13 | Yewbacca | Zeksie: When updating, delete the runonce.wtf file from WTF\ before starting the game again |
17:58.25 | Yewbacca | That takes care of having see all the stupid EULAs and ticking load out of date, etc. |
17:58.52 | Yewbacca | the only thing that file does is enable the display of those screens, and disable addons. so I always delete it |
17:59.02 | Pneumatus | i think i've still got an addon with a 2.0 toc that still works |
17:59.30 | Pneumatus | infact, i have lots with 20300 and 20400 |
17:59.37 | Yewbacca | Yeah it's common, as long as the arguments to the API still work the same, it's gonna work |
17:59.52 | Pneumatus | $ grep -rni "## Interface" * | awk '{ print $3 }' | sort | more |
18:00.36 | Yewbacca | Hehe :D find.pl "## Interface" "\.toc" -E | more |
18:00.56 | Pneumatus | lolwhat, one of my addons has 31000 |
18:01.07 | Yewbacca | Yeah some do that |
18:01.23 | Yewbacca | It's because blizztard has a really weird system where it's like 30 as in 3.0, followed by the subversion |
18:01.35 | Yewbacca | So it's really 3.0.200, so confusing |
18:01.47 | asmodai | Shefki: btw |
18:01.48 | Yewbacca | I mean, they call it 3.2, and the build says otherwise |
18:02.09 | Pneumatus | SkillsPlusFu is to blame |
18:02.15 | asmodai | Shefki: take fishing for example, I wonder if castbars (or blizzard's frame) is being silly here |
18:02.17 | Yewbacca | yeah that one hehe |
18:02.18 | Pneumatus | its about time i ditched that crap anyway |
18:02.37 | asmodai | Shefki: So you cast fishing, catch a fish, loot it and the channeling is still being depleted, despite the action having been over and odne with |
18:02.42 | asmodai | s/odne/done/ |
18:02.51 | Yewbacca | Why? It's awesome. easy access to the windows by right click > select skill. seeing all cooldowns on alts. I can't get rid of it, I have 9 characters 70-80, all profs in the game, I need to see cooldowns :P |
18:03.02 | Pneumatus | its broken though |
18:03.08 | Yewbacca | Not the new version tho |
18:03.13 | Yewbacca | Grab the latest, works here |
18:03.22 | asmodai | broker_tradecooldowns++ |
18:03.26 | Yewbacca | :D |
18:03.31 | Pneumatus | # R: v3.1.0 for 3.1.0 on 16 May 2009 |
18:03.33 | Zeksie | Yewbacca: yeh, i'd remember to do that, right after i logged in once and forgot about load out of date.. |
18:03.45 | Pneumatus | it's not been updated for the new transmutes, and a couple of other things |
18:03.54 | Yewbacca | I will move to broker the day that they emulate FuBar perfectly, with multiple movable and resizable bars, optional backgrounds, and sorting into left, center and right. |
18:04.17 | Yewbacca | Zeksie: haha :D |
18:04.29 | Pneumatus | Yewbacca: and independant spacing widths for left/center/middle |
18:04.37 | asmodai | threw out fubar and uses fortress now |
18:04.41 | asmodai | works decently enough |
18:04.43 | Yewbacca | Pneumatus: 80% of my addons have toc 30000 hehe |
18:04.57 | Yewbacca | yeah pneum |
18:05.10 | Yewbacca | Maybe I'll write such an addon after I finish the 7 ones I am on now >_> |
18:05.41 | Pneumatus | apparently wanting tighly spaced stuff on the right, and open spaced stuff on the left is too much for any of the existing broker displays |
18:06.00 | Yewbacca | Yeah for me it's tight on the sides, really wide in the middle. :P |
18:06.24 | Pneumatus | my only real beef with FuBar is that it installs rock stand-alone with the curse client as its reqdepped |
18:06.24 | Yewbacca | Also I find this Broker thing a bit of a hysteria |
18:06.36 | Yewbacca | It's like everyone fell in love with a teen pop idol |
18:07.02 | Yewbacca | "oh mai god it's modular, there's multiple display addons". yeah... nice... now write a good display addon first |
18:07.05 | Pneumatus | but its probably reqdepped for a good reason, like a broken upgrade path or something |
18:07.19 | Yewbacca | Ahh |
18:09.23 | LuxusElg | hm, how can i make a frame that is anchored to item tooltips? |
18:10.00 | Repo | 10arl: 03Ackis * r2402 / (4 files in 4 directories): |
18:10.03 | Repo | Fix the unknown location message, will be updating these over time. Changed some of the custom strings to reflect proper naming conventions. Made a few fixes to the map/mini-map integration with the custom strings. |
18:10.10 | Yewbacca | You shouldn't :P Use the EnhTooltip from Auctioneer, it's a library for that purpose. |
18:10.22 | Yewbacca | www.auctioneeraddon.com has it |
18:10.26 | Yewbacca | And hopefully documentation. |
18:10.37 | LuxusElg | okies :) |
18:10.52 | Yewbacca | Then you include it with your addon or specify it as a dependency, and use its functions to add lines to the enhtooltip frame ;) |
18:11.41 | Daemona | is there an achievement tracking page out there that allows for checking who got a certain achievement and who doesnt? |
18:12.02 | LuxusElg | apparently, enhtooltip is no longer in use :o |
18:13.03 | Yewbacca | LuxusElg: Hmm well it's working, because auctioneer uses it to add all auction data. |
18:13.14 | LuxusElg | http://wiki.norganna.org/EnhTooltip |
18:13.16 | Yewbacca | You *could* write your own but the problem then is that you have to take care to not overlap the enhtooltip frame, for instance |
18:13.22 | LuxusElg | :S |
18:13.33 | Repo | 10crybaby: 03durcyn * r48 Crybaby.toc: bump for repackaging |
18:13.44 | LuxusElg | okay, okay.. how about just adding another line to the existing tooltip? sort of like ratingbuster |
18:13.53 | Yewbacca | Hmm ok they've renamed the addon |
18:14.00 | Yewbacca | Yes that's a great method, and easy. |
18:14.38 | *** join/#wowace Shirik (n=mpdelbuo@WoWUIDev/WoWIStaff/Norganna/StatisticalEngineer/Shirik) |
18:14.38 | *** mode/#wowace [+v Shirik] by ChanServ |
18:14.44 | *** join/#wowace nevcairiel` (n=nevcairi@p5B10F4D6.dip.t-dialin.net) |
18:15.00 | Yewbacca | http://wiki.norganna.org/LibExtraTip |
18:15.06 | Yewbacca | That's teh new name. Talk about sparse info though. |
18:15.27 | LuxusElg | hm, i'd rather just do it the second way |
18:15.34 | LuxusElg | even more so if its easier :D |
18:15.34 | Yewbacca | Adding text to the default tooltip? |
18:15.37 | LuxusElg | yeah |
18:15.44 | Yewbacca | Ok I'll send you some code to do that |
18:15.51 | LuxusElg | nice |
18:16.16 | Fisker | slaps Ackis around a bit with a large trout |
18:16.19 | Fisker | slaps durcyn around a bit with a large trout |
18:17.03 | Yewbacca | I'll talk to you priv about it |
18:17.12 | LuxusElg | okies |
18:17.16 | Pneumatus | damn you auctionator *shakesfist |
18:17.54 | Repo | 10tank-points: 03Whitetooth * r112 / (2 files in 1 directory): - Fixed TankPoints per Defense Rating calculation |
18:18.13 | Repo | - Default mob damage at level 83 is now 44165, up from 24365 to match current raid difficulty. |
18:20.41 | durcyn | Funkeh`: die |
18:20.44 | durcyn | er Fisker |
18:20.46 | durcyn | damn F names. |
18:39.03 | *** join/#wowace tsigo (n=tsigo@96.241.74.182) |
18:40.10 | profalbert | Zeksie: http://paste.wowace.com/1062/ and http://paste.wowace.com/1061/ |
18:40.26 | profalbert | just happened while I was raiding Emalon |
18:42.53 | Zeksie | thx |
18:43.27 | profalbert | ckknight: ping |
18:44.13 | ckknight | hey profalbert |
18:45.27 | Funkeh` | durcyn, ty :)) |
18:48.44 | Zeksie | profalbert: wierd error. is like active talent page, is greater than max pages. |
18:48.55 | durcyn | Funkeh`: sorry! |
18:49.20 | Fisker | loves Zeksie |
18:50.13 | Zeksie | will cap active page to max pages and see how that behaves |
18:54.11 | profalbert | Zeksie: as for bug2, I must add, that I have no talent-points spend in tree1 |
18:54.54 | Repo | 10libgrouptalents-1-0: 03Zeksie * r20 LibGroupTalents-1.0.lua: |
18:54.57 | Repo | Fixed odd issue when reported active talent group is greater than max number of talent groups. And a few other bits tidied. |
18:55.08 | Zeksie | that shouldn't matter. it would just be 0,0,0 |
18:55.22 | Zeksie | i'll double check it later though. |
18:59.29 | Zeksie | profalbert: did you just switch to the empty tab then when it errored? that might do it. |
19:00.02 | Zeksie | it'll tighten it up though |
19:00.23 | profalbert | i just switched to my resto-spec where I have no talents in the first tree (elemental) |
19:01.38 | Zeksie | yeh, i see the problem now. thanks |
19:03.05 | Repo | 10libgrouptalents-1-0: 03Zeksie * r21 LibGroupTalents-1.0.lua: |
19:03.08 | Repo | Slightly better fix for last problem which won't error with people switching to empty talent groups. |
19:12.17 | Repo | 10tomquest2: 03gagou * r207 / (4 files in 1 directory): bugfixes and optimizations |
19:13.06 | Repo | 10tomquest2: 03gagou 043.2 beta12 * r208 : tag as beta 12 |
19:14.11 | *** join/#wowace robotusch (n=robotusc@50A2D989.flatrate.dk) |
19:15.12 | Repo | 10parrot: 03profalbert 07master * v1.9.1-25-gaee5671 / (5 files in 3 directories): [+3 commits] |
19:15.15 | Repo | aee5671: fix names for localization |
19:15.18 | Repo | 60f324c: update changelog |
19:15.21 | Repo | 0b2a395: cleanup the Code in Data/CombatEvents.lua (by half of the code) |
19:18.26 | profalbert | did the wowace-packager-script stop working? |
19:20.58 | Repo | 10libgrouptalents-1-0: 03Zeksie * r22 LibGroupTalents-1.0.lua: |
19:21.01 | Repo | Fixed problem when people respecced at trainer that the old spec wasn't being passed down to LibGroupTalents_Update event. |
19:22.16 | *** join/#wowace NightHawkTheSane (n=jonathan@71-35-97-40.tukw.qwest.net) |
19:22.47 | Zeksie | A little slow if nothing else |
19:23.36 | *** join/#wowace Sliker_Hawk (n=SlikerHa@5acfbeb9.bb.sky.com) |
19:23.42 | Zeksie | seems working, just a bit slow |
19:24.14 | Repo | 10libgrouptalents-1-0: 03Zeksie 04Release 2 * r23 : Tagging as Release 2 |
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19:24.21 | *** mode/#wowace [+v tekkub] by ChanServ |
19:24.49 | Repo | 10big-wigs: 03yhpdoit * r5955 Coliseum/Beasts.lua: Beasts.lua koKR update |
19:25.47 | Repo | 10arl: 03Ackis * r2403 / (6 files in 2 directories): |
19:25.50 | Repo | Conversion of some of the custom entries to something that makes more sense. |
19:26.24 | *** join/#wowace nifty (n=schiwik@ti0186a340-0834.bb.online.no) |
19:29.03 | *** join/#wowace Beutju (n=tus@manz-590f25c2.pool.einsundeins.de) |
19:32.13 | Repo | 10big-wigs: 03yhpdoit * r5956 Coliseum (2 files in 1 directory): koKR update |
19:32.30 | Repo | 10grid-status-raid-debuff: 03azelkeeber * r196 WotLK/Coliseum.lua: -Change : Twin val'kyr |
19:32.34 | Repo | Dark Essence's color : Black -> Red |
19:32.37 | Repo | Light Essence's color : White -> blue |
19:32.40 | Repo | Fix Twin Spike . |
19:33.04 | *** join/#wowace Vegeta]BT[ (n=CBus@xdslga253.osnanet.de) |
19:33.30 | Stanzilla | makes sense...not |
19:36.00 | *** join/#wowace Vilkkuu (n=Vilkku@94-193-54-146.zone7.bethere.co.uk) |
19:36.05 | *** join/#wowace CMoran (n=Xtek@adsl-070-154-141-184.sip.bna.bellsouth.net) |
19:39.14 | Pneumatus | durcyn / nevcairiel: [2009/09/01 20:38:58-3981-x1]: Quartz_Player-1.0\Player.lua:301: attempt to perform arithmetic on local 'startTime' (a nil value) |
19:39.22 | Pneumatus | got it when i fake-casted a mass dispel i think |
19:39.31 | *** join/#wowace Tuikku (n=tuikku@as37-254.tontut.fi) |
19:39.32 | Pneumatus | using current beta |
19:39.52 | durcyn | why would you do a thing like that |
19:41.27 | Pneumatus | why not :< |
19:41.39 | durcyn | and the Player module hasn't been touched in months |
19:43.21 | durcyn | unless you're running on sufficiently shitty hardware that the UnitCastingInfo() call was sufficiently delayed after UNIT_SPELLCAST_START that there wasn't actually a cast happening |
19:43.26 | durcyn | which is impressive |
19:43.54 | Pneumatus | my hardware isnt shitty |
19:44.24 | durcyn | we'll call it network latency then. i'll add some nil checks. |
19:44.25 | Repo | 10zomgbuffs: 03Zeksie * r103 / (7 files in 6 directories): |
19:44.28 | Repo | With improved talent scan from LGT, comes a new mass assign roles button on the Blessings Manager. Won't be available until all talents are scanned. |
19:44.30 | Repo | Shouldn't ignore blank templates sent to paladins now. |
19:44.33 | Repo | Should pick up correct reagent for spell level to display remaining count. |
19:44.57 | durcyn | have you been able to repeat it? |
19:45.26 | Pneumatus | i see it happening every so often, but i cant reproduce it reliably, this is just the first time i thought about mentioning it |
19:45.31 | Repo | 10zomgbuffs: 03Zeksie 04LGT Release 2 * r104 : Tagging as LGT Release 2 |
19:45.39 | durcyn | ah, okay |
19:45.58 | Pneumatus | its a fairly rare occurance, but it does happen |
19:46.28 | Pneumatus | so especially high latency could make sense |
19:46.40 | *** join/#wowace Vegeta]BT[ (n=CBus@xdsl-92-252-54-60.dip.osnanet.de) |
19:46.49 | Repo | 10quartz: 03durcyn * r23 Player/Player.lua: add a quick and dirty workaround for cancel-cast edge cases |
19:46.50 | durcyn | if the event is taking that long to fire, yeah. |
19:47.05 | durcyn | and we're talking milliseconds, relatively |
19:48.45 | asmodai | http://www.reddit.com/r/scifi/comments/9g95k/after_watching_a_few_star_trek_tng_episodes_ive/ |
19:48.52 | NivFreak | man, WWS just gets worse and worse |
19:48.53 | asmodai | 3rd comment in |
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19:49.03 | NivFreak | WoL needs to fix thier log parser |
19:49.36 | durcyn | WoL's been fine, what's your beef? |
19:49.39 | *** join/#wowace Vegeta]BT[ (n=CBus@xdsl-92-252-54-60.dip.osnanet.de) |
19:49.49 | asmodai | pork rather |
19:50.17 | Pneumatus | WoL has been fine for us too |
19:50.40 | Repo | 10parrot: 03profalbert 07master * v1.9.1-26-g1a5c8e9 CHANGELOG.txt: [+1 commit] update changelog |
19:50.55 | NivFreak | I love WoL, but it seems that if you're using the log browser, you can only see some subset of the events |
19:51.30 | NivFreak | for example, I was tearing down firefighter attempts, and I was trying to figure out who fucked up in p1 and stacked a napalm shell |
19:51.45 | NivFreak | if it's one of the early napalm shells I can parse it |
19:52.00 | NivFreak | if it's later in the phase, the query doesn't find it |
19:52.30 | NivFreak | but I can clearly see the deaths to it on the timeline |
19:58.22 | Fisker | us maintanence over? |
19:58.39 | Fisker | QQ NivFreak |
19:59.42 | kadrahil | was 3.2.2 today? or just S7>? |
19:59.47 | kadrahil | slaps > around a bit with a large trout |
20:00.06 | kadrahil | in before earth wind and fire achievements tonight |
20:00.38 | steev | looks like just S7 |
20:01.03 | steev | i look forward to the video of that |
20:01.35 | kadrahil | archavon can be solo tanked, emalon and his adds can be solo tanked |
20:01.42 | Fisker | lies steev |
20:01.44 | Fisker | THEY PROMISED |
20:01.46 | kadrahil | slaps Fisker around a bit with a large trout |
20:01.47 | Fisker | PROMIIIIIIIIIISEEEEEEED |
20:02.02 | kadrahil | well some plate wearing melee will have to taunt arch for a few :< |
20:02.04 | kadrahil | and |
20:02.13 | kadrahil | yeah. |
20:02.41 | Fisker | but how are you going to kill them, and more importantly within the enrage timer |
20:02.54 | steev | by dpsing them down, duh |
20:02.58 | kadrahil | cleaving, duh |
20:03.14 | kadrahil | oh they have an enrage |
20:03.16 | kadrahil | lawl |
20:03.16 | Fisker | you can't cleave several hundred yards |
20:03.22 | kadrahil | you drag them to the middle |
20:03.22 | kadrahil | duh |
20:03.25 | steev | drag them all to the center circle |
20:03.26 | Fisker | you can't |
20:03.27 | Fisker | DUH |
20:03.28 | kadrahil | oh |
20:03.30 | kadrahil | they're leashed? |
20:03.38 | kadrahil | i never tried to kite them :( |
20:03.43 | Fisker | The stonewatcher atleast is |
20:03.46 | kadrahil | oh |
20:03.51 | *** join/#wowace Sunwind (n=Paradox@cpc1-brmb6-0-0-cust576.bagu.cable.ntl.com) |
20:03.51 | kadrahil | maybe you can drag the other two to him :o |
20:03.59 | Fisker | I remember having him reset during encounters because people couldn't figure out not to stand on the stairs |
20:04.02 | kadrahil | yeah |
20:04.10 | steev | eh? |
20:04.14 | kadrahil | EH |
20:04.16 | Fisker | EH |
20:04.17 | Fisker | HE |
20:04.20 | Fisker | HEHE |
20:04.20 | kadrahil | HE |
20:04.21 | Fisker | EHEH |
20:04.23 | kadrahil | i see what you did there |
20:04.23 | steev | hes jumped up there without resetting |
20:04.40 | kadrahil | goes back to pretending to work and playing conquest lite for ipod touch |
20:04.48 | Fisker | Probably not jumped far enough up then |
20:04.54 | Fisker | I think he has to clear the stairs completely |
20:05.05 | Fisker | haven't been able to see it fully since i'm melee anyways |
20:05.10 | kadrahil | ME TOO |
20:05.14 | kadrahil | also afk realy |
20:05.15 | kadrahil | +l |
20:05.19 | kadrahil | . |
20:05.33 | Fisker | Of course there would be no point in making an achievement unless it's possible |
20:05.35 | Fisker | <PROTECTED> |
20:05.39 | Fisker | anyways |
20:05.46 | Fisker | 3.2.2 tonight or blizzard liiiiied |
20:05.50 | Fisker | rages |
20:05.52 | steev | possible, but not easy |
20:05.58 | durcyn | who the hell said it would be this week, Fisker |
20:06.00 | steev | where is this promise at? |
20:06.03 | durcyn | you're so incredibly wrong |
20:06.07 | Fisker | naw |
20:06.19 | Tinyboom_ | Fisker is misinformed as usual :p |
20:06.19 | Fisker | Ghostcrawler said 3.2.2 would be released with Season 7 |
20:06.28 | Fisker | So not tied to any date |
20:06.40 | Fisker | but since Season 7 apparently is today |
20:06.57 | Tinyboom | just says s6 ends today, not that s7 starts :p |
20:07.03 | Fisker | i know |
20:07.05 | Fisker | hence "apparently" |
20:07.22 | Tinyboom | then patch is next week hopefully :) |
20:07.22 | steev | eh? |
20:07.28 | steev | s6 ended last week |
20:07.39 | Pneumatus | yeh, s6 is over already |
20:07.42 | Tinyboom | it did, I don't pvp so I have no idea |
20:08.01 | Fisker | his point was that they didn't say that Season 7 would start today |
20:08.04 | Fisker | only that it might |
20:08.22 | steev | mmm onyxia |
20:08.23 | rubik | so is new vault boss in today? |
20:08.32 | Fisker | maybe |
20:08.33 | steev | no one knows til the servers come up |
20:08.37 | Pneumatus | npcs in game say s7 starts today |
20:08.38 | Fisker | but i want 3.2.2 |
20:08.44 | Fisker | so pvp is a bit more bearable |
20:08.57 | steev | why is pvp more bearable with 3.2.2? |
20:09.11 | Fisker | Because those fucked up holy protection faggots will be gone |
20:09.24 | Fisker | (yes i'm raging) |
20:09.42 | steev | rage on my brother |
20:09.51 | durcyn | what makes you think they're homosexual, Fisker? |
20:09.53 | steev | pallies are annoying as shit nowadays |
20:10.12 | Fisker | durcyn because i fuck them in the ass eventually |
20:10.15 | Fisker | just a matter a time |
20:10.21 | steev | you beat em down to almost dead, bubble, heal back to full, you beat them down again, they lay on hands, then you have to beat them down one more time |
20:10.24 | Fisker | :P |
20:10.38 | Fisker | not to mention a bazillion damage reduction |
20:10.53 | Fisker | And pretty much unlimited mana depending on the enemy |
20:11.01 | steev | attack them from behind |
20:11.15 | Fisker | talking about plea :P |
20:11.27 | Fisker | Sanctuary is only bad if there's a lot on him |
20:12.14 | steev | bigurl inc |
20:12.14 | steev | http://www.swagdog.com/guildshirt.aspx?17%3dh%2618%3d92-13%2619%3d1-1%2620%3d42%2621%3dUndead%2622%3dPriest%2623%3dGoon+Squad%2624%3dAetoh%2625%3dMal'Ganis%2626%3dStormstrike%26stl%3d42%2629%3dBlack%26sz%3d34%2657%3dhblack%2661%3dhatlxl |
20:12.29 | Fisker | muffins |
20:12.32 | *** join/#wowace steino (n=steino@cDA2ABF51.dhcp.bluecom.no) |
20:20.28 | Repo | 10utopia: 03Zeksie * r154 / (4 files in 3 directories): |
20:20.30 | Repo | Cooldown and Countdown options for the buff icons. All defaulting to off. Note: You might need to upsize and downscale your icons for the text size to look right. |
20:20.33 | Repo | Optional hints on main display icon's tooltips showing the click options. |
20:20.36 | Repo | New Shift-Right Click option to cancel auras of the selected type. This is a prelude to the aura filtering module which is experimental at the moment, so some way was needed to be able to clear buffs if desired. |
20:20.39 | Repo | Fixed incorrect role buffs shown for a target if you had 'All Players' enabled and had no target previously. |
20:21.38 | Primer | Will there be a new boss in 10/25 ToC this week? |
20:21.43 | Zeksie | yus |
20:22.03 | profalbert | last one right? |
20:22.06 | Zeksie | Anub'arak |
20:22.14 | Zeksie | yeh |
20:22.25 | Zeksie | kill him and you can do Grown-Up Mode |
20:22.41 | durcyn | it's kind of hard -not- to kill him if he's anhything like he was on PTR |
20:23.04 | Zeksie | good. less time wasted on him and more spent on heroic the better |
20:23.45 | profalbert | is clearing ToC in normal mode kind of "attunement" for heroic mode? |
20:23.50 | Zeksie | yes |
20:24.00 | Zeksie | exactly that |
20:24.01 | Primer | this raid isn't really that hard. I lead a pug that cleared it last week (4 bosses) in 2 hours |
20:24.16 | Primer | only trouble was the faction champs |
20:24.19 | Primer | 2 wipes |
20:24.23 | profalbert | does clearing ToC in 10-man-mode also attune for 25-heroic-mdoe? |
20:24.36 | *** join/#wowace Shirik (n=mpdelbuo@WoWUIDev/WoWIStaff/Norganna/StatisticalEngineer/Shirik) |
20:24.36 | *** mode/#wowace [+v Shirik] by ChanServ |
20:24.36 | Zeksie | dunno. doubt that. |
20:24.57 | durcyn | no |
20:25.16 | rubik | other way around might work though? shrug |
20:26.49 | *** join/#wowace kd3 (n=kd3@wikia/kaydeethree) |
20:26.59 | Repo | 10arl: 03Ackis * r2404 ARLDatamine.lua: |
20:27.02 | Repo | Update trade links for Engineering, LW and Cooking thanks to Jim-Bim. |
20:35.30 | Kazie | Any of you know a good lightwight addon that will allow me to re-position my pvp objectives?? |
20:36.41 | Zeksie | dunno, I just get Chinchilla to do mine. Minimap mod |
20:41.35 | *** join/#wowace Shirik (n=mpdelbuo@WoWUIDev/WoWIStaff/Norganna/StatisticalEngineer/Shirik) |
20:41.35 | *** mode/#wowace [+v Shirik] by ChanServ |
20:41.41 | *** join/#wowace steino (n=steino@cDA2ABF51.dhcp.bluecom.no) |
20:44.01 | Repo | 10parrot: 03profalbert 07master * v1.9.1-27-g8d736e0 Data/Auras.lua: [+1 commit] add Secondary Conditions "Item buff active" |
20:48.40 | Repo | 10libstatlogic-1-1: 03Whitetooth * r77 LibStatLogic-1.1/LibStatLogic-1.1.lua: - Fixed StatLogic:GetDodgePerAgi() returning 1.#INF |
20:49.25 | steev | anyone know if curse client 4 runs under wine? |
20:49.40 | steev | tryin to maintain my addons on my lonesome is starting to get irksome |
20:50.48 | profalbert | Curse client 3 does |
20:51.20 | Stanzilla | 4 doesnt |
20:51.24 | Stanzilla | no wpf for linux |
20:51.37 | Pneumatus | everything runs under wine, doesnt it? |
20:52.20 | Zeksie | my ex's mum did.. |
20:54.13 | *** join/#wowace airtonix (n=airtonix@ppp121-45-47-39.lns10.adl2.internode.on.net) |
20:54.44 | *** join/#wowace genetik- (i=genetik@pathetic.xq3.net) |
20:57.29 | Kazie | Anyone know where i can download grid quickhealth? .. i've been looking for it on wowace, wowinterface and curse.. have it been replaced by something or changed name or? |
20:59.40 | Pneumatus | 4 should run under wine shouldnt it, just not with mono |
21:00.17 | taleden | rawr never worked right in wine, because it used mono + wpf |
21:00.45 | taleden | which is the wonderful irony of mono: MS invents a framework to promote "cross-platform development", but it actually only works on windows |
21:02.06 | durcyn | in related news, microsoft recently sponsored a programming contest. an iphone app won. |
21:02.17 | ulic | more importantly who crashed the gmail webservers? |
21:02.25 | Megalon | I blame Fisker |
21:04.53 | taleden | a few US realms seem to be coming up |
21:05.49 | Fisker | giev infos |
21:06.06 | rubik | on 25m normal ToC, only one Trophy of the Crusade drops per boss, correct? so can expect same for 10m-hard ToC? |
21:06.56 | rubik | or i guess nobody knows yet until they start doing 10m-hard ToC but would be a good assumption? |
21:07.21 | Pneumatus | a fair assumption i think |
21:08.44 | Shefki | Kazie: The libraries the quick health stuff depends upon have been abandoned. |
21:09.13 | Shefki | Kazie: And the 3rd party modules for unit frames by extension have too. |
21:09.34 | Kazie | Then what? |
21:09.46 | Shefki | Then nothing. |
21:11.01 | Kazie | Fair enough ^^ |
21:11.57 | steev | jesus christ |
21:12.12 | Shefki | I believe the old libraries still work and I believe the old modules still work, but you may have to go digging around to find them as they get marked abandoned and hidden on wowace/curseforge/curse. |
21:12.31 | steev | http://ubersekret.com/screenshots/nesingwary.png |
21:12.39 | steev | nevcairiel: look^^ i changed my theme |
21:13.07 | Stanzilla | I will haxx0r your email |
21:13.12 | steev | go for it |
21:13.21 | Stanzilla | nah, that's Fisker stuff |
21:13.23 | Shefki | steev: Thanks for your login id. |
21:13.29 | steev | Shefki: *shrug* |
21:13.38 | steev | people have been after my email account for years |
21:14.27 | Repo | 10fu-bar_addon-spam-fu: 03Pneumatus * r77 AddonSpamFu.lua: - Add Utopia and LGT |
21:15.05 | durcyn | ~whalenuke Tulsa |
21:15.06 | purl | ACTION dons her radiation cloak and tinted glasses while a highly intelligent whale named Ray precipitates critical mass for uncontrolled nuclear fission around Tulsa with his mind powers. |
21:17.21 | steev | http://www.youtube.com/watch?v=mvb7dCqv4W8 |
21:21.54 | *** join/#wowace Shirik (n=mpdelbuo@WoWUIDev/WoWIStaff/Norganna/StatisticalEngineer/Shirik) |
21:21.54 | *** mode/#wowace [+v Shirik] by ChanServ |
21:23.00 | *** join/#wowace Tuller (n=muffins@c-68-57-187-183.hsd1.va.comcast.net) |
21:24.24 | *** join/#wowace Ghli (n=chatzill@32.152.214.22) |
21:26.36 | *** join/#wowace Ghli (n=chatzill@32.152.214.22) |
21:29.50 | Stanzilla | Shefki: http://ace.pastey.net/124493 |
21:30.45 | *** join/#wowace blay (n=blaylok@99-169-89-70.lightspeed.dybhfl.sbcglobal.net) |
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21:33.09 | *** join/#wowace Kilroo (n=Kilroo@cpe-098-026-148-169.triad.res.rr.com) |
21:33.58 | Fisker | giev us news |
21:34.46 | Repo | 10grid2: 03Azethoth * r217 RaidDebuffs (2 files in 1 directory): Leeching Swarm |
21:35.15 | *** join/#wowace profalbert1 (n=profalbe@188-23-46-91.adsl.highway.telekom.at) |
21:36.08 | steev | and now they are restarting all the servers that are up |
21:38.16 | Fisker | :( |
21:38.50 | vhaarr | US people: give anub'arak and hard mode transcripts! |
21:39.19 | Megalon | so I can rush through it when I wake up tomorrow ;< |
21:41.48 | *** join/#wowace orionshock (n=chatzill@ip68-225-195-1.ph.ph.cox.net) |
21:41.54 | Repo | 10tank-points: 03Whitetooth * r113 / (4 files in 1 directory): - Fixed GetEffectiveHealthWithBlock |
21:42.38 | Yewbacca | nevcairiel |
21:42.48 | *** join/#wowace sylvanaar (n=sylvanaa@unaffiliated/sylvanaar) |
21:44.38 | Repo | 10gridstatusafk: 03Azethoth 0436 release * r37 : Tagging as 36 release |
21:47.46 | steev | vhaarr: once the servers come up again |
21:47.57 | Repo | 10tank-points: 03Whitetooth * r114 / (2 files in 1 directory): - toc update ready for release |
21:47.58 | vhaarr | steev: you're raiding right away? |
21:47.59 | Caleb| | what vhaarr said, so by the time I wake up I won't have to do jack shit :D |
21:48.08 | vhaarr | hehe |
21:48.19 | *** join/#wowace Whitetooth (n=chatzill@118-169-195-123.dynamic.hinet.net) |
21:48.22 | Caleb| | apart from updateing bigwigs :D |
21:49.54 | Repo | 10tank-points: 03Whitetooth * r115 TankPoints.lua: - version number |
21:50.45 | *** join/#wowace Cala (n=calarind@c-69-180-248-126.hsd1.tn.comcast.net) |
21:51.12 | Repo | 10tank-points: 03Whitetooth 042.8.4 * r116 : (Message trimmed by 4 lines) |
21:51.15 | Repo | 2.8.4 |
21:51.17 | steev | vhaarr: well, around 8pm central |
21:51.18 | Repo | - toc update |
21:51.21 | Repo | - Packaged with new libraries with 3.2.0 class support |
21:51.24 | Repo | - Block Value is now 2/0.65 per statpoint |
21:51.26 | vhaarr | I have no idea what that means |
21:51.29 | Pneumatus | is cc4 supposed to be aware of addons that are just on wowi? |
21:52.11 | Hjalte | Pneumatus: It knows of some of them. |
21:52.34 | Pneumatus | Hjalte: ive only got 1 i think now, but it doesnt know about it :< |
21:52.39 | Pneumatus | wru unknown addon listing |
21:52.50 | Hjalte | I believe the curse moderators have to add it manually at the moment. |
21:52.51 | steev | http://blog.backblaze.com/2009/09/01/petabytes-on-a-budget-how-to-build-cheap-cloud-storage/ hot |
21:53.11 | steev | vhaarr: in ~3 hours |
21:53.15 | vhaarr | alright |
21:53.17 | steev | assuming servers are up |
21:53.20 | Repo | 10gridstatusafk: 03Azethoth * r38 GridStatusAFK.toc: -- new version format inspired by mikk |
21:53.28 | steev | also assuming we get past faction champs |
21:53.32 | vhaarr | I'll be sleeping then but if you can run transcriptor and mail me zips that'd be great |
21:53.34 | steev | since the twins are easy |
21:55.45 | Hjalte | I often experience video and audio out of sync. Is that a codec problem most of the time? |
21:55.52 | Fisker | so have the servers gone up yet? |
21:59.16 | steev | Fisker: they are starting to come up now |
22:00.28 | Repo | 10grid2statusafk: 03Azethoth * r10 Grid2StatusAFK.lua: --Partial port of mikk's changes to GridStatusAFK |
22:05.54 | *** join/#wowace FtH|Daemona (n=koaschte@i59F63AD4.versanet.de) |
22:06.44 | akromat | So setting up reflux seems to be a pain. |
22:07.11 | akromat | Anyone use it? |
22:07.36 | *** join/#wowace Venara (n=venara@p5B3F73EB.dip.t-dialin.net) |
22:07.46 | *** join/#wowace blay (n=blaylok@99-169-89-70.lightspeed.dybhfl.sbcglobal.net) |
22:10.57 | steev | i've seen a few ui compilations use it, but not myself |
22:11.07 | Repo | 10big-wigs: 03StingerSoft * r5957 / (4 files in 3 directories): ruRU update |
22:11.10 | Gnarfoz | ~seen neotron |
22:11.14 | purl | neotron is currently on #wowuidev (1d 16h 49m 10s) #wowace (1d 16h 49m 10s). Has said a total of 3 messages. Is idling for 5m 29s, last said: 'NightHawkTheSane: well thank you ;-)'. |
22:12.02 | Fisker | tell me if season 7 started steev |
22:12.43 | NightHawkTheSane | dammit, Gnarfoz.. |
22:12.51 | Gnarfoz | NightHawkTheSane: yep |
22:13.49 | *** join/#wowace Vulcanus (n=Vulcanus@cm-84.211.9.187.getinternet.no) |
22:14.41 | taleden | anyone know if a game event fires when the user changes their screen resolution? |
22:14.46 | Repo | 10grid2: 03Azethoth * r218 GridLayoutLayouts.lua: more raid40 support |
22:15.55 | steev | Fisker: looks like it |
22:16.04 | steev | at least, im not getting the message about s6 being closed |
22:17.41 | steev | i don't have access to dalaran though so |
22:17.47 | steev | at least, not on this toon |
22:19.36 | NivFreak | they said s7 was starting |
22:20.27 | *** join/#wowace Shadowed (n=Shadowed@174.34.168.226) |
22:20.42 | vhaarr | taleden: yeah CVAR_UPDATE, probably |
22:25.22 | Antiarc | Level information isn't encoded in chat messages, is it? |
22:25.25 | Antiarc | I know class info is |
22:25.29 | Antiarc | But I don't remember if level is |
22:27.20 | vhaarr | Antiarc: nah, you still need to do /who queries |
22:29.04 | Antiarc | Curses |
22:29.30 | vhaarr | ye sucks, how hard would it be to add that to the event |
22:29.30 | Antiarc | A chatter module that could block all chat from character under level 5 from general/trade would improve the game by several orders of magnitude |
22:29.33 | vhaarr | would save a lot of trouble for many addons |
22:29.54 | vhaarr | or you could have a slider |
22:30.03 | NivFreak | Antiarc: didn't badboy have a module to do that in general? |
22:30.16 | vhaarr | Block all messages from players below level [1----|----------------------80] |
22:30.24 | vhaarr | I'd set it at 80. |
22:30.26 | vhaarr | :P |
22:30.26 | Antiarc | Heh |
22:30.34 | *** join/#wowace sylvanaar (n=sylvanaa@unaffiliated/sylvanaar) |
22:30.48 | NivFreak | that always screws me because guildies want ginvites for thier new alts |
22:30.55 | NivFreak | or mules |
22:31.17 | vhaarr | tell them to whisper another officer :P |
22:31.32 | NivFreak | ;) |
22:31.33 | taleden | vhaarr: no dice :( looks like the only events that fire are UNIT_PORTRAIT_UPDATE(player) and UPDATE_FLOATING_CHAT_WINDOWS |
22:31.54 | taleden | neither of which feel quite appropriate, but they'll have to do |
22:31.57 | ulic | or level their alts/mules, or ask on their main before they log. |
22:32.04 | NivFreak | there's sadly a number of reasons I talk to low level players |
22:32.16 | NivFreak | some crossfaction alts to negotiate item transfers in neutral AH etc |
22:32.37 | genetik- | potential applicants |
22:32.42 | NivFreak | yea, x-realm |
22:32.45 | vhaarr | taleden: ye I don't think there's any other event, but you could hook the settings ui |
22:33.07 | NivFreak | I bet I could block 90% of them if I auto-ignored on "excuse me sir" |
22:33.56 | taleden | vhaarr: is that little enough work to be worthwhile over just using U_P_U? all I need is to cache the current screen resolution to use for inverse scaling, so I don't have to do GetCurrentResolution(),GetScreenResolutions(),string.gmatch() quite so often |
22:34.15 | vhaarr | taleden: I have no idea |
22:38.27 | *** join/#wowace DragonWin (n=goofy@rageguild.info) |
22:39.02 | *** join/#wowace Nargiddley (n=nargiddl@125-239-28-214.jetstream.xtra.co.nz) |
22:50.08 | Vilkkuu | ~alert |
22:50.09 | purl | I'm falling asleep listening to you boring morons... |
22:50.23 | Vilkkuu | hmm that wasn't the command? :P |
22:50.42 | vhaarr | http://www.curseforge.com/projects/curseforge/tickets/620-per-project-rss-feeds-for-repositories/ |
22:50.44 | vhaarr | ^ VOTE |
22:52.22 | Repo | 10arl: 03pompachomp * r2405 RecipeDB/ARL-Custom.lua: Sunwell->Sunwell Plateau |
22:52.29 | Dessa | oh, my ticket :D |
22:52.35 | *** join/#wowace TNSe (n=evil@ti400720a080-2854.bb.online.no) |
22:52.44 | Repo | 10grid2: 03Azethoth * r219 GridCore.lua: -- Avoid title rotation and mount unmount spam |
22:53.04 | vhaarr | Dessa: I've been asking for this ever since curseforge.com was first created, and they don't care about it |
22:53.21 | vhaarr | as a project manager it's simply the single most useful thing I could get |
22:53.30 | Dessa | i agree |
22:53.30 | vhaarr | and we had it on wowace before this whole curseforge thing |
22:53.42 | Dessa | yes, thats why i was asking for it |
22:54.36 | vhaarr | instead they're working on per-project forums |
22:54.44 | vhaarr | ~whalenuke everyone |
22:54.44 | purl | ACTION dons her radiation cloak and tinted glasses while a highly intelligent whale named Ray precipitates critical mass for uncontrolled nuclear fission around everyone with his mind powers. |
22:55.35 | Dessa | uh, really? not really following all that stuff |
22:56.01 | vhaarr | yes, and it was even the option that got the -least- votes on the wowace.com poll |
22:59.03 | *** join/#wowace Torhal_ (n=callahan@74-132-200-5.dhcp.insightbb.com) |
22:59.03 | *** mode/#wowace [+v Torhal_] by ChanServ |
22:59.49 | Stanzilla | and it's a crappy idea, too |
22:59.58 | vhaarr | utterly useless |
23:00.24 | Megalon | yea, 40k subforums with 0-1 posts |
23:00.29 | vhaarr | indeed |
23:00.31 | Megalon | awesome idead is awesome |
23:00.36 | Megalon | s/dead/dea/ |
23:00.51 | Megalon | could've been from Fisker |
23:01.09 | Funkeh` | blizzard can fuck right off |
23:01.12 | vhaarr | steev: oooh and gief koralon transcript |
23:01.15 | Funkeh` | server shutdown in 15 minutes |
23:01.18 | Funkeh` | server shutdown in 4 minutes |
23:01.36 | Stanzilla | server down |
23:01.51 | Stanzilla | well just killed kel with my awesome random group |
23:02.00 | Stanzilla | took only 7 hours for naxx |
23:02.06 | vhaarr | haha |
23:02.08 | Stanzilla | and I didn't get a single piece of loot |
23:02.18 | Stanzilla | damn Betrayer of Humanity never drops |
23:02.25 | Repo | 10big-wigs: 03mojosdojo * r5958 Coliseum (3 files in 1 directory): |
23:02.28 | Repo | You fucked it up again, yhpdoit. Make sure, you know, what you're doing! |
23:02.42 | vhaarr | yhpdoit: what editor do you use anyway? |
23:02.55 | vhaarr | <vhaarr> yhpdoit: what editor do you use anyway? |
23:02.55 | vhaarr | -yhpdoit- vhaarr ´Ã, ãÃâÃà ±â·ÃµÃ½Ã´Ã´Ã. ³ªÃÿ¡ îÃÃÃðÿä |
23:03.05 | vhaarr | I wonder what that means |
23:03.21 | vhaarr | "fuck off, I'm busy" |
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23:13.43 | kadrahil | WHERE IS MY SERVER |
23:13.47 | kadrahil | slaps stormreaver around a bit with a large trout |
23:16.03 | *** join/#wowace nekoh (n=nekoh@p4FD88DAF.dip0.t-ipconnect.de) |
23:16.09 | Wasqer | Is there any event that is thrown when an arena match begins that I can catch, so that I can minimize the times I need to check http://www.wowwiki.com/API_IsActiveBattlefieldArena ? |
23:16.50 | vhaarr | you can listen for PLAYER_ENTERING_WORLD and check IsInInstance() |
23:19.40 | Wasqer | Okay thank you :) |
23:20.32 | Wasqer | I won't start with the work tonight, but before I begin.. Is there any lib that keeps track of what kind of group/instance you are in? Party raid arena BG |
23:21.38 | vhaarr | no need for that, it's not many lines of code |
23:22.17 | Wasqer | I guess not :P |
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23:22.33 | Wasqer | Many addons use that though, but I guess the overhead would be too big |
23:40.11 | pentium166 | Does anyone have any experience setting up an armory-scraping site? I'm wondering if there are any usable APIs or tools for that. |
23:44.27 | ulic | pentium166: dunno, if they are updated, but there used to be a few on sourceforge.net |
23:45.48 | pentium166 | hmm. searching for armory on sf.net and then sorting by latest file results in a most recent update from 2008-06-13 |
23:46.33 | ulic | I hadn't looking a while. |
23:46.53 | Repo | 10status-target-icon: 03Azethoth * r2 / (28 files in 4 directories): Initial chicken. Yum. |
23:47.14 | ulic | have you checked on curse, I know there used to be some non-addon stuff on there, but suggesting places to look is only slightly helpful to you though. |
23:47.33 | pentium166 | I'm gonna keep looking around, I was just wondering if anyone had done anything related somewhat recently |
23:47.42 | kadrahil | slaps Fisker around a bit with a large trout |
23:47.48 | kadrahil | gief cataclysm beta? D: |
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