IRC log for #wowace on 20090829

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00:05.03p3limis there some api to get NPC titles?
00:05.28Shefkip3lim: Nope.  You have to tooltip scan.
00:05.38p3limmeh ok
00:10.10Repo10fubar_tcgtradeskills: 03TimothyLuke * r132 / (2 files in 2 directories): Basic Campfire
00:12.13Brunersdont you get that with the guild function thing?
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00:31.24vhaarrGnarfoz: no, .proximityCheck can take a function
00:31.50vhaarrGnarfoz: that gets the unit as argument
00:32.04vhaarrso you can use CheckInteractDistance
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00:33.48Gnarfozvhaarr: hmm, and "bandage" is like a predefined function?
00:33.57vhaarry
00:39.09GnarfozI see :)
00:39.24Gnarfoz!api IsSpellInRange
00:39.24lua_botIsSpellInRange: Returns whether the player is in range to cast a spell on a unit (http://wowprogramming.com/docs/api/IsSpellInRange)
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00:49.07Gnarfozvhaarr: so, do you mind if I do: http://paste.wowace.com/1041/ ? :)
00:49.20vhaarrnot at all
00:50.36Repo10big-wigs: 03gnarfoz * r5922 Ulduar/Mimiron.lua:
00:50.39RepoUlduar/Mimiron: Change proximity check to duel range (~10y, down from bandage range, 15y)
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00:53.15PrimerWhat does 'duel range' mean?
00:53.30Gnarfozduel request range, actually
00:53.38Primerok, that's what I figured
00:53.44Gnarfoz<Shefki> Pneumatus: http://www.wowwiki.com/API_CheckInteractDistance
00:53.46Primerjust curious
00:53.50Gnarfozoops, ninja highlights
00:53.50Gnarfoz:D
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00:55.56Primerwtf, 2M changelog
00:55.59PrimerL2PACKAGE
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00:56.51GnarfozPrimer: which project?
00:57.31Primertinytipsomething
00:57.46Primerit's from my rsync...I sync my laptop to my main box
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01:13.40Repo10tank-points: 03Whitetooth * r110 / (2 files in 1 directory): - Really Fixed Holy Shield
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02:26.52Gnarfozulic: ping
02:32.58GnarfozAckis: ping :D
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02:36.17Repo10autoroller: 03Mecdemort * r16 AutoRoller.toc: Update toc to current version
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02:49.59Repo10fu-bar_tracker-fu: 03gnarfoz * r59 / (2 files in 1 directory): - add french translation, thanks to akirra83
02:50.02Repo- bump .toc, still working fine. :)
02:57.48Repo10fu-bar_tracker-fu: 03gnarfoz 041.2 * r60 : Tagging as 1.2
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03:10.13Repo10mimironffa: 03gnarfoz 07master * 0.7-beta-1-g97fc814 MimironFFA.toc: [+1 commit] bump toc for 3.2, still works
03:10.23Repo10mimironffa: 03gnarfoz 041.1 * 3093fca /: [new tag] Tagging as 1.1
03:12.35Repo10dont-bug-me: 03gnarfoz * r46 DontBugMe.toc: bump toc for 3.2, still working
03:12.56Repo10dont-bug-me: 03gnarfoz 042.5 * r47 : Tag as 2.5
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03:14.37Repo10monkeytoggler: 03gnarfoz 07master * 1.1-1-g19e46b1 MonkeyToggler.toc: [+1 commit] bump toc for 3.2, still working
03:15.13Repo10monkeytoggler: 03gnarfoz 041.2 * b15d0ce /: [new tag] Tag as 1.2
03:16.18Repo10zomgbuffs: 03Dessa * r97 ZOMGBuffs.toc: put the newly introduced libs into OptDeps and X-Embeds
03:17.49Repo10itemrackfu: 03gnarfoz * r16 FuBar_ItemRackFu.toc: bump toc for 3.2, still working fine. :)
03:18.09Repo10itemrackfu: 03gnarfoz 041.5 * r17 : Tag as 1.5
03:18.13Gnarfozviva la spam :O
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03:41.52PrimerAckis: IHML missing translation strings
03:42.14Ackisi know
03:43.33Ackisnot in the mood to fix it right now tho
03:44.34Shefki*sigh* I hate PlayerModel with a passion.
03:44.44ShefkiIt's so incredibly buggy.
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04:04.46Groktarthink three passes is enough for a fraps?
04:04.50Groktaror should i do a fourth
04:09.01vithosdoes more than two help? i only ever do two
04:09.20vithosi thought it was just bitrate planning
04:12.05Groktari guess it helps a little
04:12.25Groktarof course, youtube is just going to rape it
04:12.34Groktarand nobody will watch the downloadable version
04:19.46quiescenssolution is don't bother in the first place
04:20.57GnarfozGroktar: what codec?
04:21.29GnarfozGroktar: oh and if you bother to cut the WCM trailer in front of it and upload it to WCM, then there's going to be people who watch the downloadable version
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04:32.53Cavisty^gerberany lifebloom addon work with grid?
04:33.01Cavisty^gerberthe lifebloom plugin for grid isnt working for me
04:35.58Groktarhrm
04:36.11Groktarx264 Gnarfoz
04:36.19GnarfozGroktar: use CRF, then
04:36.31GnarfozGroktar: that is, if you're not shooting for any specific file size
04:36.39Groktari shoot for a little under 600
04:36.42Gnarfozhm.
04:36.44Groktarbecause that's filefront's limit
04:36.56Gnarfozwell, ok, then multipass is probably fine
04:36.58Groktari use a calculator and everything
04:37.15Groktarand the 3 pass looks fantastic on my 42" tv
04:37.22Groktarcan read all the text
04:37.30Groktarvery clear and sharp
04:37.34GnarfozCavisty^gerber: GridStatusHoTs maybe? not Lifebloom specific, but I think that one at least works
04:38.02GnarfozGroktar: well, as long as you're not reducing the resolution from the source material, it's going to look quite good, yeah
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05:11.38WobNetSlow Win7 Install Start Up Is Slow
05:13.33Megalonoverclocks WobNet
05:15.04WobNetI probably wouldn't mind it so much if there was some progress indicator aside from a spinning ball
05:15.32WobNetanyway, I just formatted a partition and I hope I 1) formatted the -right- partition and 2) it actually installs to the formatted partition
05:15.33Megalonyea, meaningless bar > nothing!
05:15.53WobNetMegalon: it's all about the -illusion- of control!
05:15.58Megalon:p
05:16.14WobNetwelcome to HCI UI design 101 =)
05:16.27Megalonyea like in diabl1, the town portal loading bar
05:16.33Megalonwhere the last 5% took 99% of the time :D
05:16.40WobNethehe so true
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05:19.58NightHawkTheSan1isn't that every loading bar ever? ;P
05:20.29WobNetwell... some make an effort to be informative
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05:30.51GnarfozWobNet: more interesting than "which partition will it install to?" is the "it will overwrite your MBR" fact
05:31.28WobNetie, don't install to a hard drive that has a differnt OS on it?
05:31.37Gnarfozor a boot manager in the MBR, yep
05:31.37WobNet(if you want to keep that OS)
05:31.46Gnarfozno, the OS will be fine, probably
05:31.50Gnarfozas long as it's windows
05:31.50Gnarfoz:D
05:31.53WobNetI couldn't get it to migrate my settings from XP32
05:32.00WobNetso instead of installing on top of XP
05:32.03Gnarfoz7 will integrate it into its own boot manager
05:32.08WobNetI've put it in another partition
05:32.16Gnarfozlike Vista did, too
05:32.26Gnarfozbut it's only aware of other Microsoft OS's
05:32.38GnarfozI think my Grub resides in the MBR, hm
05:32.40WobNetsilly rabbit
05:32.54Gnarfozand I want to try Win7, can't get it legally, yet, though =(
05:33.19Gnarfozwish I still had that MSDN AA access ;o
05:33.19NightHawkTheSan1didn't grab an RC?
05:33.29Gnarfozsure, but I want to try the final. :P
05:33.34WobNetmy friend has an MSDN sub
05:33.38NightHawkTheSan1*shrug*
05:33.43WobNetwhich is why I'm installing it right now =)
05:33.54NightHawkTheSan1i'm debating if i want to actually buy win7 *cough*
05:34.04WobNetalso, I'm tired of only having 2gigs of ram
05:34.08quiescensreroll apple
05:34.15WobNetbut not tired enough to run xp64
05:34.25WobNetquiescens: I've considered that
05:34.48WobNetexcept I work in an Microsoft workplace
05:34.49NightHawkTheSan1<3 my mac pro
05:34.57NightHawkTheSan1bootcamp, yo
05:34.58WobNets/an/a
05:35.08WobNetI couldn't be arsed rebooting
05:35.25NightHawkTheSan1vmware/parallels
05:35.29quiescensthey don't need to know
05:35.44NightHawkTheSan1for anything thats not really graphics intensive, they're pretty good actually
05:35.55WobNetI might consider it for my next upgrade
05:36.02WobNetbut I've only just started working again
05:36.10WobNetso it'll be a bit before my savings can support that =)
05:36.36NightHawkTheSan1alternately, there's the less-than-legal hackintosh route ;)
05:36.48WobNetjust in general though, most games run in windows
05:37.09WobNetand are only ported to the mac as an afterthought
05:37.33WobNetand having to dual boot to play games is painful
05:37.39NightHawkTheSan1thats (slowly, grr) becoming less true, but yeah.
05:38.00WobNetwoo, 40min til first reboot
05:41.12WobNetI <3 this netbook
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06:23.17WobNetoh dear god
06:23.27WobNetI'm reading a baking recipe book while waitng
06:23.35WobNetnow I have some -terrible- cravings =(
06:24.28asmodaiheh
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06:47.40Repo10castyeller2: 03Adirelle * r70 / (2 files in 2 directories): TOC bump.
06:56.58FiskerSHEFKI
06:57.01Fiskerrages
06:59.10ShirikFISKER
06:59.14Shirikrages
06:59.28FiskerSHIRIK
06:59.29Fiskerrages
06:59.38Fiskerherro Shirik
06:59.46Shirikherro :3
06:59.50Fisker:3
06:59.59Shirik^^;
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07:02.39Repo10autoroller: 03Mecdemort * r17 / (2 files in 1 directory): Add option to disable BoP confirmation dialog.
07:08.11ShefkiFisker: What?
07:09.50asmodaiDalaran really makes me cry.
07:16.13Fiskerdunno Shefki
07:16.18Fiskerpitbull just started up empty
07:16.22Fiskerbut a restart fixed it
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07:25.36Fiskerloves Shefki again
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07:28.48ShirikFisker never loves me
07:30.14asmodaiHe loves no one
07:32.51Repo10autoroller: 03Mecdemort 04v0.9 Alpha * r18 : Tagging as v0.9 Alpha
07:33.25Fisker:( Shirik
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07:43.49ShefkiArrowmaster: ping
07:43.53Arrowmasterwhat
07:44.29ShefkiArrowmaster: Have you guys considered putting some appropriately licensed fonts back in SharedMedia like perhaps the Liberation fonts?
07:44.52Arrowmastergo ahead and do it if you want
07:45.02mitch0yo-ness
07:45.25Arrowmasterbitstream/dejavu can be readded too, it was just missing the license.txt originally
07:45.52Shefki*nod*
07:46.05Repo10autoroller: 03Mecdemort * r19 AutoRoller.lua: Show all options in the broker tooltip.
07:46.07mitch0arrow: the license is embedded in the font file afak
07:46.21mitch0so I don't think you really need a separate license.txt file
07:46.24Arrowmasterit still needs to be included as a txt file as per the license
07:46.24Shefkimitch0: That's not adequate.
07:47.02mitch0I read the license and I think it just said that the "distribution" must contain the license terms
07:47.22mitch0in fact, they removed the text file from one of their recent zips, too, afaik
07:47.45mitch0but meh, not that important
07:48.00mitch0wanders off in search of some coffeine
07:48.57Arrowmasterthey hadnt from the zips i downloaded, but i only use dejavu, not bitstream vera
07:49.09sztanpetwont someone approve diminibar?
07:52.23ShefkiArrowmaster: I'll put it on my todo list to try and get some fonts back in SharedMedia for people to use.  No fonts at all kinda sucks (not that I'm complaining about the removal of the ones that were there)
08:03.16Groktarhttp://forums.worldofwarcraft.com/thread.html?topicId=19595070219&postId=195932872349&sid=1#0 <- features keyboard turning!
08:03.55Repo10castyeller2: 03Adirelle * r71 Localization.lua: Updated locales.
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08:14.53mitch0can I specify the order of frames / fontstrings if they're on the same layer?
08:15.07nevcairielframelevel?
08:15.37mitch0like, I have MainFrame(with optional backdrop) -> [optional StatusBar] -> FontString
08:15.47nevcairielfor frames there is the Strata, and on each strata the level
08:16.00nevcairielfor graphics (textures) there also is the drawlayer
08:16.01mitch0how would I go about setting things up so that the fontstring stays on top even if I add the statusbar later
08:16.46Xinhuanthe fontstring must belong to a frame
08:16.57Xinhuanso make sure that frame is above the statusbar frame
08:17.06mitch0ah
08:17.11mitch0that kinda sucks
08:17.29Xinhuani.e the fontstring's parent frame must be of a strata that is higher, or a framelevel that is higher
08:17.40Xinhuanframelevel higher only applies if strata is the same
08:17.41mitch0so I have to create the StatusBar frame even if it's currently disabled if I don't want to jump thru hoops later
08:17.51Xinhuanprobably
08:18.02mitch0is it possible to remove a fontstring?
08:18.11Xinhuanyou can hide it ;p
08:18.26mitch0meh, that's cheating
08:18.49nevcairielits like any other widget, you can hide it, you can reparent it and do whatever with it
08:18.50mitch0oh well, I'll just create the StatusBar up-front, but won't use it if it's not enabled
08:18.51nevcairielbut you cant destroy it
08:19.06mitch0reparenting would be enough
08:19.08Xinhuanbasically, the game UI has 7 stratas (which determines drawing order). Within each strata you can have many many frames, the framelevel determines their drawing order
08:19.25Xinhuanwithin a frame, it has 4 drawing layers which are used for fontstrings and textures
08:19.41mitch0but it's still more work than just create the whole layout and use parts that are enabled
08:19.51Xinhuanwithin each drawlayer, you cannot set which textures/fontstrings are above each other
08:19.56mitch0(instead of mucking about with reparenting, SetPoint-ing etc)
08:20.03Xinhuanhowever, a fontstring will always be above all textures within the same drawlayer
08:20.32nevcairielnote, that only works for real textures, not for a statusbar =p
08:20.44Xinhuanthe HIGHLIGHT drawlayer is special, because it only shows itself when you mosueover it
08:21.02mitch0nev: huh? in statusbars the bar hides the text?
08:21.13Xinhuana statusbar is a frame
08:21.22mitch0yeah, and it has a texture
08:21.28mitch0(the actual bar)
08:21.31nevcairielbut no fontstring
08:21.35Xinhuanyes, but the texture then belongs to that frame
08:21.41mitch0yes
08:21.44mitch0I understand
08:22.04Xinhuanand its drawing will depend on the other drawlayers within that frame
08:22.11mitch0but if I understand correctly, nev says that in statusbars the "text always above other textures" don't hold
08:22.42Xinhuannow if your statusbar frame has sub-frames, the subframe would be either completely over the statusbar frame or completely under it
08:22.55mitch0yes, I understand that
08:23.10nevcairielyou just need to be careful when creating a font string on a statusbar
08:23.16mitch0but if I have a statusbar and I create a fontstring in it, will the bar texture hide it?
08:23.20nevcairielif you pick the wrong layer it will be invisible
08:23.22Xinhuandepends mitch0
08:23.40mitch0as I read, by default the bar texture is in "ARTWORK"
08:23.43Xinhuanstatusbar (frame) ---> has 4 drawlayers
08:23.57Xinhuanif your fontstring is of a higher or equal drawlayer than the texture, then it will show above it
08:24.09Xinhuanif your fontstring is in a lower drawlayer, then the texture will be over the fontstring
08:24.21mitch0so if both on ARTWORK, it should work, right?
08:24.24Xinhuanyes
08:24.36mitch0ok, then nev just tried to scare me :)
08:24.56Xinhuantext in a fontstring may also not show if you set the fontstring a width/height and the text in it is too large
08:25.08Xinhuanor too long
08:25.27mitch0I never set width/height on fontstrings
08:26.05nevcairielif you dont, it'll grow to fit the text :)
08:26.06mitch0if it's too wide, the user should adjust the frame width settings :)
08:27.16Xinhuanyeah but by not setting a width/height, your string could grow long
08:27.18mitch0so, my layout will be: MainFrame[with backdrop+border if enabled] -> StatusBar[adjusted by insets, containing a fontstring, and optionally an overlay]
08:27.20Xinhuanand stick out of your frame ;p
08:27.53mitch0xin: yeah, I know. that's why the user can set the frame width and height to his/her liking
08:28.01mitch0my fontstrings are kinda static
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08:28.15mitch0either user defined strings or sime numbers
08:28.33Repo10autoroller: 03Mecdemort * r20 AutoRoller.lua: Fix default values.
08:28.41mitch0ok, let's do it then
08:28.55mitch0hope I won't make a barf like yesterday...
08:29.33mitch0(had barFile = x; SetStatusBarTexture(barfFile); ... was driving me crazy why my bars wouldn't show :)
08:30.31*** join/#wowace Nargiddley (n=nargiddl@125-239-28-214.jetstream.xtra.co.nz)
08:31.55Repo10autoroller: 03Mecdemort 04v0.9.1 Alpha * r21 : Tagging as v0.9.1 Alpha
08:33.50mitch0also, if I have a the MainFrame -> StatusBar setup, and StatusBar has disabled mouse input, will MainFrame get the mouse inputs? (guess so)
08:36.22Xinhuanyes
08:38.34mitch0y grows up or down?
08:39.08mitch0SetPoint("TOPLEFT", parent, "TOPLEFT", inset, inset) or inset, -inset? :)
08:39.16Xinhuanup
08:40.10Xinhuani usually make my frames global, then do /run to set up its positioning
08:40.15mitch0so it's inset, -inset
08:40.21Xinhuanthen remove my frame from global ;p
08:40.25mitch0xin: hard to do at work :)
08:40.44mitch0I only fix drycode error at home usually :)
08:53.32Repo10pet-time-to-live: 03mitch0 07statusbar * r29 / (2 files in 1 directory):
08:53.35Repoposition the status bar with the backdrop taken into account [drycode]
08:55.05mitch0I have one more smallish problem: my bar updates kinda slowly (it's a ~1 min timer), and the update is too visible (when the bar gets smaller pixel-by-pixel). it looks as if it were lagging or something.
08:55.17Repo10wtf: 03smb * r9 / (2 files in 1 directory):
08:55.20Repo- fix power bar background, NPC coloring (tapping & reaction), name trunc now >12
08:55.31mitch0I guess I can only make that less visible by adding some sort of "spark" with alpha blending at the end of the bar, right?
08:55.47*** join/#wowace Shefki (n=breser@fornix.brain.org)
08:56.01Repo10wtf: 03smb 04v1.01 * r10 : Tagging as v1.01
08:58.01*** join/#wowace Kazie (n=Kazie@port207.ds1-vg.adsl.cybercity.dk)
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08:59.54mitch0also, is text:SetFormattedText(fmt, d) better than text:SetText(string.format(fmt, d)) ?
09:00.40Shefkimitch0: Yes.
09:00.58ShefkiThe latter creates garbage that has to be collected in Lua space.
09:01.05ShefkiThe former doesn't.
09:01.18mitch0ok, thanks
09:01.51Repo10pet-time-to-live: 03mitch0 07statusbar * r30 PetTimeToLive.lua: use SetFormattedText to avoid some garbage
09:01.54ShefkiIn fact SetFormattedText was specifically added to avoided large amounts of memory churn from changing formatted strings being put on font strings.
09:03.25*** join/#wowace Sliker_Hawk (n=SlikerHa@5ac5f9c8.bb.sky.com)
09:03.42*** join/#wowace Arrowmaster` (i=arrow@WoWUIDev/WoWAce/ResponsibleForEverythingAndNothing/Arrowmaster)
09:03.50Repo10cooldown-to-go: 03mitch0 * r104 CooldownToGo.lua: use SetFormattedText to avoid some garbage
09:05.39Repo10libstatlogic-1-1: 03Whitetooth * r74 LibStatLogic-1.1/LibStatLogic-1.1.lua: - deDE: Added a Block Value pattern.
09:06.23Repo10cooldown-to-go: 03mitch0 * r105 CooldownToGo.toc: minor toc bump
09:07.08*** join/#wowace lmeyer (n=lars@dslc-082-083-241-016.pools.arcor-ip.net)
09:07.13*** join/#wowace elaa (n=ela@p54B4DE7B.dip.t-dialin.net)
09:07.27Shefki@describe cooldown-to-go
09:07.30RepoShefki: http://www.wowace.com/addons/cooldown-to-go/. CooldownToGo. Displays the remaing cooldown of the action you tried to use
09:07.48mitch0damn, I finished all that I planned to do. guess I'll have to do real work now :\
09:08.04mitch0shefki: it's a one-of-a-kind cooldown addon :)
09:08.31ShefkiJust was wondering what it was.  I'm still looking for a replacmenet for CDT2
09:08.39mitch0basically, it's a better "[Ability] not ready yet!" error display
09:08.42ShefkiEverything else I try just feels inadequate.
09:09.01mitch0it doesn't track all cooldowns and such
09:09.11ShefkiYeah not what I'm looking for.
09:09.16mitch0yeah, guessed so :)
09:09.44ShefkiSo after messing around with my laptop off and on today running Snow Leopard I put it on my desktop.
09:09.49ShefkiAnd you know all I can say is WoW.
09:10.05ShefkiThe improvements are much more noticeable over here.
09:10.06mitch0macs are overpriced, yes? :)
09:10.35ShefkiBugger off.
09:10.45mitch0buggers of for some more coffee
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09:22.19Fiskermitch0men
09:28.08mitch0hm?
09:32.40*** join/#wowace Kazie (n=Kazie@port207.ds1-vg.adsl.cybercity.dk)
09:41.41mitch0btw, Castbars does too much work when LSM's mediaUpdate fires... it doesn't check if it's interesting for it or not, so it does a lot of updating on every mediaUpdate
09:42.48Repo10morg-dkp2: 03Morgalm * r119 / (10 files in 4 directories):  (Message trimmed by 1 line)
09:42.51RepoMorgDKP2
09:42.54Repo-WEB! added pool to import summaries
09:42.57Repo-fix Mimiron's changed yells between phases
09:43.00Repo-fix dkp changes pool
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09:56.07sztanpetmitch0 care to file a ticket for that, or i can do it on your behalf if you want
09:56.37mitch0sztanpet: meh, it's not gamebreaking, it only happens on reload / login
09:56.43sztanpetah okay
09:57.19mitch0was just adding a debug string for tracking down an issue with my addon and saw it fired a gazillion times on reload
09:59.07mitch0hm. who registers the blizzard sounds to LSM? seems it's not SharedMedia and not LSM
10:00.23*** join/#wowace eoM_rM (n=moe@p5489CB4A.dip.t-dialin.net)
10:00.44Groktartickles mitch0
10:03.10harlwhy's there a 10 minute cooldown debuff for bloodlust/heroism while the spell itself is castable every 5 minutes.. that's just stupid..
10:03.37harlwhy would i EVER want to fire the spell with a preventive debuff still being active
10:05.24Zynyou don't have to wait long if you wipe, wiping out the debuff :p
10:07.01harlyea great, that'd work.. i don't think that dying every few minutes really is an effective strategy for anything though.
10:09.53Repo10broker-reagents: 03Rabbit * r11 / (2 files in 1 directory):
10:09.56RepoAdd a menu where you can toggle which reagents to track per character.
10:10.05Zynor question Blizzards logic , like how it had a 10 minute CD but 5 min debuff
10:11.23Hjalteharl: It's great for wipe nights though, especially 10-mans where you only bring 1 shaman sometimes.
10:11.37harli thought that was pretty logic. two shamans could be in the same group/raid and each of them could cast heroism every 5 minutes.
10:12.11*** join/#wowace Pneumatus (n=WiN@unaffiliated/pneumatus)
10:13.53harlnow two or more shamans just don't add any benefit related to heroism since one of them is enough to fire it every 10 minutes.
10:14.44harlhaving different cooldowns for the debuff and the spell just doesn't really make much sense to me.
10:14.56Zynthat was pretty much the idea, so you don't have to be forced to stack shamans to chain heroism
10:15.14HjalteBeing able to do two heroisms in a fight (5 min cd, no debuff) would be OP
10:15.34harlwell, you can't chain it with the debuff in effect.. so where's the good in that
10:15.46ZynI am Brutallus! Rawr! Chain thy Heroisms!
10:16.26Zynor drums, which was fukken retarded back then
10:16.27harl5 min cd, 5 min debuff.. that's all i'd expect as a change instead of having two different cooldowns.
10:16.46vhaarrit might as well have no CD now
10:17.14harlyes
10:17.33Groktarnibbles on harl
10:17.52vhaarrin fact, it -should- have no CD, since you can accidentally click it while you're still Sated
10:18.00vhaarrand refresh the cooldown
10:19.17Groktarflings harlbits at vhaarr
10:19.28harlno cd with the spell, 10 minute cd debuff, i'd go for that.
10:21.58*** join/#wowace profalbert (n=profalbe@188-23-43-116.adsl.highway.telekom.at)
10:22.46Brunersis there an addon that alters the guild info pane to be somewhat bigger?
10:23.41Repo10cooldown-to-go: 03mitch0 * r106 / (3 files in 2 directories): added warnSound support
10:23.47profalbertyou mean someting like "doublewide-guild"-way?
10:24.02harlthat'd be great..
10:25.32harlcombined with an addon that enabled shared guild channels and guild member lists.
10:26.09profalbertharl: there is something for shared-guild-channels in a way
10:26.13profalbertguild2guild
10:26.23profalbertdon't know if it still works though
10:29.18Repo10cooldown-to-go: 03mitch0 * r107 CooldownToGo.toc: version change
10:29.59harlhm..
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10:43.02Fiskernaw vhaarr
10:43.06Fiskerbecause you could sploitz it
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10:51.58Brunersprofalbert: something like that, currently our ranks are cuddle..*
10:52.19Brunersimpossible to see if an officer is on an alt
10:52.19quiescenso.O
10:52.37Brunerswithout going through the list that is
10:52.50quiescensyou can't trust the officers anyway!
10:54.59profalberti use picoGuild
10:55.20profalbertit doesn't truncate the rank-name (that I know of)
10:55.43Brunersthat means an addition ldb plugin
10:57.22profalbertwell, I don't really care much about my number of ldb-plugins, because they are so small anyways
10:58.16profalbertjust tried "OOOOOOOOOOOOOOO" as rank-name and it wasn't truncated ;)
10:59.28quiescensooo
10:59.57Brunersworked quite nicely, except i would want it to order by rank instead of name
11:01.16Brunerswhich is controlled by the guild pane it self
11:05.19orionshockwhat's the frame api to clamp the frame to the screen?
11:05.44Repo10scorchio2: 03ennuilg * r42 / (3 files in 2 directories): 29/08/09 1.1.0
11:05.47Repo- Added "My Target Only" preset
11:06.20quiescensclampedtoscreen
11:06.41orionshock:SetClampedToScreen(true)
11:06.46Repo10scorchio2: 03ennuilg 04v1.1.0 * r43 : Tagging as v1.1.0
11:07.32Wobing2g works fine
11:07.47Wobinthe author is in our guild... but he hasn't played for a while. He's still updating it though
11:10.45Repo10wtf: 03smb * r11 / (2 files in 1 directory): - fix standard blizzard party frame issue
11:11.14Repo10wtf: 03smb 04v1.02 * r12 : Tagging as v1.02
11:13.20*** join/#wowace DarkAudit (n=Brian@pool-74-99-20-80.clrkwv.east.verizon.net)
11:16.44*** join/#wowace DarkestAudit (n=Brian@pool-74-99-3-58.clrkwv.east.verizon.net)
11:17.15WobinWow, the audits are getting darker =P
11:18.34profalbertanyone knows about http://paste.wowace.com/1046/ ?
11:20.40asmodaiWe have someone in IF writing something using human female corpses, went from wowsi to wowse
11:22.09mitch0falling off the ceiling?
11:23.22asmodaimm?
11:23.54mitch0we had corpses fall off the ceiling and landing in just the right way
11:24.06mitch0guess it was done with some sort of teleport hack
11:24.36asmodaiOh, not sure
11:24.42asmodaibut this is being done very precisely
11:25.41Pneumatusyeh, the goldsellers telelporthack to write in SW/IF/ORG etc
11:26.02mitch0I wonder what's so hard in fixing these teleport hacks
11:26.16quiescensposition is largely local
11:26.26mitch0friend found a mine node that was mined under his nose while no player was seen. (probably done from "under")
11:26.28quiescenswith only occasional checks against the server
11:26.29Pneumatusgod knows, hell they removed chests from instances/the world due to the teleporthacking instance farming
11:26.50Pneumatusyeh, they teleport underground to mine/herb as well
11:27.07Pneumatussometimes you can see their nameplates in sholazzar etc
11:30.35*** join/#wowace Graveeater (n=fabian@0-002.vpn.RWTH-Aachen.DE)
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11:32.37Repo10diminibar: 03Graveeater * r5 DiminiBar.lua:
11:32.40RepoTry to distinguish between NPC, Players and NPC which act like PVP Players.
11:32.43RepoFinding players is easy, but how to check whether an NPC is a PVP one?
11:33.41GraveeaterAnd that brings me to the question: How can I decide (apart from hardcoded guid numbers) whether a npc has diminishing returns on cc effect?
11:33.59nevcairielI dont think you can
11:34.30GraveeaterCan I discover whether a unit is a boss?
11:34.35nevcairielyeah
11:34.41nevcairiel!api classi
11:34.42lua_botFound 2 possible results for 'classi': UnitClassification, UNIT_CLASSIFICATION_CHANGED
11:34.49nevcairielthats the api
11:34.55nevcairieli beleive
11:34.58GraveeaterThat won't work with GUID though?
11:35.01nevcairiel!api UnitClassi
11:35.02lua_botUnitClassification: Returns a unit's classification (http://wowprogramming.com/docs/api/UnitClassification)
11:35.10nevcairielonly for unit ids.
11:35.15profalbertso names should work
11:35.24Graveeaterwhich are not in the combat log, right?
11:35.30nevcairielthats right
11:35.36nevcairielyou probably need someone to target the boss
11:35.41nevcairielso you get a valid unit id
11:35.53profalbertdoesnt UnitClassification work with the exact name?
11:36.30GraveeaterNot sure, last time I tried the api UnitIsHostile it did not work as expected
11:36.48GraveeaterI think that was because there where more than one unit with that name
11:36.54profalbertI just tried and it worked... was in dalaran though
11:37.14profalbertUnitClassification("playername") returned normal
11:37.27quiescensbut then
11:37.29nevcairielnot in your party, and not in your target?
11:37.35nevcairieland not you?
11:37.36nevcairiel:P
11:37.37profalbertnope
11:37.39quiescensUnitClassification("rihauwi4hgasdg") returns normal
11:37.47profalbertjust some random guy standing next to me
11:37.53profalbertsame faction though
11:38.02profalbertoh
11:39.26Graveeaterwhat would I expect for an boss?
11:39.39nevcairielworldboss
11:39.39Graveeater"worldboss" or "elite" ?
11:39.49nevcairielworldboss is everything thats level ??
11:40.19Graveeatereven higher level players?
11:41.22quiescensno
11:41.28Graveeaterokay, works fine for unique named units
11:41.29quiescensonly for actual ??'s
11:41.47orionshockanyone got a link for the |T|t stuff?
11:42.40Graveeaterim getting quite a lot of false positives :(
11:43.00Graveeaterin fact, anything that does not exist returns "normal"
11:43.20quiescensthat was my implication
11:43.46quiescensunless you happen to have someone called rihauwi4hgasdg standing next to you
11:43.53Graveeatersuppose it will still work, to detect bosses
11:49.46Graveeaterwell. lets try it
11:51.51Graveeaterdoes not work :(
11:52.22GraveeaterUnitClassification("Gormok the Impaler") returns "normal"
11:53.51Graveeaterdoes any one happen to know the GUIDs for the faction champions?
11:53.54*** join/#wowace cncfanatics1 (n=cncfanat@91.177.1.241)
11:55.52mitch0hohum.
11:55.52Repo10diminibar: 03Graveeater * r6 DiminiBar.toc: TOC corrected.
11:55.55RepoLocale not yet included.
11:56.08mitch0can I use sound samples that are Createive Commons licensed in my addons?
11:56.27GraveeaterCC is not one licence, but a set of
11:56.44mitch0the license says it's only OK to distribute it for "non-commercial" use. I don't know how the curse.com reward thingy comes into play here
11:56.57Graveeaterafaik that is non-commercial
11:57.15Graveeatersince the users are not charged for the addon
11:57.23mitch0uhum
11:57.46Graveeaterin fact, they can get the addon without paying anything (apart from isp service ofc)
11:58.26*** join/#wowace Vegeta]BT[ (n=CBus@xdslhp090.osnanet.de)
11:59.50Graveeatereven curse premium users, for example, are not paying for your addon, but for the service of distribution
12:00.06Repo10castyeller2: 03Adirelle * r72 / (3 files in 1 directory): Hopefully fixed ticket #14.
12:00.26Graveeaterbut I'm no lawyer, and copyright is different in most countries
12:00.55mitch0well, I don't think the cops will be after me over this...
12:01.38Graveeatermost likely not ^^
12:02.01GraveeaterThe simplest thing would be to ask the author
12:02.27mitch0yeah, but then I'll just select the best (for me) sample, and ask that single author :)
12:04.16mitch0actually, If I transform the sample in a "meaningful way", I'm free to do with the result whatever I like
12:04.29mitch0too bad I know jack-shit about voice manipulation ;)
12:04.34Graveeaterwhich licence is it?
12:04.41mitch0http://www.freesound.org/legal.php
12:05.54mitch0any tools to cut parts of a .wav?
12:06.08mitch0I'd like to cut the second beep from this one: http://www.freesound.org/samplesViewSingle.php?id=56229
12:08.09Graveeaterchanging it is not enough
12:08.31mitch0yeah, but I'd _really_ like to cut the second beep, not just for the license :)
12:09.06GraveeaterI have no clue about audio editing I'm afraid
12:09.21mitch0I think audacity can help me here
12:10.58mitch0need some public opinion: I need a sound to alert users about 1-2 sec before a cooldown expires
12:10.59*** join/#wowace stylus (i=stylus@the.ug)
12:11.00mitch0candidates are:
12:11.04mitch0http://www.freesound.org/samplesViewSingle.php?id=25881
12:11.08mitch0http://www.freesound.org/samplesViewSingle.php?id=69897
12:11.13mitch0http://www.freesound.org/samplesViewSingle.php?id=56580
12:11.34mitch0http://www.freesound.org/samplesViewSingle.php?id=56229
12:11.41mitch0http://www.freesound.org/samplesViewSingle.php?id=32509
12:11.53mitch0that's all :)
12:12.24Graveeaterthe last one is too short
12:12.35Graveeateri had to play it twice to even notice it
12:13.14mitch0I ruled out the second one
12:13.47Graveeaterthe first one seems fine
12:13.56Graveeaterbut what is it intended for=?
12:14.07mitch0"I need a sound to alert users about 1-2 sec before a
12:14.08mitch0+cooldown expires"
12:14.28Graveeaterhmm
12:14.37Graveeaterisn't there already a set of sounds?
12:14.53mitch0probably, but not in SharedMedia and LSM
12:15.12Graveeaterreally? I had expected it to be there
12:15.25mitch0there are some blizz sounds, too, but I'd like to provide a "good" default
12:15.47*** join/#wowace faCe| (n=face@p5489CB4A.dip.t-dialin.net)
12:15.55mitch0the 3beeps.wav is my fav so far, I'd just have to edit out the second beep (to make it actually 3 beeps instead of 4 :)
12:16.45mitch0I actually like the pong as well, just have to cut the end of it
12:17.19Repo10diminibar: 03Graveeater * r7 / (2 files in 1 directory): Locale back in. Better this way, even if it is empty.
12:18.02mitch0wow plays .wav, too, right?
12:18.12Fiskeri like http://www.freesound.org/samplesViewSingle.php?id=56229
12:18.43mitch0fisker: imagine that without the second blip
12:18.45Fiskerhoho
12:18.46Fiskeror http://www.freesound.org/samplesViewSingle.php?id=19911
12:18.59Graveeaterevil
12:26.41mitch0should I convert the sounds to mp3 or is waw ok?
12:37.41*** join/#wowace Kalroth (n=kalroth@2506ds1-hj.0.fullrate.dk)
12:40.32mitch0hm. audacity rulez
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12:51.54Repo10professions-book: 03StingerSoft * r76 / (2 files in 1 directory): ruRU added
12:52.33*** join/#wowace steino (n=steino@cBCC145C1.dhcp.bluecom.no)
12:57.39asmodaiheh, they did it in Stormwind too
12:57.50asmodaimust be gold spammers
13:01.06Repo10cooldown-to-go: 03mitch0 * r108 / (5 files in 2 directories): Added some sound samples, changed default warning sound
13:01.21Repo10mutt: 03Tuill * r11 Mutt.lua: Added keep(target|pet|whatever) modifier.
13:01.28nevcairielwho else o.O
13:02.17sztanpet@describe mutt
13:02.18Reposztanpet: http://www.wowace.com/addons/mutt/. Mutt. Mutt (Macro Update Target Tool) is a slash-command that can patch the predefined targets in a macro to a target raid position.
13:06.00asmodainevcairiel: strange people...
13:06.08asmodaiwow's full with 'm
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13:19.30asmodaiI'm still amazed people think you'll join a guild who invites you out of the blue
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13:19.54orionshockanyone got an example of a nifty close button via blizzard template?
13:20.10nevcairielUIButtonTemplate2 or what it was called
13:20.44[Ammo]local close = CreateFrame("Button", nil, f, "UIPanelCloseButton")
13:20.45[Ammo]close:SetPoint("TOPRIGHT", 2, 1)
13:20.46[Ammo]close:SetScript("OnClick", function(self, button) f:Hide() end)
13:21.18orionshocki know that code... i have seen that layout before.
13:21.46ckknightwaves
13:21.55ckknightcya all later, probably will be gone for nearly all the weekend
13:22.09nevcairielhave fun at whatever you do
13:22.32Fiskernooo ckknight
13:22.40Fiskerfalls to his knees in pain
13:23.28asmodaieyes Fisker curiously
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13:24.41Repo10big-wigs: 03Ammo * r5923 Options.lua: start switch to AL-3.0
13:25.14mitch0is there an addon out there that will manage the LFG tool for me intelligently? like, putting me back to the list of instances I was on if I leave a party, filters out stuff that I have on cd (heroics that I managed to done), etc?
13:25.49Stanzillamitch0: http://www.wowinterface.com/downloads/info14568-30200.02.html
13:26.49mitch0I don't understand the description of that one :)
13:27.33mitch0it doesn't help that the screenshots are in french...
13:28.19mitch0what does a chef to do with LFG anyway?
13:29.28Pneumatusis there a way of getting an author's email address from wowace, or is the only option PM?
13:30.06mitch0stanzilla: is that yours btw?
13:30.38Stanzillano
13:31.02StanzillaI just found while browsing my rss feeds :P
13:31.08mitch0hehe
13:31.11mitch0too bad
13:31.25mitch0must convince author to host in on some public repo :)
13:32.30*** join/#wowace bien| (n=bien@p4FF45F30.dip.t-dialin.net)
13:32.32Fiskeri hate you Stanzilla
13:32.46Fiskermind status: blown
13:34.09Stanzillaokay
13:34.11Stanzillano problem
13:35.42mitch0frigging mis-used hungarian notation
13:40.26mitch0also mixed line-endings and some unnecessary globals
13:52.58*** join/#wowace Funkeh` (n=funk@WoWUIDev/WoWAce/Ace3/BigWigs/funkeh)
13:52.58*** mode/#wowace [+o Funkeh`] by ChanServ
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14:01.48Repo10mutt: 03Tuill * r12 Mutt.lua: Added keep* modifier to help info window.
14:04.31Repo10mutt: 03Tuill 04v0.5 * r13 : Tagging as v0.5
14:06.55*** join/#wowace steino (n=steino@cBCC145C1.dhcp.bluecom.no)
14:08.10*** join/#wowace RLD_osx (n=rldempse@66-169-191-207.dhcp.ftwo.tx.charter.com)
14:10.29mitch0does AceConfig make a copy of defaults?
14:11.39Repo10pet-time-to-live: 03mitch0 07statusbar * r31 PetTimeToLive.lua: make getInsets() a local func instead of a member
14:13.34*** join/#wowace Kilroo (n=Kilroo@98.26.148.169)
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14:16.18Repo10mutt: 03Tuill * r14 Mutt.toc: Corrected version in TOC file.
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14:26.55sztanpetwhy doesnt sakada hide itself in isle of conquest
14:34.14mitch0how would I go about feeding AceConfig with an "empty" table to register for the blizz options panel, and later populate that with real data on demand (by loading a LoD options addon)?
14:34.50nevcairielHm, you could look at agUF, it does that
14:35.01nevcairiel(i think :P)
14:35.05mitch0but it doesn't use AceConfig
14:35.19nevcairielsure it does
14:35.35mitch0hm. it does
14:35.47mitch0then I just didn't understand the code :)
14:35.51mitch0looks again
14:36.43nevcairielin short, you need to manually register the panel, and in the OnShow you just need to LoD-load the addon and feed the options into your panel
14:36.43mitch0nev: do I gain anything if I let my local defaults {} get garbage collected after registering it with AceConfig?
14:36.52nevcairielno
14:36.56mitch0ok
14:36.57nevcairielthe table is still the same
14:37.05mitch0didn't know if it made a deep copy or not
14:37.14nevcairielno, it uses your table
14:37.15mitch0same with the options table I guess
14:37.18nevcairielyou can modify it afterwards, etc
14:37.31nevcairielalthough for defaults its a bit different
14:37.41nevcairielbut it still stores the reference
14:38.00mitch0ok, thanks
14:38.58mitch0so, basically I'd have to call AceConfigDialog:Open(appName, the-frame-returned-by-register>), right?
14:39.05nevcairielyea
14:39.22mitch0should I first call close on that?
14:39.42mitch0I mean, when the user clicks on the title, Open will be called, right?
14:39.51mitch0so I should first close the stuff then re-open it
14:40.00nevcairielit should do that on its own, iirc
14:40.11nevcairiellook at the AddToBlizzOptions function in AceConfigDialog
14:40.15nevcairieland see what it does
14:40.17Repo10mutt: 03Tuill 04v0.50 * r15 : Tagging as v0.50
14:40.20nevcairielyou essentially just need to clone that
14:40.38mitch0it calls FeedSomething afaik
14:40.43mitch0and that's not public
14:40.48mitch0but I'll check
14:42.32mitch0yeah, it adds an FeedToBlizPanel as an OnShow handler
14:42.47nevcairielwhich is just a wrapper around :Open
14:42.52mitch0ah, but that just calls Open, alrighty :)
14:43.20mitch0but how will it get all the data?
14:43.31mitch0*head spins*
14:43.32nevcairielwhat data?
14:43.40nevcairielits a frame, you can store whatever you want in it
14:43.43mitch0the options data
14:43.57nevcairielwell usually options tables are identified by a name :P
14:44.31mitch0erm
14:44.43mitch0this is how I understand it so far:
14:44.50mitch0ah
14:44.50mitch0no
14:44.52mitch0:)
14:45.07mitch0so, basically, I should just skip the AddToBlizOptions stuff
14:45.17mitch0and do that manually (register a frame, etc)
14:45.21nevcairielyea
14:45.28nevcairielcreate your BlizzGroup widget yoruself
14:45.32nevcairieland do what that function does
14:45.37nevcairieljust with another OnShow
14:45.44mitch0then on its OnShow I load the config addon, and tell AceConfigDialog to populate me
14:45.44nevcairielso that you can load your LoD thing
14:46.07mitch0should I care about the OnHide stuff, too?
14:46.34mitch0ACD does some cleanup there
14:46.40mitch0ClearBlizzPanel
14:47.16nevcairielI dunno, see what happens without
14:47.45mitch0alrighty, thanks. will see how far I get
14:47.57*** join/#wowace stolenlegacy (n=stolenle@d86-32-24-74.cust.tele2.at)
14:48.53Gnarfozanyone who knows ForteXcorist around? can I disable all but my own buff timers? I want to use it for Beacon of Light and Sacred Shield timers, but it shows other classes' buffs/debuffs on my target, too :\ Or can anyone recommend another timer addon that is capable of tracking my buffs on units that are NOT my current target or focus?
14:49.04stolenlegacy@project fortexorcist
14:49.05Repostolenlegacy: http://wow.curseforge.com/addons/fortexorcist/. ForteXorcist. Game: WoW. Xus (Manager/Author). Updated: 4 days ago. Tickets: 2/2
14:49.09stolenlegacy~seen Xus
14:49.11purli haven't seen 'xus', stolenlegacy
14:49.36stolenlegacyGnarfoz: perfect timing - i'm looking for a way to enable FX for only _one_ of my two specs
14:50.49*** join/#wowace Zeksie (n=zeksie@cpc1-nott9-0-0-cust756.nott.cable.ntl.com)
14:50.53mitch0stolen: sneak-commit LibDaulSpec support in it :)
14:51.16stolenlegacymitch0: i want to know whether there already is an option
14:51.20stolenlegacyotherwise im just gonna check the lua code
14:51.34stolenlegacyand simply Hide() or Show() the main frame on talent change
14:51.39stolenlegacydepending on what spec i'm using
14:52.29mitch0stolen: check the profiles panel (it if has any), dual spec support should be obvious
14:52.34XtekAckis, you smell.
14:52.42Ackisyup
14:53.12stolenlegacymitch0: it has
14:53.18AckisYou're running an ALPHA RELEASE of Big Wigs. NOTHING you see here is final, and you are NOT allowed to file bug reports about ANYTHING. If you have any comments on the ongoing development of the next major release, which includes a conversion to Ace3, then you can join us on IRC.
14:53.19Ackislol
14:53.21stolenlegacybut no dual support sadly
14:54.06mitch0nev: still here?
14:54.24mitch0nev: can I overwrite a previously set slash cmd?
14:54.41nevcairieli think so
14:54.51mitch0like, first register /myaddon that loads the options stuff that registers /myaddon again with all the options glory
14:54.53Zeksiebefore it gets cached in ChatFrame.lua yes
14:55.11mitch0ah, so in that case that's fail for me
14:55.33mitch0I'd need to register a new one then
14:55.39Zeksieonce a command is used once, it's cached and always points to same place
14:56.08Zeksieyou could have a wrapper func, which could point to a global of yours. that would work
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14:57.26stolenlegacyIt seems that ReloadUI() registered with "PLAYER_TALENT_UPDATE" results in a "Interface action failed because of an AddOn" error. Any clues why?
14:57.31asmodaiIf you have Fubar2Broker, do you still need to have the normal Fubar addon installed or does Fubar2Broker take care of everything?
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14:58.21Codayus_asmodai: Option B.
14:58.56asmodaiOh nice.
14:59.07asmodai*nukes Fubar from the list*
14:59.11Codayus_Unless it was programmed really poorly and actually checks for Fubar explicitly, in which case, there's a Fubar stub floating around.  I haven't run into that issue, however.
14:59.19mitch0stolen: ReloadUI() is evil, that's why
14:59.59asmodaiCodayus_: We'll see when that happens. I like the blocks broker/ldb provides me. I'm sure it might miss a feature or two still, but so far ok
15:00.40mitch0laterz
15:02.19Codayus_Yeah, I've had no problems at all using broker plugins for most stuff, and fubar2broker for the small handful of holdouts.
15:04.25Gnarfozanyone who knows ForteXcorist around? can I disable all but my own buff timers? I want to use it for Beacon of Light and Sacred Shield timers, but it shows other classes' buffs/debuffs on my target, too :\ Or can anyone recommend another timer addon that is capable of tracking my buffs on units that are NOT my current target or focus?
15:04.47nevcairielyou are repeating yourself
15:04.47nevcairiel:p
15:05.50Gnarfozindeed I am.
15:06.26ZeksieGnarfoz: zomgbuffs tracks beacon/Sshield
15:06.26Gnarfozsince FX is probably considered an abomination around here, I normally expect someone to readily suggest the *ultimatively better* alternative someone wrote that has no config GUI and does only half of what it does ;P
15:06.36GnarfozZeksie: on arbitrary units that I don't have targeted?
15:06.41Zeksieyep
15:06.43stolenlegacymitch0: /run FW:UseProfile(name, onload)
15:06.44stolenlegacy:P
15:06.49Zeksiecreates icons that you can click to recast
15:06.53Zeksieshows clear timer
15:07.07Zeksieand a definable sound to let off when expired
15:08.08GnarfozZeksie: hm, icons to recast on arbitrary units? that's not possible! :P
15:08.23Zeksieif they're in raid, it's entirely possible
15:08.34Zeksiejust can't change in combat
15:08.41Gnarfozhm, pre-generated?
15:08.45Zeksiewhich it warns you about
15:08.57Gnarfozah.
15:09.01Gnarfozwell, I'll look into it
15:09.04Gnarfozthanks :D
15:09.39DessaZeksie: any reason why i can only set retribution aura and frost resistance aura in ZOMG_BM?
15:10.26ZeksieDessa: in the alpha? erm.... no idea. was working fine for me last nite, but now mine only toggles between conc and crusader... will fix that ;)
15:10.41Zeksiedoing some testing of that very stuff with a guildy atm
15:10.42Dessaand i tried to fixup the candle count (since its showing -1 when buffing spirit and shadowprot), but i failed :)
15:11.27Dessamay worth to mention that my priest isn't 80 yet
15:11.43*** join/#wowace digmouse (n=chatzill@118.255.12.19)
15:12.03digmousemorning beautiful people
15:13.14asmodaiXinhuan: What's the plan with GemHelper?
15:13.34*** join/#wowace Rayden (n=RaydenUn@adsl-69-231-150-225.dsl.irvnca.pacbell.net)
15:13.58asmodaiI don't guess that jaff0 of Loremaster frequents the channel?
15:14.14Xinhuanthe plan is to ignore it until i find the time to update it lol
15:14.15asmodaijaffa0 even
15:14.16nevcairielprobably not
15:14.21Xinhuanthe interface is too cluttered now anyway
15:14.28Xinhuanneeds a redesign
15:14.38asmodaiXinhuan: Heh, ok, so I better not harass you about this consistent bug ;)
15:15.08asmodainevcairiel: he updated his site with a small sync app, but looks like his webserve is misconfigured in a way
15:15.24Xinhuanwhat bug? the one where it doesn't recognize the panel as open?
15:15.26asmodaihttp://www.jaffa.f2s.com/LMSync/LoremasterSync.application
15:15.47nevcairielheh the server doesnt set a proper encoding
15:16.09asmodaiXinhuan: ["message"] = "Interface\\FrameXML\\UIParent.lua:232: attempt to concatenate local 'reason' (a nil value):\nInterface\\FrameXML\\UIParent.lua:283: in function `TradeSkillFrame_LoadUI':\nGemHelper-1.8.1\\GemHelper.lua:1319: in main chunk\n\n  ---",
15:16.13asmodai[
15:16.28Xinhuanthat's due to the LoadAddOn() call bug
15:16.59asmodaiIn Blizzard's API?
15:17.05Xinhuanyes
15:17.21Fiskerslaps Xinhuan around a bit with a large trout
15:17.54asmodaiXinhuan: Hopefully fixed in the next patch? :)
15:18.01Xinhuanyes
15:18.04asmodaiyay
15:18.07Xinhuani can also fix it on my end obviously
15:18.23Xinhuanby not calling that function on load
15:18.27asmodaiYeah ok, but good to know Blizzard is fixing their stuff
15:18.35Xinhuanbut only until PLAYER_LOGIN
15:20.12Gnarfoz~seen xus
15:20.15purli haven't seen 'xus', Gnarfoz
15:20.36Fiskerslaps Gnarfoz around a bit with a large trout
15:20.41Fiskergentlefoz
15:20.59Gnarfozragefoz!
15:21.24asmodainevcairiel: of course, IE doesn't have the issue >_<
15:21.28sztanpetmitch0 theres another error
15:21.46Fiskerragemen
15:21.59nevcairielit probably just doesnt listen to the server and assumes everything in utf8
15:22.06asmodainevcairiel: yea
15:22.07sztanpetmitch0 http://paste.wowace.com/1049/ :D
15:22.19AckisFisker: aion sucks
15:22.20asmodainevcairiel: that or the FF addon has a missing 'feature'
15:22.54Fiskerold Ackis
15:24.26ZeksieDessa: typical... now i put debug msgs in, it's working fine..
15:26.01Dessaheh
15:29.02*** join/#wowace bien| (n=bien@p4FF472E8.dip.t-dialin.net)
15:36.33digmouseIndividual players will now only be able to build a vehicle in Wintergrasp once every two minutes.
15:36.34digmousewhat does this mean
15:36.37Funkeh`hey jnwhiteh is there a reason why LH doesn't calm onto the single frame quest display when you left click a tracked quest on the UI other than no one having asked you?
15:36.44Funkeh`clamp*
15:36.47digmouseIndividual... players?
15:36.51asmodaiMust say that the addition of Call of the Elements/Ancestors/Spirits is a nice addition for the totem bar
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15:39.55Gnarfozdigmouse: one vehicle per player per 2 minutes
15:42.45digmouseoh got the point
15:43.02Ackisso, has anyone written a mod to stop the loading spam from bigwigs, or do I need to move over to DBM?
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15:52.02Repo10zomgbuffs: 03Zeksie * r98 / (6 files in 6 directories):
15:52.05RepoFixed a couple of issues with the new aura bits. Still need some feedback on the PallyPower comms (and fixed a bug with it not sending the aura info out).
15:55.08StanzillaAckis: stop. using. alphas.
15:55.22Stanzillaor better: stop complaining about alphas :P
15:55.34AckisI'm going to complain about spam in anything I use
15:56.03Ackisalphas have bugs, that wall of text is not a bug
15:56.04Stanzillathen use the release and stfu .(
15:56.07Tentacledbut alphas purposefully spam, for debugging purposes...
15:56.14*** join/#wowace taleden (n=atfrase@user-38q41i6.cable.mindspring.com)
15:57.01AckisTentacled: loading spam is bad
15:57.06AckisStanzilla: loading spam is bad
15:57.10Tentacledin releases.
15:57.28Ackisin anything
15:57.39TentacledI argue nothing in alphas is 'bad' as they're not meant to be used by anyone other than the developers or masochistic users.
15:57.45nevcairielthe loading spam is just there to avoid the masses to complain, obviously Ackis didnt get the message
15:58.06Tentacledbeta = "should work, please complain"
15:58.14taledenif you expect alphas to be polished and fit for the masses, why are they alphas?
15:58.20Ackisnevcairiel: has nothing to do with that, BigWigs is already removed from my system in favour of DBM because of it
15:58.20Tentacledalpha = "probably doesn't work, stfu and let the developer work dammit"
15:58.29nevcairielAckis: whatever
15:58.49nevcairielthe alphas of bigwigs are not realiably working right now anyway
15:59.04Ackisyou're gonna put a retarded wall of text when I load into the game, the addon is going into the trash folder
15:59.04nevcairielthere is no point in using the
15:59.04Tentacledomg.
15:59.19Tentacledsomebody notify the BigWigs author, it's an emergency, Ackis trashed the addon!
15:59.27nevcairielthat was the point of the wall of text anyway
15:59.28Ackiswho are you Tentacled?
15:59.34nevcairielit was to get people to not use them
15:59.42Ackisnevcairiel: there's other options availible
15:59.45TentacledAckis: I'm your god, you may bow now.
15:59.53Tentacled;P
15:59.53StanzillaAckis: yeah. the release version!
15:59.54taledenother options... like betas? releases? :)
16:01.37Ackissurprised at the reaction, it's been a "rule" of wowace mods to never spam when loading, yet this goes above and beyond spam yet everyone supports it. :P
16:02.03taledeni'd say it's a rule for anything the masses can get to, which is betas+releases because they sync to curse
16:02.11nevcairielits one line of text o.O
16:02.30taledenif you have to go to wowace and get an alpha, you're assumed to want to deal with whatever crap the author left in there, because its an alpha
16:02.35Ackisnevcairiel: it turns into 6 lines on mine... it's not a short line, I wouldn't be QQing then :P
16:03.41nevcairielwhatever, there is nothing wrong with a big "unstable" warning in alphas, especially when you're in the process of transitioning a very popular mod.
16:04.15AckisI think big needs to be evaluated
16:04.16*** join/#wowace zernon916 (n=Administ@c-98-208-38-241.hsd1.ca.comcast.net)
16:04.18zernon916hi
16:04.31nevcairielit really should make it red and repeat it every 20s
16:04.41LiradAt least it isn't a huge annoying dialog box like Decursive.
16:04.42zernon916I had a question for anyone willin to listen
16:04.57*** join/#wowace texke_ (n=tex@pdpc/supporter/base/texke)
16:05.27zernon916Is it possible to do an addon like Dominos that can change action bars when certain events trigger it? besides changing forms . ..  
16:06.00taledenas long as it's out of combat, sure
16:06.21zernon916ok, so dominos allows these action bars to be changed in combat, whats the difference?
16:07.40taledenI think you can flip between the various already-defined bars (of which there are 10 IIRC) in combat
16:07.58taledenbut I don't think you can for example move bars around on the screen, resize them, etc while in combat, or at least its harder, because otherwise you could have a bar that puts the right button under your mouse all the time
16:08.08taledenand then the mod is playing the game for you, you just keep clicking, and bliz doesn't want that
16:08.21DessaZeksie: heh, with that rev im only able to switch between fireresistance and crusader (which i don't have since im not 70 yet :) )
16:08.28zernon916Yea, not lookin for a bot lol
16:08.31Dessain ZOMG_BM that is.
16:09.14zernon916what I am lookin for is when I hit low mana, low health it will change action bar 2 to 6, six holds my mana abilities, and my potions, I really dont like a cluttered screen /cry
16:09.31zernon916<< druid, nothing worse then runnin outta mana durring a Naxx boss fight lol
16:09.40Repo10diminibar: 03Graveeater * r8 DiminiBar.lua: More CC (infact only another polymorph)
16:10.12zernon916I keep my innervate on dif bar, my main bar is filled, and I have 3 bars showing as it, really dont want a forth lol
16:10.48zernon916is it possible? I know several addons that register events, and low mana is one of the events,
16:11.01Graveeaternot in combat
16:11.33taledenwell but as he pointed out, you can change forms in combat and the bars switch
16:11.48taledenbut I don't know the details of that API, so I don't know if it is limited to only certain events
16:12.34zernon916I can use a macro to change it, but that requires an extra step and a place to put it >.<
16:12.51zernon916I have tested the macro, I can use it to change mid fight.
16:13.13zernon916hell if I new the command for the script I would use a script macro on my heals to auto change it,
16:13.16zernon916so far I am at
16:13.36zernon916if UnitMana('player') / UnitManaMax('player') < 0.99 then ChangeActionBarPage(2) else ChangeActionBarPage(1); end
16:13.58Graveeater!api ChangeActionBarPage
16:13.58lua_botChangeActionBarPage: Changes the current action bar page (http://wowprogramming.com/docs/api/ChangeActionBarPage)
16:14.12Graveeaterit is protected
16:14.21Graveeaterwhich means you can not use it in combat
16:14.28zernon916yea, is there a command to switch other action bars in combat?
16:14.49Graveeaternot based on conditions
16:15.11Graveeaterat least, not on that type of condition
16:15.37zernon916ok, so question
16:16.04zernon916the changeactionbarpage only works for the page that its called from, or only page 1?
16:16.15zernon916could I call it from a macro on a dif actionbar page?
16:16.24Repo10autoroller: 03Mecdemort 04v0.9.1 Beta * r22 : Tagging as v0.9.1 Beta
16:16.31Graveeatertry it ^^
16:16.50Graveeaterbut I think it will always change the primary action bar
16:16.53Graveeaterwhich should be 1
16:17.07Graveeaterhowever, dominos may give you more flexibility
16:18.33zernon916oooh, I see where your going, just rearrange my bars ^.^
16:18.40zernon916Damn, I didnt think of that LOL
16:18.51zernon916what is Autoroller?
16:19.07Graveeater!project Autoroller
16:19.33Graveeaterno idea ^^
16:20.00zernon916ok, ima try that, brb
16:24.17zernon916works, thanks ·
16:24.41Graveeaternp
16:26.41zernon916cept it doesnt work durring combat >.<
16:27.04Graveeaterhmm. thats bad
16:27.10Repo10diminibar: 03Graveeater * r9 DiminiBar.lua: Now with Frost Nova.
16:27.18zernon916yea, I have been using innervate outta the spell book >.<
16:27.39zernon916kinda annoying, I just leave my spell book open these days
16:28.04ZeksieDessa: with r98 ?
16:28.10Graveeaterthat wastes more space than another bar
16:28.27zernon916yea, but I can close that as needed
16:28.36zernon916another bar is hard to hide when I need to
16:28.54Liradyou can make a script to hide it, yea?
16:29.03zernon916the spell book?
16:29.17Liradno, another bar
16:29.17zernon916Never tried lol
16:29.26Lirador makle a rollover bar, that hides when your mouse isn;t over it
16:29.36Liradthat is where I put food/hearth, etc.
16:29.43zernon916yea, but I need it to be a key binding
16:29.56zernon916I use the keyboard, plus mouse at all times while healing
16:29.58Liradalt+key?
16:30.01zernon916used
16:30.06zernon916<< macro whore
16:30.06Lirador shift, or ctrl or something
16:30.10zernon916used
16:30.14Liradwell, you are jsut diffucult ;)
16:30.20zernon916sorry lol
16:30.26Graveeaterstr+alt+shift+num -
16:30.39zernon916LOL I runn outta fingers before I pull that off lol
16:31.11DessaZeksie: yes
16:31.22zernon916to bad theres no way to share key bindings for 2 buttons, lol
16:31.32Zeksiehmm
16:31.36*** join/#wowace Jim-Bim (n=thorben_@pD9E7010B.dip0.t-ipconnect.de)
16:31.48zernon916I would use kgpannels and hide one actionbar with it, while it pops another, it can do that on events,
16:32.12zernon916wiat is there an addon that makes its own actionbars?
16:32.25zernon916that doesnt use the blizz specific?
16:32.45zernon916I know of pitbull, bongos, and dominos, are there any others out there?
16:34.02ZeksieDessa: i'll keep an eye on it. doesn't do it again for me. gonna commit another fix for the PP comms in a sec. but keep me informed.
16:34.37Graveeaterpitbull is no action bar addon
16:34.50Repo10zomgbuffs: 03Zeksie * r99 / (2 files in 2 directories):
16:34.53RepoAnother PallyPower comms fix. Was able to test it all properly now.
16:39.26*** join/#wowace Sunwind (n=Paradox@cpc1-brmb6-0-0-cust576.bagu.cable.ntl.com)
16:39.39*** join/#wowace EthanCentaurai (n=EthanCen@84.13.190.178)
16:42.05*** join/#wowace airtonix (n=airtonix@ppp121-45-47-39.lns10.adl2.internode.on.net)
16:43.01*** join/#wowace Kilroo (n=Kilroo@cpe-098-026-148-169.triad.res.rr.com)
16:44.54Zeksiezernon916: Macaroon i beleive
16:46.05zernon916kk, ill try that real fast
16:46.30Tentacledhmm. Where can I find detailed policies and instructions regarding submitting Ace3 patches? in other words "how not to piss other devs off"
16:47.07Codayus_zernon916: Macaroon is exactly what yuor looking for, I think.  AFAIK, it's the only one at the moment too.
16:47.16zernon916kk
16:47.23ShadowedBelieve the policy is, file a ticket explaining what your patch is and attach the patch
16:47.40Zeksie.. then wait a month, and nag at them to look at the ticket ;)
16:47.44*** join/#wowace Lisimba (n=Lisimba@s55915088.adsl.wanadoo.nl)
16:48.21Tentacledsounds reasonable.
16:56.40*** join/#wowace Mec (n=mec@c-67-184-79-248.hsd1.il.comcast.net)
16:58.42[Ammo]Ackis: learn to use a release version instead of an alpha bitch
16:59.12Ackiswhat's that? delete the project off of wowace?
16:59.20Ackisbitch
16:59.36[Ammo]you're bitching about an alpha
16:59.45Ackisyou're a moron for adding that shit
17:00.09Stanzillafeels the hostility
17:00.11Ackis1 line I could see, but that wall of text, no that's stupid
17:00.27nevcairielits one line, cant fix it for every so tiny chatframe :P
17:00.28[Ammo]glad you're using DBM now
17:00.38[Ammo]and yeah it's one line
17:00.48Ackis[Ammo]: how about I reevaluate it to see if it meets the standards for wowace?
17:01.01nevcairielgo nuts
17:01.09MecHow do you get wowace to propagate a tagged file to curse, i know it should be automatic but it's been 8 hours for one, 45min for another.
17:01.15nevcairieli'll re-evalutate your addons then
17:01.24Ackisnevcairiel: you're already on a fine line
17:01.39asmodai:|
17:01.43nevcairieli'm not threatening and insulting people here
17:02.06[Ammo]I started the insult to be fai
17:02.07[Ammo]+r
17:02.08Ackisno but when you modify library relationships that you have no business doing
17:03.54nevcairieli only change stuff with a good reason
17:03.56EthanCentaurai~seen Parnic
17:03.59purlparnic is currently on #wowace (2d 20h 28m 58s), last said: 'thanks :) appreciated'.
17:04.06Xtekfail
17:04.35[Ammo]anyway ackis, go ahead and review whatever the fuck you want to review, but complaining about an alpha is stupid
17:04.54Ackis[Ammo]: complaining about spam is not stupid
17:05.16[Ammo]and continuing this discussion is wasting your precious cpu cycles you're going to need when running DBM
17:05.20Xtekwoah, simmah down
17:05.41XtekWe can all be happy and eat cookies.
17:05.48[Ammo]no-one asked you anything xtek
17:05.50Ackisat least DBM works unlike bigwigs
17:05.59XtekAnd I didn't respond to a question.
17:06.02Xtek:)
17:06.06Ackisthere's a reason why it's more popular
17:06.24Matrix110Uh Bitchwar Ill get my Popcorn
17:06.26[Ammo]we don't care about popular unlike popularbelieve
17:06.48Ackisyou don't care about anything it seems
17:07.18Ackisquality included
17:07.27Repo10zomgbuffs: 03Zeksie 04LGT Beta 1 * r100 : Tagging as LGT Beta 1
17:07.28[Ammo]haha
17:07.32asmodaiSo in a nutshell, some dependency changed in an alpha release of some addon? If so, what's the problem? I thought alpha was developer territory?
17:07.43[Ammo]it's not even a release
17:07.55taledenI think the original complaint was that an alpha printed some text on the screen on load
17:07.56asmodaiSorry, using curse client terms here ^^
17:07.57Stanzillait's an alpha that prints a message when it loads
17:08.00Stanzillathat's his problem
17:08.08nevcairielasmodai: actually, its just that BigWigs started outputting a text-warning on login that warns you about the alpha quality
17:08.11taledenbut it's hard to tell what the original complant was now, it's become bickering for its own sake I think :)
17:08.12nevcairielthats *all*
17:08.21Xteklol
17:08.28XtekThat's why this argument exists?
17:08.32Ackisasmodai: there's a huge waring text when you load big wigs, 4 lines of "warning"
17:08.34nevcairielyes.
17:08.39XtekWow.
17:08.41nevcairielits one sentence.
17:08.42taledenwhen you load bigwigs *alpha version*
17:08.45asmodaiSeems fair to me, alpha is typically "Here be dragons", no?
17:08.54FiskerAnyone know if there's anything new to the hardmodes in totc?
17:08.56Stanzilla16:47:39 · You're running an ALPHA RELEASE of Big Wigs. NOTHING you see here is final, and you are NOT allowed to file bug reports about ANYTHING. If you have any comments on the ongoing development of the next major release, which includes a conversion to Ace3, then you can join us on IRC.
17:08.58Ackisasmodai: and they're getting all butt  hurt because I want them to remove it or tone it donw to a single line
17:09.00Stanzillathat's the line
17:09.03Fiskeror are they just complete in x tries?
17:09.07asmodaiAckis: I have addons that are release that haunt me with longer messages ;)
17:09.10LiradI didn't even see the warning until I scrolled up past the addonloader output etc. :p
17:09.18Mecisnt an alpha release for bug reports?
17:09.23[Ammo]no
17:09.23LiradOf course, when I saw it, I started crying and throwing stuff at my monitor.
17:10.00Mecbugs are for final versions?
17:10.01GnarfozMec: can be, doesn't has to be
17:10.15[Ammo]Mec: we're dead smack in the middle of converting from ace2 -> ace3
17:10.25Mecew i see
17:10.27nevcairielin the default software world, betas are for general testing and bug reports
17:10.30[Ammo]it's under heavy change and some alphas will not even work
17:10.33nevcairielalphas are internal
17:10.47[Ammo]could turn of alpha packaging
17:10.55XtekI demand Gammas.
17:10.59[Ammo]but that would mean I can't test packages
17:11.03LiradIs ther a way to block the "Welcome to World of Warcraft" lines? There are like 8 on my screen.
17:11.14Mectheta testing gogo
17:11.19Matrix110Lirad no you have to die by the insane text spam you get
17:11.46Matrix110Better change to another MMO
17:11.57Ackis[Ammo]: Or you could go with what I original asked and tone the message down :P however you seemed to have missed that part
17:12.17[Ammo]Ackis: the message is fine, and it gets noticed
17:12.29asmodaiEvidently comes to mind. :)
17:12.57airtonixwhistles
17:13.19[Ammo]the solution is also easy, install the official release, or go dbm
17:13.43nevcairielI should add big alpha warnings to all my stuff :P
17:13.50*** join/#wowace Yewbacca (i=C2@217.73.106.170)
17:13.57airtonixdeadly is deadly
17:14.02Archarodimmaybe the message could be diplayed just once in a dialog box, so you're sure the user saw it... it worked for me, I no longer receive 'insult' emails from people using alpha without knowing it...
17:14.26nevcairielmeh too much trouble for a warning thats gone in a few weeks anyway, imho.
17:14.29[Ammo]get more complaints abouta  popup than some text
17:14.36nevcairielits just for the transition
17:14.48Archarodimnever got any complaints about my popup
17:14.50airtonixcomplaints from wow users mean anything?
17:15.04Matrix110Time is money friend!
17:15.17airtonix"i'm missing my five daily epic drops in the mail QQ"
17:15.18RepoNew addon: http://www.wowace.com/addons/stop-bigwig-spam/. Stop Bigwig Spam. Ackis (Manager/Author). Experimental. Approved by Ackis.
17:15.23RepoNew addon: http://www.wowace.com/addons/diminibar/. DiminiBar. Graveeater (Manager/Author). Approved by Ackis.
17:15.26airtonixlawl
17:15.38EthanCentauraiParnic: ping
17:15.53[Ammo]omg, an addon to stop an alpha of another addon from sending a message
17:16.01StanzillaAckis: ell oh ell
17:16.36Matrix110Someone has a bad day today :D
17:16.39airtonix<s-bw-s> you are seeing this msg from an alpha addon because another alpha addon has sent more than one word in chat. kkthxbai
17:16.42LiradOhh, you can swap back to the superior boss timer mod now! :)
17:17.09airtonixboss-timers : because we're all geriatrics
17:17.21Fiskerthat addon should feel bad Ackis
17:17.35airtonixnot enough trout
17:17.44Fiskeroh sorry
17:17.45Fiskerslaps Ackis around a bit with a large trout
17:18.03AckisACTION slaps Ackis around a bit with a large trout
17:18.17nevcairielbecause your client fails :D
17:18.17airtonix<s-bw-s> you have been slapped by fisker with a large trout for not using dbm.
17:18.33Ackisnevcairiel: I'm on kaelten's znc via Mirc
17:18.50nevcairielmy guess: you used a smarter client before
17:18.55nevcairielwhich enabled the "+" feature
17:19.01nevcairieland mIRC doesnt understand that
17:19.04Ackisalways used mirc at home
17:19.04ShadowedGraveeater: fyi http://www.wowace.com/addons/drdata-1-0/ already has DR data on every spell, you don't need to do it yourself
17:19.07Ackisyah I have the + feature
17:19.50Ackison a side note exalted with the goblins again
17:24.13airtonixmeh just wait four years, and roll a goblin
17:24.41Fiskerfail
17:31.39TentacledThere, ticketed. :]
17:34.29*** join/#wowace yoshimo (i=5b0c0deb@gateway/web/freenode/x-btrqjvjugiamkmyz)
17:36.18Fiskeri want my windows 7 key already ;_;
17:37.55Repo10cooldown-to-go: 03mitch0 * r109 CooldownToGo.lua: fixed a typo and a misplaced
17:39.55Repo10pet-time-to-live: 03mitch0 07statusbar * r32 / (2 files in 1 directory): fixed color setting and a misplaced line
17:44.42*** join/#wowace texke (n=tex@pdpc/supporter/base/texke)
17:49.20*** join/#wowace Kalroth_ (n=kalroth@2506ds1-hj.0.fullrate.dk)
17:53.45Fiskeroh nice
17:53.51Fiskeri want to file a bug report about bigwigs
17:53.54Fiskeryou know, the alpha version
17:54.23yoshimohttp://www.wowace.com/addons/big-wigs/tickets/   fisker :)
17:57.11Graveeaterthanks Shadowed for the link
18:03.14sb|workFisker: HAHA, i have my windows7 key!
18:03.52*** join/#wowace RaydenUni (n=RaydenUn@adsl-69-231-161-103.dsl.irvnca.pacbell.net)
18:06.41Fiskeroh yeah sb|work ?
18:12.51harlomg. my questhelper.lua is over 100 mb
18:18.16yoshimothere are a lot of quests in wow, ;)
18:18.24Repo10pet-time-to-live: 03mitch0 07statusbar * r33 PetTimeToLive.lua: change default colors
18:18.32Repo10autoroller: 03Mecdemort * r23 AutoRoller.lua: item id tag is now a number instead of a string.
18:19.58*** join/#wowace Hirsute (n=chatzill@lre-east-3-99.usahousing.utah.edu)
18:20.31sb|workFisker: oh yeah!
18:20.32sb|work:(
18:22.58Graveeateromg...
18:23.24GraveeaterShadowed, if I only had done proper research earlier, what amount of time I had saved.
18:24.08*** join/#wowace tekkub (n=tekkub@WoWUIDev/WoWI/Featured/Dongle/GitHub/Tekkub)
18:24.08*** mode/#wowace [+v tekkub] by ChanServ
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18:29.04Shadowedhah
18:29.40Repo10cooldown-to-go: 03mitch0 04v1.6.0 * r110 : Tagging as v1.6.0
18:29.44Repo- Added option to play a sound when the cooldown is nearly expired.
18:30.31*** join/#wowace nevcairiel (i=nevcairi@WoWUIDev/WoWAce/Ace3/nevcairiel)
18:30.31*** mode/#wowace [+o nevcairiel] by ChanServ
18:33.58EthanCentauraiParnic: poke
18:35.29*** join/#wowace mojosdojo (n=gdbzet26@p4FEFCE2E.dip.t-dialin.net)
18:40.56Grum!api *guid*
18:40.56lua_botCould not find a match for '*guid*'.
18:41.02Grum!api guid
18:41.02lua_botFound 2 possible results for 'guid': GetPlayerInfoByGUID, UnitGUID
18:41.17Grummmm there is no playername -> guid? :(
18:41.40ZeksieUnitGUID("player") ?
18:41.54Grumnah i dont have a unitid for it
18:41.58ZeksieUnitGUID("playerName") works too, if they're in raid
18:42.03Grumjust 'a random player'
18:42.18*** join/#wowace Keias (n=bleh@pool-72-86-106-233.aubnin.fios.verizon.net)
18:42.28Grumblizz colors nicknames by GUID but because it does that it only works on actual message events
18:42.58Grumso there is no coloring when you do a /who or similar
18:43.01Zeksiewell. they use GetPlayerInfoByGUID.. which gets class, race etc.
18:43.06Grumyeah
18:43.08Zeksieyeh.
18:43.14Zeksieyou'd need guid :)
18:43.16Zeksiewhich means storing
18:43.20Grumbut i dont have GUID on a random AddMessage
18:43.22Grumaye
18:43.25*** join/#wowace ilovemrdoe (n=ddd@88-104-111-68.dynamic.dsl.as9105.com)
18:43.30Grumor i can just ignore it .. mmm ;)
18:43.43Grummah! chatters playername coloring needs an overhaul :)
18:44.18Zeksieand if you did have guid, using GetPlayerInfoByGUID would not work directly after a patch cos of cache reset
18:44.50Grummmm this appears that its still useful to store class/level myself
18:45.13Xinhuantotally unnecessary chat addon addition.
18:45.54Shadowedthe class coloring Xinhuan?
18:46.07Grumwell, blizzard only does it on CHAT_* events
18:46.08Xinhuanthe only modification i make to my chat is adding timestamps - nothing else
18:46.14ShadowedGetPlayerInfoByGUID will not work after you close the game pretty much
18:46.26Shadowedeven sooner than that, since it invalidates the caches
18:46.30Xinhuani don't need all the 28 other stuff chatter or prat provides
18:46.53Zeksiewell. copy'paste is handy.
18:47.04ShadowedI don't think I've ever used copy and paste
18:47.08Xinhuanah yes, i use a separate 20 line thing for that
18:47.09ShadowedURL handler yes, copy and paste no
18:47.12Grumyeah, Chatter right now stores level+class, but as i've just stripped its own class-coloring -- i am seeing that some coloring is missing (ea on /who response)
18:47.56Xinhuani don't think antiarc would have actually wanted his addon to store a database of players-classes
18:48.04Repo10pet-time-to-live: 03mitch0 * r34 / (3 files in 2 directories): merged statusbar branch
18:48.21Grumi think he did, he coded it ;)
18:49.28Zeksiei'd be happy with an option in there to skip the DB collection and just allow blizz colouring.
18:49.42Grumwell a db collection is still done for the level
18:49.53Grumbut it can be simplified to only be fore the level
18:49.55Zeksiei'd also be happy for just guild member/friends levels
18:50.08Grum-e; that it can already do Zeksie
18:50.42Repo10pet-time-to-live: 03mitch0 04v1.2 * r35 : Tagging as v1.2
18:50.45ZeksieChatter's running at 2.8Mb atm.. which I'm guessing is mostly that player table
18:50.45Repo- Added option to enable Bar Mode.  Note: make the frame a bit wider if you enable this.
18:51.24yoshimogrum, can i add multiple patterns that get highlighted for some other spellings &nicknames for my char?
18:51.49Grumyou mean the >....< ?
18:51.59yoshimothe large message in red yes
18:52.13Grumlarge? you mean the thing which gets dispatched to /rw ?
18:53.09yoshimomaybe, i remember it was showing red  in the sct
18:53.19Grumthat is the highlight module afaik
18:53.25Grumand yeah you can give that other texts
18:53.28Zeksieyoshimo: yes you can
18:53.53Grumbut you also have 'Color self in messages' in Player Names
18:54.42Grumi guess i'll just extract each playerlink i see and color it if its not colored -- but that makes me store the classes still ;(
18:54.56yoshimowell playername is one thing, but doesnt work if your friends shorten your name ;)
18:55.16Grumwhat you said is highliting
18:56.14yoshimoyes yes , i did
18:56.39Zeksiealso grum, i've noticed it often gets players level wrong (incl. guild members) if they've levelled recently. even your own :)
18:56.48Grumofc
18:57.08Grumfor some reason (that i dont get) the guildroster update code has been commented out
18:57.15Zeksieheh
18:57.15Grumit might have been too excessively called orso?
18:57.36Grumthere is no notification in the code (Slack Antiarc!)
18:58.09Zeksieand since you're looking at it!.... an option (i made a ticket for this some time ago) to hide General channel when in an instance
18:58.13Stanzillacheck the commit note grum
18:58.20Grumwith svn?
18:58.27Grumnot in a millin fucking years :)
18:58.33GrumAntiarc -- wake up! gimme git!
18:59.15mitchnullgrum: yeah, 'cos svn log is so friggin harder than git log...
18:59.21mitchnull*boggle*
18:59.24Grumyes it is
18:59.27Grumyou cant search through it
18:59.36mitchnullhuh?
18:59.44mitchnullsvn log |less
18:59.53Grumyou say you can search for the commit which changed that piece of code?
19:00.01mitchnullsvn blame
19:00.40Grumor! just wait and ask Antiarc :p
19:00.49Grumas i am not doign any public changes until this thing gets git =)
19:01.03mitchnullzealot
19:01.04mitchnull:P
19:01.16Grumno, i've said this a lot of times to Antiarc but he always slacks off after =)
19:01.27Grum(he has a RL orso .. omg)
19:01.33mitchnullgit also sux
19:01.34StanzillaI bet his whole irc window is red by now
19:01.36Stanzillahighlightmania
19:01.38mitchnulland doesn't work
19:01.43Grumthen you suck :p
19:01.47nevcairielsure it does, with competent users
19:01.51mitchnull:P
19:02.13Grumname something that git doesnt do (except storing of stupid excessive permissions and empty dirs!)
19:02.20mitchnullyeah, well, it doesn't work with the stuff I throw at it :) reading the manpages is cheating
19:02.26Grumlol
19:02.49mitchnullI hate how it can't merge my local changes
19:02.58*** join/#wowace QuantumDelta (n=blahblah@77-99-36-41.cable.ubr04.chap.blueyonder.co.uk)
19:03.15mitchnulland that git pull defaults to the wrong way of operation
19:03.20Grumerm it doesnt?
19:03.23*** join/#wowace Groktar (i=Groktar@c-98-239-116-74.hsd1.ca.comcast.net)
19:03.25Grumyou want pull to be pull --rebase?
19:03.30mitchnullyes
19:03.34digmousestill cant bring my /played back.... any idea?
19:03.45mitchnullas the default pull always fails to merge...
19:03.59mitchnulland the --rebase one workses
19:04.03Hirsutedigmouse: You've obviously played so much that you broke it.  >.>
19:04.08Grumyou can just config that O.o
19:04.22mitchnullgrum: that's cheating
19:04.24mitchnull:)
19:04.29Grumno .. that is using your brain
19:04.32Grumbranch.autosetuprebase <--
19:04.35digmouse>.> probably, trying cleaning the cache
19:04.37NightHawkTheSaneyeah, setting up your configs properly is totally cheating
19:04.39mitchnulldoubly so, as I'd have to read the docs first (which is also cheating)
19:04.47Grumno .. that is using your brain
19:05.04NightHawkTheSanereal men mash their faces on the keyboard and then complain when the software doesnt work!
19:05.25*** join/#wowace Caleb| (n=caleb@dsl4E5C0143.pool.t-online.hu)
19:05.31Repo10fu-bar_addon-spam-fu: 03Pneumatus * r74 AddonSpamFu.lua:
19:05.34Repo- Color prefixes green if they are in the lookup table (known), yellow if they are flagged unknown, and red if they aren't in the table at all
19:05.37Repo- Handle AceComm-3.0 multi-part messages without having to add prefixes for every part
19:06.00mitchnullwhy are these fubar addons still alive?
19:06.14EthanCentauraibecause FuBar fans die hard
19:06.19Grumbecause Fubar2Broker keeps them alive
19:06.30EthanCentaurai~seen Yewbacca
19:06.33purlyewbacca is currently on #wowhead (1h 52m 43s) #wowuidev (1h 52m 43s) #wowace (1h 52m 43s) #curseforge (1h 52m 43s) #wowwiki (1h 52m 43s). Has said a total of 1 messages. Is idling for 1h 51m 47s, last said: 'Hmm, since the 3.2a patch I no longer see any problems with /reloadui making LoadAddOn() fail. Maybe they finally fixed it.'.
19:06.33Pneumatus^no one afaik has written a broker version, and there is STILL no broker display that i can use to replace FuBar
19:06.42*** join/#wowace asq (n=asq@ool-182ee0c3.dyn.optonline.net)
19:06.51Grumwe needa BrokerBar indeed =)
19:06.54digmouseI tried disabling all addons, but still wont show my /played
19:06.54YewbaccaEthanCentaurai hehe what
19:06.55mitchnullalso, I think the BigWigs rewrite should've happened on a branch ;)
19:06.56Grumand now people are going to name 10 things
19:07.10digmousedoes that thing works with some cvar or what?
19:07.18Grummitchnull: iep bigwigs is rewritten in trunk? O.o
19:07.21Pneumatusthere are several displays that can get close to FuBar, but none can replicate how I have mine set up
19:07.23Funkeh`and I think the downloading of alphas should never have been added to curse client
19:07.26Funkeh`so we both disagree
19:07.36mitchnullgrum: you just missed a nice flame :)
19:07.56Grumah here we go again
19:08.05*** join/#wowace Silowyi (n=silowyi_@24-155-116-210.dyn.grandenetworks.net)
19:08.09GrumSTOP FUCKING USING SVN BECAUSE IT IS A RETARD RESTRICTING SCM .. problem solved =)
19:08.18Pneumatusapparently my demands are too great for current displays :<
19:08.23NightHawkTheSanegive grum a cookie
19:08.32mitchnull@describe stop-bigwigs-spam
19:08.33Repomitchnull: No project found that matches 'stop-bigwigs-spam'
19:08.37mitchnullmeh
19:08.55mitchnull@describe stop-bigwig-spam
19:08.56Repomitchnull: http://www.wowace.com/addons/stop-bigwig-spam/. Stop Bigwig Spam. Stops annoying spam when bigwigs loads.
19:09.26Repo10fubar_uclock: 03ethancentaurai 07master * v2.1.1-1-g99b3c9a Core.lua: [+1 commit] Added UTC format support for Yewbacca. Drycoded.
19:09.41YewbaccaEthanCentaurai LOL :D
19:09.42Yewbacca<3
19:09.53asmodaimmm, soloing Shade of Arugal might be a bit tough
19:10.00YewbaccaThanks for reviving the plugin. I really don't care for LDB's way of showing modules.
19:10.26EthanCentauraiI should really try to write one addon which supports both ways >_>
19:10.30HirsuteRe: Fubar addons, because I've not yet found a broker display addon that has the things I like about Fubar, except Titanbar, and it just too bad of a taste in my mouth before I switched to Fubar.
19:10.49YewbaccaYeah it shouldn't be hard, just write interfaces for both, and keep all the core code in functions
19:11.02mitchnullyewbacca: what do you mean by "LDB\s way" ?
19:11.04Hirsutes/just too bad/just left too bad/
19:11.10Yewbaccamitchnull all the LDB display addons suck
19:11.29YewbaccaBusy healing VH now
19:11.36NightHawkTheSanewrite one that doesn't then?
19:11.42*** join/#wowace akromat (n=fake@cpe-65-25-74-129.neo.res.rr.com)
19:11.58YewbaccaPossible, after I've written the 8 other things I'm working on >:P
19:12.36mitchnullmy Fortress setup looks almost exactly like my FuBar setup looked like
19:13.53HjalteYewbacca: I don't see how you can say all of them sucks. Tried NinjaPanel? http://www.wowinterface.com/downloads/info11884-NinjaPanel.html
19:14.31Pneumatusninjapanel sucks more than most
19:14.34Pneumatusas you can only have 1 bar
19:15.08HjalteBut it looks good and it's simple. I only ever want 1 bar.
19:16.24mitchnullthe only thing I don't like about Fortress is that it scatters the displays all over the screen before it's configure
19:16.25mitchnulld
19:17.30Pneumatusi tried to get buttonbin, ninjapanel and one other display to replicate my fubar setup, but couldnt get it anywhere near right
19:18.20Pneumatusoh, chocolatebar
19:18.29vhaarrAckis: "
19:18.29vhaarrRecently the authors of bigwigs decided that it was prudent to spam users with a wall of text when you load wow.  This addon will remove that annoying spam."
19:18.34vhaarrAckis: think I added that because I wanted to?
19:18.36YewbaccaMultiple bars, separated as left, right and center of the bar's width, like fubar, that'd be doing it right.
19:19.16vhaarrAckis: take a look at http://www.wowace.com/addons/big-wigs/tickets/83-enable-and-whisper-warnings-current-options-are-non/ and tell me I didn't need to say something
19:20.56mitchnullpneumatus: try Fortress
19:21.24vhaarrGrum: who says we would've branched if we used git?
19:21.40vhaarrfact is we wouldn't have
19:22.07Pneumatusmitchnull: i tried fortress ages ago, and sticking blocks to each other rather than actually having bars made it impossible to achieve my current look
19:22.29mitchnull*shrug*
19:22.31Grumvhaarr: i guess you have a really good reason which wasn't: 'we were too lazy'
19:22.47vhaarrGrum: the reason is simply "there's no reason to"
19:22.58Grumignorance is a bliss
19:23.15mitchnullmabbe I'll write a fubar replacement, probably it'll do better then my other addons even though most likely I'll use Fortress. I need them pointz! :)
19:23.20vhaarrso now you're calling me ignorant?
19:23.29HirsuteThat's my major issue with Fortress as well, it just doesn't look right.  It also doesn't adjust the position of other frames relative to the blocks, like Fubar does.  I literally want a bar at the top of my screen and one at the bottom where my info is displayed, that adjusts the position of the other UI elements so they don't cover it.
19:23.59[Ammo]Hirsute: ninjapenl
19:23.59vhaarrGrum: you presume to teach me how to do my own work, I don't understand where this is coming from, are you angry at me?
19:24.02[Ammo]ninjapanel
19:24.17Stanzillafeels the love.
19:24.33mitchnullvhaarr: I think it's quite pointless to argue with grum. he's a zealot!
19:24.35Hirsute[Ammo]: I'll have to look into it, that one is new to me.
19:24.45[Ammo]it's a good one
19:24.49vhaarrmitchnull: if you don't have any objections, I'll kickban him then, unless he apologizes
19:25.01Grumapologizes for what vhaarr?
19:25.01vhaarrso Grum, what's it going to be?
19:25.07vhaarrfor calling me ignorant
19:25.08Grumi didnt call you ignorant
19:25.10vhaarryes you did
19:25.15vhaarrthen explain yourself
19:25.21Caleb|drama?
19:25.29mitchnullvhaarr: not that I enjoyed arguing with you either :) (was some time back though)
19:25.55Caleb|whats the api call to start talking with the targeted npc ? :P
19:25.55vhaarrmitchnull: it has slipped my memory :P
19:26.04PrimerCryect: so have you had a chance to look at http://www.wowace.com/addons/big-brother/tickets/12-performance-issues-when-displaying-the-summary-window/?
19:26.11Grumvhaarr: i'll just say that users download alphas as well
19:26.13Repo10fu-bar_addon-spam-fu: 03Pneumatus * r75 AddonSpamFu.lua: - Fix deDE translations for yoshimo
19:26.24vhaarrGrum: I'm well aware of that, and they have since the very start of wowace
19:26.26mitchnullwas something about ClosetGnome :)
19:26.29vhaarrGrum: in fact, I'm relying on it
19:26.30Primerbecause it's really annoying, and making BigBrother unusable
19:26.54vhaarrGrum: what I DONT want is users assuming that alphas is a release of some sort and filing -disgusting- and -insulting- bug reports
19:27.06Grumvhaarr: ok lets put it differently ; raiders use alphas -- major surgery in trunk means they will have instances of broken bigwigs
19:27.17vhaarrGrum: the warnings work fine
19:27.21Grumeventhough its not needed
19:27.24vhaarrGrum: and I lash out on Funkeh` whenever he breaks it
19:27.27mitchnullso maybe they should stop using alphas for the time being
19:27.37vhaarrGrum: the UI is in flux right now, but the boss modules work fine
19:27.45Grummaybe, or maybe use branches for what they are useful for? :p
19:27.54vhaarrbranches are USELESS
19:28.02vhaarrbecause I recieve *no* user feedback on them
19:28.05Grumin svn they are indeed
19:28.14vhaarrsee, now you're presuming to teach me again
19:28.41Pneumatusthey are useless regardless, as users wont know about them
19:28.45vhaarrexactly
19:28.56Pneumatussame applies with clones
19:28.59Grumwhich is exactly what you want while you are doing major surgery
19:29.13Pneumatusbranches are only any use when you don't want users running the code at all
19:29.15vhaarrI want users to use alphas, and I want feedback on them, but not the kind of useless, retarded feedback I got recently
19:29.27Repo10xperl: 03Zeksie * r332 / (15 files in 5 directories):  (Message trimmed by 3 lines)
19:29.30Repo3.0.5g
19:29.33RepoNew: Option for Runic Energy colour.
19:29.36RepoFixed: Default item selection for range finder.
19:29.39RepoFixed: Option for not showing raid frames in battlegrounds.
19:30.15Grumi can only guess what they said; and if I am right, they were right (and you responded as you just did)
19:30.19Repo10xperl: 03Zeksie 043.0.5g Release * r333 : Tagging as 3.0.5g Release
19:30.23vhaarryou're mistaken
19:30.42vhaarrI responded by adding the print on startup, and that's it
19:30.57Grumhehe
19:30.58vhaarrwhich simply tells users to come on IRC to provide feedback on the changes
19:31.00vhaarrand not file tickets
19:31.16Grumbtw i dont care for it being in the state it is currently in
19:31.23Grumbut that took like 40-50 commits orso?
19:31.42vhaarrwhat?
19:32.05Grumthat major rewrite of the internals?
19:32.10[Ammo]it didn't
19:32.22vhaarrGrum: what's your point?
19:32.27CryectPrimer, sorry no
19:32.48vhaarrGrum: and at most we've made 10 commits towards the ace3 port so far
19:32.51PrimerCryect: I'm stepping through the code now
19:32.53CryectBeen busy with work and hanging out with people
19:33.00Primerhoping I can find something obvious
19:33.07PrimerSO HAVE I! (In WoW)
19:33.08CryectAnd need to do more work tomorrow
19:33.19Cryecthaha
19:33.33Grumanyhow, whatever happened, new bigwigs == jummie :)
19:33.51vhaarrGrum: can you please tell me you didn't mean to insult me, and explain your last statements
19:33.57vhaarr<Grum> btw i dont care for it being in the state it is currently in
19:33.57vhaarr<Grum> but that took like 40-50 commits orso?
19:34.04vhaarrI don't understand, and I'm currently trembling with rage
19:34.50hastequick Fisker !
19:34.54hastenow is the time!
19:35.01vhaarr~whalenuke Fisker
19:35.02purlACTION dons her radiation cloak and tinted glasses while a highly intelligent whale named Ray precipitates critical mass for uncontrolled nuclear fission around Fisker with his mind powers.
19:35.02CryectI need to spend bunch of time tomorrow documenting some systems I coded
19:35.11vhaarrhaste: pwnt!
19:35.21hastebaaaawwwww
19:35.22Grumvhaarr: errr? you are kidding me right?
19:35.47vhaarrGrum: I feel like first you called me ignorant, then you insulted me for not branching and called me stupid for having used 30-40 commits so far on the port
19:35.49Grummy only single point is that there is absolutely no reason to ever give any user a 'broken addon' due to major surgery in trunk
19:36.08Pneumatusit hasnt been broken :o
19:36.15vhaarrit never was broken
19:36.23Grumlies!
19:36.25vhaarrthe UI was, the boss modules, i.e. normal raiding has always worked
19:36.32Grum(or my bad assumptions :P)
19:36.38vhaarrand anything that might've broken that has been Funkeh`'s doing, and I SMACKED him for it
19:36.55Grumwith the same rage? poor Funkeh`:(
19:37.04vhaarrfuck him, he raped my API
19:37.07StanzillaI had an error in naxx last night :P
19:37.11vhaarrhe deserved the smacking
19:37.15vhaarrStanzilla: -> Funkeh`
19:37.19StanzillaI know know
19:37.26StanzillaI just could not remember which boss it was
19:37.43Stanzillabut it was the "smt" not passed or so thing
19:37.46vhaarrWTS people writing 10 pages long blog posts that are syndicated on planets
19:38.04HirsuteI have errors with specific modules in Naxx, the RazuviusAssist module, for example, but I do fine without that one.
19:38.09*** join/#wowace lmeyer (n=lars@dslc-082-083-241-016.pools.arcor-ip.net)
19:38.23Grumi guess all modules are broken due to api changes (which makes sense)
19:38.37vhaarr3rd party ones might be at any given time
19:38.49vhaarrbut the ones in the main tree are kept up to date with api changes in realtime
19:39.05*** join/#wowace Tuikku (n=tuikku@94.237.37.254)
19:39.11vhaarrjust like how the linux kernel w/ drivers
19:39.52Hirsute*nod*  Like I said, I do just fine without RazuviusAssist. The main body of the addon does just fine.
19:40.05vhaarrye if you ever have any problems we're here
19:40.52Hirsute*nod*
19:41.10HirsuteNot that I get to play much any more.  Stupid hospital with all it's sick people for me to take care of (/sarcasm)
19:41.21vhaarrevery joke has a kernel of truth
19:41.23*** join/#wowace Zhinjio (n=Geo@c-67-176-122-151.hsd1.co.comcast.net)
19:41.25vhaarr*notifies hospital*
19:41.41HirsuteHeh.
19:41.43vhaarrokay I lied, that joke didn't have a kernel of truth
19:42.04HirsuteI can't say I feel bad about wishing there were no sick people in the hospital, they'd all be much better off well and out in the world.
19:42.06HirsuteMaybe
19:43.31vhaarrokay so when I logged out this morning in Stranglethorn, there was a lvl 40 hunter standing mounted next to me
19:43.36vhaarrI log back now, and he's there
19:43.42vhaarrlvl 40, mounted, standing there
19:43.44vhaarrOo
19:44.03PrimerDoes wowace have git/svn web yet?
19:44.49vhaarrno
19:45.14*** join/#wowace Vegeta]BT[ (n=CBus@xdslhc007.osnanet.de)
19:45.41*** join/#wowace JimBim (n=thorben_@pD9E7010B.dip0.t-ipconnect.de)
19:46.03Repo10fu-bar_addon-spam-fu: 03yoshimo 041.0.2-Beta * r76 : Tagging as %TAGNAME
19:46.51*** join/#wowace Vegeta]BT[ (n=CBus@xdslhc007.osnanet.de)
19:46.55nevcairielfail :P
19:47.08nevcairielsomeone deleted the last % :P
19:49.12EthanCentauraiQuestion: what exactly does merging addons together do?
19:49.20mitchnullI wonder how wise it would be to call my FuBar replacement FooBar :)
19:49.25Primerbigger epeen
19:50.02*** join/#wowace taleden (n=atfrase@user-38q41i6.cable.mindspring.com)
19:51.08mitchnulloh, arrowmaster is listed as one of the FuBar authors...
19:52.23yoshimonevcairiel, couldn't  you just be quiet about this mistake ;)
19:52.37nevcairielno :P
19:52.45nevcairielits too late already, anyway
19:52.45nevcairiel:)
19:55.17mitchnullhm. now I'm curious, too, about this merging
19:55.32yoshimohow long does it take until the changes i made to the wowace-project.page syndicate to curse.com?
19:55.33mitchnullespecially after this: "Merging addons is not a reversible process. If you accidentally merge something and you did not mean to, we won't be able to help you."
19:56.04HirsuteNot reversible?  I've reversed it before.  It's called a reverse merge.
19:56.06mitchnullyoshimo: depends on how broken the syndication process is :) ranging from 5 mins to half a day :)
19:56.16mitchnullhirsute: so, what is it?
19:56.24nevcairielIt was mostly meant for the transition, so people could merge their old-wowace addons with their curse.com projects
19:56.33Hirsutemitchnull: essentially reverts back to a previous version.
19:56.49mitchnullerm, no
19:57.03HirsuteOf course, I could just not know what you're talking about, and be making an incorrect assumption.
19:57.07nevcairielit allows you to select which files you keep, which descriptions you use (from which of the two projects), etc.
19:57.40mitchnullah
19:57.46mitchnullso basically useless now
19:58.10nevcairielyou could say that
19:59.37*** join/#wowace robotusch (n=robotusc@50A2D989.flatrate.dk)
19:59.48mitchnullhm. how come my new release is on the files section (on curse) but the main description still says it was last updated a week ago and showing 1.5.6 as latest release?
20:00.09mitchnulls,files,Downloads,
20:05.12Xinhuanbecause of the way it syndicates
20:05.28XinhuanCurse only sees the date of last syndication
20:06.40mitchnullbut the file is there, so the syndication happened already, no?
20:07.06Xinhuanwell suppose you use git, and you pushed a tag that was created a week ago
20:07.45Xinhuanthe tag was made a week ago, but the zip was created now
20:07.45Xinhuanso curse would think the week-old zip is the latest
20:07.59Xinhuanthe same will apply to delayed packaging zips if the packager is down
20:08.30mitchnullbut I just tagged
20:09.04Xinhuani suggest you modify youy description slightly then, even if its just to add a spacebar
20:09.07Xinhuanand see if that helps
20:09.22mitchnullwell, I just committed stuff before that
20:09.30mitchnullbefore the tag that is
20:09.43mitchnullI did disable alpha generation though
20:10.46mitchnulland the zip on curse is the correct one, too
20:11.20mitchnullhttp://wow.curse.com/downloads/wow-addons/details/cooldown-to-go.aspx <- this is the one I'm talking about
20:11.46XinhuanProject Updated: 1 hour, 40 minutes ago
20:11.47XinhuanFiles Updated: Sat, Aug 29 2009
20:11.51Xinhuanis that wrong?
20:12.25mitchnullProject Updated:last week
20:12.29Xinhuanyou can try to do a ctrl+f5 to force your browser to do a full reload of the page
20:12.40Xinhuaninstead of using the temporary files cache
20:13.32sztanpetis print an ace function?
20:13.37mitchnullno
20:13.46mitchnullxin: didn't help...
20:13.52sztanpetits built-in?
20:13.53Xinhuansztanpet, no
20:13.57Xinhuanits a lua function
20:14.14sztanpetyea i know, but i thought they just nilled it
20:14.25Xinhuanin WoW though, print() is a wow supplied function (since patch 3.0)
20:14.29sztanpetwith all the chat frames and all
20:14.39Xinhuanit basically does DEFAULT_CHAT_FRAME:AddMessage()
20:14.41sztanpetokay, thanks
20:14.51Xinhuanand you can set the default frame using another function they added
20:15.02Xinhuansetprinthandler or something
20:15.10Xinhuan!api setprint
20:15.11lua_botCould not find a match for 'setprint'.
20:15.18Xinhuan~api setprint
20:15.19purlhttp://www.wowwiki.com/API_setprint
20:15.27Xinhuanguess that's wrong
20:16.48mitchnullmighty strange, I get the same (wrong) result from a different browser, too...
20:16.48Xinhuan!api handler
20:16.48lua_botFound 2 possible results for 'handler': seterrorhandler, geterrorhandler
20:17.11Xinhuanits probably to do with curse's strange way of doing caching mitch
20:17.20Xinhuanit'll self-correct after a few hours
20:17.21mitchnullI suspect a transparent proxy somewhere
20:17.32Xinhuaneither that, or your system date/time is wrong
20:17.42mitchnullnah, it's ok
20:17.42Xinhuansince its based on your local computer time
20:17.57mitchnullthe latest version info is wrong here, too
20:18.13mitchnullit says 1.5.6 whereas in the downloads 1.6.0 is visible
20:18.47mitchnullbut anyway, it's enough for me if "others" see the correct state and I'll catch up later
20:18.59Xinhuani see 27 downloads for 1.6.0
20:19.33mitchnullbut what's the "Current Version:v1.5.6" line for you in the summary?
20:19.41mitchnull1.6.0?
20:19.52XinhuanCurrent Version:  v1.6.0
20:19.55mitchnullnice
20:20.43XinhuanFallen Earth Beta Key Giveaway
20:20.45*** part/#wowace yoshimo (i=5b0c0deb@gateway/web/freenode/x-btrqjvjugiamkmyz)
20:20.46Xinhuanwhat the heck is this
20:20.55mitchnulltime to grab a screenshot for my new bar thing for pttl
20:21.35XinhuanFirst-Person Shooter/Role-Playing Game Hybrid: Combine the accuracy of FPS combat with the depth and customization of RPG character advancement.
20:21.43XinhuanClassless Advancement: Utilize the robust skill-based system to build characters with multiple stats, skills, mutation paths, tradeskills and factions.
20:22.02XinhuanMassive Real-Time Crafting System: Make 95 percent of in-game items -- vehicles, consumables, weapons, armor and more -- while scavenging and harvesting.
20:22.15XinhuanUnique Faction Systems: Ally with or rally against six factions to determine how the post-apocalyptic world is rebuilt.
20:22.22Xinhuansounds crap? lol
20:23.33FiskerI WANT TO DESTROY PEOPLE
20:24.34Xinhuanapparently i'm still a moderator on http://guildwars.incgamers.com
20:24.45Xinhuanand i'm getting spammed by forum spam reports
20:24.48Xinhuanin my email ;p
20:26.12asmodaipats Xinhuan
20:27.28Pneumatusmore like inctrojans
20:27.48Xinhuanthing is, i got mod there some 5 years ago ~_~
20:28.23Fiskerman this sucks
20:29.08FiskerWe lost immortal to someone failing on void zones :(
20:33.41EthanCentaurai<PROTECTED>
20:36.15*** join/#wowace Axodious (n=463@modemcable078.66-23-96.mc.videotron.ca)
20:36.21Axodiousgood afternoon wowoace!
20:36.39Axodious*crickets*
20:36.49EthanCentauraigood evening Ax
20:37.01Axodious:D
20:39.17Fiskerit was a pug EthanCentaurai
20:39.39Repo10viewporter: 03sztanpet 07master * be693b5 / (2 files in 1 directory): [new, +1 commit]  Initial commit
20:39.43EthanCentauraieats humble pie
20:39.53Fiskereats EthanCentaurai
20:40.07EthanCentauraidoesn't taste nice
20:40.53Fiskerit's ok
20:40.53Repo10viewporter: 03sztanpet 07master * b505867 Viewporter.lua: [+1 commit] added .pkgmeta
20:40.54Fiskeri got salt
20:42.22EthanCentauraiFisker: do you play on EU Azjol-Nerub? you remind me of an old friend... >_>;
20:49.23Fiskernaw
20:52.21Fiskeryay
20:52.26Fiskerthe new infected mushroom is out
20:52.28Fisker>:3
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20:55.45asmodaiBibi: what's with the big ass MLG flash thinghy on the side?
20:55.48asmodaisite
20:59.05Shefkiasmodai: Tournament going on and the site is owned by MLG.
20:59.09ShefkiThus MLG coverage.
20:59.16asmodaiah
20:59.22asmodaipushes content one pg down away :S
20:59.46Zynhttp://www.youtube.com/watch?v=sFXen1vBZno
20:59.50Zynat least he got the idea...
21:06.19Groktarhttp://www.youtube.com/watch?v=pgni0krzy3s <- epic music imo
21:06.57*** join/#wowace Jagobah (n=ljugo@adsl-93-5-13.owb.bellsouth.net)
21:07.21Repo10viewporter: 03sztanpet 07master * v1.0-1-gf56b811 .pkgmeta: [+1 commit] did not actually add that .pkgmeta, but now i did!
21:07.25Axodiousyou are right Groktar
21:09.35Repo10viewporter: 03sztanpet 04v1.1 * 8443e3c /: [new tag] tagging as v1.1
21:10.01*** join/#wowace Seerah (n=Ryan@c-76-107-188-150.hsd1.tn.comcast.net)
21:15.56Fiskerdo not want
21:19.18*** join/#wowace Worf (n=worf@84-119-66-230.dynamic.xdsl-line.inode.at)
21:21.17*** join/#wowace Yssaril (n=Yssaril@99-57-35-45.lightspeed.cicril.sbcglobal.net)
21:27.04Graveeaterhmm Shadowed, you don't have the maximal pvp duration in your library?
21:32.43*** join/#wowace Shirik (n=mpdelbuo@WoWUIDev/WoWIStaff/Norganna/StatisticalEngineer/Shirik)
21:32.43*** mode/#wowace [+v Shirik] by ChanServ
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22:00.56ShadowedNo it's purely for DRs Graveeater
22:03.30*** join/#wowace Odlaw (i=Unknown@c-98-245-39-78.hsd1.co.comcast.net)
22:03.53Repo10libhealcomm-4-0: 03Shadowed 07master * 9f7ec64 LibHealComm-4.0.lua: [+1 commit] Fixed a table index nil error when RAID_ROSTER_UPDATE or PARTY_MEMBERS_CHANGED fired before PLAYER_LOGIN
22:10.08*** join/#wowace Adys (n=Adys@unaffiliated/adys)
22:17.51taledenanyone ever seen an AceGUI (via AceOptions) multiline text box break?
22:18.23Repo10castyeller2: 03Adirelle * r73 / (2 files in 1 directory): Fixed the fix of ticket #14.
22:26.34*** join/#wowace spode (n=spode@85.134.127.203)
22:26.53Shefkitaleden: Invisible text?
22:28.05taledenyeah
22:28.18ShefkiI've heard complaints never been able to replicate it.
22:28.24taledenme too, from two users now
22:29.18Shefkitaleden: http://www.wowace.com/addons/pitbull4/tickets/438-dog-tag-text-edit-box-not-showing-text/
22:35.27StanzillaShirik: is strsub in luatexts (or in general?) bugged with umlauts? :o
22:35.31Stanzilladamn
22:35.36StanzillaShefki not you
22:35.42Shirikwell I can answer anyway :(
22:35.45YewbaccaHmm, I'm trying to grab the player's guild information at logon. IsInGuild() and GetGuildInfo('player') both return nil until well after PLAYER_ENTERING_WORLD. They're even nil after GUILD_MOTD has fired. It's really weird. Anyone worked out a solution for this?
22:35.45StanzillaI hate hate hate tab :(
22:35.48Stanzillaokay :D
22:35.58ShirikLua has no knowledge of multibyte characterrs
22:36.04Shirikaccordingly, it is very possible it will get pissy
22:36.48Stanzillasucks :(
22:38.09Repo10sell-junk: 03CrazyBenny * r91 / (2 files in 1 directory): added option to hide the 'item sold' spam
22:38.11vhaarrYewbacca: wait for GUILD_ROSTER_UPDATE
22:38.19Yewbaccavhaarr Oh <3 Thanks
22:38.34vhaarrYewbacca: make sure you invoke GuildRoster()
22:38.46vhaarrwhich will schedule a guild update
22:39.06YewbaccaHmm, can I call that at PLAYER_ENTERING_WORLD or will I ahve to wait for that? the client isn't aware that it's in a guild at that stage
22:39.16YewbaccaPLAYER_LOGIN*
22:39.21*** join/#wowace Tuikku (n=tuikku@as37-254.tontut.fi)
22:42.11vhaarrPEW should be fine
22:43.17YewbaccaThanks, I'll try it, although at PL since I don't want a roster update to run every time people zone :P
22:43.26*** join/#wowace Caleb| (n=caleb@dsl4E5C0143.pool.t-online.hu)
22:45.53Repo10fu-bar_converge-fu: 03Broliant * r135 / (4 files in 1 directory):  (Message trimmed by 2 lines)
22:45.57RepoFuBar_ConvergeFu:
22:45.59Repo+ Added: Buff Monitor: Additional control to (hopefully) prevent Combat Monitor "Entering" check to fire repeatedly in certain encounters.
22:46.02Repo+ Added: RCP Notifications for officer level characters.
22:46.06Repo~ Changed: Buffs Reminder: Switched ordering of output of the two message lines, to correct viewing order when displayed in Raid Warning Frame.
22:49.01*** join/#wowace Xtek (i=Xtek@user-24-236-92-80.knology.net)
22:49.06Repo10fu-bar_converge-fu: 03Broliant 04v3.57-release * r136 : FuBar_ConvergeFu: Tagging this as a proper release.
22:49.11*** mode/#wowace [+v Xtek] by ChanServ
22:49.54*** join/#wowace Hjalte (n=chatzill@cpe.ge-0-2-0-835.arcnqu2.customer.tele.dk)
22:52.28HjalteI just took control over the guild phpbb forum and there's this officer in the guild who has administrative rights, but not in any of the administrator groups.
22:53.46Fiskerremove it
22:53.52Fiskershow him who's boss
22:54.07Fiskerpublically ridicule him
22:54.23Fiskerteach him a lesson in being pwnt
22:55.14HjalteI just don't understand it. I was surprised when I saw him add new members to the member usergroup :)
22:56.05Fiskeryou fucked up my kiting
22:56.31Fiskerman
22:56.34Fiskeri remember you
22:56.37Fiskerin the mountains
22:57.37Axodioushttp://www.youtube.com/watch?v=2yBY-T2MDkU
22:57.42Axodious@ Fisker
23:00.53Fiskerwait you
23:01.07Fiskernighttiems
23:01.15Repo10pitbull4: 03Shefki 07master * v4.0.0-beta3-18-g060d1bf / (2 files in 2 directories): [+3 commits]
23:01.18Repo060d1bf: Fix a typo that stops color npcs by hostility from working.
23:01.21Repo2249eba: Small correctness fix has no real impact.
23:01.41Repoca63388: Avoid some unnecessary layout work caused by the Portrait module.
23:08.17Repo10pitbull4: 03Shefki 07master * v4.0.0-beta3-19-g392bd4c Options/LayoutEditor/Bars.lua: [+1 commit] Make the description for Color by hostility more clear that it only
23:08.54Yewbaccavhaarr: PLAYER_LOGIN + PLAYER_ENTERING_WORLD happen right after each other, then you see the game "message of the day" (Welcome to World of Warcraft! etc), and perhaps half a second later you have GUILD_ROSTER_UPDATE fired WITHOUT arguments (meaning a data update, not initiated by GuildRoster()).
23:09.19YewbaccaSo it is enough to capture GUILD_ROSTER_UPDATE, no need to call GuildRoster(), fyi for future reference :) Tanks
23:09.21Yewbaccathanks*
23:09.49Funkeh`Ackis, what I gotta do to make ARL show waypoints
23:09.52Funkeh`it seems to be faded out
23:10.54YewbaccaGUILD_ROSTER_UPDATE isn't fired if the player is unguilded though, so I'll still need to find some other event to go by, bleh.
23:10.59StanzillaFunkeh`: install TomTom i think
23:11.16Funkeh`YOU THNIK?
23:11.23Funkeh`THINK*
23:12.15ArrowmasterYewbacca: theres a PLAYER_GUILD_UPDATE event i think that fires when the players guild info is updated
23:12.27Arrowmasternot the guild roster but if the player is in a guild or not
23:12.43StanzillaFunkeh`: meany
23:12.49YewbaccaDamn, thanks, I'm going to check that out right away
23:13.21Yewbaccawowwiki says this about PGU: "This appears to be fired when a player is gkicked, gquits, etc."
23:13.22*** join/#wowace Temijin (n=atilla@68-114-72-003.dhcp.mant.nc.charter.com)
23:13.25YewbaccaI'll check it out
23:14.12Temijinuga buga
23:15.00Temijinworld of weasle craft!!
23:15.37Funkeh`Stanzilla, there is no mention of tomtom at all
23:15.52Repo10morg-bid2: 03Morgalm * r67 / (2 files in 1 directory): MorgBid2
23:15.55Repo-clean up pkgmeta
23:15.58Repo-update TOC
23:16.06Temijintotem totem totem totem FROST SHOCK!!!
23:16.29YewbaccaArrowmaster seems like you're right and wowwiki is incorrect. It's getting fired on login. It seems a little weird however. It got called 4 times. The first time IsInGuild() was nil, the other 3 it had loaded the guild name. How can this be so fucked up? :P It's like they never expected people to want to cache player info at login.
23:16.32Repo10broker-itemlist: 03Morgalm * r27 / (2 files in 1 directory): Broker_Itemlist
23:16.35Repo-clean up pkgmeta
23:16.38Repo-update TOC
23:16.48ArrowmasterYewbacca: first lesson, WOWWIKI IS ALWAYS INCORRECT
23:17.10StanzillaFunkeh`: ARL relies on TomTom to add icons and waypoints to the World Map and the Mini-map. You can customize these by going to the ARL configuration menu and scrolling to the display options. If you do not have TomTom installed, nothing will be added. Auto-adding icons is disabled by default.
23:17.10YewbaccaHaha it's accurate most of the time, but yeah I've seen errors
23:17.11Repo10broker-channelwatch: 03Morgalm * r58 / (2 files in 1 directory): Broker_ChannelWatch
23:17.14Repo-clean up pkgmeta
23:17.16StanzillaFunkeh`: from the ingame docs
23:17.17Repo-force libwho update
23:17.43*** part/#wowace Temijin (n=atilla@68-114-72-003.dhcp.mant.nc.charter.com)
23:17.58YewbaccaI'll do some more tests on PLAYER_GUILD_UPDATE.
23:18.45Repo10castbars: 03xbeeps * r40 Castbars.lua: Add Focus Castbar (optional, disabled by default).
23:19.52*** join/#wowace Nargiddley (n=nargiddl@125-239-28-214.jetstream.xtra.co.nz)
23:21.18YewbaccaJeeze of course PGU isn't fired on UI reloads, only the initial login. I'm tempted to do it another way, where I set the guild variable to false on login, and then where I need it, I'll add a if false-check that calls the update event, because by then it will have all info. But before that... I'm gonna try RegisterAllEvents().
23:23.12*** join/#wowace FtH|Daemona (n=koaschte@pD9E293D2.dip.t-dialin.net)
23:25.31YewbaccaHrm kay I simply registered all events and did a "if (GetGuildInfo('player') ~= nil) then eventcount = eventcount + 1; DEFAULT_CHAT_FRAME:AddMessage(eventcount..': '..event); end;". The FIRST event that had the information was PLAYER_GUILD_UPDATE (which was called about 90 times by the way, lol?). After all that, there was a UNIT_NAME_UPDATE. Now THAT seems promising.
23:25.34Funkeh`Stanzilla, well this is utter useless
23:25.47Funkeh`I thought it would plan out a waypoint system accoridng to the closest person
23:25.52Yewbaccahttp://wowprogramming.com/docs/events/UNIT_NAME_UPDATE so register that, check if unitid==player, get the player details (guild name is loaded by this point), then unregister event. Sounds good.
23:26.01Funkeh`instead it just gives me 1 waypoint on the other continent and tells me to go there
23:26.10*** join/#wowace Shirik (i=mpdelbuo@WoWUIDev/WoWIStaff/Norganna/StatisticalEngineer/Shirik)
23:26.10*** mode/#wowace [+v Shirik] by ChanServ
23:27.25Funkeh`and Ackis why do you have a scan button in the GUI when it requires you to open a tradeskill window, which oh, you cant do with he gui open
23:27.57TorhalYewbacca: UNIT_NAME_UPDATE fires when titles are changed, among other things. And you have to be sure you're checking that it's firing on the player.
23:29.08YewbaccaYeah that's what I said, checking if unitid==player, then unregistering the event.
23:29.48TorhalYewbacca: Hooray for skimming? :)
23:30.23YewbaccaHehe
23:30.27Funkeh`Ackis Recipe List: DEBUG: No continent/zone map match for ID 14354.
23:30.35Funkeh`helpful
23:31.17Repo10broker-channelwatch: 03Morgalm 04v2.8 * r59 : Tagging as v2.8
23:31.36Repo10broker-itemlist: 03Morgalm 04v1.65 * r28 : Tagging as v1.65
23:31.54Repo10morg-bid2: 03Morgalm 04v3.87 * r68 : Tagging as v3.87
23:32.07YewbaccaAlthough that idea was just crushed, even though it IS true that the guild has been loaded (about 90 times over) by the time the client receives the player's name (UNIT_NAME_UPDATE), it doesn't need that info on a /reload, it already has it, so it's not firing. Fuck it all. I'll do what I thought of above, initializing the player data table to false (so that it isn't a table).
23:32.20YewbaccaThen, where I need the info, I check if it's false and call a player_update function of some sort.
23:32.34YewbaccaI really see no point in trying this any further, blizz obviously did not work this out well.
23:33.53YewbaccaBy the time the user performs the addon actions where this info is used, it will be well after login, it's trivial to get the info there, because there's obviously no event that fires every time you login or reload, and whether you are unguilded or not.
23:35.03Funkeh`hey Ackis why am I getting so much chat spam using your addon
23:35.09Funkeh`do I need to make one to filter it all?
23:35.13Yewbaccalol Funkeh`
23:35.17YewbaccaI saw that above.
23:35.22*** join/#wowace asq (n=asq@ool-182ee0c3.dyn.optonline.net)
23:35.22YewbaccaBigwigs
23:35.54Repo10scorchio2: 03ennuilg * r44 Scorchio2.lua: - Debug build to try and solve disappearing bars issue.
23:36.07Funkeh`He's quite rich bitching about bigwigs when he's own addon spams me every god damn time I click scan
23:36.14Funkeh`I wonder if he even sues it
23:36.16Funkeh`uses*
23:37.58YewbaccaHaha :D
23:38.20pompyFunkeh`: whats it putting into chat when u click spam?
23:38.35Funkeh`Ackis Recipe List: DEBUG: No continent/zone map match for ID 14354.
23:38.40Funkeh`with a different ID every time
23:39.17YewbaccaWell, the RegisterAllEvents() has paid off now. I noticed that the *LAST* event to fire both on regular login and /reload is called QUEST_LOG_UPDATE, this event happens WAY after all info in the entire client has been loaded, and it's the last to trigger of the very few ones you can rely on to trigger every time you reload or login.
23:39.28YewbaccaSo that's the event you want if you wanna catch player info on login or /reload
23:39.55YewbaccaBy that time, everything about the player is available.
23:40.19pompyFunkeh`: hmm, the npc inside an instance
23:40.21YewbaccaYay for hacks because blizzard can't think of a more meaningful system? But whatever...
23:40.30ArrowmasterYewbacca: what if you dont have any quests at all?
23:40.38YewbaccaArrowmaster: Good idea, I'll test that case
23:40.41Funkeh`Im not inside an instance
23:41.00pompyyou dont have to be
23:41.02pompythe npc is
23:41.04pompyhttp://www.wowhead.com/?npc=14354
23:41.39Funkeh`how does this helm me?
23:41.57Funkeh`now it has ID 15275
23:42.59pompyyeah, another npc inside an instance. hm
23:43.33*** join/#wowace Graveeater (n=fabian@p5B395492.dip.t-dialin.net)
23:43.41TorhalFunkeh`: Are you using the SVN version?
23:43.55Funkeh`yes
23:43.59YewbaccaArrowmaster: If there are no quests, it triggers right after PLAYER_ENTERING_WORLD. Well then I'll just move up one event on the list of the events that always fired, and always fired last.
23:44.03TorhalThat'd be why you're getting the spam :)
23:44.25ArrowmasterYewbacca: trust me, you will not find a sutable event, it does not exist
23:44.58YewbaccaArrowmaster: Interesting... it seems like the data isn't sent sequentially in a burst, it's all sent in parallel.
23:45.15YewbaccaSo whatever happens to have the largest chunk of info to send will trigger last.
23:46.46Funkeh`Torhal, ahh, so you're saying you're allowed to spam uses with text in svn versions?
23:46.52Funkeh`interesting argument
23:47.13YewbaccaHow about CURRENCY_DISPLAY_UPDATE, it also happens in the last chunk of events. Although level 1 characters probably have no currency. Hehe.
23:47.52YewbaccaWhat's needed is a PLAYER_DETAILS_CACHED event that triggers when *everything* is available, as well as on /reload to signify that the data is there.
23:48.01TorhalFunkeh`: Eh, SVN was determined to be the developer version. The packaged alphas don't get all that spam. Betas get less, release gets none.
23:48.21Funkeh`I think you mised my point
23:49.12YewbaccaArrowmaster: Since no such thing exists, bleh, I'm going over to the less clean way of having to keep checking if currentPlayer==false then callfunctionthatpopulatesthetable();
23:52.14*** join/#wowace asq (n=asq@ool-182ee0c3.dyn.optonline.net)
23:54.05TorhalFunkeh`: If your point was to tell Ackis he's a douche, I didn't miss it. Otherwise, yah.
23:54.15Repo10castbars: 03xbeeps 042.12 * r41 : Tagging as 2.12
23:54.19Funkeh`lol

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