IRC log for #wowace on 20090704

00:00.11Pneumatusso you dont really know till you clearing the whole instance in a week, getting lots of loot etc
00:00.38Pneumatuswe don't use eqdkp at the moment anyway, but i'm thinking of going back to it
00:00.48Pneumatusseeing as 1.4 is supposedly an improvement
00:01.09GnarfozLutin`: suggestion: re-bind Fraps' record key to something else than F9 or unbind the 'open bag 3' (or whatever) keybind :p
00:01.10Pneumatusand intergrating with forums etc would be pro
00:01.47Pneumatusi have fraps on numpad 0
00:02.02Pneumatusor numpad -
00:02.03Pneumatusi forget :o
00:02.41GnarfozI have it on f9 and unbound whatever wow has there
00:23.49*** join/#wowace Semion (n=chatzill@82.80.147.244)
00:24.22Semionhello guys. i'm trying to add some color for a lua tag in pitbull4
00:24.26Semionhow do i do that
00:24.28Semion?
00:24.43Semionthis is what i have so far
00:24.57Semionif not UnitIsDeadOrGhost(unit) then
00:24.58Semion<PROTECTED>
00:25.00Semion<PROTECTED>
00:25.01Semion<PROTECTED>
00:25.03Semion<PROTECTED>
00:25.05Semionend
00:25.27Semioni just want to add a color to the returned string
00:27.04Lutin`Gnarfoz Yeah :P
00:27.17waallensemion: return "|cffRRGGBB%s%%|r", Percent(cur, max)
00:27.29Semionthanks
00:27.35waallenjust replace rgb with what you want
00:27.54Gnarfozand if you want to tune the alpha, the "ff" there is the alpha value
00:29.04Lutin`Does anyone know of a general ui mod
00:29.09Lutin`The one that like
00:29.19Lutin`Replaces blizzards textures for tooltips and windows and such
00:33.08Semionwaallen is it possible to make the color change depending on the %, like red for low, yollow for med and green for high?
00:36.25*** part/#wowace mitchnull (n=mitchnul@catv3EC9455B.pool.t-online.hu)
00:37.23ShefkiLutin`: Skinner?
00:37.33Shefkiwaits for someone to rail on me for mentioning Skinner.
00:38.10Stanzillaomg teh evul toolz
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00:38.31waallenyes Semion
00:38.46Lutin`Shefki: Is there something bad about it?
00:38.49Semionhow ?
00:38.53*** join/#wowace Dashkal (n=dashkal@WoWUIDev/Nexus/dashkal)
00:39.13ShefkiLutin`: Besides breaking every patch.  Not really that I'm aware of.
00:41.16SemionShifki maybe you can help me. i'd like to add color to text percentage based on current percent, like green for high, red for low etc
00:41.26Semioncan you help me out please?
00:42.24waallenhttp://pastebin.ca/1483502
00:42.29waallenthis should do what you want Semion
00:43.22Semionthanks alot m8
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00:47.00DashkalHuh, missed that before: "Mathiel in Darnassus has finally earned himself enough money from your repair bills that he was able to buy himself an anvil. "  About time
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00:49.41Semionwaalen that doesn't work
00:49.45Semiongives me an error
00:53.15Semionnvm
00:53.19Semiongot it
01:03.10*** join/#wowace elaaa (n=ela@p54B4DB73.dip.t-dialin.net)
01:05.14Repo10pitbull4: 03Shefki 07master * v4.0.0-beta1-18-g299b964 UnitFrame.lua: [+1 commit] Fix for frames getting stuck to the mouse while moving.
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01:31.33Semionbtw any way to debug that lua code ?
01:31.51ShefkiWhat code?
01:32.07ShefkiAnd what do you mean by debug.
01:32.20Semionlua tags for example
01:32.28Semionwell like you can do in c++
01:32.40Semionseeing the values atc
01:33.11ShefkiSemion: Nope there's no debugger for lua in wow and no good way to do it really.
01:33.46Semionso if you get an error you have no idea from what it was generated?
01:34.15ShefkiSemion: Use something like BugSack or Swatter to trap errors and provide a backtrace.
01:34.20ShefkiThat's the best you can do.
01:34.29Arrowmastertheres no idiot proof debuggers with steping and inspection and such, but once you know lua its easy to manually debug
01:35.22ShefkiSemion: http://www.wowace.com/projects/pitbull4/pages/lua-texts/#w-errors
01:35.32Semionthanks
01:35.53Semionthat only works for syntax errors or it catches logic errors aswell?
01:37.02ShefkiSemion: If something raises an error in Lua then those addons will trap it.
01:37.16ShefkiSyntax errors are always trapped.
01:37.31ShefkiEverything else is up to the various APIs and what not to decide what to throw errors for.
01:37.41ShefkiAt any rate that code he gave you doesn't do what you asked.
01:37.46Semionand if you get logical errors, like unexpected values
01:37.51Semionany way to deal with that ?
01:38.06Semionye i know
01:38.15Arrowmasterthat means the code is just wrong, same as a syntax error
01:38.17Semiongot it sorted
01:38.20ShefkiYou can always shove print(something) in your code to figure out what's going.
01:39.07ShefkiSemion: But you're probably looking for something like this:
01:39.15Shefkilocal cur,max = HP(unit), MaxHP(unit)
01:39.25Shefkilocal r,g,b = HPColor(cur,max)
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01:39.45Shefkireturn "|cff%02x%02x%02x%s%%|r",r,g,b,Percent(cur,max)
01:39.49Semionif not UnitIsDeadOrGhost(unit) then
01:39.51Semion<PROTECTED>
01:39.52Semion<PROTECTED>
01:39.54Semion<PROTECTED>
01:39.56Semion<PROTECTED>
01:39.57Semion<PROTECTED>
01:39.59Semionend
01:40.02Semionthat does the trick
01:40.11Semionnot sure if it's the best way to do that
01:40.19ShefkiLooks fine to me.
01:41.01Semionif the predicate max > 0 necessary?
01:41.13ShefkiNo
01:41.20Semionis*
01:41.26Semionnot i can remove it ?
01:41.35Semionso*
01:41.38Arrowmasterhealth cant even be zero
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01:41.49Shefkimax > 0 is probably just to protect the percent from divide by zero errors.
01:41.57ShefkiBut I can't think a point where your max hp is 0
01:42.11ShefkiDoesn't really hurt anything for it to be in there.
01:42.13Arrowmasteri cant think of one where your hp is even 0
01:42.27Semionalright
01:42.29ShefkiArrowmaster: HP(unit) fakes HP = 0 if the unit is dead.
01:42.35ShefkiPart of the reason it exists.
01:42.35Arrowmasterah
01:42.41ShefkiInstead of telling them to use UnitHealth()
01:42.59Arrowmasterso you are lying to them and telling them that ghosts dont have 1hp
01:43.11ShefkiArrowmaster: People report it as a bug.
01:43.34ShefkiSo yeah I'm lying to them so they don't litter my ticket system with "So and so died and it said they still had 1 hp"
01:43.40Arrowmasterlol why do you cater to people like that
01:44.32ShefkiArrowmaster: I'm not catering to them.  I'm avoiding nuisances to myself.
01:47.22SemionShefki why does this work:   return " |cff%02x%02x%02x%s%%|r", HPColor(cur, max), Percent(cur, max)
01:47.31Shefkidoesn't...
01:47.32Semionmust i save the ret value in a local?
01:47.34ShefkiBecause Lua sucks.
01:47.40Semiondoesn't*
01:47.56ShefkiLua will only take the first return from a function like that unless it's at the end of the list.
01:48.14Semionkk
01:48.17Shefkifunction foo() return c,d end
01:48.23Shefkireturn a,b,foo(),d,e
01:48.35ShefkiDoes a,b,c,d,e
01:48.43Shefkibahh that example is crewing...
01:48.57ShefkiDoes a,b,c,foo(),e
01:49.09Shefkireturn a,b,foo(),e
01:49.14Shefkiwill return a,b,c,e
01:49.18Shefkireturn a,b,foo()
01:49.21ShefkiWill return a,b,c,d
01:49.22Semionye i got it m8
01:49.43Semionit's wierd that you can do a, b, c = foo()
01:49.48Semionbut not the other
01:50.17Shefkia, b, c = foo(),bar()
01:50.20Shefkiwill break too.
01:50.41Shefkievery entry in a list is in scalar context except the last entry in Lua.
01:50.58ShefkiSince Lua doesn't bother to give you a way to force scalar context.
01:51.31ShefkiSemion: The locals don't really matter anyway.  They're not using up any extra resources anyway.
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01:52.18Semionreally, aren't they an unsigned shorts?
01:52.31Shefkifloats
01:52.42ShefkiAll numbers in Lua are floating point.
01:52.51ShefkiEither way the value has to exist.
01:52.53Arrowmasterlonglong i think
01:53.04Semionlong long ?
01:53.10Semion64 bits you mean?
01:53.23ShefkiArrowmaster: Nope.  double
01:53.29Shefkihttp://www.lua.org/pil/2.3.html
01:54.41Semionso how come declaring a local takes to resources
01:54.50ShefkiI said it doesn't.
01:55.03ShefkiEither way the value has to exist in memory.
01:55.15ShefkiPutting it in a local just gives it a name on the stack.
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01:55.36Semionok. so you don't request them from the server or anything?
01:55.48ShefkiColor codes?
01:55.52ShefkiHell no.
01:56.19Semionok. thanks for your help m8
01:56.21Shefkilocal r,g,b = HPColor(cur,max)
01:56.29Shefkireturn r,g,b
01:56.34Shefkireturn HPColor(cur,max)
01:56.42ShefkiEither way the values r,g,b have to exist.
01:57.09ShefkiIn the later you just didn't bother to give them names.
01:57.29Semionye i didn't think the function returns a reference to existing values
01:58.05ShefkiWith the exception of numbers everything in Lua is by reference.
01:58.27Shefkix = "foo"
01:58.28ArrowmasterShefki: boolean?
01:58.44ShefkiArrowmaster: Hmm that may be another exception.
01:58.51Shefkix is a reference to the string "foo"
01:59.09ShefkiIf you declare "foo" anywhere else there's still only one "foo" string and the references will always be the same.
02:01.04ShefkiThere's this weird perception with people coming to interpretted languages that local or variations of that concept allocate memory.
02:01.14ShefkiWhen really all they do is assign a name ot a value.
02:01.41ShefkiCreating a value allocates the memory.
02:01.59Arrowmasterin C it would use memory right
02:02.15ShefkiEverything else is just a pointer to the value.  When the value has no more pointers to it... It's eligible to be garbage collected.
02:02.25ShefkiArrowmaster: Sure, but this isn't C.
02:02.56ShefkiArrowmaster: And I'm sure languages like C are where the perception comes from.
02:03.20ShefkiIf you're used to C it can be hard to wrap your head around the idea that creating the value allocates the memory not creating a variable.
02:04.12Arrowmasteryeah i dont know C and every time i look at it i wish i never have to learn it
02:04.34ShefkiArrowmaster: People generally try to avoid stuff like:
02:04.39Shefkiint a = foo()
02:04.40Shefkireturn a
02:04.58ShefkiBecuae int a allocates the memory and copies the return of foo into a.
02:05.03Shefkireturn foo()
02:05.12ShefkiJust lets you ride on the memory foo already allocated.
02:05.33Groktarstripes naked and slathers himself with vaseline
02:05.35ShefkiSo people think they're being sneaky by not doing:
02:05.40Shefkilocal a = foo()
02:05.43Shefkireturn a
02:05.44Groktarrubs up against Shefki's value and moans suggestively
02:05.45Shefkiin Lua.
02:05.53sylvanaarthats what do blocks are for
02:06.32Shefkisylvanaar: for what?  When you want a separate stack?
02:06.39*** join/#wowace Droolio (n=drool@87-194-188-170.bethere.co.uk)
02:06.46sylvanaardo local a = 0 function foo() return a end end
02:07.09ShefkiThat's not any more efficient than:
02:07.18Shefkifunction foo() local a = 0 return a end
02:07.24sylvanaaryes it is
02:07.41Lutin`function foo() return 0 end
02:08.10Shefkisylvanaar: How so?
02:08.29Lutin`Shefki: he only defines the variable once
02:08.31ShefkiThe stack is created and destroyed for your function every time regardless.
02:08.42ShefkiLutin`: So do I.
02:09.02ShefkiYou're assuming that Lua creates the stack for the function on every execution.  It doesn't.
02:09.09Lutin`I honestly don't know how Lua converts to assembly
02:09.12sylvanaarthere are no stack variables other than function parameters
02:09.17Lutin`I <3 ASM
02:09.57sylvanaarluac -l is your friend
02:10.39sylvanaarno but really the local inside the function creates a NEW variable EACH time you call the function
02:10.57Lutin`Yeah that's what I said
02:11.01sylvanaari know
02:11.20Lutin`Hrmm
02:11.25Lutin`Does Lua have constants?
02:11.26Lutin`I forget
02:11.36sylvanaarno
02:12.09Shefkisylvanaar:
02:12.10Shefkiunction <foo:3,5> (3 instructions, 12 bytes at 0x100d30)
02:12.15Shefkifunction <bar:1,4> (3 instructions, 12 bytes at 0x100430)
02:12.21Shefkifoo is your method
02:12.23Shefkibar is mine
02:12.26ShefkiSay diff either way.
02:12.30ShefkiSame diff*
02:13.11ShefkiExcept...
02:13.12Lutin`Call foo twice
02:13.12sylvanaarbtw this specific topic is in the pil
02:13.12Lutin`And bar twice
02:13.12Lutin`Then compare sizes
02:13.12ShefkiYour global environment ends up using 6 instructions and mine uses 3.
02:13.12sylvanaars/the pil/PIL/
02:14.02sylvanaarlua is can be difficult coming from a c background
02:14.03Lutin`That would be because your a is only defined in the scope of that function
02:14.14Shefkisylvanaar: Your method still produces 3 extra instructions on startup and identical number of instructions per execution.
02:14.19Lutin`His a is defined on a larger spectrum
02:14.26ShefkiOne uses GETUPVAL the other uses LOADK
02:15.12Lutin`Did you run them more than once?
02:15.16Lutin`Sya 5 times each?
02:15.50ShefkiLutin`: This isn't about running them.  This is about the dump of the operations lua turns them into.
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02:16.00Lutin`Oh
02:16.02ShefkiI'm doing the luac -l that he referenced.
02:16.10Lutin`I didn't even know the whole premise of this discussion
02:16.15Lutin`meanders off
02:17.36Lutin`Does anyone here have a Pitbull4 setup they wouldn't mind sharing? :]
02:17.41ShefkiIf you wanna argue that LOADK is slower than GETUPVAL you may be right.  But operation wise it's identical.  The only difference is with the do block it does the LOADK at interpretation time and then repeatedly does GETUPVAL.
02:19.10sylvanaarhttp://www.lua.org/manual/5.1/manual.html#2.6
02:20.06sylvanaarno thats the wrong one
02:20.07Shefkisylvanaar: That's talking about closures.
02:20.18ShefkiWhich is exactly my point.
02:20.38ShefkiThe creation of the function or in the example you referenced the creationg of the closures... Creates the variable.
02:20.43ShefkiNot the actual execution of the code.
02:21.00sylvanaarright
02:21.10sylvanaarwait no
02:22.31sylvanaaryeah - i just kinda joined in
02:22.38sylvanaarwhat are we talking about
02:22.44ShefkiIf:
02:22.55Shefkilocal r,g,b = HPColor(unit)
02:22.58Shefkireturn r,g,b
02:23.03ShefkiUses any more memory than:
02:23.07Shefkireturn HPColor(unit)
02:23.16ShefkiWhich it doesn't.
02:23.16sylvanaarthat will generate extra intructions to nil rgb
02:23.25nwkeganI had forgotten how civil debates are in this channel; how refreshing!
02:23.39Shefkisylvanaar: Right.
02:24.00Shefkierr no
02:24.04sylvanaarit should
02:24.15ShefkiIf the local is set at the same time as it's declared it doesn't bother to nil them.
02:24.16sylvanaarif its in a function
02:24.21sylvanaarorly
02:24.32ShefkiPretty sure it's optomized to do that.
02:24.56ShefkiIt might still in that case.
02:25.02ShefkiBecuase it's not being set to a constant value.
02:26.09ShefkiBut local a = 0 doesn't produce the nil instruction.
02:26.30ShefkiIt's even smart enough to prevent it for:
02:26.32Shefkilocal a
02:26.34Shefkia = 0
02:26.43ShefkiIt turns that into a single LOADK with a seed of 0
02:26.48Shefkiinstead of nil
02:27.05ShefkiAnd if you get funkier.
02:27.07Shefkilocal a
02:27.08Shefkireturn a
02:27.24ShefkiDoesn't even nil a.  It just ignores the existance of a entirely and reutrns nil.
02:27.25Arrowmasterwhat about local a; local b; a = 0; b = 0;
02:27.36Arrowmastervs local a = 0; local b = 0;
02:27.46ShefkiArrowmaster: Let me see.
02:28.36sylvanaari think its just your test, it can reuse the slots
02:28.49ShefkiArrowmaster: No separate initialization.
02:28.59Arrowmasterso they are the same?
02:29.18ShefkiArrowmaster: It does two LOADK's to zero
02:29.24ShefkiIf I do:
02:29.33ShefkiAnd yes it's identical
02:29.48Arrowmasterright so its smart enough to realize a isnt being used between the local and the a = 0
02:29.54ShefkiYup
02:30.40sylvanaar=0
02:30.50ShefkiArrowmaster: If I do:
02:30.55Shefkilocal a = 0 local b = 0 a = b
02:31.15ShefkiThen it does 2 LOADK's to zero and a MOVE
02:32.43sylvanaari guess you're right then Shefki
02:33.56Shefkisylvanaar: "(ET) No. Local variables are kept on a stack and will not effect the GC. These constructs will create a new garbage collected object: "
02:34.03Shefkiper: http://lua-users.org/wiki/OptimisingGarbageCollection
02:34.40ShefkiWhich isn't entirely accurate.
02:34.54ShefkiSince it says vararg creates garbage which it doesn't in Lua 5.1 anymore.
02:35.29Arrowmasterdefault lua binaries still have the 5.0 vararg backcompat enabled
02:35.30ShefkiAnyway dinner time.
02:35.35ShefkiArrowmaster: Right.
02:35.48ShefkiWhich does create garbage.
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02:36.32ShefkiThe wiki page should probably be updated to explain that it may or may not create garbage when you use a vararg depending upon how Lua is configured.
02:38.01sylvanaarim going to NYC in the morning - im going to see the fireworks there, im excited
02:38.44sylvanaarany of you doing anything fun?
02:46.14sylvanaarmy mexico vacation was spoiled by needing to take an H1N1 test
02:58.19Ackis@project zomgbuffs
02:58.20RepoAckis: http://www.wowace.com/projects/zomgbuffs/. ZOMGBuffs. Game: WoW. Zeksie (Manager/Author), Dessa (Maintainer). Updated: 45 days ago. Tickets: 32/61
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02:59.45bluspacecowhai
03:00.06bluspacecowanyone know any alternatives to mibbit ? they seem to be blocking free node now :(
03:00.21bluspacecowhaven't checked recently tho
03:08.41Gnarfozit's the other way around, but I don't know any alternatives (don't need 'em)
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03:54.27Repo10mill-help: 03Starinnia * r82 / (2 files in 2 directories): change how tooltips are hooked to be a little less hackish
03:54.43Repo10sifter: 03Starinnia * r11 Sifter.lua: change how tooltips are hooked to be a less hackish
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04:24.08sylvanaarhappy holidays folks (in the US)
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05:34.51Torhalorionshock: Latest Wine FTW.
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06:05.55orionshockhehe
06:06.23orionshockTorhal: im using crossover now
06:06.32ajmitchTorhal: I see they fixed the 4GB memory layout issue
06:07.13Ackisteabags Torhal
06:09.45Torhalajmitch: Yes. My graphical corruption has gone away it would seem, as have the constant crashes in Dalaran
06:09.50TorhalAckis: Tease,
06:11.13ajmitchTorhal: has performance improved at all lately?
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06:11.30waallenajmitch: wow crashing and getting corrupted mpq files while using 4gb ram?
06:11.48ajmitchwaallen: crashing, no corrupt mpq files. Known problem with wine
06:12.32Torhalajmitch: I gained about 5FPS in Dalaran and about 10 in Org
06:12.48waallenoh, I didn't read it was with wine; I am having the same on windows xp and every issue just goes away as soon as I remove either of the 2GB ram sticks
06:13.06TorhalOnly problem I can see is that my X server has crashed thrice tonight while WoW was open and I was on a different Desktop
06:14.51ajmitchTorhal: you're not running ubuntu karmic are you?
06:15.02TorhalNo, Jaunty
06:15.27ajmitchright, I was having similar issues with gdm in karmic, it was a bit annoying last night
06:15.27TorhalI'll wait until Karmic is late beta like I did with Jaunty.
06:15.54ajmitchit'd be great to actually get double-digit framerates in raids again
06:16.14TorhalI was getting 14 at losest in 25-man Naxx
06:16.16quiescenstoo much effort
06:16.20Torhals/losest/lowest/
06:16.25quiescenseasiest to just wait for release
06:16.28orionshocklol, on xp and wine and even crossovergames - 25man nax = 5fps
06:16.29ajmitchI was getting far worse than that
06:16.37TorhalNow the real test will be Ulduar, since I was getting 2FPS there the other night
06:16.51orionshockgot to remember that wow's grahpic engine is software not hardware, so more CPU !
06:16.58TorhalYup.
06:16.59ajmitchand more CPU is not what I have
06:17.07orionshock~fail ajmitch
06:17.29purlajmitch: FAIL!
06:17.29ajmitchit's only about 3 years old
06:17.30TorhalAnd it's single-threaded as well, remember
06:17.48TorhalI actually switched from a quad-core to a dual-core CPU because teh dual had more GHz
06:17.51ajmitchso my dual-core amd64 isn't helping a lot
06:17.59TorhalAnd it drastically improved performance in WoW
06:18.35orionshockTorhal: http://forums.worldofwarcraft.com/thread.html?topicId=1778017311&sid=1&pageNo=1
06:18.42orionshock^^ :)
06:19.57TorhalOh, hell yes. I just turned my view distance to maximum and get no graphical corruption/crash plus I still get 45-80FPS in Icecrown.
06:20.13Torhalorionshock: Doesn't matter.
06:20.16TorhalI did all that
06:20.36TorhalI was getting less than half the FPS from my quad-core than I am with my dual.
06:21.30ajmitchtanking when the framerate was about the same as the GCD made for fun times
06:21.55orionshock<PROTECTED>
06:22.07ajmitchshrugs
06:22.19orionshocka console variable
06:22.37Torhalajmitch: Eww
06:22.58ajmitchorionshock: yeah, I know, but I don't know whether I ever tried setting it
06:23.12orionshockafk -- raining outside
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06:58.21Repo10ora3: 03Ammo * r224 modules/Cooldowns.lua:
06:58.24Repomove creation of the cooldown frame to OnEnable, the effective scale is apparantly set to 1 before that time, instead of the actual value, causing the frame to move on reloadui's
06:58.27Repounticking a spell now sets it to false instead of nil, nil makes it the default value on next load, ticking the box again.
07:01.05Fiskerwhere's my god damn beta?
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07:11.47orionshock<PROTECTED>
07:11.57Fiskerslaps orionshock around a bit with a large trout
07:11.57spookydonkeydoes anyone know anything about how npcscan works?
07:11.58orionshocki happen upon a titanium node im about to take it..
07:12.05orionshockand it disappears while im standing on top of it
07:12.07orionshock>.>
07:12.14orionshockspookydonkey: yes it's fine to use it
07:12.25spookydonkeywell that's not what I was going for
07:12.29orionshockspookydonkey: it relies upon setting a tooltip to a generic Unit GUID
07:12.29Fiskerowned by hackers orionshock
07:12.42orionshocksimilar to clicking on someone's name in the combat log
07:12.45spookydonkeysomething about searching the cache
07:12.53spookydonkeyI was wondering if you could do something similar to find everfrost shards
07:12.54orionshockspookydonkey: yes tooltips == cache
07:13.10orionshockspookydonkey: no those are world objects not mobs
07:13.12orionshockvery different
07:13.29spookydonkeyalright
07:13.35orionshockFisker: icecrown, someone on a different phase got it
07:13.37spookydonkeyit'd be a pain to have to clear cache after every one anyway
07:14.12spookydonkeyit's a clever idea though
07:14.27orionshockspookydonkey: dwarf - find treasure
07:14.41spookydonkeythey can see everfrost shards?
07:15.03orionshock<PROTECTED>
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07:15.59spookydonkeyso is there a lot of overhead for doing what npcscan does?
07:16.16orionshocknope
07:16.27spookydonkeyneat
07:16.30orionshockit's a craptastically coded addon.. but no ugly overhead
07:17.34spookydonkeyunfortunately it's going to make me want to farm rare mobs
07:17.42spookydonkeyjust what I need
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07:35.32Torhaltheoddone33: SilverDragon.
07:35.39Torhal@project silver-dragon
07:35.40RepoTorhal: http://www.wowace.com/projects/silver-dragon/. SilverDragon. Game: WoW. Kemayo (Manager/Author). Updated: 3 days ago. Tickets: 9/30
07:36.02theoddone33same thing without cache clearing nonsense?
07:36.09theoddone33hmm no
07:41.26orionshockquestion: anyone know a way to get the glue xml folder out of the common.mpq file?
07:41.52TorhalXinhuan: ^^
07:44.55Fiskeri'm gonna get your xm out of your .mpq orionshock
07:44.58Fiskerxml*
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07:59.19orionshockok maybe wrong question for this channel.
08:00.23Gnarfozorionshock: winmpq
08:00.32Gnarfozorionshock: or mywarcraftstudio
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08:05.12orionshockGnarfoz: Ladik's MPQ Editor
08:05.21Gnarfozwhy are you telling me?
08:05.22Gnarfoz:D
08:05.37Gnarfoz(got that one, too, anything that opens MPQs is a valid answer ;-)
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08:06.49orionshockwhile not surprizing, but everything from the login to char selection is written in lua/xml complete with it's own API seperate from the ingame stuf
08:06.55orionshock*stuff
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08:12.42Gnarfozyup
08:12.56Gnarfozgluexml ftw
08:13.16GnarfozI remember having a modified GlueXML login screen way back when wow couldn't save the previously entered user name
08:13.20Gnarfozman was that annoying :P
08:13.58orionshockCHAR_NAME_RUSSIAN_CONSECUTIVE_SILENT_CHARACTERS = "Can not have two silent symbols in a row."
08:15.19orionshocklooks like the G15keyboard is also controled by it
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08:16.18Gnarfozthat and the paste were unrelated, though
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08:16.44Gnarfoz(and there's tons of char name restrictrions ;))
08:16.54orionshockthis is true, i was reading though the "GlobalStrings" file and there are a lot of comments that are like   --G15 abriviation
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08:19.36GnarfozTorhal, orionshock: re: low fps: did any of you play during the one week that 3.1.0 was live?
08:29.43vhaarranyone that can recommend a algalon movie?
08:31.07durcynvhaarr:  http://www.megaupload.com/?d=CBKV5QM0  warcraftmovies is slow updating, but that's our algalon kill
08:31.32vhaarrcool
08:31.51vhaarrgoing there on monday for the first time, need to get my head around the encounter
08:32.07vhaarralthough I think I understand it all, I'm sure there's 1-2 things I should know
08:32.34durcynit's kind of a disappointing fight considering how much harder freya and mimiron are
08:33.06durcynblizzard might as well pat you on the back and say "here's a gear check, don't stand in stuff."
08:33.35vhaarrbut those constellations that spawn, do you need someone to kite them?
08:33.40nwkeganbut what if I LIKE not standing in stuff?
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08:33.42vhaarror do they follow random targets
08:34.00Caleb|they have agro
08:34.06vhaarrthought so
08:34.07durcynthey follow aoe threat, so they'll be on a healer
08:34.10Caleb|when they become active they shoot a bit randomly
08:34.16Caleb|but healers can get agro easily if no dps on them
08:34.26Caleb|they are also tauntable
08:34.29vhaarrand they can kill a healer?
08:34.39Caleb|so the tank not tanking can kite them too and taunt them into black holes
08:34.43Caleb|nah
08:34.44durcynthe arcane barrage on 25 can, if it lines up with black hole explosion or something
08:34.47Caleb|they barely shoot for 4k
08:35.01Caleb|well durcyn I think that means you are not topped off anyways
08:35.03vhaarrright, so you just use them to close the black holes when there are too many
08:35.07durcynCaleb|: pretty much, yeah
08:35.16Caleb|you like always have to make sure that the raid is topped off before a black hole explosion
08:35.24durcynyou use them to 1) close the black hole and 2) get rid of the constellations
08:35.28Caleb|black hole explosion + cosmic smash for like 5k + arcana barrage
08:35.31durcyntoo many constellations == too much arcane barrage
08:35.32Caleb|that surely kills someone
08:35.37vhaarrah
08:35.47durcynyou don't want either of them around for too long
08:35.55vhaarrthe only way to get rid of one is to move it into a black hole?
08:36.00durcynyep
08:36.03vhaarrcool
08:36.09durcynwell, you could kill it, but then you'd hit the enrage timer
08:36.31Caleb|well technically you can kill them too, but its a waste of dps, the enrage timer tight as it is without wasting DPS on constellations
08:36.41Caleb|especially if you go with 3 healers
08:36.48vhaarrye I think we will the first time
08:37.26waallenat how many stacks do you make the tank switch happen?
08:37.53durcynit phases at 5, we swap at 3 or 4 depending on other timers
08:38.14Caleb|we do it at 4, but it can vary depending how the tanks have their cooldown ready
08:38.21TorhalGnarfoz: Yah, don't rightly remember if I had FPS issues or not though.
08:38.23waallenthe first time we went there we were pretty sure that one tank had to take five stacks and phase out but we were so wrong
08:39.22Caleb|vhaarr what you should watch out for is the p1 to p2 transition
08:39.30vhaarrp2 is the lose adds?
08:39.41Caleb|when Algalon gets to 20% he closes all the black holes, then opens 4 at specific spots
08:39.49vhaarrloose*
08:39.51Caleb|make sure to don't even be remotely close to those spots
08:39.57vhaarraha
08:39.57Caleb|yeah p2 is with the adds
08:40.08Caleb|either like stand in the middle of the room
08:40.10Caleb|or hug the wall
08:40.17vhaarrokay good tip
08:40.17durcynthey're N/S/E/W about halfway out
08:40.22vhaarrye I figured
08:40.30Caleb|if you check a movie you'll see
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08:49.54vhaarrthe collapsing stars turn into the black holes?
08:50.14vhaarrwhat do they do when they are still "alive"?
08:50.53Caleb|they loose HP periodically
08:51.13Caleb|if you don't dps them one by one they all die at the same time and you wipe due to black hole explosion damage
08:51.28vhaarrah so you need someone to dps them
08:51.34vhaarrthey don't do any damage?
08:51.48Caleb|they don't do damage as collapsing stars
08:51.53Caleb|they just move around a bit
08:51.57vhaarrokay cool
08:52.02Caleb|in 10 man we usually have a mage dpsing them
08:52.07Caleb|and calling when one is about to die
08:52.21Caleb|thats pretty important since as I said a bad combo can kill you
08:52.28Caleb|people need ot be topped off before a black hole explosion
08:52.54Caleb|tho that does not mean that you can slack on killing collapsing stars
08:53.18vhaarrso you just kill one in time before a big bang then
08:53.34vhaarror do you need to kill them more often to get rid of the constellations, perhaps
08:54.17Caleb|you need 1 dps on them 24/7
08:54.25Caleb|up till like 23-25%
08:54.33Caleb|then he can stop dpsing and just nuke boss
08:54.40vhaarroh, okay
08:55.09Caleb|you probably even gonna need some healers to dps boss too after 20%
08:55.19Caleb|if you go with 3 healers that is
08:55.24vhaarryou don't dps the adds though?
08:55.31vhaarrto avoid being overrun
08:55.32Caleb|nah
08:55.34Caleb|just offtank them
08:56.35Caleb|and even if he enrages you can still kite him for quite a bit
08:56.46Caleb|remember that he gives up at like 3%
08:56.56vhaarrah right
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08:58.05Elsiaping kaelten
08:58.21Caleb|tho I'm not sure if surviving a big bang during enrage is possible with anything else than guardian spirit
08:59.29vhaarror bubble I guess
09:00.02Fiskersmiles at vhaarr
09:00.16vhaarrFisker knows all about bubble+HS
09:00.42Caleb|I'm not sure if bubble works against big bang
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09:01.00Caleb|nor does ice block
09:01.02Fiskerit did
09:01.03Fisker:D
09:01.15Fiskertsk
09:01.21Fiskeri'm talking about the real big bang
09:01.29vhaarrdoes the tank stay at algalon on the big bangs before p2?
09:01.34vhaarrI thought everyone phased
09:02.02Caleb|you can't phase everyone, then he just ascends to heaven
09:02.14vhaarroh crap :p
09:03.30durcynthat's not entirely true
09:03.40vhaarrah big bang is physical dmg
09:04.10durcynyou can phase everyone, but if there's no one in melee range after big bang ends, he does ascend
09:04.14durcynso the tank has to remember where algalon was standing, jump in the black hole, then run to him
09:04.40Caleb|which can be quite luck based
09:05.18vhaarryou just leave the tank behind then, right
09:05.27vhaarrI don't see how a healer can survive it without a cooldown
09:05.31vhaarreven then
09:05.40durcynhe doesn't melee during big bang, so you can just toss a GS or IBF/PS/whatever up and giggle through it, yeah
09:05.47vhaarrright
09:06.11durcynthere's a very short window after the cast finishes that he doesn't melee either, so healers can catch up
09:06.42durcynyour biggest problems, after tanking/healing fuckups, i guarantee will be black hole explosion deaths and people getting double ported
09:07.03durcynwell, unless someone likes to ride cosmic smashes
09:07.22vhaarrdouble ported?
09:07.24Caleb|there is always one that likes it durcyn :D
09:07.30vhaarri.e. they run out and straight into another black hole?
09:07.45durcynthe same one or another one, yes
09:07.50Caleb|taking a black hole while big bang is not being casted, is a HUGE fail
09:08.00vhaarrah so you don't need to click those portals
09:08.07durcynno, you just walk into them
09:08.08waallenyeah we had people going into a black hole "twice" per big bang and some of them got out of the black hole dimension before that the debuff expired
09:08.14Caleb|you just move on them vhaarr
09:08.15waallendidn't quite get that
09:08.56Caleb|waallen you get out of the black hole after big bang is casted regardless of the black hole debuffs duration
09:09.03vhaarrcosmic smash is the red dot you have to move away from?
09:09.10waallenoh I see
09:09.13Caleb|yep, and there is only 1 of it in 10 man
09:09.17vhaarrright
09:09.19Caleb|but it does more damage than the 25 versions
09:10.14vhaarr20 yards away is enough?
09:10.27Caleb|yeah should be
09:10.28durcyn10-15 or so
09:10.40Caleb|10 is bit close for 10man I think
09:10.44durcynwell, it decreases with range, but it's around 10 to avoid the knockback
09:11.01Caleb|still not nice to take 8k cosmic smash damage
09:11.01durcynand the knockback means a swell archimonde-style crater death, so
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10:28.17thul"In all the human societies we have ever reviewed, in every age and in every state, there has seldom if ever been a shortage of eager young males prepared to kill and die to preserve the security, comfort and prejudices of their elders, and what you call heroism is just an expression of this fact; there is never a scarcity of idiots."
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10:45.45Fiskerslaps thul around a bit with a large trout
10:46.15Fiskeri just wanted SC2
10:46.21Fiskerand now we're going to die
10:46.22Fisker:(
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10:48.14nwkeganyou haven't failed me yet, fisker
10:48.43Fisker:3?
10:49.06nwkeganwould anyone here happen to have a nice, eye-pleasing color scheme for IRC? mine is horrendous
10:49.34bluspacecowyellow text on blue
10:49.41bluspacecowchicago text font
10:49.49bluspacecowin bold
10:49.52bluspacecowoutline
10:50.30nwkeganquite helpful
10:51.37Cheadshmm I have some unknown addon that writes "Build 30103" at login... searched for "30103" in all the files in the addon folder without luck. Anyone happen to know which addon that could be?
10:52.13bluspacecowhmm what does the number 30103 mean i wonder ...
10:52.22bluspacecowoh
10:52.24nevcairiel30103 sounds like the current wow build :P
10:52.31bluspacecowwait
10:52.46*** join/#wowace mort (n=mort@azureus/mort)
10:52.49bluspacecow*opens random toc*
10:53.01orionshock~api GetBuildInfo
10:53.01purlhttp://www.wowwiki.com/API_GetBuildInfo
10:53.01bluspacecow## Interface: 31000
10:53.09nevcairielno-one ever mentioned toc numbers
10:53.13nevcairielalso 31000 is invalid.
10:53.19nwkeganso the a.m. is essentially sarcasm hour?
10:53.27bluspacecowhmmm
10:53.34nevcairielits 30100
10:53.35orionshockCheads look for bild
10:53.36bluspacecowisnt the current wow build 9757 ?
10:53.39orionshock<PROTECTED>
10:53.40nevcairiel31000 would be 3.10 .. not 3.1
10:53.43bluspacecowhang on
10:54.18bluspacecow9947 is the current build
10:54.26bluspacecowtry searching for build or bild
10:54.31Cheadsright... and then some variable with interface version + 3 or soemthing...
10:54.47nevcairielwhy do i bother
10:54.48nevcairielleaves
10:54.56bluspacecow~google "Build 30103"
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10:55.09bluspacecowrofl
10:55.12sacarascI dunno, nevcairiel. They just ignore you.
10:55.19bluspacecow~fish Nevcairiel
10:55.19purlACTION slaps Nevcairiel around with a large trout
10:55.30bluspacecow~fish Nevcaireiel
10:55.31purlACTION slaps Nevcaireiel around with a large trout
10:55.35Cheadsonly 236 files with "Build" (case sensitive) hehe
10:56.48bluspacecowok in how many addons is that /
10:57.45bluspacecownothing coming up on google
10:58.09*** join/#wowace Kalroth (n=kalroth@2506ds1-hj.0.fullrate.dk)
10:58.10bluspacecowyoul have to get the names of those addons those results are in and do a binary search
10:58.12Cheadsaround 40.. oh well something to work with
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10:58.17bluspacecowdang gloves
10:59.08bluspacecowwith binary search should be able to figure out which one in oh 5 iterations
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10:59.47bluspacecowunless of course my math is wrong
11:00.54orionshockeh.. help   /cast [stance:3, nocombat} Prowl
11:00.57orionshock.. nmd..
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11:14.04bien|,
11:14.59nwkegan'
11:15.14Cheadsit was carbonite that did "Build 30103"
11:16.10bluspacecowreally ?
11:16.49Cheadsyes
11:17.04bluspacecowdid you update it recently ?
11:17.15CheadsDEFAULT_CHAT_FRAME:AddMessage(format("Build %s",ver))  and ver being modified
11:17.21Cheadsuhhm no I didn't
11:18.12*** join/#wowace Groktar (i=Groktar@c-98-224-66-236.hsd1.ca.comcast.net)
11:18.13bluspacecownow my question - does it bother you a lot ? now that you know where it comes from can you ignore it ?
11:19.15Cheadsit bothers me so much that I commented out the line :)   too many of those messages at login makes the dear MOTD disappear
11:19.34bluspacecowits funny that theres an addon to catch that spam
11:19.47bluspacecowi think theres also something in Chatter or Prat to catch it
11:20.25CheadsI have prat, though I haven't noticed that setting
11:20.49bluspacecowidk know if its in there ...might be a module thats not normally turned on that you might have to turn on
11:21.43CheadsAddonMsgs  maybe.. hmm
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11:31.23Repo10atlasloot-enhanced: 03Daviesh * r2136 / (2 files in 2 directories):
11:31.26RepoUpdated the .pkgmeta file so that packages will include AceComm and AceSerializer
11:33.11CheadsAddonMsgs was to show hidden addon messages =)
11:37.12Adirelleacecomm into atlasloot ???
11:44.24orionshockAdirelle: 1 word:  "Bloat"
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12:12.23Funkeh`meh
12:12.29Funkeh`no one uses it these days
12:12.42Funkeh`blizz has instance maps and wowhead is a browser away
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12:36.59Repo10atlasloot-enhanced: 03Daviesh * r2137 / (10 files in 3 directories):
12:37.02RepoTweaks to the loot filter, cleaned up the english of the new wishlist functions.
12:41.55orionshockanyone good with linux command lines?  needing to remove spaces from a set of file names. ` rename 's/%s//' *.srt ` isn't working
12:42.43airtonixrename script incoming
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12:43.50airtonix<PROTECTED>
12:44.31airtonixthe complete thing here : http://pastebin.com/m38986053
12:44.39orionshock<PROTECTED>
12:44.41orionshock>.>
12:45.12airtonixT_T
12:46.19orionshockthx airtonix
12:50.40airtonixgedit
12:50.43airtonixugh
12:51.01Groktarsticks his tongue down airtonix's throat
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13:18.24orionshockOMG i need a new keyboard
13:18.56orionshockaparently shift left click on file to highlight a set of them  - that seriously means expand some random folder in the view... <3 Linux
13:30.22EthanCentaurai...why is the Winter Veil event active? >_>;
13:30.59EthanCentaurais/Winter Veil/New Year/
13:32.12nevcairielon PTR? they randomly test stuff
13:33.12EthanCentauraiit's up on live
13:33.40sacarascSure it's not the American Independence stuff?
13:35.24EthanCentauraimight be, never thought about that
13:35.30EthanCentaurailives in Europe
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15:29.02Repo10atlasloot-enhanced: 03Celellach * r2138 Documentation/Release_Notes.txt: Updated release notes
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15:47.05Megalonhaha, germany is so nice
15:47.38Megalonthe major of a city cancels a LAN because of cs1.6, warcraft3 ("killerspiele", games that simulate killing)
15:47.45Megalonbut on the other hand, their local shooting club
15:47.56Megalonis going to host an international tournament for minors
15:48.08dodgaWhere? :D
15:49.19Megalonhttp://www.golem.de/0907/68161.html german news
15:49.23Megalonso... :S
15:51.49dodgaThey already cancelled some Intel-sponsored LANs in Stuttgart and Karlsruhe
15:52.04dodgaPeople are just uninformed and hop on the bullshit train :>
15:54.58nevcairielThe Intel Friday Night-Games have a high press coverage, maybe they wanted some attention there .. but some local LAN in some small town
15:55.02nevcairielits just silly
15:55.21nevcairielOn that note, don't vote CDU/CSU, never ever :P
15:55.29dodgaThat's what politicians do, silly crap
15:55.45dodgaLet's do some IP-blocking instead of taking down evil sites!
15:55.58dodgaah, no use getting worked up because of that :D
15:55.58Brunersmitch0: still doesnt show anything :(
15:56.13nevcairielIP blocking? that would be luxury
15:56.18nevcairielthey just do dns redirecting
15:56.27nevcairielwhich is nil and void once you use another dns server
15:56.30dodgaOh yeah, right
15:56.47dodgaAlso, that stop-sign just gives people headaches. Can't read that thing for a sec
15:56.49nevcairielwhich is also nil and void when the page uses a pure ip, and no dns
15:57.08dodganevcairiel: Depends, if the offending sites use virtual hosts you need the hostname :D
15:58.17Repo10gnoom: 03Graveeater 042.0 * r15 : Tagging as 2.0
15:59.38dodgaharl: Simpsons-time now! :>
15:59.56harluhm, no.
16:00.16harloO
16:00.41dodgaWell, in ten minutes they start :>
16:00.51harlwell do i care?
16:01.01dodgaProbably not P
16:02.11harlyea. probably (not).
16:02.11harldoesn't know actually
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16:10.28Arrowmasterdodga: if the site uses virtual hosts all you have to do it put it in your hosts file and you bypass all dns redirection, even if they are intercepting all port 53 traffic like comcast started doing
16:10.49dodgaDon't tell me, I know that :D
16:14.07Fiskerslaps dodga around a bit with a large trout
16:14.57dodgaonoz! ze infamous fiskertron2000
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16:22.08Fiskerslaps dodga around a bit with a large trout
16:22.10Fiskeryeah
16:22.40harl*yawn*
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16:25.22Groktarhandcuffs Fisker to the bed
16:25.27Groktarcommnads Fisker to beg
16:30.25Adirellewhips Fisker.
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16:39.49Repo10auto-invite: 03idefix6 04v1.96 * r43 : Fixed problems with Load Guild.
16:39.52RepoFixed problems in French localization.
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17:01.28harlhm cool, according to the lfg interface i'm in a naxx raid with someone else and looking for people for 2 other dungeons at the same time.
17:01.28harlwtf?
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17:09.16Repo10parrot: 03profalbert 07master * v1.7.0-7-g07e0fce / (2 files in 2 directories): [+3 commits]
17:09.20Repo07e0fce: update changelog
17:09.22Repo3519ef7: make dotcrits work with all events
17:09.25Repo502d08b: make DoT-crits show
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18:03.39Groktarhttp://www.youtube.com/watch?v=SXwpvGjPDJ0
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18:21.14AdirelleGroktar: that video exists for ages
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18:33.57RepoNew project: http://www.wowace.com/projects/bmail/. BMail. riphyo (Manager/Author). Approved by Ackis.
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20:05.59FiskerAckis
20:06.02Fiskeri want to set the world on fire
20:06.09Ackisy?
20:06.25Groktarsends a school of murlocs to devour Fisker
20:06.55Fiskerwhere the fuck is my sc2 beta?
20:09.17Brunershttp://wow.curse.com/downloads/wow-addons/details/kfollow.aspx <3
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20:20.35RepoNew project: http://www.wowace.com/projects/borrowed-timer/. Borrowed Timer. ppt1000 (Manager/Author). Approved by Ackis.
20:35.33HjalteCan you do Yogg-10 without Freya? My raid wants to keep Hodir for killing adds
20:35.56HjalteEh, Thorim*
20:36.31ShefkiNo
20:36.55ShefkiDoor to get the General doesn't unlock until you've killed all the keepers.
20:37.10HjalteThat's not what I mean
20:37.22HjalteI mean not activating freya on the fight :)
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20:52.55Repo10pitbull4: 03Shefki 07master * v4.0.0-beta1-21-gb8169a5 GroupHeader.lua: [+3 commits]
20:52.58Repob8169a5: Fix some positioning related issues where groups would move from where
20:53.01Repob063c90: Prevent groups from being stuck to the mouse while moving in some rare
20:53.04Repo20d8371: Ticket 459: Group frame positioning buginess after changing size of a
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21:09.40Stanzilladurcyn: that bigwigs health module is a cool idea btw, please finish it :P
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21:35.31Repo10bayis-extended-questlog: 03angelike * r210 / (4 files in 1 directory): beql: - Fix Quest Complete sound issue
21:35.34Repo- disable Tracker Functions
21:36.24durcynStanzilla: what's it worth to you
21:37.43StanzillaI would only use it for mimiron and freya or so
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22:43.26thulwhat is up with druid HP these days?
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22:57.30Repo10arl: 03pompachomp * r2184 RecipeDB/ARL-Vendor.lua: corrected the location of Doba <Cooking Supplies> vendor.
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23:38.12Shirikthul: The HP
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