00:00.11 | Pneumatus | so you dont really know till you clearing the whole instance in a week, getting lots of loot etc |
00:00.38 | Pneumatus | we don't use eqdkp at the moment anyway, but i'm thinking of going back to it |
00:00.48 | Pneumatus | seeing as 1.4 is supposedly an improvement |
00:01.09 | Gnarfoz | Lutin`: suggestion: re-bind Fraps' record key to something else than F9 or unbind the 'open bag 3' (or whatever) keybind :p |
00:01.10 | Pneumatus | and intergrating with forums etc would be pro |
00:01.47 | Pneumatus | i have fraps on numpad 0 |
00:02.02 | Pneumatus | or numpad - |
00:02.03 | Pneumatus | i forget :o |
00:02.41 | Gnarfoz | I have it on f9 and unbound whatever wow has there |
00:23.49 | *** join/#wowace Semion (n=chatzill@82.80.147.244) |
00:24.22 | Semion | hello guys. i'm trying to add some color for a lua tag in pitbull4 |
00:24.26 | Semion | how do i do that |
00:24.28 | Semion | ? |
00:24.43 | Semion | this is what i have so far |
00:24.57 | Semion | if not UnitIsDeadOrGhost(unit) then |
00:24.58 | Semion | <PROTECTED> |
00:25.00 | Semion | <PROTECTED> |
00:25.01 | Semion | <PROTECTED> |
00:25.03 | Semion | <PROTECTED> |
00:25.05 | Semion | end |
00:25.27 | Semion | i just want to add a color to the returned string |
00:27.04 | Lutin` | Gnarfoz Yeah :P |
00:27.17 | waallen | semion: return "|cffRRGGBB%s%%|r", Percent(cur, max) |
00:27.29 | Semion | thanks |
00:27.35 | waallen | just replace rgb with what you want |
00:27.54 | Gnarfoz | and if you want to tune the alpha, the "ff" there is the alpha value |
00:29.04 | Lutin` | Does anyone know of a general ui mod |
00:29.09 | Lutin` | The one that like |
00:29.19 | Lutin` | Replaces blizzards textures for tooltips and windows and such |
00:33.08 | Semion | waallen is it possible to make the color change depending on the %, like red for low, yollow for med and green for high? |
00:36.25 | *** part/#wowace mitchnull (n=mitchnul@catv3EC9455B.pool.t-online.hu) |
00:37.23 | Shefki | Lutin`: Skinner? |
00:37.33 | Shefki | waits for someone to rail on me for mentioning Skinner. |
00:38.10 | Stanzilla | omg teh evul toolz |
00:38.22 | *** join/#wowace BWMerlin (n=chatzill@58.174.148.250) |
00:38.31 | waallen | yes Semion |
00:38.46 | Lutin` | Shefki: Is there something bad about it? |
00:38.49 | Semion | how ? |
00:38.53 | *** join/#wowace Dashkal (n=dashkal@WoWUIDev/Nexus/dashkal) |
00:39.13 | Shefki | Lutin`: Besides breaking every patch. Not really that I'm aware of. |
00:41.16 | Semion | Shifki maybe you can help me. i'd like to add color to text percentage based on current percent, like green for high, red for low etc |
00:41.26 | Semion | can you help me out please? |
00:42.24 | waallen | http://pastebin.ca/1483502 |
00:42.29 | waallen | this should do what you want Semion |
00:43.22 | Semion | thanks alot m8 |
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00:47.00 | Dashkal | Huh, missed that before: "Mathiel in Darnassus has finally earned himself enough money from your repair bills that he was able to buy himself an anvil. " About time |
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00:49.41 | Semion | waalen that doesn't work |
00:49.45 | Semion | gives me an error |
00:53.15 | Semion | nvm |
00:53.19 | Semion | got it |
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01:05.14 | Repo | 10pitbull4: 03Shefki 07master * v4.0.0-beta1-18-g299b964 UnitFrame.lua: [+1 commit] Fix for frames getting stuck to the mouse while moving. |
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01:31.33 | Semion | btw any way to debug that lua code ? |
01:31.51 | Shefki | What code? |
01:32.07 | Shefki | And what do you mean by debug. |
01:32.20 | Semion | lua tags for example |
01:32.28 | Semion | well like you can do in c++ |
01:32.40 | Semion | seeing the values atc |
01:33.11 | Shefki | Semion: Nope there's no debugger for lua in wow and no good way to do it really. |
01:33.46 | Semion | so if you get an error you have no idea from what it was generated? |
01:34.15 | Shefki | Semion: Use something like BugSack or Swatter to trap errors and provide a backtrace. |
01:34.20 | Shefki | That's the best you can do. |
01:34.29 | Arrowmaster | theres no idiot proof debuggers with steping and inspection and such, but once you know lua its easy to manually debug |
01:35.22 | Shefki | Semion: http://www.wowace.com/projects/pitbull4/pages/lua-texts/#w-errors |
01:35.32 | Semion | thanks |
01:35.53 | Semion | that only works for syntax errors or it catches logic errors aswell? |
01:37.02 | Shefki | Semion: If something raises an error in Lua then those addons will trap it. |
01:37.16 | Shefki | Syntax errors are always trapped. |
01:37.31 | Shefki | Everything else is up to the various APIs and what not to decide what to throw errors for. |
01:37.41 | Shefki | At any rate that code he gave you doesn't do what you asked. |
01:37.46 | Semion | and if you get logical errors, like unexpected values |
01:37.51 | Semion | any way to deal with that ? |
01:38.06 | Semion | ye i know |
01:38.15 | Arrowmaster | that means the code is just wrong, same as a syntax error |
01:38.17 | Semion | got it sorted |
01:38.20 | Shefki | You can always shove print(something) in your code to figure out what's going. |
01:39.07 | Shefki | Semion: But you're probably looking for something like this: |
01:39.15 | Shefki | local cur,max = HP(unit), MaxHP(unit) |
01:39.25 | Shefki | local r,g,b = HPColor(cur,max) |
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01:39.45 | Shefki | return "|cff%02x%02x%02x%s%%|r",r,g,b,Percent(cur,max) |
01:39.49 | Semion | if not UnitIsDeadOrGhost(unit) then |
01:39.51 | Semion | <PROTECTED> |
01:39.52 | Semion | <PROTECTED> |
01:39.54 | Semion | <PROTECTED> |
01:39.56 | Semion | <PROTECTED> |
01:39.57 | Semion | <PROTECTED> |
01:39.59 | Semion | end |
01:40.02 | Semion | that does the trick |
01:40.11 | Semion | not sure if it's the best way to do that |
01:40.19 | Shefki | Looks fine to me. |
01:41.01 | Semion | if the predicate max > 0 necessary? |
01:41.13 | Shefki | No |
01:41.20 | Semion | is* |
01:41.26 | Semion | not i can remove it ? |
01:41.35 | Semion | so* |
01:41.38 | Arrowmaster | health cant even be zero |
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01:41.49 | Shefki | max > 0 is probably just to protect the percent from divide by zero errors. |
01:41.57 | Shefki | But I can't think a point where your max hp is 0 |
01:42.11 | Shefki | Doesn't really hurt anything for it to be in there. |
01:42.13 | Arrowmaster | i cant think of one where your hp is even 0 |
01:42.27 | Semion | alright |
01:42.29 | Shefki | Arrowmaster: HP(unit) fakes HP = 0 if the unit is dead. |
01:42.35 | Shefki | Part of the reason it exists. |
01:42.35 | Arrowmaster | ah |
01:42.41 | Shefki | Instead of telling them to use UnitHealth() |
01:42.59 | Arrowmaster | so you are lying to them and telling them that ghosts dont have 1hp |
01:43.11 | Shefki | Arrowmaster: People report it as a bug. |
01:43.34 | Shefki | So yeah I'm lying to them so they don't litter my ticket system with "So and so died and it said they still had 1 hp" |
01:43.40 | Arrowmaster | lol why do you cater to people like that |
01:44.32 | Shefki | Arrowmaster: I'm not catering to them. I'm avoiding nuisances to myself. |
01:47.22 | Semion | Shefki why does this work: return " |cff%02x%02x%02x%s%%|r", HPColor(cur, max), Percent(cur, max) |
01:47.31 | Shefki | doesn't... |
01:47.32 | Semion | must i save the ret value in a local? |
01:47.34 | Shefki | Because Lua sucks. |
01:47.40 | Semion | doesn't* |
01:47.56 | Shefki | Lua will only take the first return from a function like that unless it's at the end of the list. |
01:48.14 | Semion | kk |
01:48.17 | Shefki | function foo() return c,d end |
01:48.23 | Shefki | return a,b,foo(),d,e |
01:48.35 | Shefki | Does a,b,c,d,e |
01:48.43 | Shefki | bahh that example is crewing... |
01:48.57 | Shefki | Does a,b,c,foo(),e |
01:49.09 | Shefki | return a,b,foo(),e |
01:49.14 | Shefki | will return a,b,c,e |
01:49.18 | Shefki | return a,b,foo() |
01:49.21 | Shefki | Will return a,b,c,d |
01:49.22 | Semion | ye i got it m8 |
01:49.43 | Semion | it's wierd that you can do a, b, c = foo() |
01:49.48 | Semion | but not the other |
01:50.17 | Shefki | a, b, c = foo(),bar() |
01:50.20 | Shefki | will break too. |
01:50.41 | Shefki | every entry in a list is in scalar context except the last entry in Lua. |
01:50.58 | Shefki | Since Lua doesn't bother to give you a way to force scalar context. |
01:51.31 | Shefki | Semion: The locals don't really matter anyway. They're not using up any extra resources anyway. |
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01:52.18 | Semion | really, aren't they an unsigned shorts? |
01:52.31 | Shefki | floats |
01:52.42 | Shefki | All numbers in Lua are floating point. |
01:52.51 | Shefki | Either way the value has to exist. |
01:52.53 | Arrowmaster | longlong i think |
01:53.04 | Semion | long long ? |
01:53.10 | Semion | 64 bits you mean? |
01:53.23 | Shefki | Arrowmaster: Nope. double |
01:53.29 | Shefki | http://www.lua.org/pil/2.3.html |
01:54.41 | Semion | so how come declaring a local takes to resources |
01:54.50 | Shefki | I said it doesn't. |
01:55.03 | Shefki | Either way the value has to exist in memory. |
01:55.15 | Shefki | Putting it in a local just gives it a name on the stack. |
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01:55.36 | Semion | ok. so you don't request them from the server or anything? |
01:55.48 | Shefki | Color codes? |
01:55.52 | Shefki | Hell no. |
01:56.19 | Semion | ok. thanks for your help m8 |
01:56.21 | Shefki | local r,g,b = HPColor(cur,max) |
01:56.29 | Shefki | return r,g,b |
01:56.34 | Shefki | return HPColor(cur,max) |
01:56.42 | Shefki | Either way the values r,g,b have to exist. |
01:57.09 | Shefki | In the later you just didn't bother to give them names. |
01:57.29 | Semion | ye i didn't think the function returns a reference to existing values |
01:58.05 | Shefki | With the exception of numbers everything in Lua is by reference. |
01:58.27 | Shefki | x = "foo" |
01:58.28 | Arrowmaster | Shefki: boolean? |
01:58.44 | Shefki | Arrowmaster: Hmm that may be another exception. |
01:58.51 | Shefki | x is a reference to the string "foo" |
01:59.09 | Shefki | If you declare "foo" anywhere else there's still only one "foo" string and the references will always be the same. |
02:01.04 | Shefki | There's this weird perception with people coming to interpretted languages that local or variations of that concept allocate memory. |
02:01.14 | Shefki | When really all they do is assign a name ot a value. |
02:01.41 | Shefki | Creating a value allocates the memory. |
02:01.59 | Arrowmaster | in C it would use memory right |
02:02.15 | Shefki | Everything else is just a pointer to the value. When the value has no more pointers to it... It's eligible to be garbage collected. |
02:02.25 | Shefki | Arrowmaster: Sure, but this isn't C. |
02:02.56 | Shefki | Arrowmaster: And I'm sure languages like C are where the perception comes from. |
02:03.20 | Shefki | If you're used to C it can be hard to wrap your head around the idea that creating the value allocates the memory not creating a variable. |
02:04.12 | Arrowmaster | yeah i dont know C and every time i look at it i wish i never have to learn it |
02:04.34 | Shefki | Arrowmaster: People generally try to avoid stuff like: |
02:04.39 | Shefki | int a = foo() |
02:04.40 | Shefki | return a |
02:04.58 | Shefki | Becuae int a allocates the memory and copies the return of foo into a. |
02:05.03 | Shefki | return foo() |
02:05.12 | Shefki | Just lets you ride on the memory foo already allocated. |
02:05.33 | Groktar | stripes naked and slathers himself with vaseline |
02:05.35 | Shefki | So people think they're being sneaky by not doing: |
02:05.40 | Shefki | local a = foo() |
02:05.43 | Shefki | return a |
02:05.44 | Groktar | rubs up against Shefki's value and moans suggestively |
02:05.45 | Shefki | in Lua. |
02:05.53 | sylvanaar | thats what do blocks are for |
02:06.32 | Shefki | sylvanaar: for what? When you want a separate stack? |
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02:06.46 | sylvanaar | do local a = 0 function foo() return a end end |
02:07.09 | Shefki | That's not any more efficient than: |
02:07.18 | Shefki | function foo() local a = 0 return a end |
02:07.24 | sylvanaar | yes it is |
02:07.41 | Lutin` | function foo() return 0 end |
02:08.10 | Shefki | sylvanaar: How so? |
02:08.29 | Lutin` | Shefki: he only defines the variable once |
02:08.31 | Shefki | The stack is created and destroyed for your function every time regardless. |
02:08.42 | Shefki | Lutin`: So do I. |
02:09.02 | Shefki | You're assuming that Lua creates the stack for the function on every execution. It doesn't. |
02:09.09 | Lutin` | I honestly don't know how Lua converts to assembly |
02:09.12 | sylvanaar | there are no stack variables other than function parameters |
02:09.17 | Lutin` | I <3 ASM |
02:09.57 | sylvanaar | luac -l is your friend |
02:10.39 | sylvanaar | no but really the local inside the function creates a NEW variable EACH time you call the function |
02:10.57 | Lutin` | Yeah that's what I said |
02:11.01 | sylvanaar | i know |
02:11.20 | Lutin` | Hrmm |
02:11.25 | Lutin` | Does Lua have constants? |
02:11.26 | Lutin` | I forget |
02:11.36 | sylvanaar | no |
02:12.09 | Shefki | sylvanaar: |
02:12.10 | Shefki | unction <foo:3,5> (3 instructions, 12 bytes at 0x100d30) |
02:12.15 | Shefki | function <bar:1,4> (3 instructions, 12 bytes at 0x100430) |
02:12.21 | Shefki | foo is your method |
02:12.23 | Shefki | bar is mine |
02:12.26 | Shefki | Say diff either way. |
02:12.30 | Shefki | Same diff* |
02:13.11 | Shefki | Except... |
02:13.12 | Lutin` | Call foo twice |
02:13.12 | sylvanaar | btw this specific topic is in the pil |
02:13.12 | Lutin` | And bar twice |
02:13.12 | Lutin` | Then compare sizes |
02:13.12 | Shefki | Your global environment ends up using 6 instructions and mine uses 3. |
02:13.12 | sylvanaar | s/the pil/PIL/ |
02:14.02 | sylvanaar | lua is can be difficult coming from a c background |
02:14.03 | Lutin` | That would be because your a is only defined in the scope of that function |
02:14.14 | Shefki | sylvanaar: Your method still produces 3 extra instructions on startup and identical number of instructions per execution. |
02:14.19 | Lutin` | His a is defined on a larger spectrum |
02:14.26 | Shefki | One uses GETUPVAL the other uses LOADK |
02:15.12 | Lutin` | Did you run them more than once? |
02:15.16 | Lutin` | Sya 5 times each? |
02:15.50 | Shefki | Lutin`: This isn't about running them. This is about the dump of the operations lua turns them into. |
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02:16.00 | Lutin` | Oh |
02:16.02 | Shefki | I'm doing the luac -l that he referenced. |
02:16.10 | Lutin` | I didn't even know the whole premise of this discussion |
02:16.15 | Lutin` | meanders off |
02:17.36 | Lutin` | Does anyone here have a Pitbull4 setup they wouldn't mind sharing? :] |
02:17.41 | Shefki | If you wanna argue that LOADK is slower than GETUPVAL you may be right. But operation wise it's identical. The only difference is with the do block it does the LOADK at interpretation time and then repeatedly does GETUPVAL. |
02:19.10 | sylvanaar | http://www.lua.org/manual/5.1/manual.html#2.6 |
02:20.06 | sylvanaar | no thats the wrong one |
02:20.07 | Shefki | sylvanaar: That's talking about closures. |
02:20.18 | Shefki | Which is exactly my point. |
02:20.38 | Shefki | The creation of the function or in the example you referenced the creationg of the closures... Creates the variable. |
02:20.43 | Shefki | Not the actual execution of the code. |
02:21.00 | sylvanaar | right |
02:21.10 | sylvanaar | wait no |
02:22.31 | sylvanaar | yeah - i just kinda joined in |
02:22.38 | sylvanaar | what are we talking about |
02:22.44 | Shefki | If: |
02:22.55 | Shefki | local r,g,b = HPColor(unit) |
02:22.58 | Shefki | return r,g,b |
02:23.03 | Shefki | Uses any more memory than: |
02:23.07 | Shefki | return HPColor(unit) |
02:23.16 | Shefki | Which it doesn't. |
02:23.16 | sylvanaar | that will generate extra intructions to nil rgb |
02:23.25 | nwkegan | I had forgotten how civil debates are in this channel; how refreshing! |
02:23.39 | Shefki | sylvanaar: Right. |
02:24.00 | Shefki | err no |
02:24.04 | sylvanaar | it should |
02:24.15 | Shefki | If the local is set at the same time as it's declared it doesn't bother to nil them. |
02:24.16 | sylvanaar | if its in a function |
02:24.21 | sylvanaar | orly |
02:24.32 | Shefki | Pretty sure it's optomized to do that. |
02:24.56 | Shefki | It might still in that case. |
02:25.02 | Shefki | Becuase it's not being set to a constant value. |
02:26.09 | Shefki | But local a = 0 doesn't produce the nil instruction. |
02:26.30 | Shefki | It's even smart enough to prevent it for: |
02:26.32 | Shefki | local a |
02:26.34 | Shefki | a = 0 |
02:26.43 | Shefki | It turns that into a single LOADK with a seed of 0 |
02:26.48 | Shefki | instead of nil |
02:27.05 | Shefki | And if you get funkier. |
02:27.07 | Shefki | local a |
02:27.08 | Shefki | return a |
02:27.24 | Shefki | Doesn't even nil a. It just ignores the existance of a entirely and reutrns nil. |
02:27.25 | Arrowmaster | what about local a; local b; a = 0; b = 0; |
02:27.36 | Arrowmaster | vs local a = 0; local b = 0; |
02:27.46 | Shefki | Arrowmaster: Let me see. |
02:28.36 | sylvanaar | i think its just your test, it can reuse the slots |
02:28.49 | Shefki | Arrowmaster: No separate initialization. |
02:28.59 | Arrowmaster | so they are the same? |
02:29.18 | Shefki | Arrowmaster: It does two LOADK's to zero |
02:29.24 | Shefki | If I do: |
02:29.33 | Shefki | And yes it's identical |
02:29.48 | Arrowmaster | right so its smart enough to realize a isnt being used between the local and the a = 0 |
02:29.54 | Shefki | Yup |
02:30.40 | sylvanaar | =0 |
02:30.50 | Shefki | Arrowmaster: If I do: |
02:30.55 | Shefki | local a = 0 local b = 0 a = b |
02:31.15 | Shefki | Then it does 2 LOADK's to zero and a MOVE |
02:32.43 | sylvanaar | i guess you're right then Shefki |
02:33.56 | Shefki | sylvanaar: "(ET) No. Local variables are kept on a stack and will not effect the GC. These constructs will create a new garbage collected object: " |
02:34.03 | Shefki | per: http://lua-users.org/wiki/OptimisingGarbageCollection |
02:34.40 | Shefki | Which isn't entirely accurate. |
02:34.54 | Shefki | Since it says vararg creates garbage which it doesn't in Lua 5.1 anymore. |
02:35.29 | Arrowmaster | default lua binaries still have the 5.0 vararg backcompat enabled |
02:35.30 | Shefki | Anyway dinner time. |
02:35.35 | Shefki | Arrowmaster: Right. |
02:35.48 | Shefki | Which does create garbage. |
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02:36.32 | Shefki | The wiki page should probably be updated to explain that it may or may not create garbage when you use a vararg depending upon how Lua is configured. |
02:38.01 | sylvanaar | im going to NYC in the morning - im going to see the fireworks there, im excited |
02:38.44 | sylvanaar | any of you doing anything fun? |
02:46.14 | sylvanaar | my mexico vacation was spoiled by needing to take an H1N1 test |
02:58.19 | Ackis | @project zomgbuffs |
02:58.20 | Repo | Ackis: http://www.wowace.com/projects/zomgbuffs/. ZOMGBuffs. Game: WoW. Zeksie (Manager/Author), Dessa (Maintainer). Updated: 45 days ago. Tickets: 32/61 |
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02:59.45 | bluspacecow | hai |
03:00.06 | bluspacecow | anyone know any alternatives to mibbit ? they seem to be blocking free node now :( |
03:00.21 | bluspacecow | haven't checked recently tho |
03:08.41 | Gnarfoz | it's the other way around, but I don't know any alternatives (don't need 'em) |
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03:54.27 | Repo | 10mill-help: 03Starinnia * r82 / (2 files in 2 directories): change how tooltips are hooked to be a little less hackish |
03:54.43 | Repo | 10sifter: 03Starinnia * r11 Sifter.lua: change how tooltips are hooked to be a less hackish |
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04:24.08 | sylvanaar | happy holidays folks (in the US) |
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05:34.51 | Torhal | orionshock: Latest Wine FTW. |
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06:05.55 | orionshock | hehe |
06:06.23 | orionshock | Torhal: im using crossover now |
06:06.32 | ajmitch | Torhal: I see they fixed the 4GB memory layout issue |
06:07.13 | Ackis | teabags Torhal |
06:09.45 | Torhal | ajmitch: Yes. My graphical corruption has gone away it would seem, as have the constant crashes in Dalaran |
06:09.50 | Torhal | Ackis: Tease, |
06:11.13 | ajmitch | Torhal: has performance improved at all lately? |
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06:11.30 | waallen | ajmitch: wow crashing and getting corrupted mpq files while using 4gb ram? |
06:11.48 | ajmitch | waallen: crashing, no corrupt mpq files. Known problem with wine |
06:12.32 | Torhal | ajmitch: I gained about 5FPS in Dalaran and about 10 in Org |
06:12.48 | waallen | oh, I didn't read it was with wine; I am having the same on windows xp and every issue just goes away as soon as I remove either of the 2GB ram sticks |
06:13.06 | Torhal | Only problem I can see is that my X server has crashed thrice tonight while WoW was open and I was on a different Desktop |
06:14.51 | ajmitch | Torhal: you're not running ubuntu karmic are you? |
06:15.02 | Torhal | No, Jaunty |
06:15.27 | ajmitch | right, I was having similar issues with gdm in karmic, it was a bit annoying last night |
06:15.27 | Torhal | I'll wait until Karmic is late beta like I did with Jaunty. |
06:15.54 | ajmitch | it'd be great to actually get double-digit framerates in raids again |
06:16.14 | Torhal | I was getting 14 at losest in 25-man Naxx |
06:16.16 | quiescens | too much effort |
06:16.20 | Torhal | s/losest/lowest/ |
06:16.25 | quiescens | easiest to just wait for release |
06:16.28 | orionshock | lol, on xp and wine and even crossovergames - 25man nax = 5fps |
06:16.29 | ajmitch | I was getting far worse than that |
06:16.37 | Torhal | Now the real test will be Ulduar, since I was getting 2FPS there the other night |
06:16.51 | orionshock | got to remember that wow's grahpic engine is software not hardware, so more CPU ! |
06:16.58 | Torhal | Yup. |
06:16.59 | ajmitch | and more CPU is not what I have |
06:17.07 | orionshock | ~fail ajmitch |
06:17.29 | purl | ajmitch: FAIL! |
06:17.29 | ajmitch | it's only about 3 years old |
06:17.30 | Torhal | And it's single-threaded as well, remember |
06:17.48 | Torhal | I actually switched from a quad-core to a dual-core CPU because teh dual had more GHz |
06:17.51 | ajmitch | so my dual-core amd64 isn't helping a lot |
06:17.59 | Torhal | And it drastically improved performance in WoW |
06:18.35 | orionshock | Torhal: http://forums.worldofwarcraft.com/thread.html?topicId=1778017311&sid=1&pageNo=1 |
06:18.42 | orionshock | ^^ :) |
06:19.57 | Torhal | Oh, hell yes. I just turned my view distance to maximum and get no graphical corruption/crash plus I still get 45-80FPS in Icecrown. |
06:20.13 | Torhal | orionshock: Doesn't matter. |
06:20.16 | Torhal | I did all that |
06:20.36 | Torhal | I was getting less than half the FPS from my quad-core than I am with my dual. |
06:21.30 | ajmitch | tanking when the framerate was about the same as the GCD made for fun times |
06:21.55 | orionshock | <PROTECTED> |
06:22.07 | ajmitch | shrugs |
06:22.19 | orionshock | a console variable |
06:22.37 | Torhal | ajmitch: Eww |
06:22.58 | ajmitch | orionshock: yeah, I know, but I don't know whether I ever tried setting it |
06:23.12 | orionshock | afk -- raining outside |
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06:58.21 | Repo | 10ora3: 03Ammo * r224 modules/Cooldowns.lua: |
06:58.24 | Repo | move creation of the cooldown frame to OnEnable, the effective scale is apparantly set to 1 before that time, instead of the actual value, causing the frame to move on reloadui's |
06:58.27 | Repo | unticking a spell now sets it to false instead of nil, nil makes it the default value on next load, ticking the box again. |
07:01.05 | Fisker | where's my god damn beta? |
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07:11.47 | orionshock | <PROTECTED> |
07:11.57 | Fisker | slaps orionshock around a bit with a large trout |
07:11.57 | spookydonkey | does anyone know anything about how npcscan works? |
07:11.58 | orionshock | i happen upon a titanium node im about to take it.. |
07:12.05 | orionshock | and it disappears while im standing on top of it |
07:12.07 | orionshock | >.> |
07:12.14 | orionshock | spookydonkey: yes it's fine to use it |
07:12.25 | spookydonkey | well that's not what I was going for |
07:12.29 | orionshock | spookydonkey: it relies upon setting a tooltip to a generic Unit GUID |
07:12.29 | Fisker | owned by hackers orionshock |
07:12.42 | orionshock | similar to clicking on someone's name in the combat log |
07:12.45 | spookydonkey | something about searching the cache |
07:12.53 | spookydonkey | I was wondering if you could do something similar to find everfrost shards |
07:12.54 | orionshock | spookydonkey: yes tooltips == cache |
07:13.10 | orionshock | spookydonkey: no those are world objects not mobs |
07:13.12 | orionshock | very different |
07:13.29 | spookydonkey | alright |
07:13.35 | orionshock | Fisker: icecrown, someone on a different phase got it |
07:13.37 | spookydonkey | it'd be a pain to have to clear cache after every one anyway |
07:14.12 | spookydonkey | it's a clever idea though |
07:14.27 | orionshock | spookydonkey: dwarf - find treasure |
07:14.41 | spookydonkey | they can see everfrost shards? |
07:15.03 | orionshock | <PROTECTED> |
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07:15.59 | spookydonkey | so is there a lot of overhead for doing what npcscan does? |
07:16.16 | orionshock | nope |
07:16.27 | spookydonkey | neat |
07:16.30 | orionshock | it's a craptastically coded addon.. but no ugly overhead |
07:17.34 | spookydonkey | unfortunately it's going to make me want to farm rare mobs |
07:17.42 | spookydonkey | just what I need |
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07:35.32 | Torhal | theoddone33: SilverDragon. |
07:35.39 | Torhal | @project silver-dragon |
07:35.40 | Repo | Torhal: http://www.wowace.com/projects/silver-dragon/. SilverDragon. Game: WoW. Kemayo (Manager/Author). Updated: 3 days ago. Tickets: 9/30 |
07:36.02 | theoddone33 | same thing without cache clearing nonsense? |
07:36.09 | theoddone33 | hmm no |
07:41.26 | orionshock | question: anyone know a way to get the glue xml folder out of the common.mpq file? |
07:41.52 | Torhal | Xinhuan: ^^ |
07:44.55 | Fisker | i'm gonna get your xm out of your .mpq orionshock |
07:44.58 | Fisker | xml* |
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07:59.19 | orionshock | ok maybe wrong question for this channel. |
08:00.23 | Gnarfoz | orionshock: winmpq |
08:00.32 | Gnarfoz | orionshock: or mywarcraftstudio |
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08:05.12 | orionshock | Gnarfoz: Ladik's MPQ Editor |
08:05.21 | Gnarfoz | why are you telling me? |
08:05.22 | Gnarfoz | :D |
08:05.37 | Gnarfoz | (got that one, too, anything that opens MPQs is a valid answer ;-) |
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08:06.49 | orionshock | while not surprizing, but everything from the login to char selection is written in lua/xml complete with it's own API seperate from the ingame stuf |
08:06.55 | orionshock | *stuff |
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08:12.42 | Gnarfoz | yup |
08:12.56 | Gnarfoz | gluexml ftw |
08:13.16 | Gnarfoz | I remember having a modified GlueXML login screen way back when wow couldn't save the previously entered user name |
08:13.20 | Gnarfoz | man was that annoying :P |
08:13.58 | orionshock | CHAR_NAME_RUSSIAN_CONSECUTIVE_SILENT_CHARACTERS = "Can not have two silent symbols in a row." |
08:15.19 | orionshock | looks like the G15keyboard is also controled by it |
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08:16.18 | Gnarfoz | that and the paste were unrelated, though |
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08:16.44 | Gnarfoz | (and there's tons of char name restrictrions ;)) |
08:16.54 | orionshock | this is true, i was reading though the "GlobalStrings" file and there are a lot of comments that are like --G15 abriviation |
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08:19.36 | Gnarfoz | Torhal, orionshock: re: low fps: did any of you play during the one week that 3.1.0 was live? |
08:29.43 | vhaarr | anyone that can recommend a algalon movie? |
08:31.07 | durcyn | vhaarr: http://www.megaupload.com/?d=CBKV5QM0 warcraftmovies is slow updating, but that's our algalon kill |
08:31.32 | vhaarr | cool |
08:31.51 | vhaarr | going there on monday for the first time, need to get my head around the encounter |
08:32.07 | vhaarr | although I think I understand it all, I'm sure there's 1-2 things I should know |
08:32.34 | durcyn | it's kind of a disappointing fight considering how much harder freya and mimiron are |
08:33.06 | durcyn | blizzard might as well pat you on the back and say "here's a gear check, don't stand in stuff." |
08:33.35 | vhaarr | but those constellations that spawn, do you need someone to kite them? |
08:33.40 | nwkegan | but what if I LIKE not standing in stuff? |
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08:33.42 | vhaarr | or do they follow random targets |
08:34.00 | Caleb| | they have agro |
08:34.06 | vhaarr | thought so |
08:34.07 | durcyn | they follow aoe threat, so they'll be on a healer |
08:34.10 | Caleb| | when they become active they shoot a bit randomly |
08:34.16 | Caleb| | but healers can get agro easily if no dps on them |
08:34.26 | Caleb| | they are also tauntable |
08:34.29 | vhaarr | and they can kill a healer? |
08:34.39 | Caleb| | so the tank not tanking can kite them too and taunt them into black holes |
08:34.43 | Caleb| | nah |
08:34.44 | durcyn | the arcane barrage on 25 can, if it lines up with black hole explosion or something |
08:34.47 | Caleb| | they barely shoot for 4k |
08:35.01 | Caleb| | well durcyn I think that means you are not topped off anyways |
08:35.03 | vhaarr | right, so you just use them to close the black holes when there are too many |
08:35.07 | durcyn | Caleb|: pretty much, yeah |
08:35.16 | Caleb| | you like always have to make sure that the raid is topped off before a black hole explosion |
08:35.24 | durcyn | you use them to 1) close the black hole and 2) get rid of the constellations |
08:35.28 | Caleb| | black hole explosion + cosmic smash for like 5k + arcana barrage |
08:35.31 | durcyn | too many constellations == too much arcane barrage |
08:35.32 | Caleb| | that surely kills someone |
08:35.37 | vhaarr | ah |
08:35.47 | durcyn | you don't want either of them around for too long |
08:35.55 | vhaarr | the only way to get rid of one is to move it into a black hole? |
08:36.00 | durcyn | yep |
08:36.03 | vhaarr | cool |
08:36.09 | durcyn | well, you could kill it, but then you'd hit the enrage timer |
08:36.31 | Caleb| | well technically you can kill them too, but its a waste of dps, the enrage timer tight as it is without wasting DPS on constellations |
08:36.41 | Caleb| | especially if you go with 3 healers |
08:36.48 | vhaarr | ye I think we will the first time |
08:37.26 | waallen | at how many stacks do you make the tank switch happen? |
08:37.53 | durcyn | it phases at 5, we swap at 3 or 4 depending on other timers |
08:38.14 | Caleb| | we do it at 4, but it can vary depending how the tanks have their cooldown ready |
08:38.21 | Torhal | Gnarfoz: Yah, don't rightly remember if I had FPS issues or not though. |
08:38.23 | waallen | the first time we went there we were pretty sure that one tank had to take five stacks and phase out but we were so wrong |
08:39.22 | Caleb| | vhaarr what you should watch out for is the p1 to p2 transition |
08:39.30 | vhaarr | p2 is the lose adds? |
08:39.41 | Caleb| | when Algalon gets to 20% he closes all the black holes, then opens 4 at specific spots |
08:39.49 | vhaarr | loose* |
08:39.51 | Caleb| | make sure to don't even be remotely close to those spots |
08:39.57 | vhaarr | aha |
08:39.57 | Caleb| | yeah p2 is with the adds |
08:40.08 | Caleb| | either like stand in the middle of the room |
08:40.10 | Caleb| | or hug the wall |
08:40.17 | vhaarr | okay good tip |
08:40.17 | durcyn | they're N/S/E/W about halfway out |
08:40.22 | vhaarr | ye I figured |
08:40.30 | Caleb| | if you check a movie you'll see |
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08:49.54 | vhaarr | the collapsing stars turn into the black holes? |
08:50.14 | vhaarr | what do they do when they are still "alive"? |
08:50.53 | Caleb| | they loose HP periodically |
08:51.13 | Caleb| | if you don't dps them one by one they all die at the same time and you wipe due to black hole explosion damage |
08:51.28 | vhaarr | ah so you need someone to dps them |
08:51.34 | vhaarr | they don't do any damage? |
08:51.48 | Caleb| | they don't do damage as collapsing stars |
08:51.53 | Caleb| | they just move around a bit |
08:51.57 | vhaarr | okay cool |
08:52.02 | Caleb| | in 10 man we usually have a mage dpsing them |
08:52.07 | Caleb| | and calling when one is about to die |
08:52.21 | Caleb| | thats pretty important since as I said a bad combo can kill you |
08:52.28 | Caleb| | people need ot be topped off before a black hole explosion |
08:52.54 | Caleb| | tho that does not mean that you can slack on killing collapsing stars |
08:53.18 | vhaarr | so you just kill one in time before a big bang then |
08:53.34 | vhaarr | or do you need to kill them more often to get rid of the constellations, perhaps |
08:54.17 | Caleb| | you need 1 dps on them 24/7 |
08:54.25 | Caleb| | up till like 23-25% |
08:54.33 | Caleb| | then he can stop dpsing and just nuke boss |
08:54.40 | vhaarr | oh, okay |
08:55.09 | Caleb| | you probably even gonna need some healers to dps boss too after 20% |
08:55.19 | Caleb| | if you go with 3 healers that is |
08:55.24 | vhaarr | you don't dps the adds though? |
08:55.31 | vhaarr | to avoid being overrun |
08:55.32 | Caleb| | nah |
08:55.34 | Caleb| | just offtank them |
08:56.35 | Caleb| | and even if he enrages you can still kite him for quite a bit |
08:56.46 | Caleb| | remember that he gives up at like 3% |
08:56.56 | vhaarr | ah right |
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08:58.05 | Elsia | ping kaelten |
08:58.21 | Caleb| | tho I'm not sure if surviving a big bang during enrage is possible with anything else than guardian spirit |
08:59.29 | vhaarr | or bubble I guess |
09:00.02 | Fisker | smiles at vhaarr |
09:00.16 | vhaarr | Fisker knows all about bubble+HS |
09:00.42 | Caleb| | I'm not sure if bubble works against big bang |
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09:01.00 | Caleb| | nor does ice block |
09:01.02 | Fisker | it did |
09:01.03 | Fisker | :D |
09:01.15 | Fisker | tsk |
09:01.21 | Fisker | i'm talking about the real big bang |
09:01.29 | vhaarr | does the tank stay at algalon on the big bangs before p2? |
09:01.34 | vhaarr | I thought everyone phased |
09:02.02 | Caleb| | you can't phase everyone, then he just ascends to heaven |
09:02.14 | vhaarr | oh crap :p |
09:03.30 | durcyn | that's not entirely true |
09:03.40 | vhaarr | ah big bang is physical dmg |
09:04.10 | durcyn | you can phase everyone, but if there's no one in melee range after big bang ends, he does ascend |
09:04.14 | durcyn | so the tank has to remember where algalon was standing, jump in the black hole, then run to him |
09:04.40 | Caleb| | which can be quite luck based |
09:05.18 | vhaarr | you just leave the tank behind then, right |
09:05.27 | vhaarr | I don't see how a healer can survive it without a cooldown |
09:05.31 | vhaarr | even then |
09:05.40 | durcyn | he doesn't melee during big bang, so you can just toss a GS or IBF/PS/whatever up and giggle through it, yeah |
09:05.47 | vhaarr | right |
09:06.11 | durcyn | there's a very short window after the cast finishes that he doesn't melee either, so healers can catch up |
09:06.42 | durcyn | your biggest problems, after tanking/healing fuckups, i guarantee will be black hole explosion deaths and people getting double ported |
09:07.03 | durcyn | well, unless someone likes to ride cosmic smashes |
09:07.22 | vhaarr | double ported? |
09:07.24 | Caleb| | there is always one that likes it durcyn :D |
09:07.30 | vhaarr | i.e. they run out and straight into another black hole? |
09:07.45 | durcyn | the same one or another one, yes |
09:07.50 | Caleb| | taking a black hole while big bang is not being casted, is a HUGE fail |
09:08.00 | vhaarr | ah so you don't need to click those portals |
09:08.07 | durcyn | no, you just walk into them |
09:08.08 | waallen | yeah we had people going into a black hole "twice" per big bang and some of them got out of the black hole dimension before that the debuff expired |
09:08.14 | Caleb| | you just move on them vhaarr |
09:08.15 | waallen | didn't quite get that |
09:08.56 | Caleb| | waallen you get out of the black hole after big bang is casted regardless of the black hole debuffs duration |
09:09.03 | vhaarr | cosmic smash is the red dot you have to move away from? |
09:09.10 | waallen | oh I see |
09:09.13 | Caleb| | yep, and there is only 1 of it in 10 man |
09:09.17 | vhaarr | right |
09:09.19 | Caleb| | but it does more damage than the 25 versions |
09:10.14 | vhaarr | 20 yards away is enough? |
09:10.27 | Caleb| | yeah should be |
09:10.28 | durcyn | 10-15 or so |
09:10.40 | Caleb| | 10 is bit close for 10man I think |
09:10.44 | durcyn | well, it decreases with range, but it's around 10 to avoid the knockback |
09:11.01 | Caleb| | still not nice to take 8k cosmic smash damage |
09:11.01 | durcyn | and the knockback means a swell archimonde-style crater death, so |
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10:28.17 | thul | "In all the human societies we have ever reviewed, in every age and in every state, there has seldom if ever been a shortage of eager young males prepared to kill and die to preserve the security, comfort and prejudices of their elders, and what you call heroism is just an expression of this fact; there is never a scarcity of idiots." |
10:31.31 | *** join/#wowace bien| (n=bien@p4FF45FC5.dip.t-dialin.net) |
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10:45.45 | Fisker | slaps thul around a bit with a large trout |
10:46.15 | Fisker | i just wanted SC2 |
10:46.21 | Fisker | and now we're going to die |
10:46.22 | Fisker | :( |
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10:48.14 | nwkegan | you haven't failed me yet, fisker |
10:48.43 | Fisker | :3? |
10:49.06 | nwkegan | would anyone here happen to have a nice, eye-pleasing color scheme for IRC? mine is horrendous |
10:49.34 | bluspacecow | yellow text on blue |
10:49.41 | bluspacecow | chicago text font |
10:49.49 | bluspacecow | in bold |
10:49.52 | bluspacecow | outline |
10:50.30 | nwkegan | quite helpful |
10:51.37 | Cheads | hmm I have some unknown addon that writes "Build 30103" at login... searched for "30103" in all the files in the addon folder without luck. Anyone happen to know which addon that could be? |
10:52.13 | bluspacecow | hmm what does the number 30103 mean i wonder ... |
10:52.22 | bluspacecow | oh |
10:52.24 | nevcairiel | 30103 sounds like the current wow build :P |
10:52.31 | bluspacecow | wait |
10:52.46 | *** join/#wowace mort (n=mort@azureus/mort) |
10:52.49 | bluspacecow | *opens random toc* |
10:53.01 | orionshock | ~api GetBuildInfo |
10:53.01 | purl | http://www.wowwiki.com/API_GetBuildInfo |
10:53.01 | bluspacecow | ## Interface: 31000 |
10:53.09 | nevcairiel | no-one ever mentioned toc numbers |
10:53.13 | nevcairiel | also 31000 is invalid. |
10:53.19 | nwkegan | so the a.m. is essentially sarcasm hour? |
10:53.27 | bluspacecow | hmmm |
10:53.34 | nevcairiel | its 30100 |
10:53.35 | orionshock | Cheads look for bild |
10:53.36 | bluspacecow | isnt the current wow build 9757 ? |
10:53.39 | orionshock | <PROTECTED> |
10:53.40 | nevcairiel | 31000 would be 3.10 .. not 3.1 |
10:53.43 | bluspacecow | hang on |
10:54.18 | bluspacecow | 9947 is the current build |
10:54.26 | bluspacecow | try searching for build or bild |
10:54.31 | Cheads | right... and then some variable with interface version + 3 or soemthing... |
10:54.47 | nevcairiel | why do i bother |
10:54.48 | nevcairiel | leaves |
10:54.56 | bluspacecow | ~google "Build 30103" |
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10:55.09 | bluspacecow | rofl |
10:55.12 | sacarasc | I dunno, nevcairiel. They just ignore you. |
10:55.19 | bluspacecow | ~fish Nevcairiel |
10:55.19 | purl | ACTION slaps Nevcairiel around with a large trout |
10:55.30 | bluspacecow | ~fish Nevcaireiel |
10:55.31 | purl | ACTION slaps Nevcaireiel around with a large trout |
10:55.35 | Cheads | only 236 files with "Build" (case sensitive) hehe |
10:56.48 | bluspacecow | ok in how many addons is that / |
10:57.45 | bluspacecow | nothing coming up on google |
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10:58.10 | bluspacecow | youl have to get the names of those addons those results are in and do a binary search |
10:58.12 | Cheads | around 40.. oh well something to work with |
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10:58.17 | bluspacecow | dang gloves |
10:59.08 | bluspacecow | with binary search should be able to figure out which one in oh 5 iterations |
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10:59.47 | bluspacecow | unless of course my math is wrong |
11:00.54 | orionshock | eh.. help /cast [stance:3, nocombat} Prowl |
11:00.57 | orionshock | .. nmd.. |
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11:14.04 | bien| | , |
11:14.59 | nwkegan | ' |
11:15.14 | Cheads | it was carbonite that did "Build 30103" |
11:16.10 | bluspacecow | really ? |
11:16.49 | Cheads | yes |
11:17.04 | bluspacecow | did you update it recently ? |
11:17.15 | Cheads | DEFAULT_CHAT_FRAME:AddMessage(format("Build %s",ver)) and ver being modified |
11:17.21 | Cheads | uhhm no I didn't |
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11:18.13 | bluspacecow | now my question - does it bother you a lot ? now that you know where it comes from can you ignore it ? |
11:19.15 | Cheads | it bothers me so much that I commented out the line :) too many of those messages at login makes the dear MOTD disappear |
11:19.34 | bluspacecow | its funny that theres an addon to catch that spam |
11:19.47 | bluspacecow | i think theres also something in Chatter or Prat to catch it |
11:20.25 | Cheads | I have prat, though I haven't noticed that setting |
11:20.49 | bluspacecow | idk know if its in there ...might be a module thats not normally turned on that you might have to turn on |
11:21.43 | Cheads | AddonMsgs maybe.. hmm |
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11:31.23 | Repo | 10atlasloot-enhanced: 03Daviesh * r2136 / (2 files in 2 directories): |
11:31.26 | Repo | Updated the .pkgmeta file so that packages will include AceComm and AceSerializer |
11:33.11 | Cheads | AddonMsgs was to show hidden addon messages =) |
11:37.12 | Adirelle | acecomm into atlasloot ??? |
11:44.24 | orionshock | Adirelle: 1 word: "Bloat" |
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12:12.23 | Funkeh` | meh |
12:12.29 | Funkeh` | no one uses it these days |
12:12.42 | Funkeh` | blizz has instance maps and wowhead is a browser away |
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12:36.59 | Repo | 10atlasloot-enhanced: 03Daviesh * r2137 / (10 files in 3 directories): |
12:37.02 | Repo | Tweaks to the loot filter, cleaned up the english of the new wishlist functions. |
12:41.55 | orionshock | anyone good with linux command lines? needing to remove spaces from a set of file names. ` rename 's/%s//' *.srt ` isn't working |
12:42.43 | airtonix | rename script incoming |
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12:43.50 | airtonix | <PROTECTED> |
12:44.31 | airtonix | the complete thing here : http://pastebin.com/m38986053 |
12:44.39 | orionshock | <PROTECTED> |
12:44.41 | orionshock | >.> |
12:45.12 | airtonix | T_T |
12:46.19 | orionshock | thx airtonix |
12:50.40 | airtonix | gedit |
12:50.43 | airtonix | ugh |
12:51.01 | Groktar | sticks his tongue down airtonix's throat |
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13:18.24 | orionshock | OMG i need a new keyboard |
13:18.56 | orionshock | aparently shift left click on file to highlight a set of them - that seriously means expand some random folder in the view... <3 Linux |
13:30.22 | EthanCentaurai | ...why is the Winter Veil event active? >_>; |
13:30.59 | EthanCentaurai | s/Winter Veil/New Year/ |
13:32.12 | nevcairiel | on PTR? they randomly test stuff |
13:33.12 | EthanCentaurai | it's up on live |
13:33.40 | sacarasc | Sure it's not the American Independence stuff? |
13:35.24 | EthanCentaurai | might be, never thought about that |
13:35.30 | EthanCentaurai | lives in Europe |
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15:29.02 | Repo | 10atlasloot-enhanced: 03Celellach * r2138 Documentation/Release_Notes.txt: Updated release notes |
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15:47.05 | Megalon | haha, germany is so nice |
15:47.38 | Megalon | the major of a city cancels a LAN because of cs1.6, warcraft3 ("killerspiele", games that simulate killing) |
15:47.45 | Megalon | but on the other hand, their local shooting club |
15:47.56 | Megalon | is going to host an international tournament for minors |
15:48.08 | dodga | Where? :D |
15:49.19 | Megalon | http://www.golem.de/0907/68161.html german news |
15:49.23 | Megalon | so... :S |
15:51.49 | dodga | They already cancelled some Intel-sponsored LANs in Stuttgart and Karlsruhe |
15:52.04 | dodga | People are just uninformed and hop on the bullshit train :> |
15:54.58 | nevcairiel | The Intel Friday Night-Games have a high press coverage, maybe they wanted some attention there .. but some local LAN in some small town |
15:55.02 | nevcairiel | its just silly |
15:55.21 | nevcairiel | On that note, don't vote CDU/CSU, never ever :P |
15:55.29 | dodga | That's what politicians do, silly crap |
15:55.45 | dodga | Let's do some IP-blocking instead of taking down evil sites! |
15:55.58 | dodga | ah, no use getting worked up because of that :D |
15:55.58 | Bruners | mitch0: still doesnt show anything :( |
15:56.13 | nevcairiel | IP blocking? that would be luxury |
15:56.18 | nevcairiel | they just do dns redirecting |
15:56.27 | nevcairiel | which is nil and void once you use another dns server |
15:56.30 | dodga | Oh yeah, right |
15:56.47 | dodga | Also, that stop-sign just gives people headaches. Can't read that thing for a sec |
15:56.49 | nevcairiel | which is also nil and void when the page uses a pure ip, and no dns |
15:57.08 | dodga | nevcairiel: Depends, if the offending sites use virtual hosts you need the hostname :D |
15:58.17 | Repo | 10gnoom: 03Graveeater 042.0 * r15 : Tagging as 2.0 |
15:59.38 | dodga | harl: Simpsons-time now! :> |
15:59.56 | harl | uhm, no. |
16:00.16 | harl | oO |
16:00.41 | dodga | Well, in ten minutes they start :> |
16:00.51 | harl | well do i care? |
16:01.01 | dodga | Probably not P |
16:02.11 | harl | yea. probably (not). |
16:02.11 | harl | doesn't know actually |
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16:10.28 | Arrowmaster | dodga: if the site uses virtual hosts all you have to do it put it in your hosts file and you bypass all dns redirection, even if they are intercepting all port 53 traffic like comcast started doing |
16:10.49 | dodga | Don't tell me, I know that :D |
16:14.07 | Fisker | slaps dodga around a bit with a large trout |
16:14.57 | dodga | onoz! ze infamous fiskertron2000 |
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16:22.08 | Fisker | slaps dodga around a bit with a large trout |
16:22.10 | Fisker | yeah |
16:22.40 | harl | *yawn* |
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16:25.22 | Groktar | handcuffs Fisker to the bed |
16:25.27 | Groktar | commnads Fisker to beg |
16:30.25 | Adirelle | whips Fisker. |
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16:39.49 | Repo | 10auto-invite: 03idefix6 04v1.96 * r43 : Fixed problems with Load Guild. |
16:39.52 | Repo | Fixed problems in French localization. |
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17:01.28 | harl | hm cool, according to the lfg interface i'm in a naxx raid with someone else and looking for people for 2 other dungeons at the same time. |
17:01.28 | harl | wtf? |
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17:09.16 | Repo | 10parrot: 03profalbert 07master * v1.7.0-7-g07e0fce / (2 files in 2 directories): [+3 commits] |
17:09.20 | Repo | 07e0fce: update changelog |
17:09.22 | Repo | 3519ef7: make dotcrits work with all events |
17:09.25 | Repo | 502d08b: make DoT-crits show |
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18:03.39 | Groktar | http://www.youtube.com/watch?v=SXwpvGjPDJ0 |
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18:21.14 | Adirelle | Groktar: that video exists for ages |
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18:33.57 | Repo | New project: http://www.wowace.com/projects/bmail/. BMail. riphyo (Manager/Author). Approved by Ackis. |
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20:05.59 | Fisker | Ackis |
20:06.02 | Fisker | i want to set the world on fire |
20:06.09 | Ackis | y? |
20:06.25 | Groktar | sends a school of murlocs to devour Fisker |
20:06.55 | Fisker | where the fuck is my sc2 beta? |
20:09.17 | Bruners | http://wow.curse.com/downloads/wow-addons/details/kfollow.aspx <3 |
20:09.51 | *** join/#wowace Cheads (i=chead@0x573bccde.henqu2.dynamic.dsl.tele.dk) |
20:20.35 | Repo | New project: http://www.wowace.com/projects/borrowed-timer/. Borrowed Timer. ppt1000 (Manager/Author). Approved by Ackis. |
20:35.33 | Hjalte | Can you do Yogg-10 without Freya? My raid wants to keep Hodir for killing adds |
20:35.56 | Hjalte | Eh, Thorim* |
20:36.31 | Shefki | No |
20:36.55 | Shefki | Door to get the General doesn't unlock until you've killed all the keepers. |
20:37.10 | Hjalte | That's not what I mean |
20:37.22 | Hjalte | I mean not activating freya on the fight :) |
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20:52.55 | Repo | 10pitbull4: 03Shefki 07master * v4.0.0-beta1-21-gb8169a5 GroupHeader.lua: [+3 commits] |
20:52.58 | Repo | b8169a5: Fix some positioning related issues where groups would move from where |
20:53.01 | Repo | b063c90: Prevent groups from being stuck to the mouse while moving in some rare |
20:53.04 | Repo | 20d8371: Ticket 459: Group frame positioning buginess after changing size of a |
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21:09.40 | Stanzilla | durcyn: that bigwigs health module is a cool idea btw, please finish it :P |
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21:35.31 | Repo | 10bayis-extended-questlog: 03angelike * r210 / (4 files in 1 directory): beql: - Fix Quest Complete sound issue |
21:35.34 | Repo | - disable Tracker Functions |
21:36.24 | durcyn | Stanzilla: what's it worth to you |
21:37.43 | Stanzilla | I would only use it for mimiron and freya or so |
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22:43.26 | thul | what is up with druid HP these days? |
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22:57.30 | Repo | 10arl: 03pompachomp * r2184 RecipeDB/ARL-Vendor.lua: corrected the location of Doba <Cooking Supplies> vendor. |
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23:38.12 | Shirik | thul: The HP |
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