IRC log for #wowace on 20090506

00:00.42Antiarcckknight: http://www.wowinsider.com/2009/05/04/popcaps-addons-are-obfuscated-blizzard-is-ok-with-that/ - this is a green-light for luasrcdieting everything in the packager!
00:00.47AntiarcThink of the bandwidth savings!
00:00.54Antiarc"they tell us that Blizzard decided that since the purpose of the obfuscation rule in the policy was to allow the community to police their own addons for bad code"
00:01.11ckknightthey?
00:01.12AntiarcSo if the unobfuscated source is available in a source control repo, obfuscation is a-ok! :V
00:01.15AntiarcPopcap
00:01.31SunTsuReminds me of Blackheart the Inciter before the patch, where druids sometimes used teleport to moonglow during mind control
00:03.17ckknightAntiarc: I actually do want to do your luasrcdiet thing in the packager
00:03.24AntiarcYay!
00:06.45ckknightAntiarc: everything must have rounded corners
00:06.55ckknightit is the only way
00:11.19Repo10sell-junk: 03CrazyBenny * r82 SellJunk.lua: tweak me baby one more time!
00:12.49Gnarfozckknight: don't forget color gradients and a well positioned 'beta' tag
00:13.01ckknightlemme link you, Gnarfoz
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00:14.26Repo10libcandybar-3-0: 03Rabbit * r9 bars.lua:
00:14.29RepoReset the background color on recycle and add a :AddUpdateFunction API.
00:16.02Repo10big-wigs: 03Rabbit * r5452 Plugins/Bars2.lua: Add Flash and Move options for emphasized bars.
00:16.51*** join/#wowace Adirelle (n=Adirelle@tok69-5-82-235-150-60.fbx.proxad.net)
00:17.13Axodiousso for using modifiers in bags i would be looking at modifier_state_changed correct?
00:17.28Antiarcheh, vhaarr, new candybar?
00:17.34Adirellehrm... who should I contact about some Wowmatrix drama in one of curse.com project comments ?
00:17.36vhaarrye someone raped your libbars
00:17.40vhaarrit's useless
00:17.42Antiarcoh?
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00:20.23Gnarfozgtb libbars and candybar1,2,3 :o
00:21.44PrimerI have 8g of ram now! WOOT!
00:21.51PrimerI turned swap off :)
00:22.42Gnarfozmost OS's still expect you to have swap somewhere, even if you have enough ram to store the entire OS files + use the rest of your RAM as actual RAM
00:23.11Gnarfozto work side-effect-less, that is
00:23.19Gnarfozmight not be current anymore ;)
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00:24.08NeoTronwhich is typically unnecessary
00:24.15NeoTronso it's an annoying "feature"
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00:24.48Adirelledisabling swap in windows usually greatly improves performance
00:25.18NeoTronbut it complains about it all the fricking time
00:25.55Adirellejust tell it to shut up ^^
00:26.14GnarfozAdirelle: actually, I thought Windows was the prime example of giving you trouble if you totally disable swap
00:26.26NeoTronguess i never figured out how
00:26.26AdirelleGnarfoz: I think it does not really like it
00:26.34Adirellebut it really improves performacne
00:27.14Gnarfozobviously, but IIRC it normally tries to swap out certain things all the time, even if you have 80% RAM free
00:27.18AdirelleIIRC windows works like old VMS, as soon as it launches a new executable, it copies some part of it into the swap
00:27.34Adirellesome kind of pre-swaping
00:27.40Gnarfozyeah... something
00:28.03PrimerGnarfoz: Linux
00:28.15GnarfozPrimer: I'm aware
00:28.33Adirellelinux, in the other hands, only swaps thing out when it runs out of RAM
00:28.45Primernot entirely true
00:28.49Primerbut still
00:28.58Adirelleright
00:29.05Adirellebut it mostly try to avoid swapping
00:29.16Primerit preemptively swaps out seldom used ram in favor of using it for often used fs cache
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00:29.27Adirelleit seems smoother than windows, until you hit the RAM ceiling
00:29.53NeoTronSolaris back in the days by defauly prioritized disk cache over memory by running, but idle, applications
00:30.04NeoTronLinux also liked to swap things out that wasn't actively used
00:30.26NeoTronhaving the effect of horrid "swap it all in" experience every morning when the computer had been alone for a night
00:30.48Adirellethis has been changed, hasn't it ?
00:30.53NeoTronright
00:31.15NeoTronor rather solaris changed the default to prioritize apps over cache and Linux has flags to tweak it
00:31.25NeoTronbut by default isn't nearly as aggessive as it used to be
00:31.30NeoTronwindows however still seems to do that
00:32.03NeoTronsince I sit with 4 GB free memory and 1 GB cache used
00:32.03Adirelleplus pre-swaping out anything it launches...
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00:36.50Axodiousso i'm looking at using libbagutils in my addon and it has in the main dir libstub.lua (im guessing thats just regular libstub?) then theres a sub dir with the libbagutils dir lua file, do i include the libstub and then the lua from the sub dir or do i add libstub as a seperate lib or just add the bagutils? o_o
00:37.42ckknightlatter
00:38.19Axodiousjust add the bagutils lib latter? or add libstub seperately
00:38.57ckknightuse the subdir and include libstub separately
00:39.03Axodiousk
00:39.13Axodiousthat's what i was thinking after looking through otehr addons
00:39.19Adirellecya
00:39.41Repo10tankmastery: 03ahmetqw * r11 / (2 files in 1 directory): * Tweaked event registration (based on class).
00:39.44Repo* Now only warns when target is an enemy (avoiding occasional false messages)
00:41.58Repo10broker-currency: 03Azethoth * r60 / (2 files in 1 directory): --Argent tournament seals & writs
00:45.36*** join/#wowace SqueeG (n=SqueeG@74-32-32-58.dr03.mdtw.ny.frontiernet.net)
00:46.49SqueeGDoes anyone know of an addon that'll save your keybinds so you can restore them later?
00:46.56SqueeGMy fiance's keybinds are driving me fucking insane
00:48.44PrimerIs there a function that returns the raid index of a raid member?
00:49.48Camcilol
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00:50.29durcynPrimer: for i = 1, GetNumRaidMembers do if UnitName("raid"..i) == "some guy" then return i end
00:51.02durcynand another end, whatever.
00:51.16Primerhrmm
00:51.40Gnarfozcould also do IsUnit() (doesn't that compare if something is the same unit?)
00:52.06ckknightUnitIsUnit
00:52.22Gnarfozah, that
00:52.27Repo10tankmastery: 03ahmetqw * r12 TankMastery.lua: * DeathKnight now uses stance-check instead of Aura check.
00:52.32ckknightalternatively, compare GUIDs
00:52.40Gnarfozis that faster than looping through the names and comparing to names, though?
00:53.56Gnarfozfor i=1, GetNumRaidMembers() do if UnitGUID("whoever") == UnitGUID("raid"..i) then return i end end
00:54.18Gnarfozor just
00:54.32Repo10tankmastery: 03ahmetqw 04v0.3 * r13 : Tagging as v0.3
00:54.36Gnarfozfor i=1, GetNumRaidMembers() do if UnitIsUnit("whoever", "raid"..i) then return i end end ? ^^
00:54.46Gnarfozif that is UnitIsUnit's syntax
00:54.52Gnarfoz!api UnitIsUnit
00:54.52lua_botDocumentation for 'UnitIsUnit' can be found at http://wowprogramming.com/docs/api/UnitIsUnit
00:55.03Gnarfozyup.
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00:55.42Gnarfozkey here is that in a group, group member names are valid units =)
00:57.40rubikwhat's the font over character heads called? can it be changed (say, with Fontain)?
00:58.18rubiki can't figure it out so i'm assuming it's not possible to change it.. hmm
00:58.42Gnarfozif you replace the fonts, that will change too
00:58.49Gnarfozit's not accessible to the UI, though
00:59.38Gnarfoz(replacing = the WoW\Fonts\ directory method)
01:02.17rubikahh ok.. so it's not using one of the GameFont* ones or somehow possible to add is as a "special" font in Fontain (Antiarc? heh)
01:02.49AntiarcThe damage and character name fonts are special, yeah
01:03.44rubikbut not special like you have the chat bubble/nameplate fonts in their own section? i mean.. not possible to override them without replacing the font at the OS level, i mean
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01:08.02AntiarcI don't think so, but I'm not 101% positive
01:16.14AntiarcOH
01:16.18AntiarcI remembered what mod I wanted to write now
01:16.21PrimerOk, I made a new addon
01:16.28Antiarcafk researching cooldown spinner thingies
01:17.02PrimerIt allows you to target a raid member and hit a key (configurable via the key bindings menu) and set that as a tomtom arrow
01:17.05NechcknI can understand why there are no huge signs flashing to point people to WoWAce from Curse... but it would be nice if there were some small link for those projects on both sites / and, or, those on CF.
01:17.37Primerand it updates every second
01:17.42AntiarcPrimer: That works in instances?
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01:17.48PrimerAntiarc: it should
01:17.56AntiarcHow? You don't get map coords in instances
01:17.59SqueeGare the ground textures labelled as 'projected textures' now?
01:18.12PrimerAntiarc: I believe that was added in 3.0?
01:18.19AntiarcI thought that was pulled
01:18.24Primererr
01:18.28AntiarcThey put it in during beta then pulled it in the next beta patch
01:18.30Stanzilla(3.1)
01:18.38PrimerI only tested it in Dal so far
01:18.40Primerbut it works
01:18.48AntiarcWe have player coords in instances now? Holy crap.
01:18.49PrimerI mostly care if it works in a bg
01:19.02Primerbut it'd be nice if it worked in instances too
01:19.03Antiarcafk, writing my arena spectator mod! :D
01:19.09Primerguess I'll test that later
01:19.18AntiarcAlso
01:19.20AntiarcIf it works in arenas
01:19.28AntiarcI am SO putting enemy player dots on HudMap
01:19.56MaelosWhat would be cool is a crazy arrow pointing in the direction of your target or focus
01:20.13Camci^
01:21.00PrimerMaelos: I just did that
01:21.04MaelosOh?
01:21.07PrimerI'm adding the project now
01:21.11MaelosSweet
01:21.58SqueeGthat'd be amazing in conjuction with my distance bar >.>
01:22.02MaelosIs it possible to get a list of targets which has aggro on any member of your raid/party/etc?
01:22.10Primerckknight: Can you please approve http://www.wowace.com/projects/player-arrow/?
01:22.15MaelosSqueeG: What's the name of your distance bar?
01:22.28SqueeGOh, i use an old one... Distance
01:22.32SqueeGbefore it went crazy
01:22.43RepoNew project: http://www.wowace.com/projects/player-arrow/. PlayerArrow. Barfolomeu (Manager/Author). Approved by ckknight.
01:22.46SqueeGI never finished writing my own one
01:22.57MaelosI was looking for a simple range meter which reports via LDB
01:23.20SqueeGthat's what i was writing xD
01:23.46MaelosI could probably take a look at someone's existing code and make it publish to LDB, if someone hasn't done it already
01:25.26Repo10atlasloot-enhanced: 03Daviesh * r2032 Menus/PvPMenus.lua: Fixed an Archavon bug
01:25.52SqueeGdunno if they have or not tbh
01:26.44MaelosPrimer: Is it possible to make your addon track a player's target, not a specific raid member?
01:28.09Arrowmasterno
01:28.25Arrowmasteryou can not get the location of your target
01:29.07Primerhrmm, the project is approved, but there's no repo
01:29.16Arrowmasteryou have to create it
01:29.16PrimerI think
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01:30.41Primerahh there it is
01:31.10Mecis there a way to use just AceConfigDialog-3.0 AddToBlizOptions without having to register the options table with AceConfig?
01:31.29Odlawis there a site that tracks achievements?  someoen said only 2 guilds have done steelbreaker, i dunno where they are getting their info.. any ideas?
01:33.21Repo10player-arrow: 03Barfolomeu * r2 / (5 files in 1 directory): Initial import.
01:33.26Tenchworksis there an ingame command that states if/what libs are being used and if so by what addons?
01:35.10HjalteTenchworks: Afraid not.
01:37.08SqueeGwhy... is there a pvp tower icon in the belly of dal?
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01:38.49Arrowmasterthats a city icon
01:38.55SqueeG>.>
01:38.59SqueeG<.<
01:39.02SqueeGdam
01:39.09SqueeGdamn* you are correct sir
01:39.20SqueeGstill strange to see it...*in* the city's map
01:40.51Tenchworkshmm guess I'll have do things the hard way, thanks Hjalte
01:42.06HjalteTenchworks: I've been trying to have the Curse Client authors build in an option to list what addons use what libraries and vice-versa, but they are focusing mostly on it being stable right now. But please don't foget my ticket, Kaelten :) http://www.curseforge.com/projects/curse-client-new/tickets/75-information-about-libraries-installed/
01:42.31AntiarcTenchworks: You could probably hack LibStub to spit out that info
01:42.59NechcknAddOn Control Panel will show you most of the info
01:43.25Nechcknmouse-over it will show embedded and such
01:45.28Repo10player-arrow: 03Barfolomeu * r3 / (2 files in 1 directory):
01:45.32RepoMake it deselect the currently tracked target if the key bind is pressed with no target.
01:46.16MaelosPrimer: Does player-arrow give you distance to target also?
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01:52.22Hirsute-HomeHey Kaelten: The curse client seems to take significantly longer than I would expect to extract downloaded addons (noticed both as a premium and regular user, on both Vista and XP).  Is there something else that occurs while the little status bar that pops up is reading "Extracting <mod name>"?
01:53.10PrimerMaelos: yes
01:56.25SqueeGDuuuuuude
01:56.31SqueeGit's a distance mod AND arrow?
01:56.33SqueeGi must see
01:56.48Arrowmasterit uses tomtom......
01:56.51SqueeGoh
01:56.52SqueeGdammit
01:57.44Primerit just adds a tomtom arrow that points to the player's position every second
01:57.46Primerthat's all
01:58.01Primerbut it does what I intended to do
01:58.02Primerso there
01:58.15PrimerI'll cut a release once I get home
01:59.14MaelosWould be cool if it published distance to target via LDB
01:59.56Primerwhy?
02:00.03Primerthe tomtom arrow has everything
02:00.07MaelosTrue
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02:01.21Repo10player-arrow: 03Barfolomeu 04v0.0.1 * r4 : Tagging as v0.0.1
02:01.25Primerthere, tagged
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02:17.01ArcharodimIs there a way to prevent the "select-a-unit-hilighted-hand" when using a macro on a unit that is too far away?
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02:22.55AntiarcYou can cancel the spellcast if it doesn't fire off, probably
02:23.00AntiarcThough that's actually probably protected
02:23.46ArcharodimI remeber I read something about it a long time ago
02:24.28Archarodimah yes, this was prior WoW 2.0...
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02:39.13Archarodimthe API is SpellStopTargeting()
02:45.05Archarodimof course it's protected :/ that sucks
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02:53.20Kemayoshould check how well the curse client works under wine, he supposes.
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02:55.59ckknightKemayo: it works if you're premium
03:00.45Mecset can be inherited in options tables right? i'm getting an error that it wants a table for set instead of a function
03:07.50Mecit won't inherit get either, but everything works fine without trying to inherit
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03:26.34Mecah hah
03:30.18PrimerCan addon slashcommands be used in macros?
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03:30.45Meclooks like it
03:34.12AckisAntiarc: http://paste.wowace.com/590/
03:35.57PrimerIs there any way to determine the exact dependencies of your addon other than running it as the only addon in a clean environment?
03:36.26Antiarcnot particularly
03:36.51digmouseis there any NA and EU MMO selling chart?
03:36.55Primerheh
03:36.59PrimerGuess I should do that then
03:37.07Antiarchttp://www.mmogchart.com/ ?
03:37.39digmouseyou see the latest post is a year ago antiarc...
03:37.58Antiarc*shrug*
03:38.31digmousedidnt find kinda things on mmorpg.com
03:40.25SqueeGit's upsetting how crappy DDO was
03:40.40SqueeGi'm surprised CoH and CoV aren't on the charts at all
03:40.51digmousethat Turbine DDO?
03:41.16SqueeGyea
03:41.25SqueeGI was looking forward to it
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03:42.41TorhalSqueeG: /lart
03:42.46digmouseDDO was once in China but it's dead
03:42.53Primerit's amazing how quickly wow loads with only 1 addon
03:43.15SqueeGlart? >.> dammit i should know what that means
03:43.23ckknighthey
03:43.24Torhal~lart SqueeG
03:43.24purlblasts SqueeG with a huge firehose then strangles SqueeG with it
03:43.30TorhalHeh
03:43.30SqueeGlmao
03:43.32digmousehey ckknight
03:43.34ckknightwhat looks better, https://dl.getdropbox.com/u/21127/dragon.svg or https://dl.getdropbox.com/u/21127/blue-dragon.svg
03:43.35SqueeGwhyyyyyyyyyyyyyyyyyyyy T_T
03:43.42MaelosSpeaking of load time
03:43.50MaelosWhat did Bliz do with 3.1?  Wow loads extremely fast now.
03:44.01digmousewhoa whoa what is that ck?
03:44.05SqueeGwhat'd i do to you torhal? *sniffle* .... >.> Other than blame you for the world ending
03:44.15ckknightdigmouse: it's the curse dragon. I turned it into an svg (from a png)
03:44.23ckknightI then thought blue looks better than orange
03:44.35digmouseI prefer the orange one
03:44.41Maelosvector graphics are cool
03:44.44SqueeGI like both
03:44.46SqueeGuse both :p
03:44.47TorhalSqueeG: Oh, nothing. But I didn respond to you in the LDB thread.
03:44.58Torhals/didn/did/
03:45.01ckknightMaelos: sure are
03:45.30ckknightfor the new wowace HTML, the link to curse will be a curse flame on the project page, visible, but non-intrusive
03:45.30SqueeGWhat program did you use to mix gradients with vectors?
03:45.36ckknightSqueeG: inkscape.
03:45.36SqueeGCorel is a bitch to do that with
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03:45.43SqueeGO_O
03:45.50ckknightwas quite easy
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03:46.10SqueeGHoly shit a new program to learn
03:46.24AntiarcInkscape is good stuff
03:47.04ckknightso for the icon, I wanted to just get an SVG and scale it to what I wanted, but for some reason, we didn't have an SVG, so I made one
03:47.10SqueeGholy shit
03:47.20SqueeGthat's DEFINITELY a new toy to play with this weekend
03:47.20FryGuy-ckknight: you should make the blue one more towards green and less towards red
03:47.42ckknightFryGuy-: how is there any red in there?
03:47.49TorhalRGB, y0
03:47.57FryGuy-it's too purple at the top
03:48.04SqueeG...damn you torhal :p
03:48.04ckknighthmm
03:48.09ckknightoh, I suppose
03:48.10TorhalSqueeG: Blargh!
03:48.14ckknightI thought I had made that a purer blue
03:48.15ckknightoh well
03:48.17FryGuy-change the lightness rather than the hue
03:48.18ckknightI just kinda winged it
03:48.24SqueeGIf you want to talk about standards, then Makerocketgonow would be something enforcing standards as well :p
03:48.27ckknightin any event, curse is orange for some ungodly reason
03:48.35ckknightso that's what we'll use
03:48.43TorhalSqueeG: It doesn't bitch. It simply uses the type.
03:48.49TorhalDockingStation bitches.
03:48.54SqueeGyou should have selectable skins for curse ;)
03:49.13SqueeGI've never seem dockingstation bitch about anything before
03:49.41FryGuy-have you used inkscape much?
03:49.50SqueeGUnless the notification is a new implementation of a recent update
03:49.54SqueeGI'm slow to update DS
03:50.57TorhalSqueeG: Example -
03:51.00Torhal[18:41:58]DockingStation: creating plugin 'Cork Tracking'
03:51.02Torhal[18:41:58] ERROR: field 'type' has an unsupported value of 'cork'
03:51.13ckknightSqueeG: we actually plan that for the new wowace/curseforge.
03:51.28ckknightSqueeG: the colors and such are all handled through a settings.sass file
03:51.45ckknightwhich we'll eventually let users edit and make themes
03:51.49ckknightso you can have dark wowace and such
03:52.04SqueeGcool
03:52.11TorhalThough in that particular example, the issue has been resolved...DS no longer comlains about unsupported types.
03:52.13SqueeGso keep that blue dragon around somewhere :p
03:52.28TorhalBut it does complain about launchers with a text field :)
03:52.40ckknightSqueeG: open up the orange dragon in inkscape
03:52.48ckknightedit the colors, it's really, really easy
03:52.56SqueeGTorhal: That's sort of weird... DS's own button should be a launcher, no?
03:53.07ckknightit's pretty neat
03:53.11ckknightI made a wooden brown one...
03:53.13TorhalIt is. Shows up in MGRN, even
03:53.18TorhalMRGN
03:53.32SqueeGso what the hell xD
03:53.58TorhalIt uses the label field. Launchers can have labels, but aren't "supposed" to have a text field, since they're not data sources
03:54.16SqueeGCkknight: I've got a slew of image editors, so many have been updated, i've been unundated with learning the new lay outs and nuances xD
03:54.24SqueeGInkscape looks really nice though...
03:54.50SqueeGlol
03:55.00SqueeGdamn authors and messing with the accepted rules ;)
03:55.38SqueeGoooooooh
03:55.43SqueeGthere's even linux installs
03:55.46SqueeG<333333
03:56.19ckknightit was made for linux :P
03:56.22TorhalPhanx is a very angry person.
03:56.30ckknightTorhal: yes she is
03:56.50SqueeGI'm behind the times on free stuff ;p
03:56.59SqueeGYou don't learn about free programs in schools :p
03:57.12SqueeGthey always shove mega expensive licensed  products down your throat
03:57.49SqueeGThis is great, I might final finish the web design i've been deleting every few days now =D
03:58.55FryGuy-we use corel for our ui at my work
03:59.04FryGuy-export to bitmaps, then render the bitmaps in activex controls
03:59.05SqueeGI like corel
03:59.09FryGuy-corel is horrid :(
03:59.18SqueeGFor pure vectorization
03:59.21SqueeGIt's greaty
03:59.28FryGuy-corel has so many bugs :(
03:59.30SqueeGI much prefer it over illustrator
03:59.36ckknighthttps://dl.getdropbox.com/u/21127/silver-blue-dragon.svg
03:59.58SqueeGlol
04:00.12SqueeGgettin fancy now ckk ;)
04:00.12FryGuy-like, there's no way to globally resize an image
04:00.14FryGuy-i mean
04:00.16FryGuy-a workspace
04:00.24ckknightSqueeG: just fooling around
04:00.31FryGuy-there's no way to export with an alpha level
04:00.31ckknightoh yea
04:00.32digmouseI like this one ck
04:00.37ckknightwe're gonna have a logo contest
04:00.40ckknightfor wowace and curseforge
04:00.55ckknightmore details will arrive later, we'll make a big brouhaha about it
04:00.58FryGuy-are you going to use 21designs?
04:01.02ckknightbut we'll have prizes of some sort
04:01.05FryGuy-er
04:01.06FryGuy-99designs?
04:01.18ckknighthow do you mean?
04:01.26ckknighthmm
04:01.27ckknightcool
04:01.34SqueeGYou should sharpen that flame's tip on the inside of the dragon
04:01.39FryGuy-lmgtfy.com/?q=99designs
04:01.40FryGuy-:p
04:01.42SqueeGit's really annoying to see a rounded flame >.>
04:02.13ckknightSqueeG: where, specifically?
04:02.35SqueeGwell
04:02.45SqueeGthe base area of the dragon
04:02.59SqueeGthere's a flame tip going up that could be sharpened
04:03.09SqueeGand on the outside, left could be sharpened as well
04:03.30FryGuy-that kind of looks like the old thunderbird logo
04:04.38SqueeGhas curfse seriously still not made a data broker section?
04:06.25SqueeGFryGuy- Corel does have it's running flaws, but when I convert something from a sketch to a vector, i much prefer playing with corel as opposed to illustrator
04:06.36SqueeGIllustrator is just so.... backwards
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04:07.50FryGuy-well, i'm sure illustrator is worse :p
04:08.04FryGuy-i've never used it before
04:08.13FryGuy-inkscape is much much much better than corel, IMO
04:08.19FryGuy-for web vector stuff at least
04:08.35FryGuy-for printing, i'm sure corel is fine
04:08.51SqueeGyar
04:08.59SqueeGFor web design... not so much though :p
04:09.02SqueeGYou're correct on that
04:09.03digmousecan UIScale be lower than 0.64?
04:09.07FryGuy-i mean, it defaults to CMYK
04:09.13FryGuy-that should tell you everything you need to know :p
04:09.26SqueeGTHAT... drives me insane xD
04:09.38SqueeGYou can't print a bloody concept out on a normal printer
04:09.58SqueeGOr even save it toa  file properly
04:10.09SqueeG*shakes fist*
04:10.11FryGuy-or if you leave it in cymk, your exports to a bitmap are completely hosed, color wise
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04:10.17SqueeGExactly
04:10.21SqueeGThat's what I meant xD
04:10.48SqueeGThe older versions were RGB displays that defaulted to CMYK color palettes
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04:11.05SqueeGthe newer two versions completely defaulted to CMYK
04:11.06FryGuy-well we use X3
04:11.23SqueeGyar, that's the one i have too
04:11.32SqueeGI used 9 ... or 10 before that
04:11.47ckknightSqueeG: I made a databroker section
04:12.02SqueeGOn curse? I thought that was a different team
04:12.38SqueeGI know there's a databroker/titan/fubar section on wowace
04:12.54SqueeGbut when you look through the categories on curse, you have... plguins
04:12.56SqueeGplugins*
04:13.03SqueeGwhich lumps weird things together
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04:13.52ckknighthmm
04:13.54ckknightI'll talk to em
04:13.54SqueeGI'd have to say about 70% of the databroker addons are still labelled as 'miscellaneous' xD
04:14.14FryGuy-is DB relatively new?
04:14.26SqueeGThat's probably the fault of authors though
04:14.27ckknightcomparatively
04:14.30ckknightSqueeG: yea, it is
04:14.46ckknightFryGuy-: I don't think we're gonna actually give out real money for our logo stuff, probably just curse points or whatever
04:15.32FryGuy-ugh i hate these towns where i can't find the repair guy
04:15.41ckknightFryGuy-: minimap tracking ftw
04:15.50FryGuy-mm?
04:15.50SqueeG<3 one of the ebst additions ever
04:16.00SqueeGUse your tracker to find a repair npc :p
04:16.02SqueeGbest*
04:16.16FryGuy-you mean like find herbs?
04:16.23SqueeGsort of
04:16.32FryGuy-or like cartographer -> herbalism
04:16.39MaelosIt's built into the game
04:16.41SqueeGxD
04:16.48MaelosTurn on repair-dude tracking
04:16.49SqueeGIt's built in, should be a button on your minimap
04:16.53Antiarcyou can track repair guys like you would track herbs
04:17.03SqueeGin the drop down, select the anvil
04:17.08AntiarcIt's even easier with HudMap!
04:17.13Antiarc</shill>
04:17.15FryGuy-holy crap
04:17.23MaelosHudMap?
04:17.29FryGuy-woah
04:17.29MaelosIs this new?
04:17.31AntiarcHudMap is a mode of SexyMap
04:17.38MaelosOh yeah
04:17.43MaelosThat's a really cool feature Anti
04:17.49MaelosI've been telling everyone about it
04:17.51AntiarcIt overlays a transparent minimap on your screen with tracking nodes and routes and gathermate and questhelper info
04:17.53FryGuy-sorry, i haven't played in 2 years
04:18.03AntiarcOr it will do QuestHelper when the next major is out
04:18.34FryGuy-also, i can't remember the name of the addon that showed item ilvl and sell gold :(
04:18.57AntiarcI use RatingBuster and SellFish forthose
04:18.57FryGuy-and the one that put big numbers on icons on your action bar for cooldown
04:19.02AntiarcCooldownCount
04:19.24SqueeGare there window docks for showing layers and what not in inkscape?
04:19.43AeyanOr OmniCC
04:19.51SqueeGisn't CDC out of date?
04:20.12AntiarcIt works for me
04:20.40SqueeGIt wasn't working for some odd things, so i switched to omni again
04:20.44FryGuy-i was wondering why none of the guards gave directions anymore
04:20.46SqueeGI used CDC.... forever
04:22.33Repo10furious-raid: 03strangeteeth * r60 / (3 files in 1 directory):  (Message trimmed by 1 line)
04:22.36RepoProSet.lua:
04:22.39RepoFuriousRaid.lua:
04:22.42Repo- timers will not pick up where they left off if you reload ui
04:22.45RepoFuriousRaidUI.lua:
04:24.12Repo10surgeon-general: 03Brimmstone * r65 SurgeonGeneral.lua: Finishing up tooltip stuff.
04:24.45Repo10furious-raid: 03strangeteeth 04v3.1.4 * r61 :
04:24.48RepoFeature: timers will now pick up where they left off if you reload ui
04:24.51RepoBug: fixed an issue with rogue's not showing up when running loot on a 1h-sword.
04:28.37SqueeGrofl
04:28.47SqueeGI was wondering why the fill tool wasn't working xD
04:28.51SqueeGi was in outline mode
04:28.52SqueeGdur
04:29.08PrimerI wonder when they're gonna fix this ?? for raid members
04:29.41Repo10bettermagnet: 03copystring 040.2 * r21 : Tagging as 0.2
04:32.08Mecis there a way to force a line break in blizz options from a config table?
04:34.44SqueeGholy crap
04:34.50SqueeGInkscape rules
04:34.52SqueeGNight!
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04:35.30Repo10big-wigs: 037destiny * r5453 Plugins/Bars2.lua: BigWigs: add koKR localization
04:37.42Repo10surgeon-general: 03Brimmstone 041.6.0 * r66 : Tagging as 1.6.0
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04:46.13Fisker-punches´
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04:54.39durcynAntiarc: so apparently GetWintergraspWaitTime() only works in Northrend
04:54.48Antiarcyes
04:54.53AntiarcMy mod takes that into account >_>
04:55.12durcynso you claim!
04:55.47Torhaldurcyn: Watch the fine print.
04:55.53Fisker-destroys
04:55.57Fisker-and that sucks durcyn
04:55.58Fisker-also
04:55.59Repo10big-wigs: 037destiny * r5454 Extras/Proximity.lua: BigWigs: koKR Update
04:56.07Fisker-they should make stuff like daily quests available to you
04:56.21durcynwhat the hell
04:56.29durcynit tossed an error in eastern kingdoms before i logged out
04:56.32durcynand now it doesn't
05:00.23durcynahha.  core.lua:17: attempt to perform arithmetic on upvalue 'lastRealTime', a nil value.
05:00.29durcyni knew i wasn't hallucinating.
05:03.03PrimerI'm guessing there's no way to retrieve a raid member's zone and continent?
05:03.38PrimerIf there is...what is it?
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05:28.04Repo10autoroller: 03Mecdemort * r7 / (5 files in 1 directory): Added GUI to blizzard options.
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05:37.30Repo10debuff-enough: 03Nickodemus_wow * r33 / (2 files in 1 directory):
05:37.33Repo- fixed major/minor armor debuffs to use new percentage values
05:37.36Repo- fixed bug with rescanning talents after a spec change
05:38.44Repo10debuff-enough: 03Nickodemus_wow 041.0.9 * r34 : Tagging as 1.0.9
05:41.33Kaeltenckknight: you're a dirty commie bastard
05:41.35Kaeltenor something
05:41.38KaeltenI'm not sure anymore
05:41.40ckknightwhat the?
05:41.42ckknightno I'm not
05:41.48ckknightI'm a libertarian
05:41.51Kaeltenthat thread on the wowui forums
05:41.55ckknightthat's the furthest away from communism as possible
05:41.59ckknightoh, that just calls me a pirate
05:42.06ckknightI'm a pirate, btw
05:42.11ckknightI pirated my own work
05:42.16ckknight...mmm, yep
05:42.28Kaeltenheh
05:42.44Kaeltenbtw, im or irc would probably be enough legally
05:42.48Brunersurl or it didnt happend
05:42.55Kaeltenthere's this whole thing in the us called a verbal contract
05:43.10Kaeltenif there is a witness or a log it's enough to proove it happened
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05:50.01Repo10magic-dkp: 03dhedbor * r188 DeathMessages.lua: [*] Really fixed Hodir death message.
05:50.11KaeltenArrowmaster: lmao
05:50.32ArrowmasterI JUST POSTED THAT!
05:50.39Arrowmasterlike seconds ago
05:52.09Repo10magic-dkp: 03dhedbor * r189 MagicDKP.toc: Really fixed toc.
05:52.44ckknightArrowmaster: replied
05:52.45Repo10autoroller: 03Mecdemort 04v0.2 * r8 : Tagging as v0.2
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05:53.49Arrowmasterckknight: lol
05:54.13Kaeltenckknight: replied
05:54.16AntiarcThis whole debacle really does need me to polish up thepiratebootybay.com
05:54.23ckknightmmm... fish and chips
05:54.27AntiarcI just have to figure out what to do with it
05:54.29ArrowmasterAntiarc: seriously its been broken forever
05:54.34Arrowmasterupdate the search
05:54.45AntiarcMaybe I'll post a news article about the Blizzard UI Policy police raiding me and taking me offline
05:55.12KaeltenAntiarc: lol
05:57.10MaelosHow can Bliz even enforce that policy?
05:57.27AntiarcThey can cite it to ban addons they want to, though they could do that before
05:57.44MaelosCan't you just rename the addon and continue on your way?
05:57.47AntiarcThey really can't enforce the distribution or obfuscation clauses beyond flat-out banning the addon from loading
05:57.49AntiarcLikely.
05:57.59AntiarcThough that'd break opdeps and such, blah blah
05:58.37AntiarcThe official line on obfuscation is that that line exists so the community can police itself for bad code :V
05:59.31Repo10auctionlite: 03MerialKilrogg * r124 / (5 files in 2 directories): Implemented options for setting number/size of stacks.
05:59.34RepoAuto-adjust stack size when count is changed.
05:59.37RepoExpand AL options when opening options window from "Buy" tab.
06:00.06orionshockAntiarc: i think it could go a little further.. think of loadstring'ing a code stub that mailed 2g to someone on the server every time you open the mail box. Granted this would have other sweeping problems... but none the less :)
06:00.39AntiarcYou wouldn't have to obfuscate that to get it to work. Most users won't read Lua, and wouldn't know where to start
06:00.50orionshockwell this is true...
06:00.51AntiarcBy the time anyone caught you you'd have plenty of gold and a ban from the Blizzard gold police.
06:01.20orionshock& this is also true..
06:02.15Kaeltenabuse of that would also prompt them to look at removing loadstring
06:02.30AntiarcEh. I don't think you'd even need loadstring.
06:02.45AntiarcI'll bet I could write a function to do that that wouldn't be immediately apparent as to its purpose.
06:05.29orionshocki mentioned loadstring b/c you can encode strings much easier than raw code, tho this is also debatable
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06:06.41AntiarcSure, I don't disagree
06:07.27KaeltenAntiarc: yeah fair enough, although I just had an idea for a distrubted map/filter/reduce addon
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06:07.55orionshock?
06:10.03Kaeltenorionshock: ?
06:10.06Antiarcgetfenv(0)["\108oa\100\115\116r\105\110\103"]
06:10.16Antiarc:P
06:10.37orionshockwhat would be a "distrubted map/filter/reduce addon"  i didn't get this reference
06:11.07Antiarclua> getfenv(0)["\108oa\100\115\116r\105\110\103"]("return 1+2")
06:11.07lua_botAntiarc: function: 0x8448998
06:11.12Antiarclua> getfenv(0)["\108oa\100\115\116r\105\110\103"]("return 1+2")()
06:11.13lua_botAntiarc: 3
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06:11.35orionshockAntiarc: that's just wrong...
06:11.52KaeltenAntiarc: nice
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06:16.20Kaeltenorionshock: you'd give it a map function and/or a filter function a reduce function and a data set to work through
06:16.31Kaeltenthen it could talk to other people using the addon to process the data set
06:16.41Kaeltenit'd be an academic exercise more than anything useful
06:17.22orionshockso instead of the world grid project, we'd get a wow-world-grid project :)
06:18.08Kaeltensomethign like that
06:18.09Kaeltenlol
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06:20.54Repo10auctionlite: 03MerialKilrogg * r125 Locale (5 files in 1 directory): Misc localization updates.
06:22.59AntiarcKaelten: SETI@WoW?
06:23.07KaeltenAntiarc: yeah kinda
06:23.10Kaeltenit'd be doable
06:23.17AntiarcDedicate your time spent idling in Dalaran to the search for extraterrestrial life!
06:23.24Kaeltenhehehe
06:23.33AntiarcOh wait, n/m, Dalaran eats all your CPU :V
06:23.37Kaeltenlol
06:23.46Antiarc(such a poorly designed zone, resource-wise)
06:23.46Kaeltenyeah it'd be an interesting project
06:23.48AntiarcCheck this out
06:24.18Antiarchttp://wow.tachyonsix.com/loldalaran.png
06:24.19Antiarchttp://wow.tachyonsix.com/loldalaran2.png
06:24.34AntiarcCan you spot Dalaran on that graph?
06:25.00Antiarchttp://wow.tachyonsix.com/zones.png
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06:33.58Repo10castyeller2: 03Adirelle * r9 / (8 files in 2 directories): Threw in some iterators.
06:34.01RepoNow pass an information table along with announce message.
06:34.23Primerjnwhiteh: Is it not possible to use tomtom in a bg?
06:34.30jnwhitehnot currently, no.
06:34.40jnwhitehAstrolabe doesnt support them
06:34.50jnwhitehonce its moved to LibWaypoints, then it'll be fine
06:35.17Brunersfor what would you need tomtom in a bg?
06:35.23Primerheh, I started a new addon
06:35.33Primerone that points the tomtom arrow at a player
06:35.50jnwhitehMikma wrote that a whil eago
06:35.51jnwhitehalready on wowi..
06:36.06Primerheh, I asked if one existed
06:36.11Primerwhat is it called?
06:36.31krkaLibWaypoints replaces Astrolabe?
06:36.51jnwhitehkrka: in part, we hope to
06:37.21krkaonly in part?
06:37.36jnwhitehPrimer: looks like mikma hasn't ;uploaded it anywhere, may want to talk to him
06:37.46jnwhitehkrka: its not responsible for the actual placement of icons, which is a good thing
06:37.57Primerjnwhiteh: did it use tomtom?
06:37.59jnwhitehit just allows producers and consumers to register with it
06:38.01jnwhitehPrimer: yes
06:38.16Primerso how does it work if tomtom doesn't support it?
06:38.24jnwhitehi didn't say it worked in BGs
06:38.25Primerin bgs, that is
06:38.26jnwhitehi said it worked.
06:38.48Primeryeah, well, what I wrote "worked" in like 15 minutes worth of coding :)
06:38.50krkajnwhiteh: i see, i mostly meant the coordinate reading / converting / et.c.
06:39.21jnwhitehkrka: it will have all of that information
06:39.36jnwhitehi.e. i'll be able to query it to find out how far waypoint B is from waypoint A
06:39.42jnwhitehand where on the world map I need to place waypoint C
06:41.12krkanice
06:41.30jnwhitehit's basically going to be libsink for waypoints
06:41.38krkasink?
06:41.48jnwhitehlets you choose what consumer takes care of your waypoints
06:41.55jnwhitehsince they all use the same API
06:42.26jnwhitehso you can decide _which_ waypoint consumer you want to display your waypoints on a per-addon basis.
06:43.08krkai see
06:46.48sb|workmorning
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06:52.15Primerjnwhiteh: realistically I have both player's coordinates. I just need a way to render the arrow using a vector
06:52.53jnwhiteh*nod*, it's just not built that way right now
06:52.58jnwhitehwhich is why i want to move off astrolabe
06:53.15Primerperhaps add that as a new feature? :)
06:53.20jnwhitehbut that's going to have to wait until we've written LWP
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06:54.59PrimerI'm going to rip the arrow rendering code for now then
06:55.03PrimerI'm committed to this
06:55.16jnwhiteh...
06:55.40Primerunless you plan to finish LWP by tonight
06:56.01jnwhitehI didn't say I wouldn't add this as a new feature
06:56.09jnwhitehrather impatient, aren't we?
06:56.20krkawould make sense for the arrow rendering code to be standalone though, imo
06:56.25krkai have a similar need
06:56.25Antiarcarrrrrrghhhh
06:56.31jnwhitehit already is
06:56.34AntiarcMy priest keeps getting us stomped by a rogue/paladin team
06:56.37jnwhitehits just driven right now by something else
06:56.42jnwhitehthe code IS separate
06:56.43AntiarcHe left a full duration BOP up because he decided to DPS the rogue
06:56.54AntiarcBecause disc priest DPS > rogue priest DPS rite?
06:57.32krkajnwhiteh: so you can create new arrows from TomTom and update manually already?
06:57.32Primerjnwhiteh: I didn't expect tomtom to not work in bgs
06:57.43jnwhitehkrka: No, it just needs minimal code to tie them together
06:57.50jnwhitehPrimer: okay.. so give me two effing seconds
06:57.51jnwhiteh><
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07:02.04Primerjnwhiteh: naw, man, I'm not complaining. I just figured I could have this entirely working by tonight if I just rendered an arrow given the angle
07:02.14jnwhitehi'm giving you a function to do that
07:02.18jnwhitehjust need a minute or two
07:02.26Primeryou da man!
07:07.09Primerso what will be the arguments?
07:07.28jnwhitehTomTom:HijackCrazyArrow(onUpdate, onEvent)
07:07.34jnwhitehTomTom:ReleaseCrazyArrow()
07:07.52jnwhitehTomTom:SetCrazyArrowDirection(Angle)
07:08.02krkaso the arrow is still a singleton?
07:08.03Primerin radians?
07:08.06jnwhitehTomTom:SetCrazyArrowColor(r, g, b)
07:08.17krkaaww, no alpha ;)
07:08.24jnwhitehTomTom:SetCrazyArrowTitle(title, status, tta)
07:08.30jnwhitehkrka: the alpha is there i mis-typed it.
07:08.55jnwhitehand yes, its a singleton right now
07:09.01jnwhitehbecause anything else will require more time than Primer is giving me
07:09.06jnwhitehas I said previously
07:09.24krkaright
07:09.30krkano problem, just wondering
07:09.33jnwhiteherr hijack won't take onevent
07:09.34jnwhitehjust onupdate
07:10.39jnwhitehPrimer: degrees, imo
07:11.21jnwhitehand I can't test this because servers are down
07:11.23krkais it a matter of opinion or fact? :)
07:11.41jnwhitehyes =)
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07:11.59jnwhitehPrimer: do you want me to do the adjustment for player facing
07:12.01Primerjnwhiteh: I just presumed radians since the native API returns radians
07:12.06jnwhitehI'm inclined not to
07:12.14jnwhitehyou can get that yourself using GetPlayerFacing()
07:12.16PrimerI have code that does that in my other addon
07:12.27jnwhitehwell its just angle = angle - GetPlayerFacing()
07:12.28jnwhiteh:P
07:12.28Primeryeah, I have all the code to return the bearing in FlightHUD
07:12.40PrimerI'll just rip it from there
07:13.08jnwhitehcommited
07:13.17jnwhitehi can give you a usage example
07:13.22jnwhitehbut servers are down so I can't test
07:13.36Primerheh, my wife just asked if I wanted to watch TV with her...
07:13.43Primerthat's code for "Come watch TV or else"
07:13.51jnwhiteh:P
07:13.52jnwhitehhave fun
07:13.56PrimerI'll be back in like half an hour once she falls asleep
07:13.59Primerwhich she always does
07:14.01krkalearning wife-codes is hard work :(
07:14.04jnwhitehan example will be at the bottom of TomTom_CrazyArrow.lua
07:14.11Primerawesome, thanks :)
07:18.16jnwhitehactually I think it is radians
07:18.18jnwhitehi dunno, test :P
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07:22.51RepoNew project: http://www.wowace.com/projects/alforno-inventory/. Alforno Inventory. MarkHarmon (Manager/Author). Approved by Ammo.
07:23.38jnwhitehPrimer: r214 contains examples and comments
07:25.27[Ammo]morning girls
07:25.53jnwhitehlicks [Ammo]
07:26.04Kalrothkinky
07:32.03Repo10sick-of-clicking-dailies: 03OrionShock * r219 core.lua:
07:32.06Repofix minor glitch when it's not gossip text and the debug errors
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07:38.33Repo10acheron: 03Nickodemus_wow * r86 Acheron.lua: - let's see if we can fix that 'Unknown' bug
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07:39.40Repo10acheron: 03Nickodemus_wow 041.1.9 * r87 : Tagging as 1.1.9
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07:47.32Repo10closet-gnome_tooltip: 03Ammo 04r50-release * r51 : Tagging as r50-release
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07:56.30Repo10ora3: 03Ammo * r165 modules/Cooldowns.lua: show the acegui frame to prevent a blank frame
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08:23.07Repo10auctionlite: 03MerialKilrogg * r126 SellFrame.lua: Clear error bit when starting a new search.
08:23.38Repo10dr-damage: 03Detseuqer * r761 Data/Priest.lua: DrDamage:
08:23.41Repo-Checking in some changes to Priest.lua for Empowered Renew for review.  These changes are not ready to go live, although there's no crashes.
08:23.41NechcknOkay.. having never, ever used WM, was wondering why the zone info was/is missing using Cart2.  This is with using the version from the CC and a manual install.
08:24.06NechcknTurns out there is some addon interfering.  Currently tracking which it is.
08:24.28NechcknSo- those who are saying they're not seeing the data may not be vile scum suckers.
08:27.54orionshockCart2 is dated and rationally should not be used Nechckn
08:28.27Arrowmasternone of the authors even use it
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08:30.41NechcknIt's worked fine up until this.  What else is around that offers the same type of functionality?  Cart 3 is decent, but things like Gatherer do not display.
08:32.33Arrowmastermapster
08:33.15Repo10lil-sparkys-workshop: 03lilsparky * r59 / (8 files in 3 directories): implemented first pass of internal disenchant support
08:33.18Reporeconfigured price caching to update in the background
08:33.21Repoadded progress bar for caching update
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08:38.46Nechcknwill check it out
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08:50.56Repo10big-wigs_common-auras: 03a9012456 * r134 CommonAuras.lua: BigWigs_CommonAuras: add zhTW
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09:03.00NechcknAlphaMap 3.63.30100 is the winner of the blocking zone info in Cart2.  Mapster looks interesting, will have to give it a try, though.   thank you, Arrowmaster
09:03.30Arrowmasterwhy would you have both alphamap and cartographer installed?
09:04.07Repo10auctionlite: 03MerialKilrogg * r127 / (2 files in 1 directory): Bump version number to 1.2.0.
09:05.32Repo10auctionlite: 03MerialKilrogg 04v1.2.0 * r128 :  (Message trimmed by 1 line)
09:05.35RepoTagging as v1.2.0
09:05.38RepoNew features:
09:05.41Repo- Sell excess items.
09:05.44Repo- Customize sell tab defaults.
09:06.08orionshockMerialKilrogg - what's the "Sell Excess Items" bit?
09:07.28NechcknArrowmaster because I've always used the instance maps of Alphamap and not loaded those portions of Cartographer
09:09.14airtonixwaht is it with people getting hacked?
09:09.33orionshockthey are stupid
09:10.14Nechcknthey don't run antivirus, download "Hawt new instent leliling toolz", and such.
09:10.36Arrowmasterthey surf porn sites with IE
09:10.41orionshockaka they are stupid
09:11.03Nechcknthat too, orionshock
09:11.14Brunersthey donwload addons with wowmatrix which are infected since they come from curse
09:11.25orionshockeveryone knows, for porn you go to a safe site like google
09:11.27orionshock:)
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09:16.43sb|workporn download with curse client?? how?
09:19.04Repo10ora3: 03Ammo * r166 modules/Cooldowns.lua: bugfix
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09:21.53orionshocksb|work: look for "Adult Art pack"
09:21.59orionshock")
09:22.03orionshock:)
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09:29.53Repo10prat-3-0: 03sylvanaar * r325 modules/ldb.lua: its a launcher
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09:35.50Repo10sick-of-clicking-dailies: 03OrionShock * r220 core.lua: re do gossip numbering scheme to work properly.
09:44.11Fisker-your mom is gossip
09:52.10jnwhitehslaps Fisker- with a Repo
09:52.29chosi.seen kagaro
09:52.37chosi!seen kagaro
09:52.41Axodious~seen kagaro
09:52.44purlkagaro <n=kagaro@cpe-098-026-067-218.nc.res.rr.com> was last seen on IRC in channel #wowace, 10h 50m 4s ago, saying: 'oic they dont do the bulk upload, but stage it over time now'.
09:52.55Axodious;p
09:53.07chosi! gave me a query response :)
09:53.25Axodious~ is what i've seen everyone use
09:54.30durcyntilde is purl, bang is... other things.
09:55.31jnwhitehDoes anyone here own the Canon 450D (xsi in the US)
09:55.43jnwhitehAdirelle: zomg hai!
09:55.49jnwhitehAdirelle|work: Are you here by any chance? :P
09:56.27chosi1000d here
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09:57.09Adirelle|workjnwhiteh: yep
09:57.21jnwhitehchosi: do you know what the US model number of that is?
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09:57.46Adirelle|workerf... damn auto-relogging ^^
09:57.49jnwhitehAdirelle|work: The LDB feed in DynPerf says its a "data source", but only has a text element when its "waiting"
09:58.07chosiEOS Rebel XS
09:58.08jnwhitehthat's a bit in violation of the spec, and I think we'd like to see information :P
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09:58.22Adirelle|workwait
09:58.27*** join/#wowace Iboong (n=user@77.87.207.194)
09:58.46jnwhitehchosi: I have the original EOS Rebel, which I can't remember the model for at the moment :P
09:59.07jnwhitehand I'm thinking about moving to the 450D since its the most recent in my price range
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09:59.15Adirelle|workjnwhiteh: do you mean when it says "Delaying" ?
09:59.23jnwhitehyeah, that's the only time it has any text
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09:59.38jnwhitehponders moving to Nikon
09:59.40Adirelle|workactually, it does not have any data at that time
09:59.50jnwhitehAdirelle|work: I understand.. what I am saying
09:59.55jnwhitehis in the general operation of Dynperf
10:00.00jnwhitehits not displaying anythign in its feed
10:00.01jnwhitehand it should be
10:00.10jnwhitehits just a dead spot on the panel otherwise that I can mouse over
10:00.15Adirelle|workoh ok
10:00.30Adirelle|workthis depends heavily on the displays
10:00.38Adirelle|workI'll duplicate the text in the value then
10:00.49jnwhitehwell you have to, thats part of the spec
10:00.52jnwhitehyou give the value, but no text =)
10:01.00jnwhitehthe value is supposed to be the raw value of the text
10:01.06jnwhitehyou're doing it the other way around instead, hehe
10:01.35jnwhitehbut its been working brilliantly for me
10:01.42jnwhitehi can actually move in Dalaran now, so thanks =)
10:01.47Adirelle|worknp
10:01.51Adirelle|workI stopped using it
10:02.00Adirelle|workit causes crashes under Linux...
10:02.14Adirelle|work(and may cause severe disk access under windows)
10:02.30*** join/#wowace Iboong (n=user@77.87.207.194)
10:02.39jnwhitehwhy so much disk access?
10:02.50jnwhitehi disabled the ones that say I should/could
10:02.59jnwhitehI'm on mac and haven't noticed much of an issue with it
10:03.10Repo10dynperf: 03Adirelle * r8 DynPerf.lua:
10:03.13RepoAlways assign a value to the LDB source, even when waiting or disabled.
10:03.38Adirelle|workwhen it increases farclip, the client may start to fetch lots of missing textures
10:04.10Adirelle|workactually if it increases farclip too much, the client shows the loading screen until all textures are loaded...
10:04.31jnwhitehah, i think i disabled farclip
10:04.35Adirelle|workI'm off to lunch
10:04.37Adirelle|workcya later
10:04.39jnwhitehk k
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10:08.28Repo10grid-status-raid-debuff: 037destiny * r115 GridStatusRaidDebuff.lua: GridStatusRaidDebuff: Add some debuff for Ulduar
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10:14.09Repo10big-wigs: 03ananhaid * r5455 / (13 files in 3 directories): BigWigs:
10:14.12Repo- zhCN/zhTW update.
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10:22.12jnwhitehchosi: hrm, I can get the 1000D with the stock 18-55mm lens, and a 55-250mm for the cost of the 500D
10:22.40chosigo for it
10:22.41chosi:)
10:22.52jnwhitehi dunno if the 55-250mm is any good
10:23.02jnwhitehI can get the 450D with a 17-85mm for the same price as well
10:23.07jnwhitehthat's a bit more attractive to me i think
10:23.29chosidunno what you wanna use it for
10:24.22phyberdoor stop.
10:24.30chosi:D
10:24.32jnwhitehits my "shit i care about camera" :P
10:24.53jnwhitehso I take it hiking trips to capture landscape as well as closer stuff
10:25.01jnwhitehand I'm just itching for a body upgrade
10:25.24chosiwell closer stuff
10:25.27jnwhitehpartially because the current model I have is so easy to switch from auto to one of the manual modes, so when other people take shots wiht my camera they're always fucked up
10:25.30chosithing about getting a 50/1.4
10:25.36jnwhitehI have the nifty 50 :P
10:25.48chosiah ok
10:25.48chosi:>
10:25.57chosirhymemonstar
10:25.58jnwhitehI've got the 18-55mm without IS, 25-80mm and the 50
10:26.14jnwhitehso i guess 17-85 doesn't gain me all that much there
10:26.54chosimhm
10:27.17jnwhiteherr, mine is 1.8
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10:31.22sylvanaarsendchatmessage doesnt actually do anything within the context of the call right, it just shedules the message to be sent right, or is that just the message being throttled
10:31.54jnwhitehsylvanaar: it sends the message to the server, as far as I am aware
10:32.12vhaarryes but obviously there's a queue
10:32.30Arrowmasteryou get the event back saying that you said a message when the server responds
10:32.31vhaarrI don't see how an answer to your question can impact the design of an addon
10:32.56sylvanaari need to not process the messsage i send
10:33.03sylvanaarrecursively
10:33.24jnwhiteh*nod* but no more than any other client/server interaction like sending spells, etc.
10:33.45vhaarrsentmsgs[msg] = true; in event() if sentmsgs[msg] then return
10:33.54vhaarrbut the best thing is to just ignore messages sent by the player I guess
10:34.03sylvanaari cant im a chat addon
10:34.16Grumyou would fix all the spamming!
10:35.05sylvanaari guess that sounds like a good solution
10:35.10Repo10ora3: 03Rabbit * r167 / (3 files in 2 directories):
10:35.13RepoUse the save/restore position api in the core and add hunters Disengage to cooldowns.
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10:36.22Repo10ulduarautopilot: 03falconindy 07master * 41cc09a / (7 files in 2 directories): [new, +1 commit] Initial commit, still in testing
10:39.22winkiller@project ulduarautopilot
10:39.23Repowinkiller: http://www.wowace.com/projects/ulduarautopilot/. UlduarAutoPilot. Game: WoW. Status: Needs approval. falconindy (Manager/Author). Updated: 2 minutes ago
10:40.03sb|work@describe ulduarautopilot
10:40.04Reposb|work: http://www.wowace.com/projects/ulduarautopilot/. UlduarAutoPilot. The ultimate in lazy Ulduar raiding! When you die, AutoPilot will determine which teleport location is the nearest to where you died. If and when you choose to release and zone back in (particularly...
10:40.17Grumhehe
10:40.23winkillerhow sneaky
10:40.30sb|workso that means...
10:40.48Tinyboomanyone here working on ora3?`
10:40.49sb|workdying in hodir encounter = port to freya = you will die because there are still mobs? :p
10:41.08vhaarrTinyboom: ammo and me
10:41.28Grumsitting in a tree ... ;D
10:41.33Tinyboomlol
10:41.34Tinyboomgetting some error with nolib and libcandybar
10:41.57vhaarrye you will
10:42.02Grumyou use nolib and get an error you dont have libcandybar? :D
10:42.09Tinyboomyap
10:42.14[Ammo]AMAZING
10:42.16Tinyboombut I have it
10:42.20sylvanaarvhaarr actually i had a question for you, im adding a sink for custom channels, could that be part of sinklib?
10:42.22[Ammo]you don't have 3.0
10:42.28vhaarrI didn't add a .pkgmeta to libcandybar, so it doesn't work unless you rename the folder
10:42.32Tinyboomumm, prob not :p
10:42.39vhaarrsylvanaar: you can add custom sinks with an API
10:42.41vhaarr:RegisterSink
10:42.47sylvanaarthats what i am doing
10:42.52[Ammo]then awesome
10:43.07ShefkiHi guys.
10:43.08Grumwhat are 'sinks' btw? just 'cheap' ways to register *all* events?
10:43.19sylvanaaryou already have channel that goes to guild, party, ssay, etx
10:43.22vhaarra sink is where you pour things
10:43.40Grumvhaarr: could you give some more details perhaps? :D or maybe an url where i can
10:43.44Grum+read
10:43.44vhaarrno
10:44.19Grumyou can but wont!
10:44.27vhaarrI can't, noone wrote docs for it
10:44.30vhaarrso you need to read source
10:44.48Grumwhat is a sane application for it then? :D
10:45.54vhaarrsylvanaar: when I touched on the custom channel stuff back in the day, the API was sucky and they were completely unpredictable
10:46.08vhaarrI envision 100 lines of code just to make it work 70% of the time
10:46.10vhaarrprove me wrong
10:46.12sylvanaari guess i wasnt expecting a yes rofl - though if i want to output via sink to /5 from 2 unrelated addons, id have to register 2 sinks
10:46.58sylvanaarthats true - i do have a layer that makes the bliz channel apis more predictable
10:47.56sylvanaarlike GetChannelName("General") and GetChannelName(1) both return the same thing
10:48.11sylvanaarif general is 1
10:49.30sylvanaarand keeping the xref table is messy
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10:51.44sylvanaarbut the sink registration was not much code http://paste.wowace.com/591/
10:52.47MultiplyIs there a way to do FauxScrollFrames in AceGui, or just do Faux without the xml? :P
10:53.41jnwhitehyou dont need XML to do faux .. at all
10:54.07MultiplyI figured. It just seems confusing, since I started on WoW Addons like.. 2 days ago xD
10:54.25sylvanaarfauxscrollframes are confusing
10:54.33jnwhitehnot really
10:54.35MultiplyNah. I got the point.
10:54.40jnwhitehthey are if you use the FSF functions
10:54.40MultiplyIt's just the xml that so fugly
10:54.45jnwhitehbut they're simple if you implement them yourseld.
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10:55.05jnwhitehhttp://wowprogramming.com/chapters/22
10:55.10MultiplyI don't need much, but just to be able to set it up properly
10:55.22jnwhitehlet me find you an example
10:55.33MultiplyWould be great, thanks. ^^
10:55.59MultiplyAll I need is like.. 5 columns, X rows, and then the ability to rightclick an item, and grab the item id, from the table.
10:57.32jnwhitehhttp://dl.getdropbox.com/u/642175/MacroIconTest.zip
10:57.33sylvanaarreuse the auction frame
10:57.34MultiplyOf course, sorting would be handy, whenever the addon is ready, but it's not that needed.
10:57.48jnwhitehthat will give you a good idea of the principles of pseudo-scroll-frames
10:58.03jnwhitehonce you understand tha,t you'll be able to implement what you want
10:58.35MultiplyI understand how it works, kinda.
10:58.46MultiplyI just don't fully understand how to make it all lua, without the .xml
10:59.13jnwhitehwhy are you avoiding XML?
10:59.15sylvanaarwhy do you need to?
10:59.19jnwhitehi mean, you can do everythign in Lua that you can do in XML
10:59.27jnwhitehbut XML is _DESIGNED_ to provide an easy way to create templates
10:59.33MultiplyI just find it ugly to use xml, for some reason.
10:59.42jnwhitehwell, thats a really silly reason
10:59.45jnwhitehconsidering XML can be validated
10:59.50jnwhitehwhich is a good thing
11:00.07MultiplyProblem with WoW's use of XML is that you actually use lua stuff in the xml too.
11:00.10MultiplyWhich I find ugly.
11:00.20jnwhitehyou don't have to
11:00.20jnwhitehat all
11:00.32MultiplyPlus I think it's easier for it to be dynamic, if you just made it all in lua.
11:00.38jnwhiteh<OnEnter function="BlahBlah_OnEnter"/>
11:00.41MultiplyLike if you wanted to show 5 rows a time, or 20, just change it
11:00.47jnwhiteh*sigh*
11:00.49jnwhitehyou're missing hte point
11:00.52jnwhitehyou define templates in XML
11:00.58jnwhitehwhich you can then create instances of dynamically
11:01.04jnwhitehwhich saves you a shit-ton of Lua
11:01.11MultiplyThe faux stuff I've seen using xml, has like.. 15 entrys, and there's the limit :P
11:01.29vhaarr<jnwhiteh> *sigh*
11:01.29vhaarr<jnwhiteh> you're missing hte point
11:01.37vhaarrconsidering you didn't mention the point until AFTER the sigh
11:01.44Multiplylol
11:01.45vhaarrI'd say you're missing some coffee
11:01.50jnwhiteh11:59 jnwhiteh: but XML is _DESIGNED_ to provide an easy way to create templates
11:01.55jnwhitehactually, that was the point
11:02.02MultiplyI know what the XML is for.
11:02.03jnwhitehand he missed it, which happened before I said it
11:02.06MultiplyI just find it ugly :P
11:02.11jnwhitehfor creating the template for the rows
11:02.15vhaarrah I missed that line then, I'm missing coffee too
11:02.18jnwhiteh=)
11:02.19sylvanaarlol
11:02.21jnwhitehMultiply: that's your problem then
11:02.23MultiplyI'm missing cola
11:02.27jnwhitehyou can do everything you want in Lua
11:02.35jnwhitehlook at CreateFrame and friends, and just do it then
11:02.57jnwhitehthere's not likely to be a step-by-step walkthrough for what you want to accomplish
11:03.08MultiplyThat's why I came here. :P
11:03.59jnwhitehyou want the row to be a button
11:04.05jnwhitehand have it contain five columns of font strings
11:04.14jnwhitehdo that then come back here and we'll help you with the next step
11:05.10jnwhitehthat's really the first step
11:05.11MultiplyNext step is kinda already made, if I use the examples I've found.
11:05.42sylvanaar*** Enrage in 5 seconds ***
11:05.59jnwhitehlol
11:06.02sylvanaarlol
11:06.03Repo10ulduarautopilot: 03falconindy 04beta-1.0 * e363ba0 /: [new tag, +5 commits] Tagging as beta-1.0
11:09.23jnwhitehback to writing about tooltips
11:09.24jnwhiteh><
11:09.39sylvanaarany of you guys know what the nameless channel you join with your instance id is about?
11:09.52jnwhitehif anyone wants me to cover anything specifically, speak now :P
11:10.00jnwhitehsylvanaar: hadn't heard about that.. interesting
11:10.16sylvanaar5/5 20:55:44.844  Joined Channel: |Hchannel:2026872|h[(null)]|h
11:10.25*** join/#wowace rbarreiros (n=brandon@a81-84-28-246.cpe.netcabo.pt)
11:10.25sylvanaarits in your chatlog
11:10.33sylvanaarthe channel is your instance id
11:10.37*** join/#wowace SunTsu (n=miyamoto@cl-1212.ham-01.de.sixxs.net)
11:10.49orionshocksylvanaar: where are u getting this?
11:10.53sylvanaarthe chatlog
11:10.59sylvanaar~ /chatlog
11:11.09orionshockthat is rather odd
11:11.16sylvanaari agree
11:12.44orionshocknow correct me if im wrong, in the wowuidev channel there is a Zootfizzle , is that zoot from the blizzard forums?  if so i'd ask him maybe?
11:13.44Repo10timetodie: 03Mecdemort * r37 / (6 files in 1 directory): Fix to libraries.
11:13.45sylvanaarthats another thing, can you change the chatlog output ?
11:13.50sylvanaardo you have 5/5 20:29:44.992  [3. LocalDefense] :
11:14.33sylvanaarand all the channels like : 5/5 20:30:31.346  |Hchannel:Guild|h[Guild]|h blah blah
11:15.01sylvanaardoes your look look like that?
11:15.10orionshockmine, i think
11:15.11sylvanaarlog rather
11:15.12*** join/#wowace airtonix (n=airtonix@ppp121-45-29-214.lns10.adl2.internode.on.net)
11:15.54orionshock5/6 03:25:13.004  |Hchannel:3796216|h[Caga]|h Owner changed to (null).
11:16.04orionshock... im not in a channel named "Caga"
11:17.04orionshockon oops i guess i am in that channel
11:17.10orionshock#4 named test
11:17.20jnwhiteh..\AddOns\WintergraspAutoRaid\core.lua line 17: attempt to perform arithmetic on upvalue 'lastRealTime' (a nil value)
11:17.22jnwhitehAntiarc:
11:17.36AntiarcThanks, will fix
11:17.54jnwhitehnp :P
11:17.57jnwhitehbavttle is currently on
11:17.58jnwhitehif that helps
11:18.39Antiarcah, that'd do it.
11:19.28Repo10wintergrasp-autoraid: 03Antiarc 07master * 927b20c core.lua: [+1 commit] Fix an issue with time not being initialized if the addon first fires off in a currently-running Wintergrasp
11:20.56Antiarchahahahahah
11:20.58AntiarcThis is amazing
11:20.59Antiarchttp://www.yooouuutuuube.com/v/?rows=18&cols=18&id=pAwR6w2TgxY&startZoom=1
11:22.30Bruners59 pages of wowmatrix/curse/wowinterface crap read
11:23.16*** join/#wowace Megalon (n=starfox@d86-33-0-184.cust.tele2.at)
11:23.28orionshockwhen did they put shadowform on the stance bar all proper n such? or is that a side affect of using bartender?
11:24.07dodgaorionshock: I think somewhere between 2.0 and 3.0 :>
11:24.24dodgawhen Shadow Priests were somewhat starting to be playable
11:24.51sylvanaari guess your instance id is the general channel in your instance - only problem is, how is anyone else in it
11:25.29*** join/#wowace harl (i=harl@dslb-088-076-049-004.pools.arcor-ip.net)
11:26.33*** join/#wowace Trela (n=Alexia@pa-67-234-211-12.dhcp.embarqhsd.net)
11:27.22sylvanaari think i just imagined it
11:28.11*** join/#wowace Sliker_Hawk (n=SlikerHa@5e03da44.bb.sky.com)
11:32.48*** join/#wowace kagaro (n=kagaro@cpe-098-026-067-218.nc.res.rr.com)
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11:33.28Repo10vanas-kos: 03Vana * r399 VanasKoSGUI.lua: VanasKoS: increased maxLetters for dialogs
11:33.56durcynthe chat system sucks pretty hard, logs moreso
11:34.09sylvanaargod
11:34.12sylvanaarits the color
11:34.24sylvanaarin decimal
11:34.43sylvanaarso stupid
11:37.51sylvanaarhaha
11:38.22sylvanaarme saying "1" -> 5/6 07:34:15.269  Sylvaann says: 1
11:38.37sylvanaarme saying "2" (with spice) -> 5/6 07:34:52.513  Sylvaann says:  (sylvaan wuz here)2
11:38.46sylvanaaryou can totally edit the output
11:40.25yoshimothere is a mob in game called corpse of a protodrake, is this related to the timelostprotodrakemount somehow?
11:40.32sylvanaar~ /script CHAT_SAY_GET = "%s says:\32 (sylvaan wuz here)"
11:42.00sylvanaarin theory you can then write anything you want to the log
11:42.11*** join/#wowace Vegeta]BT[ (n=CBus@xdsl-92-252-57-28.dip.osnanet.de)
11:43.46sylvanaarby combining CHAT_SAY_GET="your message" with SendChatMessage() calls
11:44.10sylvanaarsomeone should try - i gotta go to work
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11:44.57Repo10timetodie: 03Mecdemort * r38 / (4 files in 1 directory):
11:45.00RepoFixed turning on focus mode in combat.  No more library problems!
11:45.51Brunersyoshimo: the time lost proto drake will keep the name Time-Lost Proto Drake after its dead
11:48.49*** join/#wowace Floo (i=Flowy@91.148.2.183)
11:55.45Floohttp://www.wowace.com/projects/ace3/pages/ace-gui-3-0-widgets/#w-widget-set-height-width
11:55.52Floowidget:SetHeight(width)
11:58.56*** join/#wowace Trela_ (n=alexia@74-94-36-102-Philadelphia.hfc.comcastbusiness.net)
12:02.52*** join/#wowace Elkano (n=elkano@WoWUIDev/WoWAce/Elkano)
12:03.50sylvanaarok i couldnt resist
12:04.13sylvanaarheres what /dump looks like if you output it to the chatlog
12:04.14sylvanaarhttp://paste.wowace.com/592/
12:04.20sylvanaarit gets truncated
12:07.07sylvanaar300 characters
12:08.57*** join/#wowace eoM_rM (n=moe@p5489C2F3.dip.t-dialin.net)
12:09.16ElkanoTorhal ping?
12:10.35*** join/#wowace Shirik|Ecole (n=Shirik@97.15.68.133)
12:10.49*** mode/#wowace [+v Shirik|Ecole] by ChanServ
12:13.15sylvanaarbetter exmaplte http://paste.wowace.com/592/
12:14.01Repo10gfx-toggle-2: 03Drool * r82 gfxToggle2.lua: - increase delay between Farclip increments
12:14.44Repo10gfx-toggle-2: 03Drool 042.3.0-beta2 * r83 : Tagging as 2.3.0-beta2
12:16.10Repo10big-wigs: 037destiny * r5456 Ulduar/Thorim.lua:
12:16.13RepoBigWigs: Ulduar/Thorim: Fix Unbalancing Strike. debuff is same for normal & heroic.
12:16.40*** join/#wowace trh (n=hmmm@e180232248.adsl.alicedsl.de)
12:16.56chosiis there someting to convert the gatherer database to gathermate?
12:17.09kagarochosi: not to my knowledge
12:17.15chosiwowdb lacks completeness!
12:17.16chosi:>
12:17.46chosikagaro: the problem was that i was looking at wowhead results when telling you that there are nodes missing
12:17.55kagarogotcha
12:18.05chosiforgot that data tools mined from wowdb
12:18.05chosi:S
12:18.11kagaroyeah unfortunetly wowhead data is not well organized in the html
12:18.21kagarounless thats been changed recently
12:18.30*** join/#wowace Fisker- (i=ballmer@62.61.142.209.generic-hostname.arrownet.dk)
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12:18.44chosias in "hard to parse"?
12:19.24chosithe coords look pretty easy to parse
12:19.46trhbtw: is there a data-site which outputs addon-developer-friendly XML-data?
12:20.05jnwhitehwowhead gives us json
12:20.07jnwhitehthat's easier.
12:20.10jnwhitehimo
12:20.54chosiThis object can be found in <span id="locations"><a href="javascript:;" onclick="myMapper.update({zone: 67, coords: {0:[[52.4,68.1],
12:20.56chosiand so on
12:21.26trhjnwhiteh: url? :)
12:21.26kagarojnwhiteh: has that been fixed? it was poorly laid out at 1 point
12:21.36jnwhitehtrh: its on the item page..
12:21.40jnwhitehevery page contains all the information
12:21.44jnwhitehin an easy to parse format
12:21.56trhjnwhiteh: i thought of the spell page
12:22.10chosiyou still got some wowhead ruby version kagaro? :)
12:22.16jnwhitehwe were talking about coordinates, which spells don't have :P
12:22.19kagaroyeah somewhere
12:22.21jnwhitehyou didn't say you were looking for something different.
12:22.41trhjnwhiteh: i thought more generic :) for like every data :)
12:22.52jnwhitehno
12:23.01jnwhitehyou'd be taking their data with nothing in return
12:23.30trhjnwhiteh: i'd be taking it to develop/improve a addon/library
12:23.36jnwhitehand that helps them how?
12:23.43trhjnwhiteh: not create a concurring site
12:23.45jnwhitehdo you say where you get the data from?
12:23.45*** join/#wowace lmeyer (n=lars@dslb-082-083-255-181.pools.arcor-ip.net)
12:23.48jnwhitehit doesn't matter
12:23.52jnwhitehit takes hits off their pages
12:23.55trhjnwhiteh: it makes wow more popular :)
12:23.59jnwhitehwhich hurts their rankings and traffic
12:24.00trhjnwhiteh: no it doesnt
12:24.03jnwhitehtrh: that's just not true
12:24.05winkillertheir fault for supplying it :P
12:24.07trhjnwhiteh: at least not the addon i imagine
12:24.08jnwhitehhow does an addon make wow more popular?
12:24.12trhjnwhiteh: or library
12:24.21Trela_Weird.  I was "locked up" in Dalaran, but I could see myself moving around on the minimap.
12:24.27jnwhitehagain, how does this help them?
12:24.33*** join/#wowace mojosdojo (n=gdbzet26@p4FEFDEC5.dip.t-dialin.net)
12:24.40trhjnwhiteh: more addons = more choices = happy users = talk about wow more positively = more users
12:24.49jnwhitehnot for the site you're taking teh data from..
12:24.53jnwhitehso.
12:25.00jnwhitehyou can get lots of data from the armory
12:25.02jnwhitehuse that!
12:25.05trhjnwhiteh: more users = more users using search sites = more money for them
12:25.18jnwhitehyou're missing the point
12:25.22jnwhitehbut that's fine
12:25.57trhjnwhiteh: armory doesn't have spell data afaik
12:26.12trhjnwhiteh: esp. not the spell id -> level/class mapping
12:26.15jnwhitehthen I guess you'll have to look elsewhere
12:26.31chosikagaro: should i help you regex the coords or do you have it ready anyways?
12:26.58kagaroive got all the regex
12:27.34trhjnwhiteh: i've made a script to extract it from one of the sites... but it'd just be awesome to have a easier and more reliable way to access it
12:27.51steevjnwhiteh: and where did they get the information from? did the site owners go out and get every single coordinate and loot amount?  no, the users provided it for them
12:27.57jnwhitehand I am trying to explain why sites don't provide it?
12:28.03jnwhitehsteev: so?
12:28.05trhjnwhiteh: i know why they don't do it
12:28.07steevthe users provide the sites with the data
12:28.12jnwhitehso?
12:28.16jnwhitehwith some of their data
12:28.16steevthe sites provide more uses with the data
12:28.19steevusers*
12:28.20jnwhitehthe rest they parse
12:28.23trhjnwhiteh: i ran a site like like wowhead for lineage2
12:28.23jnwhitehand compile
12:28.25jnwhitehand map, etc.
12:28.30Floocan I disable "status text" in frame created with AceGUI?
12:28.37jnwhitehand I don't understand why that's relevant
12:28.42trhjnwhiteh: i just think it'd be awesome to have that possibility :)
12:28.50Repo10ark-inventory: 03Arkayenro * r169 / (5 files in 2 directories): ArkInventory:
12:28.53Repo- 3.02.13
12:29.00steev*shrug* you're saying that the sites do all the work which simply isn't true
12:29.11steevif the users didn't provide them with the majority of the data
12:29.16steevthere wouldn't be shit for them to show
12:29.42steevso to say "this is OUR data and you can't use it"
12:29.56steevor, "scrape our website if you want to use OUR data
12:30.15jnwhitehI did say no such thing
12:30.23jnwhitehI absolutely NEVER said the sites do all the work
12:30.34jnwhitehI said if they give free access to their data, they lose hits on their website
12:30.40jnwhitehwhich costs them traffic and rankings and revenue
12:30.52winkillerI disagree
12:31.04winkillerwhat person (as in ad-targetable) reads json?
12:31.09winkilleror which scraping tool?
12:31.17jnwhitehHuh?
12:31.27trhjnwhiteh: but in alot of addon use-cases there wouldn't be a decline in website usage
12:31.27jnwhitehWhen uses use Lightheaded.. wowhead gets less hits
12:31.28winkiller"free access to the data"
12:31.29jnwhitehthis is a fact.
12:31.33winkillerok
12:31.40winkillerI thought.. otherstuff, nvm
12:31.41jnwhitehWhen users use GatherMate_Data, wowhead gets less hits
12:31.42jnwhitehthis is a fact
12:31.43trhjnwhiteh: example: guessing the level based on a spell id
12:31.52jnwhitehtrh: sure, your specific use-case
12:31.58jnwhitehwe were speaking in generalities
12:32.02trhjnwhiteh: there are probably hundreds of others
12:32.03steevjnwhiteh: so stop providing lightheaded :-P
12:32.13jnwhitehsteev: No, I'm within my rights.
12:32.20jnwhitehand I make sure wowhead is attributed
12:32.25jnwhitehother authors are not so kind
12:32.31winkillerjnwhiteh: since I use gathermate, wowhead loses 1 hit/month by me. when I really need to check about veins/herbs in one area. Who would visit the site daily for that?
12:32.33steevjnwhiteh: the :-P means i was sticking out my tongue and being sarcastic
12:32.53jnwhitehI know, but it's not like I haven't had this conversation before
12:33.06jnwhitehwinkiller: shit adds up..
12:33.30trhjnwhiteh: so.. they could provide data that is not critical to website visits, like everyhing except item drops and locations
12:34.10trhjnwhiteh: i see no problem with talents, spells, zones etc.
12:34.11jnwhitehwell, that data is REALLY easy to get
12:34.18jnwhitehits all in a json table
12:34.28Floocan I disable "status text" in frame created with AceGUI?
12:35.00*** join/#wowace Shirik (n=Shirik@WoWUIDev/WoWIStaff/Norganna/StatisticalEngineer/Shirik)
12:35.00*** mode/#wowace [+v Shirik] by ChanServ
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12:37.20vhaarrFloo: not in that kind of frame
12:38.08FlooInteractiveLabel ... where to find all icons?
12:38.11Repo10big-wigs: 03Rabbit * r5457 Plugins (2 files in 1 directory): Fix the messages anchor and clean up some option code.
12:38.21vhaarrwhat icons?
12:38.40Floospell icons ability icons item icons ... class icons ...
12:39.12vhaarrwhat?
12:39.14Repo10castyeller2: 03Adirelle * r10 / (9 files in 2 directories): Fixed localization.
12:39.17RepoFixed AceTimer-3.0 related error.
12:39.20RepoAttempt to detect raid icon and use it in default messages.
12:39.23RepoAdded spell icon to LibSink output.
12:40.03FlooI need class icons and interactive label with name of raid member
12:41.02vhaarrand?
12:41.41Floowhere to find way for this
12:41.53Repo10grid-status-raid-debuff: 037destiny * r116 GridStatusRaidDebuff.lua: GridStatusRaidDebuff: add more
12:42.10vhaarrwhat way?
12:42.18Floomean icon path
12:42.26Floointerface/icons...
12:42.39*** join/#wowace EvilJohn (n=eviljohn@inet-nc01-o.oracle.com)
12:43.06vhaarrwowwiki has a listing of all icons, and if you check image properties in your browser on wowhead.com images, they have the right names as well
12:44.18Repo10ark-inventory: 03Arkayenro 043.02.13 * r170 : Tagging as 3.02.13
12:44.41Repo10libcandybar-3-0: 03Rabbit * r10 .pkgmeta: Add .pkgmeta.
12:46.48*** join/#wowace Sliker_Hawk (n=SlikerHa@5e03da44.bb.sky.com)
12:47.46jnwhitehif your'e asking how to get them programmatically in game you can use http://wowprogramming.com/docs/api/GetMacroIconInfo
12:48.00jnwhiteh!api IconInfo
12:48.00lua_botFound 2 possible results for 'IconInfo': GetMacroItemIconInfo, GetMacroIconInfo
12:49.36Repo10timetodie: 03Mecdemort * r39 TimeToDie.lua:
12:49.39RepoNo more negative numbers, will display "Healing" instead.  Hopefully more accurate after target heals.
12:49.40Floohow to set path to show this icon http://www.wowwiki.com/File:UI-CharacterCreate-Classes_Mage.png
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12:50.40Repo10castyeller2: 03Adirelle 04v1.0-beta-1 * r11 : Lack a some features yet but ready for testing.
12:50.49Brunerswhat was the name of Antiarc?'s texture browser?
12:50.53AntiarcTexBrowser
12:50.56Mecoh noes, how do i tag a previous commit? i've only been using the website for tagging
12:51.30trhMec: with tortoisesvn you just enter a revision number instead of HEAD ;)
12:51.51trhMec: the command line client probably has a option like -r for it
12:51.56Repo10grid-status-raid-debuff: 037destiny * r117 GridStatusRaidDebuff.lua: GridStatusRaidDebuff: Fix debuffType
12:52.25Repo10timetodie: 03Mecdemort 04v0.4 * r40 : Tagging as v0.4
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12:55.39TorhalElkano: pong
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13:01.24jnwhitehAddonLoader support for LightHeaded: http://www.wowinterface.com/downloads/fileinfo.php?id=7017#cmnt153487
13:01.54*** join/#wowace Kirkburn (n=Kirkburn@wikia/Kirkburn)
13:02.35yoshimotimetodie should use the targetoftarget if focus/ playertarget are friendly
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13:04.51ElkanoTorhal, two things: 1. I vote for increasing horizontal cell spacing (did it localy but not tested yet) and I think I found a bug with celspan
13:05.35jnwhitehAntiarc: ..\AddOns\WintergraspAutoRaid\core.lua line 133: attempt to compare nil with number
13:05.41jnwhitehAntiarc: its okay I hate myself at this point :P
13:07.17Elkanohaven't tested the bug live, yet but if you use SetCell on a cell that had a colspan, it won't reset the 'false' for the other cells in the span
13:08.06Elkanothis should result in an error when the new cell has colspan too or when you try to fill the now free space if it didn't
13:09.03TorhalElkano: Ah, nice find.
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13:09.03*** mode/#wowace [+v MentalPower] by ChanServ
13:09.15Elkanofixed it localy, too ^^
13:09.25TorhalAnd yah, the cell spacing is too small. Just read a post in the thread about increasing space without using spaces
13:09.46Elkanowell, I split it into H and V in my code already
13:10.43TorhalGood deal. I'd love to talk more about it, but I need to get ready for work. :/
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13:22.17Floohttp://pastebin.com/d44934626
13:23.27Floocan someone help?
13:26.06kagaroRMSAceGUI:Create didnt make anything
13:26.55kagaroi.e. it returned a nil
13:27.29kagaros/make/returned/
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13:29.49FlooCan I add child to a widget (non frame)?
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13:33.30Adirelle|workElkano, Torhal: what about merging back Elkano's clone ?
13:33.52Elkanoshould comit today's changes first
13:34.51Fisker-you bore me Elkano
13:39.48yoshimomhmm which addon plays "this was pathetic " when i die in warsong?
13:43.02steevthe voices in your head
13:44.28Repo10ulduarautopilot: 03falconindy 04beta-1.1 * f8de81c /: [new tag, +2 commits] Tagging as beta-1.1
13:45.23Repo10big-wigs: 03ananhaid * r5458 Ulduar (6 files in 1 directory): BigWigs:
13:45.26Repo- zhTW combat triggers update.
13:48.44yoshimono steev, thats an addon im sure ;)
13:52.23*** join/#wowace Floo (i=Flowy@91.148.2.183)
13:53.09Flooif I select SetLayout("List") for frame how to add new widget on same row as previous?
13:54.24vhaarryou can't, read the docs
13:55.08Floohmm and can end row if layout is flow?
13:55.50Floowhere is docs ...
13:56.23vhaarrhttp://www.wowace.com/projects/ace3/pages/ace-gui-3-0-tutorial/
13:56.25vhaarrhttp://www.wowace.com/projects/ace3/pages/ace-gui-3-0-widgets/
14:00.48Fisker-http://www.curse.com/forums/p/94594/469270.aspx#469270 <- Fisker- attorney at lol!
14:00.59Fisker-i just love elawyers who are wrong
14:05.00Floocan I SetPoint on button?
14:05.07steevwoo
14:05.10steevmy first Ulduar raid
14:05.13steevi didn't do too bad
14:05.20kadrahilheh
14:05.28steevhttp://wowwebstats.com/1jaklim4d2p1s?s=329142-365040&a=x30000000376effe
14:05.31kadrahili finally gave up on the failure guild i helped through naxx
14:05.38kadrahiland got back into my old guild i cleared sunwell with
14:05.48kadrahils/cleared/progressed
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14:09.51Repo10big-wigs: 03ananhaid * r5459 Plugins/Messages.lua: BigWigs:
14:09.54Repo- zhCN/zhTW update.
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14:13.39Floohttp://pastebin.com/d5bef583f
14:14.35vhaarrwhy would you clear all points
14:14.43vhaarrthe layout will position it for you
14:15.09Flooi want position it in same row as object before
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14:15.15vhaarrthen you can't use List layout
14:15.34Floohmm
14:15.49Flootry to set width of element before
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14:20.36Floohmm
14:21.02Flooif I change height of label text in it is not visible ... same for button
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14:22.08Groktaris the text too big for the button?
14:22.51Floomaybe yes
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14:23.42Floo... can I disable changing size of frame?
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14:24.07Repo10ora3: 03a9012456 * r168 locales/: add zhTW.lua
14:24.38Stanzillaawesome account name
14:25.02Megalonperhaps mixed up name and password
14:25.03Megalon;o
14:25.51RepoNew project: http://www.wowace.com/projects/ulduarautopilot/. UlduarAutoPilot. falconindy (Manager/Author). Approved by Ammo.
14:26.20Axodious@describe ulduarautopilot
14:26.21RepoAxodious: http://www.wowace.com/projects/ulduarautopilot/. UlduarAutoPilot. The ultimate in lazy Ulduar raiding! When you die, AutoPilot will determine which teleport location is the nearest to where you died. If and when you choose to release and zone back in (particularly...
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14:36.35Trell-haha
14:36.37Trell-lazy ><
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14:57.39Trell-anyone know if oRA3 is stable?
14:57.49Trell-ie; suitable for use in a 'live' enviroment
14:58.53sztanpetit is usable, but not done
14:59.25Trell-would it be wise to stick with oRA2 for now then
14:59.41Trell-the main features I use in 2 are keyword inviting, name promoting, and MT boxes
14:59.57Trell-and res/cd monitors
15:00.57Funkeh`ora3 doesn't have mt boxes
15:01.12Funkeh`if you're so interested, take a little bit of time and read the forums
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15:02.39PneumatusGrid really needs layouts with both tanks and pets :<
15:03.05Pneumatusproblem with blizzard MTs is that you can't specify an order
15:03.11Pneumatuswhich is one of the major bonuses of ora2s tank lists
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15:13.10Repo10big-wigs: 03mojosdojo * r5460 / (12 files in 2 directories): deDE updates, simplifications etc.
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15:24.30Axodiouscan someone link me to a tutorial on libraries and how to include them properly in an addon
15:25.43Repo10castyeller2: 03Adirelle * r12 modules/Source_Auras.lua:
15:25.46RepoSource_Auras: announce buff when player is either source or target, announce debuffs only when player is the source.
15:26.27Groktarfarts spectacularly
15:26.31Groktarfrickin hot dogs
15:26.37Pneumatusdo shadowpriests still rotate SW:D, or not anymore?
15:26.42Axodiousno
15:26.46kadrahilGroktar: Nikita Khrushchev approves
15:27.08Axodiousin most cases it's a decrease in dps and in some a very minor increase not worth the damage dealt to oens self
15:27.34Groktarheh
15:30.17Pneumatusi seem to recall there being another site than wws and wowmeteronline for log parsing, can anyone remind me of it? :)
15:30.25Axodiousworldoflogs
15:30.36Axodiousit's new since april
15:30.49Pneumatusaha, thats the one
15:30.51Pneumatusta
15:31.23Axodiousckk http://static.curseforge.net/base/images/forum/misc/tag.png 404 on forums
15:32.18Groktarya, i played spriest for the first time since bt or so
15:32.27Groktarrotation was much less busy
15:32.36Groktarwith not having to swp or swd
15:35.01LukianAntiarc, K3's title is so short it gets clipped on SexyMap :)
15:35.23kadrahilshort is the new sexy
15:37.47steevi'll admit it, sometimes when a customer calls in and asks for their password, i want to tell them its "im retarded" all lower case
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15:46.36Zhinjiog'morning, folks.
15:46.55Drooliois anyone aware of an addon that can catch lua errors relating to missing libraries and then enable them?
15:47.01Drooliolo
15:50.07Gagorianumm
15:50.49GagorianIf you're -missing- the libraries how could something enable them
15:51.05Drooliothey're not missing, they're disabled. disembedded mode
15:52.12Axodiousspeaking of embedding libraries... i'm at hte point where i'm trying to embed libbagutils 1.0 so i can mess about with it but i'm getting "not embed capable"
15:53.40Trell-are there any addons that can work with the guild rank functions?
15:53.43Trell-or is that protected
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15:56.45vhaarr"work with"?
16:00.21Repo10perfectscreenshot: 03Trellmor * r4 / (2 files in 1 directory): -Added: Special case to handle SunnArt Viewport frames\n
16:03.02Repo10perfectscreenshot: 03Trellmor 041.0.1 * r5 : Tagging as 1.0.1
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16:25.51Repo10big-wigs: 03Pettigrow * r5461 Plugins/Bars2.lua: frFR Update
16:26.04Axodiouswhen doing tooltip scanning (in an ace addon) is the best way to use a custom hidden tooltip?
16:26.25vhaarrthere's libgratuity-3.0 that can ease things for you
16:26.31Axodiousty
16:26.35Repo10ora3: 03Pettigrow * r169 / (2 files in 2 directories): add frFR
16:26.41Axodiousjeez, everythings libbed :p
16:31.40Repo10big-wigs: 03Rabbit * r5462 / (21 files in 3 directories):  (Message trimmed by 1 line)
16:31.43Repo* Remove the old CandyBar-2.0 bar module and add a LibCandyBar-3.0-based one.
16:31.46Repo* Adjust the Colors module accordingly.
16:31.49Repo* Nuke the Tranq module, it has been pretty much useless lately.
16:31.51Repo* Slim down the Test module.
16:31.54Stanzillayay
16:32.15vhaarrplease report breakage :P
16:32.46SunTsuis afraid to update
16:33.36sztanpetnoes, teh tranq module! at least people saw i did something :(
16:33.50LukianTip: Creatures cannot make critical hits with spells, but players can.
16:35.31sacarascturns Lukian into an NPC for PVP.
16:36.04Lukianwell enough resilience would do that anyway :p[
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17:57.25Brunersbut why can i hear it and nobody else? not even to guy that has uploaded the video
17:57.25Bruners*the guy
17:57.26Brunersno sound in IE
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17:58.32Wobinspooky
17:58.45Brunersis firefox really that awesome? :P
17:59.20Trela_Yes!
17:59.20Brunersno sound in opera either
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17:59.54Trela_You have a cached copy.
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18:00.36GrumBruners: try and read the big disclaimer under the video?
18:01.09BrunersGrum: yes, i have read it. But that still doesn't answer why i have sound on it
18:01.19Grumo.O
18:01.25Grumi think you need to read it again
18:01.28Trela_Cached copy!
18:01.44Grumthey removed the sound ... The audio has been disabled.  <-----
18:02.18BrunersTrela_: nope
18:02.51WobinBruners: Open it in FF on another computer, listen for sound
18:02.57Wobinand then come back and say it's not cached
18:04.31Repo10chinchilla: 03ethancentaurai 07master * v2.0.4-1-gc7fdb76 Position/Position.lua: [+1 commit] Removed leftover references and defaults for the now non-existant Quest Timer frame.
18:06.47BrunersWobin: Clear Private Data and restart firefox clears cache?
18:07.04Brunersand i opened the for the first time 1 minute before i posted in this channel
18:07.18Brunersthat was after the uploader said he didnt have sound
18:08.10*** mode/#wowace [+o Cairenn] by ChanServ
18:09.02Repo10ora3: 03a9012456 * r171 locales/zhTW.lua: zhTW update
18:13.44BrunersBy having the TubeStop extension enabled i get sound
18:16.39Repo10broker-uclock: 03ethancentaurai 07master * v3.1-2-gb65afc5 / (5 files in 1 directory): [+2 commits]
18:16.42Repob65afc5: Update changelog and bump version to 3.1.1.
18:16.45Repo16f99fc: Add support for AceLocale-3.0. Translators needed!
18:17.04Repo10broker-uclock: 03ethancentaurai 04v3.1.1 * 561077c /: [new tag] Tagging as v3.1.1
18:18.32Axodioushttp://pastebin.ca/1414499 can someone tell me why doing iid = IP:GetPriceById(iid); produces "attempted to compare string with number" (please ignore the scribble >_>)
18:18.55Axodiousbeen messing with it for about an hour now
18:19.00BrunersWobin: tested it now with another computer with TubeStop, there is sound
18:19.08Grumtonumber() tostring() are your friends
18:19.24Axodiousah so even though it's a number, it's still not?
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18:20.40HirsuteMy guess is that GetPriceById returns a string with digits in it.
18:21.01ArcharodimFor those who are interestet, a macro like /cast "[target=red31,help][target=red31,harm]Remove curse" will not triger the annoying please-select-a-target annoying cursor:)
18:21.39HirsuteDoes it do anything at all?
18:21.45Archarodimyes it works
18:21.48GrumAxodious: it looks like a number but is a string
18:21.54Archarodimwhen the unit is visible to the client
18:22.04Hirsute<--No idea what red31 is.
18:22.14ArcharodimI meant raid31
18:22.19Axodiousi see, thx Grum
18:22.27Archarodimlet's write it again:
18:22.37HirsuteAh
18:22.55ArcharodimFor those who are interested, a macro like /cast "[target=raid31,help][target=raid31,harm]Remove curse" will not triger the annoying please-select-a-target  cursor :)
18:23.36Archarodimwithout this trick, if the unit is too far, the macro will ask you to select a target
18:24.29HirsuteThat makes sense.
18:24.58HirsuteIt won't ever cast remove curse if the target isn't in sight, because it doesn't "exist" as far as the macro is concerned.
18:25.46Fisker-We plan to add the ability to merge a World of Warcraft account into a Battle.net account in Europe prior to the European phase of the StarCraft II beta, so that World of Warcraft players there will have a chance to participate.
18:25.49Fisker-hahahhahahahahaha
18:26.10Fisker-See you in a couple of months
18:27.32sztanpetdoes anybody know if you can get the info on who a vehicle belongs to from a combatlog entry?
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18:32.32Repo10big-wigs: 03StingerSoft * r5464 / (5 files in 3 directories): ruRU update
18:33.15ArcharodimHirsute: in fact it's because when the target is not visible to the client, it's not friendly nor harmful, the exists conditions always returns true as long as raid31 exists in the raid
18:33.43HirsuteArcharodim: Thanks for the correction!
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18:35.57Axodiouswould CLEAR_TOOLTIP be considered for like a tooltip update?
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18:41.19Gnarfozvhaarr: hmm the text on the new CandyBars seems a bit off-center vertically ;o
18:41.27Gnarfozvhaarr: (lower than it should be)
18:42.08Repo10dr-damage: 03Gagorian * r762 Caster.lua:
18:42.11Repo- Added some needed variables and factors to the Caster module for empowered renew
18:43.56Gnarfozvhaarr: http://geektour.de/~smallbrain/wow/candybars3.jpg < especially with characters going below the ... baseline? I'm not typographically versed :P
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18:51.37vhaarrthat's your font
18:52.45StanzillaGnarfoz: get a better texture, that's ugly :P
18:55.25winkillerGnarfoz: this needs more antialiasing
18:56.01Repo10gfx-toggle-2: 03Drool * r85 / (4 files in 2 directories): - tidy-up locales; combine and remove some, use %s
18:58.39LukianI want an addon to see how many "currency" my alts have
18:58.40Lukiansuggestions?
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18:59.23Axodiousso are all tooltips for inventory items loaded before you mouse over them? (ie no event related to them)?
19:00.22LukianXinhuan, can you add support for currencies to bankitems at all?
19:01.25HirsuteLukian: Hold on, there was one linked the other day.  Let me see if I can find it.
19:02.42Lukianta
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19:07.01HirsuteLukian: http://www.wowinterface.com/downloads/info13001-CurrencyTracker.html
19:07.45HirsuteOh, I should have read more carefully.  I don't know if that one tracks alts
19:10.40Repo10big-wigs: 03a9012456 * r5465 / (5 files in 2 directories): zhTW update
19:11.36KemayoLukian: Broker_Currency does that, I think.
19:12.10LukianKemayo, ta
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19:23.04Lukianhmm I wonder if this is still accurate: http://www.forgoodnotevil.com/druid/speed.html
19:23.21Lukian(choosing a metagem for my pvp helm)
19:29.35Gnarfozvhaarr: how is that my font?
19:29.39GnarfozStanzilla: lightsteplite ftw
19:29.46vhaarrI dunno it looks fine here
19:29.48Gnarfozwinkiller: what + what
19:29.50StanzillaGnarfoz: no:/
19:30.04winkillerGnarfoz: the bg, not the bars ;)
19:30.26Gnarfozwinkiller: if Blizz unfucks their serious performance issues, I'll turn AA back on in raids
19:30.50winkiller:P
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19:35.13Repo10arl: 03Jim-Bim * r1774 RecipeDB/ARL-Alchemy.lua: AckisRecipeList:
19:35.16Repo- added missing alchemy trainer data (Ticket 527)
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19:39.59Cheadshmm any nice broker fubar_duratek alternative?
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19:41.38EthanCentaurai@project tekability
19:41.39RepoEthanCentaurai: http://www.wowace.com/projects/tekability/. tekability. Game: WoW. Tekkub (Manager/Author). Updated: 16 days ago
19:41.45EthanCentauraiCheads: ^
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19:48.11Primerjnwhiteh: It seems that calling TomTom:HijackCrazyArrow() does not suffice to actually display the arrow
19:48.42jnwhitehPrimer: is there a problem with calling show?
19:48.58Primerno
19:49.26jnwhitehI'll add it in the next version
19:49.27jnwhitehto call show
19:49.29PrimerI just figured asking you would be easier than going through the code
19:49.32jnwhitehbut it should be easy :P
19:49.40Primerbut I also thought that perhaps it _should_ show when called
19:50.16jnwhitehcommitted
19:50.45CheadsEthanCentaurai thanks
19:51.41Repo10ora3: 03Ammo * r172 locales/frFR.lua: fix frFR
19:52.09*** join/#wowace Mec (n=chatzill@c-67-184-79-248.hsd1.il.comcast.net)
19:53.16Fisker-you got owned jnwhiteh
19:57.15PrimerIt's weird, the first time this runs: if UnitIsUnit ("raid"..i, "target") then
19:57.17Primerit's always true
19:57.22Primerbut then the second time it's correct
19:57.40Primerwhen i = 0
19:57.57Arrowmasterraid0 is not valid
19:58.09Primerwtf, why is it 0
19:58.17Arrowmasterand try using UnitInRaid("target")
19:58.33Primerfor i = 1, NumberOfRaidMembers do        if UnitIsUnit ("raid"..i, "target") then
19:58.50Primerthanks
19:59.12Primerexcept I need the index
19:59.15ArrowmasterUnitInRaid() returns a number between 0 and 39 i think
19:59.20Primerok
19:59.23Primerthat makes sense
19:59.32Arrowmastertest it out
19:59.42Arrowmasterits one of the very poorly documented functions
19:59.55Pneumatusanyone happen to know what the soundfile when XT- engages is called?
20:01.07Wobin<PROTECTED>
20:01.34*** join/#wowace Baraius (n=bhuddles@150.105.84.5)
20:02.38Pneumatuspro!
20:02.42Repo10arl: 03Jim-Bim * r1775 RecipeDB (3 files in 1 directory): AckisRecipeList:
20:02.44Repo- added missing blacksmithing trainer data (Ticket 515,516)
20:02.48Repo- added missing inscription trainer data (Ticket 518)
20:02.51hasteWobin: is it the new toys song?
20:02.51Repo- added missing enchanting trainer data (Ticket 519)
20:03.09WobinNew toys? For me? Oh, I promise I won't break them this time!
20:03.45hasteI like the no no no no one :D
20:08.38Primerheh, I'm having to idle in AV to test this
20:09.41PrimerI just need the bearing to target and to set the proper text in the arrow
20:15.28*** join/#wowace Toadkiller (n=dnester@adsl-99-188-166-150.dsl.pltn13.sbcglobal.net)
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20:24.07Repo10broker-currency: 03Azethoth * r61 libs/: -- Add AceTimer
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20:38.34Primermath hard...
20:39.33ToadkillerIs there a AchievementHelper similar to QuestHelper?  I want to do the violet mount achievements, but avoid doing any failchievements
20:41.14Repo10project-13755: 03Xit_Draka 06darkness_reborn * r32 / (2 files in 1 directory): Darkness:
20:41.17Repo--
20:41.20RepoUpdated TOC for 3.1
20:41.23RepoChecks for Spell Weaving
20:41.54durcynToadkiller: i'd start with Overachiever
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20:47.55Fisker-I WILL DESTROY YOU
20:48.04Stanzillayawns
20:49.23Toadkillerdurcyn: tx
20:49.59*** join/#wowace cubicool (n=cubicool@router.emperor-sw2.exsbs.net)
20:50.48cubicoolWhat's the best mod right now for seeing an enemies cooldowns? (Kick, Silence, etc.) Is it still Antagonist?
20:50.54cubicoolI noticed it hasn't been updated in 2008
20:52.28Kaelten~lart AckisWork
20:52.29purltakes AckisWork to the vet for a "special" visit
20:52.35AckisWorkwait wot
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21:05.32Repo10libdogtag-unit-3-0: 03ckknight * r191 / (2 files in 2 directories): bugfixes! At least theoretically.
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21:10.47Repo10heatsink: 03durcyn * r115 / (8 files in 2 directories): Ditch LibBars in favor of CandyBar
21:10.50Repouse IsActiveBattlefieldArena() instead of Babble-Zone
21:10.53Repostart work on replacing LibGratuity with TinyGratuity
21:10.56*** join/#wowace EthanCentaurai (n=ethan@78.146.102.222)
21:11.41Hjaltetekkub: Feature request for Panda disenchant - Make it show the epic soulbound items that you can't wear.
21:13.21Repo10heatsink: 03durcyn * r116 Heatsink.lua: Case sensitivity is hard.
21:14.24Repo10broker-currency: 03Azethoth * r62 / (4 files in 1 directory):
21:14.27Repo--Delay initialization till 4 seconds after after first set of bag updates
21:14.52robotuschgod
21:15.04robotusch*facedesk* at the comments on the wowinsider "article"
21:15.19Gagoriandamn you ruined my 'yes?' after god
21:15.26Gagoriantoo slow...
21:15.28robotuschoh u
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21:18.02Repo10libdogtag-unit-3-0: 03a9012456 * r192 Localization/zhTW.lua: LibDogTag-Unit-3.0:
21:18.06Repo- zhTW update
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21:22.03EthanCentaurai[Ammo]: I gave oRA3 a try just now (sorry) and got an error on login. it's due to there being no "width" or "height" db defaults in Modules/Cooldowns.lua, causing :SetWidth and :SetHeight to use nil instead
21:22.25EthanCentauraiI can't remember the exact error, but it's on line 675
21:23.01EthanCentauraithinks he's in trouble
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21:26.37Repo10heatsink: 03durcyn * r117 Heatsink.lua: bugfix
21:27.37Primerjnwhiteh: semms TomTom:SetCrazyArrowTitle("one", "two", "three") doesn't work, all I see is one one one
21:28.55*** join/#wowace RockSlice (n=kvirc@c-71-203-61-61.hsd1.fl.comcast.net)
21:31.25Primerhehe
21:31.39PrimerI see the bug in TomTom_CrazyArrow.lua
21:31.57jnwhitehk
21:32.13cubicoolWhat's the best mod right now for seeing an enemies cooldowns? (Kick, Silence, etc.) Antagonist hasn't been updated since 2008 and for some reason I'm not find any info about something called MagicTrack.
21:32.24*** join/#wowace Kilroo (n=Kilroo@cpe-098-026-172-053.triad.res.rr.com)
21:32.31Primeryou repeated title 3 times
21:32.56Primerline 500 and 501
21:33.23jnwhitehk
21:33.33Primerone thing that seems is going to suck is getting the distance factors for bgs and instances
21:33.46Primerbecause I have a feeling this is where this addon will mostly used
21:34.01PrimerBE used
21:34.16NeoTronwhy not DRAENEI used?
21:34.28Primergetting a lot of AV tokens while testing this :)
21:34.34Primernice to see alliance winning AV again
21:34.48jnwhitehcommited
21:34.52Primercool, thanks
21:35.01AckisWorkjnwhiteh: did you ever do the custom icon thingy?
21:35.37PrimerI looked at Astrolabe, and it doesn't have distance factors for bgs or instances
21:35.42PrimerIs there a library that does?
21:37.30jnwhitehqh's astrolabe
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21:44.32Primerahh cool
21:45.16Primerhaving 8g of ram sure is hot
21:45.28PrimerI turned off swap, and everything is in memory
21:45.45PrimerI also have 3g of fs cache going at the moment, and still have 2g free
21:45.56nicoli_syah, having shit tons of ram is great
21:46.01nicoli_si dont even remember how much this comp has
21:46.13nicoli_sawww just 8
21:48.03HjalteKaelten: My windows Curse Client doesn't properly recognize PlayerArrow being updated, but it does update it if I reinstall.
21:50.11jnwhitehAckisWork: not yet, no
21:50.16jnwhitehtime =/
21:51.33AckisWork*nod* I understand
21:53.58PrimerHjalte: there are 2 PlayerArrow projects
21:54.03PrimerI fucked up
21:54.15Primerbut I guess so did whoever approved it
21:54.57HjalteOh, I see.
21:55.24Primerplus, if you're using mine, it's all fucked and the new one depends on TomTom svn
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21:55.40PrimerI'm hoping to have it working by the end of the day
21:55.50Primercrosses fingers
21:56.12HjalteI haven't even tried it out yet tbh, I just thought it sounded interesting and installed it a couple of days ago.
22:01.21Primerconsidering it's only been up since yesterday :)
22:01.32Primerbah, I just can't figure this math ouyt
22:01.34Primerout
22:01.43Primer2 points, distance, and bearing
22:01.48Primerin radians
22:02.52HjaltePrimer: Days go fast when all you are doing is raiding, browsing addon news and watching movies.
22:06.37Primeroh wtf, wow oom'd
22:06.46PrimerHjalte: indeed :)
22:07.47Primerwhy did they ever invent fucking radians
22:09.38nicoli_scuz quaternions are too hard to say?
22:10.37PrimerAll the math is done in radians (including TomTom:SetCrazyArrowDirection())
22:10.59Primerand with radians you have to account for the fact that 90° == 0 radians
22:11.00Gagorianwhat's wrong with radians?
22:11.59Primer0° != 0 radians
22:12.01Primerthat's what's wrong
22:14.04*** join/#wowace kd3 (n=kd3@wikia/kaydeethree)
22:20.14thulI have a retirement plan
22:21.51ulicI plan to retire.  Is that the same thing?
22:23.24Mec_is there a level 80 daily module for tourguide?
22:23.26thulwell, I'm going to be a rich lawyer by 48, then spend the rest of my days fucking young girls, reading good books, drinking fine whiskey and having fun
22:23.58NeoTron...
22:24.37*** join/#wowace Adys_ (n=Adys@unaffiliated/adys)
22:24.38Primerthen you die
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22:42.16Primerok, tomtom treats 0 as 0°
22:42.26Primerexcept the argument it expects is definitely radians
22:42.45jnwhitehif i'm doing something wrong, let me know
22:42.50jnwhitehbut i think it should be right
22:43.41Fisker-AMAGAD WHAT HAPPENED TO BIGWIGS?
22:43.51Primerjnwhiteh: you're not
22:43.56PrimerI'm just trying to figure this out
22:44.13Primerit seems that GetFacing(), which also returns radians, treat it as 0
22:44.15OdlawDegrees * 360/2Pi
22:44.24Odlawor Degrees * 180/pi
22:44.26Primernot using degrees
22:44.34Primerthis is all radians
22:44.43PrimerI'm just trying to get my bearings...pardon the pun
22:45.04StanzillaFisker-: sexy, isn't it?
22:46.01Hirsuteheh. jnwhiteh: I just saw you in a cache of a message to the lua users mailing list about sorting tables.  Was like, "Hey, I recognize that name!"
22:46.14jnwhitehlol
22:46.20Fisker-i don't know Stanzilla :o
22:47.13*** join/#wowace p4aved (n=dave@123-243-26-39.static.tpgi.com.au)
22:55.51vhaarrFisker-: what's wrong?
22:56.06Repo10titanrecount: 03titanrecount 040.02 * r2 : Tagging as 0.02
23:01.44Fisker-new look!
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23:05.40Primerbah, wtf, this thread is saying GetPlayerFacing returns degrees
23:05.43Primerhttp://forums.wowace.com/showthread.php?t=15909&page=4
23:07.20Primerit definitely returns radians
23:11.15Droolioit used to in the first test implementations
23:11.43Droolioit also wouldn't update in realtime, which was pointed out to them. so they fixed it and changed it to radians
23:12.44PrimerI've also found a few different formulas for "the direction from one point to another in radians"
23:13.02PrimerI note that in one of your posts in that thread you have a formula for this
23:13.10Primerhttp://forums.wowace.com/showpost.php?p=269743&postcount=44
23:13.39PrimerI really should add some code to account for NOT being in a bg/instance to test this code
23:13.48Droolioyea that was to fix the first broken implementation
23:13.50Primerbut at least I've gotten about 10k honor by idling in AV for getting it
23:14.01Primers/getting/testing/
23:14.39Repo10libperiodictable-3-1: 03Azethoth * r180 / (3 files in 3 directories): --Daily item
23:15.29Repo10titanrecount: 03titanrecount * r3 / (5 files in 1 directory): Tagging as 0.02
23:15.41PrimerIs there a way to get the zone and continent of a target?
23:16.01Primerpresuming said target is a player of the same faction
23:16.22Primerand you could or could not be in a raid/party with said player
23:17.31Primerjnwhiteh: are there zips of your svn revisions of TomTom? I'm hoping to cut a working release of this, but it depends on r215
23:17.51jnwhitehi could make a beta
23:17.53jnwhitehor i could push it
23:18.02Primerwell, I don't want to pressure you :)
23:18.08Primerit seems stable enough
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23:19.05PrimerSo I'm takling that as a "no" on obtaining another player's zone and continent...
23:19.15Primerwill make this addon less useful
23:19.25Repo10titanrecount: 03titanrecount 040.02 * r4 : Removing bad 0.02
23:19.34jnwhitehnew version has been pushed
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23:20.49Repo10titanrecount: 03titanrecount 040.04 * r5 : Tagging as 0.04
23:21.00Primerwoot!
23:21.40jnwhitehI blame you if things break
23:22.12jnwhitehits available on wowi immediately
23:22.18jnwhitehits waiting for approval on curse
23:22.48*** part/#wowace Nosrac (n=Adium@216.229.21.4)
23:26.42PrimerI'll accept full responsibility :)
23:29.51mojosdojovhaarr: the 'grow upwards' option does currently not distinguish between normal and emphasized bars
23:30.01vhaarrthere's one for each anchor
23:30.03*** join/#wowace SqueeG (n=SqueeG@74-32-32-58.dr03.mdtw.ny.frontiernet.net)
23:30.10vhaarrlook at the options
23:35.23mojosdojoyeah, but if i toggle normal bars off with emphasized on, normal bars stays on
23:37.20Cavisty^gerberdid they fix the aggro alert issues with grid yet
23:38.06mojosdojovhaarr: normal bars can be forced below the anchors, but it needs to have emphasized switched off too
23:38.38Repo10gfx-toggle-2: 03Drool * r86 gfxToggle2.lua: - yet more hard-coded set names changed to be generic
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23:42.01NeoTronPrimer: well you might be able to use /who... but that isn't exactly useful or handy or real time
23:42.45Primerheh
23:46.35Repo10heatsink: 03durcyn * r118 Heatsink.lua:
23:46.38Repofix timeleft logic, throttle spammy SPELL_UPDATE_COOLDOWN nonsense
23:47.42Repo10heatsink: 03durcyn * r119 Heatsink.lua: more upvalues
23:49.43Repo10heatsink: 03durcyn * r120 / (3 files in 1 directory): rip out unused libs
23:59.08Repo10heatsink: 03durcyn * r121 Heatsink.lua: fix :GetBar function
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