IRC log for #wowace on 20090405

00:00.10Jamashif you want to overwrite, why not just use regular assignment?
00:00.47SqueeGit's a whole list, i'm just trying to make sure it fills correctly on updates
00:03.49thulany tips? suggestions? playlists? :-P
00:03.51thulhmm, calm music, ambient, very calm classical, things like biosphere thomas tallis, diary of dreams...
00:05.57Repo10dropthecheapestthing: 03Kemayo 07master * v2.1-8-g1966216 addon.lua: [+1 commit] Change display of auction prices
00:06.26*** join/#wowace AcTiVaTe (n=activate@d594eeda.static.dsl.concepts.nl)
00:08.47CrazyBennysorry thul, too slow for my taste :P
00:09.02thulhehe
00:09.06thulI need sleep music :-P
00:10.03*** join/#wowace kenlyric_ (n=kenlyric@32.141.73.19)
00:11.38Repo10langoustine: 03kagaro * r7 Langoustine.lua: Langoustine: locaize some strings
00:15.03*** join/#wowace maqr (n=maqr@67-207-135-41.slicehost.net)
00:28.31Kemayovhaarr: Thanks for LibDBIcon-1.0 -- it's made my life easier.
00:29.52PProvostSo... why do people embed LibBetterBlizzOptions in their addons. Shouldn't that be my choice as a user? Espectially since it isn't actually a f--king lib anyway?
00:30.06FtH|Daemonathul grab some "Gregorian - Masters of Chant" ;)
00:31.03kenlyric_they make option pages that are too large for standard
00:31.12PProvosta) it isn't a lib
00:31.17PProvostb) it breaks other addons
00:31.23PProvostc) that should be my choice
00:31.31kenlyric_it is
00:31.45kenlyric_don't use the addon
00:32.02PProvostBooo
00:32.09PProvostCrappy answer
00:32.15maqri'm reading some source and trying to understand how addons come together... when i see stuff like "self:RegisterEvent", where does 'RegisterEvent' actually come from? is every addon considered a 'Frame' and does that come from the 'Widget API'?
00:32.24kenlyric_standard option frame is pretty limiting
00:33.23*** join/#wowace Wobin (n=Wobin@124-168-131-220.dyn.iinet.net.au)
00:33.24*** mode/#wowace [+v Wobin] by ChanServ
00:34.02PProvostBTW kenlyric, just because it uses LibStub in the first line to ensure single loading, doesn't make it a lib. It adds no functions, isn't instantiable, and isn't called by embedding addons.
00:34.40Kemayomaqr: Depends on what addon you're looking at. A simple addon pattern is to have a frame that's your core addon object. If it's an Ace2/3 addon, it isn't a frame, it's just a table with some useful functions injected into it.
00:34.43kenlyric_I don't make claim on it being a Lin
00:34.48kenlyric_lib
00:37.53maqrKemayo: oh, ok, it looks like it does LibStub("AceAddon-3.0"):NewAddon(), so i guess that's the addon object... which i guess internally is a Frame?
00:39.10KemayoThere's a frame somewhere down there. I don't think it's a frame per-addon for Ace3 addons, though.
00:40.52maqryeah, close enough, i guess i don't have to understand how that part works
00:42.28KemayoIt can be helpful to write a simple addon which handles events and suchlike itself, without libs, but it's not essential.
00:45.57Jamashyou can find out if something is a frame or not by calling object:GetObjectType()
00:45.57Jamashif you get an error, it's not a widget at all
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00:48.25Arrowmasterwell if you dont want to get an error it would be better to check if object.GetObjectType exists before calling object:GetObjectType()
00:50.54maqrok, time to write an addon :)
00:52.44*** join/#wowace ilovemrdoe (n=ddd@88-104-3-39.dynamic.dsl.as9105.com)
00:54.00maqrdoes ace use luadoc?
00:54.43sztanpethttp://www.wowace.com/projects/ace3/pages/
00:55.25maqrawesome
00:55.35maqrany idea how that was generated?
00:55.50ckknightI did it
00:55.52ckknightthrough magic
00:55.58ckknight@project curseforge-documenter
00:55.59Repockknight: http://www.curseforge.com/projects/curseforge-documenter/. CurseForge Documenter. ckknight (Manager/Author). Updated: 108 days ago
00:56.11Stanzillahttp://kb.curseforge.com/projects/docmeta-file/ <
00:56.16ckknightgranted, you'll be better looking at the kb
00:56.18ckknightthanks, Stanzilla
00:56.19ckknightthat link
00:56.21Stanzilla:>
00:56.38maqrah, great
00:56.50sztanpetand clone the repo, if you want to see ace3-s .docmeta :D
00:57.53*** join/#wowace TradeMark (n=trademar@ip-118-90-87-24.xdsl.xnet.co.nz)
00:57.54ckknightPitBull4 also uses luadoc
00:58.29maqrsweet
00:58.34*** join/#wowace Daemona (n=koaschte@i59F60CFB.versanet.de)
00:59.45maqrdoes it make sense to clone the repo into a "libs\" directory for my addon? or is there some official ace-3.0 release i'm supposed to use for that?
01:00.22sztanpetyes
01:01.08ckknightlatter
01:01.16sztanpetyou should be using the .pkgmeta
01:02.37Arrowmasterif you are using the wowace/curseforge repos
01:03.42maqrso the .pkgmeta is used by curseforge to build the package with the appropriate libaries, server-side?
01:03.55ckknightyes
01:05.10maqrand for local development, i just omit the libs directory for my addon, and rely on my current ace-3 addon?
01:06.17Wobinshould do =)
01:12.32maqralso, as long as i'm reading API docs and picking brains here... is AceBucket just for increasing performance? or can addons lose events if they come in too fast?
01:13.42sztanpetno, you dont loose anything, it just throttles
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01:16.48Mytosogrims hammer moves right?
01:17.09sztanpetif thats the big flying ship in icecrown then yea
01:17.35Mytosis there any way to know exactly where it is without standing on it?
01:17.38sztanpetworldmap shows its location tho
01:17.57Mytosit doesnt show on mine
01:18.09Wobinif you're close enough
01:18.09sztanpetany map addons?
01:18.28Mytosjust mapster
01:18.32sztanpetit shows for me if im in icecrown
01:18.58sztanpetmight need to mouse-over it tho, cant remember
01:19.14maqris there a testing framework for ace3?
01:21.09*** join/#wowace AcTiVaTe (n=activate@d594eeda.static.dsl.concepts.nl)
01:21.51Kemayomaqr: Re AceBucket, there are some events that can happen *a lot*. BAG_UPDATE, for instance, can be spammy. If you don't have a specific need to trigger something in response to every one of those events (say, you're just rechecking the contents of the bags), AceBucket lets you wait until the end of the event spam to do your stuff.
01:22.04KemayoAnd I don't believe that there's any sort of official testing framework.
01:22.12sztanpetmaqr if you clone the repo there are some testing stuff, but no
01:22.41Kemayockknight did some testing stuff in Rock, I think, but I can't remember how extensive that was.
01:22.46KemayoIt might just have been contracts.
01:22.49sztanpetwow_api.lua is usefull to check for simple mistakes
01:22.56ckknightRock had contracts and unit testing
01:23.05ckknightthough that could be done with an external API rather easily
01:23.41maqrKemayo: so AceBucket should result in lower overhead for your addon?
01:24.20Kemayomaqr: So long as the events you use it for are appropriate. If they're ones that only fire infrequently, it'd add a little bit of overhead over plain AceEvent.
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01:25.57KemayoIt's one of those things where "it depends" is the correct answer. :)
01:26.02maqrok :)
01:26.15sztanpetmaqr think of it this way, bag updates fire 700 events in 200ms-ecs and with acebucket you can postpone the work and do it in one go instead of at the time when everything else is also trying to process them
01:27.33Kemayockknight: Yeah, some sort of TestRunner addon could be handy. Tests just don't load if it's not present, etc.
01:28.11maqrsztanpet: got it :)
01:28.28sztanpetalso, you avoid unnecessary frame modifications
01:30.47maqrdoes that actually translate into greater fps?
01:31.06maqri know some addons like questhelper seems to kill my framerate, probably because they're updating too much too often
01:31.57sztanpetfor a bag addon needing to only update the frame every 0.2 seconds instead of at every event? your wow wont hang
01:32.05Arrowmasterno questhelper just has lots of other problems
01:32.24KemayoQuesthelper seriously abuses OnUpdate, as I recall.
01:32.51Arrowmasterand its got a lot of unefficent parts that could be done better i think
01:35.13Kemayockknight: I'm sort of amused that the "tag this repo" thing on wowace results in you, personally, committing to the repo. I was expecting "WoWAce Admin", or something. :)
01:35.27ckknightKemayo: yea, I gotta fix that
01:35.33ckknightbut it's not a high-priority thing
01:36.59maqrthese tests in the svn are pretty neat, that they can run with just wow api stubs, but i guess it's not really something for addon developers
01:48.14ckknightmaqr: I made a testsuite for LibDogTag-3.0
01:52.54Kemayowould go and write a test-runner addon right now, it'd be really easy. But really he doesn't care quite enough.
01:53.07ckknightthat's how I feel
01:53.59KemayoOur commitment to test-driven development is insufficient. We will be the first against the wall when the revolution comes.
01:54.52Toadkillertest driven is good for core "lib" type work.
01:55.05sztanpetmeh, you dont need tests for most addons theyr that simple
01:55.54ToadkillerI really liked the test stuff in Rock.  Someone should make that happen in Ace3!
01:56.37Toadkiller<-- not it
01:58.07ckknightI wrote some expectation stuff with PitBull4. I abused the @alpha@ tags that the packager provides.
01:58.44maqrckknight: i don't know what libdogtag is supposed to do, exactly, but this is an insane amount of code
01:58.58ckknightit provides a DSL to use in-game
01:59.27maqrfor users to write?
01:59.35ckknightyea
01:59.45ckknighte.g. "[Health]" turns into "1234"
02:00.03maqrthat sounds really useful
02:00.07ckknightit's used in PitBull
02:00.12ckknightand CowTip
02:00.48maqroh, is that the thing that lets you set the bar text in pitbull3?
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02:03.22maqrckknight: so this is pretty similar to what gnu flex would do?
02:03.41ckknightlex only does half the battle
02:10.57aestildid you update cowtip ckk?
02:11.11ckknightnot for a while
02:11.16WobinI thought knowing was half the battle
02:13.03ckknightyea, lex is the other half
02:13.05ckknightdidn't you know?
02:14.19ToadkillerI ran into a YAML reference and totally knew what it was about because of pkgmeta!
02:18.38ckknightokay
02:18.49ckknightYaml's a good configuration language
02:27.39Repo10fu-bar_hey-fu: 03daf2 * r85 .pkgmeta: FuBar_HeyFu: fixed externals
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02:34.28Zyndromehttp://www.picamatic.com/show/2009/04/05/02/18/3147926_623x422.jpg
02:34.29Zyndrometiming
02:35.37Repo10fu-bar_hey-fu: 03daf2 * r86 Libs/: FuBar_HeyFu: also updated svn:externals
02:42.51Repo10fu-bar_hey-fu: 03daf2 * r87 FuBar_HeyFu.toc: FuBar_HeyFu: Bumping the toc version since it works
02:43.35SqueeGone of the cops in law and order reminds me of the guy in 'knocked up'
02:44.07ckknightSeth Rogan?
02:44.30SqueeGi think so... just looked it up and now i can't remember
02:45.30ckknighthe's the guy in Knocked Up
02:45.40ckknightdon't know which guy in Law & Order you're referring to
02:45.42SqueeGyea, that's him
02:45.55SqueeGJeremy Sisto
02:48.19ckknightah, that guy
02:48.43SqueeGHis voice and his face are really similar
02:49.56*** join/#wowace Ackis (n=asdf@WoWUIDev/WoWAce/ARL/Troll/Ackis)
02:58.36sztanpeti know its a bit off topic but in js, do i have to eval my regex if i want to match against a variable, what i mean is i want to text.match(/variable/i) and that wont work, i have to eval('text.match(/'+ variable + '/i)' or am i missing something
03:00.05ckknightoh dear
03:00.20ckknightnew Regex(variable)
03:00.25ckknightabusing eval is wrong, sztanpet
03:01.10maqrtruth
03:03.01sztanpetyea, i thought i suck
03:04.40Ackisi has a blackberry storm! kekekek
03:08.09sztanpetwell, you suck even more
03:08.16sztanpettrolld
03:08.37ckknightAckis: he's got you there
03:09.18SqueeGoooh the new Star Trek movie looks cool
03:09.50sztanpeti hope it wont be too americanish
03:10.35ckknightwoo, America!
03:10.55Ackiseh why? it's better than the iphone... a) it's not from apple. b) canadian company. c) not from apple
03:11.15sztanpetoh, successfully trolld
03:11.27sztanpetFisker- would be proud :(
03:11.40ckknightAckis: I have a T-Mobile G1
03:11.59sztanpetand AIDS!
03:12.18sztanpetyea, ill stop im quite bad at this
03:12.24Repo10cartographer_quest-info: 03lahow * r119 TooltipPatch.lua: Cartographer_QuestInfo:
03:12.27Repo- QuestGuru has no mob tooltip, no need to block
03:13.35ckknightsztanpet: no, I'm disease free
03:14.08Ackis...
03:17.29*** join/#wowace bien| (n=bien@p4FF45123.dip.t-dialin.net)
03:27.24SqueeGck
03:27.37*** join/#wowace alkis (n=alkis@77-58-145-126.dclient.hispeed.ch)
03:27.54ckknightSqueeG: yes?
03:28.14maqris it possible to have an addon prevent me from going afk while in a city? maybe a /w to myself on a timer or something?
03:28.36SqueeGhow would you check a table for info *as* you're filling it, to prevent redundant information
03:28.38*** join/#wowace Tuikku (n=tuikku@as36-228.tontut.fi)
03:29.50alkisckknight: can you apply the patch I posted on LibJSON? its a one liner fix that fixes 3 byte utf-8 sequences which are broken right now
03:30.05ckknightwhich patch?
03:30.27alkisits the only issue that is open
03:30.38ckknightokay
03:30.40maqrjson support? for wow?
03:30.43ckknight@ticket libjson-1-0 1
03:30.44Repockknight: http://www.wowace.com/projects/libjson-1-0/tickets/1 - Bug in 3 byte encoding of utf-8. Reported by: disht. Type: Defect. Updated: 20 minutes ago. Status: New. Priority: Medium. Assignee: ckknight. Votes: 0. Comments: 0
03:31.42alkisyeap too bad i found it after i had the same lib ready minus the utf-8 part :-)
03:31.55maqrckknight: you're like some kind of library writing machine
03:32.02ckknightI've done a few
03:33.18Repo10libjson-1-0: 03ckknight 07master * v1-5-g323a005 LibJSON-1.0.lua: [+1 commit] bugfix with 3-byte UTF-8 sequences, thanks to alkis
03:33.32alkismajor thanks!
03:33.55Axodiousckk is a * writing machine
03:34.23ckknighthttp://www.wowace.com/profiles/ckknight/projects/
03:35.10maqrholy jebus
03:35.52maqrall of that since april 2008? do you work for blizz or something? :p
03:37.02ckknight2008?
03:37.02ckknightno
03:37.17ckknightFebruary 2006
03:37.18sztanpetnah, thats the date of wowace under curse coming online
03:37.27SqueeGtrying to fogure out why blizz hasn't absorbed some of the more prominent authors out there :p
03:37.34ckknightI work for Curse, now
03:37.37sztanpetwhy would they
03:38.32SqueeGThere's some really awesome talent out there?
03:38.50maqrckknight: ah, you guys don't suck, i'm a curse fan since the new client came out
03:39.36alkisis this the place to ask for curseforge enhancements?
03:39.48sztanpetsure, but that doesnt justify why they should hire addon authors, they already have some and their philosophy is to keep things simple, i think theyr doing a good job of that
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03:40.23maqri'd love to see curse's client actually auto-update instead of just telling me there are updates, but other than that, curse is pretty good
03:41.02SqueeGPretty sure there used to be an auto-update feature
03:41.06sztanpetthats not what people usually want
03:41.24sztanpetshould be in there tho
03:42.03maqrthat and maybe a 'last updated on' column in case something breaks
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03:46.12sztanpetmany manage games/ auto install addon updates
03:46.22sztanpetnot many sorry, maqr
03:47.40SqueeGI can't remember
03:47.50Repo10button-bin: 03Kemayo * r62 ButtonBin.lua: Fix label+value display.
03:47.53RepoAlso, fix the mish-mash of indentation and trailing spaces in this thing. Because I'm just that anal.
03:47.54SqueeGDoes wow not return nil? or does it not return 0?
03:48.04Kemayo(And, seriously, 3-spaces indent?)
03:48.56KemayoNeoTron: I kid, I love you really.
03:51.04NeoTron3 is fine. what was the bug out of curiosity?
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03:51.17Repo10grid2: 03Azethoth * r115 / (4 files in 2 directories): --add class filters for some statuses
03:51.20Repo--localize some modules
03:51.23Repo--adjust menu ordering
03:51.25Repo--some more category work + move them to db.account
03:51.32alkiskaelten/ckknight/nevcairiel: who should I be talking to for a request for a curseforge feature on localizations?
03:51.52ckknightme
03:52.43alkiswhen you export a localization, you do a post request to the page and get the output with the actual localization in a textarea
03:53.23alkisis it possible to add an extra parameter that would allow us to get just the text in the textarea as plain text, for better integration with scripts that update our localizations?
03:55.07KemayoNeoTron: The format string was missing a %s, so label+value was trying to show one of the hex-colors as the value.
03:56.04ckknightalkis: use the export system if you want to update your localizations. either that or the @localization@ repository keyword
03:56.20KemayoWith the value as part of its color.
03:56.24ckknightalkis: oh, for the export thing, you can access export.txt instead of export/
03:56.39alkisbingo
03:56.56Repo10grid2: 03Azethoth * r116 Options (20 files in 2 directories):  (Message trimmed by 1 line)
03:56.57alkisso i send the same post request as export and get plain text?
03:56.59Repo--add class filters for some statuses
03:57.02Repo--localize some modules
03:57.05Repo--adjust menu ordering
03:57.08Repo--some more category work + move them to db.account
03:57.09ckknightyea
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03:57.20alkisawesome
03:57.34alkismaybe add a small hint somewhere :-)
03:57.41NeoTronah
04:07.10Repo10status-aura-group: 03Azethoth * r8 Options/Grid2StatusAuraGroupOptions.lua: --use standard options for buff status
04:07.59KemayoNeoTron: Strongly implies that label+value was not a popular display choice. :)
04:08.54NeoTronindeed
04:12.25Repo10broker_speed: 03Kemayo * r16 core.lua:
04:12.38RepoAdd a patch from TAP3AH that does useful things with the icon
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04:16.41NeoTronmy rewrite, or more specifically, major redesign of MagicTargets is taking a while
04:31.33Repo10acronymguide: 03OrionShock * r8 / (2 files in 1 directory): -do party chat too
04:31.36Repo-update methods in core
04:31.39Repo-update definition file
04:39.07Repo10vanas-ko-s: 03xilcoy * r382 modules/EventMap.lua: Fixed bugs disabling event map
04:53.47Jamashdoes acegui use anonymous frames?  I'm poking around in EditingUI and I can't find anything Ace related
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05:00.44Repo10gathermate_data: 03kagaro * r156 / (4 files in 1 directory): GatherMate_Data: Weekly update
05:00.50Repo10gathermate_data: 03kagaro 04v1.38 * r157 : GatherMate_Data: weekly update
05:10.57aestilpower leveling JC>>> SUCCESS!
05:13.14*** part/#wowace Seerah (n=Ryan_L@adsl-66-11-209.mem.bellsouth.net)
05:17.47digmousethat means tons of ores
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05:58.34aestiltons
05:58.41aestili farmed them al
05:58.45aestilalso lots of old world gems
05:58.50aestil1 - 300 was miserable
05:58.59aestil300-375 took like 40 minutes.
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06:21.39BWMerlini am slowly lvling my jc
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06:22.05BWMerlini could do it a lot faster if i wasnt so lazy and either brought the truesilver or farmed it up
06:22.08BWMerlinbut im a tight arse
06:22.37BWMerlinso i brought mithril instead and getting my alchemest to lvl from xmuting it into truesilver, 1 bar each day
06:25.24Repo10grid2: 03Sayclub * r117 / (2 files in 2 directories): koKR update
06:31.22digmouseyou'd be happy while 3.1 is introducing Black Diamond JC recipes
06:32.39BWMerlini think i have a few of them laying around
06:34.00BWMerlini wonder if they will ever bring some of the remote vendor purchased patterns and mob drops patterns to more dedicated vendors
06:35.01digmousedont think so
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06:45.53BWMerlini know its nice to dream though
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06:57.23durcynthe drop rate increase for karazhan enchants is great though, it's just two years late
07:09.12BWMerlini dont think iv ever seen anything other then surefooted drop
07:23.51digmousehow much does it increase?
07:23.53digmouse30%?
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07:33.33Groktarhttp://de.fishki.net/picsw/042008/17/strange_people/004_strange_people.jpg
07:33.35Groktarhaybaby
07:37.06SqueeGhrm
07:37.16SqueeGhow do you find spellid?
07:37.30SqueeGI can get names and links..
07:38.46NeoTrongo to wowhead.com
07:38.50NeoTronand  search by name :P
07:39.20sztanpethttp://www.wowwiki.com/COMBAT_LOG_EVENT_Details
07:39.57Repo10ace3: 03Nevcairiel * r778 AceGUI-3.0/widgets/AceGUIWidget-InteractiveLabel.lua: AceGUI-3.0: InteractiveLabel:
07:40.00Repo- Allow settings a solid color as highlight texture
07:40.03Repo- Add a new SetHighlightTexCoord API
07:40.54Repo10magic-targets: 03dhedbor * r71 / (4 files in 1 directory):
07:40.57RepoMagicTargets-2.0 initial check-in. Major rewrite to allow for much more flexible bar displays. NOT PRODUCTION READY.
07:46.02NeoTronI really need to split that addon into more than one file
07:46.48Repo10acheron: 03Nevcairiel * r83 Display.lua: Use the new InteractiveLabel widget in the GUI
07:47.14NeoTronhmm what's InteractiveLabel? :P
07:47.27nevcairiela label with an OnEnter/OnLeave/OnClick
07:47.36NeoTronaha
07:47.39NeoTronthat's cool
07:48.02nevcairieland a hover-texture
07:48.05NeoTronin fact that'd probably be useful for MagicDKP... don't have to do some horrid hackery to get interactive item links
07:48.15NeoTronhmm can labels have icons?
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07:48.21nevcairielyes
07:48.34nevcairielone icon in front of the text
07:48.43nevcairielor integrated icons in the font-string using the markup
07:48.56NeoTroncool
07:49.07NeoTronI'll probably go ahead and use that in MagicDKP too then
07:49.59nevcairielpeople kept hacking those scripts into the original label, but the label didnt know about it, so it was never cleared again, and showing up randomly all over the place
07:50.10NeoTronoh wait
07:50.28NeoTronprobably not usable in AceConfig is it?
07:50.39nevcairielno, only in acegui
07:50.45NeoTronMagicDKP ui is entirely built using AceConfig
07:51.29NeoTronI have a special widget that works with aceconfig by pretending to be an input widget
07:51.34NeoTronquite nasty
07:51.53Fisker-i'm gonna hack you nevcairiel
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07:55.09NeoTronMagic Targets 2.0: http://www.wowace.com/projects/magic-targets/images/4-magic-targets-2-0/ vs 1.0 http://www.wowace.com/projects/magic-targets/images/1-the-bars/
07:55.27NeoTronofc I plan to add a display that looks like 1.0 but haven't gotten there yet
07:55.50nevcairielthe 1.0 uses less space
07:55.59NeoTronit does
07:56.07NeoTronwhich is why there will be more than one option :P
07:56.58NeoTronthe contents and width of each text field is configurable freely
07:57.00sb|workmorning
07:57.11NeoTronI will add multiple layouts (essentially text field configurations)
07:57.41NeoTronI can easily expand it now. just took longer than expected to get there
07:57.46nevcairielsb|work: work on sunday? poor you!
07:59.43NeoTronhttp://www.wowace.com/projects/magic-targets/images/5-mt2-compact-display/
07:59.58NeoTroneven w/o the additional templates you can make it almost like 1.0
08:00.06nevcairielnice
08:00.33NeoTronit just doesn't give you the "depth" needed
08:00.59NeoTronthe template I have now only has one "in-bar" frame while you need two (one left, one right) to mimic 1.0 fully
08:01.28NeoTron1.0 basically had one label with name, one with number of ppl targeting the mob as well as crowd control details
08:02.27NeoTronI initally intended the actual labels to be fully customizable
08:02.47NeoTronbut it was too painful to figure out the sizing when all anchors and such are configured freely
08:08.00JamashI have a group of options in AceConfig, all of which have guiHidden = true set, but there's still a box visible around where they would be if they weren't hidden
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08:11.44BWMerlini am not sure if this is possible but is there an addon that tells you what a mob is attacking if its not attacking you and without you or other members targeting it, for instance in a pack of mobs if one of them is attacking the dps and the dps has a different mob target you would be notified that that mob wasnt attacking you but someone else
08:18.37orionshockBWMerlin: it's technically posible
08:18.48orionshocklots of combat log parsing and alot of UnitGUID() calls
08:18.48BWMerlinooo
08:18.55BWMerlinboo
08:19.12orionshocki'll need alot of magic to make it work
08:19.13sb|worknevcairiel: bah... irssi nick-name :p
08:19.23sb|worknevcairiel: off from work for 2 weeks now, lucky me :p
08:20.19BWMerlinwell orionshock stop talking about it and get to it :P
08:20.41orionshock... u help me, i'll think about helping you :)
08:21.49BWMerlinsure, ill leave you alone so you can get it done, that should help :)
08:22.00Groktartouches orionshock
08:22.02orionshockeh..
08:22.17orionshocki have a new addon, i need data for.
08:22.42orionshockbasically watching trade chat for acronyms and making up regexes to parse them via gsub()
08:23.17BWMerlini understood all that right up to the regexes and then i got lost
08:23.28orionshockpatterns
08:24.29orionshockjust the acronym and it's definition in a 2colum list would help :)
08:25.48BWMerlinwts itemlink wtb itemname lfw wtc lf professionname etc?
08:27.58orionshockya
08:28.43BWMerlinand how do i or anyone else give you this info?
08:28.47orionshocki use them myself so much i have a hard time processing them in the foreground. I don't see the acronyms anymore, i see whole sentences. so a different view is nice
08:29.16BWMerlini understand that
08:29.19orionshockBWMerlin: open up notepad & wow in windowed mode, watch trade chat for a while.. make a list and post it on pastey.net or the like
08:29.32orionshock^^ or what ever works for writing them down :)
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08:30.11BWMerlinare you just after the acronyms?
08:30.37orionshockcommon abbreviation work too. ie "Naxx"
08:30.43SqueeGpls plx plz <------ *stab*
08:31.17orionshockBWMerlin: the addon it's for is called AcronymGuide, it's for new players to familiarize them with the game words n' such.
08:31.26orionshocki'm writing it for a family member of mine.
08:31.39BWMerlinyour mum?
08:31.52orionshocksister
08:31.55BWMerlincoz i know mine wanted to know what everything meant when she played
08:32.08orionshock^^ case n' point :)
08:32.26BWMerlinold ppl and ppl who dont txt shouldnt b allowed 2 play wow
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08:37.11BWMerlinorionshock: have you seen http://www.wowwiki.com/Category:Acronyms?
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08:39.48orionshocki will have to incorporate it :)
08:41.33BWMerlinhttp://www.gamefaqs.com/computer/doswin/file/534914/40176
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08:52.52Repo10ace3: 03Nevcairiel * r779 / (3 files in 3 directories): Doc tweaks and fixes
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09:02.39Repo10ace3: 03Nevcairiel * r780 AceBucket-3.0/AceBucket-3.0.lua: Add a usage example to AceBucket
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09:08.04Repo10o-uf_combat-feedback: 03Ammo * r36 / (2 files in 1 directory):
09:08.07Repoadd the ability to set the colors for every type of feedbacktext from within a layout
09:08.52Repo10o-uf_combat-feedback: 03Ammo 04r36-release * r37 : Tagging as r36-release
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09:14.26durcynBWMerlin: i hope your thumbs fall off.
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09:15.46Repo10vanas-ko-s: 03xilcoy * r383 modules (5 files in 1 directory):
09:15.49RepoPerformance improvements for the pvp eventmap. The extra map performance
09:15.52Repooptions are no longer needed.
09:15.55RepoThe pvplog is now list of events, with crossrefernce lists for players
09:15.58Repoand zones. *Requires automatic upgrade of old pvp logs*
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09:36.28BWMerlineh?
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09:46.33Repo10inline-aura: 03Adirelle * r46 ClassDefaults.lua: More class defaults.
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09:52.24Netscher81_http://change.pennergame.de/change_please/5045997/
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10:01.43Repo10ace3: 03Nevcairiel * r781 / (2 files in 2 directories): More docs and usage examples
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10:17.51Repo10acronymguide: 03OrionShock * r9 / (2 files in 1 directory): fix matching an acronym in the middle of a word..
10:20.03Repo10yurr-combat-log: 03copystring * r149 / (2 files in 1 directory):  (Message trimmed by 2 lines)
10:20.05RepoYurrCombatLog:
10:20.08Repo- L should be local ^^
10:20.11Repo- reset the DB if it's still Ace3
10:20.14Repo- don't swap destination/source on miss
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10:24.25EthanCentaurai@project acronymguide
10:24.26RepoEthanCentaurai: http://www.wowace.com/projects/acronymguide/. AcronymGuide. Game: WoW. OrionShock (Manager/Author). Updated: 2 days ago
10:24.54sb|work@describe acronymguide
10:24.55Reposb|work: http://www.wowace.com/projects/acronymguide/. AcronymGuide. Acronym Guide: Acronym Guide is made for players that have a hard time getting used to the various acronyms used in WoW. What it does is replace the common abriviations with a hyperlink, that on mouse...
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10:27.46orionshockit's odd feeling having my addon quired in this channel ... :)
10:36.47ZorbaTHutthat's actually a clever idea, orion. if I ever get my mom playing I'll install it for her :)
10:39.47JamashHALP
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10:45.24orionshockJamash:
10:45.27orionshock~asktoask
10:45.27purlThis is IRC. Don't ask to ask a question. Just ask your question and if someone's around, they'll be glad to help.
10:45.38Jamashwas seeing if anyone was awake
10:45.49orionshockmost of us are dead :)
10:46.22Jamashanyhoo, AceConfig is showing an empty box where a guiHidden = true option is, and I can't figure out how to get it to go away
10:46.26orionshock@ ZorbaTHut: thanks, i thought it was rather unique..
10:46.50orionshockJamash: let me guess, it's in the interface options pannel?
10:46.55Jamashyeah
10:47.03orionshockglitch
10:48.16Jamashglitch meaning, known issue in Ace?
10:48.34orionshockprolly not
10:48.51orionshockbut if you show nevcairiel or open a ticket, they'll prolly fix it
10:49.00nevcairielJamash: on what object did you set the guiHidden?
10:49.07nevcairiel(or pastey your options table)
10:49.46orionshocknevcairiel: when i did it in guildcraft, it was on a group type object
10:50.02Jamashtest = { type = "group", name = "Test", desc = "blah blah", guiHidden = true, args = {...} }
10:51.20nevcairieldid you try opening your table in a standalone window to see if it happens there too?
10:51.28Jamashum, don't know how
10:53.26orionshockLibStub("AceConfigDialog-3.0"):Open("<App Name>")
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10:54.14Jamashyeah, still there
10:55.31Repo10recount: 03Elsia * r1047 Tracker.lua:
10:55.34Repo- Don't track last ability for death reasons if it didn't cause any damage.
10:56.11Repo10recount-death-track: 03Elsia * r19 DeathTrack.lua: RecountDeathTrack:
10:56.14Repo- Hopefully prevent double entries under certain circumstances
10:56.17Repo- More graceful handling if proper last damage data is missing for tooltip.
10:57.31SunTsuKaelten: rDNS for 69.57.184.215 is still non-existant
10:58.57Jamashthe full table is at http://jamash.pastey.net/111684
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11:14.19sb|workhmm is there a statement how dual spec will work in live?
11:14.42sb|workwill there be some special item you need for switching? (inscription thingie, libram, whatever)
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11:16.41Repo10priorityqueue: 03Pericles * r22 / (2 files in 2 directories): PriorityQueue:-
11:16.44RepoAdded Prot Warrior
11:18.07orionshocksb|work: check general forums, there is a blue post with a link to the interview
11:18.17orionshock<PROTECTED>
11:19.57BWMerlinlinky
11:20.31orionshockforums.worldofwarcraft.com
11:20.39orionshockit's a sticky in general somewhere
11:23.49orionshockso anyone know the real story behind cog and the blizzard UI forums?
11:25.06BWMerlinwhich topic is it?
11:28.02orionshockhttp://www.worldofwarcraft.com/info/underdev/dualspec.html
11:28.40sb|workty
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11:30.22BWMerlinisnt that an old one
11:30.36BWMerlini thought they changed dual spec 2 1000g not lvl 80
11:30.37orionshockit's the only one...
11:30.49sb|workhmmm
11:31.03orionshockwell u know what they say about blizzard
11:32.26orionshock<PROTECTED>
11:32.51BWMerlinlol sounds about right
11:32.59sb|workwell thats what i want to know :p if its going to be like PTR (without any restriction) or needs some reagent/...
11:33.16orionshockas far as is known, it's no reagent cost at all
11:33.20orionshockjust a 5 second cast
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11:33.29orionshockhttp://www.worldofwarcraft.com/info/underdev/ui.html
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11:39.11alkiscurseforge's file upload is broken or it just for my project?
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12:04.55Repo10ace3: 03Nevcairiel * r782 AceConfig-3.0/AceConfigDialog-3.0/AceConfigDialog-3.0.lua:
12:04.58RepoAceConfigDialog-3.0: Don't create a group widget if all groups are hidden or inline.
12:05.25Repo10ace3: 03Nevcairiel * r783 AceConfig-3.0/AceConfigDialog-3.0/AceConfigDialog-3.0.lua: AceConfigDialog-3.0: Increment version number
12:07.39nevcairiel~botmail to Jamash Checkout AceConfigDialog revision 783 and newer, your issue should be resolved.
12:08.46Repo10acronymguide: 03OrionShock * r10 enUS_Definitions.lua: definition update.
12:09.58Repo10acronymguide: 03OrionShock 04v.1 Beta * r11 : Tagging as v.1 Beta.
12:10.01RepoFairly Stable.. enUS only ofc. Totally incomplete on it's definitions.
12:16.46VonhintenHOME`Zorba, print("colinit")  ;)
12:18.14ZorbaTHutyeah I already took that out for the next version ;) stuff like that just sneaks in once in a while
12:20.13VonhintenHOME`I was like "wait.. that's not something I should be outputting as debug"
12:21.28ZorbaTHutyou think that's bad, you oughta see the amount of spam the v1.0 dev version spits out
12:21.48ZorbaTHutit's horrifying. for a while I actually had to set up a second window for /2 /p /g so I could, like, talk to people
12:22.28VonhintenHOME`Yeah, I'd probably use the Spew window for that much stuff
12:23.01VonhintenHOME`Be nice if blizzard built a debug frame into the game, like mythic did with WAR
12:23.47ZorbaTHutthat would be pretty neat
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12:55.25Repo10ace3: 03Nevcairiel * r784 AceDB-3.0/AceDB-3.0.lua: Revise some docs
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13:20.03yoshimoi created a patch for addonspamfu. http://ace.pastey.net/111691 . Before i commit this patch to the repository, could someone have a look at it ?
13:21.28nevcairielthats just more prefixes?
13:21.42yoshimoyes
13:23.36yoshimoim still trying to find out what addons are behind the unkwnon cryptic prefixes, but i only find more of these ;)
13:24.41nevcairielprobably Ace2 addons, it used to cripple the prefixes
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13:25.04yoshimoyes, but i cant install every possible ace2 addon
13:25.21TNSeyoshimo, wuts that .P
13:25.34TNSewhat is that addon supposed to do
13:26.23yoshimoit monitors the addonchatchannel and matches prefixes to addonnames. you can see what addon sends the most messages
13:27.13yoshimonevcairiel, reverse matching doesnt work with ace2 , does it?
13:27.19nevcairielno
13:27.41Grumace2 knows where to deliver the data; cant find out in some way?
13:28.03Grumor is the key it sends some kind of 'packed' version of the prefix?
13:28.44nevcairielyeah its packed
13:29.06nevcairielits memoized
13:29.54Grumit has to be packed in a consistent way otherwise you cannot all point to the same addon
13:30.03Grumso there has to be a way to find out what it was targetted for
13:30.05nevcairielsure, but it cannot be reversed
13:30.29Grumis the length always the same of the packed thing?
13:30.39Grumthen you could just bruteforce a list the other way around to find out prefixes
13:30.40nevcairielyes
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13:30.48Grumand maybe with that find the addon
13:30.55yoshimodoes the wowace.project.site include  the comm-lib of ace2 in the reverse relationships?
13:31.11Grumyoshimo: nah its done differently i think
13:31.15nevcairielno, it only lists ace2, not anymore specific
13:31.36Grumyou just register with a prefix and that prefix gets turned into something magicly short
13:31.52Grumand on the other hand if you have a handler registered for it you will match the 'magically short thing' and it will be handled
13:32.15nevcairielindeed
13:32.24Grumyou could bruteforce finding which prefix would turn into which 'magic code'
13:32.35nevcairielthats alot of bruteforcing
13:32.52Grumi doubt people use prefixes longer than 10 chars
13:32.54yoshimobruteforcing would be cool, but i cant write an addon like that unfortunately ;)
13:33.06Grumyoshimo: just bruteforce a list for yourself
13:33.16Grumand then add the matching indexes in the addon
13:33.49yoshimothe only thing i do with addons is making suggestion, supllying information and mess around with them by copy and paste ;(
13:33.52Grumbruteforcing *all* words 1-10 chars is not that hard :)
13:34.02Stanzillagrum sucks :(
13:34.07Grumofc
13:34.18Grumsuckysuckyfivedollah
13:34.31Repo10yurr-combat-log: 03copystring * r150 YurrCombatLog.lua: YurrCombatLog:
13:34.34Repo- fix coloring for SPELL_AURA_REMOVED_DOSE
13:35.35yoshimogrum if its really that easy, could you help me? ;)
13:36.30nevcairielwhat prefixes do you need?
13:36.35Grumalready looking at the Ace2 sourcecode :)
13:37.01Grumjust need to know how to 'crypt' the prefix like Ace2 does
13:37.21yoshimoat the moment  http://ace.pastey.net/111693
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13:38.02Repo10ora3: 03Ammo * r8 / (4 files in 3 directories): inbetween commit
13:38.06Repo- overview handling plumbing, selecting an overview now works, but no contents yet
13:38.09Repo- fix issue with open and closing the panel and storing the setting in the db
13:38.20Grumaccording to the code -- if the Ace2 prefix was >3 chars then it gets tinkered with
13:38.28thulhttp://www.economist.com/opinion/displaystory.cfm?story_id=13413974
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13:39.44Grumugh that is some nice checksumming code o.O
13:40.27Grumhurrr who made that ;)
13:40.31yoshimough!= nice ;)
13:42.13yoshimonevcairiel , the complete list is http://ace.pastey.net/111694
13:43.15TNSeyoshimo, has it become that bad now? :P
13:44.16yoshimoi have a few prefixes to add, and if nev offers help with the unknown ones, why not  wait a few minutes and improve the patch?
13:47.23BWMerlinis ora3 any where near ready 2 b tested on current live?
13:48.14yoshimoi dont think so "but no contents yet"
13:48.45[Ammo]well it has a nice readycheck overview, but it has had that for months :p
13:48.51BWMerlini heard about it the other day and checked out the project page and it was empty
13:48.56BWMerlinooo
13:49.12BWMerlinso ur almost done then
13:49.24[Ammo]naah
13:49.26BWMerlinwhat are the project goals of ora3 vs ora2
13:50.04yoshimodont forget about langoustine or what it was called
13:50.42nevcairielGrum: the problem is that the algorithm isn collision free
13:50.58Grumnevcairiel: yeah
13:51.00[Ammo]you can run oRA3 next to oRA2 just fine btw
13:51.02nevcairiel"\198\232\192" == DyqF
13:51.05nevcairielthats one result i got =P
13:51.12Grumit has a lot of collissions
13:51.15[Ammo]but disable the oRA2 readycheck overview
13:51.16nevcairielAGsha gives the same
13:51.23nevcairielor AgsOR
13:51.43VonhintenHOME`yikes
13:51.48Grumnevcairiel: you are just running the lua? :p
13:52.02nevcairielI'm running some lua
13:52.50nevcairielbut there was no useful result yet
13:53.46yoshimowe get multiple solutions for one single hashed prefix?
13:53.47thulhttp://i132.photobucket.com/albums/q18/hails615/Funny/Tattoos/tatbleedforjesus.jpg?t=1238939594
13:54.05[Ammo]it's a one way algorithm
13:54.06nevcairielyeah the stupid algorithm has collisions
13:54.14[Ammo]hehe
13:54.30Grumit compresses anything you give into 3 chars
13:54.45nevcairieli wrote a freaking recursive function to generate all possible strings
13:54.53nevcairielbut its too slow
13:55.51Grumtoo slow in what way? :)
13:55.57VonhintenHOME`Wow, that's quite the compression algo!
13:55.59Grumbecause its lua? ;)
13:56.10nevcairielI'm at J at 5-letter-words
13:56.23Grumyou started from 4 letter-words right? ;)
13:56.27nevcairielyea
13:56.33nevcairiel4 was done pretty fast
13:56.41Grumyou running it on a stupidly fast box?
13:56.56nevcairielWell its only using one of my cores
13:57.00Grummeh i dont have lua installed here :(
13:57.04VonhintenHOME`a-zA-Z ?
13:57.11Grum0-256
13:57.13Grumeerr 1
13:57.17VonhintenHOME`ah
13:57.20*** join/#wowace TheDeamon (i=TheDeamo@69-20-145-84.static.ida.net)
13:57.28Grumbut prolly starting with a-z indeed :)
13:57.30*** join/#wowace kagaro (n=kagaro@cpe-098-026-067-218.nc.res.rr.com)
13:57.34nevcairieli used 65 - 122
13:57.36nevcairielA-z
13:57.40yoshimoit should include numbers as well
13:57.44Grumnevcairiel: care to paste your testing code?
13:58.23nevcairielhttp://paste.wowace.com/438/
13:59.39nevcairielbut its way too slow to be any effective
14:02.39yoshimocan someone tell me an addon that uses ace2comm ? i dont have any ;)
14:02.47Grumoh funsies, my lua doesnt know '%' :D
14:02.52nevcairieloRA2
14:02.56nevcairielGrum: get 5.1 :P
14:03.14Grummm slack this is 5.0.2 .. i wonder how i got that
14:03.23vhaarroRA2 doesn't use AceComm
14:03.46*** join/#wowace Daemona (n=koaschte@i59F60CFB.versanet.de)
14:04.30nevcairieloh right, it had to be compatible with CTRA
14:05.01GrumCTRA another abomination :(*
14:05.15Grumrebirth timer is still 30 minutes in that piece of shit :)
14:05.38VonhintenHOME`lol, it did its job, way back when
14:05.48*** join/#wowace RLD_osx (n=rldempse@66-169-191-207.dhcp.ftwo.tx.charter.com)
14:05.58yoshimothe first bossmod i ever saw was ct ;)
14:06.05nevcairielI don't think i have any addon that uses AceComm-2.0 then, either
14:06.17LysitheaCTRA gave raidframes to healers, party only frames in 40man raids sucked so bad
14:06.37vhaarrand the emergency monitor
14:06.44VonhintenHOME`I used the CT suite for a loooong time
14:07.34Repo10buttonfacade: 03StormFX * r233 ButtonFacade.toc: - Localization bump.
14:07.46Grumback in the time where you could just script your healing :)
14:08.06Grummake 1 button that just heals the lowest target ... with a heal *exactly* the right size
14:08.22nevcairieli never used such a mod
14:08.46Grumi never healed back then
14:09.03nevcairielall "automagic" i ever used was decursive
14:09.04Grumi played a hunter, so that was pet-attack and autoattack and then make some tea
14:11.03yoshimo:D  you forgot "grab loot"
14:11.38yoshimoammo, what are the planned changes between ora2 and ora3?
14:13.01nevcairielless bad, more good
14:13.09[Ammo]make things more transparent to people, no more ctra compat, no ora2 compat
14:13.25[Ammo]fit it in with the blizzard stuff better
14:15.03Funkeh`nevcairiel, Im sure that's in the software development lifecycle somewhere... :p
14:15.15yoshimobut it will still do the same stuff ora2 did before? check for items , broken items and so on?
14:15.19nevcairielFunkeh`: look at other software, its not :P
14:16.11Daemonahttp://rss.slashdot.org/~r/Slashdot/slashdot/~3/FiYbYL_Xpek/article.pl
14:16.15Daemonawtb now plx
14:16.17Daemona:/
14:16.29sb|worknahh
14:16.32Daemonawhy is japan the only country that gets internet connections to the home right...
14:18.07VonhintenHOME`Japan likes to do stuff FOR its people, US likes to withhold stuff FROM its people, so that they can make more money from them in the long run
14:18.16VonhintenHOME`Welcome to the American way.
14:18.36CrazyBennyits still better than here, where you're happy to get 1Mbit wifi :P
14:19.17yoshimohow does ace3-comm handle prefixes  compared to ace2?
14:19.26nevcairielit just sends them
14:19.31nevcairielhow the addon provides it
14:19.40nevcairielIf you use a long prefix, your loss
14:19.56VonhintenHOME`Another factor is, Japan is quite small, infrastructurally
14:20.05VonhintenHOME`US is spread out, costs more
14:20.20Repo10inline-aura: 03Adirelle * r47 Config/Config.lua:
14:20.23RepoIn configuration, "Restore defaults" was not working properly. Fixed.
14:21.17yoshimook i found one ace2comm addon : zomgbuffs. but that doesnt help me to find out what im looking for ;)
14:24.01nevcairielI can tell you which prefix ZOMG produces
14:24.06nevcairielbut you had that already in your patch
14:24.48yoshimowe need some sort of rainbowtables here :)
14:26.15*** join/#wowace Funkeh` (n=funk@WoWUIDev/WoWAce/Ace3/BigWigs/funkeh)
14:26.15*** mode/#wowace [+o Funkeh`] by ChanServ
14:27.34yoshimothe most recent lua-compiler is 5.1 , isnt it?
14:30.33nevcairielyes
14:37.35Repo10libbabble-boss-3-0: 03Nevcairiel * r189 LibBabble-Boss-3.0.lua:
14:37.38RepoAutomated LibBabble re-generation from the localization system
14:37.44Repo10libbabble-zone-3-0: 03Nevcairiel * r198 LibBabble-Zone-3.0.lua:
14:37.47RepoAutomated LibBabble re-generation from the localization system
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14:44.19yoshimomaybe your script will find something useful nev , thank you
14:46.05nevcairieli doubt it
14:46.19nevcairielit could run for ever
14:46.54yoshimoif you have a better idea... ;)  
14:47.45nevcairielscrew it
14:47.46nevcairiel:)
14:48.48yoshimothis is not a solution ;)
14:54.16Repo10sdkp: 03NevetsNeirbo * r79 newui.lua: Steve's first commit made by ddumont
14:57.35Repo10ace3: 03Nevcairiel * r785 AceConfig-3.0/ (2 files in 2 directories): AceConfig-3.0:
14:57.38Repo- Support a "fontSize" attribute to the description type. Possible values are "small" (default), "medium" and "large".
14:58.17*** join/#wowace Kilroo (n=Kilroo@cpe-098-026-172-053.triad.res.rr.com)
14:58.41nevcairielvhaarr ^
14:59.25Arrowmasternevcairiel: fyi ace3 could use asserts at the beginning of every file to make sure the required libraries for that file are already loaded
14:59.48nevcairielassert or LibStub crying, whats the difference?
15:00.06Arrowmasterif libstub cries then the library is broken
15:00.43nevcairielyeah well, if a required lib isnt loaded yet, it will be broken either way =p
15:00.48Arrowmasterif an assert goes off before the libstub:newlibrary gets called then the next addon to embed the library properly makes it functional
15:01.34Arrowmasterotherwise the next addon that embeds it loads it and libstub goes 'nope this is the same version i already have, you dont get to load'
15:02.08yoshimofinding the unknown addons takes too much time . for now i just commit  my patch nev ;)
15:04.25Repo10sdkp: 03NevetsNeirbo * r80 newui.lua: My first commit.
15:07.24*** join/#wowace ajmitch (n=ajmitch@172.41.255.123.static.snap.net.nz)
15:09.37Repo10sdkp: 03NevetsNeirbo * r81 newui.lua: My second commit.
15:10.36*** join/#wowace Quezacolt (n=chatzill@119.94.17.101)
15:12.34VonhintenHOME`lol, I love this:  http://www.wowace.com/projects/cowtip/tickets/1-memory-allocation-error-block-too-big/
15:12.45VonhintenHOME`Look at the list of addons this guy is running
15:14.12Repo10torta: 03Quezacolt * r34 / (9 files in 2 directories):
15:14.15Repo- Replaced/removed The Daily WTF-quality code. The code I write while sleepy
15:14.18Repois awe-inspiring.
15:14.21StanzillaCowTip crashed me on every Kil'Jaeden try back in the days :P
15:14.22Repo- Replaced original re-scale algorithm based on UIFrameFade code with my own, more
15:14.24Reposane (to me at least) original algorithm.
15:14.54VonhintenHOME`I've never had that happen
15:15.28Arrowmastercowtip is very buggy in the way that it tries to skin every gametootip object
15:16.11Repo10sdkp: 03ddumont * r82 newui.lua: after merge from steve
15:16.34*** join/#wowace taleden (n=atfrase@user-38q41i6.cable.mindspring.com)
15:17.54Repo10sdkp: 03NevetsNeirbo * r83 / (5 files in 1 directory):
15:17.57RepoAdded functions to handle whisper commands for waitlist attendance system.
15:18.18*** join/#wowace Torhal (n=callahan@74-130-66-145.dhcp.insightbb.com)
15:23.23vhaarrnevcairiel: cool thanks
15:25.09Repo10sdkp: 03ddumont * r84 / (2 files in 1 directory): Merged in steve's changes.
15:27.46Repo10sdkp: 03ddumont * r85 newui.lua: some newui comments
15:28.02Repo10mob-spells: 03Rabbit * r63 / (2 files in 2 directories): Make the description localizable.
15:28.02*** join/#wowace Tuikku (n=tuikku@as36-228.tontut.fi)
15:29.25Repo10chocolatebar: 03yess * r29 / (6 files in 1 directory):
15:29.28Repoadded in combat options, disable tooltips, hide bars and disable clicking.
15:29.31RepoIn the options dialog the chocolates category is now selected by default.
15:29.36Repo10mr-plow: 03wobin * r106 / (2 files in 1 directory): But now stacking doesn't work... will work on that
15:29.55Repo10auratochat: 03Rabbit * r35 AuraToChat.lua: Set the description font size to medium.
15:34.25*** join/#wowace Seerah (n=Ryan_L@adsl-66-23-236.mem.bellsouth.net)
15:39.30Repo10closet-gnome: 03Rabbit * r600 ClosetGnome.lua:
15:39.33RepoRemove the 3.1 changes since the EQ manager won't be included in 3.1, but port the keybinding changes over to the old code and make the description font size medium.
15:41.21Repo10error-monster: 03Rabbit * r83 ErrorMonster.lua: Set the description font size to medium.
15:42.37*** join/#wowace Zergreth (n=Crow@C990f.c.strato-dslnet.de)
15:43.49Zergrethlets say i want to replace the substrings "abcde", "AbcDE", "ABCDe" and so on inside a bigger string with string.gsub..what would be the best way to do that?
15:44.19Zergrethi've ran into the problem that it will only match if the case is correct, which is a problem in my case
15:46.09vhaarr[AaBbCcDdEe] ?
15:46.36Zergrethhm
15:47.02Zergrethwhat if instead of abcde i have a name of a player?
15:47.23vhaarrA-Za-z
15:47.35nevcairielplayer names will always start with an uppercase letter, and then be all lowercase
15:47.35vhaarrexcept that won't catch foreign names, of course
15:47.38Zergrethim pretty sure that would match more than just the nam
15:47.40vhaarrye that's right
15:47.43Zergreth*name
15:47.49vhaarrsee what nev said
15:48.07nevcairielexcept that mathcing uppercase will still break with foreign chars
15:48.13nevcairielwhat exactly do you want to do?
15:48.15Zergrethwell, i want to implement a name highlight feature in my chat addon, and when others type out your name, they can be written however THEY want it
15:48.32vhaarrthen you just check words against a table of known names
15:48.35nevcairieldo a string.lower on the line and match it then?
15:48.39vhaarrand if they match, you highlight
15:48.49vhaarrregardless of case, indeed
15:48.56Zergrethnev, i thought about that, but doing string.lower on the line also returns it all lowercase :/
15:49.01Repo10boss-notes: 03Bethink * r70 / (7 files in 2 directories): Refactoring towards 0.9.5 Beta
15:49.20nevcairielUse string.find, it'll return the position of the match
15:49.21Zergreththen i thought about using string.find with the lowercase line instead
15:49.26Zergrethyea, exactly
15:49.27nevcairielyou can then apply that position in the non-lower string
15:49.33Zergrethbut, how do i modify that part of the string that?
15:49.35Repo10boss-notes: 03Bethink * r71 PersonalNotes (2 files in 1 directory):
15:49.39RepoAdded warning when editing a non-private note for the first time.
15:49.40vhaarrjust split the string on spaces, iterate through and rebuild
15:49.42Zergreth*then
15:49.45nevcairielstring.sub
15:49.52Repo10boss-notes: 03Bethink * r72 Tactics/Tactics-enUS.lua: Updated tactics
15:49.57Zergrethdoesnt that just return a substring?
15:50.25nevcairiellua> s = "Hello Zergreth, how are you today"; return s:find("Zergreth")
15:50.26lua_botnevcairiel: 7, 14
15:50.34nevcairiellua> s = "Hello Zergreth, how are you today"; return s:sub(1,7)
15:50.35lua_botnevcairiel: Hello Z
15:50.37nevcairiellua> s = "Hello Zergreth, how are you today"; return s:sub(1,6)
15:50.37lua_botnevcairiel: Hello
15:50.45nevcairiellua> s = "Hello Zergreth, how are you today"; return s:sub(14)
15:50.45lua_botnevcairiel: h, how are you today
15:50.48nevcairiellua> s = "Hello Zergreth, how are you today"; return s:sub(15)
15:50.48lua_botnevcairiel: , how are you today
15:50.51nevcairielwell you get the idea
15:50.51Zergrethoh, well
15:50.56Zergrethyea, now i do
15:50.58Zergreththanks
15:51.02Repo10boss-notes: 03Bethink * r73 Tactics/BossNotes_Tactics.toc: Author update
15:51.06Zergrethi didnt think of it that way
15:51.29Zergreththanks, i guess :)
15:53.42nevcairiel~seen yess
15:53.46purlyess <i=yess@hell.org.pl> was last seen on IRC in channel #kde, 682d 23h 59m 1s ago, saying: 'As far as I know it will be plugin-based. So it depends if there's a grammar plugin for your language.'.
15:53.54nevcairieloh well, wrong one
15:54.37Fisker-kicks nevcairiel in the face
15:54.46Zergreth682 days, nice
15:55.03*** kick/#wowace [Fisker-!i=nevcairi@WoWUIDev/WoWAce/Ace3/nevcairiel] by nevcairiel (nevcairiel kicks Fisker- in the face)
15:55.08*** join/#wowace Fisker- (i=ballmer@62.61.142.209.generic-hostname.arrownet.dk)
15:55.09Fisker-kicks nevcairiel in the face
15:55.12Zergrethhehe
15:55.27nevcairielI should just ban him for a week
15:55.30nevcairielthat would be fun
15:57.09Fisker-You couldn't even ban me for 10 minutes
15:58.18*** join/#wowace Megalon (n=starfox@d91-129-21-15.cust.tele2.at)
15:58.23nevcairielsure i can
15:58.39nevcairielwonders how many people would be affected if he banned *.dk
16:01.39*** join/#wowace kilrogg (n=kilrogg@i577BD2BB.versanet.de)
16:02.01*** part/#wowace kilrogg (n=kilrogg@i577BD2BB.versanet.de)
16:02.32*** join/#wowace Nahkiss (n=nahkiss@a91-154-34-216.elisa-laajakaista.fi)
16:03.05Wobinnevcairiel: noone important =)
16:04.01Repo10pitbull4: 03ckknight 07master * 3599aad Modules/DogTagTexts/DogTagTexts.lua: [+1 commit] for DogTagTexts, show the default codes box before the custom box.
16:05.09Repo10boss-notes: 03Bethink * r74 Tactics/BossNotes_Tactics.toc: Author update
16:05.34Repo10boss-notes: 03Bethink * r75 HISTORY.txt: Updated release notes
16:09.08*** join/#wowace Kheaven (n=tekot@74.74.162.135)
16:14.45*** join/#wowace Obelixprime (n=cvolekas@CPE0017318a9813-CM0011aea76396.cpe.net.cable.rogers.com)
16:15.28Obelixprimeis there a script or an addon that will let me determine which addon has created an element on my screen
16:18.23*** join/#wowace Srosh (n=Srosh@c210045.adsl.hansenet.de)
16:20.57VonhintenHOME`I don't know of anything, but, you could probably hook API calls and dump a stack when conditions are correct
16:21.58vhaarr<PROTECTED>
16:22.27VonhintenHOME`assuming the name has any bearing on the addon that created it
16:24.32Repo10pitbull4: 03TAP3AH 06tap3ah * r31 / (6 files in 4 directories): NamePlate: several bugs
16:24.35Repomainline content updated to r20090405160329
16:35.22*** join/#wowace zomoo (n=moop@host86-142-176-209.range86-142.btcentralplus.com)
16:36.46yoshimonevcairiel, would it be possible to  generate a list with possible original-prefixes and search for them in the repository without a servermeltdown?
16:43.31Obelixprimeso vhaar, when I run that command it says "WorldFrame"
16:43.51Repo10mob-spells: 03Rabbit * r64 MobSpells.lua: Default to the 'Default' profile database.
16:46.35Repo10stat-block-core: 03Rabbit * r21 StatBlockCore.lua: Default to the 'Default' database.
16:48.52Repo10error-monster: 03Rabbit * r84 ErrorMonster.lua: Default to the 'Default' database.
16:49.20Repo10facade-buffs: 03Rabbit * r32 FacadeBuffs.lua: Default to the 'Default' database.
16:52.31quiescenscold~
16:56.34Megalonsomeone a fury warrior in here? :o
16:56.39*** join/#wowace Hirsute (i=Rupert@WoWUIDev/Norganna/Developer/Hirsute)
16:57.16KalrothMegalon: Mayhaps, why?
16:58.18Megalonrecklessness and whirlwind
16:58.32Megalonone charge consumed, both hands crit?
16:58.34Megalonone charge per hand?
16:58.48Megalonon charger per actual hit? :s
16:58.56Megalonone charge
16:59.27KalrothWhen I use recklessness, I always queue HS and use BT
16:59.35KalrothSince both WW hits at the same time, they'll alway crit
16:59.41Kalrothbut only if it's the third attack
16:59.54KalrothIt wont work if you do WW + BT + HS
17:00.06Kalrothalways*
17:00.20MegalonI love it when blizz does things the intuitive way
17:00.28KalrothSo yes, it's 1 charge per hit, both MH and OH
17:00.50KalrothBut since they land at the same time, it wont matter when it's the last charge
17:01.12KalrothThe same is true for Flurry and also a good reason why weapons with identical speed are good
17:01.30KalrothSince you'll have 4 hasted swings instead of only 3.x hasted swings
17:07.55Megalonhm
17:08.04pentium166If the swings are synced
17:08.05Megalonso WW consumes to charges
17:08.18Megalonalthough both crit if only one charge is left
17:08.19Megalon>:C
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17:09.21Repo10fu-bar_addon-spam-fu: 03yoshimo * r64 AddonSpamFu.lua: FuBar_AddonSpamFU:Added more prefixes
17:10.17KalrothMegalon: Yes
17:10.39Kalrothpentium166: They should always be if you use two weapons with identical speed
17:11.05pentium166i'm pretty sure they start off not synced if you're in range when you start attacking
17:11.17pentium166i need to check it out though
17:12.46pentium166although i am not respeccing enhancement just to test this out
17:12.48pentium166ptr time!
17:12.53Kalrothhaha
17:13.02quiescensgo to sleep
17:13.03quiescensnodnod
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17:14.03cog|awayorionshock: blizzard didn't like that my post stayed green after i edited it. they gave me a 10-day temporary ban. About an hour later they wiped all my posts from the forum.
17:14.28cog|aways/10-day/week-long/
17:15.01cog|awayhttp://pastey.net/111554
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17:20.19Repo10ace3: 03Nevcairiel * r786 AceDB-3.0/AceDB-3.0.lua: AceDB-3.0:
17:20.22Repo- passing true as the third argument to AceDB:New is now equivalent to passing "Default" (a global shared profile)
17:20.25Repo- clarified docs
17:21.10Repo10auctionstogo: 03SunTsu 07master * ec73214 Broker_AuctionsToGo.lua: [+1 commit] Fix tooltip display after character reset
17:30.26VonhintenHOME`gees cog, did they stop all communication with you when they did that too?
17:31.53yoshimowhen will an addon flagged with inactive.-status  loose that again?
17:32.04nevcairielwhen the author changes it
17:34.02yoshimoif i update an inactive addon will the curse client still mark this update available?
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17:34.10nevcairielprobably
17:34.37yoshimowould it be possible to  generate a list with possible original-prefixes and search for them in the repository without a servermeltdown?
17:34.52nevcairielno
17:35.46yoshimomhmm without help ill never get this done , back to littlewigs ;)
17:44.11Arrowmasternot sure if it was done but i had suggested that projects with the fallback 'project-#####' names not sync to curse and thus the client
17:44.30nevcairielinactive doesnt get you the project-X urls
17:45.04Arrowmasterinactive is a status?
17:45.09nevcairielyes
17:47.21*** join/#wowace AcTiVaTe (n=activate@d594eeda.static.dsl.concepts.nl)
17:53.34Fisker-wtf
17:53.51Fisker-i just had to tell a warlock like 6 times that death coil wasn't a fear effect
17:54.03*** join/#wowace iNs|Renew (n=mronlin@adsl017.cnetco.com)
17:54.18Fisker-arguments to include such classics as "Lol the tooltip says makes your enemy RUN IN FEAR lololol"
17:54.32SqueeGisn't death coil, terror?
17:54.39SqueeGerr.. no wait that's howl of terror
17:55.36nevcairielits horror
17:55.45nevcairielCauses the enemy target to run in horror for 3 sec and causes 670 Shadow damage
17:56.00SqueeGstupid warlocks and your loopholes :p
17:57.02Fisker-that's just terribad then nevcairiel
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17:57.04*** mode/#wowace [+v tekkub] by ChanServ
17:57.11SqueeGMight as well just rename the class 'Lawyer'
17:57.31SqueeGSame things apply to each, the longer you fuck with em the more you lose
17:57.47SqueeGand even after you're done with them, you're still being drained =p
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17:59.27pentium166neat, the brunnhilder axes that were all the rage for enhancement shamans for one day don't seem to have any working effect now
17:59.33pentium166on the PTR
18:00.41*** join/#wowace Sirow (n=Sirow001@p57A4FE29.dip.t-dialin.net)
18:00.53pentium166but yeah, starting autoattack while in range results in unsynced swings, starting autottack while out of range lets them sync up
18:01.02pentium166Kalroth
18:01.16KalrothAye
18:01.26KalrothI always run in while attacking anyways :p
18:02.53pentium166I wonder what they did to completely break the axes though
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18:11.17Repo10manager: 03Lhooq * r24 Manager/core/TimerUpdaterLib.lua: Enable raid check
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18:15.54SqueeGwhen comparing a table to a table, would foreach still be viable?
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18:35.20Repo10magicrunes: 03dhedbor * r49 / (4 files in 3 directories):
18:35.23Repo[*]Core: Added option to reverse bar growth direction relative to the anchor.
18:35.28Repo[*]IconDisplay: Added an option to the Background Frame that allows you to set the idle alpha level for the background frame (out of combat and no runes active).
18:37.27Fisker-I AM A GOD
18:38.36robotuschno u
18:38.51Fisker-yes me
18:39.22sacarascIf Fisker- is a god, I don't want to live anymore.
18:39.35weabwhat are your powers
18:39.40robotuschIt's not as if you have a choice, especially if Fisker- is god
18:39.44Fisker-^^
18:39.57robotuschTrolling and The Lulz presumably
18:40.22weabpretty weak powers for a god
18:40.29robotuschNot if you're Fisker
18:40.38robotuschhis trolling can be quite intense
18:41.12Fisker-i'm the boss
18:43.03sacarascIf by "boss" you mean "bottom", I totally agree.
18:43.18AxodiousFisker-'s a bottom? :o
18:44.17sacarascYes.
18:44.45Fisker-msn robotusch
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18:52.16robo\afkhm methinks one of my HDDs is about to die out
18:53.11robo\afkPc crashed, I rebooted & on login I was told I had new hardware named "0aztor 001101" or something to that effect o_O
18:53.32Fisker-slaps robo\afk around a bit with a large trout
18:53.33Repo10handy-notes_directions: 03Kemayo * r46 Directions.lua: Get rid of pre-3.0 code
18:53.59robo\afkFY
18:54.11Repo10handy-notes_directions: 03Kemayo 04v2.0 * r47 : Tagging as v2.0
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18:59.31Fisker-så må du jo lære at msn robo\afk
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19:08.55Repo10libitembonus-2-0: 03jerry * r67 LibItemBonus-2.0/core.lua:
19:08.57RepoMake sure :ScanEquipment() is called after all events are received in a sequence of UNIT_INVENTORY_CHANGED
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19:24.08Repo10libstatlogic-1-1: 03Whitetooth * r45 LibStatLogic-1.1/LibStatLogic-1.1.lua: - minor optimizations
19:24.15Repo10ice-hud: 03Parnic * r363 / (2 files in 1 directory):
19:24.18Repo- changed the custom bar creation code to name each bar as the highest-numbered bar +1. e.g. if a bar "MyCustomBar4" exists and the user creates a new bar, the new bar will be called MyCustomBar5 (even if 1-3 don't exist any more, just to avoid complications). This way, each custom bar gets a unique name and users can't stomp an old custom bar by creating a new one without changing the old one's name first
19:25.18PrimerAnyone think the herb market will pick up in the next patch?
19:25.59PrimerI just spent 7k gold getting my DK flying/epic/cold weather/mount and I'm broke, but I have a ton of lichbloom and icethorn
19:28.50PPilateealways does, consumables will be going like crazy with all the hardmodes
19:28.55PPilateeimho
19:29.36NeoTronI really don't get why AceDB doesn't acutally copy a profile when I ask it to copy a profile
19:29.51NeoTronthe copy is not the same as the source. hardly a "copy" then
19:30.01jnwhitehNeoTron: what do you mean?
19:30.10jnwhitehit should copy all of the settings from one profile into your current one
19:30.13jnwhitehat that point in time
19:30.19NeoTronone would think so
19:30.30NeoTronbut it doesn't
19:30.36jnwhitehthen its a bug
19:30.39jnwhitehthat is the intended behavior
19:30.51Primerbut lichbloom and icethorn specifically?
19:31.08PrimerI mean, that's what I've stocked up on when I was grinding SoH rep on my priest
19:31.51NeoTronso this is my default options: http://ace.pastey.net/111708
19:32.11NeoTronwhen I copy a profile, the parameter "center" in the individual bins is actually not set correctly
19:33.35NeoTrondoes it only copy things that doesn't match the "default"?
19:33.54syerenHow can I stop making Vista save a .cmd as a .txt?
19:34.03syerenTrying to download it from a site :<
19:34.21jnwhitehNeoTron: yes
19:34.25jnwhitehbecause the defaults aren't actually there
19:34.32jnwhitehand when the defaults are applied to that profile, it should be equivalent.
19:37.06NeoTronso here's the source of the problem it appears
19:37.15NeoTronI have a function that adds  3 bins by defaul
19:37.19NeoTronon profile reset
19:37.33NeoTronif I don't call that method and thus don't add default bins, it works
19:38.08NeoTroncan I have both ['*'] and actual defaults in there I wonder
19:40.41VonhintenHOME`Lichbloom should be worth quite a bit still
19:40.57VonhintenHOME`And in the future.  It's the main ingredient in most flasks
19:41.47VonhintenHOME`Lichbloom and Greater Cosmic Essense are the bane of my existence
19:49.50NeoTronsigh. well there appears to be no way to set up three bins by default while having bin default values.
19:54.18Repo10boss-notes: 03Bethink * r76 PersonalNotes/PersonalNotes.lua: Syndication in parties
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19:55.24Repo10boss-notes: 03Bethink * r77 / (5 files in 2 directories): Locale refactoring
19:56.50Repo10boss-notes: 03Bethink 040.9.5 Beta * r78 : Tagging as 0.9.5 Beta
20:11.43SqueeGfsqueeg
20:11.48SqueeGbleeeh xD
20:13.45Repo10mountiful: 03Jomar * r42 Mountiful.lua: Mountiful:
20:13.48Repo- fix for Winged Steed of the Ebon Blade not getting used (drycoded)
20:16.23nevcairielNeoTron, use ** instead of *, and define default bins, problems solved =)
20:19.29nevcairielcheckout my first draft of a AceDB guide on the Ace3 project pages, maybe it explains the difference a bit, the text still needs alot of refactoring
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20:20.21Repo10button-bin: 03dhedbor * r63 ButtonBin.lua:
20:20.24Repo[*]Added option to disable tooltips on a per-bin and per-databblock level.
20:20.27Repo[*]Fixed problems with copying profiles. As a side effect, there is now a separate button to load the initial default bin layout that you can use after resetting a profile.
20:29.31Repo10ora3: 03Rabbit * r9 / (3 files in 2 directories): Add a resistance module.
20:30.08Repo10recount: 03Elsia * r1048 Tracker.lua:
20:30.11Repo- Fixed typo that prevented tooltip and details for damaged by who (damage taken) to work.
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20:47.39ZhinjioGood afternoon, folks.
20:50.42NeoTronnevcairiel: let me see..
20:51.58NeoTronok that's exactly what I wanted it seems
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21:00.46Repo10button-bin: 03dhedbor * r64 ButtonBin.lua: Removed unused method.
21:01.31*** join/#wowace Worf_ (n=worf@84-119-73-110.dynamic.xdsl-line.inode.at)
21:07.47NeoTronnevcairiel: still doesn't work quite like I want it. Or perhaps specifically it's not a backwards compatible change since I change the default values for the first 3 bins
21:11.22Repo10arl: 03Jim-Bim * r1624 / (2 files in 1 directory): AckisRecipeList:
21:11.25Repo- opening without hiding exclusions now correctly sets the exclusion count
21:11.28Repo- alt-clicking a recipe now correctly updates the progress count
21:13.41Repo10button-bin: 03dhedbor * r65 ButtonBin.lua: [*]Fixed a small issue with profile copying.
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